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Divinity: Original Sin (Video Game)

 Divinity: Original Sin (Video Game)
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game)
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DivinityOriginalSin
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Divinity: Original Sin is the fifth (or third, if you don't count spin-offs) entry in the Divinity RPG series by Larian Studios. Taking place over a thousand years before Divine Divinity, it revisits the idea of dual protagonists from Beyond Divinity: a pair of Source Huntersnote both of whom you control in single-player, while in the online Co-Op Multiplayer, you and another player control one each, members of an order dedicated to stamping out a dangerous magic called the Source, investigate a murder in disaster ridden Cyseal. A Star Stone left at the scene of the crime blasts the Source Hunters to a shelter dimension called the End of Time, where an imp and the Weaver of Time recruit them into saving existence from the Void Maelstrom, and maybe finding out why the place seems so familiar.Originally funded internally, Larian ran out of money in early 2013, leading to a Kickstarter campaign that brought in over one million dollars. The game was released on June 30, 2014, to critical and commercial success. On May 15, 2015, Larian Studios announced an Enhanced Edition version of Original Sin, bringing the game to Play Station 4 and Xbox One. The Enhanced Edition was released on October 27, 2015 and features better graphics and sound, full voice acting, a slew of new content, and a heavily rewritten story, complete with a brand new ending. Similar to the PC version of Deus Ex: Human Revolution Director's Cut, Original Sin Enhanced Edition is a separate product. As a show of good faith and gratitude towards the fans, people who already owned the original PC version before the new release received the Enhanced Edition for free.Gameplay is an isometric turn-based RPG centered around Geo Effects. For example, the Rain spell can be followed up with a lightning spell to shock every enemy who got wet by the rain for lots of damage and a stun. The game also borrows many elements from Immersive Sim games, as well as encouraging experimentation and heavy use of items, skills and spells to break through tough encounters.The sequel, Divinity: Original Sin II, also went to Kickstarter, was fully funded in 11 hours, and met all its stretch goals by the end of the campaign.A third Kickstarter campaign for a cooperative, storytelling adventure Board Game, Divinity Original Sin The Board Game began in 2019 and reached its funding goal in 4 hours.
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Elemental Absorption
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Elemental Absorption: Some high-end equipment can offer 100% resistance to all elements when worn together. Also applies to many bosses and Boss in Mook Clothing enemies late in the game, to the point where your spellcasters may have no way to inflict damage in certain fights. This encourages you to construct your party carefully and gives a relevant role to non-magic users.
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Heal It with Blood
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Heal It with Blood: The cult of Immaculates soaks Star Stones in human blood to turn them into "blood stones", which they then use to give their adepts perfect health and youth, as well as to heal any diseases. In gameplay, using a Blood Stone is the only way to cure the Rot. If you have the Leech talent, you can heal yourself by absorbing pools of blood on the ground.
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Heal It with Water
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Heal It with Water: Hydrosophist skills grants a character the ability to use water and ice magic, and includes a number of healing skills such as Restoration, Healing Tears and Cleanse Wounds.
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Does This Remind You of Anything?
 Divinity: Original Sin (Video Game) / int_14ed6ab7
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Does This Remind You of Anything?: The Iron Maiden inside Boreas' prison talking about "craving the fires of desire", along with the number of red-blooded men "invited" to penetrate her.
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Early Game Hell
 Divinity: Original Sin (Video Game) / int_1527d90d
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Early Game Hell: Averted if you know what you're doing, but even then, the first 6 or so levels are absolutely brutal, due to limited funds, not a heck of a lot of options, and generally being weak as hell. Even with skilled use of the environment, the outer edges of Cyseal can kick your ass extremely easily.
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The Sociopath
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The Sociopath: Haizea the Yeti, one of the prisoners of Hiberheim's ice crystal prisons, is an unrepentant Serial Killer who takes a borderline sexual satisfaction in disemboweling people, particularly young women. You get the option to kill him directly after freeing him, which is framed as the more responsible and "correct" choice; letting him go offers fairly trivial benefits.
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Relationship Values
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Relationship Values: Not only do the NPCs like or dislike you depending on what your say and your reputation, but there is also a complex relationship dynamic between the protagonists, wherein they acquire different personality traits based on their interactions, some of which improve their compatibility with each other, while other disrupt it.
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Our Orcs Are Different
 Divinity: Original Sin (Video Game) / int_1a303edf
comment
Our Orcs Are Different: In Original Sin, they are the green-skinned, proud barbaric warrior race variety. And they're out for blood. They are more ape-like than pig-like (some males develop a baboon-like body plan) and are matriarchal, with females being tall buxom military leaders.
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Scare Chord
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Scare Chord: When creatures are summoned by monsters or you.
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Intertwined Fingers
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Intertwined Fingers: The default protagonists do it on the promotional images. How intimate they grow in the actual game, however, depends on the player's decisions, but the Word of God hints that hand-holding has a deeper in-story meaning than just personal closeness.
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Palmtree Panic
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Palmtree Panic: There are various beaches where you explore and fight.
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Deal with the Devil
 Divinity: Original Sin (Video Game) / int_1fc8335e
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Deal with the Devil: Jahan made one with a demon 1000 years ago. If you've been evil enough in your playthrough, you can carry out the same demon's dirty work in exchange for a reward or even offer Jahan to him.
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Harmful Healing
 Divinity: Original Sin (Video Game) / int_1ff3b1d6
comment
Harmful Healing: Party Members with the Zombie talent are healed by poisoning, but damaged by potions and healing magic. Don't try to use a healing spell on the wounded wollock in Luculla Forest; it'll just make things worse. You need a Blood Stone.
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Punch-Clock Villain
 Divinity: Original Sin (Video Game) / int_20860a0e
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That said, it seems that some people can avoid the madness if they keep from going too far into Sourcery. Icara and Leandra (who is sane despite her... odd worldview) don't seem to have any such issues, and Raddagoth is a Punch-Clock Villain at worst.
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With Great Power Comes Great Insanity
 Divinity: Original Sin (Video Game) / int_208c4494
comment
With Great Power Comes Great Insanity: Ever since the Source was corrupted, most of its users go insane and evil the further they delve into Sourcery. Even Braccus Rex was apparently a pretty okay guy before he got really into conquest and murder. That said, it seems that some people can avoid the madness if they keep from going too far into Sourcery. Icara and Leandra (who is sane despite her... odd worldview) don't seem to have any such issues, and Raddagoth is a Punch-Clock Villain at worst.
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Failed a Spot Check
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Failed a Spot Check: Didn't invest any points in the Perception attribute? Your field of vision is reduced, you might not hear nearby enemies, and you won't find traps, hidden treasure, or some switches.
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Ironic Name
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Ironic Name: The Immaculates are named for claiming to be morally and spiritually cleaner than nonbelievers, but because their whole shtick is using blood and gore as religious ritual substances, their behavior and places of deepest worship are objectively filthy.
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Genre Blindness
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It's necessary for an achievement, but sending Esmeralda to prison for Jake's Murder earns you the scorn of multiple characters who all pointedly denounce the sheer thoughtlessness and Genre Blindness of implicating the first and most obvious Red Herring suspect in a whodunnit using incredibly circumstantial and cliché evidence. On top of having secured your reputation as the stupidest/laziest pair of Source Hunters in all the land, you still have to find the real culprit anyway.
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Turn-Based Combat
 Divinity: Original Sin (Video Game) / int_26605b45
comment
Turn-Based Combat: Original Sin features tactical turn-based combat with initiative, action points, and free movement. One interesting quirk is that ending the turn early preserves the character's action points for the next turn, letting them carry out more actions then.
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Blood Magic
 Divinity: Original Sin (Video Game) / int_270c1778
comment
Blood Magic: The Cult of Immaculates sacrifices "lesser beings", also called "Lost Ones" (generally animals, but also slaves and anyone the Cult doesn't like) and uses their blood to supercharge inert Star Stones into powerful Blood Stones, which can be used to revive the dead.
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Power Floats
 Divinity: Original Sin (Video Game) / int_287083f7
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Power Floats: Casting the storm spell.
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Limited-Use Magical Device
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Limited-Use Magical Device: Divinity: Original Sin features one-use scrolls that can be used to cast spells not learned yet.
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Whatevermancy
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Whatevermancy: The Geomancer skill branch. Enemy mages can also be cryomancers, aeromancers, pyromancers, and terramancers depending on their element.
 Divinity: Original Sin (Video Game) / int_28f170e9
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Sidequest
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Side Quest: The bread and butter of all adventurers. There are many ways to resolve them depending on your skills and the interactions you have.
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Bilingual Bonus
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Bilingual Bonus: The language of Nadia and Sebi's homeland is Esperanto.
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Grave Humor
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Grave Humor: The various tombstones.
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Visual Initiative Queue
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Visual Initiative Queue: In combat, the order in which the combatants act is displayed on top of the screen.
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Undead Laborers
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Undead Laborers: The Immaculates turn out to be using zombies to mine the highly toxic metal Tenebrium from the Luculla Mines, since the undead are immune to the Rot (spread by contact with Tenebrium) and only require minimal upkeep. However, the problem is that to raise that many zombies, they had to slaughter all the original miners of Luculla and then keep bringing in slaves from the outside. Furthermore, they don't do a very good job at preventing them from escaping, which accounts for the recent undead attacks all across the region.
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NPC Scheduling
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NPC Scheduling: The game was supposed to have it, along with a day-night cycle, thanks to beating the final, $1M Kickstarter stretch goal, but despite delaying the release to get it done, the devs ultimately gave up on the idea due to time and budgetary constraints. Neither system was implemented in the Enhanced Edition either.
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Glass Cannon
 Divinity: Original Sin (Video Game) / int_2f253c94
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Glass Cannon: One of the available talents carries this name, and if chosen will turn your character into this: it doubles your action points but halves your health. Oddly enough, it's actually better to give the talent to Mighty Glaciers like Madora than to conventional Glass Cannon archetypes; they can deal more of their powerful strikes per turn and will still have plenty of Vitality left over.
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Co-Op Multiplayer
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comment
Co-Op Multiplayer/Drop-In-Drop-Out Multiplayer: When playing online, a friend can join your game at any time and take over the controls of the other protagonist for a while (though, since the game is saved on the server host's computer, the host can impose limitations on what the guest player can do). The devs were so fond of this feature, they included two copies of the game in one of the lowest Kickstarter reward tiers and the Collector's Edition.
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Fusion Dance
 Divinity: Original Sin (Video Game) / int_302730a
comment
Fusion Dance: In the Enhanced Edition, if you decide to repair Icara and Leandra's soulforge then the two end up fusing together into one person: Icandra.
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Giant Enemy Crab
 Divinity: Original Sin (Video Game) / int_3033b958
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The Source Nightmare and smaller Mud Hunters are a unique variety; they're found near the water and seem to be half-crustacean.
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 Divinity: Original Sin (Video Game) / int_31118d46
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Ice Magic Is Water
 Divinity: Original Sin (Video Game) / int_31118d46
comment
Ice Magic Is Water: The Hydrosophist magical school covers both water-based and ice-based elemental spells (and, incidentally, healing spells).
 Divinity: Original Sin (Video Game) / int_31118d46
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1.0
 Divinity: Original Sin (Video Game) / int_31118d46
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_31118d46
 Divinity: Original Sin (Video Game) / int_3121f1e6
type
Noob Cave
 Divinity: Original Sin (Video Game) / int_3121f1e6
comment
Noob Cave: The cave at the beach. Of course, with open nature of the game you can always skip it.
 Divinity: Original Sin (Video Game) / int_3121f1e6
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1.0
 Divinity: Original Sin (Video Game) / int_3121f1e6
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_3121f1e6
 Divinity: Original Sin (Video Game) / int_33b4e7f
type
Helmets Are Hardly Heroic
 Divinity: Original Sin (Video Game) / int_33b4e7f
comment
Helmets Are Hardly Heroic: You can equip each party member with some headgear and it always provides the armor/stat boost when worn, but you can individually set their helmets to be always shown, always hidden, or to only be shown in combat.
 Divinity: Original Sin (Video Game) / int_33b4e7f
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1.0
 Divinity: Original Sin (Video Game) / int_33b4e7f
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_33b4e7f
 Divinity: Original Sin (Video Game) / int_34960f22
type
Vapor Wear
 Divinity: Original Sin (Video Game) / int_34960f22
comment
Vapor Wear: Astarte.
 Divinity: Original Sin (Video Game) / int_34960f22
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_34960f22
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_34960f22
 Divinity: Original Sin (Video Game) / int_35a24c16
type
Geo Effects
 Divinity: Original Sin (Video Game) / int_35a24c16
comment
Geo Effects: Player and NPC alike can use the environment to good effect (or to their own detriment) in and out of combat. For example, puddles of water conduct electricity and smoke obscures vision. Players can also create their own Geo Effects, such as using the Rain spell to generate water puddles or put out fires. There are also perks which can benefit you via Geo Effects.
 Divinity: Original Sin (Video Game) / int_35a24c16
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_35a24c16
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_35a24c16
 Divinity: Original Sin (Video Game) / int_391aa30b
type
You ALL Look Familiar
 Divinity: Original Sin (Video Game) / int_391aa30b
comment
You ALL Look Familiar: Not just the 3D models, but also the portraits.
 Divinity: Original Sin (Video Game) / int_391aa30b
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_391aa30b
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_391aa30b
 Divinity: Original Sin (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Divinity: Original Sin (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The humble Rain spell can put out fires, burning teammates, or bomb fuses, and the puddles it creates can wash away oil or poisonous gunk. It also applies the "Wet" condition to all combatants, increasing their fire resistance and decreasing their water and electricity resistance; thus, starting up a rainstorm is a great idea when faced with fire-flinging enemies. And then you can charge the puddle you just made with an electricity-based spell to stun everyone in that puddle. Attack of Opportunity - it allows your characters to attack enemies who turn their back or walk nearby them. Sometimes it'll actually end their turns or kill them. Drain Willpower may not seem to have much immediate use, but it's invaluable for making enemies with high saving throws susceptible to statuses that could turn difficult battles in your favor. Bodybuilding may not be as flashy an investment as the skill groups, but it gives you valuable saving throws against potent statuses like Knockdown and Freezing.
 Divinity: Original Sin (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_39b8d3d6
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_39b8d3d6
 Divinity: Original Sin (Video Game) / int_3b6a5d9b
type
Skill Scores and Perks
 Divinity: Original Sin (Video Game) / int_3b6a5d9b
comment
Skill Scores and Perks: At character creation and upon leveling up, you get points to spend on the Abilities (skill scores) and Talents (perks), with the latter ranging from simple stat boosts to abilities that unlock whole new gameplay venues.
 Divinity: Original Sin (Video Game) / int_3b6a5d9b
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1.0
 Divinity: Original Sin (Video Game) / int_3b6a5d9b
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_3b6a5d9b
 Divinity: Original Sin (Video Game) / int_40bb59d0
type
Blatant Lies
 Divinity: Original Sin (Video Game) / int_40bb59d0
comment
Blatant Lies: The promises made by the Talking Statues.
 Divinity: Original Sin (Video Game) / int_40bb59d0
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_40bb59d0
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_40bb59d0
 Divinity: Original Sin (Video Game) / int_40e2ac3f
type
Flunky Boss
 Divinity: Original Sin (Video Game) / int_40e2ac3f
comment
Flunky Boss: All over the place. It's very rare you outnumber opposing parties.
 Divinity: Original Sin (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_40e2ac3f
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_40e2ac3f
 Divinity: Original Sin (Video Game) / int_4221e01a
type
Elemental Embodiment
 Divinity: Original Sin (Video Game) / int_4221e01a
comment
Elemental Embodiment: You can summon them to fight for you. You can also buy elemental skillbooks from them in the End of Time.
 Divinity: Original Sin (Video Game) / int_4221e01a
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1.0
 Divinity: Original Sin (Video Game) / int_4221e01a
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_4221e01a
 Divinity: Original Sin (Video Game) / int_431b76b5
type
Smash Mook
 Divinity: Original Sin (Video Game) / int_431b76b5
comment
Smash Mook: The trolls.
 Divinity: Original Sin (Video Game) / int_431b76b5
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1.0
 Divinity: Original Sin (Video Game) / int_431b76b5
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_431b76b5
 Divinity: Original Sin (Video Game) / int_47542f3a
type
Electricity Knocks You Out
 Divinity: Original Sin (Video Game) / int_47542f3a
comment
Electricity Knocks You Out: Many Shock and Awe powers and electrical Geo Effects can inflict the status effect "Stunned", which costs the target their next turn. It's easy to accidentally stun your party if you carelessly cast one of such spells while a puddle or even a pool of blood is in your vicinity.
 Divinity: Original Sin (Video Game) / int_47542f3a
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1.0
 Divinity: Original Sin (Video Game) / int_47542f3a
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_47542f3a
 Divinity: Original Sin (Video Game) / int_47a3b75e
type
City Guards
 Divinity: Original Sin (Video Game) / int_47a3b75e
comment
City Guards: A lot, including the expected patrols as well as quest givers. Cyseal is crawling with them.
 Divinity: Original Sin (Video Game) / int_47a3b75e
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1.0
 Divinity: Original Sin (Video Game) / int_47a3b75e
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_47a3b75e
 Divinity: Original Sin (Video Game) / int_48b8e79
type
Skill Slot System
 Divinity: Original Sin (Video Game) / int_48b8e79
comment
Skill Slot System: Played With. To learn active Skills, you first need to invest points into their corresponding base Abilities. First Ability level lets you learn any three Skills and the next three add two more slots each. Level five, however, uncaps the Skills of corresponding ability completely, subverting this trope. Furthermore, even though you can learn endgame Skills with just one level in the corresponding Ability, actually using them will cost extra Action Points if you don't fulfill the Ability level prerequisite. Played straight in the Enhanced Edition, where skills have three levels based on difficulty, you can only learn so many of each level based on your skill level, and each level of abilities also has a minimum character level requirement.
 Divinity: Original Sin (Video Game) / int_48b8e79
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1.0
 Divinity: Original Sin (Video Game) / int_48b8e79
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_48b8e79
 Divinity: Original Sin (Video Game) / int_49363199
type
Random Drop Booster
 Divinity: Original Sin (Video Game) / int_49363199
comment
Random Drop Booster: The Lucky Charm Skill Score increases the chances of finding valuable loot in the (randomly generated) chests and other containers.
 Divinity: Original Sin (Video Game) / int_49363199
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_49363199
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_49363199
 Divinity: Original Sin (Video Game) / int_49fd7ad5
type
Troll Bridge
 Divinity: Original Sin (Video Game) / int_49fd7ad5
comment
Troll Bridge: You'll come across several of these, all guarded by Trolls. One bridge in the Cyseal region is guarded by a Zombie Troll.
 Divinity: Original Sin (Video Game) / int_49fd7ad5
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_49fd7ad5
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_49fd7ad5
 Divinity: Original Sin (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Divinity: Original Sin (Video Game) / int_4a10e526
comment
You Have Researched Breathing: You'd think the Helping Hand skill, which helps knocked-down allies back on their feet and pats out the flames if they're on fire, would be this trope, but considering how it seems to work at a distance, it must involve some form of telekinesis.
 Divinity: Original Sin (Video Game) / int_4a10e526
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_4a10e526
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_4a10e526
 Divinity: Original Sin (Video Game) / int_4a852458
type
Big Good
 Divinity: Original Sin (Video Game) / int_4a852458
comment
A much younger Zandalor (the Gandalf-like Big Good of Divine Divinity) finds himself in a love triangle between two powerful witches, which doesn't end well for any of them.
 Divinity: Original Sin (Video Game) / int_4a852458
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_4a852458
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_4a852458
 Divinity: Original Sin (Video Game) / int_4bf3d8d7
type
Personality Powers
 Divinity: Original Sin (Video Game) / int_4bf3d8d7
comment
Personality Powers: Kinda. As your protagonists develop personality traits, they get special bonuses to their abilities. For example: on the Righteous-Renegade axis, someone who is Righteous gets a +1 bonus to their Leadership ability, whereas a Renegade gets a +1 bonus to their Pickpocket ability. Another example: on the Spiritual-Materialistic axis, a Materialist gets a +1 bonus to their Loremaster ability, but someone who is Spiritual becomes immune to the Fear status effect.
 Divinity: Original Sin (Video Game) / int_4bf3d8d7
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1.0
 Divinity: Original Sin (Video Game) / int_4bf3d8d7
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_4bf3d8d7
 Divinity: Original Sin (Video Game) / int_4c798fd5
type
Shock and Awe
 Divinity: Original Sin (Video Game) / int_4c798fd5
comment
Shock and Awe: Most of Aerotheurge skill branch is this.
 Divinity: Original Sin (Video Game) / int_4c798fd5
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1.0
 Divinity: Original Sin (Video Game) / int_4c798fd5
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_4c798fd5
 Divinity: Original Sin (Video Game) / int_4f2d8031
type
Anchored Teleportation
 Divinity: Original Sin (Video Game) / int_4f2d8031
comment
Anchored Teleportation: The game has portable magic teleportation pyramids to simplify travel — activating one transports the user and their companions to where another pyramid is located. You find a pair early in the game and can find two more pyramids later.
 Divinity: Original Sin (Video Game) / int_4f2d8031
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1.0
 Divinity: Original Sin (Video Game) / int_4f2d8031
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_4f2d8031
 Divinity: Original Sin (Video Game) / int_4f70a315
type
Recollection Sidequest
 Divinity: Original Sin (Video Game) / int_4f70a315
comment
Recollection Sidequest: Discovering your first Star Stone transports the Source Hunters to their Homestead, while additional Star Stones gradually unlock flashbacks about their past incarnations, revealing how intricately the two of them are tied to the Source. Towards the end of the game, this objective gets promoted from a side quest to a main one, as you need to find all Star Stones in the game world to discover the entrance to The Very Definitely Final Dungeon.
 Divinity: Original Sin (Video Game) / int_4f70a315
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_4f70a315
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_4f70a315
 Divinity: Original Sin (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 Divinity: Original Sin (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Using one is the best way to block incoming hits, in exchange for the extra damage you'd inflict with a two-hander or with Dual Wielding.
 Divinity: Original Sin (Video Game) / int_4ffde1e0
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_4ffde1e0
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_4ffde1e0
 Divinity: Original Sin (Video Game) / int_50c23153
type
Cave Behind the Falls
 Divinity: Original Sin (Video Game) / int_50c23153
comment
Cave Behind the Falls: There's a treasure chest in a cave behind a waterfall... with tons of bloody corpses.
 Divinity: Original Sin (Video Game) / int_50c23153
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_50c23153
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_50c23153
 Divinity: Original Sin (Video Game) / int_50d71a78
type
Dual Wielding
 Divinity: Original Sin (Video Game) / int_50d71a78
comment
Dual Wielding: Introduced in the Enhanced Edition, you can use a one-handed weapon in each hands, including wands.
 Divinity: Original Sin (Video Game) / int_50d71a78
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_50d71a78
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_50d71a78
 Divinity: Original Sin (Video Game) / int_50ed1af4
type
Our Demons Are Different
 Divinity: Original Sin (Video Game) / int_50ed1af4
comment
Our Demons Are Different
 Divinity: Original Sin (Video Game) / int_50ed1af4
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_50ed1af4
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_50ed1af4
 Divinity: Original Sin (Video Game) / int_52ee66c4
type
Combat, Diplomacy, Stealth
 Divinity: Original Sin (Video Game) / int_52ee66c4
comment
Combat, Diplomacy, Stealth: The game features a surprisingly elaborate stealth system for an RPG focused on Turn-Based Combat, and you will need stealth on at least two occasions. It is also often possible to avoid an impending fight via a Persuasion Minigame, though it gives less Non-Combat EXP than killing the enemies.
 Divinity: Original Sin (Video Game) / int_52ee66c4
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_52ee66c4
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_52ee66c4
 Divinity: Original Sin (Video Game) / int_55ec42d7
type
Ye Olde Butcherede Englishe
 Divinity: Original Sin (Video Game) / int_55ec42d7
comment
Ye Olde Butcherede Englishe: The Earth Watcher statue talks like this. Considering the other three don't it's presumably an act.
 Divinity: Original Sin (Video Game) / int_55ec42d7
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_55ec42d7
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_55ec42d7
 Divinity: Original Sin (Video Game) / int_55f0e46c
type
Potion-Brewing Mechanic
 Divinity: Original Sin (Video Game) / int_55f0e46c
comment
Potion-Brewing Mechanic: Many Magic Potions can be created with Item Crafting. Most require an empty vial, one ingredient, and a minimum Crafting score, but poison and Healing Potions can also be combined or upgraded to more powerful forms.
 Divinity: Original Sin (Video Game) / int_55f0e46c
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1.0
 Divinity: Original Sin (Video Game) / int_55f0e46c
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_55f0e46c
 Divinity: Original Sin (Video Game) / int_5979acea
type
Fragile Speedster
 Divinity: Original Sin (Video Game) / int_5979acea
comment
Fragile Speedster: You can spend all your points in the Speed attribute and max your actions points while neglecting all the other aspects of your character.
 Divinity: Original Sin (Video Game) / int_5979acea
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_5979acea
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_5979acea
 Divinity: Original Sin (Video Game) / int_5a08d0ae
type
Back Stab
 Divinity: Original Sin (Video Game) / int_5a08d0ae
comment
Back Stab: It does massive damage, but you must take the back-stabber talent, use a puny dagger and be precisely behind your target.
 Divinity: Original Sin (Video Game) / int_5a08d0ae
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_5a08d0ae
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_5a08d0ae
 Divinity: Original Sin (Video Game) / int_5a5de5ca
type
Boss Rush
 Divinity: Original Sin (Video Game) / int_5a5de5ca
comment
Boss Rush: Once you've reached the Act 1 boss, he resurrects the last three bosses you faced so far. At the same time.
 Divinity: Original Sin (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_5a5de5ca
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_5a5de5ca
 Divinity: Original Sin (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 Divinity: Original Sin (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Jahan is actually a former king that is more than 1000 years following dealing with a demon.
 Divinity: Original Sin (Video Game) / int_5c5ac0e2
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1.0
 Divinity: Original Sin (Video Game) / int_5c5ac0e2
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_5c5ac0e2
 Divinity: Original Sin (Video Game) / int_5cfeb43f
type
Save Scumming
 Divinity: Original Sin (Video Game) / int_5cfeb43f
comment
Save Scumming: Loot finds are randomly generated, making it perfectly possible to save just before opening a chest and keep re-loading until you get something you can use.
 Divinity: Original Sin (Video Game) / int_5cfeb43f
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_5cfeb43f
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_5cfeb43f
 Divinity: Original Sin (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Divinity: Original Sin (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: Stealth-oriented characters can take everything that's not nailed down, provided nobody's looking. You can even sell your ill-gotten goods back to the person you stole it from! Kleptomaniac Hero Found Underwear: If you infiltrate Esmeralda's bedroom in Cyseal, you can find her unwashed underwear and actually wear it for a charisma stat bonus. Yes, really.
 Divinity: Original Sin (Video Game) / int_5e7c0ab7
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1.0
 Divinity: Original Sin (Video Game) / int_5e7c0ab7
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_5e7c0ab7
 Divinity: Original Sin (Video Game) / int_5ee0a2d8
type
Token Heroic Orc
 Divinity: Original Sin (Video Game) / int_5ee0a2d8
comment
Token Heroic Orc: Victoria, the adopted daughter of the mayor of Cyseal with a passion for knowledge.
 Divinity: Original Sin (Video Game) / int_5ee0a2d8
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_5ee0a2d8
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_5ee0a2d8
 Divinity: Original Sin (Video Game) / int_5f965a35
type
Out-of-Turn Interaction
 Divinity: Original Sin (Video Game) / int_5f965a35
comment
Out-of-Turn Interaction: Creatures with the Talent "Opportunist" automatically make an out-of-turn attack when an enemy in melee range moves away from them. It works once per turn of combat.
 Divinity: Original Sin (Video Game) / int_5f965a35
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_5f965a35
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_5f965a35
 Divinity: Original Sin (Video Game) / int_60ea0814
type
Soft Reboot
 Divinity: Original Sin (Video Game) / int_60ea0814
comment
Soft Reboot: Alongside Divinity: Dragon Commander, this game is set in the distant past compared to the others (but still after Dragon Commander), essentially making it feel like it's a completely new series despite having been around for over ten years prior to its release.
 Divinity: Original Sin (Video Game) / int_60ea0814
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1.0
 Divinity: Original Sin (Video Game) / int_60ea0814
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_60ea0814
 Divinity: Original Sin (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Divinity: Original Sin (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: Spinebreaker, the orc kept under Grutilda's wing with a particularly brutal reputation and the one who tortured Madora nearly to death before a Blood Stone saved her life. As it turns out, he's just a Manchild who thinks he's just playing.
 Divinity: Original Sin (Video Game) / int_60fa92ac
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1.0
 Divinity: Original Sin (Video Game) / int_60fa92ac
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_60fa92ac
 Divinity: Original Sin (Video Game) / int_61a503a7
type
Hell Is That Noise
 Divinity: Original Sin (Video Game) / int_61a503a7
comment
Hell Is That Noise: Death Knights, powerful enemies that are completely invulnerable without a certain plot coupon, are announced by the earth-shaking stomping of their armored boots, from up to one or two screens away. Several NPCs who survived encounters with Death Knights find the sound terrifying.
 Divinity: Original Sin (Video Game) / int_61a503a7
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1.0
 Divinity: Original Sin (Video Game) / int_61a503a7
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_61a503a7
 Divinity: Original Sin (Video Game) / int_61b9028c
type
Sinister Scythe
 Divinity: Original Sin (Video Game) / int_61b9028c
comment
Sinister Scythe
 Divinity: Original Sin (Video Game) / int_61b9028c
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1.0
 Divinity: Original Sin (Video Game) / int_61b9028c
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_61b9028c
 Divinity: Original Sin (Video Game) / int_6480c255
type
Robbing the Dead
 Divinity: Original Sin (Video Game) / int_6480c255
comment
Robbing the Dead: Go ahead. Take a shovel to the graveyard in Cyseal, or any grave for that matter. Almost any...
 Divinity: Original Sin (Video Game) / int_6480c255
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_6480c255
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_6480c255
 Divinity: Original Sin (Video Game) / int_6602cad
type
Permanently Missable Content
 Divinity: Original Sin (Video Game) / int_6602cad
comment
Permanently Missable Content: Completing the Luculla Mines renders them permanently inaccessible for plot reasons—made worse by the fact that the game gives you no warning about it whatsoever.
 Divinity: Original Sin (Video Game) / int_6602cad
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_6602cad
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_6602cad
 Divinity: Original Sin (Video Game) / int_66b90214
type
Optional Sexual Encounter
 Divinity: Original Sin (Video Game) / int_66b90214
comment
Optional Sexual Encounter: Subverted and Played for Laughs with a vengeance: near Silverglen's inn, you'll find a man and a woman spouting sultry pickup lines and each offering to fulfill your wildest fantasies for a moderate fee (and bemoaning the lack of customers ever since the prudish cult of the Conduit moved in). Upon payment, they'll lead you to a private upstairs room with a huge bed and lots of candles, lock the door, ask for your preferences (e.g. Ruby, the woman, asks whether you prefer nymphs or witches), and ultimately dramatically read you a passage from a fairy tale book of corresponding (perfectly PG) content. Somewhere, Fall-from-Grace is smiling.
 Divinity: Original Sin (Video Game) / int_66b90214
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-0.3
 Divinity: Original Sin (Video Game) / int_66b90214
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_66b90214
 Divinity: Original Sin (Video Game) / int_6a1c6dc5
type
Story Difficulty Setting
 Divinity: Original Sin (Video Game) / int_6a1c6dc5
comment
Story Difficulty Setting: Explorer Mode presents itself as this — "If you prefer story and exploration over being challenged in combat, this is the difficulty for you." However, it is not combat-free, and some battles can be rather challenging if you are not properly prepared.
 Divinity: Original Sin (Video Game) / int_6a1c6dc5
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1.0
 Divinity: Original Sin (Video Game) / int_6a1c6dc5
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_6a1c6dc5
 Divinity: Original Sin (Video Game) / int_6aa10cf9
type
Arbitrary Headcount Limit
 Divinity: Original Sin (Video Game) / int_6aa10cf9
comment
Arbitrary Head Count Limit: You can only take two of the four companions with you at a time, though the Enhanced Edition has a mod that allows you to have all four at once.
 Divinity: Original Sin (Video Game) / int_6aa10cf9
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_6aa10cf9
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_6aa10cf9
 Divinity: Original Sin (Video Game) / int_6c07693b
type
Carry a Big Stick
 Divinity: Original Sin (Video Game) / int_6c07693b
comment
Carry a Big Stick: Two-handed hammers fall into this category.
 Divinity: Original Sin (Video Game) / int_6c07693b
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_6c07693b
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_6c07693b
 Divinity: Original Sin (Video Game) / int_6d07bf85
type
Welcome to Corneria
 Divinity: Original Sin (Video Game) / int_6d07bf85
comment
Welcome to Corneria: All NPC speech, that isn't a dialogue with the player, will repeat often. The Cyseal market is easily the most overwhelming example. Patches delayed them a bit, but they're still a part of the game.
 Divinity: Original Sin (Video Game) / int_6d07bf85
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_6d07bf85
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_6d07bf85
 Divinity: Original Sin (Video Game) / int_6ec989d8
type
Guide Dang It!
 Divinity: Original Sin (Video Game) / int_6ec989d8
comment
Guide Dang It!: The game has a number of puzzles that are only solvable through a great deal of exploration, observation, and occasionally blind luck, with some parts bordering on Moon Logic Puzzle or Pixel Hunt. Braccus Rex will always open combat with a very high-level fire spell, capable of easily wiping out most the player's party (potentially giving them a game over if both Source Hunters die). It's quite easy to work around if you know it's coming, but doing so requires knowledge about both the spell and boss's capabilities that simply isn't available within the game at that point. Particularly brutal if playing through the Enhanced Edition for the first time on "Honor Mode". Despite what the game hints to you, you have to track down Icara's hidden treasure by yourself. While you can save Thuringer the boar and have him sniff it out for you, he never indicates its actual location; if you're lucky he may end up at the right spot, but you still have to find and dig for it yourself (using the shovel from the inventory menu). There's no visual cue and high Perception won't help you this time. Mangoth's sanctuary in the Immaculate Cathedral is opened by pressing four switches in a specific order. Three of them are in spots that can be found by an observant player. The fourth is somewhere totally different and can be nearly impossible to see unless you know exactly where it is. The Source Temple in Phantom Forest is an enormous puzzle dungeon that takes up nearly a third of the map. Figuring out how all the pieces go together can take hours without a guide, since it requires doing several things you've probably not had any reason to do or been outright unable to do until then. Traits don't really do much besides give you certain stat bonuses...except when Bairdotr turns against your party if you happen to have the Obedient trait. The game never warns you about this, and because this quest generally occurs late in a playthrough you'll likely have no remaining opportunities to make your character Independent. It doesn't help that the dialogue options that turn you Independent tend to require you to kill someone or at least be kind of a jerk. You can always avoid this by talking to Jareth without her in the party, or by attacking him outright, but this voids the associated achievement. Getting Madora to forgive the orc who almost killed her requires you to not only possess the "Forgiving" trait but to also give specific answers to her dialogues at several points in the game. Many of these are missable if you don't know what you're doing (like if you complete the Charmed Orc quest before you meet Madora) and if you don't answer enough of them, she won't have a change of heart. Some of the late-game secrets (the ones purchaseable in the End of Time) are so cryptic there aren't even any guides online to help with them.
 Divinity: Original Sin (Video Game) / int_6ec989d8
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1.0
 Divinity: Original Sin (Video Game) / int_6ec989d8
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_6ec989d8
 Divinity: Original Sin (Video Game) / int_720e28a4
type
Bread, Eggs, Breaded Eggs
 Divinity: Original Sin (Video Game) / int_720e28a4
comment
Bread, Eggs, Breaded Eggs: The Enhanced Edition trailer lists a number of new features including wands, dual-wielding, and dual-wielding with wands.
 Divinity: Original Sin (Video Game) / int_720e28a4
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1.0
 Divinity: Original Sin (Video Game) / int_720e28a4
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_720e28a4
 Divinity: Original Sin (Video Game) / int_7225232
type
Self-Punishment Over Failure
 Divinity: Original Sin (Video Game) / int_7225232
comment
Self-Punishment Over Failure: In the backstory, the Guardians of the Source stripped themselves of their powers and erased all memories of themselves from the world as penance for their failure to contain the Source corruption. They were then reborn in Rivellon as the future Source Hunters.
 Divinity: Original Sin (Video Game) / int_7225232
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1.0
 Divinity: Original Sin (Video Game) / int_7225232
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_7225232
 Divinity: Original Sin (Video Game) / int_72dd7026
type
What the Hell, Player?
 Divinity: Original Sin (Video Game) / int_72dd7026
comment
What the Hell, Player?: Start attacking your party members, and they'll call you out on it. It's necessary for an achievement, but sending Esmeralda to prison for Jake's Murder earns you the scorn of multiple characters who all pointedly denounce the sheer thoughtlessness and Genre Blindness of implicating the first and most obvious Red Herring suspect in a whodunnit using incredibly circumstantial and cliché evidence. On top of having secured your reputation as the stupidest/laziest pair of Source Hunters in all the land, you still have to find the real culprit anyway.
 Divinity: Original Sin (Video Game) / int_72dd7026
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1.0
 Divinity: Original Sin (Video Game) / int_72dd7026
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_72dd7026
 Divinity: Original Sin (Video Game) / int_7315fd38
type
Covers Always Lie
 Divinity: Original Sin (Video Game) / int_7315fd38
comment
Covers Always Lie: Zig-zagged. The cover art has the female protagonist wearing stripperific armor and was used to about a year. When Larian went to Kickstarter for the rest of the funding, the cries of a group of people taking issue with it forced the artist in charge to change it. Larian still uses the original version for advertising, though.
 Divinity: Original Sin (Video Game) / int_7315fd38
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1.0
 Divinity: Original Sin (Video Game) / int_7315fd38
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_7315fd38
 Divinity: Original Sin (Video Game) / int_762d730c
type
Level Editor
 Divinity: Original Sin (Video Game) / int_762d730c
comment
Level Editor: The game shipped with one, with the express purpose to start up a modding community from day one.
 Divinity: Original Sin (Video Game) / int_762d730c
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_762d730c
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_762d730c
 Divinity: Original Sin (Video Game) / int_7656db8c
type
Kleptomaniac Hero Found Underwear
 Divinity: Original Sin (Video Game) / int_7656db8c
comment
Kleptomaniac Hero Found Underwear: If you infiltrate Esmeralda's bedroom in Cyseal, you can find her unwashed underwear and actually wear it for a charisma stat bonus. Yes, really.
 Divinity: Original Sin (Video Game) / int_7656db8c
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1.0
 Divinity: Original Sin (Video Game) / int_7656db8c
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_7656db8c
 Divinity: Original Sin (Video Game) / int_789912da
type
Cooking Mechanics
 Divinity: Original Sin (Video Game) / int_789912da
comment
Cooking Mechanics: Cooking is a type of Item Crafting in both games, providing food and drinks that heal and sometimes provide stat boosts. It's notable for having multi-step recipes: Instead of flour+water+cheese making cheese bread, flour+water makes dough, dough+cheese makes cheese dough, and cheese dough on a furnace makes cheese bread.
 Divinity: Original Sin (Video Game) / int_789912da
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1.0
 Divinity: Original Sin (Video Game) / int_789912da
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_789912da
 Divinity: Original Sin (Video Game) / int_7ae4d273
type
Point of No Return
 Divinity: Original Sin (Video Game) / int_7ae4d273
comment
Point of No Return: Enter the First Garden and there's no going back.
 Divinity: Original Sin (Video Game) / int_7ae4d273
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_7ae4d273
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_7ae4d273
 Divinity: Original Sin (Video Game) / int_7c897aaa
type
Psychic Link
 Divinity: Original Sin (Video Game) / int_7c897aaa
comment
Icara the White Witch and Leandra the Conduit share a soulforge Psychic Link not unlike the central plot device of both Beyond Divinity and Divinity II: The Dragon Knight Saga. Braccus Rex and his sister Cassandra are eventually revealed to have shared one, too.
 Divinity: Original Sin (Video Game) / int_7c897aaa
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1.0
 Divinity: Original Sin (Video Game) / int_7c897aaa
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_7c897aaa
 Divinity: Original Sin (Video Game) / int_7d561d58
type
Too Awesome to Use
 Divinity: Original Sin (Video Game) / int_7d561d58
comment
Too Awesome to Use: Surprisingly subverted with the Blood Stones. Normally you'd be inclined to hold on to an item that can heal your entire party and revive all dead party members for when you really need it, but it's actually better to use them at the earliest opportunity to unlock new facilities and merchants at The End of Time (which happens every time you activate a Star Stone in the world, and Blood Stones are just supercharged Star Stones).
 Divinity: Original Sin (Video Game) / int_7d561d58
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-0.3
 Divinity: Original Sin (Video Game) / int_7d561d58
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_7d561d58
 Divinity: Original Sin (Video Game) / int_7f15b05c
type
Rainbow Pimp Gear
 Divinity: Original Sin (Video Game) / int_7f15b05c
comment
Rainbow Pimp Gear: Like all modern RPG. You have dyes and the option to not show your helm to lessen the impact.
 Divinity: Original Sin (Video Game) / int_7f15b05c
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_7f15b05c
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_7f15b05c
 Divinity: Original Sin (Video Game) / int_816a4e80
type
Star Wars (Franchise)
 Divinity: Original Sin (Video Game) / int_816a4e80
comment
One of the female hairstyles is Princess Leia's famous "cinnamon bun" hairstyle from Episode IV.
 Divinity: Original Sin (Video Game) / int_816a4e80
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_816a4e80
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_816a4e80
 Divinity: Original Sin (Video Game) / int_823c6e3e
type
Large Ham
 Divinity: Original Sin (Video Game) / int_823c6e3e
comment
Large Ham: Eglandaer's constant rantings about Victoria.
 Divinity: Original Sin (Video Game) / int_823c6e3e
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_823c6e3e
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_823c6e3e
 Divinity: Original Sin (Video Game) / int_82a4fadc
type
Our Liches Are Different
 Divinity: Original Sin (Video Game) / int_82a4fadc
comment
Our Liches Are Different: Cassandra's true form. Unlike the stock liches from DnD and elsewhere, she still retains the form of a beautiful woman, but this is just a guise.
 Divinity: Original Sin (Video Game) / int_82a4fadc
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1.0
 Divinity: Original Sin (Video Game) / int_82a4fadc
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_82a4fadc
 Divinity: Original Sin (Video Game) / int_834420aa
type
BFS
 Divinity: Original Sin (Video Game) / int_834420aa
comment
BFS: Madora's default weapon and you too can make use of them.
 Divinity: Original Sin (Video Game) / int_834420aa
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_834420aa
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_834420aa
 Divinity: Original Sin (Video Game) / int_834427cd
type
Cap
 Divinity: Original Sin (Video Game) / int_834427cd
comment
Cap: Skills haves completely been redone in the Enhanced Edition. They were rebalanced, empowered, nerfed or removed. They're also reclassified in tiers: Novice, Adept, Master. Once you reach the maximum character level, you can only learn a maximum of skills per tiers: 6 for Novice, 4 for Adept and 2 for Master. Choose them wisely.
 Divinity: Original Sin (Video Game) / int_834427cd
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1.0
 Divinity: Original Sin (Video Game) / int_834427cd
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_834427cd
 Divinity: Original Sin (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 Divinity: Original Sin (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Played with. Earth/Poison, Fire, Air/Electricity, Water/Ice. Elemental counters aren't simple, though, and using certain sets of elements can create powerful lingering status effects or incredible blasts of damage.
 Divinity: Original Sin (Video Game) / int_83b89a9c
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1.0
 Divinity: Original Sin (Video Game) / int_83b89a9c
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_83b89a9c
 Divinity: Original Sin (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Divinity: Original Sin (Video Game) / int_8409a385
comment
Attack of Opportunity - it allows your characters to attack enemies who turn their back or walk nearby them. Sometimes it'll actually end their turns or kill them.
 Divinity: Original Sin (Video Game) / int_8409a385
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1.0
 Divinity: Original Sin (Video Game) / int_8409a385
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_8409a385
 Divinity: Original Sin (Video Game) / int_84685817
type
Life Drain
 Divinity: Original Sin (Video Game) / int_84685817
comment
Life Drain: Vampiric Touch in the Witchcraft skill line. There's also Vampiric Arrow for archers, one of the rarest skillbooks in the game.
 Divinity: Original Sin (Video Game) / int_84685817
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1.0
 Divinity: Original Sin (Video Game) / int_84685817
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_84685817
 Divinity: Original Sin (Video Game) / int_8485d41a
type
Interspecies Romance
 Divinity: Original Sin (Video Game) / int_8485d41a
comment
Interspecies Romance: The star-crossed lovers sidequest between a human and an orc. Both are also males.
 Divinity: Original Sin (Video Game) / int_8485d41a
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1.0
 Divinity: Original Sin (Video Game) / int_8485d41a
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_8485d41a
 Divinity: Original Sin (Video Game) / int_857d1626
type
Power Glows
 Divinity: Original Sin (Video Game) / int_857d1626
comment
Power Glows: Several skills will glow while you use them.
 Divinity: Original Sin (Video Game) / int_857d1626
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_857d1626
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_857d1626
 Divinity: Original Sin (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Divinity: Original Sin (Video Game) / int_863fa679
comment
What Happened to the Mouse?: After zombie!Jake makes his evil rant, he disappears forever. Less of What Happened to the Mouse and more a Callback as the character reappears in multiple other Divinity games (which came out before Original Sin), making good on his evil desires in each only to be thwarted by the main character. In the Enhanced Edition you can also summon him again by interacting with his grave but he doesn't have anything new to say.
 Divinity: Original Sin (Video Game) / int_863fa679
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1.0
 Divinity: Original Sin (Video Game) / int_863fa679
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_863fa679
 Divinity: Original Sin (Video Game) / int_880ae804
type
Multiple Persuasion Modes
 Divinity: Original Sin (Video Game) / int_880ae804
comment
Multiple Persuasion Modes: Three modes can be chosen in any persuasion attempt: Intimidate, Charm, and Reason. They are all based on the same skill (Charisma), however, so the only difference they make is the slight bonus or penalty you get in the subsequent Rock–Paper–Scissors-based Persuasion Minigame, based on how appropriate the chosen mode in the given circumstances.
 Divinity: Original Sin (Video Game) / int_880ae804
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1.0
 Divinity: Original Sin (Video Game) / int_880ae804
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_880ae804
 Divinity: Original Sin (Video Game) / int_8a888e34
type
Exploding Barrels
 Divinity: Original Sin (Video Game) / int_8a888e34
comment
Exploding Barrels: Should you choose to set ooze barrels on fire they will explode.
 Divinity: Original Sin (Video Game) / int_8a888e34
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_8a888e34
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_8a888e34
 Divinity: Original Sin (Video Game) / int_8a88ed49
type
Mini-Boss
 Divinity: Original Sin (Video Game) / int_8a88ed49
comment
In Hiberheim you can obtain the Shambling Oak Death Wand, an item that can one-shot a particularly tough type of enemy found in the area and elsewhere. It can crucially be used to take out the Guardian near Hiberheim Castle, skipping an otherwise tedious Mini-Boss that can only be taken out with chip damage due to its high elemental resistances. As a penalty, picking up the item immediately inflicts Rot.
 Divinity: Original Sin (Video Game) / int_8a88ed49
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1.0
 Divinity: Original Sin (Video Game) / int_8a88ed49
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_8a88ed49
 Divinity: Original Sin (Video Game) / int_8aaa6f4f
type
Character Customization
 Divinity: Original Sin (Video Game) / int_8aaa6f4f
comment
Character Customization: As befits an RPG, the character customization options are many and varied, with an added twist that you create not one Featureless Protagonist but two.
 Divinity: Original Sin (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_8aaa6f4f
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_8aaa6f4f
 Divinity: Original Sin (Video Game) / int_8f37b
type
Medieval Stasis
 Divinity: Original Sin (Video Game) / int_8f37b
comment
Medieval Stasis: While this game is a distant prequel to the other Divinity games, it's hard to tell that this actually takes place 1200 years in the past as they appear to be in the same medieval-level of technology and cultural advancement (so to speak, the world is not as explored as other games) as the rest of the Divinity titles.
 Divinity: Original Sin (Video Game) / int_8f37b
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_8f37b
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_8f37b
 Divinity: Original Sin (Video Game) / int_9013aef6
type
Mask of Sanity
 Divinity: Original Sin (Video Game) / int_9013aef6
comment
Mask of Sanity: Eglandaer has the outward appearance of a kindly, yet melancholy old man normally. Once he's alone with someone he believes can help him with his Revenge Before Reason plot, however...
 Divinity: Original Sin (Video Game) / int_9013aef6
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_9013aef6
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_9013aef6
 Divinity: Original Sin (Video Game) / int_91697559
type
Half the Man He Used to Be
 Divinity: Original Sin (Video Game) / int_91697559
comment
Half the Man He Used to Be: Kill an opponent hard enough and his body will be torn in half.
 Divinity: Original Sin (Video Game) / int_91697559
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_91697559
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_91697559
 Divinity: Original Sin (Video Game) / int_92272062
type
Randomly Generated Loot
 Divinity: Original Sin (Video Game) / int_92272062
comment
Randomly Generated Loot: Chests and loot drops are randomized.
 Divinity: Original Sin (Video Game) / int_92272062
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_92272062
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_92272062
 Divinity: Original Sin (Video Game) / int_92cca75b
type
Ret-Gone
 Divinity: Original Sin (Video Game) / int_92cca75b
comment
Ret-Gone: Nobody in Rivellon remembers that the Source used to be a benevolent magic and how it came to be corrupted because the Guardians of the Source erased all memories of themselves (including their own!) and of their failure to contain the corruption before giving up their godlike powers. The Star Stones are actually crystallized fragments of their lost memories, so it's not until their reincarnations recover them that Zixzax can start restoring the true history of the Source.
 Divinity: Original Sin (Video Game) / int_92cca75b
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_92cca75b
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_92cca75b
 Divinity: Original Sin (Video Game) / int_933576c8
type
Mighty Glacier
 Divinity: Original Sin (Video Game) / int_933576c8
comment
Mighty Glacier: Madora is designed to be this, and will likely serve as your primary damage heavyweight throughout the early game and beyond. The Undead Decapitator summon, available to high-level Witchcraft users, has a high armor rating and hits like a falling anvil. This paired with its Taunt skill makes it one of the game's best summons, providing enough aggro to function like an extra party member.
 Divinity: Original Sin (Video Game) / int_933576c8
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_933576c8
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_933576c8
 Divinity: Original Sin (Video Game) / int_940a5958
type
Artificial Stupidity
 Divinity: Original Sin (Video Game) / int_940a5958
comment
Artificial Stupidity: Your characters are incredibly careless about stepping into fire, poison, and other hazards while under AI control. This gets extremely frustrating after a tough battle (which leaves hazardous surfaces everywhere) and your party automatically regroups, utterly ignoring these areas. Having your character burn to death because he stupidly ran right into a wall of flame to rejoin his comrades (which you cannot stop) is hair-pullingly frustrating. (Mostly) Averted in the Enhanced Edition, where AI-controlled party members are much, much smarter about avoiding damaging environmental hazards and traps and won't willingly enter them unless you force them to, though they will still walk on pressure plates and they won't respond to hazards that appear mid-move (such as hazards created by running over a pressure plate). They also ignore non-damaging environmental effects such as ice and oil, even though they have negative effects.
 Divinity: Original Sin (Video Game) / int_940a5958
featureApplicability
-1.0
 Divinity: Original Sin (Video Game) / int_940a5958
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_940a5958
 Divinity: Original Sin (Video Game) / int_9591377d
type
Heel Realization
 Divinity: Original Sin (Video Game) / int_9591377d
comment
Heel Realization: If you restore her soulforge with Icara, Leandra realizes how evil she has become and leaves without a fight to repent. At least, that's what happens in the Classic Edition; in the Enhanced Edition she merges with Icara and periodically attacks you in the final fights of the game, likely to give meaningful consequences to a choice that most players were going to make anyway.
 Divinity: Original Sin (Video Game) / int_9591377d
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_9591377d
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_9591377d
 Divinity: Original Sin (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Divinity: Original Sin (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: In nearly every console game, if you push the right stick backwards and forwards, the camera angle moves up and down. In this game, the camera angle is fixed and pushing the right stick backwards and forwards makes the view zoom in and out. It may take you a while to get used to this.
 Divinity: Original Sin (Video Game) / int_963086ce
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_963086ce
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_963086ce
 Divinity: Original Sin (Video Game) / int_966f0c70
type
Enchanted Forest
 Divinity: Original Sin (Video Game) / int_966f0c70
comment
Enchanted Forest: The Phantom Forest which is filled with undead, demons, cyclopses and other magical creatures.
 Divinity: Original Sin (Video Game) / int_966f0c70
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_966f0c70
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_966f0c70
 Divinity: Original Sin (Video Game) / int_970c790a
type
Big Bad
 Divinity: Original Sin (Video Game) / int_970c790a
comment
Big Bad: Leandra, the sister of Icara the White Witch.
 Divinity: Original Sin (Video Game) / int_970c790a
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_970c790a
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_970c790a
 Divinity: Original Sin (Video Game) / int_989e2092
type
Swap Teleportation
 Divinity: Original Sin (Video Game) / int_989e2092
comment
Swap Teleportation: The spell Netherswap exchanges two nearby characters, who may be allies, enemies, or the spellcaster. This can be extremely valuable in a combat system that emphasizes crowd control, Geo Effects, and tactical movement.
 Divinity: Original Sin (Video Game) / int_989e2092
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_989e2092
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_989e2092
 Divinity: Original Sin (Video Game) / int_99ab91b
type
Saved by the Phlebotinum
 Divinity: Original Sin (Video Game) / int_99ab91b
comment
Saved by the Phlebotinum: There are a few injured NPCs you'll find throughout your adventure who can be healed by Blood Stones (and only Blood Stones).
 Divinity: Original Sin (Video Game) / int_99ab91b
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_99ab91b
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_99ab91b
 Divinity: Original Sin (Video Game) / int_9be7c205
type
Giant Spider
 Divinity: Original Sin (Video Game) / int_9be7c205
comment
Giant Spider: Big large poisonous spiders that love to sneak on you. You can also summon one with the geomancer skill. The Spider Queen is an even larger example, being several times the size of your characters. The Source Nightmare and smaller Mud Hunters are a unique variety; they're found near the water and seem to be half-crustacean.
 Divinity: Original Sin (Video Game) / int_9be7c205
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_9be7c205
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_9be7c205
 Divinity: Original Sin (Video Game) / int_9c1f758a
type
Kill It with Fire
 Divinity: Original Sin (Video Game) / int_9c1f758a
comment
Kill It with Fire: If it's leaking poison or made of ice, yes by all means.
 Divinity: Original Sin (Video Game) / int_9c1f758a
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_9c1f758a
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_9c1f758a
 Divinity: Original Sin (Video Game) / int_9cc742f1
type
Level-Locked Loot
 Divinity: Original Sin (Video Game) / int_9cc742f1
comment
Level-Locked Loot: Toyed with. Using weapons while you're below the required level will cost more action points. You still need to fill the minimum requirement in strength/dexterity/intelligence however.
 Divinity: Original Sin (Video Game) / int_9cc742f1
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_9cc742f1
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_9cc742f1
 Divinity: Original Sin (Video Game) / int_9d12bbc1
type
Foreshadowing
 Divinity: Original Sin (Video Game) / int_9d12bbc1
comment
Foreshadowing: The main character's mission originally is to investigate the death of a man called Jake. Early in the investigation it turns out his corpse is missing, and someone rapidly suggest someone must've used it for necromancy. If you played Divine Divinity or Divinity 2 you are familiar with the recurring villain Zombie Jake, and you therefore know where it's going.
 Divinity: Original Sin (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_9d12bbc1
 Divinity: Original Sin (Video Game) / int_9dab0a6e
type
Continuity Nod
 Divinity: Original Sin (Video Game) / int_9dab0a6e
comment
Continuity Nod: Despite being a Soft Reboot, multiple characters and elements from previous Divinity titles feature heavily in this game. A much younger Zandalor (the Gandalf-like Big Good of Divine Divinity) finds himself in a love triangle between two powerful witches, which doesn't end well for any of them. Those who played Divine Divinity may also remember the name Thelyron, the long-dead necromancer who gets resurrected in an early-game quest. Here he's a local healer with a mysterious connection to the undead outbreak in Cyseal. He even commanded the Council of Seven at one point according to a dialogue in Divinity II. This game also has its own Zombie Jake, though whether he's the same one from the other games is anyone's guess. Icara the White Witch and Leandra the Conduit share a soulforge Psychic Link not unlike the central plot device of both Beyond Divinity and Divinity II: The Dragon Knight Saga. Braccus Rex and his sister Cassandra are eventually revealed to have shared one, too. The Death Knights of Beyond Divinity play a prominent role in this game as invulnerable super soldiers. You can meet Bellegar from Divinity II: The Dragon Knight Saga again, and he makes comments on the Dragon Commander and his jetpack from Divinity: Dragon Commander.
 Divinity: Original Sin (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_9dab0a6e
 Divinity: Original Sin (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Divinity: Original Sin (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Your arrows and magical missiles will pass through party members without harming them, but grenades and most area of effect spells will hit everyone. Non-magical AoE skills like Dust Devil won't touch allies, though.
 Divinity: Original Sin (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_9e8aa11e
 Divinity: Original Sin (Video Game) / int_9eaf2be0
type
Three-Point Landing
 Divinity: Original Sin (Video Game) / int_9eaf2be0
comment
Three-Point Landing: The final phase of the Dexterity-based personal "teleportation" skills (Tactical Retreat and Cloak and Dagger), which replaces the far less dignified flat-on-your-ass landing from the targeted, Intelligence-based ones (Teleportation and Feather Fall).
 Divinity: Original Sin (Video Game) / int_9eaf2be0
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_9eaf2be0
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_9eaf2be0
 Divinity: Original Sin (Video Game) / int_a2c9143
type
Non-Player Companion
 Divinity: Original Sin (Video Game) / int_a2c9143
comment
Non-Player Companion: Not only are you controlling two Player Characters, but each of them can hire a henchman or summon an elemental.
 Divinity: Original Sin (Video Game) / int_a2c9143
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_a2c9143
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_a2c9143
 Divinity: Original Sin (Video Game) / int_a414c3f0
type
One-Hit Kill
 Divinity: Original Sin (Video Game) / int_a414c3f0
comment
The Guardian of Hiberheim has an enormous HP bar and insane resistances, making it a chore to kill without the Shambling Oak Death Wand. However, it doesn't hit very hard either.
 Divinity: Original Sin (Video Game) / int_a414c3f0
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_a414c3f0
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_a414c3f0
 Divinity: Original Sin (Video Game) / int_a51467fe
type
Chest Monster
 Divinity: Original Sin (Video Game) / int_a51467fe
comment
Chest Monster: You can come across what seems to be one of these. It's a suicide bomber hiding in the chest itself. One chest in Black Cove will start hopping around lobbing poison at you if you come too close.
 Divinity: Original Sin (Video Game) / int_a51467fe
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_a51467fe
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_a51467fe
 Divinity: Original Sin (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 Divinity: Original Sin (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: Smaller enemies can be a pain to hit because if your mouse slips just a little bit, the game will interpret you as trying to move. This can also apply to obstacles where the game will assume you want to interact with them. Suppose you want to talk with a shopkeeper. They will sometimes wander right behind an item on the counter or hanging from the ceiling when you want to talk with them - resulting in you confusing the game by clicking on an item by mistake. Fortunately, they will instead open up a dialogue with you asking if you would like to purchase that item and there is no penalty for just canceling it out.
 Divinity: Original Sin (Video Game) / int_a5e998f0
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_a5e998f0
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_a5e998f0
 Divinity: Original Sin (Video Game) / int_a6c02661
type
Toxic Phlebotinum
 Divinity: Original Sin (Video Game) / int_a6c02661
comment
Toxic Phlebotinum: Tenebrium will do 1 void of damage per round if you carry it around. There's no cure unless you use a star stone. Later in the game, you acquire a book that let you handle tenebrium without receiving any damage.
 Divinity: Original Sin (Video Game) / int_a6c02661
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_a6c02661
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_a6c02661
 Divinity: Original Sin (Video Game) / int_a6c69bd
type
MacGuffin
 Divinity: Original Sin (Video Game) / int_a6c69bd
comment
MacGuffin: The Star Stone.
 Divinity: Original Sin (Video Game) / int_a6c69bd
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_a6c69bd
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_a6c69bd
 Divinity: Original Sin (Video Game) / int_ac81e4b0
type
Dueling Player Characters
 Divinity: Original Sin (Video Game) / int_ac81e4b0
comment
Dueling Player Characters: Having a low reputation with Bairdotr will cause them to turn on the party after reaching the boss at the end of their personal quest, potentially making an already extremely challenging fight outright impossible. Thankfully the encounter is also entirely optional and can be postponed indefinitely.
 Divinity: Original Sin (Video Game) / int_ac81e4b0
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_ac81e4b0
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_ac81e4b0
 Divinity: Original Sin (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 Divinity: Original Sin (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: Jahan gets to say this after the party defeat a necromancer: The wishing well's wondrous wisecracking.
 Divinity: Original Sin (Video Game) / int_b5049d76
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_b5049d76
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_b5049d76
 Divinity: Original Sin (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Divinity: Original Sin (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Zandalor is a generally smart guy in the other Divinity games, but he's not in top form here. Sleeping with two soul-bound sisters then committing to only one of them, then immediately cheating on her with the other one, was certainly not his brightest move. It sets most of the story in motion and gets him killed, but Icara resurrects him.
 Divinity: Original Sin (Video Game) / int_b58b4e3c
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1.0
 Divinity: Original Sin (Video Game) / int_b58b4e3c
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_b58b4e3c
 Divinity: Original Sin (Video Game) / int_b6d0d282
type
Always Check Behind the Chair
 Divinity: Original Sin (Video Game) / int_b6d0d282
comment
Always Check Behind the Chair: If you're having trouble lockpicking some doors/chests, you'll be pleased to know the relevant key (if not hanging on the wall somewhere or nestled in someone's pocket) might be hidden under an object such as a chair, a tub, a pork roast, or even under the chest itself. Useful information if you're playing a Kleptomaniac Hero who breaks into people's houses.
 Divinity: Original Sin (Video Game) / int_b6d0d282
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1.0
 Divinity: Original Sin (Video Game) / int_b6d0d282
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_b6d0d282
 Divinity: Original Sin (Video Game) / int_b9d334b2
type
Aerith and Bob
 Divinity: Original Sin (Video Game) / int_b9d334b2
comment
Aerith and Bob: Unusual names such as Eglandaer, Aureus and Arhu coexists with other common names like Brandon, Jake and Evelyn.
 Divinity: Original Sin (Video Game) / int_b9d334b2
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_b9d334b2
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_b9d334b2
 Divinity: Original Sin (Video Game) / int_ba4ed645
type
Persuasion Minigame
 Divinity: Original Sin (Video Game) / int_ba4ed645
comment
Persuasion Minigame: Whenever the player characters get into an argument among themselves or with an NPC, they must pick a mode of persuasion (intimidation, charm, or reasoning) and play a game of Rock–Paper–Scissors, where every win awards a number of points determined by the character's Charisma score and, in dialogue with NPCs, by the expediency of the chosen persuasion mode in the given situation. Whichever side gains the target total points first wins the argument.
 Divinity: Original Sin (Video Game) / int_ba4ed645
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_ba4ed645
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_ba4ed645
 Divinity: Original Sin (Video Game) / int_bd79d896
type
Minor Crime Reveals Major Plot
 Divinity: Original Sin (Video Game) / int_bd79d896
comment
Minor Crime Reveals Major Plot: The inciting plot of the game is a mystery about a minor politician's murder, with only alleged evidence of Source hinting at something more sinister. In the course of investigating, an evil conspiracy is revealed to be behind just about every ill to befall the region for years, and that's far from the end of it.
 Divinity: Original Sin (Video Game) / int_bd79d896
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_bd79d896
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_bd79d896
 Divinity: Original Sin (Video Game) / int_bf60ca50
type
Hollywood Torches
 Divinity: Original Sin (Video Game) / int_bf60ca50
comment
Hollywood Torches: They can be unlit, but you can't destroy them.
 Divinity: Original Sin (Video Game) / int_bf60ca50
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_bf60ca50
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_bf60ca50
 Divinity: Original Sin (Video Game) / int_c00e411c
type
Amnesiac God
 Divinity: Original Sin (Video Game) / int_c00e411c
comment
Amnesiac God: The Source Hunters. Well, they are not actual gods, but in their past life as the Guardians of the Source, they were as close to divinity as mortals can get. As penance for failing to protect the Godbox, they erased themselves from the fabric of time, destroying everyone's memories (including their own) of their past selves.
 Divinity: Original Sin (Video Game) / int_c00e411c
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1.0
 Divinity: Original Sin (Video Game) / int_c00e411c
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_c00e411c
 Divinity: Original Sin (Video Game) / int_c378ba5f
type
Sealed Evil in a Duel
 Divinity: Original Sin (Video Game) / int_c378ba5f
comment
Sealed Evil in a Duel: After being tricked into releasing the Void Dragon, Astarte cast both it and herself out into the Void, where she has been battling the beast ever since.
 Divinity: Original Sin (Video Game) / int_c378ba5f
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_c378ba5f
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_c378ba5f
 Divinity: Original Sin (Video Game) / int_c3f6e68
type
Dem Bones
 Divinity: Original Sin (Video Game) / int_c3f6e68
comment
Dem Bones: The skeletons are resistant and immune to many attacks, such as bleeding, poison, piercing and so forth. The skeleton archers are nasty as they can shoot Trick Arrows. you can also summon them.
 Divinity: Original Sin (Video Game) / int_c3f6e68
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_c3f6e68
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1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_c3f6e68
 Divinity: Original Sin (Video Game) / int_c6695a49
type
Mêlée à Trois
 Divinity: Original Sin (Video Game) / int_c6695a49
comment
Mêlée à Trois: If you head into Black Cove, you have the option of joining a fight already under way between undead pirates and a group of orcs.
 Divinity: Original Sin (Video Game) / int_c6695a49
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_c6695a49
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_c6695a49
 Divinity: Original Sin (Video Game) / int_c69d8b0c
type
Intoxication Mechanic
 Divinity: Original Sin (Video Game) / int_c69d8b0c
comment
Intoxication Mechanic: Consuming alcohol has a chance to inflict the "Drunk" Status Effect, which penalizes several stats, but does make the character luckier.
 Divinity: Original Sin (Video Game) / int_c69d8b0c
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_c69d8b0c
featureConfidence
1.0
 Divinity: Original Sin (Video Game)
hasFeature
Divinity: Original Sin (Video Game) / int_c69d8b0c
 Divinity: Original Sin (Video Game) / int_c75df49a
type
Shout-Out
 Divinity: Original Sin (Video Game) / int_c75df49a
comment
Shout-Out: One of the potential names for a summoned creature is Marvin the Paranoid Android. Someone getting knocked down can be accompanied by text saying 'Hammertime.' Then there's the achievements, most of which are Rock/Heavy Metal song names. There is a talent that you can choose called "My Precious" that makes it so that you equipment will have a 50-50 chance of losing durability. One of the female hairstyles is Princess Leia's famous "cinnamon bun" hairstyle from Episode IV. One zombie you confront is called Rob. One possible name for your summoned elementals is Spengbab. If trying to leave the location via a portal without the full party in tow, the game quips "You must gather your party before venturing forth." One of the possible summon names being Chitika Fastpaws is also a reference to the game. The nails that you use for crafting are nine inches in length. The Void Dragon is the name of one of the C'Tan in Warhammer 40k. "The corrupted Source" and "Sourcery", by extension, are an allusion to The Wheel of Time and Discworld series. There's a unique weapon called Hanneman's Axe, with the flavour text, "Eternally shreds", which is a tribute to Slayer guitarist, Jeff Hanneman, who had passed away a year before the game's release. Cyseal's take on the maritime legend of Unsinkable Sam lives in the King Crab Inn.
 Divinity: Original Sin (Video Game) / int_c75df49a
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1.0
 Divinity: Original Sin (Video Game) / int_c75df49a
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Divinity: Original Sin (Video Game) / int_c75df49a
 Divinity: Original Sin (Video Game) / int_c800b997
type
New Skill as Reward
 Divinity: Original Sin (Video Game) / int_c800b997
comment
New Skill as Reward: Your main reward for completing the Luculla Mines level is a unique skill book that gives you the ability to strip Death Knights of their otherwise perfect invulnerability (it is also unique in that it is not consumed upon use, so everyone in your party can learn that ability). A bit later, a side quest also rewards you with another book that gives you the Tenebrium Crafting skill that lets you craft and use Tenebrium gear without getting incurably poisoned (although there are other ways to obtain this skill if you miss it).
 Divinity: Original Sin (Video Game) / int_c800b997
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1.0
 Divinity: Original Sin (Video Game) / int_c800b997
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Divinity: Original Sin (Video Game) / int_c800b997
 Divinity: Original Sin (Video Game) / int_c8bea4ec
type
My Species Doth Protest Too Much
 Divinity: Original Sin (Video Game) / int_c8bea4ec
comment
My Species Doth Protest Too Much: Victoria, the orc librarian in Cyseal.
 Divinity: Original Sin (Video Game) / int_c8bea4ec
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1.0
 Divinity: Original Sin (Video Game) / int_c8bea4ec
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Divinity: Original Sin (Video Game) / int_c8bea4ec
 Divinity: Original Sin (Video Game) / int_c978d895
type
Canon Name
 Divinity: Original Sin (Video Game) / int_c978d895
comment
Canon Name: Well, names and appearances. The defaults for the PC Source Hunters are Roderick (dark brown hair and clean shaven) and Scarlet (curly red hair).
 Divinity: Original Sin (Video Game) / int_c978d895
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1.0
 Divinity: Original Sin (Video Game) / int_c978d895
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Divinity: Original Sin (Video Game) / int_c978d895
 Divinity: Original Sin (Video Game) / int_cb643ebb
type
Everything's Deader with Zombies
 Divinity: Original Sin (Video Game) / int_cb643ebb
comment
Everything's Deader with Zombies: You not only get the standard human zombie, but get ready for zombie versions of trolls, dogs, boars and much worse. They all leak poison when hit, which actually heals them...
 Divinity: Original Sin (Video Game) / int_cb643ebb
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1.0
 Divinity: Original Sin (Video Game) / int_cb643ebb
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_cb643ebb
 Divinity: Original Sin (Video Game) / int_cc3c365f
type
Goofy Print Underwear
 Divinity: Original Sin (Video Game) / int_cc3c365f
comment
Goofy Print Underwear: The "13 Star" underwear selectable at the start of the game.
 Divinity: Original Sin (Video Game) / int_cc3c365f
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1.0
 Divinity: Original Sin (Video Game) / int_cc3c365f
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_cc3c365f
 Divinity: Original Sin (Video Game) / int_cfd569ac
type
Take Your Time
 Divinity: Original Sin (Video Game) / int_cfd569ac
comment
Take Your Time: Dying NPCs with critical information will not-so-gladly wait while you explore every nook and cranny, then die just after talking to you, regardless of how long you take. Subverted in a few notable cases- the burning ship at the start will sink if not extinguished immediately, the dying Immaculate in the desert will succumb to his wounds if you leave the area without using a blood stone on him, and the farm animals near the goblin village will be slaughtered if not rescued when first encountered.
 Divinity: Original Sin (Video Game) / int_cfd569ac
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-0.3
 Divinity: Original Sin (Video Game) / int_cfd569ac
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Divinity: Original Sin (Video Game) / int_cfd569ac
 Divinity: Original Sin (Video Game) / int_cfda0ecb
type
Escort Mission
 Divinity: Original Sin (Video Game) / int_cfda0ecb
comment
Escort Mission: If you choose to help the missing archaeologist Wulfram get back to Cyseal, you will have to complete one of these, as he blindly charges towards the nearest city gate, running into three mandatory undead ambushes, all of which target him by default. At least he doesn't play hero in combat. There's another escort mission in Luculla Forest where you have to protect a stranded couple and their pack beast on their way to Silverglen.
 Divinity: Original Sin (Video Game) / int_cfda0ecb
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1.0
 Divinity: Original Sin (Video Game) / int_cfda0ecb
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_cfda0ecb
 Divinity: Original Sin (Video Game) / int_d1c229c6
type
Sword and Sorcerer
 Divinity: Original Sin (Video Game) / int_d1c229c6
comment
Sword and Sorcerer: The two source hunter protagonists can fit this trope if you make one a warrior and the other a wizard. Or you can subvert it by building them in any direction you want.
 Divinity: Original Sin (Video Game) / int_d1c229c6
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1.0
 Divinity: Original Sin (Video Game) / int_d1c229c6
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Divinity: Original Sin (Video Game) / int_d1c229c6
 Divinity: Original Sin (Video Game) / int_d46ddfa2
type
CloudCuckooLander
 Divinity: Original Sin (Video Game) / int_d46ddfa2
comment
Cloud Cuckoolander: Madora, the retired Source Hunter you can invite to your party, is a Conspiracy Theorist Talkative Loon.
 Divinity: Original Sin (Video Game) / int_d46ddfa2
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_d46ddfa2
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Divinity: Original Sin (Video Game) / int_d46ddfa2
 Divinity: Original Sin (Video Game) / int_d67239d2
type
Even Evil Can Be Loved
 Divinity: Original Sin (Video Game) / int_d67239d2
comment
Even Evil Can Be Loved: Icara the White Witch reveals to the Source Hunters that the game's apparent Big Bad, the Conduit, is her own estranged sister Leandra. Icara blames herself for the Conduit's Start of Darkness and begs the Source Hunters to find the means of restoring their long-severed Psychic Link so she can attempt to redeem her.
 Divinity: Original Sin (Video Game) / int_d67239d2
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1.0
 Divinity: Original Sin (Video Game) / int_d67239d2
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_d67239d2
 Divinity: Original Sin (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Divinity: Original Sin (Video Game) / int_d6f284a3
comment
Suppose you want to talk with a shopkeeper. They will sometimes wander right behind an item on the counter or hanging from the ceiling when you want to talk with them - resulting in you confusing the game by clicking on an item by mistake. Fortunately, they will instead open up a dialogue with you asking if you would like to purchase that item and there is no penalty for just canceling it out.
 Divinity: Original Sin (Video Game) / int_d6f284a3
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1.0
 Divinity: Original Sin (Video Game) / int_d6f284a3
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_d6f284a3
 Divinity: Original Sin (Video Game) / int_d7bfbcd7
type
Are You Sure You Want to Do That?
 Divinity: Original Sin (Video Game) / int_d7bfbcd7
comment
Are You Sure You Want to Do That?: Any grave can be dug up but there's one in particular your characters will be hesitant to do the same to. You get no less than two prompts asking you if you're absolutely sure you want to take to it with a shovel. Don't say that you weren't warned.
 Divinity: Original Sin (Video Game) / int_d7bfbcd7
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1.0
 Divinity: Original Sin (Video Game) / int_d7bfbcd7
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_d7bfbcd7
 Divinity: Original Sin (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Divinity: Original Sin (Video Game) / int_d88e125e
comment
Our Dragons Are Different:  The final boss is the Void Dragon. Though it's technically the animate manifestation of oblivion itself, not a flesh-and-blood reptilian beast.
 Divinity: Original Sin (Video Game) / int_d88e125e
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1.0
 Divinity: Original Sin (Video Game) / int_d88e125e
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Divinity: Original Sin (Video Game) / int_d88e125e
 Divinity: Original Sin (Video Game) / int_d952cef0
type
Killing in Self-Defense
 Divinity: Original Sin (Video Game) / int_d952cef0
comment
Killing in Self-Defense: Killing someone that isn't currently hostile to you is counted as murder regardless of the target, and sometimes this results in Reputation hits or upset party members. This makes killing people in self-defense the only acceptable way of fighting for a heroic Source Hunter who values their reputation.
 Divinity: Original Sin (Video Game) / int_d952cef0
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 Divinity: Original Sin (Video Game) / int_d952cef0
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Divinity: Original Sin (Video Game) / int_d952cef0
 Divinity: Original Sin (Video Game) / int_da12bcfb
type
You Can't Go Home Again
 Divinity: Original Sin (Video Game) / int_da12bcfb
comment
You Can't Go Home Again: The Source Hunters in the end. Either they die fighting the Conduit, the Trife, and the Void Dragon, or they overcome them all and become so powerful they must Ascend to a Higher Plane of Existence—either way, they may never go back to Rivellon again.
 Divinity: Original Sin (Video Game) / int_da12bcfb
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 Divinity: Original Sin (Video Game) / int_da12bcfb
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_da12bcfb
 Divinity: Original Sin (Video Game) / int_db4170fc
type
Impossible Item Drop
 Divinity: Original Sin (Video Game) / int_db4170fc
comment
Impossible Item Drop: Played with. Lowly mooks will drop items they were using to fight while creatures/animals drop body parts or nothing. However, named unique opponents will drop random magic items.
 Divinity: Original Sin (Video Game) / int_db4170fc
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1.0
 Divinity: Original Sin (Video Game) / int_db4170fc
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_db4170fc
 Divinity: Original Sin (Video Game) / int_db6230b7
type
Lightning Bruiser
 Divinity: Original Sin (Video Game) / int_db6230b7
comment
Lightning Bruiser: Demons not only hit really hard, but they can dish out lots of spells and have tons of action points. And if that wasn't enough, they are immune to fire. The Death Knights do massive damage with tenebrium weapons, have loads of action points, cast spells, are immune to fire and have good saving throws.
 Divinity: Original Sin (Video Game) / int_db6230b7
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1.0
 Divinity: Original Sin (Video Game) / int_db6230b7
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_db6230b7
 Divinity: Original Sin (Video Game) / int_dbb38c16
type
Magical Star Symbols
 Divinity: Original Sin (Video Game) / int_dbb38c16
comment
Magical Star Symbols: The symbol for the Witchcraft skill, which governs Non-Elemental magic, is a purple pentagram inscribed in a circle.
 Divinity: Original Sin (Video Game) / int_dbb38c16
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1.0
 Divinity: Original Sin (Video Game) / int_dbb38c16
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_dbb38c16
 Divinity: Original Sin (Video Game) / int_dbca2c99
type
Red Herring
 Divinity: Original Sin (Video Game) / int_dbca2c99
comment
Red Herring: In relation to Councillor Jake's murder, Esmeralda. All of the "evidence" implicating her draws from dead horse whodunnit clichés, quickly making it obvious that she's not responsible.
 Divinity: Original Sin (Video Game) / int_dbca2c99
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1.0
 Divinity: Original Sin (Video Game) / int_dbca2c99
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_dbca2c99
 Divinity: Original Sin (Video Game) / int_dc61f525
type
Dig Attack
 Divinity: Original Sin (Video Game) / int_dc61f525
comment
Dig Attack: Giant Spiders have a Special Attack where they dig into the ground, come out behind their target, bite them In the Back, and dig back to their original position. This allows them to go straight for the Support Party Members, ignoring the frontline fighters and attacks of opportunity.
 Divinity: Original Sin (Video Game) / int_dc61f525
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1.0
 Divinity: Original Sin (Video Game) / int_dc61f525
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_dc61f525
 Divinity: Original Sin (Video Game) / int_debf5019
type
Immune to Fire
 Divinity: Original Sin (Video Game) / int_debf5019
comment
Immune to Fire: As with other elemental damage types, the player character can temporarily or permanently raise their fire resistance to 100% by stacking Protective Charms like magic armor, flame runes, Magic Potions, and/or protective spells.
 Divinity: Original Sin (Video Game) / int_debf5019
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1.0
 Divinity: Original Sin (Video Game) / int_debf5019
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_debf5019
 Divinity: Original Sin (Video Game) / int_df11acbe
type
Artificial Brilliance
 Divinity: Original Sin (Video Game) / int_df11acbe
comment
Artificial Brilliance: As noted below (see Geo Effects), enemies can and will use the environment to their advantage as well as use certain attacks in tandem. An example would be when two archers fire a poison arrow and then a fire arrow at your character, causing significant damage. Enemies will go around your own pools of hazards. They also heal and buff themselves and make good use of their action points.
 Divinity: Original Sin (Video Game) / int_df11acbe
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_df11acbe
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_df11acbe
 Divinity: Original Sin (Video Game) / int_df1793de
type
Updated Re-release
 Divinity: Original Sin (Video Game) / int_df1793de
comment
Updated Re-release: Divinity: Original Sin Enhanced Edition was created for the purpose of rebalancing and expanding the gameplay, as well as fixing the original storyline's plot holes, based on the fan feedback post-release. It is sold separately from the original game, although people who own the original will get it for free.
 Divinity: Original Sin (Video Game) / int_df1793de
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1.0
 Divinity: Original Sin (Video Game) / int_df1793de
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_df1793de
 Divinity: Original Sin (Video Game) / int_e01cbcae
type
Universal Poison
 Divinity: Original Sin (Video Game) / int_e01cbcae
comment
Universal Poison: Played straight unless you take the zombie talent which makes poison heal you instead.
 Divinity: Original Sin (Video Game) / int_e01cbcae
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_e01cbcae
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_e01cbcae
 Divinity: Original Sin (Video Game) / int_e150c4c7
type
Manchild
 Divinity: Original Sin (Video Game) / int_e150c4c7
comment
Manchild: Norok the orc, also known as Spinebreaker, is stuck with the mind of a child and thus doesn't understand that "playing" with his human victims kills them.
 Divinity: Original Sin (Video Game) / int_e150c4c7
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1.0
 Divinity: Original Sin (Video Game) / int_e150c4c7
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_e150c4c7
 Divinity: Original Sin (Video Game) / int_e1bd14ce
type
Free Rotating Camera
 Divinity: Original Sin (Video Game) / int_e1bd14ce
comment
Free Rotating Camera: Introduced in the the Enhanced Edition only, there's a "Rotation And Zoom" camera feature.
 Divinity: Original Sin (Video Game) / int_e1bd14ce
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_e1bd14ce
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_e1bd14ce
 Divinity: Original Sin (Video Game) / int_e1eb6fcb
type
Violence Is Not an Option
 Divinity: Original Sin (Video Game) / int_e1eb6fcb
comment
Violence Is Not an Option: The only major enemies in the Luculla Mines are the Death Knights, all of whom are mechanically invulnerable and thus invincible at that point in the plot. The only way to get through the level is by learning their patrol routes and evade them, or run away if they do spot you.
 Divinity: Original Sin (Video Game) / int_e1eb6fcb
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1.0
 Divinity: Original Sin (Video Game) / int_e1eb6fcb
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Divinity: Original Sin (Video Game) / int_e1eb6fcb
 Divinity: Original Sin (Video Game) / int_e2d7b14c
type
Made of Explodium
 Divinity: Original Sin (Video Game) / int_e2d7b14c
comment
Made of Explodium: Poison and ooze will blow up if it comes in contact with fire. Setting something that bleeds ooze, like a zombie, on fire will cause it to explode (sometimes multiple times) every time you hit it.
 Divinity: Original Sin (Video Game) / int_e2d7b14c
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1.0
 Divinity: Original Sin (Video Game) / int_e2d7b14c
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_e2d7b14c
 Divinity: Original Sin (Video Game) / int_e36de06c
type
Combat Stilettos
 Divinity: Original Sin (Video Game) / int_e36de06c
comment
Combat Stilettos: Female Player Character wear these.
 Divinity: Original Sin (Video Game) / int_e36de06c
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1.0
 Divinity: Original Sin (Video Game) / int_e36de06c
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1.0
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Divinity: Original Sin (Video Game) / int_e36de06c
 Divinity: Original Sin (Video Game) / int_e43b42ea
type
We Need a Distraction
 Divinity: Original Sin (Video Game) / int_e43b42ea
comment
We Need a Distraction: If you're trying to sneak somewhere that an NPC's looking right at, an easy way to distract them is send someone else to talk to them. The conversation only moves forward when you're controlling it, allowing you infinite time to sneak about as another character. Not even Braccus Rex is immune to this; you can run around positioning your party and even block off where a couple of the additional enemies spawn with pottery. So long as the first character has his attention he won't make a move.
 Divinity: Original Sin (Video Game) / int_e43b42ea
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1.0
 Divinity: Original Sin (Video Game) / int_e43b42ea
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Divinity: Original Sin (Video Game) / int_e43b42ea
 Divinity: Original Sin (Video Game) / int_e4878443
type
Character Class System
 Divinity: Original Sin (Video Game) / int_e4878443
comment
Character Class System: Subverted: You can select a "class" at character creation, but these are really just predefined templates for attribute, skill point, and talent distribution than actual rigid class definitions. The only definite thing that the "classes" do is give you a specific weapon and set of armor to start with.
 Divinity: Original Sin (Video Game) / int_e4878443
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-0.3
 Divinity: Original Sin (Video Game) / int_e4878443
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_e4878443
 Divinity: Original Sin (Video Game) / int_e5411cdf
type
Cult
 Divinity: Original Sin (Video Game) / int_e5411cdf
comment
The cult of Immaculates soaks Star Stones in human blood to turn them into "blood stones", which they then use to give their adepts perfect health and youth, as well as to heal any diseases. In gameplay, using a Blood Stone is the only way to cure the Rot.
 Divinity: Original Sin (Video Game) / int_e5411cdf
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1.0
 Divinity: Original Sin (Video Game) / int_e5411cdf
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Divinity: Original Sin (Video Game) / int_e5411cdf
 Divinity: Original Sin (Video Game) / int_e7d7e394
type
Heal It With Fire
 Divinity: Original Sin (Video Game) / int_e7d7e394
comment
Heal It With Fire: Purifying Fire heals a number of status conditions, but can also be used to deactivate an enemy's healing and shields.
 Divinity: Original Sin (Video Game) / int_e7d7e394
featureApplicability
1.0
 Divinity: Original Sin (Video Game) / int_e7d7e394
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_e7d7e394
 Divinity: Original Sin (Video Game) / int_e9e35e8f
type
Exact Words
 Divinity: Original Sin (Video Game) / int_e9e35e8f
comment
Exact Words: Of the four Watcher statues, only the Earth statue doesn't suggest something that would do you harm. Instead, he offers to see what lies in your future. Turns out it's the end credits.
 Divinity: Original Sin (Video Game) / int_e9e35e8f
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1.0
 Divinity: Original Sin (Video Game) / int_e9e35e8f
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_e9e35e8f
 Divinity: Original Sin (Video Game) / int_ec6b0734
type
Mystical White Hair
 Divinity: Original Sin (Video Game) / int_ec6b0734
comment
Mystical White Hair: Icara and Leandra, though the latter's is mostly hidden by her hood.
 Divinity: Original Sin (Video Game) / int_ec6b0734
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1.0
 Divinity: Original Sin (Video Game) / int_ec6b0734
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_ec6b0734
 Divinity: Original Sin (Video Game) / int_eece5183
type
Have You Seen My God?
 Divinity: Original Sin (Video Game) / int_eece5183
comment
Have You Seen My God?: The seven gods of Rivellon have disappeared 2000 years ago. Mortals speculate either they are dead or in hiding.
 Divinity: Original Sin (Video Game) / int_eece5183
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1.0
 Divinity: Original Sin (Video Game) / int_eece5183
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_eece5183
 Divinity: Original Sin (Video Game) / int_ef0f881b
type
Trick Arrow
 Divinity: Original Sin (Video Game) / int_ef0f881b
comment
Trick Arrow: There is an almost obscene number of these, and they can be found or crafted. Examples include (but are not limited to) various stat-related effects as well as smokescreen, stun, knockdown, slowdown, charming, grenade, poison, freezing arrows and more.
 Divinity: Original Sin (Video Game) / int_ef0f881b
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1.0
 Divinity: Original Sin (Video Game) / int_ef0f881b
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1.0
 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game) / int_ef0f881b
 Divinity: Original Sin (Video Game) / int_ef43c232
type
Downloadable Content
 Divinity: Original Sin (Video Game) / int_ef43c232
comment
Downloadable Content: The Source Hunter DLC Pack. It adds two in-game items: The Golden Grail, a chalice that can recolor items gold and slightly increase their sell value, and "Zandalor's Trunks", a pair of magical underwear that comments on whatever is going on. The better part of the deal is that the DLC Pack includes design documents for the game, a digital portfolio of concept art, and the game soundtrack. Two new characters were released as part of a patch on September 15, 2014: Bairdotr, a female ranger from the Homeforest searching for a missing druid, and Wolgraff, a male rogue who lost his voice due to a Sourcerer at a young age and turned to less savory work after being rejected from the Order.
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Check-Point Starvation
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Checkpoint Starvation: Averted. Not only can you save anywhere, you can have up to twenty Quick Save slots (the default is five). So save early, save often.
 Divinity: Original Sin (Video Game) / int_f09021fe
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-1.0
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Speaks Fluent Animal
 Divinity: Original Sin (Video Game) / int_f1356f5e
comment
Speaks Fluent Animal: There is a perk that lets a character speak with any animal in the game. They often provide useful background information and you can even get quests from some of them. Rats in particular pretty much always give you a useful tidbit of information about upcoming challenges or secrets.
 Divinity: Original Sin (Video Game) / int_f1356f5e
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Suicide Attack
 Divinity: Original Sin (Video Game) / int_f13a0451
comment
Suicide Attack: One particular kind of enemy, the Exploskeleton (a giggling skeleton with a giant bomb on its back) will perform this and only this, and will explode upon death regardless of how it died. Savvy players can stop this from happening by extinguishing the bomb fuse with water—which is actually required to complete a minor sidequest in the Silverglen inn, where one such enemy threatens to blow up an innocent and you have only a few seconds to react. You can also summon your own with the Scoundrel skill tree, though this strategy is just as liable to blow up in your face. The floating eyes that lurk near Balberith's lair have the same strategy, but are much more deadly.
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Goggles Do Something Unusual
 Divinity: Original Sin (Video Game) / int_f1716087
comment
Goggles Do Something Unusual: The Rift Oglers included in some editions of the game are meant for gazing into rifts. Putting them on yourself turns everything wireframe.
 Divinity: Original Sin (Video Game) / int_f1716087
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Wake-Up Call Boss
 Divinity: Original Sin (Video Game) / int_f4a0408f
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Wake-Up Call Boss: Unless you're doing things way out of order, you'll need to fight the three bosses around Cyseal's wilderness before taking on Braccus Rex. When you get to him he opens up combat with an attack that can potentially one-shot your party and summons the last three bosses from the grave. At once.
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Organ Drops
 Divinity: Original Sin (Video Game) / int_f55a4778
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Organ Drops: Various animals parts: claws, teeth, tusks, hides, intestines, etc. All these can be crafted into other objects.
 Divinity: Original Sin (Video Game) / int_f55a4778
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1.0
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Platonic Life-Partners
 Divinity: Original Sin (Video Game) / int_f627b434
comment
Platonic Life-Partners: The original Guardians of the Source, as evident from their beds occupying different ends of their shared bedroom.
 Divinity: Original Sin (Video Game) / int_f627b434
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Stone Wall
 Divinity: Original Sin (Video Game) / int_f62cc38a
comment
Stone Wall: The Guardian of Hiberheim has an enormous HP bar and insane resistances, making it a chore to kill without the Shambling Oak Death Wand. However, it doesn't hit very hard either. A rare Geomancer skillbook lets you summon the Poison Slug, a gelatinous being that doesn't do much damage but has an enormous health bar for sponging enemy hits. Its function is entirely to keep enemies distracted for long periods, and it works surprisingly well.
 Divinity: Original Sin (Video Game) / int_f62cc38a
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type
Anthropomorphic Personification
 Divinity: Original Sin (Video Game) / int_f76b8969
comment
Anthropomorphic Personification: It is implied that the Weaver of Time is the embodiment of time itself.
 Divinity: Original Sin (Video Game) / int_f76b8969
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Video Game Cruelty Potential
 Divinity: Original Sin (Video Game) / int_f87c42d4
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Video Game Cruelty Potential: You can slaughter everyone in the game, plus the various Kick the Dog options during sidequests.
 Divinity: Original Sin (Video Game) / int_f87c42d4
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Companion-Specific Sidequest
 Divinity: Original Sin (Video Game) / int_fa1e4cd2
comment
Companion-Specific Sidequest: Predefined companions eventually present you with a personal request, such as Madora's vendetta against a certain orc, Bairdotr looking for her mentor, and Wolgraff regaining his voice. Jahan doesn't have a sidequest per se, but if he is with you in a particular late-game boss encounter, his dialogue reveals a lot about his past and lets you affect him in a major way.
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We Buy Anything
 Divinity: Original Sin (Video Game) / int_fa9e71b5
comment
We Buy Anything: Not only merchants will accept anything from you, everybody can barter anything with you. From ordinary citizens to ghosts and even some enemies. The only exception are animals and NPCs who need to be persuaded to trade with you first.
 Divinity: Original Sin (Video Game) / int_fa9e71b5
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 Divinity: Original Sin (Video Game) / int_fb111d49
type
Sequence Breaking
 Divinity: Original Sin (Video Game) / int_fb111d49
comment
Sequence Breaking: It's possible, with good tactics, a balanced party, and the right combination of missed details, to complete the second half of the main quest in Luculla Forest ( the Immaculate trials) without finishing the first half ( freeing the White Witch). The first time you're likely to notice this is when the chapter boss Mangoth wipes the floor with you because of all the experience you missed. Averted in the Enhanced Edition, which makes this much harder to do by accident and reminds you of what you missed if you choose to do it anyway.
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Video Game Cruelty Punishment
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Almost any...
 Divinity: Original Sin (Video Game) / int_fcd993bd
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 Divinity: Original Sin (Video Game) / int_fd752bc3
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All Trolls Are Different
 Divinity: Original Sin (Video Game) / int_fd752bc3
comment
All Trolls Are Different: In this case, they are extremely large, fat, club-wielding creatures whose main vocation is to guard bridges and demand "troll toll" from anyone seeking to cross, for no other reason than their king telling them to because he wants gold. Most of them aren't too bright and speak in a Simpleton Voice (and a zombified troll is so garbled that it's effectively a separate language and needs translating), but at least one troll is extremely articulate.
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 Divinity: Original Sin (Video Game) / int_fed93e1b
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Dark and Troubled Past
 Divinity: Original Sin (Video Game) / int_fed93e1b
comment
Dark and Troubled Past: Both protagonists. The subtitle of the game refers to their past, among other things.
 Divinity: Original Sin (Video Game) / int_fed93e1b
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1.0
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 Divinity: Original Sin (Video Game) / int_ff34c05a
type
Item Crafting
 Divinity: Original Sin (Video Game) / int_ff34c05a
comment
Item Crafting: The game encourages experimentation. Sometimes the results are logical: using a whetstone on a sword increases damage. Sometimes the results are outlandish: Combining Swirling Mud and a Fiery Heart yields an Infinity -1 Sword. Then there's the logical but-why-would-you-think-to-try-that, like carving a pumpkin into a jack-o-lantern helmet. Tenebrium weapons are nearly required for the endgame. You can use what tenebrium weapons you find, or turn your weapon of choice into one with Crafting 5.
 Divinity: Original Sin (Video Game) / int_ff34c05a
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 Divinity: Original Sin (Video Game) / int_ff7f34c5
type
Pet the Dog
 Divinity: Original Sin (Video Game) / int_ff7f34c5
comment
Pet the Dog: There are several indications that the Conduit, a.k.a. Leandra, is not pure evil like her methods would suggest. For one, she refrains from killing both her sister Icara and Zandalor, when she has a chance to take her revenge, revealing that she still loves them. Furthermore, she leaves orders to the Immaculates in case of her death, which direct them to complete her anti-Death Knight failsafe and devote themselves to destroying the abominations she created before they destroy all life in Rivellon.
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Divinity: Original Sin (Video Game)

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 Divinity: Original Sin (Video Game)
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 Divinity: Original Sin (Video Game)
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Divinity: Original Sin (Video Game)