Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Dizzy (Video Game)

 Dizzy (Video Game)
type
TVTItem
 Dizzy (Video Game)
label
Dizzy (Video Game)
 Dizzy (Video Game)
page
Dizzy
 Dizzy (Video Game)
comment
Dizzy is a series of Action-Adventure games created by Andrew Nicholas Oliver and Philip Edward Oliver, also known as the Oliver Twins, and released by Codemasters in the UK during the mid 1980s to early 1990s. Most of the games were developed for the home computers systems of the time, though some (unlicensed) console ports were made.The games concern the various adventures of Dizzy, a member of a race of egg-people called the Yolkfolk who live in a High Fantasy world of dragons, trolls and treetop villages. Most of his adventures involved saving his fellow Yolkfolk from peril or escaping a dangerous land.To solve his various problems Dizzy picks up a variety of strange items and when he's found the proper place to use them, drops them again. As he can only carry a few items at a time, though, the player is frequently forced to walk from one side of the map to the other to get something useful.Fantasy World Dizzy, the third game in the series, is famously adored by Ben "Yahtzee" Croshaw - if ironically and through a heavy dose of Nostalgia Filter. (He does a Let's Play of the game on his blog: Part 1, Part 2.) Stuart Ashen is a fan of Treasure Island Dizzy, the second game in the series, as he points out here.
 Dizzy (Video Game)
fetched
2024-03-01T21:33:04Z
 Dizzy (Video Game)
parsed
2024-03-01T21:33:04Z
 Dizzy (Video Game)
processingComment
Dropped link to GrandFinale: Not a Feature - ITEM
 Dizzy (Video Game)
processingComment
Dropped link to PacMan: Not a Feature - ITEM
 Dizzy (Video Game)
isPartOf
DBTropes
 Dizzy (Video Game) / int_10625025
type
Waddling Head
 Dizzy (Video Game) / int_10625025
comment
Waddling Head: Dizzy and the rest of the Yolk Folk.
 Dizzy (Video Game) / int_10625025
featureApplicability
1.0
 Dizzy (Video Game) / int_10625025
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_10625025
 Dizzy (Video Game) / int_12dec2e
type
Ice Palace
 Dizzy (Video Game) / int_12dec2e
comment
Ice Palace: Two! In Magicland and Crystal Kingdom.
 Dizzy (Video Game) / int_12dec2e
featureApplicability
1.0
 Dizzy (Video Game) / int_12dec2e
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_12dec2e
 Dizzy (Video Game) / int_1b65dfad
type
The Cameo
 Dizzy (Video Game) / int_1b65dfad
comment
The Cameo: CJ, an elephant character from two Codemasters platform games, pops up in Crystal Kingdom Dizzy.
 Dizzy (Video Game) / int_1b65dfad
featureApplicability
1.0
 Dizzy (Video Game) / int_1b65dfad
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_1b65dfad
 Dizzy (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 Dizzy (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: There's a trap in the ground in The Ultimate Cartoon Adventure which you have to jump over to avoid triggering. Set it off, and an uncrossable chasm opens. It is impossible to reset the trap, even by deliberately dying, and the only way to get out of the chasm is to stand on the potion bottle - which, at the end of the game, will contain the potion you need to defeat Zaks - so your hopes of winning end there and then. If you're playing Fantasy World Dizzy and you are just about to rescue Daisy, make sure you pick up the coin under the cage first. If not, the cage will make it forever unreachable.
 Dizzy (Video Game) / int_1bd4c0bf
featureApplicability
1.0
 Dizzy (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_1bd4c0bf
 Dizzy (Video Game) / int_1dea3034
type
Cool Shades
 Dizzy (Video Game) / int_1dea3034
comment
Cool Shades: Denzil wears them.
 Dizzy (Video Game) / int_1dea3034
featureApplicability
1.0
 Dizzy (Video Game) / int_1dea3034
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_1dea3034
 Dizzy (Video Game) / int_1f518822
type
Androcles' Lion
 Dizzy (Video Game) / int_1f518822
comment
Androcles' Lion: A lion with a thorn in his paw appears in Prince of the Yolkfolk. He subverts the trope in that there's nothing he can do to help Dizzy in return for removing the thorn. The thorn, however, proves vital to Dizzy's success.
 Dizzy (Video Game) / int_1f518822
featureApplicability
1.0
 Dizzy (Video Game) / int_1f518822
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_1f518822
 Dizzy (Video Game) / int_23168b93
type
Last Lousy Point
 Dizzy (Video Game) / int_23168b93
comment
Last Lousy Point: Even if you solve all the puzzles, most of the games require you to find thirty gold coins, or magic diamonds, or cherries, or something to get the real ending. You're required to use the pick up command on everything in sight to find some of them, which could be hidden behind a completely innocuous roof shingle or patch of grass. Done rather insidiously in a few games where the tokens you need are also what refill your life bar, so you probably won't be picking them up if you're at 100% health.
 Dizzy (Video Game) / int_23168b93
featureApplicability
1.0
 Dizzy (Video Game) / int_23168b93
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_23168b93
 Dizzy (Video Game) / int_24c48358
type
Lava Is Boiling Kool-Aid
 Dizzy (Video Game) / int_24c48358
comment
Lava Is Boiling Kool-Aid: Wonderland Dizzy has a hot lava pool which looks like regular water, just dark red. It kills the playable character in the same way as water, too.
 Dizzy (Video Game) / int_24c48358
featureApplicability
1.0
 Dizzy (Video Game) / int_24c48358
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_24c48358
 Dizzy (Video Game) / int_27a42ebc
type
Spiritual Successor
 Dizzy (Video Game) / int_27a42ebc
comment
Spiritual Successor: Seymour Goes to Hollywood was initially conceived as a Dizzy game, until it was decided that Dizzy didn't belong in a real world setting. Several more Seymour games followed in the same formula as the Dizzy adventures.
 Dizzy (Video Game) / int_27a42ebc
featureApplicability
1.0
 Dizzy (Video Game) / int_27a42ebc
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_27a42ebc
 Dizzy (Video Game) / int_27b418da
type
A Winner Is You
 Dizzy (Video Game) / int_27b418da
comment
A Winner Is You: From the ending of the first game:
 Dizzy (Video Game) / int_27b418da
featureApplicability
1.0
 Dizzy (Video Game) / int_27b418da
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_27b418da
 Dizzy (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Dizzy (Video Game) / int_33ca811a
comment
Game-Breaking Bug (or possibly a Good Bad Bug): Treasure Island Dizzy in particular would sometimes misload, giving you mysterious floating scenery, jumbled music and holes in the floor. You could still walk around and explore, but would inevitably end up either freezing the game or falling through one of the holes and tumbling through the sky forever.
 Dizzy (Video Game) / int_33ca811a
featureApplicability
1.0
 Dizzy (Video Game) / int_33ca811a
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_33ca811a
 Dizzy (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Dizzy (Video Game) / int_34bd7be2
comment
Super Drowning Skills: In almost all mainline games. Treasure Island Dizzy introduced a snorkel, which sort of helps. Unless you accidentally drop it underwater, of course. Spellbound Dizzy and Fantastic Dizzy avert the trope (the latter — except the few water bodies that act as Bottomless Pits).
 Dizzy (Video Game) / int_34bd7be2
featureApplicability
1.0
 Dizzy (Video Game) / int_34bd7be2
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_34bd7be2
 Dizzy (Video Game) / int_3dfd0c64
type
Solid Clouds
 Dizzy (Video Game) / int_3dfd0c64
comment
Solid Clouds: Sky areas in Prince of the Yolkfolk have clouds for Dizzy to stand on, though he has to keep jumping to stay on them.
 Dizzy (Video Game) / int_3dfd0c64
featureApplicability
1.0
 Dizzy (Video Game) / int_3dfd0c64
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_3dfd0c64
 Dizzy (Video Game) / int_40ffe1af
type
Minecart Madness
 Dizzy (Video Game) / int_40ffe1af
comment
Minecart Madness: Fantastic Dizzy has a section in which you ride a minecart and have to not get hit by oncoming obstacles or dead ends while collecting stars.
 Dizzy (Video Game) / int_40ffe1af
featureApplicability
1.0
 Dizzy (Video Game) / int_40ffe1af
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_40ffe1af
 Dizzy (Video Game) / int_415b3315
type
Stylistic Suck
 Dizzy (Video Game) / int_415b3315
comment
Stylistic Suck: Wonderful Dizzy has Spectrum-style colorbleed on his sprite when Dizzy walks by something in the background with a different color scheme than him. It's even pointed out as a magical property of wearing the ruby slippers.
 Dizzy (Video Game) / int_415b3315
featureApplicability
1.0
 Dizzy (Video Game) / int_415b3315
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_415b3315
 Dizzy (Video Game) / int_4160410d
type
Damsel in Distress
 Dizzy (Video Game) / int_4160410d
comment
Damsel in Distress: Daisy's usual role. To some extent, the rest of the Yolkfolk.
 Dizzy (Video Game) / int_4160410d
featureApplicability
1.0
 Dizzy (Video Game) / int_4160410d
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_4160410d
 Dizzy (Video Game) / int_41d5f145
type
Fluffy the Terrible
 Dizzy (Video Game) / int_41d5f145
comment
Fluffy the Terrible: Trolls are terrified of Pogie the Fluffle.
 Dizzy (Video Game) / int_41d5f145
featureApplicability
1.0
 Dizzy (Video Game) / int_41d5f145
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_41d5f145
 Dizzy (Video Game) / int_422b699
type
Catching Some Z's
 Dizzy (Video Game) / int_422b699
comment
Catching Some Z's: Dozy frequently has Zs flying above him since he sleeps a lot.
 Dizzy (Video Game) / int_422b699
featureApplicability
1.0
 Dizzy (Video Game) / int_422b699
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_422b699
 Dizzy (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Dizzy (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Dizzy would eat fruit to recover from damage in Fantastic Dizzy.
 Dizzy (Video Game) / int_4252fdf6
featureApplicability
1.0
 Dizzy (Video Game) / int_4252fdf6
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_4252fdf6
 Dizzy (Video Game) / int_434a6d40
type
Evil Sorcerer
 Dizzy (Video Game) / int_434a6d40
comment
Evil Sorcerer: Zaks the wizard, the villain of a few games.
 Dizzy (Video Game) / int_434a6d40
featureApplicability
1.0
 Dizzy (Video Game) / int_434a6d40
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_434a6d40
 Dizzy (Video Game) / int_4a932556
type
Compilation Re-release
 Dizzy (Video Game) / int_4a932556
comment
Compilation Rerelease: The Excellent Dizzy Collection on Game Gear contains Dizzy the Adventurer, Panic Dizzy, and Go! Dizzy Go!.
 Dizzy (Video Game) / int_4a932556
featureApplicability
1.0
 Dizzy (Video Game) / int_4a932556
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_4a932556
 Dizzy (Video Game) / int_52ecdc65
type
Rhyming Wizardry
 Dizzy (Video Game) / int_52ecdc65
comment
Rhyming Wizardry: In Fantastic Dizzy, the puzzle to give Dizzy extra lives reads thusly:
 Dizzy (Video Game) / int_52ecdc65
featureApplicability
1.0
 Dizzy (Video Game) / int_52ecdc65
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_52ecdc65
 Dizzy (Video Game) / int_560fd3cb
type
Fan Sequel
 Dizzy (Video Game) / int_560fd3cb
comment
Fan Sequel: Several. One has Dizzy as a contestant on Knightmare!
 Dizzy (Video Game) / int_560fd3cb
featureApplicability
1.0
 Dizzy (Video Game) / int_560fd3cb
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_560fd3cb
 Dizzy (Video Game) / int_570be107
type
Sleepyhead
 Dizzy (Video Game) / int_570be107
comment
Sleepyhead: Dozy's often seeing sleeping. It's in the name, and when he wakes up, he usually doesn't say anything interesting anyway.
 Dizzy (Video Game) / int_570be107
featureApplicability
1.0
 Dizzy (Video Game) / int_570be107
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_570be107
 Dizzy (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Dizzy (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: Addressed in Wonderful Dizzy, where in talking to another character Dizzy says their quirks are what make them who they are, like his kleptomania. Necessary though it is to make any progress in any of the games.
 Dizzy (Video Game) / int_5e7c0ab7
featureApplicability
1.0
 Dizzy (Video Game) / int_5e7c0ab7
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_5e7c0ab7
 Dizzy (Video Game) / int_62259825
type
Nintendo Hard
 Dizzy (Video Game) / int_62259825
comment
Nintendo Hard: Spellbound Dizzy in particular, see that page for details.
 Dizzy (Video Game) / int_62259825
featureApplicability
1.0
 Dizzy (Video Game) / int_62259825
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_62259825
 Dizzy (Video Game) / int_62efd747
type
Kryptonite-Proof Suit
 Dizzy (Video Game) / int_62efd747
comment
Kryptonite-Proof Suit: In Wonderful Dizzy, he needs to splash the witch with water. It doesn't work because she knows about her weakness and wears heavy weather gear at all times. This requires him to come up with an alternate plan.
 Dizzy (Video Game) / int_62efd747
featureApplicability
1.0
 Dizzy (Video Game) / int_62efd747
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_62efd747
 Dizzy (Video Game) / int_66f763c0
type
Interface Screw
 Dizzy (Video Game) / int_66f763c0
comment
Interface Screw: You travel through the looking glass for a couple of screens in Magicland Dizzy, and the left-right controls promptly switch. Similarly, in Fantasy World Dizzy there's an upside down world. Of course, if you're using a PC emulator, you can just Ctrl-Alt-Down your screen to flip it...
 Dizzy (Video Game) / int_66f763c0
featureApplicability
1.0
 Dizzy (Video Game) / int_66f763c0
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_66f763c0
 Dizzy (Video Game) / int_68aa768c
type
The Ferryman
 Dizzy (Video Game) / int_68aa768c
comment
The Ferryman: Prince of the Yolkfolk has a ferryman who doesn't actually take Dizzy through the river Styx, but he does ask for gold to let pass after he travels through it. Once Dizzy pays, he can pass and use the boat freely. The NES version makes him look less like a typical Charon-like ferryman, though.
 Dizzy (Video Game) / int_68aa768c
featureApplicability
1.0
 Dizzy (Video Game) / int_68aa768c
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_68aa768c
 Dizzy (Video Game) / int_69dfa613
type
Cephalothorax
 Dizzy (Video Game) / int_69dfa613
comment
Cephalothorax: All of the Yolkfolk are these.
 Dizzy (Video Game) / int_69dfa613
featureApplicability
1.0
 Dizzy (Video Game) / int_69dfa613
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_69dfa613
 Dizzy (Video Game) / int_6caf4f3f
type
Attract Mode
 Dizzy (Video Game) / int_6caf4f3f
comment
Attract Mode: Prince of the Yolkfolk shows a standard demo mode if you wait a short time before starting the game.
 Dizzy (Video Game) / int_6caf4f3f
featureApplicability
1.0
 Dizzy (Video Game) / int_6caf4f3f
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_6caf4f3f
 Dizzy (Video Game) / int_70862d06
type
Traveling-Pipe Bulge
 Dizzy (Video Game) / int_70862d06
comment
Traveling-Pipe Bulge: Spellbound Dizzy.
 Dizzy (Video Game) / int_70862d06
featureApplicability
1.0
 Dizzy (Video Game) / int_70862d06
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_70862d06
 Dizzy (Video Game) / int_7b4f22ab
type
Status Line
 Dizzy (Video Game) / int_7b4f22ab
comment
Status Line: The fact the subsequent sequels are, in fact, Numbered Sequels can only be known by checking the stats line at the top of the screen. It also lists the number of lives left and the score.
 Dizzy (Video Game) / int_7b4f22ab
featureApplicability
1.0
 Dizzy (Video Game) / int_7b4f22ab
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_7b4f22ab
 Dizzy (Video Game) / int_7e02bded
type
Fetch Quest
 Dizzy (Video Game) / int_7e02bded
comment
Fetch Quest: Most of the games revolved around carrying objects from one end of the map to the other. A real pain in The Ultimate Cartoon Adventure where you could only carry one item at a time: Get the diamond, cross the entire map, cut the glass, cross the entire map again, get the dagger, cross the entire map yet again, cut the rope to release the raft.... Magicland Dizzy was a particular offender; the official helpline ("calls cost 36p per minute during off peak time") even recommended starting the game by fetching as many items as possible and dropping them in a central location for easy access; specifically in Prince Charming's throne room, which is more or less central. In Spellbound Dizzy you need to be carrying rocks to access half the rooms. You have to have the right number for the room you want to access, you can't put them down or they smash... oh, but you have to put them down or you can't pick up anything else or exit the room. Roughly half the game is spent just going back and forth to get more rocks. ARG. The Grand Finale of almost every single game usually involves a map-long Fetch Quest from one end to the other, usually as far as it's possible to go, and usually back again. (Magic Land, for example; go to Hades, get Wizardslayer Trident; traverse map to the top of the Ice Tower, use Trident, get Zaks' Ring; traverse map back to The Cracks Of Gehenna, throw Ring into lava. Then start hunting for the Last Lousy Diamond...)
 Dizzy (Video Game) / int_7e02bded
featureApplicability
1.0
 Dizzy (Video Game) / int_7e02bded
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_7e02bded
 Dizzy (Video Game) / int_84e189a8
type
Life Meter
 Dizzy (Video Game) / int_84e189a8
comment
Life Meter: Later games give Dizzy a life bar that drain super fast.
 Dizzy (Video Game) / int_84e189a8
featureApplicability
1.0
 Dizzy (Video Game) / int_84e189a8
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_84e189a8
 Dizzy (Video Game) / int_86daf505
type
Parental Bonus
 Dizzy (Video Game) / int_86daf505
comment
Parental Bonus: In Crystal Kingdom Dizzy, Dizzy's girlfriend Daisy complains that he "messed up" her bedroom. Then once you get in there, you find a whip...
 Dizzy (Video Game) / int_86daf505
featureApplicability
1.0
 Dizzy (Video Game) / int_86daf505
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_86daf505
 Dizzy (Video Game) / int_8a8afdce
type
Mini-Game
 Dizzy (Video Game) / int_8a8afdce
comment
Mini-Game: Dizzy Down the Rapids and Bubble Dizzy were made into minigame sequences in Fantastic Dizzy.
 Dizzy (Video Game) / int_8a8afdce
featureApplicability
1.0
 Dizzy (Video Game) / int_8a8afdce
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_8a8afdce
 Dizzy (Video Game) / int_8af721f7
type
Joke Item
 Dizzy (Video Game) / int_8af721f7
comment
Joke Item: The "Sinclair Abuser Mag" in Treasure Island Dizzy is completely useless, although you get a points bonus if you drop it in the sea. This is a reference and a Take That! to Sinclair User magazine, which gave its predecessor game a poor review.
 Dizzy (Video Game) / int_8af721f7
featureApplicability
1.0
 Dizzy (Video Game) / int_8af721f7
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_8af721f7
 Dizzy (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Dizzy (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: In the early games anything dangerous was automatically lethal to Dizzy. Later games gave him a life bar but it went down really fast. The second game, Treasure Island Dizzy, was foul with this. You're a One Hit Point Wonder with one life— anything dangerous is instant End Of Game, including passing over the background torches without the Fireproof Suit and of course, those wretched cage traps hidden off-screen in the trees.
 Dizzy (Video Game) / int_8df14c99
featureApplicability
1.0
 Dizzy (Video Game) / int_8df14c99
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_8df14c99
 Dizzy (Video Game) / int_9b0b8109
type
Floating Continent
 Dizzy (Video Game) / int_9b0b8109
comment
Floating Continent: Rereleased versions of Treasure Island Dizzy featured "The Island in the Sky", which was low enough for Dizzy to be able to reach by pogo-stick.
 Dizzy (Video Game) / int_9b0b8109
featureApplicability
1.0
 Dizzy (Video Game) / int_9b0b8109
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_9b0b8109
 Dizzy (Video Game) / int_9e09fbd7
type
New-Age Retro Hippie
 Dizzy (Video Game) / int_9e09fbd7
comment
New-Age Retro Hippie: Dylan's entire characterization.
 Dizzy (Video Game) / int_9e09fbd7
featureApplicability
1.0
 Dizzy (Video Game) / int_9e09fbd7
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_9e09fbd7
 Dizzy (Video Game) / int_9ecbba6c
type
Metroidvania
 Dizzy (Video Game) / int_9ecbba6c
comment
Metroidvania: A surprisingly early example being less about combat and more about jumping around a platform world to find secrets and solve inventory puzzles.
 Dizzy (Video Game) / int_9ecbba6c
featureApplicability
1.0
 Dizzy (Video Game) / int_9ecbba6c
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_9ecbba6c
 Dizzy (Video Game) / int_afd68598
type
Inventory Management Puzzle
 Dizzy (Video Game) / int_afd68598
comment
Inventory Management Puzzle: Pervades throughout the series, but the strict FIFO system in Treasure Island Dizzy is particularly heinous. Especially as a bug in the system would occasionally make you drop two items at once... One thing that caught players out often in Treasure Island Dizzy was accidentally removing the snorkel when cycling through their held items when underwater, which would cause instant death via Dizzy's Super Drowning Skills.
 Dizzy (Video Game) / int_afd68598
featureApplicability
1.0
 Dizzy (Video Game) / int_afd68598
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_afd68598
 Dizzy (Video Game) / int_b2d56b20
type
Portable Hole
 Dizzy (Video Game) / int_b2d56b20
comment
Portable Hole: You can pick one up, but as soon as you pick it up - and store it in your bag - there's a hole in your bag, so everything falls out of it. Including the hole.
 Dizzy (Video Game) / int_b2d56b20
featureApplicability
1.0
 Dizzy (Video Game) / int_b2d56b20
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_b2d56b20
 Dizzy (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 Dizzy (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: All but one of the Yolkfolk: Dizzy, Daisy, Dora, Dylan, Denzil, Dozy... and Grand-Dizzy.
 Dizzy (Video Game) / int_b5049d76
featureApplicability
1.0
 Dizzy (Video Game) / int_b5049d76
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_b5049d76
 Dizzy (Video Game) / int_b8f8b892
type
Promoted to Playable
 Dizzy (Video Game) / int_b8f8b892
comment
Promoted to Playable: Daisy becomes a playable character in Dizzy Down the Rapids. She's also playable in Wonderland Dizzy.
 Dizzy (Video Game) / int_b8f8b892
featureApplicability
1.0
 Dizzy (Video Game) / int_b8f8b892
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_b8f8b892
 Dizzy (Video Game) / int_b97c1d0b
type
Standard Hero Reward
 Dizzy (Video Game) / int_b97c1d0b
comment
Standard Hero Reward: The king in Prince of the Yolkfolk offers the hand of his daughter to Dizzy, but he denies it as he's on a quest to wake up his true love Daisy. He gets knighted into Sir Dizzy the Adventurer instead.
 Dizzy (Video Game) / int_b97c1d0b
featureApplicability
1.0
 Dizzy (Video Game) / int_b97c1d0b
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_b97c1d0b
 Dizzy (Video Game) / int_bdfb07bf
type
Walk the Plank
 Dizzy (Video Game) / int_bdfb07bf
comment
Walk the Plank: Bubble Dizzy begins with Dizzy being forced to walk the plank off a pirate ship. He catches the edge of the plank, but falls in after a pirate jumps on his hand a few times.
 Dizzy (Video Game) / int_bdfb07bf
featureApplicability
1.0
 Dizzy (Video Game) / int_bdfb07bf
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_bdfb07bf
 Dizzy (Video Game) / int_c0d3d3fd
type
Border Patrol
 Dizzy (Video Game) / int_c0d3d3fd
comment
Border Patrol: The Harpy's Erie in Magicland. The Harpy is there purely to ensure that you don't go too high on the puffs of volcanic steam.
 Dizzy (Video Game) / int_c0d3d3fd
featureApplicability
1.0
 Dizzy (Video Game) / int_c0d3d3fd
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_c0d3d3fd
 Dizzy (Video Game) / int_c5e66801
type
Border-Occupying Decorations
 Dizzy (Video Game) / int_c5e66801
comment
Border-Occupying Decorations: Treasure Island Dizzy has a border. Outside the border are palm trees outside the border on the left and right, ground below the game window.
 Dizzy (Video Game) / int_c5e66801
featureApplicability
1.0
 Dizzy (Video Game) / int_c5e66801
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_c5e66801
 Dizzy (Video Game) / int_c64bdacd
type
Scoring Points
 Dizzy (Video Game) / int_c64bdacd
comment
Scoring Points: In the first two games. Abandoned thereafter due to their complete redundancy.
 Dizzy (Video Game) / int_c64bdacd
featureApplicability
1.0
 Dizzy (Video Game) / int_c64bdacd
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_c64bdacd
 Dizzy (Video Game) / int_c75df49a
type
Shout-Out
 Dizzy (Video Game) / int_c75df49a
comment
Shout-Out: Various, ranging from the works of J. Milton Hayes, to the rest of the Codemasters library (the first game has the laser gun from the Oliver Twins' previous game Ghost Hunters), to pretty much every Fairy Tale ever written. Magic Land Dizzy alone has puzzles that reference Pac-Man, the Billy Goats Gruff, Alice in Wonderland, Lord of the Rings, Aladdin, the legend of King Arthur, the Pied Piper of Hamlin, the Frog Prince, the Wizard of Oz, Sleeping Beauty and probably at least one more that's been forgotten.
 Dizzy (Video Game) / int_c75df49a
featureApplicability
1.0
 Dizzy (Video Game) / int_c75df49a
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_c75df49a
 Dizzy (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Dizzy (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: Dizzy kills Zaks this way using the (rather conveniently-themed) Wizardslayer Trident in Magicland Dizzy. However, since he has his soul sealed in a ring that's left behind after he vanishes, he doesn't truly die until you take the ring and throw it into a lava pit.
 Dizzy (Video Game) / int_c93a6560
featureApplicability
1.0
 Dizzy (Video Game) / int_c93a6560
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_c93a6560
 Dizzy (Video Game) / int_d2567b76
type
Knockback
 Dizzy (Video Game) / int_d2567b76
comment
Knockback: Things that don't kill Dizzy will often push him back, like the butterflies in Fantastic Dizzy.
 Dizzy (Video Game) / int_d2567b76
featureApplicability
1.0
 Dizzy (Video Game) / int_d2567b76
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_d2567b76
 Dizzy (Video Game) / int_dbd8e795
type
Gaiden Game
 Dizzy (Video Game) / int_dbd8e795
comment
Gaiden Game: This series got some very odd spinoffs, including Fast Food (a sort of Pac-Man clone) and Dizzy Down The Rapids (a Toobin' clone.)
 Dizzy (Video Game) / int_dbd8e795
featureApplicability
1.0
 Dizzy (Video Game) / int_dbd8e795
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_dbd8e795
 Dizzy (Video Game) / int_e303d198
type
Whole-Plot Reference
 Dizzy (Video Game) / int_e303d198
comment
Whole-Plot Reference: Wonderful Dizzy is basically an interactive, moderately self-aware version of The Wizard of Oz. Even down to all the characters being based off Dizzy's Yolkfolk friends to the And You Were There ending.
 Dizzy (Video Game) / int_e303d198
featureApplicability
1.0
 Dizzy (Video Game) / int_e303d198
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_e303d198
 Dizzy (Video Game) / int_e453ef50
type
Crystal Ball
 Dizzy (Video Game) / int_e453ef50
comment
Crystal Ball: Zaks the wizard uses a crystal ball to spy on Dizzy and Daisy in Prince of the Yolkfolk.
 Dizzy (Video Game) / int_e453ef50
featureApplicability
1.0
 Dizzy (Video Game) / int_e453ef50
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_e453ef50
 Dizzy (Video Game) / int_e5cdb028
type
Egg Folk
 Dizzy (Video Game) / int_e5cdb028
comment
Egg Folk: The main character and his people are eggs known as yolk folk.
 Dizzy (Video Game) / int_e5cdb028
featureApplicability
1.0
 Dizzy (Video Game) / int_e5cdb028
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_e5cdb028
 Dizzy (Video Game) / int_f068cba
type
Oddball in the Series
 Dizzy (Video Game) / int_f068cba
comment
Oddball in the Series: Fast Food, not so much for the Genre Shift (other arcade spin-offs would follow) as for the setting: while all other Dizzy games are set in a fantasy world, Fast Food takes place in more modern environments like a shopping centre and a toy land, and has Dizzy getting chased around by four monsters who never show up in any later games.
 Dizzy (Video Game) / int_f068cba
featureApplicability
1.0
 Dizzy (Video Game) / int_f068cba
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_f068cba
 Dizzy (Video Game) / int_f2dadf81
type
Evil Twin
 Dizzy (Video Game) / int_f2dadf81
comment
Evil Twin: The Dizzy Doppleganger. In the Amiga games he's distinguished by having green gloves and boots and glowing red eyes.
 Dizzy (Video Game) / int_f2dadf81
featureApplicability
1.0
 Dizzy (Video Game) / int_f2dadf81
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_f2dadf81
 Dizzy (Video Game) / int_f511ea9b
type
Product Placement
 Dizzy (Video Game) / int_f511ea9b
comment
Product Placement: Some of the little scrolls hung in the early games give you background lore. Some are just plugs for other Spectrum games.
 Dizzy (Video Game) / int_f511ea9b
featureApplicability
1.0
 Dizzy (Video Game) / int_f511ea9b
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_f511ea9b
 Dizzy (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Dizzy (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: In Fantasy World Dizzy, if you interact with Dozy a second time Dizzy will kick him and his chair into the water, and depending on which version you're playing he'll either stay floating in place or drift offscreen.
 Dizzy (Video Game) / int_f87c42d4
featureApplicability
1.0
 Dizzy (Video Game) / int_f87c42d4
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_f87c42d4
 Dizzy (Video Game) / int_fb17af62
type
Rhymes on a Dime
 Dizzy (Video Game) / int_fb17af62
comment
Rhymes on a Dime: The jester in Prince of the Yolkfolk speaks exclusively in rhymes, which even Dizzy picks up.
 Dizzy (Video Game) / int_fb17af62
featureApplicability
1.0
 Dizzy (Video Game) / int_fb17af62
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_fb17af62
 Dizzy (Video Game) / int_fc225bec
type
Artistic License – Physics
 Dizzy (Video Game) / int_fc225bec
comment
Artistic License – Physics: Bubble Dizzy's eponymous bubbles can somehow burst underwater.
 Dizzy (Video Game) / int_fc225bec
featureApplicability
1.0
 Dizzy (Video Game) / int_fc225bec
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_fc225bec
 Dizzy (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Dizzy (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: In Fantastic Dizzy, Dizzy can't kill anything, but everything (even seemingly innocuous things like butterflies and drops of water) does damage to him.
 Dizzy (Video Game) / int_ffd816e7
featureApplicability
1.0
 Dizzy (Video Game) / int_ffd816e7
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_ffd816e7
 Dizzy (Video Game) / int_name
type
ItemName
 Dizzy (Video Game) / int_name
comment
 Dizzy (Video Game) / int_name
featureApplicability
1.0
 Dizzy (Video Game) / int_name
featureConfidence
1.0
 Dizzy (Video Game)
hasFeature
Dizzy (Video Game) / int_name
 Dizzy (Video Game) / int_name
itemName
Dizzy (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dizzy (Video Game)
hasFeature
A Winner Is You / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Adjective Noun Fred / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Advertising by Association / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Androcles' Lion / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Border-Occupying Decorations / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Bottomless Pits / int_d4e1e661
 Dizzy (Video Game)
hasFeature
British Video Games / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Compilation Re-release / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Console Cameo / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Deadly Droplets / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Digging to China / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Egg Folk / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Executive Veto / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Floating Limbs / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Have a Nice Death / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Honest John's Dealership / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Interface Screw / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Intoxication Mechanic / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Inventory Management Puzzle / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Invisible Anatomy / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Level Ate / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Numbered Sequels / int_d4e1e661
 Dizzy (Video Game)
hasFeature
One-Hit-Point Wonder / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Poison Mushroom / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Portable Hole / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Press Start to Game Over / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Red Boxing Gloves / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Reformulated Game / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Smashing Hallway Traps of Doom / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Sophomore Slump / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Spectacular Spinning / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Status Line / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Stuck Items / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Super Not-Drowning Skills / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Theme Initials / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Traveling-Pipe Bulge / int_5e100a41
 Dizzy (Video Game)
hasFeature
Under the Sea / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Unlicensed Game / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Video Games of 1990–1994 / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Waddling Head / int_d4e1e661
 Dizzy (Video Game)
hasFeature
Walk the Plank / int_d4e1e661
 ZXSpectrum
seeAlso
Dizzy (Video Game)
 GhostHunters
seeAlso
Dizzy (Video Game)
 Dizzy
sameAs
Dizzy (Video Game)
 Dizzy (Video Game)
hasFeature
Heavy Sleeper / int_d4e1e661