Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Doom³ (Video Game)

 Doom³ (Video Game)
type
TVTItem
 Doom³ (Video Game)
label
Doom³ (Video Game)
 Doom³ (Video Game)
page
Doom3
 Doom³ (Video Game)
comment
Doom 3 (stylized as Doom³) is a 2004 First-Person Shooter in the Doom franchise, developed by id Software and released for both the PC and Xbox. Despite its name, it is not a sequel to the original Doom games, but rather a reboot. It has a darker tone than the rest of the series, with aspects of Survival Horror.Just like in the original game, you're a nameless, silent, badass Space Marine, who has just been assigned to the Union Aerospace Corporation's base on Mars. Upon arriving and reporting to your sergeant, you are given your first task: find a scientist who has gone missing in the old communications facility. At first glance, the place and assignment seem as dull as dirt, but as you speak to other marines and workers during your search, the creepier things start to seem. Many employees seem frightened and paranoid, and then there's the fact that the whole reason you were assigned here in the first place was to replace another Marine who died during an operation. You also overhear some rather suspicious conversations held by a high-ranking UAC lawyer and his lackey, and shadiest of all, the creepy and mysterious director of research Dr. Malcolm Betruger, who promises that "amazing things will happen". By the time you find the missing scientist, things are already creepy enough, but then Hell literally breaks loose, and you find yourself as one of the few people left alive in a base rapidly being overrun with grotesque monsters, reanimated corpses and murderous former humans, and otherworldly, demonic imagery. It's up to you find and stop the source of the invasion, locate and aid any fellow survivors, and fight to stay alive.An Expansion Pack called Resurrection of Evil was developed by Nerve Software and released in 2005. It takes place two years after the events of the original game, where research on Mars has resumed, led by Dr. Elizabeth McNeil, who previously alerted the UAC about the activities that led up to Hell's invasion. However, strange hauntings began occurring around facility once again. The Red Team, a Marine search team, was tasked to investigate the cause of the phenomenon insider the depths of an underground ruin, where they eventually discovered the Artifact, a weapon from Hell that was once sealed away by the Ancients. The leading Engineer, upon attempting to inspect the Artifact, accidentally reawakens it, releasing a deadly shockwave that kills his teammates while alerting its presence to the Maledict, a demonic dragon ruling over many of Hell's forces, as it sends the Hell Hunters in order to retrieve it.In 2012, id Software released the BFG Edition for Xbox 360, PlayStation 3, and PC, which includes a remastered and retooled version of Doom 3 (with an armor-mounted flashlight replacing the original's controversial flashlight system, brighter environments, faster player movement, slower weapons, and more ammo), whereas Doom 3 required a fan-made mod for the PC version to allow a weapon-mounted flashlight. BFG Edition also comes bundled with Resurrection of Evil, an all-new mini-campaign called The Lost Mission (consisting mostly of cut content), plus The Ultimate Doom and Doom II: Hell on Earth, as well as the No Rest for the Living expansion that was developed for Doom II's Xbox Live release, making for a very packed Doom experience. It was later ported to Android for Nvidia Shield and Google Play Store in 2015. Another standalone re-release based on the BFG Edition, simply titled Doom 3, was handled by Panic Button and was released in 2019 for Xbox One, PlayStation 4, Nintendo Switch, and PC through Bethesda.net, Microsoft Store, and Epic Games Store along with the updated ports of Doom and Doom II.The game was adapted into two novels by Matthew J. Costello.In 2008, id Software began work on Doom 4 to follow on from this game; the result came out in 2016.In January 2021, an unofficial port made the game fully playable in VR on the Oculus Quest 2. For licensing reasons, the port requires the user to sideload assets from the PC version. The VR port is based on an earlier unofficial port that moved the game into the Quest's native Android operating system.
 Doom³ (Video Game)
fetched
2024-03-15T14:16:53Z
 Doom³ (Video Game)
parsed
2024-03-15T14:16:53Z
 Doom³ (Video Game)
processingComment
Dropped link to DoomII: Not a Feature - ITEM
 Doom³ (Video Game)
processingComment
Dropped link to Fallout: Not a Feature - ITEM
 Doom³ (Video Game)
processingComment
Dropped link to HalfLife1: Not a Feature - ITEM
 Doom³ (Video Game)
processingComment
Dropped link to MetalSlug: Not a Feature - ITEM
 Doom³ (Video Game)
processingComment
Dropped link to StaminaMeter: Not a Feature - UNKNOWN
 Doom³ (Video Game)
processingComment
Dropped link to StreetFighterAlpha: Not a Feature - ITEM
 Doom³ (Video Game)
processingComment
Dropped link to SurvivalHorror: Not a Feature - IGNORE
 Doom³ (Video Game)
processingComment
Dropped link to ThiefTheDarkProject: Not a Feature - ITEM
 Doom³ (Video Game)
processingUnknown
StaminaMeter
 Doom³ (Video Game)
isPartOf
DBTropes
 Doom³ (Video Game) / int_10b6b5f7
type
Cherry Tapping
 Doom³ (Video Game) / int_10b6b5f7
comment
Cherry Tapping: You can bludgeon people to death with the flashlight.
 Doom³ (Video Game) / int_10b6b5f7
featureApplicability
1.0
 Doom³ (Video Game) / int_10b6b5f7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_10b6b5f7
 Doom³ (Video Game) / int_127fc252
type
Creator Cameo
 Doom³ (Video Game) / int_127fc252
comment
Creator Cameo: One of the guards is voiced by John Carmack. "Welcome to the Dungeon, Marine" indeed.
 Doom³ (Video Game) / int_127fc252
featureApplicability
1.0
 Doom³ (Video Game) / int_127fc252
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_127fc252
 Doom³ (Video Game) / int_1282bf4f
type
No Celebrities Were Harmed
 Doom³ (Video Game) / int_1282bf4f
comment
No Celebrities Were Harmed: Dr. Betruger bears a striking resemblance (both physically and in voice) to Sir Anthony Hopkins. In particular, to Hopkins playing Hannibal Lecter.
 Doom³ (Video Game) / int_1282bf4f
featureApplicability
1.0
 Doom³ (Video Game) / int_1282bf4f
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1282bf4f
 Doom³ (Video Game) / int_128e4ba8
type
Gatling Good
 Doom³ (Video Game) / int_128e4ba8
comment
Gatling Good: The chaingun makes a return, and unlike the relatively anemic version in the classic games* the best analog for which is the Machine Gun, it's a rapid-fire powerhouse on par with the Plasma Gun in damage, but relatively inaccurate and with scarce ammo for the first half of the game. Chaingunners also make a comeback.
 Doom³ (Video Game) / int_128e4ba8
featureApplicability
1.0
 Doom³ (Video Game) / int_128e4ba8
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_128e4ba8
 Doom³ (Video Game) / int_12c65d9b
type
Abnormal Ammo
 Doom³ (Video Game) / int_12c65d9b
comment
Abnormal Ammo: The Grabber has a limit to how long it can hold something, and it can pick up organic matter non-lethally.
 Doom³ (Video Game) / int_12c65d9b
featureApplicability
1.0
 Doom³ (Video Game) / int_12c65d9b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_12c65d9b
 Doom³ (Video Game) / int_12d9447
type
Another Side, Another Story
 Doom³ (Video Game) / int_12d9447
comment
Another Side, Another Story: You spend the earlier half of the main game trying to meet up with Bravo Team, only for them to be massacred in an ambush, and the one survivor you meet is quickly killed by a Wraith. The Lost Mission reveals that there's another survivor, and you play as him in his own campaign that takes place concurrently with the latter half of the main game. And, as if that wasn't enough, an IOS game named Doom Resurrection (which came before The Lost Mission) features a different Bravo team survivor as the main protagonist, meaning that out of the whole squad two people managed to get out alive.
 Doom³ (Video Game) / int_12d9447
featureApplicability
1.0
 Doom³ (Video Game) / int_12d9447
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_12d9447
 Doom³ (Video Game) / int_13d7a65e
type
The Artifact
 Doom³ (Video Game) / int_13d7a65e
comment
The Artifact: The loading screens feature gameplay tips, including a few for the multiplayer mode, which are still present in the BFG Edition and subsequent rereleases despite multiplayer being removed from those versions.
 Doom³ (Video Game) / int_13d7a65e
featureApplicability
1.0
 Doom³ (Video Game) / int_13d7a65e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_13d7a65e
 Doom³ (Video Game) / int_13f31733
type
Evolutionary Retcon
 Doom³ (Video Game) / int_13f31733
comment
Evolutionary Retcon: Practically every memorable demon in the series was completely redesigned for Doom 3. Most of these redesigns made the demons appear much scarier and more formidable opponents for the player. The original imp, for example, was a large, brown creature with spikes on its shoulders that would slowly advance towards the player while hurling fireballs at them. The new imp is a slimmer grey creature with no spikes and ten eyes on its head that is capable of climbing walls and has incredible jumping ability that allows it to clear the distance across an entire room in a single leap and generally attacks with a much more aggressive style. Some of the demons that still look similar to their classic counterparts are the Revenant, the Arch-Vile, and to a lesser extent, the Mancubus.
 Doom³ (Video Game) / int_13f31733
featureApplicability
1.0
 Doom³ (Video Game) / int_13f31733
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_13f31733
 Doom³ (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Doom³ (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: If you decide to activate the EFR system in Alpha Labs 4 as opposed to extending the service bridge, what follows is an extensive platforming section through well-lit environments, with very few fights inbetween.
 Doom³ (Video Game) / int_1467a30c
featureApplicability
1.0
 Doom³ (Video Game) / int_1467a30c
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1467a30c
 Doom³ (Video Game) / int_14beeefd
type
Darker and Edgier
 Doom³ (Video Game) / int_14beeefd
comment
Darker and Edgier: Definitely darker (even to a literal extent), as it includes a storyline and several PDAs one can find to expand on how Hellish (har har) UAC became. It also introduces a lot more Survival Horror elements and contains jump scares, and makes combat a bit slower.
 Doom³ (Video Game) / int_14beeefd
featureApplicability
1.0
 Doom³ (Video Game) / int_14beeefd
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_14beeefd
 Doom³ (Video Game) / int_15aed120
type
Shows Damage
 Doom³ (Video Game) / int_15aed120
comment
Shows Damage: Most enemies and NPCs can bleed and leave blood splotches on their faces or body from where they are hit or shot.
 Doom³ (Video Game) / int_15aed120
featureApplicability
1.0
 Doom³ (Video Game) / int_15aed120
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_15aed120
 Doom³ (Video Game) / int_1695e61d
type
Destructible Projectiles
 Doom³ (Video Game) / int_1695e61d
comment
Destructible Projectiles: How can you evade the homing missiles of the Revenant without diving for cover? Throw up a flak wall with the Plasma Gun. If it's a straight line between you and the attacking Revenant, then the missiles will get showered in plasma bolts and blow up right in its face. This is how you deal with Sabaoth's BFG blasts as well. In fact, all projectiles can be shot out of the air, with the Cacodemon's energy ball being particularly easy to hit due to its large size. That said, it's generally easier to just dodge the fireballs launched by Imps, Hell Knights, and Mancubi.
 Doom³ (Video Game) / int_1695e61d
featureApplicability
1.0
 Doom³ (Video Game) / int_1695e61d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1695e61d
 Doom³ (Video Game) / int_16e0fcc7
type
Transhuman Abomination
 Doom³ (Video Game) / int_16e0fcc7
comment
Transhuman Abomination: Towards the end of the game, Sergeant Kelly, your commanding officer, becomes Sabaoth, a mutant torso fused to a tank. He also has a BFG 9000, which was stolen from Campbell. By the end, Betruger has become one as well, the final cutscene revealing that he's escaped into Hell and has since transformed into the Maledict.
 Doom³ (Video Game) / int_16e0fcc7
featureApplicability
1.0
 Doom³ (Video Game) / int_16e0fcc7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_16e0fcc7
 Doom³ (Video Game) / int_18a84025
type
Only Six Faces
 Doom³ (Video Game) / int_18a84025
comment
Only Six Faces: There are only a handful of faces for the various human NPCs, which are re-used frequently. This is most noticeable in the opening Scenic-Tour Level, where you can find two guys with the exact same head standing in the same room.
 Doom³ (Video Game) / int_18a84025
featureApplicability
1.0
 Doom³ (Video Game) / int_18a84025
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_18a84025
 Doom³ (Video Game) / int_19787667
type
Second Hour Superpower
 Doom³ (Video Game) / int_19787667
comment
Second Hour Superpower: The Soul Cube (only on Nightmare difficulty) and the Artifact are second level superpowers, but never really get powerful or useful until a little bit later. The Super Shotgun from Doom II is available in a side room on level 2. If you know the secrets, you can have both the Plasma Rifle and the BFG 9000 before you even hit the 10th map.
 Doom³ (Video Game) / int_19787667
featureApplicability
1.0
 Doom³ (Video Game) / int_19787667
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_19787667
 Doom³ (Video Game) / int_1a2dc1fd
type
Mission-Pack Sequel
 Doom³ (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: Well, the original PC release is just a mission-pack, but the Xbox version was released as a standalone game, making it this.
 Doom³ (Video Game) / int_1a2dc1fd
featureApplicability
1.0
 Doom³ (Video Game) / int_1a2dc1fd
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1a2dc1fd
 Doom³ (Video Game) / int_1b122c5d
type
Scare Chord
 Doom³ (Video Game) / int_1b122c5d
comment
Some areas inhabited by zombies play a long moan of alert alongside a Scare Chord. Doesn't work too well because, well, they're just shambling zombies.
 Doom³ (Video Game) / int_1b122c5d
featureApplicability
1.0
 Doom³ (Video Game) / int_1b122c5d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1b122c5d
 Doom³ (Video Game) / int_1c5002bc
type
The Stoic
 Doom³ (Video Game) / int_1c5002bc
comment
The Stoic: The marine. Never shows any form of emotion on his face, even fear, just frowns when new sorts of monsters appear. The only time he shows fear is when he meets the Cyberdemon.
 Doom³ (Video Game) / int_1c5002bc
featureApplicability
1.0
 Doom³ (Video Game) / int_1c5002bc
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1c5002bc
 Doom³ (Video Game) / int_1ce24227
type
Scenery as You Go
 Doom³ (Video Game) / int_1ce24227
comment
Scenery as You Go: In Hell, at one point you're stuck on a floating platform the size of a city block until you kill a bunch of Imps, at which point a bridge creates itself leading to a nearby structure, though that's more an example of "kill all monsters to open the Locked Door".
 Doom³ (Video Game) / int_1ce24227
featureApplicability
1.0
 Doom³ (Video Game) / int_1ce24227
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1ce24227
 Doom³ (Video Game) / int_1d3c92da
type
Failsafe Failure
 Doom³ (Video Game) / int_1d3c92da
comment
Failsafe Failure: One of the audio logs tells the story of a technician that had his arm pulled in and shredded up to the elbow by a plastic extrusion system. The machine was properly shut down and the employee had the safety key out of the machine and in his pocket, but it turned on despite the key's failsafe and without an apparent power source. According to the log's narrator, that incident is "just one in a pile". Justified by how the teleportation experiments were connecting the base to Hell – it's not hard to imagine a malevolent spirit or demon wreaking havoc with the machinery and using it to hurt and kill people.
 Doom³ (Video Game) / int_1d3c92da
featureApplicability
1.0
 Doom³ (Video Game) / int_1d3c92da
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1d3c92da
 Doom³ (Video Game) / int_1d6fa62a
type
Gas Chamber
 Doom³ (Video Game) / int_1d6fa62a
comment
Gas Chamber: An entire level is made into one of these, and you have to find the ventilation switch.
 Doom³ (Video Game) / int_1d6fa62a
featureApplicability
1.0
 Doom³ (Video Game) / int_1d6fa62a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1d6fa62a
 Doom³ (Video Game) / int_1f7c89f6
type
Nigh-Invulnerability
 Doom³ (Video Game) / int_1f7c89f6
comment
Nigh-Invulnerability: The Engineer Marine gets this through the Artifact once it absorbs the power of the Invulnerability Hunter.
 Doom³ (Video Game) / int_1f7c89f6
featureApplicability
1.0
 Doom³ (Video Game) / int_1f7c89f6
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1f7c89f6
 Doom³ (Video Game) / int_1f92e4c6
type
Regenerating Health
 Doom³ (Video Game) / int_1f92e4c6
comment
Regenerating Health: Inverted in Nightmare difficulty, where your health constantly decreases by five points every five seconds until it hits 25.
 Doom³ (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Doom³ (Video Game) / int_1f92e4c6
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1f92e4c6
 Doom³ (Video Game) / int_1fa83f70
type
Competitive Multiplayer
 Doom³ (Video Game) / int_1fa83f70
comment
Competitive Multiplayer: Doom 3 features the competitive multiplayer where up to four players (although mods can raise this limit up to sixteen) in Deathmatch, Team Deathmatch, Last Man Standing, and Tournament modes through online or LAN connection. The classic Doom games included in the original Xbox version also features local deathmatch as well. These modes also carry into the BFG Edition, although this feature was disabled in the GOG.com version due to it being DRM-free releasenote although it can be re-enabled through a command-line parameter and using the developer console and the 2019 version of Doom 3 completely removed all multiplayer components.
 Doom³ (Video Game) / int_1fa83f70
featureApplicability
1.0
 Doom³ (Video Game) / int_1fa83f70
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_1fa83f70
 Doom³ (Video Game) / int_204a1207
type
Hyperspace Is a Scary Place
 Doom³ (Video Game) / int_204a1207
comment
Hyperspace Is a Scary Place: Teleporting will result in you seeing a terrifying blood-tunnel filled with screams.
 Doom³ (Video Game) / int_204a1207
featureApplicability
1.0
 Doom³ (Video Game) / int_204a1207
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_204a1207
 Doom³ (Video Game) / int_20a14df0
type
Wrong Genre Savvy
 Doom³ (Video Game) / int_20a14df0
comment
Wrong Genre Savvy: Sergeant Kelly seems to think that the invasion needs to be treated like any other enemy force, and commands Doomguy to send a transmission for reinforcements. Too bad that that is exactly what Dr. Betruger wants, so as to use those ships to have the demons invade Earth. It ultimately doesn't matter because if you don't, he will send the transmission himself anyway.
 Doom³ (Video Game) / int_20a14df0
featureApplicability
1.0
 Doom³ (Video Game) / int_20a14df0
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_20a14df0
 Doom³ (Video Game) / int_20fddb03
type
Loading Screen
 Doom³ (Video Game) / int_20fddb03
comment
Loading Screen: The game gives a summary/description of the area being loaded.
 Doom³ (Video Game) / int_20fddb03
featureApplicability
1.0
 Doom³ (Video Game) / int_20fddb03
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_20fddb03
 Doom³ (Video Game) / int_22f6000b
type
Everybody's Dead, Dave
 Doom³ (Video Game) / int_22f6000b
comment
Everybody's Dead, Dave: At the conclusion of the game, the nameless protagonist is the only survivor. Every single NPC he has met over the course of the game has met their end through one way or another. And it occurs once more with the protagonist of Resurrection of Evil, though McNeil may have survived.
 Doom³ (Video Game) / int_22f6000b
featureApplicability
1.0
 Doom³ (Video Game) / int_22f6000b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_22f6000b
 Doom³ (Video Game) / int_23473ae7
type
Adaptation Expansion
 Doom³ (Video Game) / int_23473ae7
comment
Adaptation Expansion: The novelizations either benefited or suffered from this depending on your personal taste. They include a lot more information about the UAC, character backstories, and the state of Earth, but almost the entire first book can be skipped and not miss any parts of the game.
 Doom³ (Video Game) / int_23473ae7
featureApplicability
1.0
 Doom³ (Video Game) / int_23473ae7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_23473ae7
 Doom³ (Video Game) / int_25248a68
type
Ammunition Backpack
 Doom³ (Video Game) / int_25248a68
comment
Ammunition Backpack: Backpacks make a comeback in this game, though they have no effect on ammo capacity; rather, they serve as a single pickup for various ammo types.
 Doom³ (Video Game) / int_25248a68
featureApplicability
1.0
 Doom³ (Video Game) / int_25248a68
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_25248a68
 Doom³ (Video Game) / int_2557e3a9
type
Palette Swap
 Doom³ (Video Game) / int_2557e3a9
comment
Many of the returning monsters have been heavily redesigned, most notably the Cacodemon, Lost Soul and Pinky, which are practically unrecognizable. The only redesign that stuck in future installments was the Hell Knight, presumably because its original design was merely a Palette Swap of the Baron of Hell. Of the handful of new enemies introduced in 3, only the Zombie would return in Doom 2016.
 Doom³ (Video Game) / int_2557e3a9
featureApplicability
1.0
 Doom³ (Video Game) / int_2557e3a9
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2557e3a9
 Doom³ (Video Game) / int_26ac510e
type
Mythology Gag
 Doom³ (Video Game) / int_26ac510e
comment
Mythology Gag: One section of the penultimate level in Hell is set in a twisted cathedral with an ornamental bust of a horned demon hanging from one of the walls, which spawns Forgotten Ones directly from its mouth. Although the demon only bears a light resemblance to Doom II's Icon of Sin, its releasing monsters from its mouth is no doubt a reference to it.
 Doom³ (Video Game) / int_26ac510e
featureApplicability
1.0
 Doom³ (Video Game) / int_26ac510e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_26ac510e
 Doom³ (Video Game) / int_28104b90
type
Bag of Spilling
 Doom³ (Video Game) / int_28104b90
comment
Bag of Spilling: You lose all your weapons twice in the original campaign: first when Betruger turns on the portal and you get Dragged Off to Hell (it's also justified, as he may have deliberately teleported you without your gear) and later when you escape from Hell (less justified, as all your weapons other than the Soul Cube seemingly disappear for no reason when you go through the portal back to Mars). This in turn means you need to find your BFG a total of three times throughout the game.
 Doom³ (Video Game) / int_28104b90
featureApplicability
1.0
 Doom³ (Video Game) / int_28104b90
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_28104b90
 Doom³ (Video Game) / int_294df577
type
Dark World
 Doom³ (Video Game) / int_294df577
comment
Dark World: Late in the game, McNeil states that the Delta Labs area is phasing in and out of the Another Dimension, Hell, creating a more tangible Dark World where the two intersect. In fact, the penultimate level has you going through previously-visited areas as reality constantly shifts back and forth every couple of seconds.
 Doom³ (Video Game) / int_294df577
featureApplicability
1.0
 Doom³ (Video Game) / int_294df577
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_294df577
 Doom³ (Video Game) / int_295087bf
type
Non-Indicative Name
 Doom³ (Video Game) / int_295087bf
comment
Non-Indicative Name: There is an instance early in the game where the player encounters a unique, fast zombie. This zombie is internally named the morgue zombie. However, the area where you encounter it in is not a morgue, it's an infirmary.
 Doom³ (Video Game) / int_295087bf
featureApplicability
1.0
 Doom³ (Video Game) / int_295087bf
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_295087bf
 Doom³ (Video Game) / int_29a39f6
type
Easter Egg
 Doom³ (Video Game) / int_29a39f6
comment
Easter Egg: Just before the Final Boss, one wall can be found featuring the id Software logo on it. Interacting with it will open a secret room where the final PDA can be found; a series of thanks and congratulations from the developers themselves, including some of the original Doom creators like John Carmack and Donna Jackson. Another one can be found under similar circumstances in The Lost Mission, this time a Rage logo which gives you access to extra health, armor and ammo.
 Doom³ (Video Game) / int_29a39f6
featureApplicability
1.0
 Doom³ (Video Game) / int_29a39f6
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_29a39f6
 Doom³ (Video Game) / int_2a090d00
type
Lampshade Hanging
 Doom³ (Video Game) / int_2a090d00
comment
Lampshade Hanging: The rationale for the player being able to acquire a chainsaw is a series of background logs detailing a shipment of chainsaws that were accidentally sent to Mars. The characters writing the logs draw attention to the fact that no one would ever use a chainsaw on the planet. As they say in the game "What the hell are we gonna do with them? Cut down the great forests of Mars??"
 Doom³ (Video Game) / int_2a090d00
featureApplicability
1.0
 Doom³ (Video Game) / int_2a090d00
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2a090d00
 Doom³ (Video Game) / int_2a6ed9ec
type
Dragons Are Demonic
 Doom³ (Video Game) / int_2a6ed9ec
comment
Dragons Are Demonic: What's left of the Big Bad has fused with a giant demon dragon in the expansion, and given that said demon dragon guards Hell itself, it's as literal as you can get.
 Doom³ (Video Game) / int_2a6ed9ec
featureApplicability
1.0
 Doom³ (Video Game) / int_2a6ed9ec
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2a6ed9ec
 Doom³ (Video Game) / int_2ae86d23
type
Empty Room Until the Trap
 Doom³ (Video Game) / int_2ae86d23
comment
Empty Room Until the Trap: A frequent case, to the point it doesn't shock or surprise the player after a while. They just knew as soon as they entered the empty room and touched the item they'd immediately have to turn around and blast all the monsters that teleported into the room.
 Doom³ (Video Game) / int_2ae86d23
featureApplicability
1.0
 Doom³ (Video Game) / int_2ae86d23
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2ae86d23
 Doom³ (Video Game) / int_2b88f42
type
Chain Letter
 Doom³ (Video Game) / int_2b88f42
comment
Chain Letter: You can find one by checking the emails from some of the PDAs you find. The Littlest Cancer Patient is dying in six months, and for each time the message is forwarded, the UAC will donate 3 credits per name to her treatment and recovery plan. According to the date stamps in the e-mails, the letter was sent out the day hell broke loose, so the UAC won't be making a large donation any time soon.
 Doom³ (Video Game) / int_2b88f42
featureApplicability
1.0
 Doom³ (Video Game) / int_2b88f42
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2b88f42
 Doom³ (Video Game) / int_2b9272d7
type
Misbegotten Multiplayer Mode
 Doom³ (Video Game) / int_2b9272d7
comment
Misbegotten Multiplayer Mode: The guns are poorly balanced for multiplayer, the game shipped with almost no multiplayer modes, and the critical part of the engine was its ability to render quality shadows. Of course, every multiplayer gamer ever turns shadow quality down to get performance. What's worse, Doom 3's own copy protection locked out just the multiplayer modes if not properly activated, which might have factored in on the quick demise of Doom 3 multiplayer.
 Doom³ (Video Game) / int_2b9272d7
featureApplicability
1.0
 Doom³ (Video Game) / int_2b9272d7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2b9272d7
 Doom³ (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Doom³ (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The laser sight that replaces the crosshair in Doom 3: BFG Edition if you're playing in 3D mode. It's a lazy, cheap hack that does not actually point at where your weapon actually fires, and also sways with your gun for further confusion. This is most noticeable in the first few levels, where you'll find it extremely difficult to get pistol headshots on zombies, or kill imps with one shotgun blast. Once you start getting automatic weapons it becomes tolerable, as you can just blast your way through the rest of the game without worrying too much about precise aim thanks to the increased ammo availability of the BFG Edition.
 Doom³ (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Doom³ (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2bdae2ae
 Doom³ (Video Game) / int_2c77fae3
type
Darkness Equals Death
 Doom³ (Video Game) / int_2c77fae3
comment
Darkness Equals Death: You have to choose between the flashlight or a weaponnote unless you are escorting a scientist carrying a lantern; even then, that only happens once, the Escort Mission lasts for less than two minutes, and the overeager dumb sod rushes ahead to the exit and gets killed in an ambush. Player frustration with this arbitrary choice and the ensuing Fake Difficulty led to the famous "Duct Tape" Game Mod, in which Doomguy Takes a Third Option by attaching a flashlight to a few of his weapons. The BFG Edition takes the tack of attaching the light to Doomguy's armor, allowing the player to use weapons freely.
 Doom³ (Video Game) / int_2c77fae3
featureApplicability
1.0
 Doom³ (Video Game) / int_2c77fae3
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2c77fae3
 Doom³ (Video Game) / int_2e22f7d4
type
Minimalistic Cover Art
 Doom³ (Video Game) / int_2e22f7d4
comment
Minimalistic Cover Art: While the standard cover as seen above depicts a Hell Knight and Resurrection of Evil depicts a mugshot of the Maledict, the Limited Edition for the Xbox release came in a steelbook that simply depicted the game's logo against a grey background with a satanic image, some scratches, and nothing else. The cover art for the BFG Edition is even simpler, with the logo against a nearly pitch-black metal wall.
 Doom³ (Video Game) / int_2e22f7d4
featureApplicability
1.0
 Doom³ (Video Game) / int_2e22f7d4
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2e22f7d4
 Doom³ (Video Game) / int_2f253c94
type
Glass Cannon
 Doom³ (Video Game) / int_2f253c94
comment
Glass Cannon: The Tentacle Commando is difficult to shake off, but barely has more health than other regular zombie enemies.
 Doom³ (Video Game) / int_2f253c94
featureApplicability
1.0
 Doom³ (Video Game) / int_2f253c94
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2f253c94
 Doom³ (Video Game) / int_2f75473
type
Number of the Beast
 Doom³ (Video Game) / int_2f75473
comment
Number of the Beast: There are lockers scattered around that contains items. One of them, however, contains an Imp. The locker's number goes without saying.
 Doom³ (Video Game) / int_2f75473
featureApplicability
1.0
 Doom³ (Video Game) / int_2f75473
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_2f75473
 Doom³ (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Doom³ (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: The Xbox port of the game and Resurrection of Evil features two player co-op for their respective campaigns via system link, LAN connection, or Xbox LIVE, while the classic Doom games can also be played through split-screen with up to four players. The campaign in the original Doom 3 on PC is single-player only, but there are mods such as LibreCoop that provides this feature for the base game and its expansion pack as well as the ability to add compatibility for custom maps.
 Doom³ (Video Game) / int_3011ef28
featureApplicability
1.0
 Doom³ (Video Game) / int_3011ef28
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_3011ef28
 Doom³ (Video Game) / int_309c05ec
type
Teleporter Accident
 Doom³ (Video Game) / int_309c05ec
comment
Teleporter Accident: A PDA audio log details how an electrical short led to a lab chimpanzee being split in half. Literally. Her torso ended up on the destination marker, and her lower half stayed behind.
 Doom³ (Video Game) / int_309c05ec
featureApplicability
1.0
 Doom³ (Video Game) / int_309c05ec
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_309c05ec
 Doom³ (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Doom³ (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Many areas of the mission pack are simply made up of rooms from vanilla Doom 3 copy and pasted together. Justified as these were levels cut from Doom 3 with some of sections being rebuilt or repurposed for the final game.
 Doom³ (Video Game) / int_3273ebb9
featureApplicability
1.0
 Doom³ (Video Game) / int_3273ebb9
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_3273ebb9
 Doom³ (Video Game) / int_33b4e7f
type
Helmets Are Hardly Heroic
 Doom³ (Video Game) / int_33b4e7f
comment
Helmets Are Hardly Heroic: Unlike the Marine in the classic games, both the Marine in 3 and the Engineer in Resurrection of Evil go bare-headed. That makes it a little jarring whenever you go out on the surface of Mars: you're told that your suit should have enough oxygen to get you by, which makes no sense as you're never seen putting on a helmet or even a mask.
 Doom³ (Video Game) / int_33b4e7f
featureApplicability
1.0
 Doom³ (Video Game) / int_33b4e7f
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_33b4e7f
 Doom³ (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Doom³ (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Most newer (as of around 2009) systems at best ran the game on degraded quality, or, at worse, flat-out refuse running the original game and its expansion out of the box, forcing either only playing the BFG Edition, tweak the settings or use a source port.
 Doom³ (Video Game) / int_33ca811a
featureApplicability
1.0
 Doom³ (Video Game) / int_33ca811a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_33ca811a
 Doom³ (Video Game) / int_3517000d
type
Mad Scientist
 Doom³ (Video Game) / int_3517000d
comment
Mad Scientist: Dr. Malcolm Betruger, to literally diabolic levels.
 Doom³ (Video Game) / int_3517000d
featureApplicability
1.0
 Doom³ (Video Game) / int_3517000d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_3517000d
 Doom³ (Video Game) / int_37556e5e
type
Death by Transceiver
 Doom³ (Video Game) / int_37556e5e
comment
Death by Transceiver: Mars City Underground, the first level with combat, has the player character listening to people fight, panic and die over his radio every ten seconds after the hell invasion begins. There is even a console video depicting a marine having his neck snapped by a zombie before cutting to static, and a marine being possessed on another screen.
 Doom³ (Video Game) / int_37556e5e
featureApplicability
1.0
 Doom³ (Video Game) / int_37556e5e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_37556e5e
 Doom³ (Video Game) / int_37cb353b
type
Ate His Gun
 Doom³ (Video Game) / int_37cb353b
comment
Ate His Gun: One audio log recounts a UAC private doing this with a plasma gun. According to the narrator, his entire head was vaporized.
 Doom³ (Video Game) / int_37cb353b
featureApplicability
1.0
 Doom³ (Video Game) / int_37cb353b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_37cb353b
 Doom³ (Video Game) / int_38805691
type
Catch and Return
 Doom³ (Video Game) / int_38805691
comment
Catch and Return: The Grabber other use is being able to pick up enemies' projectiles (e.g. an Imp's fireball) and fire it back at them, which is demonstrated early on by a fatally wounded marine before dying and passing on it to you. Killing enemies in this fashion may save some ammo.
 Doom³ (Video Game) / int_38805691
featureApplicability
1.0
 Doom³ (Video Game) / int_38805691
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_38805691
 Doom³ (Video Game) / int_38f5ed1a
type
Dragged Off to Hell
 Doom³ (Video Game) / int_38f5ed1a
comment
Dragged Off to Hell: At one point, Dr. Betruger opens a portal that forcefully teleports you to Hell. You survive and proceed to chew up that place, though.
 Doom³ (Video Game) / int_38f5ed1a
featureApplicability
1.0
 Doom³ (Video Game) / int_38f5ed1a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_38f5ed1a
 Doom³ (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Doom³ (Video Game) / int_39b8d3d6
comment
Boring, but Practical: As the game went for a more horror themed approach, many of the fights you get into are short range ambushes; once again, the humble shotgun is the weapon of choice for wandering through corridors.
 Doom³ (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Doom³ (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_39b8d3d6
 Doom³ (Video Game) / int_3ac2a3e3
type
Deadly Gas
 Doom³ (Video Game) / int_3ac2a3e3
comment
Deadly Gas: There's a level centered around escaping a location which is slowly filling with poison gas. Said gas obeys all traffic laws in that it is properly green and slowly drains your health (complete with choking sounds) up until the second when you finally hit the "Vent Gas" switch, at which point it is instantly drained from the entire location and ceases being harmful. The Mars base must have some powerful gas vents.
 Doom³ (Video Game) / int_3ac2a3e3
featureApplicability
1.0
 Doom³ (Video Game) / int_3ac2a3e3
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_3ac2a3e3
 Doom³ (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Doom³ (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: A number of doors are supposed to lock behind you once you walk through them. However, it's possible to walk through one of these doors and then back out before they close (usually because an enemy jumped out at you), and end up on the wrong side of the door when it locks, causing you to be unable to proceed further.
 Doom³ (Video Game) / int_3ac5110b
featureApplicability
1.0
 Doom³ (Video Game) / int_3ac5110b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_3ac5110b
 Doom³ (Video Game) / int_3b5fcbb7
type
Artifact of Doom
 Doom³ (Video Game) / int_3b5fcbb7
comment
Artifact of Doom: The Artifact was created by the forces of Hell to counter the Soul Cube the martians created to fight them, and to act as a key many years later when humanity has colonized Mars. It gives the wielder the powers of super speed, One-Hit Kill, super strength and invulnerability but it has to be fuelled by human souls and as long as it's on the living world, Hell will always have a way there. The only way to make sure that Hell won't conquer Earth is to destroy The Artifact in Hell for good... which Betruger will not tolerate.
 Doom³ (Video Game) / int_3b5fcbb7
featureApplicability
1.0
 Doom³ (Video Game) / int_3b5fcbb7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_3b5fcbb7
 Doom³ (Video Game) / int_3babae20
type
Degraded Boss
 Doom³ (Video Game) / int_3babae20
comment
Degraded Boss: In a homage to the original Doom, you fight a pair of Hell Knights as bosses right before you teleport into Hell. Starting with Hell you encounter them as regular enemies (but now they actually have less hit points than when they were bosses). Vagary, the first boss of the game, later reappears as a mook, albeit a tough one.
 Doom³ (Video Game) / int_3babae20
featureApplicability
1.0
 Doom³ (Video Game) / int_3babae20
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_3babae20
 Doom³ (Video Game) / int_3c7ccb69
type
No Body Left Behind
 Doom³ (Video Game) / int_3c7ccb69
comment
No Body Left Behind: Only demons burn away when they die. Zombies are left behind, unless you splatter them. Then they’ll disappear.
 Doom³ (Video Game) / int_3c7ccb69
featureApplicability
1.0
 Doom³ (Video Game) / int_3c7ccb69
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_3c7ccb69
 Doom³ (Video Game) / int_406315e
type
Shield-Bearing Mook
 Doom³ (Video Game) / int_406315e
comment
Shield-Bearing Mook: The rarest type of zombie soldier carries a large, bulletproof metal riot shield.
 Doom³ (Video Game) / int_406315e
featureApplicability
1.0
 Doom³ (Video Game) / int_406315e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_406315e
 Doom³ (Video Game) / int_407d3e6d
type
Morton's Fork
 Doom³ (Video Game) / int_407d3e6d
comment
Morton's Fork: Combined with But Thou Must! when at the planetary communications array. For half the game, your entire goal (according to Sergeant Kelly, who may or may not be acting honestly) has been to send a distress call to Earth. When you arrive, you are presented with two options; obey your orders and send the distress call or obey Swann, who technically outranks everyone in Mars City, and shut down the array to keep the invasion isolated to Mars. Either choicenote if you obey Sergeant Kelly, then the distress call is sent and Swann gets angry; if you cancel the message, Swann congratulates you for doing the right thing but Kelly gets pissed results in the same end. The only difference is whether Betruger remarks on your naïveté or laments you not sending the call before doing it himself.
 Doom³ (Video Game) / int_407d3e6d
featureApplicability
1.0
 Doom³ (Video Game) / int_407d3e6d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_407d3e6d
 Doom³ (Video Game) / int_40b1b989
type
Resources Management Gameplay
 Doom³ (Video Game) / int_40b1b989
comment
Resources Management Gameplay: In the original Doom 3, you're unlikely to completely run out of ammo, but ammo pickups are small enough that you can't rely on a single weapon (not even the basic machinegun) throughout the game and will need to switch up between the various guns based on your current ammo supply for each. The only gun you're given an excess of ammo for is the shotgun, which is only effective at point-blank range. This is averted in the BFG Edition, which roughly doubles the amount of ammo you get.
 Doom³ (Video Game) / int_40b1b989
featureApplicability
-1.0
 Doom³ (Video Game) / int_40b1b989
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_40b1b989
 Doom³ (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Doom³ (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: A common interpretation of the vague ending of Resurrection of Evil. By the climax, every single person besides the Engineer Marine and Dr. McNeil is implied to be dead. McNeil orders the marine to shut down all the core systems in Phobos Labs, including the life support system, to power up the old teleporter so he can reach the old Delta Labs and eventually Hell itself to return the artifact and stop the invasion. After battling his way through the demons, the Engineer Marine reaches Betruger/Maledict and is mortally wounded in the battle, but manages to destroy him with the artifact using his last ounce of strength. As the screen fades to white, McNeil's voice can be heard saying "Marine, welcome home", implying that the two are in a better place for their sacrifice.
 Doom³ (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Doom³ (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_40cc0c7e
 Doom³ (Video Game) / int_40e2ac3f
type
Flunky Boss
 Doom³ (Video Game) / int_40e2ac3f
comment
Flunky Boss: The Guardian of Hell. The Guardian itself is blind, and uses flunky Seekers to see. The Cyberdemon is assisted by mooks that are summoned from time to time. This proves to be his downfall, as killing said mooks fuels the Soul Cube so the main character can use it against him.
 Doom³ (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Doom³ (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_40e2ac3f
 Doom³ (Video Game) / int_42215dce
type
Ambiguous Ending
 Doom³ (Video Game) / int_42215dce
comment
Ambiguous Ending: Did the Marine and McNeil both die at the end and are living in the afterlife to honor their sacrifices?
 Doom³ (Video Game) / int_42215dce
featureApplicability
1.0
 Doom³ (Video Game) / int_42215dce
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_42215dce
 Doom³ (Video Game) / int_4389e368
type
Actionized Sequel
 Doom³ (Video Game) / int_4389e368
comment
Actionized Sequel: Zig-zagged. Instead of being the run-and-gun shooter that the previous games were, the game changed genre to a scary, moody, and slow horror shooter. In response to criticism about some of the changes, the BFG Edition made a slight turn back to the gameplay of the previous entries by giving the player more ammo, changing the lighting to make the game less dark, having slightly faster player movement, etc. However, it wouldn't be until Doom (2016) that the franchise fully returned to its fast-paced run-and-gun roots.
 Doom³ (Video Game) / int_4389e368
featureApplicability
1.0
 Doom³ (Video Game) / int_4389e368
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_4389e368
 Doom³ (Video Game) / int_440d55b3
type
Expansion Pack
 Doom³ (Video Game) / int_440d55b3
comment
Expansion Pack: Resurrection of Evil is a direct sequel to Doom 3's story that adds to the base game a five-hour campaign, three new weapons, a few new enemies, and a final boss. The BFG Edition also includes an additional mission pack titled The Lost Mission, which is a couple hours long but adds no new content besides maps.
 Doom³ (Video Game) / int_440d55b3
featureApplicability
1.0
 Doom³ (Video Game) / int_440d55b3
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_440d55b3
 Doom³ (Video Game) / int_44e2f510
type
Villain-Beating Artifact
 Doom³ (Video Game) / int_44e2f510
comment
Villain-Beating Artifact: The original version requires that the player use the Soul Cube to take care of the Cyberdemon. This was changed both in later patches of single-player mode and in co-op mode.
 Doom³ (Video Game) / int_44e2f510
featureApplicability
1.0
 Doom³ (Video Game) / int_44e2f510
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_44e2f510
 Doom³ (Video Game) / int_450c5a85
type
Alternate Continuity
 Doom³ (Video Game) / int_450c5a85
comment
Alternate Continuity: The game returns to literal demons from literal Hell because of teleportation fuckery, but this time the UAC base is on Mars proper. Also, the project head intentionally let them through as part of his Faustian pact with Hell, rather than the demons showing up because of a teleporter accident. Rather than a ballz-to-the-wallz action shooter, it's a System Shock-like Survival Horror game.
 Doom³ (Video Game) / int_450c5a85
featureApplicability
1.0
 Doom³ (Video Game) / int_450c5a85
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_450c5a85
 Doom³ (Video Game) / int_45bf382b
type
Game Mod
 Doom³ (Video Game) / int_45bf382b
comment
Game Mod: Being a Doom game, the modding community took to it almost immediately after release and a following continues to this day, if not nearly as large as the originals. Mere days after release, fan Glen Murphy released a mod called "Duct Tape", fixing the oft-criticized "no duct tape on Mars" problem by putting a flashlight on a few weapons. Ironically, this mod was a much more modest change than the armor-mounted flashlight which id themselves would add in the BFG Edition, since only two basic guns — the shotgun and machine gun — have lights added in "Duct Tape", and both have a much narrower beam than the standalone item, while the BFG Edition allows for use of the regular flashlight at all times. One of the most well-known total conversions, The Dark Mod, uses the game's engine to modernize Thief: The Dark Project. The mod eventually became a standalone fangame. Doom 3 Redux improves on the game's visuals, restores some cut features from original game, remasters the game's audio logs, and adds lots of modern tweaks thanks to a custom build of Sikkmod that allows for more advanced options while maintaining the original Doom 3 gameplay. It also has a compatibility patch for Resurrection of Evil. Doom 3: Enhanced Edition is a mod that aims to give the game and its expansion packs some quality-of-life improvements, visual and audio touch-ups, and a some gameplay tweaks without deviating from the game's original mechanics. dhewm³ is a source port of Doom 3 that provides bugfixes, support for modern resolutions without editing configuration files or using the developer console, implements Carmack's Reverse for its shadow rendering, restore EAX support for positional 3D and surround sound capabilities through OpenAL, controller support through SDL2, and improved support for 64-bit operating systems (though requires compiling from source code). Modding support, however, is limited to non-DLL based mods unless the mod's developer can port it to the new engine. CstDoom3 is an engine overhaul of Doom 3 that adds new options, quality-of-life improvements, optional gameplay tweaks, bugfixes, and also includes Carmack's Reverse. It also has a version for the BFG Edition that gives players the ability to restore some of the cut content from the original game, the option to re-instate the original flashlight mechanics or use a hybrid of the two, bring the game's ammo distribution back to the original values, and a built-in Achievement System. Killatomate's Realistic Weapons mod tweaks how weapons handle in the original Doom 3 and Resurrection of Evil and making them feel, well, realistic. For example, the pistol becomes semi-automatic with proper recoil and spread between shots, the shotguns have been rebalanced spread and damage output with readjusted reloading, and the chaingun now has a retuned recoil, spread, velocity, and reloading animation. The sound effects also have been replaced with sounds from real-life guns for many of the weapons of the game. Perfected Doom 3, on top of graphical improvements and a shoulder-mounted flashlight, adds new alternate fire modes for the weapons (the pistol and super shotgun can be dual-wielded, machine gun's ammo display doubles as a scope, plasma gun fires a stream of damaging gel, etc), allows you to carry medkits and berserk packs in your invetory, and allows you to summon a monster called the Soul Knight to fight alongside you. Overthinked Doom 3 emphasizes the Survival Horror aspects more. The weapons feel more powerful, but the amount of ammo you can carry has been reduced, and the machine gun and plasma gun have both had their ammo capacity reduced to 30 rounds. Enemies are also smarter and tougher, which makes combat a much more tactical affair. The UltimateHD mod for the BFG Edition, which not only improves some of the game's visuals and effects, it also readjusts some gameplay elements, gives enemies new AI behaviors (e.g. Imps will leap away from the player's line of sight), and retools the game's weapons and how they handle. Classic Doom for Doom 3 does what it says on the tin, which is recreate the first episode of Ultimate Doom, Knee-Deep in The Dead, in Doom 3's engine. Episodes 2 and 3 were planned at one point, but were scrapped during development. On the plus side, it has some awesome remixes of the first episode's soundtrack. HardQore2 is a mod that turns Doom 3 into a side-scrolling run-and-gun platforming game à la Metal Slug and Contra. It was remastered in 2021 under a new name, Doom 3: Hard Corps. Rivensin is a total conversion that turns Doom 3 into a third-person action game featuring melee and spell-based combat in addition to having access to ranged weapons. The Lost Mission expansion from the BFG Edition was backported into the original Doom 3, allowing those who prefer the original version to experience the levels cut from the final game. The VR mod for the BFG Edition, as the name implies, allows you to play the game with a PCVR headset. The previously mentioned Quest 2 mod by Team Beef allows the game to run on a completely different VR platform, the standalone Oculus Quest 2.
 Doom³ (Video Game) / int_45bf382b
featureApplicability
1.0
 Doom³ (Video Game) / int_45bf382b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_45bf382b
 Doom³ (Video Game) / int_45d0c643
type
Intimidation Demonstration
 Doom³ (Video Game) / int_45d0c643
comment
Intimidation Demonstration: During the cutscene at the end of Delta Labs where the two Hell Knights are being summoned, one of them shows off their brute strength by effortlessly grabbing an innocent hazmat scientist who just escaped through the portal and throws him into a wall, leaving a bloody mess on impact.
 Doom³ (Video Game) / int_45d0c643
featureApplicability
1.0
 Doom³ (Video Game) / int_45d0c643
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_45d0c643
 Doom³ (Video Game) / int_471bde4
type
All Webbed Up
 Doom³ (Video Game) / int_471bde4
comment
All Webbed Up: In areas populated with Trites, a number of webbed corpses are scattered around. Being related to them, Vagaries also have them in their choice of decoration. An interesting example is in the first Vagary's lair: one of the bodies on the ceiling twitches like crazy when you're still seeing the place through a windownote possibly because of faulty collision detection, as it only starts moving after the bay door closes after a scripted scene, but by the time you get inside, it's dead still.
 Doom³ (Video Game) / int_471bde4
featureApplicability
1.0
 Doom³ (Video Game) / int_471bde4
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_471bde4
 Doom³ (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Doom³ (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: Although you can jump and crouch in this game (unlike in the previous ones, at least without source ports), you are incapable of surmounting waist-height obstacles such as broken stairs.
 Doom³ (Video Game) / int_480ee6dc
featureApplicability
1.0
 Doom³ (Video Game) / int_480ee6dc
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_480ee6dc
 Doom³ (Video Game) / int_486466ee
type
Dual Boss
 Doom³ (Video Game) / int_486466ee
comment
The mini-boss fight against the first two Hell Knights at the end of Delta Labs is a throwback to the fight against the "bruiser brothers" Barons of Hell that served as the bosses of the first episode of the original Doom.
 Doom³ (Video Game) / int_486466ee
featureApplicability
1.0
 Doom³ (Video Game) / int_486466ee
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_486466ee
 Doom³ (Video Game) / int_49d18492
type
Scenery Gorn
 Doom³ (Video Game) / int_49d18492
comment
Scenery Gorn: Considering that the game combines then-stunning graphics with horrific and grotesque imagery, set in dark and run-down research facilities and the bowels of Hell itself, this is a given.
 Doom³ (Video Game) / int_49d18492
featureApplicability
1.0
 Doom³ (Video Game) / int_49d18492
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_49d18492
 Doom³ (Video Game) / int_4b989393
type
Cutting Corners
 Doom³ (Video Game) / int_4b989393
comment
Cutting Corners: One of the PDAs you can find in the under-construction Exis Labs belonged to a contractor hired to install the facility's windows, who brags in his audio log about finding a brand of glass that was much cheaper and easier to access than the brand he was initially asked to use, thus ensuring that he and his crew could earn their completion pay as soon as possible. He complains that the building's architect tried to stop him, claiming that the windows would now be too weak and prone to leakage, but he went ahead with the plan anyway, and declares that he is so confident in the windows' sturdiness that he will fire a rocket launcher at them to prove beyond a doubt that they'll never break. Sure enough, the very next room the player enters is a disheveled half-built room which loses all air supply once the windows get blown out by a Revenant's rocket.
 Doom³ (Video Game) / int_4b989393
featureApplicability
1.0
 Doom³ (Video Game) / int_4b989393
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_4b989393
 Doom³ (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Doom³ (Video Game) / int_4de1a4f7
comment
Improvised Weapon: The flashlight. Since the vanilla version of the game makes it unfortunately necessary to tote the light around in place of a normal weapon sometimes, the dev team was at least nice enough to make it a decent bludgeon, usually taking out former humans in one or two smacks.
 Doom³ (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Doom³ (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_4de1a4f7
 Doom³ (Video Game) / int_4eef88b8
type
Starfish Robots
 Doom³ (Video Game) / int_4eef88b8
comment
Starfish Robots: The sentry bot is a dog-sized construct with a small body and a huge elongated head right on top of it, with no recognizable features if you don't consider its headlight as an eye. It skitters along the ground like a spider with its four three-toed legs, and attacks threats with a machinegun nestled under its chin.
 Doom³ (Video Game) / int_4eef88b8
featureApplicability
1.0
 Doom³ (Video Game) / int_4eef88b8
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_4eef88b8
 Doom³ (Video Game) / int_504a1991
type
Body Horror
 Doom³ (Video Game) / int_504a1991
comment
Body Horror: Happens to Sergeant Kelly, who gets fused into a tank, and Dr. Betruger, who gets partially merged with a demonic dragon. The Marines who are transformed into commandos are victims of this as well: their skin turns a sickly greenish-grey, their muscles expand grotesquely into tumor-like growths, and some even have tentacles burst from their arms. The first encounter with a Lost Soul sees it burst out of the head of a female character. Many players mistook what was happening for that character's head and spinal column detaching from her body to attack you, which if anything is more horrifying.
 Doom³ (Video Game) / int_504a1991
featureApplicability
1.0
 Doom³ (Video Game) / int_504a1991
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_504a1991
 Doom³ (Video Game) / int_50f66629
type
Crazy-Prepared
 Doom³ (Video Game) / int_50f66629
comment
Crazy-Prepared: Downplayed by the UAC. The Mars Base has lots of heavy security, such as sentry bots and minigun turrets. If that wasn't enough, many employees have stored heavy firepower, up to and including chainguns and rocket launchers, in storage cabinets. Even though they couldn't have been expecting a demonic invasion, the extra security makes you think otherwise.
 Doom³ (Video Game) / int_50f66629
featureApplicability
1.0
 Doom³ (Video Game) / int_50f66629
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_50f66629
 Doom³ (Video Game) / int_51bf02f4
type
Scenic Tour Level
 Doom³ (Video Game) / int_51bf02f4
comment
Scenic-Tour Level: The game does this with the player character's arrival to the Mars base, up until all Hell literally breaks loose. It's one of the few versions of this trope that lets you slaughter your co-workers without consequence, before the big crisis even occurs.
 Doom³ (Video Game) / int_51bf02f4
featureApplicability
1.0
 Doom³ (Video Game) / int_51bf02f4
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_51bf02f4
 Doom³ (Video Game) / int_529ade8d
type
Schizophrenic Difficulty
 Doom³ (Video Game) / int_529ade8d
comment
Schizophrenic Difficulty: The Alpha Labs are probably the hardest area in the game, mostly because you don't have many good weapons and it's filled with hitscanning zombie soldiers. The game gets much easier from thereon until it spikes again in Hell, and then the difficulty starts jumping all over the place.
 Doom³ (Video Game) / int_529ade8d
featureApplicability
1.0
 Doom³ (Video Game) / int_529ade8d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_529ade8d
 Doom³ (Video Game) / int_52cd5b94
type
Elite Zombie
 Doom³ (Video Game) / int_52cd5b94
comment
Elite Zombie: Fat zombies can absorb slightly more damage than basic zombies. Flaming zombies, also known as "Bernie", shamble faster than basic zombies, but not as fast as fast zombies. Fast zombies shamble almost at a jog. Only one is ever found in the base game. Chainsaw zombies, which are Exactly What It Says on the Tin. They're quick and pretty tough for zombies, and if you let them in close their chainsaws can put a real dent in your health pool. Commandos, the least zombie-like of all former humans, are essentially demons, able to run and jump and provoke the player; they're also tough enough to eat a direct hit from a rocket and survive. Two versions exist, one with a Combat Tentacle for his right arm and a nastier one with two normal arms and a chaingun.
 Doom³ (Video Game) / int_52cd5b94
featureApplicability
1.0
 Doom³ (Video Game) / int_52cd5b94
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_52cd5b94
 Doom³ (Video Game) / int_52dd4fde
type
Context-Sensitive Button
 Doom³ (Video Game) / int_52dd4fde
comment
Context-Sensitive Button: The button that normally fires your weapon becomes an "activate" command when you are near an active panel and your aiming reticule is inside it. The BFG Edition on consoles or playing the PC version with a controller shows the top face button when looking at an interactable panel, but using the Right Trigger also works the same way.
 Doom³ (Video Game) / int_52dd4fde
featureApplicability
1.0
 Doom³ (Video Game) / int_52dd4fde
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_52dd4fde
 Doom³ (Video Game) / int_53830d
type
The Internet Is for Porn
 Doom³ (Video Game) / int_53830d
comment
The Internet Is for Porn: A worker named James Owens in the Phobos labs was having problems with his computer running poorly and e-mailed a technician to find out what was wrong with it. He gets a reply from the technician who found on about Owens browsing through porn sites and may have attracted a virus from there.
 Doom³ (Video Game) / int_53830d
featureApplicability
1.0
 Doom³ (Video Game) / int_53830d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_53830d
 Doom³ (Video Game) / int_547196be
type
Broad Strokes
 Doom³ (Video Game) / int_547196be
comment
Broad Strokes: Official descriptions for the spin-off Doom RPG imply this game is a prequel to the original Doom games, and that Doomguy in Doom and Doom II, and the Marine in Doom 3 are both the same character. However, Doom 3 takes place in 2145, while the original Doom took place in 2022, one-hundred-twenty-three years apart. The Marine also looks considerably different from Doomguy, and many of the visuals and storytelling elements don't mesh between games.
 Doom³ (Video Game) / int_547196be
featureApplicability
1.0
 Doom³ (Video Game) / int_547196be
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_547196be
 Doom³ (Video Game) / int_55172a70
type
Zombie Gait
 Doom³ (Video Game) / int_55172a70
comment
Zombie Gait: The game features a wide array of zombies. A few are faster than the rest (speed shambling) and usually either wield chainsaws or have been set on fire, but otherwise exhibit similar behavior. Zombie Commandos move quickly (no shambling), don't moan or grunt, and often wield guns and hide behind cover; however, they're closer to actual demons than zombies, given that they burn away after dying.
 Doom³ (Video Game) / int_55172a70
featureApplicability
1.0
 Doom³ (Video Game) / int_55172a70
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_55172a70
 Doom³ (Video Game) / int_5527dc0c
type
Plot Coupon
 Doom³ (Video Game) / int_5527dc0c
comment
Plot Coupon: The Soul Cube in the base game and the Artifact in the expansion Resurrection of Evil are integral to the plot of both games. They are also very useful in gameplay. The Soul Cube instantly kills any non-boss enemy and transfers all of its remaining health to the player. The Artifact, once fully upgraded, can slow down time, increase the power of your weapons, and make the player temporarily invulnerable.
 Doom³ (Video Game) / int_5527dc0c
featureApplicability
1.0
 Doom³ (Video Game) / int_5527dc0c
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_5527dc0c
 Doom³ (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Doom³ (Video Game) / int_56b5a6b7
comment
Nostalgia Level: A couple of these show up. The very starting area is heavily based on the last levels of the original Doom 3, taking place inside a primary excavation facility. Erebus Facility in general has several thematics to it: an excavation site similar to Caverns, Erebus Dig Site and Artifact Storage both inspired by Site 3, Erebus Control having similarities with Mars City Underground, Erebus Research and Erebus Station both based on Recycling Facility and so on. Phobos Labs are a mixture of Alpha and Delta Labs facilities, plus some elements of Enpro Plant thrown in. Delta Labs Unknown is a remake of the eponymous Delta complex seen in Doom 3, except that the whole area is ruined and constantly shaken by dimensional shockwaves. For some reason, the demonic flux managed to spread its influence to the Mars City administration, also from the main game.
 Doom³ (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Doom³ (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_56b5a6b7
 Doom³ (Video Game) / int_56c5b0d8
type
First Day from Hell
 Doom³ (Video Game) / int_56c5b0d8
comment
First Day from Hell: You're part of a team investigating a faint signal on Mars. You touch an ancient artifact, and your teammates are vaporized as hell once again breaks loose. Of note is that you started the invasion this time.
 Doom³ (Video Game) / int_56c5b0d8
featureApplicability
1.0
 Doom³ (Video Game) / int_56c5b0d8
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_56c5b0d8
 Doom³ (Video Game) / int_581f6468
type
Hero of Another Story
 Doom³ (Video Game) / int_581f6468
comment
Hero of Another Story: Dr. Meyers and the Bravo Marine manage to destroy a long-range teleporter before the Doom 3 marine even completes his mission.
 Doom³ (Video Game) / int_581f6468
featureApplicability
1.0
 Doom³ (Video Game) / int_581f6468
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_581f6468
 Doom³ (Video Game) / int_584e3ed7
type
Video Game Demake
 Doom³ (Video Game) / int_584e3ed7
comment
Video Game Demake: Ultimate Super Doom 3, which brings the weapons and monsters from Doom 3 into the classic Doom games.IMPORTANT NOTE This mod needs a very deprecated version of GZDoom to work and isn't compatible with newer versions of the port. DBP 28: Fear and Loathing is a short campaign inspired by Doom 3 in the original. But unlike Ultimate Super Doom 3 that needs an advanced source portnote specifically GZDoom and advanced scripting thereof to work, Fear and Loathing — other than needing to remove static limits — runs entirely on the original id Tech 1 engine. Even the flashlight works, by means of using the action of the muzzle flash effect at a constant rate to brighten up the screen.note Incidentally, "hacking the muzzle flash" is exactly how the Duct Tape mod for Doom³ works to project the flashlight beam.
 Doom³ (Video Game) / int_584e3ed7
featureApplicability
1.0
 Doom³ (Video Game) / int_584e3ed7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_584e3ed7
 Doom³ (Video Game) / int_599f943f
type
Karma Houdini Warranty
 Doom³ (Video Game) / int_599f943f
comment
Karma Houdini Warranty: After having gotten away at the end of the original game (and turning into a powerful demon in the process), Dr. Betruger is finally killed here.
 Doom³ (Video Game) / int_599f943f
featureApplicability
1.0
 Doom³ (Video Game) / int_599f943f
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_599f943f
 Doom³ (Video Game) / int_59fe174d
type
Devil, but No God
 Doom³ (Video Game) / int_59fe174d
comment
Devil, but No God: The game has the main character face demonic forced without any help from divine forces (which aren't said to exist anyway), unless you count the Soul Cube used by the Martians as a holy weapon. It is stated multiple times in no uncertain terms that the demons are demons, while the previous games left some reasonable doubt that they might just be weird-looking aliens from our dimension (which is what the novels went with). The ending of Resurrection of Evil at least implies that Heaven exists, but the whole thing is still vague.
 Doom³ (Video Game) / int_59fe174d
featureApplicability
1.0
 Doom³ (Video Game) / int_59fe174d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_59fe174d
 Doom³ (Video Game) / int_5c300c3b
type
The Berserker
 Doom³ (Video Game) / int_5c300c3b
comment
The Berserker: What the Artifact turns the Marine into with the appropriately named "Berserk" upgrade garnered from defeating the Berserk Hunter.
 Doom³ (Video Game) / int_5c300c3b
featureApplicability
1.0
 Doom³ (Video Game) / int_5c300c3b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_5c300c3b
 Doom³ (Video Game) / int_5caef4ca
type
Chainsaw Good
 Doom³ (Video Game) / int_5caef4ca
comment
Chainsaw Good: The Beavertooth chainsaw deals a very high amount of damage and can wipe out even some mid-tier demons as long as you're fleet-footed to avoid their melee strikes. Similarly, chainsaw zombies are some of the most formidable former humans and can drop your health to nil in a second or two of contact. As to why there are chainsaws on Mars, a log you can read in-game mentions a delivery error — somewhere on Earth is a group of lumberjacks wondering why they got a shipment of jackhammers instead of the chainsaws they ordered.
 Doom³ (Video Game) / int_5caef4ca
featureApplicability
1.0
 Doom³ (Video Game) / int_5caef4ca
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_5caef4ca
 Doom³ (Video Game) / int_5d753b19
type
The Smurfette Principle
 Doom³ (Video Game) / int_5d753b19
comment
The Smurfette Principle: There is one female employee that you meet in the entire game, and she dies as quickly as she's introduced.
 Doom³ (Video Game) / int_5d753b19
featureApplicability
1.0
 Doom³ (Video Game) / int_5d753b19
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_5d753b19
 Doom³ (Video Game) / int_5d86966a
type
Man on Fire
 Doom³ (Video Game) / int_5d86966a
comment
In the second level you encounter a "morgue zombie" in the infirmary. It can jog almost as fast as you can when not sprinting, and would have made a pretty challenging enemy if encountered in large numbers. The one you see in the infirmary is the only one in the entire game, with all other zombies being the standard "slow shambling" type, the slightly "fast shambling" type, or the average speed "Bernie".
 Doom³ (Video Game) / int_5d86966a
featureApplicability
1.0
 Doom³ (Video Game) / int_5d86966a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_5d86966a
 Doom³ (Video Game) / int_5e859ba
type
Cassette Craze
 Doom³ (Video Game) / int_5e859ba
comment
Cassette Craze: There are recordings that sometimes contain door access codes and computer passwords.
 Doom³ (Video Game) / int_5e859ba
featureApplicability
1.0
 Doom³ (Video Game) / int_5e859ba
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_5e859ba
 Doom³ (Video Game) / int_6293c185
type
Sequel Hook
 Doom³ (Video Game) / int_6293c185
comment
Sequel Hook: After the invasion from Hell is stopped, the UAC reinforcements can't seem to find Betruger anywhere in the facility. Cue the reveal that he's not only in Hell and seemingly in charge of the demons now, but he's become a talking head within a massive dragon's mouth and fully embraced his demonic gifts as he prepares for the next invasion. Cue Resurrection of Evil.
 Doom³ (Video Game) / int_6293c185
featureApplicability
1.0
 Doom³ (Video Game) / int_6293c185
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_6293c185
 Doom³ (Video Game) / int_652bf890
type
Drone of Dread
 Doom³ (Video Game) / int_652bf890
comment
Drone of Dread: In keeping with the more unsettling atmosphere, the game has a soundtrack and ambient sound design composed largely of subtle drones.
 Doom³ (Video Game) / int_652bf890
featureApplicability
1.0
 Doom³ (Video Game) / int_652bf890
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_652bf890
 Doom³ (Video Game) / int_691dc915
type
Construction Catcalls
 Doom³ (Video Game) / int_691dc915
comment
Construction Catcalls: A found PDA that belonged to a female UAC scientist includes an audio long in which she complains about the nearby construction workers' unprofessional and inappropriate behavior, which includes sexually harassing her and the other women.
 Doom³ (Video Game) / int_691dc915
featureApplicability
1.0
 Doom³ (Video Game) / int_691dc915
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_691dc915
 Doom³ (Video Game) / int_6a1c2a6
type
Cosmic Horror Story
 Doom³ (Video Game) / int_6a1c2a6
comment
Cosmic Horror Story: Being the Darker and Edgier deconstruction of Doom, Doom 3 shows that the franchise is this when it gets played straight. It even borrows some themes out of H.P. Lovecraft's stories. Themes such as mankind, in their age of great scientific advancements and expansion into the cosmic space, discovering things that they would be better off not finding; in this case the truth, and the portal of Hell itself - a knowledge that the mere exposure to quickly causes madness and insanity to skyrocket in UAC's research base on Mars, and mankind's insignificance before otherworldly, eldritch forces that could easily wipe us out if it so desires. The demons are more eldritch than in the original series, and even if the Doomguy is as badass as he was originally, his war against the demons is less of an One-Man Army's awesome Curb-Stomp Battle against the legions of Hell and more of a lonely survivor desperately trying to survive the incomprehensible monsters that he actually has little chance to win against. And even then, his victory is a bittersweet one, being the only survivor and whose victory merely delayed the inevitable, as the demons return in Resurrection of Evil; once again because mankind couldn't let their scientific curiosity go and found an Artifact of Doom that summoned them back again to remind us of our own insignificance against them...
 Doom³ (Video Game) / int_6a1c2a6
featureApplicability
1.0
 Doom³ (Video Game) / int_6a1c2a6
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_6a1c2a6
 Doom³ (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 Doom³ (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: At various points, Kelly will tell you to continue and pick up the pace (even while you're in the middle of combat). There may be a situation update in the announcement, or it could sometimes be general squaking (e.g. after the airlock in Communications Transfer).
 Doom³ (Video Game) / int_6ae137d5
featureApplicability
1.0
 Doom³ (Video Game) / int_6ae137d5
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_6ae137d5
 Doom³ (Video Game) / int_6b5a92dc
type
Uncanny Valley
 Doom³ (Video Game) / int_6b5a92dc
comment
Uncanny Valley: This is purposefully done with Dr. Betruger. Between his inhumanly pale skin, his permanent sneer on his dried lips, and his glassy and fishlike eyes, you can tell right off the bat that something is just off about him, and for good reason.
 Doom³ (Video Game) / int_6b5a92dc
featureApplicability
1.0
 Doom³ (Video Game) / int_6b5a92dc
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_6b5a92dc
 Doom³ (Video Game) / int_6b6ac319
type
Painfully Slow Projectile
 Doom³ (Video Game) / int_6b6ac319
comment
Painfully Slow Projectile: BFG projectiles are so slow by this game that you can shoot them out of the air before they hit you. This is even how you're supposed to deal with Sabaoth.
 Doom³ (Video Game) / int_6b6ac319
featureApplicability
1.0
 Doom³ (Video Game) / int_6b6ac319
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_6b6ac319
 Doom³ (Video Game) / int_6bda9a30
type
Meaningful Name
 Doom³ (Video Game) / int_6bda9a30
comment
Meaningful Name: The name of Dr. Betruger means "deceiver" in German; fitting for his status as a Villain with Good Publicity who is one of the most respected scientists on Mars.
 Doom³ (Video Game) / int_6bda9a30
featureApplicability
1.0
 Doom³ (Video Game) / int_6bda9a30
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_6bda9a30
 Doom³ (Video Game) / int_6ec989d8
type
Guide Dang It!
 Doom³ (Video Game) / int_6ec989d8
comment
Guide Dang It!: There are two special storage cabinets sent from a company called "Martian Buddy" that contain free stuff for personnel, and the codes to them are nowhere in the game. To find the code, you actually have to go to the website www.martianbuddy.com note As of 2012, the website isn't even online any more outside of the Wayback Machine. Luckily, the code is still available in FAQs.. One of these allows you to obtain the chaingun early, which is a big help for clearing out the tougher enemies at the end of Alpha Labs Sector 2 on higher difficulty levels.
 Doom³ (Video Game) / int_6ec989d8
featureApplicability
1.0
 Doom³ (Video Game) / int_6ec989d8
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_6ec989d8
 Doom³ (Video Game) / int_705f57d0
type
Demon Lords and Archdevils
 Doom³ (Video Game) / int_705f57d0
comment
Demon Lords and Archdevils: The game keeps the hierarchy seen in its predecessors, but makes some changes; Barons have been replaced by Guardians, and the Cyberdemon is a unique creature rather than a class, and is explicitly stated to be Hell's greatest warrior. After it dies, Maledict takes over.
 Doom³ (Video Game) / int_705f57d0
featureApplicability
1.0
 Doom³ (Video Game) / int_705f57d0
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_705f57d0
 Doom³ (Video Game) / int_715704e5
type
Jigsaw Puzzle Plot
 Doom³ (Video Game) / int_715704e5
comment
Jigsaw Puzzle Plot: The audio logs, video disks, and emails shed light on the backstory and the setting as a whole, giving out much more detail than any other form of storytelling in the game. The vast majority is optional, though some logs and emails are necessary to get door codes for progress.
 Doom³ (Video Game) / int_715704e5
featureApplicability
1.0
 Doom³ (Video Game) / int_715704e5
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_715704e5
 Doom³ (Video Game) / int_71d17dff
type
Everything Fades
 Doom³ (Video Game) / int_71d17dff
comment
Everything Fades: Dead demons and gibbed bodies disappear in a fizzly animation, to lighten the load on the game's engine and RAM usage by cutting down on rendered objects. After being surprised one time too many by what you thought was just a corpse rising up and attacking you, you may just find yourself in the habit of destroying every corpse you come across. There are mods that undo this behavior and allows corpses to remain.
 Doom³ (Video Game) / int_71d17dff
featureApplicability
1.0
 Doom³ (Video Game) / int_71d17dff
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_71d17dff
 Doom³ (Video Game) / int_721325ee
type
No Cutscene Inventory Inertia
 Doom³ (Video Game) / int_721325ee
comment
No Cutscene Inventory Inertia: Despite carrying an armory's worth of weapons on his persona, Doomguy is never shown carrying anything other than the shotgun or machine gun in cutscenes.
 Doom³ (Video Game) / int_721325ee
featureApplicability
1.0
 Doom³ (Video Game) / int_721325ee
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_721325ee
 Doom³ (Video Game) / int_72423e7d
type
Teleporting Keycard Squad
 Doom³ (Video Game) / int_72423e7d
comment
Teleporting Keycard Squad: It happens constantly throughout the game, though sometimes the enemies are just hiding behind doors that spring open whenever you grab the item(s); other times, waves of them literally teleport in.
 Doom³ (Video Game) / int_72423e7d
featureApplicability
1.0
 Doom³ (Video Game) / int_72423e7d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_72423e7d
 Doom³ (Video Game) / int_7315fd38
type
Covers Always Lie
 Doom³ (Video Game) / int_7315fd38
comment
Covers Always Lie: The artwork for The Lost Mission, which was later reused for the 2019 re-release of Doom 3 and Steam Library UI artwork for Doom 3: BFG Edition as well as GOG.com's storepage and its Galaxy client. It shows an armored space marine who looks nothing like the one featured in the game proper, dual-wielding guns (which you can't do in the game), while a towering, stocky demon that never existed in the game itself is behind him. The demon is probably supposed to be the Guardian of Hell, which is the Final Boss of The Lost Mission, but it looks more like a blend of that and a Mancubus.
 Doom³ (Video Game) / int_7315fd38
featureApplicability
1.0
 Doom³ (Video Game) / int_7315fd38
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_7315fd38
 Doom³ (Video Game) / int_7337ba69
type
Food Chain of Evil
 Doom³ (Video Game) / int_7337ba69
comment
Food Chain of Evil: Some monsters are seen feasting on zombies. Since the last third of the game lacks zombies (or any human corpses) for the most part, it can be assured that demons have eventually eaten all of them.
 Doom³ (Video Game) / int_7337ba69
featureApplicability
1.0
 Doom³ (Video Game) / int_7337ba69
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_7337ba69
 Doom³ (Video Game) / int_753cdedd
type
Third Is 3D
 Doom³ (Video Game) / int_753cdedd
comment
Third Is 3D: The 3 in the title of the game is stylized so as to make the title essentially "Doom cubed", which is interpreted by some as meaning "3D". This one is interesting, as it announced a switch from "fake" 3D using sprite scaling to "true" polygon-based 3D. Depending on how you count them it's actually the fourth or even fifth mainline Doom game, following up the two classic PC games, Final Doom, and Doom 64, but being a reboot instead of being in continuity with them.
 Doom³ (Video Game) / int_753cdedd
featureApplicability
1.0
 Doom³ (Video Game) / int_753cdedd
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_753cdedd
 Doom³ (Video Game) / int_754004a9
type
Hell on Earth
 Doom³ (Video Game) / int_754004a9
comment
Hell on Earth: Dr. Betruger's ultimate plan is to bring the demons to Earth.
 Doom³ (Video Game) / int_754004a9
featureApplicability
1.0
 Doom³ (Video Game) / int_754004a9
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_754004a9
 Doom³ (Video Game) / int_77666408
type
Combat Tentacles
 Doom³ (Video Game) / int_77666408
comment
Combat Tentacles: The Commandos have tentacles they can use to attack you from a range. When they're not packing a chain gun.
 Doom³ (Video Game) / int_77666408
featureApplicability
1.0
 Doom³ (Video Game) / int_77666408
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_77666408
 Doom³ (Video Game) / int_78270847
type
Curse Cut Short
 Doom³ (Video Game) / int_78270847
comment
Curse Cut Short: At the beginning, one of the radio transmissions gets this:
 Doom³ (Video Game) / int_78270847
featureApplicability
1.0
 Doom³ (Video Game) / int_78270847
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_78270847
 Doom³ (Video Game) / int_7c0bfb83
type
Obviously Evil
 Doom³ (Video Game) / int_7c0bfb83
comment
Obviously Evil: Come on, just take one look at Doctor Malcolm Betruger.
 Doom³ (Video Game) / int_7c0bfb83
featureApplicability
1.0
 Doom³ (Video Game) / int_7c0bfb83
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_7c0bfb83
 Doom³ (Video Game) / int_7c9933de
type
Laughably Evil
 Doom³ (Video Game) / int_7c9933de
comment
Laughably Evil: Believe it or not, the demons are this in an Easter egg. In an easily-overlooked data terminal near the end of the game, you can download an e-mail where the demons try to instruct their fellows in how to invade:
 Doom³ (Video Game) / int_7c9933de
featureApplicability
1.0
 Doom³ (Video Game) / int_7c9933de
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_7c9933de
 Doom³ (Video Game) / int_7d561d58
type
Too Awesome to Use
 Doom³ (Video Game) / int_7d561d58
comment
Too Awesome to Use: The trademark Artifact (aka Heart of Hell) from the expansion Resurrection of Evil can stop time, turn the player invincible, and boost the damage of their weapon all at once depending on how many of the Hunter bosses they've killed. It's such a cool effect that the player is commonly tempted to conserve the artifact's energy and rarely use it, even though it can be recharged everywhere. Then again, its power depends on human souls stolen from corpses, so not using the artifact can fall into Video Game Caring Potential.
 Doom³ (Video Game) / int_7d561d58
featureApplicability
1.0
 Doom³ (Video Game) / int_7d561d58
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_7d561d58
 Doom³ (Video Game) / int_7df2b942
type
Moving the Goalposts
 Doom³ (Video Game) / int_7df2b942
comment
Moving the Goalposts: Whenever you reach whichever location you were previously ordered to go, your squadmates have already gone ahead and your commander will radio you to go someplace else, making it feel as if you were accomplishing nothing in the game. Or rather, nothing beyond killing a lot of zombies and stuff, which is the real point anyway. During the second half of the game, the commander falls victim of Demonic Possession and your only option is to kill him in a boss battle, thus making the feeling of lacking a real accomplishment even stronger, and by that point the only goalpost is to survive until the end.
 Doom³ (Video Game) / int_7df2b942
featureApplicability
1.0
 Doom³ (Video Game) / int_7df2b942
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_7df2b942
 Doom³ (Video Game) / int_7e06316f
type
Goodies in the Toilets
 Doom³ (Video Game) / int_7e06316f
comment
Goodies in the Toilets: Items such as health, armour and armour shards are often hidden in bathrooms around the game.
 Doom³ (Video Game) / int_7e06316f
featureApplicability
1.0
 Doom³ (Video Game) / int_7e06316f
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_7e06316f
 Doom³ (Video Game) / int_7ebc29a2
type
Self-Damaging Attack Backfire
 Doom³ (Video Game) / int_7ebc29a2
comment
Self-Damaging Attack Backfire: In addition to the standard Splash Damage from the Rocket Launcher, the BFG 9000 not only also has splash damage but can be overloaded and instantly kill you if you charge it up for too long.
 Doom³ (Video Game) / int_7ebc29a2
featureApplicability
1.0
 Doom³ (Video Game) / int_7ebc29a2
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_7ebc29a2
 Doom³ (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Doom³ (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: The Engineer Marine's first action upon seeing the Artifact is to just walk up and grab it. This causes the Artifact to instantly vaporize his entire team, reopen portals to Hell, and start another invasion attempt. Oops. To be fair to the Engineer, however, Hell and the Maledict/Betruger in charge were already prepping the invasion to seize the Artifact to begin with and merely capitalized on the opened-portals opportunity with glee. As it turns out, the Artifact ended up in the perfect hands for slaying the hordes and finishing the fight, so him breaking everything ends up being the only reason why he can win.
 Doom³ (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Doom³ (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_7fbb2a3
 Doom³ (Video Game) / int_82e4ab4a
type
Unbroken First-Person Perspective
 Doom³ (Video Game) / int_82e4ab4a
comment
Unbroken First-Person Perspective: Unlike the base game and Resurrection of Evil, The Lost Mission never leaves the player character's perspective after the opening cutscene.
 Doom³ (Video Game) / int_82e4ab4a
featureApplicability
1.0
 Doom³ (Video Game) / int_82e4ab4a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_82e4ab4a
 Doom³ (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Doom³ (Video Game) / int_8409a385
comment
Killatomate's Realistic Weapons mod tweaks how weapons handle in the original Doom 3 and Resurrection of Evil and making them feel, well, realistic. For example, the pistol becomes semi-automatic with proper recoil and spread between shots, the shotguns have been rebalanced spread and damage output with readjusted reloading, and the chaingun now has a retuned recoil, spread, velocity, and reloading animation. The sound effects also have been replaced with sounds from real-life guns for many of the weapons of the game.
 Doom³ (Video Game) / int_8409a385
featureApplicability
1.0
 Doom³ (Video Game) / int_8409a385
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_8409a385
 Doom³ (Video Game) / int_8410bf3b
type
Quad Damage
 Doom³ (Video Game) / int_8410bf3b
comment
Quad Damage: The second power gained for the Artifact is Berserk, a massive damage boost while the Artifact is in use.
 Doom³ (Video Game) / int_8410bf3b
featureApplicability
1.0
 Doom³ (Video Game) / int_8410bf3b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_8410bf3b
 Doom³ (Video Game) / int_84685817
type
Life Drain
 Doom³ (Video Game) / int_84685817
comment
Life Drain: When the Soul Cube's flung, it kills the demon and transfers all of its remaining life energy to you. Goes well with the lack of medkits late in the game.
 Doom³ (Video Game) / int_84685817
featureApplicability
1.0
 Doom³ (Video Game) / int_84685817
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_84685817
 Doom³ (Video Game) / int_84f4a870
type
Puzzle Boss
 Doom³ (Video Game) / int_84f4a870
comment
Puzzle Boss: There are two such bosses. The first is the Guardian, which is blind and relies on small floating demons in the arena to see, so you have to kill all of them and the Guardian will spawn more, revealing his weak spot for you to attack. The final boss — the Cyberdemon — can only be hurt by the Soul Cube, and the only way to use it is to kill the enemies that constantly spawned around the arena while avoiding the Cyberdemon's rockets. Once you have killed a sufficient number of enemies, the Soul Cube is fully charged and can be used.
 Doom³ (Video Game) / int_84f4a870
featureApplicability
1.0
 Doom³ (Video Game) / int_84f4a870
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_84f4a870
 Doom³ (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Doom³ (Video Game) / int_863fa679
comment
What Happened to the Mouse?: The ending cutscene, as well as the opening cutscene of Resurrection of Evil, establish that the Marine was the one and only survivor of the invasion, which leads one to wonder what happened to the small handful of other survivors that you find throughout the game, most of whom who were still alive and well at the time you left their company. Curiously, this is contradicted by the BFG Edition's Lost Mission.
 Doom³ (Video Game) / int_863fa679
featureApplicability
1.0
 Doom³ (Video Game) / int_863fa679
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_863fa679
 Doom³ (Video Game) / int_86b21114
type
Badass Boast
 Doom³ (Video Game) / int_86b21114
comment
Badass Boast: This exchange that plays in the intro, between Councillor Swann and his bodyguard Campbell.
 Doom³ (Video Game) / int_86b21114
featureApplicability
1.0
 Doom³ (Video Game) / int_86b21114
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_86b21114
 Doom³ (Video Game) / int_87bb6874
type
Villain with Good Publicity
 Doom³ (Video Game) / int_87bb6874
comment
Villain with Good Publicity: Dr. Malcolm Betruger is quite well-respected throughout the Mars base, with only a few of his direct subordinates having any suspicions of his intentions before the invasion starts.
 Doom³ (Video Game) / int_87bb6874
featureApplicability
1.0
 Doom³ (Video Game) / int_87bb6874
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_87bb6874
 Doom³ (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Doom³ (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: About two-thirds into the fifth Erebus level, players must make their way through a series of waste tunnels containing toxic waste which requires the player to equip a special helmet to proceed through the tunnels and pick up tanks to keep the power on the helmet running. The helmet mechanic was completely removed in BFG Edition, however.
 Doom³ (Video Game) / int_87e661e8
featureApplicability
1.0
 Doom³ (Video Game) / int_87e661e8
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_87e661e8
 Doom³ (Video Game) / int_8a888e34
type
Exploding Barrels
 Doom³ (Video Game) / int_8a888e34
comment
Exploding Barrels: Two kinds: the yellow "flammable" barrels simmer for a couple of seconds before exploding (though they will explode automatically if caught in the splash of another explosive), while the orange "highly volatile" barrels are less lenient and will explode immediately upon taking enough damage. If you have the Grabber, you can pick up either kind and toss them as an impact explosive.
 Doom³ (Video Game) / int_8a888e34
featureApplicability
1.0
 Doom³ (Video Game) / int_8a888e34
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_8a888e34
 Doom³ (Video Game) / int_8acbc572
type
Fire and Brimstone Hell
 Doom³ (Video Game) / int_8acbc572
comment
Fire and Brimstone Hell: Hell is this, mixing magma and fire with pulsating flesh and rivers of blood.
 Doom³ (Video Game) / int_8acbc572
featureApplicability
1.0
 Doom³ (Video Game) / int_8acbc572
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_8acbc572
 Doom³ (Video Game) / int_8ae880f7
type
Deconstruction
 Doom³ (Video Game) / int_8ae880f7
comment
Deconstruction: The game goes to lengths to show just how terrifying it would be being a lone marine, trapped on Mars, with monsters teleporting in from Hell (literally).
 Doom³ (Video Game) / int_8ae880f7
featureApplicability
1.0
 Doom³ (Video Game) / int_8ae880f7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_8ae880f7
 Doom³ (Video Game) / int_8af25294
type
Bullet Time
 Doom³ (Video Game) / int_8af25294
comment
Bullet Time: After defeating the first boss of the game, the Helltime Hunter, the Artifact absorbs its ability and allows the Engineer Marine to enter bullet (hell) time.
 Doom³ (Video Game) / int_8af25294
featureApplicability
1.0
 Doom³ (Video Game) / int_8af25294
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_8af25294
 Doom³ (Video Game) / int_906365a2
type
Demonic Possession
 Doom³ (Video Game) / int_906365a2
comment
Demonic Possession: Dr. Malcolm Betruger, who is strongly implied to have been possessed or is in some way controlled by the demons after he voyaged into hell. The novels also indicate he was an ordinary scientist who was subject to More than Mind Control. Resurrection of Evil shows that the demons turned Betruger into a powerful demon in exchange for his aid.
 Doom³ (Video Game) / int_906365a2
featureApplicability
1.0
 Doom³ (Video Game) / int_906365a2
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_906365a2
 Doom³ (Video Game) / int_911b22d8
type
Suspicious Video-Game Generosity
 Doom³ (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: In the final room, before the final boss, you are treated with a lot of items and powerups. Randomly throughout the game you can use the souls of corpses to give yourself invulnerability/damage buff/speed increase, and you find these corpses littering most of the stages, however you find almost six in one place, which is three more than you could possibly hold. Then you find out the reason behind it - the final battle against Betruger lacks any means to replenish your health.
 Doom³ (Video Game) / int_911b22d8
featureApplicability
1.0
 Doom³ (Video Game) / int_911b22d8
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_911b22d8
 Doom³ (Video Game) / int_92cf3f7b
type
Smashing Hallway Traps of Doom
 Doom³ (Video Game) / int_92cf3f7b
comment
Smashing Hallway Traps of Doom: One appears right after you gain the ability to slow down time in respect to yourself. It more or less serves as a tutorial for using that power.
 Doom³ (Video Game) / int_92cf3f7b
featureApplicability
1.0
 Doom³ (Video Game) / int_92cf3f7b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_92cf3f7b
 Doom³ (Video Game) / int_940a5958
type
Artificial Stupidity
 Doom³ (Video Game) / int_940a5958
comment
Artificial Stupidity: Any monsters without a projectile attack (i.e. zombies, Pinkies, or Wraiths) had absolutely no idea what to do if the player jumped on a table out of their reach. So they'd just run in circles around the table while moaning their hearts out. Enemies with a projectile attack (i.e. Z-Sec or Imps), on the other hand, make the most basic mistake of stubbornly and relentlessly following you instead of finding a cover and waiting for you to enter the area you need to pass through in order to continue the game. This makes them very easy to dispatch — just retreat behind the nearest corner, aim your gun at it and wait until the enemy inevitably walks right into your crosshair. Always works.
 Doom³ (Video Game) / int_940a5958
featureApplicability
1.0
 Doom³ (Video Game) / int_940a5958
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_940a5958
 Doom³ (Video Game) / int_9553214b
type
He Was Right There All Along
 Doom³ (Video Game) / int_9553214b
comment
He Was Right There All Along: In the final area, you walk through a doorway into a seemingly empty arena, before finding out you just walked under the Cyberdemon's legs. Either it just likes to stand over doorways and freak people out or the door spontaneously changed its destination.
 Doom³ (Video Game) / int_9553214b
featureApplicability
1.0
 Doom³ (Video Game) / int_9553214b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_9553214b
 Doom³ (Video Game) / int_961c30e5
type
Teleportation
 Doom³ (Video Game) / int_961c30e5
comment
Teleportation: This is the central part of the plot inthe game, where teleportation is done by moving matter through Hell itself. Satan didn't like the idea of seeing stuff coming in and out of Hell just like that, and next time the people know, the Legions of Hell come barging in through the "teleporters" and start wrecking massive havoc on Mars.
 Doom³ (Video Game) / int_961c30e5
featureApplicability
1.0
 Doom³ (Video Game) / int_961c30e5
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_961c30e5
 Doom³ (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Doom³ (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Doom 3: BFG Edition maps sprinting to the left thumbstick button like most contemporary shooters. But while those shooters only require you to tap the button once, in this game you have to hold it down to sustain the sprint. This can also be confusing for those who have played the original Xbox port where the sprint button is mapped to the left trigger. On the PC version of BFG Edition at least, players can remap their controls. The 2019 version of Doom 3 fixes the sprinting controls where tapping the button once will sustain the sprint instead of holding it.
 Doom³ (Video Game) / int_963086ce
featureApplicability
1.0
 Doom³ (Video Game) / int_963086ce
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_963086ce
 Doom³ (Video Game) / int_966decaf
type
Absurdly Short Level
 Doom³ (Video Game) / int_966decaf
comment
Absurdly Short Level: Delta Labs Level 4, which only has a short hallway with two zombie enemies before a fight with two Hell Knights, after which the level immediately ends with you being teleported to Hell.
 Doom³ (Video Game) / int_966decaf
featureApplicability
1.0
 Doom³ (Video Game) / int_966decaf
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_966decaf
 Doom³ (Video Game) / int_970c790a
type
Big Bad
 Doom³ (Video Game) / int_970c790a
comment
Big Bad: Dr. Malcolm Betruger, a Mad Scientist and Evil Sorcerer who turns out to be in league with Hell, and wants to bring that Hell to Earth.
 Doom³ (Video Game) / int_970c790a
featureApplicability
1.0
 Doom³ (Video Game) / int_970c790a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_970c790a
 Doom³ (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Doom³ (Video Game) / int_9712e10
comment
Sword of Plot Advancement: On your first journey through Hell, you find the "Praeleanthor", a.k.a. "The Soulcube". It was apparently being used as a portal between Hell and Mars, but it also functions as a weapon that can one-shot every non-boss enemy in the game, including the Vagaries and Hell Knights. It's also the only way to kill the Cyberdemon, the only creature you will find that can withstand multiple Soulcube hits (or any at all, besides Sabaoth).
 Doom³ (Video Game) / int_9712e10
featureApplicability
1.0
 Doom³ (Video Game) / int_9712e10
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_9712e10
 Doom³ (Video Game) / int_98995a37
type
Ridiculous Future Sequelisation
 Doom³ (Video Game) / int_98995a37
comment
Ridiculous Future Sequelisation: A PDA message says "The new Quake-43 game blows my mind."
 Doom³ (Video Game) / int_98995a37
featureApplicability
1.0
 Doom³ (Video Game) / int_98995a37
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_98995a37
 Doom³ (Video Game) / int_999be790
type
Tech-Demo Game
 Doom³ (Video Game) / int_999be790
comment
Tech-Demo Game: The game has extremely complex lighting that requires either a Geforce 4 Ti 4800 or an ATI Radeon 9800XT, which were the most powerful GPUs at the time of the game's release. Its lighting was complex enough that the original version still looks impressive from the standpoint of lighting and shadow effects, well over 10 years after its release back in 2004.
 Doom³ (Video Game) / int_999be790
featureApplicability
1.0
 Doom³ (Video Game) / int_999be790
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_999be790
 Doom³ (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Doom³ (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels Recruit: damage taken reduced to 60%, less enemies; Marine: normal damage taken, normal enemy rate; Veteran: damage taken increased to 170%; slightly higher enemy rate; Nightmare: damage taken increased to three hundred percent, more enemies, and your health constantly decreases to 25 points no matter what. Know that shiny Soul Cube you got at the start of the game? You will need it.
 Doom³ (Video Game) / int_9a117348
featureApplicability
1.0
 Doom³ (Video Game) / int_9a117348
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_9a117348
 Doom³ (Video Game) / int_9c495599
type
Hide Your Children
 Doom³ (Video Game) / int_9c495599
comment
Hide Your Children: A notable aversion, as cherubs look like a kind of mutated human infants, although they may be just demons deliberately made to look like infants just for the effect it would have on human enemies.
 Doom³ (Video Game) / int_9c495599
featureApplicability
-1.0
 Doom³ (Video Game) / int_9c495599
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_9c495599
 Doom³ (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Doom³ (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: By the end of the game, you'll be carrying a handgun, a shotgun, a machine gun, a chaingun, a bunch of grenades, a plasma rifle, a rocket launcher, a chainsaw, a PDA, a flashlight, a BFG whose barrel alone is bigger than a microwave oven, not to mention all the attendant ammunition, which can include fifty or so rockets and several BFG fuel cells the size of your head. If you change weapons while standing in front of a mirror, Doomguy will simply pull the new weapon out of his pants pocket while the previous weapon simply vanishes into thin air.
 Doom³ (Video Game) / int_9c7e3137
featureApplicability
1.0
 Doom³ (Video Game) / int_9c7e3137
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_9c7e3137
 Doom³ (Video Game) / int_9d12bbc1
type
Foreshadowing
 Doom³ (Video Game) / int_9d12bbc1
comment
Foreshadowing: It doesn't take a rocket scientist to realize a lot of the maniacal laughter throughout the Hell invasion sounds exactly like Dr. Betruger. By the time he actually reveals his hand in the invasion, it's especially blatant as he continuously threatens you that he simply never even cared to hide his voice or pretend he was anything else.
 Doom³ (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Doom³ (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_9d12bbc1
 Doom³ (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Doom³ (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Averted. Enemies can hurt each other, although there's no infighting. Notably, if you get between an ally Sentry Bot and its target, the Sentry Bot's machine gun can hurt you too.
 Doom³ (Video Game) / int_9e8aa11e
featureApplicability
-1.0
 Doom³ (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_9e8aa11e
 Doom³ (Video Game) / int_9edbda07
type
Elite Mooks
 Doom³ (Video Game) / int_9edbda07
comment
Elite Mooks: Revenants. They appear in several levels and are significantly more dangerous than Imps thanks to their heat-seeking missiles.
 Doom³ (Video Game) / int_9edbda07
featureApplicability
1.0
 Doom³ (Video Game) / int_9edbda07
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_9edbda07
 Doom³ (Video Game) / int_a0aff6b4
type
Video Game Setpiece
 Doom³ (Video Game) / int_a0aff6b4
comment
Video Game Setpiece: Although the classic Doom games (including 64) predated this phenomenon, this game included several setpieces along with more traditional Cut Scenes.
 Doom³ (Video Game) / int_a0aff6b4
featureApplicability
1.0
 Doom³ (Video Game) / int_a0aff6b4
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a0aff6b4
 Doom³ (Video Game) / int_a0c7f4e9
type
Abandoned Hospital
 Doom³ (Video Game) / int_a0c7f4e9
comment
Abandoned Hospital: There's plenty of this, even outside of the actual infirmaries and medical installations. There are several instances of 'medical specimens' in vats of liquid held up in the Delta Labs, and a portion of the place has an office wing converted to hold people that gradually became zombified, as explained in PDA logs; the feel of the location owes nothing to a bad sanitarium.
 Doom³ (Video Game) / int_a0c7f4e9
featureApplicability
1.0
 Doom³ (Video Game) / int_a0c7f4e9
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a0c7f4e9
 Doom³ (Video Game) / int_a16102d2
type
Meat Moss
 Doom³ (Video Game) / int_a16102d2
comment
Meat Moss: Some areas are covered with, for lack of a better word, flesh masses that look like turds or tentacles or minced meat. If you shoot them, they sound like you're hitting steel; whether it's intentional or not, nobody knows. Sergeant Kelly mentions them over the radio before you first see them.
 Doom³ (Video Game) / int_a16102d2
featureApplicability
1.0
 Doom³ (Video Game) / int_a16102d2
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a16102d2
 Doom³ (Video Game) / int_a20d4674
type
Techno Babble
 Doom³ (Video Game) / int_a20d4674
comment
Technobabble: The in-game description for the flashlight delves into this, just to say that it's an Infinite Flashlight.
 Doom³ (Video Game) / int_a20d4674
featureApplicability
1.0
 Doom³ (Video Game) / int_a20d4674
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a20d4674
 Doom³ (Video Game) / int_a32334b4
type
Canon Discontinuity
 Doom³ (Video Game) / int_a32334b4
comment
Canon Discontinuity: Notably, Doom Eternal excluded most of this game in its massive Canon Welding of the Doom franchise (which included the first two games, Doom 64, and the 2016 game). Yes, the Soulcube is in the reboots as an Easter Egg, but it's never directly explained or powered. It is implied, however, that the events of this game did take place in the main timeline, just with some slight alterations.
 Doom³ (Video Game) / int_a32334b4
featureApplicability
1.0
 Doom³ (Video Game) / int_a32334b4
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a32334b4
 Doom³ (Video Game) / int_a3a89f82
type
Planet Heck
 Doom³ (Video Game) / int_a3a89f82
comment
Planet Heck: The Big Bad provides a forceful trip to hell to the main character by activating a portal in the middle of the game. The setting is styled around Fire and Brimstone Hell, and the protagonist has to find a way out while dealing with hordes of demons, and succeeds after defeating the Guardian of Hell and finding the Soul Cube.
 Doom³ (Video Game) / int_a3a89f82
featureApplicability
1.0
 Doom³ (Video Game) / int_a3a89f82
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a3a89f82
 Doom³ (Video Game) / int_a4070b5e
type
Stripped to the Bone
 Doom³ (Video Game) / int_a4070b5e
comment
Stripped to the Bone: Killing a zombie with a sufficiently powerful attack, such as a point-blank shotgun blast or the chainsaw, will literally melt the flesh off their bones.
 Doom³ (Video Game) / int_a4070b5e
featureApplicability
1.0
 Doom³ (Video Game) / int_a4070b5e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a4070b5e
 Doom³ (Video Game) / int_a4916876
type
Blown Across the Room
 Doom³ (Video Game) / int_a4916876
comment
Blown Across the Room: Melee attacks will send zombies flying. The shotgun Z-secs will do this to you and possibly "juggle" you to death.
 Doom³ (Video Game) / int_a4916876
featureApplicability
1.0
 Doom³ (Video Game) / int_a4916876
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a4916876
 Doom³ (Video Game) / int_a4e3759e
type
You Don't Look Like You
 Doom³ (Video Game) / int_a4e3759e
comment
You Don't Look Like You: The Demons only somewhat resemble their counterparts from the earlier games in the series. Imps have many eyes, Pinkies are blind with mechanical rear legs, Revenants have transparent flesh, and so on.
 Doom³ (Video Game) / int_a4e3759e
featureApplicability
1.0
 Doom³ (Video Game) / int_a4e3759e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a4e3759e
 Doom³ (Video Game) / int_a6cafd32
type
Once-Green Mars
 Doom³ (Video Game) / int_a6cafd32
comment
Once-Green Mars: A civilization existed on Mars that was destroyed by the Legions of Hell. The exact same legions that are faced by the human space marine protagonist.
 Doom³ (Video Game) / int_a6cafd32
featureApplicability
1.0
 Doom³ (Video Game) / int_a6cafd32
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a6cafd32
 Doom³ (Video Game) / int_a76d6304
type
Data Pad
 Doom³ (Video Game) / int_a76d6304
comment
Data Pad: The standard-issue PDAs of UAC personnel. Their design is more or less like a modern-day tablet, but thicker and with a slight curve at the bottom separating the screen from what looks like an analog pad; there's also a port at the top to insert video disks. They serve the role of mobile work stations, e-mail and video playback platforms, audio recorders and electronic keys with specific clearances. They can also download the data from other PDAs, including clearance status, and indeed in most Lock and Key Puzzle sections, your task is to find the PDA of one of the people with clearance to the area you need to go to (which is always helpfully listed in the interactive panel beside the Locked Door when you try to unlock it).
 Doom³ (Video Game) / int_a76d6304
featureApplicability
1.0
 Doom³ (Video Game) / int_a76d6304
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a76d6304
 Doom³ (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Doom³ (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Former humans' guns can be picked up for ammo, as they're the same as yours (even the Commando's chaingun). In fact, the way you get the machinegun if you didn't open the locker at the end of the second level is to grab one off a Z-Sec enemy. However, you can't pick up wrenches or additional flashlights from civilian zombies that wield them.
 Doom³ (Video Game) / int_a89efe3c
featureApplicability
1.0
 Doom³ (Video Game) / int_a89efe3c
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_a89efe3c
 Doom³ (Video Game) / int_aa4fa3d5
type
Ancient Astronauts
 Doom³ (Video Game) / int_aa4fa3d5
comment
Ancient Astronauts: Earth had been colonized by ancient Martians — who seems to be humanoid creatures with the same size and width as Humans — who teleported there to escape a demonic invasion. Some scientists ask themselves if the Martians are ancestors of Mankind.
 Doom³ (Video Game) / int_aa4fa3d5
featureApplicability
1.0
 Doom³ (Video Game) / int_aa4fa3d5
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_aa4fa3d5
 Doom³ (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Doom³ (Video Game) / int_ad22fa80
comment
Many items are kept in locked cabinets that require codes to open, which the player usually must find by reading or listening to the various Apocalyptic Logs they pick up. While future games retained pickups that add readable story elements, they're purely an optional bonus, with no gameplay component to them.
 Doom³ (Video Game) / int_ad22fa80
featureApplicability
1.0
 Doom³ (Video Game) / int_ad22fa80
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_ad22fa80
 Doom³ (Video Game) / int_adfbee33
type
Reverse Escort Mission
 Doom³ (Video Game) / int_adfbee33
comment
Reverse Escort Mission: Sentry Bots will escort you to a certain point of the map, and in one instance unlocking doors in the way that you can't open yourself. They chew Hell's forces up and spit them out to such a degree that you don't have to lift a fingernote except for making sure no Explosive Barrels detonate near your bot buddy, as realistically they're the only things that can destroy it in the core game when a fight happens and one's with you. The same doesn't quite go for the Resurrection of Evil Expansion Pack's campaign, though, where you're set up against higher tier enemies like Revenants and Commandos in Sentry Bot sections, so you need to get your own pound of flesh to make sure the bot survives to the end. Thankfully it provides a handy distraction for you to get in close with the Super Shotgun.
 Doom³ (Video Game) / int_adfbee33
featureApplicability
1.0
 Doom³ (Video Game) / int_adfbee33
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_adfbee33
 Doom³ (Video Game) / int_afbf2c80
type
Story Breadcrumbs
 Doom³ (Video Game) / int_afbf2c80
comment
Story Breadcrumbs: The game can be treated as a classic level-based shooter as long as you treat PDA's as parts of a Lock and Key Puzzle. However, if you delve further into them than just for finding door codes, there's a plethora of information on how Mars City was faring before your arrival, including the increasingly bizarre and frightening incidents (people hearing voices, pieces of heavy equipment that activate on their own and cannot be shut down at all, behavioral changes in personnel, and so on) caused by the latent demonic activity invited in by the teleportation experiments. The audio logs and e-mails detail those incidents from the perspective of ordinary workers, oblivious to the satanic nature of the bad things happening around and sometimes to them.
 Doom³ (Video Game) / int_afbf2c80
featureApplicability
1.0
 Doom³ (Video Game) / int_afbf2c80
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_afbf2c80
 Doom³ (Video Game) / int_b0e18b32
type
Unique Enemy
 Doom³ (Video Game) / int_b0e18b32
comment
Unique Enemy: The Bio-Suit zombies only appear in one section of the game, which is the waste tunnels. Interestingly, the same applies to Maggots who were quite common in the original game.
 Doom³ (Video Game) / int_b0e18b32
featureApplicability
1.0
 Doom³ (Video Game) / int_b0e18b32
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_b0e18b32
 Doom³ (Video Game) / int_b13a123
type
Fade to Black
 Doom³ (Video Game) / int_b13a123
comment
Fade to Black: After the Maledict is killed, the game fades to black in BFG Edition of the game.
 Doom³ (Video Game) / int_b13a123
featureApplicability
1.0
 Doom³ (Video Game) / int_b13a123
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_b13a123
 Doom³ (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Doom³ (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: Betruger is essentially selling out the entirety of humanity to a gruesome end for a taste of power, from what can be gathered from his motivation.
 Doom³ (Video Game) / int_b1619b3c
featureApplicability
1.0
 Doom³ (Video Game) / int_b1619b3c
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_b1619b3c
 Doom³ (Video Game) / int_b1ddb121
type
Remixed Level
 Doom³ (Video Game) / int_b1ddb121
comment
Remixed Level: You return to Mars City after Hell invades. After returning from Hell, you have to go back through the Delta Labs. This time, you revisit the first, third and fourth sectors, in the opposite order.
 Doom³ (Video Game) / int_b1ddb121
featureApplicability
1.0
 Doom³ (Video Game) / int_b1ddb121
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_b1ddb121
 Doom³ (Video Game) / int_b31c84f9
type
Evil Is Not Well-Lit
 Doom³ (Video Game) / int_b31c84f9
comment
Evil Is Not Well-Lit: The Hell level is dark enough to count as a Blackout Basement, and in the original edition, you have no flashlight while you're there.
 Doom³ (Video Game) / int_b31c84f9
featureApplicability
1.0
 Doom³ (Video Game) / int_b31c84f9
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_b31c84f9
 Doom³ (Video Game) / int_b3230549
type
419 Scam
 Doom³ (Video Game) / int_b3230549
comment
419 Scam: If you took the PDA from Larry Kaczynski, one of his messages contains a 419 scam written by a certain "John Okonkwo" (included in this link here).
 Doom³ (Video Game) / int_b3230549
featureApplicability
1.0
 Doom³ (Video Game) / int_b3230549
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_b3230549
 Doom³ (Video Game) / int_b4215a8d
type
Tennis Boss
 Doom³ (Video Game) / int_b4215a8d
comment
Tennis Boss: The first boss is one of these. For that matter, you can kill virtually every other (non-boss) enemy in the game with one hit in this manner, thanks to a grabber. Even the fearsome Hell Knight will go down in just three of his own fireballs thrown back at him, and more often than not the game allows you enough space to pull this off.
 Doom³ (Video Game) / int_b4215a8d
featureApplicability
1.0
 Doom³ (Video Game) / int_b4215a8d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_b4215a8d
 Doom³ (Video Game) / int_b47d95be
type
No OSHA Compliance
 Doom³ (Video Game) / int_b47d95be
comment
No OSHA Compliance: Deconstructed. Even during the friendly introduction to the facility, numerous people complain about the dangerous conditions and complete lack of safety standards in their working environment. Somewhat lampshaded by the automatic announcement that the UAC "cares about the safety of its employees". There's a room that is sealed off because radiation levels are too high. In order to pass through this room, you need to play a minigame in which you pick up barrels of toxic waste with a crane and drop them into an incinerator. This is ironically the most OSHA-compliant room in the entire game. The EPA (Environmental Protection Agency), on the other hand, would probably want a word with you. Several PDAs do mention safety measures existing, and failing for "unexplainable reasons" AKA demonic tampering.
 Doom³ (Video Game) / int_b47d95be
featureApplicability
1.0
 Doom³ (Video Game) / int_b47d95be
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_b47d95be
 Doom³ (Video Game) / int_b543bac4
type
Oxygen Meter
 Doom³ (Video Game) / int_b543bac4
comment
Oxygen Meter: The oxygen meter is only visible outdoors, and begins depleting when you're outside the inner areas of Mars City. You can even refill it by getting scattered air canisters.
 Doom³ (Video Game) / int_b543bac4
featureApplicability
1.0
 Doom³ (Video Game) / int_b543bac4
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_b543bac4
 Doom³ (Video Game) / int_baaf641a
type
King Mook
 Doom³ (Video Game) / int_baaf641a
comment
King Mook: Vagary, the Trite Queen, serves as a Queen Mook for the Trites and presumably Ticks.
 Doom³ (Video Game) / int_baaf641a
featureApplicability
1.0
 Doom³ (Video Game) / int_baaf641a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_baaf641a
 Doom³ (Video Game) / int_bba30aeb
type
Late to the Tragedy
 Doom³ (Video Game) / int_bba30aeb
comment
Late to the Tragedy: The game has you both early and late to the party; you're there when everything goes to hell (or hell comes to it) but it's clear a lot has been going on before your arrival.
 Doom³ (Video Game) / int_bba30aeb
featureApplicability
1.0
 Doom³ (Video Game) / int_bba30aeb
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_bba30aeb
 Doom³ (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Doom³ (Video Game) / int_bbb6c059
comment
Commandos, the least zombie-like of all former humans, are essentially demons, able to run and jump and provoke the player; they're also tough enough to eat a direct hit from a rocket and survive. Two versions exist, one with a Combat Tentacle for his right arm and a nastier one with two normal arms and a chaingun.
 Doom³ (Video Game) / int_bbb6c059
featureApplicability
1.0
 Doom³ (Video Game) / int_bbb6c059
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_bbb6c059
 Doom³ (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Doom³ (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: The Shotgun and Super Shotgun. Though still short ranged, the Super Shotgun is actually a bit more accurate than the regular shotgun since there's a larger central grouping of shot.
 Doom³ (Video Game) / int_bcf69f60
featureApplicability
1.0
 Doom³ (Video Game) / int_bcf69f60
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_bcf69f60
 Doom³ (Video Game) / int_bebf0356
type
Mission Control
 Doom³ (Video Game) / int_bebf0356
comment
Mission Control: Sergeant Kelly serves this role in the main game for the first half. Doctor Elizabeth McNeil fills this role in Resurrection of Evil. The Lost Mission has Doctor Richard Meyer in this role.
 Doom³ (Video Game) / int_bebf0356
featureApplicability
1.0
 Doom³ (Video Game) / int_bebf0356
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_bebf0356
 Doom³ (Video Game) / int_bffb777a
type
Sawed-Off Shotgun
 Doom³ (Video Game) / int_bffb777a
comment
Sawed-Off Shotgun: The Super Shotgun you find in Sergeant Kelly's office has a noticeably short barrel for what is supposed to be a hunting shotgun.
 Doom³ (Video Game) / int_bffb777a
featureApplicability
1.0
 Doom³ (Video Game) / int_bffb777a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_bffb777a
 Doom³ (Video Game) / int_c03860d2
type
Womb Level
 Doom³ (Video Game) / int_c03860d2
comment
Womb Level: Several of the hellish sections are covered in living flesh. Sergeant Kelly states before you come across it that "some unidentified growth" is taking over the base. It's especially bad in the Delta Complex, where so many flesh growths have broken through corridors, doors and halls that it becomes difficult to navigate; Sector 3 in particular requires taking detours through vents or outright teleportation to proceed.
 Doom³ (Video Game) / int_c03860d2
featureApplicability
1.0
 Doom³ (Video Game) / int_c03860d2
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c03860d2
 Doom³ (Video Game) / int_c04b1231
type
Jump Scare
 Doom³ (Video Game) / int_c04b1231
comment
Jump Scare: Imps love to crouch down behind doors and around corners, just waiting for you to come by so they can lunge at you. The only telltale for that is them sniffing around, which standing Imps never do. Trites have a habit of dropping down on a silk string either in front of your or behind you, or crawling out from behind computer screens. Some areas inhabited by zombies play a long moan of alert alongside a Scare Chord. Doesn't work too well because, well, they're just shambling zombies.
 Doom³ (Video Game) / int_c04b1231
featureApplicability
1.0
 Doom³ (Video Game) / int_c04b1231
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c04b1231
 Doom³ (Video Game) / int_c1105f41
type
Hold the Line
 Doom³ (Video Game) / int_c1105f41
comment
Hold the Line: The game often does this with swarms of spiders (Trites and Ticks), such as when waiting for a ladder to drop down.
 Doom³ (Video Game) / int_c1105f41
featureApplicability
1.0
 Doom³ (Video Game) / int_c1105f41
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c1105f41
 Doom³ (Video Game) / int_c121be7b
type
Cycle of Hurting
 Doom³ (Video Game) / int_c121be7b
comment
Cycle of Hurting: Some enemies such as Pinky Demons and Shotgun Z-Secs can stun-lock you, especially if you're trying to reload.
 Doom³ (Video Game) / int_c121be7b
featureApplicability
1.0
 Doom³ (Video Game) / int_c121be7b
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c121be7b
 Doom³ (Video Game) / int_c25f7913
type
By the Lights of Their Eyes
 Doom³ (Video Game) / int_c25f7913
comment
By the Lights of Their Eyes: Zombies and melee-oriented demons+ ranged ones dish out very bright fireballs that give away their exact location who tend to appear in especially dark areas have glowing eyes, both for Rule of Scary and as a gameplay trait that, as in the Left 4 Dead example above, marks the thing that you want to unload on without forcing you to illuminate it with your torch.
 Doom³ (Video Game) / int_c25f7913
featureApplicability
1.0
 Doom³ (Video Game) / int_c25f7913
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c25f7913
 Doom³ (Video Game) / int_c264d50a
type
Embedded Precursor
 Doom³ (Video Game) / int_c264d50a
comment
Embedded Precursor: The Doom 3's Limited Collector's Edition and Resurrection of Evil on the original Xbox includes the original Doom and Doom II; the latter also includes the Master Levels of Doom II. The BFG Edition also includes the first two Doom games; averted in the 2019 re-release of Doom 3 as each game are available as standalone purchases.
 Doom³ (Video Game) / int_c264d50a
featureApplicability
-1.0
 Doom³ (Video Game) / int_c264d50a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c264d50a
 Doom³ (Video Game) / int_c2b28f75
type
A.K.A.-47
 Doom³ (Video Game) / int_c2b28f75
comment
A.K.A.-47: The machine gun is a modified FN P90, with an Aliens-style digital readout for remaining ammo.
 Doom³ (Video Game) / int_c2b28f75
featureApplicability
1.0
 Doom³ (Video Game) / int_c2b28f75
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c2b28f75
 Doom³ (Video Game) / int_c2f149ae
type
Bonus Feature Failure
 Doom³ (Video Game) / int_c2f149ae
comment
Bonus Feature Failure: The inclusion of the first two Doom games in the BFG Edition has retroactively became this, at least on PC when compared to their Enhanced Unity ports after they became available on PC in 2020. While the BFG Edition's version of Doom and Doom II runs at a higher resolution and provides a legitimate way to play the No Rest for the Living on PC, it also has a persistent smoothing filter applied on the screen, slower audio at a lower bitrate with the randomly pitch shifted sounds always enabled, is locked to 35 FPS, is bowdlerised* (the medkits had the red crosses replaced with a pill and the Wolfenstein 3D levels are heavily censored), and the Nightmare! difficulty broke the fast enemies, whereas the Unity ports (after a series of patches) offers a crispier old-school appearance with the ability to play in 16:9 widescreen, has improved sound quality with the ability to turn off randomly pitch shifted sounds, can run up to 60+ FPS, has fewer censorship changes* (the medkits uses green crosses instead of pill symbols and the alterations in the Wolfenstein 3D levels are downplayed, making the levels look more akin to the Super Nintendo version of that game), restores the fast enemy speed of the Nightmare! difficulty, and offers the ability to play No Rest for the Living along with Final Doom and Sigil among many other curated mods all in one place. Thankfully for 8th generation consoles and PC through Epic Games Store, Microsoft Store, the 2019 version of Doom 3 is available as a standalone purchase along with the Enhanced ports of Doom and Doom II.
 Doom³ (Video Game) / int_c2f149ae
featureApplicability
1.0
 Doom³ (Video Game) / int_c2f149ae
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c2f149ae
 Doom³ (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Doom³ (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Headshots deal 2X more damage than body shots. Some of the zombies, though, make the issue moot by being headless already.
 Doom³ (Video Game) / int_c3585f4a
featureApplicability
1.0
 Doom³ (Video Game) / int_c3585f4a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c3585f4a
 Doom³ (Video Game) / int_c36cba70
type
Mooks
 Doom³ (Video Game) / int_c36cba70
comment
Vagary, the first boss of the game, later reappears as a mook, albeit a tough one.
 Doom³ (Video Game) / int_c36cba70
featureApplicability
1.0
 Doom³ (Video Game) / int_c36cba70
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c36cba70
 Doom³ (Video Game) / int_c36dad12
type
Decontamination Chamber
 Doom³ (Video Game) / int_c36dad12
comment
Decontamination Chamber: There are chambers with this purpose near some (but not all) experimental teleporters. They also have a bio-scan system before you enter Mars City proper.
 Doom³ (Video Game) / int_c36dad12
featureApplicability
1.0
 Doom³ (Video Game) / int_c36dad12
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c36dad12
 Doom³ (Video Game) / int_c39dd4d
type
Fade to White
 Doom³ (Video Game) / int_c39dd4d
comment
Fade to White: Conversely to the above, the game fades to white after Betruger is slain.
 Doom³ (Video Game) / int_c39dd4d
featureApplicability
1.0
 Doom³ (Video Game) / int_c39dd4d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c39dd4d
 Doom³ (Video Game) / int_c513249
type
Harder Than Hard
 Doom³ (Video Game) / int_c513249
comment
Nightmare: damage taken increased to three hundred percent, more enemies, and your health constantly decreases to 25 points no matter what. Know that shiny Soul Cube you got at the start of the game? You will need it.
 Doom³ (Video Game) / int_c513249
featureApplicability
1.0
 Doom³ (Video Game) / int_c513249
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c513249
 Doom³ (Video Game) / int_c5385ad9
type
Horrible Judge of Character
 Doom³ (Video Game) / int_c5385ad9
comment
Horrible Judge of Character: Seemingly everyone working at UAC (with the exception of Elizabeth McNeil and Elliot Swan), as despite looking rather like Hannibal Lecter, having a name that's German for "Deceiver", and generally reeking of evil, most of the other people don't seem to suspect that Dr. Betruger might be a bad guy.
 Doom³ (Video Game) / int_c5385ad9
featureApplicability
1.0
 Doom³ (Video Game) / int_c5385ad9
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c5385ad9
 Doom³ (Video Game) / int_c6ae3121
type
Modern Stasis
 Doom³ (Video Game) / int_c6ae3121
comment
Modern Stasis: It's 2145, humanity has an established base on Mars, has mastered plasma technology, and is foraying into the science behind atomic structure (the MFS Compactor comes to mind) and teleportation... and yet: The most commonly found storage medium is a square-foot disk with capacity for only a few minutes of video and/or audio. Security forces lack any kind of enhanced vision, being forced to rely on big Mag-Lite style handheld flashlightsnote granted, the static transfer power supply is an advancement, but still (armor-mounted with horrible battery life in BFG Edition) with very bad quality reflectors full of artifacts and dark spots. All projectile-based weapons seem to use black powder given just how much smoke they produce per shot. The grenade smokes out so much, it seems to have a burning fuse despite the apparent electronic activation. You'll occasionally come across what appear to be iPods in docking stations. All UAC workers must use a standard issue PDA that is clunkier and less versatile than most of the cheapest tablets you could find as far back as 2012 in reality. It could be stretched as them being made bulky to prevent damagenote in fact, they do look somewhat like the reliability-focused Caterpillar line of mobile devices, while the UAC would've had their IT department lock them down to a business-use feature set.
 Doom³ (Video Game) / int_c6ae3121
featureApplicability
1.0
 Doom³ (Video Game) / int_c6ae3121
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c6ae3121
 Doom³ (Video Game) / int_c75c63a3
type
Blackout Basement
 Doom³ (Video Game) / int_c75c63a3
comment
In Alpha Labs, you have the option to escort a scientist through the Coolant Control Junction, a section of the base even darker than usual. The main pull is that he carries a lantern that provides some much-needed light. Fortunately, he's smart enough to hang back when an enemy attacks; unfortunately, he's so flimsy that the negligible Splash Damage of an Imp's fireball will kill him. If you do get him to the end of the section in question, he'll be killed in an ambush anyway, rendering your efforts All For Naught.
 Doom³ (Video Game) / int_c75c63a3
featureApplicability
1.0
 Doom³ (Video Game) / int_c75c63a3
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c75c63a3
 Doom³ (Video Game) / int_c75df49a
type
Shout-Out
 Doom³ (Video Game) / int_c75df49a
comment
Shout-Out: One of the PDAs you can find belonged to Nathan Reynolds.
 Doom³ (Video Game) / int_c75df49a
featureApplicability
1.0
 Doom³ (Video Game) / int_c75df49a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c75df49a
 Doom³ (Video Game) / int_c84e56a2
type
Sean Connery Is About to Shoot You
 Doom³ (Video Game) / int_c84e56a2
comment
Sean Connery Is About to Shoot You: Or rather, a Hell Knight is about to devour you on the game's standard cover.
 Doom³ (Video Game) / int_c84e56a2
featureApplicability
1.0
 Doom³ (Video Game) / int_c84e56a2
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c84e56a2
 Doom³ (Video Game) / int_c96c96d
type
Unlockable Difficulty Levels
 Doom³ (Video Game) / int_c96c96d
comment
Unlockable Difficulty Levels: After beating the game for the first time on any difficulty, players can unlock Nightmare difficulty, but if the player know their way around command-line arguments or changing a certain game setting in its config file, they can unlock it immediately without the work.
 Doom³ (Video Game) / int_c96c96d
featureApplicability
1.0
 Doom³ (Video Game) / int_c96c96d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_c96c96d
 Doom³ (Video Game) / int_ca3d2067
type
Mook Debut Cutscene
 Doom³ (Video Game) / int_ca3d2067
comment
Mook Debut Cutscene: Many of the demons get this, with the exception of a handful. Weirdly, Wraiths get a special introduction cutscene after you've already encountered some with no fanfare.
 Doom³ (Video Game) / int_ca3d2067
featureApplicability
1.0
 Doom³ (Video Game) / int_ca3d2067
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_ca3d2067
 Doom³ (Video Game) / int_ca81eae7
type
Hollywood Darkness
 Doom³ (Video Game) / int_ca81eae7
comment
Hollywood Darkness: Most of the game is pitch black. The player is forced to use either his gun or his flashlight, but not both at the same time. It was dubbed "the best flashlight simulator ever" and widely ridiculed for being so aggravating. One of the first modifications created for the game was the Duct Tape mod, which removes the misfeature by "duct taping" a flashlight to the shotgun and machine gun.
 Doom³ (Video Game) / int_ca81eae7
featureApplicability
1.0
 Doom³ (Video Game) / int_ca81eae7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_ca81eae7
 Doom³ (Video Game) / int_ca95473c
type
Series Continuity Error
 Doom³ (Video Game) / int_ca95473c
comment
Series Continuity Error: Doom Resurrection features a Bravo team survivor fight back against the demons during an invasion, like the original game. But unlike the original game, the game events occur in June 2145, rather than November.
 Doom³ (Video Game) / int_ca95473c
featureApplicability
1.0
 Doom³ (Video Game) / int_ca95473c
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_ca95473c
 Doom³ (Video Game) / int_cc374ba6
type
It's Up to You
 Doom³ (Video Game) / int_cc374ba6
comment
It's Up to You: The game puts you in the shoes of a marine who is transferred to Mars for unknown reasons. Everybody on Mars — besides a handful of marine teams and the other four main characters — is quickly wiped out in the breakout of an ensuing demonic invasion. The marine squads and two of the main characters all fail to do anything of value (of the remaining two, one gets corrupted into evil and the other is the Big Bad); the player alone is responsible for stopping the invasion.
 Doom³ (Video Game) / int_cc374ba6
featureApplicability
1.0
 Doom³ (Video Game) / int_cc374ba6
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_cc374ba6
 Doom³ (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Doom³ (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: The first part of Delta Labs 1 has no combat at all, instead involving monsters passing by and appearing and disappearing just outside your view.
 Doom³ (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Doom³ (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_cdfe12c3
 Doom³ (Video Game) / int_cfda0ecb
type
Escort Mission
 Doom³ (Video Game) / int_cfda0ecb
comment
Escort Mission: In Alpha Labs, you have the option to escort a scientist through the Coolant Control Junction, a section of the base even darker than usual. The main pull is that he carries a lantern that provides some much-needed light. Fortunately, he's smart enough to hang back when an enemy attacks; unfortunately, he's so flimsy that the negligible Splash Damage of an Imp's fireball will kill him. If you do get him to the end of the section in question, he'll be killed in an ambush anyway, rendering your efforts All For Naught. Sentry Bots are powerful little buggers who escort you through a few sections of the game. The one time they might actually die, you need to get them to the end of the area anyway and can make more. Updated versions of the game (or those who modded the original PC version) have removed the need to choose between your flashlight and your gun making this completely optional.
 Doom³ (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Doom³ (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_cfda0ecb
 Doom³ (Video Game) / int_d0ea147f
type
A.I. Breaker
 Doom³ (Video Game) / int_d0ea147f
comment
A.I. Breaker: Enemies that only have melee attacks (i.e. zombies or Pinkies) are completely unable to attack you if you jump up on a table or crate, and will run in circles around you rather humorously. The levels are generally designed as a flat plane (other than stairs, which enemies can manage) so you can't do this (most objects are impossible to jump on top of, unlike earlier Id Software games).
 Doom³ (Video Game) / int_d0ea147f
featureApplicability
1.0
 Doom³ (Video Game) / int_d0ea147f
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d0ea147f
 Doom³ (Video Game) / int_d24ed873
type
Developer's Foresight
 Doom³ (Video Game) / int_d24ed873
comment
Developer's Foresight: In the first level, if you go into the bathroom and look at the mirror, you can see that the player's model is exactly how he appears in cutscenes, wearing only fatigues. In every other level, the model shows him wearing the security vest. It is possible to obtain normally unobtainable PDAs from certain NPCs by killing them, like some of the workers in "Mars City Underground". These PDAs contain information like any normal obtainable PDA. The BFG Edition also count these PDAs towards an achievement. NPCs in unreachable areas are called "Joe", a default name given to NPCs in the id Tech 4 SDK, though there are some exceptions: In "Mars City Underground", if you noclip into the security booth and look at the security guard, it will read "T. Brooks". In "Delta Labs Sector 3", if you noclip to where Bertruger is and aim at him, it will read "Dr. Bertruger".
 Doom³ (Video Game) / int_d24ed873
featureApplicability
1.0
 Doom³ (Video Game) / int_d24ed873
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d24ed873
 Doom³ (Video Game) / int_d2567b76
type
Knockback
 Doom³ (Video Game) / int_d2567b76
comment
Knockback: Shotgun Z-Secs and Pinky Demons both deliver sizable knockback — the Z-sec bordering on Blown Across the Room — and can result in stunlocking.
 Doom³ (Video Game) / int_d2567b76
featureApplicability
1.0
 Doom³ (Video Game) / int_d2567b76
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d2567b76
 Doom³ (Video Game) / int_d2867431
type
Monster Closet
 Doom³ (Video Game) / int_d2867431
comment
Monster Closet: Demons have a bad habit of popping out of them. Gets ridiculous when they're literally hiding in the walls; you'll walk past a section of wall, hear a door that you couldn't see pop open, then get smacked in the back of the head with a fireball.
 Doom³ (Video Game) / int_d2867431
featureApplicability
1.0
 Doom³ (Video Game) / int_d2867431
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d2867431
 Doom³ (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Doom³ (Video Game) / int_d397657d
comment
Hoist by His Own Petard: The Grabber is perfect for catching demonic projectiles and sending them back at your attackers, killing most of them in one or two hits. In fact, a random marine you meet in the very first level dispatches an imp in that exact way before passing the Grabber over to you and succumbing to his injuries.
 Doom³ (Video Game) / int_d397657d
featureApplicability
1.0
 Doom³ (Video Game) / int_d397657d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d397657d
 Doom³ (Video Game) / int_d3ce4122
type
Dynamic Loading
 Doom³ (Video Game) / int_d3ce4122
comment
Dynamic Loading: There are many speed bumps, such as waiting for a ladder to drop or door to unlock while fighting tough enemies, and winding corridors and limited paths.
 Doom³ (Video Game) / int_d3ce4122
featureApplicability
1.0
 Doom³ (Video Game) / int_d3ce4122
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d3ce4122
 Doom³ (Video Game) / int_d40e1a9f
type
Break Out the Museum Piece
 Doom³ (Video Game) / int_d40e1a9f
comment
Break Out the Museum Piece: The double-barreled shotgun in this campaign is found inside a glass case in the office of a UAC scientist, who says in his PDA emails that it was just a gift from his brother for him to put on display, and he has no idea if it actually works. Conveniently, once the player retrieves it, it functions perfectly and fits the shells that they already have.
 Doom³ (Video Game) / int_d40e1a9f
featureApplicability
1.0
 Doom³ (Video Game) / int_d40e1a9f
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d40e1a9f
 Doom³ (Video Game) / int_d500b978
type
Adaptational Wimp
 Doom³ (Video Game) / int_d500b978
comment
Adaptational Wimp: Elliot Swann in the novelizations. Game!Swann is a hardass who willingly walks into the face of death, while book!Swann behaves like an expy of Donald Gennaro. In the novel, it's also Campbell who realizes what kind of trouble could contacting the Fleet bring to Earth, not Swann.
 Doom³ (Video Game) / int_d500b978
featureApplicability
1.0
 Doom³ (Video Game) / int_d500b978
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d500b978
 Doom³ (Video Game) / int_d6042336
type
Lower-Deck Episode
 Doom³ (Video Game) / int_d6042336
comment
Lower-Deck Episode: One which is viewed from the perspective of the last surviving Bravo Team member (who was dragged through the vents before the Doom Marine could connected with Bravo). The story runs in parallel (though they never cross) to the main story, with the Bravo Marine trying to close a prototype portal in the old Exis labs near Mars City, as the demons could use this as a "back door" to Earth.
 Doom³ (Video Game) / int_d6042336
featureApplicability
1.0
 Doom³ (Video Game) / int_d6042336
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d6042336
 Doom³ (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Doom³ (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: The Cyberdemon can only be harmed by the Soul Cube. The Soul Cube can only be "charged" for its attacks by killing enemies, so if you fought the Cyberdemon one-on-one, he'd be unstoppable. Luckily, he summons weak minions that constantly attack you, enabling you to charge up your Soul Cube again and again.note That actually becomes a problem if the player's running a "corpse stay" mod that negates Everything Fades, as while the bodies are present the demons won't respawn to refill the cube with. The only solutions are to use the console to spawn in demons, or use a second mod that allows the Cyberdemon to be harmed by conventional weaponry.
 Doom³ (Video Game) / int_d6dee153
featureApplicability
1.0
 Doom³ (Video Game) / int_d6dee153
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d6dee153
 Doom³ (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Doom³ (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If your health is lower than 10 and you go into the next level, the game will bump your health up to 25 percent to give you a fair chance.
 Doom³ (Video Game) / int_d6f284a3
featureApplicability
1.0
 Doom³ (Video Game) / int_d6f284a3
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_d6f284a3
 Doom³ (Video Game) / int_dae3999d
type
Action Bomb
 Doom³ (Video Game) / int_dae3999d
comment
Action Bomb: Some of the arachnid mooks have an explosive variant. It's crucial to kill them from a distance.
 Doom³ (Video Game) / int_dae3999d
featureApplicability
1.0
 Doom³ (Video Game) / int_dae3999d
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_dae3999d
 Doom³ (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Doom³ (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: The shotgun packs enough punch that if you hit a zombie with it at point-blank range, you'll tear all the flesh off its bones, reducing it to a bloodied skeleton. The chainsaw and berserk-enhanced fist have the same effect.
 Doom³ (Video Game) / int_db33bc7e
featureApplicability
1.0
 Doom³ (Video Game) / int_db33bc7e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_db33bc7e
 Doom³ (Video Game) / int_db6230b7
type
Lightning Bruiser
 Doom³ (Video Game) / int_db6230b7
comment
Lightning Bruiser: The Engineer Marine is this in spades once he has the fully upgraded Artifact. So fast that everything else is in bullet time, can punch hard enough to kill a Hell Knight in 1 hit, and is completely immune to any form of damage.
 Doom³ (Video Game) / int_db6230b7
featureApplicability
1.0
 Doom³ (Video Game) / int_db6230b7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_db6230b7
 Doom³ (Video Game) / int_dc1c7647
type
Voice of the Legion
 Doom³ (Video Game) / int_dc1c7647
comment
Voice of the Legion: The villain Malcolm Betruger, who has somehow become corrupted by the demons of Hell, spends the second half of the game taunting the player about how Hell will reign, how your soul will be his etc, in a typically villainous, nasal voice. However, when you reach the final boss at the end, you suddenly hear Betruger again: "So you made it this far?" in a cavernous, echoing roar. It's quite clear that something rather fundamental has changed about Dr. Betruger, but we don't learn what until the final scene in the game. The souls which created the Soul Cube also have this.
 Doom³ (Video Game) / int_dc1c7647
featureApplicability
1.0
 Doom³ (Video Game) / int_dc1c7647
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_dc1c7647
 Doom³ (Video Game) / int_dee6ef31
type
Enemy Summoner
 Doom³ (Video Game) / int_dee6ef31
comment
Enemy Summoner: Archviles are reworked to do this, given that monster corpses fade away after a short time.
 Doom³ (Video Game) / int_dee6ef31
featureApplicability
1.0
 Doom³ (Video Game) / int_dee6ef31
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_dee6ef31
 Doom³ (Video Game) / int_df11acbe
type
Artificial Brilliance
 Doom³ (Video Game) / int_df11acbe
comment
The UltimateHD mod for the BFG Edition, which not only improves some of the game's visuals and effects, it also readjusts some gameplay elements, gives enemies new AI behaviors (e.g. Imps will leap away from the player's line of sight), and retools the game's weapons and how they handle.
 Doom³ (Video Game) / int_df11acbe
featureApplicability
1.0
 Doom³ (Video Game) / int_df11acbe
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_df11acbe
 Doom³ (Video Game) / int_df1793de
type
Updated Re-release
 Doom³ (Video Game) / int_df1793de
comment
Updated Re-release: The BFG Edition features remastered versions of Doom 3, the Resurrection of Evil expansion pack, and a new set of levels cut from the original game in the form of The Lost Mission, all with improved lighting and rendering, support for 3D TV displays, native ultrawide and high refresh rate support (the original game needed a fan-made patch for ultrawide resolutions and doesn't natively support refresh rates above 60 Hz; a later update in 2023 for the Steam and Microsoft Store versions raises the limit to 240 Hz), a new (though optional) checkpoint system, re-tooled gameplay elements (e.g. less enemies to battle, shoulder-mounted flashlight, more plentiful ammo), and achievement/trophy support. This also bundles the HD ports of The Ultimate Doom and Doom II: Hell on Earth, which also gives PC players the ability to play the previously console-exclusive No Rest for the Living episode for Doom II. The 2019 version of Doom 3 on 8th generation consoles bumps up the BFG Edition's visual quality and resolution up to 1080p on the base systems and 4K on the pro models while restoring the environmental lighting comparable to the original 2004 version of Doom 3.
 Doom³ (Video Game) / int_df1793de
featureApplicability
1.0
 Doom³ (Video Game) / int_df1793de
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_df1793de
 Doom³ (Video Game) / int_e1645c04
type
Set a Mook to Kill a Mook
 Doom³ (Video Game) / int_e1645c04
comment
Set a Mook to Kill a Mook: It doesn't happen as often as this game's predecessors, but it's possible to get enemies accidentally hit each other which will cause them to in-fight one another. There's an achievement in BFG Edition for pulling this off.
 Doom³ (Video Game) / int_e1645c04
featureApplicability
1.0
 Doom³ (Video Game) / int_e1645c04
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_e1645c04
 Doom³ (Video Game) / int_e43c66bd
type
Art Evolution
 Doom³ (Video Game) / int_e43c66bd
comment
Art Evolution: The one speaking role character you encounter, Dr. Meyers, is motion-captured and far smoother in animation than anything in the main two campaigns that used hand-animated keyframes by comparison.
 Doom³ (Video Game) / int_e43c66bd
featureApplicability
1.0
 Doom³ (Video Game) / int_e43c66bd
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_e43c66bd
 Doom³ (Video Game) / int_e4884264
type
No Sidepaths, No Exploration, No Freedom
 Doom³ (Video Game) / int_e4884264
comment
No Sidepaths, No Exploration, No Freedom: Downplayed. Compared to the abstract layouts of the classic games (including Doom 64), the Doom 3 levels are pretty linear, but they still have plenty of secrets, and sidepaths, especially with the optional vaults and PDAs. The Hell levels, especially in The Lost Mission, are a bit closer to the level design of the classic games and can easily feel non-linear on a first-time playthrough.
 Doom³ (Video Game) / int_e4884264
featureApplicability
1.0
 Doom³ (Video Game) / int_e4884264
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_e4884264
 Doom³ (Video Game) / int_e6299112
type
Who Forgot The Lights?
 Doom³ (Video Game) / int_e6299112
comment
Who Forgot The Lights?: The game is rather infamous for being very dark. In reality, this is mainly to show off the game engine's ability to render complete pitch-black darkness; in-universe, it's explained by a combination of the UAC cutting corners on lighting and teleporter experiments wreaking havoc with the power grid, with the manual stating that's why all security forces are required to carry a flashlight. After the demonic outbreak starts, lighting that barely worked properly before is totally trashed, and the flashlight becomes the only reliable light source until the end of the game.
 Doom³ (Video Game) / int_e6299112
featureApplicability
1.0
 Doom³ (Video Game) / int_e6299112
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_e6299112
 Doom³ (Video Game) / int_e7f5713a
type
Ominous Cube
 Doom³ (Video Game) / int_e7f5713a
comment
Ominous Cube: Inverted with the Soul Cube, which is a artifact used against The Legions of Hell and eventually seals the portal to Hell that opened up.
 Doom³ (Video Game) / int_e7f5713a
featureApplicability
1.0
 Doom³ (Video Game) / int_e7f5713a
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_e7f5713a
 Doom³ (Video Game) / int_eaa1c5b5
type
Sequel Number Snarl
 Doom³ (Video Game) / int_eaa1c5b5
comment
Sequel Number Snarl: Subverted as this game was a reboot (and later kicked out of continuity entirely), but this game is technically the 4th installment after Doom 64 (5th if you count Final Doom as a standalone game).
 Doom³ (Video Game) / int_eaa1c5b5
featureApplicability
-0.3
 Doom³ (Video Game) / int_eaa1c5b5
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_eaa1c5b5
 Doom³ (Video Game) / int_eabd22f9
type
Achievement System
 Doom³ (Video Game) / int_eabd22f9
comment
CstDoom3 is an engine overhaul of Doom 3 that adds new options, quality-of-life improvements, optional gameplay tweaks, bugfixes, and also includes Carmack's Reverse. It also has a version for the BFG Edition that gives players the ability to restore some of the cut content from the original game, the option to re-instate the original flashlight mechanics or use a hybrid of the two, bring the game's ammo distribution back to the original values, and a built-in Achievement System.
 Doom³ (Video Game) / int_eabd22f9
featureApplicability
1.0
 Doom³ (Video Game) / int_eabd22f9
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_eabd22f9
 Doom³ (Video Game) / int_eb8ec7c8
type
Jerkass
 Doom³ (Video Game) / int_eb8ec7c8
comment
Jerkass: Sgt. Kelly, overlapping with Drill Sergeant Nasty. Many other workers you come across in the beginning are like this, telling you to go away if you try to talk to them. Considering the constant incidents that had been going around on Mars even before your arrival, it's somewhat understandable.
 Doom³ (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Doom³ (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_eb8ec7c8
 Doom³ (Video Game) / int_eca56f2
type
Ten-Second Flashlight
 Doom³ (Video Game) / int_eca56f2
comment
Ten-Second Flashlight: In the Updated Re-release, the torch becomes shoulder-mounted, but holds even less juice at a time than the headlamp in First Encounter Assault Recon. Fortunately, it also recharges very quickly, enough that flicking it on and off repeatedly means never staying fully in the dark.
 Doom³ (Video Game) / int_eca56f2
featureApplicability
1.0
 Doom³ (Video Game) / int_eca56f2
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_eca56f2
 Doom³ (Video Game) / int_ef42ca88
type
Emergency Weapon
 Doom³ (Video Game) / int_ef42ca88
comment
Emergency Weapon: In addition to retaining the fists and the flashlight, the expansion adds the Grabber, which can be used to grab barrels, crates, most enemy projectiles and even some small enemies themselves, and fire them back at the sender.
 Doom³ (Video Game) / int_ef42ca88
featureApplicability
1.0
 Doom³ (Video Game) / int_ef42ca88
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_ef42ca88
 Doom³ (Video Game) / int_f068cba
type
Oddball in the Series
 Doom³ (Video Game) / int_f068cba
comment
Oddball in the Series: Already a major departure from the classic games in its own time, later sequels would serve as throwbacks to the originals' style, making 3 and its many digressions stand out all the more. The overall tone is far more grim, serious and frightening. Where other Doom games have never shied away from snarky quips, dark comedy and goofy over-the-top violence, 3 plays the scenario primarily for horror, with a heavy emphasis on pitch-black environments, scary sequences, and a plot that's taken dead seriously. Many of the returning monsters have been heavily redesigned, most notably the Cacodemon, Lost Soul and Pinky, which are practically unrecognizable. The only redesign that stuck in future installments was the Hell Knight, presumably because its original design was merely a Palette Swap of the Baron of Hell. Of the handful of new enemies introduced in 3, only the Zombie would return in Doom 2016. The guns, like in real life, have finite clips that need to be reloaded; in all other games, the player can fire continuously until they're completely out of ammo. The player character has a stamina meter that slowly replenishes over time, which is required to sprint, and outside of using Adrenaline power-ups or the Hell levels, depleting the meter cause the player to become exhausted until some amount of stamina is recovered; in all of the other games, the player can sprint freely without any limitations, and in the 2016 game as well as Doom Eternal, the player can also perform quick dashes to get out of harm's way or traverse through levels. There is no automap feature of any kind, forcing players to navigate the levels on their own. Many items are kept in locked cabinets that require codes to open, which the player usually must find by reading or listening to the various Apocalyptic Logs they pick up. While future games retained pickups that add readable story elements, they're purely an optional bonus, with no gameplay component to them. The levels do not end with a statistics screen showing the total amount of enemies killed and items collected. Although there are still plenty of secret areas containing useful items, the player has to find them all on their own, with no way of knowing if they missed anything.
 Doom³ (Video Game) / int_f068cba
featureApplicability
1.0
 Doom³ (Video Game) / int_f068cba
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f068cba
 Doom³ (Video Game) / int_f217a6e
type
MacGuffin Guardian
 Doom³ (Video Game) / int_f217a6e
comment
MacGuffin Guardian: As soon as you step into the room where the Soul Cube was sealed in Hell, a massive dinosaur-like blind demon (aptly named "The Guardian") emerges from a hellish portal and proceeds to engage the nameless Marine, serving as a Puzzle Boss.
 Doom³ (Video Game) / int_f217a6e
featureApplicability
1.0
 Doom³ (Video Game) / int_f217a6e
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f217a6e
 Doom³ (Video Game) / int_f2407aff
type
Infinite Flashlight
 Doom³ (Video Game) / int_f2407aff
comment
Security forces lack any kind of enhanced vision, being forced to rely on big Mag-Lite style handheld flashlightsnote granted, the static transfer power supply is an advancement, but still (armor-mounted with horrible battery life in BFG Edition) with very bad quality reflectors full of artifacts and dark spots.
 Doom³ (Video Game) / int_f2407aff
featureApplicability
1.0
 Doom³ (Video Game) / int_f2407aff
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f2407aff
 Doom³ (Video Game) / int_f4fb7564
type
Diegetic Interface
 Doom³ (Video Game) / int_f4fb7564
comment
Diegetic Interface: When the player is wielding a machinegun, plasma gun, chaingun, or BFG-9000, the ammo counter disappears from the HUD and is replaced by a number displayed on the weapon itself. BFG Edition changed this so the HUD ammo counter always shows regardless. The Quest 2 port has an option to disable the HUD entirely. Health, armor, and ammo are displayed via a wristwatch on the Mariner's left wrist.
 Doom³ (Video Game) / int_f4fb7564
featureApplicability
1.0
 Doom³ (Video Game) / int_f4fb7564
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f4fb7564
 Doom³ (Video Game) / int_f51f4509
type
Tagline
 Doom³ (Video Game) / int_f51f4509
comment
Tagline: "True evil never dies"
 Doom³ (Video Game) / int_f51f4509
featureApplicability
1.0
 Doom³ (Video Game) / int_f51f4509
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f51f4509
 Doom³ (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Doom³ (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: In contrast to the Downer Beginning entry above, the ending is much better. Betruger's attempt to invade Earth through the Exis Labs teleporter is thwarted while the Bravo Marine and Dr. Meyers are both rescued, despite the amount of crap each had gone through.
 Doom³ (Video Game) / int_f64a9cf7
featureApplicability
1.0
 Doom³ (Video Game) / int_f64a9cf7
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f64a9cf7
 Doom³ (Video Game) / int_f68664dc
type
Science Is Bad
 Doom³ (Video Game) / int_f68664dc
comment
Science Is Bad: The company that develops the teleportation device is shown to have also created breakthroughs in energy generation and storage, and is in the process of terraforming Mars. However, lack of grasp on the risks left the researchers unprepared against the forces of Hell, and their CEO goes through a Demonic Possession.
 Doom³ (Video Game) / int_f68664dc
featureApplicability
1.0
 Doom³ (Video Game) / int_f68664dc
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f68664dc
 Doom³ (Video Game) / int_f7567671
type
Game Within a Game
 Doom³ (Video Game) / int_f7567671
comment
Game Within a Game: There's an arcade game title Super Turbo Turkey Puncher 3 where you punch lots of turkeys. Getting a high score earns you an achievement.
 Doom³ (Video Game) / int_f7567671
featureApplicability
1.0
 Doom³ (Video Game) / int_f7567671
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f7567671
 Doom³ (Video Game) / int_f7d66b6f
type
No-Gear Level
 Doom³ (Video Game) / int_f7d66b6f
comment
No-Gear Level: Shortly after deciding whether to call the fleet or not, the main character is teleported to Hell and loses all his weapons, down to his flashlight in the original game. Then you're fighting the big monsters you've been saving rocket shells for with a shotgun and dead ends. When you return to Mars, you lose your weapons again (except for the Soul Cube), but thankfully, you reacquire most of your arsenal right at the start of your return.
 Doom³ (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Doom³ (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f7d66b6f
 Doom³ (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Doom³ (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: All of the survivors you meet can be straight up murdered either for giggles or to charge the Nightmare mode item; you can even do this before the demonic invasion begins. One of the cruelest is activating a machine that will strip or melt the flesh off a scientist's bones, complete with a few seconds of horror as the scientist realizes what is about to happen to himnote In the BFG Edition, this one gets you an achievement; spare him, though, and you'll get access to a room with still-rare-at-that-point Chaingun ammunition and a PDA essential to get the BFG much later on.
 Doom³ (Video Game) / int_f87c42d4
featureApplicability
1.0
 Doom³ (Video Game) / int_f87c42d4
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f87c42d4
 Doom³ (Video Game) / int_f88f2449
type
Downer Beginning
 Doom³ (Video Game) / int_f88f2449
comment
Downer Beginning: The Lost Mission starts where Bravo Team was ambushed by demons from the main campaign, followed by a marine's lifeless body being dragged through a blood-soaked duct. The fan-made campaign port for the original Doom 3 expands on the opening where the Bravo Marine who was dragged through the duct finds mysteriously himself alive despite being dragged around by a demon, and then the game proceeds from there.
 Doom³ (Video Game) / int_f88f2449
featureApplicability
1.0
 Doom³ (Video Game) / int_f88f2449
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f88f2449
 Doom³ (Video Game) / int_f8b1c7a1
type
Dead Weight
 Doom³ (Video Game) / int_f8b1c7a1
comment
Fat zombies can absorb slightly more damage than basic zombies.
 Doom³ (Video Game) / int_f8b1c7a1
featureApplicability
1.0
 Doom³ (Video Game) / int_f8b1c7a1
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f8b1c7a1
 Doom³ (Video Game) / int_f8f30ffe
type
Level in Reverse
 Doom³ (Video Game) / int_f8f30ffe
comment
Level in Reverse: You have to backtrack to Marine HQ in Mars City after the demons are unleashed, with many doors and stairways blocked off by the damage.
 Doom³ (Video Game) / int_f8f30ffe
featureApplicability
1.0
 Doom³ (Video Game) / int_f8f30ffe
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f8f30ffe
 Doom³ (Video Game) / int_f9bc2937
type
Laser Sight
 Doom³ (Video Game) / int_f9bc2937
comment
Laser Sight: A laser sight replaces the traditional crosshairs in BFG Edition if you're playing in 3D mode. It's Awesome, but Impractical, as it looks cool, but is absolutely awful to aim with; the laser sways with the weapon, and doesn't actually point to where the gun actually fires.
 Doom³ (Video Game) / int_f9bc2937
featureApplicability
1.0
 Doom³ (Video Game) / int_f9bc2937
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_f9bc2937
 Doom³ (Video Game) / int_fb111d49
type
Sequence Breaking
 Doom³ (Video Game) / int_fb111d49
comment
Sequence Breaking: Memorizing some of the security codes can do anything from unlocking powerful weapons early to circumventing an entire PDA hunt.
 Doom³ (Video Game) / int_fb111d49
featureApplicability
1.0
 Doom³ (Video Game) / int_fb111d49
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_fb111d49
 Doom³ (Video Game) / int_fb21b816
type
Lock and Key Puzzle
 Doom³ (Video Game) / int_fb21b816
comment
Lock and Key Puzzle: Pops up in three different flavors. The most common is restricted-access doors that require a scan for your PDA clearance, and you have to find the PDA of one of the people authorized (which the door's interface panel helpfully provides a list of) to download the clearance and gain access; sometimes, you have to find an actual keycard* that plays the classic "item picked up" sound of the classic games; and finally, certain areas have to be unlocked by accessing a security terminal.
 Doom³ (Video Game) / int_fb21b816
featureApplicability
1.0
 Doom³ (Video Game) / int_fb21b816
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_fb21b816
 Doom³ (Video Game) / int_fc33ff16
type
One-Winged Angel
 Doom³ (Video Game) / int_fc33ff16
comment
One-Winged Angel: By the end of Doom 3, Betruger is transformed into a demonic dragon. In Resurrection of Evil, he puts up a hell of a fight with his new powers.
 Doom³ (Video Game) / int_fc33ff16
featureApplicability
1.0
 Doom³ (Video Game) / int_fc33ff16
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_fc33ff16
 Doom³ (Video Game) / int_ff8afd14
type
Spider Tank
 Doom³ (Video Game) / int_ff8afd14
comment
Spider Tank: There are friendly spider drones in the form of Sentry Bots.
 Doom³ (Video Game) / int_ff8afd14
featureApplicability
1.0
 Doom³ (Video Game) / int_ff8afd14
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_ff8afd14
 Doom³ (Video Game) / int_ff934825
type
Evil, Inc.
 Doom³ (Video Game) / int_ff934825
comment
Evil, Inc.: The opening crawl implies the UAC could be this; but no, turns out they really are just a big science and exploration-focused conglomerate who is in way over their heads. It's ultimately played with in that, while the organization itself is fairly innocuous, some of it's staff (Bertruger) are most certainly not.
 Doom³ (Video Game) / int_ff934825
featureApplicability
1.0
 Doom³ (Video Game) / int_ff934825
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_ff934825
 Doom³ (Video Game) / int_name
type
ItemName
 Doom³ (Video Game) / int_name
comment
 Doom³ (Video Game) / int_name
featureApplicability
1.0
 Doom³ (Video Game) / int_name
featureConfidence
1.0
 Doom³ (Video Game)
hasFeature
Doom³ (Video Game) / int_name
 Doom³ (Video Game) / int_name
itemName
Doom³ (Video Game)

The following is a list of statements referring to the current page from other pages.

 Doom³ (Video Game)
hasFeature
A.I. Breaker / int_d4e47577
 Doom³ (Video Game)
hasFeature
A Space Marine Is You / int_d4e47577
 Doom³ (Video Game)
hasFeature
Abandoned Hospital / int_d4e47577
 Doom³ (Video Game)
hasFeature
Absurdly Short Level / int_d4e47577
 Doom³ (Video Game)
hasFeature
Action Horror / int_d4e47577
 Doom³ (Video Game)
hasFeature
Actionized Sequel / int_d4e47577
 Doom³ (Video Game)
hasFeature
Adaptational Wimp / int_d4e47577
 Doom³ (Video Game)
hasFeature
All Webbed Up / int_d4e47577
 Doom³ (Video Game)
hasFeature
Almost Dead Guy / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ambiguous Ending / int_d4e47577
 Doom³ (Video Game)
hasFeature
American Video Games / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ammunition Backpack / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ancient Artifact / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ancient Astronauts / int_d4e47577
 Doom³ (Video Game)
hasFeature
Another Side, Another Story / int_d4e47577
 Doom³ (Video Game)
hasFeature
Artifact Mook / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ate His Gun / int_d4e47577
 Doom³ (Video Game)
hasFeature
Auto-Doc / int_d4e47577
 Doom³ (Video Game)
hasFeature
Back from the Brink / int_d4e47577
 Doom³ (Video Game)
hasFeature
Beleaguered Bureaucrat / int_d4e47577
 Doom³ (Video Game)
hasFeature
Benevolent A.I. / int_d4e47577
 Doom³ (Video Game)
hasFeature
Blackout Basement / int_d4e47577
 Doom³ (Video Game)
hasFeature
Blatant Item Placement / int_d4e47577
 Doom³ (Video Game)
hasFeature
Blown Across the Room / int_d4e47577
 Doom³ (Video Game)
hasFeature
Body Armor as Hit Points / int_d4e47577
 Doom³ (Video Game)
hasFeature
Bonus Feature Failure / int_d4e47577
 Doom³ (Video Game)
hasFeature
Brain Monster / int_d4e47577
 Doom³ (Video Game)
hasFeature
Broken Bridge / int_d4e47577
 Doom³ (Video Game)
hasFeature
Bullet Time / int_d4e47577
 Doom³ (Video Game)
hasFeature
By the Lights of Their Eyes / int_d4e47577
 Doom³ (Video Game)
hasFeature
Camping a Crapper / int_d4e47577
 Doom³ (Video Game)
hasFeature
Cassette Craze / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ceiling Cling / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ceiling Corpse / int_d4e47577
 Doom³ (Video Game)
hasFeature
Charged Attack / int_d4e47577
 Doom³ (Video Game)
hasFeature
Cherry Tapping / int_d4e47577
 Doom³ (Video Game)
hasFeature
Chiaroscuro / int_d4e47577
 Doom³ (Video Game)
hasFeature
Chunky Salsa Rule / int_d4e47577
 Doom³ (Video Game)
hasFeature
Combat Tentacles / int_d4e47577
 Doom³ (Video Game)
hasFeature
Compilation Re-release / int_d4e47577
 Doom³ (Video Game)
hasFeature
Conspicuously Light Patch / int_d4e47577
 Doom³ (Video Game)
hasFeature
Context-Sensitive Button / int_d4e47577
 Doom³ (Video Game)
hasFeature
Creative Differences / int_d4e47577
 Doom³ (Video Game)
hasFeature
Creator Cameo / int_d4e47577
 Doom³ (Video Game)
hasFeature
Cycle of Hurting / int_d4e47577
 Doom³ (Video Game)
hasFeature
Damaged Soul / int_d4e47577
 Doom³ (Video Game)
hasFeature
Dark World / int_d4e47577
 Doom³ (Video Game)
hasFeature
Darkened Building Shootout / int_d4e47577
 Doom³ (Video Game)
hasFeature
Darkness Equals Death / int_d4e47577
 Doom³ (Video Game)
hasFeature
Data Pad / int_d4d56d97
 Doom³ (Video Game)
hasFeature
Dead Weight / int_d4e47577
 Doom³ (Video Game)
hasFeature
Deadly Gas / int_d4e47577
 Doom³ (Video Game)
hasFeature
Deadly Lunge / int_d4e47577
 Doom³ (Video Game)
hasFeature
Death by Transceiver / int_d4e47577
 Doom³ (Video Game)
hasFeature
Decontamination Chamber / int_d4e47577
 Doom³ (Video Game)
hasFeature
Degraded Boss / int_d4e47577
 Doom³ (Video Game)
hasFeature
Demon Lords and Archdevils / int_d4e47577
 Doom³ (Video Game)
hasFeature
Demon Works / int_d4e47577
 Doom³ (Video Game)
hasFeature
Destructible Projectiles / int_d4e47577
 Doom³ (Video Game)
hasFeature
Devil, but No God / int_d4e47577
 Doom³ (Video Game)
hasFeature
Diegetic Interface / int_5e129957
 Doom³ (Video Game)
hasFeature
Dragged Off to Hell / int_d4e47577
 Doom³ (Video Game)
hasFeature
Drone of Dread / int_d4e47577
 Doom³ (Video Game)
hasFeature
Droste Image / int_d4e47577
 Doom³ (Video Game)
hasFeature
Duct Tape for Everything / int_d4e47577
 Doom³ (Video Game)
hasFeature
Dynamic Loading / int_d4e47577
 Doom³ (Video Game)
hasFeature
Electronic Speech Impediment / int_d4e47577
 Doom³ (Video Game)
hasFeature
Elite Zombie / int_d4e47577
 Doom³ (Video Game)
hasFeature
Embedded Precursor / int_d4e47577
 Doom³ (Video Game)
hasFeature
Emergency Weapon / int_d4e47577
 Doom³ (Video Game)
hasFeature
Empty Room Until the Trap / int_d4e47577
 Doom³ (Video Game)
hasFeature
Enemy Summoner / int_d4e47577
 Doom³ (Video Game)
hasFeature
Escort Mission / int_d4e47577
 Doom³ (Video Game)
hasFeature
Everybody's Dead, Dave / int_d4e47577
 Doom³ (Video Game)
hasFeature
Everything Fades / int_d4e47577
 Doom³ (Video Game)
hasFeature
Evil Is Not Well-Lit / int_d4e47577
 Doom³ (Video Game)
hasFeature
Expansion Pack / int_d4e47577
 Doom³ (Video Game)
hasFeature
Exploding Barrels / int_d4e47577
 Doom³ (Video Game)
hasFeature
Explosive Overclocking / int_d4e47577
 Doom³ (Video Game)
hasFeature
Fackler Scale of FPS Realism / int_d4e47577
 Doom³ (Video Game)
hasFeature
Fade to White / int_d4e47577
 Doom³ (Video Game)
hasFeature
Failsafe Failure / int_d4e47577
 Doom³ (Video Game)
hasFeature
Fan Remake / int_d4d56d97
 Doom³ (Video Game)
hasFeature
Fan Sequel / int_d4e47577
 Doom³ (Video Game)
hasFeature
First Day from Hell / int_d4e47577
 Doom³ (Video Game)
hasFeature
Flawed Prototype / int_d4e47577
 Doom³ (Video Game)
hasFeature
Flunky Boss / int_d4e47577
 Doom³ (Video Game)
hasFeature
Footprints of Muck / int_d4e47577
 Doom³ (Video Game)
hasFeature
419 Scam / int_d4e47577
 Doom³ (Video Game)
hasFeature
Functional Magic / int_d4e47577
 Doom³ (Video Game)
hasFeature
Game Mod / int_d4e47577
 Doom³ (Video Game)
hasFeature
Game Within a Game / int_d4e47577
 Doom³ (Video Game)
hasFeature
Gas Chamber / int_d4e47577
 Doom³ (Video Game)
hasFeature
Goodies in the Toilets / int_d4e47577
 Doom³ (Video Game)
hasFeature
Guilt-Based Gaming / int_d4e47577
 Doom³ (Video Game)
hasFeature
Harder Than Hard / int_d4e47577
 Doom³ (Video Game)
hasFeature
He Was Right There All Along / int_d4e47577
 Doom³ (Video Game)
hasFeature
Heroic Mime / int_d4e47577
 Doom³ (Video Game)
hasFeature
Hide Your Children / int_d4e47577
 Doom³ (Video Game)
hasFeature
Hold the Line / int_d4e47577
 Doom³ (Video Game)
hasFeature
Humanity Came from Space / int_d4e47577
 Doom³ (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_d4e47577
 Doom³ (Video Game)
hasFeature
In-Game TV / int_d4e47577
 Doom³ (Video Game)
hasFeature
Infinite Flashlight / int_d4d56d97
 Doom³ (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_d4e47577
 Doom³ (Video Game)
hasFeature
It Won't Turn Off / int_5e129957
 Doom³ (Video Game)
hasFeature
It's Easy, So It Sucks! / int_d4e47577
 Doom³ (Video Game)
hasFeature
King Mook / int_d4e47577
 Doom³ (Video Game)
hasFeature
Knockback / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ladder Physics / int_d4e47577
 Doom³ (Video Game)
hasFeature
Laser Sight / int_d4e47577
 Doom³ (Video Game)
hasFeature
Level in Reverse / int_d4e47577
 Doom³ (Video Game)
hasFeature
Loading Screen / int_d4e47577
 Doom³ (Video Game)
hasFeature
Lock and Key Puzzle / int_d4e47577
 Doom³ (Video Game)
hasFeature
Logging onto the Fourth Wall / int_5e129957
 Doom³ (Video Game)
hasFeature
Losing Your Head / int_d4e47577
 Doom³ (Video Game)
hasFeature
Lower-Deck Episode / int_d4e47577
 Doom³ (Video Game)
hasFeature
MacGuffin Guardian / int_d4e47577
 Doom³ (Video Game)
hasFeature
Man on Fire / int_d4e47577
 Doom³ (Video Game)
hasFeature
Mars Media / int_d4e47577
 Doom³ (Video Game)
hasFeature
May Contain Evil / int_d4e47577
 Doom³ (Video Game)
hasFeature
Militaries Are Useless / int_d4e47577
 Doom³ (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_d4e47577
 Doom³ (Video Game)
hasFeature
Mission Control / int_d4e47577
 Doom³ (Video Game)
hasFeature
Mission Control Is Off Its Meds / int_d4e47577
 Doom³ (Video Game)
hasFeature
Mission-Pack Sequel / int_d4e47577
 Doom³ (Video Game)
hasFeature
Monster Closet / int_d4e47577
 Doom³ (Video Game)
hasFeature
Mook Debut Cutscene / int_d4e47577
 Doom³ (Video Game)
hasFeature
Moving the Goalposts / int_d4e47577
 Doom³ (Video Game)
hasFeature
Muggles Do It Better / int_d4e47577
 Doom³ (Video Game)
hasFeature
Nested Mouths / int_d4e47577
 Doom³ (Video Game)
hasFeature
No-Gear Level / int_d4e47577
 Doom³ (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_d4e47577
 Doom³ (Video Game)
hasFeature
No Zombie Cannibals / int_d4e47577
 Doom³ (Video Game)
hasFeature
Nostalgia Level / int_d4e47577
 Doom³ (Video Game)
hasFeature
Number of the Beast / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ominous Cube / int_d4e47577
 Doom³ (Video Game)
hasFeature
Once-Green Mars / int_d4e47577
 Doom³ (Video Game)
hasFeature
One-Book Author / int_d4e47577
 Doom³ (Video Game)
hasFeature
One Bullet Clips / int_d4e47577
 Doom³ (Video Game)
hasFeature
One-Way Visor / int_d4e47577
 Doom³ (Video Game)
hasFeature
Our Zombies Are Different / int_d4e47577
 Doom³ (Video Game)
hasFeature
Oxygen Meter / int_d4e47577
 Doom³ (Video Game)
hasFeature
P.O.V. Sequel / int_5e129957
 Doom³ (Video Game)
hasFeature
Pac-Man Fever / int_d4e47577
 Doom³ (Video Game)
hasFeature
Paradiegetic Gameplay / int_5e129957
 Doom³ (Video Game)
hasFeature
Peek-a-Boo Corpse / int_d4e47577
 Doom³ (Video Game)
hasFeature
Plasma Cannon / int_d4e47577
 Doom³ (Video Game)
hasFeature
Plot Coupon That Does Something / int_d4e47577
 Doom³ (Video Game)
hasFeature
Polished Port / int_d4e47577
 Doom³ (Video Game)
hasFeature
Puzzle Boss / int_d4e47577
 Doom³ (Video Game)
hasFeature
Quad Damage / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ragdoll Physics / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ranged Emergency Weapon / int_d4e47577
 Doom³ (Video Game)
hasFeature
Real Fake Door / int_d4e47577
 Doom³ (Video Game)
hasFeature
Red Filter of Doom / int_d4e47577
 Doom³ (Video Game)
hasFeature
Redshirt Army / int_d4e47577
 Doom³ (Video Game)
hasFeature
Remixed Level / int_d4e47577
 Doom³ (Video Game)
hasFeature
Removing the Head or Destroying the Brain / int_d4e47577
 Doom³ (Video Game)
hasFeature
Resources Management Gameplay / int_d4e47577
 Doom³ (Video Game)
hasFeature
Reverse Escort Mission / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ridiculous Future Sequelisation / int_d4e47577
 Doom³ (Video Game)
hasFeature
Roar Before Beating / int_d4e47577
 Doom³ (Video Game)
hasFeature
Robot Buddy / int_d4e47577
 Doom³ (Video Game)
hasFeature
Sawed-Off Shotgun / int_d4e47577
 Doom³ (Video Game)
hasFeature
Scenery as You Go / int_d4e47577
 Doom³ (Video Game)
hasFeature
Scenic Tour Level / int_d4e47577
 Doom³ (Video Game)
hasFeature
Schizophrenic Difficulty / int_d4e47577
 Doom³ (Video Game)
hasFeature
Sci-Fi Horror / int_d4e47577
 Doom³ (Video Game)
hasFeature
Science Is Bad / int_d4e47577
 Doom³ (Video Game)
hasFeature
Second Hour Superpower / int_d4e47577
 Doom³ (Video Game)
hasFeature
Self-Damaging Attack Backfire / int_d4e47577
 Doom³ (Video Game)
hasFeature
Self-Plagiarism / int_d4e47577
 Doom³ (Video Game)
hasFeature
Shield-Bearing Mook / int_d4e47577
 Doom³ (Video Game)
hasFeature
Short-Range Shotgun / int_5e129957
 Doom³ (Video Game)
hasFeature
Shotguns Are Just Better / int_d4e47577
 Doom³ (Video Game)
hasFeature
Shoulder Cannon / int_d4e47577
 Doom³ (Video Game)
hasFeature
Sighted Guns Are Low-Tech / int_d4e47577
 Doom³ (Video Game)
hasFeature
Sleeves Are for Wimps / int_d4e47577
 Doom³ (Video Game)
hasFeature
Smashing Hallway Traps of Doom / int_d4e47577
 Doom³ (Video Game)
hasFeature
Spider People / int_d4e47577
 Doom³ (Video Game)
hasFeature
Spider Tank / int_d4e47577
 Doom³ (Video Game)
hasFeature
Standard FPS Enemies / int_d4e47577
 Doom³ (Video Game)
hasFeature
Standard FPS Guns / int_d4e47577
 Doom³ (Video Game)
hasFeature
Starfish Robots / int_d4e47577
 Doom³ (Video Game)
hasFeature
Story Breadcrumbs / int_d4e47577
 Doom³ (Video Game)
hasFeature
Stripped to the Bone / int_d4e47577
 Doom³ (Video Game)
hasFeature
Stuffed into a Locker / int_d4e47577
 Doom³ (Video Game)
hasFeature
Subtitles Are Superfluous / int_d4e47577
 Doom³ (Video Game)
hasFeature
Super Title 64 Advance / int_d4e47577
 Doom³ (Video Game)
hasFeature
Surprisingly Sudden Death / int_d4e47577
 Doom³ (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_d4e47577
 Doom³ (Video Game)
hasFeature
Sword of Plot Advancement / int_d4e47577
 Doom³ (Video Game)
hasFeature
Tactical Suicide Boss / int_d4e47577
 Doom³ (Video Game)
hasFeature
Tech-Demo Game / int_d4e47577
 Doom³ (Video Game)
hasFeature
Technically-Living Zombie / int_d4e47577
 Doom³ (Video Game)
hasFeature
Teleportation / int_d4e47577
 Doom³ (Video Game)
hasFeature
Teleporting Keycard Squad / int_d4e47577
 Doom³ (Video Game)
hasFeature
Ten-Second Flashlight / int_d4e47577
 Doom³ (Video Game)
hasFeature
Tennis Boss / int_d4e47577
 Doom³ (Video Game)
hasFeature
Terraform / int_d4e47577
 Doom³ (Video Game)
hasFeature
The Engineer / int_d4e47577
 Doom³ (Video Game)
hasFeature
The Future Is Noir / int_d4e47577
 Doom³ (Video Game)
hasFeature
Third Is 3D / int_d4e47577
 Doom³ (Video Game)
hasFeature
Through the Eyes of Madness / int_d4e47577
 Doom³ (Video Game)
hasFeature
To Hell and Back / int_d4e47577
 Doom³ (Video Game)
hasFeature
Too Awesome to Use / int_d4e47577
 Doom³ (Video Game)
hasFeature
Tragic Monster / int_d4e47577
 Doom³ (Video Game)
hasFeature
Transhuman Abomination / int_d4e47577
 Doom³ (Video Game)
hasFeature
Typeset in the Future / int_5e129957
 Doom³ (Video Game)
hasFeature
Ultra Super Death Gore Fest Chainsawer 3000 / int_d4e47577
 Doom³ (Video Game)
hasFeature
Unintentionally Unwinnable / int_d4e47577
 Doom³ (Video Game)
hasFeature
Unique Enemy / int_d4e47577
 Doom³ (Video Game)
hasFeature
Unlockable Difficulty Levels / int_d4e47577
 Doom³ (Video Game)
hasFeature
Un-Reboot / int_d4e47577
 Doom³ (Video Game)
hasFeature
Unusable Enemy Equipment / int_d4e47577
 Doom³ (Video Game)
hasFeature
Updated Re-release / int_d4e47577
 Doom³ (Video Game)
hasFeature
Video Games of 2005–2009 / int_d4e47577
 Doom³ (Video Game)
hasFeature
Viewer-Friendly Interface / int_d4e47577
 Doom³ (Video Game)
hasFeature
Villain-Beating Artifact / int_d4e47577
 Doom³ (Video Game)
hasFeature
We Will Spend Credits in the Future / int_d4e47577
 Doom³ (Video Game)
hasFeature
We Will Wear Armor in the Future / int_d4e47577
 Doom³ (Video Game)
hasFeature
Who Forgot The Lights? / int_d4e47577
 Doom³ (Video Game)
hasFeature
Womb Level / int_d4e47577
 Doom³ (Video Game)
hasFeature
World's Best Warrior / int_d4e47577
 Doom³ (Video Game)
hasFeature
Wreaking Havok / int_d4e47577
 Doom³ (Video Game)
hasFeature
You Don't Look Like You / int_d4e47577
 Doom³ (Video Game)
hasFeature
You Get What You Pay For / int_d4e47577
 Doom³ (Video Game)
hasFeature
Zombie Gait / int_d4e47577
 DOOM3
sameAs
Doom³ (Video Game)
 Doom3
sameAs
Doom³ (Video Game)