Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Dota 2 (Video Game)

 Dota 2 (Video Game)
type
TVTItem
 Dota 2 (Video Game)
label
Dota 2 (Video Game)
 Dota 2 (Video Game)
page
Dota2
 Dota 2 (Video Game)
comment
Dota 2 is Valve's remake of the insanely popular Warcraft III custom map Defense of the Ancients. Valve had hired Icefrog (one of the game's original developers) and have been working on a commercial sequel/remake of a sort. It was recreated on the Source engine with all-new graphics and UI. It was released in July 2013 after a lengthy closed beta.Dota 2 is known for its relatively high barrier of entry due to its deep, complex, and challenging gameplay on both the mechanical and strategic levels. The game codifies several Multiplayer Online Battle Arena tropes (as it IS a remake of the game that invented the genre) and has attempted to recreate the intricacies and facets of Defense of the Ancients as much as it can.A Card Battle Game Spin-Off titled Artifact released on November 28, 2018 on Steam, with Android, and iOS ports planned for sometime in 2019, but it appears to have been put on an indefinite hiatus.Another spin-off, Dota Underlords, based on the popular "Dota Auto Chess" custom game, was initially released into closed beta as a Battle pass reward for Dota 2 on June 15, 2019, with the game entering Steam early access with an Open Beta on the 20th. An Android and iOS port was also released a few hours earlier on the same day.An adult animated series for Netflix called DOTA: Dragon's Blood was released on Netflix in 2021. Its teaser trailer can be watched here.Recent updates about Dota 2 can be seen here. For information on professional teams and their members, look under the multiplayer online battle arena folder in Professional Gaming.
 Dota 2 (Video Game)
fetched
2024-03-21T02:17:58Z
 Dota 2 (Video Game)
parsed
2024-03-21T02:17:59Z
 Dota 2 (Video Game)
processingComment
Dropped link to ArrestedDevelopment: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to BarkleyShutUpAndJamGaiden: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to DOTADragonsBlood: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to DarkSouls: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to Discworld: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to DungeonsAndDragons: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to HalfLife2: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to HalfLife: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to Homestuck: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to IndianaJonesAndTheLastCrusade: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to JourneyToTheWest: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to MeltyBlood: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to MontyPythonsFlyingCircus: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to OnePunchMan: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to PhantasyStar: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to Slayers: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to SuperMarioBros: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to TeamFortress2: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to Terminator2JudgmentDay: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to TheJoyOfPainting: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to TheLorax: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to TheNightmareBeforeChristmas: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to TheSmurfs: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to TotalWarWarhammer: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to Warcraft: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to Warhammer: Not a Feature - ITEM
 Dota 2 (Video Game)
processingComment
Dropped link to WillyWonkaAndTheChocolateFactory: Not a Feature - ITEM
 Dota 2 (Video Game)
isPartOf
DBTropes
 Dota 2 (Video Game) / int_123f1464
type
No Item Use for You
 Dota 2 (Video Game) / int_123f1464
comment
No Item Use for You: Mute is a status effect that prevents the afflicted hero from activating item abilities.
 Dota 2 (Video Game) / int_123f1464
featureApplicability
1.0
 Dota 2 (Video Game) / int_123f1464
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_123f1464
 Dota 2 (Video Game) / int_1328b853
type
Team Spirit
 Dota 2 (Video Game) / int_1328b853
comment
Team Spirit: Teamwork and communication trumps nearly everything else, a properly co-ordinated team will usually beat one with a higher APM because while their enemies trip over each other and blame each other for any mistakes, they'll be comboing their abilities, and keeping each other updated on possible enemy gank attempts. Knowing how to properly treat a childish, crybaby or raging teammate or tilt an enemy player and cause their team to bicker among themselves can go a long way towards improving your MMR.
 Dota 2 (Video Game) / int_1328b853
featureApplicability
1.0
 Dota 2 (Video Game) / int_1328b853
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1328b853
 Dota 2 (Video Game) / int_13d7a65e
type
The Artifact
 Dota 2 (Video Game) / int_13d7a65e
comment
The Artifact: Not to be confused with the card game. The original DotA mod had two factions of heroes to choose from, plus a neutral side, and normally defaults to allowing the Sentinel (Radiant) and Scourge (Dire) to only pick from their hero pools and the neutrals. However, in practice the standard mode was All Pick, not Normal (which was only activated if the host somehow forgot to choose the game mode, and usually caused the other players to immediately quit the game), so the formerly neutral pool has been integrated into the Sentinel and Scourge sides. Thus there are neutral characters like Sand King on the Dire, and mercenaries like Bounty Hunter on the Radiant. With the release of Dota 2 Reborn, heroes are no longer affiliated with the Radiant nor the Dire, and are currently only sorted by their primary attribute. The Town Portal Scroll originated from Warcraft III, and retained its name and function into DotA even if there aren't any towns (though the base is kind of one). The Double Damage rune was renamed to Amplify Damage in Version 7.35, where it was changed to no longer strictly double the user's attack damage. Characters still refer to it as "double damage" in the voice lines, since those were recorded long before the change was made.
 Dota 2 (Video Game) / int_13d7a65e
featureApplicability
1.0
 Dota 2 (Video Game) / int_13d7a65e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_13d7a65e
 Dota 2 (Video Game) / int_13f5b1b
type
Instant-Win Condition
 Dota 2 (Video Game) / int_13f5b1b
comment
Instant-Win Condition: Aside from an Ancient exploding, when a team agrees to surrender, typing "gg" or using the 'Good game' chat wheel command in a private lobby or a full team matchmaking after 30 minutes will automatically end the game within 10 seconds if no players change their mind and cancel before it happens.
 Dota 2 (Video Game) / int_13f5b1b
featureApplicability
1.0
 Dota 2 (Video Game) / int_13f5b1b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_13f5b1b
 Dota 2 (Video Game) / int_15430b2f
type
Randomized Damage Attack
 Dota 2 (Video Game) / int_15430b2f
comment
Randomized Damage Attack: Chaos Knight has Chaos Bolt, which inflicts a random but inversely-related amount of damage and stun. Upgrading the spell increases both the maximum and minimum values of both the damage and stun, but there's still a big difference between a 275 damage skill that stuns for 2 seconds, and one that does 100 and stuns for 4.
 Dota 2 (Video Game) / int_15430b2f
featureApplicability
1.0
 Dota 2 (Video Game) / int_15430b2f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_15430b2f
 Dota 2 (Video Game) / int_1645005b
type
Evil Versus Evil
 Dota 2 (Video Game) / int_1645005b
comment
Evil Versus Evil: Both Ancients are Evil.
 Dota 2 (Video Game) / int_1645005b
featureApplicability
1.0
 Dota 2 (Video Game) / int_1645005b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1645005b
 Dota 2 (Video Game) / int_16f2bb43
type
Item Caddy
 Dota 2 (Video Game) / int_16f2bb43
comment
Item Caddy: Carries are this in general, especially hard carries. Except for a few fairly item-independent ones (like Wraith King), an average carry needs at least a moderate to huge amount of farm to be able to fight effectively, contrasting with the supports who need very little money. On the flip side, however, carries scale much better with items than supports: for example, Crystal Maiden might only need a pair of Tranquil Boots while Medusa needs a minimum of 2 big items to be effective; on the other hand, a 6-slotted Crystal Maiden, although strong, is still very team-dependent, while a 6-slotted Medusa is absolutely impossible to fight against.
 Dota 2 (Video Game) / int_16f2bb43
featureApplicability
1.0
 Dota 2 (Video Game) / int_16f2bb43
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_16f2bb43
 Dota 2 (Video Game) / int_1720ea9c
type
Injured Self-Drag
 Dota 2 (Video Game) / int_1720ea9c
comment
Injured Self-Drag: Certain multi-legged characters like Nyx Assassin, Broodmother or Weaver, when on low-health, have walking animations where they drag themselves with their back pair of legs limp. As the game operates on a Critical Existence Failure system, that disability is just a visual effect that doesn't impair their movespeed or combat effectiveness at all. About half of the zombies spawned through Undying's Tombstone have only their upper half left, so this is their only method of locomotion left.
 Dota 2 (Video Game) / int_1720ea9c
featureApplicability
1.0
 Dota 2 (Video Game) / int_1720ea9c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1720ea9c
 Dota 2 (Video Game) / int_177a6464
type
Genre Shift
 Dota 2 (Video Game) / int_177a6464
comment
Genre Shift: The various holiday events all deviate from the standard 5v5 Ancient-destroying gameplay. The 2012, 2013 and 2020 Diretide events are Capture the Flag competitions that (in case of 2012 and 2013) segues into a 10-on-1 fight against a buffed Roshan. The 2012 Greeviling event was a race between both teams to kill as many Greevils as possible in a set time limit. The 2013 Wraith Night and 2017 Dark Moon events were 5-man Tower Defense games where five heroes defeat waves of monsters and heroes for 13/15 rounds. The 2014 New Bloom event pit the team against the Year Beast. Slay it and you can get loots for cosmetic item crafting. The most damaging players got a VERY rare Jadehoof courier. Siltbreaker, Aghanim's Labyrinth and Aghanim's Continuum Conundrum are PvE role-playing games where teams of four players engage in a mission to complete objectives.
 Dota 2 (Video Game) / int_177a6464
featureApplicability
1.0
 Dota 2 (Video Game) / int_177a6464
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_177a6464
 Dota 2 (Video Game) / int_17975d1b
type
Unstable Equilibrium
 Dota 2 (Video Game) / int_17975d1b
comment
Unstable Equilibrium: Everyone is equal at the beginning of the game. However, as the game progresses, one player often starts getting a lot of kills, then they run around to help gank other lanes, and before you know it that team is way ahead on kills, which equals money, which equals more and more powerful items, which means more and easier kills, and so on. That's not to say that the "losing" team can't end up mounting a comeback, especially if the "winning" team's high kill count is due to lots of early-game heroes, who will later be out-competed by the "losing" team's late-game heroes (this makes the game a race - can the early-gamers finish things off before the late-gamers fully come online and start beating them back?), but a team with a high kill count compared to the other generally has a big advantage that often can't be overcome.
 Dota 2 (Video Game) / int_17975d1b
featureApplicability
1.0
 Dota 2 (Video Game) / int_17975d1b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_17975d1b
 Dota 2 (Video Game) / int_17d5e071
type
Weapon of X-Slaying
 Dota 2 (Video Game) / int_17d5e071
comment
Weapon of X-Slaying: The aptly-named Mage Slayer causes its wielder's attacks to inflict a debuff which reduces the target's spell damage, deals damage over time, and grants 20% spell damage reduction, making it particularly useful against enemy mage heroes.
 Dota 2 (Video Game) / int_17d5e071
featureApplicability
1.0
 Dota 2 (Video Game) / int_17d5e071
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_17d5e071
 Dota 2 (Video Game) / int_18683fc2
type
Power-Up Letdown
 Dota 2 (Video Game) / int_18683fc2
comment
Sometimes the Aghanim's Scepter upgrade sounds so awesome that it makes people forget that it is an item that costs 4200 gold and gives subpar stats for its price. The truth is that, 'awesomeness' aside, there are only a handful of heroes on which Scepter is a must-buy item, and like any other item its usefulness runs the gamut all the way from absolute core to late-game luxury (which should be gotten at some point but there are more important items)note Shadow Shaman, Earthshaker, Timbersaw,... to situational or straight-up impractical (most right-click carries can't dedicate a whole slot for an item with weak stats unless if the upgrade itself improves right-click power, while in some cases the upgrade only sounds awesome on paper but is weak in practice) to almost useless and, on occasion, even detrimental (although IceFrog tries to rework the useless upgrades to make them better, this usually takes time and useless upgrades undeniably continue to persist). Alchemist can defy this trope due to his ability to quickly farm Scepters and give them to his teammates without consuming a slot, which especially helps slot-starved carries like Sven, Luna or Storm Spirit, and poor supports who can't afford Scepter like Lich or Lion. You can consume the Scepter, granting its upgrade without taking up an item slot, but doing so requires you to purchase a 1800 gold recipe on top of the 4200 you already sank into the Scepter, and the upgrade may or may not be worth the gold you could've spent on better items (even worse, you actually lose the stats from the item, and only keep the upgrade effect - admittedly, an empty slot at this stage of the game can be pretty valuable in and of itself, but still...). Roshan also has a chance to drop a consumable Scepter, but you'll have to kill him at least three times to get one.
 Dota 2 (Video Game) / int_18683fc2
featureApplicability
1.0
 Dota 2 (Video Game) / int_18683fc2
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_18683fc2
 Dota 2 (Video Game) / int_1889de74
type
Just Trying to Help
 Dota 2 (Video Game) / int_1889de74
comment
Just Trying to Help: Some heroes that affect allied units with their abilities (most notably Pudge, Faceless Void and Naga Siren) can cause this if not used right.
 Dota 2 (Video Game) / int_1889de74
featureApplicability
1.0
 Dota 2 (Video Game) / int_1889de74
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1889de74
 Dota 2 (Video Game) / int_18bf4326
type
Anti-Magic
 Dota 2 (Video Game) / int_18bf4326
comment
Anti-Magic: Each Infused Raindrop charge will be automatically consumed to block 120 magic damage from damage instances over 50 damage. The cheap Cloak provides a 20% magic resistance bonus to the wearer. It can be upgraded either into a Glimmer Cape (which can be used to turn an ally invisible and grants them a 300 magic-damage shield), Pipe of Insight (which can create a temporary barrier that blocks magical damage taken by friendly units and buildings), Eternal Shroud (which can absorb magical damage and convert it to mana), or Mage Slayer (which reduces magic damage done by anyone you attack). Which one you build into depends on what you or the team needs; e.g., the cape is good for supports against direct-target damage and escapes, the Pipe is good against lots of spread-out magic damage that affects the whole team, the Shroud is good for tanks that have mana issues, and the Slayer is good for right-click attackers going up against nukers. Debuff immunity (most commonly provided by Black King Bar) prevents most status effects from affecting the affected unit. Silences (notably Orchid Malevolence and its upgraded form Bloodthorn) prevent the target from casting active abilities for their duration. A Linken's Sphere blocks most spells targeted on the wearer or an ally once every 13 seconds.
 Dota 2 (Video Game) / int_18bf4326
featureApplicability
1.0
 Dota 2 (Video Game) / int_18bf4326
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_18bf4326
 Dota 2 (Video Game) / int_1a74b900
type
World of Badass
 Dota 2 (Video Game) / int_1a74b900
comment
World of Badass: This is an ARTS, so of course.
 Dota 2 (Video Game) / int_1a74b900
featureApplicability
1.0
 Dota 2 (Video Game) / int_1a74b900
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1a74b900
 Dota 2 (Video Game) / int_1c0a333d
type
Day-Old Legend
 Dota 2 (Video Game) / int_1c0a333d
comment
Day-Old Legend: Applies to most of the items that can be crafted, especially those that cost at least 1,000 gold to obtain. Apparently, the Shadow Blade was used by a former king, and the Silver Edge that the Shadow Blade can be crafted into was used to assassinate a corrupt king, only for the kingdom to descend into civil war. This makes even less sense if multiple heroes in a game get a Shadow Blade or Silver Edge of their own.
 Dota 2 (Video Game) / int_1c0a333d
featureApplicability
1.0
 Dota 2 (Video Game) / int_1c0a333d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1c0a333d
 Dota 2 (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Dota 2 (Video Game) / int_1cc9f5e5
comment
Lina, the Slayer and Rylai, the Crystal Maiden.
 Dota 2 (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 Dota 2 (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1cc9f5e5
 Dota 2 (Video Game) / int_1cf45657
type
Rate-Limited Perpetual Resource
 Dota 2 (Video Game) / int_1cf45657
comment
Rate-Limited Perpetual Resource: With the exception of enemy buildings (which are never rebuilt), all sources of money (passive income, Bounty runes, lane and neutral creeps, and items such as Hand of Midas, Trusty Shovel and Pirate Hat) never deplete until the game ends, though the amount of resources that is present at any given time is fairly limited, especially when your team is losing and can't exert map control over the enemy.
 Dota 2 (Video Game) / int_1cf45657
featureApplicability
1.0
 Dota 2 (Video Game) / int_1cf45657
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1cf45657
 Dota 2 (Video Game) / int_1db493b
type
Taunt Button
 Dota 2 (Video Game) / int_1db493b
comment
Taunt Button: Purchasable taunts are available for certain heroes. While the earlier ones force you to stand still, later ones can be used while moving or teleporting and have a chance to trigger automatically under certain circumstances.
 Dota 2 (Video Game) / int_1db493b
featureApplicability
1.0
 Dota 2 (Video Game) / int_1db493b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1db493b
 Dota 2 (Video Game) / int_1f1248fc
type
Vancian Magic
 Dota 2 (Video Game) / int_1f1248fc
comment
Invoker, being a Vancian Mage, has flowery eponymous names for all ten of his invoked abilities - and referential ones for Chaos Meteor.
 Dota 2 (Video Game) / int_1f1248fc
featureApplicability
1.0
 Dota 2 (Video Game) / int_1f1248fc
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1f1248fc
 Dota 2 (Video Game) / int_1fdaf8ff
type
Ominous Latin Chanting
 Dota 2 (Video Game) / int_1fdaf8ff
comment
Ominous Latin Chanting: Liberally used for both Roshan's Leitmotif and Dire's victory theme.
 Dota 2 (Video Game) / int_1fdaf8ff
featureApplicability
1.0
 Dota 2 (Video Game) / int_1fdaf8ff
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1fdaf8ff
 Dota 2 (Video Game) / int_1fdc1aa
type
See the Invisible
 Dota 2 (Video Game) / int_1fdc1aa
comment
See the Invisible: Sentry Wards, towers, Book of the Dead Warriors and the Ancient provide True Sight in a large area around themselves. Popping Dust of Appearance will inflict a debuff on nearby heroes (but not wards) which will prevent them from going invisible and causes them to be slowed by 20% when they would have done so. Carrying a Gem of True Sight grants the constant ability to see invisible units and wards to any allied vision within 900 range of the carrier. However, the Gem is a risky investment in that it will be dropped if the carrier dies, and the enemy can see it in your inventory—expect to be the immediate target of the entire other team, who want to keep their wards and invisible heroes (Bounty Hunter, Riki, anyone with an invisibility item, etc.) effective. It's also an item that grants no stat bonuses, so carrying it usually falls to the supports, who often are high-profile targets to begin with. Some heroes, most notably Bounty Hunter and Slardar, have abilities which can reveal invisible foes.
 Dota 2 (Video Game) / int_1fdc1aa
featureApplicability
1.0
 Dota 2 (Video Game) / int_1fdc1aa
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_1fdc1aa
 Dota 2 (Video Game) / int_20e20e99
type
Not the Intended Use
 Dota 2 (Video Game) / int_20e20e99
comment
Not the Intended Use: When it comes to game mechanics, this trope is averted - if you can do it, then it's a feature, including denying, suicide, creep pulling, stacking and orb walking, among others (except if the unintended use turns out to be a Game-Breaker, in which case it'll get patched out). Played straight with reports: as can be seen on the report screen, reporting and Low Priority are supposed to be a punishment for toxic players, flamers, spammers, ragers, griefers, trolls, intentional feeders, AFK'ers and game ruiners (as well as quitters, who do not need to be reported). In practice, however, people will report others for literally any reason (most often to blame a teammate or enemy for a loss), and the game does not distinguish between a legit report and a rage report - both are equally effective when it comes to sending people to Low Priority. Expect to make frequent visits to LPQ even if you behave well if you do the following things: Play Techies or a Rat Doto hero. Win? Receive five reports from salty enemies for 'picking broken hero'. Lose? Receive four reports from angry teammates for 'trolling and forcing team to play 4v5'. Be a famous streamer. People will report you for kicks. You will be in LPQ all the time, and no one will bat an eye. Pick an 'out-of-meta' hero or go for an unorthodox build. If you lose, teammates will blame you for costing the game, and you will be reported.
 Dota 2 (Video Game) / int_20e20e99
featureApplicability
-1.0
 Dota 2 (Video Game) / int_20e20e99
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_20e20e99
 Dota 2 (Video Game) / int_21e5b9c7
type
Failed a Spot Check
 Dota 2 (Video Game) / int_21e5b9c7
comment
Pudge and Spirit Breaker are snowballing solo gankers who are terrifying if they get going, but are easily foiled by wards - which are, of course, nonexistent in pub games (and any wards that are planted tend to not do anything since low-level players rarely check the minimap but are all too eager to spam 'We need wards!' after feeding no matter how bad their positioning were or how many wards are on the map) but are almost always picked up as soon as the support can afford them at higher levels.
 Dota 2 (Video Game) / int_21e5b9c7
featureApplicability
1.0
 Dota 2 (Video Game) / int_21e5b9c7
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_21e5b9c7
 Dota 2 (Video Game) / int_22fdc3e3
type
Single-Use Shield
 Dota 2 (Video Game) / int_22fdc3e3
comment
Single-Use Shield: The Infused Raindrop is a five-use shield. If the hero takes more than 50 magical damage in a single instance and the Raindrop is off cooldown, one of its charges will be consumed to block 120 damage. Each Raindrop has 5 charges, and cannot stack with other Raindrops in the same inventory slot. The Dandelion Amulet has a similar damage block ability, albeit with a larger trigger threshold and blocking 300 damage, as well as a longer cooldown but infinite uses. Linken's Sphere provides a shield that blocks a single targeted spell which can be transferred to an ally. Once the shield is used, you'll need to wait a while for it to return.
 Dota 2 (Video Game) / int_22fdc3e3
featureApplicability
1.0
 Dota 2 (Video Game) / int_22fdc3e3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_22fdc3e3
 Dota 2 (Video Game) / int_237569e4
type
Ironic Hell
 Dota 2 (Video Game) / int_237569e4
comment
Ironic Hell: Getting into Low Priority used to be a slap on the wrist; you're matched with people like you and you just need to play a number of games to get out of it. Now, not only are you forced to play Single Draft mode (which severely limits your hero options), you have to win in order for the game to count. To call it Teeth-Clenched Teamwork would be an understatement, but it's a truly ingenous punishment that fits the crime.
 Dota 2 (Video Game) / int_237569e4
featureApplicability
1.0
 Dota 2 (Video Game) / int_237569e4
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_237569e4
 Dota 2 (Video Game) / int_246c5b47
type
Ascended Fanboy
 Dota 2 (Video Game) / int_246c5b47
comment
Ascended Fanboy: Pyrion Flax, a popular YouTube Dota 2 satirist, managed to get his very own announcer pack added to the game and is now a frequent analyst at international tournaments.
 Dota 2 (Video Game) / int_246c5b47
featureApplicability
1.0
 Dota 2 (Video Game) / int_246c5b47
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_246c5b47
 Dota 2 (Video Game) / int_24b88e85
type
Unwanted Assistance
 Dota 2 (Video Game) / int_24b88e85
comment
Unwanted Assistance: Certain abilities, such as Outworld Devourer's Astral Imprisonment, Bloodseeker's Bloodrage, and Bane's Nightmare, can be cast on both enemies and allies, and as a result can screw allies over if used badly. The scoreboard has a "disable help" function that prevents allies from using these abilities on you, intended to prevent this (and griefing).
 Dota 2 (Video Game) / int_24b88e85
featureApplicability
1.0
 Dota 2 (Video Game) / int_24b88e85
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_24b88e85
 Dota 2 (Video Game) / int_24e8329
type
Stuck Items
 Dota 2 (Video Game) / int_24e8329
comment
Stuck Items: In the original DotA and earlier versions of Dota 2, certain heroes like Ogre Magi and Meepo cannot drop Aghanim's Scepter due to the way it interacts with their abilities. Divine Rapier becomes undroppable except by death, once it is picked up by an enemy hero after its original owner dies. Aegis of the Immortal cannot be dropped at all, and can only be got rid of when the carrier dies (thus using the Aegis's ability) or the duration of the Aegis expires. It also cannot be put in the backpack.
 Dota 2 (Video Game) / int_24e8329
featureApplicability
1.0
 Dota 2 (Video Game) / int_24e8329
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_24e8329
 Dota 2 (Video Game) / int_25b5600
type
Captain Ersatz
 Dota 2 (Video Game) / int_25b5600
comment
Captain Ersatz: Due to certain heroes from the original mod being named directly after Blizzard-trademarked characters or races, some heroes had to be renamed.
 Dota 2 (Video Game) / int_25b5600
featureApplicability
1.0
 Dota 2 (Video Game) / int_25b5600
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_25b5600
 Dota 2 (Video Game) / int_2639f6eb
type
Status Effects
 Dota 2 (Video Game) / int_2639f6eb
comment
Status Effects: Poison damage, paralysis, stuns, sleeps, slows, and silences are invaluable in teamfights. Several heroes (Venomancer, Viper, Silencer, Bane, Lich, and Spirit Breaker, to name a few) are themed entirely around a specific status effect.
 Dota 2 (Video Game) / int_2639f6eb
featureApplicability
1.0
 Dota 2 (Video Game) / int_2639f6eb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2639f6eb
 Dota 2 (Video Game) / int_26ac510e
type
Mythology Gag
 Dota 2 (Video Game) / int_26ac510e
comment
Mythology Gag: Two of the neutral drop items added in 7.23, The Leveller and Arcane Ring, were items removed from the original DotA mod. Another drop item is the Stygian Desolator (a bigger version of Desolator), which was the name of the regular Desolator from the original mod.
 Dota 2 (Video Game) / int_26ac510e
featureApplicability
1.0
 Dota 2 (Video Game) / int_26ac510e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_26ac510e
 Dota 2 (Video Game) / int_26ba32a3
type
Ascended Glitch
 Dota 2 (Video Game) / int_26ba32a3
comment
Ascended Glitch: Several quirks of the Warcraft III engine were intentionally replicated, and several quirks of the early beta have been left intact as well: Though integral to the game for years, "denying" allied creeps (killing them to deny the enemy the cash and experience reward) was originally an unintended feature. Similarly, being body-blocked by your own creeps was an artifact from Warcraft III, but was kept in because clever players figured out they could continually get in the way of their own creeps, inhibiting their movement and making the line of skirmish closer to their own tower. Since neutral creep camps check if there are any units within the camp (instead of checking if the creeps of the camp are dead) to determine whether the camp spawns or not, it is possible to stack neutrals by drawing the existing creeps out of the camp at a minute mark, or to prevent a camp from respawning by standing within it or putting a ward inside it. Though originally glitches, creep stacking and blocking are such an integral part of DotA that removing them was unthinkable. Although since removed, Valve at one point stated that the technique known as "fountain hooking" would be left in the game. Fountain hooking refers to aggressively teleporting or dragging an enemy into their opponent's fountain, where the high damage will likely assure an Instant Kill. While it's most well known with Pudge and Chen, it was possible with a small handful of other heroes as well, such as second-runners, Magnus and Io, who, on one hand, are even harder to pull it off with, but on the other, are potentially capable of grabbing multiple people and returning to the fight afterwards respectively.
 Dota 2 (Video Game) / int_26ba32a3
featureApplicability
1.0
 Dota 2 (Video Game) / int_26ba32a3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_26ba32a3
 Dota 2 (Video Game) / int_27f3fc7
type
Tutorial Failure
 Dota 2 (Video Game) / int_27f3fc7
comment
Tutorial Failure: Valve's recommended items are infamous for being outdated and sometimes plainly and obviously bad as a result of having been left to completely rot over the years; for example Lion/Visage/Disruptor/Death Prophet/Meepo Mekansm, Bounty Hunter Desolator, Razor Vanguard, Bane Necronomicon, Faceless Void Mask of Madness, Zeus Aghanim's Scepter,... Their recommended roles are barely better, in that they received a large update in 2015, but even after that update they were still slightly out-of-date, and they haven't received any attention since then. Since 7.00, this trope has been downplayed after Valve decided to update the recommended items and integrate a popular items section into it, which includes the items commonly built by high-level players... although those have since also fallen into disrepair (not to mention that the items high-level players buy is not necessarily what lower-level players trying to learn how to play should buy - for example, Shadow Blade is great on Drow Ranger or Sniper in the lower ranks where most players have trouble dealing with invisibility, but becomes mostly useless at the higher levels). Fortunately, you can also use player-made hero guides complete with skill builds, recommended talents, and some useful tips, with the best ones receiving updates regularly.
 Dota 2 (Video Game) / int_27f3fc7
featureApplicability
1.0
 Dota 2 (Video Game) / int_27f3fc7
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_27f3fc7
 Dota 2 (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 Dota 2 (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: The game has three primary damage types (physical, magical, and pure) and three primary defenses against damage (armor, magic resistance, and debuff immunity), each with their own interactions: Physical damage is reduced by armor, but ignores debuff immunity and magic resistance. Magical damage ignores armor, but is reduced by magic resistance, and while debuff immunity itself doesn't stop magical damage, all sources of debuff immunity also provide magic resistance as a side effect. If flagged to pierce debuff immunity, the magic resistance provided by the debuff immunity is ignored. Pure damage ignores armor and magic resistance, but is completely blocked by debuff immunity unless flagged to pierce it.
 Dota 2 (Video Game) / int_28c502f6
featureApplicability
1.0
 Dota 2 (Video Game) / int_28c502f6
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_28c502f6
 Dota 2 (Video Game) / int_28e90e30
type
More than Mind Control
 Dota 2 (Video Game) / int_28e90e30
comment
More than Mind Control: According to the first (of very few) Dota comics, non-heroes exposed to Direstone or Radiant ore quickly become warped by it and turned into creeps. This is ultimately reversible, though not without extreme effort.
 Dota 2 (Video Game) / int_28e90e30
featureApplicability
1.0
 Dota 2 (Video Game) / int_28e90e30
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_28e90e30
 Dota 2 (Video Game) / int_2937826d
type
Hurricane of Puns
 Dota 2 (Video Game) / int_2937826d
comment
Hurricane of Puns: Some heroes like Tiny, Lich and Razor have voicesets full of them. There are too many Incredibly Lame ones to count (although, impressively, it almost never diminishes the overall experience): The blog update for Bristleback says:
 Dota 2 (Video Game) / int_2937826d
featureApplicability
1.0
 Dota 2 (Video Game) / int_2937826d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2937826d
 Dota 2 (Video Game) / int_295087bf
type
Non-Indicative Name
 Dota 2 (Video Game) / int_295087bf
comment
Non-Indicative Name: The so-called 'Secret Shop' is a secret to no one. In fact, it is one of the first things a new player has to learn when starting Dota, otherwise you're missing out on at least 70% of the items you'll have to get accustomed to building.
 Dota 2 (Video Game) / int_295087bf
featureApplicability
1.0
 Dota 2 (Video Game) / int_295087bf
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_295087bf
 Dota 2 (Video Game) / int_29a39f6
type
Easter Egg
 Dota 2 (Video Game) / int_29a39f6
comment
Easter Egg: The 7.33 patch notes made special note of how Healing Lotuses can be combined into Great Healing Lotuses which then combine into Greater Healing Lotuses, teasing that something might be made if you combine those. While having any number of Greater Healing Lotuses on their own won't do anything special, combining three of them with Cheese creates a Block of Cheese, a secret item whose activated ability simply says "Try me!" Eating it grants the hero a permanent barrier that absorbs 500 damage and replenishes itself when not in combat against enemy players.
 Dota 2 (Video Game) / int_29a39f6
featureApplicability
1.0
 Dota 2 (Video Game) / int_29a39f6
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_29a39f6
 Dota 2 (Video Game) / int_2aef934d
type
Attack Speed Buff
 Dota 2 (Video Game) / int_2aef934d
comment
Attack Speed Buff: Activating Mask of Madness massively boosts attack speed in exchange for silencing and reducing the armor of the user. It is the most cost-effective attack speed and DPS item in the game and is usually built early by heroes who especially benefit from attack speed like Slardar and Faceless Void.
 Dota 2 (Video Game) / int_2aef934d
featureApplicability
1.0
 Dota 2 (Video Game) / int_2aef934d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2aef934d
 Dota 2 (Video Game) / int_2afb1a9
type
Limit Break
 Dota 2 (Video Game) / int_2afb1a9
comment
Juggernaut's Ultimate ability Omnislash is named after one of the Limit Breaks from Final Fantasy 7.
 Dota 2 (Video Game) / int_2afb1a9
featureApplicability
1.0
 Dota 2 (Video Game) / int_2afb1a9
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2afb1a9
 Dota 2 (Video Game) / int_2b1c4491
type
Anti-Rage Quitting
 Dota 2 (Video Game) / int_2b1c4491
comment
Anti-Rage Quitting: If you abandon a match outside of a co-op bot game or practice lobby (either by deliberately doing so or by being disconnected/AFK for too long), your account will be assessed with an abandon. One single abandon tanks your behaviour score, and if you abandon 2 matches within a span of 20 matches, enjoy your stay in Low Priority queue. To make things even worse, in order to get out of the Low Priority queue, you are required to win the game.
 Dota 2 (Video Game) / int_2b1c4491
featureApplicability
1.0
 Dota 2 (Video Game) / int_2b1c4491
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2b1c4491
 Dota 2 (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Dota 2 (Video Game) / int_2bdae2ae
comment
An upgrade to Boots of Speed is Boots of Travel, which are initially the inverse of this trope due to their cost and limited benefits (unlimited TP's, when scrolls are cheaper and often just as good). One element of them, however, definitely counts - they give the fastest permanent movespeed in the game note other boots give 45 move speed, one is 70 if you're not being attacked, but the Travel boots give 110, 130 with a second upgrade. Simply being able to run really quickly can be incredibly useful, from arriving a few seconds earlier to a fight and making a bigger difference, to chasing down an enemy, or escaping from one. They also are a legitimate replacement for scrolls late in the game, when most towers are down, giving you much fewer targets for TP'ing to with a scrollnote if you don't have the enemy jungle spot captured, and all your regular towers are down, many attempts to TP out of your base will only end with you just outside your own gates. At this point, scrolls are only useful for returning to base, not getting back into the fight. The BoT allows you to target friendly creeps, giving you a much larger potential range of targets (the second upgrade to them allows you to target friendly heroes as well).
 Dota 2 (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Dota 2 (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2bdae2ae
 Dota 2 (Video Game) / int_2d4a6d8c
type
Sophisticated as Hell
 Dota 2 (Video Game) / int_2d4a6d8c
comment
All heroes have a taunt voice-set, but all of them will be about "It's in the bag!". Also each heroes have a quote to curse about the "Shitty/Crummy Wizard!". Some heroes can say it straight, some gets Sophisticated as Hell about them.
 Dota 2 (Video Game) / int_2d4a6d8c
featureApplicability
1.0
 Dota 2 (Video Game) / int_2d4a6d8c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2d4a6d8c
 Dota 2 (Video Game) / int_2e84972a
type
Piñata Enemy
 Dota 2 (Video Game) / int_2e84972a
comment
Piñata Enemy: The Book of the Dead summons give a tremendous bounty when killed, and the Warrior's Last Will often isn't enough to discourage enemies from getting it. Micromanagement is important to avoid feeding them to the other team. Units controlled by Helm of the Dominator or Helm of the Overlord have their gold bounty set to 100 or 250 gold respectively, which is considerably higher than most normal gold bounties.
 Dota 2 (Video Game) / int_2e84972a
featureApplicability
1.0
 Dota 2 (Video Game) / int_2e84972a
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2e84972a
 Dota 2 (Video Game) / int_2f253c94
type
Glass Cannon
 Dota 2 (Video Game) / int_2f253c94
comment
Pugna is a squishy, mana-intensive Glass Cannon with a Counter Spell ward that causes other squishy, mana-intensive Glass Cannon heroes to kill themselves.
 Dota 2 (Video Game) / int_2f253c94
featureApplicability
1.0
 Dota 2 (Video Game) / int_2f253c94
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2f253c94
 Dota 2 (Video Game) / int_2f75bde7
type
Real Money Trade
 Dota 2 (Video Game) / int_2f75bde7
comment
Real Money Trade: There exists a substantial market of accounts with high (4k+) MMR, as well as "professional" boosters that will boost your MMR in exchange for money, allowing bad players to spend money and get an MMR far higher than they deserve. Usually this is followed by a losing streak as the boosted account user, hopelessly outskilled by opponents in a bracket in which they do not belong, proceeds to feed and become a useless burden that ruins games for people unlucky enough to be their teammate (as well as a free 25 MMR for their opponents).
 Dota 2 (Video Game) / int_2f75bde7
featureApplicability
1.0
 Dota 2 (Video Game) / int_2f75bde7
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_2f75bde7
 Dota 2 (Video Game) / int_31d4ff2
type
Anti-Regeneration
 Dota 2 (Video Game) / int_31d4ff2
comment
Anti-Regeneration: Spirit Vessel reduces the effectiveness of regeneration and healing on the target by a large amount if used on an enemy, making it a good counter to healing heroes (particularly those without a dispel) or those that build Satanic. Orb of Corrosion and Eye of Skadi cause the holder's attacks to reduce the healing and regeneration received by the target. Heroes like Necrophos and Ancient Apparition have abilities or talents that can affect regeneration.
 Dota 2 (Video Game) / int_31d4ff2
featureApplicability
1.0
 Dota 2 (Video Game) / int_31d4ff2
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_31d4ff2
 Dota 2 (Video Game) / int_32b71305
type
Thunder Hammer
 Dota 2 (Video Game) / int_32b71305
comment
Thunder Hammer: Maelstrom is a hammer that gives your attacks a Chain Lightning effect. It can be upgraded to Mjollnir, which has the same effect and can also place a lightning shield around an ally.
 Dota 2 (Video Game) / int_32b71305
featureApplicability
1.0
 Dota 2 (Video Game) / int_32b71305
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_32b71305
 Dota 2 (Video Game) / int_34889673
type
Gender Flip
 Dota 2 (Video Game) / int_34889673
comment
Gender Flip: Tresdin the Legion Commander. In DotA he was a male, horse-riding, mustached, racist to non-humans, commander of a legion. In Dota 2 he has become a woman with somewhat darker skin who fights on foot. The racism is toned down, but she is still somewhat aggressive towards non-humans, especially demons after Stonehall. Auroth the Winter Wyvern also has a gender flip as she shares the same voice actor as Tresdin.
 Dota 2 (Video Game) / int_34889673
featureApplicability
1.0
 Dota 2 (Video Game) / int_34889673
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_34889673
 Dota 2 (Video Game) / int_35a24c16
type
Geo Effects
 Dota 2 (Video Game) / int_35a24c16
comment
Geo Effects: High ground has two advantages in this game: units cannot see higher ground (except with flying vision), and any ranged attacks from low ground targeting a unit on high ground has a chance to miss.
 Dota 2 (Video Game) / int_35a24c16
featureApplicability
1.0
 Dota 2 (Video Game) / int_35a24c16
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_35a24c16
 Dota 2 (Video Game) / int_36ed3e1e
type
Ascended Meme
 Dota 2 (Video Game) / int_36ed3e1e
comment
Ascended Meme: From the "selecting" responses of Techiesnote one hero composed of three characters, similar to Ogre Magi, or Alchemist: Who said we couldn't count to three, huh? Zeus has been compared to Mario for having a mustache and a similar body shape. Come TI5, Zeus's Heavenly Jump taunt makes him jump Mario style, complete with a coin popping out of nowhere. The Faceless Rex was originally a joke in Valve's blog about the Faceless Void remodel. People liked the idea so much that one enterprising modeler created a Faceless Rex courier, and Valve decided to include it in the game. Outworld Devourer has often been called various names, as a joke about how he has been renamed many times. Valve made a nod to it in the Reborn beta◊. Many joke patch notes are coming from community's memes. Such as Dark Seer's infamous nerf to Vacuum every patchnote "Vacuum cooldown rescaled from 28.0 seconds to 28 seconds", the "happy little tree," and Puck's Illusory Orb speed from 6.88 patchnote "Increased Illusory Orb projectile speed from 650 to 651". The change to Earthshaker's Aghanim's Scepter upgrade is a case of a minor meme having a major impact on gameplay.note Earthshaker and Axe both have ultimates that look a lot like delivering slam dunks, something the community has definitely taken note of. Earthshaker's upgrade allows him to take mid-range jumps through the air, looking like he's just about to slam one in. His Arcana cosmetic set makes its animation look like something out of NBA Jam. The Nether Lord's Regalia Set, also known as the BZZ set, became infamous among the community for being an extremely common drop in older versions, to the point that fans would start joking about the prospect of a golden BZZ set dropping. After TI6, 25 lucky players received a Golden Nether Lord's Regalia Set from the Trust of the Benefactor, making it one of the rarest items in the game.
 Dota 2 (Video Game) / int_36ed3e1e
featureApplicability
1.0
 Dota 2 (Video Game) / int_36ed3e1e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_36ed3e1e
 Dota 2 (Video Game) / int_38047858
type
Squishy Wizard
 Dota 2 (Video Game) / int_38047858
comment
Nature's Prophet can teleport to any spot on the map, but the teleportation spell has a rather long cast time, making him vulnerable to being interrupted by enemies stunning/killing him if he tries to do so under fire.
 Dota 2 (Video Game) / int_38047858
featureApplicability
1.0
 Dota 2 (Video Game) / int_38047858
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_38047858
 Dota 2 (Video Game) / int_38626ee3
type
Combo Breaker
 Dota 2 (Video Game) / int_38626ee3
comment
Combo Breaker: Strong dispels, such as Abaddon's Aphotic Shield and Borrowed Time and Tidehunter's Kraken Shell, are capable of removing almost every debuff in the game, up to and including most stuns. This makes them invaluable for interrupting enemy chain stuns, giving the recipient a chance to fight back or escape. This is also word-for-word the name of the Aeon Disk's passive ability, which applies a strong dispel on the carrier and makes them immune to damage, at the cost of making them unable to deal damage; it is especially valuable on squishy supports that are prone to getting instagibbed at the beginning of a fight, or initiators who really need to get their important ultimate out without much concern for damage.
 Dota 2 (Video Game) / int_38626ee3
featureApplicability
1.0
 Dota 2 (Video Game) / int_38626ee3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_38626ee3
 Dota 2 (Video Game) / int_39aeb09e
type
Rare Candy
 Dota 2 (Video Game) / int_39aeb09e
comment
Rare Candy: Picking up a Wisdom Rune instantly grants an experience boost to the user and their lowest-level ally, usually enough to gain a level.
 Dota 2 (Video Game) / int_39aeb09e
featureApplicability
1.0
 Dota 2 (Video Game) / int_39aeb09e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_39aeb09e
 Dota 2 (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Dota 2 (Video Game) / int_39b8d3d6
comment
Zeus can dominate the mid lane and snowball with gank gold due to his massive magical damage output, but also gets shut down very hard by the Boring, but Practical items Infused Raindrops, Black King Bar, Cloak, and Pipe of Insight. Needless to say, pubbers tend to skip these items because of the "boring" part of the equation. And good luck trying to convince your teammates to gank the mid lane - you'll be ignored at best and flamed at worst.
 Dota 2 (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Dota 2 (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_39b8d3d6
 Dota 2 (Video Game) / int_39bf06d6
type
Forum Speak
 Dota 2 (Video Game) / int_39bf06d6
comment
Dota 2 is extremely complex, and calling the game 'unwelcome' would be an understatement. Simply learning the names or the existence of all heroes and items is important, perhaps even required, and can take a long time. Then there's learning how/when to use any of those things, how they all mesh together, and then actually putting it into practice and getting good at any of it (even one hero can take a while), all the while probably going through a lot of face-crushingly horrible games, to say nothing of learning what the current metagame is at any given point in time and dealing with G.I.F.T. Put all of that together, and you've got yourself a game with one gigantic skill curve on your hands. However, once you can start directly contributing to your team winning games, you can finally find out why Dota 2 is widely regarded as one of the most fun & rewarding games on the planet.
 Dota 2 (Video Game) / int_39bf06d6
featureApplicability
1.0
 Dota 2 (Video Game) / int_39bf06d6
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_39bf06d6
 Dota 2 (Video Game) / int_3a4898fb
type
Power-Up
 Dota 2 (Video Game) / int_3a4898fb
comment
Power-Up: Aside from the standard upgrading of getting all levels of your standard spells and abilities, some heroes have abilities that give you a permanent upgrade in some way whenever you kill someone with it, or they die while under the ability's effects. Legion Commander's ultimate (which gives her extra attack damage when she kills someone while using her Duel ability on them) is probably the best known, but there are a lot of others, such as Axe's ultimate giving him extra armor when he kills someone with it, or Tidehunter gets extra damage resistance for Kraken Shell from anyone who dies while under the effect of his Anchor Smash. Many of these heroes need these extra buffs to be effective as the game goes on; Legion Commander, for example, is almost useless during the late game if she doesn't have enough stacks; if she does have a lot, however, she can quite literally have the equivalent of a Divine Rapier that isn't dropped on death and doesn't take up room in her inventory.
 Dota 2 (Video Game) / int_3a4898fb
featureApplicability
1.0
 Dota 2 (Video Game) / int_3a4898fb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3a4898fb
 Dota 2 (Video Game) / int_3a4f904c
type
Kill Steal
 Dota 2 (Video Game) / int_3a4f904c
comment
Kill Steal: There isn't a lot of difference between a late arrival to a pigpile throwing out a quick hit to get an assist credit and accidentally end up getting the kill, and someone doing it deliberately. Some abilities, like Dagon, Finger of Death or especially Thundergod's Wrath, are notorious for being used to killsteal.
 Dota 2 (Video Game) / int_3a4f904c
featureApplicability
1.0
 Dota 2 (Video Game) / int_3a4f904c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3a4f904c
 Dota 2 (Video Game) / int_3b79029a
type
Crapsaccharine World
 Dota 2 (Video Game) / int_3b79029a
comment
Crapsaccharine World: Takes place in a bright and colorful world... which is currently engulfed in a seemingly endless war between the titular Ancients. On top of that, nearly every single hero is either straight up evil or has some tragic event in their backstory. Even the out-of-game lore is very much darker than the game's appearance would suggest.
 Dota 2 (Video Game) / int_3b79029a
featureApplicability
1.0
 Dota 2 (Video Game) / int_3b79029a
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3b79029a
 Dota 2 (Video Game) / int_3c0a4666
type
Noodle Incident
 Dota 2 (Video Game) / int_3c0a4666
comment
Noodle Incident: Tons in the character bios.
 Dota 2 (Video Game) / int_3c0a4666
featureApplicability
1.0
 Dota 2 (Video Game) / int_3c0a4666
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3c0a4666
 Dota 2 (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Dota 2 (Video Game) / int_3c5ae1a1
comment
Schizo Tech: Several of the Keen (ie, the Gnome analogues) have incredibly advanced technology, Tinker even having lasers, rockets, and automonous robots. They exist alongside and are routinely beaten by people using arrows and swords. However, Gryocopter's backstory mentions finding an "incomplete schematic for a Gyrocopter, the world’s first manned, non-magical flying device". So, while technology, with the help of magic, is incredibly advanced, pure technology is mostly inept.
 Dota 2 (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Dota 2 (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3c5ae1a1
 Dota 2 (Video Game) / int_3cd56ee
type
"Bringer of War" Music
 Dota 2 (Video Game) / int_3cd56ee
comment
"Bringer of War" Music: Used with Mars' ultimate ability, Arena of Blood, which summons a ring of spears that serve as an arena for Mars and any entrapped enemies. Whenever the ability is active, a snippet of Holst's "Mars" would play to remind players to fight or die or die when he's on you. Even Mars hums to the song whenever move clicked or he kills an enemy while the ability is active.
 Dota 2 (Video Game) / int_3cd56ee
featureApplicability
1.0
 Dota 2 (Video Game) / int_3cd56ee
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3cd56ee
 Dota 2 (Video Game) / int_3d276f04
type
Perfect Play A.I.
 Dota 2 (Video Game) / int_3d276f04
comment
Perfect Play A.I.: When playing with/against bots, they will most often perform perfect chain stuns/disables, even better than pro players. Necrophos is a particularly nasty example for the AI's ability to calculate the kill threshold for Reaper's Scythe. As soon as your health drops below that amount, he will Scythe you, and you will die. Windranger bot also has a knack for pulling off bizarre and improbable Shackleshots with a consistency that would make most players jealous. Skywrath Mage is pain incarnate if you don't have a Black King Bar due to his ability to chain together all of his spells within a fraction of a second to nuke you to within an inch of your life.
 Dota 2 (Video Game) / int_3d276f04
featureApplicability
1.0
 Dota 2 (Video Game) / int_3d276f04
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3d276f04
 Dota 2 (Video Game) / int_3d585167
type
Damage-Increasing Debuff
 Dota 2 (Video Game) / int_3d585167
comment
Damage-Increasing Debuff: Blight Stone, Orb of Corrosion, Desolator, Orb of Destruction and Stygian Desolator cause the wielder's attacks to reduce the target's armor, causing them to take more physical damage; and Assault Cuirass carries an aura that reduces the armor of all enemies nearby. Certain heroes, like Slardar and Tidehunter, also have abilities to reduce enemy armor. On the magical side of things, Veil of Discord reduces enemies' magic resistance when used; Grove Bow and Parasma reduce the magic resistance of attacked enemies; Ceremonial Robe reduces nearby enemies' magic resistance; Ghost Scepter and Ethereal Blade turn the target ethereal, immune to physical damage but much weaker to magic damage. Nemesis Curse temporarily amplifies all damage taken by an enemy attacked by the user, at the cost of causing the user to take extra damage from all sources as well. Orchid Malevolence and Bloodthorn have a unique take on the usual damage amplification effects. Instead of simply increasing damage dealt by a percentage, their debuff records the amount of damage dealt to its victim, and then further damages them for a percentage of that at the end of its duration.
 Dota 2 (Video Game) / int_3d585167
featureApplicability
1.0
 Dota 2 (Video Game) / int_3d585167
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3d585167
 Dota 2 (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Dota 2 (Video Game) / int_3d699462
comment
Curb-Stomp Battle: The game does at least try to match you with players of roughly equal skill,note e.g., the matchmaker algorithm will aim to give each team one really good player, three competents, and one barely mediocre, depending on who's in the queue but you often end up in games where one of the teams gets absolutely slaughtered. There are a lot of factors that make creating even teams difficult-to-impossible to do consistently, especially in the lower or unranked brackets: Some players may be deadly with some heroes (carries), but not so good with others (supports), and are unable to help the team as well, especially if their favorite gets banned or picked by the enemy team. Even if both teams have a player who is still learning, if one of them ends up being protected by their teammates or paired against an aggressive, experienced killer, the balance can quickly get thrown off. No amount of balancing will ever fully take away the fact that some heroes are just plain going to match poorly against some opponents, or synergize very well with some teammates. A balanced team that works well together has an advantage over one that isn't balanced—in high-level games, outdrafting the enemy team can all but guarantee victory before the game even properly begins. "Smurf" accounts (no, not that one). A smurf in Dota is a really good player who plays on an account whose MMR is far lower than their true skill, allowing them to go up against poorly-experienced players. While there are a few decent reasons for this (all professional players have smurf accounts in order to test new strategies and practice, without being scrutinized by fans or spied on by future opponents), a lot of them are there because they don't want an even playing field, and are just there to stomp on newbies who aren't really able to fight back yet.
 Dota 2 (Video Game) / int_3d699462
featureApplicability
1.0
 Dota 2 (Video Game) / int_3d699462
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3d699462
 Dota 2 (Video Game) / int_3e848d5c
type
Cast of Snowflakes
 Dota 2 (Video Game) / int_3e848d5c
comment
Cast of Snowflakes: Every character has unique appearances, abilities, backstories, and extensive responses to certain events. All of them are fill in very different niches in gameplay and team composition, to the point where several heroes' schtick cannot be replicated by another.
 Dota 2 (Video Game) / int_3e848d5c
featureApplicability
1.0
 Dota 2 (Video Game) / int_3e848d5c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3e848d5c
 Dota 2 (Video Game) / int_3f0310d6
type
Magikarp Power
 Dota 2 (Video Game) / int_3f0310d6
comment
Magikarp Power: Hard carries like Medusa or Anti-Mage start the game very weak, spend most of their early- and mid-game farming incessantly and watching out for ganks or opportunities to kill steal teammates, but are the strongest heroes late game, able to 1v5 whole teams by themselves if properly farmed.
 Dota 2 (Video Game) / int_3f0310d6
featureApplicability
1.0
 Dota 2 (Video Game) / int_3f0310d6
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_3f0310d6
 Dota 2 (Video Game) / int_4094fe11
type
Emote Animation
 Dota 2 (Video Game) / int_4094fe11
comment
Emote Animation: Not exactly an "animation" per se, but typing "lol" or "lmao" or some variant thereof in chat will actually prompt your hero to laugh. Similarly, typing "ty", "thanks", or using the "> Thanks!" chat wheel command prompts a "thank you" line from your hero.
 Dota 2 (Video Game) / int_4094fe11
featureApplicability
1.0
 Dota 2 (Video Game) / int_4094fe11
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4094fe11
 Dota 2 (Video Game) / int_41658cfc
type
Stat Sticks
 Dota 2 (Video Game) / int_41658cfc
comment
Stat Sticks: Heroes can hold up to 6 items in their inventory in any combination, even if it makes no logical sense (the only exception is boots). These items (except consumables) sit in the inventory and provide their bonus stats and special abilities from there, even if the heroes are never actually seen using the items themselves.
 Dota 2 (Video Game) / int_41658cfc
featureApplicability
1.0
 Dota 2 (Video Game) / int_41658cfc
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_41658cfc
 Dota 2 (Video Game) / int_4292ebbf
type
Doppelgänger Attack
 Dota 2 (Video Game) / int_4292ebbf
comment
Doppelgänger Attack: Manta Style's activated ability and the Illusion rune create two illusions of the holder that deal a fraction of their base damage. They can also be used as a Doppelgänger Spin as they remove the user from play for a split second, long enough to disjoint incoming projectiles, dispel debuffs, and obfuscate the user's position.
 Dota 2 (Video Game) / int_4292ebbf
featureApplicability
1.0
 Dota 2 (Video Game) / int_4292ebbf
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4292ebbf
 Dota 2 (Video Game) / int_4427c24f
type
Earn Your Fun
 Dota 2 (Video Game) / int_4427c24f
comment
Earn Your Fun: Getting into Dota 2 in a nutshell, perhaps of the Trial-and-Error Gameplay variety. The developers have tried to alleviate some of this by introducing a tutorial mode, but it's a long and steep learning curve no matter how the game is played. Dota 2 is extremely complex, and calling the game 'unwelcome' would be an understatement. Simply learning the names or the existence of all heroes and items is important, perhaps even required, and can take a long time. Then there's learning how/when to use any of those things, how they all mesh together, and then actually putting it into practice and getting good at any of it (even one hero can take a while), all the while probably going through a lot of face-crushingly horrible games, to say nothing of learning what the current metagame is at any given point in time and dealing with G.I.F.T. Put all of that together, and you've got yourself a game with one gigantic skill curve on your hands. However, once you can start directly contributing to your team winning games, you can finally find out why Dota 2 is widely regarded as one of the most fun & rewarding games on the planet. And some says that the true reward of playing Dota is to be able to "watch the game". Dota 2's professional matches are highly entertaining, with high-skilled plays, absurd teamfights, funny moments, and many little things that can only be appreciated by understanding the game itself.
 Dota 2 (Video Game) / int_4427c24f
featureApplicability
1.0
 Dota 2 (Video Game) / int_4427c24f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4427c24f
 Dota 2 (Video Game) / int_44c55e9d
type
Teleportation with Drawbacks
 Dota 2 (Video Game) / int_44c55e9d
comment
Teleportation with Drawbacks: Town Portal scrolls can teleport heroes to any allied structure. However, this requires them to channel for several seconds (which becomes longer if other allies have also recently teleported to the same structure) and being stunned or muted while channeling cancels the teleportation, using up the scroll and leaving any other one may have in their inventory on cooldown. Boots of Travel are similar, except they also allow the user to teleport to allied creeps (and heroes once upgraded), and aren't consumed when used. Blink Dagger (and its upgrades) and Fallen Sky let any hero instantly teleport a short distance. Taking damage from enemies briefly disables them, making them much more useful for jumping onto enemies than to escape from them. Anti-Mage and Queen of Pain have short distance teleport abilities similar to Blink Dagger, which are not disabled by taking damage; however, they have a short casting time, which can be enough for quick enemies to interrupt them. Io can use Relocate to teleport to any point on the map, and bring an ally with it if they're connected by Io's Tether. This requires Io to channel for a few seconds, and after a delay, Io is warped back to its original location (the ally also comes along with it if they're still tethered). Nature's Prophet can teleport to any spot on the map, but the teleportation spell has a rather long cast time, making him vulnerable to being interrupted by enemies stunning/killing him if he tries to do so under fire.
 Dota 2 (Video Game) / int_44c55e9d
featureApplicability
1.0
 Dota 2 (Video Game) / int_44c55e9d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_44c55e9d
 Dota 2 (Video Game) / int_45a177f1
type
Touched by Vorlons
 Dota 2 (Video Game) / int_45a177f1
comment
Touched by Vorlons: Several characters have abilities conferred by beings greater than themselves.
 Dota 2 (Video Game) / int_45a177f1
featureApplicability
1.0
 Dota 2 (Video Game) / int_45a177f1
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_45a177f1
 Dota 2 (Video Game) / int_45f1f973
type
Status-Buff Dispel
 Dota 2 (Video Game) / int_45f1f973
comment
Status-Buff Dispel: Dispels are divided into basic dispels, which can purge most basic stats-altering effects (whether positive from an enemy unit or negative from an allied unit) but not hard disables from allies, and strong dispels, which can remove most debuffs from an ally except a specific few. Notably, while basic dispels are somewhat commonplace (Manta Style, Satanic, Guardian Greaves, Black King Bar and Force Boots for use on self only, Lotus Orb and Disperser on allies, Nullifier on enemies, Eul's Scepter of Divinity and Book of Shadows on both allies and enemies), the sole source of strong dispels that isn't specific to a hero is Aeon Disk, which can only affect its owner, not their teammates, and only on a very long cooldown; it also cannot be manually activated, instead automatically triggering when its conditions are met.
 Dota 2 (Video Game) / int_45f1f973
featureApplicability
1.0
 Dota 2 (Video Game) / int_45f1f973
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_45f1f973
 Dota 2 (Video Game) / int_492ef6e3
type
Challenge Seeker
 Dota 2 (Video Game) / int_492ef6e3
comment
Rubick, the Grand Magus and Carl, the Invoker.
 Dota 2 (Video Game) / int_492ef6e3
featureApplicability
1.0
 Dota 2 (Video Game) / int_492ef6e3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_492ef6e3
 Dota 2 (Video Game) / int_496569e8
type
Race Against the Clock
 Dota 2 (Video Game) / int_496569e8
comment
Race Against the Clock: If both teams go all-in on a push into the enemy base, it usually turns into this. Known as a "base race" in the community. Fighting against some heroes also turns into this. For example, you basically can't win against a Medusa, Arc Warden, Terrorblade, or Phantom Lancer (and maybe Anti-Mage) with 45 minutes worth of farm under their belt. Heck, even Techies qualifies; you can't win against a Techies after 45 or so minutes, prepare to fight for hours as you repeatedly run into minefields in the enemy base. And, of course, savvy players will tend to pair Techies with one of the aforementioned heroes that require a metric ton of farm...
 Dota 2 (Video Game) / int_496569e8
featureApplicability
1.0
 Dota 2 (Video Game) / int_496569e8
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_496569e8
 Dota 2 (Video Game) / int_49fb5ccb
type
Combat Pragmatist
 Dota 2 (Video Game) / int_49fb5ccb
comment
Combat Pragmatist: Split-pushing, or "Rat Doto", involves forcing the enemy team to one location on the map, and then going to the opposite end to destroy their towers and barracks unchallenged. Many heroes (particularly Pushers) such as Nature's Prophet and Broodmother are notable for this. The best counter would simply be to Gank the Split-pushing hero, and repeat as necessary, taking advantage of them being separated from their team to gain gold. The "4-Protect-1" strategy relies on your hard carry so much, other members of the team is likely just fight to draw out games for their carry to farm. Or throw their bodies to protect the carry in a teamfight. The result is a super-farmed carry and 4 poor but dedicated teammates, which doesn't matter too much since said carry can demolish the opponent's team by himself.
 Dota 2 (Video Game) / int_49fb5ccb
featureApplicability
1.0
 Dota 2 (Video Game) / int_49fb5ccb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_49fb5ccb
 Dota 2 (Video Game) / int_4afad1b9
type
Rare Random Drop
 Dota 2 (Video Game) / int_4afad1b9
comment
Rare Random Drop: Most treasure chests (except for the earliest ones) come with a drop list, categorised into rarity tiers. A single standard item will be guaranteed to appear when a treasure is opened, but items in higher rarities only have a very small chance to be unboxed. Something with an Extremely or Ultra Rare drop rate (less than 5%) can easily fetch more than 100 dollars on the community market. While Rylai's Battle Blessing and the Dark Moon Reward wheel will almost always grant a common item set, courier, announcer or treasure, a player that is exceptionally lucky, spins a lot of times (by spending money) or sold his soul to the Devil might be rewarded with an Arcana from the former or a super rare Dark Moon Baby Roshan from the latter. A notorious example is the 2016 version of the Trust of the Benefactor treasure, given to owners of the International Battle Pass. Its list of possible drops include valuable items like Immortal treasures, Arcana items, golden Immortals, promotional, China- or Korea-exclusive and other limited edition items from the early days of the game (most of which cost hundreds of dollars each on the Market or are not marketable at all),... as well as any random hero set (any set, including many almost worthless 'trash' sets that look barely different from the base model). Cue many people expecting Immortals, Arcanas and other cool items from the three copies of the treasure... only to receive three trash sets that worth less than half a dollar on the Market. Some even bought more treasures on the Market from savvy players exploiting this trope and most of the time they received nothing but more trash sets. After all, it's no surprise when the total copies of treasures number in the millions and the total copies of rare items that can be unboxed by the community number in the hundreds. Valve addressed this in the 2017 version by removing the random hero sets from the treasure, meaning that at worst you'll get an Immortal treasure. Slark's Riptide Rumble, a pachinko-like minigame in the International 2017 Battle Pass, where most players tend to win from 500 to 4000 Battle Points per week except for the 10 luckiest ones, who will get a Sunken Relic, an item that lasts until The International 2018 and creates a watery Aegis of Champions effect underneath the hero, or can be pawned on the Market for around $2000.
 Dota 2 (Video Game) / int_4afad1b9
featureApplicability
1.0
 Dota 2 (Video Game) / int_4afad1b9
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4afad1b9
 Dota 2 (Video Game) / int_4b248941
type
Long-Range Fighter
 Dota 2 (Video Game) / int_4b248941
comment
Sniper is a Long-Range Fighter that can't manfight anyone at close range, but your carry is too afraid of him to try and get close (especially when being constantly hit by Headshots), no one has a Blink Dagger, and bad players are more likely to blow their skills on whatever enemy hero that they want to instead of trying to focus down the squishy Sniper first. Bonus points for being a very frequent Shadow Blade buyer in low-level games.
 Dota 2 (Video Game) / int_4b248941
featureApplicability
1.0
 Dota 2 (Video Game) / int_4b248941
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4b248941
 Dota 2 (Video Game) / int_4bb6dde2
type
Artifact Name
 Dota 2 (Video Game) / int_4bb6dde2
comment
Artifact Name: Runes originated from Warcraft III as power-up items that resemble floating glyphs and provide a temporary bonus to the hero that picks them up and nearby friendly units, and retained their name, function and appearance (with minor changes) in the original DotA. In the remake, runes are still called such even though they have received a substantial Art Evolution and now resemble gemstones instead of glyphs. Book of the Dead's active ability is called Greater Demonic Summoning and summons three Necronomicon Warriors and Archers, a reference to how when initially introduced, it was a more powerful version of Necronomicon (whose active ability, called Demonic Summoning, summons one Warrior and Archer). Even though Necronomicon has since been removed from the game (and Demonic Summoning is now the name of Enigma's second skill), Book of the Dead's ability and minions have kept their names.
 Dota 2 (Video Game) / int_4bb6dde2
featureApplicability
1.0
 Dota 2 (Video Game) / int_4bb6dde2
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4bb6dde2
 Dota 2 (Video Game) / int_4cc57ad5
type
Stop Poking Me!
 Dota 2 (Video Game) / int_4cc57ad5
comment
Stop Poking Me!: In addition to unique lines being stated from clicking on your hero repeatedly ("rare" responses), they'll also get irritated from you trying to cast an ability on cooldown or without enough mana for it repeatedly, or from the game's pause lasting too long. Later heroes also have click responses forming long monologues about their lore and backstory, which can go on for quite a bit (so be careful not to be Caught Monologuing).
 Dota 2 (Video Game) / int_4cc57ad5
featureApplicability
1.0
 Dota 2 (Video Game) / int_4cc57ad5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4cc57ad5
 Dota 2 (Video Game) / int_4f0b6445
type
Announcer Chatter
 Dota 2 (Video Game) / int_4f0b6445
comment
Announcer Chatter: You can buy different announcers from the ingame store, including a Pirate, Dr. Kleiner, GLaDOS, and Rucks.
 Dota 2 (Video Game) / int_4f0b6445
featureApplicability
1.0
 Dota 2 (Video Game) / int_4f0b6445
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4f0b6445
 Dota 2 (Video Game) / int_4f2d8031
type
Anchored Teleportation
 Dota 2 (Video Game) / int_4f2d8031
comment
Anchored Teleportation: By default, a Town Portal Scroll can only teleport the user next to a friendly building (the base, towers and outposts), making it somewhat less effective in the mid-late game when towers start falling. Boots of Travel allows it to teleport to non-hero units (at level 1) and heroes (at level 2) as well.
 Dota 2 (Video Game) / int_4f2d8031
featureApplicability
1.0
 Dota 2 (Video Game) / int_4f2d8031
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4f2d8031
 Dota 2 (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Dota 2 (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: As the Trope Codifier of the ARTS genre, it has retained many features which others of its kind do not have, most of them Ascended Glitches or quirks of the old Warcraft III engine, like denying, free heroes, creep pulling, stacking, complicated interactions between spell immunity and certain abilities,...
 Dota 2 (Video Game) / int_4f4372e9
featureApplicability
1.0
 Dota 2 (Video Game) / int_4f4372e9
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4f4372e9
 Dota 2 (Video Game) / int_4f7f594c
type
Breakable Power-Up
 Dota 2 (Video Game) / int_4f7f594c
comment
Breakable Power-Up: A Clarity, Healing Salve, the healing from the Bottle, Royal Jelly, Urn of Shadows or Spirit Vessel, or the Aegis expiration heal will instantly be cancelled, a Regeneration rune will be greatly weakened, and Tumbler's Toy, Blink Dagger, its upgrades and Fallen Sky will be muted for 3 seconds, if the recipient takes damage from an enemy hero or Roshan.
 Dota 2 (Video Game) / int_4f7f594c
featureApplicability
1.0
 Dota 2 (Video Game) / int_4f7f594c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4f7f594c
 Dota 2 (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 Dota 2 (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: The Pavise item is a shield that can provide a barrier to the holder or an ally that blocks physical damage. Vanguard is a shield that improves the user's health and health regeneration, and can block a chunk of damage from most incoming attacks.
 Dota 2 (Video Game) / int_4ffde1e0
featureApplicability
1.0
 Dota 2 (Video Game) / int_4ffde1e0
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_4ffde1e0
 Dota 2 (Video Game) / int_51567188
type
Cast from Hit Points
 Dota 2 (Video Game) / int_51567188
comment
Cast from Hit Points: Items such as Blood Grenade, Soul Ring and Armlet of Mordiggian have a health cost (denoted in red numbers) to activate instead of a mana cost. Blood Grenade costs health to throw, Soul Ring converts health to mana (which can go over their normal mana pool, but goes away after a short duration), while Armlet can be toggled to give extra damage, strength, and armor while constantly draining HP.
 Dota 2 (Video Game) / int_51567188
featureApplicability
1.0
 Dota 2 (Video Game) / int_51567188
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_51567188
 Dota 2 (Video Game) / int_51640e80
type
Bond One-Liner
 Dota 2 (Video Game) / int_51640e80
comment
Bond One-Liner: Every single hero (including The Voiceless ones such as Io and Phoenix through their screeches) gives out a snark, comment or even an Evil Laugh whenever they successfully kill an opposing hero.
 Dota 2 (Video Game) / int_51640e80
featureApplicability
1.0
 Dota 2 (Video Game) / int_51640e80
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_51640e80
 Dota 2 (Video Game) / int_5281d5b1
type
Our Dwarves Are All the Same
 Dota 2 (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: While not outright stated, the Keen (Sniper, Tinker, Clockwerk, Gyrocopter, and the smaller half of Alchemist) share similarities with Dwarves. Most are incredibly smart and sport facial hair, and all are very small in stature.
 Dota 2 (Video Game) / int_5281d5b1
featureApplicability
1.0
 Dota 2 (Video Game) / int_5281d5b1
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5281d5b1
 Dota 2 (Video Game) / int_5534431f
type
Money for Nothing
 Dota 2 (Video Game) / int_5534431f
comment
Money for Nothing: Games that go late enough (usually around 90 minutes or so) will eventually hit a point where cores stop having any use for gold after they have enough for buyback due to each player having only six item slots (plus Aghanim's Blessing and Moon Shard, which can be consumed to stop taking up a slot) and thus a finite amount of items they can reasonably buy; as such, 90+ minute games often have heroes walking around with thousands of gold in the bank.
 Dota 2 (Video Game) / int_5534431f
featureApplicability
1.0
 Dota 2 (Video Game) / int_5534431f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5534431f
 Dota 2 (Video Game) / int_5669577c
type
Yin-Yang Bomb
 Dota 2 (Video Game) / int_5669577c
comment
Yin-Yang Bomb: The Demon Edge, a sword with a hilt made from Direstone and a blade of Radiant Ore.
 Dota 2 (Video Game) / int_5669577c
featureApplicability
1.0
 Dota 2 (Video Game) / int_5669577c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5669577c
 Dota 2 (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Dota 2 (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: Some creepy-looking heroes, such as Abaddon and Clinkz, are almost purely heroic, and others such as Sand King or Spectre are closer to neutral than evil.
 Dota 2 (Video Game) / int_575fd5e2
featureApplicability
1.0
 Dota 2 (Video Game) / int_575fd5e2
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_575fd5e2
 Dota 2 (Video Game) / int_5768d31
type
Super-Speed
 Dota 2 (Video Game) / int_5768d31
comment
Super-Speed: The Haste rune is one of six Power Runes that completely maxes out the hero's movement speed for 22 seconds initially and for longer as the game goes on. Several items and heroes have abilities that greatly boost their or an ally's movement speed, like Swift Blink. At level 10, couriers gain the Speed Burst ability, which temporarily grants them 50% bonus movement speed. This can help get items quicker or give them an escape from enemy pursuers. In Turbo Mode, Couriers permanently travel at 1100 movement speed as part of the faster-paced gameplay.
 Dota 2 (Video Game) / int_5768d31
featureApplicability
1.0
 Dota 2 (Video Game) / int_5768d31
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5768d31
 Dota 2 (Video Game) / int_57a70347
type
Homing Boulders
 Dota 2 (Video Game) / int_57a70347
comment
Homing Boulders: It's possible for autoattacks and spells to change direction in midair and fly across the map if the targeted hero teleports away or moves away very quickly. This is especially ridiculous with some characters, like Sniper, whose bullets can spin right around in midair to chase their target, or Tiny, whose Toss throws a nearby unit to a target enemy, even if the Toss trajectory makes no sense and bends around in the air. It also gets absolutely ridiculous with skills such as Huskar's Life Breaknote he leaps at an enemy for massive damage, where Huskar actually changes direction mid-air if his target blinks away, even if the target blinks behind Huskar. Exaggerated with Io, whose ultimate is a global teleport. However, it doesn't disjoint projectiles, so if a ranged hero throws an autoattack that doesn't connect before Io teleports, the attack could potentially fly all the way across the map, giving the Io player a nasty surprise. Also taken up a notch with Hurricane Pike, which gives a hero four shots against one target with no maximum attack range. Cue heroes dying to cross-map Impetus shots from Enchantress.
 Dota 2 (Video Game) / int_57a70347
featureApplicability
1.0
 Dota 2 (Video Game) / int_57a70347
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_57a70347
 Dota 2 (Video Game) / int_5838c7c4
type
Hunter of His Own Kind
 Dota 2 (Video Game) / int_5838c7c4
comment
Hunter of His Own Kind: Meta-wise, some heroes are very good at countering other heroes like them, or in special cases, themselves. Lifestealer is a tanky, high health hero whose Percent Damage Attack passive added to all his attacks makes him deadly to other tanky high-health heroes. Tidehunter is a durable area-disabling teamfight initiator whose ability to shrug off crowd control lets him shut down other durable area-disabling teamfight initiators. Bounty Hunter is a invisbility-based hero who can reveal and quickly kill other heroes that rely on invisibility. Terrorblade is a high base damage physical Glass Cannon who can summon an Enemy Without, which works best on other high base damage physical Glass Cannon heroes. Naga Siren is an illusion-based hero whose AOE-hitting "Rip Tide" ability makes her good at taking out other illusion-based heroes like Phantom Lancer. Pugna is a squishy, mana-intensive Glass Cannon with a Counter Spell ward that causes other squishy, mana-intensive Glass Cannon heroes to kill themselves. Silencer is a spellcaster hero with abilities that shut down enemy spellcasters. Storm Spirit is a hero with a great escape and lots of burst damage who excels at hunting down and killing heroes with great escapes and burst.
 Dota 2 (Video Game) / int_5838c7c4
featureApplicability
1.0
 Dota 2 (Video Game) / int_5838c7c4
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5838c7c4
 Dota 2 (Video Game) / int_591c36ae
type
Gathering Steam
 Dota 2 (Video Game) / int_591c36ae
comment
Gathering Steam: The fountain's attacks inflict a stacking debuff that constantly increases the damage it deals to the target, in order to discourage the practice of fountain farming.
 Dota 2 (Video Game) / int_591c36ae
featureApplicability
1.0
 Dota 2 (Video Game) / int_591c36ae
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_591c36ae
 Dota 2 (Video Game) / int_59da9841
type
Skill Gate Characters
 Dota 2 (Video Game) / int_59da9841
comment
Skill Gate Characters: Because the game is balanced around competitive play, quite a few heroes are inherently imbalanced in the lower brackets, where people do not communicate and coordinate with each other, like to pick a lineup with 4 or 5 carries, are too greedy to bother with TP scrolls, wards and detection, do not look at the minimap for missing enemy heroes, do not know how to rotate when a lane is lost or when the enemy has an AFK jungler, do not know how to adjust their build or focus down a dangerous Glass Cannon, panic when getting ganked or in a big teamfight with a lot of spells, or give up and start feeding couriers when the smallest thing goes wrong. Whether they are actually Skill Gates or not also depends on the version, since there's nothing that prevents them from being buffed or becoming suitable to the meta so that pros would pick them.note A fine example of this is Sniper: never seen in competitive prior to 6.82, becoming a top tier hero in 6.83, then fading to obscurity in 6.84 after being nerfed In general, however, the following heroes are usually considered to be particularly effective to stomp noobs (without taking into account their viability in pro games, which fluctuates often) by punishing common mistakes made by new players: Riki, Clinkz and Slark are snowballing solo gankers with good scaling that prey on lone heroes out of position (in other words, everyone in low-level games) and can turn invisible (or always builds Shadow Blade), which is synonymous with invincibility in a bracket where detection doesn't exist except in the form of a Gem of True Sight that is only bought when they have accumulated more than 20 kills, at which point it is likely to fall into the Riki or Clinkz's hands as soon as they see the Gem carrier. However, as soon as you reach the bracket where people actually know how to use Dust of Appearance and Sentry Wards to counter invisible heroes, said heroes will have to play much more carefully in order to snowball, instead of just mindlessly going around killing everyone and simply turning invisible to escape when threatened. Bloodseeker, Viper and Drow Ranger are snowballing solo gankers/carries that make it impossible for their target to run away except with a Town Portal Scroll, which low-level players don't bother to carry but are ubiquitous in higher-level play. In addition, no one knows how Rupture works and still runs away in panic when affected by it, or bothers to check if their HP has fallen below 25% when there's a Bloodseeker on the enemy team; Viper is a very powerful harasser, lane dominator and 1v1 manfighter in the early and mid game; while Drow Ranger frequently builds Shadow Blade in low-level pubs, where no one seems to have the good sense to get up in Drow's face and neuter her damage output. Healing heroes in general (except for Chen, Enchantress and Oracle, whose skill floor is too high for most pubbers). In low-level games, people are too uncoordinated to Shoot the Medic First, preferring to hit whichever enemy hero they feel like, giving the healer free rein to keep his team alive (and, in case of Necrophos, wear down the enemy team as well). Healers are also able to mitigate the damage done by out-of-position heroes that get ganked, or by a rich but Too Dumb to Live carry that considers himself invincible and jumps to solo the entire enemy team (which is a very common reason of comebacks in the lower brackets). In addition, Omniknight (one of the most, if not the most, prominent examples in this category) is also countered by a Nullifier, which can remove his ultimate but is built by no one in the lower brackets. AFK junglers (Legion Commander and Lifestealer are the most popular heroes for this, though others do exist). In high-level games it forces the team to play 4v5 during the laning stage, places the entire burden of warding on a starved support, while the jungler himself farms slower than in the lane and is vulnerable to ganks from enemy roaming supports. But all of this is rendered moot in low-level games: playing 4v5 in the laning stage isn't a big problem since everyone is super passive, neither is the lack of a support (the enemy 'supports' are too busy leeching XP and stealing last hits from cores instead of doing the duty of a proper support like warding, roaming and disrupting the enemy jungler). In addition to that, low-level players miss last hits all the time so the jungler actually ends up the richest of the heroes, despite the relatively low bounty of neutrals, and since they don't know how to close games, games always go late and the team with the greedier draft would win most of the time. Sniper is a Long-Range Fighter that can't manfight anyone at close range, but your carry is too afraid of him to try and get close (especially when being constantly hit by Headshots), no one has a Blink Dagger, and bad players are more likely to blow their skills on whatever enemy hero that they want to instead of trying to focus down the squishy Sniper first. Bonus points for being a very frequent Shadow Blade buyer in low-level games. Axe is a beefy lane dominator whose trade-mark pubstomping tactic is to go into the enemy safelane and kill all of the enemy's creep waves with Counter Helix before they reach the outer tower, making it impossible for the enemy safelaners to stay in lane. While this makes him exceptionally vulnerable to ganks, low-level players generally lack the coordination to pull it off and only know to flame the safelaners for feeding and/or getting no farm; and despite this the safelaners (who are usually two melee carries in low-level pubs) still think it's better to get massacred in the lane instead of leaving to jungle or roam. Pudge and Spirit Breaker are snowballing solo gankers who are terrifying if they get going, but are easily foiled by wards - which are, of course, nonexistent in pub games (and any wards that are planted tend to not do anything since low-level players rarely check the minimap but are all too eager to spam 'We need wards!' after feeding no matter how bad their positioning were or how many wards are on the map) but are almost always picked up as soon as the support can afford them at higher levels. Ursa is a Mighty Glacier with no mobility who can solo Roshan early in the game and deal insane damage at short range, allowing him to terrorize noobs who do not practise good kiting and positioning - which reduce Ursa to an oversized clay pigeon. When it comes to Force Staff, a counter to Ursa and a very useful item in general, bad players usually think it should only be built on Bloodseeker. Additionally, anyone with an ounce of savvy will keep a close eye on the Roshan pit to score easy kills and Aegis snatches on Ursa if he tries to take Roshan. Zeus can dominate the mid lane and snowball with gank gold due to his massive magical damage output, but also gets shut down very hard by the Boring, but Practical items Infused Raindrops, Black King Bar, Cloak, and Pipe of Insight. Needless to say, pubbers tend to skip these items because of the "boring" part of the equation. And good luck trying to convince your teammates to gank the mid lane - you'll be ignored at best and flamed at worst. Lich, a good lane dominator, who can simply use his ultimate Chain Frost to score a wipe against a bad, uncoordinated team who does not know to react to it by splitting from each other. Against good players, however, Chain Frost is less of an automatic death sentence and more of a combo spell, because good players can simply move away from each other, or run into a creep wave and let them eat the bounces.
 Dota 2 (Video Game) / int_59da9841
featureApplicability
1.0
 Dota 2 (Video Game) / int_59da9841
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_59da9841
 Dota 2 (Video Game) / int_5a6ded66
type
RyuAndKen
 Dota 2 (Video Game) / int_5a6ded66
comment
Ryu and Ken: As in the original Dota Allstars, players could only pick Sentinel or Scourge (renamed Radiant and Dire for Dota 2) heroes when on that side, a lot of them were largely equal to each other, such as Lina and Lion, Sven and Magnus, Omniknight and Abaddon, and others. Divergent Character Evolution has completely changed most of these heroes (Magnus and Sven don't even fall into any of the same roles anymore).
 Dota 2 (Video Game) / int_5a6ded66
featureApplicability
1.0
 Dota 2 (Video Game) / int_5a6ded66
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5a6ded66
 Dota 2 (Video Game) / int_5ad39c3a
type
Play Every Day
 Dota 2 (Video Game) / int_5ad39c3a
comment
Play Every Day: The Battle Pass' Daily Hero Challenge gives you 22 hours to win a game with a randomly selected hero and grants a reward of 100 Battle Points for doing so. The Frostivus 2019 mini-Battle Pass event grants you a bonus 1250 Frostivus Points when you win your first game in a day, in addition to the 200 or 100 normally granted by winning a game.
 Dota 2 (Video Game) / int_5ad39c3a
featureApplicability
1.0
 Dota 2 (Video Game) / int_5ad39c3a
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5ad39c3a
 Dota 2 (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Dota 2 (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Some abilities are stronger when used on creeps than when used on heroes (Frostbite lasts 10 seconds on creeps opposed to 3 seconds maximum on heroes; Enchant takes control of creeps and illusions but only slows heroes,...) and some others outright don't work on heroes at all (for example Devour, Holy Persuasion or Hand of Midas). The strongest neutral creeps are flagged as "Ancients", making them immune to all abilities that don't work on heroes (with a few exceptions), as well as numerous others. Certain powerful summoned units, like Lone Druid's Spirit Bear and Warlock's Golem, are likewise flagged as "creep-heroes", which causes certain abilities to treat them as heroes and giving unique interactions with other abilities. Certain powerful illusions (such as the ones spawned by Vengeful Spirit and Chaos Knight's abilities) are flagged as "Strong Illusions", which makes them unable to be instantly killed by abilities (such as Life Drain and Hex) that otherwise destroy illusions on cast.
 Dota 2 (Video Game) / int_5bb56482
featureApplicability
1.0
 Dota 2 (Video Game) / int_5bb56482
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5bb56482
 Dota 2 (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Dota 2 (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: Averted by items buyable from the store for real money, as all of them are purely cosmetic (and sometimes inverted, for example, by Mirana's Crescent Bow which changes her Sacred Arrow from an unscrupulous grey to a bright blue that makes it easier to spot and dodge).
 Dota 2 (Video Game) / int_5c17c12f
featureApplicability
-1.0
 Dota 2 (Video Game) / int_5c17c12f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5c17c12f
 Dota 2 (Video Game) / int_5d1eb74d
type
Dump Stat
 Dota 2 (Video Game) / int_5d1eb74d
comment
Dump Stat: Of the three attributes, Agility is generally the least valuable. While Strength gives health to survive more damage and Intelligence grants mana to cast more spells (and both increase the respective health/mana regeneration rate), Agility only gives armor and attack speed in such meager amounts that it's usually more efficient to just invest in items that directly grant those stats (unless you're playing an Agility hero, of course).
 Dota 2 (Video Game) / int_5d1eb74d
featureApplicability
1.0
 Dota 2 (Video Game) / int_5d1eb74d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5d1eb74d
 Dota 2 (Video Game) / int_5e2f5ad2
type
You Kill It, You Bought It
 Dota 2 (Video Game) / int_5e2f5ad2
comment
Divine Rapier. 6200 gold, +350 Attack Damagenotemost heroes will barely hit 300 damage even in long games... but if you die, it drops to the ground and an enemy can pick it up and use it against you. When your team is ahead, building a Divine Rapier is most of the time synonymous with throwing the game. It's all fun and games to troll the enemy team with your 'carry' Crystal Maiden until they focus you down and nick it, then make an amazing comeback and spend the next 20 minutes hanging around your fountain looking for easy kills. Who's laughing now?
 Dota 2 (Video Game) / int_5e2f5ad2
featureApplicability
1.0
 Dota 2 (Video Game) / int_5e2f5ad2
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5e2f5ad2
 Dota 2 (Video Game) / int_5ed1b6d3
type
Limited Loadout
 Dota 2 (Video Game) / int_5ed1b6d3
comment
Limited Loadout: You are limited to six primary item slots, one neutral item slot, three items that confer permanent "buffs" but don't take up a slot, plus three more items which you can carry in the backpack (which will provide no benefits and need six seconds to become active when moved from the backpack to the inventory).
 Dota 2 (Video Game) / int_5ed1b6d3
featureApplicability
1.0
 Dota 2 (Video Game) / int_5ed1b6d3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_5ed1b6d3
 Dota 2 (Video Game) / int_60121e99
type
Defog of War
 Dota 2 (Video Game) / int_60121e99
comment
Defog of War: An Observer Ward provides vision in a large area around itself.
 Dota 2 (Video Game) / int_60121e99
featureApplicability
1.0
 Dota 2 (Video Game) / int_60121e99
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_60121e99
 Dota 2 (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Dota 2 (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The AI does not play fair with mana. This means that the Sven you got down to single-digit mana not two seconds ago can suddenly turn around and throw a Storm Hammer at your face even if he doesn't have the means to get the mana needed. That being said, the AI is subtle about cheating, as it's generally not noticeable unless you're playing a hero with some form of Mana Drain and are checking the bots' mana pools, and even then only some of the time. The aptly named "Unfair" bots gain XP and gold 25% faster than human players. Zigzagged with the AI's handling of illusions. If the real hero is present along with an illusion(s) of itself, bots will immediately single out the real one even if they had no logical way of telling (for instance, if the hero just used Manta Style). On the other hand, if the real hero isn't present, Artificial Stupidity takes over as they wail on the illusion as if it were the real thing. Bots have been known to "speed-hack" when being pursued by a player, making themselves just fast enough that the player can't catch up. However, they at least try to be sneaky about it, in that they generally won't try to pull this on the player if the movement speed difference is large enough to be noticeable. If you play Pudge, Mirana or Invoker, try hitting your Meat Hook, Sacred Arrow or Sun Strike on a bot that is not stunned, rooted or slowed. Hint: it is harder to hit these skills on bots than on real players. Even if you shoot an arrow from fog that is visible only for the last second, they'll dodge it - they're that good. Even if you use Sun Strike from the fountain (where there's no way for them to register the spell), the bots still know to stop dead in their tracks right in front of the AoE till it pops and then continue on, or to skirt a perfect circle around the AoE as if trying to troll you.
 Dota 2 (Video Game) / int_6041e4f4
featureApplicability
1.0
 Dota 2 (Video Game) / int_6041e4f4
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_6041e4f4
 Dota 2 (Video Game) / int_604f9b0f
type
Brains Evil, Brawn Good
 Dota 2 (Video Game) / int_604f9b0f
comment
Brains Evil, Brawn Good: The most evil and outright Jerkassish ones in general tend towards being Intelligence ones such as Lion, Invoker, Zeus, Shadow Demon, and Oracle while the majority of the truly "heroic" figures are strength heroes such as Sven, Omniknight, Abaddon, Magnus, and Elder Titan. Back when the game's heroes were still classified as either Radiant or Dire, the Radiant had more Strength Heroes, while the Dire had more Intelligence ones, further playing into this.
 Dota 2 (Video Game) / int_604f9b0f
featureApplicability
1.0
 Dota 2 (Video Game) / int_604f9b0f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_604f9b0f
 Dota 2 (Video Game) / int_607da09f
type
Summon Binding
 Dota 2 (Video Game) / int_607da09f
comment
Summon Binding: In the tie-in comic "The Summoning", Cedric's ritual to summon Enigma includes spells to suppress his powers and trap him within the summoning circle, in hopes of forcing him into a deal. Enigma overcomes them effortlessly.
 Dota 2 (Video Game) / int_607da09f
featureApplicability
1.0
 Dota 2 (Video Game) / int_607da09f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_607da09f
 Dota 2 (Video Game) / int_60f37373
type
Attack Reflector
 Dota 2 (Video Game) / int_60f37373
comment
Attack Reflector: Blade Mail causes any damage inflicted to the user to be taken by the source of the damage as well when activated, and Lotus Orb forces any enemy that uses a targeted ability on the target to be hit by said ability as well. In both cases, both sides are equally affected by the damage or the ability. Anti-Mage's Counterspell and Mirror Shield have a stronger version of the latter effect, which only benefits Anti-Mage or the Mirror Shield's carrier but also blocks the targeted ability in addition to reflecting it.
 Dota 2 (Video Game) / int_60f37373
featureApplicability
1.0
 Dota 2 (Video Game) / int_60f37373
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_60f37373
 Dota 2 (Video Game) / int_61cd6e2b
type
Color-Coded Wizardry
 Dota 2 (Video Game) / int_61cd6e2b
comment
Color-Coded Wizardry: Most heroes' abilities are colored in a single color, usually the same one as the background of their abilities.
 Dota 2 (Video Game) / int_61cd6e2b
featureApplicability
1.0
 Dota 2 (Video Game) / int_61cd6e2b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_61cd6e2b
 Dota 2 (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Dota 2 (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Heroes can range wildly from mere Badass Normals with little supernatural abilities (Axe and Bristleback) to ancient and powerful sorcerers (Invoker, Lich, Rubick,...) and massive towering colossi (Magnus, Treant Protector, Tiny...) to even Physical Gods (Elder Titan, Ancient Apparition, the four Fundamentals,...). However, in-game their power levels are all roughly the same. Crystal Maiden can freeze the already frozen Lich, in order to do damage to him with Frostbite. Winter Wyvern can then save Lich... by also freezing him over to heal him, at which point Ancient Apparition can... you guess it, freeze Lich, to stop him from healing. As shown here. Kind of justified as these are magical effects, not strictly "cold". No flying allowed: Wings Do Nothing (compared to normal legs) except if there's an active ability that explicitly allows a hero to fly. That is why winged heroes like Viper and Jakiro can get stuck on cliffs despite flying constantly.
 Dota 2 (Video Game) / int_6320eced
featureApplicability
1.0
 Dota 2 (Video Game) / int_6320eced
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_6320eced
 Dota 2 (Video Game) / int_6411dac8
type
BadassNormal
 Dota 2 (Video Game) / int_6411dac8
comment
Heroes can range wildly from mere Badass Normals with little supernatural abilities (Axe and Bristleback) to ancient and powerful sorcerers (Invoker, Lich, Rubick,...) and massive towering colossi (Magnus, Treant Protector, Tiny...) to even Physical Gods (Elder Titan, Ancient Apparition, the four Fundamentals,...). However, in-game their power levels are all roughly the same.
 Dota 2 (Video Game) / int_6411dac8
featureApplicability
1.0
 Dota 2 (Video Game) / int_6411dac8
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_6411dac8
 Dota 2 (Video Game) / int_649345a2
type
You Will Not Evade Me
 Dota 2 (Video Game) / int_649345a2
comment
You Will Not Evade Me: When a melee hero uses Harpoon, the target enemy hero will be pulled within the user's attack range.
 Dota 2 (Video Game) / int_649345a2
featureApplicability
1.0
 Dota 2 (Video Game) / int_649345a2
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_649345a2
 Dota 2 (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Dota 2 (Video Game) / int_64f0c18c
comment
Certain multi-legged characters like Nyx Assassin, Broodmother or Weaver, when on low-health, have walking animations where they drag themselves with their back pair of legs limp. As the game operates on a Critical Existence Failure system, that disability is just a visual effect that doesn't impair their movespeed or combat effectiveness at all.
 Dota 2 (Video Game) / int_64f0c18c
featureApplicability
1.0
 Dota 2 (Video Game) / int_64f0c18c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_64f0c18c
 Dota 2 (Video Game) / int_66310656
type
Instant 180-Degree Turn
 Dota 2 (Video Game) / int_66310656
comment
Instant 180-Degree Turn: Averted. "Turn time", or the half-second pause that a hero takes to turn to another direction of running, is an important gameplay mechanic to get used to and one of the balancing factors for melee vs. ranged heroes to ensure that the latter can't just kite the former with complete impunity. One of Batrider's skills actually increases the turn time of whoever he uses it on. Good luck kiting at all.
 Dota 2 (Video Game) / int_66310656
featureApplicability
-1.0
 Dota 2 (Video Game) / int_66310656
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_66310656
 Dota 2 (Video Game) / int_68068108
type
Evil Laugh
 Dota 2 (Video Game) / int_68068108
comment
Evil Laugh: Very prominent. Almost every hero has a response of this sort to killing an enemy hero. Oddly, in this game it doesn't produce any Narm feelings, because whoever just scored a kill will usually feel like a badass, so if you get the laugh response it just makes the experience better.
 Dota 2 (Video Game) / int_68068108
featureApplicability
1.0
 Dota 2 (Video Game) / int_68068108
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_68068108
 Dota 2 (Video Game) / int_6b4763f
type
Morph Weapon
 Dota 2 (Video Game) / int_6b4763f
comment
Morph Weapon: A statwise version, as you can't actually see equipment on the heroes. The Power Treads, built with boots, gloves of haste, and a small stat item, and the tier 2 neutral item the Vambrace. Once built, you can shift the boots at any time to have any one of the stats be the active one, so you can slightly boost your mana or hp (as well as their regen), and then (if you're an agility hero) shift into agility for the damage. The Vambrace has a "primary" stat (+10), and +5 to the other two, along with a benefit depending on which state is the primary - strength mode gives extra magic resistance, agility gives extra attack speed, and intelligence gives extra spell damage.
 Dota 2 (Video Game) / int_6b4763f
featureApplicability
1.0
 Dota 2 (Video Game) / int_6b4763f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_6b4763f
 Dota 2 (Video Game) / int_6bfc52a3
type
A Wizard Did It
 Dota 2 (Video Game) / int_6bfc52a3
comment
A Wizard Did It: The accepted canon behind any bugs encountered within the game is that a particularly shitty wizard is mucking around with the battlefield.
 Dota 2 (Video Game) / int_6bfc52a3
featureApplicability
1.0
 Dota 2 (Video Game) / int_6bfc52a3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_6bfc52a3
 Dota 2 (Video Game) / int_6d0b942
type
Unexplained Accent
 Dota 2 (Video Game) / int_6d0b942
comment
Unexplained Accent: A good majority of the heroes have definitive accents despite being from different regions in-world. Anti-Mage, Invoker, and seemingly Axe speak with light English accents. Pudge speaks with a more thick urban English accent, as does Bristleback. Mirana speaks with a light Greek accent. Meepo's accent sounds somewhat like a typical Brooklyn accent. Luna has a very thick Irish accent. Death Prophet has a very thick French accent, while Phantom Assassin has a more subtle one, perhaps French-Canadian. Slark has what sounds like an Australian accent. Through her echoing voice, Medusa sounds like she has a high class English accent, or an older American accent, like one from the 1940's -1950's. Chaos Knight has a deep voice, but he appears to have a German accent. Dazzle has a Mali accent. Magnus has an Ethiopian accent. Witch Doctor has a Jamaican accent. Bloodseeker has a Mexican accent to go with his 'Sacrificial Tribal' Theme. Shadow Shaman has an Indian or Iranian accent. Sven and Tusk have Nordic accents. Sven sounds more like your typical Viking where Tusk sounds more like a modern Norwegian. Brewmaster and Juggernaut have Japanese accents. Lone Druid and Dark Willow have Scottish accents. Skywrath Mage sounds Middle Eastern. Lycan seems to have a Polish accent. Pangolier has a French accent, and sprinkles French phrases into his voice lines. Hoodwink speaks in a New Zealandic accent.
 Dota 2 (Video Game) / int_6d0b942
featureApplicability
1.0
 Dota 2 (Video Game) / int_6d0b942
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_6d0b942
 Dota 2 (Video Game) / int_6d8b4e42
type
Fantastic Flora
 Dota 2 (Video Game) / int_6d8b4e42
comment
Fantastic Flora: Observer Wards and Sentry Wards are half-sentient magical plants that are covered in eyes, allowing the former to see the surrounding area and the latter to detect invisible enemies in their range (you still need something to provide vision in that area, which is why it's extremely common to place one of each).
 Dota 2 (Video Game) / int_6d8b4e42
featureApplicability
1.0
 Dota 2 (Video Game) / int_6d8b4e42
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_6d8b4e42
 Dota 2 (Video Game) / int_6df54a73
type
Make Some Noise
 Dota 2 (Video Game) / int_6df54a73
comment
Make Some Noise: Silence is a Power Nullifier effect which prevents the use of active skills while also disabling any active channeling abilities. It does not, however, disrupt passive effects or any non-channeling skills that are already active. Several heroes have access to Silence in various forms. A rarer status effect, Mute, has a similar effect in that it disables the use of items.
 Dota 2 (Video Game) / int_6df54a73
featureApplicability
1.0
 Dota 2 (Video Game) / int_6df54a73
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_6df54a73
 Dota 2 (Video Game) / int_6ec989d8
type
Guide Dang It!
 Dota 2 (Video Game) / int_6ec989d8
comment
Guide Dang It!: In older versions of the game, you pretty much had to remember what spells do what kind of damage, whether certain dispels work on certain effects, and which abilities ignore Spell Immunity, because the spell descriptions don't always tell you. Thankfully, the game now tells you all of this and straightened out some of the more oblique interactions, though knowing the information by heart definitely still helps.
 Dota 2 (Video Game) / int_6ec989d8
featureApplicability
1.0
 Dota 2 (Video Game) / int_6ec989d8
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_6ec989d8
 Dota 2 (Video Game) / int_70321789
type
Video Game Remake
 Dota 2 (Video Game) / int_70321789
comment
Video Game Remake: Before support for the old map was dropped, there used to be a near-perfect parity between each version of Dota 2 and the original Defense of the Ancients: All-Stars map from Warcraft III, with the majority of differences being graphic, interface or quality-of-life improvements. Several characters work differently because of the new engine, as the old Warcraft III engine put restrictions on certain spells: Rubick can steal transformation skills (most notably Elder Dragon Form and Shapeshift), and Luna's Moon Glaives work differently.
 Dota 2 (Video Game) / int_70321789
featureApplicability
1.0
 Dota 2 (Video Game) / int_70321789
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_70321789
 Dota 2 (Video Game) / int_70d8269d
type
Excuse Plot
 Dota 2 (Video Game) / int_70d8269d
comment
Excuse Plot: Literally invoked in some of the supplemental material. The Heroes are mostly seeking their own personal power rather than being strongly for the Radiant or Dire, with the exception of Arc Warden who is actively trying to end the war. There is a surprising amount of lore to the universe and heroes, but none of it comes up in gameplay.
 Dota 2 (Video Game) / int_70d8269d
featureApplicability
1.0
 Dota 2 (Video Game) / int_70d8269d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_70d8269d
 Dota 2 (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Dota 2 (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Most Heroes (some of them more than others) often either say the name, effect of, or a slang term for their spells during/immediately after casting them, especially for spells that are used specifically against enemies, so long as they don't just outright taunt the other guy (or make an Incredibly Lame Pun at them) instead. Earthshaker is a fairly notable one. Tusk will say some variation on Walrus PUNCH! ("x Punch!") accompanied by large red text reading "Walrus Punch!" next to his target every time it's used on a hero. On a creep, he'll say something like "Disappointing punch!" or "Moderately painful punch!" accompanied by small blue text reading "Penguin Punch!" next to it. Doom, upon casting his ultimate "Doom", will almost always say something along the lines of "YOU'RE DOOMED!" Skywrath Mage often says the exact name of his abilities upon using them. Surprisingly not used for the loveably hammy Storm Spirit, despite saying something literally every time he uses his no-cooldown ultimate. Same thing goes for his other low-cooldown abilities. Rubick can do this, since he potentially has access to just about every single spell in the game, and it could possibly be taken up a notch depending both on the speed of any given person playing Rubick, and how extensively Valve has recorded/will record additional lines for his stolen spells in the future (as it is already fairly extensive). Invoker, being a Vancian Mage, has flowery eponymous names for all ten of his invoked abilities - and referential ones for Chaos Meteor.
 Dota 2 (Video Game) / int_71bd62b9
featureApplicability
1.0
 Dota 2 (Video Game) / int_71bd62b9
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_71bd62b9
 Dota 2 (Video Game) / int_720e28a4
type
Bread, Eggs, Breaded Eggs
 Dota 2 (Video Game) / int_720e28a4
comment
Bread, Eggs, Breaded Eggs: Any two of Sange, Yasha, and Kaya can be combined into a single item slot, forming Sange and Yasha, Yasha and Kaya, or Kaya and Sange.
 Dota 2 (Video Game) / int_720e28a4
featureApplicability
1.0
 Dota 2 (Video Game) / int_720e28a4
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_720e28a4
 Dota 2 (Video Game) / int_726df893
type
Equipment Upgrade
 Dota 2 (Video Game) / int_726df893
comment
Equipment Upgrade: The Dagon recipe can be purchased up to 5 times in order to increase the item's power.
 Dota 2 (Video Game) / int_726df893
featureApplicability
1.0
 Dota 2 (Video Game) / int_726df893
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_726df893
 Dota 2 (Video Game) / int_72791e55
type
Weak to Magic
 Dota 2 (Video Game) / int_72791e55
comment
On the magical side of things, Veil of Discord reduces enemies' magic resistance when used; Grove Bow and Parasma reduce the magic resistance of attacked enemies; Ceremonial Robe reduces nearby enemies' magic resistance; Ghost Scepter and Ethereal Blade turn the target ethereal, immune to physical damage but much weaker to magic damage.
 Dota 2 (Video Game) / int_72791e55
featureApplicability
1.0
 Dota 2 (Video Game) / int_72791e55
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_72791e55
 Dota 2 (Video Game) / int_72856b70
type
Godzilla Threshold
 Dota 2 (Video Game) / int_72856b70
comment
Godzilla Threshold: Most of the circumstances in which Divine Rapier is actually seen as a good item to buy are when your team is so far behind that defeat is almost inevitable, but the absurd damage a Rapier gives might let you win a last stand, especially on heroes like Gyrocopter or Ember Spirit.
 Dota 2 (Video Game) / int_72856b70
featureApplicability
1.0
 Dota 2 (Video Game) / int_72856b70
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_72856b70
 Dota 2 (Video Game) / int_72dd7026
type
What the Hell, Player?
 Dota 2 (Video Game) / int_72dd7026
comment
What the Hell, Player?: Attempt repeatedly to use an ability when it's on cooldown or you don't have enough mana, and your hero will sound more and more agitated/annoyed with your rapid clicking. Troll Warlord especially hates it when you do that. Heroes with a built-in Blink will also call you out when you buy them a Blink Dagger. Riki, a character whose defining characteristic is being invisible nearly constantly throughout the game, either sounds very confused or gives a snarky reply about redundancy when he picks up an invisibility runenote Though picking it up simply to deny the enemy from getting it is entirely valid. He'll still snark at you, of course. Slardar and Spirit Breaker are both less than impressed if you buy Skull Basher for them. Not only is it completely unnecessary since they already have passive abilities that do the same thing, Skull Basher is coded to not work when used by those two heroes (and Faceless Void, though he doesn't have a response for it).
 Dota 2 (Video Game) / int_72dd7026
featureApplicability
1.0
 Dota 2 (Video Game) / int_72dd7026
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_72dd7026
 Dota 2 (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 Dota 2 (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: Neither side is really good, both factions fighting for their own interests.
 Dota 2 (Video Game) / int_7335ffa9
featureApplicability
1.0
 Dota 2 (Video Game) / int_7335ffa9
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7335ffa9
 Dota 2 (Video Game) / int_7560d8dd
type
Computers Are Fast
 Dota 2 (Video Game) / int_7560d8dd
comment
Computers Are Fast: Whenever you try to blink into the enemy heroes and initiate on them, they will immediately counter your attempt with an insane reaction time that even the most skilled players will envy. For example, when you blink in with Axe to use Berserker's Call, Lion will instantly turn you into a frog and cue chain stuns after chain stuns from the other bots until you die pointlessly. Dragon Knight and the aforementioned Lion are particularly blatant offenders, as their disables have zero cast time; if they feel like stunning you, there's nothing you can do about it. If you are both invisible and carrying an aura like Radiance or Assault Cuirass, good luck; the bots will ALWAYS pop dust immediately, with 0ms delay in usage. Most people can't notice AC that fast, if at all.
 Dota 2 (Video Game) / int_7560d8dd
featureApplicability
1.0
 Dota 2 (Video Game) / int_7560d8dd
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7560d8dd
 Dota 2 (Video Game) / int_76fae7ed
type
Beginner's Luck
 Dota 2 (Video Game) / int_76fae7ed
comment
Beginner's Luck: Beginner's Luck in Dota is much attributed to how new players think. Dendi, a living legend since the original Dota, mention this in his interview
 Dota 2 (Video Game) / int_76fae7ed
featureApplicability
1.0
 Dota 2 (Video Game) / int_76fae7ed
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_76fae7ed
 Dota 2 (Video Game) / int_7706dd0f
type
Cosmetically Different Sides
 Dota 2 (Video Game) / int_7706dd0f
comment
Cosmetically Different Sides: Enforced. Since a player has absolutely no choice in whether they will be part of the Radiant or Dire in a match, the two sides' non-hero units and towers must be functionally identical, and their respective halves of the map must be mirrored, so as to ensure that no side has an unfair advantage against the other.
 Dota 2 (Video Game) / int_7706dd0f
featureApplicability
1.0
 Dota 2 (Video Game) / int_7706dd0f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7706dd0f
 Dota 2 (Video Game) / int_7784d502
type
Healing Herb
 Dota 2 (Video Game) / int_7784d502
comment
Healing Herb: The two Lotus Pools located near the top left and bottom right corners of the map periodically produce Healing Lotuses, which can be harvested by heroes and consumed to restore both HP and mana.
 Dota 2 (Video Game) / int_7784d502
featureApplicability
1.0
 Dota 2 (Video Game) / int_7784d502
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7784d502
 Dota 2 (Video Game) / int_7a01d7ac
type
Mana Drain
 Dota 2 (Video Game) / int_7a01d7ac
comment
The AI does not play fair with mana. This means that the Sven you got down to single-digit mana not two seconds ago can suddenly turn around and throw a Storm Hammer at your face even if he doesn't have the means to get the mana needed. That being said, the AI is subtle about cheating, as it's generally not noticeable unless you're playing a hero with some form of Mana Drain and are checking the bots' mana pools, and even then only some of the time.
 Dota 2 (Video Game) / int_7a01d7ac
featureApplicability
1.0
 Dota 2 (Video Game) / int_7a01d7ac
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7a01d7ac
 Dota 2 (Video Game) / int_7a53b67d
type
Sinister Surveillance
 Dota 2 (Video Game) / int_7a53b67d
comment
Sinister Surveillance: A particularly vital concept in the game is warding to gain vision of key areas, and denying enemy vision of key areas. The Scan team ability can be used to detect the presence of enemy heroes (or the lack thereof) in a designated area.
 Dota 2 (Video Game) / int_7a53b67d
featureApplicability
1.0
 Dota 2 (Video Game) / int_7a53b67d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7a53b67d
 Dota 2 (Video Game) / int_7ab81664
type
Kick Them While They Are Down
 Dota 2 (Video Game) / int_7ab81664
comment
Kick Them While They Are Down: Fountain Camping in a nutshell; essentially when the opponent is winning heavily against a losing team that has no chance of coming back, instead of destroying the Barracks and Ancients to finish them off (and subsequently put them out of their misery) the winning sides chooses to humiliate them by killing them right after they respawn in their fountain, shrugging off the damage from the Fountains built to prevent this and artificially lengthen the game up to an hour without end. Valve decided to discourage such practices by causing respawning heroes to be invulnerable and untargetable until they're given an order, allowing fountain-camped players to simply go AFK and wait for the game to end without being repeatedly killed (though of course there's nothing that prevents them from still vainly trying to win and repeatedly feeding in the process).
 Dota 2 (Video Game) / int_7ab81664
featureApplicability
1.0
 Dota 2 (Video Game) / int_7ab81664
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7ab81664
 Dota 2 (Video Game) / int_7ba493b0
type
Always Accurate Attack
 Dota 2 (Video Game) / int_7ba493b0
comment
Always Accurate Attack: No matter how fast you move, you can't dodge auto-attacks and unit-targeted projectiles with moving alone, you need evasion or abilities that can disjoint the projectile. And even then, evasion can be mitigated by accuracy (provided by Monkey King Bar) or entirely nullified by True Strike (like Witch Blade and Bloodthorn); and there are some spells that cannot be disjointed and can only be avoided by turning invulnerable or debuff immune when the projectile hits.
 Dota 2 (Video Game) / int_7ba493b0
featureApplicability
1.0
 Dota 2 (Video Game) / int_7ba493b0
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7ba493b0
 Dota 2 (Video Game) / int_7deb3fb1
type
Crutch Character
 Dota 2 (Video Game) / int_7deb3fb1
comment
Towers deal tremendous damage to heroes early in the game, making them a safe haven for heroes on their side during the laning phase; as a result, tower-diving is never a good idea unless you have a good plan. However, their damage is static while heroes scale over the course of a game, and their lack of health regeneration means they will get worn down over time; as the game goes late, you'll be more focused on protecting your towers from enemies.
 Dota 2 (Video Game) / int_7deb3fb1
featureApplicability
1.0
 Dota 2 (Video Game) / int_7deb3fb1
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7deb3fb1
 Dota 2 (Video Game) / int_7e5a2811
type
Virtual Paper Doll
 Dota 2 (Video Game) / int_7e5a2811
comment
Virtual Paper Doll: Not unlike another Valve game, heroes have cosmetic "slots" from which the players can customize them; clothes, armor, weapons, etc. The lower rarity ones can merely be described as plain reskins of the defaults, the better ones produce special effects, auditory or visual, while even better ones (especially of Immortal rarity) add another cosmetic layer on the heroes' abilities and attacks themselves. The highest tier, Arcana, often completely overhauls the character's model, animations, ability graphics, and voice (though earlier ones are just flashier Immortals). A certain form of cosmetics known as "Personas" downright defies this: they will completely overhaul the hero's model, ranging from depicting as their younger selves (as in Invoker), their alternate canon selves (as in Mirana), or different people entirely (as in Phantom Assassin or Anti Mage), and they render traditional cosmetics as mentioned above unusable. Regardless, they are played identically to their non-persona selves.
 Dota 2 (Video Game) / int_7e5a2811
featureApplicability
1.0
 Dota 2 (Video Game) / int_7e5a2811
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7e5a2811
 Dota 2 (Video Game) / int_7fa7b32e
type
Make My Monster Grow
 Dota 2 (Video Game) / int_7fa7b32e
comment
Make My Monster Grow: The Giant's Ring increases the wielder's model size by 60%, in addition to allowing them to move through terrain and dealing damage to nearby enemies. Activating Black King Bar increases the user's size, though it doesn't affect their actual hitbox.
 Dota 2 (Video Game) / int_7fa7b32e
featureApplicability
1.0
 Dota 2 (Video Game) / int_7fa7b32e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7fa7b32e
 Dota 2 (Video Game) / int_7fb91c0d
type
Cooldown Manipulation
 Dota 2 (Video Game) / int_7fb91c0d
comment
Cooldown Manipulation: Comes in two main flavours: Refresher Orb completely refreshes the cooldowns of all your spells and items (except that of other Refresher Orbs), but is a very expensive item, costs a lot of mana and has a long cooldown itself. Refresher Shard, an item dropped by Roshan from his third death onwards, works similarly but can only be used once and can't stack with other Refresher Shards in the same inventory slot. Ex Machina, a tier 5 neutral item, has a shorter cooldown but only works on item active abilities except Refresher Orb and neutral items. Tinker's Rearm can refresh its own cooldown (which is very short at the first place), but requires channelling (unlike the aforementioned items, which work instantly) and cannot reset the cooldowns of a few select items, while Phoenix's Supernova, if pulled off successfully, will reset the cooldown of all of Phoenix's non-ultimate abilities. Quickening Charm, Spell Prism and Octarine Core reduce the cooldown of all your spells and items by 13%, 18% and 25% (respectively), the Ancient Frostbitten Golem's Time Warp Aura reduces friendly units' cooldowns by 10%, and the Arcane rune gives you 30% cooldown reduction on top of that. All of these bonuses stack additively with each other (except Octarine Core, which stacks multiplicatively with everything else), and only apply to spells that are cast while they are active.
 Dota 2 (Video Game) / int_7fb91c0d
featureApplicability
1.0
 Dota 2 (Video Game) / int_7fb91c0d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_7fb91c0d
 Dota 2 (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Dota 2 (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: The description for the item Proof of Courage.
 Dota 2 (Video Game) / int_808cbaeb
featureApplicability
1.0
 Dota 2 (Video Game) / int_808cbaeb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_808cbaeb
 Dota 2 (Video Game) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 Dota 2 (Video Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: On the whole inverted, sometimes to the extreme of logarithmic wizards, quadratic warriors: Many magic-heavy heroes are most powerful in the early and mid game, before becoming heavily outgunned by physical fighters in the late game. Heroes who deal most of their damage through spells tend to be powerful early on when enemy heroes have few items and limited hitpoints; however because the damage of most spells is not greatly increased by items, as the game goes later enemies become more able to shrug off the incoming magical damage. Meanwhile, heroes which either do not have significant offensive spells, or whose offensive spells are tied to enhancing their physical attacks, tend to be fairly weak early on but then gain significant strength later in the game (as physical attack damage is greatly increased by items). The instances in which this trope is played straight are in heroes who combine magical and physical damage together (like Queen of Pain and Void Spirit), heroes whose spell damage scales with their stats and level (like Outworld Destroyer), can use their magic for defense and mobility as much as offense (like Storm Spirit); or in heroes who on paper appear to be big strong warriors (like Sven or Ursa) but in practice are susceptible to enemies dodging around outside their attack range, or who focus their strength on their durability (like Axe or Centaur) and don't bring much to a late-game fight other than being bait or a punching bag. (Although granted, sometimes being a big distraction is exactly what a team needs...)
 Dota 2 (Video Game) / int_812ee32b
featureApplicability
1.0
 Dota 2 (Video Game) / int_812ee32b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_812ee32b
 Dota 2 (Video Game) / int_820ac3c5
type
Dysfunction Junction
 Dota 2 (Video Game) / int_820ac3c5
comment
Dysfunction Junction: Over 100 heroes are included in the roster, and the vast majority of them have various issues and interesting backstories. The ones that don't tend to be supernatural beings or Eldritch Abominations.
 Dota 2 (Video Game) / int_820ac3c5
featureApplicability
1.0
 Dota 2 (Video Game) / int_820ac3c5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_820ac3c5
 Dota 2 (Video Game) / int_823769b7
type
Night-Vision Goggles
 Dota 2 (Video Game) / int_823769b7
comment
Night-Vision Goggles: Moon Shard provides a hero with additional night vision; Seer Stone does this to both day and night vision.
 Dota 2 (Video Game) / int_823769b7
featureApplicability
1.0
 Dota 2 (Video Game) / int_823769b7
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_823769b7
 Dota 2 (Video Game) / int_823c6e3e
type
Large Ham
 Dota 2 (Video Game) / int_823c6e3e
comment
Generally speaking, heroes can be divided into three categories: Large Hams, Cold Hams, and Wisp. This should speak volumes about the titular Ancients' standards for recruitment.
 Dota 2 (Video Game) / int_823c6e3e
featureApplicability
1.0
 Dota 2 (Video Game) / int_823c6e3e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_823c6e3e
 Dota 2 (Video Game) / int_825f60fa
type
Mercy Invincibility
 Dota 2 (Video Game) / int_825f60fa
comment
Mercy Invincibility: After dying and respawning, a hero is invulnerable and untargetable as long as you don't any issue any commands, discouraging a stomping team from artificially trying to lengthen the game and inflate their scores by repeatedly diving into the fountain and killing enemy heroes as soon as they respawn.
 Dota 2 (Video Game) / int_825f60fa
featureApplicability
1.0
 Dota 2 (Video Game) / int_825f60fa
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_825f60fa
 Dota 2 (Video Game) / int_82f5ced1
type
Conservation of Ninjutsu
 Dota 2 (Video Game) / int_82f5ced1
comment
Conservation of Ninjutsu: Potentially played straight. When a player abandons a game, the gold-per-second they earn is split between their teammates, and so is the gold their hero possesses. Certain heroes who rely on items to carry benefit massively from this (for example Faceless Void, Phantom Assassin and Phantom Lancer), especially if three or four teammates abandon, and can within a few minutes acquire powerful late-game items, allowing them to effectively take on entire teams solo, where otherwise they could only do so after an hour of farming.
 Dota 2 (Video Game) / int_82f5ced1
featureApplicability
1.0
 Dota 2 (Video Game) / int_82f5ced1
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_82f5ced1
 Dota 2 (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Dota 2 (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: Many of the abilities with less imaginative names end up being this. For instance, Silencer's ultimate, Global Silence, simply silences every enemy on the map (and the game sound), and Nature's Prophet's Teleportation ability... lets him teleport.
 Dota 2 (Video Game) / int_8409a385
featureApplicability
1.0
 Dota 2 (Video Game) / int_8409a385
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_8409a385
 Dota 2 (Video Game) / int_8410bf3b
type
Quad Damage
 Dota 2 (Video Game) / int_8410bf3b
comment
Quad Damage: Picking up a Power Rune grants the hero a powerful effect for a short time. The ones that fit best are Shield (damage-blocking barrier), Haste (maximum movement speed), Arcane (reduced mana costs and cooldowns on spells) and Amplify Damage (guess).
 Dota 2 (Video Game) / int_8410bf3b
featureApplicability
1.0
 Dota 2 (Video Game) / int_8410bf3b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_8410bf3b
 Dota 2 (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Dota 2 (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Respectively: Lina, the Slayer and Rylai, the Crystal Maiden. Rigwarl, the Bristleback and Ymir, the Tusk. Rubick, the Grand Magus and Carl, the Invoker. Luna, the Moon Rider and Mirana, the Princess of the Moon. Lyralei, the Windranger and Traxex, the Drow Ranger.
 Dota 2 (Video Game) / int_8411ab92
featureApplicability
1.0
 Dota 2 (Video Game) / int_8411ab92
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_8411ab92
 Dota 2 (Video Game) / int_84685817
type
Life Drain
 Dota 2 (Video Game) / int_84685817
comment
Life Drain: Represented by lifesteal (most commonly provided by Morbid Mask and its upgrades), which heals the hero for a percentage of their right-click attack damage, and spell lifesteal (from Voodoo Mask and its upgrades), which does the same for spell damage.
 Dota 2 (Video Game) / int_84685817
featureApplicability
1.0
 Dota 2 (Video Game) / int_84685817
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_84685817
 Dota 2 (Video Game) / int_85474aa1
type
Power Creep
 Dota 2 (Video Game) / int_85474aa1
comment
Power Creep: This is often a large factor in what determines the meta in competitive gaming. Heroes that don't get nerfs in certain patches (or even actually get buffs) can find themselves retired from the meta simply because a buff elsewhere created a better option in another hero. Icefrog tried to change this in every patch, and finally on the International 2016, most of all heroes are played in the tournament.
 Dota 2 (Video Game) / int_85474aa1
featureApplicability
1.0
 Dota 2 (Video Game) / int_85474aa1
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_85474aa1
 Dota 2 (Video Game) / int_869ffa6b
type
Random Number God
 Dota 2 (Video Game) / int_869ffa6b
comment
Random Number God: Randoming heroes, which gives you a random hero from the pool of bonus heroes that day. If a regular player of, say, Dragon Knight or Ember Spirit, gets lucky and randoms one of these heroes, the bonus Mango can easily help them stomp mid and by extension snowball out of control. On the other hand, if the randomed hero ends up unfamiliar, hard to play (like Earth Spirit or Io), easily counterable (like Meepo) or not fitting with what your team has picked (the 4th hard carry, the 3rd non-scaling support or the 2nd jungler), good luck - you'll be in for a very hard game. A random can single-handedly decide the result of a game completely by luck.
 Dota 2 (Video Game) / int_869ffa6b
featureApplicability
1.0
 Dota 2 (Video Game) / int_869ffa6b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_869ffa6b
 Dota 2 (Video Game) / int_86ee8070
type
World of Ham
 Dota 2 (Video Game) / int_86ee8070
comment
World of Ham: Every hero, even the most subdued (but not The Speechless), will mock enemies they kill and laugh when they score multi-kills. Also, many heroes will utter a hammy line when using a skill. Generally speaking, heroes can be divided into three categories: Large Hams, Cold Hams, and Wisp. This should speak volumes about the titular Ancients' standards for recruitment.
 Dota 2 (Video Game) / int_86ee8070
featureApplicability
1.0
 Dota 2 (Video Game) / int_86ee8070
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_86ee8070
 Dota 2 (Video Game) / int_86eea0e5
type
World of Pun
 Dota 2 (Video Game) / int_86eea0e5
comment
World of Pun: Just try finding a hero whose voice responses don't include a number of puns. No, Io, Primal Beast, and Phoenix don't count.
 Dota 2 (Video Game) / int_86eea0e5
featureApplicability
1.0
 Dota 2 (Video Game) / int_86eea0e5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_86eea0e5
 Dota 2 (Video Game) / int_8a1bb4eb
type
Conlang
 Dota 2 (Video Game) / int_8a1bb4eb
comment
Conlang: Ozkavosh, a rudimentary language used by demons, which is spoken in-game by Doom, Shadow Demon, Shadow Fiend, and Terrorblade. Legion Commander will also speak the language while wielding the Blades of Voth Domosh Arcana item (which itself was made by a demon and is heavily implied to be possessing/corrupting Legion Commander when she wields it).
 Dota 2 (Video Game) / int_8a1bb4eb
featureApplicability
1.0
 Dota 2 (Video Game) / int_8a1bb4eb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_8a1bb4eb
 Dota 2 (Video Game) / int_8a9979ed
type
Immunity Disability
 Dota 2 (Video Game) / int_8a9979ed
comment
Immunity Disability: It's usually a good thing to pop BKB in the middle of battle to prevent the enemy from stunning you - but this also prevents your allies from casting certain healing spells on you. This can also come into play with Song of the Siren; it does not disable (and give invulnerability to) debuff immune enemies, which can result in a lone enemy having to fight Naga Siren's team 1v5 while his teammates are sleeping.
 Dota 2 (Video Game) / int_8a9979ed
featureApplicability
1.0
 Dota 2 (Video Game) / int_8a9979ed
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_8a9979ed
 Dota 2 (Video Game) / int_8e2b155c
type
Tower Defense
 Dota 2 (Video Game) / int_8e2b155c
comment
The 2013 Wraith Night and 2017 Dark Moon events were 5-man Tower Defense games where five heroes defeat waves of monsters and heroes for 13/15 rounds.
 Dota 2 (Video Game) / int_8e2b155c
featureApplicability
1.0
 Dota 2 (Video Game) / int_8e2b155c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_8e2b155c
 Dota 2 (Video Game) / int_90e31482
type
Laser-Guided Karma
 Dota 2 (Video Game) / int_90e31482
comment
Laser-Guided Karma: Stories abound where one team dominated the whole game, who then proceeded to Trash Talk and utterly humiliate the losing side, only to make one critical mistake which allowed the other team to turn the table and win the game.
 Dota 2 (Video Game) / int_90e31482
featureApplicability
1.0
 Dota 2 (Video Game) / int_90e31482
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_90e31482
 Dota 2 (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Dota 2 (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: Level 30 is the highest possible level a hero can reach in a game. Due to the very steep XP requirements for levels over 25 (it takes almost as much XP to level from 25 to 30 compared to from 1 to 25), even a mid hero who is doing well would have a hard time reaching level 30 before the 50 minute mark, before which most games would have already ended. If you do manage to reach this point, however, you get all your talents, not just the ones you chose on the way up.
 Dota 2 (Video Game) / int_91526ff7
featureApplicability
1.0
 Dota 2 (Video Game) / int_91526ff7
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_91526ff7
 Dota 2 (Video Game) / int_91697559
type
Half the Man He Used to Be
 Dota 2 (Video Game) / int_91697559
comment
About half of the zombies spawned through Undying's Tombstone have only their upper half left, so this is their only method of locomotion left.
 Dota 2 (Video Game) / int_91697559
featureApplicability
1.0
 Dota 2 (Video Game) / int_91697559
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_91697559
 Dota 2 (Video Game) / int_91b5521d
type
Complete Immortality
 Dota 2 (Video Game) / int_91b5521d
comment
Complete Immortality: Four characters (Keeper of the Light, Enigma, Chaos Knight, and Wisp) are "Fundamentals": beings from the beginning of reality that are ageless and impossible to truly kill. The Radiant and the Dire are also Fundamentals, ones that were cast out by the others for constantly feuding.
 Dota 2 (Video Game) / int_91b5521d
featureApplicability
1.0
 Dota 2 (Video Game) / int_91b5521d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_91b5521d
 Dota 2 (Video Game) / int_927b2f11
type
The Bus Came Back
 Dota 2 (Video Game) / int_927b2f11
comment
The Bus Came Back: The Poor Man's Shield, Iron Talon, and Ring of Aquila items were all removed from the game at different points. Patch 7.23 brought them back as items that can drop from neutral creeps.
 Dota 2 (Video Game) / int_927b2f11
featureApplicability
1.0
 Dota 2 (Video Game) / int_927b2f11
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_927b2f11
 Dota 2 (Video Game) / int_930e1bd4
type
Absurdly High-Stakes Game
 Dota 2 (Video Game) / int_930e1bd4
comment
Absurdly High-Stakes Game: An unintentional example with the Double Down MMR option available to owners of the International 2017 Battle Pass. Activating this option at the beginning of a ranked match is supposed to double the MMR gain/loss of the match if you win or lose. However, a bug caused anyone who doubled down and lost to be brought down all the way to 1 MMR instead. Now that is painful.
 Dota 2 (Video Game) / int_930e1bd4
featureApplicability
1.0
 Dota 2 (Video Game) / int_930e1bd4
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_930e1bd4
 Dota 2 (Video Game) / int_933576c8
type
Mighty Glacier
 Dota 2 (Video Game) / int_933576c8
comment
Ursa is a Mighty Glacier with no mobility who can solo Roshan early in the game and deal insane damage at short range, allowing him to terrorize noobs who do not practise good kiting and positioning - which reduce Ursa to an oversized clay pigeon. When it comes to Force Staff, a counter to Ursa and a very useful item in general, bad players usually think it should only be built on Bloodseeker. Additionally, anyone with an ounce of savvy will keep a close eye on the Roshan pit to score easy kills and Aegis snatches on Ursa if he tries to take Roshan.
 Dota 2 (Video Game) / int_933576c8
featureApplicability
1.0
 Dota 2 (Video Game) / int_933576c8
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_933576c8
 Dota 2 (Video Game) / int_940a5958
type
Artificial Stupidity
 Dota 2 (Video Game) / int_940a5958
comment
Zigzagged with the AI's handling of illusions. If the real hero is present along with an illusion(s) of itself, bots will immediately single out the real one even if they had no logical way of telling (for instance, if the hero just used Manta Style). On the other hand, if the real hero isn't present, Artificial Stupidity takes over as they wail on the illusion as if it were the real thing.
 Dota 2 (Video Game) / int_940a5958
featureApplicability
1.0
 Dota 2 (Video Game) / int_940a5958
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_940a5958
 Dota 2 (Video Game) / int_9446f847
type
Death or Glory Attack
 Dota 2 (Video Game) / int_9446f847
comment
Death or Glory Attack: The right time to build Divine Rapier is when your team is behind, outcarried and with hope fading that you can make a comeback. Buying a Rapier is basically a massive gamble that throws all the cards up into the air to land where they will. If you can win that one vital fight where they're not expecting you to wield 330 extra damage, it might just be enough to turn things around. A heroic victory snatched from the jaws of defeat. Either that or they beat you up, put your head down to toilet for a few flushes, steal it, and then stomp you... but hey, that was going to happen anyway, right?
 Dota 2 (Video Game) / int_9446f847
featureApplicability
1.0
 Dota 2 (Video Game) / int_9446f847
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_9446f847
 Dota 2 (Video Game) / int_950329d8
type
Dynamic Entry
 Dota 2 (Video Game) / int_950329d8
comment
Dynamic Entry: Heroes with short-ranged abilities or position-dependent abilities and low mobility often build a Blink Dagger and/or Force Staff to get into position easier.
 Dota 2 (Video Game) / int_950329d8
featureApplicability
1.0
 Dota 2 (Video Game) / int_950329d8
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_950329d8
 Dota 2 (Video Game) / int_95265081
type
Leeroy Jenkins
 Dota 2 (Video Game) / int_95265081
comment
Leeroy Jenkins: A lot less than you'd think, given the game's unforgiving nature. Anyone who really plays like this tends to die early and often, and then either give up on the game or stop it and hang back to learn better. A few characters genuinely have this as part of their playstyle (though used more intelligently than this trope usually implies). Tidehunter, for example, is usually used to initiate a battle, running (or teleporting) into the middle of the enemy team, and using his ultimate to stun as many of the enemy as he can. He often dies afterwards, but the massive disruption is worth it. Other heroes like Bristleback and Earthshaker can perform a similar approach. Spirit Breaker's Charge of Darkness is this trope as an ability, sending him straight toward a target, regardless of what's in his way. What he finds when he actually gets there, on the other hand... Sometimes you just can't get away from an attacker for whatever reason (a root or slow). You might as well just attack headlong, and do what damage you can. Even more justified for anyone with lifesteal-granting abilities or items - running just has you get shot in the back, but if you can close the distance to your attacker, the lifesteal might just keep you alive. Anyone who gets the Aegis of the Immortal from Roshan has to be careful to not get overconfident and turn into this. It's easy to think that since you can resurrect upon death that you're unstoppable until you wander alone into a 4-person ambush. Now you end up stunned and nuked down in seconds, and then have the process repeated when you come back, effectively wasting the Aegis (new players of Wraith King have to be careful for the exact same reason).
 Dota 2 (Video Game) / int_95265081
featureApplicability
1.0
 Dota 2 (Video Game) / int_95265081
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_95265081
 Dota 2 (Video Game) / int_96144372
type
Aristocrats Are Evil
 Dota 2 (Video Game) / int_96144372
comment
Aristocrats Are Evil: Downplayed with Mirana, averted with Abaddon. Mirana's lines emphasis her privilege and demeans her enemies as whelps and curs, while Abaddon emphasis more on the nobility and devotion to the font of Avernus with only slight references to any entitlement. Mirana, however, isn't outright evil, just more of a haughty high class princess that looks down on anyone who dares trespass her domain and Selemene's.
 Dota 2 (Video Game) / int_96144372
featureApplicability
-1.0
 Dota 2 (Video Game) / int_96144372
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_96144372
 Dota 2 (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Dota 2 (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Developer's Foresight has that covered. If you come from Defense of the Ancients, you can enable an option to use the old Warcraft III hotkeys; if you come from League of Legends, you can enable Instacast (LOL's Smartcast), bind your TP Scroll item slot to D and your Blink Dagger item slot to F (both common hotkey bindings for LOL's Teleport and Flash), and place the minimap on the right side. The 6.85 patch introduced one: prior to this patch, Healing Salve, Enchanted Mango, and Clarity were used by clicking the item (or pressing the hotkey) and then clicking on the hero you wanted to use it on, or double-tapping the hotkey to use it on yourself. After the patch, hitting the hotkey automatically uses the item on yourself, while using it on an ally requires you to hold down the Ctrl key before hitting the hotkey. Cue players accidentally using Salves on themselves at full health instead of the almost-dead hero standing next to them. That particular change was reverted about two weeks after the patch's release, probably because of this. It's easy to end up doing this in the middle of a fight or gank, if you have abilites that are disruptive to the rest of your team, but normal for you. Though others can do this, a good example is one of the all-time kings of this kind of accident, Pugna, who normally hits an enemy with Decrepify, and then follows up with Life Drain, now amplified. However, Decrepify will completely throw off anyone who depends on physical attacks, potentially allowing the target to escape, all because the player is so used to hitting that sequence of keys.
 Dota 2 (Video Game) / int_963086ce
featureApplicability
1.0
 Dota 2 (Video Game) / int_963086ce
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_963086ce
 Dota 2 (Video Game) / int_968bd0f8
type
Meteor-Summoning Attack
 Dota 2 (Video Game) / int_968bd0f8
comment
Meteor-Summoning Attack: Meteor Hammer's active ability summons a flaming meteor that stuns and deals damage over time to enemy units and buildings.
 Dota 2 (Video Game) / int_968bd0f8
featureApplicability
1.0
 Dota 2 (Video Game) / int_968bd0f8
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_968bd0f8
 Dota 2 (Video Game) / int_970ccfec
type
Big "YES!"
 Dota 2 (Video Game) / int_970ccfec
comment
Big "YES!": By contrast, they shout one out upon victory. Again, except for Io, Primal Beast, and Phoenix.
 Dota 2 (Video Game) / int_970ccfec
featureApplicability
1.0
 Dota 2 (Video Game) / int_970ccfec
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_970ccfec
 Dota 2 (Video Game) / int_979f41a
type
Continuity Reboot
 Dota 2 (Video Game) / int_979f41a
comment
Continuity Reboot: The original DotA never had much of a story past minor hero and items descriptions, and for the most of it used lore already established in Warcraft as a base. With the remake being developed by Valve, they couldn't obviously use anything relating to Blizzard products. This gave them the chance to completely clean the slate and create their own fantasy world, giving all the heroes completely new backstories, though still using the original DotA heroes as a base.
 Dota 2 (Video Game) / int_979f41a
featureApplicability
1.0
 Dota 2 (Video Game) / int_979f41a
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_979f41a
 Dota 2 (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Dota 2 (Video Game) / int_9a117348
comment
The aptly named "Unfair" bots gain XP and gold 25% faster than human players.
 Dota 2 (Video Game) / int_9a117348
featureApplicability
1.0
 Dota 2 (Video Game) / int_9a117348
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_9a117348
 Dota 2 (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Dota 2 (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Radiance has the single most grueling build-up of any item in the game even though it's nowhere near the most expensive, forcing you to save for a 3400-gold Sacred Relic as quickly as possible to make it worth its cost, forcing you to hoard for the entire early game and basically avoid fights and ganks as much as possible. However, if you manage to save up quickly, you get an extremely powerful Money Multiplier that lets you push like there's no tomorrow while also letting you seriously mess up enemy teams in early teamfights.
 Dota 2 (Video Game) / int_9b9397bb
featureApplicability
1.0
 Dota 2 (Video Game) / int_9b9397bb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_9b9397bb
 Dota 2 (Video Game) / int_9d13914e
type
Apple for Teacher
 Dota 2 (Video Game) / int_9d13914e
comment
Apple for Teacher: Alluded to by the Pupil's Gift neutral item, whose icon shows an apple.
 Dota 2 (Video Game) / int_9d13914e
featureApplicability
1.0
 Dota 2 (Video Game) / int_9d13914e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_9d13914e
 Dota 2 (Video Game) / int_9d3f4777
type
My Nayme Is
 Dota 2 (Video Game) / int_9d3f4777
comment
The shop's search function has a surprising amount of foresight put into it, allowing you to search items using commonly used abbreviations in addition to the item name. For instance, "bf" brings up Battle Fury and Butterfly, "hot" gets Heart of Tarrasque and Helm of the Dominator ("hotd"), "sy" and "sny" both return Sange and Yasha, and "ags" can be used to search up Aghanim's Scepter. It even takes into account certain nicknames, such as "GG branch" for Iron Branch, "sheepstick" for Scythe of Vyse, and spelling Mekansm as "mechanism".
 Dota 2 (Video Game) / int_9d3f4777
featureApplicability
1.0
 Dota 2 (Video Game) / int_9d3f4777
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_9d3f4777
 Dota 2 (Video Game) / int_9e1e14ea
type
Ambition Is Evil
 Dota 2 (Video Game) / int_9e1e14ea
comment
Ambition Is Evil: Both Mirana and Luna are driven by their ambitions to be the most favored servant of Selemene. Given that Mirana's very haughty and stuck-up and Luna is violent and Ax-Crazy, the two of them would be at each other's throats if they weren't forced to fight for the same cause.
 Dota 2 (Video Game) / int_9e1e14ea
featureApplicability
1.0
 Dota 2 (Video Game) / int_9e1e14ea
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_9e1e14ea
 Dota 2 (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Dota 2 (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: The standard in the game is that AoE abilities which are exclusively beneficial only affect friendly units, and AoE abilities which are exclusively harmful only affect enemy units (AoE abilities that are neither might affect either only enemy units like Winter Wyvern's Winter's Curse or both allies and enemies like Brewmaster Storm's Dispel Magic). Faceless Void's ultimate Chronosphere is notable for averting this trope, stunning both friendly and enemy units caught in it (except Void himself and units under his control) - a necessity to avoid the spell being much too overwhelming, though spells and ranged attacks from outside the sphere still work.
 Dota 2 (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Dota 2 (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_9e8aa11e
 Dota 2 (Video Game) / int_a22ae730
type
No Experience Points for Medic
 Dota 2 (Video Game) / int_a22ae730
comment
No Experience Points for Medic: Previously, you only got assist credit if you damage the slain enemy. This is why certain melee supports (like Omniknight - most of whose spells protect his allies or slow enemies, or Treant Protector - whose ultimate stops enemies from moving or attacking but does 0 damage) tend to not have great scores since they lack easy damage spells to pick assists up. However, simply being near a dying enemy nets you gold and experience. The Spring Cleaning 2014 update defies this: placing a buff on an ally that kills an enemy or a debuff on an enemy that dies will also grant you an assist.
 Dota 2 (Video Game) / int_a22ae730
featureApplicability
1.0
 Dota 2 (Video Game) / int_a22ae730
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_a22ae730
 Dota 2 (Video Game) / int_a3f0b400
type
Loot-Making Attack
 Dota 2 (Video Game) / int_a3f0b400
comment
Loot-Making Attack: Hand of Midas' active ability instantly turns a creep into gold, providing much more money and experience than when it's killed normally. When used on a neutral creep, it is also guaranteed to provide a neutral item token, as long as the user's team hasn't obtained all of their eligible tokens (determined by the game time and number of tokens already dropped) yet.
 Dota 2 (Video Game) / int_a3f0b400
featureApplicability
1.0
 Dota 2 (Video Game) / int_a3f0b400
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_a3f0b400
 Dota 2 (Video Game) / int_a7ebd729
type
Revenue-Enhancing Devices
 Dota 2 (Video Game) / int_a7ebd729
comment
Revenue-Enhancing Devices: Even if the game is completely play-for-free from the get-go, and you can play as every hero from the start, the online store still manages to have a ridiculous amount of purchasable-with-real-money content. With the exception of tournament tickets (which allow you to spectate international tournaments from in-game) though, all of these store items are only cosmetic in nature, a vast number of them can be obtained through Random Drop as above (with even some only being available through drop and not through the store), and none of the availability of the game itself is locked away. An exception to the tournament ticket rule goes to the Major and International tournament held by Valve. You can watch the in-game matches for free, and Valve makes money by selling "See it live" tickets and (for the 2013 tourney) the Compendium/Battle Pass which is $10 for at least $35 worth of content and a promise for more as more Compendiums are bought.
 Dota 2 (Video Game) / int_a7ebd729
featureApplicability
1.0
 Dota 2 (Video Game) / int_a7ebd729
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_a7ebd729
 Dota 2 (Video Game) / int_a85e79da
type
InstantKill
 Dota 2 (Video Game) / int_a85e79da
comment
Although since removed, Valve at one point stated that the technique known as "fountain hooking" would be left in the game. Fountain hooking refers to aggressively teleporting or dragging an enemy into their opponent's fountain, where the high damage will likely assure an Instant Kill. While it's most well known with Pudge and Chen, it was possible with a small handful of other heroes as well, such as second-runners, Magnus and Io, who, on one hand, are even harder to pull it off with, but on the other, are potentially capable of grabbing multiple people and returning to the fight afterwards respectively.
 Dota 2 (Video Game) / int_a85e79da
featureApplicability
1.0
 Dota 2 (Video Game) / int_a85e79da
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_a85e79da
 Dota 2 (Video Game) / int_a9708f7e
type
Practical Taunt
 Dota 2 (Video Game) / int_a9708f7e
comment
Practical Taunt: Taunt is an actual status effect, which forces afflicted targets to do nothing other than right-click attacking the caster during its duration (passive effects like critical strike or life drain still work). In effect, most of the time it works the same as a stun, since heroes with Taunt generally want people to attack them (and, for obvious reasons, usually build Blade Mail specifically to pair with it).
 Dota 2 (Video Game) / int_a9708f7e
featureApplicability
1.0
 Dota 2 (Video Game) / int_a9708f7e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_a9708f7e
 Dota 2 (Video Game) / int_a9f549fe
type
Emergency Energy Tank
 Dota 2 (Video Game) / int_a9f549fe
comment
Emergency Energy Tank: Eating Cheese instantly restores 2500 health and 1500 mana, which constitutes a significant percentage of the average core hero's health and mana even in the late game. For this reason, it is often compared to a second Aegis of the Immortal, and is especially prized by heroes dependent on a Super Mode that does not persist beyond death like Dragon Knight. It is also only dropped by Roshan from his second death onwards, and only when he's killed on the Radiant side, making it far rarer than any other healing item in the game (most games end before five Roshan kills).
 Dota 2 (Video Game) / int_a9f549fe
featureApplicability
1.0
 Dota 2 (Video Game) / int_a9f549fe
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_a9f549fe
 Dota 2 (Video Game) / int_abd29ad8
type
No-Sell
 Dota 2 (Video Game) / int_abd29ad8
comment
No-Sell: Debuff immunity (provided by things like Enrage and Black King Bar) prevents most status effects from affecting the target unit, making BKB a very commonly purchased item.
 Dota 2 (Video Game) / int_abd29ad8
featureApplicability
1.0
 Dota 2 (Video Game) / int_abd29ad8
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_abd29ad8
 Dota 2 (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Dota 2 (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: The three elements which Invoker uses to create spells.
 Dota 2 (Video Game) / int_abfb19ba
featureApplicability
1.0
 Dota 2 (Video Game) / int_abfb19ba
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_abfb19ba
 Dota 2 (Video Game) / int_ac8cc568
type
Acronym Confusion
 Dota 2 (Video Game) / int_ac8cc568
comment
Acronym Confusion: Games journalist Austin Walker got a good joke out of putting DOTA in the title of a PAX panel he was hosting when it was actually about Death of the Author.
 Dota 2 (Video Game) / int_ac8cc568
featureApplicability
1.0
 Dota 2 (Video Game) / int_ac8cc568
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ac8cc568
 Dota 2 (Video Game) / int_ad1db87c
type
Oh, Crap!
 Dota 2 (Video Game) / int_ad1db87c
comment
Spirit Breaker's Charge of Darkness is this trope as an ability, sending him straight toward a target, regardless of what's in his way. What he finds when he actually gets there, on the other hand...
 Dota 2 (Video Game) / int_ad1db87c
featureApplicability
1.0
 Dota 2 (Video Game) / int_ad1db87c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ad1db87c
 Dota 2 (Video Game) / int_ad7b1b81
type
Experience Booster
 Dota 2 (Video Game) / int_ad7b1b81
comment
Experience Booster: Creeps transmuted by Hand of Midas grant increased experience in addition to gold.
 Dota 2 (Video Game) / int_ad7b1b81
featureApplicability
1.0
 Dota 2 (Video Game) / int_ad7b1b81
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ad7b1b81
 Dota 2 (Video Game) / int_ad8dbae4
type
Public Domain Artifact
 Dota 2 (Video Game) / int_ad8dbae4
comment
Public Domain Artifact: Gleipnir and Mjölnir (or rather Mjollnir, as it's spelt in the game) show up as an item that you can build; fittingly, both are upgraded from the same item. Sun Wukong's Ruyi Jingu Bang also showed up as a purchasable item long before the Monkey King himself was added as a hero. Gleipnir also used to bind the Fenrir counterpart, Primal Beast, and it being added to the shop heralds the entrance of the Primal Beast to wreak havoc in the battlefield.
 Dota 2 (Video Game) / int_ad8dbae4
featureApplicability
1.0
 Dota 2 (Video Game) / int_ad8dbae4
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ad8dbae4
 Dota 2 (Video Game) / int_af8974a3
type
Breakable Weapons
 Dota 2 (Video Game) / int_af8974a3
comment
Breakable Weapons: Downplayed. Every time they're activated, Black King Bar and Aeon Disk grow weaker (the former's duration is reduced by one second and the latter's cooldown is extended by 20 seconds), although this will only happen up to four times, capping at a 6-second duration and 165-second cooldown, respectively.
 Dota 2 (Video Game) / int_af8974a3
featureApplicability
1.0
 Dota 2 (Video Game) / int_af8974a3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_af8974a3
 Dota 2 (Video Game) / int_afb088a5
type
Impressive Pyrotechnics
 Dota 2 (Video Game) / int_afb088a5
comment
Impressive Pyrotechnics: The Ancients' explosions.
 Dota 2 (Video Game) / int_afb088a5
featureApplicability
1.0
 Dota 2 (Video Game) / int_afb088a5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_afb088a5
 Dota 2 (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Dota 2 (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: Zigzagged with Pure Damage, which ignores armor and magic resistance. However, Pure damage is completely stopped by debuff immunity (unless the damage source is flagged to ignore debuff immunity), whereas physical and magical damage are not.
 Dota 2 (Video Game) / int_afc8ddc7
featureApplicability
1.0
 Dota 2 (Video Game) / int_afc8ddc7
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_afc8ddc7
 Dota 2 (Video Game) / int_b001a177
type
Percent Damage Attack
 Dota 2 (Video Game) / int_b001a177
comment
Lifestealer is a tanky, high health hero whose Percent Damage Attack passive added to all his attacks makes him deadly to other tanky high-health heroes.
 Dota 2 (Video Game) / int_b001a177
featureApplicability
1.0
 Dota 2 (Video Game) / int_b001a177
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b001a177
 Dota 2 (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Dota 2 (Video Game) / int_b032e4ed
comment
Ms. Fanservice: While some humanoid heroines ARE attractive, they're not overly sexualized and don't provide much fanservice other than being attractive in general. With the exception of someone like Queen of Pain, but that can be excused considering she is a succubus.
 Dota 2 (Video Game) / int_b032e4ed
featureApplicability
1.0
 Dota 2 (Video Game) / int_b032e4ed
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b032e4ed
 Dota 2 (Video Game) / int_b2f26025
type
Genki Girl
 Dota 2 (Video Game) / int_b2f26025
comment
Lyralei, the Windranger and Traxex, the Drow Ranger.
 Dota 2 (Video Game) / int_b2f26025
featureApplicability
1.0
 Dota 2 (Video Game) / int_b2f26025
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b2f26025
 Dota 2 (Video Game) / int_b37f7b5
type
Bladder of Steel
 Dota 2 (Video Game) / int_b37f7b5
comment
Bladder of Steel: If you are not ready to sit for at least 40 minutes non-stop on the computer, then don't press the Find Match button, because the game does not end until an Ancient goes down. Matches that last for under 20 minutes (even in Turbo mode) are almost non-existent, and the record length for a match is 4 hours. Need a bathroom break? Tough luck, in a pub game nobody will wait for you; even if your hero is dead you still need to pay attention to stuff like scans, fortification, controlling minions or buying back. And if you need to go AFK for an extended period (around 5 minutes or more), then be prepared to look at the defeat screen and receive four reports from angry teammates.
 Dota 2 (Video Game) / int_b37f7b5
featureApplicability
1.0
 Dota 2 (Video Game) / int_b37f7b5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b37f7b5
 Dota 2 (Video Game) / int_b4a947fa
type
Temporary Online Content
 Dota 2 (Video Game) / int_b4a947fa
comment
Temporary Online Content: Collector's Cache and Prestige items are only obtainable when a Battle Pass is active (the former by unboxing a chest that is only sold during this time, the latter by levelling the Battle Pass to a certain level, which almost always requires spending extravagant amounts of money). They cannot be traded between players, making it absolutely impossible to obtain them once the Battle Pass has expired (with the exception of some Persona items, which come packaged with item sets that use them as the base model).
 Dota 2 (Video Game) / int_b4a947fa
featureApplicability
1.0
 Dota 2 (Video Game) / int_b4a947fa
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b4a947fa
 Dota 2 (Video Game) / int_b73379e4
type
Double-Edged Buff
 Dota 2 (Video Game) / int_b73379e4
comment
Double-Edged Buff: Activating Craggy Coat provides bonus armor in exchange for slowing down the user's movement. Activating Mask of Madness greatly improves the user's attack speed and increases movement speed, but reduces the user's armor and silences them. Aeon Disk's trigger effect makes the holder immune to damage and grants high status resistance, but also makes them unable to deal damage. Unlike every other source of hexes in the game, Pig Pole can only affect the user (instead of enemies), and also increases movement speed in exchange for being unable to do anything else.
 Dota 2 (Video Game) / int_b73379e4
featureApplicability
1.0
 Dota 2 (Video Game) / int_b73379e4
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b73379e4
 Dota 2 (Video Game) / int_b7c53a22
type
Blood Knight
 Dota 2 (Video Game) / int_b7c53a22
comment
Luna, the Moon Rider and Mirana, the Princess of the Moon.
 Dota 2 (Video Game) / int_b7c53a22
featureApplicability
1.0
 Dota 2 (Video Game) / int_b7c53a22
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b7c53a22
 Dota 2 (Video Game) / int_b7d85d68
type
Healing Potion
 Dota 2 (Video Game) / int_b7d85d68
comment
Healing Potion: Drinking a Healing Salve provides a hero with rapid HP regeneration for 10 seconds.
 Dota 2 (Video Game) / int_b7d85d68
featureApplicability
1.0
 Dota 2 (Video Game) / int_b7d85d68
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b7d85d68
 Dota 2 (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Dota 2 (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: Originally in Diretide, the game will not end unless the team gets more candies than the other team before they work together to defeat Roshan. This unfortunately opens to an easy exploit with Pudge where with the other team's compliance, Pudge would repeatedly kill the other player to gain Strength stacks from Flesh Heap before getting enough stacks to one-shot Roshan using an Ethereal Blade to cheat their way of the records. Soon after this exploit is known, Valve issued a patch where the game will end regardless of whether the team's candy counts are the same or not. Frostivus originally counted as a game played for Low Priority (where back then, you simply needed to play a couple of games to get out of it as opposed to needing to win said games). This allowed players to quickly get out of it by suiciding themselves to the towers next to the enemy's spawn area as the game ends when all the heroes died. This is quickly patched by no longer allowing them to count for Low Priority games. Low Priority queue is supposed to be used to punish players who either troll other people or they constantly abandon games that are going on right now. Unfortunately, players still chose to troll other player by either griefing, or trash talking other and after number of games, they got out of it without consequences. So Valve gradually makes the Low Priority punishment harsher and harsher from requiring into a set number of games played, only allowing Single Draft modes, to requiring a set number of wins in order to get out of such queue. One of the changes for 7.07 is that a team can now only own 1 animal courier, and couriers are automatically upgraded after 3 minutes. Unfortunately, griefers quickly found that you can simply buy a courier, drop the item instead of deploying the courier, and then deny it, leaving their team courier-less for the entire game. This was eventually patched out by making couriers automatically deploy on purchase, and for additional fool-proofing, making the item unsellable and indestructible if purchased outside the fountain. Then came 7.23, which made all players now start the game with a personal courier already active for them, and which would eventually respawn after being killed. One of the rules added during The International is that players are not allowed to swap heroes pregame. This resulted in one case when during a pro game Fly (a support player) accidentally chose Clinkz instead of his intended hero Phoenix, forcing him to switch roles with his carry teammate. Immediately after the game ended, Valve issued a patch by adding a confirmation whether or not you want to pick that hero after the drafting stage ends.
 Dota 2 (Video Game) / int_b89ed08a
featureApplicability
1.0
 Dota 2 (Video Game) / int_b89ed08a
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b89ed08a
 Dota 2 (Video Game) / int_b9085a47
type
Summon Magic
 Dota 2 (Video Game) / int_b9085a47
comment
Summon Magic: Certain heroes have the ability to summon minions that range from expendable (Broodmother's spiderlings) to very valuable (Visage's familiars).
 Dota 2 (Video Game) / int_b9085a47
featureApplicability
1.0
 Dota 2 (Video Game) / int_b9085a47
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b9085a47
 Dota 2 (Video Game) / int_b97a2fa7
type
Forced Transformation
 Dota 2 (Video Game) / int_b97a2fa7
comment
Forced Transformation: Heroes affected by Hex are turned into an animal (most commonly a pig) that cannot do anything but moving at minimum movement speed. You can also turn yourself into a pig with Pig Pole, although in this case you'll actually gain 10% movement speed to compensate for not being able to do anything else.
 Dota 2 (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Dota 2 (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b97a2fa7
 Dota 2 (Video Game) / int_b98a8902
type
Soul Eating
 Dota 2 (Video Game) / int_b98a8902
comment
Soul Eating: Shadow Fiend take souls to power his attack through Necromastery and release an unholy surge of energy through Requiem of Souls.
 Dota 2 (Video Game) / int_b98a8902
featureApplicability
1.0
 Dota 2 (Video Game) / int_b98a8902
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b98a8902
 Dota 2 (Video Game) / int_b9d334b2
type
Aerith and Bob
 Dota 2 (Video Game) / int_b9d334b2
comment
Aerith and Bob: Most heroes and other characters in the game have fancy names that you will never see in real life, except for Sven, Lina, Magnus, Chen, Ember Spirit (Xin), Gyrocopter (Aurel), Snapfire (Beatrix), Invoker (whose 'true name of power' is Carl) and Roshan.
 Dota 2 (Video Game) / int_b9d334b2
featureApplicability
1.0
 Dota 2 (Video Game) / int_b9d334b2
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_b9d334b2
 Dota 2 (Video Game) / int_ba0e3912
type
Power Nullifier
 Dota 2 (Video Game) / int_ba0e3912
comment
Power Nullifier: Represented by various kinds of disables: stun (disables all actions, usually have short durations), sleep (similar to stuns, but targets can be woken up prematurely), banish (similar to stuns but also turns the target invulnerable), hex (slows movement, disables all other actions), silence (disables active abilities), disarm and ethereal (disable right-click attacks), break (disables passive abilities), mute (disables item abilities), root (disables movement), leash (disables movement outside of a specific area, including with abilities), taunt (forces units to attack a specific target instead of doing anything else), and fear (forces the target to run towards a specific point and prevents them from doing anything else).
 Dota 2 (Video Game) / int_ba0e3912
featureApplicability
1.0
 Dota 2 (Video Game) / int_ba0e3912
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ba0e3912
 Dota 2 (Video Game) / int_ba7a0da8
type
Candlelit Ritual
 Dota 2 (Video Game) / int_ba7a0da8
comment
Candlelit Ritual: In the tie-in comic "The Summoning", Cedric summons the godlike entity Enigma into a Geometric Magic circle that incorporates several lit candles. The scene is illuminated by the candles, the glow of the magic, and Enigma's Phosphor-Essence.
 Dota 2 (Video Game) / int_ba7a0da8
featureApplicability
1.0
 Dota 2 (Video Game) / int_ba7a0da8
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ba7a0da8
 Dota 2 (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Dota 2 (Video Game) / int_bbb6c059
comment
I Shall Taunt You: Certain characters have specific, mocking lines when killing other heroes. Some even have dedicated taunt animations that can be executed on command if you own the item in your backpack (not to be confused with the status effect named Taunt, which forces targets to attack the caster).
 Dota 2 (Video Game) / int_bbb6c059
featureApplicability
1.0
 Dota 2 (Video Game) / int_bbb6c059
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_bbb6c059
 Dota 2 (Video Game) / int_bd0415e2
type
Healing Spring
 Dota 2 (Video Game) / int_bd0415e2
comment
Healing Spring: The fountains, located beyond each Ancient, automatically and rapidly replenish the HP and mana of nearby heroes.
 Dota 2 (Video Game) / int_bd0415e2
featureApplicability
1.0
 Dota 2 (Video Game) / int_bd0415e2
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_bd0415e2
 Dota 2 (Video Game) / int_bed5b40d
type
Reduced Mana Cost
 Dota 2 (Video Game) / int_bed5b40d
comment
Reduced Mana Cost: Picking up an Arcane rune reduces all mana costs by 30% for 50 seconds. Carrying Fairy's Trinket reduces all of them by 5%.
 Dota 2 (Video Game) / int_bed5b40d
featureApplicability
1.0
 Dota 2 (Video Game) / int_bed5b40d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_bed5b40d
 Dota 2 (Video Game) / int_beddf797
type
Concentration-Bound Magic
 Dota 2 (Video Game) / int_beddf797
comment
Concentration-Bound Magic: A channelled ability (like Meteor Hammer or Town Portal Scroll) only works as long as the caster doesn't do anything else for the duration of the ability. If the caster performs another action or is interrupted, the mana (and item in case of Town Portal Scroll) will be wasted, the ability still goes on cooldown and ends prematurely, has a weaker effect or does nothing at all (if the effect is only applied after the channelling is finished).
 Dota 2 (Video Game) / int_beddf797
featureApplicability
1.0
 Dota 2 (Video Game) / int_beddf797
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_beddf797
 Dota 2 (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Dota 2 (Video Game) / int_c09dbbbb
comment
Bloodseeker, Viper and Drow Ranger are snowballing solo gankers/carries that make it impossible for their target to run away except with a Town Portal Scroll, which low-level players don't bother to carry but are ubiquitous in higher-level play. In addition, no one knows how Rupture works and still runs away in panic when affected by it, or bothers to check if their HP has fallen below 25% when there's a Bloodseeker on the enemy team; Viper is a very powerful harasser, lane dominator and 1v1 manfighter in the early and mid game; while Drow Ranger frequently builds Shadow Blade in low-level pubs, where no one seems to have the good sense to get up in Drow's face and neuter her damage output.
 Dota 2 (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Dota 2 (Video Game) / int_c09dbbbb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c09dbbbb
 Dota 2 (Video Game) / int_c121be7b
type
Cycle of Hurting
 Dota 2 (Video Game) / int_c121be7b
comment
Cycle of Hurting: Comboing disables for extended periods of time is so common that there are three whole items with the purpose of avoiding this: Black King Bar, Linken's Sphere, and Aeon Disk. If playing a carry, get used to buying one of the former two every game to avoid getting chain-stunned into oblivion before you can actually do anything.
 Dota 2 (Video Game) / int_c121be7b
featureApplicability
1.0
 Dota 2 (Video Game) / int_c121be7b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c121be7b
 Dota 2 (Video Game) / int_c185022a
type
"Instant Death" Radius
 Dota 2 (Video Game) / int_c185022a
comment
"Instant Death" Radius: Towers deal tremendous damage to heroes early in the game, making them a safe haven for heroes on their side during the laning phase; as a result, tower-diving is never a good idea unless you have a good plan. However, their damage is static while heroes scale over the course of a game, and their lack of health regeneration means they will get worn down over time; as the game goes late, you'll be more focused on protecting your towers from enemies. The fountains on each side are capable of attacking, and can kill even well-farmed enemy heroes in seconds, in order to discourage spawn-camping. Of course, certain heroes can withstand fountain fire if well-farmed enough, and if you're being fountain-camped by one of these heroes, you've probably lost anyway. Some ultimate abilities, such as Crystal Maiden or Luna, cause massive damage to anyone within range of them. Other heroes, most notoriously Ursa, don't even need an ultimate to deal lethal damage to anyone in their range.
 Dota 2 (Video Game) / int_c185022a
featureApplicability
1.0
 Dota 2 (Video Game) / int_c185022a
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c185022a
 Dota 2 (Video Game) / int_c1acbcff
type
Wings Do Nothing
 Dota 2 (Video Game) / int_c1acbcff
comment
No flying allowed: Wings Do Nothing (compared to normal legs) except if there's an active ability that explicitly allows a hero to fly. That is why winged heroes like Viper and Jakiro can get stuck on cliffs despite flying constantly.
 Dota 2 (Video Game) / int_c1acbcff
featureApplicability
1.0
 Dota 2 (Video Game) / int_c1acbcff
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c1acbcff
 Dota 2 (Video Game) / int_c2cedc1c
type
Big "NO!"
 Dota 2 (Video Game) / int_c2cedc1c
comment
Big "NO!": Every single hero has a chance to let one out when killed or when their team loses. Except for Io, Primal Beast, and Phoenix.
 Dota 2 (Video Game) / int_c2cedc1c
featureApplicability
1.0
 Dota 2 (Video Game) / int_c2cedc1c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c2cedc1c
 Dota 2 (Video Game) / int_c3648b87
type
Teeth-Clenched Teamwork
 Dota 2 (Video Game) / int_c3648b87
comment
Teeth-Clenched Teamwork: Played with in regards to many of the heroes that don't like each other, from Anti-Mage being supported by a mage or Templar Assassin (assassin to the Hidden Temple) getting heals from Omniknight (disciple of the Omniscience). And also prominently on the followers of Selemene, Mirana and Luna. On the outside, they look like getting along formally and respectfully when in the same team... But the respect felt forced and their true colors are more revealed when they're on the opposing side: They'd rather have the other one dead so they can be the sole top servant of Selemene.
 Dota 2 (Video Game) / int_c3648b87
featureApplicability
1.0
 Dota 2 (Video Game) / int_c3648b87
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c3648b87
 Dota 2 (Video Game) / int_c3f6e68
type
Dem Bones
 Dota 2 (Video Game) / int_c3f6e68
comment
Dem Bones: Clinkz the Bone Fletcher is the most notable example of a skeletal character, though Wraith King used to be one back in the day (and can become one again with the One True King Arcana item).
 Dota 2 (Video Game) / int_c3f6e68
featureApplicability
1.0
 Dota 2 (Video Game) / int_c3f6e68
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c3f6e68
 Dota 2 (Video Game) / int_c71f715c
type
Three-Stat System
 Dota 2 (Video Game) / int_c71f715c
comment
Three-Stat System: Strength, which determines max health and HP regeneration; Agility, which determines armor and attack speed; and Intelligence, which determines mana and mana regeneration. Depending on the game's balance patch, each attribute might also affect other related stats.
 Dota 2 (Video Game) / int_c71f715c
featureApplicability
1.0
 Dota 2 (Video Game) / int_c71f715c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c71f715c
 Dota 2 (Video Game) / int_c75df49a
type
Shout-Out
 Dota 2 (Video Game) / int_c75df49a
comment
Shout-Out: Just as with the original, with the sheer number of assets in the game, most anything is a reference to something else: A red headed spellcaster named 'Lina the Slayer' with the skill Dragon Slave, and an ultimate named Laguna Blade? Tinker borrows a lot of Dr. Isaac Kleiner's lines from Half-Life. It helps that he's voiced by the same actor. Same for a lot of others. If you look closely at the icon for item recipes, the icon in the middle is the symbol of the Combine from Half-Life 2. Because you use recipes to COMBINE items. An item for Tidehunter that replaces his fish is named "Squiddles". Many of the AI bots are named after characters of Arrested Development. Additionally, Gob and Lindsay's chicken impressions made it into the game as taunts for Skywrath Mage and Vengeful Spirit respectively. Sniper shares some of his lines with another sniper and his rifle sounds like the AWP from Counter-Strike. And Pudge, of all things, shares his voice. Lich and Pugna are obviously better known as the Heavy Weapons Guy, the former even citing some of the lines. Sand King gives us: "You were expecting... Sandy Claws?" Nature's Prophet speaks for the trees. Upon using his laser skill, Tinker will gleefully declare that he "blinded you, with science!" Meepo also gets his share of recycled voice lines, this time from the Scout. Axe's denied phrase ("YOU GET NOTHING! GOOD DAY, SIR!") is based on Willy Wonka's infamous meltdown scene from the 1971 movie Willy Wonka & the Chocolate Factory. When Earthshaker manages to hit 3 or more heroes with his ultimate, Echo Slam, he shouts "Chaos Dunk!" Pudge's attacks, design and exclamation of "fresh meat!" might feel familiar to Blizzard fans. There's also the line "GET OVER HERE!" when he grabs an enemy hero with Meat Hook. Omniknight: You chose poorly. Timbersaw: "I'm not a lumberjack, and no, I'm not okay. I thank you!" He also gives us "Cut cut cutcutcutcutcutcutcutcutcutcutcutcutcutcutcutcutCUUUUUT!" The items Sange and Yasha, Black King Bar, and Monkey King Bar are all from the Phantasy Star series. The Monkey King Bar also refers to the weapon of Sun Wukong from Journey to the West, both in its name, and its inability to miss. The Monkey King himself is also a playable hero. The Heart of Tarrasque item's name and concept was clearly inspired by a famous Dungeons & Dragons monster named Tarrasque that, in the first three editions, could literally regenerate from any short of death short of using a reality-warping spell to keep it down. Bounty Hunter bears some resemblance to an older group of rat-man ninjas with shuriken, and Chaos Knight's backstory, colour scheme, armour, and steed appear to draw on some other Chaos Knights. Gyrocopter and Sniper draw on the aesthetic of a certain other group of Schizo Tech-wielding dwarfs, as well. Upon killing Roshan in the Diretide event, he sinks into a pit of lava while giving a thumbs-up. Beating the newly resurrected Wraith King shows the words YOU DEFEATED. Juggernaut's Ultimate ability Omnislash is named after one of the Limit Breaks from Final Fantasy 7. Way, way too many in the heroes' voice lines. It's easier to just consult the individual heroes' pages on the wiki for details, because listing them would take up a very large portion of the page. The 6.86 patch allows the Iron Branch to be consumed to plant "a happy little tree". And yes, that's the wording used in the actual item description. The item Octarine Core is named after a fictional color in Discworld, likely as a tribute to the late Terry Pratchett. The color is described as a "resembling a fluorescent greenish-yellow purple", and fittingly enough, the visual effect of spell lifesteal (which was first used by Octarine Core) is colored purple and fluorescent green. When Dark Seer gets Aghanim's Shard, he unlocks an ability called Normal Punch, which slugs the target with a giant red fist (complete with manga-esque Written Sound Effect).
 Dota 2 (Video Game) / int_c75df49a
featureApplicability
1.0
 Dota 2 (Video Game) / int_c75df49a
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c75df49a
 Dota 2 (Video Game) / int_c9e5a0db
type
Legacy Character
 Dota 2 (Video Game) / int_c9e5a0db
comment
Legacy Character: Due to copyright reasons (like belonging to Blizzard-exclusive races like Tauren or Pandaren) some characters had to be replaced. They are still easy to recognize.
 Dota 2 (Video Game) / int_c9e5a0db
featureApplicability
1.0
 Dota 2 (Video Game) / int_c9e5a0db
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_c9e5a0db
 Dota 2 (Video Game) / int_caadad0e
type
Summoning Artifact
 Dota 2 (Video Game) / int_caadad0e
comment
Summoning Artifact: Book of the Dead's ability summons three Necronomicon Warriors and Necronomicon Archers under the player's control.
 Dota 2 (Video Game) / int_caadad0e
featureApplicability
1.0
 Dota 2 (Video Game) / int_caadad0e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_caadad0e
 Dota 2 (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Dota 2 (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: Many heroes have area-of-effect spells that don't do very much damage to single targets at all, or have auras that don't do a lot by themselves. The difference comes when you stack those spells and auras with those of the other four players on your team, which can quickly grind down even the hardest carries in the game under the right situation. That makes tactics very important to players.
 Dota 2 (Video Game) / int_cadf2d2a
featureApplicability
1.0
 Dota 2 (Video Game) / int_cadf2d2a
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_cadf2d2a
 Dota 2 (Video Game) / int_cb42ed9f
type
Counter-Attack
 Dota 2 (Video Game) / int_cb42ed9f
comment
Counter-Attack: When you're attacked by a hero within 300 range while Blast Rig is off cooldown, it will explode, dealing damage to all enemies within a 300 radius. When a hero equipped with Defiant Shell is struck by an enemy attack, they will immediately attack an enemy within range.
 Dota 2 (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Dota 2 (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_cb42ed9f
 Dota 2 (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Dota 2 (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: Parodied with the gifts given to players in Frostivus (Christmas) 2023. While well-behaved players received standard cosmetic items, smurfs were rewarded with either a Toxic Lump of Coal (a warning that you'll receive a game ban if this behaviour continued) or a Highly Toxic Lump of Coal (a permanent ban for smurfing or violating the Steam Terms of Service), depending on the severity of their infractions.
 Dota 2 (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Dota 2 (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_cb5cf4a5
 Dota 2 (Video Game) / int_cc1bd54d
type
Non-Action Guy
 Dota 2 (Video Game) / int_cc1bd54d
comment
Non-Action Guy: The two Ancients (the Radiant and the Dire) manifest as defenceless buildings that must rely on the protection of heroes and towers.
 Dota 2 (Video Game) / int_cc1bd54d
featureApplicability
1.0
 Dota 2 (Video Game) / int_cc1bd54d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_cc1bd54d
 Dota 2 (Video Game) / int_cf1b404b
type
Monster Allies
 Dota 2 (Video Game) / int_cf1b404b
comment
Monster Allies: Chen and Enchantress can turn neutral creeps into their loyal followers. The Helm of the Dominator and its upgrade Helm of the Overlord extend this capability to everyone with its active Dominate.
 Dota 2 (Video Game) / int_cf1b404b
featureApplicability
1.0
 Dota 2 (Video Game) / int_cf1b404b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_cf1b404b
 Dota 2 (Video Game) / int_cf5335c
type
Energy Absorption
 Dota 2 (Video Game) / int_cf5335c
comment
Energy Absorption: Eternal Shroud absorbs a portion of magical damage taken by the holder and converts it to mana. It's extremely useful for heroes like Bristleback or Axe, who have small mana pools, need to cast a lot, and whose playstyle puts them front-and-center, taking the brunt of the enemy's nukes.
 Dota 2 (Video Game) / int_cf5335c
featureApplicability
1.0
 Dota 2 (Video Game) / int_cf5335c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_cf5335c
 Dota 2 (Video Game) / int_d0753edb
type
Evolving Weapon
 Dota 2 (Video Game) / int_d0753edb
comment
Evolving Weapon: Desolator gains 2 damage every time an enemy hero dies while affected by its armor corruption, to a maximum of 20.
 Dota 2 (Video Game) / int_d0753edb
featureApplicability
1.0
 Dota 2 (Video Game) / int_d0753edb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_d0753edb
 Dota 2 (Video Game) / int_d24ed873
type
Developer's Foresight
 Dota 2 (Video Game) / int_d24ed873
comment
Developer's Foresight: Valve had every voice actor do a line for purchasing an Aghanim's Scepter, even heroes without an upgrade. Loads of heroes have had ultimate upgrades added since the lines were recorded, and since 7.20, the only heroes that don't have an upgrade are those that just got added to the game. The shop's search function has a surprising amount of foresight put into it, allowing you to search items using commonly used abbreviations in addition to the item name. For instance, "bf" brings up Battle Fury and Butterfly, "hot" gets Heart of Tarrasque and Helm of the Dominator ("hotd"), "sy" and "sny" both return Sange and Yasha, and "ags" can be used to search up Aghanim's Scepter. It even takes into account certain nicknames, such as "GG branch" for Iron Branch, "sheepstick" for Scythe of Vyse, and spelling Mekansm as "mechanism". Every craftable item in the game has a recipe item attached to it in the game files, even if it doesn't require a recipe to make, so that they can be easily added to the item's crafting formula in future patches if necessary.
 Dota 2 (Video Game) / int_d24ed873
featureApplicability
1.0
 Dota 2 (Video Game) / int_d24ed873
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_d24ed873
 Dota 2 (Video Game) / int_d4763430
type
Golden Super Mode
 Dota 2 (Video Game) / int_d4763430
comment
Golden Super Mode: Black King Bar's active ability gives the user a glowing golden Battle Aura while active. All it actually does is make the user immune to debuffs, but that's enough to turn a carry into a nigh-unstoppable One-Man Army.
 Dota 2 (Video Game) / int_d4763430
featureApplicability
1.0
 Dota 2 (Video Game) / int_d4763430
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_d4763430
 Dota 2 (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 Dota 2 (Video Game) / int_d4bb4e51
comment
Walking Shirtless Scene: There are a rather significant amount of humanoid male heroes that do not wear shirts.
 Dota 2 (Video Game) / int_d4bb4e51
featureApplicability
1.0
 Dota 2 (Video Game) / int_d4bb4e51
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_d4bb4e51
 Dota 2 (Video Game) / int_d53ecfe3
type
Not-So-Safe Harbor
 Dota 2 (Video Game) / int_d53ecfe3
comment
Not-So-Safe Harbor: Your own Fountain is invulnerable, has True Sight, and deals tremendous damage to any enemy hero that comes in range, making it a safe haven for you and your team to hide if things go south. But heroes with yanking skills and global-range nukes can and will make you feel unsafe in your own Fountain. And if things go really south, an extremely-farmed enemy hero can waltz in and kill you, despite the Fountain's protection (though Valve has taken steps to prevent this).
 Dota 2 (Video Game) / int_d53ecfe3
featureApplicability
1.0
 Dota 2 (Video Game) / int_d53ecfe3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_d53ecfe3
 Dota 2 (Video Game) / int_d5a84e45
type
Call a Smeerp a "Rabbit"
 Dota 2 (Video Game) / int_d5a84e45
comment
Call a Smeerp a "Rabbit": Quite a few characters, mostly with Sniper and the archers; Sniper refers to arrows as "feather bullets" and Windranger refers to Sniper's bullets in turn as "tiny featherless arrows"
 Dota 2 (Video Game) / int_d5a84e45
featureApplicability
1.0
 Dota 2 (Video Game) / int_d5a84e45
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_d5a84e45
 Dota 2 (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Dota 2 (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Wraith King's Reincarnation, whose active component lets him manually trigger it (by killing himself and coming back to life), requires that you target the ground to prevent players from accidentally using it to kill themselves at the wrong time. Wards have a 1-second cooldown to prevent accidentally planting another ward in the same spot. Furthermore, they cannot be planted close to the fountain to prevent you from accidentally planting them at the start of the game when you want to give the ward to another player. Vengeful Spirit's Netherswap can be used twice in one succession. To prevent accidentally re-swapping to the same position again, a brief cooldown is added which momentarily prevents the player from using it again. Like Vengeful Spirit's Netherswap, Io's Tether has a brief cooldown to prevent players from accidentally disconnecting themselves from an allied unit/hero right after using it. Items can be sold back to the shop at full price and when the owner is dead within 10 seconds after buying them, allowing the player to correct accidental purchases. Selling items at all other times only refunds half the item's gold cost, and cannot be done when you're dead.
 Dota 2 (Video Game) / int_d6f284a3
featureApplicability
1.0
 Dota 2 (Video Game) / int_d6f284a3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_d6f284a3
 Dota 2 (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Dota 2 (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": Most heroes are never called by their name in-game, not even in any voice lines either because it is obscure, the names have changed for copyright reasons or have the misfortunate timing of being unused in their responses. It is easier to list the heroes that downplay this (the hero is known by their title but occasionally their names are mentioned in one of the in-game voice lines)note Arc Warden, Centaur Warrunner, Earth Spirit, Ember Spirit, Invoker, Keeper of the Light, Legion Commander, Lone Druid, Naga Siren, Outworld Devourer, Sand King, Shadow Fiend, Skywrath Mage, Techies, Templar Assassin, Timbersaw, Troll Warlord, Tusk, Ursa, Winter Wyvern or avert this trope (the hero is called directly by their name most of the time)note Sven, Tiny, Kunkka, Huskar, Io, Elder Titan, Mirana, Riki, Luna, Puck, Zeus, Lina, Jakiro, Chen, Rubick, Pudge, Slardar, Undying, Magnus, Abaddon, Razor, Viper, Clinkz, Meepo, Slark, Medusa, Terrorblade, Lion, Pugna, Dazzle, Leshrac, Visage, Disruptor, Grimstroke, Mars, Snapfire, Marci, Muerta.
 Dota 2 (Video Game) / int_d7b34c31
featureApplicability
1.0
 Dota 2 (Video Game) / int_d7b34c31
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_d7b34c31
 Dota 2 (Video Game) / int_d7c3ba61
type
Race Lift
 Dota 2 (Video Game) / int_d7c3ba61
comment
Race Lift: Tresdin the Legion Commander. Originally a white man in DotA, they are now a darker-skinned woman. Doesn't mean she lost all of the racism towards non-humans or any of the bravado.
 Dota 2 (Video Game) / int_d7c3ba61
featureApplicability
1.0
 Dota 2 (Video Game) / int_d7c3ba61
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_d7c3ba61
 Dota 2 (Video Game) / int_da91a25f
type
Mana Potion
 Dota 2 (Video Game) / int_da91a25f
comment
Mana Potion: Drinking Clarity grants 3.2 mana regeneration to the target for 50 seconds.
 Dota 2 (Video Game) / int_da91a25f
featureApplicability
1.0
 Dota 2 (Video Game) / int_da91a25f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_da91a25f
 Dota 2 (Video Game) / int_da92a6d9
type
Item Amplifier
 Dota 2 (Video Game) / int_da92a6d9
comment
Item Amplifier: The cooldown of item active abilities can be reduced by many sources of cooldown reduction (the Arcane rune, Quickening Charm, Spell Prism, Octarine Core and the Ancient Frostbitten Golem's Time Warp Aura) or reset by Rearmnote except a few select items, Refresher Orb, Refresher Shard and Ex Machina (in particular, while Refresher Orb and Shard have very long cooldowns by themselves, Ex Machina effectively allows your carry to pop Black King Bar once every 25 seconds).
 Dota 2 (Video Game) / int_da92a6d9
featureApplicability
1.0
 Dota 2 (Video Game) / int_da92a6d9
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_da92a6d9
 Dota 2 (Video Game) / int_dc057cf3
type
Adaptation Name Change
 Dota 2 (Video Game) / int_dc057cf3
comment
Adaptation Name Change: Since the game turned from a Warcraft III custom map to a standalone game published by Valve, many proper names were replaced, either for simplicity or because they were named after things in Warcraft or other Blizzard Entertainment gamesnote Iron Branch (formerly Ironwood Branch), Gauntlets of Strength (Gauntlets of Ogre Strength), Circlet (Circlet of Nobility), Belt of Strength (Belt of Giant Strength), Band of Elvenskin (Boots of Elvenskin), Cloak (Planeswalker's Cloak), Blink Dagger (Kelen's Dagger), Tango (Ancient Tango of Essifation), Eaglesong (Eaglehorn), Reaver (Messerschmidt's Reaver), Headdress (Headdress of Rejuvenation), Buckler (Nathrezim Buckler), Drum of Endurance (Ancient Janggo of Endurance), Skull Basher (Cranium Basher), Shadow Blade (Lothar's Edge), Desolator (Stygian Desolator), Pipe of Insight (Khadgar's Pipe of Insight), Daedalus (Buriza-Do Kyanon) and Scythe of Vyse (Guinsoo's Scythe of Vyse). The various buildings used to have their own names, but are now simply referred to by their role (Radiant's/Dire's Ancientnote formerly the World Tree and the Frozen Throne, Towernote formerly Ancient Protectors and Spirit Towers and Building).
 Dota 2 (Video Game) / int_dc057cf3
featureApplicability
1.0
 Dota 2 (Video Game) / int_dc057cf3
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_dc057cf3
 Dota 2 (Video Game) / int_dcb9c541
type
Ship Tease
 Dota 2 (Video Game) / int_dcb9c541
comment
Ship Tease: When Crystal Maiden gets her Announcer Pack, her 'Specific hero' quips include on herself, Lina, some ice users (just Tusk, Drow and Lich, she didn't quip against Ancient Apparition and Winter Wyvern)... and Sven. Also if the game goes idle enough, she starts wondering where Sven is. On meeting either Juggernaut or Templar Assassin, Monkey King will hint that the two used to be an item together.
 Dota 2 (Video Game) / int_dcb9c541
featureApplicability
1.0
 Dota 2 (Video Game) / int_dcb9c541
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_dcb9c541
 Dota 2 (Video Game) / int_dd43121c
type
Money Multiplier
 Dota 2 (Video Game) / int_dd43121c
comment
Money Multiplier: Hand of Midas is the most straight example of this trope in the game: an item with relatively weak stats whose active ability simply kills a creep, granting more XP and gold than if the creep was killed normally. It is almost always built early in a game to increase a hero's gold and/or XP income, and its only utility in a fight is the ability to instantly kill a creep minion of Chen, Enchantress or another hero that builds Helm of the Dominator. Philosopher's Stone provides the wielder with a flat bonus to their passive GPM, at the cost of some attack power. It's usually carried by supports who don't need the physical damage, but can really use the extra income. When used, Trusty Shovel can either dig up (among others) a Bounty rune or a Kobold minion, whose Prospecting Aura boosts the GPM of nearby heroes; while digging with Pirate Hat will always produce a Bounty rune. Some other items (namely Battle Fury, Maelstrom and Radiance) can also quickly bolster the owner's income, but they do this by helping the hero clear creeps faster (thus allowing them to clear more creeps in the jungle per respawn cycle) instead of directly providing bonus gold like Hand of Midas. Some heroes like Doom or Alchemist have abilities that increase their income. Others like Sven or Medusa have abilities or talents that provide some kind of cleave or multi-hit that allows them to take out lots of creeps quickly.
 Dota 2 (Video Game) / int_dd43121c
featureApplicability
1.0
 Dota 2 (Video Game) / int_dd43121c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_dd43121c
 Dota 2 (Video Game) / int_dd63626c
type
Anti-Structure
 Dota 2 (Video Game) / int_dd63626c
comment
Anti-Structure: Since buildings are immune to the vast majority of abilities and have to be relatively slowly worn down with right-click attacks, in general abilities that can either damage buildings directly (like Dragon Scale and Meteor Hammer), provide minions (like Helm of the Dominator and Book of the Dead) or reduce armor (like Desolator and Assault Cuirass) count as this, allowing enemy structures to be brought down much faster.
 Dota 2 (Video Game) / int_dd63626c
featureApplicability
1.0
 Dota 2 (Video Game) / int_dd63626c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_dd63626c
 Dota 2 (Video Game) / int_df11acbe
type
Artificial Brilliance
 Dota 2 (Video Game) / int_df11acbe
comment
Artificial Brilliance: Zigzagged by the AI, which combine superhuman reflexes and perfect coordination (particularly when stunlocking a human player) with absolutely braindead game sense, tactics and strategy.
 Dota 2 (Video Game) / int_df11acbe
featureApplicability
1.0
 Dota 2 (Video Game) / int_df11acbe
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_df11acbe
 Dota 2 (Video Game) / int_df858e81
type
Shoot the Medic First
 Dota 2 (Video Game) / int_df858e81
comment
Healing heroes in general (except for Chen, Enchantress and Oracle, whose skill floor is too high for most pubbers). In low-level games, people are too uncoordinated to Shoot the Medic First, preferring to hit whichever enemy hero they feel like, giving the healer free rein to keep his team alive (and, in case of Necrophos, wear down the enemy team as well). Healers are also able to mitigate the damage done by out-of-position heroes that get ganked, or by a rich but Too Dumb to Live carry that considers himself invincible and jumps to solo the entire enemy team (which is a very common reason of comebacks in the lower brackets). In addition, Omniknight (one of the most, if not the most, prominent examples in this category) is also countered by a Nullifier, which can remove his ultimate but is built by no one in the lower brackets.
 Dota 2 (Video Game) / int_df858e81
featureApplicability
1.0
 Dota 2 (Video Game) / int_df858e81
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_df858e81
 Dota 2 (Video Game) / int_e0684058
type
Sexy Dimorphism
 Dota 2 (Video Game) / int_e0684058
comment
Sexy Dimorphism: Slark, Slardar, and Slithice (Naga Siren) all belong to the same species, the Slithereen. The former two are male, and both have Scary Teeth and a monstrous facial structure. The Naga Siren, meanwhile, has the upper body of a beautiful woman (complete with Non-Mammal Mammaries, and Non-Mammalian Hair with certain cosmetic items) and a human-like face. Subverted by later lore developments that establish Naga Siren as belonging to a separate race from the other two, whose male members also have humanoid features like her.
 Dota 2 (Video Game) / int_e0684058
featureApplicability
-0.3
 Dota 2 (Video Game) / int_e0684058
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e0684058
 Dota 2 (Video Game) / int_e16cd24e
type
Know When to Fold 'Em
 Dota 2 (Video Game) / int_e16cd24e
comment
Know When to Fold 'Em: Averted and played straight, depending on the circumstances of the game. If one of the players has left, whether through lagging out, extended AFK, or deliberately leaving the game, anyone else from either side can then leave the game with no penalty (the game text announces when this has happened). If no player has left, however, there is no vote system, surrender option, or anything else you can do to end a match early, aside from sitting in your base to let the other team fight through and kill your Ancient that much quicker. You just have to keep playing, letting the 43-7 team keep killing you at will. General etiquette in ranked matches for a team that knows they've lost is to ask the enemy team to end the game and then have everyone go AFK in the fountain to let the enemy team push down the middle lane without resistance. Strategically, a team needs to know when to let a tower, or even the barracks for a lane, get taken out. Many a game that could have been won has been lost when players try to defend a lane or rax against the entire opposing team by themselves, or with only one partner, while the rest of their teammates are waiting to rez. The defenders end up getting taken out, and then when the rest of the team is up, they have to fight with less than a full roster, and the attackers can take them out as well, turning it from "lose a rax" to "lose the ancient".
 Dota 2 (Video Game) / int_e16cd24e
featureApplicability
-1.0
 Dota 2 (Video Game) / int_e16cd24e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e16cd24e
 Dota 2 (Video Game) / int_e2e66d9b
type
Mana Burn
 Dota 2 (Video Game) / int_e2e66d9b
comment
Mana Burn: Diffusal Blade causes the wielder's attacks to burn mana from the target and deal damage based on the burnt mana, both minions summoned by Book of the Dead can remove mana from enemies, and several heroes and creeps have abilities (like Anti-Mage's Mana Break, Invoker's EMP, the Satyr Mindstealer's Mana Burn and so on) which can remove an enemy's mana.
 Dota 2 (Video Game) / int_e2e66d9b
featureApplicability
1.0
 Dota 2 (Video Game) / int_e2e66d9b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e2e66d9b
 Dota 2 (Video Game) / int_e43b42ea
type
We Need a Distraction
 Dota 2 (Video Game) / int_e43b42ea
comment
The instances in which this trope is played straight are in heroes who combine magical and physical damage together (like Queen of Pain and Void Spirit), heroes whose spell damage scales with their stats and level (like Outworld Destroyer), can use their magic for defense and mobility as much as offense (like Storm Spirit); or in heroes who on paper appear to be big strong warriors (like Sven or Ursa) but in practice are susceptible to enemies dodging around outside their attack range, or who focus their strength on their durability (like Axe or Centaur) and don't bring much to a late-game fight other than being bait or a punching bag. (Although granted, sometimes being a big distraction is exactly what a team needs...)
 Dota 2 (Video Game) / int_e43b42ea
featureApplicability
1.0
 Dota 2 (Video Game) / int_e43b42ea
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e43b42ea
 Dota 2 (Video Game) / int_e4e86215
type
Fake Difficulty
 Dota 2 (Video Game) / int_e4e86215
comment
Fake Difficulty: The aptly-named Unfair bots: if on the enemy team, they have a bonus to XP and money gain compared to the human players; if on your team, they play like idiots and will throw themselves at the enemy to die.
 Dota 2 (Video Game) / int_e4e86215
featureApplicability
1.0
 Dota 2 (Video Game) / int_e4e86215
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e4e86215
 Dota 2 (Video Game) / int_e543a655
type
Light Is Not Good
 Dota 2 (Video Game) / int_e543a655
comment
Light Is Not Good: Despite the use of light and bright colours compared to the Dire, both ancients are equally evil and the only thing that the Radiant is 'good' at is environmental friendliness, if the status of Radiant trees compared to Dire trees is anything to go by.
 Dota 2 (Video Game) / int_e543a655
featureApplicability
1.0
 Dota 2 (Video Game) / int_e543a655
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e543a655
 Dota 2 (Video Game) / int_e545e190
type
Nerf
 Dota 2 (Video Game) / int_e545e190
comment
Nerf: DOTA has an interesting philosophy towards nerfing: If a hero is overpowered, unless it's a true Game-Breaker don't nerf the OP ability, nerf something else. This results in heroes that seem overpowered, but who also have rather severe weaknesses to go with the strength.
 Dota 2 (Video Game) / int_e545e190
featureApplicability
1.0
 Dota 2 (Video Game) / int_e545e190
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e545e190
 Dota 2 (Video Game) / int_e56b1ad5
type
Player-Generated Economy
 Dota 2 (Video Game) / int_e56b1ad5
comment
Player-Generated Economy: Players can buy, sell, and trade cosmetic items on the Steam Marketplace. In the past, such items could be obtained via Random Drops after a game, but in later updates, these items were rendered untradeable and unmarketable, so players must now spend some money to participate in the economy. Some extremely rare items, such as Pudge's Dragonclaw Hook and Ursa's Alpine Stalker set, can sell for hundreds or even thousands of dollars.
 Dota 2 (Video Game) / int_e56b1ad5
featureApplicability
1.0
 Dota 2 (Video Game) / int_e56b1ad5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e56b1ad5
 Dota 2 (Video Game) / int_e5fbedc6
type
Rivals Team Up
 Dota 2 (Video Game) / int_e5fbedc6
comment
Rivals Team Up: Anybody can be teamed up with anybody else even if the lore says that two characters hate one another's guts. Sometimes when this happens the two rivals will have mean things to say to one another, but will still work together.
 Dota 2 (Video Game) / int_e5fbedc6
featureApplicability
1.0
 Dota 2 (Video Game) / int_e5fbedc6
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e5fbedc6
 Dota 2 (Video Game) / int_e890e381
type
Acronym and Abbreviation Overload
 Dota 2 (Video Game) / int_e890e381
comment
Acronym and Abbreviation Overload: The crossover with the narrator from The Stanley Parable invokes this during one of this "game has started" lines.
 Dota 2 (Video Game) / int_e890e381
featureApplicability
1.0
 Dota 2 (Video Game) / int_e890e381
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e890e381
 Dota 2 (Video Game) / int_e942f5ac
type
Loot Boxes
 Dota 2 (Video Game) / int_e942f5ac
comment
Loot Boxes: Treasure chests either give you a random item or set (or more if you get lucky) when opened. A single standard item will be guaranteed to appear when a treasure is opened, but items in higher rarities only have a very small chance to be unboxed. Something with an Extremely or Ultra Rare drop rate (less than 5%) can easily fetch more than 100 dollars on the community market.
 Dota 2 (Video Game) / int_e942f5ac
featureApplicability
1.0
 Dota 2 (Video Game) / int_e942f5ac
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e942f5ac
 Dota 2 (Video Game) / int_e96bdbc7
type
Non-Damaging Status Infliction Attack
 Dota 2 (Video Game) / int_e96bdbc7
comment
Non-Damaging Status Infliction Attack: Most item active abilities (with a few exceptions) and a few hero abilities that inflict status effects deal no damage.
 Dota 2 (Video Game) / int_e96bdbc7
featureApplicability
1.0
 Dota 2 (Video Game) / int_e96bdbc7
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_e96bdbc7
 Dota 2 (Video Game) / int_eb7c34cf
type
Crossover
 Dota 2 (Video Game) / int_eb7c34cf
comment
Crossover: Among the announcers you can pick are Dr. Kleiner, Rucks, General Fletcher, GLaDOS, the Narrator, Rick and Morty, Mr. Handy, Adam Jensen, and the Ancestor. Released as part of a promotion with Total War: Warhammer, the Warhammer: Treasure of the Old World contains cosmetic sets inspired by the Warhammer universe.
 Dota 2 (Video Game) / int_eb7c34cf
featureApplicability
1.0
 Dota 2 (Video Game) / int_eb7c34cf
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_eb7c34cf
 Dota 2 (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Dota 2 (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: With the three main attributes being Strength, Agility, and Intelligence, there are some heroes who form a trio with a strong, tanky one, an agile one, and a magic-focused one. The three demons: Doom is a tanky Strength hero (fighter), Shadow Fiend is a ranged Agility carry (thief), and Shadow Demon is a versatile Intelligence support who relies on his abilities (mage). The three spirits (before Void Spirit was added, much later): Storm Spirit can zip around the map at high speeds to deal hit-and-run attacks or ambushes (thief), Ember Spirit is a melee combatant who can increases his defense with Flame Guard (fighter), and Earth Spirit relies on his abilities to disable his enemies and control their positioning (mage). Interestingly, their attributes don't match the roles you'd expect, with Storm being an Intelligence hero, Ember being Agility, and Earth being Strength. The three Slithereen heroes: Slardar is a melee bruiser focused on tanking and stunning enemies (fighter), Naga Siren uses powerful abilities to control the tide of battle (mage), and Slark is a sneaky assassin that focuses on hit-and-run tactics and steals the enemy's stats (thief); however, attribute-wise, Naga Siren and Slark are both Agility heroes.
 Dota 2 (Video Game) / int_edae412c
featureApplicability
1.0
 Dota 2 (Video Game) / int_edae412c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_edae412c
 Dota 2 (Video Game) / int_ef3e4b4b
type
Throw Down the Bomblet
 Dota 2 (Video Game) / int_ef3e4b4b
comment
Throw Down the Bomblet: Blood Grenade is a consumable item that can be thrown to deal damage and slow enemies in an area, at a minor HP cost.
 Dota 2 (Video Game) / int_ef3e4b4b
featureApplicability
1.0
 Dota 2 (Video Game) / int_ef3e4b4b
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ef3e4b4b
 Dota 2 (Video Game) / int_f003c9fb
type
Anti-Debuff
 Dota 2 (Video Game) / int_f003c9fb
comment
Anti-Debuff: Status resistance (most commonly provided by Sange and its upgrades, Titan Sliver, Aeon Disk and Ascetic's Cap) is an attribute that reduces the duration of most status debuffs and the slow values of slows.
 Dota 2 (Video Game) / int_f003c9fb
featureApplicability
1.0
 Dota 2 (Video Game) / int_f003c9fb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_f003c9fb
 Dota 2 (Video Game) / int_f2877d9e
type
IncrediblyLamePun
 Dota 2 (Video Game) / int_f2877d9e
comment
There are too many Incredibly Lame ones to count (although, impressively, it almost never diminishes the overall experience):
 Dota 2 (Video Game) / int_f2877d9e
featureApplicability
1.0
 Dota 2 (Video Game) / int_f2877d9e
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_f2877d9e
 Dota 2 (Video Game) / int_f3626b09
type
Mercy Kill
 Dota 2 (Video Game) / int_f3626b09
comment
Mercy Kill: "Denying" low health allied creeps, buildings, even heroes in some situations (with denying being manually assigning an attack that kills the allied target) can be thought as this, especially considering the alternative being death by the enemy's hands, granting them gold and XP (even those of measley creeps matter, especially in early game.) This goes double for heroes, as the only time when you can manually deny an allied hero is when they're affected by certain long-duration damage over time abilities that would likely kill them anyway.
 Dota 2 (Video Game) / int_f3626b09
featureApplicability
1.0
 Dota 2 (Video Game) / int_f3626b09
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_f3626b09
 Dota 2 (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Dota 2 (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Only one creep can be dominated at a time by a hero who buys Helm of the Dominator and/or Helm of the Overlord.
 Dota 2 (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Dota 2 (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_f3cf30d9
 Dota 2 (Video Game) / int_f50eaeec
type
Gold Makes Everything Shiny
 Dota 2 (Video Game) / int_f50eaeec
comment
Gold Makes Everything Shiny: Some cosmetic items (mostly Immortal-quality items from the Battle Passes) have a rare variant that give them a shiny golden coat.
 Dota 2 (Video Game) / int_f50eaeec
featureApplicability
1.0
 Dota 2 (Video Game) / int_f50eaeec
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_f50eaeec
 Dota 2 (Video Game) / int_f5e4e67c
type
Capture the Flag
 Dota 2 (Video Game) / int_f5e4e67c
comment
The 2012, 2013 and 2020 Diretide events are Capture the Flag competitions that (in case of 2012 and 2013) segues into a 10-on-1 fight against a buffed Roshan.
 Dota 2 (Video Game) / int_f5e4e67c
featureApplicability
1.0
 Dota 2 (Video Game) / int_f5e4e67c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_f5e4e67c
 Dota 2 (Video Game) / int_f97ab6a5
type
Suicidal Overconfidence
 Dota 2 (Video Game) / int_f97ab6a5
comment
When bots have their entire team together, they tend to become a bit... overconfident. It's not uncommon for a bot team to dive several towers for one kill and then reason that the safest escape route is under the towers they were just diving (and predictably getting killed for it). This also makes it almost insultingly easy to get a Total Party Kill by luring them into a minefield laid by Techies or just throwing a Chain Frost at them as Lich, or simply being Sven. This reached hilarious new heights when the bots were updated to contest the initial rune spawn, which means having all five of them in one place. It's all too easy for a player to throw a spell in their general direction and then bait the entire bot team into the Tier 3 tower, with predictably messy results that more than compensate for giving up the rune.
 Dota 2 (Video Game) / int_f97ab6a5
featureApplicability
1.0
 Dota 2 (Video Game) / int_f97ab6a5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_f97ab6a5
 Dota 2 (Video Game) / int_f994d95c
type
RandomDrops
 Dota 2 (Video Game) / int_f994d95c
comment
Random Drops: A neutral item token can only be redeemed for one among five randomly-chosen neutral items (specific to the player) of that tier. Which ones are available can make a significant difference (for example, the Philosopher's Stone's extra income is really big for your support, who doesn't get a lot of creep kills, but won't really be affected by the damage decrease). Cosmetic items occasionally "drop" for you after playing a game, similar to Team Fortress 2.
 Dota 2 (Video Game) / int_f994d95c
featureApplicability
1.0
 Dota 2 (Video Game) / int_f994d95c
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_f994d95c
 Dota 2 (Video Game) / int_f9f2c33
type
Running Gag
 Dota 2 (Video Game) / int_f9f2c33
comment
Running Gag: A lot of heroes have some variant of "here's X in your eye" as a response, usually when attacking or casting a spell. Frostivus, ostensibly the Christmas equivalent celebrated in-universe, getting cancelled due to some unforeseen disaster. All heroes have a taunt voice-set, but all of them will be about "It's in the bag!". Also each heroes have a quote to curse about the "Shitty/Crummy Wizard!". Some heroes can say it straight, some gets Sophisticated as Hell about them.
 Dota 2 (Video Game) / int_f9f2c33
featureApplicability
1.0
 Dota 2 (Video Game) / int_f9f2c33
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_f9f2c33
 Dota 2 (Video Game) / int_fa8245fb
type
Death Ray
 Dota 2 (Video Game) / int_fa8245fb
comment
Death Ray: The Dagon's active ability Energy Burst, which fires a beam that deals instant magical damage to the target.
 Dota 2 (Video Game) / int_fa8245fb
featureApplicability
1.0
 Dota 2 (Video Game) / int_fa8245fb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_fa8245fb
 Dota 2 (Video Game) / int_fb1fb07f
type
Doomy Dooms of Doom
 Dota 2 (Video Game) / int_fb1fb07f
comment
Doom, upon casting his ultimate "Doom", will almost always say something along the lines of "YOU'RE DOOMED!"
 Dota 2 (Video Game) / int_fb1fb07f
featureApplicability
1.0
 Dota 2 (Video Game) / int_fb1fb07f
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_fb1fb07f
 Dota 2 (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 Dota 2 (Video Game) / int_fc151e9d
comment
Slardar and Spirit Breaker are both less than impressed if you buy Skull Basher for them. Not only is it completely unnecessary since they already have passive abilities that do the same thing, Skull Basher is coded to not work when used by those two heroes (and Faceless Void, though he doesn't have a response for it).
 Dota 2 (Video Game) / int_fc151e9d
featureApplicability
1.0
 Dota 2 (Video Game) / int_fc151e9d
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_fc151e9d
 Dota 2 (Video Game) / int_fc9b6be5
type
Foe Romance Subtext
 Dota 2 (Video Game) / int_fc9b6be5
comment
Foe Romance Subtext: Between Kunkka the Admiral and Tidehunter of all people. All but one of Tidehunter's "Killing a specific enemy" responses (and then some) are about Kunkka, and Tide will say any of them quite often even if Kunkka is not in the same game.
 Dota 2 (Video Game) / int_fc9b6be5
featureApplicability
1.0
 Dota 2 (Video Game) / int_fc9b6be5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_fc9b6be5
 Dota 2 (Video Game) / int_fd497586
type
You Mean "Xmas"
 Dota 2 (Video Game) / int_fd497586
comment
Frostivus, ostensibly the Christmas equivalent celebrated in-universe, getting cancelled due to some unforeseen disaster.
 Dota 2 (Video Game) / int_fd497586
featureApplicability
1.0
 Dota 2 (Video Game) / int_fd497586
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_fd497586
 Dota 2 (Video Game) / int_fe0330fb
type
Brick Joke
 Dota 2 (Video Game) / int_fe0330fb
comment
Brick Joke: The original trailer ended on the shopkeeper asking "What does a hero truly need? That is for you to decide." In 7.00, "What a hero truly needs" was added as Flavor Text to the Town Portal Scroll.
 Dota 2 (Video Game) / int_fe0330fb
featureApplicability
1.0
 Dota 2 (Video Game) / int_fe0330fb
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_fe0330fb
 Dota 2 (Video Game) / int_fe03497a
type
Bubble Shield
 Dota 2 (Video Game) / int_fe03497a
comment
Bubble Shield: The Safety Bubble neutral item gives the holder a permanent damage barrier that replenishes after not taking damage for a few seconds.
 Dota 2 (Video Game) / int_fe03497a
featureApplicability
1.0
 Dota 2 (Video Game) / int_fe03497a
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_fe03497a
 Dota 2 (Video Game) / int_ff4bc337
type
Flaming Meteor
 Dota 2 (Video Game) / int_ff4bc337
comment
Flaming Meteor: Invoker's Chaos Meteor deal damage-over-time when a foe touches the meteor. The distance of the meteor and the damage is based on his current power of Wex and Exort, respectively. It takes time for the meteor to land and move, so synergy with his other skills is necessary for maximum damage. The Meteor Hammer summons a meteor burning with blue flames after a few seconds which can stun and deal damage-over-time to units and buildings.
 Dota 2 (Video Game) / int_ff4bc337
featureApplicability
1.0
 Dota 2 (Video Game) / int_ff4bc337
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ff4bc337
 Dota 2 (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Dota 2 (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: Characters regularly banter with each other. Heroes will comment on loads of events, including buying a specific item, calling misses, killing certain other heroes, meeting certain allied heroes, getting a cosmetic item at the end of a game, and getting banned during the ban/pick process in Captain's Mode. Taken to ludicrous extremes with Storm Spirit. And while it is entirely possible for a hero to be Killed Mid-Sentence, that just prompts their last words instead.
 Dota 2 (Video Game) / int_ff5a74c8
featureApplicability
1.0
 Dota 2 (Video Game) / int_ff5a74c8
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ff5a74c8
 Dota 2 (Video Game) / int_ff7f34c5
type
Pet the Dog
 Dota 2 (Video Game) / int_ff7f34c5
comment
Pet the Dog: No matter how bad or narcissistic they are, whenever you heal a hero, they are genuinely grateful for your help. The sole exception to this is Troll Warlord who will threaten the helper even if they healed him.
 Dota 2 (Video Game) / int_ff7f34c5
featureApplicability
1.0
 Dota 2 (Video Game) / int_ff7f34c5
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_ff7f34c5
 Dota 2 (Video Game) / int_name
type
ItemName
 Dota 2 (Video Game) / int_name
comment
 Dota 2 (Video Game) / int_name
featureApplicability
1.0
 Dota 2 (Video Game) / int_name
featureConfidence
1.0
 Dota 2 (Video Game)
hasFeature
Dota 2 (Video Game) / int_name
 Dota 2 (Video Game) / int_name
itemName
Dota 2 (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dota 2 (Video Game)
hasFeature
Acid Attack / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Acronym and Abbreviation Overload / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Adored by the Network / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Alcohol Hic / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Allegedly Free Game / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Alliterative List / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Always Accurate Attack / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
American Video Games / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Anthropomorphic Personification / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Anti Poop-Socking / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Anti-Rage Quitting / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Armored But Frail / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Art Attacker / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Artificial Brilliance / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Asteroids Monster / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Attack Reflector / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Attack Speed Buff / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Authority in Name Only / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Baby Factory / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Back Stab / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Badass Back / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Barbaric Battleaxe / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Barrage of Bats / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Begin with a Finisher / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Big Dumb Body / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Big Name Fan / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Big "SHUT UP!" / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Bizarre Sexual Dimorphism / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Black Knight / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Black Speech / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Bloody Murder / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Bolt of Divine Retribution / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Bookends / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Boom in the Hand / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Born During a Storm / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Brains and Brawn / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
"Bringer of War" Music / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Brutish Character, Brutish Weapon / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Candlelit Ritual / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Cannibalism Superpower / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Careful with That Axe / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Carnivorous Healing Factor / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Carry a Big Stick / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Casanova Wannabe / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Casual-Competitive Conflict / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Chain Lethality Enabler / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Chain Lightning / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Changing Gameplay Priorities / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Chill of Undeath / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Church Militant / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Close-Range Combatant / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Color-Coded Item Tiers / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Comeback Mechanic / int_5e12aaa7
 Dota 2 (Video Game)
hasFeature
Competitive Balance / int_5e12aaa7
 Dota 2 (Video Game)
hasFeature
Conjoined Twins / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Corpse Land / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Corralling Vacuum / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Counting to Three / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Courier / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Creator's Oddball / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Critical Status Buff / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Crowd Chant / int_d4e486c7
 DOTA2
seeAlso
Dota 2 (Video Game)
 Dota 2 (Video Game)
hasFeature
Damage-Increasing Debuff / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Dangerous Forbidden Technique / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Day-Old Legend / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Deadly Dust Storm / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Default Setting Syndrome / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Defog of War / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Demon Lords and Archdevils / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Devious Daggers / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Dig Attack / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Diminishing Returns for Balance / int_d4e482e7
 Dota 2 (Video Game)
hasFeature
Disc-One Nuke / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Ditto Fighter / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Divorced Installment / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Doppelgänger Spin / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Druidic Sickle / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Drunken Master / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Dual Mode Unit / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Earn Your Fun / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Element No. 5 / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Elemental Shapeshifter / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Elemental Speed / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Elite Tweak / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Emergency Temporal Shift / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Energy Beings / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Every Year They Fizzle Out / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Evil Is Deathly Cold / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Evil Is Visceral / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Explosive Overclocking / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Eyeless Face / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Fairy Dragons / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Fan Myopia / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Fandom VIP / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Fighter, Mage, Thief / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Fighting a Shadow / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Fire/Ice Duo / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Fish People / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Fission Mailed / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Flaming Hair / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Flaming Meteor / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Flesh Golem / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Flowery Elizabethan English / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Foe Romance Subtext / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Foe-Tossing Charge / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Forest Ranger / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Friendly Sniper / int_d4e482e7
 Dota 2 (Video Game)
hasFeature
Gameplay Automation / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Genius Loci / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Ghost Pirate / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Glorious Death / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Godhood Seeker / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Gold and White Are Divine / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Gold Makes Everything Shiny / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Grandfather Clause / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Gravity Is Purple / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Half-Breed Discrimination / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Hammer of the Holy / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Harbinger of Impending Doom / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Hates Everyone Equally / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Have a Nice Death / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Having a Heart / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Healing Shiv / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Hellish Horse / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Herd-Hitting Attack / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Hey, It's That Sound! / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
High-Tier Scrappy / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Holiday Mode / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Hopeless War / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Horse of a Different Color / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Hot Wings / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
How the Mighty Have Fallen / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Hurricane of Puns / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
I Am Not Pretty / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
I Know You Know I Know / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Idiosyncratic Combo Levels / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Immortality Hurts / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Immunity Disability / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Informed Loner / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Injured Self-Drag / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Injured Vulnerability / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
"Instant Death" Radius / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Instant Runes / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Insufferable Genius / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Invisibility with Drawbacks / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Invisible Bowstring / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Ironic Hell / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Ironic Name / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Item Caddy / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Jack of All Stats / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Katanas Are Just Better / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Kill the Lights / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Large-Ham Announcer / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Lawyer-Friendly Cameo / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Lethal Joke Character / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Life Drain / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Lightning Lash / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Limited Move Arsenal / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Living Ark / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Long-Range Fighter / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Loot-Making Attack / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Low-Tier Letdown / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Lunacy / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Mad Bomber / int_5e03a2c7
 Dota 2 (Video Game)
hasFeature
Mage Killer / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Magic Versus Science / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Magnetism Manipulation / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Make Some Noise / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Master Archer / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Master of None / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Mechanically Unusual Class / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Medusa / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Megaton Punch / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Meme Acknowledgment / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Menu Time Lockout / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Me's a Crowd / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Meteor-Summoning Attack / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Mischief-Making Monkey / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Monkey King Lite / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Monster Allies / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Monster Is a Mommy / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Motor Mouth / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Multiform Balance / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Multiplayer Online Battle Arena / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Multiple Head Case / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
My Blood Runs Hot / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Mystical High Collar / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Nature Hero / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Necromancer / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Nerf / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Never Given a Name / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
No Saving Throw / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Non-Mammal Mammaries / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Our Titans Are Different / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Our Wyverns Are Different / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Pain & Gain / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Pause Scumming / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Perfect Play A.I. / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Plaguemaster / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Plant Person / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Power Makes Your Voice Deep / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Power Nullifier / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Power of the Void / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Prongs of Poseidon / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Public Domain Artifact / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Pungeon Master / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Puppet Fighter / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Put the "Laughter" in "Slaughter" / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Randomized Damage Attack / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Rare Candy / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Reality-Breaking Paradox / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Recoiled Across the Room / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Redhead in Green / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Resistant to Magic / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Resource Reimbursement / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Rewards Pass / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Rivals Team Up / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Roar Before Beating / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Rouge Angles of Satin / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Scarab Power / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Scary Scorpions / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Seadog Beard / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Secret Shop / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Seeker Archetype / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Self-Damaging Attack Backfire / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Sentient Cosmic Force / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Sentient Stars / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Sexy Dimorphism / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Shockwave Stomp / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Shovel Strike / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Signature Laugh / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Signature Move / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Situational Damage Attack / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Smoke Out / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Socketed Equipment / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Some Call Me "Tim" / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Soul Eating / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Special Person, Normal Name / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Spin Attack / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Splash Damage Abuse / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Sprint Shoes / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Stance System / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Standard Status Effects / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Stat Overflow / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Status Line / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Stay Frosty / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Stealthy Colossus / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Stop Poking Me! / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Straw Nihilist / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Summon Binding / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Super Not-Drowning Skills / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Super-Persistent Missile / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Swap Teleportation / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Taunt Button / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Teleportation with Drawbacks / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Testosterone Poisoning / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
That One Attack / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
The Archmage / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
The Beastmaster / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
The Glorious War of Sisterly Rivalry / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
The Omniscient / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
The Phoenix / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
The Punishment / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
The Red Mage / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
This Is for Emphasis, Bitch! / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Throw the Mook at Them / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Throwing the Fight / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Thunder Hammer / int_d4d57ee7
 Dota 2 (Video Game)
hasFeature
Tornado Move / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Touché / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Tournament Play / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Tree Cover / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
True Sight / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Turn Your Head and Cough / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Un-Sorcerer / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Unexplained Accent / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Unholy Nuke / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Versus Character Splash / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Victory Is Boring / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Video Game Cruelty Punishment / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Video Games of 2010–2014 / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Villainous Badland, Heroic Arcadia / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Wardens Are Evil / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Warrior Monk / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
We Win, Because You Didn't / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Weapon-Based Characterization / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Weaponized Stench / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Weird Crossover / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Weird Moon / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Whip of Dominance / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
World of Ham / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
World of Pun / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Wreathed in Flames / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Yellow Lightning, Blue Lightning / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Your Soul Is Mine! / int_d4e486c7
 Dota2
sameAs
Dota 2 (Video Game)
 DOTA2
sameAs
Dota 2 (Video Game)
 DoTA2
sameAs
Dota 2 (Video Game)
 DotA2
sameAs
Dota 2 (Video Game)
 DOTA2
sameAs
Dota 2 (Video Game)
 DotA2
sameAs
Dota 2 (Video Game)
 Dota2
sameAs
Dota 2 (Video Game)
 Dota 2 (Video Game)
hasFeature
Anti-True Sight / int_d4e486c7
 Dota 2 (Video Game)
hasFeature
Upgrade Artifact / int_d4e486c7