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Dottori-Kun (Video Game)

 Dottori-Kun (Video Game)
type
TVTItem
 Dottori-Kun (Video Game)
label
Dottori-Kun (Video Game)
 Dottori-Kun (Video Game)
page
DottoriKun
 Dottori-Kun (Video Game)
comment
Dottori-Kun is a 1990 arcade game by Sega.The gameplay is identical to the Sega arcade game Head On released in 1979. You're a car racing through eleven mazes, trying to grab all the dots in each one while dodging Xs. Your car can't brake, but it can change directions when it finds an opening, and your only advantage over the opponent is a turbo button. Even scraping against your enemy will cause the screen to reset. In later levels, more opponents are added, and they begin to speed up.Dottori-Kun wasn't intended to be a particularly original game, nor was it intended to be played in arcades. It is a tiny, budget PCB that was made to comply with new a regulation in Japan that said that arcade cabinets could not be sold bare. Several companies, including Sega, created tiny, low-budget "games" that would be sold with their arcade cabinets. Dottori-Kun was intended to be removed from the cabinet by the arcade owner and replaced with another, better game. It was also used to test the hardware of the cabinet.
 Dottori-Kun (Video Game)
fetched
2023-11-18T07:30:39Z
 Dottori-Kun (Video Game)
parsed
2023-11-18T07:30:39Z
 Dottori-Kun (Video Game)
isPartOf
DBTropes
 Dottori-Kun (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Dottori-Kun (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: The game doesn't have a plot; just collect dots and avoid all of the moving Xs.
 Dottori-Kun (Video Game) / int_1fffccf7
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_1fffccf7
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_1fffccf7
 Dottori-Kun (Video Game) / int_20e20e99
type
Not the Intended Use
 Dottori-Kun (Video Game) / int_20e20e99
comment
Not the Intended Use: The game was never meant to be "played" in the first place. Despite this, some people have studied the game and have even made speedruns of it.
 Dottori-Kun (Video Game) / int_20e20e99
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_20e20e99
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_20e20e99
 Dottori-Kun (Video Game) / int_2168bdf7
type
Difficulty by Acceleration
 Dottori-Kun (Video Game) / int_2168bdf7
comment
Difficulty by Acceleration: As the game progresses, the X's move at a faster and faster rate.
 Dottori-Kun (Video Game) / int_2168bdf7
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_2168bdf7
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_2168bdf7
 Dottori-Kun (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Dottori-Kun (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: There is no difference between the eleven mazes.
 Dottori-Kun (Video Game) / int_3273ebb9
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_3273ebb9
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_3273ebb9
 Dottori-Kun (Video Game) / int_391aa30b
type
You ALL Look Familiar
 Dottori-Kun (Video Game) / int_391aa30b
comment
You ALL Look Familiar: All of the Xs look the exact same.
 Dottori-Kun (Video Game) / int_391aa30b
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_391aa30b
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_391aa30b
 Dottori-Kun (Video Game) / int_415b3315
type
Stylistic Suck
 Dottori-Kun (Video Game) / int_415b3315
comment
Stylistic Suck: The game was intended to be bland and uninteresting because it was a low-budget PCB that was supposed to be replaced with a better game.
 Dottori-Kun (Video Game) / int_415b3315
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_415b3315
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_415b3315
 Dottori-Kun (Video Game) / int_41d0e801
type
Endless Game
 Dottori-Kun (Video Game) / int_41d0e801
comment
Endless Game: There aren't any changes after the eleventh level, but the game keeps going anyway.
 Dottori-Kun (Video Game) / int_41d0e801
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_41d0e801
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_41d0e801
 Dottori-Kun (Video Game) / int_549a92e7
type
Minimalism
 Dottori-Kun (Video Game) / int_549a92e7
comment
Minimalism: All of the gameplay elements and graphics are as minimalistic and generic as possible.
 Dottori-Kun (Video Game) / int_549a92e7
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_549a92e7
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_549a92e7
 Dottori-Kun (Video Game) / int_6f3498bc
type
Collision Damage
 Dottori-Kun (Video Game) / int_6f3498bc
comment
Collision Damage: The Xs kill you by colliding with you.
 Dottori-Kun (Video Game) / int_6f3498bc
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_6f3498bc
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_6f3498bc
 Dottori-Kun (Video Game) / int_81a1960f
type
Silence Is Golden
 Dottori-Kun (Video Game) / int_81a1960f
comment
Silence Is Golden: Sound is intentionally left out in order to save on costs.
 Dottori-Kun (Video Game) / int_81a1960f
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_81a1960f
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_81a1960f
 Dottori-Kun (Video Game) / int_8d917edd
type
"X" Makes Anything Cool
 Dottori-Kun (Video Game) / int_8d917edd
comment
"X" Makes Anything Cool: What else to make the enemies cooler than a few simple Xs?
 Dottori-Kun (Video Game) / int_8d917edd
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_8d917edd
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_8d917edd
 Dottori-Kun (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Dottori-Kun (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Dottori-Kun dies as soon as he touches an X.
 Dottori-Kun (Video Game) / int_8df14c99
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_8df14c99
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_8df14c99
 Dottori-Kun (Video Game) / int_8e3b5b4d
type
Minimalist Cast
 Dottori-Kun (Video Game) / int_8e3b5b4d
comment
Minimalist Cast: The only characters are Dottori-Kun himself and at most three Xs.
 Dottori-Kun (Video Game) / int_8e3b5b4d
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_8e3b5b4d
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_8e3b5b4d
 Dottori-Kun (Video Game) / int_92dfffae
type
Retraux
 Dottori-Kun (Video Game) / int_92dfffae
comment
Retraux: This game was made in 1990, but it looks like it was made in the days of Pong or Breakout.
 Dottori-Kun (Video Game) / int_92dfffae
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_92dfffae
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_92dfffae
 Dottori-Kun (Video Game) / int_c3d60914
type
Continuing is Painful
 Dottori-Kun (Video Game) / int_c3d60914
comment
Continuing is Painful: Dying resets the entire maze, forcing you to collect all of the dots that you already collected.
 Dottori-Kun (Video Game) / int_c3d60914
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_c3d60914
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_c3d60914
 Dottori-Kun (Video Game) / int_ca87e3ec
type
No Name Given
 Dottori-Kun (Video Game) / int_ca87e3ec
comment
No Name Given: The X's are never given names in the game.
 Dottori-Kun (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_ca87e3ec
 Dottori-Kun (Video Game) / int_ce27dc3f
type
Protagonist Title
 Dottori-Kun (Video Game) / int_ce27dc3f
comment
Protagonist Title: The game is named after Dottori-Kun, the protagonist and the character controlled by the player.
 Dottori-Kun (Video Game) / int_ce27dc3f
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_ce27dc3f
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_ce27dc3f
 Dottori-Kun (Video Game) / int_d028ca10
type
Deliberately Monochrome
 Dottori-Kun (Video Game) / int_d028ca10
comment
Deliberately Monochrome: The game is entirely black and white in order to save on costs.
 Dottori-Kun (Video Game) / int_d028ca10
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_d028ca10
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_d028ca10
 Dottori-Kun (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Dottori-Kun (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The Xs do not have their own turbo abilities in order to make sure that the game is at least fair for you. However, they begin to speed up as the game progresses. You can hold down in a certain direction to change lanes before you reach a gap, which makes movement faster and easier.
 Dottori-Kun (Video Game) / int_d6f284a3
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_d6f284a3
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_d6f284a3
 Dottori-Kun (Video Game) / int_dc26326
type
Two Decades Behind
 Dottori-Kun (Video Game) / int_dc26326
comment
Two Decades Behind: Though released in 1990, it's a simplified version of a 1979 game with simple black and white graphics more reminiscent of games from the early to mid 1970s.
 Dottori-Kun (Video Game) / int_dc26326
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_dc26326
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_dc26326
 Dottori-Kun (Video Game) / int_ea2e9f2d
type
No Ending
 Dottori-Kun (Video Game) / int_ea2e9f2d
comment
No Ending: After the eleventh level, the game keeps going without reaching an end.
 Dottori-Kun (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_ea2e9f2d
 Dottori-Kun (Video Game) / int_f79aed36
type
Maze Game
 Dottori-Kun (Video Game) / int_f79aed36
comment
Maze Game: The game is similar to Pac-Man, but you play as a car with no method of fighting back against your opponents.
 Dottori-Kun (Video Game) / int_f79aed36
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_f79aed36
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_f79aed36
 Dottori-Kun (Video Game) / int_name
type
ItemName
 Dottori-Kun (Video Game) / int_name
comment
 Dottori-Kun (Video Game) / int_name
featureApplicability
1.0
 Dottori-Kun (Video Game) / int_name
featureConfidence
1.0
 Dottori-Kun (Video Game)
hasFeature
Dottori-Kun (Video Game) / int_name
 Dottori-Kun (Video Game) / int_name
itemName
Dottori-Kun (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dottori-Kun (Video Game)
hasFeature
Video Games of 1990–1994 / int_f238fbdc
 Dottori-Kun (Video Game)
hasFeature
"X" Makes Anything Cool / int_f238fbdc