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Double Dragon (Video Game)

 Double Dragon (Video Game)
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TVTItem
 Double Dragon (Video Game)
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Double Dragon (Video Game)
 Double Dragon (Video Game)
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DoubleDragon
 Double Dragon (Video Game)
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Double Dragon is a series of side-scrolling Beat 'em Ups that helped popularize the genre back in the late 1980s and early 1990s.The original 1987 arcade game, developed by the now-defunct Technos Japan Corp. and distributed by Taito, featured a rather simple and standard premise: twin martial artists Billy and Jimmy Lee must save their lady friend Marian from the clutches of the Black Warriors, a ruthless gang that controls the city.While not the first of its kind, as Double Dragon was originally intended to be a sequel to their previous game Renegade, the game improved upon its predecessor's formula by allowing up to two players to play simultaneously and adding the ability to pick and use weapons against the enemies (both features would become standard in subsequent games in the genre). The 2-Players Mode also provides a twist in the end: if both players manage to make all the way to the end, then the two are forced to fight each other to the death, with the survivor getting to claim Marian for himself.Double Dragon was followed by two arcade sequels and numerous home versions for various platforms. The three NES versions (along with the first two Game Boy games and the SNES-exclusive installment) were actually developed by Technos themselves, while most of the other versions were licensed out and developed by other companies. The series died out after Technos went out of business in 1996 (long after the beat-'em-up boom ended), despite attempts to adapt it into a Fighting Game format. The series was revived when Million Corp., a company founded by former Technos staff members, bought the rights. The rights was later bought, alongside other Technos properties by Arc System Works. While the series is nowhere near as prevalent as it was back in the day, it still gets an occasional new game once in a while.In addition to the games, there was also an animated series and a live-action movie, as well as a comic where their dad was Stan Lee. Yes, that one.Games include: Double Dragon (1987, arcade) Ported to NES, Sega Master System, Windows, Amstrad CPC, ZX Spectrum, Commodore 64, Amiga, Atari ST, Atari 2600, Atari 7800, MSX, Game Boy, Sega Genesis, Atari Lynx, Mobile Phonesnote both original and "EX" versions, Xbox 360, PlayStation 4, and Nintendo Switch. Double Dragon Advance (2003 Game Boy Advance): First game developed by Million, a remake of the original with elements of later games. Double Dragon (2009, Zeebo): Available only in Brazil and Mexico, loosely based on Advance. Double Dragon (2011, iOS): By the makers of the Zeebo version, ported to Android the following year. Double Dragon II: The Revenge (1988, arcade) Ported to Amiga, Windows, Commodore 64, Amstrad CPC, ZX Spectrum, Atari ST, NESnote reformulated port, Japanese Mega Drive, PC Engine Super CD-ROM2note remake of the NES conversion, and PlayStation 4. An unrelated Double Dragon II was released for the Game Boy in 1991. It is actually a localization of a Kunio-kun game. There was also a handheld LCD Double Dragon based on The Revenge, though (being a '90s LCD handheld) it was extremely stripped down. Double Dragon II: Wander of the Dragons (2013, Xbox 360): A 3D reimagining of the arcade original. Double Dragon 3: The Rosetta Stone (1990, arcade) Ported to NESnote concurrently developed with the arcade version; titled Double Dragon III: The Sacred Stones in North America and Europe and Double Dragon III: The Rosetta Stone in Japan, Commodore 64, Amiga, Amstrad CPC, ZX Spectrum, Atari ST, Windows, Game Boy, and Sega Genesis.note The latter two are alternatively titled Double Dragon 3: The Arcade Game. Double Dragon (1992, Game Gear): An original game developed and produced by Virgin Interactive, also known as Double Dragon: The Revenge of Billy Lee in Europe. Super Double Dragon (1992, SNES) Return of Double Dragon (1992, SFC): An updated releasenote originally Japan only, officially distributed by Retroism in 2018. Battletoads & Double Dragon: The Ultimate Team (1993, NES): Crossover with Battletoads. Developed by Rare and published by Tradewest. Technos had very little involvement with this one. Ported to Game Boy, Sega Genesis, and SNES. Double Dragon V: The Shadow Falls (1994, SNES): A Tradewest-developed one-on-one fighting game based on the animated series. Once again, Technos had very little involvement with this one. Ported to Sega Genesis and Atari Jaguar. Double Dragon (1995, Neo Geo): A one-on-one fighting game based on the movie. Unlike Shadow Falls, Technos actually made this one and it was the last one they made before going out of business. Ported to PlayStation. Double Dragon Neon (2012, PlayStation 3 / Xbox 360): An extremely Affectionate Parody of the series developed by WayForward. Ported to Windows. Double Dragon Trilogy (2013, Android / iOS): A Compilation Rerelease of the three arcade games by DotEmu. Ported to OUYA and Windows. Double Dragon IV (2017, PlayStation 4 / Windows): A Double Dragon game by Arc System Works that features a retro art style reminiscent of the NES versions. Set after Double Dragon II. Ported to Nintendo Switch and iOS. Double Dragon Gaiden: Rise of the Dragons (2023, PlayStation 4 / PlayStation 5 / Nintendo Switch / Xbox One / Xbos Series X / Windows): A new alternative story in the series that focuses on the Lees who must drive several criminal gangs out of the city with the aid of Marian and franchise newcomer Uncle Matin.See also Rage of the Dragons, a 2002 Fighting Game that, while not a part of the series, was originally meant to be.
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DBTropes
 Double Dragon (Video Game) / int_110439d6
type
Suplex Finisher
 Double Dragon (Video Game) / int_110439d6
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Suplex Finisher: The Lee brothers got a German Suplex in their moveset in the third arcade game.
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No Celebrities Were Harmed
 Double Dragon (Video Game) / int_1282bf4f
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No Celebrities Were Harmed: The Abobo head-swap in the first arcade game bear a more than mild resemblance to Mr. T, while Abore in the arcade version of II wears a pair of sunglasses with glowing red eyes underneath them that makes him look like a Terminator clone.
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Elevator Action Sequence
 Double Dragon (Video Game) / int_16b658ca
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Elevator Action Sequence: Super Double Dragon has one, as does the PC Engine version of II.
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 Double Dragon (Video Game) / int_177a6464
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Genre Shift
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Genre Shift: Double Dragon V for the SNES and Double Dragon for the Neo Geo are both 1v1 fighting games rather than the side-scrolling beat-em-ups the series is known for.
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All There in the Manual
 Double Dragon (Video Game) / int_17ce80aa
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All There in the Manual: The names of the enemy characters are never mentioned in-game in most of the titles (except for the NES version, where all the bad guys except Willy are playable in the Versus Mode, although Williams' name is shortened to "Will" and Chin Taimei is only referred by his surname). This was before Final Fight introduced the idea of giving the enemy characters life gauges with their names.
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 Double Dragon (Video Game) / int_18d0e38c
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Direct Continuous Levels
 Double Dragon (Video Game) / int_18d0e38c
comment
Direct Continuous Levels: The first two arcade games. Missions 1 throughout 3 are set one after the other, with no cut-aways in-between. It is isn't until reaching the entrance to the enemy's hideout that the game switches to a new level.
 Double Dragon (Video Game) / int_18d0e38c
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 Double Dragon (Video Game) / int_19102429
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Twist Ending
 Double Dragon (Video Game) / int_19102429
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Twist Ending: In the first game. If both Billy and Jimmy get to the end, they turn on each other to fight for the right to claim Marian.
 Double Dragon (Video Game) / int_19102429
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Defeat Means Friendship
 Double Dragon (Video Game) / int_19769f50
comment
Defeat Means Friendship: Chin Seimei is said to be friends with the Double Dragons after his defeat in the third NES game (despite introducing himself by vowing revenge on them for killing his brother in a previous game).
 Double Dragon (Video Game) / int_19769f50
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 Double Dragon (Video Game) / int_1b38f6b7
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Shout-Out Theme Naming
 Double Dragon (Video Game) / int_1b38f6b7
comment
Shout-Out Theme Naming: The Lee brothers, along with recurring mooks Williams and Rowper, all take their names from the three main heroes of Enter the Dragon. The name "Billy" is also a reference to Billy Lo (Bruce Lee's character from Game of Death) and the female mook Linda shares her name with Bruce Lee's widow Linda Lee Cadwell. In the second game, there's an Abobo-like Giant Mook named Bolo, a reference to Bolo Yeung (who played one of Mr. Han's two henchmen in Enter the Dragon). The arcade version even has a head-swapped variant of Bolo who was given the name of "Oharra" in the Mega Drive port (Mr. Han's other henchman). Sousetsuken, the fictional martial art style of the Lee brothers, is named after Bruce Lee's self-developed style called Jeet Kune Do (SekkedÅ� in Japanese). Whereas Jeet Kune Do is the "Way of the Intercepting Fist", Sousetsuken means "Fist of Twin Interception". In the third arcade game, the Lee brothers are joined by the Oyama, Chin, and Urquidez brothers, named after Mas Oyama, Jackie Chan, and Benny Urquidez in that order.note  "Chin" is the Japanese pronunciation of Jackie Chan's Chinese surname. The second boss in the arcade version of Double Dragon 3 is named Li Chenglong, a combination of Bruce Lee's surname and Jackie Chan's Chinese stage name (Cheng Long). Patrick Dulton/Dalton in the 1995 fighting game was probably named after James Dalton, Patrick Swayze's character in Roadhouse 1989.
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 Double Dragon (Video Game) / int_1b65dfad
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The Cameo
 Double Dragon (Video Game) / int_1b65dfad
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The Cameo: In Amon's ending in the Neo Geo game, you can see Shaia and Ballboy near him.
 Double Dragon (Video Game) / int_1b65dfad
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 Double Dragon (Video Game) / int_1be7d298
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Easy-Mode Mockery
 Double Dragon (Video Game) / int_1be7d298
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Easy-Mode Mockery: The NES version of II, which only allows the full set of stages to be play on the hardest difficulty. The PC Engine version gives different endings instead.
 Double Dragon (Video Game) / int_1be7d298
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 Double Dragon (Video Game) / int_1f99a97b
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Shoryuken
 Double Dragon (Video Game) / int_1f99a97b
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Shoryuken: The Lee brothers are Shotoclones in the fighting game, so they have this practically by law.
 Double Dragon (Video Game) / int_1f99a97b
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 Double Dragon (Video Game) / int_20f689e9
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Adaptational Villainy
 Double Dragon (Video Game) / int_20f689e9
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Adaptational Villainy: Jimmy Lee in the first NES game, who went on from being the Player 2 character to becoming the "shadow boss" of the Black Warriors.
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 Double Dragon (Video Game) / int_23473ae7
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Adaptation Expansion
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Adaptation Expansion: Double Dragon Advance is a remake of the original arcade game that not only features almost all the stages, moves, and enemy characters from the arcade version, but also feature quite a few stages, enemies, and moves clearly inspired by later ports and installments.
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Boomerang Comeback
 Double Dragon (Video Game) / int_2517dac8
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Boomerang Comeback: Possible in Super and Neon.
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Palette Swap
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Palette Swap: In the original arcade game, there are only seven unique enemy characters and two of them are just head-swaps of other characters (namely of Abobo and the Lee brothers). The game simply recycles the same set of enemies for each stage by changing the main palette for all the mooks, including the occasional black-skinned variants. The third boss is also a green skinned palette swap of the first boss, who is nothing more than a black-skinned head/palette swap of Abobo with a Mr. T-like beard and mohawk. The other games in the series also featured palette-swapped versions of the same enemies.
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 Double Dragon (Video Game) / int_26b2747
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Alliterative Title
 Double Dragon (Video Game) / int_26b2747
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Alliterative Title: Double Dragon
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 Double Dragon (Video Game) / int_27a42ebc
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Spiritual Successor
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Spiritual Successor: Rage of the Dragons was intended to actually be a sequel to the previous Neo Geo game, but because Evoga (the developers) were unable to secure the rights to the Double Dragon franchise, the game is instead a loose homage, starring brothers Billy and Jimmy Lewis instead of Lee, plus an Abobo-like sub-boss named Abubo. Double Dragon itself was a spiritual successor to Renegade.
 Double Dragon (Video Game) / int_27a42ebc
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 Double Dragon (Video Game) / int_2ab49f53
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Bruce Lee Clone
 Double Dragon (Video Game) / int_2ab49f53
comment
Bruce Lee Clone The Lee brothers are somewhere between this and being Kenshiro expies. Billy Lee is even named after Billy Lo, Bruce Lee's character from the Game of Death. They are at their Bruce Lee-est in Super Double Dragon, even aping Lee's stance and Billy's in-game sprite sporting a very Lee-like hairstyle. Chin Taimei in the NES version of the first game. Li Chenglong, the Mission 2 boss in the third arcade game is a rather blatant example. The Japanese version of the Game Boy Advance game flat out gives a dedication to Bruce Lee in the ending.
 Double Dragon (Video Game) / int_2ab49f53
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 Double Dragon (Video Game) / int_2b5a796d
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Shotoclone
 Double Dragon (Video Game) / int_2b5a796d
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Shotoclone: The Lee brothers in the Neo Geo fighting game.
 Double Dragon (Video Game) / int_2b5a796d
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 Double Dragon (Video Game) / int_2b7d29e1
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Artifact Title
 Double Dragon (Video Game) / int_2b7d29e1
comment
Artifact Title: The NES version of the first game ran the risk of having one due to the developers' inability to include a 2-Player co-op mode at the time. Since having a game titled Double Dragon with just half of the titular duo wouldn't had made sense, Technos decided to subvert this by taking a cue from the arcade version's twist ending, in which both brothers fought over Marian, by having Jimmy (Player 2 in the arcade version) as the final boss. The Game Boy version plays this straight by lacking a co-op mode as well and ending the game with the final boss fight with Willy. The arcade version of Double Dragon 3 introduces a previously-unseen third Lee brother named Sonny exclusive to that game. Apparently "Triple Dragon" didn't have quite the same ring to it.
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 Double Dragon (Video Game) / int_2eb5b964
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Dragons Up the Yin Yang
 Double Dragon (Video Game) / int_2eb5b964
comment
Dragons Up the Yin Yang: The video games included gratuitous dragons in promotional imagery.
 Double Dragon (Video Game) / int_2eb5b964
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 Double Dragon (Video Game) / int_2f50c5bf
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Theme Music Power-Up
 Double Dragon (Video Game) / int_2f50c5bf
comment
Theme Music Power-Up: The final battle in the original arcade game (and in some of its ports and remakes) uses the title theme as background music, as does Return of Double Dragon (but not Super Double Dragon). Once the final boss of the second NES game is low on health, the creepy theme is replaced by a more epic theme.
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 Double Dragon (Video Game) / int_3011ef28
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Co-Op Multiplayer
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comment
Co-Op Multiplayer: Probably the first Beat 'em Up to feature this.
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1.0
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 Double Dragon (Video Game) / int_317f259c
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Urban Hellscape
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comment
Urban Hellscape: Double Dragon takes the same premise as Final Fight but also adds in The Apunkalypse. Civilization has collapsed, making martial arts dojos the only law left in the world. Thus the twin brothers Billy and Jimmy Lee fight to clean up the streets of New York (Los Angeles in Super Double Dragon).
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Stuff Blowing Up
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Stuff Blowing Up: Various explosives for everyone to throw at someone they don't like.
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Martial Arts Headband
 Double Dragon (Video Game) / int_32d6bb7e
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Martial Arts Headband: Roper in Super. Billy and Jimmy sported some as well in the American cover arts of the earlier games (including the cabinet art for the arcade game), but they never wore any in the actual games (save for a rare Game Gear game).
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 Double Dragon (Video Game) / int_334e48a1
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After the End
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After the End: "In the year 199X, violence ruled the streets of New York after the nuclear war."
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Super Drowning Skills
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Super Drowning Skills: Water is a deadly hazard since everyone, including the Lee brothers, can't swim.
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I Let You Win
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I Let You Win: Shuko in the Neo Geo version, Round 1.
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 Double Dragon (Video Game) / int_356b1efb
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Hammerspace
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comment
Hammerspace: The Knife and explosive throwing mooks never run out of supplies.
 Double Dragon (Video Game) / int_356b1efb
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Catch and Return
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Catch and Return: In some games it's possible to catch a knife, leading to this trope.
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Degraded Boss
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comment
Degraded Boss Happens during the final two stages in both, the arcade and NES versions, where the bosses from the first two stages appear as regular grunts. The "degraded" versions are generally just as tough and sometimes have just as much health as the boss versions. In the arcade version of Double Dragon II, the head-swapped bosses from the previous game appear only as sub-bosses.
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Recurring Riff
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Recurring Riff: The main theme.
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type
Pistol-Whipping
 Double Dragon (Video Game) / int_3c111ce6
comment
Pistol-Whipping: Willy can do this in close range with his gun.
 Double Dragon (Video Game) / int_3c111ce6
featureApplicability
1.0
 Double Dragon (Video Game) / int_3c111ce6
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_3c111ce6
 Double Dragon (Video Game) / int_3d1f2cae
type
Barrier-Busting Blow
 Double Dragon (Video Game) / int_3d1f2cae
comment
Barrier-Busting Blow: Abobos and Burnovs punch through walls. The Lee brothers themselves do this in the intro of PC Engine version of II.
 Double Dragon (Video Game) / int_3d1f2cae
featureApplicability
1.0
 Double Dragon (Video Game) / int_3d1f2cae
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_3d1f2cae
 Double Dragon (Video Game) / int_3f8239e4
type
Throw a Barrel at It
 Double Dragon (Video Game) / int_3f8239e4
comment
Throw a Barrel at It: The oildrums, along with cardboard boxes and giant rocks, can be picked up and thrown by both, the player and certain enemies (depending on the game, but usually Rowper always uses them).
 Double Dragon (Video Game) / int_3f8239e4
featureApplicability
1.0
 Double Dragon (Video Game) / int_3f8239e4
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_3f8239e4
 Double Dragon (Video Game) / int_3fca462c
type
Deus ex Machina
 Double Dragon (Video Game) / int_3fca462c
comment
Deus ex machina: Hiruko's death while trying to enter Cleopatra's tomb with only three Rosetta Stones in the third game.
 Double Dragon (Video Game) / int_3fca462c
featureApplicability
1.0
 Double Dragon (Video Game) / int_3fca462c
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_3fca462c
 Double Dragon (Video Game) / int_40217655
type
Faux Action Girl
 Double Dragon (Video Game) / int_40217655
comment
Faux Action Girl: Marian, as revealed in the backstory given in the original game's official soundtrack and some of the console game manuals, was a part-time assistant instructor in Billy and Jimmy's martial arts training school. Seeing how she goes down with only one punch to the gut in the opening of the original game without putting much a fight, her qualifications for such a job are debatable. Her Neo Geo incarnation, on the other hand, does have actual fighting skills. In Neon, it's subverted - if you turn on damage displays in options, you'll see the punch does 999 damage. In the final level, Marian uses the Power of Love to open a magic gate to pursue Skullmageddon, and after the ending credits roll, she finishes off Skullmageddon with an epic blow to the nards.
 Double Dragon (Video Game) / int_40217655
featureApplicability
-0.3
 Double Dragon (Video Game) / int_40217655
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_40217655
 Double Dragon (Video Game) / int_4160410d
type
Damsel in Distress
 Double Dragon (Video Game) / int_4160410d
comment
Damsel in Distress: Marian in the first game, where the objective was to rescue her. She's worse-off in the second game, where she's killed off instead, although she does return to life in the NES version. The English localization of the third NES game even changed the script in order to make it seem as if Marian was kidnapped once again and ends up being possessed by an evil spirit (even though she never appears in the cutscenes and the final boss who is supposed to be her was actually a different character in the arcade and Famicom versions). Averted in the Neo Geo game based on the movie, where Marian underwent Xenafication.
 Double Dragon (Video Game) / int_4160410d
featureApplicability
-1.0
 Double Dragon (Video Game) / int_4160410d
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_4160410d
 Double Dragon (Video Game) / int_42c8293a
type
Sibling Team
 Double Dragon (Video Game) / int_42c8293a
comment
Sibling Team: Billy and Jimmy Lee. Invoked literally in the third arcade game, where the main characters were grouped by teams of siblings. The Lee brothers are joined by the Urquidez, Chin and Oyama clans.
 Double Dragon (Video Game) / int_42c8293a
featureApplicability
1.0
 Double Dragon (Video Game) / int_42c8293a
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_42c8293a
 Double Dragon (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 Double Dragon (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: There is one in the first boss fight, which can instantly kill you and even the boss himself.
 Double Dragon (Video Game) / int_4395ac9
featureApplicability
1.0
 Double Dragon (Video Game) / int_4395ac9
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_4395ac9
 Double Dragon (Video Game) / int_43e36f2f
type
Acrofatic
 Double Dragon (Video Game) / int_43e36f2f
comment
Acrofatic: Chin Seimei (and his Palette Swap brothers who appear only in the third arcade game), as well as McGuire from Super.
 Double Dragon (Video Game) / int_43e36f2f
featureApplicability
1.0
 Double Dragon (Video Game) / int_43e36f2f
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_43e36f2f
 Double Dragon (Video Game) / int_46f1dc86
type
Ring-Out Boss
 Double Dragon (Video Game) / int_46f1dc86
comment
Ring-Out Boss: Most of the boss fights have a convenient Bottomless Pits nearby to chuck the boss in.
 Double Dragon (Video Game) / int_46f1dc86
featureApplicability
1.0
 Double Dragon (Video Game) / int_46f1dc86
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_46f1dc86
 Double Dragon (Video Game) / int_48081842
type
The Stinger
 Double Dragon (Video Game) / int_48081842
comment
The Stinger: In Neon, if both Billy and Jimmy are active, they will fight for Marian's affection just like the original game.
 Double Dragon (Video Game) / int_48081842
featureApplicability
1.0
 Double Dragon (Video Game) / int_48081842
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_48081842
 Double Dragon (Video Game) / int_486466ee
type
Dual Boss
 Double Dragon (Video Game) / int_486466ee
comment
Dual Boss: Quite a few examples. The twin Abobos in the first game (in both, the arcade and NES version). The arcade version of Double Dragon II has the twin Burnovs at the end of Mission 3, plus twin versions of all the previous bosses in Mission 4. The twin ninjas in the second NES game. The twin Lee brother clones in both versions of Double Dragon II (but only when two players are present). Super has the Chen brothers (Ron Foo and Ron Pyo), while Advance has Hong and Wong (the Two Tigers).
 Double Dragon (Video Game) / int_486466ee
featureApplicability
1.0
 Double Dragon (Video Game) / int_486466ee
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_486466ee
 Double Dragon (Video Game) / int_49fb23f8
type
Clean Dub Name
 Double Dragon (Video Game) / int_49fb23f8
comment
Clean Dub Name: In the second NES game, the enemy gang was changed from the Black Warriors to the Shadow Warriors in the English version. The "Shadow Warriors" name would later be used in Super and Advance, but the iOS version went back to using the "Black Warriors".
 Double Dragon (Video Game) / int_49fb23f8
featureApplicability
1.0
 Double Dragon (Video Game) / int_49fb23f8
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_49fb23f8
 Double Dragon (Video Game) / int_49fb5ccb
type
Combat Pragmatist
 Double Dragon (Video Game) / int_49fb5ccb
comment
Combat Pragmatist: You can utilize hair grabs, stomps and grounded pummeling against your foes in most games. Notable in Advance in that you're not awarded score for utilizing these attacks. Willy uses a machine gun whereas everyone else uses their fists or melee weapons
 Double Dragon (Video Game) / int_49fb5ccb
featureApplicability
1.0
 Double Dragon (Video Game) / int_49fb5ccb
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_49fb5ccb
 Double Dragon (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Double Dragon (Video Game) / int_4de1a4f7
comment
Improvised Weapon
 Double Dragon (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Double Dragon (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_4de1a4f7
 Double Dragon (Video Game) / int_4e5abab2
type
Hurricane Kick
 Double Dragon (Video Game) / int_4e5abab2
comment
Hurricane Kick: Ryuubi Ranbuu Kyaku (Dragon Tail's Storm Wind Kick) or simply the Cyclone Spin Kick.
 Double Dragon (Video Game) / int_4e5abab2
featureApplicability
1.0
 Double Dragon (Video Game) / int_4e5abab2
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_4e5abab2
 Double Dragon (Video Game) / int_50d71a78
type
Dual Wielding
 Double Dragon (Video Game) / int_50d71a78
comment
Dual Wielding: Chin Taimei with the sticks in II, Baker with the swords in Super.
 Double Dragon (Video Game) / int_50d71a78
featureApplicability
1.0
 Double Dragon (Video Game) / int_50d71a78
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_50d71a78
 Double Dragon (Video Game) / int_51300dbf
type
Fat Bastard
 Double Dragon (Video Game) / int_51300dbf
comment
Fat Bastard: Burnov in II and McGuire in Super.
 Double Dragon (Video Game) / int_51300dbf
featureApplicability
1.0
 Double Dragon (Video Game) / int_51300dbf
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_51300dbf
 Double Dragon (Video Game) / int_547196be
type
Broad Strokes
 Double Dragon (Video Game) / int_547196be
comment
Broad Strokes: The NES version of the trilogy took certain liberties with the original plot. Namely: the first game made Jimmy Lee into the true leader of the Black Warriors, II has an additional final boss countering the Lee brothers' Sousetsuken technique and clearly depicts the full recovery of Marian in the ending, and III expands the plot and changes Cleopatra into "Princess Noriam" (outside Japan). Subsequent games are standalone for the most part and completely drop all these plot points except the middle one, as confirmed in IV (which is specifically post-II and mentions the Gensatsuken and shows Marian alive and well).
 Double Dragon (Video Game) / int_547196be
featureApplicability
1.0
 Double Dragon (Video Game) / int_547196be
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_547196be
 Double Dragon (Video Game) / int_54817ce9
type
Asian Rune Chant
 Double Dragon (Video Game) / int_54817ce9
comment
Asian Rune Chant: When Amon from the Neo Geo fighting game is performing his super move.
 Double Dragon (Video Game) / int_54817ce9
featureApplicability
1.0
 Double Dragon (Video Game) / int_54817ce9
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_54817ce9
 Double Dragon (Video Game) / int_589e54d3
type
Charged Attack
 Double Dragon (Video Game) / int_589e54d3
comment
Charged Attack: In Super, the Lee brothers can charge up a special meter that alters their attacks, starting with the stunning backhand and knock out jumping kick, then with the moving Cyclone Kick, and finishing with the Super Mode when fully charged.
 Double Dragon (Video Game) / int_589e54d3
featureApplicability
1.0
 Double Dragon (Video Game) / int_589e54d3
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_589e54d3
 Double Dragon (Video Game) / int_58a7bebb
type
Grapple Move
 Double Dragon (Video Game) / int_58a7bebb
comment
Grapple Move: In the original (1987) game, it was possible to grab an opponent and throw them over your shoulder.
 Double Dragon (Video Game) / int_58a7bebb
featureApplicability
1.0
 Double Dragon (Video Game) / int_58a7bebb
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_58a7bebb
 Double Dragon (Video Game) / int_5a5de5ca
type
Boss Rush
 Double Dragon (Video Game) / int_5a5de5ca
comment
Boss Rush: Most of the games have a boss rush before the final boss shows up.
 Double Dragon (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Double Dragon (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_5a5de5ca
 Double Dragon (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Double Dragon (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: The third arcade game had power-ups... that the player had to buy with actual credits.
 Double Dragon (Video Game) / int_5c17c12f
featureApplicability
1.0
 Double Dragon (Video Game) / int_5c17c12f
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_5c17c12f
 Double Dragon (Video Game) / int_5d86966a
type
Man on Fire
 Double Dragon (Video Game) / int_5d86966a
comment
Neon allows you to punch downed enemies (regardless of whether you knocked them down yourself, they fall down from the sky on fire or are thrown off their malfunctioning hoverbike) for large amounts of damage, although with some enemies it often results in you getting hit by their wakeup attack if you don't do it as quickly as possible.
 Double Dragon (Video Game) / int_5d86966a
featureApplicability
1.0
 Double Dragon (Video Game) / int_5d86966a
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_5d86966a
 Double Dragon (Video Game) / int_5eecd64c
type
Oh, No... Not Again!
 Double Dragon (Video Game) / int_5eecd64c
comment
Oh, No... Not Again!: Exclaimed by Billy Lee at the start of Double Dragon Neon.
 Double Dragon (Video Game) / int_5eecd64c
featureApplicability
1.0
 Double Dragon (Video Game) / int_5eecd64c
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_5eecd64c
 Double Dragon (Video Game) / int_5fc68f05
type
There Was a Door
 Double Dragon (Video Game) / int_5fc68f05
comment
There Was a Door: Abobo has a habit of breaking through walls, particularly in the first arcade game. Likewise, the twin purple Burnovs in Mission 4 of the second arcade game debut in a similar fashion.
 Double Dragon (Video Game) / int_5fc68f05
featureApplicability
1.0
 Double Dragon (Video Game) / int_5fc68f05
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_5fc68f05
 Double Dragon (Video Game) / int_60f37373
type
Attack Reflector
 Double Dragon (Video Game) / int_60f37373
comment
Attack Reflector: In Super, hitting a knife will launch it back towards the enemy.
 Double Dragon (Video Game) / int_60f37373
featureApplicability
1.0
 Double Dragon (Video Game) / int_60f37373
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_60f37373
 Double Dragon (Video Game) / int_610d5e4e
type
Shoulders of Doom
 Double Dragon (Video Game) / int_610d5e4e
comment
Shoulders of Doom: Many enemies sport these.
 Double Dragon (Video Game) / int_610d5e4e
featureApplicability
1.0
 Double Dragon (Video Game) / int_610d5e4e
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_610d5e4e
 Double Dragon (Video Game) / int_617f0563
type
Heel–Face Turn
 Double Dragon (Video Game) / int_617f0563
comment
Heel–Face Turn The third NES game allows you to play as two additional characters, Chin Seimei and Yagyu Ranzou, after defeating them as bosses first. In IV, Casey and Shannon.
 Double Dragon (Video Game) / int_617f0563
featureApplicability
1.0
 Double Dragon (Video Game) / int_617f0563
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_617f0563
 Double Dragon (Video Game) / int_61881f59
type
Demoted to Dragon
 Double Dragon (Video Game) / int_61881f59
comment
Demoted to Dragon: In the first NES game, Willy goes from being the main bad guy to being the last enemy Billy fights before the final battle with his brother Jimmy. He doesn't even appear at all in the second NES game. Likewise, he's just a lackey to the Shadow Boss (who is not Jimmy like in the NES version, but a completely made-up character who vaguely resembles Burnov) in Battletoads & Double Dragon, where they didn't even get his name right (he is called "Roper" instead). The Mysterious Warrior, an enigmatic figure introduced in the second NES game as the Big Bad, has expies in Double Dragon Advance as right-hand men to Willy.note While not explicitly stated, it's implied through his defeated dialog that Raymond, the leader, later becomes the Mysterious Warrior.
 Double Dragon (Video Game) / int_61881f59
featureApplicability
1.0
 Double Dragon (Video Game) / int_61881f59
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_61881f59
 Double Dragon (Video Game) / int_61f452ca
type
Sinister Shades
 Double Dragon (Video Game) / int_61f452ca
comment
Sinister Shades: Abore in the arcade and PC Engine version of II, Carlem in Super and the Agent Smith-rendition of Steve in Advance.
 Double Dragon (Video Game) / int_61f452ca
featureApplicability
1.0
 Double Dragon (Video Game) / int_61f452ca
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_61f452ca
 Double Dragon (Video Game) / int_6201e8b0
type
I Have Your Wife
 Double Dragon (Video Game) / int_6201e8b0
comment
I Have Your Girlfriend: Marian is kidnapped in the first game.
 Double Dragon (Video Game) / int_6201e8b0
featureApplicability
1.0
 Double Dragon (Video Game) / int_6201e8b0
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_6201e8b0
 Double Dragon (Video Game) / int_62259825
type
Nintendo Hard
 Double Dragon (Video Game) / int_62259825
comment
Nintendo Hard: The third NES game is ridiculously hard due to having slower basic attacks and no lives system (although, the additional characters obtained by the player in later stages serve a similar purpose). The other two NES games could qualify as well, as both of them have some very unforgiving platforming segments in the later stages. In addition, you have a very limited number of lives without much of an opportunity to collect more, and there are no continues (at least not without inputting a cheat that changes after every third stage).
 Double Dragon (Video Game) / int_62259825
featureApplicability
1.0
 Double Dragon (Video Game) / int_62259825
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_62259825
 Double Dragon (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Double Dragon (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: In the second NES game, all the cutscenes between stages (as well as the opening and ending) only shows Billy, regardless of whether the game is being played alone (with either, Billy or Jimmy) or with both Lee brothers. The only exception is made with the cutscene when the final boss appears: if both Lee brothers are being used, both of them will appear; but if Billy dies before the final stage and Jimmy survives, then Jimmy will appear in his brother's place. Sonny, the third Lee brother who appears exclusively in the third arcade game, is absent in the game's opening and ending, while only a single member of each of the other three sibling teams (the Oyama, Chin, and Urquidez brothers) appear in the ending.
 Double Dragon (Video Game) / int_6320eced
featureApplicability
1.0
 Double Dragon (Video Game) / int_6320eced
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_6320eced
 Double Dragon (Video Game) / int_64c8eea8
type
Wolverine Claws
 Double Dragon (Video Game) / int_64c8eea8
comment
Wolverine Claws: Chin Seimei's weapon of choice.
 Double Dragon (Video Game) / int_64c8eea8
featureApplicability
1.0
 Double Dragon (Video Game) / int_64c8eea8
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_64c8eea8
 Double Dragon (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Double Dragon (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Downplayed a little, weakened enemies will be more vulnerable to certain attacks (head grab, stomp etc, etc.) and will take more time to recover but otherwise will continue fighting like nothing happened until they're knocked to the ground.
 Double Dragon (Video Game) / int_64f0c18c
featureApplicability
1.0
 Double Dragon (Video Game) / int_64f0c18c
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_64f0c18c
 Double Dragon (Video Game) / int_668d2146
type
Progressively Prettier
 Double Dragon (Video Game) / int_668d2146
comment
Progressively Prettier: Linda the female mook started as a boxy, mannish looking woman with an afro in the 1, became a slender but muscular woman with a mohawk in 2, a buxom blonde in camo and a beater in Battletoads and Double Dragon, and finally a dominatrix in a leather teddy and stockings in Neon. The exception to this is in the 2011 mobile version of the game, which parodied her appearance in 1 by making her a muscular ogress.
 Double Dragon (Video Game) / int_668d2146
featureApplicability
1.0
 Double Dragon (Video Game) / int_668d2146
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_668d2146
 Double Dragon (Video Game) / int_71748a39
type
Named by the Adaptation
 Double Dragon (Video Game) / int_71748a39
comment
Named by the Adaptation: The characters in the arcade versions of the first two games didn't have names when the games were originally released, except for the two protagonists (who were initially named Hammer and Spike in Taito's promotional materials outside Japan, rather the names Billy and Jimmy that were later given). The NES version of the original game in particular was the first version to established the names of the Lee brothers, Marian and the members of the Black Warriors gang (at least those who were in that version), which subsequent versions used.
 Double Dragon (Video Game) / int_71748a39
featureApplicability
1.0
 Double Dragon (Video Game) / int_71748a39
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_71748a39
 Double Dragon (Video Game) / int_7315fd38
type
Covers Always Lie
 Double Dragon (Video Game) / int_7315fd38
comment
Covers Always Lie The promotional illustration for Double Dragon II: The Revenge (as seen above) shows Marian alive, despite being killed in the beginning of the game (the happy ending where Marian is brought back to life was not in the arcade version and was only added in the NES version). Even stranger is the fact that the artwork shows Marian embracing the Lee brother in red, when her boyfriend is established to be Billy, the Lee brother in blue (perhaps a result of Billy and Jimmy having switched hair colors in the console version). The Japanese cover art for the Game Boy version also depicts Billy wearing red instead of his traditional blue. But given that the Game Boy version has black and white graphics, his outfit could be in any color. A much straightforward example can be seen in the cover art for the first NES game, which shows Billy and Jimmy as literal Bash Brothers, clenching their fists together at the background and teaming up against a pair of punks on the foreground, despite the fact that Jimmy was Billy's nemesis in the NES version. The computer versions released shortly after the NES game used the same cover artwork, but most of them had the 2-player co-op mode, so the use of the same artwork was not as misleading in those versions. The Famicom version had an entirely different cover art as well. The American Game Boy version uses the same box art as the aforementioned NES version, even though Jimmy doesn't appear in that game at all. Averted entirely by Double Dragon Neon. Everything that appears on the box art appears in-game.
 Double Dragon (Video Game) / int_7315fd38
featureApplicability
-1.0
 Double Dragon (Video Game) / int_7315fd38
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_7315fd38
 Double Dragon (Video Game) / int_7448cc4c
type
Kamehame Hadoken
 Double Dragon (Video Game) / int_7448cc4c
comment
Kamehame Hadoken: The evil clones from II throw these at sufficient distance. The Lee brothers can do this in the Neo Geo fighting game. Neon has a mixtape to allow the Lee brothers to do this as well.
 Double Dragon (Video Game) / int_7448cc4c
featureApplicability
1.0
 Double Dragon (Video Game) / int_7448cc4c
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_7448cc4c
 Double Dragon (Video Game) / int_7453bc5b
type
Spared by the Adaptation
 Double Dragon (Video Game) / int_7453bc5b
comment
Spared by the Adaptation: Marian, who was Killed Off for Real in the second arcade game, gets better in its NES (and later PC Engine) adaptation.
 Double Dragon (Video Game) / int_7453bc5b
featureApplicability
1.0
 Double Dragon (Video Game) / int_7453bc5b
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_7453bc5b
 Double Dragon (Video Game) / int_77922c8c
type
Batter Up!
 Double Dragon (Video Game) / int_77922c8c
comment
Batter Up!: Whenever anyone uses a baseball bat, they always swing for the fences.
 Double Dragon (Video Game) / int_77922c8c
featureApplicability
1.0
 Double Dragon (Video Game) / int_77922c8c
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_77922c8c
 Double Dragon (Video Game) / int_782937dc
type
Team Shot
 Double Dragon (Video Game) / int_782937dc
comment
Team Shot: The ending of the third arcade game ends with a group shot of Billy and Jimmy, along with three of their allies (Chin, Oyama, and Urquidez). The same art was actually used as the basis for the cover illustration of the Famicom version, only with Oyama and Urquidez replaced with Yagyu.
 Double Dragon (Video Game) / int_782937dc
featureApplicability
1.0
 Double Dragon (Video Game) / int_782937dc
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_782937dc
 Double Dragon (Video Game) / int_79b16b48
type
Japanese Ranguage
 Double Dragon (Video Game) / int_79b16b48
comment
Linda's name is spelled "Rinda" in the promotional brochure for the Famicom version.
 Double Dragon (Video Game) / int_79b16b48
featureApplicability
1.0
 Double Dragon (Video Game) / int_79b16b48
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_79b16b48
 Double Dragon (Video Game) / int_7ab81664
type
Kick Them While They Are Down
 Double Dragon (Video Game) / int_7ab81664
comment
Kick Them While They Are Down The NES version of the first game took a cue from Renegade and added a Sit-on Punch to Billy's attack repertoire, allowing him to pin down fallen enemy grunts and punch them while they're down. The third arcade game allows the player to jump over fallen enemies and stomp them. Both of the above moves were added to Advance. Neon allows you to punch downed enemies (regardless of whether you knocked them down yourself, they fall down from the sky on fire or are thrown off their malfunctioning hoverbike) for large amounts of damage, although with some enemies it often results in you getting hit by their wakeup attack if you don't do it as quickly as possible.
 Double Dragon (Video Game) / int_7ab81664
featureApplicability
1.0
 Double Dragon (Video Game) / int_7ab81664
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_7ab81664
 Double Dragon (Video Game) / int_7fe13577
type
Villainous Widow's Peak
 Double Dragon (Video Game) / int_7fe13577
comment
Villainous Widow's Peak: Willy in the first two arcade games.
 Double Dragon (Video Game) / int_7fe13577
featureApplicability
1.0
 Double Dragon (Video Game) / int_7fe13577
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_7fe13577
 Double Dragon (Video Game) / int_82f5ced1
type
Conservation of Ninjutsu
 Double Dragon (Video Game) / int_82f5ced1
comment
Conservation of Ninjutsu: The twin ninjas from II and Ranzou from 3 are bosses (the latter becomes a playable character). Ranzou's minions are fodder.
 Double Dragon (Video Game) / int_82f5ced1
featureApplicability
1.0
 Double Dragon (Video Game) / int_82f5ced1
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_82f5ced1
 Double Dragon (Video Game) / int_832c45c4
type
Stalked by the Bell
 Double Dragon (Video Game) / int_832c45c4
comment
Stalked by the Bell: In the arcade games, first NES game, and Advance.
 Double Dragon (Video Game) / int_832c45c4
featureApplicability
1.0
 Double Dragon (Video Game) / int_832c45c4
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_832c45c4
 Double Dragon (Video Game) / int_83edb5ab
type
Difficulty by Region
 Double Dragon (Video Game) / int_83edb5ab
comment
Difficulty by Region The Famicom version of Double Dragon II allows the entire game to be played at any difficulty level, while the NES version restricts the game's length depending on the setting (3 stages on Practice, 8 on Warrior, and 9 on Supreme Master). The NES version also requires the player to input a cheat codes after getting a Game Over in order to continue, whereas the Famicom version had no such requirement. There are other specific differences between the two versions as well: traps are much easier in the Famicom version on the normal setting than in the NES version's equivalent setting (especially the disappearing platforms in Mission 6), but enemies have more health on the Famicom version's hardest setting. The Famicom version of Double Dragon III starts the player off with more health than in the NES version (10 hit points per character) and there are less enemies to fight. On the other hand, the ending is affected depending on which characters survive the final battle, whereas the NES version always plays the full ending. Super Double Dragon has no adjustable difficulty settings, in contrast to its re-release Return of Double Dragon, which has three settings (Easy, Normal, and Hard). However the Super is harder than Return set on Hard. Super is missing some of the extra moves in Return, like the ability to switch weapons or catch your boomerangs, while the Hurricane Kick only strikes an enemy once instead of the multiple hits it does in Return. Moreover, dynamites and knives are more lethal in Super, and the enemy placement is different, with more recycled boss characters than in Return. However, Return adds two extra areas to the final stage, making it a bit longer.
 Double Dragon (Video Game) / int_83edb5ab
featureApplicability
1.0
 Double Dragon (Video Game) / int_83edb5ab
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_83edb5ab
 Double Dragon (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Double Dragon (Video Game) / int_8409a385
comment
The Mysterious Warrior, an enigmatic figure introduced in the second NES game as the Big Bad, has expies in Double Dragon Advance as right-hand men to Willy.note While not explicitly stated, it's implied through his defeated dialog that Raymond, the leader, later becomes the Mysterious Warrior.
 Double Dragon (Video Game) / int_8409a385
featureApplicability
1.0
 Double Dragon (Video Game) / int_8409a385
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_8409a385
 Double Dragon (Video Game) / int_844b6779
type
Super Mode
 Double Dragon (Video Game) / int_844b6779
comment
Super Mode: In Super, completely filling the Charge Meter activates this, which makes your attacks more damaging and instantly knock downs enemies.
 Double Dragon (Video Game) / int_844b6779
featureApplicability
1.0
 Double Dragon (Video Game) / int_844b6779
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_844b6779
 Double Dragon (Video Game) / int_87c62ade
type
Deadly Dodging
 Double Dragon (Video Game) / int_87c62ade
comment
Deadly Dodging: Somebody thrown a knife at you? Just step aside and let it hit the mook behind you.
 Double Dragon (Video Game) / int_87c62ade
featureApplicability
1.0
 Double Dragon (Video Game) / int_87c62ade
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_87c62ade
 Double Dragon (Video Game) / int_89a17726
type
Spell My Name with an S
 Double Dragon (Video Game) / int_89a17726
comment
Spell My Name With An S Rowper, one of the enemy mooks, had his name spelled as "Lopar" in the translated manual for the NES version. However, the character's name is actually meant to be a reference to John Saxon's character "Roper" from Enter the Dragon. The name "Roper" and "Lopar" are also used for two different enemies in Battletoads & Double Dragon and neither resemble the Rowper from the original game (one of them being a misnamed Willy). Linda's name is spelled "Rinda" in the promotional brochure for the Famicom version. Chin Taimei's name was shortened to "Chintai" in the NES version's manual. Marian's name is sometimes spelled "Marion" depending on the game. The manual for the Master System version spells it "Mary-Anne" as well. Billy and Jimmy's own fighting style is subject to spelling variations - is it So-Setsu-Ken, Sousetsuken, Sou-Setsu-Ken, or S�setsuken? The manual for the NES version even uses the spelling Sosaiken (since the second kanji can be pronounced both ways). The manual for the Neo Geo game spells Burnov as "Bulnov" and Dulton as "Dalton."
 Double Dragon (Video Game) / int_89a17726
featureApplicability
1.0
 Double Dragon (Video Game) / int_89a17726
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_89a17726
 Double Dragon (Video Game) / int_8b4f2a4f
type
'80s Hair
 Double Dragon (Video Game) / int_8b4f2a4f
comment
'80s Hair
 Double Dragon (Video Game) / int_8b4f2a4f
featureApplicability
1.0
 Double Dragon (Video Game) / int_8b4f2a4f
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_8b4f2a4f
 Double Dragon (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Double Dragon (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: At the end of the second arcade game, after defeating Willy in the end of Mission 4, creepy music starts playing and the player's purple Evil Twin rises out of his shadow and attacks him. The game has no other supernatural elements (except for Burnov, the Mission 1 boss who "teleports" after being defeated), nor does the end reference it in any way.
 Double Dragon (Video Game) / int_902fa0b4
featureApplicability
1.0
 Double Dragon (Video Game) / int_902fa0b4
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_902fa0b4
 Double Dragon (Video Game) / int_902ff525
type
Sdrawkcab Alias
 Double Dragon (Video Game) / int_902ff525
comment
Sdrawkcab Alias: The final boss in the NES version of Double Dragon III is called Princess Noiram (who is actually a brainwashed Marion). Averted in all other versions (including the Famicom release), when she is actually a revived Cleopatra.
 Double Dragon (Video Game) / int_902ff525
featureApplicability
-1.0
 Double Dragon (Video Game) / int_902ff525
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_902ff525
 Double Dragon (Video Game) / int_92d6110b
type
Grenade Hot Potato
 Double Dragon (Video Game) / int_92d6110b
comment
Grenade Hot Potato
 Double Dragon (Video Game) / int_92d6110b
featureApplicability
1.0
 Double Dragon (Video Game) / int_92d6110b
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_92d6110b
 Double Dragon (Video Game) / int_933576c8
type
Mighty Glacier
 Double Dragon (Video Game) / int_933576c8
comment
Mighty Glacier: The giant mooks, with arcade and PC Engine Abore being the biggest and slowest.
 Double Dragon (Video Game) / int_933576c8
featureApplicability
1.0
 Double Dragon (Video Game) / int_933576c8
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_933576c8
 Double Dragon (Video Game) / int_93a38c9b
type
Magic Feather
 Double Dragon (Video Game) / int_93a38c9b
comment
Averted in Double Dragon Advance, where Willy demands the secret book of Sou-Setsu-Ken as a ransom for Marian's safety in order to gain greater power. At the end of the game, the book is revealed to be a Magic Feather, as Billy and Jimmy proclaim that they get their strength from their own skills and training.
 Double Dragon (Video Game) / int_93a38c9b
featureApplicability
-1.0
 Double Dragon (Video Game) / int_93a38c9b
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_93a38c9b
 Double Dragon (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Double Dragon (Video Game) / int_963086ce
comment
Damn You, Muscle Memory! All versions of Double Dragon II use a direction-based attack system where one button attacks to the left and the other to the right, which Technos previously employed with Renegade. This takes awhile to get used to players more accustomed to the original game, since one button does the standard punch combo and the other a back kick depending on the direction the player character is facing. The NES version of Double Dragon uses A+B as the command for a jump kick—if your character has reached Level 3. Until then, A+B is just a regular jump, not an attack. Forget this bit, and you may jump right into a bad guy's punches.
 Double Dragon (Video Game) / int_963086ce
featureApplicability
1.0
 Double Dragon (Video Game) / int_963086ce
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_963086ce
 Double Dragon (Video Game) / int_985f0a0f
type
Production Throwback
 Double Dragon (Video Game) / int_985f0a0f
comment
Production Throwback The end of Mission 1 in the first arcade game has a billboard for Nekketsu Koha Kunio-kun, the Japanese version of Renegade and Technos Japan's previous beat-'em-up, in the building just before the first boss battle. The red sports car from Road Blaster (a Data East laserdisc game, ported to the Sega CD as Road Avenger), a game designed by the same director (Yoshihisa Kishimoto), can be seen inside Billy and Jimmy's garage at the start of the first stage. In the second arcade game, the sports car is replaced by the helicopter from Thunder Storm (aka Cobra Command, Kishimoto's other FMV game he did with Data East).
 Double Dragon (Video Game) / int_985f0a0f
featureApplicability
1.0
 Double Dragon (Video Game) / int_985f0a0f
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_985f0a0f
 Double Dragon (Video Game) / int_991c8078
type
Head Swap
 Double Dragon (Video Game) / int_991c8078
comment
Head Swap The boss characters in the first arcade game. The Mission 1 boss is a black head-swapped version of Abobo with a mohawk, slightly larger eyes and a beard who could easily pass himself off as Mr. T, while the Mission 2 boss is a head-swapped Lee brother in green clothing. Starting from Super Double Dragon, Billy and Jimmy began sporting their different hairstyles in their in-game sprites rather than being limited to just promotional artwork and cutscenes like they did in the NES games, with Billy having spiky brown hair and Jimmy having a blond flattop. Only the Neo Geo fighting game and Neon reverted back to making the Lee brothers into palette swaps.
 Double Dragon (Video Game) / int_991c8078
featureApplicability
1.0
 Double Dragon (Video Game) / int_991c8078
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_991c8078
 Double Dragon (Video Game) / int_9b54d536
type
Evil Counterpart
 Double Dragon (Video Game) / int_9b54d536
comment
Evil Counterpart: Chen Ron Foo and Chen Ron Pyo, the Double Dragons from Chinatown in Super Double Dragon, as well as their expies, Hong and Wong, the Two Tigers from Double Dragon Advance
 Double Dragon (Video Game) / int_9b54d536
featureApplicability
1.0
 Double Dragon (Video Game) / int_9b54d536
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_9b54d536
 Double Dragon (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Double Dragon (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Marian in the Neo Geo game, where she's not only a selectable fighter, but is one of the higher-tier characters in the roster.
 Double Dragon (Video Game) / int_9bcd82c0
featureApplicability
1.0
 Double Dragon (Video Game) / int_9bcd82c0
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_9bcd82c0
 Double Dragon (Video Game) / int_9e2f6378
type
SNK Boss
 Double Dragon (Video Game) / int_9e2f6378
comment
SNK Boss: Duke and Shuko in the Neo Geo version. Particularly Shuko holds back from using his full move set until the player wins the first round.
 Double Dragon (Video Game) / int_9e2f6378
featureApplicability
1.0
 Double Dragon (Video Game) / int_9e2f6378
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_9e2f6378
 Double Dragon (Video Game) / int_9e4d7a2a
type
Third-Option Adaptation
 Double Dragon (Video Game) / int_9e4d7a2a
comment
Third-Option Adaptation: In the first arcade game, if two players defeat the final boss together, the game will force them to fight each other to determine which of the Lee brothers wins over Marian. The last player standing naturally gets a kiss from Marian. However, she chooses neither in Advance, stopping the fight just as one of them is about to finish the other.
 Double Dragon (Video Game) / int_9e4d7a2a
featureApplicability
1.0
 Double Dragon (Video Game) / int_9e4d7a2a
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_9e4d7a2a
 Double Dragon (Video Game) / int_9fbe06a5
type
Badass in a Nice Suit
 Double Dragon (Video Game) / int_9fbe06a5
comment
Badass in a Nice Suit: The Steves in Advance.
 Double Dragon (Video Game) / int_9fbe06a5
featureApplicability
1.0
 Double Dragon (Video Game) / int_9fbe06a5
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_9fbe06a5
 Double Dragon (Video Game) / int_a18fda9c
type
Dumb Muscle
 Double Dragon (Video Game) / int_a18fda9c
comment
Dumb Muscle: Abobo, especially in Battletoads & Double Dragon. 'Bimmy and Jammy', the super-muscular clones of the Lee brothers in Neon, also qualify, complete with stereotypical 'dumb' voice.
 Double Dragon (Video Game) / int_a18fda9c
featureApplicability
1.0
 Double Dragon (Video Game) / int_a18fda9c
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_a18fda9c
 Double Dragon (Video Game) / int_a4414a05
type
Adaptation Dye-Job
 Double Dragon (Video Game) / int_a4414a05
comment
Adaptation Dye-Job: The series was never consistent as to which Lee brothers had which hair color. In the first arcade game, Player 1 (or Hammer, as he was originally named) wore a blue outfit and had blond hair, while Player 2 (or Spike) had a red outfit and brown hair. This was changed in the NES version, where Billy wore the blue outfit and had reddish brown hair, while Jimmy wore the red outfit and had blond hair (aside from a brief scene where it's blue). Their respective sequels followed suit, although the arcade version of Double Dragon II deviated from this pattern a bit by having the Lee brothers wearing black and white during gameplay while depicting them with their "switched" hair colors from the NES version during the ending photograph. Later games in the series tend to switch back and forth between one set of hair colors or the other, depending on the developer.
 Double Dragon (Video Game) / int_a4414a05
featureApplicability
1.0
 Double Dragon (Video Game) / int_a4414a05
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_a4414a05
 Double Dragon (Video Game) / int_a6c69bd
type
MacGuffin
 Double Dragon (Video Game) / int_a6c69bd
comment
MacGuffin: A different one for each adaptation: the Statue in the comic book, the Sword in the cartoon series, and the Medallion in the movie. Averted in Double Dragon Advance, where Willy demands the secret book of Sou-Setsu-Ken as a ransom for Marian's safety in order to gain greater power. At the end of the game, the book is revealed to be a Magic Feather, as Billy and Jimmy proclaim that they get their strength from their own skills and training.
 Double Dragon (Video Game) / int_a6c69bd
featureApplicability
-1.0
 Double Dragon (Video Game) / int_a6c69bd
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_a6c69bd
 Double Dragon (Video Game) / int_a8826e1e
type
Giant Mook
 Double Dragon (Video Game) / int_a8826e1e
comment
In the second game, there's an Abobo-like Giant Mook named Bolo, a reference to Bolo Yeung (who played one of Mr. Han's two henchmen in Enter the Dragon). The arcade version even has a head-swapped variant of Bolo who was given the name of "Oharra" in the Mega Drive port (Mr. Han's other henchman).
 Double Dragon (Video Game) / int_a8826e1e
featureApplicability
1.0
 Double Dragon (Video Game) / int_a8826e1e
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_a8826e1e
 Double Dragon (Video Game) / int_abc66b07
type
Evolving Attack
 Double Dragon (Video Game) / int_abc66b07
comment
Evolving Attack: The first NES game gives Billy new moves as he gains experience points from fighting enemies.
 Double Dragon (Video Game) / int_abc66b07
featureApplicability
1.0
 Double Dragon (Video Game) / int_abc66b07
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_abc66b07
 Double Dragon (Video Game) / int_afe75982
type
Unsound Effect
 Double Dragon (Video Game) / int_afe75982
comment
Unsound Effect: The NES version of the second game gives us G*R*A*S*P in one of the cutscenes.
 Double Dragon (Video Game) / int_afe75982
featureApplicability
1.0
 Double Dragon (Video Game) / int_afe75982
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_afe75982
 Double Dragon (Video Game) / int_b01abe4f
type
Catchphrase
 Double Dragon (Video Game) / int_b01abe4f
comment
Catchphrase: A real weird word, "Chikky!" seems to be getting like Abobo's Catchphrase, especially in the the Neo Geo fighting game, and gets carried over in his Spiritual Successor Abubo in Rage of the Dragons.
 Double Dragon (Video Game) / int_b01abe4f
featureApplicability
1.0
 Double Dragon (Video Game) / int_b01abe4f
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b01abe4f
 Double Dragon (Video Game) / int_b097493c
type
Madonna-Whore Complex
 Double Dragon (Video Game) / int_b097493c
comment
Madonna-Whore Complex: An invoked meta-example. In the early games, there are two females: Marian and Linda. Marian is the pure and helpless maiden who can't fight; Linda is the evil bitch who fights with a whip.
 Double Dragon (Video Game) / int_b097493c
featureApplicability
1.0
 Double Dragon (Video Game) / int_b097493c
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b097493c
 Double Dragon (Video Game) / int_b0ad6a1e
type
Wrestler in All of Us
 Double Dragon (Video Game) / int_b0ad6a1e
comment
Wrestler in All of Us: Abobo and Burnov in the Neo Geo fighting game.
 Double Dragon (Video Game) / int_b0ad6a1e
featureApplicability
1.0
 Double Dragon (Video Game) / int_b0ad6a1e
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b0ad6a1e
 Double Dragon (Video Game) / int_b2603859
type
Punch-Kick Layout
 Double Dragon (Video Game) / int_b2603859
comment
Punch-Kick Layout: In the original arcade game, your character can make punch or kick attacks. The punch attack can be used to throw an opponent over your character's head or make attacks with carried weapons. Both punch and kick attacks can be made backwards, thus attacking an opponent behind you. Punch attacks made backwards become elbow jabs.
 Double Dragon (Video Game) / int_b2603859
featureApplicability
1.0
 Double Dragon (Video Game) / int_b2603859
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b2603859
 Double Dragon (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Double Dragon (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Willy.
 Double Dragon (Video Game) / int_b2cdd776
featureApplicability
1.0
 Double Dragon (Video Game) / int_b2cdd776
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b2cdd776
 Double Dragon (Video Game) / int_b43217a5
type
Battle Boomerang
 Double Dragon (Video Game) / int_b43217a5
comment
Battle Boomerang: In Super; makes a return in Neon.
 Double Dragon (Video Game) / int_b43217a5
featureApplicability
1.0
 Double Dragon (Video Game) / int_b43217a5
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b43217a5
 Double Dragon (Video Game) / int_b77808f2
type
"Where Are They Now?" Epilogue
 Double Dragon (Video Game) / int_b77808f2
comment
"Where Are They Now?" Epilogue: The ending of the third NES game.
 Double Dragon (Video Game) / int_b77808f2
featureApplicability
1.0
 Double Dragon (Video Game) / int_b77808f2
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b77808f2
 Double Dragon (Video Game) / int_b797948e
type
Ass Kicks You
 Double Dragon (Video Game) / int_b797948e
comment
Ass Kicks You: Marian in the Neo Geo fighting game.
 Double Dragon (Video Game) / int_b797948e
featureApplicability
1.0
 Double Dragon (Video Game) / int_b797948e
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b797948e
 Double Dragon (Video Game) / int_b85c06f2
type
Glowing Eyes of Doom
 Double Dragon (Video Game) / int_b85c06f2
comment
Glowing Eyes of Doom: Abore in the second arcade game.
 Double Dragon (Video Game) / int_b85c06f2
featureApplicability
1.0
 Double Dragon (Video Game) / int_b85c06f2
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b85c06f2
 Double Dragon (Video Game) / int_b8ab7dc4
type
Treacherous Advisor
 Double Dragon (Video Game) / int_b8ab7dc4
comment
Treacherous Advisor: Hiruko in Double Dragon 3.
 Double Dragon (Video Game) / int_b8ab7dc4
featureApplicability
1.0
 Double Dragon (Video Game) / int_b8ab7dc4
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_b8ab7dc4
 Double Dragon (Video Game) / int_bb40e7e0
type
Failed Future Forecast
 Double Dragon (Video Game) / int_bb40e7e0
comment
Failed Future Forecast: The backstory for the earlier games establishes that the reason why gangs have taken over New York is because of a nuclear war that occurred in 199X, just like Fist of the North Star. The PC Engine version of II, released in 1993, establishes that despite the end of the Cold War someone still launched a nuke, starting a war. The manual for Double Dragon Advance implies that the nuclear war occurred due to The War on Terror.
 Double Dragon (Video Game) / int_bb40e7e0
featureApplicability
1.0
 Double Dragon (Video Game) / int_bb40e7e0
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_bb40e7e0
 Double Dragon (Video Game) / int_bd5e9702
type
His Name Is...
 Double Dragon (Video Game) / int_bd5e9702
comment
His Name Is...: In the English version of the third NES game, Brett tries to tell the Lee brothers that Hiruko is leader of the villains, but dies before he can do so.
 Double Dragon (Video Game) / int_bd5e9702
featureApplicability
1.0
 Double Dragon (Video Game) / int_bd5e9702
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_bd5e9702
 Double Dragon (Video Game) / int_beb932ca
type
Big Applesauce
 Double Dragon (Video Game) / int_beb932ca
comment
Big Applesauce
 Double Dragon (Video Game) / int_beb932ca
featureApplicability
1.0
 Double Dragon (Video Game) / int_beb932ca
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_beb932ca
 Double Dragon (Video Game) / int_c145f69b
type
Subverted Trope
 Double Dragon (Video Game) / int_c145f69b
comment
In Neon, it's subverted - if you turn on damage displays in options, you'll see the punch does 999 damage. In the final level, Marian uses the Power of Love to open a magic gate to pursue Skullmageddon, and after the ending credits roll, she finishes off Skullmageddon with an epic blow to the nards.
 Double Dragon (Video Game) / int_c145f69b
featureApplicability
-0.3
 Double Dragon (Video Game) / int_c145f69b
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_c145f69b
 Double Dragon (Video Game) / int_c36cba70
type
Mooks
 Double Dragon (Video Game) / int_c36cba70
comment
Rowper, one of the enemy mooks, had his name spelled as "Lopar" in the translated manual for the NES version. However, the character's name is actually meant to be a reference to John Saxon's character "Roper" from Enter the Dragon. The name "Roper" and "Lopar" are also used for two different enemies in Battletoads & Double Dragon and neither resemble the Rowper from the original game (one of them being a misnamed Willy).
 Double Dragon (Video Game) / int_c36cba70
featureApplicability
1.0
 Double Dragon (Video Game) / int_c36cba70
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_c36cba70
 Double Dragon (Video Game) / int_c37813c5
type
Ninja
 Double Dragon (Video Game) / int_c37813c5
comment
Ninja: The nameless ninjas from the NES Double Dragon II, Yagyu Ranzou and his minions from Double Dragon 3, Amon from the Neo Geo fighting game, Shun the kunoichi enemy from Double Dragon Neon, Ayumi from Double Dragon IV, and ninja enemies from Double Dragon Gaiden.
 Double Dragon (Video Game) / int_c37813c5
featureApplicability
1.0
 Double Dragon (Video Game) / int_c37813c5
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_c37813c5
 Double Dragon (Video Game) / int_c75df49a
type
Shout-Out
 Double Dragon (Video Game) / int_c75df49a
comment
Advance includes a freeway battle atop moving semis with suit-clad enemies who straighten their ties between attacks. If it's not a Shout-Out to The Matrix Reloaded, then it should be.
 Double Dragon (Video Game) / int_c75df49a
featureApplicability
1.0
 Double Dragon (Video Game) / int_c75df49a
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_c75df49a
 Double Dragon (Video Game) / int_c84a641f
type
Drunken Boxing
 Double Dragon (Video Game) / int_c84a641f
comment
Drunken Boxing: Cheng Fu from the Neo Geo fighting game.
 Double Dragon (Video Game) / int_c84a641f
featureApplicability
1.0
 Double Dragon (Video Game) / int_c84a641f
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_c84a641f
 Double Dragon (Video Game) / int_ca87e3ec
type
No Name Given
 Double Dragon (Video Game) / int_ca87e3ec
comment
No Name Given: The final boss in the second NES game who is known simply as the "Mysterious Warrior", which is more of an identifier than an actual title.note Raymond, of the Five Emperors of Gen-Setsu-Ken, is implied to be the same character.
 Double Dragon (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Double Dragon (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_ca87e3ec
 Double Dragon (Video Game) / int_cb42ed9f
type
Counter-Attack
 Double Dragon (Video Game) / int_cb42ed9f
comment
Counter-Attack: Super features an armlock move that allows the player to grab an enemy's arm by blocking his punches and then use the opportunity for multiple punches and kicks or a throw (which only works on some enemies). The Chen brothers can do the same to the player's kicks, while Duke can counter the armlock. In Advance this returns in form of nerfed catch and throw combo.
 Double Dragon (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Double Dragon (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_cb42ed9f
 Double Dragon (Video Game) / int_cd336741
type
"Wanted!" Poster
 Double Dragon (Video Game) / int_cd336741
comment
"Wanted!" Poster: In the original arcade game, the wanted posters for the first two bosses can be seen in the beginning of Mission 1, offering a reward for $10,000 each. Willy's wanted poster can be see next to the second boss's poster in Mission 3, which shows that his bounty is $100,000, ten times greater than either of the other two.
 Double Dragon (Video Game) / int_cd336741
featureApplicability
1.0
 Double Dragon (Video Game) / int_cd336741
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_cd336741
 Double Dragon (Video Game) / int_ce1b6f32
type
Temple of Doom
 Double Dragon (Video Game) / int_ce1b6f32
comment
Temple of Doom: The final stages of I and II. The NES version of the latter had a more literal Temple of Doom.
 Double Dragon (Video Game) / int_ce1b6f32
featureApplicability
1.0
 Double Dragon (Video Game) / int_ce1b6f32
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_ce1b6f32
 Double Dragon (Video Game) / int_cea7fc1
type
Bottomless Pits
 Double Dragon (Video Game) / int_cea7fc1
comment
Bottomless Pits
 Double Dragon (Video Game) / int_cea7fc1
featureApplicability
1.0
 Double Dragon (Video Game) / int_cea7fc1
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_cea7fc1
 Double Dragon (Video Game) / int_d082b66b
type
The Apunkalypse
 Double Dragon (Video Game) / int_d082b66b
comment
The Apunkalypse: The nuclear war has caused societies to collapse, allowing roving band of raiders to take power, leaving only dojos as a form of law to combat against the lawlessness. The only nations spared are those that lack nuclear capabilities such as Japan.
 Double Dragon (Video Game) / int_d082b66b
featureApplicability
1.0
 Double Dragon (Video Game) / int_d082b66b
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_d082b66b
 Double Dragon (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 Double Dragon (Video Game) / int_d4bb4e51
comment
Walking Shirtless Scene: Many mooks, most notably Abobo.
 Double Dragon (Video Game) / int_d4bb4e51
featureApplicability
1.0
 Double Dragon (Video Game) / int_d4bb4e51
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_d4bb4e51
 Double Dragon (Video Game) / int_d4be11f6
type
Launcher Move
 Double Dragon (Video Game) / int_d4be11f6
comment
Launcher Move: Some moves in Advance, most notably the Hyper Uppercut, which can be followed by the Hyper Knee. Performing a weak attack on a stunned enemy inNeon results in an uppercut, which you can follow up with a variety of different moves.
 Double Dragon (Video Game) / int_d4be11f6
featureApplicability
1.0
 Double Dragon (Video Game) / int_d4be11f6
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_d4be11f6
 Double Dragon (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 Double Dragon (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: Billy is blue and Jimmy is red (except in the second arcade game, where they wore black and white). Gets a bit silly in the third arcade game with the introduction of a yellow-clad Lee brother (Sonny) as the main Player 3 character, along with other palette-swapped siblings (essentially an excuse to allow all three players to use the same character).
 Double Dragon (Video Game) / int_d5a66181
featureApplicability
1.0
 Double Dragon (Video Game) / int_d5a66181
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_d5a66181
 Double Dragon (Video Game) / int_d639cf57
type
Reformulated Game
 Double Dragon (Video Game) / int_d639cf57
comment
Reformulated Game: All three of the NES games and the first Game Boy game.
 Double Dragon (Video Game) / int_d639cf57
featureApplicability
1.0
 Double Dragon (Video Game) / int_d639cf57
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_d639cf57
 Double Dragon (Video Game) / int_d75bf17e
type
Delinquent Hair
 Double Dragon (Video Game) / int_d75bf17e
comment
Delinquent Hair
 Double Dragon (Video Game) / int_d75bf17e
featureApplicability
1.0
 Double Dragon (Video Game) / int_d75bf17e
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_d75bf17e
 Double Dragon (Video Game) / int_d95ac06e
type
Original Generation
 Double Dragon (Video Game) / int_d95ac06e
comment
Original Generation: The Neo Geo game gave many original characters that's never been in any of the previous games, namely Amon, Dulton, Rebecca, Cheng Fu and Eddie. They're not even characters from the movie like Shuko was.
 Double Dragon (Video Game) / int_d95ac06e
featureApplicability
1.0
 Double Dragon (Video Game) / int_d95ac06e
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_d95ac06e
 Double Dragon (Video Game) / int_da0beee1
type
Do Not Drop Your Weapon
 Double Dragon (Video Game) / int_da0beee1
comment
Do Not Drop Your Weapon: Willy and his machine gun, the stick wielding version of Chin Taimei, the ninjas in the second and third NES games with their throwing stars and blades, the Japanese swordsmen and Roman gladiators in the third arcade game, the dual-sword wielding Baker from Super, and Kikuchiyo and his cronies in Advance.
 Double Dragon (Video Game) / int_da0beee1
featureApplicability
1.0
 Double Dragon (Video Game) / int_da0beee1
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_da0beee1
 Double Dragon (Video Game) / int_dae5c997
type
Action Girl
 Double Dragon (Video Game) / int_dae5c997
comment
Action Girl: Marian and Rebecca in the Neo Geo fighting game.
 Double Dragon (Video Game) / int_dae5c997
featureApplicability
1.0
 Double Dragon (Video Game) / int_dae5c997
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_dae5c997
 Double Dragon (Video Game) / int_db1260c5
type
World Tour
 Double Dragon (Video Game) / int_db1260c5
comment
World Tour: The third game has the protagonists traveling the world to find the MacGuffin.
 Double Dragon (Video Game) / int_db1260c5
featureApplicability
1.0
 Double Dragon (Video Game) / int_db1260c5
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_db1260c5
 Double Dragon (Video Game) / int_e3ab9e00
type
Turns Red
 Double Dragon (Video Game) / int_e3ab9e00
comment
Turns Red: In Super, if the player performs a throw on Williams or Rowper, they will get angry and will move faster and hit harder.
 Double Dragon (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Double Dragon (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_e3ab9e00
 Double Dragon (Video Game) / int_e3d06d0c
type
Bash Brothers
 Double Dragon (Video Game) / int_e3d06d0c
comment
A much straightforward example can be seen in the cover art for the first NES game, which shows Billy and Jimmy as literal Bash Brothers, clenching their fists together at the background and teaming up against a pair of punks on the foreground, despite the fact that Jimmy was Billy's nemesis in the NES version. The computer versions released shortly after the NES game used the same cover artwork, but most of them had the 2-player co-op mode, so the use of the same artwork was not as misleading in those versions. The Famicom version had an entirely different cover art as well.
 Double Dragon (Video Game) / int_e3d06d0c
featureApplicability
1.0
 Double Dragon (Video Game) / int_e3d06d0c
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_e3d06d0c
 Double Dragon (Video Game) / int_e4965307
type
Composite Character
 Double Dragon (Video Game) / int_e4965307
comment
Composite Character Jimmy Lee in the first NES game, who not only serves as the new final boss, but essentially replaces Jeff (the head-swapped Lee brother boss from the arcade version) as the boss who uses all of the player's moves. Abore in the second NES game has the same moves as his namesake from the arcade version, but his appearance resembles that of Oharra's, an Abobo head-swap from the arcade version.
 Double Dragon (Video Game) / int_e4965307
featureApplicability
1.0
 Double Dragon (Video Game) / int_e4965307
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_e4965307
 Double Dragon (Video Game) / int_e5421161
type
Expy
 Double Dragon (Video Game) / int_e5421161
comment
Expy The character illustrations drawn for the first Famicom/NES game makes Billy and Jimmy Lee look like clones of Kenshiro and Raoh. While Billy was depicted more or less the same way in subsequent games, Jimmy's resemblance to Raoh was toned down considerably after the first game. Chin Taimei from the first NES game resembles the Karate Fighter from Mat Mania, a Technos-developed wrestling game, while Abore in the arcade version of II seems to be based on André the Giant from the WWF Superstars arcade game also developed by Technos.
 Double Dragon (Video Game) / int_e5421161
featureApplicability
1.0
 Double Dragon (Video Game) / int_e5421161
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_e5421161
 Double Dragon (Video Game) / int_e5d37e0f
type
Divergent Character Evolution
 Double Dragon (Video Game) / int_e5d37e0f
comment
Divergent Character Evolution: Billy and Jimmy in Super, where not only their sprites are different (rather than just being palette swaps of each other like in previous games, they started sporting different hair styles), but their basic punches and kicks were different as well.
 Double Dragon (Video Game) / int_e5d37e0f
featureApplicability
1.0
 Double Dragon (Video Game) / int_e5d37e0f
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_e5d37e0f
 Double Dragon (Video Game) / int_e69e12b2
type
Combination Attack
 Double Dragon (Video Game) / int_e69e12b2
comment
Combination Attack: The Back-to-Back Hurricane Kick and the Triangle Jump Kick in both the arcade and NES versions of Double Dragon 3.
 Double Dragon (Video Game) / int_e69e12b2
featureApplicability
1.0
 Double Dragon (Video Game) / int_e69e12b2
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_e69e12b2
 Double Dragon (Video Game) / int_e88804e0
type
Recursive Adaptation
 Double Dragon (Video Game) / int_e88804e0
comment
Recursive Adaptation: Double Dragon V: The Shadow Falls, based on the animated series and Double Dragon (Neo Geo), based on the film.
 Double Dragon (Video Game) / int_e88804e0
featureApplicability
1.0
 Double Dragon (Video Game) / int_e88804e0
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_e88804e0
 Double Dragon (Video Game) / int_e8902581
type
Side View
 Double Dragon (Video Game) / int_e8902581
comment
Side View: Stages and areas added to the NES games tend to be set from a side-view perspective and don't feature depth movement. They usually involved platform-jumping in some capacity like the cavern areas in Mission 3 of the first NES game or Mansion of Terror in the second. The Game Boy version also switches to a side-view in some areas.
 Double Dragon (Video Game) / int_e8902581
featureApplicability
1.0
 Double Dragon (Video Game) / int_e8902581
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_e8902581
 Double Dragon (Video Game) / int_e913fe74
type
Epic Flail
 Double Dragon (Video Game) / int_e913fe74
comment
Epic Flail: Lindas from II use these and Rowpers use something that looks like a flail boomerang in the NES version. If the game has a nunchaku, then it's usually the most powerful weapon.
 Double Dragon (Video Game) / int_e913fe74
featureApplicability
1.0
 Double Dragon (Video Game) / int_e913fe74
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_e913fe74
 Double Dragon (Video Game) / int_ea2e9f2d
type
No Ending
 Double Dragon (Video Game) / int_ea2e9f2d
comment
No Ending: Super Double Dragon at least gets an text only epilogue, but Return of Double Dragon goes straight from the final boss to the credits.note The extra areas are a good tradeoff, though.
 Double Dragon (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Double Dragon (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_ea2e9f2d
 Double Dragon (Video Game) / int_eb6da8ef
type
Crossover
 Double Dragon (Video Game) / int_eb6da8ef
comment
Crossover: Battletoads & Double Dragon.
 Double Dragon (Video Game) / int_eb6da8ef
featureApplicability
1.0
 Double Dragon (Video Game) / int_eb6da8ef
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_eb6da8ef
 Double Dragon (Video Game) / int_ed9a31c1
type
Tornado Move
 Double Dragon (Video Game) / int_ed9a31c1
comment
Tornado Move: The Mysterious Warrior has a move where he spins like a tornado with his arms outstretched. It does a ton of damage and sends you flying.
 Double Dragon (Video Game) / int_ed9a31c1
featureApplicability
1.0
 Double Dragon (Video Game) / int_ed9a31c1
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_ed9a31c1
 Double Dragon (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Double Dragon (Video Game) / int_ee7a60e9
comment
One-Steve Limit: The names "Billy", "Willy" and "Williams" are all variants of the name "William" (though "Williams" is technically a surname). Both, the arcade and NES version of the third game, introduces Willy's brother Jim, not to be confused with the (usually) heroic Jimmy Lee. The arcade version also has a "Li" as the second boss (no relation to the Lee brothers), as well as two unrelated characters named Sonny (the third Lee brother) and Sunny (the second Urquidez brother). Lopar and Roper were originally different transliterations of Rowper's name, but both names are used in Battletoads & Double Dragon for two different enemy characters — one of them is a renamed Willy and the other resembles cartwheeling incarnation of Williams from Double Dragon II. Ironically, the one enemy character in that game who actually resembles the original Rowper was given another name (Guido).
 Double Dragon (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Double Dragon (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_ee7a60e9
 Double Dragon (Video Game) / int_eee721fd
type
Wall Jump
 Double Dragon (Video Game) / int_eee721fd
comment
Wall Jump: Added in Super. The arcade and NES versions of the third game also added a wall-jumping attack for each character.
 Double Dragon (Video Game) / int_eee721fd
featureApplicability
1.0
 Double Dragon (Video Game) / int_eee721fd
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_eee721fd
 Double Dragon (Video Game) / int_f36c4f98
type
Easily Forgiven
 Double Dragon (Video Game) / int_f36c4f98
comment
Easily Forgiven: In the third NES game, Chin forgets about the Lee brothers killing his brother in the previous game after losing to them.
 Double Dragon (Video Game) / int_f36c4f98
featureApplicability
1.0
 Double Dragon (Video Game) / int_f36c4f98
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_f36c4f98
 Double Dragon (Video Game) / int_f42f96fa
type
Would Hit a Girl
 Double Dragon (Video Game) / int_f42f96fa
comment
Would Hit a Girl: Pretty much every guy in the game, from the opening intro where Williams sucker punches Marian in the gut and carries her off, to Billy and Jimmy beating the crap out of the whip-wielding Lindas.
 Double Dragon (Video Game) / int_f42f96fa
featureApplicability
1.0
 Double Dragon (Video Game) / int_f42f96fa
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_f42f96fa
 Double Dragon (Video Game) / int_f54256d4
type
Micro-Transactions
 Double Dragon (Video Game) / int_f54256d4
comment
Microtransactions: The arcade version of 3 is the Ur-Example, in which you could insert more real-world coins to get extra lives and power ups. In an arcade machine. It didn't go over well.
 Double Dragon (Video Game) / int_f54256d4
featureApplicability
1.0
 Double Dragon (Video Game) / int_f54256d4
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_f54256d4
 Double Dragon (Video Game) / int_faece9aa
type
The Power of Friendship
 Double Dragon (Video Game) / int_faece9aa
comment
The Power of Friendship: Subverted in the 2P mode ending in the original game.
 Double Dragon (Video Game) / int_faece9aa
featureApplicability
-0.3
 Double Dragon (Video Game) / int_faece9aa
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_faece9aa
 Double Dragon (Video Game) / int_fb7bc4a8
type
Never Trust a Title
 Double Dragon (Video Game) / int_fb7bc4a8
comment
Never Trust a Title: The infamous Double Dragon V is not a continuation of the long running beat-'em-up series. Instead, it's a mediocre fighting game based on the short-lived animated series.
 Double Dragon (Video Game) / int_fb7bc4a8
featureApplicability
1.0
 Double Dragon (Video Game) / int_fb7bc4a8
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_fb7bc4a8
 Double Dragon (Video Game) / int_fdf7d23d
type
Lady in Red
 Double Dragon (Video Game) / int_fdf7d23d
comment
Lady in Red: While Marian is established to be Billy's girlfriend in most of the series, Jimmy fancies her as well, resulting a rivalry between the two siblings.
 Double Dragon (Video Game) / int_fdf7d23d
featureApplicability
1.0
 Double Dragon (Video Game) / int_fdf7d23d
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_fdf7d23d
 Double Dragon (Video Game) / int_name
type
ItemName
 Double Dragon (Video Game) / int_name
comment
 Double Dragon (Video Game) / int_name
featureApplicability
1.0
 Double Dragon (Video Game) / int_name
featureConfidence
1.0
 Double Dragon (Video Game)
hasFeature
Double Dragon (Video Game) / int_name
 Double Dragon (Video Game) / int_name
itemName
Double Dragon (Video Game)

The following is a list of statements referring to the current page from other pages.

 Double Dragon (Video Game)
hasFeature
A Winner Is You / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Actually Pretty Funny / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Adaptational Curves / int_ab07b0d7
 AllKamenRiderGenerations
seeAlso
Double Dragon (Video Game)
 Double Dragon (Video Game)
hasFeature
Already Done for You / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Amazing Technicolor Population / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Ambidextrous Sprite / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Animated Adaptation / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Approval of God / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Artistic License – Martial Arts / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Artwork and Game Graphics Segregation / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Asian Rune Chant / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Ass Kicks You / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Barrier-Busting Blow / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Bash Brothers / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Batter Up! / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Battle Intro / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Battle Theme Music / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Beat the Curse Out of Him / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Bootstrapped Leitmotif / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Boss Arena Urgency / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Boss in Mook Clothing / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Boss Remix / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Boss Rush / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Brawn Hilda / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Breakout Mook Character / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Bruce Lee Clone / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Butch Lesbian / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Cheese Strategy / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Christmas Rushed / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Clown Car / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Color-Coded Multiplayer / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Combination Attack / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Comeback Mechanic / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Comic-Book Adaptation / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Copycat Cover / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Cowardly Boss / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Cut Song / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Cutscene Incompetence / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Cycle of Hurting / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Defeat Means Playable / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Degraded Boss / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Demoted to Dragon / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Denser and Wackier / int_c04370f7
 Double Dragon (Video Game)
hasFeature
Depending on the Artist / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Difficulty by Region / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Direct Continuous Levels / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Disc-One Nuke / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Disowned Adaptation / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Divorced Installment / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Do Not Drop Your Weapon / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Dragons Up the Yin Yang / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Dressed Like a Dominatrix / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Dual Boss / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Easy Level Trick / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Elevator Action Sequence / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Everything Fades / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Evil Brunette Twin / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Eye Pop / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Fan Remake / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Fandom Heresy / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Fantastic Fighting Style / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Fighting Your Friend / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Final Boss, New Dimension / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Flunky Boss / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Follow the Bouncing Ball / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Gameplay and Story Segregation / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Glitch Entity / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Glowing Eyes of Doom / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Good Bad Translation / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Graphics-Induced Super-Deformed / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Grapple Move / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Hair Color Dissonance / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Head Swap / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Hidden Track / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
His Name Is... / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Hockey Mask and Chainsaw / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Hurricane Kick / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Hypnotize the Captive / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Hypnotize the Princess / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Idle Animation / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Inconveniently-Placed Conveyor Belt / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
It's Hard, So It Sucks! / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Japanese Ranguage / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Japanese Video Games / int_ab07b0d7
 KanetoShiozawa
seeAlso
Double Dragon (Video Game)
 Double Dragon (Video Game)
hasFeature
King Mook / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Last Chance Hit Point / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Left Stuck After Attack / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Level 1 Music Represents / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Load-Bearing Boss / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Luck-Based Mission / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Magic Music / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Manual Misprint / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Marathon Level / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Mercy Invincibility / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Miniature Senior Citizens / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Mirror Boss / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Mission-Pack Sequel / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Multi-Mook Melee / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Named by the Adaptation / int_ab07b0d7
 Neo Geo
seeAlso
Double Dragon (Video Game)
 Double Dragon (Video Game)
hasFeature
Nostalgia Level / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Obscured Special Effects / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Old Guard Versus New Blood / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Orchestral Version / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Orphaned Reference / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Over-the-Shoulder Carry / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Pac-Man Fever / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Party in My Pocket / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Permadeath / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Portmanteau Series Nickname / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Precision-Guided Boomerang / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Production Throwback / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Progressively Prettier / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Punch-Kick Layout / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Rated M for Manly / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Really Dead Montage / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Recurring Riff / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Recycled Title / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Revenge of the Sequel / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Ring-Out Boss / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Rival Final Boss / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Roaring Rampage of Rescue / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Save the Princess / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Schrödinger's Player Character / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Screen Crunch / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Sdrawkcab Alias / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Sdrawkcab Name / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Sequel Difficulty Spike / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Sequel Goes Foreign / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Sequence Breaking / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Setting Update / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Shotoclone / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Shout-Out Theme Naming / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Sibling Team / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Skippable Boss / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Sleeves Are for Wimps / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Smooch of Victory / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Spike Balls of Doom / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Spikes of Doom / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Stalactite Spite / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Stripped to the Bone / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Sudden Name Change / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Super Title 64 Advance / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Temple of Doom / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Terminator Impersonator / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
The Ahnold / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
The Apunkalypse / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
The Lava Caves of New York / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
The Mockbuster / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
The Walls Have Eyes / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Theme Twin Naming / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
There Was a Door / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Three-Strike Combo / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Throw a Barrel at It / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Thug Dojo / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Tiger Versus Dragon / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Traintop Battle / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Tutorial Failure / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Tyop on the Cover / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Unbreakable Weapons / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Underground Monkey / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Unwilling Suspension / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Urban Hellscape / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Using You All Along / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Vice City / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Video Game Long-Runners / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Video Game Remake / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Villainous Widow's Peak / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Volumetric Mouth / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
"Wanted!" Poster / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Wolverine Claws / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
World Tour / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Year X / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
You Don't Look Like You / int_ab07b0d7
 DoubleDragon1
seeAlso
Double Dragon (Video Game)
 DoubleDragon
sameAs
Double Dragon (Video Game)
 Christopher Walkenthrough (Web Video)
seeAlso
Double Dragon (Video Game)
 Double Dragon (Video Game)
hasFeature
Faux Action Girl / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
Genre Popularizer / int_ab07b0d7
 Double Dragon (Video Game)
hasFeature
You ALL Look Familiar / int_ab07b0d7