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DragonFable (Video Game)

 DragonFable (Video Game)
type
TVTItem
 DragonFable (Video Game)
label
DragonFable (Video Game)
 DragonFable (Video Game)
page
DragonFable
 DragonFable (Video Game)
comment
DragonFable is a single-player RPG taking place in the fantastic world of Lore. The player has to fight to protect the world from the forces of evil and solve the strangely confused prophecy of the White and Black Dragon Boxes. He/she battles the strangest creatures ever to spawn in Lore, including Sneevils, Chickencows and the dreaded Sepulchure, a Fallen Hero who succumbed to The Corruption!It also chronicles the life of a noob knight called Ash Dragonblade as he journeys to save his Damsel in Distress.See also AdventureQuest, to which it is a prequel Alternate Continuity, and the other games by Artix Entertainment: MechQuest, AdventureQuest Worlds, WarpForce, EpicDuel and HeroSmash.Located HERE.
 DragonFable (Video Game)
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2024-01-20T20:30:52Z
 DragonFable (Video Game)
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2024-01-20T20:30:52Z
 DragonFable (Video Game)
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 DragonFable (Video Game)
isPartOf
DBTropes
 DragonFable (Video Game) / int_10add6ee
type
Kill the God
 DragonFable (Video Game) / int_10add6ee
comment
Kill the God: Notha does just this when she destroys the Avatars at the end of the Maleurous Saga.
 DragonFable (Video Game) / int_10add6ee
featureApplicability
1.0
 DragonFable (Video Game) / int_10add6ee
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_10add6ee
 DragonFable (Video Game) / int_1117770f
type
Actually Four Mooks
 DragonFable (Video Game) / int_1117770f
comment
Actually Four Mooks: This happens all the time, mostly with Bandits.
 DragonFable (Video Game) / int_1117770f
featureApplicability
1.0
 DragonFable (Video Game) / int_1117770f
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1117770f
 DragonFable (Video Game) / int_122db6df
type
Cute Witch
 DragonFable (Video Game) / int_122db6df
comment
Cute Witch: The Cauldron Sisters from Mogloween (most especially Bubble... the human Bubble). The Art Shift in year 5 was an exception.
 DragonFable (Video Game) / int_122db6df
featureApplicability
1.0
 DragonFable (Video Game) / int_122db6df
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_122db6df
 DragonFable (Video Game) / int_12a22bd8
type
Katanas Are Just Better
 DragonFable (Video Game) / int_12a22bd8
comment
Katanas Are Just Better: The Frozen Claymore is an extremely powerful ice weapon and it was reforged with added ice crystals later on to increase its killing potential. It takes the form of a katana in its improved state.
 DragonFable (Video Game) / int_12a22bd8
featureApplicability
1.0
 DragonFable (Video Game) / int_12a22bd8
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_12a22bd8
 DragonFable (Video Game) / int_1320d787
type
Playing Sick
 DragonFable (Video Game) / int_1320d787
comment
Playing Sick: You can be captured by the Rose in a military checkpoint between Swordhaven and Falconreach. To get out of jail, one of your options is to pretend you're dying and need medical attention. The guards celebrate your "death" because they don't have to take care of you anymore.
 DragonFable (Video Game) / int_1320d787
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1.0
 DragonFable (Video Game) / int_1320d787
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1320d787
 DragonFable (Video Game) / int_141379d2
type
Davy Jones
 DragonFable (Video Game) / int_141379d2
comment
Davy Jones: In the "Water Orb" Saga, Captain Davey is a Ghost Pirate and, alongside his crew, haunts a location called the Locker, a settlement of sunken ships that have been repurposed into a town after the water was made breathable. Davey himself is not quite the lord of the ocean, with that honor going to Cthulhu expy Kathool Atchoo, whom Davey serves.
 DragonFable (Video Game) / int_141379d2
featureApplicability
1.0
 DragonFable (Video Game) / int_141379d2
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_141379d2
 DragonFable (Video Game) / int_15070c2b
type
Timmy in a Well
 DragonFable (Video Game) / int_15070c2b
comment
Timmy in a Well: Parodied in Amityvale Book 3, when the Hero talks to Verlyrus the cat and misinterprets his Miaos as telling him to rescue Timmy who fell down the well. The boss is even a skeleton called "Not-Timmy".
 DragonFable (Video Game) / int_15070c2b
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1.0
 DragonFable (Video Game) / int_15070c2b
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_15070c2b
 DragonFable (Video Game) / int_15756c9d
type
Where It All Began
 DragonFable (Video Game) / int_15756c9d
comment
Where It All Began: Sepulchure's fortress in the "Badlands" where the war with the "darkness" took place a thousand years ago, and where the Orbs were first created.
 DragonFable (Video Game) / int_15756c9d
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1.0
 DragonFable (Video Game) / int_15756c9d
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_15756c9d
 DragonFable (Video Game) / int_157c6c4f
type
My Grandson, Myself
 DragonFable (Video Game) / int_157c6c4f
comment
My Grandson, Myself: Sek-Duat XV.
 DragonFable (Video Game) / int_157c6c4f
featureApplicability
1.0
 DragonFable (Video Game) / int_157c6c4f
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_157c6c4f
 DragonFable (Video Game) / int_15b2cab3
type
Tempting Fate
 DragonFable (Video Game) / int_15b2cab3
comment
Tempting Fate:
 DragonFable (Video Game) / int_15b2cab3
featureApplicability
1.0
 DragonFable (Video Game) / int_15b2cab3
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_15b2cab3
 DragonFable (Video Game) / int_15da4941
type
Badass Adorable
 DragonFable (Video Game) / int_15da4941
comment
Badass Adorable: Lots and lots. Baby dragons and the Doomkitten, for example.
 DragonFable (Video Game) / int_15da4941
featureApplicability
1.0
 DragonFable (Video Game) / int_15da4941
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_15da4941
 DragonFable (Video Game) / int_166e33f3
type
Little Miss Badass
 DragonFable (Video Game) / int_166e33f3
comment
Little Miss Badass: Aria. She trains giant spiders, commands beetles, and kicks Sneevil butt. As a kid, Nythera managed to get herself grounded for using her dad's alchemy equipment to summon horrible monsters when her parents were out of the house. Even with her magic sealed off, she manages to punch some fairly powerful elementals to death.
 DragonFable (Video Game) / int_166e33f3
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1.0
 DragonFable (Video Game) / int_166e33f3
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_166e33f3
 DragonFable (Video Game) / int_16fbce44
type
Liquid Assets
 DragonFable (Video Game) / int_16fbce44
comment
Liquid Assets: The first Soulweaver was created in this way. His father, desperate to save his dying son by any means, liquified all of his fellow villagers to create a cure from their life force. The slaughtered villagers became the first elemental spirits who provide the spirit strands that Soulweavers use to perform their craft.
 DragonFable (Video Game) / int_16fbce44
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1.0
 DragonFable (Video Game) / int_16fbce44
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_16fbce44
 DragonFable (Video Game) / int_171ef47c
type
Not-So-Harmless Villain
 DragonFable (Video Game) / int_171ef47c
comment
Not-So-Harmless Villain: Konnan, although those who remembered a major plot arc of AdventureQuest saw this coming as soon as he was introduced. Later on in the game, Drakath.
 DragonFable (Video Game) / int_171ef47c
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1.0
 DragonFable (Video Game) / int_171ef47c
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_171ef47c
 DragonFable (Video Game) / int_173909
type
Brainwashed and Crazy
 DragonFable (Video Game) / int_173909
comment
Brainwashed and Crazy: Artix, by Drakonnan. And you, after Kathool Achoo haunts your nightmares, in the Water Orb Saga
 DragonFable (Video Game) / int_173909
featureApplicability
1.0
 DragonFable (Video Game) / int_173909
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_173909
 DragonFable (Video Game) / int_1777688d
type
Genre Savvy
 DragonFable (Video Game) / int_1777688d
comment
Genre Savvy: The Hero and the NPCs certainly have their moments.
 DragonFable (Video Game) / int_1777688d
featureApplicability
1.0
 DragonFable (Video Game) / int_1777688d
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1777688d
 DragonFable (Video Game) / int_17ce80aa
type
All There in the Manual
 DragonFable (Video Game) / int_17ce80aa
comment
All There in the Manual: The design notes, which are updated almost every week and are full of stuff you'd never know about if you didn't read them, as well as previews for upcoming quests and wars.
 DragonFable (Video Game) / int_17ce80aa
featureApplicability
1.0
 DragonFable (Video Game) / int_17ce80aa
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1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_17ce80aa
 DragonFable (Video Game) / int_18da3c47
type
Underwater Ruins
 DragonFable (Video Game) / int_18da3c47
comment
Underwater Ruins: The city of Tethys, which was destroyed by Captain Davey.
 DragonFable (Video Game) / int_18da3c47
featureApplicability
1.0
 DragonFable (Video Game) / int_18da3c47
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_18da3c47
 DragonFable (Video Game) / int_18e2980
type
Poirot Speak
 DragonFable (Video Game) / int_18e2980
comment
Poirot Speak: The Verteroche villagers, apparently.
 DragonFable (Video Game) / int_18e2980
featureApplicability
1.0
 DragonFable (Video Game) / int_18e2980
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_18e2980
 DragonFable (Video Game) / int_1a8b9a47
type
Rule of Fun
 DragonFable (Video Game) / int_1a8b9a47
comment
Rule of Fun / Rule of Funny: Don't expect a lot of logic in this game.
 DragonFable (Video Game) / int_1a8b9a47
featureApplicability
1.0
 DragonFable (Video Game) / int_1a8b9a47
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1a8b9a47
 DragonFable (Video Game) / int_1aa08f77
type
Multiple Endings
 DragonFable (Video Game) / int_1aa08f77
comment
Multiple Endings: Seen in the finale of the Maleurous Saga, where the Hero can decide to either side with or against the Avatars.
 DragonFable (Video Game) / int_1aa08f77
featureApplicability
1.0
 DragonFable (Video Game) / int_1aa08f77
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1aa08f77
 DragonFable (Video Game) / int_1aa90e1b
type
Troubled Backstory Flashback
 DragonFable (Video Game) / int_1aa90e1b
comment
Troubled Back Story Flash Back: There are a few examples of this, the most memorable one belonging to Artix in the Necropolis/Dark Orb
 DragonFable (Video Game) / int_1aa90e1b
featureApplicability
1.0
 DragonFable (Video Game) / int_1aa90e1b
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1aa90e1b
 DragonFable (Video Game) / int_1b65dfad
type
The Cameo
 DragonFable (Video Game) / int_1b65dfad
comment
The Cameo: Artix pops up at the end of the first Hero's Heart Day quest from 2011. Lampshaded in the ending blurb.
 DragonFable (Video Game) / int_1b65dfad
featureApplicability
1.0
 DragonFable (Video Game) / int_1b65dfad
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1b65dfad
 DragonFable (Video Game) / int_1bb7211b
type
The Hyena
 DragonFable (Video Game) / int_1bb7211b
comment
The Hyena: Xan.
 DragonFable (Video Game) / int_1bb7211b
featureApplicability
1.0
 DragonFable (Video Game) / int_1bb7211b
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1bb7211b
 DragonFable (Video Game) / int_1c3d047e
type
The Rival
 DragonFable (Video Game) / int_1c3d047e
comment
The Rival: Drakath to The Hero.
 DragonFable (Video Game) / int_1c3d047e
featureApplicability
1.0
 DragonFable (Video Game) / int_1c3d047e
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1c3d047e
 DragonFable (Video Game) / int_1c4adce1
type
The Siege
 DragonFable (Video Game) / int_1c4adce1
comment
The Siege: Even though The Rose was supposedly created to help the victims of magic, such as the Atreans, they launch a siege against their city, since they refuse to give up their own highly advanced brand of magic.
 DragonFable (Video Game) / int_1c4adce1
featureApplicability
1.0
 DragonFable (Video Game) / int_1c4adce1
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1c4adce1
 DragonFable (Video Game) / int_1c7a10ec
type
Pirates vs. Ninjas
 DragonFable (Video Game) / int_1c7a10ec
comment
Pirates vs. Ninjas: The town of Osprey Cove versus Shadow-Of-The Wind Village.
 DragonFable (Video Game) / int_1c7a10ec
featureApplicability
1.0
 DragonFable (Video Game) / int_1c7a10ec
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1c7a10ec
 DragonFable (Video Game) / int_1cc9f5e5
type
Playing with Fire
 DragonFable (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Xan. Does not mix well with his Ax-Crazy-ness.
 DragonFable (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 DragonFable (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_1cc9f5e5
 DragonFable (Video Game) / int_1d2400e9
type
Green-Eyed Monster
 DragonFable (Video Game) / int_1d2400e9
comment
Green-Eyed Monster: Frostscythe framed Vilmor for his crimes because he was jealous of her talent as a Dragonlord and her bond with the mightiest of the Ice Dragons.
 DragonFable (Video Game) / int_1d2400e9
featureApplicability
1.0
 DragonFable (Video Game) / int_1d2400e9
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_1d2400e9
 DragonFable (Video Game) / int_1d8733d3
type
Overly Narrow Superlative
 DragonFable (Video Game) / int_1d8733d3
comment
Overly Narrow Superlative: Rosemary says that her Inn is Amityvale's best (and only) Inn.
 DragonFable (Video Game) / int_1d8733d3
featureApplicability
1.0
 DragonFable (Video Game) / int_1d8733d3
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1d8733d3
 DragonFable (Video Game) / int_1daa7fce
type
In the Back
 DragonFable (Video Game) / int_1daa7fce
comment
In the Back: Sepulchure was stabbed in the back by Drakath, with his own sword, to boot.
 DragonFable (Video Game) / int_1daa7fce
featureApplicability
1.0
 DragonFable (Video Game) / int_1daa7fce
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_1daa7fce
 DragonFable (Video Game) / int_1dacdb4f
type
Senseless Sacrifice
 DragonFable (Video Game) / int_1dacdb4f
comment
Senseless Sacrifice: In the "Dying Light" quest, when Sha'Rae throws herself into a hole to destroy the Orb of Light to stop Sepulchure getting it, Drakath just grabs it from her as she falls and gives it to Sepulchure.
 DragonFable (Video Game) / int_1dacdb4f
featureApplicability
1.0
 DragonFable (Video Game) / int_1dacdb4f
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1dacdb4f
 DragonFable (Video Game) / int_1e1d10ee
type
Fishing Minigame
 DragonFable (Video Game) / int_1e1d10ee
comment
Fishing Minigame
 DragonFable (Video Game) / int_1e1d10ee
featureApplicability
1.0
 DragonFable (Video Game) / int_1e1d10ee
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1e1d10ee
 DragonFable (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 DragonFable (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: Like Aside Comment, there are countless examples of this.
 DragonFable (Video Game) / int_1e7487cd
featureApplicability
1.0
 DragonFable (Video Game) / int_1e7487cd
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_1e7487cd
 DragonFable (Video Game) / int_1ea7d12a
type
MST3K Mantra
 DragonFable (Video Game) / int_1ea7d12a
comment
MST3K Mantra: In-Universe example — Rolith asks us to use this in the Code Monkey Challenge. The Hero then notes that the show has been off the air since most players birth. Which isn't true, as the legal age to play DragonFable is 13, and the show ended in 1999. Then again...
 DragonFable (Video Game) / int_1ea7d12a
featureApplicability
1.0
 DragonFable (Video Game) / int_1ea7d12a
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_1ea7d12a
 DragonFable (Video Game) / int_1edfa2c7
type
Royals Who Actually Do Something
 DragonFable (Video Game) / int_1edfa2c7
comment
King Alteon has a much larger role and he directly participates in combat.
 DragonFable (Video Game) / int_1edfa2c7
featureApplicability
1.0
 DragonFable (Video Game) / int_1edfa2c7
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_1edfa2c7
 DragonFable (Video Game) / int_1f0f3d6f
type
Cute Kitten
 DragonFable (Video Game) / int_1f0f3d6f
comment
Cute Kitten: Subverted by the aptly named Doomkitten. Sure, it looks cute, but if you don't have a good water weapon you're screwed.
 DragonFable (Video Game) / int_1f0f3d6f
featureApplicability
-0.3
 DragonFable (Video Game) / int_1f0f3d6f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_1f0f3d6f
 DragonFable (Video Game) / int_1f7b2d59
type
Law of Chromatic Superiority
 DragonFable (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: The Doom Knights.
 DragonFable (Video Game) / int_1f7b2d59
featureApplicability
1.0
 DragonFable (Video Game) / int_1f7b2d59
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1f7b2d59
 DragonFable (Video Game) / int_1ff4f744
type
Inn Security
 DragonFable (Video Game) / int_1ff4f744
comment
Inn Security: A quest in the Locker is all about type 2 of this.
 DragonFable (Video Game) / int_1ff4f744
featureApplicability
1.0
 DragonFable (Video Game) / int_1ff4f744
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_1ff4f744
 DragonFable (Video Game) / int_2064626a
type
Villains Act, Heroes React
 DragonFable (Video Game) / int_2064626a
comment
Villains Act, Heroes React: Pretty much everything is initiated by the villains. The Hero is never proactive, which is why Sepulchure does not regard the Hero as a threat. Even when the Hero had most of the elemental orbs under his/her control, he/she never bothered to exploit their potential or come up with a strategy to defeat Sepulchure.
 DragonFable (Video Game) / int_2064626a
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1.0
 DragonFable (Video Game) / int_2064626a
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1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2064626a
 DragonFable (Video Game) / int_208c4494
type
With Great Power Comes Great Insanity
 DragonFable (Video Game) / int_208c4494
comment
With Great Power Comes Great Insanity: Xan, Drakonnan, the Kathool Adepts, possibly Sepulchure, definitely the Necrotic Blade of Doom, pretty much every other villain in the game, and Cysero.
 DragonFable (Video Game) / int_208c4494
featureApplicability
1.0
 DragonFable (Video Game) / int_208c4494
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_208c4494
 DragonFable (Video Game) / int_22cf536c
type
Chekhov's Gun
 DragonFable (Video Game) / int_22cf536c
comment
Chekhov's Gun: The Bacon Orb.
 DragonFable (Video Game) / int_22cf536c
featureApplicability
1.0
 DragonFable (Video Game) / int_22cf536c
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_22cf536c
 DragonFable (Video Game) / int_231adf07
type
Overturned Outhouse
 DragonFable (Video Game) / int_231adf07
comment
Overturned Outhouse: One quest has you tip over an outhouse that Sir Kuss is using. You don't get any experience for it.
 DragonFable (Video Game) / int_231adf07
featureApplicability
1.0
 DragonFable (Video Game) / int_231adf07
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_231adf07
 DragonFable (Video Game) / int_234bd900
type
For Science!
 DragonFable (Video Game) / int_234bd900
comment
For Science!: Lim (and Cysero, in a Mad Scientist Magitek sort of way).
 DragonFable (Video Game) / int_234bd900
featureApplicability
1.0
 DragonFable (Video Game) / int_234bd900
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_234bd900
 DragonFable (Video Game) / int_23698fa8
type
Aborted Arc
 DragonFable (Video Game) / int_23698fa8
comment
Aborted Arc: Lust appears at the end of Book 1 Ravenloss, but she's instead dealt with offscreen and the Arc Villain for the Book 3 Tomix Saga is Envy AKA Aspar. Justified because of the Hero being frozen at the end of Book 2.
 DragonFable (Video Game) / int_23698fa8
featureApplicability
1.0
 DragonFable (Video Game) / int_23698fa8
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_23698fa8
 DragonFable (Video Game) / int_24321e44
type
Only Sane Man
 DragonFable (Video Game) / int_24321e44
comment
Only Sane Man: Your character is either this or an Idiot Hero, depending on what the plot calls for. Reens, Alina and Warlic also seem relatively sane (but that last one is up for debate).
 DragonFable (Video Game) / int_24321e44
featureApplicability
1.0
 DragonFable (Video Game) / int_24321e44
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_24321e44
 DragonFable (Video Game) / int_246c5b47
type
Ascended Fanboy
 DragonFable (Video Game) / int_246c5b47
comment
Ascended Fanboy: Nythera's main goal is to replace Warlic as his assistant by poisoning him. She winds up stealing his powers and challenging the Elemental Avatars, which quickly proved to be a really bad idea. Warlic had to be resurrected to save her sorry ass. A lot of the game's staff are ascended AdventureQuest fans. The Great Cysero Rebellion. That is all.
 DragonFable (Video Game) / int_246c5b47
featureApplicability
1.0
 DragonFable (Video Game) / int_246c5b47
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_246c5b47
 DragonFable (Video Game) / int_24fa70e3
type
Bandit Mook
 DragonFable (Video Game) / int_24fa70e3
comment
Bandit Mook: Whenever you exited a wave in one of the Lucky Week Wars, the Sneevils would steal some of your Gold.
 DragonFable (Video Game) / int_24fa70e3
featureApplicability
1.0
 DragonFable (Video Game) / int_24fa70e3
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_24fa70e3
 DragonFable (Video Game) / int_25b5600
type
Captain Ersatz
 DragonFable (Video Game) / int_25b5600
comment
Captain Ersatz: Kathool Achoo is a Captain Ersatz of Cthulhu. Lust looks somewhat similar to the character of the same name from Fullmetal Alchemist. Though Word of God says she's not supposed to be a Captain Ersatz. Greed's resemblance to his namesake from the same series however... Trey Surehunter is a Captain Ersatz of Indiana Jones. A few of the shopkeepers in the Shadow of the Wind Village; Ayane is a Captain Ersatz of Ayane from Dead or Alive, and Snake Ears is a Captain Ersatz of Snake Eyes from G.I. Joe. Ayane even mentions Dead or Alive in one of her dialogues. Doctor When is a Captain Ersatz of The Doctor. Sir Stephan is a Captain Ersatz of Stephen Colbert. The Zard Hunter is a Captain Ersatz of Steve Irwin. The Savage Outworlder (aka Guffer) is pretty much a dead ringer for Sam Sheepdog, of the Looney Tunes Ralph Wolf and Sam Sheepdog shorts. Falwynn looks and acts suspiciously like Linkle. She even uses crossbows, too.
 DragonFable (Video Game) / int_25b5600
featureApplicability
1.0
 DragonFable (Video Game) / int_25b5600
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_25b5600
 DragonFable (Video Game) / int_262a5bfd
type
A Homeowner Is You
 DragonFable (Video Game) / int_262a5bfd
comment
A Homeowner Is You / An Interior Designer Is You: Yes, you can get a House in this game for a small price, when you're a DA, but the good decorations cost Dragon Coins, and the lesser costs Gold.
 DragonFable (Video Game) / int_262a5bfd
featureApplicability
1.0
 DragonFable (Video Game) / int_262a5bfd
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_262a5bfd
 DragonFable (Video Game) / int_26d0fa3b
type
Hot Skitty-on-Wailord Action
 DragonFable (Video Game) / int_26d0fa3b
comment
Nythera is half dragon (Hot Skitty-on-Wailord Action seems to have been averted, since her mother can turn into a more human-ish form).
 DragonFable (Video Game) / int_26d0fa3b
featureApplicability
-1.0
 DragonFable (Video Game) / int_26d0fa3b
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_26d0fa3b
 DragonFable (Video Game) / int_27ba1b50
type
Skull for a Head
 DragonFable (Video Game) / int_27ba1b50
comment
Skull for a Head: Xan, after his transformation that turned his head into a flaming skull.
 DragonFable (Video Game) / int_27ba1b50
featureApplicability
1.0
 DragonFable (Video Game) / int_27ba1b50
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_27ba1b50
 DragonFable (Video Game) / int_27fdd6a1
type
Divine Parentage
 DragonFable (Video Game) / int_27fdd6a1
comment
Divine Parentage: It's implied that the Hero's dragon was created by the destroyer God-dragon Drahr'Dolaas, one of the twin dragons that originally shaped the universe.
 DragonFable (Video Game) / int_27fdd6a1
featureApplicability
1.0
 DragonFable (Video Game) / int_27fdd6a1
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_27fdd6a1
 DragonFable (Video Game) / int_2804d516
type
Master of None
 DragonFable (Video Game) / int_2804d516
comment
Master of None: A bandit who makes a clumsy attempt to impersonate The Hero tries to use a custom and excessively hybrid class and is shocked that he fails to win a battle with it. The real Hero points out that piecing bits of everything together doesn't always work out and can even makes things worse.
 DragonFable (Video Game) / int_2804d516
featureApplicability
1.0
 DragonFable (Video Game) / int_2804d516
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2804d516
 DragonFable (Video Game) / int_286ccaeb
type
Anti-Magical Faction
 DragonFable (Video Game) / int_286ccaeb
comment
Antimagical Faction: A secretive organization and cult named The Rose is this and the main threat in chapter 3.
 DragonFable (Video Game) / int_286ccaeb
featureApplicability
1.0
 DragonFable (Video Game) / int_286ccaeb
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_286ccaeb
 DragonFable (Video Game) / int_28f170e9
type
Whatevermancy
 DragonFable (Video Game) / int_28f170e9
comment
Whatevermancy: It all started with Nercomancy and Pyromancy, but then the list grew and became endless. So far there's: Irismancer, Cryomancer, Technomancer, Chronomancer, and Dracomancer.
 DragonFable (Video Game) / int_28f170e9
featureApplicability
1.0
 DragonFable (Video Game) / int_28f170e9
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_28f170e9
 DragonFable (Video Game) / int_2937826d
type
Hurricane of Puns
 DragonFable (Video Game) / int_2937826d
comment
Hurricane of Puns: So many... Just for starters, all the names in Oaklore, the names of most quests, Artix's commentary about undead slaying in Amityvale, and — dear god — the quest featuring the Sand Witch. Special mention goes to the time in ArchKnight when Ash manages to really, really irritate a necromancer with one of these.
 DragonFable (Video Game) / int_2937826d
featureApplicability
1.0
 DragonFable (Video Game) / int_2937826d
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2937826d
 DragonFable (Video Game) / int_294ed981
type
Bilingual Bonus
 DragonFable (Video Game) / int_294ed981
comment
Bilingual Bonus: Some items — like the Belts in the Time-Travel shop — have Latin names. "Dragesvard" is Danish for Dragonblade. The "hunting" quests on the board in Book 3 Swordhaven have Welsh names.
 DragonFable (Video Game) / int_294ed981
featureApplicability
1.0
 DragonFable (Video Game) / int_294ed981
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_294ed981
 DragonFable (Video Game) / int_2969dda7
type
Nightmare Fetishist
 DragonFable (Video Game) / int_2969dda7
comment
Nightmare Fetishist: Sally, a ten-year-old girl who thinks The Undead are awesome playmates. Lynn, Sepulchure's young daughter, who is obsessed with skeletons.
 DragonFable (Video Game) / int_2969dda7
featureApplicability
1.0
 DragonFable (Video Game) / int_2969dda7
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2969dda7
 DragonFable (Video Game) / int_2a090d00
type
Lampshade Hanging
 DragonFable (Video Game) / int_2a090d00
comment
Lampshade Hanging: Oh yeah.
 DragonFable (Video Game) / int_2a090d00
featureApplicability
1.0
 DragonFable (Video Game) / int_2a090d00
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2a090d00
 DragonFable (Video Game) / int_2a542c7d
type
Beam Spam
 DragonFable (Video Game) / int_2a542c7d
comment
Beam Spam: The Technomancer's Bow, Soul Weaver's Banishment skills, and most of the Ascendant's attack skills. If you use an artifact called Baltael's Aventail while you're a Soul Weaver, you gain a new skill called Baltael Synch, which involves you synchronizing with your Soul Ally, Aegis, and firing three gigantic lasers at your opponent.
 DragonFable (Video Game) / int_2a542c7d
featureApplicability
1.0
 DragonFable (Video Game) / int_2a542c7d
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2a542c7d
 DragonFable (Video Game) / int_2d4fa515
type
Ax-Crazy
 DragonFable (Video Game) / int_2d4fa515
comment
Ax-Crazy: Xan. Well, fire-crazy, really. Artix becomes this when he gets anywhere near the undead. The Necrotic Sword of Doom
 DragonFable (Video Game) / int_2d4fa515
featureApplicability
1.0
 DragonFable (Video Game) / int_2d4fa515
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2d4fa515
 DragonFable (Video Game) / int_2d92c43c
type
Little "No"
 DragonFable (Video Game) / int_2d92c43c
comment
Little "No": Aquella, when she learns the fate of the Water Elves.
 DragonFable (Video Game) / int_2d92c43c
featureApplicability
1.0
 DragonFable (Video Game) / int_2d92c43c
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2d92c43c
 DragonFable (Video Game) / int_2dab6345
type
Light/Darkness Juxtaposition
 DragonFable (Video Game) / int_2dab6345
comment
Light/Darkness Juxtaposition: The Hero and Sepulchure are both in possession of a legendary dragon, the dragons from the White Dragon Box (a dragon of light prophesied to save the world) and the Black Dragon Box (a dragon of darkness prophesied to destroy a world). However the irony is the Hero acquired the dragon from the Black Dragon Box, while Sepulchure ended up with the dragon from the White Dragon Box. Nature Versus Nurture comes into play on whether the dragons would act out the prophesy. A class of Legendary Weapons in the game are the dark elemental Doom Weapons and the light elemental Destiny Weapons. The player can purchase a Doom Weapon and either choose to keep it or purify it into a Destiny Weapon, with three from each side. Sepulchure is also in possession of his own Doom Weapon which is unavailable to the player.
 DragonFable (Video Game) / int_2dab6345
featureApplicability
1.0
 DragonFable (Video Game) / int_2dab6345
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2dab6345
 DragonFable (Video Game) / int_2f226fee
type
You Didn't Ask
 DragonFable (Video Game) / int_2f226fee
comment
You Didn't Ask: During Frostval, Cysero doesn't tell The Hero that he could change the Coal Moglins back because The Hero never asked. The quest is even called "You Never Asked". In the Chapter 1 finale, after The Hero has a near aneurysm and yells at Cysero about not telling them that there's in fact nine orbs earlier. He just plainly states "You didn't ask..."
 DragonFable (Video Game) / int_2f226fee
featureApplicability
1.0
 DragonFable (Video Game) / int_2f226fee
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2f226fee
 DragonFable (Video Game) / int_2f57a4cb
type
Divine Intervention
 DragonFable (Video Game) / int_2f57a4cb
comment
Divine Intervention: Pretty much the whole plot of the Maleurous Saga, where the Avatars directly task the hero and Uaanta Fayt to fight the Maleurous.
 DragonFable (Video Game) / int_2f57a4cb
featureApplicability
1.0
 DragonFable (Video Game) / int_2f57a4cb
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2f57a4cb
 DragonFable (Video Game) / int_2fcf9bbc
type
Gratuitous Foreign Language
 DragonFable (Video Game) / int_2fcf9bbc
comment
Gratuitous Foreign Language: The Chinese characters 赎罪 (atonement) can be found tattooed on Konnan's upper arm in his later appearances. Unfortunately due to the Ambidextrous Sprite nature of Dragonfable, these characters don't always display correctly.
 DragonFable (Video Game) / int_2fcf9bbc
featureApplicability
1.0
 DragonFable (Video Game) / int_2fcf9bbc
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_2fcf9bbc
 DragonFable (Video Game) / int_302730a
type
Fusion Dance
 DragonFable (Video Game) / int_302730a
comment
Fusion Dance: Tomix does this with Pandora, Aspar/Envy forces this onto Tomix, and The Hero can potentially do this with Aegis.
 DragonFable (Video Game) / int_302730a
featureApplicability
1.0
 DragonFable (Video Game) / int_302730a
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_302730a
 DragonFable (Video Game) / int_314c56b9
type
Time Stands Still
 DragonFable (Video Game) / int_314c56b9
comment
Time Stands Still: The Chronomancer.
 DragonFable (Video Game) / int_314c56b9
featureApplicability
1.0
 DragonFable (Video Game) / int_314c56b9
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_314c56b9
 DragonFable (Video Game) / int_317629db
type
Embarrassing Nickname
 DragonFable (Video Game) / int_317629db
comment
Embarrassing Nickname: Sepulchure, of all people. A few file names and items jokingly refer to the Doom Knight as "Seppy". Anyone who says that in his presence probably won't live long afterwards. Overlaps with Affectionate Nickname, since it's the staff using it. Zorbak dubs the Hero "Nana" when taking care of the baby Dracoliches. It's not all bad, though; he/she eventually gets promoted to Lieutenant Nana.
 DragonFable (Video Game) / int_317629db
featureApplicability
1.0
 DragonFable (Video Game) / int_317629db
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_317629db
 DragonFable (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 DragonFable (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: After Sepulchure turns Fluffy into a Dracolich, Drakath pulls his sword, looking angry, and says "M... Master? What have you done?!" Actually, judging from the shaking in his boots, he was more scared then angry.
 DragonFable (Video Game) / int_319e4a2f
featureApplicability
1.0
 DragonFable (Video Game) / int_319e4a2f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_319e4a2f
 DragonFable (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 DragonFable (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: Nitroglycerin-soaked sponges launched out of a catapult. 'Nuff said.
 DragonFable (Video Game) / int_31a2a33c
featureApplicability
1.0
 DragonFable (Video Game) / int_31a2a33c
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_31a2a33c
 DragonFable (Video Game) / int_31eeddc8
type
Level Scaling
 DragonFable (Video Game) / int_31eeddc8
comment
Level Scaling: With only a handful of exceptions, all enemies are scaled to your level.
 DragonFable (Video Game) / int_31eeddc8
featureApplicability
1.0
 DragonFable (Video Game) / int_31eeddc8
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_31eeddc8
 DragonFable (Video Game) / int_32768814
type
Kick the Son of a Bitch
 DragonFable (Video Game) / int_32768814
comment
Kick The Son Of A Bitch: On one hand, the entirety of the Shapeless Empire was decapicated, the Magisterium was slaughtered to a man, and the key to their power was destroyed, all by a soul-eating maniac in a bid of immortality. On the other, it really is hard to argue they don't have it coming.
 DragonFable (Video Game) / int_32768814
featureApplicability
1.0
 DragonFable (Video Game) / int_32768814
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_32768814
 DragonFable (Video Game) / int_34e05535
type
Rummage Fail
 DragonFable (Video Game) / int_34e05535
comment
Rummage Fail: When The Hero tries to find the Schnozzberries for the Queen of Tarts, he/she digs up a boot, an axe, a book collection, and his/her Dragon. The queen fell asleep during this because it took too long.
 DragonFable (Video Game) / int_34e05535
featureApplicability
1.0
 DragonFable (Video Game) / int_34e05535
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_34e05535
 DragonFable (Video Game) / int_3517000d
type
Mad Scientist
 DragonFable (Video Game) / int_3517000d
comment
Mad Scientist: Dr. Voltabolt and Lim. Cysero has shades of this, but is a more benevolent version.
 DragonFable (Video Game) / int_3517000d
featureApplicability
1.0
 DragonFable (Video Game) / int_3517000d
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3517000d
 DragonFable (Video Game) / int_356b1efb
type
Hammerspace
 DragonFable (Video Game) / int_356b1efb
comment
Hammerspace: The Hero's backpack. Lampshaded in the design notes [1]: Also mentioned by your character during a quest. You are trying to help someone escape, so you offer to carry him in your backpack. It works fine.
 DragonFable (Video Game) / int_356b1efb
featureApplicability
1.0
 DragonFable (Video Game) / int_356b1efb
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_356b1efb
 DragonFable (Video Game) / int_35fb9016
type
Gratuitous German
 DragonFable (Video Game) / int_35fb9016
comment
Gratuitous German: Cysero says "Tchuss" in "Cyseredux".
 DragonFable (Video Game) / int_35fb9016
featureApplicability
1.0
 DragonFable (Video Game) / int_35fb9016
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_35fb9016
 DragonFable (Video Game) / int_36249acd
type
Lethal Joke Character
 DragonFable (Video Game) / int_36249acd
comment
Lethal Joke Character: The Chickencow Armor. It has 9 skills (most classes have 14), 4 of which are run away, 1 of which is simply an attack which does regular damage but in nature (a useless element). Among the other 4, there is a basic shield, which nearly all classes have, and a few high damage moves. It seems useless, until you see that one of those moves has 12 hits. Add a weapon which has a fairly low chance on a hit of doing insane damage, and you go around killing everything in one attack. There are also weapons which heal on hit, and you can switch weapons in the middle of a battle. The end result is that you deal enough damage to kill most bosses in one attack, and can heal yourself whenever you want. Unsurprisingly, these are not easy to get.
 DragonFable (Video Game) / int_36249acd
featureApplicability
1.0
 DragonFable (Video Game) / int_36249acd
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_36249acd
 DragonFable (Video Game) / int_3687d605
type
Rapid Aging
 DragonFable (Video Game) / int_3687d605
comment
In DragonFable Book 1, Ash Dragonblade, Aria, and Princess Tara (Alteon's youngest daughter) are all children, while Gravelyn is a toddler. In AdventureQuestWorlds, all of the children are the same age, except Gravelyn who is a young adult, perhaps she ages faster than normal people.
 DragonFable (Video Game) / int_3687d605
featureApplicability
1.0
 DragonFable (Video Game) / int_3687d605
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3687d605
 DragonFable (Video Game) / int_37690091
type
Stable Time Loop
 DragonFable (Video Game) / int_37690091
comment
Stable Time Loop: The "Yuglar's First Date" quest, where the Hero uses Mental Time Travel to try and help Yulgar have a perfect date and find the harp he lost, only to be the one who caused all of the disasters to happen. Happens again at the finale of the Roirr saga.
 DragonFable (Video Game) / int_37690091
featureApplicability
1.0
 DragonFable (Video Game) / int_37690091
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_37690091
 DragonFable (Video Game) / int_39b8d3d6
type
Boring, but Practical
 DragonFable (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The Bulwark variant of the Dragonlord class is this for the inn challenges. It's an incredibly tanky class that can outlast many fights with its defensive abilities, but is extremely slow to do so with its relatively average base damage output. While its passive skill gives +5% total damage every turn (Allowing for it to eventually do heavy damage), it takes a long while for this effect to be truly significant.
 DragonFable (Video Game) / int_39b8d3d6
featureApplicability
1.0
 DragonFable (Video Game) / int_39b8d3d6
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_39b8d3d6
 DragonFable (Video Game) / int_3a1c2171
type
The Man Behind the Man
 DragonFable (Video Game) / int_3a1c2171
comment
The Man Behind the Man: The Mysterious Stranger.
 DragonFable (Video Game) / int_3a1c2171
featureApplicability
1.0
 DragonFable (Video Game) / int_3a1c2171
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3a1c2171
 DragonFable (Video Game) / int_3aa2ac42
type
G-Rated Drug
 DragonFable (Video Game) / int_3aa2ac42
comment
Moglins, when they eat candy on Mogloween. They go from being small, cute little creatures to ravenous beasts bigger than the player character.
 DragonFable (Video Game) / int_3aa2ac42
featureApplicability
1.0
 DragonFable (Video Game) / int_3aa2ac42
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3aa2ac42
 DragonFable (Video Game) / int_3b113b7
type
Character Development
 DragonFable (Video Game) / int_3b113b7
comment
Character Development: Nythera's second quest chain is basically about her becoming less of a jerkass while learning to be more responsible with her powers. Also, she's The Chosen One.
 DragonFable (Video Game) / int_3b113b7
featureApplicability
1.0
 DragonFable (Video Game) / int_3b113b7
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3b113b7
 DragonFable (Video Game) / int_3b4f620a
type
No Fourth Wall
 DragonFable (Video Game) / int_3b4f620a
comment
No Fourth Wall: While the game does Breaking the Fourth Wall from time-to-time, usually the characters aren't self aware. Though there are exceptions. One of the most prominent examples is in "Nooby Nooby Noob", a fullblown parody of Scooby-Doo, which has the characters shattering the fourth wall at every turn.
 DragonFable (Video Game) / int_3b4f620a
featureApplicability
1.0
 DragonFable (Video Game) / int_3b4f620a
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3b4f620a
 DragonFable (Video Game) / int_3b5fcbb7
type
Artifact of Doom
 DragonFable (Video Game) / int_3b5fcbb7
comment
The Hero is sent out to find and destroy a fragment of the Mysterious Stranger's cloak in one quest. He/She finds it, but is ultimately tempted by its power and can't bring him/herself to destroy it. Baron Valtrith takes the cloak scrap from the Hero later on and uses it to create Caitiff, making him/her responsible for both creating that monster and dooming Serenity.
 DragonFable (Video Game) / int_3b5fcbb7
featureApplicability
1.0
 DragonFable (Video Game) / int_3b5fcbb7
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3b5fcbb7
 DragonFable (Video Game) / int_3bc88a7f
type
Foregone Conclusion
 DragonFable (Video Game) / int_3bc88a7f
comment
Foregone Conclusion: For those familiar with AdventureQuest, it was blindingly obvious that Konnan would eventually become Drakonnan. And playing Alexander's Diary, which takes place in the past of Lore. Even without Word of God, it became obvious when the supporting cast showed up that Alexander becomes Xan.
 DragonFable (Video Game) / int_3bc88a7f
featureApplicability
1.0
 DragonFable (Video Game) / int_3bc88a7f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3bc88a7f
 DragonFable (Video Game) / int_3c5ae1a1
type
Schizo Tech
 DragonFable (Video Game) / int_3c5ae1a1
comment
Schizo Tech: The technology levels are mostly medieval, but there are plenty of advanced machines, Magitek, and even magical computers with holographic displays scattered here and there.
 DragonFable (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 DragonFable (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3c5ae1a1
 DragonFable (Video Game) / int_3c92f98f
type
Fixed-Floor Fighting
 DragonFable (Video Game) / int_3c92f98f
comment
Fixed-Floor Fighting
 DragonFable (Video Game) / int_3c92f98f
featureApplicability
1.0
 DragonFable (Video Game) / int_3c92f98f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3c92f98f
 DragonFable (Video Game) / int_3cc07613
type
Badbutt
 DragonFable (Video Game) / int_3cc07613
comment
Badbutt: Trey Surehunter. Justified in that he's a Captain Ersatz of Indiana Jones.
 DragonFable (Video Game) / int_3cc07613
featureApplicability
1.0
 DragonFable (Video Game) / int_3cc07613
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3cc07613
 DragonFable (Video Game) / int_3e3b6909
type
EggMcGuffin
 DragonFable (Video Game) / int_3e3b6909
comment
Egg Mcguffin: The Dragon-Egg boxes at the beginning of the main plot.
 DragonFable (Video Game) / int_3e3b6909
featureApplicability
1.0
 DragonFable (Video Game) / int_3e3b6909
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3e3b6909
 DragonFable (Video Game) / int_3ed8a8b9
type
I'm Melting!
 DragonFable (Video Game) / int_3ed8a8b9
comment
Tanislav's Last Will. A ritual found in suspicious scroll belonging to a "mysterious stranger", which was performed by a man called Tanislav to save his terminally-ill young son, Roirr, as a last resort. It involved liquidifying people and turning an entire village's life essence into medicine for Roirr. (Though it's not necessarily just for getting medicine, since it can be used to make a key to open a sealed door, if taking Vaal's ramblings into account.)
 DragonFable (Video Game) / int_3ed8a8b9
featureApplicability
1.0
 DragonFable (Video Game) / int_3ed8a8b9
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_3ed8a8b9
 DragonFable (Video Game) / int_403f1a36
type
Steal the Surroundings
 DragonFable (Video Game) / int_403f1a36
comment
Steal the Surroundings: Done in the Popsprocket quest chain to the storage facility containing the MacGuffin.
 DragonFable (Video Game) / int_403f1a36
featureApplicability
1.0
 DragonFable (Video Game) / int_403f1a36
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_403f1a36
 DragonFable (Video Game) / int_40b1b353
type
Chess with Death
 DragonFable (Video Game) / int_40b1b353
comment
Chess with Death: Ash takes Death on with Tic-Tac-Toe.
 DragonFable (Video Game) / int_40b1b353
featureApplicability
1.0
 DragonFable (Video Game) / int_40b1b353
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_40b1b353
 DragonFable (Video Game) / int_40e2ac3f
type
Flunky Boss
 DragonFable (Video Game) / int_40e2ac3f
comment
Flunky Boss: Most of them.
 DragonFable (Video Game) / int_40e2ac3f
featureApplicability
1.0
 DragonFable (Video Game) / int_40e2ac3f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_40e2ac3f
 DragonFable (Video Game) / int_4108bb3e
type
Doomed Hometown
 DragonFable (Video Game) / int_4108bb3e
comment
Doomed Hometown: All the residents of Artix's hometown except him and Vayle were killed and zombified.
 DragonFable (Video Game) / int_4108bb3e
featureApplicability
1.0
 DragonFable (Video Game) / int_4108bb3e
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_4108bb3e
 DragonFable (Video Game) / int_41a3e267
type
Hidden in Plain Sight
 DragonFable (Video Game) / int_41a3e267
comment
Hidden in Plain Sight: The Stone Orb, until it was merged with the Nature Orb and fused into the Blade of Awe.
 DragonFable (Video Game) / int_41a3e267
featureApplicability
1.0
 DragonFable (Video Game) / int_41a3e267
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_41a3e267
 DragonFable (Video Game) / int_41d5f145
type
Fluffy the Terrible
 DragonFable (Video Game) / int_41d5f145
comment
Fluffy the Terrible: Sepulchure's Dracolich, which he names "Fluffy".
 DragonFable (Video Game) / int_41d5f145
featureApplicability
1.0
 DragonFable (Video Game) / int_41d5f145
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_41d5f145
 DragonFable (Video Game) / int_41feb209
type
Non Sequitur, *Thud*
 DragonFable (Video Game) / int_41feb209
comment
Non Sequitur, *Thud*: "Blatharg lithmpule moffub foop..."
 DragonFable (Video Game) / int_41feb209
featureApplicability
1.0
 DragonFable (Video Game) / int_41feb209
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_41feb209
 DragonFable (Video Game) / int_4221e01a
type
Elemental Embodiment
 DragonFable (Video Game) / int_4221e01a
comment
Elemental Embodiment: Elementals are fully sentient creatures made entirely of one of the Elements. The most common ones are the main ones from AdventureQuest (Fire, Ice, Water, Energy, Earth, Air, Light, and Darkness) which have a corresponding Elemental Avatar, but there are a few more out there ones like Metal or Silver with no patron Avatar. In Book 3, Theano uses the magical equivalent of Playing with Syringes to create Disease Elementals. There's also the calendar class Avatar Of Time, which has the player embody the element of time itself. However, a purchasable "spoiler" in the Inn At The Edge Of Time states that "The true Avatar Of Time is always watching.
 DragonFable (Video Game) / int_4221e01a
featureApplicability
1.0
 DragonFable (Video Game) / int_4221e01a
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_4221e01a
 DragonFable (Video Game) / int_42846e90
type
Elemental Powers
 DragonFable (Video Game) / int_42846e90
comment
Elemental Powers: On top of the main 8 from AdventureQuest, they added several more: Metal, Nature, Wood, Silver, Bacon, Disease, Poison, Fear, Evil, and Good.
 DragonFable (Video Game) / int_42846e90
featureApplicability
1.0
 DragonFable (Video Game) / int_42846e90
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_42846e90
 DragonFable (Video Game) / int_42bb9c73
type
GoddamnBats
 DragonFable (Video Game) / int_42bb9c73
comment
Sek-Duat XV, who is later revealed to be Sek-Duat I, the lizard creatures from the SandSea, and those dang Minx fairies... although, they may just be defending their homes from the invaders that we are.
 DragonFable (Video Game) / int_42bb9c73
featureApplicability
1.0
 DragonFable (Video Game) / int_42bb9c73
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_42bb9c73
 DragonFable (Video Game) / int_430e15e1
type
Stripperific
 DragonFable (Video Game) / int_430e15e1
comment
Stripperific: Female pirate and ninja classes. Actually is now averted with the revamped female pirate design. But you can still use the old one if you have the armor closet.
 DragonFable (Video Game) / int_430e15e1
featureApplicability
-1.0
 DragonFable (Video Game) / int_430e15e1
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_430e15e1
 DragonFable (Video Game) / int_43f2f606
type
Annoying Arrows
 DragonFable (Video Game) / int_43f2f606
comment
Annoying Arrows: Can be part of your attire.
 DragonFable (Video Game) / int_43f2f606
featureApplicability
1.0
 DragonFable (Video Game) / int_43f2f606
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_43f2f606
 DragonFable (Video Game) / int_441ccbad
type
Talking Weapon
 DragonFable (Video Game) / int_441ccbad
comment
Talking Weapon: The Necrotic Blade of Doom. Justified, as it got corrupted along with Sepulchure.
 DragonFable (Video Game) / int_441ccbad
featureApplicability
1.0
 DragonFable (Video Game) / int_441ccbad
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_441ccbad
 DragonFable (Video Game) / int_446c5792
type
Villainous Rescue
 DragonFable (Video Game) / int_446c5792
comment
Villainous Rescue: When Circe buries you in an avalanche, Vilmor shows up and pulls you out of the snow. You later find out that Vilmor isn't actually evil.
 DragonFable (Video Game) / int_446c5792
featureApplicability
1.0
 DragonFable (Video Game) / int_446c5792
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_446c5792
 DragonFable (Video Game) / int_45bdaa0e
type
Just Ignore It
 DragonFable (Video Game) / int_45bdaa0e
comment
Just Ignore It: In the "Choose Your Own Adventure Quest", if you fail to ignore Zorbak, something WILL be destroyed. Doesn't stop you from getting rewards if the thing being destroyed is only Amityvale.
 DragonFable (Video Game) / int_45bdaa0e
featureApplicability
1.0
 DragonFable (Video Game) / int_45bdaa0e
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_45bdaa0e
 DragonFable (Video Game) / int_45d22aad
type
Sweet and Sour Grapes
 DragonFable (Video Game) / int_45d22aad
comment
Sweet and Sour Grapes: Near the end of Arcknight, the girl that Ash has been trying to help through the entire story has died and he's left with the choice of either helping his friend or bringing the nearby princesses back to King Alteon to fulfill his dream of becoming a knight. He chooses to help his friend. However, the girl turns out to be a princess from the Realm of Light, meaning that he saved a princess and can become a knight. Just in time to save the world from an evil necromancer.
 DragonFable (Video Game) / int_45d22aad
featureApplicability
1.0
 DragonFable (Video Game) / int_45d22aad
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_45d22aad
 DragonFable (Video Game) / int_4643f0d7
type
UnskippableCutScene
 DragonFable (Video Game) / int_4643f0d7
comment
Unskippable Cutscene: The game has an annoyingly lot of these. To make matters worse, often they occur at the start of a quest, so if you die you have to go through the cutscene again before you can leave with the experience you got.
 DragonFable (Video Game) / int_4643f0d7
featureApplicability
1.0
 DragonFable (Video Game) / int_4643f0d7
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_4643f0d7
 DragonFable (Video Game) / int_46d0907f
type
The Man in the Moon
 DragonFable (Video Game) / int_46d0907f
comment
The Man in the Moon: The moon in Croft has a face on it.
 DragonFable (Video Game) / int_46d0907f
featureApplicability
1.0
 DragonFable (Video Game) / int_46d0907f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_46d0907f
 DragonFable (Video Game) / int_495342ed
type
Name-Tron
 DragonFable (Video Game) / int_495342ed
comment
Name-Tron: Vend-Tron 3000, a special shop in the Kordana quest.
 DragonFable (Video Game) / int_495342ed
featureApplicability
1.0
 DragonFable (Video Game) / int_495342ed
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_495342ed
 DragonFable (Video Game) / int_49bbfaee
type
Everything's Better with Rainbows
 DragonFable (Video Game) / int_49bbfaee
comment
Everything's Better with Rainbows: The Lucky Week War had a rainbow as a central plot device.
 DragonFable (Video Game) / int_49bbfaee
featureApplicability
1.0
 DragonFable (Video Game) / int_49bbfaee
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_49bbfaee
 DragonFable (Video Game) / int_49d59be9
type
Scenery Porn
 DragonFable (Video Game) / int_49d59be9
comment
Scenery Porn: Some of the quests and cutscenes have very detailed backgrounds.
 DragonFable (Video Game) / int_49d59be9
featureApplicability
1.0
 DragonFable (Video Game) / int_49d59be9
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_49d59be9
 DragonFable (Video Game) / int_4a6aa650
type
Bridge Logic
 DragonFable (Video Game) / int_4a6aa650
comment
Bridge Logic: One of the first playable quests lampshades and double-subverts this. Your character sees a chasm in a cave and thinks to knock over a conveniently-placed stalagmite to cross it:
 DragonFable (Video Game) / int_4a6aa650
featureApplicability
1.0
 DragonFable (Video Game) / int_4a6aa650
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_4a6aa650
 DragonFable (Video Game) / int_4a8c4e5f
type
Big "WHAT?!"
 DragonFable (Video Game) / int_4a8c4e5f
comment
Big "WHAT?!": Artix and Zhoom when they find out they didn't have to cram into the phone booth to travel.
 DragonFable (Video Game) / int_4a8c4e5f
featureApplicability
1.0
 DragonFable (Video Game) / int_4a8c4e5f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_4a8c4e5f
 DragonFable (Video Game) / int_4ae690ca
type
Laughing Mad
 DragonFable (Video Game) / int_4ae690ca
comment
Laughing Mad: Xan, Captain Davey, and the Necrotic Blade of Doom.
 DragonFable (Video Game) / int_4ae690ca
featureApplicability
1.0
 DragonFable (Video Game) / int_4ae690ca
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_4ae690ca
 DragonFable (Video Game) / int_4e70e128
type
Evil Stole My Faith
 DragonFable (Video Game) / int_4e70e128
comment
Evil Stole My Faith: Part of the reason for Notha's desire to destroy the Avatars is that the gods are incapable of keeping balance in the world.
 DragonFable (Video Game) / int_4e70e128
featureApplicability
1.0
 DragonFable (Video Game) / int_4e70e128
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_4e70e128
 DragonFable (Video Game) / int_4fd28a9d
type
Loads and Loads of Sidequests
 DragonFable (Video Game) / int_4fd28a9d
comment
Loads and Loads of Sidequests
 DragonFable (Video Game) / int_4fd28a9d
featureApplicability
1.0
 DragonFable (Video Game) / int_4fd28a9d
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_4fd28a9d
 DragonFable (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 DragonFable (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: The Hero uses a nice one if he/she is wearing the Dragonlord armor. Very appropriate for one of the most defense-oriented armors.
 DragonFable (Video Game) / int_4ffde1e0
featureApplicability
1.0
 DragonFable (Video Game) / int_4ffde1e0
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_4ffde1e0
 DragonFable (Video Game) / int_504e271f
type
But Thou Must!
 DragonFable (Video Game) / int_504e271f
comment
But Thou Must!: You're sometimes given the option of joining or aiding a villain, rather than fighting them. Of course, since you're the player character and the Hero of Falconreach, you can't actually help a villain win, so choosing this option always gives you a Non Standard Game Over that describes how your choice backfires, before making you make the choice again.
 DragonFable (Video Game) / int_504e271f
featureApplicability
1.0
 DragonFable (Video Game) / int_504e271f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_504e271f
 DragonFable (Video Game) / int_50c23153
type
Cave Behind the Falls
 DragonFable (Video Game) / int_50c23153
comment
Cave Behind the Falls
 DragonFable (Video Game) / int_50c23153
featureApplicability
1.0
 DragonFable (Video Game) / int_50c23153
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_50c23153
 DragonFable (Video Game) / int_50ed1af4
type
Our Demons Are Different
 DragonFable (Video Game) / int_50ed1af4
comment
Our Demons Are Different: They are called infernals. And while nasty and extremely powerful, they are a type of fire elemental as opposed to divine beings or spirits of evil.
 DragonFable (Video Game) / int_50ed1af4
featureApplicability
1.0
 DragonFable (Video Game) / int_50ed1af4
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_50ed1af4
 DragonFable (Video Game) / int_52600ad6
type
Broke Your Arm Punching Out Cthulhu
 DragonFable (Video Game) / int_52600ad6
comment
Broke Your Arm Punching Out Cthulhu: The entire Orb Saga, once Sepulchure and his Master the Mysterious Stranger get serious about halfway through. Yeah, the Hero beats Sepulchure to five of the Orbs and puts several villains out of commission in the process, but that's rendered entirely moot by Sepulchure's plans and his massive spy network, and the Hero is so out of their league in comparison and so focused on finding the Orbs one-by-one that Sepulchure manages to make them look completely ineffectual for a moment. None of this holds a candle to the Mysterious Stranger, who was able to play the Hero and Sepulchure against each other so perfectly that he ends up receiving a very powerful weapon he deems worthy of binding himself to in the form of Drakath's slain body, which is what he really wanted all along.
 DragonFable (Video Game) / int_52600ad6
featureApplicability
1.0
 DragonFable (Video Game) / int_52600ad6
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_52600ad6
 DragonFable (Video Game) / int_537dd8fe
type
Affably Evil
 DragonFable (Video Game) / int_537dd8fe
comment
The Yaga Sisters were trying to summon one, and while they did get a monster that would destroy the world, it turned out to be an Affably Evil, Punchclock Villain, sheepdog-haired critter named Guffer.
 DragonFable (Video Game) / int_537dd8fe
featureApplicability
1.0
 DragonFable (Video Game) / int_537dd8fe
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_537dd8fe
 DragonFable (Video Game) / int_53c37297
type
Flash Step
 DragonFable (Video Game) / int_53c37297
comment
Flash Step: The Soul Weaver has an abundance of skills involving this, being the fastest class in the game hands down. The Chronomancer also does this when using Blink.
 DragonFable (Video Game) / int_53c37297
featureApplicability
1.0
 DragonFable (Video Game) / int_53c37297
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_53c37297
 DragonFable (Video Game) / int_53c9fc92
type
Flashback
 DragonFable (Video Game) / int_53c9fc92
comment
Flashback: Artix, Nythera and Vilmor have flashbacks as part of their quest chains.
 DragonFable (Video Game) / int_53c9fc92
featureApplicability
1.0
 DragonFable (Video Game) / int_53c9fc92
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_53c9fc92
 DragonFable (Video Game) / int_553c27bb
type
Sliding Scale of Silliness vs. Seriousness
 DragonFable (Video Game) / int_553c27bb
comment
Sliding Scale of Silliness vs. Seriousness: For the most part, the game is pretty far on the silly end of the scale. In book 3, it suddenly slides on the serious scale before returning back to its usual silliness.
 DragonFable (Video Game) / int_553c27bb
featureApplicability
1.0
 DragonFable (Video Game) / int_553c27bb
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_553c27bb
 DragonFable (Video Game) / int_55afe8af
type
Ley Line
 DragonFable (Video Game) / int_55afe8af
comment
Ley Line: All the Mana in Lore is tapped from the giant crystal at the planet's core, which in turn siphons mana from Another Dimension made of it. This mana is dispersed throughout the world by ley lines. Nexuses form where the leylines intersect, allowing mages to draw lots of extra magic. However, drawing too much risks a Superpower Meltdown, killing said mage. Drawing directly from the planet's core is believed to be impossible for anyone except possibly Warlic and Cysero.
 DragonFable (Video Game) / int_55afe8af
featureApplicability
1.0
 DragonFable (Video Game) / int_55afe8af
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_55afe8af
 DragonFable (Video Game) / int_55d919f7
type
Lovecraft Lite
 DragonFable (Video Game) / int_55d919f7
comment
Lovecraft Lite: The Water Orb saga is a very true-to-form Lovecraft homage, and only manages to sneak into this category by having a mostly-happy ending.
 DragonFable (Video Game) / int_55d919f7
featureApplicability
1.0
 DragonFable (Video Game) / int_55d919f7
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_55d919f7
 DragonFable (Video Game) / int_568b9d5
type
Orphaned Etymology
 DragonFable (Video Game) / int_568b9d5
comment
Orphaned Etymology: In-game book The Shaking Kings has several passages in Latin.
 DragonFable (Video Game) / int_568b9d5
featureApplicability
1.0
 DragonFable (Video Game) / int_568b9d5
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_568b9d5
 DragonFable (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 DragonFable (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: While Dark Is Evil and Light Is Good is very much the case in the continent the Hero lives on, on the other side of the world, the moral alignments of light and darkness associated beings are the opposite. At the end of the Dragon Egg quest chain, The Hero ends up with the Dragon of Chaos destined to destroy the world, while the Big Bad ends up with the Dragon of Order destined to save it. Despite all this, the prophecy is fulfilled anyway, when the Hero's dragon destroys the planet-sized Super-Mega-Ultra-Darkness Dracolich, while Sepulchure's Fluffy sacrifices itself to save the world in the Grand Finale. There is also a race of Dark Humanoids with horns. If you check Tomix's stats when you have him as a guest, he actually does Evil-elemental damage. He's still a pretty nice guy. You can play as a necromancer, a follower of a C'thulu expy, or an embodiment of entropy with no effect on plot or dialogue. Additionally, there's nothing stopping you from fighting evil with Darkness-charged weapons. You're still the Hero, no matter what.
 DragonFable (Video Game) / int_575fd5e2
featureApplicability
1.0
 DragonFable (Video Game) / int_575fd5e2
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_575fd5e2
 DragonFable (Video Game) / int_5860c090
type
Sitcom Arch-Nemesis
 DragonFable (Video Game) / int_5860c090
comment
Sitcom Arch-Nemesis: Lim does not like Cysero.
 DragonFable (Video Game) / int_5860c090
featureApplicability
1.0
 DragonFable (Video Game) / int_5860c090
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5860c090
 DragonFable (Video Game) / int_5989e3b6
type
Enemy Mine
 DragonFable (Video Game) / int_5989e3b6
comment
In the "Final 13th", Drakath betrays Sepulchure and merges with the Ultimate Orb and Fluffy. This puts him in opposition to both the Hero and Sepulchure, but with both the Hero and Sepulchure still fighting each other. Eventually, the latter two realize that they both have an enemy of my enemy situation going and team-up to take down Drakath together.
 DragonFable (Video Game) / int_5989e3b6
featureApplicability
1.0
 DragonFable (Video Game) / int_5989e3b6
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5989e3b6
 DragonFable (Video Game) / int_59e20134
type
Immortal Breaker
 DragonFable (Video Game) / int_59e20134
comment
Immortal Breaker: The massive cannon created by the Exalted was intended to kill gods, but ultimately failed.
 DragonFable (Video Game) / int_59e20134
featureApplicability
1.0
 DragonFable (Video Game) / int_59e20134
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_59e20134
 DragonFable (Video Game) / int_5a3b8032
type
The Un-Reveal
 DragonFable (Video Game) / int_5a3b8032
comment
The Unreveal: Galanoth briefly loses his helmet... offscreen. He spends the rest of the quest wearing a paper bag over his head rather than let anyone see his face.
 DragonFable (Video Game) / int_5a3b8032
featureApplicability
1.0
 DragonFable (Video Game) / int_5a3b8032
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5a3b8032
 DragonFable (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 DragonFable (Video Game) / int_5c17c12f
comment
The Necrotic Sword of Doom.
 DragonFable (Video Game) / int_5c17c12f
featureApplicability
1.0
 DragonFable (Video Game) / int_5c17c12f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5c17c12f
 DragonFable (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 DragonFable (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Warlic survived the Reset, a catastrophe that changed MechQuest into DragonFable 4995 years ago. Also Fae. Justified because of the Nature Orb. And Sek-Duat XV.
 DragonFable (Video Game) / int_5c5ac0e2
featureApplicability
1.0
 DragonFable (Video Game) / int_5c5ac0e2
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5c5ac0e2
 DragonFable (Video Game) / int_5c65fc1a
type
Roar Before Beating
 DragonFable (Video Game) / int_5c65fc1a
comment
Roar Before Beating: Dragon-Drakath.
 DragonFable (Video Game) / int_5c65fc1a
featureApplicability
1.0
 DragonFable (Video Game) / int_5c65fc1a
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5c65fc1a
 DragonFable (Video Game) / int_5c8fa553
type
Level Ate
 DragonFable (Video Game) / int_5c8fa553
comment
Level Ate: The Necropolis cafeteria is full of undead food {including Bread Zombies that say "GRAIIIIIINSSS... GRAIIIIIINSSS...") . The Hero wonders why the necromancers thought this was a good idea.
 DragonFable (Video Game) / int_5c8fa553
featureApplicability
1.0
 DragonFable (Video Game) / int_5c8fa553
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5c8fa553
 DragonFable (Video Game) / int_5e2f5ad2
type
You Kill It, You Bought It
 DragonFable (Video Game) / int_5e2f5ad2
comment
You Kill It, You Bought It: Sir Alteon killed the tyrant Slugwrath, and while reluctant at first, the people chose him to become the new King.
 DragonFable (Video Game) / int_5e2f5ad2
featureApplicability
1.0
 DragonFable (Video Game) / int_5e2f5ad2
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5e2f5ad2
 DragonFable (Video Game) / int_5ed3ace2
type
Batman Can Breathe in Space
 DragonFable (Video Game) / int_5ed3ace2
comment
Batman Can Breathe in Space: Subverted; The Hero is concerned about how he/she'll breathe when facing a battle in space. The Gnomes then give him/her a re-breathealator.
 DragonFable (Video Game) / int_5ed3ace2
featureApplicability
-0.3
 DragonFable (Video Game) / int_5ed3ace2
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5ed3ace2
 DragonFable (Video Game) / int_5f4a2c79
type
Fishing for Sole
 DragonFable (Video Game) / int_5f4a2c79
comment
Fishing for Sole: In the Fishing Minigame. Your character also pulls out a boot during the Rummage Fail (see below).
 DragonFable (Video Game) / int_5f4a2c79
featureApplicability
1.0
 DragonFable (Video Game) / int_5f4a2c79
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5f4a2c79
 DragonFable (Video Game) / int_5fcb9ad1
type
Time Skip
 DragonFable (Video Game) / int_5fcb9ad1
comment
Time Skip: Quite a few years pass between chapter 2 and chapter 3.
 DragonFable (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 DragonFable (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_5fcb9ad1
 DragonFable (Video Game) / int_60414102
type
Zombie Apocalypse
 DragonFable (Video Game) / int_60414102
comment
Zombie Apocalypse: In the Mogloween 2011 and 2012 event, there is a virus outbreak which infects many heroes and turns them into zardbies.
 DragonFable (Video Game) / int_60414102
featureApplicability
1.0
 DragonFable (Video Game) / int_60414102
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_60414102
 DragonFable (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 DragonFable (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: It's worth noting that Sepulchure's name means "grave" or "tomb." Vaal's name is similar to a demon named Baal.
 DragonFable (Video Game) / int_60fa92ac
featureApplicability
1.0
 DragonFable (Video Game) / int_60fa92ac
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_60fa92ac
 DragonFable (Video Game) / int_614127a5
type
That Liar Lies
 DragonFable (Video Game) / int_614127a5
comment
That Liar Lies: Vayle responded to the character and Artix trying to explain with "You lie!"
 DragonFable (Video Game) / int_614127a5
featureApplicability
1.0
 DragonFable (Video Game) / int_614127a5
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_614127a5
 DragonFable (Video Game) / int_617f0563
type
Heel–Face Turn
 DragonFable (Video Game) / int_617f0563
comment
Heel–Face Turn: Circe, who begrudgingly helps the Hero and serves the Queen in Book 3. Sepulchure in Book 3, who, while disguised as Amadeus, heals the Hero's dragon from its corruption, and in general focuses more on keeping his daughter safe.
 DragonFable (Video Game) / int_617f0563
featureApplicability
1.0
 DragonFable (Video Game) / int_617f0563
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_617f0563
 DragonFable (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 DragonFable (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: Cysero. A good smith, but very weird. He's not called the Mad Weaponsmith for nothing.
 DragonFable (Video Game) / int_61b8f9e2
featureApplicability
1.0
 DragonFable (Video Game) / int_61b8f9e2
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_61b8f9e2
 DragonFable (Video Game) / int_61b9028c
type
Sinister Scythe
 DragonFable (Video Game) / int_61b9028c
comment
Sinister Scythe: You can claim Death's scythe as a weapon. There was a scythe that was considered the most powerful ice weapon ever forged. It got smashed to pieces, but was reforged into the Frozen Claymore. Frostscythe's weapon which players finally get for their own at the end of the Dragongrasp quest chain. Verraad, a scythe which players can get after a random battle challenge at the Inn at the Edge of Time, which happens to be one of the most powerful offensive weapons in the game.
 DragonFable (Video Game) / int_61b9028c
featureApplicability
1.0
 DragonFable (Video Game) / int_61b9028c
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_61b9028c
 DragonFable (Video Game) / int_62259825
type
Nintendo Hard
 DragonFable (Video Game) / int_62259825
comment
Nintendo Hard: Rolith's challenges in the Lymcrest Labyrinth are patently impossible without cooperating with other players (which was the point). The fans solved all of them within days of their release.
 DragonFable (Video Game) / int_62259825
featureApplicability
1.0
 DragonFable (Video Game) / int_62259825
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_62259825
 DragonFable (Video Game) / int_62fd5552
type
Bavarian Fire Drill
 DragonFable (Video Game) / int_62fd5552
comment
Bavarian Fire Drill: The Hero nearly pulls this off in the Necropolis arc, by combining Zorbak's Student ID (which has expired... and says he's expelled... and has a picture of a moglin on it) with A Wizard Did It. Only reason why it didn't work is because Artix couldn't keep it together for five minutes without slaying some undead.
 DragonFable (Video Game) / int_62fd5552
featureApplicability
1.0
 DragonFable (Video Game) / int_62fd5552
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_62fd5552
 DragonFable (Video Game) / int_63cf9a3
type
Rage Against the Mentor
 DragonFable (Video Game) / int_63cf9a3
comment
Rage Against the Mentor: Vayle was not pleased when she found out that Noxus wasn't actually planning to help her revive her brother. Drakonnan does this to Xan when he feels that Xan isn't allowing him to get his revenge on the player, and just wants to use him as a tool for his revenge against Warlic. Nythera against Warlic. She gets mad that Warlic won't unlock her dragon powers and temporarily "kills" him, then enrages the Elemental Avatars, resulting in the Storm War.
 DragonFable (Video Game) / int_63cf9a3
featureApplicability
1.0
 DragonFable (Video Game) / int_63cf9a3
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_63cf9a3
 DragonFable (Video Game) / int_63d3ce1a
type
Dismantled MacGuffin
 DragonFable (Video Game) / int_63d3ce1a
comment
Dismantled MacGuffin: All the elemental Orbs in Chapter 1 combine into the Ultimate Orb which is absorbed by both Drakath and Fluffy... resulting in a Fusion Dance. Before that, the Earth Orb was split into the Stone and Nature orbs.
 DragonFable (Video Game) / int_63d3ce1a
featureApplicability
1.0
 DragonFable (Video Game) / int_63d3ce1a
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_63d3ce1a
 DragonFable (Video Game) / int_6400a34
type
Arm Cannon
 DragonFable (Video Game) / int_6400a34
comment
Arm Cannon: This is the Technomancer default attack.
 DragonFable (Video Game) / int_6400a34
featureApplicability
1.0
 DragonFable (Video Game) / int_6400a34
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_6400a34
 DragonFable (Video Game) / int_641e953
type
Bizarro Elements
 DragonFable (Video Game) / int_641e953
comment
Bizarro Elements: Only Bacon can truly be called bizarre, given its thematic focus on food and that few enemies have a resistance to it; even in-universe, characters consider it strange and unusual. the Bacon Orb proves to be crucial in the Book 1 finale.
 DragonFable (Video Game) / int_641e953
featureApplicability
1.0
 DragonFable (Video Game) / int_641e953
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_641e953
 DragonFable (Video Game) / int_6439de78
type
Heroic Sacrifice
 DragonFable (Video Game) / int_6439de78
comment
Also Tomix at the end of his saga in Book 3.
 DragonFable (Video Game) / int_6439de78
featureApplicability
1.0
 DragonFable (Video Game) / int_6439de78
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_6439de78
 DragonFable (Video Game) / int_66408f6
type
Tea Is Classy
 DragonFable (Video Game) / int_66408f6
comment
Tea Is Classy: The refined and noble Lady Celestia's Trademark Favourite Food is tea.
 DragonFable (Video Game) / int_66408f6
featureApplicability
1.0
 DragonFable (Video Game) / int_66408f6
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_66408f6
 DragonFable (Video Game) / int_66755d29
type
Author Avatar
 DragonFable (Video Game) / int_66755d29
comment
Author Avatar: As with AdventureQuest, most of the major NPCs are based on staff members. This includes Artix, Cysero, Alina, Reens, Galanoth, Warlic, Nythera, Zhoom, Lim, Rolith, Tomix, Geopetal, Ghost, Verylus, San Robin, and Kara SuLema just for starters.
 DragonFable (Video Game) / int_66755d29
featureApplicability
1.0
 DragonFable (Video Game) / int_66755d29
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_66755d29
 DragonFable (Video Game) / int_66ea7e5c
type
Brought Down to Normal
 DragonFable (Video Game) / int_66ea7e5c
comment
Brought Down to Normal: Xan lost his powers when Sepulchure used the Ice Orb on him.
 DragonFable (Video Game) / int_66ea7e5c
featureApplicability
1.0
 DragonFable (Video Game) / int_66ea7e5c
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_66ea7e5c
 DragonFable (Video Game) / int_6700b479
type
Hybrid Monster
 DragonFable (Video Game) / int_6700b479
comment
Hybrid Monster: The appropriately-named "Spare Parts" monsters randomly select parts from about five models to give them a different appearance every time. Word of God says that it's made up of 16 different parts from 6 different monsters. That makes 2821109907456 possible forms for this one monster.
 DragonFable (Video Game) / int_6700b479
featureApplicability
1.0
 DragonFable (Video Game) / int_6700b479
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_6700b479
 DragonFable (Video Game) / int_67b0bd0e
type
An Ice Person
 DragonFable (Video Game) / int_67b0bd0e
comment
So far there's: Irismancer, Cryomancer, Technomancer, Chronomancer, and Dracomancer.
 DragonFable (Video Game) / int_67b0bd0e
featureApplicability
1.0
 DragonFable (Video Game) / int_67b0bd0e
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_67b0bd0e
 DragonFable (Video Game) / int_68068108
type
Evil Laugh
 DragonFable (Video Game) / int_68068108
comment
Evil Laugh: Captain Davey indulges in this. It's even one of his attacks. Xan is constantly laughing. The Doom Weapons laugh evilly whenever their special is activated. Bizarrely enough, their purified counterparts, the Destiny Weapons, used to do this too. Vaal gives an actual audible one in the Void Ship quests. When you battle as him later on it's also one of his attacks.
 DragonFable (Video Game) / int_68068108
featureApplicability
1.0
 DragonFable (Video Game) / int_68068108
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_68068108
 DragonFable (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 DragonFable (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: Everyone addresses you as this. Even Doom-Knight Sepulchure.
 DragonFable (Video Game) / int_68913e61
featureApplicability
1.0
 DragonFable (Video Game) / int_68913e61
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_68913e61
 DragonFable (Video Game) / int_697e3ecb
type
Involuntary Shapeshifting
 DragonFable (Video Game) / int_697e3ecb
comment
Involuntary Shapeshifting: Fae, whenever she sneezes.
 DragonFable (Video Game) / int_697e3ecb
featureApplicability
1.0
 DragonFable (Video Game) / int_697e3ecb
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_697e3ecb
 DragonFable (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 DragonFable (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: There are weapons that look like screwdrivers, hockey sticks, candy canes, turkey legs, etc. The most memorable examples are definitely the bacon weapons, which are shaped like pigs and have an entire quest chain dedicated to explaining their origin. Then there is Cysero, who managed to slice a bar of steel in half... with a staff.
 DragonFable (Video Game) / int_6a2ae11f
featureApplicability
1.0
 DragonFable (Video Game) / int_6a2ae11f
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6a2ae11f
 DragonFable (Video Game) / int_6a47a1e2
type
Knight of Cerebus
 DragonFable (Video Game) / int_6a47a1e2
comment
Knight of Cerebus: Whenever Sepulchure shows up, you know things are about to get bad. Also Envy/Aspar. as of late events. Big time. Drakonnan as well, one of the most tragic and relentless villains in the game. Kathool Achoo might be scarier than Sepulchure, as his corrupting nightmares very nearly turn the hero over to darkness.
 DragonFable (Video Game) / int_6a47a1e2
featureApplicability
1.0
 DragonFable (Video Game) / int_6a47a1e2
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6a47a1e2
 DragonFable (Video Game) / int_6a79a4a4
type
MacGuffin Delivery Service
 DragonFable (Video Game) / int_6a79a4a4
comment
MacGuffin Delivery Service: Sepulchure essentially lets the Hero take all of the Elemental Orbs, making it look like he's just Orcus on His Throne, but it's only because taking them is easier when they're all together in one place and not guarded behind giant monsters and a literal Eldritch Abomination. Judging by how embarrassingly one-sided the fight against the Hero and Sepulchure was, he could have done this at any time with little effort.
 DragonFable (Video Game) / int_6a79a4a4
featureApplicability
1.0
 DragonFable (Video Game) / int_6a79a4a4
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6a79a4a4
 DragonFable (Video Game) / int_6bda9a30
type
Meaningful Name
 DragonFable (Video Game) / int_6bda9a30
comment
Frostscythe's weapon which players finally get for their own at the end of the Dragongrasp quest chain.
 DragonFable (Video Game) / int_6bda9a30
featureApplicability
1.0
 DragonFable (Video Game) / int_6bda9a30
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6bda9a30
 DragonFable (Video Game) / int_6bfc52a3
type
A Wizard Did It
 DragonFable (Video Game) / int_6bfc52a3
comment
A Wizard Did It: Artix says all the bugs and plot holes are Handwaved in the game by saying "magic." You immediately use this in a Bavarian Fire Drill to get past the Necropolis Gatekeeper... which would have worked if Artix had resisted the urge to smite. Anyone that's been on other quests with Artix would have seen it coming though. And again in the Pyronomicon quest chain.
 DragonFable (Video Game) / int_6bfc52a3
featureApplicability
1.0
 DragonFable (Video Game) / int_6bfc52a3
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6bfc52a3
 DragonFable (Video Game) / int_6d07bf85
type
Welcome to Corneria
 DragonFable (Video Game) / int_6d07bf85
comment
Welcome to Corneria: Lampshaded in the Clashening quest "Dimension Cat".
 DragonFable (Video Game) / int_6d07bf85
featureApplicability
1.0
 DragonFable (Video Game) / int_6d07bf85
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6d07bf85
 DragonFable (Video Game) / int_6d7026fa
type
Punny Name
 DragonFable (Video Game) / int_6d7026fa
comment
Punny Name: A punny name is required to be a Pactogonal Knight, apparently. A somewhat subtle example (well, subtler than the puns usually are anyway); the witch who runs the bakery is named Gretel.
 DragonFable (Video Game) / int_6d7026fa
featureApplicability
1.0
 DragonFable (Video Game) / int_6d7026fa
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6d7026fa
 DragonFable (Video Game) / int_6dec2f19
type
Swiss-Army Weapon
 DragonFable (Video Game) / int_6dec2f19
comment
Swiss-Army Weapon: The Cordemi Codex, it can turn into any weapon the player likes.
 DragonFable (Video Game) / int_6dec2f19
featureApplicability
1.0
 DragonFable (Video Game) / int_6dec2f19
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6dec2f19
 DragonFable (Video Game) / int_6e7a3cd
type
Underground Monkey
 DragonFable (Video Game) / int_6e7a3cd
comment
Underground Monkey: Togs and Sneevils.
 DragonFable (Video Game) / int_6e7a3cd
featureApplicability
1.0
 DragonFable (Video Game) / int_6e7a3cd
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6e7a3cd
 DragonFable (Video Game) / int_6e7e9709
type
Cosmetic Award
 DragonFable (Video Game) / int_6e7e9709
comment
Cosmetic Award: The Souvenir Tee, a rare drop from the second Boss Fight of the Friday the 13th War of 2011.
 DragonFable (Video Game) / int_6e7e9709
featureApplicability
1.0
 DragonFable (Video Game) / int_6e7e9709
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6e7e9709
 DragonFable (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 DragonFable (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: Part of the plan to resist Sepulchure is to collect all the elemental orbs before he can.
 DragonFable (Video Game) / int_6e9e1e32
featureApplicability
1.0
 DragonFable (Video Game) / int_6e9e1e32
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6e9e1e32
 DragonFable (Video Game) / int_6ef6417b
type
Disney Death
 DragonFable (Video Game) / int_6ef6417b
comment
Disney Death: Despite seeming to be brutally killed during Final 13th, Drakath and Sepulchure both end up surviving the final battle. Drakath is shown seeing an Eye of Chaos, and Sepulchure is shown on top of a cliff holding the Mysterious Stranger's cloak.
 DragonFable (Video Game) / int_6ef6417b
featureApplicability
1.0
 DragonFable (Video Game) / int_6ef6417b
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_6ef6417b
 DragonFable (Video Game) / int_70c06a09
type
The Undead
 DragonFable (Video Game) / int_70c06a09
comment
The Undead: Has pretty much all of the examples of the list, with measures of Lampshade Hanging toward them. A mentioned example of a Lich was instead called 'Liche' by Warlic, to which a character asks he really meant 'Lich' instead. Warlic merely noted that he was the powerful wizard and they weren't.
 DragonFable (Video Game) / int_70c06a09
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1.0
 DragonFable (Video Game) / int_70c06a09
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_70c06a09
 DragonFable (Video Game) / int_7142b38a
type
The Grim Reaper
 DragonFable (Video Game) / int_7142b38a
comment
You can claim Death's scythe as a weapon.
 DragonFable (Video Game) / int_7142b38a
featureApplicability
1.0
 DragonFable (Video Game) / int_7142b38a
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_7142b38a
 DragonFable (Video Game) / int_71d75417
type
Anti Poop-Socking
 DragonFable (Video Game) / int_71d75417
comment
Anti Poop-Socking: There's a limit to how much EXP you can earn in one day. As Verlyrus says: Be healthy! Play responsibly!
 DragonFable (Video Game) / int_71d75417
featureApplicability
1.0
 DragonFable (Video Game) / int_71d75417
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_71d75417
 DragonFable (Video Game) / int_72423e7d
type
Teleporting Keycard Squad
 DragonFable (Video Game) / int_72423e7d
comment
Teleporting Keycard Squad: Any time you have to go to the end of a dungeon and turn around, this will happen.
 DragonFable (Video Game) / int_72423e7d
featureApplicability
1.0
 DragonFable (Video Game) / int_72423e7d
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_72423e7d
 DragonFable (Video Game) / int_7280652a
type
Panicky Expectant Father
 DragonFable (Video Game) / int_7280652a
comment
Panicky Expectant Father: The Hero freaks out upon learning that the Dragon Egg is about to hatch.
 DragonFable (Video Game) / int_7280652a
featureApplicability
1.0
 DragonFable (Video Game) / int_7280652a
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_7280652a
 DragonFable (Video Game) / int_7286e96d
type
Idiot Ball
 DragonFable (Video Game) / int_7286e96d
comment
Idiot Ball: Instead of using the various Amplifier Artifacts you're racing against the Big Bad to find, you just hide them. The only one where this accomplished anything was the Blade of Awe.
 DragonFable (Video Game) / int_7286e96d
featureApplicability
1.0
 DragonFable (Video Game) / int_7286e96d
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_7286e96d
 DragonFable (Video Game) / int_7289b368
type
Idiot Hero
 DragonFable (Video Game) / int_7289b368
comment
Idiot Hero: The Hero is often a complete moron for the sake of the Rule of Funny. Artix von Krieger and Ash Dragonblade aren't exactly Mensa candidates either (this leads to a few instances of Strange Minds Think Alike in Artix's quest chain).
 DragonFable (Video Game) / int_7289b368
featureApplicability
1.0
 DragonFable (Video Game) / int_7289b368
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_7289b368
 DragonFable (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 DragonFable (Video Game) / int_72cdfc33
comment
In chapter 3 it's a Big Bad Ensemble of the Rose and Braon Valtrith, but later shifts over to the Magisterium.
 DragonFable (Video Game) / int_72cdfc33
featureApplicability
1.0
 DragonFable (Video Game) / int_72cdfc33
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_72cdfc33
 DragonFable (Video Game) / int_72dd7026
type
What the Hell, Player?
 DragonFable (Video Game) / int_72dd7026
comment
What the Hell, Player?: You get this if you answer "Yes", when offered to join or aid the bad guy. One of them being "Excuse us, while we go rewrite AdventureQuest." When you first meet Twilly, you're given the option to "punt it back". If you do kick him, then you are promptly told that you're "the meanest player ever". If you let Cysero destroy Battleon with an "anti-magnet", you get a broken version of the weapons Yulgar sells that calls you out. And then there's "The Worst Prank Ever".
 DragonFable (Video Game) / int_72dd7026
featureApplicability
1.0
 DragonFable (Video Game) / int_72dd7026
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_72dd7026
 DragonFable (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 DragonFable (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: For Book 3, The End of Magic. You're still working towards the greater good, and the Rose definitely can't have their way in eliminating magic, but now your gung-ho nature when it comes to your heroics is being questioned, and it's explicitly said that towns under Rose protection are the safest places to be. Summed up very well by Guardian Kain when he leaves the Guardians to join the Rose.
 DragonFable (Video Game) / int_7335ffa9
featureApplicability
1.0
 DragonFable (Video Game) / int_7335ffa9
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_7335ffa9
 DragonFable (Video Game) / int_7431b974
type
Vile Villain, Saccharine Show
 DragonFable (Video Game) / int_7431b974
comment
Vile Villain, Saccharine Show: Sepulchure is a very dark villain in a silly, light-hearted game. This trope also applies to Kathool, Captain Davey, Noxus, Drakonnan, Xan, Sek-Duat XV, and the Mysterious Stranger.
 DragonFable (Video Game) / int_7431b974
featureApplicability
1.0
 DragonFable (Video Game) / int_7431b974
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_7431b974
 DragonFable (Video Game) / int_74828aea
type
Killer Rabbit
 DragonFable (Video Game) / int_74828aea
comment
Killer Rabbit: A lot of monsters in the game. It's possible to be killed by a wall. Yes, a wall. Zorbak. When you first meet him, he tries to maul you with a bear. Did we mention he knows Necromancy? Moglins, when they eat candy on Mogloween. They go from being small, cute little creatures to ravenous beasts bigger than the player character. The Doomkitten.
 DragonFable (Video Game) / int_74828aea
featureApplicability
1.0
 DragonFable (Video Game) / int_74828aea
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_74828aea
 DragonFable (Video Game) / int_7537b028
type
Dragons Are Divine
 DragonFable (Video Game) / int_7537b028
comment
Dragons Are Divine: Certain dragons are considered sacred in the world of Lore, including hints that hints the whole universe was initially created by two divine dragons, whom the Avatars are subservient to..
 DragonFable (Video Game) / int_7537b028
featureApplicability
1.0
 DragonFable (Video Game) / int_7537b028
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_7537b028
 DragonFable (Video Game) / int_753a61d4
type
Time-Travel Tense Trouble
 DragonFable (Video Game) / int_753a61d4
comment
Time-Travel Tense Trouble:
 DragonFable (Video Game) / int_753a61d4
featureApplicability
1.0
 DragonFable (Video Game) / int_753a61d4
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_753a61d4
 DragonFable (Video Game) / int_75979171
type
The Cuckoolander Was Right
 DragonFable (Video Game) / int_75979171
comment
The Cuckoolander Was Right: Crazy or not, he clearly knows what he's doing more often than anyone else, if only by virtue of his unique brand of intuition. Some of the silly things he says or does earlier on will be important later on. Like the time booth, or turning the Falconreach Guardian tower into a fish; the Hamtons from The Clashening also get a brief Call-Back.
 DragonFable (Video Game) / int_75979171
featureApplicability
1.0
 DragonFable (Video Game) / int_75979171
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_75979171
 DragonFable (Video Game) / int_780a078e
type
Self-Made Orphan
 DragonFable (Video Game) / int_780a078e
comment
Self-Made Orphan: Xan is implied to have killed his parents in a fire. A flashback in an Alexander's Diary quest none-too-subtly implies it was entirely accidental.
 DragonFable (Video Game) / int_780a078e
featureApplicability
1.0
 DragonFable (Video Game) / int_780a078e
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_780a078e
 DragonFable (Video Game) / int_786e5cac
type
Circling Birdies
 DragonFable (Video Game) / int_786e5cac
comment
Circling Birdies: The Hero gets circling stars in "Pachelbel's Cannon" after he/she lands in Sepulchure's castle after getting shot out of the eponymous cannon. It's combined with Non Sequitor Thud, below.
 DragonFable (Video Game) / int_786e5cac
featureApplicability
1.0
 DragonFable (Video Game) / int_786e5cac
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_786e5cac
 DragonFable (Video Game) / int_78cdd5f6
type
"Fantastic Voyage" Plot
 DragonFable (Video Game) / int_78cdd5f6
comment
"Fantastic Voyage" Plot: You need to retrieve some Trobbles a whale swallowed for Captain Rhubarb... Later on in Book 3, you have to shrink into Raven's bloodstream to find a cure for Amytville's Lycanthropy.
 DragonFable (Video Game) / int_78cdd5f6
featureApplicability
1.0
 DragonFable (Video Game) / int_78cdd5f6
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_78cdd5f6
 DragonFable (Video Game) / int_7a3dd888
type
Real Men Wear Pink
 DragonFable (Video Game) / int_7a3dd888
comment
Real Men Wear Pink: Noxus in Hero Hearts Day.
 DragonFable (Video Game) / int_7a3dd888
featureApplicability
1.0
 DragonFable (Video Game) / int_7a3dd888
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_7a3dd888
 DragonFable (Video Game) / int_7b047cb2
type
Legendary Weapon
 DragonFable (Video Game) / int_7b047cb2
comment
A class of Legendary Weapons in the game are the dark elemental Doom Weapons and the light elemental Destiny Weapons. The player can purchase a Doom Weapon and either choose to keep it or purify it into a Destiny Weapon, with three from each side. Sepulchure is also in possession of his own Doom Weapon which is unavailable to the player.
 DragonFable (Video Game) / int_7b047cb2
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1.0
 DragonFable (Video Game) / int_7b047cb2
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_7b047cb2
 DragonFable (Video Game) / int_7cbe4363
type
Brown Bag Mask
 DragonFable (Video Game) / int_7cbe4363
comment
Brown Bag Mask: Can be part of your attire. Galanoth also dons one when the guard took his helmet in the quest "Not So Great Escape".
 DragonFable (Video Game) / int_7cbe4363
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1.0
 DragonFable (Video Game) / int_7cbe4363
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_7cbe4363
 DragonFable (Video Game) / int_7e4dfa2d
type
Oculothorax
 DragonFable (Video Game) / int_7e4dfa2d
comment
Oculothorax: Jimmy the Eye.
 DragonFable (Video Game) / int_7e4dfa2d
featureApplicability
1.0
 DragonFable (Video Game) / int_7e4dfa2d
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_7e4dfa2d
 DragonFable (Video Game) / int_7e5f2db2
type
Talk Like a Pirate
 DragonFable (Video Game) / int_7e5f2db2
comment
Talk Like a Pirate: Every Pirate NPC in the game. Also, Artix Entertainment celebrates a yearly 'Talk Like A Pirate Day.'
 DragonFable (Video Game) / int_7e5f2db2
featureApplicability
1.0
 DragonFable (Video Game) / int_7e5f2db2
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_7e5f2db2
 DragonFable (Video Game) / int_7ec94d53
type
Woobie, Destroyer of Worlds
 DragonFable (Video Game) / int_7ec94d53
comment
Woobie, Destroyer of Worlds: Drakonnan, despite being astonishingly dark compared to quite a few AE Games villains, is still genuinely sympathetic for his troubles: his family is killed in a fire by Akriloth, prompting a What the Hell, Hero? moment because of your character's Failure-to-Save Murder. Followed by plotting pretty vengeance, which leads to... The Necromantress/Lady Vayle is an even better example. While she has sent several minions to kill your character, she has also witnessed the town where she lived as a child destroyed by a green mist that turned everyone (except her and Artix) into zombies, been tricked by Noxus into believing she could revive her brother with necromancy, seen Artix destroy Edgar and the crystal where she kept his soul, and then discovered Noxus had just been manipulating Vayle to create entire armies of undead and was planning to kill her to get the Darkness orb. Depending on how sympathetic you are, Sepulchure qualifies, too. He willingly became an undead Doom Knight just to save the woman he loved, Lynaria. No matter how unrepentantly evil he is and how much death and destruction he causes, he does it all to gain the power to bring Lynaria back to life. Even at his absolute lowest, when Drakath and the Mysterious Stranger robbed him of power and left him for dead, he's last seen whispering Lynaria's name out loud before he vanishes for good.
 DragonFable (Video Game) / int_7ec94d53
featureApplicability
1.0
 DragonFable (Video Game) / int_7ec94d53
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_7ec94d53
 DragonFable (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 DragonFable (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: The Hero accidentally helps Nythera kill Warlic. Subverted in the Amityvillain quest chain. The villagers blame The Hero for the "invading" baby dracoliches, but no one gets hurt and the villagers adopt the "monsters". In the Deathknight quest the hero discovers Sir Malifact, who claims he was once a paladin but can't remember his past. He asks the hero to find and return his items as they may lead to the answer. This was all a ruse however as the journal's last entry reveals that not only was Sir Malifact corrupted by an evil ring, he became an insane Deathknight. One of Sir Malifact's friends says that they hid his items to keep him bound in spirit form. And if they were returned he'd come back in his Death Knight form. The journal ends with a "Whoops!". Indicating hero now realizes they were tricked. Shattering the Ultimate Orb in the Final Battle saved the world from eternal darkness, but it also throws the Elements into disarray. Chapter 2 is even titled "Elemental Dissonance". The Hero is sent out to find and destroy a fragment of the Mysterious Stranger's cloak in one quest. He/She finds it, but is ultimately tempted by its power and can't bring him/herself to destroy it. Baron Valtrith takes the cloak scrap from the Hero later on and uses it to create Caitiff, making him/her responsible for both creating that monster and dooming Serenity.
 DragonFable (Video Game) / int_7fbb2a3
featureApplicability
-0.3
 DragonFable (Video Game) / int_7fbb2a3
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_7fbb2a3
 DragonFable (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 DragonFable (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: The traveling button to Lady Celestia states that "she is an expert on dragons, dragon magic, and tea."
 DragonFable (Video Game) / int_808cbaeb
featureApplicability
1.0
 DragonFable (Video Game) / int_808cbaeb
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_808cbaeb
 DragonFable (Video Game) / int_80a247a9
type
Breather Episode
 DragonFable (Video Game) / int_80a247a9
comment
Breather Episode: Amidst the much Darker and Edgier Book 3, the holiday events like Frostval, Hero's Hearts Day, and Mogloween serve as light-hearted breathers to the darker main story arcs.
 DragonFable (Video Game) / int_80a247a9
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1.0
 DragonFable (Video Game) / int_80a247a9
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DragonFable (Video Game) / int_80a247a9
 DragonFable (Video Game) / int_80d55f20
type
Cuteness Proximity
 DragonFable (Video Game) / int_80d55f20
comment
Cuteness Proximity: At the end of the Dragongrasp quest chain Vilmor gushes over Cryozen's newborn hatchling which immediately imprinted on her even after it sneezes frost snot all over her face. You need reminders from Warlic to get a hold of yourself when facing the incredibly cute Doomkitten. In Mogloween year 6, Andy causes this towards two girls he meets, who want to kiss him. Unfortunately, Andy is infected with the Z-Virus, causing anything that he kisses or bites (or that kisses him) to become a savage undead Zardbie. The player character tends to get a bit overprotective of anything he/she considers cute, including baby dracoliches, two-headed hellhound puppies, and chickcalves.
 DragonFable (Video Game) / int_80d55f20
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1.0
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_80d55f20
 DragonFable (Video Game) / int_80df060c
type
Mascot Mook
 DragonFable (Video Game) / int_80df060c
comment
Mascot Mook: Sneevils and Togs.
 DragonFable (Video Game) / int_80df060c
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1.0
 DragonFable (Video Game) / int_80df060c
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_80df060c
 DragonFable (Video Game) / int_813e694d
type
Continuity Cavalcade
 DragonFable (Video Game) / int_813e694d
comment
Continuity Cavalcade: There's a quest in which you can get into Zorbak's attic, which includes all the items he has owned during the game.
 DragonFable (Video Game) / int_813e694d
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1.0
 DragonFable (Video Game) / int_813e694d
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DragonFable (Video Game) / int_813e694d
 DragonFable (Video Game) / int_817e24b7
type
Fur Against Fang
 DragonFable (Video Game) / int_817e24b7
comment
Fur Against Fang: A vampire-werewolf war is very evident in Amityvale Book 3.
 DragonFable (Video Game) / int_817e24b7
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1.0
 DragonFable (Video Game) / int_817e24b7
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DragonFable (Video Game) / int_817e24b7
 DragonFable (Video Game) / int_830b0ac9
type
Final Battle
 DragonFable (Video Game) / int_830b0ac9
comment
Shattering the Ultimate Orb in the Final Battle saved the world from eternal darkness, but it also throws the Elements into disarray. Chapter 2 is even titled "Elemental Dissonance".
 DragonFable (Video Game) / int_830b0ac9
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DragonFable (Video Game) / int_830b0ac9
 DragonFable (Video Game) / int_8344209e
type
BFG
 DragonFable (Video Game) / int_8344209e
comment
BFG: The Pirate Armor pulls one out in one of its skills. Lampshaded by the skill description.
 DragonFable (Video Game) / int_8344209e
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1.0
 DragonFable (Video Game) / int_8344209e
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DragonFable (Video Game) / int_8344209e
 DragonFable (Video Game) / int_834420aa
type
BFS
 DragonFable (Video Game) / int_834420aa
comment
BFS: So many of these.
 DragonFable (Video Game) / int_834420aa
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1.0
 DragonFable (Video Game) / int_834420aa
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1.0
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DragonFable (Video Game) / int_834420aa
 DragonFable (Video Game) / int_83b89a9c
type
Elemental Rock-Paper-Scissors
 DragonFable (Video Game) / int_83b89a9c
comment
Elemental Rock-Paper-Scissors: Elemental creatures tend to have weaknesses to certain other elements, such as fire elementals being weak to water. Attacking with the creature's own element, though, may heal it - and if all you have against that big mean fire spirit is a fire-damage staff, heaven help you.
 DragonFable (Video Game) / int_83b89a9c
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1.0
 DragonFable (Video Game) / int_83b89a9c
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_83b89a9c
 DragonFable (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 DragonFable (Video Game) / int_8409a385
comment
The Doom weapons, of course. They are actually elemental darkness spirits that have taken the form of weapons to survive the light of the material world. They are said to offer great power, but whisper to their masters, driving them insane. The Necrotic Blade of Doom is one of the artifacts that corrupted Sir Valen into Sepulchure. The Mysterious Stranger tries to tempt you with them, though thanks to Gameplay and Story Segregation, nothing bad ever comes of it if you own one.
 DragonFable (Video Game) / int_8409a385
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1.0
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DragonFable (Video Game) / int_8409a385
 DragonFable (Video Game) / int_84194ebf
type
24-Hour Armor
 DragonFable (Video Game) / int_84194ebf
comment
24-Hour Armor: Your character is always in his/her Armor, though he/she can change it.
 DragonFable (Video Game) / int_84194ebf
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1.0
 DragonFable (Video Game) / int_84194ebf
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DragonFable (Video Game) / int_84194ebf
 DragonFable (Video Game) / int_8430699a
type
Alternate Universe
 DragonFable (Video Game) / int_8430699a
comment
Alternate Universe: DragonFable is initially implied to be in a different time period to its sister games and in AdventureQuest's past, where the origins of a lot of events and characters are explained. It may have originally intended as a prequel, as several hints such as throughout the game such as "Titans of Battleon!", an infobox in the first Frostval event, and "The Crystal Shard" quest all indicate AdventureQuest is the future. However it has now been confirmed by AdventureQuest Worlds, DragonFable is actually an Alternate Universe from AdventureQuest, which may have been due to the timeline splitting. In fact, MechQuest, AdventureQuest, DragonFable, and AdventureQuest Worlds are actually just different versions of Lore throughout the Multiverse (with AdventureQuest Worlds being its own timeline magically mixed in with the properties of all the other three). As a result: The Great Fire War started before Battleon was founded. As well, The'Galin is never mentioned in DragonFable, and likewise AdventureQuest never mentions Sepulchure. Oh, and did we forget to mention that AdventureQuest has a completely different map? AQ's map is more generic fantasy style, but DragonFable has a map shaped like a dragon. The history of AdventureQuest Worlds is essentially the same as Dragonfable's Book 1, albeit with a few minor differences. For example, there is no Fluffy, Priestess Celestia is never killed, and Robina plays a stronger role. AdventureQuest Worlds actually has its own equivalent to the Dragonfable Hero, though said Dragonlord has a much smaller role and is actually defeated by Drakath. In DragonFable Book 1, Ash Dragonblade, Aria, and Princess Tara (Alteon's youngest daughter) are all children, while Gravelyn is a toddler. In AdventureQuestWorlds, all of the children are the same age, except Gravelyn who is a young adult, perhaps she ages faster than normal people. King Alteon has a much larger role and he directly participates in combat. In DragonFable, Zorbak was responsible for creating the Moglinsters in the first Mogloween, while in AdventureQuestWorlds Dr. Voltabolt is the culprit. Unlike DragonFable, Noxus does not survive the attack on the Necropolis in AdventureQuest Worlds, and ends up being resurrected by Sally as a lich. In addition, during Adventure Quest Worlds, Vordred corrupts Artix's axe into the Shadow Reaper of Doom after the Doomwood saga, when that had occurred ages before in DragonFable. Both Serenity and Lady Celestia are still alive in AdventureQuest Worlds, long after their deaths in the timeline of DragonFable. Sepulchure's Flying Dracolich Fortress crashes for different reasons in both games. In DragonFable it crashes due to sabotage by Grams, while in AdventureQuest Worlds it crashes due to Drakath blasting it out of the sky. Also, in DragonFable it happened when Gravelyn was still a toddler, while in AQW Gravelyn is fully grown. In DragonFable, Sepulchure never had a chance to train Gravelyn, as she was still a toddler when he was depowered. However AQW Gravelyn, who is a teenager/young adult, has had her fair share of lessons in darkness and evil. In DragonFable, Riadne says that the Hero cannot become an Arachnomancer without having ancestral heritage, but in AdventureQuest Worlds, it's an available class. In AdventureQuest Worlds, Queen Safiria dies, while in DragonFable she is still alive. Some of the differences between DragonFable and AdventureQuest Worlds are explored in the DragonFable 2014 Frostval story, where Artix partially merges the two worlds together. And it turns out that both AdventureQuests and DragonFable take place after Mechquest's universe experienced a disaster that made it necessary to reset reality.
 DragonFable (Video Game) / int_8430699a
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1.0
 DragonFable (Video Game) / int_8430699a
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_8430699a
 DragonFable (Video Game) / int_8485d41a
type
Interspecies Romance
 DragonFable (Video Game) / int_8485d41a
comment
Interspecies Romance: Nythera's father is a human wizard and her mother is a dragon. While her mother can take on human form, she seems to prefer eating in her natural dragon form. The only one who seems perturbed by the sight of a full-sized dragon crouching at a dinner table with her human husband is the soon-to-be-eaten Chickencow, for obvious reasons. Also, Zhoom's parents, presumably. And Frostscythe's.
 DragonFable (Video Game) / int_8485d41a
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1.0
 DragonFable (Video Game) / int_8485d41a
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_8485d41a
 DragonFable (Video Game) / int_85c1004b
type
Incredibly Obvious Bug
 DragonFable (Video Game) / int_85c1004b
comment
Incredibly Obvious Bug: The gnomes design a spy-camera to attach to one of Sepulchure's flying eyeballs... which is about the size of a dog. He only fails to notice it due to the Rule of Funny.
 DragonFable (Video Game) / int_85c1004b
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_85c1004b
 DragonFable (Video Game) / int_85ce4a76
type
Scooby-Dooby Doors
 DragonFable (Video Game) / int_85ce4a76
comment
Scooby-Dooby Doors: Played straight in "Mysterious LCC" quest (which was a Scooby-Doo parody, appropriately enough).
 DragonFable (Video Game) / int_85ce4a76
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1.0
 DragonFable (Video Game) / int_85ce4a76
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_85ce4a76
 DragonFable (Video Game) / int_8774fb47
type
Eldritch Abomination
 DragonFable (Video Game) / int_8774fb47
comment
Eldritch Abomination: The Cthulhu Captain Ersatz "Kathool Achoo". The Yaga Sisters were trying to summon one, and while they did get a monster that would destroy the world, it turned out to be an Affably Evil, Punchclock Villain, sheepdog-haired critter named Guffer. The "god" of the Shapeless Empire, the beast known as The Shapeless.
 DragonFable (Video Game) / int_8774fb47
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1.0
 DragonFable (Video Game) / int_8774fb47
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_8774fb47
 DragonFable (Video Game) / int_87c0c782
type
"Day of the Week" Name
 DragonFable (Video Game) / int_87c0c782
comment
"Day of the Week" Name: Thursday and her great great great great great great great great grandfather, Lord Frydae XIII. Also, the host of the Amityvale meeting is named Wednesday.
 DragonFable (Video Game) / int_87c0c782
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1.0
 DragonFable (Video Game) / int_87c0c782
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_87c0c782
 DragonFable (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 DragonFable (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: Ravenloss has one. Giant skeletons float in its water.
 DragonFable (Video Game) / int_87e661e8
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1.0
 DragonFable (Video Game) / int_87e661e8
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_87e661e8
 DragonFable (Video Game) / int_87ede6fc
type
That Man Is Dead
 DragonFable (Video Game) / int_87ede6fc
comment
That Man Is Dead: During chapter 2, Konnan refuses to be referred to by name or as Drakonnan and The Professor insists you just refer to him as his apprentice. Even the party-member captions just call him "Apprentice".
 DragonFable (Video Game) / int_87ede6fc
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1.0
 DragonFable (Video Game) / int_87ede6fc
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_87ede6fc
 DragonFable (Video Game) / int_889cff96
type
Quirky Miniboss Squad
 DragonFable (Video Game) / int_889cff96
comment
Quirky Miniboss Squad: Drakath is one all by himself.
 DragonFable (Video Game) / int_889cff96
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1.0
 DragonFable (Video Game) / int_889cff96
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_889cff96
 DragonFable (Video Game) / int_89631688
type
The Chosen One
 DragonFable (Video Game) / int_89631688
comment
The Chosen One: The game has quite a few of these. The Hero is the chosen one for becoming a Dragon Lord and raising a dragon which will either save or destroy the world. Thursday is the chosen one for bringing peace to Darkovia and finding a cure for lycannthropy. Nythera is a chosen one as well.
 DragonFable (Video Game) / int_89631688
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1.0
 DragonFable (Video Game) / int_89631688
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_89631688
 DragonFable (Video Game) / int_8a9989ae
type
Mini-Game
 DragonFable (Video Game) / int_8a9989ae
comment
Minigame: Fishing, weapon crafting, cooking, and the ship-avoidance game in the ninja quest chain, to mention a few.
 DragonFable (Video Game) / int_8a9989ae
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1.0
 DragonFable (Video Game) / int_8a9989ae
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_8a9989ae
 DragonFable (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 DragonFable (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: A DoomKnight vs. a Sneevil.
 DragonFable (Video Game) / int_8b606a51
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1.0
 DragonFable (Video Game) / int_8b606a51
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_8b606a51
 DragonFable (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 DragonFable (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: While genuine zombies exist. Mogloween 2010 and 2011 features a new kind of zombie closer to the modern zombie. It's actually a mutant strain of Zard DNA that imitates bee infection. Infected Sneevils look like actual Zards, while infected humans and other creatures resemble decaying versions of themselves.
 DragonFable (Video Game) / int_8ba9512b
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1.0
 DragonFable (Video Game) / int_8ba9512b
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_8ba9512b
 DragonFable (Video Game) / int_8c23b321
type
Harmless Villain
 DragonFable (Video Game) / int_8c23b321
comment
Zorbak is on your side almost as often as not, in part because he's generally a Harmless Villain.
 DragonFable (Video Game) / int_8c23b321
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1.0
 DragonFable (Video Game) / int_8c23b321
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_8c23b321
 DragonFable (Video Game) / int_8cca5f19
type
Audience Shift
 DragonFable (Video Game) / int_8cca5f19
comment
Audience Shift: It seems to do this a lot. Though most of the game is cheery and meant for the younger audiences, the orb sagas are more mature and serious. Then there's Chapter 1's climactic war where Grams is supposedly killed by Sepulchure, the Dracolich fortress slams through the Guardian Tower, killing many Guardians, Sepulchure kills Lady Celestia to take Akriloth's son, and Sepulchure gives The Hero a grand beatdown, demoralising many players. And that's just the beginning of said war! Book 3 gets a lot darker in general, with less jokes and more serious storylines. Book 3 Tomix saga is also fairly dark, including the slaughter of two children in order to reach Envy, and Tomix's emotional sacrifice to detroy Envy once and for all during the finale. Dark themes are also omnipresent in the Calamity Saga, which features the brutal murder of Serenity the innkeeper and subsequent use of her body as a puppet for the being Caitiff.
 DragonFable (Video Game) / int_8cca5f19
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1.0
 DragonFable (Video Game) / int_8cca5f19
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DragonFable (Video Game) / int_8cca5f19
 DragonFable (Video Game) / int_8d23f3a7
type
Timey-Wimey Ball
 DragonFable (Video Game) / int_8d23f3a7
comment
Timey-Wimey Ball: The game has utilized time travel on several occasions, but doesn't seem to stick with a single rule of time travel. Sometimes it's a Stable Time Loop, sometimes it will result in Alternate Timelines (like other Artix Entertainment games), and sometimes it involves Mental Time Travel.
 DragonFable (Video Game) / int_8d23f3a7
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 DragonFable (Video Game) / int_8d23f3a7
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_8d23f3a7
 DragonFable (Video Game) / int_8d718b9e
type
Bears Are Bad News
 DragonFable (Video Game) / int_8d718b9e
comment
Bears Are Bad News: Subverted with the Ursice Savages, which you befriend. Played straight with the bear that Zorbak sets on you on your way to Falconreach.
 DragonFable (Video Game) / int_8d718b9e
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 DragonFable (Video Game) / int_8d718b9e
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DragonFable (Video Game) / int_8d718b9e
 DragonFable (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 DragonFable (Video Game) / int_8e0430ab
comment
Non Standard Game Over: Some quests allow you to make an alternative choice instead of presenting just one option, e.g. agreeing to join or in some way aid a villain. In every case, clicking on the alternative choice instead of the intended one causes a text box to come up describing the negative consequences of your action. Of course, these endings aren't actually canon, and the text boxes can be closed with a button that tells you to try again, so all it amounts to is a none-too-subtle bit of Railroading that forces the player to take the only real choice.
 DragonFable (Video Game) / int_8e0430ab
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 DragonFable (Video Game) / int_8e0430ab
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DragonFable (Video Game) / int_8e0430ab
 DragonFable (Video Game) / int_8e1aef2d
type
Reference Overdosed
 DragonFable (Video Game) / int_8e1aef2d
comment
Reference Overdosed
 DragonFable (Video Game) / int_8e1aef2d
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1.0
 DragonFable (Video Game) / int_8e1aef2d
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1.0
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DragonFable (Video Game) / int_8e1aef2d
 DragonFable (Video Game) / int_8e20979
type
Wham Episode
 DragonFable (Video Game) / int_8e20979
comment
Wham Episode: The "Flying Fortress" cutscene. It starts out with the Guardians and heroes holding the line, but when Sepulchure's giant Dracolich-castle crashes into the Guardian Tower in Falconreach the music just stops and the characters stare in shock. The Boss Fight ended with Lady Celestia dying, Akriloth Jr. appearing, and Sepulchure sending in a bunch of Undeads just to show how evil he can be.
 DragonFable (Video Game) / int_8e20979
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1.0
 DragonFable (Video Game) / int_8e20979
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_8e20979
 DragonFable (Video Game) / int_8e92e125
type
Lawyer-Friendly Cameo
 DragonFable (Video Game) / int_8e92e125
comment
Lawyer-Friendly Cameo: Word of God says this is why the Scooby-Doo parody was called "Nooby Nooby Noob".
 DragonFable (Video Game) / int_8e92e125
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1.0
 DragonFable (Video Game) / int_8e92e125
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_8e92e125
 DragonFable (Video Game) / int_8efbd9d2
type
Meaningful Funeral
 DragonFable (Video Game) / int_8efbd9d2
comment
Meaningful Funeral: Warlic gets one in the Storm War. Of course he recovers. Tomix also gets one at the end of the Void Ship quest arc.
 DragonFable (Video Game) / int_8efbd9d2
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1.0
 DragonFable (Video Game) / int_8efbd9d2
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DragonFable (Video Game) / int_8efbd9d2
 DragonFable (Video Game) / int_8f37b
type
Medieval Stasis
 DragonFable (Video Game) / int_8f37b
comment
Medieval Stasis: Due to "The Reset".
 DragonFable (Video Game) / int_8f37b
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1.0
 DragonFable (Video Game) / int_8f37b
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_8f37b
 DragonFable (Video Game) / int_909e4bc3
type
Speed Blitz
 DragonFable (Video Game) / int_909e4bc3
comment
Speed Blitz: The SoulWeaver class's Retribution skill.
 DragonFable (Video Game) / int_909e4bc3
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1.0
 DragonFable (Video Game) / int_909e4bc3
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_909e4bc3
 DragonFable (Video Game) / int_9136471a
type
Our Goblins Are Different
 DragonFable (Video Game) / int_9136471a
comment
Our Goblins Are Different: Sneevils. They used to be human children, but were converted via Forced Transformation by Nythera to build her a box fortress.
 DragonFable (Video Game) / int_9136471a
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1.0
 DragonFable (Video Game) / int_9136471a
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_9136471a
 DragonFable (Video Game) / int_91697559
type
Half the Man He Used to Be
 DragonFable (Video Game) / int_91697559
comment
Half the Man He Used to Be: Dave gets sliced in half vertically by Sepulchure.
 DragonFable (Video Game) / int_91697559
featureApplicability
1.0
 DragonFable (Video Game) / int_91697559
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_91697559
 DragonFable (Video Game) / int_921b5b7b
type
Terminator Impersonator
 DragonFable (Video Game) / int_921b5b7b
comment
Terminator Impersonator: Dave is from a line of robots known as Cyklons, however he's a later model who was reprogrammed sent back from the future. His mission, to warn the Player Character that eventually Cyklons would overrun the world in a Robot War and prevent it from happening by completely wiping out the Cyklon infestation in one go.
 DragonFable (Video Game) / int_921b5b7b
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1.0
 DragonFable (Video Game) / int_921b5b7b
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_921b5b7b
 DragonFable (Video Game) / int_92286f7f
type
Precursors
 DragonFable (Video Game) / int_92286f7f
comment
Precursors: The original dominant race of Lore were the Infernals and Celestials, who banded together to form the Exalted Alliance to avoid destruction by the creator God-dragons, Drahr'Hatir and Drahr'Dolaas. They were wiped out, but not before they used a God-slaying cannon to wound the God-dragons and send them into a long slumber.
 DragonFable (Video Game) / int_92286f7f
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1.0
 DragonFable (Video Game) / int_92286f7f
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_92286f7f
 DragonFable (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 DragonFable (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Sepulchure gets a particularly nasty case of this twice during the Book 1 finale. Drakath decides he's done pretending to be loyal to Sepulchure and stabs him in the back, taking the Ultimate Orb for himself. Sepulchure, only weakened by being impaled, fights off and kills Drakath's One-Winged Angel with the Hero's help. All's well that ends well, right? Not even close. The Mysterious Stranger arrives and fuses himself with Drakath's corpse, creating the Super Mega Ultra Darkness Dracolich. Once the Stranger decides he doesn't need Sepulchure anymore, he takes back all the power he gave him and leaves him for dead. Alas, Poor Villain indeed.
 DragonFable (Video Game) / int_928ca2cc
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1.0
 DragonFable (Video Game) / int_928ca2cc
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_928ca2cc
 DragonFable (Video Game) / int_934c7e38
type
Paper Tiger
 DragonFable (Video Game) / int_934c7e38
comment
Paper Tiger: Drakath. Sure, he looks like an archetypal rival, with the stylish cape and constant boasting, but he's actually fairly easy to defeat, even when he brings help. Add that into how regularly he's humiliated, terrified, and screwed with by his boss, and Drakath almost becomes sympathetic, if he wasn't such a jackass. Inverted harshly after he literally stabs Sepulchure in the back and uses the Ultimate Orb to become a giant darkness dragon.
 DragonFable (Video Game) / int_934c7e38
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1.0
 DragonFable (Video Game) / int_934c7e38
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DragonFable (Video Game) / int_934c7e38
 DragonFable (Video Game) / int_94e17e7e
type
Fluffy Tamer
 DragonFable (Video Game) / int_94e17e7e
comment
Fluffy Tamer: Aria. In the quest where you have to rescue her from a cave full of Big Creepy-Crawlies, the Boss Fight is a Giant Spider that she wants to keep as a pet.
 DragonFable (Video Game) / int_94e17e7e
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1.0
 DragonFable (Video Game) / int_94e17e7e
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1.0
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DragonFable (Video Game) / int_94e17e7e
 DragonFable (Video Game) / int_957e5fc2
type
Villainous Breakdown
 DragonFable (Video Game) / int_957e5fc2
comment
Villainous Breakdown: Sepulchure suffers this when Drakath becomes The Starscream to him and starts absorbing the Ultimate Orb's power and calls Fluffy to him.
 DragonFable (Video Game) / int_957e5fc2
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1.0
 DragonFable (Video Game) / int_957e5fc2
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_957e5fc2
 DragonFable (Video Game) / int_95afab6
type
Black Cloak
 DragonFable (Video Game) / int_95afab6
comment
Black Cloak: The Mysterious Stranger, among others. The Necromantress has the same general look as well, though hers is purple.
 DragonFable (Video Game) / int_95afab6
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1.0
 DragonFable (Video Game) / int_95afab6
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_95afab6
 DragonFable (Video Game) / int_966b4df0
type
Time Police
 DragonFable (Video Game) / int_966b4df0
comment
Time Police: Doctor When intervenes when you and Cysero exploit Time Travel to gather eight copies of the Elemental Bacon Orb to save Lore. This isn't the first time Doctor When has run into Cysero either — turns out Cysero stole the phonebooth time machine from him and he's still holding a grudge.
 DragonFable (Video Game) / int_966b4df0
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1.0
 DragonFable (Video Game) / int_966b4df0
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1.0
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DragonFable (Video Game) / int_966b4df0
 DragonFable (Video Game) / int_970c790a
type
Big Bad
 DragonFable (Video Game) / int_970c790a
comment
Big Bad: In chapter 1 it's Sepulchure though he's really being controlled by the Mysterious Stranger. In chapter 2 it's Wargoth. In chapter 3 it's a Big Bad Ensemble of the Rose and Braon Valtrith, but later shifts over to the Magisterium.
 DragonFable (Video Game) / int_970c790a
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1.0
 DragonFable (Video Game) / int_970c790a
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_970c790a
 DragonFable (Video Game) / int_97c6b148
type
Allegedly Free Game
 DragonFable (Video Game) / int_97c6b148
comment
Allegedly Free Game: Sure the game's free. Unless you want to do anything useful with your dragon, go on Titan missions, have the other half of your class skills, equip any of the purple (read: decent) weapons you find, purchase anything requiring Dragon Coins, enter half the dungeons, have your character not be stuck with only class armor and a default weapon in the PvP option... this can go on quite a while.
 DragonFable (Video Game) / int_97c6b148
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1.0
 DragonFable (Video Game) / int_97c6b148
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_97c6b148
 DragonFable (Video Game) / int_97d54bb0
type
Tragic Keepsake
 DragonFable (Video Game) / int_97d54bb0
comment
Tragic Keepsake: The Necromantress's crystal. The Stone of Falconreach Tower item that the player can obtain, in memory of the destruction of the Falconreach Guardian Tower by Sepulchure. You can reforge both this and a Shard of the Ultimate Orb to make the first Good elemental weapons in the game.
 DragonFable (Video Game) / int_97d54bb0
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1.0
 DragonFable (Video Game) / int_97d54bb0
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_97d54bb0
 DragonFable (Video Game) / int_98ce3773
type
Cerebus Rollercoaster
 DragonFable (Video Game) / int_98ce3773
comment
Cerebus Rollercoaster: Compare the orb sagas and the Book 1 finale to almost everything that isn't part of the main storyline. The Ravenloss saga is also fairly dark. Summed up well in the Blood and Roses quest chain. Your friend is being consumed by lycanthropy and is desperately searching for a cure, with all the angst such a plot entails. You help them research one by going on a "Fantastic Voyage" Plot inside them with the help of penguin shrink ray technology.
 DragonFable (Video Game) / int_98ce3773
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1.0
 DragonFable (Video Game) / int_98ce3773
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DragonFable (Video Game) / int_98ce3773
 DragonFable (Video Game) / int_9902398a
type
Beehive Barrier
 DragonFable (Video Game) / int_9902398a
comment
Beehive Barrier: The Soul Weaver's defend skill takes the form of a shield and this.
 DragonFable (Video Game) / int_9902398a
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1.0
 DragonFable (Video Game) / int_9902398a
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DragonFable (Video Game) / int_9902398a
 DragonFable (Video Game) / int_99a7aa94
type
Seven Deadly Sins
 DragonFable (Video Game) / int_99a7aa94
comment
Seven Deadly Sins: In the Tomix saga, there is a spirit for each of the Seven Deadly Sins, accidentally relased by him and created from Pandroa..
 DragonFable (Video Game) / int_99a7aa94
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1.0
 DragonFable (Video Game) / int_99a7aa94
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_99a7aa94
 DragonFable (Video Game) / int_9b06e314
type
Greater-Scope Villain
 DragonFable (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The Mysterious Stranger in Book 1, and the Magisterium in Book 3.
 DragonFable (Video Game) / int_9b06e314
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1.0
 DragonFable (Video Game) / int_9b06e314
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_9b06e314
 DragonFable (Video Game) / int_9b0b8109
type
Floating Continent
 DragonFable (Video Game) / int_9b0b8109
comment
Floating Continent: Popsprocket, Aeris Battle-Spire, The Anomaly and Dragonsgrasp.
 DragonFable (Video Game) / int_9b0b8109
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1.0
 DragonFable (Video Game) / int_9b0b8109
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_9b0b8109
 DragonFable (Video Game) / int_9b54d536
type
Evil Counterpart
 DragonFable (Video Game) / int_9b54d536
comment
Evil Counterpart: Sepulchure and Fluffy to The Hero and His/Her Dragon. Xan to Warlic. But not exactly how you might think.
 DragonFable (Video Game) / int_9b54d536
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1.0
 DragonFable (Video Game) / int_9b54d536
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_9b54d536
 DragonFable (Video Game) / int_9c1f758a
type
Kill It with Fire
 DragonFable (Video Game) / int_9c1f758a
comment
Kill It with Fire:
 DragonFable (Video Game) / int_9c1f758a
featureApplicability
1.0
 DragonFable (Video Game) / int_9c1f758a
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_9c1f758a
 DragonFable (Video Game) / int_9cb5e4bb
type
Evil Costume Switch
 DragonFable (Video Game) / int_9cb5e4bb
comment
Evil Costume Switch: Artix as the Shadowfire Knight during his Brainwashed and Crazy stint.
 DragonFable (Video Game) / int_9cb5e4bb
featureApplicability
1.0
 DragonFable (Video Game) / int_9cb5e4bb
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_9cb5e4bb
 DragonFable (Video Game) / int_9dab0a6e
type
Continuity Nod
 DragonFable (Video Game) / int_9dab0a6e
comment
Continuity Nod: Many of them, usually in regard to MechQuest and AdventureQuest.
 DragonFable (Video Game) / int_9dab0a6e
featureApplicability
1.0
 DragonFable (Video Game) / int_9dab0a6e
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_9dab0a6e
 DragonFable (Video Game) / int_9e2c893
type
Black Magic
 DragonFable (Video Game) / int_9e2c893
comment
Black Magic: The Seal of Ativa, which, according to Izaac, is "one of the few legendary and forbidden magics." It connects the very existence of someone to seal something and the only way to open it is by killing that someone. Tanislav's Last Will. A ritual found in suspicious scroll belonging to a "mysterious stranger", which was performed by a man called Tanislav to save his terminally-ill young son, Roirr, as a last resort. It involved liquidifying people and turning an entire village's life essence into medicine for Roirr. (Though it's not necessarily just for getting medicine, since it can be used to make a key to open a sealed door, if taking Vaal's ramblings into account.)
 DragonFable (Video Game) / int_9e2c893
featureApplicability
1.0
 DragonFable (Video Game) / int_9e2c893
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_9e2c893
 DragonFable (Video Game) / int_a0797fb3
type
Stunned Silence
 DragonFable (Video Game) / int_a0797fb3
comment
Stunned Silence: Following the destruction of the Falconreach Guardian Tower and The Hero's Big "NO!", even the music stops.
 DragonFable (Video Game) / int_a0797fb3
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1.0
 DragonFable (Video Game) / int_a0797fb3
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a0797fb3
 DragonFable (Video Game) / int_a18d407b
type
Samus Is a Girl
 DragonFable (Video Game) / int_a18d407b
comment
Samus Is a Girl: Vilmor.
 DragonFable (Video Game) / int_a18d407b
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1.0
 DragonFable (Video Game) / int_a18d407b
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a18d407b
 DragonFable (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 DragonFable (Video Game) / int_a2cbad1
comment
Half-Human Hybrid: Nythera is half dragon (Hot Skitty-on-Wailord Action seems to have been averted, since her mother can turn into a more human-ish form). Frostscythe is half Ice Elf. Zhoom is half sand-elf, and has pointy ears. Warlic is confirmed by Word of God to be half-infernal.
 DragonFable (Video Game) / int_a2cbad1
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-1.0
 DragonFable (Video Game) / int_a2cbad1
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a2cbad1
 DragonFable (Video Game) / int_a300ab6f
type
Living Memory
 DragonFable (Video Game) / int_a300ab6f
comment
Living Memory: The quests of the Atgasedd series pit you against strange monsters and people that appear to be living manifestations of despair.
 DragonFable (Video Game) / int_a300ab6f
featureApplicability
1.0
 DragonFable (Video Game) / int_a300ab6f
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a300ab6f
 DragonFable (Video Game) / int_a4c37cbe
type
Mood Whiplash
 DragonFable (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The game slingshots back and forth between extreme silliness most of the time and sudden bouts of seriousness during some of the storyline quests, particularly in Book One. Perhaps most memorably, towards the end of Book One, the world is being shrouded in darkness after a hellish undead dragon the size of a planet ate the sun! Everyone is dying! The solution? Time shenanigans, bacon, and Doctor Who parodies!
 DragonFable (Video Game) / int_a4c37cbe
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1.0
 DragonFable (Video Game) / int_a4c37cbe
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a4c37cbe
 DragonFable (Video Game) / int_a536f3a3
type
Gender-Blender Name
 DragonFable (Video Game) / int_a536f3a3
comment
Gender-Blender Name: Thomas, the female spider Aria was training.
 DragonFable (Video Game) / int_a536f3a3
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1.0
 DragonFable (Video Game) / int_a536f3a3
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a536f3a3
 DragonFable (Video Game) / int_a547562c
type
Spy Catsuit
 DragonFable (Video Game) / int_a547562c
comment
Spy Catsuit: The basic rogue armor, particularly the female version.
 DragonFable (Video Game) / int_a547562c
featureApplicability
1.0
 DragonFable (Video Game) / int_a547562c
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a547562c
 DragonFable (Video Game) / int_a5e0c01
type
As Himself
 DragonFable (Video Game) / int_a5e0c01
comment
As Himself: George Lowe in Falconreach Idle.
 DragonFable (Video Game) / int_a5e0c01
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1.0
 DragonFable (Video Game) / int_a5e0c01
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a5e0c01
 DragonFable (Video Game) / int_a675997a
type
Scaled Up
 DragonFable (Video Game) / int_a675997a
comment
Scaled Up: Aisha, Queen of the Ice Dragons does this when you break into her castle to steal her Ice Orb. Unfortunately for her, Galanoth expected it and rubbed powdered Dragonsbane ore into his armor, so when she tries to eat him she actually poisons herself.
 DragonFable (Video Game) / int_a675997a
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1.0
 DragonFable (Video Game) / int_a675997a
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a675997a
 DragonFable (Video Game) / int_a6848924
type
Emergent Gameplay
 DragonFable (Video Game) / int_a6848924
comment
Emergent Gameplay: Players figured out that that weapon specials activate based on displayed weapon rather than equiped weapon, meaning that players could equip powerful weapons with no specials and then display a weapon with a powerful special. Eventually, the developers started making weapons specifically meant to be displayed for the weapon special before making it so that you could "slot" a weapon to activate its special without having to display it.
 DragonFable (Video Game) / int_a6848924
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1.0
 DragonFable (Video Game) / int_a6848924
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_a6848924
 DragonFable (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 DragonFable (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Neatly summed up by one of the Fauxtivational Poster contest winners.
 DragonFable (Video Game) / int_a939a527
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1.0
 DragonFable (Video Game) / int_a939a527
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a939a527
 DragonFable (Video Game) / int_a9ea8193
type
Unholy Nuke
 DragonFable (Video Game) / int_a9ea8193
comment
Unholy Nuke: Caitiff has one of these. The skull on the axe at it's chest opens it's mouth, lets out a bone-chilling scream, and then one explosion later you're standing in a wasteland.
 DragonFable (Video Game) / int_a9ea8193
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1.0
 DragonFable (Video Game) / int_a9ea8193
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_a9ea8193
 DragonFable (Video Game) / int_aa377ec8
type
Episode of the Dead
 DragonFable (Video Game) / int_aa377ec8
comment
Episode of the Dead: The game has featured two Zombie Apocalypse Halloween events. The first one titled "Resident Sneevil" parodies Resident Evil where an infectious mutant virus strain known as the Zardbie Virus breaks out of a secret laboratory. Though the Player and other heroes manage to contain this one by killing or curing the infected. The second event titled "28 Weeks Later" parodying 28 Days Later deals with the full-out of the first epidemic. The player gets to first play as a Sole Survivor in one town that got overtaken by zardbies and must flee after their safehouse is compromised. After a Time Skip the regular Player discovers one boy still carrying the zardbie virus but is immune to its effects. Though as a carrier he accidentally infects several humans and monsters, so the Player must sneak him out of the camp and through the forest while fighting off this second zardbie epidemic.
 DragonFable (Video Game) / int_aa377ec8
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1.0
 DragonFable (Video Game) / int_aa377ec8
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_aa377ec8
 DragonFable (Video Game) / int_ab68c5cc
type
Chronic Hero Syndrome
 DragonFable (Video Game) / int_ab68c5cc
comment
Chronic Hero Syndrome: Pretty much par for the course.
 DragonFable (Video Game) / int_ab68c5cc
featureApplicability
1.0
 DragonFable (Video Game) / int_ab68c5cc
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_ab68c5cc
 DragonFable (Video Game) / int_abbe5875
type
Evil Weapon
 DragonFable (Video Game) / int_abbe5875
comment
Evil Weapon: The Doom Weapons. Including Sepulchure's Necrotic Blade of Doom, which is a manifestation of the Mysterious Stranger's a.k.a. the Master's will.
 DragonFable (Video Game) / int_abbe5875
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1.0
 DragonFable (Video Game) / int_abbe5875
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_abbe5875
 DragonFable (Video Game) / int_abd29ad8
type
No-Sell
 DragonFable (Video Game) / int_abd29ad8
comment
No-Sell: Most bosses (and a few mooks) have an annoying habit of being immune to stun and shrink abilities.
 DragonFable (Video Game) / int_abd29ad8
featureApplicability
1.0
 DragonFable (Video Game) / int_abd29ad8
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_abd29ad8
 DragonFable (Video Game) / int_abe166cc
type
Bond Creatures
 DragonFable (Video Game) / int_abe166cc
comment
Bond Creatures: Dragons and Dragonlords.
 DragonFable (Video Game) / int_abe166cc
featureApplicability
1.0
 DragonFable (Video Game) / int_abe166cc
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_abe166cc
 DragonFable (Video Game) / int_ac09dc0f
type
Alas, Poor Villain
 DragonFable (Video Game) / int_ac09dc0f
comment
Alas, Poor Villain: Poor Sepulchure, ending up victim to the Mysterious Stranger's You Have Outlived Your Usefulness. As he fainted, he was saying something about Lynaria, his lost love that he was trying to bring back with his Doom Weapons.
 DragonFable (Video Game) / int_ac09dc0f
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1.0
 DragonFable (Video Game) / int_ac09dc0f
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_ac09dc0f
 DragonFable (Video Game) / int_ac1c4bf7
type
Super-Powered Robot Meter Maids
 DragonFable (Video Game) / int_ac1c4bf7
comment
Super-Powered Robot Meter Maids: Many of the machines in Popsprocket are repurposed Cyklons.
 DragonFable (Video Game) / int_ac1c4bf7
featureApplicability
1.0
 DragonFable (Video Game) / int_ac1c4bf7
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_ac1c4bf7
 DragonFable (Video Game) / int_ad1db87c
type
Oh, Crap!
 DragonFable (Video Game) / int_ad1db87c
comment
Zorbak. When you first meet him, he tries to maul you with a bear. Did we mention he knows Necromancy?
 DragonFable (Video Game) / int_ad1db87c
featureApplicability
1.0
 DragonFable (Video Game) / int_ad1db87c
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_ad1db87c
 DragonFable (Video Game) / int_ad641426
type
Trademark Favorite Food
 DragonFable (Video Game) / int_ad641426
comment
Trademark Favorite Food: Lady Celestia likes tea. Twig eats fish and ice cream. Lots of fish and ice cream.
 DragonFable (Video Game) / int_ad641426
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1.0
 DragonFable (Video Game) / int_ad641426
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_ad641426
 DragonFable (Video Game) / int_adb98918
type
All-Powerful Bystander
 DragonFable (Video Game) / int_adb98918
comment
All-Powerful Bystander: Warlic, and to a lesser extent, Nythera. They cannot aid too much without unleashing their full power... which is difficult to control. Even when they succeed at controlling it, it upsets the very balance of Lore.
 DragonFable (Video Game) / int_adb98918
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1.0
 DragonFable (Video Game) / int_adb98918
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1.0
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DragonFable (Video Game) / int_adb98918
 DragonFable (Video Game) / int_aeb88a57
type
Kids Prefer Boxes
 DragonFable (Video Game) / int_aeb88a57
comment
Kids Prefer Boxes: One of the enemies are a species of goblins called Sneevils, who make a point of stealing boxes and discarding any of their contents. Sneevils were actually kids once; Nythera created them.
 DragonFable (Video Game) / int_aeb88a57
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1.0
 DragonFable (Video Game) / int_aeb88a57
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1.0
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DragonFable (Video Game) / int_aeb88a57
 DragonFable (Video Game) / int_af4bb41a
type
Shark Man
 DragonFable (Video Game) / int_af4bb41a
comment
Shark Man: Several appear in the Water Orb saga
 DragonFable (Video Game) / int_af4bb41a
featureApplicability
1.0
 DragonFable (Video Game) / int_af4bb41a
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1.0
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DragonFable (Video Game) / int_af4bb41a
 DragonFable (Video Game) / int_af95cf90
type
Above the Gods
 DragonFable (Video Game) / int_af95cf90
comment
Above the Gods: Through most of Dragonfable, eight elemental deities known as the Avatars are revered as creator-gods. However, it is implied that the Avatars are subservient to two God-dragons, Drahr'Hatir and Drahr'Dolaas.
 DragonFable (Video Game) / int_af95cf90
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1.0
 DragonFable (Video Game) / int_af95cf90
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1.0
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DragonFable (Video Game) / int_af95cf90
 DragonFable (Video Game) / int_afcf369c
type
Elegant Gothic Lolita
 DragonFable (Video Game) / int_afcf369c
comment
Elegant Gothic Lolita: Thursday◊ and Nythera◊.
 DragonFable (Video Game) / int_afcf369c
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1.0
 DragonFable (Video Game) / int_afcf369c
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1.0
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DragonFable (Video Game) / int_afcf369c
 DragonFable (Video Game) / int_b01abe4f
type
Catchphrase
 DragonFable (Video Game) / int_b01abe4f
comment
Catchphrase: Lim's is rather simplistic, yet tells you pretty much everything you need to know about him.
 DragonFable (Video Game) / int_b01abe4f
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1.0
 DragonFable (Video Game) / int_b01abe4f
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_b01abe4f
 DragonFable (Video Game) / int_b0fde754
type
Living Doll Collector
 DragonFable (Video Game) / int_b0fde754
comment
Living Doll Collector: Snou the giant collects her own Pen-Pals.
 DragonFable (Video Game) / int_b0fde754
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1.0
 DragonFable (Video Game) / int_b0fde754
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1.0
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DragonFable (Video Game) / int_b0fde754
 DragonFable (Video Game) / int_b1346878
type
Fate Worse than Death
 DragonFable (Video Game) / int_b1346878
comment
Serenity in Book 3. Oh god, Serenity..
 DragonFable (Video Game) / int_b1346878
featureApplicability
1.0
 DragonFable (Video Game) / int_b1346878
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1.0
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DragonFable (Video Game) / int_b1346878
 DragonFable (Video Game) / int_b1a7cd14
type
Tap on the Head
 DragonFable (Video Game) / int_b1a7cd14
comment
Tap on the Head: Subverted; Gary the Ice Elf is really bad at this, and the character ends up doing it himself.
 DragonFable (Video Game) / int_b1a7cd14
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 DragonFable (Video Game) / int_b1a7cd14
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DragonFable (Video Game) / int_b1a7cd14
 DragonFable (Video Game) / int_b333f02e
type
Achilles in His Tent
 DragonFable (Video Game) / int_b333f02e
comment
Achilles in His Tent: Warlic in Book 3, out of shame that his actions helped lead to the formation of the Rose
 DragonFable (Video Game) / int_b333f02e
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1.0
 DragonFable (Video Game) / int_b333f02e
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DragonFable (Video Game) / int_b333f02e
 DragonFable (Video Game) / int_b3d72fde
type
Lone Wolf Boss
 DragonFable (Video Game) / int_b3d72fde
comment
Lone Wolf Boss: Quite a few of the holiday and arc villains have nothing to do with the main villains of their respective Books, or are only tangentially involved, with their own agendas running on the side in places of prominence. For an example of the former, we have the corrupted elemental spirit Greed, who wants to wish upon the Judgement Wheel to become an immortal human with the power to extend his influence all over Lore; for an example of the latter, we have Xan, a Laughing Mad pyromancer who nominally serves Sepulchure for much of Book 1, but is really only interested in furthering his vendetta against Warlic.
 DragonFable (Video Game) / int_b3d72fde
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1.0
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DragonFable (Video Game) / int_b3d72fde
 DragonFable (Video Game) / int_b3eecaae
type
Colony Drop
 DragonFable (Video Game) / int_b3eecaae
comment
Colony Drop: "Sire, your fortress is going to crash!" "Then let it crash."
 DragonFable (Video Game) / int_b3eecaae
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1.0
 DragonFable (Video Game) / int_b3eecaae
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DragonFable (Video Game) / int_b3eecaae
 DragonFable (Video Game) / int_b41c411e
type
Toilet Humour
 DragonFable (Video Game) / int_b41c411e
comment
Toilet Humour: A couple of Guardians in the Dented Shield Inn took turns farting in another's helmet. Sir Prize's quest, especially the line "Oh my... oh man... it's everywhere."
 DragonFable (Video Game) / int_b41c411e
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1.0
 DragonFable (Video Game) / int_b41c411e
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DragonFable (Video Game) / int_b41c411e
 DragonFable (Video Game) / int_b6ae5569
type
Transforming Mecha
 DragonFable (Video Game) / int_b6ae5569
comment
Transforming Mecha: The town of Popsprocket.
 DragonFable (Video Game) / int_b6ae5569
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1.0
 DragonFable (Video Game) / int_b6ae5569
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1.0
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DragonFable (Video Game) / int_b6ae5569
 DragonFable (Video Game) / int_b7059ab0
type
Dungeon Crawling
 DragonFable (Video Game) / int_b7059ab0
comment
Dungeon Crawling: There are a couple of hundred-room-plus megadungeons, just for the hell of it.
 DragonFable (Video Game) / int_b7059ab0
featureApplicability
1.0
 DragonFable (Video Game) / int_b7059ab0
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1.0
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DragonFable (Video Game) / int_b7059ab0
 DragonFable (Video Game) / int_b97a2fa7
type
Forced Transformation
 DragonFable (Video Game) / int_b97a2fa7
comment
Forced Transformation: All sneevils were once human children. They were converted into their current goblin state by Nythera, who wanted to gather boxes to build a box fort. Her parents managed to change some of them back, but they were not able to completely reverse the effects and they never managed to recover most of them. Lately, The Rose, being the Well Intentioned Extremists that they are, have decided to take this matter into their own hands, and the sneevils that haven't been enslaved to fight for them are being treated. Originally one, but later two of the Cauldron Sisters are afflicted with this. One of the Bubble twins was accidentally transformed into a cat. Every time the Cauldron sisters try to reverse her condition, something goes wrong, it is only partially reversed, and what is reversed in one twin is inflicted on the other. The twin originally transformed grows very bitter and transforms a band of adventurers called the M.O.P with the same curse. The good Bubble twin's condition is eventually reversed, but their sisters continue to prove completely unable to cure the other one. It is ultimately (mostly) cured by True Love's Kiss. She proceeds to become The Atoner and has the M.O.P. restored as well. During one of the Mogloween quests, Zorbak tampers with the candy, resulting in any moglin who eats it turning into a ferocious monster called a Moglinster. Sally later makes this a permanent curse, ensuring any moglin on Mogloween who sees anyone not wearing a mask will turn into a monster until defeated. The cursed Bubble twin eventually cleanses Myx to stop afflicting any more moglins and starts spreading candy cures for the moglins already affected. During the Sho-Nuff Inn Saga War, monkey sages caused any human visiting the island to turn into monkeys. Another Mogloween, Sally and Bubble cause a M.O.P. squadron to turn into cats. They try to tell the Hero what happened, but the Hero couldn't speak cat. The cats make it back to the Cauldron Sisters only to discover the spell can only be cast at a certain time each year so they're stuck as cats. But it's later revealed they got stuck as cats for 2 years, as none of them thought to go look for the Hero and were hanging out at the Moonridge Inn. The Hero has to personally go and find them and change them back. On yet another Mogloween, Sally curses the candy to turn everyone who eats it into identical creepy little girls to be her friends. Since about half of the victims were men, this partially overlaps with Gender Bender. When the cursed Bubble twin resolves to fix all of her and her sisters' screw ups, they finally get treated.
 DragonFable (Video Game) / int_b97a2fa7
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1.0
 DragonFable (Video Game) / int_b97a2fa7
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1.0
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DragonFable (Video Game) / int_b97a2fa7
 DragonFable (Video Game) / int_b98a8902
type
Soul Eating
 DragonFable (Video Game) / int_b98a8902
comment
Soul Eating: Roirr consumes the souls of his host bodies. This bites him back big time when they are all expelled from him, leaving him a charred skeleton.
 DragonFable (Video Game) / int_b98a8902
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1.0
 DragonFable (Video Game) / int_b98a8902
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 DragonFable (Video Game)
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DragonFable (Video Game) / int_b98a8902
 DragonFable (Video Game) / int_b9d334b2
type
Aerith and Bob
 DragonFable (Video Game) / int_b9d334b2
comment
Aerith and Bob: All over the place.
 DragonFable (Video Game) / int_b9d334b2
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1.0
 DragonFable (Video Game) / int_b9d334b2
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1.0
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DragonFable (Video Game) / int_b9d334b2
 DragonFable (Video Game) / int_baaf641a
type
King Mook
 DragonFable (Video Game) / int_baaf641a
comment
King Mook: The Sneevil Box-Lord.
 DragonFable (Video Game) / int_baaf641a
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1.0
 DragonFable (Video Game) / int_baaf641a
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1.0
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DragonFable (Video Game) / int_baaf641a
 DragonFable (Video Game) / int_babc974
type
Sadistic Choice
 DragonFable (Video Game) / int_babc974
comment
The Seal of Ativa, which, according to Izaac, is "one of the few legendary and forbidden magics." It connects the very existence of someone to seal something and the only way to open it is by killing that someone.
 DragonFable (Video Game) / int_babc974
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1.0
 DragonFable (Video Game) / int_babc974
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_babc974
 DragonFable (Video Game) / int_bb5126ec
type
Prophecy Twist
 DragonFable (Video Game) / int_bb5126ec
comment
Prophecy Twist: The world that The Hero's Dragon is destined to destroy isn't Lore; it's the planet-sized Super Mega Ultra Darkness Dracolich.
 DragonFable (Video Game) / int_bb5126ec
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1.0
 DragonFable (Video Game) / int_bb5126ec
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1.0
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DragonFable (Video Game) / int_bb5126ec
 DragonFable (Video Game) / int_bbca7a41
type
Mirror Match
 DragonFable (Video Game) / int_bbca7a41
comment
Mirror Match: You fight yourself in one of the more Mind Screwy quests in the Water Orb saga, while being hypnotised by the squid-like Boss Monster... You can also can fight yourself in a few more quests, it seems to be a common theme in-game...
 DragonFable (Video Game) / int_bbca7a41
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1.0
 DragonFable (Video Game) / int_bbca7a41
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1.0
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DragonFable (Video Game) / int_bbca7a41
 DragonFable (Video Game) / int_bbfaa837
type
Knight Templar
 DragonFable (Video Game) / int_bbfaa837
comment
Knight Templar: The Rose seeks to destroy all magical beings, even purely innocent ones like moglins.
 DragonFable (Video Game) / int_bbfaa837
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1.0
 DragonFable (Video Game) / int_bbfaa837
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1.0
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DragonFable (Video Game) / int_bbfaa837
 DragonFable (Video Game) / int_bc0ad0c0
type
Money Spider
 DragonFable (Video Game) / int_bc0ad0c0
comment
Money Spider: Justified, since Robina the Hood stuns the forest monsters and leaves money on them.
 DragonFable (Video Game) / int_bc0ad0c0
featureApplicability
1.0
 DragonFable (Video Game) / int_bc0ad0c0
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1.0
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DragonFable (Video Game) / int_bc0ad0c0
 DragonFable (Video Game) / int_bc8c8eb4
type
MacGuffin Turned Human
 DragonFable (Video Game) / int_bc8c8eb4
comment
MacGuffin Turned Human: Vayle is the Darkness Orb.
 DragonFable (Video Game) / int_bc8c8eb4
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1.0
 DragonFable (Video Game) / int_bc8c8eb4
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1.0
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DragonFable (Video Game) / int_bc8c8eb4
 DragonFable (Video Game) / int_be3e7584
type
Brutal Bonus Level
 DragonFable (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The Inn at the Edge of Time. It contains the hardest boss fights in the game and the longest and most difficult dungeons. The best equipment in the game (better than even Dragon Coin equipment) requires beating these challenges.
 DragonFable (Video Game) / int_be3e7584
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1.0
 DragonFable (Video Game) / int_be3e7584
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1.0
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DragonFable (Video Game) / int_be3e7584
 DragonFable (Video Game) / int_bef696dd
type
Mind Screw
 DragonFable (Video Game) / int_bef696dd
comment
Mind Screw: The Water Orb quest chain, since a lot of it is an extended Cthulhu Mythos homage. And you're one of the people getting a full dose of Mind Rape...
 DragonFable (Video Game) / int_bef696dd
featureApplicability
1.0
 DragonFable (Video Game) / int_bef696dd
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1.0
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DragonFable (Video Game) / int_bef696dd
 DragonFable (Video Game) / int_bf698238
type
When All You Have Is a Hammer…
 DragonFable (Video Game) / int_bf698238
comment
When All You Have Is a Hammer…: At one point in the Fire War, you get to control Xan. His attacks are "Fire", "More Fire", "Even More Fire", "Lots of Fire", and "OMGBBQ!!"
 DragonFable (Video Game) / int_bf698238
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1.0
 DragonFable (Video Game) / int_bf698238
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1.0
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DragonFable (Video Game) / int_bf698238
 DragonFable (Video Game) / int_c01027a6
type
Better than a Bare Bulb
 DragonFable (Video Game) / int_c01027a6
comment
Better than a Bare Bulb: Provides the page quote.
 DragonFable (Video Game) / int_c01027a6
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1.0
 DragonFable (Video Game) / int_c01027a6
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_c01027a6
 DragonFable (Video Game) / int_c0935922
type
Dragon Rider
 DragonFable (Video Game) / int_c0935922
comment
Dragon Rider: Those who own a Dragon Amulet, which allows customisation.
 DragonFable (Video Game) / int_c0935922
featureApplicability
1.0
 DragonFable (Video Game) / int_c0935922
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1.0
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DragonFable (Video Game) / int_c0935922
 DragonFable (Video Game) / int_c19bdbe1
type
Good Cop/Bad Cop
 DragonFable (Video Game) / int_c19bdbe1
comment
Good Cop/Bad Cop: Ash and The Hero in the "Dying Light" quest.
 DragonFable (Video Game) / int_c19bdbe1
featureApplicability
1.0
 DragonFable (Video Game) / int_c19bdbe1
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1.0
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DragonFable (Video Game) / int_c19bdbe1
 DragonFable (Video Game) / int_c2ab0eaf
type
Double Agent
 DragonFable (Video Game) / int_c2ab0eaf
comment
In the "Light Orb" Saga, the Hero plays Double Agent and works with both Zhoom and the rebels, while Zhoom is employed by Sek-Duat XV to capture the rebels. Sek-Duat XV not knowing whether it was Zhoom or the Hero that was allied with the rebels, sends both of them to fight each other under the pretence that the other was The Mole. For this brief moment the three of them are put into a three-way battle with the Hero vs. Zhoom vs. Sek-Duat XV. Eventually, the Hero manages to convince Zhoom to join forces, so it becomes both of them up against Sek-Duat XV.
 DragonFable (Video Game) / int_c2ab0eaf
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1.0
 DragonFable (Video Game) / int_c2ab0eaf
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_c2ab0eaf
 DragonFable (Video Game) / int_c2cedc1c
type
Big "NO!"
 DragonFable (Video Game) / int_c2cedc1c
comment
Big "NO!": Drakath lets one out while being carried away by the Wind Orb. The Hero when Sepulchure's fortress crashes into the Guardian Tower. The Hero again when Sepulchure collects every Orb in a rapidly spinning ring to create the Ultimate Orb. Sepulchure as well when Fluffy merges with Drakath.
 DragonFable (Video Game) / int_c2cedc1c
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1.0
 DragonFable (Video Game) / int_c2cedc1c
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1.0
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DragonFable (Video Game) / int_c2cedc1c
 DragonFable (Video Game) / int_c37fb907
type
Walk, Don't Swim
 DragonFable (Video Game) / int_c37fb907
comment
Walk, Don't Swim: Early in the game the Hero accidentally blows up a pirate ship containing a large amount of water-breather potions, which mixes with the ocean. For the rest of the story this allows the sea to become breathable to land dwellers. Several quests then involve the Hero journeying underwater, where they always walk along the sea floor.
 DragonFable (Video Game) / int_c37fb907
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1.0
 DragonFable (Video Game) / int_c37fb907
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_c37fb907
 DragonFable (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 DragonFable (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: Xan makes you fight Warlic, who inexplicably decides that though he was holding back against the bad guys, he can make his best effort to beat the crap out of you. Then there's the Blue Mage Rage from the Storm War. He was probably still holding back. Just not as much.
 DragonFable (Video Game) / int_c3bdfbb9
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1.0
 DragonFable (Video Game) / int_c3bdfbb9
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_c3bdfbb9
 DragonFable (Video Game) / int_c3f6e68
type
Dem Bones
 DragonFable (Video Game) / int_c3f6e68
comment
Dem Bones: Lots of undead mooks... and, of course, the dracolich babies. Fluffy! Captain Davey. The Necromancer Brothers.
 DragonFable (Video Game) / int_c3f6e68
featureApplicability
1.0
 DragonFable (Video Game) / int_c3f6e68
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1.0
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DragonFable (Video Game) / int_c3f6e68
 DragonFable (Video Game) / int_c6695a49
type
Mêlée à Trois
 DragonFable (Video Game) / int_c6695a49
comment
Mêlée à Trois: In the "Light Orb" Saga, the Hero plays Double Agent and works with both Zhoom and the rebels, while Zhoom is employed by Sek-Duat XV to capture the rebels. Sek-Duat XV not knowing whether it was Zhoom or the Hero that was allied with the rebels, sends both of them to fight each other under the pretence that the other was The Mole. For this brief moment the three of them are put into a three-way battle with the Hero vs. Zhoom vs. Sek-Duat XV. Eventually, the Hero manages to convince Zhoom to join forces, so it becomes both of them up against Sek-Duat XV. In the "Final 13th", Drakath betrays Sepulchure and merges with the Ultimate Orb and Fluffy. This puts him in opposition to both the Hero and Sepulchure, but with both the Hero and Sepulchure still fighting each other. Eventually, the latter two realize that they both have an enemy of my enemy situation going and team-up to take down Drakath together. Halfway through the "Calamity" Saga, Baron Valtrith betrays Caitiff and tries to kill his servant, with the Hero joining them just as the fight starts. This leads to Dragonfable's first ever three-way battle, where both enemy NPCs attack you and each other.
 DragonFable (Video Game) / int_c6695a49
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1.0
 DragonFable (Video Game) / int_c6695a49
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1.0
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DragonFable (Video Game) / int_c6695a49
 DragonFable (Video Game) / int_c75df49a
type
Shout-Out
 DragonFable (Video Game) / int_c75df49a
comment
Shout-Out: So many... for starters, Robin Hood, Scooby-Doo, Dragon Ball Z, Bleach, Inuyasha, Naruto, Fullmetal Alchemist, Amityville, Pac-Man, The Ring, Ōkami, Doctor Who, Dune, The Labors of Heracles, Spider-Man, Pinocchio, H. P. Lovecraft, Battlestar Galactica, Star Wars, Ghostbusters, Peanuts, The Lord of the Rings, Teenage Mutant Ninja Turtles, Back to the Future, The Princess Bride, etc. Odds are, if it's not referenced in DragonFable, a quick look at another Artix Entertainment game should fix that. Especially if it's Shōnen anime or something else similarly geeky. A more comprehensive list of Shout-Outs in DragonFable can be found here.
 DragonFable (Video Game) / int_c75df49a
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1.0
 DragonFable (Video Game) / int_c75df49a
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 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_c75df49a
 DragonFable (Video Game) / int_c81e6bf8
type
Necromantic
 DragonFable (Video Game) / int_c81e6bf8
comment
Necromantic: Appropriately enough, the Necromantress. Also Xan, to a degree.
 DragonFable (Video Game) / int_c81e6bf8
featureApplicability
1.0
 DragonFable (Video Game) / int_c81e6bf8
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1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_c81e6bf8
 DragonFable (Video Game) / int_c83a589c
type
Luke, I Am Your Father
 DragonFable (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: Parodied in the ArchKnight finale. A necromancer tries to pull this on Ash, who responds by telling him that his father works on a farm west of Falconreach.
 DragonFable (Video Game) / int_c83a589c
featureApplicability
1.0
 DragonFable (Video Game) / int_c83a589c
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_c83a589c
 DragonFable (Video Game) / int_c868a42a
type
Freudian Excuse
 DragonFable (Video Game) / int_c868a42a
comment
Freudian Excuse: Frostscythe claims that he was driven to evil because no Ice Dragon would bond with him supposedly due to him being half Ice Elf. The Hero blows this excuse out of the water by saying that the problem isn't his blood, it's his personality, since he wants to control dragons rather than cooperate with them.
 DragonFable (Video Game) / int_c868a42a
featureApplicability
1.0
 DragonFable (Video Game) / int_c868a42a
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_c868a42a
 DragonFable (Video Game) / int_c89f0472
type
Troperiffic
 DragonFable (Video Game) / int_c89f0472
comment
Troperiffic
 DragonFable (Video Game) / int_c89f0472
featureApplicability
1.0
 DragonFable (Video Game) / int_c89f0472
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_c89f0472
 DragonFable (Video Game) / int_ca87e3ec
type
No Name Given
 DragonFable (Video Game) / int_ca87e3ec
comment
No Name Given: The Necromancer working with Klatu, Verata, and Nicto.
 DragonFable (Video Game) / int_ca87e3ec
featureApplicability
1.0
 DragonFable (Video Game) / int_ca87e3ec
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_ca87e3ec
 DragonFable (Video Game) / int_caa28b82
type
Cloudcuckoolander
 DragonFable (Video Game) / int_caa28b82
comment
Cloudcuckoolander: Cysero. He tends to say the absolute silliest things and makes really weird inventions. He also wanted to destroy a force field with a sponge soaked in nitroglycerin. note The nitroglycerin sponges are later used as catapult ammo. In one quest, The Hero winds up saying something along the lines of "Perhaps an infarction in the green color matrix"? (in response to why the ground was losing its color). Robina immediately replied "Have you been talking to Cysero?" The PC briefly discusses this with Lim during The Clashening quest series, as well.
 DragonFable (Video Game) / int_caa28b82
featureApplicability
1.0
 DragonFable (Video Game) / int_caa28b82
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_caa28b82
 DragonFable (Video Game) / int_cb71c461
type
Deus Exit Machina
 DragonFable (Video Game) / int_cb71c461
comment
Deus Exit Machina: We finally get an explanation for why Warlic doesn't swoop in and solve everyone's problems: his magic essentially works in reverse, so if he casts too many spells he could overload on mana and even destroy the world. He's proved this in Book 2, when his magic got out of control - he destroyed a whole planet of aliens and almost destroyed Lore as well before the hero was able to stop him..
 DragonFable (Video Game) / int_cb71c461
featureApplicability
1.0
 DragonFable (Video Game) / int_cb71c461
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_cb71c461
 DragonFable (Video Game) / int_cbd705be
type
Shamu Fu
 DragonFable (Video Game) / int_cbd705be
comment
Shamu Fu: Several weapons, probably inspired by an Incredibly Lame Pun on "swordfish."
 DragonFable (Video Game) / int_cbd705be
featureApplicability
1.0
 DragonFable (Video Game) / int_cbd705be
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_cbd705be
 DragonFable (Video Game) / int_cc4b45f6
type
Word of God
 DragonFable (Video Game) / int_cc4b45f6
comment
Warlic is confirmed by Word of God to be half-infernal.
 DragonFable (Video Game) / int_cc4b45f6
featureApplicability
1.0
 DragonFable (Video Game) / int_cc4b45f6
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_cc4b45f6
 DragonFable (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 DragonFable (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: You can kill the three headed hydra near the beginning with a dagger. In the Chapter 1 finale The Hero and his/her dragon destroy a dragon made of pure darkness that ate the sun. Broke Your Arm Punching Out Cthulhu: The entire Orb Saga, once Sepulchure and his Master the Mysterious Stranger get serious about halfway through. Yeah, the Hero beats Sepulchure to five of the Orbs and puts several villains out of commission in the process, but that's rendered entirely moot by Sepulchure's plans and his massive spy network, and the Hero is so out of their league in comparison and so focused on finding the Orbs one-by-one that Sepulchure manages to make them look completely ineffectual for a moment. None of this holds a candle to the Mysterious Stranger, who was able to play the Hero and Sepulchure against each other so perfectly that he ends up receiving a very powerful weapon he deems worthy of binding himself to in the form of Drakath's slain body, which is what he really wanted all along.
 DragonFable (Video Game) / int_cc4d190a
featureApplicability
1.0
 DragonFable (Video Game) / int_cc4d190a
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_cc4d190a
 DragonFable (Video Game) / int_ccfe1fc7
type
Have We Met Yet?
 DragonFable (Video Game) / int_ccfe1fc7
comment
Have We Met Yet?: Zhoom asks whether the character knows him in "Titans of Battleon!" Ashendal also engages in a similar conversation in Frostval 2014.
 DragonFable (Video Game) / int_ccfe1fc7
featureApplicability
1.0
 DragonFable (Video Game) / int_ccfe1fc7
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_ccfe1fc7
 DragonFable (Video Game) / int_cda501da
type
Killed Off for Real
 DragonFable (Video Game) / int_cda501da
comment
Killed Off for Real: Demento is killed by Drakonnan in the Fire Orb Saga Lady Celestia is killed by Sepulchure in the 2011 Friday the 13th war. Later on in the Chapter 1 finale, Sha'Rae dies attempting a Heroic Sacrifice and The Mysterious Stranger is killed by The Hero and The Hero's Dragon.. Also Tomix at the end of his saga in Book 3. Serenity in Book 3. Oh god, Serenity..
 DragonFable (Video Game) / int_cda501da
featureApplicability
1.0
 DragonFable (Video Game) / int_cda501da
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_cda501da
 DragonFable (Video Game) / int_ce75a983
type
Screw Destiny
 DragonFable (Video Game) / int_ce75a983
comment
Screw Destiny: This was the main reason for Sepulchure turning Fluffy into a Dracolich. He was giving the prophecy a big middle finger. Which in turn Destiny gave him one since Fluffy actually gave the weakpoint to The Hero in order to defeat the Super Mega Ultra Darkness Dracolich.
 DragonFable (Video Game) / int_ce75a983
featureApplicability
1.0
 DragonFable (Video Game) / int_ce75a983
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_ce75a983
 DragonFable (Video Game) / int_cec7dac0
type
The Magocracy
 DragonFable (Video Game) / int_cec7dac0
comment
The Magocracy: The Magisterium is the government of another continent that is ruled by mages.
 DragonFable (Video Game) / int_cec7dac0
featureApplicability
1.0
 DragonFable (Video Game) / int_cec7dac0
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_cec7dac0
 DragonFable (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 DragonFable (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: Safira when Thursday is taken. Reasonable, since she is the daughter of Safiria's best friend, who hung the moon in Doomwood, but surprising to see from the reserved vampire queen.
 DragonFable (Video Game) / int_ceec4df5
featureApplicability
1.0
 DragonFable (Video Game) / int_ceec4df5
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_ceec4df5
 DragonFable (Video Game) / int_cf63c09
type
Friendly Pirate
 DragonFable (Video Game) / int_cf63c09
comment
Friendly Pirate: Osprey Cove is a town full of pirates and most of them operate just like any other towns folk while setting up shops just like any other merchants. Aside from sometimes being callous and gruff, pirates are otherwise mostly allies to the player and have been called upon to assist in wars. The only time pirates ever become hostile is when you are sided with the ninjas. This trope is lampshaded by one store that has a sign stating the Pirate's Warrant:
 DragonFable (Video Game) / int_cf63c09
featureApplicability
1.0
 DragonFable (Video Game) / int_cf63c09
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_cf63c09
 DragonFable (Video Game) / int_cf6d4bad
type
Steampunk
 DragonFable (Video Game) / int_cf6d4bad
comment
Steampunk: Popsprocket.
 DragonFable (Video Game) / int_cf6d4bad
featureApplicability
1.0
 DragonFable (Video Game) / int_cf6d4bad
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_cf6d4bad
 DragonFable (Video Game) / int_cfdb9e17
type
Cerebus Syndrome
 DragonFable (Video Game) / int_cfdb9e17
comment
Cerebus Syndrome: Book 3 takes a much darker route for the game, with many of the towns you visited destroyed or sealed off, and many of the characters you got to know ending up Killed Off for Real. That is all. One could say the Fire Orb Saga already marked a much darker turn for the game, where characters dying became a real possibility.
 DragonFable (Video Game) / int_cfdb9e17
featureApplicability
1.0
 DragonFable (Video Game) / int_cfdb9e17
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_cfdb9e17
 DragonFable (Video Game) / int_d001c42c
type
Anti-Villain
 DragonFable (Video Game) / int_d001c42c
comment
Anti-Villain: The Necromantress (a.k.a. Lady Vayle) seeks to truly revive her brother Edgar — who died during the destruction of Artix's hometown and subsequently spent many years trapped within her magic gemstone — through necromancy. The Necropolis Arc's main villain, Noxus, has other plans for her as she effectively became the Darkness Orb, which he had wanted to use to strengthen Sepulchure's army.
 DragonFable (Video Game) / int_d001c42c
featureApplicability
1.0
 DragonFable (Video Game) / int_d001c42c
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d001c42c
 DragonFable (Video Game) / int_d01cffbc
type
Badass Longcoat
 DragonFable (Video Game) / int_d01cffbc
comment
Badass Longcoat: Tomix wears one. He wove it himself using his headmaster's spirtlooms. Technomancers get something similar as well. So do the Atealan base class upgrades. Master SoulWeaver definitely counts.
 DragonFable (Video Game) / int_d01cffbc
featureApplicability
1.0
 DragonFable (Video Game) / int_d01cffbc
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d01cffbc
 DragonFable (Video Game) / int_d18dfc1f
type
High Fantasy
 DragonFable (Video Game) / int_d18dfc1f
comment
High Fantasy: The main overarching storyline has the Hero going on a lot of epic adventures and going up against villains. Most notably resisting Sepulchure the resident Evil Overlord and racing him to each Elemental Orb.
 DragonFable (Video Game) / int_d18dfc1f
featureApplicability
1.0
 DragonFable (Video Game) / int_d18dfc1f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d18dfc1f
 DragonFable (Video Game) / int_d39a5164
type
Failure-to-Save Murder
 DragonFable (Video Game) / int_d39a5164
comment
Failure-to-Save Murder: Konnan has a deep personal grudge against The Hero for getting pwned by Akriloth and not saving his family.
 DragonFable (Video Game) / int_d39a5164
featureApplicability
1.0
 DragonFable (Video Game) / int_d39a5164
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d39a5164
 DragonFable (Video Game) / int_d39e327f
type
What the Hell, Hero?
 DragonFable (Video Game) / int_d39e327f
comment
Drakonnan, despite being astonishingly dark compared to quite a few AE Games villains, is still genuinely sympathetic for his troubles: his family is killed in a fire by Akriloth, prompting a What the Hell, Hero? moment because of your character's Failure-to-Save Murder. Followed by plotting pretty vengeance, which leads to...
 DragonFable (Video Game) / int_d39e327f
featureApplicability
1.0
 DragonFable (Video Game) / int_d39e327f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d39e327f
 DragonFable (Video Game) / int_d48333a4
type
Ban on Magic
 DragonFable (Video Game) / int_d48333a4
comment
Ban on Magic: As of the Time Skip, one is imposed by The Rose over Greenguard with King Alteon's support. Falconreach is one of the few places left that welcomes magic.
 DragonFable (Video Game) / int_d48333a4
featureApplicability
1.0
 DragonFable (Video Game) / int_d48333a4
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d48333a4
 DragonFable (Video Game) / int_d4f0d6f0
type
Elemental Shapeshifter
 DragonFable (Video Game) / int_d4f0d6f0
comment
Elemental Shapeshifter: Siofra is considered to be one.
 DragonFable (Video Game) / int_d4f0d6f0
featureApplicability
1.0
 DragonFable (Video Game) / int_d4f0d6f0
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d4f0d6f0
 DragonFable (Video Game) / int_d635e82c
type
Highly-Visible Ninja
 DragonFable (Video Game) / int_d635e82c
comment
Highly-Visible Ninja: None of the ninjas seem to bother with stealth in any way, shape, or form (except for the ones in Shadow of the Wind village that appear only as text bubbles when you stand near them).
 DragonFable (Video Game) / int_d635e82c
featureApplicability
1.0
 DragonFable (Video Game) / int_d635e82c
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d635e82c
 DragonFable (Video Game) / int_d64c3cd4
type
Living MacGuffin
 DragonFable (Video Game) / int_d64c3cd4
comment
Living MacGuffin: Vayle and Aquella, both for their association with an Elemental Orb.
 DragonFable (Video Game) / int_d64c3cd4
featureApplicability
1.0
 DragonFable (Video Game) / int_d64c3cd4
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d64c3cd4
 DragonFable (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 DragonFable (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": Subverted with the Professor's Apprentice, who while he always goes by apprentice is rather obviously Konnan.
 DragonFable (Video Game) / int_d7b34c31
featureApplicability
-0.3
 DragonFable (Video Game) / int_d7b34c31
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_d7b34c31
 DragonFable (Video Game) / int_d7d8e447
type
Depraved Dentist
 DragonFable (Video Game) / int_d7d8e447
comment
Depraved Dentist: Dr. Voltabolt, who is also a Mad Scientist. An Informed Ability of sorts, since he claims to be a dentist but is never actually seen doing anything related to dentistry.
 DragonFable (Video Game) / int_d7d8e447
featureApplicability
1.0
 DragonFable (Video Game) / int_d7d8e447
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_d7d8e447
 DragonFable (Video Game) / int_d91d0365
type
The Magic Goes Away
 DragonFable (Video Game) / int_d91d0365
comment
The Magic Goes Away: The main theme of chapter 3 and Jaania's end goal.
 DragonFable (Video Game) / int_d91d0365
featureApplicability
1.0
 DragonFable (Video Game) / int_d91d0365
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_d91d0365
 DragonFable (Video Game) / int_d9c4365c
type
Reset Button
 DragonFable (Video Game) / int_d9c4365c
comment
And it turns out that both AdventureQuests and DragonFable take place after Mechquest's universe experienced a disaster that made it necessary to reset reality.
 DragonFable (Video Game) / int_d9c4365c
featureApplicability
1.0
 DragonFable (Video Game) / int_d9c4365c
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_d9c4365c
 DragonFable (Video Game) / int_d9ee7048
type
Spin-Off
 DragonFable (Video Game) / int_d9ee7048
comment
Spin-Off: Of AdventureQuest.
 DragonFable (Video Game) / int_d9ee7048
featureApplicability
1.0
 DragonFable (Video Game) / int_d9ee7048
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_d9ee7048
 DragonFable (Video Game) / int_dae5c997
type
Action Girl
 DragonFable (Video Game) / int_dae5c997
comment
Action Girl: Female player characters are this by default. Along with Robina, Valencia, Vayle, female pirates and ninjas...there's a lot.
 DragonFable (Video Game) / int_dae5c997
featureApplicability
1.0
 DragonFable (Video Game) / int_dae5c997
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_dae5c997
 DragonFable (Video Game) / int_db4b76d1
type
Pre-Asskicking One-Liner
 DragonFable (Video Game) / int_db4b76d1
comment
Pre-Asskicking One-Liner: The Hero to Drakath before the fight for the Wind Orb. Also: And:
 DragonFable (Video Game) / int_db4b76d1
featureApplicability
1.0
 DragonFable (Video Game) / int_db4b76d1
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_db4b76d1
 DragonFable (Video Game) / int_dba5a4f8
type
LethalJokeWeapon
 DragonFable (Video Game) / int_dba5a4f8
comment
Lethal Joke Weapon: The Bacon Orb saves the world from the Super Mega Ultra Darkness Dracolich in the Chapter 1 finale, and now the Bacon element has its own primal special.
 DragonFable (Video Game) / int_dba5a4f8
featureApplicability
1.0
 DragonFable (Video Game) / int_dba5a4f8
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_dba5a4f8
 DragonFable (Video Game) / int_dbca2c99
type
Red Herring
 DragonFable (Video Game) / int_dbca2c99
comment
Red Herring: Many of the players assumed the empty storage closet in Oaklore Keep would become important later on and kept bugging the developers about what was behind it. The devs eventually made it possible to pick the lock and gave it a ridiculously complicated combination - only for the players to discover there really wasn't anything of consequence in there at all. You still have to pick the lock if you want to earn the Locksmith badge, though.
 DragonFable (Video Game) / int_dbca2c99
featureApplicability
1.0
 DragonFable (Video Game) / int_dbca2c99
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_dbca2c99
 DragonFable (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 DragonFable (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: The Necromantress appeared considerably before she had any impact on the plot. The Falconreach spy, a.k.a. Sabrina, the original owner of the Falconreach inn. Disappeared years ago when the Mysterious Stranger appeared, only to resurface (and be dealt with) as Grams in disguise.
 DragonFable (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 DragonFable (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_dcbe8a6e
 DragonFable (Video Game) / int_df19b092
type
Fighting Your God
 DragonFable (Video Game) / int_df19b092
comment
Fighting Your God: The culmination of the Maleurous Saga, where Notha assaults the Avatars themselves.
 DragonFable (Video Game) / int_df19b092
featureApplicability
1.0
 DragonFable (Video Game) / int_df19b092
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_df19b092
 DragonFable (Video Game) / int_e0040f41
type
Start of Darkness
 DragonFable (Video Game) / int_e0040f41
comment
Start of Darkness: The Fire War, for Drakonnan.
 DragonFable (Video Game) / int_e0040f41
featureApplicability
1.0
 DragonFable (Video Game) / int_e0040f41
featureConfidence
1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_e0040f41
 DragonFable (Video Game) / int_e13156e1
type
Mama Bear
 DragonFable (Video Game) / int_e13156e1
comment
The player character tends to get a bit overprotective of anything he/she considers cute, including baby dracoliches, two-headed hellhound puppies, and chickcalves.
 DragonFable (Video Game) / int_e13156e1
featureApplicability
1.0
 DragonFable (Video Game) / int_e13156e1
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_e13156e1
 DragonFable (Video Game) / int_e132a621
type
Fluffy Cloud Heaven
 DragonFable (Video Game) / int_e132a621
comment
Fluffy Cloud Heaven: Mootopolis looks like this crossed with Ancient Grome.
 DragonFable (Video Game) / int_e132a621
featureApplicability
1.0
 DragonFable (Video Game) / int_e132a621
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1.0
 DragonFable (Video Game)
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DragonFable (Video Game) / int_e132a621
 DragonFable (Video Game) / int_e135b3de
type
Pass the Popcorn
 DragonFable (Video Game) / int_e135b3de
comment
Pass the Popcorn: The Hero asks if there's any popcorn while watching Drakath's chase in "Sitcom".
 DragonFable (Video Game) / int_e135b3de
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 DragonFable (Video Game) / int_e135b3de
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DragonFable (Video Game) / int_e135b3de
 DragonFable (Video Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 DragonFable (Video Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink
 DragonFable (Video Game) / int_e1ff8ff6
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DragonFable (Video Game) / int_e1ff8ff6
 DragonFable (Video Game) / int_e235202a
type
The Power of Blood
 DragonFable (Video Game) / int_e235202a
comment
The Power of Blood: The Amityvale Book 3 questchain heavily explores this. Giving explanations to the origins of Vampirism and Lycanthropy, and just how it infects/curses an individual through the blood. Thursday's blood is also deemed to be immensely powerful, and made Frydae overpowered to ridiculous levels after he consumed it. It also gave him the power to telepathically control within others, including that of the Hero's.
 DragonFable (Video Game) / int_e235202a
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DragonFable (Video Game) / int_e235202a
 DragonFable (Video Game) / int_e26f04b4
type
Last of His Kind
 DragonFable (Video Game) / int_e26f04b4
comment
Last of His Kind: Zhoom and Aquella. At least until it's discovered that the rest of Aquella's people were just corrupted by Kathool.
 DragonFable (Video Game) / int_e26f04b4
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DragonFable (Video Game) / int_e26f04b4
 DragonFable (Video Game) / int_e27e757e
type
Trauma Inn
 DragonFable (Video Game) / int_e27e757e
comment
Trauma Inn: Every Inn serves as this.
 DragonFable (Video Game) / int_e27e757e
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DragonFable (Video Game) / int_e27e757e
 DragonFable (Video Game) / int_e2ccee25
type
Animal Motifs
 DragonFable (Video Game) / int_e2ccee25
comment
Animal Motifs: The Chickencow Lord has the motif of a Chickencow. Fae and Bubble have cat motifs. Galanoth, Frostscythe, the DragonLords, and Sepulchure have a dragon motif. Arachnomancers and Chaos Weavers, half-spider-half-human hybrids, have a spider motif. The Chaos Weavers, though, suffered from a disease triggered by the misuse of the Judgement Wheel and got turned into spider humanoids. Ones like Vaal are human.
 DragonFable (Video Game) / int_e2ccee25
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DragonFable (Video Game) / int_e2ccee25
 DragonFable (Video Game) / int_e2e66d9b
type
Mana Burn
 DragonFable (Video Game) / int_e2e66d9b
comment
Mana Burn: There are a number of class skills that have this effect, though since Fairies are the only creatures that actually use their Mana Meter, it is almost useless. There are a handful of enemies that can use this ability against you, such as Sepulchure.
 DragonFable (Video Game) / int_e2e66d9b
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DragonFable (Video Game) / int_e2e66d9b
 DragonFable (Video Game) / int_e3226029
type
Bag of Holding
 DragonFable (Video Game) / int_e3226029
comment
Bag of Holding: The Hero's backpack, lampshaded.
 DragonFable (Video Game) / int_e3226029
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DragonFable (Video Game) / int_e3226029
 DragonFable (Video Game) / int_e43c66bd
type
Art Evolution
 DragonFable (Video Game) / int_e43c66bd
comment
Art Evolution: Book 3's art style features much finer detail in character designs and backgrounds.
 DragonFable (Video Game) / int_e43c66bd
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DragonFable (Video Game) / int_e43c66bd
 DragonFable (Video Game) / int_e49686
type
The Hero
 DragonFable (Video Game) / int_e49686
comment
At the end of the Dragon Egg quest chain, The Hero ends up with the Dragon of Chaos destined to destroy the world, while the Big Bad ends up with the Dragon of Order destined to save it. Despite all this, the prophecy is fulfilled anyway, when the Hero's dragon destroys the planet-sized Super-Mega-Ultra-Darkness Dracolich, while Sepulchure's Fluffy sacrifices itself to save the world in the Grand Finale.
 DragonFable (Video Game) / int_e49686
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DragonFable (Video Game) / int_e49686
 DragonFable (Video Game) / int_e4f5affb
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The Chew Toy
 DragonFable (Video Game) / int_e4f5affb
comment
The Chew Toy: Twilly — literally, since the first thing your newly hatched Chaos dragon does is to try and eat him.
 DragonFable (Video Game) / int_e4f5affb
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DragonFable (Video Game) / int_e4f5affb
 DragonFable (Video Game) / int_e5066b68
type
11th-Hour Superpower
 DragonFable (Video Game) / int_e5066b68
comment
11th-Hour Superpower: In the Final Battle of Chapter 1 the Elemental Bacon Orb grants The Hero's Dragon its power, which comes with a Primal special that doubles the Dragon's attack power for 99 turns.
 DragonFable (Video Game) / int_e5066b68
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DragonFable (Video Game) / int_e5066b68
 DragonFable (Video Game) / int_e543a655
type
Light Is Not Good
 DragonFable (Video Game) / int_e543a655
comment
Light Is Not Good: Fluffy was an elemental Light dragon... Until Sepulchure turned him into an evil Dracolich Sek-Duat XV, who is later revealed to be Sek-Duat I, the lizard creatures from the SandSea, and those dang Minx fairies... although, they may just be defending their homes from the invaders that we are. During the Chapter 1 Epilogue, the depowered Xan laughs with glee when he realizes that focused Light can bring fiery destruction.
 DragonFable (Video Game) / int_e543a655
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DragonFable (Video Game) / int_e543a655
 DragonFable (Video Game) / int_e54482ee
type
Keet
 DragonFable (Video Game) / int_e54482ee
comment
Keet: Twig, when fed candy.
 DragonFable (Video Game) / int_e54482ee
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DragonFable (Video Game) / int_e54482ee
 DragonFable (Video Game) / int_e5ac364f
type
Fauxtivational Poster
 DragonFable (Video Game) / int_e5ac364f
comment
Fauxtivational Poster: There have been two forum contests to design these, and the Mayor of Falconreach has one in his office.
 DragonFable (Video Game) / int_e5ac364f
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DragonFable (Video Game) / int_e5ac364f
 DragonFable (Video Game) / int_e5d8460d
type
Unexplained Recovery
 DragonFable (Video Game) / int_e5d8460d
comment
Unexplained Recovery: The phrase "He got better" is actually used word-for-word in-game as a Lampshade Hanging.
 DragonFable (Video Game) / int_e5d8460d
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1.0
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DragonFable (Video Game) / int_e5d8460d
 DragonFable (Video Game) / int_e624f0e8
type
Suspiciously Specific Denial
 DragonFable (Video Game) / int_e624f0e8
comment
Suspiciously Specific Denial: In the quest Escort to Verteroche the Guardian leader asks The Hero to leave the horse with them, justifying it with: "It's for its own safety, <Class>, definitely not to use it for bait for anything."
 DragonFable (Video Game) / int_e624f0e8
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DragonFable (Video Game) / int_e624f0e8
 DragonFable (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 DragonFable (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: The last fights in the Dragongrasp questline are both Anti-Climax Bosses. The ease of the first fight against Frostscythe while he's riding Cryozen compared to most Titan fights since Cryozen does pitiful damage illustrates that a) Cryozen is already at death's door thanks to Frostscythe's torture and b) Frostscythe is an incompetent Dragon Master. The second fight is also pretty easy since you have Vilmor on your side and Frostscythe "only" has two ice dragons since it's meant to show just how much The Hero and Vilmor outclass Frostscythe in every way.
 DragonFable (Video Game) / int_e6630c8b
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DragonFable (Video Game) / int_e6630c8b
 DragonFable (Video Game) / int_e70c45f0
type
All Animals Are Dogs
 DragonFable (Video Game) / int_e70c45f0
comment
All Animals Are Dogs: Parodied by this Hand Wave from the end of the Dragesvard quest chain:
 DragonFable (Video Game) / int_e70c45f0
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DragonFable (Video Game) / int_e70c45f0
 DragonFable (Video Game) / int_e7fa071e
type
Stop Copying Me
 DragonFable (Video Game) / int_e7fa071e
comment
Stop Copying Me: In one quest, The Hero and Artix keep repeating each other's sentences until it culminates in "SNICKERDOODLE!"
 DragonFable (Video Game) / int_e7fa071e
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DragonFable (Video Game) / int_e7fa071e
 DragonFable (Video Game) / int_e8804a1d
type
Bish&#333;nen Line
 DragonFable (Video Game) / int_e8804a1d
comment
Bishōnen Line: Greed. He goes from being a yellow blobby thing with a wicked evil smile to a kid with a wicked evil smile.
 DragonFable (Video Game) / int_e8804a1d
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DragonFable (Video Game) / int_e8804a1d
 DragonFable (Video Game) / int_e8b0f099
type
Dark Is Evil
 DragonFable (Video Game) / int_e8b0f099
comment
While Dark Is Evil and Light Is Good is very much the case in the continent the Hero lives on, on the other side of the world, the moral alignments of light and darkness associated beings are the opposite.
 DragonFable (Video Game) / int_e8b0f099
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DragonFable (Video Game) / int_e8b0f099
 DragonFable (Video Game) / int_e905c892
type
The Heretic
 DragonFable (Video Game) / int_e905c892
comment
The Heretic: The Hero throughout the Maleurous Saga as they question if the Avatars truly know best, and ultimately if they decide to side with Notha in the finale.
 DragonFable (Video Game) / int_e905c892
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DragonFable (Video Game) / int_e905c892
 DragonFable (Video Game) / int_e9e35e8f
type
Exact Words
 DragonFable (Video Game) / int_e9e35e8f
comment
Exact Words: The Hero's Dragon is destined to destroy a planet. Fortunately for Lore, that probably means you can get away with destroying a planet-sized Super Mega Ultra Darkness Dragon.
 DragonFable (Video Game) / int_e9e35e8f
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DragonFable (Video Game) / int_e9e35e8f
 DragonFable (Video Game) / int_ea08697a
type
Lockpicking Minigame
 DragonFable (Video Game) / int_ea08697a
comment
Lockpicking Minigame: A fair few of these. The most common one is simply finding the right combination to pick a lock. Others include a door sealed by a memory game, or clicking the correct sequence of tiles.
 DragonFable (Video Game) / int_ea08697a
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DragonFable (Video Game) / int_ea08697a
 DragonFable (Video Game) / int_ea8de006
type
Traitor Shot
 DragonFable (Video Game) / int_ea8de006
comment
Traitor Shot: Aspar. Constantly. Circe, though she was revealed to be a villain before the hero met her.
 DragonFable (Video Game) / int_ea8de006
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DragonFable (Video Game) / int_ea8de006
 DragonFable (Video Game) / int_eac3ee70
type
April Fools' Day
 DragonFable (Video Game) / int_eac3ee70
comment
April Fools' Day: During one of the earlier years, the towns along with their NPCs swapped with their models from other games in the franchise. The tradition became rather inconsistent over the years before 2021, where it released a quest known as Togsday. In 2022, the annual event comes in the form of a flaming meteor that slowly approaches Falconreach over the previous week where none of the NPCs even notice the fire. On the day itself, the town is destroyed by the impact and the meteor is revealed to be actually a giant Chickencow egg, in where there is an optional boss fight.
 DragonFable (Video Game) / int_eac3ee70
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DragonFable (Video Game) / int_eac3ee70
 DragonFable (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 DragonFable (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: Your default classes.
 DragonFable (Video Game) / int_edae412c
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DragonFable (Video Game) / int_edae412c
 DragonFable (Video Game) / int_edaedf90
type
Vomit Discretion Shot
 DragonFable (Video Game) / int_edaedf90
comment
Vomit Discretion Shot: In Yulgar's First Date part 2 where The Hero throws up the Time-Cake, and shortly afterwards Cysero stores the cake for the future.
 DragonFable (Video Game) / int_edaedf90
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DragonFable (Video Game) / int_edaedf90
 DragonFable (Video Game) / int_edf68f1a
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Flash Forward
 DragonFable (Video Game) / int_edf68f1a
comment
Flash Forward: The entirety of the First Weaver saga took place some time in the future when it was initially released, with the main story taking a few years to catch up.
 DragonFable (Video Game) / int_edf68f1a
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DragonFable (Video Game) / int_edf68f1a
 DragonFable (Video Game) / int_ee19d278
type
Blob Monster
 DragonFable (Video Game) / int_ee19d278
comment
Blob Monster: Lots and lots of them.
 DragonFable (Video Game) / int_ee19d278
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DragonFable (Video Game) / int_ee19d278
 DragonFable (Video Game) / int_eedee4d
type
The Starscream
 DragonFable (Video Game) / int_eedee4d
comment
The Starscream: Okuchi no Okami and Drakath.
 DragonFable (Video Game) / int_eedee4d
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DragonFable (Video Game) / int_eedee4d
 DragonFable (Video Game) / int_ef50253f
type
Swamp Monster
 DragonFable (Video Game) / int_ef50253f
comment
Swamp Monster: The ironically named "Crystal Clear Lake" is a murky swamp with mobs there including a Man-Thing-esque monster called the Swamp Shambler, as well as a Gillm Man-type creature called the Lagoon Goon. The latter is also capable of summoning a monstrous fish to attack the player.
 DragonFable (Video Game) / int_ef50253f
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DragonFable (Video Game) / int_ef50253f
 DragonFable (Video Game) / int_eff83d77
type
Mundane Utility
 DragonFable (Video Game) / int_eff83d77
comment
Mundane Utility: Cysero used a black hole generator to... stretch spaghetti.
 DragonFable (Video Game) / int_eff83d77
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DragonFable (Video Game) / int_eff83d77
 DragonFable (Video Game) / int_f0897540
type
Letters 2 Numbers
 DragonFable (Video Game) / int_f0897540
comment
Letters 2 Numbers: In "Bombs Away", Zank said "Chickencow Scan 50UP, Emergency Protocol Or4ng3 Ju1c3..."
 DragonFable (Video Game) / int_f0897540
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DragonFable (Video Game) / int_f0897540
 DragonFable (Video Game) / int_f15c2859
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NO INDOOR VOICE
 DragonFable (Video Game) / int_f15c2859
comment
No Indoor Voice: Ghost of Frostval Past, because his volume knob is broken.
 DragonFable (Video Game) / int_f15c2859
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 DragonFable (Video Game) / int_f15c2859
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DragonFable (Video Game) / int_f15c2859
 DragonFable (Video Game) / int_f2877d9e
type
IncrediblyLamePun
 DragonFable (Video Game) / int_f2877d9e
comment
Incredibly Lame Pun: Many of the Pactogonal Knight's names (Sir Vivor, Sir Prise, Sir Cull, Sir Pent, Sir Mise, etc.), Artix's constant puns on slaying the Undead, many of the monster names, and the list goes on... and on.
 DragonFable (Video Game) / int_f2877d9e
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DragonFable (Video Game) / int_f2877d9e
 DragonFable (Video Game) / int_f32e02af
type
Homemade Sweater from Hell
 DragonFable (Video Game) / int_f32e02af
comment
Homemade Sweater from Hell: Can be obtained during Frostval. Lampshaded by its description.
 DragonFable (Video Game) / int_f32e02af
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 DragonFable (Video Game) / int_f32e02af
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DragonFable (Video Game) / int_f32e02af
 DragonFable (Video Game) / int_f3d5d15f
type
Creepy Child
 DragonFable (Video Game) / int_f3d5d15f
comment
On yet another Mogloween, Sally curses the candy to turn everyone who eats it into identical creepy little girls to be her friends. Since about half of the victims were men, this partially overlaps with Gender Bender. When the cursed Bubble twin resolves to fix all of her and her sisters' screw ups, they finally get treated.
 DragonFable (Video Game) / int_f3d5d15f
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DragonFable (Video Game) / int_f3d5d15f
 DragonFable (Video Game) / int_f46fb603
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Pungeon Master
 DragonFable (Video Game) / int_f46fb603
comment
Pungeon Master: Artix.
 DragonFable (Video Game) / int_f46fb603
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DragonFable (Video Game) / int_f46fb603
 DragonFable (Video Game) / int_f567146c
type
Aside Comment
 DragonFable (Video Game) / int_f567146c
comment
Aside Comment: You can't even keep track of how often this happens.
 DragonFable (Video Game) / int_f567146c
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DragonFable (Video Game) / int_f567146c
 DragonFable (Video Game) / int_f5eda11
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Mix-and-Match Critters
 DragonFable (Video Game) / int_f5eda11
comment
Mix-and-Match Critters: Chickencows.
 DragonFable (Video Game) / int_f5eda11
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 DragonFable (Video Game) / int_f5eda11
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DragonFable (Video Game) / int_f5eda11
 DragonFable (Video Game) / int_f6bc3516
type
Wild Card Excuse
 DragonFable (Video Game) / int_f6bc3516
comment
Wild Card Excuse: Apparently, saying the word magic can explain anything in the world of Lore, including things that are completely absurd even by the standards of the setting. See A Wizard Did It below for a couple of examples.
 DragonFable (Video Game) / int_f6bc3516
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DragonFable (Video Game) / int_f6bc3516
 DragonFable (Video Game) / int_f87c42d4
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Video Game Cruelty Potential
 DragonFable (Video Game) / int_f87c42d4
comment
And then there's "The Worst Prank Ever".
 DragonFable (Video Game) / int_f87c42d4
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DragonFable (Video Game) / int_f87c42d4
 DragonFable (Video Game) / int_f97b5d33
type
Shoo Out the Clowns
 DragonFable (Video Game) / int_f97b5d33
comment
Shoo Out the Clowns: In Book 3 there's been a timeskip, and now the playful young Ash and Aria are battle-ready adults. Several of the funnier Pactgonal Knights (notably Sir Baumbard and Sir Ano) are now missing as well. Even Twilly looks depressed when you're not talking to him!
 DragonFable (Video Game) / int_f97b5d33
featureApplicability
1.0
 DragonFable (Video Game) / int_f97b5d33
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_f97b5d33
 DragonFable (Video Game) / int_f9876f7e
type
Faking the Dead
 DragonFable (Video Game) / int_f9876f7e
comment
Nythera against Warlic. She gets mad that Warlic won't unlock her dragon powers and temporarily "kills" him, then enrages the Elemental Avatars, resulting in the Storm War.
 DragonFable (Video Game) / int_f9876f7e
featureApplicability
1.0
 DragonFable (Video Game) / int_f9876f7e
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_f9876f7e
 DragonFable (Video Game) / int_f9f2c33
type
Running Gag
 DragonFable (Video Game) / int_f9f2c33
comment
Running Gag: Cysero and his love of left socks, Rolith's togs, Artix's painfully bad puns and tendency to smite first and ask questions later, Celestia's tea, Sneevils, Friday the 13th undead invasions, etc.
 DragonFable (Video Game) / int_f9f2c33
featureApplicability
1.0
 DragonFable (Video Game) / int_f9f2c33
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_f9f2c33
 DragonFable (Video Game) / int_fb1fb07f
type
Doomy Dooms of Doom
 DragonFable (Video Game) / int_fb1fb07f
comment
Doomy Dooms of Doom: The DOOM blades, the DOOM axe, and the DOOM staff. The Mysterious Stranger tries to sell them to you... for a price (namely, 28000 gold). The creators are obviously aware of the trope, since the description of one of these is simply "DOOOOOOOOOOOOOMMMM!!!" and another is "So much DOOM it hurts!" The Necrotic Sword of Doom.
 DragonFable (Video Game) / int_fb1fb07f
featureApplicability
1.0
 DragonFable (Video Game) / int_fb1fb07f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fb1fb07f
 DragonFable (Video Game) / int_fb3576b2
type
The Dog Bites Back
 DragonFable (Video Game) / int_fb3576b2
comment
The Dog Bites Back: Frostscythe blasts Circe for failing him. When she protests that she improvised and demands payment, he refuses, claiming he "doesn't pay for improvising". Circe later ditches Frostscythe when he asks her to help him fight against The Hero and Vilmor because that's "improvising".
 DragonFable (Video Game) / int_fb3576b2
featureApplicability
1.0
 DragonFable (Video Game) / int_fb3576b2
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fb3576b2
 DragonFable (Video Game) / int_fb6b207f
type
You Killed My Father
 DragonFable (Video Game) / int_fb6b207f
comment
You Killed My Father & This Is Unforgivable!: After The Hero and Artix destroy her Spirit Orb containing her brother Edgar's soul, Vayle both declares that she will never forgive them for destroying her only chance to supposedly bring back her brother by following Noxus' orders and vows vengeance against them out of belief that they killed him.
 DragonFable (Video Game) / int_fb6b207f
featureApplicability
1.0
 DragonFable (Video Game) / int_fb6b207f
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fb6b207f
 DragonFable (Video Game) / int_fbba5e98
type
Gadgeteer Genius
 DragonFable (Video Game) / int_fbba5e98
comment
Gadgeteer Genius: The gnomes. All of them.
 DragonFable (Video Game) / int_fbba5e98
featureApplicability
1.0
 DragonFable (Video Game) / int_fbba5e98
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fbba5e98
 DragonFable (Video Game) / int_fbc074c3
type
Player Character
 DragonFable (Video Game) / int_fbc074c3
comment
The Hero and Sepulchure are both in possession of a legendary dragon, the dragons from the White Dragon Box (a dragon of light prophesied to save the world) and the Black Dragon Box (a dragon of darkness prophesied to destroy a world). However the irony is the Hero acquired the dragon from the Black Dragon Box, while Sepulchure ended up with the dragon from the White Dragon Box. Nature Versus Nurture comes into play on whether the dragons would act out the prophesy.
 DragonFable (Video Game) / int_fbc074c3
featureApplicability
1.0
 DragonFable (Video Game) / int_fbc074c3
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fbc074c3
 DragonFable (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 DragonFable (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: You can't beat Sepulchure, or, on a couple of occasions, Drakath, Xan, Akriloth, Wargoth, and Lord Frydae. note It is possible to beat some of them (thanks to time travel fairies and a now-higher level cap), but the cutscene afterwards still assumes you lost.
 DragonFable (Video Game) / int_fc07d409
featureApplicability
1.0
 DragonFable (Video Game) / int_fc07d409
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fc07d409
 DragonFable (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 DragonFable (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: Moglins, mostly. Lampshaded by a Falconreach Guardian. Trobbles. The baby dragons. Zorbak's baby dracoliches; the quest chain ends with his plans for world domination being ruined because the Amityvale townsfolk decide they're adorable and adopt them. The Bubble twin cursed as a cat. M.O.P. cats.
 DragonFable (Video Game) / int_fd1f1a63
featureApplicability
1.0
 DragonFable (Video Game) / int_fd1f1a63
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fd1f1a63
 DragonFable (Video Game) / int_fd497586
type
You Mean "Xmas"
 DragonFable (Video Game) / int_fd497586
comment
You Mean "Xmas": As in AdventureQuest, Frostval.
 DragonFable (Video Game) / int_fd497586
featureApplicability
1.0
 DragonFable (Video Game) / int_fd497586
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fd497586
 DragonFable (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 DragonFable (Video Game) / int_fd4f8299
comment
All sneevils were once human children. They were converted into their current goblin state by Nythera, who wanted to gather boxes to build a box fort. Her parents managed to change some of them back, but they were not able to completely reverse the effects and they never managed to recover most of them. Lately, The Rose, being the Well Intentioned Extremists that they are, have decided to take this matter into their own hands, and the sneevils that haven't been enslaved to fight for them are being treated.
 DragonFable (Video Game) / int_fd4f8299
featureApplicability
1.0
 DragonFable (Video Game) / int_fd4f8299
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fd4f8299
 DragonFable (Video Game) / int_fe0330fb
type
Brick Joke
 DragonFable (Video Game) / int_fe0330fb
comment
Brick Joke: You know how during the pirate quest chain, The Hero blows up a ship full of water-breathing potions? Yeah, they make passing references to that throughout the game. And in AdventureQuest as well. In Book 1 Oaklore Keep, first released in October 2006, the Hero gets introduced to the Knights of the Pactagonal Table, and the idea of a "basic shape" resembling Pac-Man. Kind of funny as it is, worth maybe a chuckle or two. In Book 3, in the immediate aftermath of a war released nine years later in real time, The Rose and the Knights garrisoned in Oaklore have to stop a boulder launched from their side via catapult from reaching Falconreach, somehow. Their solution is creative:
 DragonFable (Video Game) / int_fe0330fb
featureApplicability
1.0
 DragonFable (Video Game) / int_fe0330fb
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_fe0330fb
 DragonFable (Video Game) / int_ff34c05a
type
Item Crafting
 DragonFable (Video Game) / int_ff34c05a
comment
Item Crafting: In the requirements for a certain class, such as Death Knight.
 DragonFable (Video Game) / int_ff34c05a
featureApplicability
1.0
 DragonFable (Video Game) / int_ff34c05a
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_ff34c05a
 DragonFable (Video Game) / int_name
type
ItemName
 DragonFable (Video Game) / int_name
comment
 DragonFable (Video Game) / int_name
featureApplicability
1.0
 DragonFable (Video Game) / int_name
featureConfidence
1.0
 DragonFable (Video Game)
hasFeature
DragonFable (Video Game) / int_name
 DragonFable (Video Game) / int_name
itemName
DragonFable (Video Game)

The following is a list of statements referring to the current page from other pages.

 DragonFable (Video Game)
hasFeature
A Wizard Did It / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Actually Four Mooks / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
All-Powerful Bystander / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Allegedly Free Game / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Amplifier Artifact / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
An Interior Designer Is You / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Antagonist in Mourning / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Anti-Grinding / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Appease the Volcano God / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Artificial Gill / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Bad with the Bone / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Ban on Magic / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Batman Parody / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Beast of the Apocalypse / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Big "YES!" / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Bizarro Elements / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Black Eyes of Crazy / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Brain Food / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Bridge Logic / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Cave Behind the Falls / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Celestial Body / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Character Level / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Cheeky Mouth / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Chess with Death / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Coat Full of Contraband / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Color-Coded Wizardry / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Continuity Cavalcade / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Cue the Sun / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Daddy's Little Villain / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Davy Jones / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Deader than Dead / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Deceptive Disciple / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Do Not Taunt Cthulhu / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Doctor Whomage / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Dracolich / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Dragon Rider / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Dragon Works / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Dungeon Crawling / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Dungeon Maintenance / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Egg MacGuffin / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Episode of the Dead / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Eternal Recurrence / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Evil Is Burning Hot / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Evil Weapon / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Evolving Weapon / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Expressive Skull / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Failure-to-Save Murder / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Fire/Ice Duo / int_e1886e7a
 DragonFable (Video Game)
hasFeature
First Town / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Fixed-Floor Fighting / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Flaming Skulls / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Flunky Boss / int_e1886e7a
 DragonFable (Video Game)
hasFeature
For Science! / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Fractured Fairy Tale / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Frequently Full Moon / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Friendly Pirate / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Game-Over Man / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Ghost Pirate / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Glowing Eyes of Doom / int_e1886e7a
 DragonFable (Video Game)
hasFeature
God in Human Form / int_e1886e7a
 DragonFable (Video Game)
hasFeature
HULK MASH!-Up / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Human Mom, Non-Human Dad / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Hypnotic Creature / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Ignorance Is Bliss / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Immortal Ruler / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Incredibly Obvious Bug / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Invincible Villain / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Klaatu Barada Nikto / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Kraken and Leviathan / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Lady Not-Appearing-in-This-Game / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Level Ate / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Light/Darkness Juxtaposition / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Mage Killer / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Mage Tower / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Magic Cauldron / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Magic Skirt / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Meaningful Funeral / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Me's a Crowd / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Money Fetish / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Money Sink / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Money Spider / int_e1886e7a
 DragonFable (Video Game)
hasFeature
My Name Is Inigo Montoya / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Necromantic / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Non-Human Undead / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Not So Omniscient After All / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Our Gnomes Are Weirder / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Our Goblins Are Different / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Overrated and Underleveled / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Paper Tiger / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Parabolic Power Curve / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Piñata Enemy / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Possessing a Dead Body / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Power of the Void / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Practically Joker / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Prepare to Die / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Prophecy Twist / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Purple Is Powerful / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Random Number God / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Rouge Angles of Satin / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Scooby-Dooby Doors / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Sea Serpents / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Sealed Good in a Can / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Shamu Fu / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Shifting Sand Land / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Sick Captive Scam / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Sidequest Sidestory / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Sir Verb-a-Lot / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Skull for a Head / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Soul Eating / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Spell Book / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Spider People / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Standard Status Effects / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Stock Quotes / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Storm of Blades / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Swamp Monster / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Sweat Drop / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Sweet and Sour Grapes / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Talk Like a Pirate / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Tea Is Classy / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Teleporting Keycard Squad / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Terminator Impersonator / int_e1886e7a
 DragonFable (Video Game)
hasFeature
That One Sidequest / int_e1886e7a
 DragonFable (Video Game)
hasFeature
The Beastmaster / int_e1886e7a
 DragonFable (Video Game)
hasFeature
The Hyena / int_e1886e7a
 DragonFable (Video Game)
hasFeature
The Pawn / int_e1886e7a
 DragonFable (Video Game)
hasFeature
This Cannot Be! / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Training Montage / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Tuckerization / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Turns Red / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Typhoid Mary / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Ugly Cute / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Villain Shoes / int_e34b5e9a
 DragonFable (Video Game)
hasFeature
Walk, Don't Swim / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Wedgie / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Wolves Always Howl at the Moon / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Wutai / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Xenomorph Xerox / int_e1886e7a
 DragonFable (Video Game)
hasFeature
Yin-Yang Bomb / int_e1886e7a
 Dragonfable
sameAs
DragonFable (Video Game)
 AdventureQuestWorlds
seeAlso
DragonFable (Video Game)
 AdventureQuest Worlds (Video Game)
seeAlso
DragonFable (Video Game)
 DragonFable
sameAs
DragonFable (Video Game)
 DragonFable (Video Game)
hasFeature
Kids Prefer Boxes / int_e1886e7a
 DragonFable (Video Game)
hasFeature
You ALL Look Familiar / int_e1886e7a