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Dragon Force (Sega) (Video Game)

 Dragon Force (Sega) (Video Game)
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game)
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DragonForceSega
 Dragon Force (Sega) (Video Game)
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A Real-Time Strategy game by Sega for the Sega Saturn involving war among eight nations of the continent of Legendra. It was localized into English by Working Designs.Gameplay is split between administrative mode and campaign mode. Each nation starts with five generals, including the monarch. During campaign mode, generals and their troops are organized among castles and sent to capture enemy castles.Combat plays out on a side-scrolling map with free-roaming camera, one army against one army until all generals are defeated on a side. Troops can be given preset attack patterns and generals can use magic skills to affect either army.Administration mode allows equipping of items, strengthening of castles, searching for new items, honoring generals with combat awards (which grant more troops) and persuading captive generals to switch sides.Defeating enemy monarchs causes them to either join as subservient generals or escape to fight another day. Once all nations are defeated, the eight monarchs learn they are the Dragon Force destined to fight the Dark God Madruk. Variations occur through each nation's path, adding replay value.A sequel, Dragon Force 2, was made and released for the Saturn as well, but was never localized outside Japan. A Sega Ages remake of the first game was released in 2005 for the PlayStation 2.Not to be confused with the band, though this game was the inspiration for their name.On a side note, Masahiro Akishino, founder of developer J-Force and initial project lead, abruptly disappeared during the game's development, and has never emerged since. No one knows his whereabouts, or even if he is still alive. The game went through a period of Development Hell after Akishino vanished, after which Sega acquired and finished it.
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 Dragon Force (Sega) (Video Game) / int_105f4bd9
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Villain: Exit, Stage Left
 Dragon Force (Sega) (Video Game) / int_105f4bd9
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Villain: Exit, Stage Left: Gaul & Scythe will basically evade any and all attempts at capture throughout the majority of the game, using their magic to slip out of everybody's clutches. Of course, this is necessary because they're actually two of the Apostles of Darkness, and eventually go One-Winged Angel during the final battle before they're ultimately slain.
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Dirty Coward
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Dirty Coward: Bastion, Bastion, Bastion. An opportunist who will defect even if you give him tons of Faith Coins or medals (on the plus side, if he's on an enemy army, he might desert them to join yours). If he's in your army, then the best solution is to either let him rot in jail or send him to a castle far far away from any enemy troops. Interestingly, Bastion will tend to side with whichever army has more female generals (including Uryll and Sierra). That's also a good way to keep him loyal to you. Make of that what you will.
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Our Elves Are Different
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Our Elves Are Different: Most Spirit User and Magician generals are Elves. Their Archer troops are the worst troop type overall.
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Purely Aesthetic Gender
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Purely Aesthetic Gender: Generals' effectiveness in combat is not affected by their gender whatsoever. Subverted in the Beasts' case, since female Beasts can't equip axes for some reason. They're also the only class with generic generals of both genders.
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Magic Wand
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Magic Wand: The Moon Cane, useable by the casters (Teiris & Reinhart).
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All There in the Manual
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All There in the Manual: Working Designs put a lot of work into this one. Information ranges from the hilarious fact that Bozack's chief export is bananas to the useful Soldier Chart. A more direct example is that the CD itself. When put into a PC, it has additional story info in a plain text file going into more detail into Madruk's motivation and the ancient era mentioned in the introduction.
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Sorting Algorithm of Threatening Geography
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Sorting Algorithm of Threatening Geography: Of a sort. As Fandaria is the last kingdom most players would attack (except in cases of Sequence Breaking), its Bleak Level castle backdrops would be a significant change from the other kingdoms' castle backdrops. This is followed by the eerie, ominous caves in Ruinlege where the Apostles of Darkness are fought, and then Madruk's own prison, which turns into an Evil Is Visceral Meat Moss level when he goes One-Winged Angel.
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Defeat Means Friendship
 Dragon Force (Sega) (Video Game) / int_19769f50
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Defeat Means Friendship: All over the place, though some captured Mook Lieutenant generals may refuse to join you despite repeated offers. It varies depending on who you play too. Some leaders will join you willingly, and in some cases will join even without your interaction. Others must be defeated in combat before they're willing to join. However, Gongos and Goldark are unable to utilize the faction leaders until the end when Madruk and his forces begins to cause mayhem. In Gongos' case, this is because none of the other leaders can bring themselves to work under him (or believe that they've been beaten by a Beast Man). They end up either escaping from battle, or from imprisonment. It seems the Guardian of the Forest really can't catch a break. In Goldark's case, he actually captures the other monarchs, but imprisons them after they refuse to join him. Later, he stages their public execution to draw out Wein, the only one who escaped.
 Dragon Force (Sega) (Video Game) / int_19769f50
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ManBehindTheMan
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In Reinhart's case, he starts with a second army (Ardor, Uryll, Gigg, and Santana) in addition to his inner circle. This is because he's actually a Man Behind the Man to Wein, and has surreptitiously commissioned him to unite the continent on his behalf. Wein ends up handing everything over to Reinhart on a silver platter (sans Goldark, of course) at the end of the first arc. This means that Reinhart's campaign calls for very tight defenses as the player holds out until Wein succeeds. Those overpowered generals (Uryll can Resurrect Dragon troops) really make life easier.
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Ancient Tomb
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Ancient Shrine: A watered down version in the Snow, Cape, and Forest Shrines, each of which contains an Ancient Artifact (see above). Accessible only in the second arc (i.e. after uniting the continent): Wein and Goldark are sent to the Snow Shrine and fight Gyzzdark; Leon, Mikhal, and Junon to the Cape Shrine and fight Gaul; Teiris, Reinhart and Gongos to the Forest Shrine and fight Scythe. In Goldark's campaign, the shrine encounters are changed: Gaul and Scythe are at the Forest Shrine, while Santana, Zado, and Kyoem are at the Cape Shrine. Thankfully, Zado and Kyoem are using their nerfed, Quirky Miniboss Squad forms, not their super-powered boss forms.
 Dragon Force (Sega) (Video Game) / int_19e22123
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The Horde
 Dragon Force (Sega) (Video Game) / int_1bb2c500
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The Horde: Madruk's army...of Dragons, no less, both mook- and general-types. Once freed from Ruinledge, they will continue to ravage the continent until the Dragon Force marches up the mountain for the final battle. Better put all those Samurai troops to use quickly...
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Brother–Sister Team
 Dragon Force (Sega) (Video Game) / int_1c1d243c
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Brother–Sister Team: Same gender variant in the PS2 remake: Ayame and Matsuri, the Secret Character Creepy Twins.
 Dragon Force (Sega) (Video Game) / int_1c1d243c
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Death from Above
 Dragon Force (Sega) (Video Game) / int_1c398324
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Death from Above: The spell Sky Driver is essentially this. Also, Holy Blast and Solar Flare, which look like a Kill Sat has fired on the battlefield.
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Bishōnen
 Dragon Force (Sega) (Video Game) / int_1c6a9289
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Bishōnen: The Archer troops (which are Elves, so this is a given), and many, many male generals.
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Asskicking Leads to Leadership
 Dragon Force (Sega) (Video Game) / int_1cc527d7
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Asskicking Leads to Leadership: No matter who you play as, the other monarchs (and their armies) become subservient to you after you beat them. Yes, even Gongos. Eventually.
 Dragon Force (Sega) (Video Game) / int_1cc527d7
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Playing with Fire
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Playing with Fire: Several spells, from small fireballs that target only the enemy general, to screen-clearing ones like Meteor Storm and Dante's Inferno.
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In the Hood
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In the Hood: The Zombie generals.
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Royals Who Actually Do Something
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Royals Who Actually Do Something: All 8 members of the Dragon Force are either royalty, or the appointed rulers of their respective kingdoms.
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Mook Lieutenant
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Mook Lieutenant: The "generic" generals, who have identical portraits and palette-swapped sprites.
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Villains Act, Heroes React
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Villains Act, Heroes React: Goldark vs the rest of the continent. Subverted when you play as him, of course, as you take on the role of Villain Protagonist instead. At least until his true motives are revealed. In the bigger picture, the machinations of Madruk's minions basically set off the game's entire plot.
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With Great Power Comes Great Insanity
 Dragon Force (Sega) (Video Game) / int_208c4494
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Special mention goes to Zanon and Zado, who only take 1hp of damage per attack from mooks, and take drastically reduced damage from spells. The only way to defeat them soundly is with this trope. At the final battle, Gaul and Scythe get in on this as well.
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Ancient Artifact
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Goldark himself gets one in his campaign, courtesy of Gaul, who's trying to use the offer to bribe Goldark over to Madruk's side. Predictably, all of them desert together with Gaul & Scythe in the second part of the game, only to reappear later to challenge the Dragon Force as they try to obtain the ancient artifacts.
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Terse Talker
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Terse Talker: Santana.
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"Risk"-Style Map: The focus of much of the game. Alternates with an administrative mode called "Domestic Affairs".
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Fire-Forged Friends
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Fire-Forged Friends: The Dragon Force.
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Victory Quote
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Victory Quote: Surprisingly averted. Both generals get a Pre-Asskicking One-Liner before combat, and the loser gets a defeat quote at the end.
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Palette Swap
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Palette Swap/ You All Look Familiar: The result of having to differentiate the generic generals.
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Anachronism Stew
 Dragon Force (Sega) (Video Game) / int_259d5879
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Anachronism Stew: Some snippets of dialogue obviously draws from modern history and pop culture. This is very common in English translated Japanese games to give variation to the dialogue. In the case of quasi-medieval fantasy, this trope is Older than You Think. A Monty Python reference when you unsuccessfully attempt to recruit a character: "Go away or I shall taunt you again." One very agressive female character clearly refers to herself as a Dominatrix. There's a character named Vlad. We usually associate certain things with this name. He lives up to most of them. Grudar's references to Christie Love and his attack line "I'm gonna git you suckas!". Somewhat appropriate being that he's also the Token Black Guy. The chief export of Gongos' kingdom is bananas. Gongos punctuates some of his sentences with a drawn out "Yesssss!" Much like Megatron in Beast Wars. If you take away an award or artifact, one character says: "Where I come from, we call that Indian Giver." When Tieris tries to persuade Leon to join in their common cause, referring to Astea, he responds: "Astea? THE Astea? Never heard of her." Gayrus's taunt is "You speak with the air of a true idiot. By perchance are you a member of the Lollard League?"
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Haunted Castle
 Dragon Force (Sega) (Video Game) / int_25e18c14
comment
Haunted Castle: Magicka castle, on the borders of Topaz and Palemoon, starts off as a heap of ruins. It can be rebuilt by sending any general there, but an event soon occurs where the castle's previous occupants turn up to haunt the place. Sending your monarch there puts an end to it (non-violently), and you receive a Spirit Crest (an item that allows any general to command Zombie troops) for your troubles.
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Power Echoes
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comment
Power Echoes: The Dragonmen generals in the PS2 remake.
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Divine Parentage
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Divine Parentage: Harsrud/Harsserudo, one of the PS2 remake's new hidden characters, is revealed to be Harsgalt's son.
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Power Floats
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comment
Power Floats: Some generals, like Vlad, Presto, or the generic Spirit Users float.
 Dragon Force (Sega) (Video Game) / int_287083f7
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_287083f7
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_287083f7
 Dragon Force (Sega) (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 Dragon Force (Sega) (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: Troop strengths/weaknesses, nicely detailed in the Working Designs manual. Of note, each high-ability troop has a hard counter in a lower ability troop (Samurai counter Dragons, Monks/Mages counter Zombies, Archers/Mages counter Harpies, and Monks/Beasts counter Cavalry), while average-ability troops sit firmly in the middle of the spectrum (i.e. they counter low-ability troops, but get curb-stomped by high-ability troops). Interestingly, shooters like Archers and Mages, while listed as "low-ability", are really only weak in melee combat. Their strength lies in how they continue firing even when generals are casting their spells, while melee troops can only continue to move (but not attack). By casting a long, time-wasting spell (like Meteor Storm), a general with Archers/Mages can easily decimate an opposing army of melee troops (unless outnumbered).
 Dragon Force (Sega) (Video Game) / int_28c502f6
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1.0
 Dragon Force (Sega) (Video Game) / int_28c502f6
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_28c502f6
 Dragon Force (Sega) (Video Game) / int_295087bf
type
Non-Indicative Name
 Dragon Force (Sega) (Video Game) / int_295087bf
comment
Grace -> Scythe
 Dragon Force (Sega) (Video Game) / int_295087bf
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_295087bf
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1.0
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Dragon Force (Sega) (Video Game) / int_295087bf
 Dragon Force (Sega) (Video Game) / int_29c4561d
type
The Something Force
 Dragon Force (Sega) (Video Game) / int_29c4561d
comment
The Something Force
 Dragon Force (Sega) (Video Game) / int_29c4561d
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_29c4561d
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_29c4561d
 Dragon Force (Sega) (Video Game) / int_2a090d00
type
Lampshade Hanging
 Dragon Force (Sega) (Video Game) / int_2a090d00
comment
Lampshade Hanging: of all people, the narrator gets in on this. "However, as with all such tales bordering on morality plays, one lied in wait to cast a dark shadow over the prosperity and tranquility of Legendra."
 Dragon Force (Sega) (Video Game) / int_2a090d00
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_2a090d00
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_2a090d00
 Dragon Force (Sega) (Video Game) / int_2a4c561
type
Informed Equipment
 Dragon Force (Sega) (Video Game) / int_2a4c561
comment
Informed Equipment: Generals' sprites do not change, regardless of what equipment they're given.
 Dragon Force (Sega) (Video Game) / int_2a4c561
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_2a4c561
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_2a4c561
 Dragon Force (Sega) (Video Game) / int_2ab73660
type
Beast Man
 Dragon Force (Sega) (Video Game) / int_2ab73660
comment
Beast Man: Umm...the Beast Men.
 Dragon Force (Sega) (Video Game) / int_2ab73660
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_2ab73660
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_2ab73660
 Dragon Force (Sega) (Video Game) / int_2adc858b
type
In the End, You Are on Your Own
 Dragon Force (Sega) (Video Game) / int_2adc858b
comment
In the End, You Are on Your Own: During the Final Battle, your monarch faces off with Madruk alone. Justified, as the other 7 members of the Dragon Force have their hands full with the Apostles of Darkness. See Leave Him to Me! below.
 Dragon Force (Sega) (Video Game) / int_2adc858b
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_2adc858b
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_2adc858b
 Dragon Force (Sega) (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Dragon Force (Sega) (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Some Summon Magic spells have the potential to wipe out vast swathes of enemy troops around the region where they're cast, but the player has no control over the location. Instead, the summons appear where the greatest concentration of enemy troops are. As troops will continue to move while spell animations are playing out (but before the actual damage occurs), a mistake in timing may result in said spell hitting very few (or even no) enemy troops at all.
 Dragon Force (Sega) (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_2bdae2ae
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_2bdae2ae
 Dragon Force (Sega) (Video Game) / int_2cd6b637
type
Fantastic Nuke
 Dragon Force (Sega) (Video Game) / int_2cd6b637
comment
Fantastic Nuke: For all intents and purposes, Holy Blast and Solar Flare. Timed just right, they can wipe out about 80 out of a full army of 100.
 Dragon Force (Sega) (Video Game) / int_2cd6b637
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_2cd6b637
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_2cd6b637
 Dragon Force (Sega) (Video Game) / int_2d364c81
type
Tomboy and Girly Girl
 Dragon Force (Sega) (Video Game) / int_2d364c81
comment
Tomboy and Girly Girl: Junon and Teiris.
 Dragon Force (Sega) (Video Game) / int_2d364c81
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1.0
 Dragon Force (Sega) (Video Game) / int_2d364c81
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_2d364c81
 Dragon Force (Sega) (Video Game) / int_2d9a193d
type
Warrior Therapist
 Dragon Force (Sega) (Video Game) / int_2d9a193d
comment
Warrior Therapist: Wein and Mikhal are the most prominent examples among the monarchs. Wein even takes the time to have a friendly discourse on war with Mikhal in the latter's campaign before they fight.
 Dragon Force (Sega) (Video Game) / int_2d9a193d
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_2d9a193d
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_2d9a193d
 Dragon Force (Sega) (Video Game) / int_2f253c94
type
Glass Cannon
 Dragon Force (Sega) (Video Game) / int_2f253c94
comment
Glass Cannon: Spirit User and Magician generals.
 Dragon Force (Sega) (Video Game) / int_2f253c94
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_2f253c94
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_2f253c94
 Dragon Force (Sega) (Video Game) / int_323f135b
type
Sorting Algorithm of Evil
 Dragon Force (Sega) (Video Game) / int_323f135b
comment
Sorting Algorithm of Evil: The monarchs start off with their Warm-Up Boss, then go on to unite the continent against Fandaria (or finish taking over it, in Goldark's case), tangle with the Apostles of Darkness, and top it off with an epic Final Battle with Madruk in Ruinlege.
 Dragon Force (Sega) (Video Game) / int_323f135b
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_323f135b
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_323f135b
 Dragon Force (Sega) (Video Game) / int_33b4e7f
type
Helmets Are Hardly Heroic
 Dragon Force (Sega) (Video Game) / int_33b4e7f
comment
Helmets Are Hardly Heroic: Bonus points for Galam, Rudger, and Kharhaz, whose lack of headgear is reflected in their sprites (which have standard Mook bodies), while most other generals' isn't.
 Dragon Force (Sega) (Video Game) / int_33b4e7f
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_33b4e7f
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_33b4e7f
 Dragon Force (Sega) (Video Game) / int_342b0e2
type
Ground Punch
 Dragon Force (Sega) (Video Game) / int_342b0e2
comment
Ground Punch: Dragon generals do this with both fists when they cast Stone Pedestal.
 Dragon Force (Sega) (Video Game) / int_342b0e2
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_342b0e2
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_342b0e2
 Dragon Force (Sega) (Video Game) / int_35a24c16
type
Geo Effects
 Dragon Force (Sega) (Video Game) / int_35a24c16
comment
Geo Effects: Terrain bonuses and penalties, which vary according to troop type. Defenders in a castle also get a "home ground" bonus that scales with castle level.
 Dragon Force (Sega) (Video Game) / int_35a24c16
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_35a24c16
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_35a24c16
 Dragon Force (Sega) (Video Game) / int_36135fb0
type
Official Couple
 Dragon Force (Sega) (Video Game) / int_36135fb0
comment
Official Couple: From Goldark's epilogue, we have his nephew, Talon, and Aisha. Both are members of his Warm-Up Boss squad.
 Dragon Force (Sega) (Video Game) / int_36135fb0
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_36135fb0
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_36135fb0
 Dragon Force (Sega) (Video Game) / int_362bdb30
type
Out-Gambitted
 Dragon Force (Sega) (Video Game) / int_362bdb30
comment
Out-Gambitted/ Spanner in the Works/ Unwitting Pawn/ Using You All Along: In Goldark's campaign, it's revealed that Gaul is using Madruk's power to seduce Goldark over to the dark side (and thus potentially ruin the Dragon Force), and Goldark shows signs of giving in, what with his merciless continent-wide war and all. However, when Gaul asks Goldark to execute the captured monarchs, the latter laughs in his face, and reveals his Well-Intentioned Extremist plan to unite Legendra into a single, massive army AGAINST Madruk, and that he was merely using Gaul, Scythe, and all their power to help him achieve that goal. The magnificent combination of You Have Outlived Your Usefulness and Unwitting Pawn really does a good job of driving the two of them into a seething rage. When Gaul attempts to strike Wein down afterward, Goldark takes the hit for him, but doesn't suffer any lasting damage. The selfless act causes Goldark's crest to reveal itself; all the other monarchs' crests glow in reaction, and their combined light forces Gaul and Scythe to retreat. Nice Job Fixing It, Villain.
 Dragon Force (Sega) (Video Game) / int_362bdb30
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_362bdb30
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_362bdb30
 Dragon Force (Sega) (Video Game) / int_38047858
type
Squishy Wizard
 Dragon Force (Sega) (Video Game) / int_38047858
comment
Squishy Wizard: Mage-type generals (which include Magicians, Priests and Spirit Users) aren't good in duels.
 Dragon Force (Sega) (Video Game) / int_38047858
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_38047858
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_38047858
 Dragon Force (Sega) (Video Game) / int_3aaa9cd0
type
All Deserts Have Cacti
 Dragon Force (Sega) (Video Game) / int_3aaa9cd0
comment
All Deserts Have Cacti: Averted: there is not a single cactus in sight during desert battles, and the adventure map is too zoomed-out to make out such details anyway.
 Dragon Force (Sega) (Video Game) / int_3aaa9cd0
featureApplicability
-1.0
 Dragon Force (Sega) (Video Game) / int_3aaa9cd0
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_3aaa9cd0
 Dragon Force (Sega) (Video Game) / int_3b0479f2
type
You Shall Not Pass!
 Dragon Force (Sega) (Video Game) / int_3b0479f2
comment
You Shall Not Pass!: Ramda to Katmando (in all but Junon's campaign). It doesn't end well for Ramda.
 Dragon Force (Sega) (Video Game) / int_3b0479f2
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_3b0479f2
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_3b0479f2
 Dragon Force (Sega) (Video Game) / int_3c700857
type
Guys Smash, Girls Shoot
 Dragon Force (Sega) (Video Game) / int_3c700857
comment
Guys Smash, Girls Shoot: Somewhat averted. Many Magician generals are male (though Spirit Users are all female, and there are few male Priests), and there are several female Beast generals.
 Dragon Force (Sega) (Video Game) / int_3c700857
featureApplicability
-1.0
 Dragon Force (Sega) (Video Game) / int_3c700857
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_3c700857
 Dragon Force (Sega) (Video Game) / int_3cc67dff
type
The Apocalypse Brings Out the Best in People
 Dragon Force (Sega) (Video Game) / int_3cc67dff
comment
The Apocalypse Brings Out the Best in People: Madruk's impending revival unites the entire continent.
 Dragon Force (Sega) (Video Game) / int_3cc67dff
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_3cc67dff
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1.0
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Dragon Force (Sega) (Video Game) / int_3cc67dff
 Dragon Force (Sega) (Video Game) / int_3d4f0586
type
Units Not to Scale
 Dragon Force (Sega) (Video Game) / int_3d4f0586
comment
Units Not to Scale: Par the course, for a game with super deformed sprites. Not that it's a bad thing.
 Dragon Force (Sega) (Video Game) / int_3d4f0586
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_3d4f0586
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_3d4f0586
 Dragon Force (Sega) (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Dragon Force (Sega) (Video Game) / int_3d699462
comment
Curb-Stomp Battle/ Redshirt Army: Whenever a particular troop type goes up against one they're weak against. Of note are dragons against samurai (VERY useful near the endgame), harpies against mages/archers, and archers against zombies.
 Dragon Force (Sega) (Video Game) / int_3d699462
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_3d699462
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_3d699462
 Dragon Force (Sega) (Video Game) / int_3f8ef764
type
Bleak Level
 Dragon Force (Sega) (Video Game) / int_3f8ef764
comment
Bleak Level: not strictly a "level", but whenever you attack one of Fandaria's castles, the background looks decidedly gloomy and ominous (the other kingdoms' castles have theme-appropriate backgrounds when you attack them). Fitting, as Fandaria is usually the last kingdom many players will attempt to conquer, unless they indulge in some sequence breaking.
 Dragon Force (Sega) (Video Game) / int_3f8ef764
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_3f8ef764
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_3f8ef764
 Dragon Force (Sega) (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Dragon Force (Sega) (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Ultimately subverted. the last FMV shows Ruinlege, Madruk's prison mountain, erupt in a devastating volcano. The monarchs' generals are all seen mourning their deaths, but Astea reveals that she saved them in time, and delivers them safely back from their epic final fight.
 Dragon Force (Sega) (Video Game) / int_40cc0c7e
featureApplicability
-0.3
 Dragon Force (Sega) (Video Game) / int_40cc0c7e
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_40cc0c7e
 Dragon Force (Sega) (Video Game) / int_4108bb3e
type
Doomed Hometown
 Dragon Force (Sega) (Video Game) / int_4108bb3e
comment
Doomed Hometown: Izumo used to be an island off the west coast of Legendra. Madruk sank the entire place like Atlantis in the game's backstory. The survivors fled to the mainland and rebuilt, but the incident remains a very sore spot in Izumo's history. This probably explains why Samurai have become so good at dealing with Dragons. Alternatively, Madruk might have crushed Izumo so thoroughly precisely because the Samurai were such a great threat to his Dragon armies.
 Dragon Force (Sega) (Video Game) / int_4108bb3e
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_4108bb3e
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_4108bb3e
 Dragon Force (Sega) (Video Game) / int_41dd77d
type
Zerg Rush
 Dragon Force (Sega) (Video Game) / int_41dd77d
comment
Zerg Rush: A viable tactic in most cases. However, keep in mind that Tactical Rock–Paper–Scissors is also at play here, and sending out your large army of troops, perhaps a hundred dragons, that are weak to the enemy general's troops, such as samurai, will quickly turn them into a Red Shirt Army.
 Dragon Force (Sega) (Video Game) / int_41dd77d
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_41dd77d
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_41dd77d
 Dragon Force (Sega) (Video Game) / int_421e0f6a
type
Mysterious Waif
 Dragon Force (Sega) (Video Game) / int_421e0f6a
comment
The PS2 remake contains two new secret encounters, Ayame & Matsuri, a pair of somewhat Creepy Twins in a village south of Palemoon, and Haaserudo/Hasrud, a Winged Humanoid in a village north of Fandaria. Unlike the others, they cannot be recruited, and the jury's out on what their encounter encompasses until their dialogue is translated.
 Dragon Force (Sega) (Video Game) / int_421e0f6a
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_421e0f6a
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_421e0f6a
 Dragon Force (Sega) (Video Game) / int_42846e90
type
Elemental Powers
 Dragon Force (Sega) (Video Game) / int_42846e90
comment
Elemental Powers: Nearly all non-physical spells have some elemental flavours, if only for purely aesthetic effect. Blow You Away: Hyper Storm and Mega Tornado. Also, the Spirit User's summon, Wind Dancer. Interestingly, mooks hit by the first 2 spells are only taken out of combat, and are returned to the general afterward if they win the battle. Casting a Shadow: Dark Vortex and Ensnare. Zombie generals like Santana and Ryskim also give off a shadowy aura whenever they cast spells (regardless of element). Dishing Out Dirt: Stone Pedestal, which temporarily encases the enemy's troops in stone. Holy Hand Grenade: The aptly-named Holy Blast. A similar version, Solar Flare, hits both enemy and friendly troops. Making a Splash: The Spirit User's summon, Trident's Daughter. Playing with Fire: Several spells, from small fireballs that target only the enemy general, to screen-clearing ones like Meteor Storm and Dante's Inferno. Shock and Awe: Thunder Fall.
 Dragon Force (Sega) (Video Game) / int_42846e90
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_42846e90
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_42846e90
 Dragon Force (Sega) (Video Game) / int_43555d33
type
Heroes Prefer Swords
 Dragon Force (Sega) (Video Game) / int_43555d33
comment
Heroes Prefer Swords: The Stargem sword, useable by all the others (Wein, Goldark, Mikhal, and Junon).
 Dragon Force (Sega) (Video Game) / int_43555d33
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_43555d33
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_43555d33
 Dragon Force (Sega) (Video Game) / int_43f2f606
type
Annoying Arrows
 Dragon Force (Sega) (Video Game) / int_43f2f606
comment
Annoying Arrows: Archers are the weakest troop type (except when they battle Harpies).
 Dragon Force (Sega) (Video Game) / int_43f2f606
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_43f2f606
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_43f2f606
 Dragon Force (Sega) (Video Game) / int_44fc28e8
type
Honor Before Reason
 Dragon Force (Sega) (Video Game) / int_44fc28e8
comment
Honor Before Reason: In at least Wein's, Mikhal's, and Junon's scenarios, Goldark will initially evade capture, and return at a later time to challenge them again. Fortunately, in Junon's case, Goldark doesn't force a duel, and you can own him flat with your harpies. For Wein and Mikhal? Well...see Hopeless Boss Fight below. What do your amassed forces do during this time? Bow out of his way like pansies. Made worse by the fact that Goldark doesn't get any special powerups for this second encounter: he's still the same Dual Wielding badass.
 Dragon Force (Sega) (Video Game) / int_44fc28e8
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_44fc28e8
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_44fc28e8
 Dragon Force (Sega) (Video Game) / int_4510b368
type
Ambiguous Gender
 Dragon Force (Sega) (Video Game) / int_4510b368
comment
Ambiguous Gender: Due to graphic constraints, Archer and Mage troops could belong to either gender, though Mages' death cries are unambiguously female. Magician, Priest, and Thief generals use the same sprites regardless of gender. This is made worse by the Mook Lieutenant Magician generals, whose portraits are also ambiguous. Somewhat improved with their new portraits in the PS2 version.
 Dragon Force (Sega) (Video Game) / int_4510b368
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_4510b368
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_4510b368
 Dragon Force (Sega) (Video Game) / int_47fea76b
type
Butt-Monkey
 Dragon Force (Sega) (Video Game) / int_47fea76b
comment
In Gongos' case, this is because none of the other leaders can bring themselves to work under him (or believe that they've been beaten by a Beast Man). They end up either escaping from battle, or from imprisonment. It seems the Guardian of the Forest really can't catch a break.
 Dragon Force (Sega) (Video Game) / int_47fea76b
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_47fea76b
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_47fea76b
 Dragon Force (Sega) (Video Game) / int_486466ee
type
Dual Boss
 Dragon Force (Sega) (Video Game) / int_486466ee
comment
Dual Boss: Not in the usual sense, since all fights are one-on-one. One of the new hidden characters in the PS2 remake is a pair of Mysterious Waif Creepy Twins, who count as "one" enemy general when you fight them.
 Dragon Force (Sega) (Video Game) / int_486466ee
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_486466ee
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_486466ee
 Dragon Force (Sega) (Video Game) / int_4a5f2295
type
All Monks Know Kung-Fu
 Dragon Force (Sega) (Video Game) / int_4a5f2295
comment
All Monks Know Kung-Fu: Topaz is all over this trope.
 Dragon Force (Sega) (Video Game) / int_4a5f2295
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_4a5f2295
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_4a5f2295
 Dragon Force (Sega) (Video Game) / int_4c798fd5
type
Shock and Awe
 Dragon Force (Sega) (Video Game) / int_4c798fd5
comment
Shock and Awe: Thunder Fall.
 Dragon Force (Sega) (Video Game) / int_4c798fd5
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_4c798fd5
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_4c798fd5
 Dragon Force (Sega) (Video Game) / int_4e2ccd24
type
North Is Cold, South Is Hot
 Dragon Force (Sega) (Video Game) / int_4e2ccd24
comment
North Is Cold, South Is Hot: Tristan, the northernmost kingdom, is situated on a frigid plateau. Bozack, in the southwest, is a jungle populated by Beast-Men.
 Dragon Force (Sega) (Video Game) / int_4e2ccd24
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_4e2ccd24
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_4e2ccd24
 Dragon Force (Sega) (Video Game) / int_4f23179
type
Hit-and-Run Tactics
 Dragon Force (Sega) (Video Game) / int_4f23179
comment
Hit-and-Run Tactics: The AI will sometimes attempt this when you threaten their territory. Since the probability of a general successfully retreating is influenced by several factors (number of troops remaining on either side, level differences between generals, etc), failing to properly fortify a frontier castle may result in the player eventually losing it to attrition. To elaborate, every castle can hold 10 generals, while an attacking division can only hold 5. While defenders will always have the upper hand through numbers of generals, every battle in a castle comes with the chance of decreasing the castle's level. What does this do? It reduces "home ground" terrain bonuses for the defenders, as well as the troop stores used to restock the generals' armies out of combat. Enough attrition will eventually wear down the defenders unless they receive external backup.
 Dragon Force (Sega) (Video Game) / int_4f23179
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_4f23179
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_4f23179
 Dragon Force (Sega) (Video Game) / int_4f37c96a
type
Duel Boss
 Dragon Force (Sega) (Video Game) / int_4f37c96a
comment
Duel Boss: A few: Goldark vs Wein in Wein's campaign, and vs Mikhal in Mikhal's campaign (though it's actually a Hopeless Boss Fight both times). The spirit of Leviathan, Gongos' ancestor (through possession of Gunner), vs Gongos in Gongos' campaign.
 Dragon Force (Sega) (Video Game) / int_4f37c96a
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_4f37c96a
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_4f37c96a
 Dragon Force (Sega) (Video Game) / int_4f773434
type
Wise Beyond Their Years
 Dragon Force (Sega) (Video Game) / int_4f773434
comment
Wise Beyond Their Years: Arguably, Wein, king of Highland at age 17. While he does have a very capable advisor in Nolun, he seems to have gotten the hang of ruling his kingdom very well, to the extent that he is genuinely loved by the populace. Reinhart has the excuse that he's the son of the god of war.
 Dragon Force (Sega) (Video Game) / int_4f773434
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_4f773434
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_4f773434
 Dragon Force (Sega) (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 Dragon Force (Sega) (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Fighter generals can equip shields for added defence. They don't show up on their sprites, however.
 Dragon Force (Sega) (Video Game) / int_4ffde1e0
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_4ffde1e0
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_4ffde1e0
 Dragon Force (Sega) (Video Game) / int_50d71a78
type
Dual Wielding
 Dragon Force (Sega) (Video Game) / int_50d71a78
comment
Goldark even does it while Dual Wielding BFS's!
 Dragon Force (Sega) (Video Game) / int_50d71a78
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_50d71a78
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_50d71a78
 Dragon Force (Sega) (Video Game) / int_51300dbf
type
Fat Bastard
 Dragon Force (Sega) (Video Game) / int_51300dbf
comment
Wein has, by far, the largest story development in this area. First, he has to deal with Rock and Hilga, two vigilante thieves who attack him because they mistook him for a commander of Travan. Once Wein sorts out the mistaken identity, he goes on to face the Flash Knights of Travan, Ogredd and Lone, before offing its tyrannical ruler, Borgon.
 Dragon Force (Sega) (Video Game) / int_51300dbf
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_51300dbf
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_51300dbf
 Dragon Force (Sega) (Video Game) / int_53c37297
type
Flash Step
 Dragon Force (Sega) (Video Game) / int_53c37297
comment
Flash Step: the aptly-named spell "Cross Flash" seems made to invoke this.
 Dragon Force (Sega) (Video Game) / int_53c37297
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_53c37297
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_53c37297
 Dragon Force (Sega) (Video Game) / int_545744ee
type
Plot Coupon That Does Something
 Dragon Force (Sega) (Video Game) / int_545744ee
comment
Plot Coupon That Does Something: The three Ancient Artifacts found in the three shrines are also powerful weapons.
 Dragon Force (Sega) (Video Game) / int_545744ee
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_545744ee
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_545744ee
 Dragon Force (Sega) (Video Game) / int_5560dbb5
type
Airborne Mook
 Dragon Force (Sega) (Video Game) / int_5560dbb5
comment
Airborne Mook: Harpies and Dragons. The latter count as airborne even though they look like their feet are on the ground in their idle animation. This distinction means that spells like Stone Pedestal & Quagmire do not root them in place (preventing them from moving or attacking), while other, grounded troops will become sitting ducks for them to rip apart.
 Dragon Force (Sega) (Video Game) / int_5560dbb5
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_5560dbb5
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_5560dbb5
 Dragon Force (Sega) (Video Game) / int_556a4e20
type
The Empire
 Dragon Force (Sega) (Video Game) / int_556a4e20
comment
The Empire: Fandaria and Tristan, although the former more than the latter.
 Dragon Force (Sega) (Video Game) / int_556a4e20
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_556a4e20
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_556a4e20
 Dragon Force (Sega) (Video Game) / int_55a37945
type
Badass Family
 Dragon Force (Sega) (Video Game) / int_55a37945
comment
Badass Family: According to the manual, all of Gongos' starting generals are siblings, so they may fit the bill to some degree.
 Dragon Force (Sega) (Video Game) / int_55a37945
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_55a37945
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_55a37945
 Dragon Force (Sega) (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Dragon Force (Sega) (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: Izumo is obviously Japan, Topaz's architecture looks Chinese, and Bozack appears to be May Inca Tec.
 Dragon Force (Sega) (Video Game) / int_57d43e40
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_57d43e40
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_57d43e40
 Dragon Force (Sega) (Video Game) / int_58d24389
type
Rapid-Fire Fisticuffs
 Dragon Force (Sega) (Video Game) / int_58d24389
comment
Rapid-Fire Fisticuffs: Whenever Monk generals use the spell "Cross Rush". Yanna of Topaz even ends hers with a spectacular Shoryuken. Beast generals do the same, but with rapid-fire weapon-strikes.
 Dragon Force (Sega) (Video Game) / int_58d24389
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_58d24389
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_58d24389
 Dragon Force (Sega) (Video Game) / int_5937a87c
type
No Honor Among Thieves
 Dragon Force (Sega) (Video Game) / int_5937a87c
comment
No Honor Among Thieves: Thief generals are notoriously disloyal, often deserting at the drop of a hat if they're mistreated. Either keep them meticulously rewarded for each battle they fight, or keep them FAR behind the front lines.
 Dragon Force (Sega) (Video Game) / int_5937a87c
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_5937a87c
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_5937a87c
 Dragon Force (Sega) (Video Game) / int_5989e3b6
type
Enemy Mine
 Dragon Force (Sega) (Video Game) / int_5989e3b6
comment
Enemy Mine: What most of the monarchs try to invoke (against Fandaria) as they go about uniting the continent. In-universe, none of them know who the other members of the Dragon Force are (only that Harsgalt's crest will mark them), so they use Fandaria's war as a front to go looking for them. Goldark sets out to do this as well. He's also against Madruk from the outset, but hides his intentions, and isn't quite so diplomatic about it as the others.
 Dragon Force (Sega) (Video Game) / int_5989e3b6
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_5989e3b6
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_5989e3b6
 Dragon Force (Sega) (Video Game) / int_5ef65aea
type
Crippling Overspecialization
 Dragon Force (Sega) (Video Game) / int_5ef65aea
comment
This is also a good thing, gameplay-wise, for Junon, as the player would be VERY Harpy-heavy so early in the game. What troops does Palemoon have an abundance of? Archers.
 Dragon Force (Sega) (Video Game) / int_5ef65aea
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_5ef65aea
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_5ef65aea
 Dragon Force (Sega) (Video Game) / int_5f611b7e
type
Good All Along
 Dragon Force (Sega) (Video Game) / int_5f611b7e
comment
Goldark is actually Good All Along, even though he plays the Big Bad for much of the game, even when you play as him.
 Dragon Force (Sega) (Video Game) / int_5f611b7e
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_5f611b7e
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_5f611b7e
 Dragon Force (Sega) (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Dragon Force (Sega) (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Duels tend to end in the CPU's favour if both generals are fairly evenly-matched. Made worse when there's absolutely nothing the player can do to control their general during the duel itself. Some players avoid dueling with their monarch at all to avoid this, since the defeat of your monarch means an automatic Game Over.
 Dragon Force (Sega) (Video Game) / int_6041e4f4
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_6041e4f4
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_6041e4f4
 Dragon Force (Sega) (Video Game) / int_610d5e4e
type
Shoulders of Doom
 Dragon Force (Sega) (Video Game) / int_610d5e4e
comment
Shoulders of Doom: Goldark combines this with a Pimped-Out Cape, while Junon's go with Spikes of Villainy (except she's not exactly evil).
 Dragon Force (Sega) (Video Game) / int_610d5e4e
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_610d5e4e
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_610d5e4e
 Dragon Force (Sega) (Video Game) / int_61b9028c
type
Sinister Scythe
 Dragon Force (Sega) (Video Game) / int_61b9028c
comment
Sinister Scythe: Katt's Summon Reaper spell. See HP to One above. Also, um...Scythe.
 Dragon Force (Sega) (Video Game) / int_61b9028c
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_61b9028c
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_61b9028c
 Dragon Force (Sega) (Video Game) / int_637ef67
type
New Game Plus
 Dragon Force (Sega) (Video Game) / int_637ef67
comment
New Game Plus: Of a sort. Players can only select Fandaria and Tradnor after completing the game beforehand, as Goldark's and Reinhart's campaigns contain massive spoilers.
 Dragon Force (Sega) (Video Game) / int_637ef67
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_637ef67
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_637ef67
 Dragon Force (Sega) (Video Game) / int_64c8eea8
type
Wolverine Claws
 Dragon Force (Sega) (Video Game) / int_64c8eea8
comment
Wolverine Claws: the Power Fist items that can be equipped by Monk and Beast generals look like this in Domestic Affairs mode. They don't show up on their combat sprites, however. Beast generals' sprites show that they at least naturally wear these into battle.
 Dragon Force (Sega) (Video Game) / int_64c8eea8
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_64c8eea8
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_64c8eea8
 Dragon Force (Sega) (Video Game) / int_64edb99c
type
Always Save the Girl
 Dragon Force (Sega) (Video Game) / int_64edb99c
comment
Always Save the Girl: If the player stops by at the Fiend Tower to recruit Vlad, a side story will open up, wherein Ryskim, Vlad's mortal enemy, takes over a random castle and taunts Vlad with his Brainwashed and Crazy girlfriend, Sierra. After you beat him, he comes back yet again, provided you stopped by Lightan and disturbed Zanon at least once before, and captures a female general in order to lure out your monarch. For the other monarchs, the female in question is from their starting Five-Man Band, but for Wein? It's Teiris.
 Dragon Force (Sega) (Video Game) / int_64edb99c
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_64edb99c
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_64edb99c
 Dragon Force (Sega) (Video Game) / int_6700b479
type
Hybrid Monster
 Dragon Force (Sega) (Video Game) / int_6700b479
comment
Hybrid Monster: Harpies.
 Dragon Force (Sega) (Video Game) / int_6700b479
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_6700b479
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_6700b479
 Dragon Force (Sega) (Video Game) / int_68068108
type
Evil Laugh
 Dragon Force (Sega) (Video Game) / int_68068108
comment
Evil Laugh: The PS2 remake takes this up to eleven.
 Dragon Force (Sega) (Video Game) / int_68068108
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_68068108
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_68068108
 Dragon Force (Sega) (Video Game) / int_680bb6b1
type
Hot-Blooded
 Dragon Force (Sega) (Video Game) / int_680bb6b1
comment
Hot-Blooded: Some of the Fighter, Monk, and Beast generals. Knight generals tend to be more reserved, but they have their moments.
 Dragon Force (Sega) (Video Game) / int_680bb6b1
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_680bb6b1
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_680bb6b1
 Dragon Force (Sega) (Video Game) / int_6838a3ec
type
EliteMook
 Dragon Force (Sega) (Video Game) / int_6838a3ec
comment
Elite Mook: High-performance troops like Dragons, Harpies, and Zombies may qualify.
 Dragon Force (Sega) (Video Game) / int_6838a3ec
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_6838a3ec
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_6838a3ec
 Dragon Force (Sega) (Video Game) / int_6a58a8eb
type
Draconic Humanoid
 Dragon Force (Sega) (Video Game) / int_6a58a8eb
comment
Draconic Humanoid: Dragonmen troops and generals look more like this than actual, bestial dragons, with impressive physiques to boot.
 Dragon Force (Sega) (Video Game) / int_6a58a8eb
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_6a58a8eb
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_6a58a8eb
 Dragon Force (Sega) (Video Game) / int_6aada778
type
Only the Chosen May Wield
 Dragon Force (Sega) (Video Game) / int_6aada778
comment
Only the Chosen May Wield: Only the Dragon Force may equip the Ancient Artifacts.
 Dragon Force (Sega) (Video Game) / int_6aada778
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_6aada778
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_6aada778
 Dragon Force (Sega) (Video Game) / int_6b2b3b59
type
The Reveal
 Dragon Force (Sega) (Video Game) / int_6b2b3b59
comment
The Reveal: A few: Goldark is actually Good All Along, even though he plays the Big Bad for much of the game, even when you play as him. For non-Junon players, Junon's portrait is the black helmet until they join your ranks. Junon players find out right away that it's actually a woman inside the suit. Gaul and Scythe were merely using Goldark to help resurrect Madruk. Unfortunately for them, he was also using them as well, to help unite Legendra against Madruk's inevitable revival.
 Dragon Force (Sega) (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_6b2b3b59
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_6b2b3b59
 Dragon Force (Sega) (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Dragon Force (Sega) (Video Game) / int_6b486b81
comment
Revive Kills Zombie: Averted. The spell Resurrect revives zombies.
 Dragon Force (Sega) (Video Game) / int_6b486b81
featureApplicability
-1.0
 Dragon Force (Sega) (Video Game) / int_6b486b81
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_6b486b81
 Dragon Force (Sega) (Video Game) / int_6bda9a30
type
Meaningful Name
 Dragon Force (Sega) (Video Game) / int_6bda9a30
comment
Meaningful Name: Faust, Junon's mentor from the previous Dragon Force, plays on Junon's angst and thirst for Revenge against Goldark to tempt Junon with Eclisis. The catch? Junon will likely end up as an Ax-Crazy Blood Knight like the weapon's previous wielder, Zanon.
 Dragon Force (Sega) (Video Game) / int_6bda9a30
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_6bda9a30
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_6bda9a30
 Dragon Force (Sega) (Video Game) / int_6bff99d4
type
Secret Character
 Dragon Force (Sega) (Video Game) / int_6bff99d4
comment
Secret Character: A few, each complete with their own storyline. Vlad, vampire lord of the Fiend Tower, seeks your help to rescue his girlfriend, Sierra, from the clutches of Ryskim. Hayate, a master Ninja who agrees to fight for Legendra against Madruk. His own storyline is only expanded upon if you play as Mikhal, and pit him against Kyoem. Vangal, an old and disillusioned dragon-man, who just wants to live out his days in peace. Unfortunately for him, Zado sees him as a traitor to their species. The PS2 remake contains two new secret encounters, Ayame & Matsuri, a pair of somewhat Creepy Twins in a village south of Palemoon, and Haaserudo/Hasrud, a Winged Humanoid in a village north of Fandaria. Unlike the others, they cannot be recruited, and the jury's out on what their encounter encompasses until their dialogue is translated.
 Dragon Force (Sega) (Video Game) / int_6bff99d4
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_6bff99d4
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_6bff99d4
 Dragon Force (Sega) (Video Game) / int_6cdc784f
type
You No Take Candle
 Dragon Force (Sega) (Video Game) / int_6cdc784f
comment
You No Take Candle: A mild example with Gongos and Yuni. Subverted, however, with all of the other Beast Men, who speak quite normally.
 Dragon Force (Sega) (Video Game) / int_6cdc784f
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-0.3
 Dragon Force (Sega) (Video Game) / int_6cdc784f
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Dragon Force (Sega) (Video Game) / int_6cdc784f
 Dragon Force (Sega) (Video Game) / int_6e60e40a
type
Vile Villain, Laughable Lackey
 Dragon Force (Sega) (Video Game) / int_6e60e40a
comment
Vile Villain, Laughable Lackey: Madruk's Goldfish Poop Gang, the Skull Children, essentially exist to be walking bags of exp for you. Unless, of course, they spawn behind your front lines and assault a poorly-defended castle...
 Dragon Force (Sega) (Video Game) / int_6e60e40a
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1.0
 Dragon Force (Sega) (Video Game) / int_6e60e40a
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_6e60e40a
 Dragon Force (Sega) (Video Game) / int_6ec989d8
type
Guide Dang It!
 Dragon Force (Sega) (Video Game) / int_6ec989d8
comment
Guide Dang It!: Worried about generals leaving your army due to lack of recognition? When selecting through them, there is a small box that tells you if a general is worthy of an award or not, so you can use that as a guide. If you don't want to give them a medal, you can also give them an item to keep their loyalty. Additionally, the starting generals for each lord will never leave, so once they join your forces, you can neglect them if you'd like, although it's still a good idea to reward them as medals increase how many troops they command during battle. Additionally, make sure you use the enemy monarchs as much as possible once you acquire them. The reason is that these 8 characters are the ones you use at the end, and if they're not fully geared/leveled, they'll have a tough time against the final bosses. The Skull Children/ Paine & Agonni, who randomly show up on the map, are annoying, especially if they pop up at a remote location that's weakly guarded. However, they're the best source of leveling up for your generals as conquer more lands, and have fewer enemies to fight. Dragon generals/troops take over once you hit end-game, so make sure you have plenty of samurai, mage, or harpy soldiers scattered throughout your lands to combat them. New players' first encounters with Zanon will usually go like this: "Hey, there's a wierd neutral kingdom in Lightan castle. Let's go conquer it!"; "Wow, that was a tough fight...huh? They all escaped?"; "Damn, they just keep coming back to take Lightan castle!"; "OMG WHY WON'T THEY STOP!" The only way to permanently clear Lightan castle and defeat Zanon is to do Vlad's side-quest. There are no hints whatsoever that the player needs to do this first.
 Dragon Force (Sega) (Video Game) / int_6ec989d8
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 Dragon Force (Sega) (Video Game) / int_6ec989d8
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Dragon Force (Sega) (Video Game) / int_6ec989d8
 Dragon Force (Sega) (Video Game) / int_6ecdf53d
type
Blaxploitation
 Dragon Force (Sega) (Video Game) / int_6ecdf53d
comment
Grudar's references to Christie Love and his attack line "I'm gonna git you suckas!". Somewhat appropriate being that he's also the Token Black Guy.
 Dragon Force (Sega) (Video Game) / int_6ecdf53d
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1.0
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Dragon Force (Sega) (Video Game) / int_6ecdf53d
 Dragon Force (Sega) (Video Game) / int_6edd96b8
type
Making a Splash
 Dragon Force (Sega) (Video Game) / int_6edd96b8
comment
Making a Splash: The Spirit User's summon, Trident's Daughter.
 Dragon Force (Sega) (Video Game) / int_6edd96b8
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1.0
 Dragon Force (Sega) (Video Game) / int_6edd96b8
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_6edd96b8
 Dragon Force (Sega) (Video Game) / int_6f572188
type
Another Dimension
 Dragon Force (Sega) (Video Game) / int_6f572188
comment
Another Dimension: Lord Frest can do little more than talk during his early appearances, as he is apparently trapped in a Negative Space Wedgie somewhere.
 Dragon Force (Sega) (Video Game) / int_6f572188
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1.0
 Dragon Force (Sega) (Video Game) / int_6f572188
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Dragon Force (Sega) (Video Game) / int_6f572188
 Dragon Force (Sega) (Video Game) / int_70c06a09
type
The Undead
 Dragon Force (Sega) (Video Game) / int_70c06a09
comment
The Undead: The Zombie generals (see Our Liches Are Different), and Zombie troops, naturally.
 Dragon Force (Sega) (Video Game) / int_70c06a09
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1.0
 Dragon Force (Sega) (Video Game) / int_70c06a09
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Dragon Force (Sega) (Video Game) / int_70c06a09
 Dragon Force (Sega) (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Dragon Force (Sega) (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Often used to hilarious effect, thanks to Working Designs. See the character page for notable examples.
 Dragon Force (Sega) (Video Game) / int_71bd62b9
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1.0
 Dragon Force (Sega) (Video Game) / int_71bd62b9
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_71bd62b9
 Dragon Force (Sega) (Video Game) / int_72d43279
type
Blocking Stops All Damage
 Dragon Force (Sega) (Video Game) / int_72d43279
comment
Blocking Stops All Damage: While played absolutely straight in combat, generals have no block animation (just a short "weapon clashing" sound), making them appear unflinching whenever they block an attack. This is also how Tactical Rock–Paper–Scissors is displayed in combat: the troop type with the advantage will tend to attack unflinchingly through the disadvantaged troop type's attack animation (with that same sound effect), taking them out while remaining unscathed.
 Dragon Force (Sega) (Video Game) / int_72d43279
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Dragon Force (Sega) (Video Game) / int_72d43279
 Dragon Force (Sega) (Video Game) / int_733e007a
type
Unwitting Pawn
 Dragon Force (Sega) (Video Game) / int_733e007a
comment
Unwitting Pawn: Gaul & Scythe both get played like fiddles by Goldark, who was using their power to (forcefully) assemble the Dragon Force to combat Madruk. Bonus points for letting them think that he was their pawn until the very end!
 Dragon Force (Sega) (Video Game) / int_733e007a
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1.0
 Dragon Force (Sega) (Video Game) / int_733e007a
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Dragon Force (Sega) (Video Game) / int_733e007a
 Dragon Force (Sega) (Video Game) / int_7360a6b6
type
Noble Demon
 Dragon Force (Sega) (Video Game) / int_7360a6b6
comment
Vlad, vampire lord of the Fiend Tower, seeks your help to rescue his girlfriend, Sierra, from the clutches of Ryskim.
 Dragon Force (Sega) (Video Game) / int_7360a6b6
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1.0
 Dragon Force (Sega) (Video Game) / int_7360a6b6
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Dragon Force (Sega) (Video Game) / int_7360a6b6
 Dragon Force (Sega) (Video Game) / int_7426582d
type
Token Minority
 Dragon Force (Sega) (Video Game) / int_7426582d
comment
Token Minority: Grudar, the only black guy in the game.
 Dragon Force (Sega) (Video Game) / int_7426582d
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1.0
 Dragon Force (Sega) (Video Game) / int_7426582d
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Dragon Force (Sega) (Video Game) / int_7426582d
 Dragon Force (Sega) (Video Game) / int_75a201
type
Pimped-Out Cape
 Dragon Force (Sega) (Video Game) / int_75a201
comment
Pimped-Out Cape: Practically every general has one.
 Dragon Force (Sega) (Video Game) / int_75a201
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1.0
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Dragon Force (Sega) (Video Game) / int_75a201
 Dragon Force (Sega) (Video Game) / int_765a84eb
type
Slap-on-the-Wrist Nuke
 Dragon Force (Sega) (Video Game) / int_765a84eb
comment
Slap-on-the-Wrist Nuke: Meteor Storm. Subverted painfully by Gaul after he reveals his allegiance to Madruk. To put it simply, spell damage (on generals, since every Mook is a One-Hit-Point Wonder) depends on the caster's intelligence. After revealing his true colours, Gaul (and Scythe) gets a huge boost, making this spell of his truly deadly. Coupled with his huge MP reserves, this makes Gaul the deadlier of the two when compared to Scythe.
 Dragon Force (Sega) (Video Game) / int_765a84eb
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Dragon Force (Sega) (Video Game) / int_765a84eb
 Dragon Force (Sega) (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 Dragon Force (Sega) (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: Ahem, RUINlege, Madruk's prison mountain.
 Dragon Force (Sega) (Video Game) / int_76d6c3df
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1.0
 Dragon Force (Sega) (Video Game) / int_76d6c3df
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Dragon Force (Sega) (Video Game) / int_76d6c3df
 Dragon Force (Sega) (Video Game) / int_777c0033
type
Technical Pacifist
 Dragon Force (Sega) (Video Game) / int_777c0033
comment
Technical Pacifist: CPU-controlled Teiris automatically allies herself with Wein and Junon when you approach Palemoon territory in their respective campaigns without a fight, but she is fully capable of thrashing an enemy army when deployed in battle (see Badass Adorable above). This is also a good thing, gameplay-wise, for Junon, as the player would be VERY Harpy-heavy so early in the game. What troops does Palemoon have an abundance of? Archers.
 Dragon Force (Sega) (Video Game) / int_777c0033
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Dragon Force (Sega) (Video Game) / int_777c0033
 Dragon Force (Sega) (Video Game) / int_7836c43
type
Casting a Shadow
 Dragon Force (Sega) (Video Game) / int_7836c43
comment
Four notable aversions exist: Dark Vortex (only Teiris has the Friendly Fireproof version), Solar Flare (an indiscriminate version of Holy Blast), Mega Tornado (an indiscriminate version of Hyper Storm), and Quagmire (an indiscriminate version of Stone Pedestal).
 Dragon Force (Sega) (Video Game) / int_7836c43
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Dragon Force (Sega) (Video Game) / int_7836c43
 Dragon Force (Sega) (Video Game) / int_7a570c0
type
The Good Chancellor
 Dragon Force (Sega) (Video Game) / int_7a570c0
comment
The Good Chancellor: Technically, all of the monarchs' chancellors are these, as they provide very valuable Mission Control during the game. Nolun of Highland gets special mention, including in the manual, for practically teaching Wein everything he needs to know about running a kingdom.
 Dragon Force (Sega) (Video Game) / int_7a570c0
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 Dragon Force (Sega) (Video Game) / int_7a570c0
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Dragon Force (Sega) (Video Game) / int_7a570c0
 Dragon Force (Sega) (Video Game) / int_7abd339f
type
Black-and-White Morality
 Dragon Force (Sega) (Video Game) / int_7abd339f
comment
Black-and-White Morality: Classic story of Good vs. Evil. Note the lack of an Alternate Character Interpretation entry under the YMMV tab.
 Dragon Force (Sega) (Video Game) / int_7abd339f
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1.0
 Dragon Force (Sega) (Video Game) / int_7abd339f
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_7abd339f
 Dragon Force (Sega) (Video Game) / int_7c61a2d4
type
ShmuckBait
 Dragon Force (Sega) (Video Game) / int_7c61a2d4
comment
Shmuck Bait: So you've just thrashed an enemy Priest's army, and your troops are in his/her face, negating the usefulness of Resurrection (most Priests command Mages, which get ripped apart in melee combat, and the spell raises new troops just behind the caster). Victory, right? Hello, Holy Shield! To elaborate: Holy Shield is a cheap (2MP to cast), mid-tier spell available to most Priests. It surrounds the Priest with blue streaks of light that spiral outwards, clearing out nearly every enemy troop in the vicinity. And just when you thought you could catch the Priest in a duel and snatch victory, he/she retreats! Have fun!
 Dragon Force (Sega) (Video Game) / int_7c61a2d4
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1.0
 Dragon Force (Sega) (Video Game) / int_7c61a2d4
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_7c61a2d4
 Dragon Force (Sega) (Video Game) / int_7cb1cbb5
type
Herd-Hitting Attack
 Dragon Force (Sega) (Video Game) / int_7cb1cbb5
comment
Herd-Hitting Attack: If a general's spell is stated to hit "enemy-army" or "enemy-all", prepare to see Mooks dying en masse.
 Dragon Force (Sega) (Video Game) / int_7cb1cbb5
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1.0
 Dragon Force (Sega) (Video Game) / int_7cb1cbb5
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Dragon Force (Sega) (Video Game) / int_7cb1cbb5
 Dragon Force (Sega) (Video Game) / int_7d3da681
type
The Legions of Hell
 Dragon Force (Sega) (Video Game) / int_7d3da681
comment
The Legions of Hell: Madruk's horde of Dragonmen seem designed to invoke this.
 Dragon Force (Sega) (Video Game) / int_7d3da681
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1.0
 Dragon Force (Sega) (Video Game) / int_7d3da681
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_7d3da681
 Dragon Force (Sega) (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 Dragon Force (Sega) (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: Famously, Goldark to Wein. Mikhal gets a more subdued one. See Hopeless Boss Fight above.
 Dragon Force (Sega) (Video Game) / int_7d89315b
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1.0
 Dragon Force (Sega) (Video Game) / int_7d89315b
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_7d89315b
 Dragon Force (Sega) (Video Game) / int_81f909f2
type
Dishing Out Dirt
 Dragon Force (Sega) (Video Game) / int_81f909f2
comment
Dishing Out Dirt: Stone Pedestal, which temporarily encases the enemy's troops in stone.
 Dragon Force (Sega) (Video Game) / int_81f909f2
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1.0
 Dragon Force (Sega) (Video Game) / int_81f909f2
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_81f909f2
 Dragon Force (Sega) (Video Game) / int_82a4fadc
type
Our Liches Are Different
 Dragon Force (Sega) (Video Game) / int_82a4fadc
comment
Our Liches Are Different: Santana and Ryskim, undead sorcerers who wear dark cloaks and hoods that obscure their faces. They're referred as "Phantoms" in cutscenes, but their in-game job is literally "?????".
 Dragon Force (Sega) (Video Game) / int_82a4fadc
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_82a4fadc
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_82a4fadc
 Dragon Force (Sega) (Video Game) / int_834420c3
type
BGM
 Dragon Force (Sega) (Video Game) / int_834420c3
comment
BGM: Each Monarch has their own, most of which fit in very nicely with their kingdom's profile. All of them get a nice remaster in the PS2 remake. Wein's is a rather catchy, brass-and-wind affair, which really brings out the heroic, Knight In Shining Armour spirit that Highland embodies. Teiris and Reinhart use slow-paced, mystical sounding themes. Teiris' is more orchestral, with strings and gentle percussion, while Reinhart's has a strong xylophone and synthetic organ feel. Leon's theme is strange in the sense that it doesn't quite match the "zen" feeling of monks...it's predominantly done with harpsichord, and is quite fast-paced. Mikhal uses a beautiful melody of oriental strings and percussion that conveys Izumo's Wutai theme very well. Gongos has a very tribal, shamanistic theme with a heavy emphasis on drums, perfect for the beast men. Junon's theme might sound out of place at first, with Tristan being a militaristic empire and all, but when you think about how Junon subverts so many evil tropes, the gentle, orchestral theme kind of makes sense.
 Dragon Force (Sega) (Video Game) / int_834420c3
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1.0
 Dragon Force (Sega) (Video Game) / int_834420c3
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Dragon Force (Sega) (Video Game) / int_834420c3
 Dragon Force (Sega) (Video Game) / int_8485d41a
type
Interspecies Romance
 Dragon Force (Sega) (Video Game) / int_8485d41a
comment
Interspecies Romance: Wein and Teiris, most obviously, though Gongos attempts to build a love triangle (but Teiris doesn't reciprocate).
 Dragon Force (Sega) (Video Game) / int_8485d41a
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1.0
 Dragon Force (Sega) (Video Game) / int_8485d41a
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Dragon Force (Sega) (Video Game) / int_8485d41a
 Dragon Force (Sega) (Video Game) / int_857d1626
type
Power Glows
 Dragon Force (Sega) (Video Game) / int_857d1626
comment
Power Glows: The monarchs glow a brilliant gold whenever they use their holy-dragon-fuelled ultimate spells after their power-ups.
 Dragon Force (Sega) (Video Game) / int_857d1626
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1.0
 Dragon Force (Sega) (Video Game) / int_857d1626
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Dragon Force (Sega) (Video Game) / int_857d1626
 Dragon Force (Sega) (Video Game) / int_86b21114
type
Badass Boast
 Dragon Force (Sega) (Video Game) / int_86b21114
comment
Badass Boast: some of the generals' Pre-Asskicking One-Liners may count.
 Dragon Force (Sega) (Video Game) / int_86b21114
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1.0
 Dragon Force (Sega) (Video Game) / int_86b21114
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Dragon Force (Sega) (Video Game) / int_86b21114
 Dragon Force (Sega) (Video Game) / int_883f3732
type
WarmUpBoss
 Dragon Force (Sega) (Video Game) / int_883f3732
comment
Warm-Up Boss: Of a sort. Each monarch (save Reinhart, he gets a Wake-Up Call Boss a while after the game starts) starts out having to deal with a minor antagonist and their cronies, most of whom will end up joining their forces. The nice thing is, they will remain "extra" loyal throughout the game (i.e. more loyal than the average Mook Lieutenant, but not as much as the members of the starting Five-Man Band). Wein has, by far, the largest story development in this area. First, he has to deal with Rock and Hilga, two vigilante thieves who attack him because they mistook him for a commander of Travan. Once Wein sorts out the mistaken identity, he goes on to face the Flash Knights of Travan, Ogredd and Lone, before offing its tyrannical ruler, Borgon. Teiris has to contend with Laine, a jealous Elf who has her eyes on Palemoon's crown. Goldark faces off with Talon, the son of his brother, Gyzzdark, who wants revenge for his father's murder. Leon has to deal with Dayne, a renegade monk who's thrown in his lot with mercenaries. Gongos is challenged by Gunner, an ambitious beast man (he even starts with an item called an "Ambition Ring") who wishes to usurp his position. Junon is confronted by Gustav and his mercenaries, who have been hired by Fandaria (probably Gaul) to assassinate the monarch.
 Dragon Force (Sega) (Video Game) / int_883f3732
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Dragon Force (Sega) (Video Game) / int_883f3732
 Dragon Force (Sega) (Video Game) / int_889cff96
type
Quirky Miniboss Squad
 Dragon Force (Sega) (Video Game) / int_889cff96
comment
Quirky Miniboss Squad: The Apostles of Darkness: Scythe, Gaul, and Katmando. Goldark himself gets one in his campaign, courtesy of Gaul, who's trying to use the offer to bribe Goldark over to Madruk's side. Predictably, all of them desert together with Gaul & Scythe in the second part of the game, only to reappear later to challenge the Dragon Force as they try to obtain the ancient artifacts.
 Dragon Force (Sega) (Video Game) / int_889cff96
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 Dragon Force (Sega) (Video Game) / int_889cff96
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Dragon Force (Sega) (Video Game) / int_889cff96
 Dragon Force (Sega) (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 Dragon Force (Sega) (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: They attack with their ribcages.
 Dragon Force (Sega) (Video Game) / int_8ba9512b
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_8ba9512b
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_8ba9512b
 Dragon Force (Sega) (Video Game) / int_8c1ad82f
type
Proud Warrior Race Guy
 Dragon Force (Sega) (Video Game) / int_8c1ad82f
comment
Proud Warrior Race Guy: The Beast Men have shades of this.
 Dragon Force (Sega) (Video Game) / int_8c1ad82f
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1.0
 Dragon Force (Sega) (Video Game) / int_8c1ad82f
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_8c1ad82f
 Dragon Force (Sega) (Video Game) / int_8cb844c6
type
Mr. Exposition
 Dragon Force (Sega) (Video Game) / int_8cb844c6
comment
Mr. Exposition: Lord Frest.
 Dragon Force (Sega) (Video Game) / int_8cb844c6
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1.0
 Dragon Force (Sega) (Video Game) / int_8cb844c6
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 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_8cb844c6
 Dragon Force (Sega) (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Dragon Force (Sega) (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: All mooks are essentially this. Tactical Rock–Paper–Scissors is thus displayed by having the stronger troop type No-Sell the weaker's attacks (see Blocking Stops All Damage above).
 Dragon Force (Sega) (Video Game) / int_8df14c99
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_8df14c99
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_8df14c99
 Dragon Force (Sega) (Video Game) / int_8e28574f
type
Mayincatec
 Dragon Force (Sega) (Video Game) / int_8e28574f
comment
May Inca Tec: Bozack, in terms of architecture.
 Dragon Force (Sega) (Video Game) / int_8e28574f
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_8e28574f
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_8e28574f
 Dragon Force (Sega) (Video Game) / int_8e5c28c
type
Crystal Spires and Togas
 Dragon Force (Sega) (Video Game) / int_8e5c28c
comment
Crystal Spires and Togas: A mild example in Tradnor's castle backdrops. Par the course for a Magical Society.
 Dragon Force (Sega) (Video Game) / int_8e5c28c
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_8e5c28c
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_8e5c28c
 Dragon Force (Sega) (Video Game) / int_91e894b4
type
Apocalypse How
 Dragon Force (Sega) (Video Game) / int_91e894b4
comment
Apocalypse How: Class 1, in the backstory. Madruk's attack on Legendra (and subsequent duel with Harsgalt) caused a lot of damage, but the people were eventually able to pick up the pieces. In-game, it's implied that Madruk may even pull off a class 5 if he awakens fully and succeeds.
 Dragon Force (Sega) (Video Game) / int_91e894b4
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_91e894b4
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_91e894b4
 Dragon Force (Sega) (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Dragon Force (Sega) (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Done by Goldark to Gaul & Scythe in his own campaign, after they help him capture all of the other monarchs. The pair actually want Goldark to execute them in order to foil the Dragon Force, but Goldark reveals that he was actually out to (forcefully) assemble said Dragon Force from the beginning. It's also implied that Gaul & Scythe were planning to dispose of Goldark as well, after dealing with the other seven monarchs.
 Dragon Force (Sega) (Video Game) / int_928ca2cc
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_928ca2cc
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_928ca2cc
 Dragon Force (Sega) (Video Game) / int_93cb144a
type
Unhand Them, Villain!
 Dragon Force (Sega) (Video Game) / int_93cb144a
comment
Unhand Them, Villain!: Wein to Goldark, after the latter has imprisoned the other six monarchs.
 Dragon Force (Sega) (Video Game) / int_93cb144a
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_93cb144a
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_93cb144a
 Dragon Force (Sega) (Video Game) / int_946b0af0
type
Warhawk
 Dragon Force (Sega) (Video Game) / int_946b0af0
comment
Warhawk: As the instigator of the war in the first place, Goldark. Only he's actually doing it because his brother Gyzzdark set too many events in motion that there was no turning back, even after Goldark usurped him. Goldark actually wants to conquer Legendra as quickly as possible in order to minimalize casualties/damage.
 Dragon Force (Sega) (Video Game) / int_946b0af0
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_946b0af0
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_946b0af0
 Dragon Force (Sega) (Video Game) / int_9502bbf5
type
All Swords Are the Same
 Dragon Force (Sega) (Video Game) / int_9502bbf5
comment
All Swords Are the Same: See Informed Equipment below. Other than stats, the main difference is between the "oriental" and "western" swords. Samurai & Ninja generals are the only ones who can equip oriental swords, and in turn, they cannot equip western swords.
 Dragon Force (Sega) (Video Game) / int_9502bbf5
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_9502bbf5
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_9502bbf5
 Dragon Force (Sega) (Video Game) / int_953c910f
type
Undead Barefooter
 Dragon Force (Sega) (Video Game) / int_953c910f
comment
Undead Barefooter: Zombie troops go barefoot.
 Dragon Force (Sega) (Video Game) / int_953c910f
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_953c910f
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_953c910f
 Dragon Force (Sega) (Video Game) / int_970c790a
type
Big Bad
 Dragon Force (Sega) (Video Game) / int_970c790a
comment
It varies depending on who you play too. Some leaders will join you willingly, and in some cases will join even without your interaction. Others must be defeated in combat before they're willing to join. However, Gongos and Goldark are unable to utilize the faction leaders until the end when Madruk and his forces begins to cause mayhem. In Gongos' case, this is because none of the other leaders can bring themselves to work under him (or believe that they've been beaten by a Beast Man). They end up either escaping from battle, or from imprisonment. It seems the Guardian of the Forest really can't catch a break. In Goldark's case, he actually captures the other monarchs, but imprisons them after they refuse to join him. Later, he stages their public execution to draw out Wein, the only one who escaped.
 Dragon Force (Sega) (Video Game) / int_970c790a
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_970c790a
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_970c790a
 Dragon Force (Sega) (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Dragon Force (Sega) (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: The battle with Madruk can sometimes be this, since he has nearly 100 MP, and may sometimes spam spells (that cost only 1 MP apiece!) at your monarch. Each spell takes off a good chunk of HP, so even at max HP (127), your monarch won't be able to take more than a few hits before you see the dreaded Game Over screen...
 Dragon Force (Sega) (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_98b1dc8f
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_98b1dc8f
 Dragon Force (Sega) (Video Game) / int_9c1f758a
type
Kill It with Fire
 Dragon Force (Sega) (Video Game) / int_9c1f758a
comment
Kill It with Fire: Mage troops shoot small fireballs from their staves. Also, the fire-type spells cast by generals.
 Dragon Force (Sega) (Video Game) / int_9c1f758a
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_9c1f758a
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_9c1f758a
 Dragon Force (Sega) (Video Game) / int_9c89a71a
type
Tribal Face Paint
 Dragon Force (Sega) (Video Game) / int_9c89a71a
comment
Tribal Face Paint: The Beast-Men.
 Dragon Force (Sega) (Video Game) / int_9c89a71a
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_9c89a71a
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_9c89a71a
 Dragon Force (Sega) (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Dragon Force (Sega) (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: in full effect, considering some of the generals' devastating, screen-clearing spells. Four notable aversions exist: Dark Vortex (only Teiris has the Friendly Fireproof version), Solar Flare (an indiscriminate version of Holy Blast), Mega Tornado (an indiscriminate version of Hyper Storm), and Quagmire (an indiscriminate version of Stone Pedestal). A milder aversion exists with the spells Summon Wyvern and Summon Golem, which clear a small zone around their summoned location when cast, before wreaking havoc on the enemy.
 Dragon Force (Sega) (Video Game) / int_9e8aa11e
featureApplicability
-1.0
 Dragon Force (Sega) (Video Game) / int_9e8aa11e
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_9e8aa11e
 Dragon Force (Sega) (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 Dragon Force (Sega) (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: Plenty. Leon being the monarchical example.
 Dragon Force (Sega) (Video Game) / int_a00eb8f9
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_a00eb8f9
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_a00eb8f9
 Dragon Force (Sega) (Video Game) / int_a18fda9c
type
Dumb Muscle
 Dragon Force (Sega) (Video Game) / int_a18fda9c
comment
Dumb Muscle: The Beast Men tend to get this treatment from the other races, especially Gongos in relation to the rest of the Dragon Force. Madruk's Dragonmen generals are also this. Though they are mighty combatants (NEVER attempt to duel them unless you can win in 1 hit!), they're no more intelligent than the generic Fighter generals, and their Command Ratings (which determines how effective a general's troops are in combat: rather redundant, seeing as how they're commanding Dragons) are usually lower than most.
 Dragon Force (Sega) (Video Game) / int_a18fda9c
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_a18fda9c
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_a18fda9c
 Dragon Force (Sega) (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Dragon Force (Sega) (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: See Tear Jerker under the YMMV tab.
 Dragon Force (Sega) (Video Game) / int_a1b141f4
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_a1b141f4
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_a1b141f4
 Dragon Force (Sega) (Video Game) / int_a4e3759e
type
You Don't Look Like You
 Dragon Force (Sega) (Video Game) / int_a4e3759e
comment
You Don't Look Like You: Junon's hair is blonde in cutscenes, but a rather striking orange in her portrait (sans helmet). The PS2 remake fixes this.
 Dragon Force (Sega) (Video Game) / int_a4e3759e
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_a4e3759e
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_a4e3759e
 Dragon Force (Sega) (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Dragon Force (Sega) (Video Game) / int_a5e02e9e
comment
Infinity Plus One Weapon: One of the three [[Ancient Artifact ancient artifacts gets empowered near the end of each monarch's campaign (according to their class), and becomes stronger than the best weapon they can equip.
 Dragon Force (Sega) (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_a5e02e9e
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_a5e02e9e
 Dragon Force (Sega) (Video Game) / int_a6cda066
type
Rule of Three
 Dragon Force (Sega) (Video Game) / int_a6cda066
comment
Rule of Three: Three ancient artifacts hidden in three shrines across the continent? Yup. Three [[QuirkyMinibossSquad Apostles of Darkness? Yup. Three hidden side-plots yielding secret characters (Vlad + Sierra, Hayate + Shirox, and Vangal)? Yup. Also, every general gets only three spells each (one starter, one at level 5, and one at level 10).
 Dragon Force (Sega) (Video Game) / int_a6cda066
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_a6cda066
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_a6cda066
 Dragon Force (Sega) (Video Game) / int_a7bb930
type
Prestige Class
 Dragon Force (Sega) (Video Game) / int_a7bb930
comment
Prestige Class: Classes will be upgraded every five levels, up to level 20. The first and second upgrades usually grant an additional ability. General—>Lord—>High Lord—>Star Lord—>Emperor Fighter—>Swordsman—>Warrior—>Blademaster—>Highlander Knight—>Paladin—>Baron—>Earl—>Duke Samurai—>High Samurai—>Blood Samurai—>Samurai Lord—>Shogun Ninja—>Assassin—>High Ninja—>Archninja—>Shadow Lord Magician—>Illusionist—>Sorcerer—>Necromancer—>Magic Master Priest—>High Priest—>Bishop—>Archbishop—>Saint Spirit User—>Shaman—>Summoner—>Spirit Master—>Summon Master Thief—>Rogue—>Highwayman—>Marauder—>Racketeer Monk—>Archmonk—>Kung Fucius—>Kung Fu Master—>Sensei Beast—>Savage—>Barbarian—>Beast Lord—>Beast Master Dragon—>Razor Dragon—>Blood Dragon—>Great Dragon—>Astral Dragon
 Dragon Force (Sega) (Video Game) / int_a7bb930
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_a7bb930
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_a7bb930
 Dragon Force (Sega) (Video Game) / int_a8dcb1d7
type
Love at First Sight
 Dragon Force (Sega) (Video Game) / int_a8dcb1d7
comment
Love at First Sight: Played for laughs, in part due to the males' awkwardness: Leon to Junon (when he sees her unmasked), and Gongos to Teiris.
 Dragon Force (Sega) (Video Game) / int_a8dcb1d7
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_a8dcb1d7
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_a8dcb1d7
 Dragon Force (Sega) (Video Game) / int_abb9ebaa
type
Dramatic Pause
 Dragon Force (Sega) (Video Game) / int_abb9ebaa
comment
Dramatic Pause: Some of the PS2 voice acting gets in on this.
 Dragon Force (Sega) (Video Game) / int_abb9ebaa
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_abb9ebaa
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_abb9ebaa
 Dragon Force (Sega) (Video Game) / int_abbe5875
type
Evil Weapon
 Dragon Force (Sega) (Video Game) / int_abbe5875
comment
Evil Weapon: Eclisis.
 Dragon Force (Sega) (Video Game) / int_abbe5875
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_abbe5875
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_abbe5875
 Dragon Force (Sega) (Video Game) / int_abdf1659
type
Bodyguarding a Badass
 Dragon Force (Sega) (Video Game) / int_abdf1659
comment
Bodyguarding a Badass: Played with. While the monarchs tend to end up as the most powerful generals of all since they are the eponymous Dragon Force, and any player with common sense would load them full of power-ups, they aren't that much stronger than their starting generals at the very beginning.
 Dragon Force (Sega) (Video Game) / int_abdf1659
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_abdf1659
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_abdf1659
 Dragon Force (Sega) (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Dragon Force (Sega) (Video Game) / int_acf33d00
comment
When Gaul attempts to strike Wein down afterward, Goldark takes the hit for him, but doesn't suffer any lasting damage. The selfless act causes Goldark's crest to reveal itself; all the other monarchs' crests glow in reaction, and their combined light forces Gaul and Scythe to retreat. Nice Job Fixing It, Villain.
 Dragon Force (Sega) (Video Game) / int_acf33d00
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_acf33d00
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_acf33d00
 Dragon Force (Sega) (Video Game) / int_b1c4bc94
type
Arbitrary Weapon Range
 Dragon Force (Sega) (Video Game) / int_b1c4bc94
comment
Arbitrary Weapon Range: Averted. Archer and Mage troops will continue pelting their foes even in melee range. Should this happen, prepare to see the melee troops tear their formation up like wet tissue paper.
 Dragon Force (Sega) (Video Game) / int_b1c4bc94
featureApplicability
-1.0
 Dragon Force (Sega) (Video Game) / int_b1c4bc94
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b1c4bc94
 Dragon Force (Sega) (Video Game) / int_b1dde8fd
type
Loophole Abuse
 Dragon Force (Sega) (Video Game) / int_b1dde8fd
comment
Loophole Abuse: While on the world map, travelling armies (referred to as "divisions") are indicated by walking sprites. Said sprites have some sort of collision box that determines how close they have to be to other divisions to enter combat. When a division attacks a castle, its sprite will essentially walk right up to the castle's sprite so that the two overlap. If the attacker is defeated, the division will retreat to the nearest friendly castle. If the player instantly deploys their own division right after successfully defending their castle, their division's sprite will immediately "encounter" the retreating army, thus giving players a second shot at capturing AI generals. Savvy players can effectively bleed the AI dry by repeating this ad nausem.
 Dragon Force (Sega) (Video Game) / int_b1dde8fd
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_b1dde8fd
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b1dde8fd
 Dragon Force (Sega) (Video Game) / int_b6baad83
type
Hero Unit
 Dragon Force (Sega) (Video Game) / int_b6baad83
comment
Hero Unit: Any of the generals, technically, but more so the Dragon Force.
 Dragon Force (Sega) (Video Game) / int_b6baad83
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_b6baad83
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b6baad83
 Dragon Force (Sega) (Video Game) / int_b797948e
type
Ass Kicks You
 Dragon Force (Sega) (Video Game) / int_b797948e
comment
Ass Kicks You: The female Beast generals' version of the Sky Driver and Cross Rush will slam the opponent with her butt, several times in the case of the latter.
 Dragon Force (Sega) (Video Game) / int_b797948e
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_b797948e
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b797948e
 Dragon Force (Sega) (Video Game) / int_b79a7274
type
Color-Coded Armies
 Dragon Force (Sega) (Video Game) / int_b79a7274
comment
Color-Coded Armies: has the effect of making the early-game map look like a rainbow! Highland: White Fandaria: Gold Palemoon: Blue Topaz: Yellow Izumo: Purple Bozack: Green Tradnor: Red Tristan: Black Neutral (i.e. everyone else): Grey Curiously, Dragon troops do not always follow the above code. For example, Highland's dragons are red, Tradnor's are white, and Tristan's are green.
 Dragon Force (Sega) (Video Game) / int_b79a7274
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_b79a7274
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b79a7274
 Dragon Force (Sega) (Video Game) / int_b7d85d68
type
Healing Potion
 Dragon Force (Sega) (Video Game) / int_b7d85d68
comment
Healing Herb: Astea's Herb, an item that instantly allows a hospitalized general to recover and return to service.
 Dragon Force (Sega) (Video Game) / int_b7d85d68
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_b7d85d68
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b7d85d68
 Dragon Force (Sega) (Video Game) / int_b7e0c5ff
type
Love Triangle
 Dragon Force (Sega) (Video Game) / int_b7e0c5ff
comment
Love Triangle: One between Wein, Teiris and Gongos. it's one-sided on Gongos' part, though Another is revealed in Mikhal's campaign. See Berserk Button above.
 Dragon Force (Sega) (Video Game) / int_b7e0c5ff
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_b7e0c5ff
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b7e0c5ff
 Dragon Force (Sega) (Video Game) / int_b85c06f2
type
Glowing Eyes of Doom
 Dragon Force (Sega) (Video Game) / int_b85c06f2
comment
Glowing Eyes of Doom: The Dragonmen generals' portraits have subdued versions. The Zombie generals' combat sprites have something glowing within their hoods that might be their eyes...
 Dragon Force (Sega) (Video Game) / int_b85c06f2
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_b85c06f2
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b85c06f2
 Dragon Force (Sega) (Video Game) / int_b9085a47
type
Summon Magic
 Dragon Force (Sega) (Video Game) / int_b9085a47
comment
Summon Magic: Most Spirit User spells, like Summon Wyvern.
 Dragon Force (Sega) (Video Game) / int_b9085a47
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_b9085a47
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b9085a47
 Dragon Force (Sega) (Video Game) / int_b9f472b
type
Storming the Castle
 Dragon Force (Sega) (Video Game) / int_b9f472b
comment
Storming the Castle: once all 8 members of the Dragon Force have gotten their Ancient Artifact, all that's left is to saddle up and confront the Big Bad (and Quirky Miniboss Squad) in the Ruinledge mountains. Played straight when your forces invade a enemy castle, or vice versa.
 Dragon Force (Sega) (Video Game) / int_b9f472b
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_b9f472b
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_b9f472b
 Dragon Force (Sega) (Video Game) / int_ba23caad
type
Pelts of the Barbarian
 Dragon Force (Sega) (Video Game) / int_ba23caad
comment
Pelts of the Barbarian: Some of the Beast-Men's wardrobes, including Gongos.
 Dragon Force (Sega) (Video Game) / int_ba23caad
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_ba23caad
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_ba23caad
 Dragon Force (Sega) (Video Game) / int_bb112450
type
Cooldown
 Dragon Force (Sega) (Video Game) / int_bb112450
comment
Cooldown: An interesting variation. Generals have a power bar that fills at a set rate throughout combat, and spells can only be cast at "full power". All spells have a "power rating", that determines how much of the power bar is consumed when cast (and, to a lesser extent, the damage dealt to the enemy general, if any). The higher the power, the greater the consumption, and the longer the effective "cooldown" before another spell can be cast. Interestingly, not all power ratings are uniform across the board; some generals have unique, inherently higher or lower ratings.
 Dragon Force (Sega) (Video Game) / int_bb112450
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1.0
 Dragon Force (Sega) (Video Game) / int_bb112450
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_bb112450
 Dragon Force (Sega) (Video Game) / int_bebf0356
type
Mission Control
 Dragon Force (Sega) (Video Game) / int_bebf0356
comment
Mission Control: Each monarch comes with their own advisor, who essentially fills this role, both on the world map and in Domestic Affairs.
 Dragon Force (Sega) (Video Game) / int_bebf0356
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1.0
 Dragon Force (Sega) (Video Game) / int_bebf0356
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Dragon Force (Sega) (Video Game) / int_bebf0356
 Dragon Force (Sega) (Video Game) / int_bec0417c
type
Happily Married
 Dragon Force (Sega) (Video Game) / int_bec0417c
comment
Happily Married: In the epilogue, Wein marries Teiris, Leon marries Junon, Mikhal marries Shione, and Talon (Goldark's nephew) marries Aisha.
 Dragon Force (Sega) (Video Game) / int_bec0417c
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_bec0417c
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_bec0417c
 Dragon Force (Sega) (Video Game) / int_c37813c5
type
Ninja
 Dragon Force (Sega) (Video Game) / int_c37813c5
comment
Hayate, a master Ninja who agrees to fight for Legendra against Madruk. His own storyline is only expanded upon if you play as Mikhal, and pit him against Kyoem.
 Dragon Force (Sega) (Video Game) / int_c37813c5
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_c37813c5
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_c37813c5
 Dragon Force (Sega) (Video Game) / int_c3f6e68
type
Dem Bones
 Dragon Force (Sega) (Video Game) / int_c3f6e68
comment
Dem Bones: Zombie troops are more this than typical decaying, shambling corpses.
 Dragon Force (Sega) (Video Game) / int_c3f6e68
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1.0
 Dragon Force (Sega) (Video Game) / int_c3f6e68
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_c3f6e68
 Dragon Force (Sega) (Video Game) / int_c46ca9fe
type
SpoonyBard
 Dragon Force (Sega) (Video Game) / int_c46ca9fe
comment
Spoony Bard: Thieves. They're basically ninjas with worse overall stats, a smaller movepool, and that uses the awfully common soldier troop instead of the exotic and much better samurai.
 Dragon Force (Sega) (Video Game) / int_c46ca9fe
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1.0
 Dragon Force (Sega) (Video Game) / int_c46ca9fe
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_c46ca9fe
 Dragon Force (Sega) (Video Game) / int_c5584f85
type
Artifact Domination
 Dragon Force (Sega) (Video Game) / int_c5584f85
comment
Artifact Domination/ Mind-Control Device: The dark orb that Ryskim uses to enslave Sierra. Vlad later uses it again to free her if you include him in the party for the fight.
 Dragon Force (Sega) (Video Game) / int_c5584f85
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_c5584f85
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_c5584f85
 Dragon Force (Sega) (Video Game) / int_c5ee8215
type
Magical Society
 Dragon Force (Sega) (Video Game) / int_c5ee8215
comment
Magical Society: Tradnor.
 Dragon Force (Sega) (Video Game) / int_c5ee8215
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1.0
 Dragon Force (Sega) (Video Game) / int_c5ee8215
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Dragon Force (Sega) (Video Game) / int_c5ee8215
 Dragon Force (Sega) (Video Game) / int_c7f294da
type
Large and in Charge
 Dragon Force (Sega) (Video Game) / int_c7f294da
comment
Large and in Charge: Generals tend to have bigger sprites than their troops.
 Dragon Force (Sega) (Video Game) / int_c7f294da
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_c7f294da
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1.0
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Dragon Force (Sega) (Video Game) / int_c7f294da
 Dragon Force (Sega) (Video Game) / int_c8bea4ec
type
My Species Doth Protest Too Much
 Dragon Force (Sega) (Video Game) / int_c8bea4ec
comment
Vangal, an old and disillusioned dragon-man, who just wants to live out his days in peace. Unfortunately for him, Zado sees him as a traitor to their species.
 Dragon Force (Sega) (Video Game) / int_c8bea4ec
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1.0
 Dragon Force (Sega) (Video Game) / int_c8bea4ec
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_c8bea4ec
 Dragon Force (Sega) (Video Game) / int_c948fd40
type
Ki Manipulation
 Dragon Force (Sega) (Video Game) / int_c948fd40
comment
Ki Manipulation: A few spells could be considered this, notably Aura Assault.
 Dragon Force (Sega) (Video Game) / int_c948fd40
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_c948fd40
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_c948fd40
 Dragon Force (Sega) (Video Game) / int_c9861848
type
Video Game Caring Potential
 Dragon Force (Sega) (Video Game) / int_c9861848
comment
Video Game Caring Potential: Pamper your generals with awards (directly increasing the maximum number of troops they can command) and items, and you'll not only assure their loyalty, but you'll have a bigger army to fight with.
 Dragon Force (Sega) (Video Game) / int_c9861848
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1.0
 Dragon Force (Sega) (Video Game) / int_c9861848
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_c9861848
 Dragon Force (Sega) (Video Game) / int_ca7f68c4
type
Power Fist
 Dragon Force (Sega) (Video Game) / int_ca7f68c4
comment
Power Fist: Claw weapons, equippable by Beast generals (of both genders) and Monk generals.
 Dragon Force (Sega) (Video Game) / int_ca7f68c4
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1.0
 Dragon Force (Sega) (Video Game) / int_ca7f68c4
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_ca7f68c4
 Dragon Force (Sega) (Video Game) / int_cda501da
type
Killed Off for Real
 Dragon Force (Sega) (Video Game) / int_cda501da
comment
Killed Off for Real: See Heroic Sacrifice above. Also, some generic Fighter and Knight generals may end up slain in combat instead of merely injured and captured. In fact, some noticeable supporting characters like Monoa and Vangal can also be permanently killed off.
 Dragon Force (Sega) (Video Game) / int_cda501da
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_cda501da
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_cda501da
 Dragon Force (Sega) (Video Game) / int_ce104b8e
type
Serial Escalation
 Dragon Force (Sega) (Video Game) / int_ce104b8e
comment
Serial Escalation- The average fighter-type general gets somewhere in the order of 10 MP or less by end-game, with casters seldom reaching 20. Even Reinhart, Child Mage and son of the god of war, will probably have somewhere between 20 and 30 MP by end-game, and that's if the player pumps him full of MP-boosting consumables. During the final battle, the Quirky Miniboss Squad and the Big Bad have somewhere close to 100 MP. Thankfully, they aren't prone to spamming spells at every last opportunity they get.
 Dragon Force (Sega) (Video Game) / int_ce104b8e
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1.0
 Dragon Force (Sega) (Video Game) / int_ce104b8e
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_ce104b8e
 Dragon Force (Sega) (Video Game) / int_ce21f442
type
Mage Killer
 Dragon Force (Sega) (Video Game) / int_ce21f442
comment
Mage Killer: Ninjas, and to a much lesser extent thieves, are excellent for dealing with magic users, as their spells damage the power bar (which determines how often a general may cast spells) instead of Hp.
 Dragon Force (Sega) (Video Game) / int_ce21f442
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1.0
 Dragon Force (Sega) (Video Game) / int_ce21f442
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Dragon Force (Sega) (Video Game) / int_ce21f442
 Dragon Force (Sega) (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 Dragon Force (Sega) (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge/ You Killed My Father: Junon wants to kill Goldark at the start because of this. When it's revealed (also at the beginning) that the diplomatic envoys Tristan sent to Highland were all killed thanks to Fandaria's machinations, Junon teeters on the edge of another RROR against Wein, before being talked out of it by The Good Chancellor.
 Dragon Force (Sega) (Video Game) / int_ceec4df5
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_ceec4df5
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_ceec4df5
 Dragon Force (Sega) (Video Game) / int_cf98facb
type
Supernormal Bindings
 Dragon Force (Sega) (Video Game) / int_cf98facb
comment
Supernormal Bindings: Ramda is locked in the Shadow Tower by some sort of rune, while Frest is trapped within some kind of Negative Space Wedgie. Considering their potential power (even Gaul and Scythe have no option but to flee from them, at least before their true natures are revealed., this comes as no surprise.
 Dragon Force (Sega) (Video Game) / int_cf98facb
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_cf98facb
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_cf98facb
 Dragon Force (Sega) (Video Game) / int_cfd569ac
type
Take Your Time
 Dragon Force (Sega) (Video Game) / int_cfd569ac
comment
Take Your Time: What's that? Madruk is waking up and his Dragonmen are decimating the countryside, you say? No hurry, you can sit around fighting Elite Mooks all day to level-grind your generals as much as you want!
 Dragon Force (Sega) (Video Game) / int_cfd569ac
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_cfd569ac
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_cfd569ac
 Dragon Force (Sega) (Video Game) / int_d177a22c
type
Dominatrix
 Dragon Force (Sega) (Video Game) / int_d177a22c
comment
Teiris has to contend with Laine, a jealous Elf who has her eyes on Palemoon's crown.
 Dragon Force (Sega) (Video Game) / int_d177a22c
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1.0
 Dragon Force (Sega) (Video Game) / int_d177a22c
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_d177a22c
 Dragon Force (Sega) (Video Game) / int_d24b61a8
type
Patchwork Map
 Dragon Force (Sega) (Video Game) / int_d24b61a8
comment
Patchwork Map: Nicely averted, with logical geographical tropes in play. North Is Cold, South Is Hot aside, Palemoon is a forest in a valley near the coast, while the centre of the continent around Topaz and Tradnor are more arid. Fandaria seems to be in a rain-shadow zone north of Izumo's mountains, and has a similar lack of lush vegetation, while Bozack, south of Izumo, is the Beast-Men's rainforest home.
 Dragon Force (Sega) (Video Game) / int_d24b61a8
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-1.0
 Dragon Force (Sega) (Video Game) / int_d24b61a8
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_d24b61a8
 Dragon Force (Sega) (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Dragon Force (Sega) (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Indiscriminate spells (see Friendly Fireproof above) can spell (pun intended) doom for the caster's own side if fired off carelessly.
 Dragon Force (Sega) (Video Game) / int_d397657d
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_d397657d
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_d397657d
 Dragon Force (Sega) (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 Dragon Force (Sega) (Video Game) / int_d4bb4e51
comment
Walking Shirtless Scene: Not any of the named characters, but the mooks get this. Monk and Beast troops are bare-chested.
 Dragon Force (Sega) (Video Game) / int_d4bb4e51
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_d4bb4e51
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Dragon Force (Sega) (Video Game) / int_d4bb4e51
 Dragon Force (Sega) (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Dragon Force (Sega) (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: Even if you've gathered all the members of the Dragon Force, the defeat of your monarch will instantly result in a game over.
 Dragon Force (Sega) (Video Game) / int_d4d98674
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1.0
 Dragon Force (Sega) (Video Game) / int_d4d98674
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_d4d98674
 Dragon Force (Sega) (Video Game) / int_d71af7a
type
Rescue Arc
 Dragon Force (Sega) (Video Game) / int_d71af7a
comment
Rescue Arc: See Always Save the Girl above. Notable in that it is purely optional, and does not affect the main plot in any way.
 Dragon Force (Sega) (Video Game) / int_d71af7a
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_d71af7a
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_d71af7a
 Dragon Force (Sega) (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 Dragon Force (Sega) (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: What the titular Dragon Force is meant to prevent, and Madruk's ultimate goal for Legendra.
 Dragon Force (Sega) (Video Game) / int_d71d51fd
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_d71d51fd
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_d71d51fd
 Dragon Force (Sega) (Video Game) / int_d78ea1dc
type
A Lighter Shade of Grey
 Dragon Force (Sega) (Video Game) / int_d78ea1dc
comment
A Lighter Shade of Grey: The manual invokes this with Tristan (compared to Fandaria), but once you actually play Junon's campaign, it's revealed that she really isn't that bad after all, and is actually trying to build diplomatic relations with Wein of Highland to combat Fandaria.
 Dragon Force (Sega) (Video Game) / int_d78ea1dc
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_d78ea1dc
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_d78ea1dc
 Dragon Force (Sega) (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Dragon Force (Sega) (Video Game) / int_d88e125e
comment
Our Dragons Are Different: The roles of dragons vary in-game, ranging from expendable troops, good or evil generals, and all the way to powerful gods.
 Dragon Force (Sega) (Video Game) / int_d88e125e
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_d88e125e
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_d88e125e
 Dragon Force (Sega) (Video Game) / int_d9d2c40b
type
Amazon Brigade
 Dragon Force (Sega) (Video Game) / int_d9d2c40b
comment
Amazon Brigade: To a certain extent. 3 out of Tristan's 5 starting generals (including the monarch) have harpies (the only clearly-female troop type) as their default troop type.
 Dragon Force (Sega) (Video Game) / int_d9d2c40b
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_d9d2c40b
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_d9d2c40b
 Dragon Force (Sega) (Video Game) / int_db39ccfd
type
Battle Couple
 Dragon Force (Sega) (Video Game) / int_db39ccfd
comment
Battle Couple: the most obvious being Wein and Teiris, and Leon and Junon. Unfortunately, gameplay restrictions mean that only one may be deployed in combat at any time, though players can always place them in the same division on the world map.
 Dragon Force (Sega) (Video Game) / int_db39ccfd
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_db39ccfd
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_db39ccfd
 Dragon Force (Sega) (Video Game) / int_db4b76d1
type
Pre-Asskicking One-Liner
 Dragon Force (Sega) (Video Game) / int_db4b76d1
comment
Pre-Asskicking One-Liner: Every general has one before the battle starts, another one to prepare his/her troops, another one for casting a spell, and ANOTHER one before a duel starts.
 Dragon Force (Sega) (Video Game) / int_db4b76d1
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1.0
 Dragon Force (Sega) (Video Game) / int_db4b76d1
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_db4b76d1
 Dragon Force (Sega) (Video Game) / int_db6230b7
type
Lightning Bruiser
 Dragon Force (Sega) (Video Game) / int_db6230b7
comment
Lightning Bruiser: Any general who can use the skills Cross Flash and Cross Rush (which take a solid chunk out of the enemy general's HP) may qualify. While it's quite logical for monks wearing simple martial arts clothes & beast men wearing loincloths to be able to pull these off, it's quite another thing to see warriors in full plate armour doing it. Goldark even does it while Dual Wielding BFS's!
 Dragon Force (Sega) (Video Game) / int_db6230b7
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_db6230b7
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_db6230b7
 Dragon Force (Sega) (Video Game) / int_dc1c7647
type
Voice of the Legion
 Dragon Force (Sega) (Video Game) / int_dc1c7647
comment
Voice of the Legion: Nicely done in the PS2 remake with Madruk, his dragonmen, and the two voiced Apostles of Darkness: Gaul & Scythe (although only in her One-Winged Angel form).
 Dragon Force (Sega) (Video Game) / int_dc1c7647
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1.0
 Dragon Force (Sega) (Video Game) / int_dc1c7647
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 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_dc1c7647
 Dragon Force (Sega) (Video Game) / int_dc9b1fe9
type
Cue the Sun
 Dragon Force (Sega) (Video Game) / int_dc9b1fe9
comment
Cue the Sun: An epic one when Astea and Harsgalt enter the fray against Madruk in the introduction. Also, in the last FMV, this happens when Astea reveals that she saved the Dragon Force from Ruinlege's eruption following Madruk's defeat.
 Dragon Force (Sega) (Video Game) / int_dc9b1fe9
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_dc9b1fe9
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_dc9b1fe9
 Dragon Force (Sega) (Video Game) / int_dda99fa8
type
Despair Event Horizon
 Dragon Force (Sega) (Video Game) / int_dda99fa8
comment
Despair Event Horizon: See Tear Jerker under the YMMV tab.
 Dragon Force (Sega) (Video Game) / int_dda99fa8
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_dda99fa8
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_dda99fa8
 Dragon Force (Sega) (Video Game) / int_e2c4b927
type
Dub Name Change
 Dragon Force (Sega) (Video Game) / int_e2c4b927
comment
Dub Name Change: Some characters had their original names changed by Working Designs. Of note: Lowe -> Rudger Sommalion -> Galam Kalhazard -> Kharhaz Gideon -> Gaul Grace -> Scythe Mikazuki -> Mikhal Hourai -> Mistal Ra Deli -> Presto Ulysses -> Yuri Katmandu -> Katmando
 Dragon Force (Sega) (Video Game) / int_e2c4b927
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1.0
 Dragon Force (Sega) (Video Game) / int_e2c4b927
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_e2c4b927
 Dragon Force (Sega) (Video Game) / int_e34ada78
type
Authority Equals Asskicking
 Dragon Force (Sega) (Video Game) / int_e34ada78
comment
Authority Equals Asskicking: The monarchs. Leon, Gongos, Junon, and Goldark are known to hold their own relatively well in battle. Applies to all generals as well. Even a low level Spirit User/Magician/Priest general, the physically weakest general type, is much stronger any type of troop, as mooks are all one-hit point wonders. Those that stand out are the heavy, combat-oriented ones like Knights and Dragonmen.
 Dragon Force (Sega) (Video Game) / int_e34ada78
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1.0
 Dragon Force (Sega) (Video Game) / int_e34ada78
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_e34ada78
 Dragon Force (Sega) (Video Game) / int_e42c07e6
type
Holy Hand Grenade
 Dragon Force (Sega) (Video Game) / int_e42c07e6
comment
Holy Hand Grenade: The aptly-named Holy Blast. A similar version, Solar Flare, hits both enemy and friendly troops.
 Dragon Force (Sega) (Video Game) / int_e42c07e6
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_e42c07e6
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_e42c07e6
 Dragon Force (Sega) (Video Game) / int_e431c24c
type
Not Quite Dead
 Dragon Force (Sega) (Video Game) / int_e431c24c
comment
Not Quite Dead: Generals reduced to 0hp aren't actually killed (unless directly stated), but merely knocked out, and will appear as "hospitalized" if you manage an overall victory in that particular battle (if you lose, they get captured by the enemy instead).
 Dragon Force (Sega) (Video Game) / int_e431c24c
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1.0
 Dragon Force (Sega) (Video Game) / int_e431c24c
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_e431c24c
 Dragon Force (Sega) (Video Game) / int_e43c66bd
type
Art Evolution
 Dragon Force (Sega) (Video Game) / int_e43c66bd
comment
Art Evolution: The PS2 remake boasts beautifully re-rendered artwork and higher resolution character portraits. Subverted by the actual game map and sprites, which keep their charmingly dated super deformed proportions and pixellated resolutions. Not all FMVs, sadly, were redone for the PS2.
 Dragon Force (Sega) (Video Game) / int_e43c66bd
featureApplicability
-0.3
 Dragon Force (Sega) (Video Game) / int_e43c66bd
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_e43c66bd
 Dragon Force (Sega) (Video Game) / int_e49a7b31
type
Regenerating Mana
 Dragon Force (Sega) (Video Game) / int_e49a7b31
comment
Regenerating Mana: An interesting variation, in that generals will instantly regenerate to full MP once they're in castles, but only in castles. This means that if a general retreats after a lost battle with their army in tatters and MP drained, they will not regenerate a single point of MP until they're indoors. A savvy player can exploit this to capture the AI's generals while they're retreating from their own battles elsewhere.
 Dragon Force (Sega) (Video Game) / int_e49a7b31
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_e49a7b31
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_e49a7b31
 Dragon Force (Sega) (Video Game) / int_e5455dac
type
Mana
 Dragon Force (Sega) (Video Game) / int_e5455dac
comment
Mana: MP, used by generals to cast spells.
 Dragon Force (Sega) (Video Game) / int_e5455dac
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_e5455dac
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_e5455dac
 Dragon Force (Sega) (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Dragon Force (Sega) (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: In Junon's campaign, Leon takes an attack from Faust meant for her, when Faust tries to goad her into a fight. Leon gets wounded, and actually ends up hospitalized (like any other general whose hp was reduced to 0 in combat). Thankfully, a quick Astea's Herb fixes him up just as well. The roles are reversed in Leon's campaign, only that Junon saves Leon from Goldark. Again, in Junon's campaign, Wein and his inner circle decide not to join her at first, but sneak into Fandaria to find out what Goldark is up to. They fail, and when they make it back to Junon, all five of them are hospitalized for their injuries.
 Dragon Force (Sega) (Video Game) / int_e6630c8b
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_e6630c8b
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_e6630c8b
 Dragon Force (Sega) (Video Game) / int_e83fc5
type
No "Arc" in "Archery"
 Dragon Force (Sega) (Video Game) / int_e83fc5
comment
No "Arc" in "Archery": The Archers' arrows go hilariously straight.
 Dragon Force (Sega) (Video Game) / int_e83fc5
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_e83fc5
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_e83fc5
 Dragon Force (Sega) (Video Game) / int_e8b0f099
type
Dark Is Evil
 Dragon Force (Sega) (Video Game) / int_e8b0f099
comment
Dark Is Evil/ Light Is Not Good: Fandaria combines the two, to striking effect. Their official colour is gold, but their castles' backdrops are the gloomiest and most ominous, and they're presented as the main antagonists for the first arc. Ultimately subverted at the end when Goldark reveals his true intentions.
 Dragon Force (Sega) (Video Game) / int_e8b0f099
featureApplicability
-0.3
 Dragon Force (Sega) (Video Game) / int_e8b0f099
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_e8b0f099
 Dragon Force (Sega) (Video Game) / int_e8e56799
type
Blue-and-Orange Morality
 Dragon Force (Sega) (Video Game) / int_e8e56799
comment
Blue-and-Orange Morality: Of a sort. Dragons (and their masters, the male gods), were created as agents of entropy and destruction, opposite from the goddesses of creation, but Madruk was the one to take a personal interest in destroying Legendra.
 Dragon Force (Sega) (Video Game) / int_e8e56799
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_e8e56799
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_e8e56799
 Dragon Force (Sega) (Video Game) / int_eb0df85e
type
Ham-to-Ham Combat
 Dragon Force (Sega) (Video Game) / int_eb0df85e
comment
Ham-to-Ham Combat: Can happen, depending on the generals' pre-asskicking one-liners.
 Dragon Force (Sega) (Video Game) / int_eb0df85e
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_eb0df85e
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_eb0df85e
 Dragon Force (Sega) (Video Game) / int_ec0bf4a1
type
Take Over the World
 Dragon Force (Sega) (Video Game) / int_ec0bf4a1
comment
Take Over Legendra: Goldark's apparent goal.
 Dragon Force (Sega) (Video Game) / int_ec0bf4a1
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_ec0bf4a1
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_ec0bf4a1
 Dragon Force (Sega) (Video Game) / int_ecd42310
type
Goldfish Poop Gang
 Dragon Force (Sega) (Video Game) / int_ecd42310
comment
The Skull Children/ Paine & Agonni, who randomly show up on the map, are annoying, especially if they pop up at a remote location that's weakly guarded. However, they're the best source of leveling up for your generals as conquer more lands, and have fewer enemies to fight. Dragon generals/troops take over once you hit end-game, so make sure you have plenty of samurai, mage, or harpy soldiers scattered throughout your lands to combat them.
 Dragon Force (Sega) (Video Game) / int_ecd42310
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_ecd42310
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_ecd42310
 Dragon Force (Sega) (Video Game) / int_ecf76ce6
type
Decapitated Army
 Dragon Force (Sega) (Video Game) / int_ecf76ce6
comment
Decapitated Army: Madruk's dragonmen are presumably all routed after his defeat. Averted nicely when you attempt to conquer the other monarchs, however; as long as they still have castles under their control, they will always flee successfully to the nearest one. The only way to wipe their armies off the map is to corner them in their last castle and beat them there.
 Dragon Force (Sega) (Video Game) / int_ecf76ce6
featureApplicability
-1.0
 Dragon Force (Sega) (Video Game) / int_ecf76ce6
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_ecf76ce6
 Dragon Force (Sega) (Video Game) / int_ee0327e7
type
Bonus Boss
 Dragon Force (Sega) (Video Game) / int_ee0327e7
comment
Bonus Boss: Inherently linked to the secret characters, in that they will only appear if the player makes an effort to unlock the secret characters in the first place.
 Dragon Force (Sega) (Video Game) / int_ee0327e7
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_ee0327e7
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_ee0327e7
 Dragon Force (Sega) (Video Game) / int_ee302ebd
type
Barbarian Tribe
 Dragon Force (Sega) (Video Game) / int_ee302ebd
comment
Barbarian Tribe/ Noble Savage: in-universe, the Beast-Men are seen as this. Their monarch, Gongos, doesn't always help their reputation...
 Dragon Force (Sega) (Video Game) / int_ee302ebd
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_ee302ebd
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_ee302ebd
 Dragon Force (Sega) (Video Game) / int_ee4286cd
type
Leave Him to Me!
 Dragon Force (Sega) (Video Game) / int_ee4286cd
comment
Leave Him to Me!: Used during the Final Battle against the Apostles of Darkness, so that your monarch can hurry on to face Madruk. The basic pattern is: Junon & Leon vs Scythe, Mikhal (thank Astea for Samurai) & Reinhart vs Gaul, and Wein, Teiris, & Gongos vs Katmando. If you're playing as any of these 7, Goldark will substitute them when they go on to fight Madruk.
 Dragon Force (Sega) (Video Game) / int_ee4286cd
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_ee4286cd
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_ee4286cd
 Dragon Force (Sega) (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Dragon Force (Sega) (Video Game) / int_ee7a60e9
comment
One-Steve Limit: In full effect. Loads of characters, all with unique names.
 Dragon Force (Sega) (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_ee7a60e9
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_ee7a60e9
 Dragon Force (Sega) (Video Game) / int_eea93c96
type
Blow You Away
 Dragon Force (Sega) (Video Game) / int_eea93c96
comment
Blow You Away: Hyper Storm and Mega Tornado. Also, the Spirit User's summon, Wind Dancer. Interestingly, mooks hit by the first 2 spells are only taken out of combat, and are returned to the general afterward if they win the battle.
 Dragon Force (Sega) (Video Game) / int_eea93c96
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_eea93c96
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_eea93c96
 Dragon Force (Sega) (Video Game) / int_f243e0a7
type
Dangerous Deserter
 Dragon Force (Sega) (Video Game) / int_f243e0a7
comment
Dangerous Deserter: Generals who desert can potentially be recruited by enemy kingdoms and used against the player in future battles.
 Dragon Force (Sega) (Video Game) / int_f243e0a7
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_f243e0a7
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_f243e0a7
 Dragon Force (Sega) (Video Game) / int_f2877d9e
type
IncrediblyLamePun
 Dragon Force (Sega) (Video Game) / int_f2877d9e
comment
Also, um...Scythe.
 Dragon Force (Sega) (Video Game) / int_f2877d9e
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_f2877d9e
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_f2877d9e
 Dragon Force (Sega) (Video Game) / int_f482b431
type
Razor Wind
 Dragon Force (Sega) (Video Game) / int_f482b431
comment
Razor Wind/ Sword Beam: Sonic Boom/Wave/Blast.
 Dragon Force (Sega) (Video Game) / int_f482b431
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_f482b431
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_f482b431
 Dragon Force (Sega) (Video Game) / int_f67171cc
type
Empathy Doll Shot
 Dragon Force (Sega) (Video Game) / int_f67171cc
comment
Empathy Doll Shot: One is shown in the intro video for the game when Madruk makes his appearance to destroy life on Legendra.
 Dragon Force (Sega) (Video Game) / int_f67171cc
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_f67171cc
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_f67171cc
 Dragon Force (Sega) (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Dragon Force (Sega) (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: The creepy Meat Moss cavern in Ruinledge where your chosen monarch faces off against Madruk's One-Winged Angel form. Combined with a remix of the title theme for extra epicness.
 Dragon Force (Sega) (Video Game) / int_f821e963
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_f821e963
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_f821e963
 Dragon Force (Sega) (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Dragon Force (Sega) (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: With consequences. Mistreat your generals enough (pass them over for awards when they earn victories in battle, take away their items, etc), and they'll desert. No so much in the second arc though, because once you've united the continent, they'll have nowhere to desert to.
 Dragon Force (Sega) (Video Game) / int_f87c42d4
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_f87c42d4
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_f87c42d4
 Dragon Force (Sega) (Video Game) / int_f89f164a
type
Purposely Overpowered
 Dragon Force (Sega) (Video Game) / int_f89f164a
comment
Purposely Overpowered: Your starting team in both Goldark's and Reinhart's scenarios, but for different reasons. In Goldark's case, he and his inner circle (sans Lyria) all start above level 5, meaning they begin with 2 out of 3 spells in their roster. They also have more troops than most other kingdoms' generals (again, sans Lyria). Later on, Gaul & Scythe show up with some seriously overpowered allies in tow (Zado with 100 Dragons comes to mind), granting a huge boost to Fandaria's might. This is because none of the other monarchs or their inner circles will join Fandaria until the end, and the player will need all that muscle to conquer the continent. Predictably, you don't get to keep Gaul, Scythe, or any of your overpowered allies; you'll even be forced to fight them once their true allegiance is revealed. In Reinhart's case, he starts with a second army (Ardor, Uryll, Gigg, and Santana) in addition to his inner circle. This is because he's actually a Man Behind the Man to Wein, and has surreptitiously commissioned him to unite the continent on his behalf. Wein ends up handing everything over to Reinhart on a silver platter (sans Goldark, of course) at the end of the first arc. This means that Reinhart's campaign calls for very tight defenses as the player holds out until Wein succeeds. Those overpowered generals (Uryll can Resurrect Dragon troops) really make life easier.
 Dragon Force (Sega) (Video Game) / int_f89f164a
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_f89f164a
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_f89f164a
 Dragon Force (Sega) (Video Game) / int_f91d1d4f
type
Darkest Hour
 Dragon Force (Sega) (Video Game) / int_f91d1d4f
comment
Darkest Hour: In the introduction, when Madruk ravages Legendra with his forces. Thankfully, Astea and Harsgalt put a stop to that.
 Dragon Force (Sega) (Video Game) / int_f91d1d4f
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_f91d1d4f
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_f91d1d4f
 Dragon Force (Sega) (Video Game) / int_f994d95c
type
RandomDrops
 Dragon Force (Sega) (Video Game) / int_f994d95c
comment
Random Drops: Of a sort. The only way to get new items is to search your currently occupied castles (only generals with >70 Intelligence may do this) during Domestic Affairs mode. All castles have a small chance to yield loot when searched, though some specific castles seem to have specific "loot tables". These tend to yield better items like powerful weapons or crests that allow generals to command the more powerful troop types.
 Dragon Force (Sega) (Video Game) / int_f994d95c
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_f994d95c
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_f994d95c
 Dragon Force (Sega) (Video Game) / int_fa7226a0
type
You Have No Chance to Survive
 Dragon Force (Sega) (Video Game) / int_fa7226a0
comment
You Have No Chance to Survive: Done, fittingly, by Madruk before the final battle. Your chosen monarch fires back with a Shut Up, Hannibal!.
 Dragon Force (Sega) (Video Game) / int_fa7226a0
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_fa7226a0
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_fa7226a0
 Dragon Force (Sega) (Video Game) / int_fab3c1e1
type
Weakened by the Light
 Dragon Force (Sega) (Video Game) / int_fab3c1e1
comment
Weakened by the Light: The eight Dragon Force crests emit Astea's & Harsgalt's holy light, said to be able to weaken Madruk and his minions (which likely explains why the members are able to go toe-to-toe with a literal God of Evil). Gaul & Scythe are indeed put off by the crests, outing them as two of the three Apostles of Darkness.
 Dragon Force (Sega) (Video Game) / int_fab3c1e1
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_fab3c1e1
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_fab3c1e1
 Dragon Force (Sega) (Video Game) / int_faece9aa
type
The Power of Friendship
 Dragon Force (Sega) (Video Game) / int_faece9aa
comment
The Power of Friendship: The game's Stock Aesop.
 Dragon Force (Sega) (Video Game) / int_faece9aa
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_faece9aa
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_faece9aa
 Dragon Force (Sega) (Video Game) / int_fb111d49
type
Sequence Breaking
 Dragon Force (Sega) (Video Game) / int_fb111d49
comment
Sequence Breaking: The player can indulge in this. Fandaria is built up as the Disc-One Final Boss very early on, but kingdoms like Topaz and Bozack, which start with very Monk and Beast-heavy armies respectively, can curb-stomp Fandaria's predominantly-cavalry army early on, and remove a significant threat from the map before completing the first story arc.
 Dragon Force (Sega) (Video Game) / int_fb111d49
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_fb111d49
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1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_fb111d49
 Dragon Force (Sega) (Video Game) / int_fb6b207f
type
You Killed My Father
 Dragon Force (Sega) (Video Game) / int_fb6b207f
comment
You Killed My Father: Goldark killed Junon's father in the Backstory, causing Junon to have a huge vendetta against him.
 Dragon Force (Sega) (Video Game) / int_fb6b207f
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_fb6b207f
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_fb6b207f
 Dragon Force (Sega) (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Dragon Force (Sega) (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: In Wein's and Mikhal's campaigns, Goldark evades capture, but returns a short time later to have it out with you. During this scripted event, there is nothing (and I mean NOTHING) you can do to stop him from marching right up to wherever Wein/Mikhal are and challenging them to a duel. Like any other duel, there's nothing the player can do but to watch as Goldark beats the hell out of Wein/Mikhal (but this doesn't result in a Game Over due to the event script: rather, Wein/Mikhal survive with 1HP) and leaves them with a "Reason You Suck" Speech, before vanishing again. In Junon's campaign, Goldark is the one to challenge Katmando instead of Ramda (and you get to play as him for that brief moment), as Ramda gets killed by Gaul and Scythe after his Mr. Exposition scene. Goldark gets better in time to meet Wein at the Snow Shrine to look for the Stargem Sword. He has to, since he's a member of the Dragon Force.
 Dragon Force (Sega) (Video Game) / int_fc07d409
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_fc07d409
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_fc07d409
 Dragon Force (Sega) (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Dragon Force (Sega) (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: As above, mistreat your generals and they'll potentially defect.
 Dragon Force (Sega) (Video Game) / int_fcd993bd
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_fcd993bd
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_fcd993bd
 Dragon Force (Sega) (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Dragon Force (Sega) (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: See Warhawk above. Goldark is only making war on the rest of Legendra because it's too late to undo his brother's machinations, and he actually wants as short a war as possible.
 Dragon Force (Sega) (Video Game) / int_fd4f8299
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_fd4f8299
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_fd4f8299
 Dragon Force (Sega) (Video Game) / int_fe30beaa
type
DeathByAThousandCuts
 Dragon Force (Sega) (Video Game) / int_fe30beaa
comment
Death by a Thousand Cuts: Using troops against generals typically works like this. Troops do very little damage to generals, and are often killed in one hit by them. However, if you have over fifty troops attacking the enemy general, chances are their individual attacks will eventually defeat the general, unless they run away first. Special mention goes to Zanon and Zado, who only take 1hp of damage per attack from mooks, and take drastically reduced damage from spells. The only way to defeat them soundly is with this trope. At the final battle, Gaul and Scythe get in on this as well.
 Dragon Force (Sega) (Video Game) / int_fe30beaa
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_fe30beaa
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_fe30beaa
 Dragon Force (Sega) (Video Game) / int_fe5e40e2
type
Gondor Calls for Aid
 Dragon Force (Sega) (Video Game) / int_fe5e40e2
comment
Gondor Calls for Aid: Your job is to unite the continent to fight a greater evil. Sounds about right.
 Dragon Force (Sega) (Video Game) / int_fe5e40e2
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_fe5e40e2
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1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_fe5e40e2
 Dragon Force (Sega) (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 Dragon Force (Sega) (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: Issuing the "melee" command in battle causes all your surviving troops to blindly seek and destroy any remaining enemy troops, before making a beeline to the enemy general. Problem is, they cluster around the centre rows of the battlefield en route, and there is NO WAY to withdraw the order or change orders. Now, if the enemy general has a spell that hits the centre rows...
 Dragon Force (Sega) (Video Game) / int_ff070bbd
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_ff070bbd
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
hasFeature
Dragon Force (Sega) (Video Game) / int_ff070bbd
 Dragon Force (Sega) (Video Game) / int_name
type
ItemName
 Dragon Force (Sega) (Video Game) / int_name
comment
 Dragon Force (Sega) (Video Game) / int_name
featureApplicability
1.0
 Dragon Force (Sega) (Video Game) / int_name
featureConfidence
1.0
 Dragon Force (Sega) (Video Game)
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Dragon Force (Sega) (Video Game) / int_name
 Dragon Force (Sega) (Video Game) / int_name
itemName
Dragon Force (Sega) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dragon Force (Sega) (Video Game)
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Barrier Warrior / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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Beast Man / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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Beast of Battle / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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Blocking Stops All Damage / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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Japanese Video Games / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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Me's a Crowd / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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Pimped-Out Cape / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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Reclusive Artist / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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Sweet Polly Oliver / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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Tactical Rock–Paper–Scissors / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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The Something Force / int_dfd86ef1
 Dragon Force (Sega) (Video Game)
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The War Sequence / int_dfd86ef1