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Dragon Quest III (Video Game)

 Dragon Quest III (Video Game)
type
TVTItem
 Dragon Quest III (Video Game)
label
Dragon Quest III (Video Game)
 Dragon Quest III (Video Game)
page
DragonQuestIII
 Dragon Quest III (Video Game)
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Dragon Quest III: The Seeds of Salvation (originally named Dragon Warrior III in its initial North American release on the NES) rounds out the original Dragon Quest trilogy by casting the player as the child of the hero Ortega, who... didn't quite finish his grand journey to slay the evil Baramos. So, now that you're sixteen, everyone expects you to pick up where your dad left off and get to slaying the villain! Thankfully, you're not expected to do this alone: The local tavern serves as an excellent adventurers' hub, where you can recruit a number of loyal party members, ranging from Warriors to Mages and even Gadabouts.Dragon Quest III is something of a landmark title in the Eastern RPG genre. It was the first game to feature a Job System, allowing you to pick and choose your party composition and alter it throughout the game instead of enforcing static roles. You can also set everyone's gender, meaning that if you wanted to compose a team of amazons, nothing was stopping you, and female characters even got to enjoy a few benefits denied to their male counterparts. This level of customization was novel enough to make the game a major hit in Japan, which in turn would lead to other RPGs building upon Dragon Quest III's style and including job systems of their own.The game has had a substantial release history. First released for the Famicom in 1988, it was ported to the North American NES in early 1992 (read: after the SNES), which is part of the reason why it wasn't as influential in the west. It received a substantial remake in '96 for the Super Famicom which never got exported. It was then ported to the Game Boy Color in late 2000, with the Anglo world getting a release some months later. Finally, the Super Famicom version got ported to Japanese feature phones in 2009, which wasn't released elsewhere due to differences in phone capacity at the time; however, this version was ported again to iOS and Android smartphones in 2014, and the Nintendo Switch in 2019, with an English option to boot, to much acclaim. On May 26, 2021, to celebrate the franchise's 35th Anniversary, it was announced that this game would get a remake that's part of the "HD-2D" series (the same series consisting of Octopath Traveler, Triangle Strategy, and Live A Live), with a planned worldwide release on home consoles.
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 Dragon Quest III (Video Game)
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DBTropes
 Dragon Quest III (Video Game) / int_10e5b4f4
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Visible Silence
 Dragon Quest III (Video Game) / int_10e5b4f4
comment
Also, your party members, although there's one clear aversion: after returning from Gaia's Navel, the party member in the second position will have a comment/question about your experience, dependent on their class/gender. If you sent a party member to the dungeon and put the Hero in the second position, he/she will have Visible Silence instead.
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 Dragon Quest III (Video Game) / int_122db6df
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Cute Witch
 Dragon Quest III (Video Game) / int_122db6df
comment
Cute Witch: Female Mages are the epitome of this.
 Dragon Quest III (Video Game) / int_122db6df
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 Dragon Quest III (Video Game) / int_12f70f7b
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Regional Bonus
 Dragon Quest III (Video Game) / int_12f70f7b
comment
Regional Bonus: The opening cinematic, a proper title screen, and a proper Ortega sprite. The original version of the last more than likely confused a lot of players, because it was a Palette Swap of Robbin' 'Ood, though it also caused many a fan theory.
 Dragon Quest III (Video Game) / int_12f70f7b
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Addressing the Player
 Dragon Quest III (Video Game) / int_13a054df
comment
Addressing the Player: At the beginning of the SFC remake, the game asks you for your real name (using Japanese only). It doesn't do anything with it until the credits, where it prints the player's name in Latin letters.
 Dragon Quest III (Video Game) / int_13a054df
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 Dragon Quest III (Video Game) / int_143e6c8d
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Heroic Mime
 Dragon Quest III (Video Game) / int_143e6c8d
comment
Heroic Mime: Once again, our hero doesn't speak anything. Averted in the original Japanese Famicom version and its English NES translation, where he yells for a kidnapped couple to run away from Robbin' 'Ood (Kandata in Japanese). Also, your party members, although there's one clear aversion: after returning from Gaia's Navel, the party member in the second position will have a comment/question about your experience, dependent on their class/gender. If you sent a party member to the dungeon and put the Hero in the second position, he/she will have Visible Silence instead.
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 Dragon Quest III (Video Game) / int_156864b1
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Encounter Repellant
 Dragon Quest III (Video Game) / int_156864b1
comment
Encounter Repellant: Thieves can learn the Padfoot skill, which lowers the chance of triggering a Random Encounter. Unfortunately, it also raises the chance of being surprise-attacked when an encounter does trigger.
 Dragon Quest III (Video Game) / int_156864b1
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 Dragon Quest III (Video Game) / int_15b82d21
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Black and White Magic
 Dragon Quest III (Video Game) / int_15b82d21
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Black and White Magic: Mages for 'black' magic, Priests for 'white' magic. Sages get both.
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Purely Aesthetic Gender
 Dragon Quest III (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: Again, aside from a few exclusive weapons / armor / personalities and such, gender is a matter of preference. In the original NES translation, the script repeatedly referred to the hero as Ortega's son, male or female. This was referenced in the GBC version at the start, when the king starts to call your heroine son, corrects himself and adds, "But that dauntless look—no man could hope to match you!"
 Dragon Quest III (Video Game) / int_164583e3
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ManBehindTheMan
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comment
Similarly, (non-Dragon Quest spoilers) a big reveal of a bigger boss to what you were previously fighting? Yup, another one with a lot of variants, but everyone from Zemus (and Exdeath, and Ultimecia) to Blue as Champion to Mithos Yggdrasil to even Rei Ryghts all call back to the reveal of Zoma.
 Dragon Quest III (Video Game) / int_198bef8
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 Dragon Quest III (Video Game) / int_1c9e9215
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Locked Out of the Fight
 Dragon Quest III (Video Game) / int_1c9e9215
comment
Locked Out of the Fight: The Hero is the only allowed to enter the Gaia's Navel (although technically, anyone can enter the dungeon: it's dependent on who's in the first position in the lineup). Erdrick and his comrades are blocked from interfering with Ortega and King Hydra's fight in the final dungeon.
 Dragon Quest III (Video Game) / int_1c9e9215
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 Dragon Quest III (Video Game) / int_1e7487cd
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Breaking the Fourth Wall
 Dragon Quest III (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: In the GBC remake of III, the game addresses you, the player, for your personal information at the start of a new game. This disembodied voice actually belongs to an NPC you meet late in the game.
 Dragon Quest III (Video Game) / int_1e7487cd
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 Dragon Quest III (Video Game) / int_1fb440a6
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Voluntary Shapeshifting
 Dragon Quest III (Video Game) / int_1fb440a6
comment
Voluntary Shapeshifting: The Mirror of Ra lets you randomly change to different forms. Including monsters. NPC's react accordingly to this. Except for faeries, who can see right through most disguises… Yet will still sell to you if you transform into a dwarf or other creature they're friendly with.
 Dragon Quest III (Video Game) / int_1fb440a6
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 Dragon Quest III (Video Game) / int_22cf536c
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Chekhov's Gun
 Dragon Quest III (Video Game) / int_22cf536c
comment
Chekhov's Gun: One paid off from two games before, in fact. In Tantegel during Dragon Quest I, an NPC will offhandedly mention that, legend has it, the hero Erdrick was from another world. Two games later, and sure enough...
 Dragon Quest III (Video Game) / int_22cf536c
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 Dragon Quest III (Video Game) / int_251bce7c
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Cardboard Prison
 Dragon Quest III (Video Game) / int_251bce7c
comment
Cardboard Prison: At one point, a king has the party thrown in jail... along with all of their weapons, items, teleportation spells, and a key that can unlock any door. Though this is averted in a sense, since the guard who threw you in there hints that he is aware of the king's treachery, and is actually trying to help you.
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Orichalcum
 Dragon Quest III (Video Game) / int_2641c6ea
comment
Orichalcum: The Sword of Kings is made from Orichalcum.
 Dragon Quest III (Video Game) / int_2641c6ea
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 Dragon Quest III (Video Game) / int_26ac510e
type
Mythology Gag
 Dragon Quest III (Video Game) / int_26ac510e
comment
In the original NES translation, the script repeatedly referred to the hero as Ortega's son, male or female. This was referenced in the GBC version at the start, when the king starts to call your heroine son, corrects himself and adds, "But that dauntless look—no man could hope to match you!"
 Dragon Quest III (Video Game) / int_26ac510e
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So Near, Yet So Far
 Dragon Quest III (Video Game) / int_27afefc
comment
So Near, Yet So Far: In the beginning of the second part of the game, you arrive in the city of Tantegel. You can see Zoma's Castle -the final dungeon- across a narrow strait.
 Dragon Quest III (Video Game) / int_27afefc
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 Dragon Quest III (Video Game) / int_27fdc960
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Trap Door
 Dragon Quest III (Video Game) / int_27fdc960
comment
Trap Door: Playing [[Cloneopoly Treasures n' Trapdoors]]? Watch for the spaces that might have these.
 Dragon Quest III (Video Game) / int_27fdc960
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 Dragon Quest III (Video Game) / int_28cd01ca
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Disappeared Dad
 Dragon Quest III (Video Game) / int_28cd01ca
comment
Disappeared Dad: The prologue the hero's father, Ortega, fighting a dragon on the rim of a pit. They both fall in, and are never seen again. Until you get to near the end of the game, where the dragon kills him, and then you finish it off for him.
 Dragon Quest III (Video Game) / int_28cd01ca
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 Dragon Quest III (Video Game) / int_295087bf
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Non-Indicative Name
 Dragon Quest III (Video Game) / int_295087bf
comment
Non-Indicative Name: You would think Infernos is a fire based spell but is actually a wind spell. Later releases would change this to Woosh.
 Dragon Quest III (Video Game) / int_295087bf
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 Dragon Quest III (Video Game) / int_29a39f6
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Easter Egg
 Dragon Quest III (Video Game) / int_29a39f6
comment
Easter Egg: In the remakes, the hero has the ability to "memorize" NPC speeches and dialogues, which the player can play back again by using the hero's Recall spell. As the hero levels up, it gets upgraded versions of this spell, Remember and Recollect. If you use these upgraded spells without having memorized too many pieces of dialogue throughout the game up until that point, the hero will be able to remember a conversation they overheard between their parents when they were just a small child. The swimsuits will give female characters a new sprite; there's a unique swimsuit for every class.
 Dragon Quest III (Video Game) / int_29a39f6
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 Dragon Quest III (Video Game) / int_2a6b9a7a
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Minigame Zone
 Dragon Quest III (Video Game) / int_2a6b9a7a
comment
Minigame Zone: The game includes Treasures n' Trapdoors -a man-sized board game- and Monster Betting Arenas.
 Dragon Quest III (Video Game) / int_2a6b9a7a
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 Dragon Quest III (Video Game) / int_2dae4381
type
My Master, Right or Wrong
 Dragon Quest III (Video Game) / int_2dae4381
comment
My Master, Right or Wrong: A king is about to lead his country to war, unaware that his wife has orchestrated everything to get her hands on their fortune. The hero overhears her Evil Gloating, but cannot convince the king to call it off, and must decide whether they are willing to fight for the kingdom despite disagreeing with its rulers or not.
 Dragon Quest III (Video Game) / int_2dae4381
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 Dragon Quest III (Video Game) / int_2dc3e97c
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Ghost Town
 Dragon Quest III (Video Game) / int_2dc3e97c
comment
Ghost Town: Theddon is one such example, both figuratively and literally, as it was destroyed in a demon-led assault on the town due to its unfortunately close proximity to Baramos' Lair. No one is left alive by the time of the start of the story-line, but you can interact and do business with the ghosts of the former residents at nighttime.
 Dragon Quest III (Video Game) / int_2dc3e97c
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 Dragon Quest III (Video Game) / int_2f253c94
type
Glass Cannon
 Dragon Quest III (Video Game) / int_2f253c94
comment
Glass Cannon: Martial artists are impressively strong even without a big weapon set, and boast a naturally high Critical rate. However, while they have decent HP, and high agility (which increases their defense), their armor choices are… rather lacking.
 Dragon Quest III (Video Game) / int_2f253c94
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God Save Us from the Queen!
 Dragon Quest III (Video Game) / int_2fa6b075
comment
God Save Us from the Queen!: One personality defining scenario involves a selfish queen misleading the king for her own profit. The faerie queen is a vengeful witch fond of Disproportionate Retribution. Jipang's leader, Pimiko demands regular Human Sacrifice of young girls in her nation. However, she is actually Orochi, a five-headed dragon.
 Dragon Quest III (Video Game) / int_2fa6b075
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 Dragon Quest III (Video Game) / int_2fc21a19
type
Distaff Counterpart
 Dragon Quest III (Video Game) / int_2fc21a19
comment
Distaff Counterpart: The only differences between men / women of each class are… Physical appearance, female-exclusive armor, and a few personalities in the remakes. (Only male recruits get access to an amusing Easter Egg involving the series' Fanservice Running Gag, though.)
 Dragon Quest III (Video Game) / int_2fc21a19
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 Dragon Quest III (Video Game) / int_33fa230b
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Your Princess Is in Another Castle!
 Dragon Quest III (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: So you finally defeated Baramos, and completed your quest? He has a boss called Zoma, and it's in the another world called Alefgard. You find this out during a Fake Ending after exploring literally the entire world, spending 40+ hours to do so.
 Dragon Quest III (Video Game) / int_33fa230b
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 Dragon Quest III (Video Game) / int_34bd972d
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One-Man Party
 Dragon Quest III (Video Game) / int_34bd972d
comment
One-Man Party: Because supporting party members are optional and XP is split between the party members rather than copied, having the Hero go it alone means that he's earning 4x the "normal" experience and can easily level up enough to make up for the lack of support.
 Dragon Quest III (Video Game) / int_34bd972d
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Randomized Transformation
 Dragon Quest III (Video Game) / int_34fb81a1
comment
Randomized Transformation: The Mod Rod has the power to alter the physical form of the wielder, or an entire party's worth of people in one cast. However, you have no control over what form you take, so if you're looking for a specific effect, you're stuck spamming it.
 Dragon Quest III (Video Game) / int_34fb81a1
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Lethal Joke Character
 Dragon Quest III (Video Game) / int_36249acd
comment
Lethal Joke Character: If you have the patience to take them to level 20, the otherwise Joke Character Gadabouts can become sages (one of the most powerful classes) for free. Everyone else needs a book (of which there are only two in the game, one of which is just before the Final Boss).
 Dragon Quest III (Video Game) / int_36249acd
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type
Squishy Wizard
 Dragon Quest III (Video Game) / int_38047858
comment
Squishy Wizard: Mages can use powerful offensive spells, but they aren't very durable. Priests have a few elements of this, but are better about growing out of it.
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 Dragon Quest III (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Dragon Quest III (Video Game) / int_39b8d3d6
comment
Boring, but Practical: With a variety of character classes that can lead to dozens, if not hundreds, of party compositions most players (especially beginners) will typically go with the combination of a Warrior, a Priest, and a Mage and stick with them, likely switching one to a Sage when they find a Words of Wisdom. This is such a common team that it became a Mythology Gag in future entries in the series such as Dragon Quest XI.
 Dragon Quest III (Video Game) / int_39b8d3d6
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 Dragon Quest III (Video Game) / int_3b5fcbb7
type
Artifact of Doom
 Dragon Quest III (Video Game) / int_3b5fcbb7
comment
Artifact of Doom: The Golden Claws. Far worse in the original game, where it causes an enemy fight almost every step of the game by increasing the number of random encounters. In subsequent versions of the game, this only happens while you are in the pyramid; exiting the pyramid breaks the curse. Also in the original, this was the only additional claw the martial artist could use other than the standard. Anything that curses you when equipped. Unlike most Dragon Quest games, they don't have any uses as items either. Bonus points, however, go to the Sword of Ruin, a cursed weapon that is second only to the Sword of Kings in terms of sheer damage, and has a much higher critical hit rate than comparable weapons, but carries the downside of preventing you from attacking about every 1 in 3 rounds. In the original NES version, this weapon is actually sold in a weapon shop in Rimuldar(!), despite the curse.
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 Dragon Quest III (Video Game) / int_3bb81225
type
Recurring Boss
 Dragon Quest III (Video Game) / int_3bb81225
comment
You have to let the Recurring Boss Robbin' 'Ood go (twice) after beating him, because you can't actually decline his plead for mercy with "No". Can't kill him off when he's still got problems to cause, right?
 Dragon Quest III (Video Game) / int_3bb81225
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_3bb81225
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_3bb81225
 Dragon Quest III (Video Game) / int_3f0310d6
type
Magikarp Power
 Dragon Quest III (Video Game) / int_3f0310d6
comment
Magikarp Power: The Gadabout class seems useless at first, but they can eventually change straight to the powerful sage class without using a rare item, unlike everyone else. Plus, in the later versions, they learn Whistle, which summons monsters—potentially shaving hours off your Level Grinding. They also have an absurdly high Luck stat, which has a few helpful effects, including helping them save against magic attacks.
 Dragon Quest III (Video Game) / int_3f0310d6
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_3f0310d6
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_3f0310d6
 Dragon Quest III (Video Game) / int_3f7a958b
type
Secret Test of Character
 Dragon Quest III (Video Game) / int_3f7a958b
comment
Secret Test of Character: To determine your hero's personality in the remakes, a mysterious voice asks a series of questions, then throws you into one of these based on your answers. Your reaction to whatever issue you face determines your personality. Said tests range from dealing with a greedy queen leading her country to war based on lies, to exploring a cavern, to deciding whether or not to take a leap of faith off a tower.
 Dragon Quest III (Video Game) / int_3f7a958b
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_3f7a958b
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_3f7a958b
 Dragon Quest III (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Dragon Quest III (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The hero defeats Zoma, saving the world, but the portal to their home realm is sealed off in the process and Zoma declares a prophecy that long after the hero is dead, evil will rise once more. The king bestows upon the hero the title of Erdrick—or Loto in Japanese and certain English translations—the highest honor of the land. The hero spends the rest of their days in this new world, giving their gear to various families for protection, and eventually having a child (or children), thus starting the bloodline of descendants who become the heroes of Dragon Quest and Dragon Quest II.
 Dragon Quest III (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_40cc0c7e
 Dragon Quest III (Video Game) / int_44bd31e2
type
Trope Codifier
 Dragon Quest III (Video Game) / int_44bd31e2
comment
Trope Codifier: Not so much in the rest of the world, but in Japan? Good. God. We mean it when we say that Dragon Quest III is the game that codified every major trope and element of JRPGs, and that every single JRPG that followed, in every single series or franchise, owes something to it, either through direct imitation, indirect inspiration or attempting to "answer" a "fault" of the game. For a few examples of the big ones: The somewhat put-upon voiceless protagonist? Yup, they're all patterned after the Child of Ortega and what the Child goes through in this game. Your choice of party members and party customization? Obviously there's been a lot of variance from Dragon Quest III on this one, but everyone really is trying be as good or better than what was on offer here. The revealing swimsuit that actively changes the graphics so you can see your female party members wearing it? That originated here, and has been both referenced and parodied to the moon and beyond. A late-plot reveal of a whole second world to explore and the game being bigger than originally supposed or advertised? Oh yup. This is one of the biggest — everyone who does this in their games is trying to capture the same lightning-in-a-bottle that resulted from Dragon Quest III's Alefgard reveal. Similarly, (non-Dragon Quest spoilers) a big reveal of a bigger boss to what you were previously fighting? Yup, another one with a lot of variants, but everyone from Zemus (and Exdeath, and Ultimecia) to Blue as Champion to Mithos Yggdrasil to even Rei Ryghts all call back to the reveal of Zoma.
 Dragon Quest III (Video Game) / int_44bd31e2
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_44bd31e2
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_44bd31e2
 Dragon Quest III (Video Game) / int_44f9bbcf
type
Player Mooks
 Dragon Quest III (Video Game) / int_44f9bbcf
comment
Player Mooks: The first Dragon Quest game to have these. Sadly, no one ever sings of their heroism along with Erdrick's.
 Dragon Quest III (Video Game) / int_44f9bbcf
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_44f9bbcf
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_44f9bbcf
 Dragon Quest III (Video Game) / int_454bda24
type
Ancestral Weapon
 Dragon Quest III (Video Game) / int_454bda24
comment
Ancestral Weapon: Inverted. Your weapon becomes the ancestral sword of the first two games. And averted for a while. There actually was an ancestral weapon, but Zoma stole and destroyed it! Yours is a fresh copy made from the same stuff, and arguably better, because it's loaded with Good Hurts Evil fresh off the anvil. There's also Mountaincleaver (or Sword of Gaia), which you spend most of the game trying to track down and recover from a man named Simão, who's had it in his family for some time. However, the weapon itself is terrible for when you finally get it, outclassed by other weapons, and really more of a key than a weapon, as you throw it into a volcano to get access to the second to last dungeon and sixth orb.
 Dragon Quest III (Video Game) / int_454bda24
featureApplicability
-1.0
 Dragon Quest III (Video Game) / int_454bda24
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_454bda24
 Dragon Quest III (Video Game) / int_4b5e821a
type
Trespassing Hero
 Dragon Quest III (Video Game) / int_4b5e821a
comment
Trespassing Hero: The castle at Edina requires your party to trespass in order to gain a crucial item. The guards won't let you in; you'll need to use either the Invisibility Herb or Invisibility spell to get past the guards. For some reason, none of the castle's inhabitants seem to object to your presence inside. It implies that the guard out front is just a Jerkass.
 Dragon Quest III (Video Game) / int_4b5e821a
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_4b5e821a
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_4b5e821a
 Dragon Quest III (Video Game) / int_4bf3d8d7
type
Personality Powers
 Dragon Quest III (Video Game) / int_4bf3d8d7
comment
Personality Powers: The remakes add one-word descriptions of all of your party members: 'Lout', 'Thug', 'Crybaby', 'Wit', 'Tomboy', 'Lothario / Vamp', and so on. This actually has an effect on how their stats grow when they level up…
 Dragon Quest III (Video Game) / int_4bf3d8d7
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_4bf3d8d7
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_4bf3d8d7
 Dragon Quest III (Video Game) / int_4c66466a
type
Honest Axe
 Dragon Quest III (Video Game) / int_4c66466a
comment
Honest Axe: There's a pond you can visit that your character will drop their weapon into. A water spirit then appears and offers you a really powerful weapon, which if you accept, you don't get, because it isn't yours. However if you say it isn't yours and then say that the original weapon you dropped is yours… You get your original weapon back, and that's it.
 Dragon Quest III (Video Game) / int_4c66466a
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_4c66466a
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_4c66466a
 Dragon Quest III (Video Game) / int_4c961994
type
Acquired Situational Narcissism
 Dragon Quest III (Video Game) / int_4c961994
comment
Acquired Situational Narcissism: While helping the growing pioneer town, the Merchant you left there ends up letting the important role they're playing in its growth go to their head and turns it into Egopolis, resulting in a riot and them getting thrown in jail. They get better after thinking things over, and even rejoin your team in the remakes. Though you'll likely not need them.
 Dragon Quest III (Video Game) / int_4c961994
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_4c961994
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_4c961994
 Dragon Quest III (Video Game) / int_4e7c4536
type
Wham Line
 Dragon Quest III (Video Game) / int_4e7c4536
comment
Wham Line: After beating Zoma, the hero emerges just in time for the game to inform the player that the hole in the sky has closed. You are now stuck in Alefgard.
 Dragon Quest III (Video Game) / int_4e7c4536
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_4e7c4536
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_4e7c4536
 Dragon Quest III (Video Game) / int_504e271f
type
But Thou Must!
 Dragon Quest III (Video Game) / int_504e271f
comment
But Thou Must!: You have to let the Recurring Boss Robbin' 'Ood go (twice) after beating him, because you can't actually decline his plead for mercy with "No". Can't kill him off when he's still got problems to cause, right? When the King of Romaria offers his throne to you. He simply will not take no for an answer. In the remake, he does give up if you tell him no five times.
 Dragon Quest III (Video Game) / int_504e271f
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_504e271f
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_504e271f
 Dragon Quest III (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Dragon Quest III (Video Game) / int_50b05d30
comment
One personality defining scenario involves a selfish queen misleading the king for her own profit. The faerie queen is a vengeful witch fond of Disproportionate Retribution.
 Dragon Quest III (Video Game) / int_50b05d30
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_50b05d30
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_50b05d30
 Dragon Quest III (Video Game) / int_51567188
type
Cast from Hit Points
 Dragon Quest III (Video Game) / int_51567188
comment
Cast from Hit Points: The double-edged sword is a weapon version of this before it became a skill to be used.
 Dragon Quest III (Video Game) / int_51567188
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_51567188
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_51567188
 Dragon Quest III (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 Dragon Quest III (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: In the GBC Video Game Remake, every monster randomly drops a medal; first Bronze, then Silver, then Gold. Getting enough of them gives you access to the second Bonus Dungeon. Getting all of them makes the Grand Dragon superboss fall asleep. Wait, what? The latter had an explanation, although it took a significant amount of work to discover it. They had intended to do a similar Dragon Quest IV remake with the same Monster Coin system. These coins are even hidden in Dragon Quest III's data files. You would have, in theory, been able to transfer your coins to the other game in order to complete the full set—which they replaced at the last second with Grandragon falling asleep, when they decided to port 4 to the PSX instead.
 Dragon Quest III (Video Game) / int_527fc5fe
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_527fc5fe
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_527fc5fe
 Dragon Quest III (Video Game) / int_53f5119f
type
The Dragon
 Dragon Quest III (Video Game) / int_53f5119f
comment
The Dragon: In addition to Baramos, the Big Bad Zoma has three of them. King Hydra, Soul of Baramos, and Bones of Baramos.
 Dragon Quest III (Video Game) / int_53f5119f
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_53f5119f
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_53f5119f
 Dragon Quest III (Video Game) / int_55ec42d7
type
Ye Olde Butcherede Englishe
 Dragon Quest III (Video Game) / int_55ec42d7
comment
Ye Olde Butcherede Englishe: The people of the Dark World, AKA Alefgard, speak this.
 Dragon Quest III (Video Game) / int_55ec42d7
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_55ec42d7
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_55ec42d7
 Dragon Quest III (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Dragon Quest III (Video Game) / int_56b5a6b7
comment
Nostalgia Level: The final area in the game is the overworld from the first game. Which sets up the reveal that your character is actually Erdrick/Loto, the legendary hero mentioned in the previous two games of the series.
 Dragon Quest III (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_56b5a6b7
 Dragon Quest III (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Dragon Quest III (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: The world map is loosely based on that of the real world, with many cities corresponding to actual nations. In addition to Japan analogue Jipang, there's Isis (a desert kingdom, complete with pyramid, pretty clearly based on ancient Egypt), Romaria (Rome), Skyfell Tower located in the area corresponding to France which was originally called the Tower of Champagne in the NES version, Portoga (a seafaring trading kingdom based on medieval Portugal), Asham (Baghdad), Baharata (ancient India), the northern island of "Greenlad", Edina (named after Edinburgh but based on England), the town of Samano (Sao Paolo in South America) and the village of Persistence (nomads based on various native American tribes)/Soo (Sioux) in the NES version. The continent that the hero grows up on is the only entirely fictional landmass in the game world; it looks sort of like Antarctica if it was shrunk a bit and moved between Australia and South America.
 Dragon Quest III (Video Game) / int_57d43e40
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_57d43e40
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_57d43e40
 Dragon Quest III (Video Game) / int_58204b95
type
Magic Knight
 Dragon Quest III (Video Game) / int_58204b95
comment
The Hero is a straight example of the type. Class changing a Mage or Priest into a fighting class can also yield a Magic Knight.
 Dragon Quest III (Video Game) / int_58204b95
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_58204b95
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_58204b95
 Dragon Quest III (Video Game) / int_5979acea
type
Fragile Speedster
 Dragon Quest III (Video Game) / int_5979acea
comment
Fragile Speedster: Martial artists and thieves have great speed, but low defensive stats.
 Dragon Quest III (Video Game) / int_5979acea
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_5979acea
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_5979acea
 Dragon Quest III (Video Game) / int_5aa8b4b6
type
Intrepid Merchant
 Dragon Quest III (Video Game) / int_5aa8b4b6
comment
Intrepid Merchant: You can hire Merchants for your journey, and they can fight like other classes.
 Dragon Quest III (Video Game) / int_5aa8b4b6
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_5aa8b4b6
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_5aa8b4b6
 Dragon Quest III (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Dragon Quest III (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: It was possible in the original NES version to get a modest pile of money at the beginning of the game by registering warrior class characters, taking their expensive weapons / armor, selling it, then returning the character to the eatery and deleting their registration. This would let you easily amass enough gold to buy the best equipment at the first two towns for all your characters, which made the beginning of the game a bit easiernote A bug on the NES port also gave the Hero their first page of spells if you filled up the character pool at the tavern, which, while it doesn't make the Hero overpowered, does provide an advantage for several levels. Re-releases fixed this by having every registered character join the party with no equipment, but the King 'gives' you four full sets of equipment…
 Dragon Quest III (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_5b81ca8d
 Dragon Quest III (Video Game) / int_5fe81fea
type
Cursed Item
 Dragon Quest III (Video Game) / int_5fe81fea
comment
Cursed Item: A special cursed weapon is found in this game that was only cursed until you left the dungeon you found it in. The weapons, a special golden claw, could be found in an extra path of the pyramid. The claw is an Artifact of Doom and while it is in your inventory just about every step you take will lead to an encounter.
 Dragon Quest III (Video Game) / int_5fe81fea
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_5fe81fea
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_5fe81fea
 Dragon Quest III (Video Game) / int_5fff364d
type
Combat Medic
 Dragon Quest III (Video Game) / int_5fff364d
comment
Combat Medic: Priests have a far better selection of weapons than mages, while sages outdo them both, even able to wield some of the strongest weapons available.
 Dragon Quest III (Video Game) / int_5fff364d
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_5fff364d
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_5fff364d
 Dragon Quest III (Video Game) / int_64c8eea8
type
Wolverine Claws
 Dragon Quest III (Video Game) / int_64c8eea8
comment
Wolverine Claws: Claws are the very few weapons beneficial to martial artists.
 Dragon Quest III (Video Game) / int_64c8eea8
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_64c8eea8
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_64c8eea8
 Dragon Quest III (Video Game) / int_6602cad
type
Permanently Missable Content
 Dragon Quest III (Video Game) / int_6602cad
comment
Permanently Missable Content: Once you give up the Staff of Change/Mod Rod, you can no longer buy items from the elf village.
 Dragon Quest III (Video Game) / int_6602cad
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6602cad
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6602cad
 Dragon Quest III (Video Game) / int_66c725b6
type
Inconsistent Spelling
 Dragon Quest III (Video Game) / int_66c725b6
comment
Inconsistent Spelling: Dub Name Change aside, there's still some disjointment between proper spellings of a few towns: The biggest being Sioux / Soo, Jipang / Zipangu, and Assaram / Ashalam / Asham. The last of which gets a few raised eyebrows.
 Dragon Quest III (Video Game) / int_66c725b6
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_66c725b6
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_66c725b6
 Dragon Quest III (Video Game) / int_674586f6
type
Trouble Magnet Gambit
 Dragon Quest III (Video Game) / int_674586f6
comment
Trouble Magnet Gambit: Inverted with the golden claws. Dangerous in the pyramid (every step's a random encounter, and you can't use magic in the basement where you get it), but once you leave, as long as you don't return to the pyramid, it's the martial artist's best weapon.
 Dragon Quest III (Video Game) / int_674586f6
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_674586f6
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_674586f6
 Dragon Quest III (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Dragon Quest III (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: Not just The Hero, but everyone you create / recruit as well. Though the Hero does have a canon name; it's Erdrick in the flesh, the fabled legendary hero from the first and second installments of the series, though the finale reveals it is a title, instead of a name.
 Dragon Quest III (Video Game) / int_68913e61
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_68913e61
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_68913e61
 Dragon Quest III (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Dragon Quest III (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Merchants can equip abacuses, in versions after NES. In the remix, the best abacus is one of the best weapons in the game!
 Dragon Quest III (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6a2ae11f
 Dragon Quest III (Video Game) / int_6a8810a
type
Magic Compass
 Dragon Quest III (Video Game) / int_6a8810a
comment
Magic Compass: The Boatman's Bone is used as one to locate the Ghost Ship.
 Dragon Quest III (Video Game) / int_6a8810a
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6a8810a
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6a8810a
 Dragon Quest III (Video Game) / int_6b2b3b59
type
The Reveal
 Dragon Quest III (Video Game) / int_6b2b3b59
comment
The Reveal: One of the most epic reveals in the history of videogaming, and the one that cemented the game's place in the zeitgeist (especially in Japan): In the last quarter of the game, the world you travel to is the one with the kingdom of Alefgard on it. The player character is none other than Erdrick, and you play out the events that precede the rest of the trilogy.
 Dragon Quest III (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6b2b3b59
 Dragon Quest III (Video Game) / int_6b31f75
type
Scary Scorpions
 Dragon Quest III (Video Game) / int_6b31f75
comment
Scary Scorpions: Overlapping with Wicked Wasps, the Waspion monster family makes its series debut.
 Dragon Quest III (Video Game) / int_6b31f75
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6b31f75
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6b31f75
 Dragon Quest III (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Dragon Quest III (Video Game) / int_6b486b81
comment
Revive Kills Zombie: After using the Sphere of Light, healing spells work wonders against Zoma. So do Medicinal Herbs. (250 damage a pop!)
 Dragon Quest III (Video Game) / int_6b486b81
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6b486b81
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6b486b81
 Dragon Quest III (Video Game) / int_6bda9a30
type
Meaningful Name
 Dragon Quest III (Video Game) / int_6bda9a30
comment
Meaningful Name: Both subtitles carry the same meaning for the game, even though the Westernized one might be misleading at first.note Even decades since then, such subtitles usually have a more literalistic meaning, I.E. having "seeds" in the title would suggest some kind of actual seed-based MacGuffin where there are none. "Thus, into Legend" and "Seeds of Salvation"; the Legend of Erdrick/Loto is born, and the seeds are planted for a certain solitary knight to emerge and slay a certain almighty dragon in the distant future.
 Dragon Quest III (Video Game) / int_6bda9a30
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6bda9a30
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6bda9a30
 Dragon Quest III (Video Game) / int_6cf2293a
type
All in a Row
 Dragon Quest III (Video Game) / int_6cf2293a
comment
All in a Row: Your party is always going in a row behind the Hero.
 Dragon Quest III (Video Game) / int_6cf2293a
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6cf2293a
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6cf2293a
 Dragon Quest III (Video Game) / int_6dbf171
type
Fake King
 Dragon Quest III (Video Game) / int_6dbf171
comment
Fake King: The king of Manoza was kidnapped and replaced by a Boss Troll using the Mirror of Ra to take his form.
 Dragon Quest III (Video Game) / int_6dbf171
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6dbf171
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6dbf171
 Dragon Quest III (Video Game) / int_6ec989d8
type
Guide Dang It!
 Dragon Quest III (Video Game) / int_6ec989d8
comment
Guide Dang It!: The map that comes with the game had a chart which shows when a character will learn a spell. However, this is only the earliest opportunity for them to learn the spell. When a character learns a spell is based on their intelligence, and not their level; unfortunately the manual neglects to mention this!
 Dragon Quest III (Video Game) / int_6ec989d8
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6ec989d8
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6ec989d8
 Dragon Quest III (Video Game) / int_6f33059b
type
Iconic Outfit
 Dragon Quest III (Video Game) / int_6f33059b
comment
Iconic Outfit: All of the classes, but particularly the hero's. If they aren't exact in games, they'll at least resemble them. They're mentioned in Dragon Quest IX, as equipment used by an ancient [class] of old. (Which kind of stings if you played III when it first came out.). Played with as Rule of Funny in Dragon Quest VII onward, as the Pip and Conk families of monsters are tiny critters who dress like the default set of heroes in III, but are so tiny that they use leaves and hollowed nuts as armor, and use rocks and sticks as weapons.
 Dragon Quest III (Video Game) / int_6f33059b
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_6f33059b
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_6f33059b
 Dragon Quest III (Video Game) / int_70321789
type
Video Game Remake
 Dragon Quest III (Video Game) / int_70321789
comment
In the GBC Video Game Remake, every monster randomly drops a medal; first Bronze, then Silver, then Gold. Getting enough of them gives you access to the second Bonus Dungeon. Getting all of them makes the Grand Dragon superboss fall asleep. Wait, what?
 Dragon Quest III (Video Game) / int_70321789
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_70321789
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_70321789
 Dragon Quest III (Video Game) / int_7367e5f7
type
Random Drop
 Dragon Quest III (Video Game) / int_7367e5f7
comment
Random Drop: Monster Medals in the GBC remake. There are random items as well, approaching the ludicrous -— for example, elevating shoes that give EXP with every step have an impossibly low chance to drop off a Liquid Metal Slime.
 Dragon Quest III (Video Game) / int_7367e5f7
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_7367e5f7
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_7367e5f7
 Dragon Quest III (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Dragon Quest III (Video Game) / int_75ff5853
comment
Can't Drop the Hero: Not until you beat the game, that is. After that, you can drop him / her off at the tavern at any time.
 Dragon Quest III (Video Game) / int_75ff5853
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_75ff5853
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_75ff5853
 Dragon Quest III (Video Game) / int_7913eb6f
type
Healing Hands
 Dragon Quest III (Video Game) / int_7913eb6f
comment
Healing Hands: The main reason for bringing Priests along, though The Hero also gains considerable talent in this area, with the expensive Omniheal spell as one of the final spells the Hero learns.
 Dragon Quest III (Video Game) / int_7913eb6f
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_7913eb6f
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_7913eb6f
 Dragon Quest III (Video Game) / int_7a007c83
type
Betting Mini-Game
 Dragon Quest III (Video Game) / int_7a007c83
comment
Betting Mini-Game: In the monster arenas, you can bet your money for one of the fighting monsters.
 Dragon Quest III (Video Game) / int_7a007c83
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_7a007c83
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_7a007c83
 Dragon Quest III (Video Game) / int_7a01d7ac
type
Mana Drain
 Dragon Quest III (Video Game) / int_7a01d7ac
comment
Mana Drain: There's the traditional version of this as a spell called Drain Magic and a weapon version that powers up by draining the wielder's MP. The latter is surprisingly useful in areas that prevent casting spells.
 Dragon Quest III (Video Game) / int_7a01d7ac
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_7a01d7ac
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_7a01d7ac
 Dragon Quest III (Video Game) / int_7a265daa
type
Eagleland
 Dragon Quest III (Video Game) / int_7a265daa
comment
Eagleland: The new town that you create corresponds to New York in Real Life.
 Dragon Quest III (Video Game) / int_7a265daa
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_7a265daa
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_7a265daa
 Dragon Quest III (Video Game) / int_7a3dd888
type
Real Men Wear Pink
 Dragon Quest III (Video Game) / int_7a3dd888
comment
Real Men Wear Pink: All warriors wear pink armor, male and female alike. It's made a bit darker in the remakes… But only a little.
 Dragon Quest III (Video Game) / int_7a3dd888
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_7a3dd888
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_7a3dd888
 Dragon Quest III (Video Game) / int_7d81759e
type
Magical Land
 Dragon Quest III (Video Game) / int_7d81759e
comment
Magical Land: Turns out Alefgard, and by proxy Torland, is this of the Another Dimension sort. The Goddess Rubiss actually created said world herself, a Tantegel NPC making mention of people coming from Ailahan meaning that the Hero's world was one that had already existed before it, to boot. Then Zoma and demons happened.
 Dragon Quest III (Video Game) / int_7d81759e
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_7d81759e
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_7d81759e
 Dragon Quest III (Video Game) / int_7deb3fb1
type
Crutch Character
 Dragon Quest III (Video Game) / int_7deb3fb1
comment
Crutch Character: In a way, merchants. While they don't get much passive power at character creation, their equipment selection is excellent early on, including several exclusive items that are more powerful than comparable items available for everyone else at the time. And, most importantly… Their EXP track is the fastest in the game. By far. Even faster than warriors. It's very common for merchants to be two full levels ahead of everyone, very quickly, and for a while the extra stats from this keep them competitive. They begin to run into high-end equipment issues beginning in Isis, though, and by then an extra few levels isn't quite so much of a swing. Once you get to Baramos, even in the later versions, a Merchant will be struggling to keep up.
 Dragon Quest III (Video Game) / int_7deb3fb1
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_7deb3fb1
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_7deb3fb1
 Dragon Quest III (Video Game) / int_812ee32b
type
Linear Warriors, Quadratic Wizards
 Dragon Quest III (Video Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: Early on, warriors can deal heavy damage to enemies while mages are hard pressed to beat Slimes without burning into their relatively small mana pool. Later on, though, wizards get multi-target spells and single target one-shots, while warriors are stuck mashing A. This is especially poignant because of a distinct lack of bosses in the game. There are certainly boss fights, but not nearly as many as you'd expect in an RPG, meaning that the warrior classes, which can normally outdamage mages against singular targets, don't get many opportunities to show this off.
 Dragon Quest III (Video Game) / int_812ee32b
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_812ee32b
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_812ee32b
 Dragon Quest III (Video Game) / int_859ec5d8
type
The Fair Folk
 Dragon Quest III (Video Game) / int_859ec5d8
comment
The Fair Folk: Believing a human man has kidnapped her daughter and stolen her village's treasure, the Queen of Faeries places an eternal slumber curse upon the village of Norvik, despite them having nothing to do with her daughter's disappearance.
 Dragon Quest III (Video Game) / int_859ec5d8
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_859ec5d8
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_859ec5d8
 Dragon Quest III (Video Game) / int_875615dd
type
Truth in Television
 Dragon Quest III (Video Game) / int_875615dd
comment
Truth in Television: Seems a little silly that a King is willing to trade a ship for some pepper, right? However, pepper in the past was once extremely valuable (even more valuable than gold)! That's because in the old days, pepper was a type of spice and could only be found in the Far East. For people whose only mean of seasoning was salt, pepper because a valuable commodity.
 Dragon Quest III (Video Game) / int_875615dd
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_875615dd
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_875615dd
 Dragon Quest III (Video Game) / int_8d5a28c5
type
Ghost Leg Lottery
 Dragon Quest III (Video Game) / int_8d5a28c5
comment
Ghost Leg Lottery: The fifth floor of the Fifer's Tower dungeon features one of these puzzles. It gets a call-back as the boss arena of the Gate of Wisdom in Dragon Quest Monsters.
 Dragon Quest III (Video Game) / int_8d5a28c5
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_8d5a28c5
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_8d5a28c5
 Dragon Quest III (Video Game) / int_8e9cf84e
type
 Dragon Quest III (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The Polish description for the game on the Google Play store has the blurb "Dostosuj swoją drużynę i wyrusz na wyprawę, by zabić arcyprzyjaciela", which translates to "Set up your team and embark on a quest to kill the archfriend". That's the complete opposite of the intended translation for "archfiend", which is "arcywróg".
 Dragon Quest III (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_8e9cf84e
 Dragon Quest III (Video Game) / int_8f166a4b
type
Chokepoint Geography
 Dragon Quest III (Video Game) / int_8f166a4b
comment
Chokepoint Geography: Chokepoints are constantly used. For example, the only way to reach the lake where the Shrine Prison is located -which you need to do in order to progress- is to sail up two very narrow rivers. Though, your ship will always be pushed backwards by the Shrine's guardian's song until you gain the Lovely Memories item.
 Dragon Quest III (Video Game) / int_8f166a4b
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_8f166a4b
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_8f166a4b
 Dragon Quest III (Video Game) / int_8f1ec2c5
type
Joke Character
 Dragon Quest III (Video Game) / int_8f1ec2c5
comment
Joke Character: Gadabouts like to waste turns telling jokes and fooling around instead of doing whatever you actually told them to, and the chances of them goofing off rises along with their level. There are times when their antics actually result in something useful, though.
 Dragon Quest III (Video Game) / int_8f1ec2c5
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_8f1ec2c5
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_8f1ec2c5
 Dragon Quest III (Video Game) / int_933576c8
type
Mighty Glacier
 Dragon Quest III (Video Game) / int_933576c8
comment
Mighty Glacier: Warriors. Powerful and durable, but very, very slow.
 Dragon Quest III (Video Game) / int_933576c8
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_933576c8
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_933576c8
 Dragon Quest III (Video Game) / int_970c790a
type
Big Bad
 Dragon Quest III (Video Game) / int_970c790a
comment
Big Bad: Zoma turns out to be the one that's behind all of this, with Baramos serving as The Dragon.
 Dragon Quest III (Video Game) / int_970c790a
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_970c790a
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_970c790a
 Dragon Quest III (Video Game) / int_9a4ff3b1
type
Post-End Game Content
 Dragon Quest III (Video Game) / int_9a4ff3b1
comment
Post-End Game Content: In the remakes, beating the game unlocks a Bonus Dungeon. Beating its secret bonus boss allows the player to make a wish and bring the Hero's father back to life.
 Dragon Quest III (Video Game) / int_9a4ff3b1
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_9a4ff3b1
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_9a4ff3b1
 Dragon Quest III (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Dragon Quest III (Video Game) / int_9cb3e22e
comment
Interface Spoiler: In the Game Boy Color, Super Famicom, and mobile phone/Switch versions, defeating Baramos yields 65536 experience points for the party, indicating that he is not the final boss.
 Dragon Quest III (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_9cb3e22e
 Dragon Quest III (Video Game) / int_9d29321a
type
Can't Argue with Elves
 Dragon Quest III (Video Game) / int_9d29321a
comment
Can't Argue with Elves: The faerie queen is so pissed that her daughter eloped with a human that she curses everyone in his hometown to sleep eternally, never aging. She later regrets her harshness when she learns that she had actually driven her daughter to more drastic measures than she realized. She agrees to free the village because she says that is what her daughter would've wanted, not because of any sympathy for the inhabitants.
 Dragon Quest III (Video Game) / int_9d29321a
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_9d29321a
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_9d29321a
 Dragon Quest III (Video Game) / int_9de7a5d0
type
Fix Fic
 Dragon Quest III (Video Game) / int_9de7a5d0
comment
Fix Fic: Every Video Game Remake featuring Xenlon (Divinegon in the original western releases), a wish-granting magic dragon. Both Ortega and Pimiko can be brought back to life through wishes, either directly or indirectly.
 Dragon Quest III (Video Game) / int_9de7a5d0
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_9de7a5d0
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_9de7a5d0
 Dragon Quest III (Video Game) / int_9e062ca3
type
Suicide Mission
 Dragon Quest III (Video Game) / int_9e062ca3
comment
Suicide Mission: The reason why the King of Aliahan hesitates to ask the hero to defeat Zoma, is because he believes it would be a death sentence and too much to ask someone who defeated what turned out to be The Dragon.
 Dragon Quest III (Video Game) / int_9e062ca3
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_9e062ca3
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_9e062ca3
 Dragon Quest III (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Dragon Quest III (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: The game introduced a day / night cycle. Sleeping at an inn would always take you to morning, and there were also spells and items that would change it from day to night or back.
 Dragon Quest III (Video Game) / int_9f93adcd
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_9f93adcd
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_9f93adcd
 Dragon Quest III (Video Game) / int_9fc2cb1b
type
Video Game Stealing
 Dragon Quest III (Video Game) / int_9fc2cb1b
comment
Video Game Stealing: The SNES remake added a Thief class who can steal items in battle.
 Dragon Quest III (Video Game) / int_9fc2cb1b
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_9fc2cb1b
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_9fc2cb1b
 Dragon Quest III (Video Game) / int_a00c13e0
type
Awesome Moment of Crowning
 Dragon Quest III (Video Game) / int_a00c13e0
comment
Awesome Moment of Crowning: Provides a sort of temporary Nonstandard Game Over at one point. The reigning monarch can't exactly go out adventuring, after all…
 Dragon Quest III (Video Game) / int_a00c13e0
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a00c13e0
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a00c13e0
 Dragon Quest III (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 Dragon Quest III (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: Martial Artists. This makes them a very good pick, because you don't have to get them weapons for the most part. Most weapons actually decrease their attack power.
 Dragon Quest III (Video Game) / int_a00eb8f9
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a00eb8f9
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a00eb8f9
 Dragon Quest III (Video Game) / int_a0cdc32e
type
I Am Who?
 Dragon Quest III (Video Game) / int_a0cdc32e
comment
I Am Who?: Erdrick, that's who!
 Dragon Quest III (Video Game) / int_a0cdc32e
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a0cdc32e
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a0cdc32e
 Dragon Quest III (Video Game) / int_a18d407b
type
Samus Is a Girl
 Dragon Quest III (Video Game) / int_a18d407b
comment
Samus Is a Girl: Depending on your choice in the GBC remake, it is possible to discover that Erdrick was a girl.
 Dragon Quest III (Video Game) / int_a18d407b
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a18d407b
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a18d407b
 Dragon Quest III (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Dragon Quest III (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Isis and its surrounding area, complete with a pyramid. This area corresponds to Egypt in Real Life.
 Dragon Quest III (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a4cb54b4
 Dragon Quest III (Video Game) / int_a4dca67
type
Game-Favored Gender
 Dragon Quest III (Video Game) / int_a4dca67
comment
Game-Favored Gender: Males and females have no statistical based differences, but female characters have more exclusive armors, accessories, and personalities to pick from.
 Dragon Quest III (Video Game) / int_a4dca67
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a4dca67
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a4dca67
 Dragon Quest III (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Dragon Quest III (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The Sword of Kings, in both gameplay and story. The original note Made in DragonQuestXI was actually stolen and destroyed by Zoma, but it took him three years to do it. Even if he slept, that's a lot of effort for one of the series' strongest villains, especially when the sword wasn't even new like the copy you eventually get. This may also explain why the sword is so much weaker in Dragon Quest and Dragon Quest II. Any villains left hiding away, and possibly the Dragonlord himself, have been trying to break it, but could only weaken it. They eventually gave up and just buried it in some obscure spot in Dragonlord's castle. The same would apply to the armor and gear you hand down to your descendants, but since those were never damaged, one could guess they're just old.
 Dragon Quest III (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a5e02e9e
 Dragon Quest III (Video Game) / int_a6275bef
type
Cool Sword
 Dragon Quest III (Video Game) / int_a6275bef
comment
Cool Sword: The Erdrick's Sword◊, also known as the Sword of Light or Sword of Kings: an ancient one-handed broadsword with a curved hilt resembling a Phoenix bird. It is forged from Orichalcum, shoots lightning bolts and can only be wielded by the lineage of the legendary hero. It has cut down lords of chaos, dragons, demon lords and gods of destruction.
 Dragon Quest III (Video Game) / int_a6275bef
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a6275bef
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a6275bef
 Dragon Quest III (Video Game) / int_a7bb930
type
Prestige Class
 Dragon Quest III (Video Game) / int_a7bb930
comment
Prestige Class: The sage class. Only accessible by changing to that class at Alltrades Abbey (and only then by using a special one-use scroll, or invoking the gadabout's Magikarp Power), they learn all the mage and priest spells. And have a better selection of weapons and armor than the other spell-caster classes (though their stat growth is a little anemic).
 Dragon Quest III (Video Game) / int_a7bb930
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a7bb930
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a7bb930
 Dragon Quest III (Video Game) / int_a971e83c
type
Hidden Elf Village
 Dragon Quest III (Video Game) / int_a971e83c
comment
Hidden Elf Village: The queen of the faerie village was offended after her daughter ran off, and put a nearby village to sleep. Even after she discovers that her daughter committed suicide, she makes you do the gruntwork for removing the curse and still doesn't like humans.
 Dragon Quest III (Video Game) / int_a971e83c
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_a971e83c
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_a971e83c
 Dragon Quest III (Video Game) / int_ab7b9269
type
You All Meet in an Inn
 Dragon Quest III (Video Game) / int_ab7b9269
comment
You All Meet in an Inn: Invoked; you create / pick up / drop off your party members at your hometown tavern.
 Dragon Quest III (Video Game) / int_ab7b9269
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_ab7b9269
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_ab7b9269
 Dragon Quest III (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Dragon Quest III (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: The series has the Sizz and Frizz (Fire), Crack (Ice) and Zap (Lightning) families of spells. The latter is exclusive to the Hero. Fire Spells were already available in the original DQI, and DQIII was the game which introduced Ice and Lightning magic.
 Dragon Quest III (Video Game) / int_abfb19ba
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_abfb19ba
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_abfb19ba
 Dragon Quest III (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Dragon Quest III (Video Game) / int_ac9f78d9
comment
Jack of All Stats: The Hero have decent stats, equip various weapons and armor, and learn both offensive and defensive spells. While unable to learn spells, Merchants qualify for this early on, with well-balanced stats that can out-Jack the hero during the early game.
 Dragon Quest III (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_ac9f78d9
 Dragon Quest III (Video Game) / int_adbe6c5d
type
Orochi
 Dragon Quest III (Video Game) / int_adbe6c5d
comment
Orochi: Eating sacrificial young women in Jipang and one of the game's bosses who's fought twice.
 Dragon Quest III (Video Game) / int_adbe6c5d
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_adbe6c5d
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_adbe6c5d
 Dragon Quest III (Video Game) / int_add14bc2
type
Orcus on His Throne
 Dragon Quest III (Video Game) / int_add14bc2
comment
Orcus on His Throne: Baramos doesn't seem to actually do much besides wait in his castle for you to show up and kick his ass. Zoma is just sitting in his castle after his introduction, but this is justified in that he has essentially already won dominion over Alefgard, and does not consider the Hero a big enough threat to go out and eliminate, even when the party arrives right at his throne. Only once the Sphere of Light is used to break Zoma's Cloth of Darkness, does he understand the danger the Party presents.
 Dragon Quest III (Video Game) / int_add14bc2
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_add14bc2
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_add14bc2
 Dragon Quest III (Video Game) / int_b00a7c5e
type
Robe and Wizard Hat
 Dragon Quest III (Video Game) / int_b00a7c5e
comment
Robe and Wizard Hat: Male mages add long white beards; female mages are Cute Witches.
 Dragon Quest III (Video Game) / int_b00a7c5e
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_b00a7c5e
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_b00a7c5e
 Dragon Quest III (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Dragon Quest III (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Your party can walk next to lava pools without getting harmed while navigating the Orochi's Cave.
 Dragon Quest III (Video Game) / int_b0a91b69
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_b0a91b69
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_b0a91b69
 Dragon Quest III (Video Game) / int_b16543d2
type
Grimy Water
 Dragon Quest III (Video Game) / int_b16543d2
comment
Grimy Water: The Charlock Castle, where Zoma awaits for the Hero and his Party, is surrounded by purple, poisonous swampy water. The access to Gaia's Pit -and the Dark World- is also encircled by a toxic purple swamp.
 Dragon Quest III (Video Game) / int_b16543d2
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_b16543d2
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_b16543d2
 Dragon Quest III (Video Game) / int_b4cbb37f
type
Good Morning, Crono
 Dragon Quest III (Video Game) / int_b4cbb37f
comment
Good Morning, Crono: At the very beginning, the Hero's Mother wakes up the Hero on their sixteenth birthday to go meet the king and take up Ortega's quest.
 Dragon Quest III (Video Game) / int_b4cbb37f
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_b4cbb37f
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_b4cbb37f
 Dragon Quest III (Video Game) / int_b7920c43
type
Lost in Translation
 Dragon Quest III (Video Game) / int_b7920c43
comment
Lost in Translation: The Temple of Dharma and Book of Satori reference Buddhism, but this is not as apparent in games with the Dub Name Change of Alltrades Abbey and Words of Wisdom.
 Dragon Quest III (Video Game) / int_b7920c43
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_b7920c43
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_b7920c43
 Dragon Quest III (Video Game) / int_b97a2fa7
type
Forced Transformation
 Dragon Quest III (Video Game) / int_b97a2fa7
comment
Forced Transformation: The hero finds themselves turned into a monster and thrown into the middle of a town. Do they avoid unnecessary deaths and escape as quickly as possible, or slaughter everyone in sight?
 Dragon Quest III (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_b97a2fa7
 Dragon Quest III (Video Game) / int_b9c673a6
type
Market-Based Title
 Dragon Quest III (Video Game) / int_b9c673a6
comment
Market-Based Title: Was called Dragon Warrior III in America until Square-Enix changed the series's name in the west back to Dragon Quest. The Japanese version also has the subtitle "Thus, Into Legend…", while the western mobile/Switch version has its own subtitle: "The Seeds of Salvation".
 Dragon Quest III (Video Game) / int_b9c673a6
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_b9c673a6
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_b9c673a6
 Dragon Quest III (Video Game) / int_bac6df68
type
Fast-Forward Mechanic
 Dragon Quest III (Video Game) / int_bac6df68
comment
Fast-Forward Mechanic: The 'Night Light' that instantly turns day to night.
 Dragon Quest III (Video Game) / int_bac6df68
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_bac6df68
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_bac6df68
 Dragon Quest III (Video Game) / int_bb2d9d2f
type
Plant Mooks
 Dragon Quest III (Video Game) / int_bb2d9d2f
comment
Plant Mooks: Funghouls, Morphean Mushrooms, and Mushroom Mages are mushroom-themed monsters. They often use Sweet Breath, which forces you to go to sleep for awhile, as well as Sleep Attack for the latter. Mushroom Mages instead fight with magic in the form of Crack to ice one enemy, and casts Heal to help one ally or itself.
 Dragon Quest III (Video Game) / int_bb2d9d2f
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_bb2d9d2f
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_bb2d9d2f
 Dragon Quest III (Video Game) / int_bc00493f
type
Precision F-Strike
 Dragon Quest III (Video Game) / int_bc00493f
comment
Precision F-Strike: One of the scenarios from the GBC remake's "Final Questions" segment has you playing the role of a fire-breathing monster. One of the villagers you kill screams "Damn!" as he's being burned alive.
 Dragon Quest III (Video Game) / int_bc00493f
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_bc00493f
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_bc00493f
 Dragon Quest III (Video Game) / int_c335b9ec
type
Irony
 Dragon Quest III (Video Game) / int_c335b9ec
comment
Irony: You buy the Zombiesbane from a ghost merchant who doesn't realize he's passed on (but only in the Famicom/NES version).
 Dragon Quest III (Video Game) / int_c335b9ec
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_c335b9ec
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_c335b9ec
 Dragon Quest III (Video Game) / int_c3fc7139
type
Wutai
 Dragon Quest III (Video Game) / int_c3fc7139
comment
Wutai: Jipang is based on ancient Japan.
 Dragon Quest III (Video Game) / int_c3fc7139
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_c3fc7139
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_c3fc7139
 Dragon Quest III (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Dragon Quest III (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: The Hero comes across their long-lost father Ortega in the depths of Zoma's Castle. Ortega is fighting a battle against a powerful monster, and seems to be holding his own, but finally runs out of MP for healing and dies. Neither the Hero nor their party considers joining the battle, providing the needed healing, or using one of their spells or items to bring him back to life after he dies. In the remakes, you can wish to bring him back to life, courtesy of the superboss Xenlon
 Dragon Quest III (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_c5e42cbd
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_c5e42cbd
 Dragon Quest III (Video Game) / int_c62ef4ce
type
Class Change Level Reset
 Dragon Quest III (Video Game) / int_c62ef4ce
comment
Class Change Level Reset: This applies when you had your characters change their class.
 Dragon Quest III (Video Game) / int_c62ef4ce
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_c62ef4ce
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_c62ef4ce
 Dragon Quest III (Video Game) / int_c66cb5a9
type
Human Sacrifice
 Dragon Quest III (Video Game) / int_c66cb5a9
comment
Human Sacrifice: Jipang is terrorized by Orochi, who demands a regular sacrifice of young maidens. Upon confronting the beast, you learn that Jipang's leader, Pimiko, is actually Orochi, explaining her attitude.
 Dragon Quest III (Video Game) / int_c66cb5a9
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_c66cb5a9
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_c66cb5a9
 Dragon Quest III (Video Game) / int_c7270d1c
type
With This Herring
 Dragon Quest III (Video Game) / int_c7270d1c
comment
With This Herring: It's your Dangerous 16th Birthday and you're off to face the greatest threat to the world the kingdom has ever known. The king is so impressed with your decision to take up arms that he rewards you with a whopping 300 gold pieces, which wouldn't cover a full set of the (crappy) equipment for sale in the very first town. The Game Boy Color version doesn't even give you that much! The king sends you off with a club, a simple set of wayfarer's clothes, and 50G, which is just enough to buy a pot lid for a shield. Thanks a lot, kingy. Not like the whole future of the world depends on me or anything… Oh and never mind about the castle treasury. Apparently you need a special key for that and no one around has it. Guess I'll go find my own key myself.
 Dragon Quest III (Video Game) / int_c7270d1c
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_c7270d1c
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_c7270d1c
 Dragon Quest III (Video Game) / int_c75df49a
type
Shout-Out
 Dragon Quest III (Video Game) / int_c75df49a
comment
Shout-Out: In the Soo village (NES version) you will meet Ed the talking horse. Additionally, a villager at night will mention that "his horse is a horse, of course of course". The green crab enemy is called a Crabber Dabber Doo. At the Promontory of Olivia (NES version), you will hear the sad tale of Olivia and her lover Errol (now known as Eric). Bonus points that it is a seafaring tale. The Gaia's Navel dungeon features a creepy hallway with talking heads in the walls telling the hero to, "go back," as he passes each one. This sequence happened in Labyrinth.
 Dragon Quest III (Video Game) / int_c75df49a
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_c75df49a
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_c75df49a
 Dragon Quest III (Video Game) / int_c923e7a6
type
Metal Slime
 Dragon Quest III (Video Game) / int_c923e7a6
comment
Metal Slime: There are Metal and Liquid Metal Slimes like previous entries, and they give you lots of EXP after defeated.
 Dragon Quest III (Video Game) / int_c923e7a6
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_c923e7a6
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_c923e7a6
 Dragon Quest III (Video Game) / int_cc8564b3
type
Playboy Bunny
 Dragon Quest III (Video Game) / int_cc8564b3
comment
Playboy Bunny: All female gadabouts wear the bunny suit. Naturally.
 Dragon Quest III (Video Game) / int_cc8564b3
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_cc8564b3
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_cc8564b3
 Dragon Quest III (Video Game) / int_cd30716e
type
Boring Return Journey
 Dragon Quest III (Video Game) / int_cd30716e
comment
Boring Return Journey: The game does not conclude with the defeat of Zoma. You complete the game by returning to visit the King of Alefgard. You can go anywhere you like before doing this, including visiting towns to receive thanks from all the people you've saved. While getting to the Big Bad involves thousands of random battles, after his defeat, there are none to be found, even in the dungeons, since apparently defeating the boss results in the elimination of all his mooks.
 Dragon Quest III (Video Game) / int_cd30716e
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_cd30716e
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_cd30716e
 Dragon Quest III (Video Game) / int_cd8e3cc8
type
Retroactive Legacy
 Dragon Quest III (Video Game) / int_cd8e3cc8
comment
Retroactive Legacy: The Hero is eventually revealed to be Erdrick, the legendary champion whom the heroes of Dragon Quest I and Dragon Quest II are descended from.
 Dragon Quest III (Video Game) / int_cd8e3cc8
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_cd8e3cc8
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_cd8e3cc8
 Dragon Quest III (Video Game) / int_d23411c8
type
Moth Menace
 Dragon Quest III (Video Game) / int_d23411c8
comment
Moth Menace: The Batterflies and their Betterfly and Dread Admiral relatives make their series debut, troubling enemy parties with Dazzle and other debilitating attacks like Poison Attack and Paralysis Attack.
 Dragon Quest III (Video Game) / int_d23411c8
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_d23411c8
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_d23411c8
 Dragon Quest III (Video Game) / int_d24ed873
type
Developer's Foresight
 Dragon Quest III (Video Game) / int_d24ed873
comment
Developer's Foresight: In the event Ortega defeats King Hydra due to cheating, he still dies from wounds suffered before the battle, and the hero fights a resurrected King Hydra. If the hero is dead after the Zoma battle, the game automatically resurrects them once the party leaves Castle Charlock.
 Dragon Quest III (Video Game) / int_d24ed873
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_d24ed873
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_d24ed873
 Dragon Quest III (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Dragon Quest III (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: The Golden Claws. You managed to find the secret chamber on the first trip to the Pyramid? Neato! You've found the best weapon for the Martial Artist in the game, period. But guess what; you're not leaving with them. From the moment you collect the Golden Claws, every single individual step you take in any direction will trigger a monster encounter. The only feasible way to get them and get out safely is after you've levelled well beyond that point in the game.
 Dragon Quest III (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_d2c0e2ed
 Dragon Quest III (Video Game) / int_d64827f6
type
Good Hurts Evil
 Dragon Quest III (Video Game) / int_d64827f6
comment
And averted for a while. There actually was an ancestral weapon, but Zoma stole and destroyed it! Yours is a fresh copy made from the same stuff, and arguably better, because it's loaded with Good Hurts Evil fresh off the anvil.
 Dragon Quest III (Video Game) / int_d64827f6
featureApplicability
-1.0
 Dragon Quest III (Video Game) / int_d64827f6
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_d64827f6
 Dragon Quest III (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Dragon Quest III (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The heroes have to delve into the Orochi's Cave, a cavern filled with lava pools which works as a five-headed's dragon lair.
 Dragon Quest III (Video Game) / int_d7d588c8
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_d7d588c8
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_d7d588c8
 Dragon Quest III (Video Game) / int_d7f21602
type
Holding Out for a Hero
 Dragon Quest III (Video Game) / int_d7f21602
comment
Holding Out for a Hero: After Ortega's death, it feels like the whole world basically just waited for his heir to come of age. Certainly everyone in your hometown did. But hey—no pressure, right?
 Dragon Quest III (Video Game) / int_d7f21602
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_d7f21602
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_d7f21602
 Dragon Quest III (Video Game) / int_d92bc19d
type
BattleBikini
 Dragon Quest III (Video Game) / int_d92bc19d
comment
Battle Bikini: Female characters can equip these, drastically raising their evasion and making the enemy react erratically. Also, the female warriors wear this all the time (oddly changing into a one-piece when they equip the actual bikini "armor"). Two kinds of bikinis were in the original game: a standard bikini that was the weakest armor, and a very rare magical version that's pretty good if you can get it. The remakes add a third one: a "sacred" version that blows away the best armor and is second only to a dress made of concentrated holy light! Game-Favored Gender? Yes, and we all love it.
 Dragon Quest III (Video Game) / int_d92bc19d
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_d92bc19d
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_d92bc19d
 Dragon Quest III (Video Game) / int_d9764d48
type
Dangerous 16th Birthday
 Dragon Quest III (Video Game) / int_d9764d48
comment
Dangerous 16th Birthday: On your sixteenth birthday, the king officially sends you off on your father's quest. Nice present, eh?
 Dragon Quest III (Video Game) / int_d9764d48
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_d9764d48
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_d9764d48
 Dragon Quest III (Video Game) / int_dbc1f807
type
Job System
 Dragon Quest III (Video Game) / int_dbc1f807
comment
Job System: One of the earliest known examples to the RPG genre. Save for the hero, characters aren't locked to one class or archetype for the entirety of the game as once they reach level 20 they can switch to a new class. While it knocks them back to level one, they keep half their stats and any skills or spells learned beforehand which makes getting them up to speed not so tedious. With enough patience and foresight it's possible to create anything from a versatile Magic Knight to a Jack of All Trades support character to a Lightning Bruiser with no real weaknesses.
 Dragon Quest III (Video Game) / int_dbc1f807
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_dbc1f807
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_dbc1f807
 Dragon Quest III (Video Game) / int_dca70c44
type
Reasonable Authority Figure
 Dragon Quest III (Video Game) / int_dca70c44
comment
Reasonable Authority Figure: Most of the kings are clever enough to realize that helping the Hero and their party is paramount to the world's continued existence. Generally, if a ruler is not helping you or giving you tips, it is a safe assumption that they are some monster impersonating the real authority figure.
 Dragon Quest III (Video Game) / int_dca70c44
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_dca70c44
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_dca70c44
 Dragon Quest III (Video Game) / int_dd1f0863
type
Walking Swimsuit Scene
 Dragon Quest III (Video Game) / int_dd1f0863
comment
Walking Swimsuit Scene: The swimsuit armors let the player turn any female member into this.
 Dragon Quest III (Video Game) / int_dd1f0863
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_dd1f0863
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_dd1f0863
 Dragon Quest III (Video Game) / int_dda12cb3
type
Cat Scare
 Dragon Quest III (Video Game) / int_dda12cb3
comment
Cat Scare: In Jipang, checking the pots in one basement causes you to discover a human head. …Which turns out to be attached to the still very much alive body of a young girl hiding out in there to avoid being sacrificed.
 Dragon Quest III (Video Game) / int_dda12cb3
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_dda12cb3
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_dda12cb3
 Dragon Quest III (Video Game) / int_df1793de
type
Updated Re-release
 Dragon Quest III (Video Game) / int_df1793de
comment
Updated Re-release: The remakes on the Super Famicom, Game Boy Color, recent modern smartphones and the Switch. All are chock full of extra goodies from IV, V, and VI (though the GBC version has a few features the others don't, such as the Ice Cave).
 Dragon Quest III (Video Game) / int_df1793de
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_df1793de
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_df1793de
 Dragon Quest III (Video Game) / int_e099f0de
type
I Will Only Slow You Down
 Dragon Quest III (Video Game) / int_e099f0de
comment
I Will Only Slow You Down: Two brothers are stranded in the desert; the older one, too exhausted to continue, tells his sibling to take all of their water and continue on alone. The younger brother turns to the hero for advice: Should he try and carry his brother, follow his last wishes, or leave the water with him and hope he finds help?
 Dragon Quest III (Video Game) / int_e099f0de
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_e099f0de
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_e099f0de
 Dragon Quest III (Video Game) / int_e24d2d5c
type
Reptiles Are Abhorrent
 Dragon Quest III (Video Game) / int_e24d2d5c
comment
Reptiles Are Abhorrent: Several important villains are reptile-like: Orochi, the man-eating monster found in the island of Jipang, is a flame-breathing, five-headed, green-scaled dragon. Baramos looks like a wingless, fat Pteranodon. And Ortega gets killed by the King Hydra. Ethereal Serpents, Wyrtles, Wyrtoises, Boreal Serpents, Infernal Serpents, Hydras, and Metal Chimaeras make their debut in the series, while Chimaeras and Hocus Chimaeras return after being absent in the previous game.
 Dragon Quest III (Video Game) / int_e24d2d5c
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1.0
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 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_e24d2d5c
 Dragon Quest III (Video Game) / int_e2c4b927
type
Dub Name Change
 Dragon Quest III (Video Game) / int_e2c4b927
comment
Dub Name Change: Most towns, but only very few people. The most significant being the title of Erdrick.
 Dragon Quest III (Video Game) / int_e2c4b927
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_e2c4b927
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_e2c4b927
 Dragon Quest III (Video Game) / int_e360ae63
type
Reforged Blade
 Dragon Quest III (Video Game) / int_e360ae63
comment
Reforged Blade: It's revealed that Zoma destroyed the legendary Sword of Kings because it was a threat to him. If one picks up the the pieces of Orichalcum left from the shattering and sell it to the Ultimate Blacksmith in Kol, he'll reforge it.
 Dragon Quest III (Video Game) / int_e360ae63
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_e360ae63
featureConfidence
1.0
 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_e360ae63
 Dragon Quest III (Video Game) / int_e3d90a27
type
Layered World
 Dragon Quest III (Video Game) / int_e3d90a27
comment
Layered World: Once you are able to access the Great Pit of Giaga, you drop down to the World of Darkness below. However, conversations with characters in this world, and your journey into the cave to get the Hero's Shield, reveal that Zoma crawled out from somewhere BELOW that world. And this may have been doing occurring for several additional cycles ("This world, too, will be covered in darkness..").
 Dragon Quest III (Video Game) / int_e3d90a27
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1.0
 Dragon Quest III (Video Game) / int_e3d90a27
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 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_e3d90a27
 Dragon Quest III (Video Game) / int_e49686
type
The Hero
 Dragon Quest III (Video Game) / int_e49686
comment
The Hero have decent stats, equip various weapons and armor, and learn both offensive and defensive spells.
 Dragon Quest III (Video Game) / int_e49686
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_e49686
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Dragon Quest III (Video Game) / int_e49686
 Dragon Quest III (Video Game) / int_e596f27b
type
Star-Crossed Lovers
 Dragon Quest III (Video Game) / int_e596f27b
comment
Star-Crossed Lovers: Faerie princess Aniseed and her human lover, who chose to be Together in Death, leaving behind an angry faerie queen who thought they just eloped. And cursed everyone in his hometown to sleep forever.
 Dragon Quest III (Video Game) / int_e596f27b
featureApplicability
1.0
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 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_e596f27b
 Dragon Quest III (Video Game) / int_e6fa475c
type
Offered the Crown
 Dragon Quest III (Video Game) / int_e6fa475c
comment
Offered the Crown: After retrieving a stolen crown, the King of Romaly immediately offers you his throne. Accepting leads to a temporary Non-Standard Game Over, But Thou Must! eventually convince him to take his crown back and let you get on with the whole "saving the world" thing.
 Dragon Quest III (Video Game) / int_e6fa475c
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1.0
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 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_e6fa475c
 Dragon Quest III (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Dragon Quest III (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: The original game introduced Martial Artists and Monks -strong hitters with high defense and low speed-, as well as Priests, Mages and Sages -physically fragile wielders of powerful magic-; and the SNES remake introduced Thieves -low defense, fantastic speed and evasion-, completing the class triangle.
 Dragon Quest III (Video Game) / int_edae412c
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_edae412c
featureConfidence
1.0
 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_edae412c
 Dragon Quest III (Video Game) / int_ef72a72
type
No Infantile Amnesia
 Dragon Quest III (Video Game) / int_ef72a72
comment
No Infantile Amnesia: The Recall / Remember / Recollect set of spells lets the Hero dredge up memories from further and further back. If you haven't memorized too many conversations, this includes the last time they ever heard their father's voice, with their mother pleading for him to think of their baby.
 Dragon Quest III (Video Game) / int_ef72a72
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_ef72a72
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 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_ef72a72
 Dragon Quest III (Video Game) / int_f470199
type
Franchise Codifier
 Dragon Quest III (Video Game) / int_f470199
comment
Franchise Codifier: The game was not only the Trope Codifier for the Eastern RPG genre, but also solidified the direction combat in the series would take. Dragon Quest was a simple game where you controlled one Magic Knight fighting against one monster at the time while Dragon Quest II experimented with the idea of multiple combatants, with the party leader being a Magically Inept Fighter with the other party members being a Magic Knight and a Squishy Wizard, who are both capable of offensive and support magic. Dragon Quest III solidified the combat roles of characters by introducing a Job System, having classes (or rather Vocations) with the main character being the Magic Knight "Hero" class along with providing iconic vocations such as the strong but slow Warrior, support magic focused Priest, attack magic specialist Mage and fast but fragile Martial Artist. Even entries of Dragon Quest without the Job System have characters fulfill roles based on the established vocations.
 Dragon Quest III (Video Game) / int_f470199
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_f470199
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1.0
 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_f470199
 Dragon Quest III (Video Game) / int_f482b431
type
Razor Wind
 Dragon Quest III (Video Game) / int_f482b431
comment
Razor Wind: The main combat spells for priests, the Woosh/Swoosh/Kaswoosh spells.
 Dragon Quest III (Video Game) / int_f482b431
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_f482b431
featureConfidence
1.0
 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_f482b431
 Dragon Quest III (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Dragon Quest III (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: Baramos' castle. Likely one of the first examples of this in role-playing games, and one of the most effective since you've already explored most of the known world up to that point.
 Dragon Quest III (Video Game) / int_f55a1990
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_f55a1990
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 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_f55a1990
 Dragon Quest III (Video Game) / int_f6254414
type
Cute Bruiser
 Dragon Quest III (Video Game) / int_f6254414
comment
Cute Bruiser: Female Martial artists are twin pig-tailed, big-eyed badasses.
 Dragon Quest III (Video Game) / int_f6254414
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_f6254414
featureConfidence
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 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_f6254414
 Dragon Quest III (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Dragon Quest III (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Some of the "Final Questions" from the beginning of the remake feature this. Most notable is one where you're a fire breathing monster coming out of a well in a village. You can leave peacefully, or murder everyone, including a dog and A MOTHER AND HER SLEEPING CHILD!
 Dragon Quest III (Video Game) / int_f87c42d4
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_f87c42d4
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 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_f87c42d4
 Dragon Quest III (Video Game) / int_fa6bfde9
type
Have a Gay Old Time
 Dragon Quest III (Video Game) / int_fa6bfde9
comment
Have a Gay Old Time: This game has a country named Isis as Fantasy Counterpart Culture to Egypt. The name refers to the Egyptian goddess, not the Islamic State of Iraq and Syria.
 Dragon Quest III (Video Game) / int_fa6bfde9
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_fa6bfde9
featureConfidence
1.0
 Dragon Quest III (Video Game)
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Dragon Quest III (Video Game) / int_fa6bfde9
 Dragon Quest III (Video Game) / int_fbcdeede
type
Leap of Faith
 Dragon Quest III (Video Game) / int_fbcdeede
comment
Leap of Faith: People are taking a flying leap off a high tower to prove their courage. The hero can choose to jump themselves or turn around and walk away.
 Dragon Quest III (Video Game) / int_fbcdeede
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_fbcdeede
featureConfidence
1.0
 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_fbcdeede
 Dragon Quest III (Video Game) / int_fd5017fd
type
Player Personality Quiz
 Dragon Quest III (Video Game) / int_fd5017fd
comment
Player Personality Quiz: Used in the remakes. After answering a series of questions, the player is presented with a final scenario where your actions determine what the mysterious voice determines your character to be. Some of these scenarios include: Forced Transformation: The hero finds themselves turned into a monster and thrown into the middle of a town. Do they avoid unnecessary deaths and escape as quickly as possible, or slaughter everyone in sight? I Will Only Slow You Down: Two brothers are stranded in the desert; the older one, too exhausted to continue, tells his sibling to take all of their water and continue on alone. The younger brother turns to the hero for advice: Should he try and carry his brother, follow his last wishes, or leave the water with him and hope he finds help? Leap of Faith: People are taking a flying leap off a high tower to prove their courage. The hero can choose to jump themselves or turn around and walk away. My Master, Right or Wrong: A king is about to lead his country to war, unaware that his wife has orchestrated everything to get her hands on their fortune. The hero overhears her Evil Gloating, but cannot convince the king to call it off, and must decide whether they are willing to fight for the kingdom despite disagreeing with its rulers or not.
 Dragon Quest III (Video Game) / int_fd5017fd
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_fd5017fd
featureConfidence
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 Dragon Quest III (Video Game)
hasFeature
Dragon Quest III (Video Game) / int_fd5017fd
 Dragon Quest III (Video Game) / int_ff033bb8
type
Encounter Bait
 Dragon Quest III (Video Game) / int_ff033bb8
comment
Encounter Bait: In the remakes, Gadabouts can learn the Whistle ability, which instantly triggers a random encounter.
 Dragon Quest III (Video Game) / int_ff033bb8
featureApplicability
1.0
 Dragon Quest III (Video Game) / int_ff033bb8
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Dragon Quest III (Video Game) / int_ff033bb8
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ItemName
 Dragon Quest III (Video Game) / int_name
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itemName
Dragon Quest III (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dragon Quest III (Video Game)
hasFeature
Abdicate the Throne / int_21e2f10d
 Dragon Quest III (Video Game)
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Acquired Situational Narcissism / int_21e2f10d
 Dragon Quest III (Video Game)
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Addressing the Player / int_21e2f10d
 Dragon Quest III (Video Game)
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Ain't Too Proud to Beg / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
All-Encompassing Mantle / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Alternate World Map / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Amphibian Assault / int_21e2f10d
 Dragon Quest III (Video Game)
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And There Was Much Rejoicing / int_21e2f10d
 Dragon Quest III (Video Game)
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Anime Hair / int_21e2f10d
 Dragon Quest III (Video Game)
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Back for the Dead / int_21e2f10d
 Dragon Quest III (Video Game)
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Bare-Fisted Monk / int_21e2f10d
 Dragon Quest III (Video Game)
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Barely-There Swimwear / int_21e2f10d
 Dragon Quest III (Video Game)
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Birthday Beginning / int_21e2f10d
 Dragon Quest III (Video Game)
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Black and White Magic / int_21e2f10d
 Dragon Quest III (Video Game)
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Block Puzzle / int_21e2f10d
 Dragon Quest III (Video Game)
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Bonus Dungeon / int_21e2f10d
 Dragon Quest III (Video Game)
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Boom Town / int_21e2f10d
 Dragon Quest III (Video Game)
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Boss Rush / int_21e2f10d
 Dragon Quest III (Video Game)
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Build Like an Egyptian / int_21e2f10d
 Dragon Quest III (Video Game)
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Came Back Wrong / int_21e2f10d
 Dragon Quest III (Video Game)
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Canon Identifier / int_21e2f10d
 Dragon Quest III (Video Game)
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Canon Name / int_21e2f10d
 Dragon Quest III (Video Game)
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Can't Drop the Hero / int_21e2f10d
 Dragon Quest III (Video Game)
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Cap / int_21e2f10d
 Dragon Quest III (Video Game)
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Cast from Hit Points / int_21e2f10d
 Dragon Quest III (Video Game)
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Cat Scare / int_21e2f10d
 Dragon Quest III (Video Game)
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Chainmail Bikini / int_21e2f10d
 Dragon Quest III (Video Game)
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Character Class System / int_21e2f10d
 Dragon Quest III (Video Game)
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Character Select Forcing / int_21e2f10d
 Dragon Quest III (Video Game)
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Chokepoint Geography / int_21e2f10d
 Dragon Quest III (Video Game)
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Class and Level System / int_21e2f10d
 Dragon Quest III (Video Game)
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Class Change Level Reset / int_21e2f10d
 Dragon Quest III (Video Game)
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Classy Cat-Burglar / int_21e2f10d
 Dragon Quest III (Video Game)
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Collection Sidequest / int_21e2f10d
 Dragon Quest III (Video Game)
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Commonplace Rare / int_21e2f10d
 Dragon Quest III (Video Game)
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Cosmetically-Advanced Prequel / int_21e2f10d
 Dragon Quest III (Video Game)
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Court Jester / int_21e2f10d
 Dragon Quest III (Video Game)
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Critical Hit Class / int_21e2f10d
 Dragon Quest III (Video Game)
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Cursed Item / int_21e2f10d
 Dragon Quest III (Video Game)
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Cutscene Incompetence / int_21e2f10d
 Dragon Quest III (Video Game)
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Dangerous 16th Birthday / int_21e2f10d
 Dragon Quest III (Video Game)
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Dangerous 16th Birthday / int_21e2f10d
 Dragon Quest III (Video Game)
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Dark Is Evil / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Dark-Skinned Blond / int_21e2f10d
 Dragon Quest III (Video Game)
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Degraded Boss / int_21e2f10d
 Dragon Quest III (Video Game)
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Development Gag / int_21e2f10d
 Dragon Quest III (Video Game)
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Disc-One Final Dungeon / int_21e2f10d
 Dragon Quest III (Video Game)
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Dispel Magic / int_21e2f10d
 Dragon Quest III (Video Game)
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Distant Prologue / int_21e2f10d
 Dragon Quest III (Video Game)
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Do You Want to Haggle? / int_21e2f10d
 Dragon Quest III (Video Game)
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Downloadable Content / int_21e2f10d
 Dragon Quest III (Video Game)
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Dragons Are Divine / int_21e2f10d
 Dragon Quest III (Video Game)
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Dystopia Justifies the Means / int_21e2f10d
 Dragon Quest III (Video Game)
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Earth All Along / int_21e2f10d
 Dragon Quest III (Video Game)
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Egg MacGuffin / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Egopolis / int_21e2f10d
 Dragon Quest III (Video Game)
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11th-Hour Ranger / int_21e2f10d
 Dragon Quest III (Video Game)
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Encounter Bait / int_21e2f10d
 Dragon Quest III (Video Game)
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Encounter Repellant / int_21e2f10d
 Dragon Quest III (Video Game)
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Enemy Summoner / int_21e2f10d
 Dragon Quest III (Video Game)
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Evil Is Deathly Cold / int_21e2f10d
 Dragon Quest III (Video Game)
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Evil Sorcerer / int_21e2f10d
 Dragon Quest III (Video Game)
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Eyes Do Not Belong There / int_21e2f10d
 Dragon Quest III (Video Game)
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Fake King / int_21e2f10d
 Dragon Quest III (Video Game)
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Fake Longevity / int_21e2f10d
 Dragon Quest III (Video Game)
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Famous Ancestor / int_21e2f10d
 Dragon Quest III (Video Game)
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Fast-Forward Mechanic / int_d72f292d
 Dragon Quest III (Video Game)
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Fearless Undead / int_21e2f10d
 Dragon Quest III (Video Game)
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Featureless Protagonist / int_21e2f10d
 Dragon Quest III (Video Game)
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Fetus Terrible / int_21e2f10d
 Dragon Quest III (Video Game)
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Fighter, Mage, Thief / int_21e2f10d
 Dragon Quest III (Video Game)
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Forced Level-Grinding / int_21e2f10d
 Dragon Quest III (Video Game)
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Form-Fitting Wardrobe / int_21e2f10d
 Dragon Quest III (Video Game)
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Four-Fingered Hands / int_21e2f10d
 Dragon Quest III (Video Game)
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Franchise Codifier / int_21e2f10d
 Dragon Quest III (Video Game)
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Game-Favored Gender / int_21e2f10d
 Dragon Quest III (Video Game)
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Gamer Chick / int_21e2f10d
 Dragon Quest III (Video Game)
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Gender-Restricted Gear / int_21e2f10d
 Dragon Quest III (Video Game)
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Ghost Town / int_21e2f10d
 Dragon Quest III (Video Game)
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Giant Space Flea from Nowhere / int_21e2f10d
 Dragon Quest III (Video Game)
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Giant Squid / int_21e2f10d
 Dragon Quest III (Video Game)
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Global Airship / int_21e2f10d
 Dragon Quest III (Video Game)
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Goldfish Poop Gang / int_21e2f10d
 Dragon Quest III (Video Game)
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Green and Mean / int_21e2f10d
 Dragon Quest III (Video Game)
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Grimy Water / int_21e2f10d
 Dragon Quest III (Video Game)
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Having a Blast / int_21e2f10d
 Dragon Quest III (Video Game)
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Healing Hands / int_21e2f10d
 Dragon Quest III (Video Game)
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Heavy Equipment Class / int_21e2f10d
 Dragon Quest III (Video Game)
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Hello, [Insert Name Here] / int_21e2f10d
 Dragon Quest III (Video Game)
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Hero Killer / int_21e2f10d
 Dragon Quest III (Video Game)
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Hero of Another Story / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Heroic Mime / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Hidden Elf Village / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Holding Out for a Hero / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Honest Axe / int_21e2f10d
 Dragon Quest III (Video Game)
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Hot Witch / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
In-Universe Game Clock / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Inferred Holocaust / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Interchangeable Antimatter Keys / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Interface Screw / int_21e2f10d
 Dragon Quest III (Video Game)
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Intrepid Merchant / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Inventory Management Puzzle / int_21e2f10d
 Dragon Quest III (Video Game)
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Istanbul (Not Constantinople) / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
It's All Upstairs From Here / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Jack of All Stats / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Japanese Video Games / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Job System / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Joke Character / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Kleptomaniac Hero / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Kleptomaniac Hero Found Underwear / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Knighting / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Kung-Fu Wizard / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Layered World / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Lethal Joke Character / int_21e2f10d
 Dragon Quest III (Video Game)
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Lethal Joke Item / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Lethal Lava Land / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Linear Warriors, Quadratic Wizards / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Living Statue / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Load-Bearing Boss / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Locked Out of the Fight / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Loincloth / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Lost World / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Magic Compass / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Magic Staff / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Magical Land / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Magically Inept Fighter / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Mana Drain / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Manual Misprint / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Maou the Demon King / int_d72f292d
 Dragon Quest III (Video Game)
hasFeature
Master of None / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Minigame Zone / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Money for Nothing / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Monster Media / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Motherly Side Plait / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Musical Pastiche / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
My Death Is Just the Beginning / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
No One Could Survive That! / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Non-Ironic Clown / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Non-Linear Sequel / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Noob Cave / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Nostalgia Level / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Offered the Crown / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
One-Man Party / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
One-Shot Revisionism / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Opening the Sandbox / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Optional Sexual Encounter / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Orcus on His Throne / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Origins Episode / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Orochi / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Our Liches Are Different / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Pals with Jesus / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Peninsula of Power Leveling / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Plant Mooks / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Playboy Bunny / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Player Mooks / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Player Personality Quiz / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Pointy Ears / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Polished Port / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Port Town / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Post-End Game Content / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Prestige Class / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Pretext for War / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Princess for a Day / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Proud Merchant Race / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Purely Aesthetic Gender / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Quirky Bard / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Random Drop / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Randomized Transformation / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Rather Inn-Accessible / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Razor Wind / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Recurring Boss / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Reforged Blade / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Regional Bonus / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Requisite Royal Regalia / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Retroactive Legacy / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Revive Kills Zombie / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Robe and Wizard Hat / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Save-Game Limits / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Scaled Up / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Sensual Spandex / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Sexy Jester / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Shifting Sand Land / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Sidetracked by the Gold Saucer / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Skeleton Key / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Sliding Scale of Gender Inequality / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Sneeze Cut / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
So Near, Yet So Far / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Soulless Shell / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Spoiler Title / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Squishy Wizard / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Status-Buff Dispel / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Suicide Mission / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Sword of Plot Advancement / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
That One Sidequest / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
The Brute / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
The Fair Folk / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
The Hero's Birthday / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
The Need for Mead / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
The Red Mage / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
The Wall Around the World / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
The X of Y / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Time-Limit Boss / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
To Be Continued / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Touch of Death / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Trap Door / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Trespassing Hero / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Trope Codifier / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Trouble Magnet Gambit / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Twinking / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Ultimate Blacksmith / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Underwear of Power / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Updated Re-release / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Video Game Remake / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Video Game Stealing / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Virtual Paper Doll / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Walking Swimsuit Scene / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Warrior vs. Sorcerer / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Whip of Dominance / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Wide-Open Sandbox / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Wizard Beard / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Wizard Classic / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Wolverine Claws / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
World Tree / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Wutai / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Ye Olde Butcherede Englishe / int_21e2f10d
 DragonQuestIII
sameAs
Dragon Quest III (Video Game)
 Dragon Quest III (Video Game)
hasFeature
Orichalcum / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
Stocking Filler / int_21e2f10d
 Dragon Quest III (Video Game)
hasFeature
You All Meet in an Inn / int_21e2f10d