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Dragon Quest VII (Video Game)

 Dragon Quest VII (Video Game)
type
TVTItem
 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game)
 Dragon Quest VII (Video Game)
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DragonQuestVII
 Dragon Quest VII (Video Game)
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The first Dragon Quest game on the PlayStation, Dragon Quest VII: Fragments of the Forgotten Past (JP Subtitle: Warriors of Eden; NA Title: Dragon Warrior VII) tells the story of a simple fisherman's son. His two best friends are Prince Kiefer, a Rebel Prince who regularly flouts his father's restrictions, and Maribel, the spoiled Tsundere daughter of the richest merchant in town. Theirs is an idyllic lifestyle, with no monsters haunting the countryside, no threats to their kingdom......And no other countries or continents beyond their small stretch of land.See, during the final showdown between Good and Evil, most of the world got sealed away by the Demon King Orgodemir... and The Almighty never got around to fixing things. Whoops. Of course, that's where our hero comes into play, as he and his friends stumble across a great secret hidden in their island's Ancient Ruins and have to Set Right What Once Went Wrong via Time Travel. Or something like that, anyway.DQVII introduced the concept of 'Party Chat' to the series. By selecting 'Talk' whenever you weren't facing an NPC, your party members would comment on whatever just happened. This wasn't restricted to major plot events, either; Kiefer, Maribel, and the others almost always had something to say about even the most minor NPC's 'Welcome to Corneria'. This feature made it into Dragon Quest VIII and several of the remakes of earlier games.A remake was released for the Nintendo 3DS in Japan in 2013, and was released in the West on September 16, 2016.
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 Dragon Quest VII (Video Game) / int_1235f055
type
Dirty Coward
 Dragon Quest VII (Video Game) / int_1235f055
comment
Dirty Coward: If you get trapped inside Pilgrim's Perdition (and you have your skills drained by the evil priest), your option of escaping is to use the Soulstealer to kill five other people (taking their souls) and have the babygoyles get you out. Of course, as the NPCs note, it's considered morally reprehensible, and Strom will NOT put up with it.
 Dragon Quest VII (Video Game) / int_1235f055
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Dragon Quest VII (Video Game) / int_1235f055
 Dragon Quest VII (Video Game) / int_1282bf4f
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No Celebrities Were Harmed
 Dragon Quest VII (Video Game) / int_1282bf4f
comment
No Celebrities Were Harmed: Senor Pomposo is a clear analogue to Antoni Gaudi, with the buildings he designs evoking Gaudi's Signature Style. Made even clearer in the remake, where the local town of El Ciclo gains a Spanish accent.
 Dragon Quest VII (Video Game) / int_1282bf4f
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 Dragon Quest VII (Video Game) / int_128e7526
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Mistaken for Own Murderer
 Dragon Quest VII (Video Game) / int_128e7526
comment
Mistaken for Own Murderer: Exploited by Gasputin, the head of the monsters in Mount Gora. He strikes a deal with the local priest of Vogograd, claiming that as long as the priest lives in a cursed, monstrous form, he will leave his hometown and everyone living there alone. However, the transformed man is forced to return home and try to live among the residents, who naturally tend to assume that he killed the real priest and is mocking them. In other words, Gasputin expects them to invalidate the deal by killing the transformed priest themselves, at which point he can swoop in and finish them off...
 Dragon Quest VII (Video Game) / int_128e7526
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Dragon Quest VII (Video Game) / int_128e7526
 Dragon Quest VII (Video Game) / int_143e6c8d
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Heroic Mime
 Dragon Quest VII (Video Game) / int_143e6c8d
comment
Heroic Mime: Lampshaded by the Party Talk feature; your allies frequently prompt you to respond, or react as if you had actually said something to them... or just given them a Meaningful Look or two.
 Dragon Quest VII (Video Game) / int_143e6c8d
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 Dragon Quest VII (Video Game) / int_14beeefd
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Darker and Edgier
 Dragon Quest VII (Video Game) / int_14beeefd
comment
Darker and Edgier: This may just be the darkest Dragon Quest ever. While previous and future entries often dealt with some rather dark material, DQ7 dives headlong into stuff like racism, slavery, multiple acts of genocide, horrific natural disasters, the brutality of war, and more.
 Dragon Quest VII (Video Game) / int_14beeefd
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 Dragon Quest VII (Video Game) / int_153299b4
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Boisterous Bruiser
 Dragon Quest VII (Video Game) / int_153299b4
comment
Boisterous Bruiser: Kiefer, through and through.
 Dragon Quest VII (Video Game) / int_153299b4
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 Dragon Quest VII (Video Game) / int_16972b3c
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Peninsula of Power Leveling
 Dragon Quest VII (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: The Treasure Hunt DLC Tablet contains Metal/Diamond Mannequins. They give absurd amounts of experience by the truck loads, and they can be easily dispatched by landing a good Hatchet Man blow. Some players like making Liquid Metal Slime Tablets to create their own peninsulas.
 Dragon Quest VII (Video Game) / int_16972b3c
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 Dragon Quest VII (Video Game) / int_173909
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Brainwashed and Crazy
 Dragon Quest VII (Video Game) / int_173909
comment
Brainwashed and Crazy: The well water in Gröndal is poisoned by monsters, causing everyone who drinks it to think they're the Demon King.
 Dragon Quest VII (Video Game) / int_173909
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 Dragon Quest VII (Video Game) / int_199fde5c
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Now, Where Was I Going Again?
 Dragon Quest VII (Video Game) / int_199fde5c
comment
Now, Where Was I Going Again?: Party Talk will often be this — especially in the 3DS version, wherein the characters will mention what you were doing last. Very useful in a game of this length and if one sets the game down for awhile.
 Dragon Quest VII (Video Game) / int_199fde5c
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 Dragon Quest VII (Video Game) / int_1c8e096e
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Childhood Friend Romance
 Dragon Quest VII (Video Game) / int_1c8e096e
comment
Childhood Friend Romance: Maribel has feelings for the hero and is jealous of Queen Euphonia who does as well, though it's unknown if the hero returns either girl's feelings. In the manga, Maribel also had feelings for Prince Kiefer, though in the game they just have a platonic friendship.
 Dragon Quest VII (Video Game) / int_1c8e096e
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Dragon Quest VII (Video Game) / int_1c8e096e
 Dragon Quest VII (Video Game) / int_1dfd19f9
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Papa Wolf
 Dragon Quest VII (Video Game) / int_1dfd19f9
comment
Papa Wolf: Pollock. The remaining sea-monsters in the world are why he's so against you and Maribel traveling with him. In a later example, he's rescued by Sharkeye, after it's implied that he's been fighting monsters on the sea — ALONE — for a good while, no less.
 Dragon Quest VII (Video Game) / int_1dfd19f9
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 Dragon Quest VII (Video Game) / int_1e679bd0
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The Quisling
 Dragon Quest VII (Video Game) / int_1e679bd0
comment
The Quisling: In Al-Balad, Hadid insists that Queen Fertiti has become this. Ultimately, she's a sympathetic example, struggling to protect her people while undermining the monsters wherever possible.
 Dragon Quest VII (Video Game) / int_1e679bd0
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 Dragon Quest VII (Video Game) / int_1ef7232d
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Wild Child
 Dragon Quest VII (Video Game) / int_1ef7232d
comment
Wild Child: Ruff, due to originally being a wolf.
 Dragon Quest VII (Video Game) / int_1ef7232d
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 Dragon Quest VII (Video Game) / int_1fb440a6
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Voluntary Shapeshifting
 Dragon Quest VII (Video Game) / int_1fb440a6
comment
Voluntary Shapeshifting: Taking on a Monster vocation transforms the party member into said monster.
 Dragon Quest VII (Video Game) / int_1fb440a6
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 Dragon Quest VII (Video Game) / int_21f5491
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Appease the Volcano God
 Dragon Quest VII (Video Game) / int_21f5491
comment
Appease the Volcano God: The Festival of Emberdale, which involves throwing torches into the volcano, something the local Big Bad plans to turn to his advantage by stoking the Black Flame and setting off an eruption.
 Dragon Quest VII (Video Game) / int_21f5491
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Dragon Quest VII (Video Game) / int_21f5491
 Dragon Quest VII (Video Game) / int_22071825
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I'm a Humanitarian
 Dragon Quest VII (Video Game) / int_22071825
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I'm a Humanitarian: Monsters boast about eating people alive.
 Dragon Quest VII (Video Game) / int_22071825
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 Dragon Quest VII (Video Game) / int_2260cfe3
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Like Father, Like Son
 Dragon Quest VII (Video Game) / int_2260cfe3
comment
Later on, there's Aishe of the Deja tribe/Roamers, who's just as rebellious. There's a reason for that.
 Dragon Quest VII (Video Game) / int_2260cfe3
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 Dragon Quest VII (Video Game) / int_2346a8ec
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Metamorphosis
 Dragon Quest VII (Video Game) / int_2346a8ec
comment
Metamorphosis: Little Ruff is permanently turned into a human as a result of Hackrobat's magic getting rusty.
 Dragon Quest VII (Video Game) / int_2346a8ec
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Dragon Quest VII (Video Game) / int_2346a8ec
 Dragon Quest VII (Video Game) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 Dragon Quest VII (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: Averted; when Kiefer leaves, he gives back all the equipment you gave him. Played straight in the original with Maribel, with no warning. Hope she wasn't carrying anything useful, like the Staff of Salvation or any Mini Medals... or that empty bottle. No idea what would happen if she was holding the Dark Ruby, which would normally be taken from you later beyond your control. In the 3DS version, she sheds all the items she's not equipped with into the bag.
 Dragon Quest VII (Video Game) / int_23cb7c45
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 Dragon Quest VII (Video Game) / int_24321e44
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Only Sane Man
 Dragon Quest VII (Video Game) / int_24321e44
comment
Only Sane Man: In Grondal, only the elderly mayor manages to resist the poisoned water long enough for you to retrieve the cure, and only he drinks the Yggdrasil Dew willingly.
 Dragon Quest VII (Video Game) / int_24321e44
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 Dragon Quest VII (Video Game) / int_2588feac
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Winged Humanoid
 Dragon Quest VII (Video Game) / int_2588feac
comment
Winged Humanoid: The Cirrus tribe of Aeolus Vale in the past.
 Dragon Quest VII (Video Game) / int_2588feac
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 Dragon Quest VII (Video Game) / int_26ac510e
type
Mythology Gag
 Dragon Quest VII (Video Game) / int_26ac510e
comment
Mythology Gag: Numerous to earlier games, as usual, including some of the names of minor characters. Most notable is the return of the town-building sidequest from Dragon Quest III. The female Sage costume in the 3DS version is a pure white variation on Jacqueline's robes from Caravan Heart. ** In Greenthumb Gardens, there's a pair of sisters who are references to Meena and Maya. One of them is a dancer and mentions that her sister hasn't been the same since they took revenge for their father.
 Dragon Quest VII (Video Game) / int_26ac510e
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Dragon Quest VII (Video Game) / int_26ac510e
 Dragon Quest VII (Video Game) / int_2737c505
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Shoot the Dog
 Dragon Quest VII (Video Game) / int_2737c505
comment
Shoot the Dog: In Nottagen, the townsfolk ask you do this to Wiggles, Buddy's beloved baby Worm of Woe. It's clearly the wrong choice, however, and results in a BAD END for all involved.
 Dragon Quest VII (Video Game) / int_2737c505
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 Dragon Quest VII (Video Game) / int_28e90e30
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More than Mind Control
 Dragon Quest VII (Video Game) / int_28e90e30
comment
More than Mind Control: Soulstealers are swords formed from the darkest aspects of the bearer's soul, drawing out, amplifying and twisting their worst thoughts and impulses to spur them into acting upon them. So while the bearers act Brainwashed and Crazy, their actions don't come entirely out of nowhere.
 Dragon Quest VII (Video Game) / int_28e90e30
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Dragon Quest VII (Video Game) / int_28e90e30
 Dragon Quest VII (Video Game) / int_294ed981
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Bilingual Bonus
 Dragon Quest VII (Video Game) / int_294ed981
comment
Bilingual Bonus: In the remake: Dialac is renamed Regenstein, where the townspeople speak German (or English mixed with German words). Regenstein means "rain-stone" (because it's the first place you visit where people get turned to stone, and you can't do a thing about it). Orph is renamed L'Arca, where the townspeople speak Italian (or English mixed with Italian words). L'Arca means "The Ark" (because it's full of animals). Litorud is renamed El Ciclo, which is full of Spanish people. El Ciclo means "The Cycle" (the town is going through a "Groundhog Day" Loop).
 Dragon Quest VII (Video Game) / int_294ed981
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 Dragon Quest VII (Video Game) / int_2a090d00
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Lampshade Hanging
 Dragon Quest VII (Video Game) / int_2a090d00
comment
You finally made it back to Alltrades Abbey... oh wait, now they built an arena. In an impossibly short amount of time -- the characters are just as surprised as the player is.
 Dragon Quest VII (Video Game) / int_2a090d00
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 Dragon Quest VII (Video Game) / int_2af679a6
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Sidequest
 Dragon Quest VII (Video Game) / int_2af679a6
comment
The Monster Meadows Sidequest, meanwhile, has you recruiting monsters. Not for battle partners like in other installments, mind you, but for a special preserve where they can live in peace. You also need to find Blueprints to build the various habitats for the monsters to inhabit. In the 3DS version, players can create their own dungeons by choosing three recruited monsters to inhabit a tablet, allowing one to create grinding spots for experience and specific item drops.
 Dragon Quest VII (Video Game) / int_2af679a6
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 Dragon Quest VII (Video Game) / int_2d7f0748
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Raised by Natives
 Dragon Quest VII (Video Game) / int_2d7f0748
comment
Raised by Natives: Fidelia, a sweet little girl adopted by Praetor, the leader of the winged Cirrus tribe. She faces constant bullying by her peers and step-sister, and copes as best she can... And then the whole thing gets turned on its head by her father admitting that she's not adopted. He IS her father — she was just born without wings, and he thought it was better to let her grow up treated like an outsider than admit she was really his own.
 Dragon Quest VII (Video Game) / int_2d7f0748
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 Dragon Quest VII (Video Game) / int_2dff6b95
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Two Guys and a Girl
 Dragon Quest VII (Video Game) / int_2dff6b95
comment
Two Guys and a Girl: Your hero, Kiefer, and Maribel, once they leave to go discover new islands. After Kiefer leaves forever and until you get Sir Mervyn, which is quite a while, Hero, Maribel, and Ruff.
 Dragon Quest VII (Video Game) / int_2dff6b95
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 Dragon Quest VII (Video Game) / int_308ac24f
type
Fantasy-Forbidding Father
 Dragon Quest VII (Video Game) / int_308ac24f
comment
Fantasy-Forbidding Father: The King of Estard, who forbids Kiefer from helping to restore the world. Not that it stops him. Tragically, by the time he comes around and is willing to give Kiefer his blessing, it's too late...
 Dragon Quest VII (Video Game) / int_308ac24f
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 Dragon Quest VII (Video Game) / int_30de7a51
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Chivalrous Pervert
 Dragon Quest VII (Video Game) / int_30de7a51
comment
Chivalrous Pervert: Kiefer flirts shamelessly, but won't go any further.
 Dragon Quest VII (Video Game) / int_30de7a51
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 Dragon Quest VII (Video Game) / int_30e8f2f7
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Non-Combatant Immunity
 Dragon Quest VII (Video Game) / int_30e8f2f7
comment
Non-Combatant Immunity: The first three or four hours are infamous for the fact that they contain no combat, just walking back and forth between two towns and solving a puzzle. You only start seeing enemies once, y'know, your character can fight. The 3DS version condenses this immensely to get you fighting sooner.
 Dragon Quest VII (Video Game) / int_30e8f2f7
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 Dragon Quest VII (Video Game) / int_31cd5fe7
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Apologetic Attacker
 Dragon Quest VII (Video Game) / int_31cd5fe7
comment
Apologetic Attacker: The first world-sector boss is Maeve, who refuses to fight.
 Dragon Quest VII (Video Game) / int_31cd5fe7
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 Dragon Quest VII (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Dragon Quest VII (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: The bonus dungeons. Both of them. The tablet quests from the 3DS remake are literally this: just takes areas from the game and fill them with the tablet's monsters. The chests and pots are present there as well, but have different loot.
 Dragon Quest VII (Video Game) / int_3273ebb9
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 Dragon Quest VII (Video Game) / int_334e48a1
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After the End
 Dragon Quest VII (Video Game) / int_334e48a1
comment
After the End: Your little island is the only part of the world that wasn't sealed away. The game starts with one little island with two towns, a castle and a fishing village, and a ruins that everyone is forbidden to enter. The rest of the story is nothing but saving each island before it was lost.
 Dragon Quest VII (Video Game) / int_334e48a1
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 Dragon Quest VII (Video Game) / int_33864ee8
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Collection Sidequest
 Dragon Quest VII (Video Game) / int_33864ee8
comment
Collection Sidequest: One Sidequest sees you founding and expanding your own town. To do so, you travel around Present Time searching for Immigrants, who randomly appear in various 'hot spots' in different villages. Oh, and collect enough of different types of Immigrants, and your town will turn out extra-special. The 3DS version changes this side-quest to you finding monsters disguised as humans, who always appear in fixed locations. The Monster Meadows Sidequest, meanwhile, has you recruiting monsters. Not for battle partners like in other installments, mind you, but for a special preserve where they can live in peace. You also need to find Blueprints to build the various habitats for the monsters to inhabit. In the 3DS version, players can create their own dungeons by choosing three recruited monsters to inhabit a tablet, allowing one to create grinding spots for experience and specific item drops.
 Dragon Quest VII (Video Game) / int_33864ee8
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_33864ee8
 Dragon Quest VII (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Dragon Quest VII (Video Game) / int_33ca811a
comment
Game-Breaking Bug: In the 3DS version, there are certain missable cutscenes that, if one goes back and triggers them at the end of the game while Maribel is in the party, will boot her back to her house and superimpose her on the character left there, causing the party to lower to three people (the hero and the two non-Maribel swappables not in her house) and preventing the left behind character from being interacted with. Saving while the game is in this state results in no known way of returning to a four person party. Fighting Orgodemir like this, meanwhile, crashes the game.
 Dragon Quest VII (Video Game) / int_33ca811a
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1.0
 Dragon Quest VII (Video Game) / int_33ca811a
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_33ca811a
 Dragon Quest VII (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 Dragon Quest VII (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: The Nottagen plot pulls this twice. First off it seems you've rescued the town... yet dispelling the gloom blocking out the sun caused a plant monster to wake up and destroy the town again. Then when you save the town from the plant, hellworms invade and destroy the town. All in all, the town is very well named. You finally made it back to Alltrades Abbey... oh wait, now they built an arena. In an impossibly short amount of time -- the characters are just as surprised as the player is. Great job, you resurrected The Almighty! Wait a minute... he is not the real Almighty. He is the Demon King in disguise. Congratulations! You've just destroyed the Demon King and finally brought peace to the world. Except you're still on Disc 1.
 Dragon Quest VII (Video Game) / int_33fa230b
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1.0
 Dragon Quest VII (Video Game) / int_33fa230b
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_33fa230b
 Dragon Quest VII (Video Game) / int_34bd972d
type
One-Man Party
 Dragon Quest VII (Video Game) / int_34bd972d
comment
One-Man Party: Amazingly, it's not the Hero. Despite it being completely against common sense, teaching Ruff healing spells is a big help. He's the only character that never leaves your party, including the main character, and running out of healers sucks.
 Dragon Quest VII (Video Game) / int_34bd972d
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1.0
 Dragon Quest VII (Video Game) / int_34bd972d
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_34bd972d
 Dragon Quest VII (Video Game) / int_354f7d1c
type
TheresNoKillLikeOverkill
 Dragon Quest VII (Video Game) / int_354f7d1c
comment
In addition, it's also practical while on hunts for Metal Slimes in the 3DS version. Because the attack always does 400-500 damage and doesn't miss in that version, the attack can 1HKO Metal Slimes without breaking a sweat. It also counts as There's No Kill like Overkill, as Metal Slimes tend to have very little HP but very high defenses.
 Dragon Quest VII (Video Game) / int_354f7d1c
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 Dragon Quest VII (Video Game) / int_354f7d1c
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_354f7d1c
 Dragon Quest VII (Video Game) / int_37690091
type
Stable Time Loop
 Dragon Quest VII (Video Game) / int_37690091
comment
Stable Time Loop: During the game, you hear from various people or in books about the climatic battle between The Almighty and the Demon King, with the implication that The Almighty was defeated in the battle. So why doesn't the Demon King exist in the present? Turns out the Demon King was left heavily wounded by The Almighty and the party is the one who goes back in time using the final Pedestal to finish him off. Until he's inadvertently revived by the Roamers tribe at least.
 Dragon Quest VII (Video Game) / int_37690091
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1.0
 Dragon Quest VII (Video Game) / int_37690091
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_37690091
 Dragon Quest VII (Video Game) / int_37daf5c5
type
Not a Game
 Dragon Quest VII (Video Game) / int_37daf5c5
comment
Ballymolloy: The monsters are defeated and the town's women are rescued, but the tragic story of Maeve leaves the party shaken and hammers it into them that their adventures are Not a Game.
 Dragon Quest VII (Video Game) / int_37daf5c5
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1.0
 Dragon Quest VII (Video Game) / int_37daf5c5
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_37daf5c5
 Dragon Quest VII (Video Game) / int_38047858
type
Squishy Wizard
 Dragon Quest VII (Video Game) / int_38047858
comment
Squishy Wizard: Maribel starts off as one with her natural stat growth and offensive spells learned by default, but unlocking the Job system allows her to take another path.
 Dragon Quest VII (Video Game) / int_38047858
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1.0
 Dragon Quest VII (Video Game) / int_38047858
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_38047858
 Dragon Quest VII (Video Game) / int_396be241
type
Video Game 3D Leap
 Dragon Quest VII (Video Game) / int_396be241
comment
Video Game 3D Leap: The leap was very minor in this case, with Dragon Quest VIII seeing the full presentation upgrade. The 3DS remake opted to ape its successors, with full 3D models for the whole cast and in-engine cutscenes.
 Dragon Quest VII (Video Game) / int_396be241
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1.0
 Dragon Quest VII (Video Game) / int_396be241
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_396be241
 Dragon Quest VII (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Dragon Quest VII (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Have everyone master the Dancer and Sailor professions — the ultimate ability for the Sailor is Lightning. This is an ability that hits everything on the field, whereas Muscle Dance from the Dancer just hits a group. Neither cost anything, and while Lightning becomes weaker later on (and outclassed by other abilities) it is still great for the mid-game. Thin Air. Paladins and Pirates learn this skill and does at least 90-100 damage to every enemy for free, crowd-clearing enemies up to the end game. The Champion and Hero classes learn this, too. Even the enemies who resist it will take enough damage to be taken out the following round. Even fewer enemies are immune to it, and there is often something else that can be used that will knock them out (such as Boulder Toss or the breath attacks) or it will just be easy to have everyone smack them. Knuckle Sandwich from the Martial Artist vocation. You will probably find yourself using it on every boss all the way to endgame, where it becomes even more powerful. For only 2 MP, you deliver a very powerful attack. Combine this with Focus Strength or Muster Strength (two other abilities you can learn early on) and you'll deal almost 500 damage. Combine it with Oomph, you'll deal close to 1100 damage as a fighter class.
 Dragon Quest VII (Video Game) / int_39b8d3d6
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 Dragon Quest VII (Video Game) / int_39b8d3d6
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_39b8d3d6
 Dragon Quest VII (Video Game) / int_39eba631
type
The Slacker
 Dragon Quest VII (Video Game) / int_39eba631
comment
The Slacker: Pike, the hero's worthless wannabe Con Man uncle. Your mother frequently worries that her son might turn out the same way. The Holy Water he offers to sell you, though? The real deal. Surprises the hell out of his neighbors. The Sizzling Stone he's trying to pawn off also turns out to be very significant to the plot.
 Dragon Quest VII (Video Game) / int_39eba631
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1.0
 Dragon Quest VII (Video Game) / int_39eba631
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_39eba631
 Dragon Quest VII (Video Game) / int_3c3f28a5
type
Blessed with Suck
 Dragon Quest VII (Video Game) / int_3c3f28a5
comment
Blessed with Suck: In the Roamers tribe, two special bloodlines are maintained as according to prophecy, descendants of both bloodlines will eventually be called upon to perform a special ceremony... a ceremony that will only work once. And nobody's sure just when that duty will need to be performed.
 Dragon Quest VII (Video Game) / int_3c3f28a5
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1.0
 Dragon Quest VII (Video Game) / int_3c3f28a5
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_3c3f28a5
 Dragon Quest VII (Video Game) / int_3c7d0418
type
Doom Magnet
 Dragon Quest VII (Video Game) / int_3c7d0418
comment
Doom Magnet: Nottagen's an entire town suffering from this. And no, it's not a Doomed Hometown, either. Unless you screw up.
 Dragon Quest VII (Video Game) / int_3c7d0418
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1.0
 Dragon Quest VII (Video Game) / int_3c7d0418
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1.0
 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_3c7d0418
 Dragon Quest VII (Video Game) / int_3ce9c9fa
type
Fortune Teller
 Dragon Quest VII (Video Game) / int_3ce9c9fa
comment
Fortune Teller: Palmela of Emberdale. She's stuck playing The Cassandra when you first meet, warning of disaster that you have to avert. Later, she comes back into play a couple more times.
 Dragon Quest VII (Video Game) / int_3ce9c9fa
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1.0
 Dragon Quest VII (Video Game) / int_3ce9c9fa
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_3ce9c9fa
 Dragon Quest VII (Video Game) / int_40a533db
type
Guest-Star Party Member
 Dragon Quest VII (Video Game) / int_40a533db
comment
Guest-Star Party Member: Numerous guests "join" you and some even contribute in combat. You cannot control them. Kiefer permanently leaves the party after the Roamer Encampment.
 Dragon Quest VII (Video Game) / int_40a533db
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1.0
 Dragon Quest VII (Video Game) / int_40a533db
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_40a533db
 Dragon Quest VII (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Dragon Quest VII (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: For some towns, you don't give them their happy endings. Greenthumb Garden is a great example (See Love Dodecahedron below).. Ballymolloy: The monsters are defeated and the town's women are rescued, but the tragic story of Maeve leaves the party shaken and hammers it into them that their adventures are Not a Game. Faraday: The Automatons are defeated, but E.L.L.I.E., who was instrumental in the victory, is ostracized and abused by the very people she helped saved simply because she herself is an Automaton. To make matters worse, Autonymus learns absolutely nothing from the whole ordeal and spends the rest of his days in bitter, misanthropic seclusion. Vogograd seems almost like it has No Ending with the priest just walking off with a goddess statue... except wait a minute, wasn't there a wandering priest a while ago who wound up sacrificing himself to save everyone in a plot around a goddess statue?
 Dragon Quest VII (Video Game) / int_40cc0c7e
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 Dragon Quest VII (Video Game) / int_40cc0c7e
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1.0
 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_40cc0c7e
 Dragon Quest VII (Video Game) / int_44fc28e8
type
Honor Before Reason
 Dragon Quest VII (Video Game) / int_44fc28e8
comment
Honor Before Reason: Averted by Hadid. When a monster you just defeated produces his Queen's amulet and tries to get out of the beating by claiming Hadid's people must obey whoever carries the amulet, his only reaction is to ask "Are you quite finished?" before dealing the final blow.
 Dragon Quest VII (Video Game) / int_44fc28e8
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 Dragon Quest VII (Video Game) / int_44fc28e8
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_44fc28e8
 Dragon Quest VII (Video Game) / int_4523420b
type
Love Dodecahedron
 Dragon Quest VII (Video Game) / int_4523420b
comment
Love Dodecahedron: Hoo boy. In Greenthumb Gardens: Dill has an Arranged Marriage with Lavender, but Lavender loves his gardener, Carraway. Dill's maid Cayenne loves him, and jokes about poisoning everyone to get what she wants. Lavender and Cayenne both pressure Carraway to fight for her, but he cracks under the pressure of trying to please everyone and leaves town so she can marry and live well. Nobody's happy, and even Maribel and Kiefer get pissed at the non-solution. And it goes From Bad to Worse, folks. We get to revisit Greenthumb Gardens down the road, and we get to see the results of how everyone went stupid the last time you were here — Dill loses the house and is worthless, Cayenne has married the new owner of the house and we find out that her poisoning jokes weren't exactly jokes, Carraway had built his own town and is a successful herb gardener but remains a lonely bachelor, and Lavender abandoned her family to become a nun at a convent overlooking Carraway's estate. Perhaps it's for the best that Greenthumb Gardens in the present is a ruin, with only the decaying herb garden left to mark that it even existed.
 Dragon Quest VII (Video Game) / int_4523420b
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 Dragon Quest VII (Video Game) / int_4523420b
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_4523420b
 Dragon Quest VII (Video Game) / int_456eea2d
type
UnpleasableFanbase
 Dragon Quest VII (Video Game) / int_456eea2d
comment
Unpleasable Fanbase: In-Universe example: No matter how the town old man Sim is making turns out in the end, he doesn't like it. He particularly hates the cathedral form, wishing a fiery death on its inhabitants, but he isn't particularly pleased with any other result. The closest to "happy" he gets is with the default town, where he simply complains about the fact that it feels like the town is slipping away from him. His successor in the 3DS version is completely the opposite.
 Dragon Quest VII (Video Game) / int_456eea2d
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1.0
 Dragon Quest VII (Video Game) / int_456eea2d
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_456eea2d
 Dragon Quest VII (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 Dragon Quest VII (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: "The Pink Warrior" dies protecting another man from a monster attack, which is the only time he ever thinks for anyone other than himself.
 Dragon Quest VII (Video Game) / int_4781adbb
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1.0
 Dragon Quest VII (Video Game) / int_4781adbb
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_4781adbb
 Dragon Quest VII (Video Game) / int_4c709317
type
Useless Useful Spell
 Dragon Quest VII (Video Game) / int_4c709317
comment
Useless Useful Spell: Zig-zagged — only a couple bosses are immune or resistant to Sap, and only a couple trash mobs are outright immune to instant-death spells. However, it is often better (and more practical) to just spam cost-free abilities that hit harder and sometimes all enemies, or use a scepter later in the game that will cast a powerful spell for free.
 Dragon Quest VII (Video Game) / int_4c709317
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1.0
 Dragon Quest VII (Video Game) / int_4c709317
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1.0
 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_4c709317
 Dragon Quest VII (Video Game) / int_4c8e8078
type
All of the Other Reindeer
 Dragon Quest VII (Video Game) / int_4c8e8078
comment
All of the Other Reindeer: Oh, the game adores this one. Buddy and his pets from Nottagen get shunned because the townsfolk are fearful of monsters due to two previous massive attacks. Fidelia from Aeolus Vale deserves special mention here, because it turns out she's not an outsider at all. She was just born without wings, and her worthless father decided to 'raise her as an orphan' and let her little sister treat her like a slave rather than admit she's his daughter by blood. She takes the news surprisingly well; your party, on the other hand, gets righteously upset.
 Dragon Quest VII (Video Game) / int_4c8e8078
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1.0
 Dragon Quest VII (Video Game) / int_4c8e8078
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_4c8e8078
 Dragon Quest VII (Video Game) / int_4e3d253b
type
Downer Ending
 Dragon Quest VII (Video Game) / int_4e3d253b
comment
Downer Ending: Regenstein. You arrive too late to save the townspeople from their Taken for Granite state, as the statues are degrading. The bright spot is that there are two survivors and the island gets restored anyway. Nottagen if you make the wrong choice regarding Wiggles (i.e. kill him). Greenthumb Gardens. The Love Dodecahedron ends in a non-solution and eventually leads to the decline and abandonment of the town.
 Dragon Quest VII (Video Game) / int_4e3d253b
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 Dragon Quest VII (Video Game) / int_4e3d253b
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Dragon Quest VII (Video Game) / int_4e3d253b
 Dragon Quest VII (Video Game) / int_4f62bde6
type
Kavorka Man
 Dragon Quest VII (Video Game) / int_4f62bde6
comment
Kavorka Man: According to the Wind Spirit, Ruff.
 Dragon Quest VII (Video Game) / int_4f62bde6
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1.0
 Dragon Quest VII (Video Game) / int_4f62bde6
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_4f62bde6
 Dragon Quest VII (Video Game) / int_504e271f
type
But Thou Must!
 Dragon Quest VII (Video Game) / int_504e271f
comment
But Thou Must!: Mostly played straight, but interestingly averted in Nottagen when given the choice what to do about Wiggles.
 Dragon Quest VII (Video Game) / int_504e271f
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-1.0
 Dragon Quest VII (Video Game) / int_504e271f
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_504e271f
 Dragon Quest VII (Video Game) / int_50a33496
type
Trap Is the Only Option
 Dragon Quest VII (Video Game) / int_50a33496
comment
Trap Is the Only Option: It's incredibly obvious that something is up at Alltrades Abbey, what with people entering but not returning, and how they insist you change your vocation. You can refuse, but of course, the plot doesn't continue until you accept.
 Dragon Quest VII (Video Game) / int_50a33496
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1.0
 Dragon Quest VII (Video Game) / int_50a33496
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_50a33496
 Dragon Quest VII (Video Game) / int_50f66629
type
Crazy-Prepared
 Dragon Quest VII (Video Game) / int_50f66629
comment
The present-day Mayor of Vogograd is this, Crazy-Prepared, and Ax-Crazy. He feared someone was eventually going to find the tablet explaining the truth behind the events of the monstrous priest in the past, and had a giant axe ready to smash it to bits when they did.
 Dragon Quest VII (Video Game) / int_50f66629
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1.0
 Dragon Quest VII (Video Game) / int_50f66629
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_50f66629
 Dragon Quest VII (Video Game) / int_5158df81
type
The Casino
 Dragon Quest VII (Video Game) / int_5158df81
comment
The Casino: One located near Alltrades Abbey... oddly in the well. Another is in a palace. In the 3DS version, the Haven eventually builds one, too.
 Dragon Quest VII (Video Game) / int_5158df81
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1.0
 Dragon Quest VII (Video Game) / int_5158df81
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_5158df81
 Dragon Quest VII (Video Game) / int_5313c266
type
Bookends
 Dragon Quest VII (Video Game) / int_5313c266
comment
Book Ends: The game begins in Pilchard Bay during the Pilchard Harvest when your mother gives you a Pilchard Sandwich to deliver to your father, but he sails off before you have a chance to give it to him. You also discover Maribel stowing away on his ship, and she promptly gets kicked off. Later, at the start of Act 3, after the first fight with Orgodemir and resurrecting "The Almighty", you are given another Pilchard Sandwich by your mother to deliver to your father, but this time, it actually gets delivered. Then, after the rematch with Orgodemir, the annual Pilchard Harvest begins again, and once again you are given another Pilchard Sandwich to deliver to your father, but this time she makes one for you to bring with you on your first fishing voyage with your father. Once again, you find Maribel stowing away on the ship, but before she gets kicked off, Pollock allows her to stay on just this once.
 Dragon Quest VII (Video Game) / int_5313c266
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1.0
 Dragon Quest VII (Video Game) / int_5313c266
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_5313c266
 Dragon Quest VII (Video Game) / int_5360c039
type
Karmic Transformation
 Dragon Quest VII (Video Game) / int_5360c039
comment
Karmic Transformation: Hackrobat. After transforming all of the humans in L'Arca to animals (and vice verse), he himself becomes human due to being drained of his power. He's reduced to using his scary voice to intimidate other monsters, because if they saw him they would attack him. He decides to make it up to Ruff for cursing him earlier by changing him back into a wolf, but only succeeds in letting him talk just like a human...but as it turned out, he prefers his new human form.
 Dragon Quest VII (Video Game) / int_5360c039
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1.0
 Dragon Quest VII (Video Game) / int_5360c039
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_5360c039
 Dragon Quest VII (Video Game) / int_53b6ab6a
type
Jumped at the Call
 Dragon Quest VII (Video Game) / int_53b6ab6a
comment
Jumped at the Call: Kiefer. He's so excited by the prospect of adventure, that after your first actual fight (against mere slimes, no less), he goes into a hysterical laughing fit from the adrenaline rush. After Dragon Quest Monsters: Caravan Heart, we know the reasons behind all this: he'd been transported to Alefgard as a child, and has been bored stiff with the lack of adventure ever since.
 Dragon Quest VII (Video Game) / int_53b6ab6a
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1.0
 Dragon Quest VII (Video Game) / int_53b6ab6a
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_53b6ab6a
 Dragon Quest VII (Video Game) / int_54d6f53f
type
Ripple-Effect-Proof Memory
 Dragon Quest VII (Video Game) / int_54d6f53f
comment
Ripple-Effect-Proof Memory: Possessed only by your party and the other people on your island.
 Dragon Quest VII (Video Game) / int_54d6f53f
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1.0
 Dragon Quest VII (Video Game) / int_54d6f53f
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Dragon Quest VII (Video Game) / int_54d6f53f
 Dragon Quest VII (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Dragon Quest VII (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Your reward for beating the bonus bosses? The Almighty moves to your immigrant town.
 Dragon Quest VII (Video Game) / int_55e5b37c
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1.0
 Dragon Quest VII (Video Game) / int_55e5b37c
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_55e5b37c
 Dragon Quest VII (Video Game) / int_56563927
type
Noble Wolf
 Dragon Quest VII (Video Game) / int_56563927
comment
Noble Wolf: The White Wolves of L'Arca. Also, Ruff.
 Dragon Quest VII (Video Game) / int_56563927
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1.0
 Dragon Quest VII (Video Game) / int_56563927
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_56563927
 Dragon Quest VII (Video Game) / int_58204b95
type
Magic Knight
 Dragon Quest VII (Video Game) / int_58204b95
comment
Magic Knight: Sir Mervyn, who is more magic-centric. Aishe is a more combat-centric example. The Armamentalist class focuses on this.
 Dragon Quest VII (Video Game) / int_58204b95
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1.0
 Dragon Quest VII (Video Game) / int_58204b95
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_58204b95
 Dragon Quest VII (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Dragon Quest VII (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: As is standard for the series, once the casino becomes available, it's remarkably easy to use Save Scumming to reload your way into an incredible gambling winning streak, with the tokens then traded in for gear that will outclass anything that will be found for several dungeons. Given that the casino first appears right before all of your skills and spells get locked away, this might just count as Developer's Foresight. An almost literal example in the form of Bang. When Maribel learns it (Which is within Emberdale's scenario usually), it is basically an "I Win" button for almost all random encounters. By the time you reach Alltrades Abbey, you'll have access to boomerangs that attack everything and whips which attack enemy groups. You will find yourself using them a lot. Muscle Dance and Lightning cost nothing to use and hit enemy groups and all enemies (respectively) for some good damage. They taper off mid-late game when the player gains access to abilities like Thin Air.
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Raised by Wolves
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Raised by Wolves: Ruff, with good reason: he IS a wolf.
 Dragon Quest VII (Video Game) / int_5be7bd04
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Save Scumming
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As is standard for the series, once the casino becomes available, it's remarkably easy to use Save Scumming to reload your way into an incredible gambling winning streak, with the tokens then traded in for gear that will outclass anything that will be found for several dungeons. Given that the casino first appears right before all of your skills and spells get locked away, this might just count as Developer's Foresight.
 Dragon Quest VII (Video Game) / int_5cfeb43f
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 Dragon Quest VII (Video Game) / int_5fcb9ad1
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Time Skip
 Dragon Quest VII (Video Game) / int_5fcb9ad1
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Time Skip: Aside from the obvious, you get to revisit a few 'past time' towns while working on other villages in the region. One case gives you an update on the Love Dodecahedron mentioned above: Dill married Lavender, but lost his family fortune and now works for the new rich guy in town; Lavender's become a Missing Mom and left her resentful son with Dill; Cayenne married the new guy and is slowly poisoning him as revenge in Dill's name, and Carraway has started his own successful herb garden and town but still pines of Lavender in spite of his success.
 Dragon Quest VII (Video Game) / int_5fcb9ad1
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Gameplay and Story Segregation
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Gameplay and Story Segregation: In Act 3, when the continents that are home to the great spirits are sealed off, curiously Alltrades Abbey, one of the most crucial locations in the game, is also inaccessible at this time, despite not fitting the apparent criteria. See the Fridge section for a possible explanation.
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BadassNormal
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Badass Normal: Kiefer, as he never learns any spells, although he does gain a flaming sword technique. Some of your NPC allies also qualify. Sharkeye, or at least his crew, qualify. You later realize Pollock was this all along.
 Dragon Quest VII (Video Game) / int_6411dac8
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Replacement Goldfish
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Replacement Goldfish: E.L.L.I.E., for Autonymus's dead fiancée.
 Dragon Quest VII (Video Game) / int_643618e5
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Heroic Sacrifice
 Dragon Quest VII (Video Game) / int_6439de78
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Heroic Sacrifice: Maeve — however, it's a case of I Cannot Self-Terminate. The Warrior in Pink manages to do it, earning himself a Redemption Equals Death. The Priest of Providence. As it turns out, he was more than willing to do this in the past... Twice in Nottagen: Buddy's first monster pet, a Rockbomb, detonates to save Buddy from the invading Malign Vines. Wiggles will, if spared, fight off the rest of the hell worms to save Buddy and die of his wounds.
 Dragon Quest VII (Video Game) / int_6439de78
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Random Encounters
 Dragon Quest VII (Video Game) / int_64fa0ea8
comment
Random Encounters have been dropped and monsters are now shown on the map, allowing you to try and avoid them if you want. This isn't always possible, though: you may not be able to get around them in cramped areas, they may come in suddenly from offscreen depending on the camera angle, or they may even spawn right under your feet with no chance to dodge.
 Dragon Quest VII (Video Game) / int_64fa0ea8
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 Dragon Quest VII (Video Game) / int_6602cad
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Permanently Missable Content
 Dragon Quest VII (Video Game) / int_6602cad
comment
Permanently Missable Content: An entire town. If you make the wrong choice in past-Nottagen and kill Wiggles, the town is destroyed and there's nothing you can do about it.
 Dragon Quest VII (Video Game) / int_6602cad
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 Dragon Quest VII (Video Game) / int_68913e61
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Hello, [Insert Name Here]
 Dragon Quest VII (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: Once again, your hero.
 Dragon Quest VII (Video Game) / int_68913e61
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Rebellious Princess
 Dragon Quest VII (Video Game) / int_6a1cbf28
comment
Rebellious Princess: Kiefer hits every part of this trope's description save gender. Later on, there's Aishe of the Deja tribe/Roamers, who's just as rebellious. There's a reason for that. Maribel is a Mayor's daughter. Pretty close.
 Dragon Quest VII (Video Game) / int_6a1cbf28
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Jerkass Has a Point
 Dragon Quest VII (Video Game) / int_6b05b601
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Jerkass Has a Point: The people of Nottagen are distrustful of Buddy's second monster pet. They're clearly not meant to be sympathized with, even though they do have a point that a monster may not be the ideal choice for a pet, especially since they were just saved from monsters who attacked and took over the village twice in the past couple months. Of course, you could always decide to castigate them for their behavior...
 Dragon Quest VII (Video Game) / int_6b05b601
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Meaningful Name
 Dragon Quest VII (Video Game) / int_6bda9a30
comment
Meaningful Name: In the PSX release, the town of Loomin is fitting because the threat of evil is always looming over the town. The 3DS version renames it to Nottagen, because when the player goes back for the third time to restore the town, they are probably thinking Not Again! (See Marathon Level)
 Dragon Quest VII (Video Game) / int_6bda9a30
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 Dragon Quest VII (Video Game) / int_6d7026fa
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Punny Name
 Dragon Quest VII (Video Game) / int_6d7026fa
comment
Punny Name: The Time Being and the town of Nottagen.
 Dragon Quest VII (Video Game) / int_6d7026fa
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 Dragon Quest VII (Video Game) / int_6dc206c9
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Marathon Level
 Dragon Quest VII (Video Game) / int_6dc206c9
comment
Marathon Level: Alltrades Abbey. Between the long cutscenes, the arduous dungeon, the tournament, and the casino games you'll probably have to play to get much-needed items, be ready to spend over 2 hours here. Nottagen — you have to save the village three times. Even though you can doom them, but why would you do that?
 Dragon Quest VII (Video Game) / int_6dc206c9
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Disc-One Final Boss
 Dragon Quest VII (Video Game) / int_6de71c57
comment
Disc-One Final Boss: The first fight with Orgodemir is a literal example in the original PSX release. You fight him at the end of a long, treacherous dungeon (which is conspicuously devoid of treasure). The plot revolves around fighting him. He goes One-Winged Angel midway through the battle with him, and afterward, you don't get any experience or gold from the battle (which is typical for final bosses). Except, you're still on disc one of two. There's more game to come, but for now, change to Disc Two to continue the story.
 Dragon Quest VII (Video Game) / int_6de71c57
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GottaCatchEmAll
 Dragon Quest VII (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: The main story requires gathering map pieces to restore islands. Additional fragments are used to unlock late game and post game dungeons. Collection sidequests include recording every monster in the Big Book of Beasts, sending all recruitable monsters to the Monster Meadows, and finding enough mini medals to cash in all the prizes from King Maximo.
 Dragon Quest VII (Video Game) / int_6e9e1e32
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Guide Dang It!
 Dragon Quest VII (Video Game) / int_6ec989d8
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Guide Dang It!: Many map pieces, which are needed to advance the plot, are hidden in out-of-the-way places. This fortunately becomes averted in the 3DS version, which will often direct you to the next tablet fragment, but even then a player may find themselves confused onto just what these hints mean. Want the best monster class-forms or the town-type of your choice? You're gonna need a guide. At one point late in the game, you must use the Empty Bottle to collect Rainbow Dew. The Rainbow Dew could be collected hours earlier — but the game doesn't really direct you to do so or tell you just where you can find it. Fortunately, it's out of the way. Hybrid skills are mentioned in the PSX version's manual, but it never explains exactly how to get them. After reaching a certain rank in a class, the character will be mentioned as having "matured"; the character must then immediate switch to the other class and mature in order to learn the skill. The 3DS version gets rid of hybrid skills, simply relocating them to the classes' main skillsets. However, in doing so, they ended up introducing a different problem... In the 3DS version, Intermediate and Advanced human vocations have powerful spells and skills that are locked, e.g. only the Monster Masher can use breath attacks they learn, and etc. This means that if you master a vocation and switch to another one, you lose the ability to use those powerful skills. Monster vocations have the benefit of learning some of those skills permanently, but again, the game never explains this outright. This is somewhat mitigated with the Advanced classes in that they let you relearn most, if not all the magic/skills from the Intermediate classes you would've had to master to access the class to begin with, in addition to the Advanced class' own abilities.
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Video Game Remake
 Dragon Quest VII (Video Game) / int_70321789
comment
Video Game Remake: Released for the Nintendo 3DS in Japan in February 2013 and in America in September 2016.
 Dragon Quest VII (Video Game) / int_70321789
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Trauma Conga Line
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Trauma Conga Line: Buddy — first he is kicked out of his house by monsters. When he goes back, a Rockbomb stays with him but then blows itself up so Buddy won't be taken by the vines. Then he gets a pet worm who the townsfolk want to kill and who also sacrifices himself when the town gets attacked by monsters once again.
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Random Drop
 Dragon Quest VII (Video Game) / int_7367e5f7
comment
Random Drop: The Monster Hearts are a particularly annoying example of this. You can find some in chests (in limited supply), win some from the Lucky Panel minigame (infinite supply, if you have the patience and luck), but some (such as Serial Quiller, Notso Macho, and Mandrake Major, all three of which must be mastered to work up to some of the best advanced monster classes) can only be obtained by battling the monsters and hoping you get lucky. Expect to spend many hours of farming before you see your first Notso Macho heart, if you don't give up before that point. The Thief and Pirate class' Thieving actually works like this, you don't get the item until the battle is over.
 Dragon Quest VII (Video Game) / int_7367e5f7
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God Is Evil
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comment
God Is Evil: Subverted. The Almighty, after being resurrected, orders everyone to worship Him and only Him, threatening divine wrath upon anyone who disagrees, and seals off four continents. Then it's revealed He's actually Orgodemir in disguise. Also, the real Almighty is a Superboss, and when you fight him, it's just a friendly test of strength in combat. He even looks pretty friendly.
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 Dragon Quest VII (Video Game) / int_7870735b
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From Bad to Worse
 Dragon Quest VII (Video Game) / int_7870735b
comment
And it goes From Bad to Worse, folks. We get to revisit Greenthumb Gardens down the road, and we get to see the results of how everyone went stupid the last time you were here — Dill loses the house and is worthless, Cayenne has married the new owner of the house and we find out that her poisoning jokes weren't exactly jokes, Carraway had built his own town and is a successful herb gardener but remains a lonely bachelor, and Lavender abandoned her family to become a nun at a convent overlooking Carraway's estate. Perhaps it's for the best that Greenthumb Gardens in the present is a ruin, with only the decaying herb garden left to mark that it even existed.
 Dragon Quest VII (Video Game) / int_7870735b
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Changeling Fantasy
 Dragon Quest VII (Video Game) / int_78be795b
comment
Changeling Fantasy: Implied, although it never comes to the hero's attention. Early in the game it is noted that the hero had an unusually short gestation — only five months — before being born as healthy as a full term baby. During the Buccanham chapter, the player meets AnaÏŠs, the pregnant wife of the pirate Sharkeye, in poor condition due to worrying about both the curse of the island that turns all babies into monsters the first full moon after their birth and her husband sealed off in demonic ice somewhere far away after having fought the Demon King. After clearing the curse and restoring the island, AnaÏŠs disappears. Her prayer reached the Undersea King, who abducted her and turned her into a mermaid in order to live long enough to be reunited with Sharkeye when he was to be defrosted. Meanwhile, her unborn baby is said to have been transported to another land, possibly another time by the Water Spirit. This baby is strongly implied to be the hero. Later it is all but confirmed as both he and Sharkeye bear halves of the mark of the Water Spirit, Sharkeye passing his half to who would've been his son.
 Dragon Quest VII (Video Game) / int_78be795b
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Humanity Ensues
 Dragon Quest VII (Video Game) / int_7950239f
comment
Humanity Ensues: A few times. In L'Arca as a result of the curse of Hackrobat, which turned all the humans into animals and all the animals, including party member Ruff into humans. The curse is done, but not before the monster makes it permanent for the young White Wolf. When returning to L'Arca, it turns out that Hackrobat himself has become (a rather scruffy) human due to his powers being sealed. His attempt to undo Ruff's curse results in Ruff learning to talk just like a human. In the 3DS remake, Haven is a home for reformed monsters who have become human.
 Dragon Quest VII (Video Game) / int_7950239f
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Real Men Wear Pink
 Dragon Quest VII (Video Game) / int_7a3dd888
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Real Men Wear Pink: Played with; the party meets a Warrior in pink armor who's headed to Alltrades Abbey to change classes. He's stripped of his powers by the monsters' trap and shunted to the shanty town like everyone else. He then goes mad and takes the demons up on their soul-stealing deal, and is ultimately killed during an uprising... but dies while defending another man, who is inspired by his sacrifice and calls him a hero.
 Dragon Quest VII (Video Game) / int_7a3dd888
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"The Reason You Suck" Speech
 Dragon Quest VII (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: Lavender gives poor Carraway a massive one when he rebuffs her suggestion that they should elope, claiming that he is a coward and how she’s going to work him to the bone once she marries Dill and finally snapping that she never wants to see him again when he simply tells her to hurry home. These words were actually meant to motivate Carraway into fighting for Lavender’s love, but he takes them to heart and he leaves town in an attempt to please everyone, leaving Lavender heartbroken and guilt stricken over what her failed attempt at pushing him caused.
 Dragon Quest VII (Video Game) / int_7d89315b
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 Dragon Quest VII (Video Game) / int_7deb3fb1
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Crutch Character
 Dragon Quest VII (Video Game) / int_7deb3fb1
comment
Crutch Character: The Healslime class, due to mastering it giving Multiheal, the best healing spell up until Omniheal, which requires being either a Hero or the Platinum Slime class, and by being a monster class, which doesn't restrict skills like Advanced or Mastery classes do. The downsides are twofold with this: the first is that monster classes don't count towards human class masteries, meaning whomever masters it will be behind in terms of unlocking the best classes, and second, all of the users but the hero have their own individual problems with it. Namely, Maribel, despite seeming like the ideal choice, is a bad pick because she leaves your party for a significant period of the game, Ruff and Aishe are horrible because they have low MP pools, and Mervyn, while better than the other three, is both slow and arrives well after you get the Healslime Heart needed to enter the class.
 Dragon Quest VII (Video Game) / int_7deb3fb1
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 Dragon Quest VII (Video Game) / int_7ef728b1
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Tsundere
 Dragon Quest VII (Video Game) / int_7ef728b1
comment
Tsundere: Maribel is an interesting case; she actually appeared before the Tsundere trope was properly codified in Japan, so she doesn't do the dere-dere flip so much as she simply mellows out over time.
 Dragon Quest VII (Video Game) / int_7ef728b1
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 Dragon Quest VII (Video Game) / int_7fbb2a3
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Nice Job Breaking It, Hero!
 Dragon Quest VII (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Make the wrong choices in certain cases, and... Nottagen's scenario forces you to do this — by clearing the darkness, you cause a huge man-eating plant monster to return. Oops. You can make this even worse by deciding to kill Wiggles, resulting in the entire town save one getting killed.
 Dragon Quest VII (Video Game) / int_7fbb2a3
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Linear Warriors, Quadratic Wizards
 Dragon Quest VII (Video Game) / int_812ee32b
comment
Linear Warriors, Quadratic Wizards: Inverted — Both fighters and mages get a lot of fancy abilities. Unfortunately, the problem with mages is that they don't have anything to multiply the power of their abilities like warriors do. Warriors have several abilities that are boosted in power by Sap (lowers enemy Defence), Focus/Muster Strength (allows the next attack to deal more damage), and Oomph (doubles attack power). This enables mages to deal only just above triple digit damage, whereas an Oomphed and Focus Strengthed warrior will hit for over a thousand damage with Knuckle Sandwich (and this will only take a couple rounds to set up, too). Even for clearing out groups of enemies, mages fall behind since most prestige warrior classes get access to useful abilities like Thin Air, which hits harder than any of the Boom spells do and costs nothing. Later on, mages are useful primarily for healing, buffing, and debuffing.
 Dragon Quest VII (Video Game) / int_812ee32b
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Rouge Angles of Satin
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comment
Rouge Angles of Satin: There are numerous typos in the English version, but it's understandable given the sheer amount of text they had to translate. Fortunately, the 3DS version is far more consistent.
 Dragon Quest VII (Video Game) / int_83ea0763
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Dragon Quest VII (Video Game) / int_83ea0763
 Dragon Quest VII (Video Game) / int_8454f523
type
Superboss
 Dragon Quest VII (Video Game) / int_8454f523
comment
Superboss: The Almighty. You literally fight God himself, and later his allies, the Four Great Spirits, who can be almost as hard or harder, depending on your skills.
 Dragon Quest VII (Video Game) / int_8454f523
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_8454f523
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_8454f523
 Dragon Quest VII (Video Game) / int_858dc9aa
type
Unwinnable
 Dragon Quest VII (Video Game) / int_858dc9aa
comment
Played straight in the original with Maribel, with no warning. Hope she wasn't carrying anything useful, like the Staff of Salvation or any Mini Medals... or that empty bottle. No idea what would happen if she was holding the Dark Ruby, which would normally be taken from you later beyond your control. In the 3DS version, she sheds all the items she's not equipped with into the bag.
 Dragon Quest VII (Video Game) / int_858dc9aa
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_858dc9aa
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_858dc9aa
 Dragon Quest VII (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Dragon Quest VII (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Zig-zagged: Depending on how diligent you are with talking with NPCs, some plotlines appear to have a few open threads left hanging, like some NPC's fate being left unknown. It seems as if one happened with Vogograd, the penultimate scenario. Except, wait a minute, we met a priest with a goddess statue earlier, didn't we?
 Dragon Quest VII (Video Game) / int_863fa679
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_863fa679
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_863fa679
 Dragon Quest VII (Video Game) / int_89fcfa0b
type
Cute Clumsy Girl
 Dragon Quest VII (Video Game) / int_89fcfa0b
comment
Cute Clumsy Girl: Antonia of El Ciclo looks like this at first, falling down the stairs every morning... But that's not entirely her fault.
 Dragon Quest VII (Video Game) / int_89fcfa0b
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_89fcfa0b
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_89fcfa0b
 Dragon Quest VII (Video Game) / int_8c9e724c
type
Big Beautiful Woman
 Dragon Quest VII (Video Game) / int_8c9e724c
comment
Big Beautiful Woman: Pearl, the hero's mother. In addition to being a Supreme Chef, she's noted to have aged quite gracefully by some NPCs.
 Dragon Quest VII (Video Game) / int_8c9e724c
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_8c9e724c
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_8c9e724c
 Dragon Quest VII (Video Game) / int_8d23f3a7
type
Timey-Wimey Ball
 Dragon Quest VII (Video Game) / int_8d23f3a7
comment
It seems as if one happened with Vogograd, the penultimate scenario. Except, wait a minute, we met a priest with a goddess statue earlier, didn't we?
 Dragon Quest VII (Video Game) / int_8d23f3a7
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_8d23f3a7
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_8d23f3a7
 Dragon Quest VII (Video Game) / int_9053903
type
Ignored Epiphany
 Dragon Quest VII (Video Game) / int_9053903
comment
Faraday: The Automatons are defeated, but E.L.L.I.E., who was instrumental in the victory, is ostracized and abused by the very people she helped saved simply because she herself is an Automaton. To make matters worse, Autonymus learns absolutely nothing from the whole ordeal and spends the rest of his days in bitter, misanthropic seclusion.
 Dragon Quest VII (Video Game) / int_9053903
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_9053903
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_9053903
 Dragon Quest VII (Video Game) / int_931ef4f1
type
Complacent Gaming Syndrome
 Dragon Quest VII (Video Game) / int_931ef4f1
comment
The 3DS version also inverts it and adds a roadblock involving job skills: many high-level skills are now locked to their job, instead of carrying over to any job once learned. This was done to promote job diversity and avoid Complacent Gaming Syndrome, as originally many players would simply have all their characters learn the best skills and leave no real difference between them. In a moment of Guide Dang It!, you can get around the vocation area cap woes by using any Tablet in Haven and battle the monsters there, even lowly slimes. Yes that's right, you can turn all your characters into uber powerhouses with their jobs shortly after the Alltrades Abbey Arc!
 Dragon Quest VII (Video Game) / int_931ef4f1
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_931ef4f1
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_931ef4f1
 Dragon Quest VII (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 Dragon Quest VII (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: The majority of the journey in Acts 1 and 2 (the whole first disc in the PSX version) is restoring the world to its original state. In the present day, all the other lands have long fallen into despair and destruction from Orgodemir's minions and ultimately sealed away as a result of their schemes. The party uses the Mysterious Ruins to go back to the past of each land when the crisis can still be averted and set things right to restore the land in the present.
 Dragon Quest VII (Video Game) / int_93ed8515
featureApplicability
-1.0
 Dragon Quest VII (Video Game) / int_93ed8515
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_93ed8515
 Dragon Quest VII (Video Game) / int_940a5958
type
Artificial Stupidity
 Dragon Quest VII (Video Game) / int_940a5958
comment
Artificial Stupidity: Some of the guest characters can be stupid, such as using herbs when not needed or "observing the situation" rather than just killing the enemies. Fortunately they don't waste inventory items. With the exception of the Hero, who is always manually controlled, the playable characters can optionally be assigned one of five AI patterns: Show No Mercy (always do the maximum possible damage), Fight Wisely (switch between support and high damage), Watch My Back (no attacking, only support and defending), Don't Use Magic (attack and support that don't require MP) and Focus On Healing (heal any damaged characters, if everyone is at full HP then attack or support). While these are relatively good and have the advantage of deciding their move right before acting as opposed to at the start of the turn, it also means they're limited to what the AI allows them, e.g., no MP means no MP usage at all. Conversely, all but Don't Use Magic prioritize reviving a fallen ally over any other action, so they can be stuck casting Zing (which has a 50% chance of failing a.k.a. wasting a turn) instead of delivering the finishing blow. They can use a few non-consumable items, but ignore most of the DLC rewards which are often MP-free copies of powerful spells and abilities. Fortunately, you can reassign them a different AI or switch back to manual controls at the start of every turn.
 Dragon Quest VII (Video Game) / int_940a5958
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_940a5958
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_940a5958
 Dragon Quest VII (Video Game) / int_94d2506d
type
Can't Catch Up
 Dragon Quest VII (Video Game) / int_94d2506d
comment
Can't Catch Up: For a many a player, Maribel can become this. Some try to get her out of this, others know of her leaving ahead of time, and purposefully ditch her. Regardless, all of her stats end up lower than anyone's save MP, Intelligence, and Style. The remakes fixed this by giving her access to spells such as Bang, giving her a boost to her speed, and making her level way faster. Aishe as well, for entirely different reasons. The problem with her is that she comes very late in the game, starts out underleveled and most importantly, only begins with points in the Warrior and Dancer vocation when most of your party is working on a second second-tier vocation at this point. Even with Maribel's disappearing act, she still ends up being much closer to a third-tier job and will have a much wider range of skills than Aishe when she returns. Any final party that doesn't ditch Maribel will ditch Aishe. This also can apply to Sir Mervyn. Due to the fact that the characters' battle level and job levels increase faster in the 3DS version, Sir Mervyn may be as many as ten levels behind the hero and Ruff, and that's not counting the amount of abilities and jobs that have been acquired. It seems that many a player of the 3DS version found themselves ditching Mervyn, when the PSX Metagame said to ditch Maribel.
 Dragon Quest VII (Video Game) / int_94d2506d
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1.0
 Dragon Quest VII (Video Game) / int_94d2506d
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_94d2506d
 Dragon Quest VII (Video Game) / int_9631a8f1
type
Power of the God Hand
 Dragon Quest VII (Video Game) / int_9631a8f1
comment
Power of the God Hand: One of the three Advanced classes is called "Godhand". The 3DS version renames it to "Champion".
 Dragon Quest VII (Video Game) / int_9631a8f1
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_9631a8f1
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_9631a8f1
 Dragon Quest VII (Video Game) / int_967fb42a
type
Prolonged Prologue
 Dragon Quest VII (Video Game) / int_967fb42a
comment
Prolonged Prologue: You need to spend at least two hours of gameplay to get into a first dungeon and first battle with a slime. The 3DS remake trims it down considerably, but there's still a fair bit of time before the first battle.
 Dragon Quest VII (Video Game) / int_967fb42a
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1.0
 Dragon Quest VII (Video Game) / int_967fb42a
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_967fb42a
 Dragon Quest VII (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Dragon Quest VII (Video Game) / int_9712e10
comment
Sword of Plot Advancement: The Sea Serpent Sabre. It's initially provided by the King of Buccanham as a reward for saving the kingdom, and is by far the best weapon for the hero available at the time (and for a long time after). Later on, it's the key to convincing Sharkeye that you're telling the truth, and it helps to revive the Spirit of Water.
 Dragon Quest VII (Video Game) / int_9712e10
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_9712e10
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_9712e10
 Dragon Quest VII (Video Game) / int_97926168
type
Rewatch Bonus
 Dragon Quest VII (Video Game) / int_97926168
comment
Rewatch Bonus: When The Almighty is revived he doesn't initially recognize Sir Mervyn. On first viewing this just looks like a side effect of being asleep for so long, but in hindsight it's obvious because he's really Orogodemir, because why would The Almighty not remember his closest ally?
 Dragon Quest VII (Video Game) / int_97926168
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_97926168
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_97926168
 Dragon Quest VII (Video Game) / int_986dad9a
type
Killer Robot
 Dragon Quest VII (Video Game) / int_986dad9a
comment
Killer Robot: The Automatons assaulting Frobisher. Comes complete with Turned Against Their Masters / Hoist by His Own Petard when the strongest Slaughtomaton crushes the monster commanding them.
 Dragon Quest VII (Video Game) / int_986dad9a
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_986dad9a
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_986dad9a
 Dragon Quest VII (Video Game) / int_987be393
type
Gambit Roulette
 Dragon Quest VII (Video Game) / int_987be393
comment
Gambit Roulette: Played by The ALMIGHTY of all people. Blocked entirely for plot contents. The Almighty has set up his battle with Orgodemir so that his Four Great Spirits can be revived if they fell. He sealed his warrior Sir Mervyn away for the Hero to gain and add strength to his party. The Hero was about to be born in a Doomed Hometown, but The Almighty saved him and moved him to the continent of Estard in the future when the Ruins could be used. The Hero was originally a child marked with the Water Spirit's brand — but only half, his father Sharkeye was not killed, only sealed in ice until needed so that the Hero can gain the entire seal. Estard, on the other hand, was the ONLY island that was spared from Orgodemir's destruction. On that island was the Ruins that allow the Hero to go into the past and save all the worlds. The shards to get to each world are arranged in difficulty to allow the Hero to grow. Then, right after the Hero has killed Orgodemir, the revival ceremony to revive The Almighty is allowed to finally work. Sadly, right after that is the Body Snatcher incident, but... The Almighty's Gambit works perfectly.
 Dragon Quest VII (Video Game) / int_987be393
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_987be393
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_987be393
 Dragon Quest VII (Video Game) / int_988a2796
type
Pet Baby Wild Animal
 Dragon Quest VII (Video Game) / int_988a2796
comment
Pet Baby Wild Animal: Buddy of Nottagen does this twice, with Rocky the Rockbomb and Wiggles the larval Worm of Woe. Um... yeah. Guy has exotic tastes.
 Dragon Quest VII (Video Game) / int_988a2796
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_988a2796
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_988a2796
 Dragon Quest VII (Video Game) / int_991af300
type
Poke the Poodle
 Dragon Quest VII (Video Game) / int_991af300
comment
Combined with Poke the Poodle: The brainwashed citizens of Grondal attempt to chop down the Roots of Ygg... by wielding a club and a cypress stick against the tree, which causes little to no damage at all!
 Dragon Quest VII (Video Game) / int_991af300
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_991af300
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_991af300
 Dragon Quest VII (Video Game) / int_9d12bbc1
type
Foreshadowing
 Dragon Quest VII (Video Game) / int_9d12bbc1
comment
Foreshadowing: When you return to Emberdale during the Greenthumb Gardens arc, speaking to the man who married the dancer will cause Kiefer to muse about how being married is incompatible with being an adventurer. This ends up foreshadowing his decision to remain in the past with the Roamers. Sometimes, if you talk to Mayor Mayde after completing an island, he'll remark that sometimes he worries so much about Maribel that it makes him sick. At the time, you probably consider it a figure of speech, but he in fact does become critically ill after all the events in Hubble, Providence, and Nottagen. After finishing an early quest but before returning to the present, one NPC worries that the attack must be the work of "a higher power". Now, how does your host refer to himself? A servant of a higher power.
 Dragon Quest VII (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_9d12bbc1
 Dragon Quest VII (Video Game) / int_a07afea2
type
Random Events Plot
 Dragon Quest VII (Video Game) / int_a07afea2
comment
Random Events Plot: The plot arcs for each island are usually separate from each other.
 Dragon Quest VII (Video Game) / int_a07afea2
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_a07afea2
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_a07afea2
 Dragon Quest VII (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Dragon Quest VII (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: In present-day Faraday, upon witnessing his guards critically damage E.L.L.I.E. under the false belief she was about to attack Ambrose, the King finally realizes that E.L.L.I.E. is more than just a machine and how his blind obsession with advancing Faraday's technology was preventing him from seeing the big picture. He immediately agrees to return E.L.L.I.E. to Autonymous's house and resolves to be more mindful and ethical in his technological pursuits. The villagers of Past Vogograd when they realize that the monster was actually the priest. The elder especially. Lavender, after Carraway takes her "Reason You Suck" Speech (really an attempt into provoking him into fighting for her) to heart, causing him to leave town in hopes of making everyone happy. And she ends up carrying this for the rest of her life, as even though she leaves her husband and son behind, she was too ashamed of what she had done to ever approach Carraway again and spends the rest of her life secretly watching him from the Regrette-Rien Convent.
 Dragon Quest VII (Video Game) / int_a1b141f4
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_a1b141f4
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_a1b141f4
 Dragon Quest VII (Video Game) / int_a1fedb67
type
Parental Obliviousness
 Dragon Quest VII (Video Game) / int_a1fedb67
comment
Parental Obliviousness: Subverted; the heroes' parents find out what they're doing early on and cope with it... to varying degrees.
 Dragon Quest VII (Video Game) / int_a1fedb67
featureApplicability
-0.3
 Dragon Quest VII (Video Game) / int_a1fedb67
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_a1fedb67
 Dragon Quest VII (Video Game) / int_a409e6f9
type
Fluffy Fashion Feathers
 Dragon Quest VII (Video Game) / int_a409e6f9
comment
Fluffy Fashion Feathers: The Angel Leotard has a bunch of feathers arranged like a Showgirl Skirt. But this is just in the artwork, not the game itself.
 Dragon Quest VII (Video Game) / int_a409e6f9
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_a409e6f9
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_a409e6f9
 Dragon Quest VII (Video Game) / int_a51467fe
type
Chest Monster
 Dragon Quest VII (Video Game) / int_a51467fe
comment
Chest Monster: As in every Dragon Quest game. In addition to the standard Canniboxs and Mimics, this game also has monsters hiding in pots, wells, and the book monsters introduced in this installment. Be careful when exploring castles.
 Dragon Quest VII (Video Game) / int_a51467fe
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_a51467fe
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_a51467fe
 Dragon Quest VII (Video Game) / int_a60e3252
type
Rule of Funny
 Dragon Quest VII (Video Game) / int_a60e3252
comment
Rule of Funny: WHEE!! I'm selling my old weapons to a CHICKEN!! Wait, he used to be a human? Oh well. How much for this Copper Sword? Cock-a-doodle-do! Combined with Poke the Poodle: The brainwashed citizens of Grondal attempt to chop down the Roots of Ygg... by wielding a club and a cypress stick against the tree, which causes little to no damage at all!
 Dragon Quest VII (Video Game) / int_a60e3252
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_a60e3252
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_a60e3252
 Dragon Quest VII (Video Game) / int_a7bb930
type
Prestige Class
 Dragon Quest VII (Video Game) / int_a7bb930
comment
Prestige Class: The Advanced classes are this — as they require you to master multiple basic classes and intermediate classes to be able to promote to and give powerful abilities. Champion and Druid are these for fighters and mages, respectively.
 Dragon Quest VII (Video Game) / int_a7bb930
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_a7bb930
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_a7bb930
 Dragon Quest VII (Video Game) / int_a8dcb1d7
type
Love at First Sight
 Dragon Quest VII (Video Game) / int_a8dcb1d7
comment
Love at First Sight: Queen Euphonia has elements of this with the Hero. What really hits it off for her is his age being similar to her own (a breath of fresh air when your castle is full of older people) and his kind nature. Though it's never really explored much, the Hero is noted by allies to get a bit shy around her when Party Chatting, and is said to be rather happy to be kissed by her in the epilogue. This is all to Maribel's chagrin, of course.
 Dragon Quest VII (Video Game) / int_a8dcb1d7
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1.0
 Dragon Quest VII (Video Game) / int_a8dcb1d7
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1.0
 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_a8dcb1d7
 Dragon Quest VII (Video Game) / int_ac0f4761
type
Future Imperfect
 Dragon Quest VII (Video Game) / int_ac0f4761
comment
Future Imperfect: Thanks to Time Travel, the heroes witness several events which are then twisted by the passage of time, leading to various effects. In at least one instance, the twisting is deliberate to guard the town's reputation.
 Dragon Quest VII (Video Game) / int_ac0f4761
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_ac0f4761
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_ac0f4761
 Dragon Quest VII (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Dragon Quest VII (Video Game) / int_ac9f78d9
comment
Jack of All Stats: The Hero, naturally. Alltrades Abbey lets him become The Ace more easily than other characters.
 Dragon Quest VII (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_ac9f78d9
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_ac9f78d9
 Dragon Quest VII (Video Game) / int_ad551ef4
type
Robot Maid
 Dragon Quest VII (Video Game) / int_ad551ef4
comment
Robot Maid: E.L.L.I.E, an Automathon modified by Autonymus into his personal maid, in addition to being the key to defeat the Automaton army. Unlike most examples, she's not a Robot Girl.
 Dragon Quest VII (Video Game) / int_ad551ef4
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_ad551ef4
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_ad551ef4
 Dragon Quest VII (Video Game) / int_aedf5f52
type
ThereIsNoGod
 Dragon Quest VII (Video Game) / int_aedf5f52
comment
There Is No God: The Glowering Inferno believes that the deity that the citizens of Emberdale are worshipping doesn't exist at all. It turns out he does.
 Dragon Quest VII (Video Game) / int_aedf5f52
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_aedf5f52
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_aedf5f52
 Dragon Quest VII (Video Game) / int_b02f996a
type
Town with a Dark Secret
 Dragon Quest VII (Video Game) / int_b02f996a
comment
Town with a Dark Secret: A minor version, but still irritating: Present day Vogograd turned the tale of how they nearly killed the priest who sacrificed so much to protect them into a yarn about them protecting the priest from "evil travelers", and treat the family that's been passing down the truth like freaks. While you can expose the truth, the adults just keep covering it up — but hey, at least the kids find out what really happened and decide to work to overturn those lies. Visiting those kids later and it will turn out that their parents have been punishing them for telling the truth, but won't stop doing so, thus ensuring that the lie will die with their parents' generation.
 Dragon Quest VII (Video Game) / int_b02f996a
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1.0
 Dragon Quest VII (Video Game) / int_b02f996a
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_b02f996a
 Dragon Quest VII (Video Game) / int_b5ac90ac
type
"Groundhog Day" Loop
 Dragon Quest VII (Video Game) / int_b5ac90ac
comment
"Groundhog Day" Loop: El Ciclo is stuck in this, prompting further timey wimey antics trying to hunt down the cause (The Time Being had synched up the clock tower with The Sands of Time).
 Dragon Quest VII (Video Game) / int_b5ac90ac
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_b5ac90ac
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_b5ac90ac
 Dragon Quest VII (Video Game) / int_b731fa6e
type
I Cannot Self-Terminate
 Dragon Quest VII (Video Game) / int_b731fa6e
comment
Maeve — however, it's a case of I Cannot Self-Terminate.
 Dragon Quest VII (Video Game) / int_b731fa6e
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_b731fa6e
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1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_b731fa6e
 Dragon Quest VII (Video Game) / int_b970a40
type
Valley Girl
 Dragon Quest VII (Video Game) / int_b970a40
comment
Valley Girl: The people in Nottagen ("Worst. Town. Ever."), like, totally talk like this in the 3DS version. Even the elderly say things like "ASAP".
 Dragon Quest VII (Video Game) / int_b970a40
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_b970a40
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_b970a40
 Dragon Quest VII (Video Game) / int_b97a2fa7
type
Forced Transformation
 Dragon Quest VII (Video Game) / int_b97a2fa7
comment
In L'Arca as a result of the curse of Hackrobat, which turned all the humans into animals and all the animals, including party member Ruff into humans. The curse is done, but not before the monster makes it permanent for the young White Wolf.
 Dragon Quest VII (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_b97a2fa7
 Dragon Quest VII (Video Game) / int_bb01ad0e
type
Cool Boat
 Dragon Quest VII (Video Game) / int_bb01ad0e
comment
Cool Boat: The Sea Dragon, which is more of a floating castle than anything else. It is, more or less two boats, glued together by the castle in the middle. It even has its own Awesome Music. Now that's one Nice Boat.
 Dragon Quest VII (Video Game) / int_bb01ad0e
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_bb01ad0e
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_bb01ad0e
 Dragon Quest VII (Video Game) / int_bb0c0a4d
type
Fiery Redhead
 Dragon Quest VII (Video Game) / int_bb0c0a4d
comment
Fiery Redhead: Maribel.
 Dragon Quest VII (Video Game) / int_bb0c0a4d
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_bb0c0a4d
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_bb0c0a4d
 Dragon Quest VII (Video Game) / int_bc00493f
type
Precision F-Strike
 Dragon Quest VII (Video Game) / int_bc00493f
comment
Precision F-Strike: Averted. A lot of other "bad words" are used though. Even by Ruff. Pretty jarring considering the NES and GBC entries...
 Dragon Quest VII (Video Game) / int_bc00493f
featureApplicability
-1.0
 Dragon Quest VII (Video Game) / int_bc00493f
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_bc00493f
 Dragon Quest VII (Video Game) / int_bc0ad0c0
type
Money Spider
 Dragon Quest VII (Video Game) / int_bc0ad0c0
comment
Money Spider: Gem Slimes found at the bottom of the volcano near the end of the game drop three thousand gold apiece while other enemies drop a couple hundred gold apiece, and are quite common. Since late game equipment starts to cost tens of thousands of gold, they really are a treasure.
 Dragon Quest VII (Video Game) / int_bc0ad0c0
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_bc0ad0c0
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_bc0ad0c0
 Dragon Quest VII (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Dragon Quest VII (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: Refusing to aid Palmela during the Emberdale festival will result in Burnmont erupting and killing everyone. In the original PS1 release, it's also possible to run out of time while in the volcano and be caught in the eruption. Should this happen, the party will wake up at the inn, because it was All Just a Dream... that can repeat if they don't make the right decisions this time.
 Dragon Quest VII (Video Game) / int_c03fec8b
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c03fec8b
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c03fec8b
 Dragon Quest VII (Video Game) / int_c0ccf45c
type
Metagame
 Dragon Quest VII (Video Game) / int_c0ccf45c
comment
This also can apply to Sir Mervyn. Due to the fact that the characters' battle level and job levels increase faster in the 3DS version, Sir Mervyn may be as many as ten levels behind the hero and Ruff, and that's not counting the amount of abilities and jobs that have been acquired. It seems that many a player of the 3DS version found themselves ditching Mervyn, when the PSX Metagame said to ditch Maribel.
 Dragon Quest VII (Video Game) / int_c0ccf45c
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c0ccf45c
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c0ccf45c
 Dragon Quest VII (Video Game) / int_c3478f1d
type
Badass Bookworm
 Dragon Quest VII (Video Game) / int_c3478f1d
comment
Badass Bookworm: Quite a few NPC allies and helpers qualify, but none as much as Sa'id. He filled a house with books on other cities and traveling, and is one damn good brawler.
 Dragon Quest VII (Video Game) / int_c3478f1d
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c3478f1d
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c3478f1d
 Dragon Quest VII (Video Game) / int_c3bafbce
type
Satan
 Dragon Quest VII (Video Game) / int_c3bafbce
comment
Satan: Orgodemir is clearly meant to be a parallel to him. He's certainly cruel enough. Not to mention, extremely prideful.
 Dragon Quest VII (Video Game) / int_c3bafbce
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c3bafbce
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c3bafbce
 Dragon Quest VII (Video Game) / int_c3cdd2b8
type
Water Source Tampering
 Dragon Quest VII (Video Game) / int_c3cdd2b8
comment
Water Source Tampering: Grondal's sole source of water is a single well in the middle of town. Then it gets spiked with a poison that makes everyone believe that they're the Demon King. Considerable amounts of Stupid Evil antics ensue until your merry band is able to do anything about it.
 Dragon Quest VII (Video Game) / int_c3cdd2b8
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c3cdd2b8
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c3cdd2b8
 Dragon Quest VII (Video Game) / int_c4240537
type
Moral Event Horizon
 Dragon Quest VII (Video Game) / int_c4240537
comment
Moral Event Horizon: In-Universe. While Orgodemir is called the Demon King for good reason, the party outright states in Party Chat that turning newborn children into monsters and making them attack their parents in Buccanham has unequivocally crossed the line!
 Dragon Quest VII (Video Game) / int_c4240537
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c4240537
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c4240537
 Dragon Quest VII (Video Game) / int_c452da2f
type
Southern Gothic
 Dragon Quest VII (Video Game) / int_c452da2f
comment
Southern Gothic: The 3DS translation turns Greenthumb Gardens, with its love triangles and poisonings, into this by giving everyone Deep South accents.
 Dragon Quest VII (Video Game) / int_c452da2f
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c452da2f
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c452da2f
 Dragon Quest VII (Video Game) / int_c5f23623
type
Broken Bridge
 Dragon Quest VII (Video Game) / int_c5f23623
comment
Broken Bridge: The one in El Ciclo will be opened tomorrow. If you can get to it.
 Dragon Quest VII (Video Game) / int_c5f23623
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c5f23623
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c5f23623
 Dragon Quest VII (Video Game) / int_c75df49a
type
Shout-Out
 Dragon Quest VII (Video Game) / int_c75df49a
comment
Shout-Out: The man who tasks you with building your own town? Sim. The 3DS version has a boss called The Glowering Inferno. One nun at the church overlooking the past version of Wilted Heart prays in memory of the sisters who did it for themselves. The Hubbstock festival has among its torban candidates Jimi, Eddie, Lemmy and Yngwie. The Serial Quiller enemy is an electric yellow rodent.
 Dragon Quest VII (Video Game) / int_c75df49a
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c75df49a
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c75df49a
 Dragon Quest VII (Video Game) / int_c960826
type
Supporting Protagonist
 Dragon Quest VII (Video Game) / int_c960826
comment
Supporting Protagonist: For a lot of towns your party is not the main heroes of the story, they're just the muscle that showed up at a convenient time to do all the heavy lifting for the real hero to save the day.
 Dragon Quest VII (Video Game) / int_c960826
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_c960826
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_c960826
 Dragon Quest VII (Video Game) / int_ca7f68c4
type
Power Fist
 Dragon Quest VII (Video Game) / int_ca7f68c4
comment
Power Fist: Ruff uses claw versions, they do look like powerfists in the game but the icon and artwork shows them as claws. His high strength still lets him give a good haymaker though!
 Dragon Quest VII (Video Game) / int_ca7f68c4
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_ca7f68c4
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_ca7f68c4
 Dragon Quest VII (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Dragon Quest VII (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: God was defeated!
 Dragon Quest VII (Video Game) / int_cc4d190a
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_cc4d190a
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_cc4d190a
 Dragon Quest VII (Video Game) / int_d0ea147f
type
A.I. Breaker
 Dragon Quest VII (Video Game) / int_d0ea147f
comment
A.I. Breaker: Setting Bounce on one character (ideally your healer, as casting a spell on oneself prevents them from bouncing) utterly breaks any AI that uses magic, as it deems Bounce being on anyone to be too problematic to cast AoE spells like Kaswoosh. Considering that if something does have a big spell like that, it tends to be their biggest, most dangerous attack, you've greatly cut down their damage output despite leaving 3/4 of your party vulnerable.
 Dragon Quest VII (Video Game) / int_d0ea147f
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_d0ea147f
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_d0ea147f
 Dragon Quest VII (Video Game) / int_d19dc823
type
The Gods Must Be Lazy
 Dragon Quest VII (Video Game) / int_d19dc823
comment
The Gods Must Be Lazy: It ends up The Almighty survived his fight with Orgodemir, but decided that humanity didn't need him anymore and could take care of themselves. While he's right, given how many people suffered at Orgodemir's hands it can come off as avoiding responsibility.
 Dragon Quest VII (Video Game) / int_d19dc823
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_d19dc823
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_d19dc823
 Dragon Quest VII (Video Game) / int_d2ddb362
type
ReasonYouSuckSpeech
 Dragon Quest VII (Video Game) / int_d2ddb362
comment
Lavender, after Carraway takes her "Reason You Suck" Speech (really an attempt into provoking him into fighting for her) to heart, causing him to leave town in hopes of making everyone happy. And she ends up carrying this for the rest of her life, as even though she leaves her husband and son behind, she was too ashamed of what she had done to ever approach Carraway again and spends the rest of her life secretly watching him from the Regrette-Rien Convent.
 Dragon Quest VII (Video Game) / int_d2ddb362
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_d2ddb362
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_d2ddb362
 Dragon Quest VII (Video Game) / int_d311b60a
type
Monster Compendium
 Dragon Quest VII (Video Game) / int_d311b60a
comment
Collection sidequests include recording every monster in the Big Book of Beasts, sending all recruitable monsters to the Monster Meadows, and finding enough mini medals to cash in all the prizes from King Maximo.
 Dragon Quest VII (Video Game) / int_d311b60a
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_d311b60a
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_d311b60a
 Dragon Quest VII (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Dragon Quest VII (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The 3DS remake does the following: A flashing indicator on the lower screen indicates if an area contains uncollected tablets, which are required to progress through the game. It's grey if all have been collected in the area, flashes slowly if the dungeon or town contains at least one undiscovered tablet, and quickly if the immediate room or dungeon floor contains a tablet. Furthermore, the minimap on the lower screen often shows exactly where a tablet is located. There is also a feature that'll tell you which areas the tablets are, as well as a (rather useful, but not direct) hint on where in said area it is. (e.g, "It is in this volcano dungeon in the present, on the floor", "It is in L'Arca, check in the buildings") Random Encounters have been dropped and monsters are now shown on the map, allowing you to try and avoid them if you want. This isn't always possible, though: you may not be able to get around them in cramped areas, they may come in suddenly from offscreen depending on the camera angle, or they may even spawn right under your feet with no chance to dodge. EXP has generally been increased so that the characters level up faster. It also takes fewer battles to rank up classes, but in exchange the Anti-Grinding cap has been lowered in several places so that you hit the point where battles stop counting towards class progression sooner. In the original game, the immigrant town had to be filled with 5 fixed NPCs and 30 random NPCs to be maxed out. This was a frustrating feature because they spawned less frequently as your town got bigger, and you would need to reshape your town's population five times to get all of the possible bonuses, usually resulting in seeking out 60+ random townspeople. The remake's town is filled up entirely by talking to fixed NPCs with clues to their locations given by existing townspeople. Once you find all but one of them, all bonuses from the previous game's five town types are available all at once. This turns a multi-hour chore into as little as a 20 minute following of a walkthrough. The game prologue has been streamlined to shorten its unusual length, such as cutting out a few of the extraneous rooms you had to travel through and eliminating some puzzles. The shrine where you placed the tablets has similarly been simplified, as before you had to travel through multiple rooms to get to the various pedestals but now they're all in one place and handled by a menu. Originally, there were hidden job skills that could only be unlocked by using certain combinations of jobs consecutively. In the 3DS version, this was removed and the skills were distributed among the normal skill trees. The 3DS version also inverts it and adds a roadblock involving job skills: many high-level skills are now locked to their job, instead of carrying over to any job once learned. This was done to promote job diversity and avoid Complacent Gaming Syndrome, as originally many players would simply have all their characters learn the best skills and leave no real difference between them. In a moment of Guide Dang It!, you can get around the vocation area cap woes by using any Tablet in Haven and battle the monsters there, even lowly slimes. Yes that's right, you can turn all your characters into uber powerhouses with their jobs shortly after the Alltrades Abbey Arc!
 Dragon Quest VII (Video Game) / int_d6f284a3
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_d6f284a3
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_d6f284a3
 Dragon Quest VII (Video Game) / int_db212ca9
type
Did I Just Say That Out Loud?
 Dragon Quest VII (Video Game) / int_db212ca9
comment
Did I Just Say That Out Loud?: After the Time Being is defeated, he boasts that even with him gone, El Ciclo will remain trapped in his time loop... unless his giant hourglass is destroyed. Bonus points for how he actually realizes his blunder just before he dies.
 Dragon Quest VII (Video Game) / int_db212ca9
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_db212ca9
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_db212ca9
 Dragon Quest VII (Video Game) / int_db9940c4
type
Famed In-Story
 Dragon Quest VII (Video Game) / int_db9940c4
comment
Famed In-Story: The party, by virtue of the game's time travel elements. Whenever you visit a town in the present, they are bound to talk about the travelers who saved their town, oblivious that those same travelers are before them now. The people of Dune even recognize the group, despite the centuries between visits.
 Dragon Quest VII (Video Game) / int_db9940c4
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_db9940c4
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_db9940c4
 Dragon Quest VII (Video Game) / int_dca70c44
type
Reasonable Authority Figure
 Dragon Quest VII (Video Game) / int_dca70c44
comment
Reasonable Authority Figure: The elder of Past Vogograd at first seems to be just with everyone else... but he hesitates and is the first of the villagers to realize Luka was telling the truth all along.
 Dragon Quest VII (Video Game) / int_dca70c44
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_dca70c44
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_dca70c44
 Dragon Quest VII (Video Game) / int_df582b0b
type
Continuity Snarl
 Dragon Quest VII (Video Game) / int_df582b0b
comment
Continuity Snarl: After your first fight (against Slimes, of course), Kiefer's reaction suggests this is the first time he's ever encountered monsters, let alone fought some. Then Dragon Quest Monsters Caravan Heart came out, which consists of the Kiefer's childhood adventures.
 Dragon Quest VII (Video Game) / int_df582b0b
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_df582b0b
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_df582b0b
 Dragon Quest VII (Video Game) / int_e1bd14ce
type
Free Rotating Camera
 Dragon Quest VII (Video Game) / int_e1bd14ce
comment
Free Rotating Camera: Some areas lock it though.
 Dragon Quest VII (Video Game) / int_e1bd14ce
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e1bd14ce
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e1bd14ce
 Dragon Quest VII (Video Game) / int_e24d2d5c
type
Reptiles Are Abhorrent
 Dragon Quest VII (Video Game) / int_e24d2d5c
comment
Reptiles Are Abhorrent: Demon Orgodemir's final form is a giant winged horned snake.
 Dragon Quest VII (Video Game) / int_e24d2d5c
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e24d2d5c
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e24d2d5c
 Dragon Quest VII (Video Game) / int_e294a0be
type
Our Souls Are Different
 Dragon Quest VII (Video Game) / int_e294a0be
comment
Our Souls Are Different: They can be sucked out by a magical sword. And restored by stabbing the victim with the same blade.
 Dragon Quest VII (Video Game) / int_e294a0be
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e294a0be
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e294a0be
 Dragon Quest VII (Video Game) / int_e2c4b927
type
Dub Name Change
 Dragon Quest VII (Video Game) / int_e2c4b927
comment
Dub Name Change: The 3DS remake in English changes pretty much changes 'every name from the PSX version. Check the Characters page to see the differences.
 Dragon Quest VII (Video Game) / int_e2c4b927
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e2c4b927
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e2c4b927
 Dragon Quest VII (Video Game) / int_e35bc0f7
type
Tragic Monster
 Dragon Quest VII (Video Game) / int_e35bc0f7
comment
Tragic Monster: Maeve. Her fate leaves your little group a bit shaken and forces them to recognize that their quest is Not a Game.
 Dragon Quest VII (Video Game) / int_e35bc0f7
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e35bc0f7
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e35bc0f7
 Dragon Quest VII (Video Game) / int_e3cd6ed7
type
Rejecting the Inheritance
 Dragon Quest VII (Video Game) / int_e3cd6ed7
comment
Rejecting the Inheritance: Prince Kiefer is the crown prince of the kingdom of Estard, but he hates it and is always running off to have adventures with the hero. His father, however, doesn't like his risky behavior and keeps locking him up in the palace, only for Kiefer to escape later and go adventuring with the hero anyway. His father's greatest fears eventually come true when Kiefer chooses to stay in the past with the woman he loves, and is never seen or heard from again. This is even worse when we find out that the "past" that Kiefer stayed in took place centuries ago, and he's dead.
 Dragon Quest VII (Video Game) / int_e3cd6ed7
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e3cd6ed7
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e3cd6ed7
 Dragon Quest VII (Video Game) / int_e502e268
type
Family Theme Naming
 Dragon Quest VII (Video Game) / int_e502e268
comment
Family Theme Naming: Everyone in the hero's family has a name related to fish or the ocean: Pollock (a fish), Pearl, and Pike (also a fish, but also British slang for swindling). The 3DS gives the hero one, too, Auster ("oyster"). This also goes for his true parents, Sharkeye and AnaÏŠs, the latter's name comes from a Persian water goddess).
 Dragon Quest VII (Video Game) / int_e502e268
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e502e268
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e502e268
 Dragon Quest VII (Video Game) / int_e529d5c3
type
Torches and Pitchforks
 Dragon Quest VII (Video Game) / int_e529d5c3
comment
Torches and Pitchforks: Shows up in Vogograd, when the citizens try lynching a monster that's holed up in the church. Turns out, however, that the "monster" is the kindly priest, who voluntarily changed into a monster to protect them for as long as he lived as a mute, hideous demon.
 Dragon Quest VII (Video Game) / int_e529d5c3
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e529d5c3
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e529d5c3
 Dragon Quest VII (Video Game) / int_e52a0409
type
Calling the Old Man Out
 Dragon Quest VII (Video Game) / int_e52a0409
comment
Calling the Old Man Out: An interesting variation in Aeolus Vale: Praetor's mother calls out her pathetic son over his treatment of his daughter, Fidelia. The asshole definitely deserves it.
 Dragon Quest VII (Video Game) / int_e52a0409
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e52a0409
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e52a0409
 Dragon Quest VII (Video Game) / int_e54362ef
type
Hunk
 Dragon Quest VII (Video Game) / int_e54362ef
comment
Hunk: The hero's dad Pollock, who's ridiculously muscular, tanned, and has a mighty beard upon his square jaw. Being the best fisherman on the island will keep you in shape.
 Dragon Quest VII (Video Game) / int_e54362ef
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e54362ef
featureConfidence
1.0
 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_e54362ef
 Dragon Quest VII (Video Game) / int_e545e190
type
Nerf
 Dragon Quest VII (Video Game) / int_e545e190
comment
Nerf: Happened to some abilities by making them limited to some classes. The most notable being the Blade of Ultimate Power.
 Dragon Quest VII (Video Game) / int_e545e190
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_e545e190
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1.0
 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_e545e190
 Dragon Quest VII (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Dragon Quest VII (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: One party member is Ruff, who joins you at level one. It seems a little weird... except that Ruff is a feral child and technically an adolescent — ergo it makes perfect sense that he doesn't have a lot of combat prowess or experience. sir Mervyn and Aishe, meanwhile, are at a much higher level when they join. Additionally, Sir Mervyn, a paladin who was a warrior of The Almighty, joins your party, yet he is only slightly stronger than you are or even weaker. Except that he had been sealed away for God knows how long — not staying in shape. A DLC dungeon in the 3DS version further addresses this: the Almighty intended to give Mervyn his strength back upon awakening, but instead gave that power to Priestess Jacquelyn so she could cleanse Alltrades Abbey of the evil that had tainted it during the main story. Mervyn has no problems with this, and is pleased that it was used for such a good cause. Kiefer learns Flame Slash as one of his first abilities. The 3DS remake of course shows him attempting it on a monster in a cutscene. When Aishe joins, she already has the dancer class mastered, as well as several levels into Warrior. This is indeed befitting of her status as the village dancer as well as someone who is at the very least knowledgeable about weaponry. Additionally, the reason why it's only at level three makes sense as well — she mentions her parents usually don't like her fighting, so she isn't able to do a lot of training.
 Dragon Quest VII (Video Game) / int_e6630c8b
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1.0
 Dragon Quest VII (Video Game) / int_e6630c8b
featureConfidence
1.0
 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_e6630c8b
 Dragon Quest VII (Video Game) / int_ea2e9f2d
type
No Ending
 Dragon Quest VII (Video Game) / int_ea2e9f2d
comment
Vogograd seems almost like it has No Ending with the priest just walking off with a goddess statue... except wait a minute, wasn't there a wandering priest a while ago who wound up sacrificing himself to save everyone in a plot around a goddess statue?
 Dragon Quest VII (Video Game) / int_ea2e9f2d
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1.0
 Dragon Quest VII (Video Game) / int_ea2e9f2d
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_ea2e9f2d
 Dragon Quest VII (Video Game) / int_eb27c1f2
type
Sealed Good in a Can
 Dragon Quest VII (Video Game) / int_eb27c1f2
comment
Sealed Good in a Can: Sir Mervyn was sealed away in case the Demon King happened to rise again. The crew of the Sea Dragon were sealed away by a curse of the Demon King, frozen in a block of ice for hundreds of years. It's possible to run into the frozen ship long before there's any hint in the game whatsoever what happened to it. When the Demon King is revived and casts the world into darkness, this has the side-effect of dispelling the ice that froze the Sea Dragon, and they arrive at Pilchard Bay just in time to provide some help.
 Dragon Quest VII (Video Game) / int_eb27c1f2
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Dragon Quest VII (Video Game) / int_eb27c1f2
 Dragon Quest VII (Video Game) / int_eb81c601
type
Big Damn Heroes
 Dragon Quest VII (Video Game) / int_eb81c601
comment
Big Damn Heroes: Most of the time, your heroes arrive just in time to save various towns and lands from destruction and despair. Most of the time.
 Dragon Quest VII (Video Game) / int_eb81c601
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1.0
 Dragon Quest VII (Video Game) / int_eb81c601
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_eb81c601
 Dragon Quest VII (Video Game) / int_eb8ec7c8
type
Jerkass
 Dragon Quest VII (Video Game) / int_eb8ec7c8
comment
Jerkass: Pike, for being a lazy, good-for-nothing drunkard who stoops to bullying kids. The Warrior in the pink armor during the Alltrades Abbey arc. After having his abilities stripped of him, he takes the demons up on their offer to use the Soulstealer sword to shatter five souls, with his justification being that he deserves better than everyone else in Pilgrims' Perdition. The last soul shattered ends up being Nava's kid brother Zev. You meet up with him again later, and not only is he not the least bit repentant for what he's done, he actually mocks Nava for wanting revenge. The present-day Mayor of Vogograd is this, Crazy-Prepared, and Ax-Crazy. He feared someone was eventually going to find the tablet explaining the truth behind the events of the monstrous priest in the past, and had a giant axe ready to smash it to bits when they did. Praetor in past Aeolus Vale. He disowned his own daughter for being born without wings by telling her that she was a human orphan that he was kind enough to take in, and is so fearful of having his cover on this lie broken that he doesn't even want to tell her when the heroes need her to open a door that ONLY a member of the Cirrus tribe can open. His own mother constantly calls him out on how big of a cowardly asshole he is, though.
 Dragon Quest VII (Video Game) / int_eb8ec7c8
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1.0
 Dragon Quest VII (Video Game) / int_eb8ec7c8
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_eb8ec7c8
 Dragon Quest VII (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Dragon Quest VII (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: With the sprites rendered in classic Toriyama-style 2D looking very much like upgraded Dragon Quest VI sprites as well as 3D backgrounds and attacks it can look a bit style-breaking.
 Dragon Quest VII (Video Game) / int_ed3c6b4c
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Dragon Quest VII (Video Game) / int_ed3c6b4c
 Dragon Quest VII (Video Game) / int_f11c3835
type
Anti-Grinding
 Dragon Quest VII (Video Game) / int_f11c3835
comment
Anti-Grinding: Until you reach certain late-game areas, each area you visit has a Level Cap on how far you can take your class/skill grinding. You aren't really informed of this; battles simply stop counting towards your class mastery. Thankfully, it takes longer to level up in this game compared to nearly all other Dragon Quest games. There is no restriction for your character's battle level though.
 Dragon Quest VII (Video Game) / int_f11c3835
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_f11c3835
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_f11c3835
 Dragon Quest VII (Video Game) / int_f1492605
type
Redemption Equals Death
 Dragon Quest VII (Video Game) / int_f1492605
comment
Redemption Equals Death: In Alltrades Abbey, the pink armored warrior ends up sacrificing himself to save a man from monsters.
 Dragon Quest VII (Video Game) / int_f1492605
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_f1492605
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1.0
 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_f1492605
 Dragon Quest VII (Video Game) / int_f1d6144a
type
War Is Hell
 Dragon Quest VII (Video Game) / int_f1d6144a
comment
War Is Hell: The central theme of Faraday and Providence is the brutality and tragedy of war.
 Dragon Quest VII (Video Game) / int_f1d6144a
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_f1d6144a
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_f1d6144a
 Dragon Quest VII (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Dragon Quest VII (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Like usual, you can only have four heroes in your party. The game handles this by having party members leave for various reasons at certain points: Kiefer permanently leaves shortly before you gain access to Alltrades Abbey and character classes; Maribel leaves after completing three key events in the past, opening a place for Aishe to join almost immediately afterward; Sir Mervyn gets isolated from your team during the start of the third act, allowing Maribel to rejoin you... You do eventually get the chance to choose your team, but really, given that you've only got five heroes total... a fifth slot in battle would've saved a lot of headaches.
 Dragon Quest VII (Video Game) / int_f3cf30d9
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Dragon Quest VII (Video Game) / int_f3cf30d9
 Dragon Quest VII (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Dragon Quest VII (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You can cause Nottagen to be destroyed in the present by deciding to just go Shoot the Dog.
 Dragon Quest VII (Video Game) / int_f87c42d4
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_f87c42d4
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_f87c42d4
 Dragon Quest VII (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Dragon Quest VII (Video Game) / int_fc07d409
comment
Hopeless Boss Fight:
 Dragon Quest VII (Video Game) / int_fc07d409
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1.0
 Dragon Quest VII (Video Game) / int_fc07d409
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_fc07d409
 Dragon Quest VII (Video Game) / int_fd94c4ac
type
Theme Naming
 Dragon Quest VII (Video Game) / int_fd94c4ac
comment
Theme Naming: In the 3DS version, the citizens of Greenthumb Gardens are named after vegetables: Carraway, Lavender, Cayenne, Burdock, Dill, Dan D. Lion, and Camomile.
 Dragon Quest VII (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_fd94c4ac
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_fd94c4ac
 Dragon Quest VII (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 Dragon Quest VII (Video Game) / int_ff070bbd
comment
Thin Air. Paladins and Pirates learn this skill and does at least 90-100 damage to every enemy for free, crowd-clearing enemies up to the end game. The Champion and Hero classes learn this, too. Even the enemies who resist it will take enough damage to be taken out the following round. Even fewer enemies are immune to it, and there is often something else that can be used that will knock them out (such as Boulder Toss or the breath attacks) or it will just be easy to have everyone smack them.
 Dragon Quest VII (Video Game) / int_ff070bbd
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_ff070bbd
featureConfidence
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 Dragon Quest VII (Video Game)
hasFeature
Dragon Quest VII (Video Game) / int_ff070bbd
 Dragon Quest VII (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Dragon Quest VII (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: You can talk to your other party members at any time, even during battle! However, if you choose to talk three times in a single turn instead of selecting your actions for that round, the enemy gets a free round of attacks. The 3DS version removes the ability to converse in battle.
 Dragon Quest VII (Video Game) / int_ff5a74c8
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_ff5a74c8
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 Dragon Quest VII (Video Game)
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Dragon Quest VII (Video Game) / int_ff5a74c8
 Dragon Quest VII (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Dragon Quest VII (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Up to and including wine bottles, books, pots, wells, and columns.
 Dragon Quest VII (Video Game) / int_ffd816e7
featureApplicability
1.0
 Dragon Quest VII (Video Game) / int_ffd816e7
featureConfidence
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Dragon Quest VII (Video Game) / int_ffd816e7
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ItemName
 Dragon Quest VII (Video Game) / int_name
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Dragon Quest VII (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dragon Quest VII (Video Game)
hasFeature
Always Check Behind the Chair / int_21e321da
 Dragon Quest VII (Video Game)
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Amphibian Assault / int_21e321da
 Dragon Quest VII (Video Game)
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And Now You Must Marry Me / int_21e321da
 Dragon Quest VII (Video Game)
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Anomalous Art / int_21e321da
 Dragon Quest VII (Video Game)
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Anti-Grinding / int_21e321da
 Dragon Quest VII (Video Game)
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Anti-Interference Lock Up / int_21e321da
 Dragon Quest VII (Video Game)
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Apologetic Attacker / int_21e321da
 Dragon Quest VII (Video Game)
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Appease the Volcano God / int_21e321da
 Dragon Quest VII (Video Game)
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Arc Fatigue / int_21e321da
 Dragon Quest VII (Video Game)
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Attack of the Town Festival / int_21e321da
 Dragon Quest VII (Video Game)
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Back from the Brink / int_21e321da
 Dragon Quest VII (Video Game)
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Bare-Fisted Monk / int_21e321da
 Dragon Quest VII (Video Game)
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Barrier Maiden / int_21e321da
 Dragon Quest VII (Video Game)
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Bilingual Bonus / int_21e321da
 Dragon Quest VII (Video Game)
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Bishōnen Line / int_21e321da
 Dragon Quest VII (Video Game)
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Blatant Item Placement / int_21e321da
 Dragon Quest VII (Video Game)
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Bonus Dungeon / int_21e321da
 Dragon Quest VII (Video Game)
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Breather Level / int_21e321da
 Dragon Quest VII (Video Game)
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Broken Bridge / int_21e321da
 Dragon Quest VII (Video Game)
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Call Reception Area / int_21e321da
 Dragon Quest VII (Video Game)
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Canon Name / int_21e321da
 Dragon Quest VII (Video Game)
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Casual Danger Dialog / int_21e321da
 Dragon Quest VII (Video Game)
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Casual Danger Dialogue / int_21e321da
 Dragon Quest VII (Video Game)
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Chainmail Bikini / int_21e321da
 Dragon Quest VII (Video Game)
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Changeling Fantasy / int_21e321da
 Dragon Quest VII (Video Game)
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Character Class System / int_21e321da
 Dragon Quest VII (Video Game)
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Chekhov's Boomerang / int_21e321da
 Dragon Quest VII (Video Game)
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City in a Bottle / int_21e321da
 Dragon Quest VII (Video Game)
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Color-Coded Elements / int_21e321da
 Dragon Quest VII (Video Game)
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Come Back, My Pet! / int_21e321da
 Dragon Quest VII (Video Game)
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Comedy as a Weapon / int_21e321da
 Dragon Quest VII (Video Game)
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Conspicuous CG / int_21e321da
 Dragon Quest VII (Video Game)
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Contagious Cassandra Truth / int_21e321da
 Dragon Quest VII (Video Game)
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Cute Clumsy Girl / int_21e321da
 Dragon Quest VII (Video Game)
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Degraded Boss / int_21e321da
 Dragon Quest VII (Video Game)
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Demiurge Archetype / int_21e321da
 Dragon Quest VII (Video Game)
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 Dragon Quest VII (Video Game)
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Devil, but No God / int_21e321da
 Dragon Quest VII (Video Game)
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Difficulty Spike / int_21e321da
 Dragon Quest VII (Video Game)
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Disc-One Final Dungeon / int_21e321da
 Dragon Quest VII (Video Game)
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Doom Magnet / int_21e321da
 Dragon Quest VII (Video Game)
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Dual-World Gameplay / int_21e321da
 Dragon Quest VII (Video Game)
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Easing into the Adventure / int_21e321da
 Dragon Quest VII (Video Game)
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Elemental Embodiment / int_21e321da
 Dragon Quest VII (Video Game)
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Everything Trying to Kill You / int_21e321da
 Dragon Quest VII (Video Game)
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Evil Knockoff / int_21e321da
 Dragon Quest VII (Video Game)
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Exposition Beam / int_21e321da
 Dragon Quest VII (Video Game)
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Extreme Doormat / int_21e321da
 Dragon Quest VII (Video Game)
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Eyes Do Not Belong There / int_21e321da
 Dragon Quest VII (Video Game)
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Fake King / int_21e321da
 Dragon Quest VII (Video Game)
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Fantasy-Forbidding Father / int_21e321da
 Dragon Quest VII (Video Game)
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Fan-Work Ban / int_21e321da
 Dragon Quest VII (Video Game)
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Fell Off the Back of a Truck / int_21e321da
 Dragon Quest VII (Video Game)
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Financial Abuse / int_21e321da
 Dragon Quest VII (Video Game)
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Fluorescent Footprints / int_21e321da
 Dragon Quest VII (Video Game)
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Gameplay Ally Immortality / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_21e321da
 Dragon Quest VII (Video Game)
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Global Airship / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
God Guise / int_21e321da
 Dragon Quest VII (Video Game)
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Green and Mean / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
"Groundhog Day" Loop / int_21e321da
 Dragon Quest VII (Video Game)
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Guest-Star Party Member / int_21e321da
 Dragon Quest VII (Video Game)
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Hand in the Hole / int_21e321da
 Dragon Quest VII (Video Game)
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Have You Seen My God? / int_21e321da
 Dragon Quest VII (Video Game)
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Head Pet / int_21e321da
 Dragon Quest VII (Video Game)
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Holding Out for a Hero / int_21e321da
 Dragon Quest VII (Video Game)
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I Choose to Stay / int_21e321da
 Dragon Quest VII (Video Game)
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I Gave My Word / int_21e321da
 Dragon Quest VII (Video Game)
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 Dragon Quest VII (Video Game)
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 Dragon Quest VII (Video Game)
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 Dragon Quest VII (Video Game)
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Jack of All Stats / int_21e321da
 Dragon Quest VII (Video Game)
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Japanese Video Games / int_21e321da
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Joke Item / int_21e321da
 Dragon Quest VII (Video Game)
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 Dragon Quest VII (Video Game)
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Just a Kid / int_21e321da
 Dragon Quest VII (Video Game)
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Karmic Transformation / int_21e321da
 Dragon Quest VII (Video Game)
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Late Character Syndrome / int_21e321da
 Dragon Quest VII (Video Game)
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Leaked Experience / int_21e321da
 Dragon Quest VII (Video Game)
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Lethal Joke Character / int_21e321da
 Dragon Quest VII (Video Game)
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Lost World / int_21e321da
 Dragon Quest VII (Video Game)
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Love Dodecahedron / int_21e321da
 Dragon Quest VII (Video Game)
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Magically Inept Fighter / int_21e321da
 Dragon Quest VII (Video Game)
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Making a Splash / int_21e321da
 Dragon Quest VII (Video Game)
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Marathon Level / int_21e321da
 Dragon Quest VII (Video Game)
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Mass Transformation / int_21e321da
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hasFeature
Mayor of a Ghost Town / int_21e321da
 Dragon Quest VII (Video Game)
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Meat Moss / int_21e321da
 Dragon Quest VII (Video Game)
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Merchant City / int_21e321da
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Mummies at the Dinner Table / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
My Sister Is Off-Limits / int_21e321da
 Dragon Quest VII (Video Game)
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Nature Spirit / int_21e321da
 Dragon Quest VII (Video Game)
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Non-Combatant Immunity / int_21e321da
 Dragon Quest VII (Video Game)
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Non-Linear Sequel / int_21e321da
 Dragon Quest VII (Video Game)
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Noob Cave / int_21e321da
 Dragon Quest VII (Video Game)
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Not Quite the Right Thing / int_21e321da
 Dragon Quest VII (Video Game)
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Nothing Exciting Ever Happens Here / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Now, Where Was I Going Again? / int_21e321da
 Dragon Quest VII (Video Game)
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Offstage Villainy / int_21e321da
 Dragon Quest VII (Video Game)
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One-Man Party / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
One of These Doors Is Not Like the Other / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Only Idiots May Pass / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Peninsula of Power Leveling / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Perfect Poison / int_21e321da
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Pet Baby Wild Animal / int_21e321da
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Plant Mooks / int_21e321da
 Dragon Quest VII (Video Game)
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Portal Picture / int_21e321da
 Dragon Quest VII (Video Game)
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Pre-existing Encounters / int_21e321da
 Dragon Quest VII (Video Game)
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Prolonged Prologue / int_21e321da
 Dragon Quest VII (Video Game)
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Purposely Overpowered / int_21e321da
 Dragon Quest VII (Video Game)
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Quirky Bard / int_21e321da
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Raised by Natives / int_21e321da
 Dragon Quest VII (Video Game)
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Random Drop / int_21e321da
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Rebellious Princess / int_21e321da
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Rejecting the Inheritance / int_21e321da
 Dragon Quest VII (Video Game)
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Renovating the Player Headquarters / int_21e321da
 Dragon Quest VII (Video Game)
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Ripple-Effect-Proof Memory / int_21e321da
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Schizophrenic Difficulty / int_21e321da
 Dragon Quest VII (Video Game)
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Screw Destiny / int_21e321da
 Dragon Quest VII (Video Game)
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Sealed Badass in a Can / int_21e321da
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hasFeature
Sealed Good in a Can / int_21e321da
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Sequel First / int_21e321da
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Shifting Sand Land / int_21e321da
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Shipper with an Agenda / int_21e321da
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Shoo the Dog / int_21e321da
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Shop Fodder / int_21e321da
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Sidetracked by the Gold Saucer / int_21e321da
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Soul-Cutting Blade / int_21e321da
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Speaks Fluent Animal / int_21e321da
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Spoiled by the Format / int_21e321da
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Sprite/Polygon Mix / int_21e321da
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Squishy Wizard / int_21e321da
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Stranger in a Familiar Land / int_21e321da
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Sword of Plot Advancement / int_21e321da
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Taking Over the Town / int_21e321da
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Talking Is a Free Action / int_21e321da
 Dragon Quest VII (Video Game)
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That One Sidequest / int_21e321da
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The Computer Is a Cheating Bastard / int_21e321da
 Dragon Quest VII (Video Game)
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The Drag-Along / int_21e321da
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hasFeature
The Gods Must Be Lazy / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
The Red Mage / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
The Slacker / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
The X of Y / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Timed Mission / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Took a Shortcut / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Town with a Dark Secret / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
2D Visuals, 3D Effects / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Underwear of Power / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Ungrateful Townsfolk / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Unishment / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Verbal Tic Name / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Video Game 3D Leap / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Video Game Remake / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Video Games of 2000-2004 / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Water Source Tampering / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Welcome to Corneria / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Whateversaurus / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
When I Was Your Age... / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Wind Is Green / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Winged Humanoid / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Womb Level / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
World Tree / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Youkai / int_21e321da
 Dragon Quest VII (Video Game)
hasFeature
Your Soul Is Mine! / int_21e321da