Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Dragon Quest VIII (Video Game)

 Dragon Quest VIII (Video Game)
type
TVTItem
 Dragon Quest VIII (Video Game)
label
Dragon Quest VIII (Video Game)
 Dragon Quest VIII (Video Game)
page
DragonQuestVIII
 Dragon Quest VIII (Video Game)
comment
The eighth entry into the Dragon Quest series.Dark times have fallen on the kingdom of Trodain. The villainous jester Dhoulmagus has stolen a powerful scepter from the kingdom, and used its power to curse its inhabitants: most of the inhabitants have been turned into humanoid plants, King Trode has been turned into a squat little troll, and the beautiful Princess Medea has been turned into a beautiful white horse.The only one spared is a young guard, and he dutifully follows orders to hunt down Dhoulmagus, return the scepter to its rightful place, and break the curse over everyone.Dragon Quest VIII: Journey of the Cursed King broke ground in several respects: it's the first Dragon Quest game on the PlayStation 2, the first DQ game in three dimensions, the first released in Europe (not counting the spin-off Dragon Quest Monsters), and the first released as Dragon Quest in the United States (as Square Enix finally acquired the rights to the name). It's also the first in which party members are visible during battle sequences.It's also notable in that it was the first Dragon Quest title to get at least some degree of moderate success in the West since the first game, for various reasons. Unlike its predecessors before it, Dragon Quest VIII did not suffer from Late Export for You, it was released a year after its original Japanese launch in 2004, the localization made several changes for the upcoming release to make it more palatable for a modern gaming audience (orchestral music, a UI update, voice acting), and perhaps the most significant factor: a demo of the highly-anticipated Final Fantasy XII was included alongside it in the initial run. It ultimately paid off in the end, as Dragon Quest VIII helped lay the groundwork for the series in the West and to this day is still recognized as one of the best RPGs to have come out of the 2000s.In 2013, Dragon Quest VIII was released for smartphones in Japan. A North American release on iOS and Android followed in May 2014. It also received an upgraded port with new scenarios and the additions of the thief Red and Morrie the arena keeper as party members for the 3DS in August 2015 in Japan and 2017 in North America.For tropes related to the Characters, go to the Dragon Quest VIII Character Sheet. New character trope examples should go there too.
 Dragon Quest VIII (Video Game)
fetched
2024-04-13T06:00:54Z
 Dragon Quest VIII (Video Game)
parsed
2024-04-13T06:00:54Z
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to Bowdlerise: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to ChronoTrigger: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to DragonBallZ: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to DragonQuestIII: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to DragonQuestIX: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to Eminem: Not a Feature - IGNORE
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to Godzilla: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to JamesBrown: Not a Feature - IGNORE
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to StealthInsult: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to SuperMarioBros: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to TeenWolf: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to TrialsOfMana: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
processingComment
Dropped link to dragonball: Not a Feature - ITEM
 Dragon Quest VIII (Video Game)
isPartOf
DBTropes
 Dragon Quest VIII (Video Game) / int_106381c4
type
SilentProtagonist
 Dragon Quest VIII (Video Game) / int_106381c4
comment
Silent Protagonist: The Hero, as per Dragon Quest tradition. A couple of cutscenes occasionally depict him "explaining" things to other characters, but the only words the player ever really hears out of him are "Yes" and "No".
 Dragon Quest VIII (Video Game) / int_106381c4
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_106381c4
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_106381c4
 Dragon Quest VIII (Video Game) / int_10dcbe05
type
Aw, Look! They Really Do Love Each Other
 Dragon Quest VIII (Video Game) / int_10dcbe05
comment
Aw, Look! They Really Do Love Each Other: Cash and Carrie. Within their quest to determine who will be the heir to their father's fortune, the other one will be attacked by a monster, but the first will go out of their way to save them and have a Disney Death. The quest ends with them deciding to split it and work together with the casino. As it turns out, that was the plan.
 Dragon Quest VIII (Video Game) / int_10dcbe05
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_10dcbe05
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_10dcbe05
 Dragon Quest VIII (Video Game) / int_1117770f
type
Actually Four Mooks
 Dragon Quest VIII (Video Game) / int_1117770f
comment
Actually Four Mooks: The 3DS remake does away with Random Encounters by replacing it with individually spawned multi-mook encounters like the 3D DS-era games.
 Dragon Quest VIII (Video Game) / int_1117770f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1117770f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1117770f
 Dragon Quest VIII (Video Game) / int_1235f055
type
Dirty Coward
 Dragon Quest VIII (Video Game) / int_1235f055
comment
Dirty Coward: Prince Charmles. You'd want to punt him for it, but he'd run away before you could.
 Dragon Quest VIII (Video Game) / int_1235f055
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1235f055
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1235f055
 Dragon Quest VIII (Video Game) / int_1237828f
type
Anyone Can Die
 Dragon Quest VIII (Video Game) / int_1237828f
comment
Anyone Can Die: Not the core party, of course, but this game possibly has the largest side character body count in the entire series. To whit, all seven of the Sage Heirs are murdered, Empyrea's child is destroyed before he's even born, and the entire population of Neos is wiped out by the emergence of Rhapthorne's palace.
 Dragon Quest VIII (Video Game) / int_1237828f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1237828f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1237828f
 Dragon Quest VIII (Video Game) / int_12f70f7b
type
Regional Bonus
 Dragon Quest VIII (Video Game) / int_12f70f7b
comment
Regional Bonus: Amazingly, despite its popularity there contrasted with its unpopular status elsewhere, Japan did not get (until the 3DS version) a version with voice acting. Japan also does not get the visually enhanced interface and the symphonic score that the Westerners got.
 Dragon Quest VIII (Video Game) / int_12f70f7b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_12f70f7b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_12f70f7b
 Dragon Quest VIII (Video Game) / int_1420a9b8
type
Scenery Censor
 Dragon Quest VIII (Video Game) / int_1420a9b8
comment
Scenery Censor: A non-naughty version. Flashbacks to the night of Dhoulmagus stealing the scepter are carefully framed to prevent you from getting a good look at Medea and Trode's faces, sometimes in the most contrived ways.
 Dragon Quest VIII (Video Game) / int_1420a9b8
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1420a9b8
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1420a9b8
 Dragon Quest VIII (Video Game) / int_1439161f
type
Heroic BSoD
 Dragon Quest VIII (Video Game) / int_1439161f
comment
King Pavan and Emma, after the former awakens from his Heroic BSoD — after he recovers, he gives Emma some much deserved time-off... but he tells her this while meeting with her in secret at night away from the castle. A local guard is spying on them with this very much in mind.
 Dragon Quest VIII (Video Game) / int_1439161f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1439161f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1439161f
 Dragon Quest VIII (Video Game) / int_14beeefd
type
Darker and Edgier
 Dragon Quest VIII (Video Game) / int_14beeefd
comment
Darker and Edgier: Probably the darkest game in the Dragon Quest series, at least until Dragon Quest X and Dragon Quest XI.
 Dragon Quest VIII (Video Game) / int_14beeefd
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_14beeefd
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_14beeefd
 Dragon Quest VIII (Video Game) / int_14ed6ab7
type
Does This Remind You of Anything?
 Dragon Quest VIII (Video Game) / int_14ed6ab7
comment
Does This Remind You of Anything?: The scene where Prince Charmless tries to ride Medea is either a metaphor for spousal abuse or rape, depending on how you interpret it.
 Dragon Quest VIII (Video Game) / int_14ed6ab7
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_14ed6ab7
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_14ed6ab7
 Dragon Quest VIII (Video Game) / int_1520ad7e
type
Jumping Off the Slippery Slope
 Dragon Quest VIII (Video Game) / int_1520ad7e
comment
Jumping Off the Slippery Slope: Marcello, whose bitterness and resentment go From Bad to Worse once the death of his Morality Chain leaves him to his own devices, and he becomes consumed with ambition. He starts out as a Knight Templar when the heroes meet him, then quickly turns to resorting to bribery to climb the political ladder of the church and practically starving the monks at Maella Abbey in favor of his Templars. And then goes From Bad to Worse, with him crossing the Moral Event Horizon and killing the Lord High Priest, who is a relatively defenseless old man. Granted, the game hints at Marcello being somewhat under Rhapthorne's influence, and even Angelo says he doesn't believe Marcello would resort to murder.
 Dragon Quest VIII (Video Game) / int_1520ad7e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1520ad7e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1520ad7e
 Dragon Quest VIII (Video Game) / int_1527d90d
type
Early Game Hell
 Dragon Quest VIII (Video Game) / int_1527d90d
comment
Early Game Hell: Don't event think about entering the first dungeon or even going outside at night before you've gotten a few levels and some stronger equipment.
 Dragon Quest VIII (Video Game) / int_1527d90d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1527d90d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1527d90d
 Dragon Quest VIII (Video Game) / int_15385326
type
You Can't Thwart Stage One
 Dragon Quest VIII (Video Game) / int_15385326
comment
You Can't Thwart Stage One: No matter what you do, you can't prevent Rapthorne's return nor save any of his victims. An especially harsh display of this trope, as it involves several huge Player Punches, notably the deaths of Abbot Francisco, David and Marta.
 Dragon Quest VIII (Video Game) / int_15385326
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_15385326
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_15385326
 Dragon Quest VIII (Video Game) / int_156864b1
type
Encounter Repellant
 Dragon Quest VIII (Video Game) / int_156864b1
comment
The Gospel Ring. It eliminates random encounters when equipped, but the only way to get it is to defeat every enemy in the game at least once, including Rhapthorne and the final trial of the Lord of the Dragovians. So, by the time you get it, there's nothing left to do. However, the 3DS version allows you to obtain it by defeating most of the game's monsters, not counting the ones added into the 3DS version. In other words, it becomes more useful for what remains of the game.
 Dragon Quest VIII (Video Game) / int_156864b1
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_156864b1
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_156864b1
 Dragon Quest VIII (Video Game) / int_16972b3c
type
Peninsula of Power Leveling
 Dragon Quest VIII (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: Three of them, where you can find the different varieties of Metal Slime. The first is a small forest next to the Argonian Hunting Grounds, where basic Metal Slimes appear in large numbers. It's the perfect spot to grind before venturing into the Dark Ruins. The second one is a small island in the southwest (that doesn't appear on the map) that can be reached as soon as you obtain the ship, and is chock-full of Liquid Metal Slimes that makes it quite a hotspot to do some grinding at an early level. The third one is the "Howlwind Hill" which is near Rhydon's Tower and can only be accessed by flying. It's home to every type of Slime, including Liquid Metal Slimes and King Metal Slimes (which give the largest amount of EXP in the game at 30.000) in large numbers. While they're still rare encounters, it's far more convenient to look for them here than in any other place where they can spawn.
 Dragon Quest VIII (Video Game) / int_16972b3c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_16972b3c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_16972b3c
 Dragon Quest VIII (Video Game) / int_173909
type
Brainwashed and Crazy
 Dragon Quest VIII (Video Game) / int_173909
comment
Brainwashed and Crazy: Khalamari, a giant squid living in the depths off the coast of Port Prospect, is driven mad by merely encountering Dhoulmagus and having a conversation with him. He takes it out on anything that passes over his head, including entire ships. It turns out this is a common affliction, consuming anyone who gains hold of the Scepter — Rhapthorne immediately begins taking over their mind.
 Dragon Quest VIII (Video Game) / int_173909
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_173909
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_173909
 Dragon Quest VIII (Video Game) / int_19209d54
type
Sibling Rivalry
 Dragon Quest VIII (Video Game) / int_19209d54
comment
Sibling Rivalry: Cash and Carrie. These two also fall under Sibling Seniority Squabble and, eventually, Brother–Sister Team. Their Punny Names are also meaningful, since they run a casino.
 Dragon Quest VIII (Video Game) / int_19209d54
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_19209d54
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_19209d54
 Dragon Quest VIII (Video Game) / int_19769f50
type
Defeat Means Friendship
 Dragon Quest VIII (Video Game) / int_19769f50
comment
Defeat Means Friendship: Each time you defeat an Infamous Moster (after unlocking the Monster Arena) it will gain respect for your power and ask you to join you.
 Dragon Quest VIII (Video Game) / int_19769f50
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_19769f50
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_19769f50
 Dragon Quest VIII (Video Game) / int_1aa08f77
type
Multiple Endings
 Dragon Quest VIII (Video Game) / int_1aa08f77
comment
Multiple Endings: The original game had two potential endings: one in which the hero rescues Medea from her wedding and the two end up Maybe Ever After and a second which the Hero gets married to Medea. The 3DS remake adds two additional endings which are variants of the originals, where the hero ends up with Jessica instead.
 Dragon Quest VIII (Video Game) / int_1aa08f77
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1aa08f77
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1aa08f77
 Dragon Quest VIII (Video Game) / int_1b372a3
type
Heroes Fight Barehanded
 Dragon Quest VIII (Video Game) / int_1b372a3
comment
Heroes Fight Barehanded: You can have a barehanded hero and armed party members, but in this way you miss the chance of using powerful and useful weapons. You can however learn how to cast Razor Wind.
 Dragon Quest VIII (Video Game) / int_1b372a3
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1b372a3
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1b372a3
 Dragon Quest VIII (Video Game) / int_1b65dfad
type
The Cameo
 Dragon Quest VIII (Video Game) / int_1b65dfad
comment
The Cameo: Torneko and Ragnar from Dragon Quest IV are the first two opponents in the Monster Arena's S Rank battles.
 Dragon Quest VIII (Video Game) / int_1b65dfad
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1b65dfad
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1b65dfad
 Dragon Quest VIII (Video Game) / int_1bb67d34
type
Transflormation
 Dragon Quest VIII (Video Game) / int_1bb67d34
comment
Transflormation: This has happened to nearly all the inhabitants of Trodain at the beginning of the game.
 Dragon Quest VIII (Video Game) / int_1bb67d34
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1bb67d34
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1bb67d34
 Dragon Quest VIII (Video Game) / int_1c0dbffc
type
Pyromaniac
 Dragon Quest VIII (Video Game) / int_1c0dbffc
comment
Pyromaniac: Jessica in cutscenes. The first thing she does when she meets the Hero (and mistakes him for Alistair's killer) is to sling fireballs at him.
 Dragon Quest VIII (Video Game) / int_1c0dbffc
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1c0dbffc
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1c0dbffc
 Dragon Quest VIII (Video Game) / int_1c445e86
type
Poor Communication Kills
 Dragon Quest VIII (Video Game) / int_1c445e86
comment
Poor Communication Kills: In the 3DS version, the optional event of seeing Dhoulmagus' past is an example of this trope. It is revealed that Master Rylus was a harsh teacher to Dhoulmagus and did not teach him any magic, which prompted Dhoulmagus to seek magic on his own (and hence the sceptre incident). In reality, Master Rylus was working on the medicine that would help release Dhoulmagus' hidden magical talent and only told Dhoulmagus about it after he got possessed by Rhapthorne.
 Dragon Quest VIII (Video Game) / int_1c445e86
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1c445e86
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1c445e86
 Dragon Quest VIII (Video Game) / int_1c861760
type
The Wonka
 Dragon Quest VIII (Video Game) / int_1c861760
comment
The Wonka: Morrie. When we first meet him, he's standing on a roof staring off into space, then he arbitrarily chooses you because he sees promise. It turns out half the people in the Monster Arena fall into this category, those who didn't buy their way in. He's not a total weirdo, but he garbles phrases ("I shall be waiting with bad breath"), refers to the arena by an extremely interesting name, and is generally similar to the Trope Namer.
 Dragon Quest VIII (Video Game) / int_1c861760
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1c861760
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1c861760
 Dragon Quest VIII (Video Game) / int_1ce83c47
type
Marshmallow Hell
 Dragon Quest VIII (Video Game) / int_1ce83c47
comment
Marshmallow Hell: The Puff Puff attack, which Jessica and some female monsters can do in battle to distract the opponent. Curiously, when done by Jessica, she turns her back to the enemy. Oh, there is also the secret Puff Puff Club near Argonia, accessible only with the legendary key. There your characters can get a Puff Puff for free. (Yes, even Jessica).
 Dragon Quest VIII (Video Game) / int_1ce83c47
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1ce83c47
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1ce83c47
 Dragon Quest VIII (Video Game) / int_1e4a1e0e
type
I Owe You My Life
 Dragon Quest VIII (Video Game) / int_1e4a1e0e
comment
I Owe You My Life: Yangus's reason for following the Hero.
 Dragon Quest VIII (Video Game) / int_1e4a1e0e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1e4a1e0e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1e4a1e0e
 Dragon Quest VIII (Video Game) / int_1e94861e
type
Match Maker Quest
 Dragon Quest VIII (Video Game) / int_1e94861e
comment
Match Maker Quest: Prince Charmles' initiation quest is not only meant to prove his worthiness for the throne of Argonia, but his worthiness to wed his betrothed, Princess Medea of Trodain. Conversely, Princess Medea's "prize" is to be able to wed the little creep.
 Dragon Quest VIII (Video Game) / int_1e94861e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1e94861e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1e94861e
 Dragon Quest VIII (Video Game) / int_1f99a97b
type
Shoryuken
 Dragon Quest VIII (Video Game) / int_1f99a97b
comment
On that note, his ultimate move, Dragon Soul, looks suspiciously similar to Super Saiyan 3 Goku's Dragon Fist, except green and performed in a diving motion. These last few references were not in the Japanese original but added to North American and European versions. Another Hero-Dragon Ball correlation: he and Gohan are both half-human. Both characters' non-human racial traits allow transformations into a large beast.
 Dragon Quest VIII (Video Game) / int_1f99a97b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_1f99a97b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_1f99a97b
 Dragon Quest VIII (Video Game) / int_22cf536c
type
Chekhov's Gun
 Dragon Quest VIII (Video Game) / int_22cf536c
comment
Chekhov's Gun: Quite a few, but one doesn't pay off until the good ending: the Argonian Heart you obtain while performing the initiation rite with for Charmles. Once the hero's discovered his history, it pays off in a BIG and very satisfying fashion.
 Dragon Quest VIII (Video Game) / int_22cf536c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_22cf536c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_22cf536c
 Dragon Quest VIII (Video Game) / int_23168b93
type
Last Lousy Point
 Dragon Quest VIII (Video Game) / int_23168b93
comment
Last Lousy Point: In the 3DS version, photoquests 138-142 in Cameron's Codex, which only become available near the end of the game. Ignoring all the Guide Dang It!, RNG, and other frustrating aspects involved in these photoquests, you can only do one of them each day. So if you know what to do and with probably plenty of Save Scumming involved, it'll still take at minimum five real days to complete them all, whereas a determined player with enough time on their hands could feasibly finish the main game and complete all the postgame content before they're able to complete all five of these photoquests.
 Dragon Quest VIII (Video Game) / int_23168b93
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_23168b93
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_23168b93
 Dragon Quest VIII (Video Game) / int_2462a9ba
type
Multi-Armed and Dangerous
 Dragon Quest VIII (Video Game) / int_2462a9ba
comment
Multi-Armed and Dangerous: The Hell Gladiator, a four-armed zombie with a different weapon in each hand, returns from Dragon Quest VI with its Underground Monkey, the Zombie Gladiator in tow. The game also introduces the Servant of Darkness, first appearing as a boss alongside 2 Dancing Flames when escaping from the Black Citadel after Rhapthorne's first defeat and then appearing as a normal enemy in the Heavenly Dias, as well as Dragon Quest X.
 Dragon Quest VIII (Video Game) / int_2462a9ba
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_2462a9ba
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_2462a9ba
 Dragon Quest VIII (Video Game) / int_2534ee67
type
In Medias Res
 Dragon Quest VIII (Video Game) / int_2534ee67
comment
In Medias Res: The game starts after the hero has been traveling for some time and has already met up with Yangus. Given the actual distance between Trodain and Farebury, not much.
 Dragon Quest VIII (Video Game) / int_2534ee67
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_2534ee67
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_2534ee67
 Dragon Quest VIII (Video Game) / int_2557e3a9
type
Palette Swap
 Dragon Quest VIII (Video Game) / int_2557e3a9
comment
Inverted with Geyzer, who is technically the only boss in the Merman class and further distinguished by living in a waterfall rather than the ocean... but he's also only the first boss, amounts to little more than a Palette Swap with a scar, and would lose terribly in a fight against other Mermen.
 Dragon Quest VIII (Video Game) / int_2557e3a9
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_2557e3a9
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_2557e3a9
 Dragon Quest VIII (Video Game) / int_25dc6ef5
type
Apathetic Citizens
 Dragon Quest VIII (Video Game) / int_25dc6ef5
comment
Apathetic Citizens: When compared to other games in the series, this one fits the description the most.
 Dragon Quest VIII (Video Game) / int_25dc6ef5
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_25dc6ef5
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_25dc6ef5
 Dragon Quest VIII (Video Game) / int_260926c3
type
Failure Is the Only Option
 Dragon Quest VIII (Video Game) / int_260926c3
comment
Failure Is the Only Option: You always fail to protect Rhapthorne's targets. See You Can't Thwart Stage One
 Dragon Quest VIII (Video Game) / int_260926c3
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_260926c3
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_260926c3
 Dragon Quest VIII (Video Game) / int_267ce120
type
Dirty Old Man
 Dragon Quest VIII (Video Game) / int_267ce120
comment
Dirty Old Man: King Trode. Equip Jessica with any of her Battle Bikinis, and his comments on the status summary screen change from general tips and commentary to openly admiring her. Equip part of her Bunny Girl outfit, and he practically screams at you to hurry up and find the rest of it already! One of the villagers in Alexandria in the village's church at night:
 Dragon Quest VIII (Video Game) / int_267ce120
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_267ce120
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_267ce120
 Dragon Quest VIII (Video Game) / int_26ac510e
type
Mythology Gag
 Dragon Quest VIII (Video Game) / int_26ac510e
comment
Also a Mythology Gag. The same goal of collecting magic orbs appeared in Dragon Quest III and were needed to awaken Ramia.
 Dragon Quest VIII (Video Game) / int_26ac510e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_26ac510e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_26ac510e
 Dragon Quest VIII (Video Game) / int_26d1f65f
type
Verbal Tic
 Dragon Quest VIII (Video Game) / int_26d1f65f
comment
Morrie, the owner of the Monster Arena MONSTROUS PIT and one of the wealthiest men in the world... ragazzo.
 Dragon Quest VIII (Video Game) / int_26d1f65f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_26d1f65f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_26d1f65f
 Dragon Quest VIII (Video Game) / int_26eb6287
type
Funny Background Event
 Dragon Quest VIII (Video Game) / int_26eb6287
comment
Angelo flirts with Jessica quite a bit. He is also the one in cutscenes to shield her from danger or help her down places. At one point when Angelo is shown to be hitting on an NPC during the feast at the restored Trodain Castle in the wake of Rhapthorne's defeat, Jessica can be seen lining up a Frizz spell to pelt Angelo with (much to the alarm of the children she was just showing it off to), so it's not entirely one-sided.
 Dragon Quest VIII (Video Game) / int_26eb6287
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_26eb6287
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_26eb6287
 Dragon Quest VIII (Video Game) / int_27afefc
type
So Near, Yet So Far
 Dragon Quest VIII (Video Game) / int_27afefc
comment
So Near, Yet So Far: As soon as you enter the Swordsman's Labyrinth you can spot the chest containing the treasure required to progress the game, but you can't get it until you have walked around the whole dungeon, beaten all puzzles and killed the guardian monster.
 Dragon Quest VIII (Video Game) / int_27afefc
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_27afefc
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_27afefc
 Dragon Quest VIII (Video Game) / int_28a3b1a8
type
Party in My Pocket
 Dragon Quest VIII (Video Game) / int_28a3b1a8
comment
Party in My Pocket: Oddly enough, this is the only main Dragon Quest game not to display party members All in a Row (not counting the first game, which only had one character to show). This might have been because this was the first Dragon Quest game in full 3D without a top-down perspective: Having all four characters on-screen (plus Medea and Trode) would make it impossible to see where you are going. Not to mention it would increase the loading time between areas. Although you can still occasionally hear Medea clop around/whinny behind you.
 Dragon Quest VIII (Video Game) / int_28a3b1a8
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_28a3b1a8
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_28a3b1a8
 Dragon Quest VIII (Video Game) / int_29d26001
type
Spoiled Sweet
 Dragon Quest VIII (Video Game) / int_29d26001
comment
Spoiled Sweet: Cash and Carrie post Character Development, when they learn that they really do love each other and decide to not only split their father's fortune, but to work together and make the casino live on.
 Dragon Quest VIII (Video Game) / int_29d26001
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_29d26001
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_29d26001
 Dragon Quest VIII (Video Game) / int_29f44d3a
type
Adam Smith Hates Your Guts
 Dragon Quest VIII (Video Game) / int_29f44d3a
comment
Rising Cost Of Health Insurance: Priests get progressively more expensive as you level. Thankfully, you can eventually learn to use resurrection spells yourself.
 Dragon Quest VIII (Video Game) / int_29f44d3a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_29f44d3a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_29f44d3a
 Dragon Quest VIII (Video Game) / int_2a015a74
type
Beauty Equals Goodness
 Dragon Quest VIII (Video Game) / int_2a015a74
comment
Beauty Equals Goodness: Played straight with Princess Medea (who is beautiful) and Prince Charmles (who's a squinting Beady-Eyed Loser too fat to wear anything properly). Inverted with Yangus, who's a serious case of Stout Strength, but who had his Hidden Heart of Gold uncovered before the game begins. It's played with by King Trode, whose reward for helping to save the world is to regain his human form... which is just as ugly as his monster form.
 Dragon Quest VIII (Video Game) / int_2a015a74
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_2a015a74
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_2a015a74
 Dragon Quest VIII (Video Game) / int_2a6b9a7a
type
Minigame Zone
 Dragon Quest VIII (Video Game) / int_2a6b9a7a
comment
Minigame Zone: The two casinos and the monster arena.
 Dragon Quest VIII (Video Game) / int_2a6b9a7a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_2a6b9a7a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_2a6b9a7a
 Dragon Quest VIII (Video Game) / int_2af6bbeb
type
Break the Haughty
 Dragon Quest VIII (Video Game) / int_2af6bbeb
comment
Break the Haughty: The haughty in this game exist to be broken. Dominico, who abuses his absolutely loyal manservant David? Broken. King Trode, whose egotism makes him think the quest is All About Me? Broken. Various officials of the Corrupt Church? Broken.
 Dragon Quest VIII (Video Game) / int_2af6bbeb
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_2af6bbeb
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_2af6bbeb
 Dragon Quest VIII (Video Game) / int_2b0d73eb
type
Outlaw Town
 Dragon Quest VIII (Video Game) / int_2b0d73eb
comment
Outlaw Town: Pickham.
 Dragon Quest VIII (Video Game) / int_2b0d73eb
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_2b0d73eb
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_2b0d73eb
 Dragon Quest VIII (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Dragon Quest VIII (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Fire in the 'ole is a beautiful ability wherein Red literally takes a cannon and fires it. Problem is, Tension and Oomph don't affect it, so she would deal more damage with Fan Dango. Golden Oldies. It's an absolutely hilarious attack that causes King Trode and a bunch of old men to appear out of nowhere and trample the enemies. Hilarious, but it requires 100 in Humanity - which hampers his combat skills to a degree.
 Dragon Quest VIII (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_2bdae2ae
 Dragon Quest VIII (Video Game) / int_302730a
type
Fusion Dance
 Dragon Quest VIII (Video Game) / int_302730a
comment
Fusion Dance: In the Monster Arena, certain team combinations (3 Slimes, 3 Drackys, 3 Golems, and (in the 3DS version only) 3 Moles) will result in the three monsters fusing into one extra-strong creature. Regardless of the result, the fusion only lasts until the end of battle. King Slimes are the result of several Slimes fused together with a magic crown, as shown when you help one trapped in a well by pulling its crown out. There are three groups of 4 monsters each which can fuse during battle in a parody of Combining Mecha (Mum, Boh, Jam, and Boe into Mumboh-Jumboe, Jab, Ber, Wok, and Kee into Jabberwokee, and Head of State, Body Politic, Right Wing, and Left Wing into Democrobot).
 Dragon Quest VIII (Video Game) / int_302730a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_302730a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_302730a
 Dragon Quest VIII (Video Game) / int_309b8806
type
Cursed with Awesome
 Dragon Quest VIII (Video Game) / int_309b8806
comment
Cursed with Awesome: In the epilogue, it's revealed that the main character had his memory wiped as a child... with the side effect being that he was given immunity to curses. This shows up in gameplay as well, as he cannot be afflicted by the Cursed status ailment, and can easily remove cursed equipment.
 Dragon Quest VIII (Video Game) / int_309b8806
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_309b8806
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_309b8806
 Dragon Quest VIII (Video Game) / int_30d4f2a
type
Narcissist
 Dragon Quest VIII (Video Game) / int_30d4f2a
comment
King Trode has a rather dramatic soft-spot for dutiful young women... and he happens to be a complete Narcissist.
 Dragon Quest VIII (Video Game) / int_30d4f2a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_30d4f2a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_30d4f2a
 Dragon Quest VIII (Video Game) / int_30de7a51
type
Chivalrous Pervert
 Dragon Quest VIII (Video Game) / int_30de7a51
comment
This is actually an ability of Jessica. Put skill points in her Sex Appeal and monsters will start missing turns just to ogle her. Her own allies, Chivalrous Pervert Angelo included, are immune. Dragon Quest IX has a similar effect through the "Style" stat, but it affects all playable characters and isn't limited to only sexy outfits.
 Dragon Quest VIII (Video Game) / int_30de7a51
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_30de7a51
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_30de7a51
 Dragon Quest VIII (Video Game) / int_30f7df9d
type
Rummage Sale Reject
 Dragon Quest VIII (Video Game) / int_30f7df9d
comment
Red is a mixture of this and Rummage Sale Reject.
 Dragon Quest VIII (Video Game) / int_30f7df9d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_30f7df9d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_30f7df9d
 Dragon Quest VIII (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Dragon Quest VIII (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: High Priest Rolo. He explains that the only obstacle to the position of Lord High Priest was time: not the incumbent himself.
 Dragon Quest VIII (Video Game) / int_319e4a2f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_319e4a2f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_319e4a2f
 Dragon Quest VIII (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Dragon Quest VIII (Video Game) / int_33ca811a
comment
Game-Breaking Bug: In the English release of the 3DS version, if you use Goldman and Jewelbag together on a monster team, it will make a special team called "The Treasure Hunters", where they gain access to a deathmove called Good as Gold, which when used nets you extra gold equal to half the damage they inflict with the attack. However whenever they use it, if the monster they target does not die from the move, the game will crash immediately after damage is dealt, with the game freezing up and sending the player to the Home menu while forcing a reset.
 Dragon Quest VIII (Video Game) / int_33ca811a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_33ca811a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_33ca811a
 Dragon Quest VIII (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 Dragon Quest VIII (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: Hey, you defeated Dhoulmagus, great job! Wait... why are Trode and Medea still cursed? If you hadn't been paying attention to the world map and seeing how much was still unexplored, you'd probably think it really was the Final Boss battle at first. You've just made your way through what gives a very good impression of The Very Definitely Final Dungeon and fought through a multi-form extremely difficult Boss Battle, after all. Even if you have been looking at the map, the fake final boss is so well-done that it would be easy to forget you've got half the game left to play.
 Dragon Quest VIII (Video Game) / int_33fa230b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_33fa230b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_33fa230b
 Dragon Quest VIII (Video Game) / int_34dcfc96
type
Kick the Dog
 Dragon Quest VIII (Video Game) / int_34dcfc96
comment
Kick the Dog: Charmles just had to go for the biggest gem during his initiation, didn't he? No matter the cost. Funny you should mention "cost"... Poor David. The way Dominico abuses him when the party first arrives in Arcadia is bad enough. He even treats his pet dog Sir Leopold much better than David. When he makes him get on his knees to eat dog food after accusing David of poisoning it, it's enough for most players to pass Dominico off as a Jerkass, until David is killed by the now-possessed Sir Leopold, causing Dominico to break down emotionally at his murder and then realizing that he was not the heir to a sage. After wallowing in self-pity, he mellows out dramatically and urges the party to kill his once-beloved pet dog to atone for his ignorance. He also awakens some of Jessica's potential as a magician, enabling her to cast Kacrackle and Kasizzle.
 Dragon Quest VIII (Video Game) / int_34dcfc96
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_34dcfc96
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_34dcfc96
 Dragon Quest VIII (Video Game) / int_34ffa400
type
Bonus Dungeon
 Dragon Quest VIII (Video Game) / int_34ffa400
comment
The Troll Maze Bonus Dungeon is unlocked in Argonia after beating the Dark Citadel. If you don't have a reason to return to Argonia, or don't talk to the NP Cs there, you will never know it exists.
 Dragon Quest VIII (Video Game) / int_34ffa400
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_34ffa400
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_34ffa400
 Dragon Quest VIII (Video Game) / int_35c35a89
type
Dinosaurs Are Dragons
 Dragon Quest VIII (Video Game) / int_35c35a89
comment
Dinosaurs Are Dragons: Most dragons in this game look more like dinosaurs or giant lizards than proper dragons. The one exception is [[spoiler: The Lord of Dragovians, whose transformed forms look like more traditional dragons, including one who homages the Dragonlord from Dragon Quest.
 Dragon Quest VIII (Video Game) / int_35c35a89
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_35c35a89
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_35c35a89
 Dragon Quest VIII (Video Game) / int_35e3383a
type
Pirate Girl
 Dragon Quest VIII (Video Game) / int_35e3383a
comment
Pirate Girl: Red, a Dark Action Girl thief who gets herself involved with the legend of Captain Crow.
 Dragon Quest VIII (Video Game) / int_35e3383a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_35e3383a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_35e3383a
 Dragon Quest VIII (Video Game) / int_36135fb0
type
Official Couple
 Dragon Quest VIII (Video Game) / int_36135fb0
comment
Official Couple: The Hero and Medea have loved each other since their childhood years but were never able to act upon it due to their own respective duties getting in the way. In the good ending, the Hero runs away with Medea on her wedding day to Charmles and in the best ending, they get married instead.
 Dragon Quest VIII (Video Game) / int_36135fb0
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_36135fb0
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_36135fb0
 Dragon Quest VIII (Video Game) / int_36c73fcf
type
It Always Rains at Funerals
 Dragon Quest VIII (Video Game) / int_36c73fcf
comment
It Always Rains at Funerals: At Abbott Fransisco's, anyways.
 Dragon Quest VIII (Video Game) / int_36c73fcf
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_36c73fcf
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_36c73fcf
 Dragon Quest VIII (Video Game) / int_396be241
type
Video Game 3D Leap
 Dragon Quest VIII (Video Game) / int_396be241
comment
Video Game 3D Leap: Dragon Quest VII, which used a Sprite/Polygon Mix, was a minor leap in comparison; VIII brought the true presentation upgrade.
 Dragon Quest VIII (Video Game) / int_396be241
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_396be241
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_396be241
 Dragon Quest VIII (Video Game) / int_39aeb09e
type
Rare Candy
 Dragon Quest VIII (Video Game) / int_39aeb09e
comment
Rare Candy: The stat-boosting seeds. (Tip: Save them for later, they're excellent Alchemy ingredients.)
 Dragon Quest VIII (Video Game) / int_39aeb09e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_39aeb09e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_39aeb09e
 Dragon Quest VIII (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Dragon Quest VIII (Video Game) / int_3a1c2171
comment
The Man Behind the Man: Rhapthorne, controlling whoever touches his scepter to release him. All but one strong-willed Templar, and even then he manages to take over eventually. This was actually well-planned by the original trailer for the game. It hypes up Dhoulmagus as this epic big evil for the team to defeat, when really it's only the halfway point of the entire game.
 Dragon Quest VIII (Video Game) / int_3a1c2171
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_3a1c2171
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_3a1c2171
 Dragon Quest VIII (Video Game) / int_3b5fcbb7
type
Artifact of Doom
 Dragon Quest VIII (Video Game) / int_3b5fcbb7
comment
Downplayed with Castle Trodain, which is implied to have neglected its history and thus forgotten; King Trode, for example, hasn't got much of a clue about what the scepter actually is, only that it's a great treasure (it's not) and it has major hocus-pocus (it does).
 Dragon Quest VIII (Video Game) / int_3b5fcbb7
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_3b5fcbb7
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_3b5fcbb7
 Dragon Quest VIII (Video Game) / int_3babae20
type
Degraded Boss
 Dragon Quest VIII (Video Game) / int_3babae20
comment
Degraded Boss: The Red Horn and Blue Fang can be found as regular enemies after finishing the Black Citadel, where all the dark monsters are released upon the world, on the unmarked island as rare encounters. They have the same stats and abilities, except with their HP being substantially reduced to about a fifth of what their boss version possessed, and giving less than a fifth of the experience. Since the unmarked island is well out of the way and the player won't have a reason to ever go back there at this point in the game (outside of clearing a postgame Codex challenge on the 3DS version), most players are unlikely to ever encounter them in their degraded boss form, but the monster log gives a hint about this with their "available locations" section listing the Unnamed Isle, as well as indicating that they have random item drops.
 Dragon Quest VIII (Video Game) / int_3babae20
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_3babae20
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_3babae20
 Dragon Quest VIII (Video Game) / int_3bb81225
type
Recurring Boss
 Dragon Quest VIII (Video Game) / int_3bb81225
comment
Recurring Boss: Though gameplay-wise, he is always quite different, you have to fight Rhapthorne so many times you almost start to feel bad for him. Nearly every story boss post-Dhoulmagus is him in some form, with only a few exceptions. He stops seeming like such a terrible threat about the third or fourth time you beat him down, but at least he's persistent. For those keeping count: Dhoulmagus' first form, then his second. That's two. Then Jessica. Then Sir Leopold the Flying Dog. Marcello is pretty clearly under the influence of the staff when you fight him, though unlike the rest he's not completely controlled. Then you fight Rhapthorne's "true form" in his castle. THEN, you fight his final final final form. Counting both phases of the final battle, you have to beat Rhapthorne eight times.
 Dragon Quest VIII (Video Game) / int_3bb81225
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_3bb81225
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_3bb81225
 Dragon Quest VIII (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Dragon Quest VIII (Video Game) / int_3c5ae1a1
comment
Schizo Tech: In the 3DS version, the Nitid Tutu which makes Jessica look like a Magic Idol Singer comes with a headset.
 Dragon Quest VIII (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_3c5ae1a1
 Dragon Quest VIII (Video Game) / int_3d15a154
type
Muggle in Mage Custody
 Dragon Quest VIII (Video Game) / int_3d15a154
comment
Muggle in Mage Custody: David, a servant to the magician Dominico whom the player's party meets in the town of Arcadia. David shows nothing but gratitude towards his master for taking him in when he was alone and starving, even though Dominico constantly bullies and humiliates him and wonders even to himself why he keeps David around. It turns out that David is actually descended from a great sage who transferred his powers to Dominico's family in exchange for them protecting his descendants. So while David himself is a muggle, he's still linked to Dominico by magic, even though neither is initially aware of it.
 Dragon Quest VIII (Video Game) / int_3d15a154
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_3d15a154
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_3d15a154
 Dragon Quest VIII (Video Game) / int_3f0310d6
type
Magikarp Power
 Dragon Quest VIII (Video Game) / int_3f0310d6
comment
Magikarp Power: Among the special monsters you can recruit, there are three Slimes, three Drackies, and in the 3DS version, three Moles, that are all very weak individually with no real special abilities, being nigh-useless for serious use in the Arena and for your field teams. However put them on the same team together with the rest of their respective trios, and they can fuse together into a super monster far stronger than any individual monster in the game, that can each potentially beat the arena's S rank with some luck.
 Dragon Quest VIII (Video Game) / int_3f0310d6
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_3f0310d6
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_3f0310d6
 Dragon Quest VIII (Video Game) / int_3f7a958b
type
Secret Test of Character
 Dragon Quest VIII (Video Game) / int_3f7a958b
comment
Secret Test of Character: Interestingly, a key one plays out that isn't for The Hero, but for Prince Charmles. Who fails.
 Dragon Quest VIII (Video Game) / int_3f7a958b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_3f7a958b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_3f7a958b
 Dragon Quest VIII (Video Game) / int_40cbee83
type
Wretched Hive
 Dragon Quest VIII (Video Game) / int_40cbee83
comment
Yangus suggests they take a side-trip to Pickham so that the King can get a drink for once. King Trode immediately hits the pub once you arrive.
 Dragon Quest VIII (Video Game) / int_40cbee83
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_40cbee83
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_40cbee83
 Dragon Quest VIII (Video Game) / int_4192763e
type
Malaproper
 Dragon Quest VIII (Video Game) / int_4192763e
comment
Malaproper: Geyzer, who suffers mild brain damage after getting bashed in the head with a crystal ball.
 Dragon Quest VIII (Video Game) / int_4192763e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_4192763e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_4192763e
 Dragon Quest VIII (Video Game) / int_424c9a9b
type
Cold-Blooded Torture
 Dragon Quest VIII (Video Game) / int_424c9a9b
comment
Cold-Blooded Torture: The church in this game still keeps dungeons in its abbeys for converting heretics, and the party is kept in a cell at one point to await torture in one the next morning. Angelo's comments make pretty clear that Marcello has a decent amount of practice as an inquisitor.
 Dragon Quest VIII (Video Game) / int_424c9a9b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_424c9a9b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_424c9a9b
 Dragon Quest VIII (Video Game) / int_430e15e1
type
Stripperific
 Dragon Quest VIII (Video Game) / int_430e15e1
comment
Stripperific: When you first meet her, Jessica wears a fairly respectable outfit, but her Adventurer Outfit has an Impossibly-Low Neckline and she has massive breastsnote It's implied part of the reason to take up the outfit is to defy her mother, who considered it vulgar; later, Jessica herself wonders if it isn't too revealing. All her other visible costumes show at least as much or even more skin. Hell, her final outfit is an actual corset with stockings and garter belts. There is a bit of irony here, though; her alternate outfits, while usually showing a significant amount of skin, tend to be far more modest with her chest than her default outfit. Lampshaded when Jessica will sometimes ask you if you think her outfit is too revealing if you talk to her. Also the Female Warriors you see around in some places, a bright example of Chainmail Bikini Red is a mixture of this and Rummage Sale Reject.
 Dragon Quest VIII (Video Game) / int_430e15e1
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_430e15e1
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_430e15e1
 Dragon Quest VIII (Video Game) / int_434a6d40
type
Evil Sorcerer
 Dragon Quest VIII (Video Game) / int_434a6d40
comment
Evil Sorcerer: Dhoulmagus
 Dragon Quest VIII (Video Game) / int_434a6d40
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_434a6d40
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_434a6d40
 Dragon Quest VIII (Video Game) / int_43d5d6d5
type
Sticks to the Back
 Dragon Quest VIII (Video Game) / int_43d5d6d5
comment
Sticks to the Back: The Hero's and Yangus's weapons.
 Dragon Quest VIII (Video Game) / int_43d5d6d5
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_43d5d6d5
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_43d5d6d5
 Dragon Quest VIII (Video Game) / int_44440354
type
Sealed Evil in a Six Pack
 Dragon Quest VIII (Video Game) / int_44440354
comment
Sealed Evil in a Six Pack: The Big Bad Rhapthorne. His soul is sealed inside the Sceptre of Trodain, and requires the death of seven people to break. His body is sealed in the statue of the Goddess in Neos.
 Dragon Quest VIII (Video Game) / int_44440354
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_44440354
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_44440354
 Dragon Quest VIII (Video Game) / int_4523420b
type
Love Dodecahedron
 Dragon Quest VIII (Video Game) / int_4523420b
comment
Love Dodecahedron: The Hero and Princess Medea are in love with each other, but Medea is betrothed to Prince Charmles. In the 3DS version, Jessica is also in love with the Hero and it's possible to reciprocate. However, she's engaged to Lorenzo and seems to have a thing for Angelo as well.
 Dragon Quest VIII (Video Game) / int_4523420b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_4523420b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_4523420b
 Dragon Quest VIII (Video Game) / int_46c1dc8e
type
Someone to Remember Him By
 Dragon Quest VIII (Video Game) / int_46c1dc8e
comment
Someone to Remember Him By: Xia, a girl from the Dragovian Tribe, visited the human world and fell in love with the human prince of Argonia, Eltrio. The girl's father disapproved of their courting, and took his daughter away, back to the Dragovian Village. Eltrio searched all over the world for his lost love, eventually dying just before he could reach the village. The girl was heartbroken, but soon after she received word of his demise, she discovered she was pregnant with his child, The Hero.
 Dragon Quest VIII (Video Game) / int_46c1dc8e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_46c1dc8e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_46c1dc8e
 Dragon Quest VIII (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 Dragon Quest VIII (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: Subverted when you reach Trian Gully, where monsters, humans, and elves lives together in peace and harmony, but otherwise played straight with many other monsters you meet, especially the ones from the World of Darkness.
 Dragon Quest VIII (Video Game) / int_4832a3bb
featureApplicability
-0.3
 Dragon Quest VIII (Video Game) / int_4832a3bb
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_4832a3bb
 Dragon Quest VIII (Video Game) / int_48e8fe57
type
Happily Adopted
 Dragon Quest VIII (Video Game) / int_48e8fe57
comment
Happily Adopted: Valentina. Cash and Carrie as well.
 Dragon Quest VIII (Video Game) / int_48e8fe57
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_48e8fe57
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_48e8fe57
 Dragon Quest VIII (Video Game) / int_49d59be9
type
Scenery Porn
 Dragon Quest VIII (Video Game) / int_49d59be9
comment
Scenery Porn: This is one of the nicest looking games on the PS2. Stand on top of that mountain next to Farebury, look to the castle WAAAAAAAAAAAAAAAAYYYYYYYYY in the distance across the trees and hills, and see if your pants don't shrink. Have you ever seen the sunrise or sunset while on the boat or on a beach? Oh man.
 Dragon Quest VIII (Video Game) / int_49d59be9
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_49d59be9
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_49d59be9
 Dragon Quest VIII (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 Dragon Quest VIII (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: Whenever a character is actually killed onscreen.
 Dragon Quest VIII (Video Game) / int_49f20c6a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_49f20c6a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_49f20c6a
 Dragon Quest VIII (Video Game) / int_4c709317
type
Useless Useful Spell
 Dragon Quest VIII (Video Game) / int_4c709317
comment
Useless Useful Spell: Any of Yangus's weapon skills that are not Axe-related. The Hammer's extremely specialized skills immediately come to mind. Even when Morrie gets his clubs, they act like Yangus's axe-weapons.
 Dragon Quest VIII (Video Game) / int_4c709317
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_4c709317
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_4c709317
 Dragon Quest VIII (Video Game) / int_4dd46feb
type
Polar Opposite Twins
 Dragon Quest VIII (Video Game) / int_4dd46feb
comment
Polar Opposite Twins: Cash and Carrie view themselves as this way, but the player can see that they are similar.
 Dragon Quest VIII (Video Game) / int_4dd46feb
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_4dd46feb
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_4dd46feb
 Dragon Quest VIII (Video Game) / int_4e7c4536
type
Wham Line
 Dragon Quest VIII (Video Game) / int_4e7c4536
comment
Wham Line:
 Dragon Quest VIII (Video Game) / int_4e7c4536
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_4e7c4536
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_4e7c4536
 Dragon Quest VIII (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Dragon Quest VIII (Video Game) / int_4f4372e9
comment
Early Resurgence Weirdness: This also came before the DS remakes of the Zenithian trilogy - so in a way it is also Early-Installment Weirdness.
 Dragon Quest VIII (Video Game) / int_4f4372e9
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_4f4372e9
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_4f4372e9
 Dragon Quest VIII (Video Game) / int_4f9ba3e2
type
Single Line of Descent
 Dragon Quest VIII (Video Game) / int_4f9ba3e2
comment
Single Line of Descent: Played with. While the descendants of the Seven Sages must die for the Big Bad to be released from his can, it must be seven specific people who inherit that portion of the "can"—meaning that in a couple cases there are other descendants in the family in question, but they are useless to the Big Bad's plan. Examples: Alistair vs. Jessica, Marta vs. her son.
 Dragon Quest VIII (Video Game) / int_4f9ba3e2
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_4f9ba3e2
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_4f9ba3e2
 Dragon Quest VIII (Video Game) / int_504333fe
type
A God I Am Not
 Dragon Quest VIII (Video Game) / int_504333fe
comment
A God I Am Not: The Godbird Empyrea states this of herself in the ending when King Trode asks if it's proper to tell a goddess to take care, saying these are merely titles humans bestowed upon her. This is also when Empyrea takes the time to reveal that her true name is Ramia, the very same one from DQIII.
 Dragon Quest VIII (Video Game) / int_504333fe
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_504333fe
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_504333fe
 Dragon Quest VIII (Video Game) / int_504e271f
type
But Thou Must!
 Dragon Quest VIII (Video Game) / int_504e271f
comment
But Thou Must!: Obligatory, with the most entertaining occurring in the normal ending: Say no when Medea asks the hero to run away with her and King Trode will give him a very powerful Death Glare.
 Dragon Quest VIII (Video Game) / int_504e271f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_504e271f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_504e271f
 Dragon Quest VIII (Video Game) / int_50ed1af4
type
Our Demons Are Different
 Dragon Quest VIII (Video Game) / int_50ed1af4
comment
Our Demons Are Different: One of the first things to be seen in the Dark Ruins is an imposing statue of a bewinged goatlike demon, distinctly modeled after the classic Baphomet. Cameron's Codex in the 3DS version indicates it to depict a former incarnation of Rhapthorne, Lord of Darkness, which lends a little extra meaning to fight with Dhoulmagus after he goes One-Winged Angel.
 Dragon Quest VIII (Video Game) / int_50ed1af4
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_50ed1af4
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_50ed1af4
 Dragon Quest VIII (Video Game) / int_517f8d71
type
Delusions of Eloquence
 Dragon Quest VIII (Video Game) / int_517f8d71
comment
Delusions of Eloquence: Yangus, trying to make himself sound proper. To his credit, the words he's trying to use are quite appropriate more often than not, it's just obvious he doesn't call on such knowledge very often. Must be a side effect of hanging out with Brains.
 Dragon Quest VIII (Video Game) / int_517f8d71
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_517f8d71
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_517f8d71
 Dragon Quest VIII (Video Game) / int_52488c54
type
Drowning My Sorrows
 Dragon Quest VIII (Video Game) / int_52488c54
comment
Drowning My Sorrows: The once-great Fortuneteller Kalderasha is found in a pub, drinking hard. He eventually gets better and returns to his profession, thanks to the party and Valentina. Yangus suggests they take a side-trip to Pickham so that the King can get a drink for once. King Trode immediately hits the pub once you arrive.
 Dragon Quest VIII (Video Game) / int_52488c54
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_52488c54
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_52488c54
 Dragon Quest VIII (Video Game) / int_529ade8d
type
Schizophrenic Difficulty
 Dragon Quest VIII (Video Game) / int_529ade8d
comment
Schizophrenic Difficulty: The early game isn't a cakewalk, since it's not too afraid to throw 5-6 enemies at you at once who can take out over half your health if they attack the same character at once, and enemies who can use breath attacks to take out half your health at once. Once you get Jessica and later Angelo, it gets far easier. But then you get a difficulty leap when you fight Dhoulmagus, and until you beat Evil Jessica, the game will start ramping up the difficulty. But once that's done, the rest of it becomes far easier to beat.
 Dragon Quest VIII (Video Game) / int_529ade8d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_529ade8d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_529ade8d
 Dragon Quest VIII (Video Game) / int_52db461d
type
Significant Anagram
 Dragon Quest VIII (Video Game) / int_52db461d
comment
Significant Anagram: Munchie's name is an anagram of his actual identity: Chen Mui, the Hero's grandfather.
 Dragon Quest VIII (Video Game) / int_52db461d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_52db461d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_52db461d
 Dragon Quest VIII (Video Game) / int_5313c266
type
Bookends
 Dragon Quest VIII (Video Game) / int_5313c266
comment
Book Ends: The opening cinematic when you start up the game shows two birds flying over the heroes at the beginning of their journey. In the 3DS version, during the Jessica ending, those two birds soar past Jessica and the Hero.
 Dragon Quest VIII (Video Game) / int_5313c266
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5313c266
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5313c266
 Dragon Quest VIII (Video Game) / int_549cd62d
type
Level Grinding
 Dragon Quest VIII (Video Game) / int_549cd62d
comment
Level Grinding: Pretty much a requirement early on. You will die on the way to the first dungeon if you aren't at least level five.
 Dragon Quest VIII (Video Game) / int_549cd62d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_549cd62d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_549cd62d
 Dragon Quest VIII (Video Game) / int_54ec2f0c
type
Not Completely Useless
 Dragon Quest VIII (Video Game) / int_54ec2f0c
comment
Not Completely Useless: The Skull Helm is a Cursed Item exclusive to Yangus which, if worn, will reduce his attack power to zero. While the most obvious appeal of this helmet is its use as an alchemy ingredient in the sun crown recipe, it has a second use—if Yangus is trained to use Steal Sickle, the lack of attack means he can use it without killing an enemy, making it much easier to grind for Rare Random Drops. The 3DS version has a candy cane as a downloadable weapon for Yangus, which always does 1 damage and also makes it easier for Yangus to farm items with Steal Sickle. As a bonus, it isn't cursed, so there's no need to visit a church to remove it.
 Dragon Quest VIII (Video Game) / int_54ec2f0c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_54ec2f0c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_54ec2f0c
 Dragon Quest VIII (Video Game) / int_550a5d51
type
You Are the Translated Foreign Word
 Dragon Quest VIII (Video Game) / int_550a5d51
comment
You Are the Translated Foreign Word: Averted. Although it is what Morrie always refers to Hero as, we are never told what "Ragazzo" translates as (it's Italian for boy). Then again, his voice actor apparently wasn't told either, so it makes little difference.
 Dragon Quest VIII (Video Game) / int_550a5d51
featureApplicability
-1.0
 Dragon Quest VIII (Video Game) / int_550a5d51
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_550a5d51
 Dragon Quest VIII (Video Game) / int_5539b84f
type
Corrupt Church
 Dragon Quest VIII (Video Game) / int_5539b84f
comment
Corrupt Church: The Church of the Goddess is disastrously corrupt. Despite two of the major clergy (the Lord High Priest and Abbot Francisco) being benevolent, selfless true believers, the structure of the church is thoroughly rotten: demanding money from the faithful in return for absolution, rising through the ranks based chiefly on bribery (to the chagrin of those who would rather rise through blood), and using the church's martial arm to further personal aims. This results in the party's quest being stymied at several points. In one of the 3DS consult conversations, Angelo lampshades it by saying it's the church that produced him.
 Dragon Quest VIII (Video Game) / int_5539b84f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5539b84f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5539b84f
 Dragon Quest VIII (Video Game) / int_55940b68
type
Doorstopper
 Dragon Quest VIII (Video Game) / int_55940b68
comment
Doorstopper: One book that the Hero can pick up is so heavy the game notes that its weight tires out his arms rather than giving an excerpt of its contents.
 Dragon Quest VIII (Video Game) / int_55940b68
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_55940b68
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_55940b68
 Dragon Quest VIII (Video Game) / int_55976867
type
Just Add Water
 Dragon Quest VIII (Video Game) / int_55976867
comment
Just Add Water: The alchemy pot easily combines the two or three items that are popped into it. Of course, it's a magical tool designed for this job.
 Dragon Quest VIII (Video Game) / int_55976867
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_55976867
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_55976867
 Dragon Quest VIII (Video Game) / int_55ab1be5
type
Royal Brat
 Dragon Quest VIII (Video Game) / int_55ab1be5
comment
Royal Brat: Why Charmles is The Scrappy. Medea was apparently one in her youth, but she's long-since outgrown it.
 Dragon Quest VIII (Video Game) / int_55ab1be5
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_55ab1be5
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_55ab1be5
 Dragon Quest VIII (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Dragon Quest VIII (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: The Gospel Ring. It eliminates random encounters when equipped, but the only way to get it is to defeat every enemy in the game at least once, including Rhapthorne and the final trial of the Lord of the Dragovians. So, by the time you get it, there's nothing left to do. However, the 3DS version allows you to obtain it by defeating most of the game's monsters, not counting the ones added into the 3DS version. In other words, it becomes more useful for what remains of the game. The Lord's Bracer in the 3DS version is obtained by Completing Memories Lanes and defeating Estark. It doubles all damage inflicted, but at that point its worth is reduced since there's nothing to use it on. Though...If you wished for Memories Lane early and decided to train there before defeating the rest of the Dragovian Lord's forms, they'll be a cinch to take down.
 Dragon Quest VIII (Video Game) / int_55e5b37c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_55e5b37c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_55e5b37c
 Dragon Quest VIII (Video Game) / int_56c79e38
type
Power Dyes Your Hair
 Dragon Quest VIII (Video Game) / int_56c79e38
comment
Power Dyes Your Hair: In the American and European versions of the PS 2 versionnote Sadly, this change didn't return for the 3DS version., when the main character builds his tension high enough, his hair becomes lighter and spiky. Which obviously begs comparison to another of Akira Toriyama'a works...
 Dragon Quest VIII (Video Game) / int_56c79e38
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_56c79e38
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_56c79e38
 Dragon Quest VIII (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Dragon Quest VIII (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: In the English release, the Dragovian characters have Chinese-styled names perhaps as a reference to the Chinese worship of dragons.
 Dragon Quest VIII (Video Game) / int_57d43e40
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_57d43e40
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_57d43e40
 Dragon Quest VIII (Video Game) / int_59a9605d
type
Never Smile at a Crocodile
 Dragon Quest VIII (Video Game) / int_59a9605d
comment
Never Smile at a Crocodile: Some areas are infested with Heligators, Darkodiles, and Crocodogs, as in giant, floating half-mutt half crocodile monsters.
 Dragon Quest VIII (Video Game) / int_59a9605d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_59a9605d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_59a9605d
 Dragon Quest VIII (Video Game) / int_5a5de5ca
type
Boss Rush
 Dragon Quest VIII (Video Game) / int_5a5de5ca
comment
Memories Lane, which is a Boss Rush "training ground" you can gain access to by beating the Superboss of the Dragovian Sanctuary. Not only will you have to fight all your favorite bosses with souped up stats, many of them will have extra skills, more inventive ways to cripple you, go more often in a single turn, and increased critical hit rates, and the difficulty curve is huge — you can probably squeak past the first few bosses while your levels are in the fifties, but many aren't able to handle the last few until they're in the nineties.
 Dragon Quest VIII (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5a5de5ca
 Dragon Quest VIII (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Dragon Quest VIII (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: When Yangus' Fisticuffs skill reaches 42 points he will learn Thin Air, which hits every enemy, dealing about 45 points of damage each. What makes it so useful is that the soonest point Yangus can master this ability is level 12! Once Jessica gets the Gringham Whip, her Twin Dragon Lash becomes the second most damaging spammable attack against a single target in the gamenote beaten only by the Hero's Dragon Soul, which he only gets at Level 65. You only need to invest 23 points to get Jessica's Whip skill to get the latter and the Gringham Whip could be Save Scummed for the moment you have access to the Baccarat Casino, trivializing bosses from that point on until near the end. There's a reason why one of the changes done in the 3DS version was to Nerf Twin Dragon Lash. A sufficiently determined and informed player can complete the Monster Arena before facing off against Dhoulmagus and obtain the Hero Spear, the strongest spear in terms of pure attack power you can get before post-game that also comes with the nifty effect of healing the Hero when he uses certain attacks. Heck, if you're really determined, one can beat Rank S before obtaining the ship! After you've beaten Rank D in the Monster Arena, Talos becomes this. He comes straight out of the gate with a whopping 800 HP and extraordinarily high attack and defence values, making him a worthwhile contender all the way up to the final ranks!
 Dragon Quest VIII (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5b81ca8d
 Dragon Quest VIII (Video Game) / int_5bec943d
type
Powerful, but Inaccurate
 Dragon Quest VIII (Video Game) / int_5bec943d
comment
Powerful, but Inaccurate: The Hero's Spear skills Thunder/Lightning Thrust and Yangus' Axe skills Hatchet Man and Executioner, which have a higher miss rate, but also a higher critical hit rate, than their standard attacks. These are very useful when fighting Metal Slimes, since critical hits ignore Defense and will always One-Hit Kill them. And everything has a very high miss rate against Metal Slimes, so the inaccuracy of the attacks isn't that important. Angelo also has the Bow skills Needle Shot/Rain, which either deal 1 damage (functionally equivalent to a miss) or a One-Hit Kill (if he "hits a vital area"), but their low hit rate plus Contractual Boss Immunity to instant death makes them Useless Useful Spells.
 Dragon Quest VIII (Video Game) / int_5bec943d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5bec943d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5bec943d
 Dragon Quest VIII (Video Game) / int_5ce7dbb9
type
Central Theme
 Dragon Quest VIII (Video Game) / int_5ce7dbb9
comment
Central Theme: The major conflict of the game is between observing your obligations and pursuing personal happiness. Continually, the game presents you with contrasts between people who faithfully follow their duties, and those who most assuredly don't. A few examples: Medea regretfully but determinedly contributes as the party's beast of burden even as Trode wanders back and forth between self-aggrandizing and feeling sorry for himself (conversely, Trode is at his best when he dotes on Medea). Dhoulmagus disobeyed his master in his search for personal power, and ultimately killed him. Which wouldn't have happened if Dhoulmagus were more patient a student and Rylus less careless a master. Valentina entreats the party to help restore her beloved father, Farebury's local drunk Kalderasha, to his true calling. Jessica pursues vengeance for Alistair even to the point of defying her mother's attempts to honor shallow tradition. There's a whole Corrupt Church filled with the political wrangling of priests and orders whose failure to observe their proper pieties enables tragedy. Angelo continually disgraces the order with his selfishness and vice, even as his brother Marcello's ambition and abrasiveness cause more harm and obstruction than good; Marcello is so ambitious, as a matter of fact, that he gets to be the direct instrument of the church's tragedy. Royal maid Emma continues to devotedly serve King Pavan of Ascantha even as he suffers through a two-year Heroic BSoD. King Clavius is the only member of the Argonian royal family to try and observe his duties to his parents and his people even as his brother Eltrio abandoned the throne and his son Charmles intends to abuse it. David devotedly serves and defends his arrogant master Dominico in spite of incredible degradation and abuse. The (original) Golden Ending allows the historically thwarted Argonian wedding vow to be properly fulfilled when the hero and Medea are lawfully wed. It's not simply being the youngest member of a bloodline that makes you a sage's heir, it's being dutiful. Alistair was notably the most dutiful member of the family even to the point of observing an obligation to improve his magic and swordplay for its own sake; Marek, who abandoned the family obligation to guard the ruins to pursue his own career, essentially led the sage's bloodline to die out even before his mother was murdered. Downplayed with Castle Trodain, which is implied to have neglected its history and thus forgotten; King Trode, for example, hasn't got much of a clue about what the scepter actually is, only that it's a great treasure (it's not) and it has major hocus-pocus (it does).
 Dragon Quest VIII (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5ce7dbb9
 Dragon Quest VIII (Video Game) / int_5d246bd8
type
Level-Up Fill-Up
 Dragon Quest VIII (Video Game) / int_5d246bd8
comment
Level-Up Fill-Up: Added in the 3DS remake. Gaining a level completely restores your HP and MP.
 Dragon Quest VIII (Video Game) / int_5d246bd8
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5d246bd8
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5d246bd8
 Dragon Quest VIII (Video Game) / int_5e111c91
type
Uncle Pennybags
 Dragon Quest VIII (Video Game) / int_5e111c91
comment
Uncle Pennybags: Morrie, the owner of the Monster Arena MONSTROUS PIT and one of the wealthiest men in the world... ragazzo. Mr. Golding, though you only hear about him posthumously.
 Dragon Quest VIII (Video Game) / int_5e111c91
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5e111c91
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5e111c91
 Dragon Quest VIII (Video Game) / int_5e2e55e4
type
The Casanova
 Dragon Quest VIII (Video Game) / int_5e2e55e4
comment
The Casanova: Morrie, who seems to have cobbled together a happy polyamorous relationship with his curvy blonde companions Marrie, Mirrie, Murrie, and Merrie. Angelo. The "Lady of Skills" even flirts with him when you ask about his Charisma.
 Dragon Quest VIII (Video Game) / int_5e2e55e4
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5e2e55e4
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5e2e55e4
 Dragon Quest VIII (Video Game) / int_5fe81fea
type
Cursed Item
 Dragon Quest VIII (Video Game) / int_5fe81fea
comment
The Skull Helm is a Cursed Item exclusive to Yangus which, if worn, will reduce his attack power to zero. While the most obvious appeal of this helmet is its use as an alchemy ingredient in the sun crown recipe, it has a second use—if Yangus is trained to use Steal Sickle, the lack of attack means he can use it without killing an enemy, making it much easier to grind for Rare Random Drops.
 Dragon Quest VIII (Video Game) / int_5fe81fea
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_5fe81fea
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_5fe81fea
 Dragon Quest VIII (Video Game) / int_601414ea
type
SaveScum
 Dragon Quest VIII (Video Game) / int_601414ea
comment
Once Jessica gets the Gringham Whip, her Twin Dragon Lash becomes the second most damaging spammable attack against a single target in the gamenote beaten only by the Hero's Dragon Soul, which he only gets at Level 65. You only need to invest 23 points to get Jessica's Whip skill to get the latter and the Gringham Whip could be Save Scummed for the moment you have access to the Baccarat Casino, trivializing bosses from that point on until near the end. There's a reason why one of the changes done in the 3DS version was to Nerf Twin Dragon Lash.
 Dragon Quest VIII (Video Game) / int_601414ea
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_601414ea
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_601414ea
 Dragon Quest VIII (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Dragon Quest VIII (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The battles in the game are of the old school "enter your commands at the start of the round and watch them execute" variety. The computer has no such limitation and will take its turn at the moment, rather than at the round start like the player. This results in situations such as the enemy curing itself of a status effect that was just inflicted that turn, dispelling freshly cast buffs, healing and reviving freshly killed allies, etc. Naturally, the player is unable to perform such clairvoyant acts and must wait until the next round. The twist comes in the fact that, if you put your own allies on AI, they can now perform these acts. This makes the computer a far more effective healer than the player, since they can cure injuries instantly and efficiently instead of being forced to wait, or wasting MP curing everybody regardless of full health in preparation for incoming damage. The player can even exploit the computer reviving allies for powerleveling. In the Monster Arena, the monsters of some opponents have abilities their species don't have in the game and that the equivalent special monster you can recruit don't have either. For example, Morrie's Liquid Metal Slime can cast Kaboom, while Metabble, the Liquid Metal Slime you can recruit, is limited to the much less effective Sizzle and Kasizzle. Additionally, opponents can have monsters with stats that well exceed what the equivalent special monster you can recruit is capable of at their capped level. For another example, Jewelbag, the Goodybag you can recruit, is one of the weaker monsters you can get and isn't remotely viable in the higher ranks even with its maximum stats. However Torneko in his S rank battle and especially Cash & Carrie in the 3DS' X rank have a Goodybag that can hold its own against appropriate monsters for those ranks. Another Monster Arena one; the monsters on your team are all considered to be in one group regardless of composition, even though different species can't be in the same group together normally. However the teams you fight in the arena have all their monsters considered to be in their own individual groups. This means moves that affect only a group of enemies like the Sizz spells and Thwack will affect your entire team when used by opponents, while when your monsters use group-affecting skills, they'll only be able to target one of the opposing team's monsters at a time with them. Another bit of cheating the computer can do is using powerful high-damage attacks like fire-breathing as often as it likes for no penalty. This is especially grating early on, when the weakest breath attack does 30 to 40 damage to everyone and your characters' max HP scores are barely twice that at best. Get into a fight with three or more enemies that can use such attacks, and you can easily get a full-party defeat without any chance of even trying to heal up from it. Easily the worst example, however, are the bell-like enemies. Their favorite tactic is to call in reinforcements, which, in the case of the ones in the arctic area, is more of themselves...who then get a free turn to call in more, until you're facing a full octave of them... at which point the 8th one will perform a technique that kills your entire party. (Just to rub salt on the wound? The animation for this technique is the 8 bells playing the "Game Over" dirge.) In the 3DS version in Memories Lane, the later bosses either have extremely high chances to do critical hits or some of their attacks do double the damage of what they should regularly do.
 Dragon Quest VIII (Video Game) / int_6041e4f4
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_6041e4f4
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_6041e4f4
 Dragon Quest VIII (Video Game) / int_607a8bd2
type
Beastly Bloodsports
 Dragon Quest VIII (Video Game) / int_607a8bd2
comment
Beastly Bloodsports: Mori's Monstrous Pit, where the player is given a starter set and is tasked with finding and recruiting stronger ones to battle in the arena.
 Dragon Quest VIII (Video Game) / int_607a8bd2
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_607a8bd2
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_607a8bd2
 Dragon Quest VIII (Video Game) / int_617f0563
type
Heel–Face Turn
 Dragon Quest VIII (Video Game) / int_617f0563
comment
Heel–Face Turn: High Priest Rolo starts the game as a corrupt Fat Bastard trying to become the new Lord High Priest. After being betrayed by Marcello, he starts to see the errors of his ways and ends up sacrificing himself to allow the heroes to flee Purgatory Island. However, luckily for him, he gets a Redemption Earns Life and becomes the new Lord High Priest as well as a better person.
 Dragon Quest VIII (Video Game) / int_617f0563
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_617f0563
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_617f0563
 Dragon Quest VIII (Video Game) / int_61c3ca7b
type
Panthera Awesome
 Dragon Quest VIII (Video Game) / int_61c3ca7b
comment
Panthera Awesome: Great Sabrecats are a staple monster of the Dragon Quest series, but can also be befriended in a few of them. This time around, the reward for a certain sidequest is a bell that summons a sabrecat for your character to ride on, multiplying your movement speed on the world map tenfold (obtained by achieving the Ghostly Goals of Baumren in a rather moving subplot with his former master, Felix).
 Dragon Quest VIII (Video Game) / int_61c3ca7b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_61c3ca7b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_61c3ca7b
 Dragon Quest VIII (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Dragon Quest VIII (Video Game) / int_6320eced
comment
On the other, Morrie is optional and seems to contribute very little to plot scenes (less than Red). A particularly notable case of Gameplay and Story Segregation happens when the party is put into jail where, even if you have Red and Morrie in the active party, they will be mysteriously swapped out with the two in reserve. Yangus does, however, explain that Red and Morrie snuck away, but it does seem weird regardless.
 Dragon Quest VIII (Video Game) / int_6320eced
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_6320eced
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_6320eced
 Dragon Quest VIII (Video Game) / int_64fa0ea8
type
Random Encounters
 Dragon Quest VIII (Video Game) / int_64fa0ea8
comment
Random Encounters: The original PS 2 and mobile versions had these, in addition to the "Infamous Monsters" which are visible in the overworld, and can later be recruited by beating them). The 3DS version replaced them with preexisting encounters, with Infamous Monsters now marked with a star to distinguish them from all other enemies.
 Dragon Quest VIII (Video Game) / int_64fa0ea8
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_64fa0ea8
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_64fa0ea8
 Dragon Quest VIII (Video Game) / int_659702b0
type
Photo Mode
 Dragon Quest VIII (Video Game) / int_659702b0
comment
Photo Mode: The 3DS version adds Camera Mode with a full-blown sidequest tasking the player with taking photos of various landmarks and monsters. Doing so can yield some pretty valuable rewards, like exclusive items and equipment. Some of the later photos can verge on That One Sidequest, however.
 Dragon Quest VIII (Video Game) / int_659702b0
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_659702b0
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_659702b0
 Dragon Quest VIII (Video Game) / int_663e1c3c
type
Beady-Eyed Loser
 Dragon Quest VIII (Video Game) / int_663e1c3c
comment
Played straight with Princess Medea (who is beautiful) and Prince Charmles (who's a squinting Beady-Eyed Loser too fat to wear anything properly).
 Dragon Quest VIII (Video Game) / int_663e1c3c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_663e1c3c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_663e1c3c
 Dragon Quest VIII (Video Game) / int_67fedd35
type
Bizarrchitecture
 Dragon Quest VIII (Video Game) / int_67fedd35
comment
Bizarrchitecture: The Black Citadel, Rhapthorne's palace, starts out merely looking imposing and eventually degenerates into an almost Silent Hill level of architectural creepiness near the end. Walking in circles in the "spiral town" without turning back slowly unravels its illusions, revealing a ruined town filled with poison pits.
 Dragon Quest VIII (Video Game) / int_67fedd35
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_67fedd35
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_67fedd35
 Dragon Quest VIII (Video Game) / int_6838a3ec
type
EliteMook
 Dragon Quest VIII (Video Game) / int_6838a3ec
comment
The King Slime, King Cureslime, and Metal King Slime once again qualify, but doubles as an Elite Mook.
 Dragon Quest VIII (Video Game) / int_6838a3ec
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_6838a3ec
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_6838a3ec
 Dragon Quest VIII (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Dragon Quest VIII (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Your party uses the standard-fare swords, staves, bows, axes, and clubs as their weapons of choice, along with the usual magic. The enemies, on the other hand, use odd and downright goofy weapons such as puppets, hornpipes, stampeding sheep, sloppy kisses, and dance moves. Some characters' skillsets contain moves that play this trope straight. Yangus uses some strange attacks, including an odd dance move and a stampede of elderly people led by King Trode (about 3:15 into the video).
 Dragon Quest VIII (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_6a2ae11f
 Dragon Quest VIII (Video Game) / int_6bf93fc7
type
FanService
 Dragon Quest VIII (Video Game) / int_6bf93fc7
comment
Fanservice: Jessica, but also many other female characters around you. And, of course, the infamous "Puff Puff" Club, in Argonia.
 Dragon Quest VIII (Video Game) / int_6bf93fc7
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_6bf93fc7
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_6bf93fc7
 Dragon Quest VIII (Video Game) / int_6c4ed101
type
Breath Weapon
 Dragon Quest VIII (Video Game) / int_6c4ed101
comment
Everything Munchie, who is occasionally mentioned by other characters to be a very special mouse. Considering that he can use Breath Weapons that would put a dragon to shame by eating certain types of cheese, it's a fair assessment. He's actually a member of an ancient species of Dragon-folk in disguise.
 Dragon Quest VIII (Video Game) / int_6c4ed101
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_6c4ed101
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_6c4ed101
 Dragon Quest VIII (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Dragon Quest VIII (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Dhoulmagus in the aforementioned Disc-One Final Dungeon.
 Dragon Quest VIII (Video Game) / int_6de71c57
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_6de71c57
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_6de71c57
 Dragon Quest VIII (Video Game) / int_6ec989d8
type
Guide Dang It!
 Dragon Quest VIII (Video Game) / int_6ec989d8
comment
Guide Dang It!: 90% of the Alchemy Pot formulas. They often give you only a vague description of the ingredients, leaving you to figure it out (thankfully you can trial-and-error all you want without losing any ingredients). The Troll Maze Bonus Dungeon is unlocked in Argonia after beating the Dark Citadel. If you don't have a reason to return to Argonia, or don't talk to the NP Cs there, you will never know it exists. The playable epilogue's effect on the endgame, as well as the recipes for the most powerful weapons and armor in the game. Made all the more infuriating by the fact that the official Prima guide deliberately omits all of this information. If you get all your info from the Guide, you'll never know who the Dragovians are at all. Fortunately the Piggyback guide has every part of the game covered, with the last part of the book sealed up so you don't look at any spoilers. Photo Quests 131, 138-142 of Cameron's Codex in the 3DS version.
 Dragon Quest VIII (Video Game) / int_6ec989d8
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_6ec989d8
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_6ec989d8
 Dragon Quest VIII (Video Game) / int_6ee0d388
type
Marathon Boss
 Dragon Quest VIII (Video Game) / int_6ee0d388
comment
Marathon Boss: The game features a Final Boss where before you could even attack, you had to use a special item seven times by all four party members. Moreover, you're being attacked the whole time, and have to heal every other turn. Then comes the absurdly large health meter — and this boss has a habit of healing himself regularly, stretching it out even further.
 Dragon Quest VIII (Video Game) / int_6ee0d388
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_6ee0d388
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_6ee0d388
 Dragon Quest VIII (Video Game) / int_70321789
type
Video Game Remake
 Dragon Quest VIII (Video Game) / int_70321789
comment
The (original) Golden Ending allows the historically thwarted Argonian wedding vow to be properly fulfilled when the hero and Medea are lawfully wed.
 Dragon Quest VIII (Video Game) / int_70321789
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_70321789
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_70321789
 Dragon Quest VIII (Video Game) / int_7360806f
type
In-Series Nickname
 Dragon Quest VIII (Video Game) / int_7360806f
comment
In-Series Nickname: Princes Charmles of Argonia. Just about everyone (except his dad, of course) calls him "Charmless" behind his back, even Princess Medea, though she corrects herself. Yangus's nickname for the protagonist is "Guv".
 Dragon Quest VIII (Video Game) / int_7360806f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_7360806f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_7360806f
 Dragon Quest VIII (Video Game) / int_7448cc4c
type
Kamehame Hadoken
 Dragon Quest VIII (Video Game) / int_7448cc4c
comment
Back to Dragon Ball, during Jessica's first appearance, her stance while charging up her fireball attack is reminiscent of that of the Kamehameha.
 Dragon Quest VIII (Video Game) / int_7448cc4c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_7448cc4c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_7448cc4c
 Dragon Quest VIII (Video Game) / int_7464705c
type
Arc Words
 Dragon Quest VIII (Video Game) / int_7464705c
comment
Arc Words: "Such a pity." Not merely Dhoulmagus' Catchphrase, but a symbol of Rhapthorne's disdain for futility. It actually ends up being used on accident by various heroes, including Morrie, who feels it fitting after witnessing Marta's home burned to the ground even though he's never actually heard it before.
 Dragon Quest VIII (Video Game) / int_7464705c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_7464705c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_7464705c
 Dragon Quest VIII (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Dragon Quest VIII (Video Game) / int_75ff5853
comment
Can't Drop the Hero: Unusually for Dragon Quest, this trope is played straight in the 3DS version. In that version, the hero must be in the active party at all times and cannot be switched out.
 Dragon Quest VIII (Video Game) / int_75ff5853
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_75ff5853
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_75ff5853
 Dragon Quest VIII (Video Game) / int_78540917
type
Like Brother and Sister
 Dragon Quest VIII (Video Game) / int_78540917
comment
Like Brother and Sister: If you visit the Mystical Spring near the end of the game, Medea will tell the Hero he's like a brother to her. This is after she told him she sees him as a man. This is one possible interpretation of the scene added in 3DS remake where Jessica temporarily envisions the Hero as her brother.
 Dragon Quest VIII (Video Game) / int_78540917
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_78540917
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_78540917
 Dragon Quest VIII (Video Game) / int_792fef74
type
Cute, but Cacophonic
 Dragon Quest VIII (Video Game) / int_792fef74
comment
Cute, but Cacophonic: Don Mole, the fifth boss. A journal in Castle Argonia continues the Running Gag of how awful he is by telling that his music causes birds to fall from the sky and causes deer and rabbits to writhe on the ground in agony foaming at the mouth.
 Dragon Quest VIII (Video Game) / int_792fef74
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_792fef74
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_792fef74
 Dragon Quest VIII (Video Game) / int_79503ae9
type
Stout Strength
 Dragon Quest VIII (Video Game) / int_79503ae9
comment
Stout Strength: Most prominently Yangus, but a number of monsters as well.
 Dragon Quest VIII (Video Game) / int_79503ae9
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_79503ae9
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_79503ae9
 Dragon Quest VIII (Video Game) / int_7962aeec
type
Relax-o-Vision
 Dragon Quest VIII (Video Game) / int_7962aeec
comment
Relax-o-Vision: Jessica's Puff-Puff attack. Subverted when the hero goes to a massage parlor and gets one. He closes his eyes and doesn't see the masseuse merely rubs two slimes against him. At least, it's a "warm and soft pair". Also on Purgatory Island, when the whole party, including Yangus with a Slasher Smile, ambush the two guards from behind and clobber them..
 Dragon Quest VIII (Video Game) / int_7962aeec
featureApplicability
-0.3
 Dragon Quest VIII (Video Game) / int_7962aeec
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_7962aeec
 Dragon Quest VIII (Video Game) / int_7b21ef92
type
Later-Installment Weirdness
 Dragon Quest VIII (Video Game) / int_7b21ef92
comment
Later-Installment Weirdness: Of a sorts - since this game, Dragon Quest has been known for its use of monsters and locations named after puns and accents, thanks mostly to Nintendo (Who has essentially published the entire series outside of Japan). VIII did introduce the puns and accents, but they are much less pronounced than in "later" installments including the DS remakes. Early Resurgence Weirdness: This also came before the DS remakes of the Zenithian trilogy - so in a way it is also Early-Installment Weirdness.
 Dragon Quest VIII (Video Game) / int_7b21ef92
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_7b21ef92
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_7b21ef92
 Dragon Quest VIII (Video Game) / int_7deb3fb1
type
Crutch Character
 Dragon Quest VIII (Video Game) / int_7deb3fb1
comment
Crutch Character: For the Monster Arena, Potbelly, the Potty Dragon. He is available to be recruited as soon as the player gains access to the Monster Arena, having no prerequisites before he can appear and being located on the peninsula southwest of Trodain. With having HP over 500, attack approaching 200, and over 100 defense for his base stats, he is by a large margin the strongest monster you can immediately recruit at the earliest point you can gain access to the Monster Arena. He additionally has a flame breath attack that hits the entire enemy party for up to 40 damage each, which when combined with his very high base stats, allows him to crush the first three ranks of the Monster Arena. The power of his flame breath however will quickly grow obsolete as you go up in the ranks, which when combined with his non-damaging sand attack that usually fails to affect enemies, leads to him wasting a lot of turns in later ranks. Then with HP growth during the Hero's level ups that is merely decent at best, low attack growth, and low defense growth, his statistical prowess declines sharply in later ranks, while he gets surpassed by other monsters like Hackzilla and is unable to match the powerhouses you get later in the game. Snap Case, the Man-Eater Chest you find near Trodain, is also one. He has pretty good base stats across the board, especially in attack, while also possessing highly valuable abilities in being able to attack twice a turn and critical hit. But with awful HP growth, and poor growth in the rest of his stats, he'll become really frail by the later ranks standards while his offensive prowess will become steadily less impressive. Similar to Snap Case is Capers. His damage output and speed make him easily one of the strongest monsters you can obtain before you get a ship and he's even a strong contender afterwards, but his lack of HP paired with his damage output falling off later makes him unsuitable for higher ranks. Brickman looks like he'll be this; he's one of the strongest monsters you can initially get at the point you gain access to the Monster Arena, with only the aforementioned Potbelly and Hackzilla having greater base stats. In stark contrast though to Hackzilla who has awesome growth rates alongside the hero's levelups to keep him one of the strongest monsters throughout the game, the player will notice that Brickman doesn't get any stronger at all when they level up, and that he starts lagging behind by E rank. This is subverted however when the hero's level reaches the 20s; from that point on Brickman starts "levelling up" with growths that are on par with Hackzilla's, allowing him to become viable again in the later ranks. He can additionally form the "My Three Golems" team alongside Goldman and Stoneman, where they can fuse into a super Golem named Mazin, and are capable of beating the S rank. For "crutch weapons", there's the Hero's Boomerangs. They're nigh-essential in the early game, when you have just two characters against encounters of up to 8 enemies, while lacking attacks that hit multiple enemies at once. The first Boomerang and its upgraded Reinforced Boomerang additionally have comparatively high attack power for the early point of the game. But after the upgrade to the Reinforced Boomerang, the gaps between when you can get a stronger Boomerang becomes very long, and then the stepup in power between upgrades isn't much. To emphasize how weak Boomerangs become by the endgame, the strongest Boomerang you get before the postgame, the Flametang Boomerang, has a paltry attack power of 63, when other weapons will have something around 100; most glaringly this is less than half the power of the Gringham Whip, a weapon that too can hit all enemies at once. Then with the Boomerang skills, the only worthwhile one you'll get is Super Throw; the second hit on Crosscutter Throw deals barely any additional damage while still costing MP to use, Power Throw is rarely worth using over just a normal attack while still costing MP, Firebird Throw and Starburst throw will deal less overall damage than a regular throw and Super Throw respectively in most cases by the time you get them, and Gigathrow deals marginally more damage than Gigaslash, while only hitting a single enemy and being completely inferior to Gigagash, the move you'll get if you 100 both Swords and Courage. Then with the Boomerang's declining attack power and the relatively weak skills, Boomerangs will be by far the Hero's weakest weapon against bosses, the hardest part of the later game.
 Dragon Quest VIII (Video Game) / int_7deb3fb1
featureApplicability
-0.3
 Dragon Quest VIII (Video Game) / int_7deb3fb1
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_7deb3fb1
 Dragon Quest VIII (Video Game) / int_7ef728b1
type
Tsundere
 Dragon Quest VIII (Video Game) / int_7ef728b1
comment
Tsundere: Jessica, as per Toriyama's requirement that every project he works on has at least one. She even has the appropriate pigtails. When first introduced, it looks like she'll be heavy on the tsuntsun, but deredere is actually her default personality. It's only when Angelo gets to womanizing or an enemy hurts someone innocent that she goes full tsun.
 Dragon Quest VIII (Video Game) / int_7ef728b1
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_7ef728b1
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_7ef728b1
 Dragon Quest VIII (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Dragon Quest VIII (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero — Marcello tries to pull this on the party late in the game. Keyword being "tries". It rings hollow, however, given he had been the one stupid enough to use the Artifact of Doom carrying the devil's spirit to try and create a better world and arrogant enough to think he could fight him off indefinitely. Given a mere confrontation was all it took to weaken his will sufficiently, as evident from the possession's trademark Voice of the Legion it's clear his downfall was a matter of "when" not a question of "if".
 Dragon Quest VIII (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_7fbb2a3
 Dragon Quest VIII (Video Game) / int_80251be3
type
How We Got Here
 Dragon Quest VIII (Video Game) / int_80251be3
comment
How We Got Here: Jessica asks how Yangus, a former bandit, ended up becoming the hero's staunch ally. Yangus and Trode provide the details.
 Dragon Quest VIII (Video Game) / int_80251be3
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_80251be3
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_80251be3
 Dragon Quest VIII (Video Game) / int_80621707
type
Arranged Marriage
 Dragon Quest VIII (Video Game) / int_80621707
comment
Arranged Marriage: Princess Medea of Trodain has been betrothed from birth to Prince Charmles of Argonia because the current kings wish to fulfill a marriage that never happened between the previous generation of rulers. Ironically, even though their grandparents weren't able to Marry for Love as they wished, it becomes apparent that Medea's and Charmles' marriage would have no love lost between them in the slightest. It resolves in different ways depending on which ending you've chosen. In the standard ending, Medea becomes a Runaway Bride to elope with the hero, and in the original Golden Ending, the hero is revealed to be Argonian royalty in his own right, allowing them to properly fulfill their grandparents' promise. In the new alternate ending for the 3DS, if the player decides the hero loves Jessica instead, Medea pushes him to wed the sorceress despite her own feelings.
 Dragon Quest VIII (Video Game) / int_80621707
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_80621707
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_80621707
 Dragon Quest VIII (Video Game) / int_80a62687
type
Monster Town
 Dragon Quest VIII (Video Game) / int_80a62687
comment
Monster Town: Trian Gully, a hidden town in the middle of a valley where humans and monsters live side by side, having been founded by an elf, a gigantes, and one of the Seven Sages aeons ago.
 Dragon Quest VIII (Video Game) / int_80a62687
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_80a62687
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_80a62687
 Dragon Quest VIII (Video Game) / int_80df060c
type
Mascot Mook
 Dragon Quest VIII (Video Game) / int_80df060c
comment
A variant of this game's Mascot Mook has its own trope.
 Dragon Quest VIII (Video Game) / int_80df060c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_80df060c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_80df060c
 Dragon Quest VIII (Video Game) / int_816a4e80
type
Star Wars (Franchise)
 Dragon Quest VIII (Video Game) / int_816a4e80
comment
A book in Pickham refers to the town as a "wretched hive of scum and villainy."
 Dragon Quest VIII (Video Game) / int_816a4e80
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_816a4e80
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_816a4e80
 Dragon Quest VIII (Video Game) / int_816c63d4
type
Dramatic Wind
 Dragon Quest VIII (Video Game) / int_816c63d4
comment
Dramatic Wind: Morrie's scarf constantly billows in the wind, both inside and outside the Monster Arena.
 Dragon Quest VIII (Video Game) / int_816c63d4
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_816c63d4
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_816c63d4
 Dragon Quest VIII (Video Game) / int_823c6e3e
type
Large Ham
 Dragon Quest VIII (Video Game) / int_823c6e3e
comment
Large Ham: Morrie. Rhapthorne engages in this too once he gets his physical form back, to somewhat hilarious effect in his first form.
 Dragon Quest VIII (Video Game) / int_823c6e3e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_823c6e3e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_823c6e3e
 Dragon Quest VIII (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Dragon Quest VIII (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Literally in the form of two guardian bosses (Red Horn and Blue Fang)at the bottom of the Dragon Graveyard. The former only attacks with pure brute strength, the latter heals and supports both.
 Dragon Quest VIII (Video Game) / int_8411ab92
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_8411ab92
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_8411ab92
 Dragon Quest VIII (Video Game) / int_8454f523
type
Superboss
 Dragon Quest VIII (Video Game) / int_8454f523
comment
The Dragovian Path, which is unlocked after you beat the game, and can be only accessed by using the Godbird Soulstone. If you're able to get past the strong monsters, you'll eventually get to the Dragovian Sanctuary and the second part of the dungeon called the Heavenly Dais. At the end of the Heavenly Dais is the Lord of the Dragovians, and after beating him, you can return to the Heavenly Dais and reach the end to partake in the Dragovian Trials.
 Dragon Quest VIII (Video Game) / int_8454f523
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_8454f523
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_8454f523
 Dragon Quest VIII (Video Game) / int_8485d41a
type
Interspecies Romance
 Dragon Quest VIII (Video Game) / int_8485d41a
comment
Interspecies Romance: The Hero's parents, a human male and a Dragovian female.
 Dragon Quest VIII (Video Game) / int_8485d41a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_8485d41a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_8485d41a
 Dragon Quest VIII (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Dragon Quest VIII (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Did Prince Charmles ever mature into a decent ruler? If not, did Clavius disinherit him in favor of the Hero?
 Dragon Quest VIII (Video Game) / int_863fa679
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_863fa679
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_863fa679
 Dragon Quest VIII (Video Game) / int_8829dfa0
type
What the Hell Is That Accent?
 Dragon Quest VIII (Video Game) / int_8829dfa0
comment
Dominico's accent seems to be from Birmingham. (It's harder to tell, since he's also seems to be affecting a more exotic Eastern European accent that almost constantly decays).
 Dragon Quest VIII (Video Game) / int_8829dfa0
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_8829dfa0
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_8829dfa0
 Dragon Quest VIII (Video Game) / int_8aae41e3
type
Saharan Shipwreck
 Dragon Quest VIII (Video Game) / int_8aae41e3
comment
Saharan Shipwreck: The party actually uses one of these as their main transportation, after using magic to get it back to sea. Strangely for a fantastic setting, it's pretty clearly stated to be a receding coastline issue — they get it back to sea by using magic to "get the area to remember when there was ocean there".
 Dragon Quest VIII (Video Game) / int_8aae41e3
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_8aae41e3
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_8aae41e3
 Dragon Quest VIII (Video Game) / int_8dd4a996
type
Identical Grandson
 Dragon Quest VIII (Video Game) / int_8dd4a996
comment
Identical Grandson: The Hero is an identical son to his father, if the pictures shown while Chen Mui tells his grandson of his past are any indication. When you first meet King Clavius, he bolts from his throne and clears out his eyes when he sees the Hero. The King then tells his minister that he looks like someone he knew, but must be mistaken.
 Dragon Quest VIII (Video Game) / int_8dd4a996
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_8dd4a996
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_8dd4a996
 Dragon Quest VIII (Video Game) / int_8e3f54c
type
Spare to the Throne
 Dragon Quest VIII (Video Game) / int_8e3f54c
comment
Spare to the Throne: It's a similar situation with King Argonia, an Unexpected Successor who had to step up after his elder brother disappeared while pursuing his lost love. While he has shaped up to be a good ruler, his own son is none other than Prince Charmles, causing his father no end of grief over how horrible he would be once it's time for him to hand down the crown. In the Golden Ending, he's presented with his brother's son at a rather awkward time for a family reunion, and it's heavily implied he cedes the right to rule after him to this new arrival, giving his own son the shaft.
 Dragon Quest VIII (Video Game) / int_8e3f54c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_8e3f54c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_8e3f54c
 Dragon Quest VIII (Video Game) / int_8f166a4b
type
Chokepoint Geography
 Dragon Quest VIII (Video Game) / int_8f166a4b
comment
Chokepoint Geography: The bridge between Trodain and Farebury is broken before the events of the story, so the kingdom of Trodain can only be approached from the west. Subverted with the door to Moonshadow Land; the official (but legendary) doorway is atop Wisher's Peak, but the technical requirements are met by a window in Trodain Castle's library.
 Dragon Quest VIII (Video Game) / int_8f166a4b
featureApplicability
-0.3
 Dragon Quest VIII (Video Game) / int_8f166a4b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_8f166a4b
 Dragon Quest VIII (Video Game) / int_906365a2
type
Demonic Possession
 Dragon Quest VIII (Video Game) / int_906365a2
comment
Right after murdering Abbot Francisco, Dhoulmagus briefly speaks in a voice very different from his own, hinting at his Demonic Possession.
 Dragon Quest VIII (Video Game) / int_906365a2
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_906365a2
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_906365a2
 Dragon Quest VIII (Video Game) / int_90c018ac
type
Justified Trope
 Dragon Quest VIII (Video Game) / int_90c018ac
comment
Particularly whenever there's a storyline death. Party members die all the time... all you need to do is cast Kazing, or drag them to a church. This may be justifiable early-game when the player does not have access to Kazing or the church, but it does not quite explain why nobody else used them.
 Dragon Quest VIII (Video Game) / int_90c018ac
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_90c018ac
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_90c018ac
 Dragon Quest VIII (Video Game) / int_931405b2
type
Monster Arena
 Dragon Quest VIII (Video Game) / int_931405b2
comment
Monster Arena: A literal one, since only monsters are allowed to fight in it, though you can also spar with your main parry against your own monster team.
 Dragon Quest VIII (Video Game) / int_931405b2
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_931405b2
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_931405b2
 Dragon Quest VIII (Video Game) / int_932da128
type
Monster Clown
 Dragon Quest VIII (Video Game) / int_932da128
comment
Monster Clown: Dhoulmagus after obtaining the scepter. The 3DS remake reveals he only dressed up as one to gain access to Castle Trodain to steal the scepter. Rhapthorne even allows him to keep the outfit since it suits him perfectly!
 Dragon Quest VIII (Video Game) / int_932da128
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_932da128
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_932da128
 Dragon Quest VIII (Video Game) / int_955f0c47
type
GottaKillEmAll
 Dragon Quest VIII (Video Game) / int_955f0c47
comment
Gotta Kill 'Em All: Rhapthorne's goal, as the deaths of the descendants of the Seven Sages is required to release the Sealed Evil in a Can. Suffice to say, he succeeds.
 Dragon Quest VIII (Video Game) / int_955f0c47
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_955f0c47
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_955f0c47
 Dragon Quest VIII (Video Game) / int_9591377d
type
Heel Realization
 Dragon Quest VIII (Video Game) / int_9591377d
comment
Heel Realization: After David is killed in Arcadia, Dominico realizes that the servant that he'd so horribly belittled and abused was the descendant of the sage that his family had sworn to protect for generations, and that he'd lost sight of this because of the power that the Sage gave his ancestors for this purpose.
 Dragon Quest VIII (Video Game) / int_9591377d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_9591377d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_9591377d
 Dragon Quest VIII (Video Game) / int_970c790a
type
Big Bad
 Dragon Quest VIII (Video Game) / int_970c790a
comment
Near the very end of the game, it even gets subverted: after you have defeated the Big Bad, you're flying away on Empyrea and Yangus looks around, expecting Trode to show up on the back of a giant bird, then laughs at his gullibility.
 Dragon Quest VIII (Video Game) / int_970c790a
featureApplicability
-0.3
 Dragon Quest VIII (Video Game) / int_970c790a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_970c790a
 Dragon Quest VIII (Video Game) / int_98591d23
type
Speech Impediment
 Dragon Quest VIII (Video Game) / int_98591d23
comment
Speech Impediment: Another Charmles trope. He talks like Elmer Fudd, except higher-pitched and more abrasive.
 Dragon Quest VIII (Video Game) / int_98591d23
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_98591d23
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_98591d23
 Dragon Quest VIII (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Dragon Quest VIII (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: The Monster Arena, to an extent. Though you can recruit and place which monsters you want on your team, and you can get your monsters stronger whenever you level up the hero, you can't control their actions. You have to just sit back and watch. You can get monsters strong enough to just overpower the earlier ranks to victory, but as soon as B Rank rolls around, you're going to start needing the RNG's blessing to win, where just one instance of one of your monsters holding the Idiot Ball can be enough to doom your run in the higher ranks.
 Dragon Quest VIII (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_98b1dc8f
 Dragon Quest VIII (Video Game) / int_99ddfcec
type
Unwitting Instigator of Doom
 Dragon Quest VIII (Video Game) / int_99ddfcec
comment
Unwitting Instigator of Doom: Dhoulmagus really shouldn't have taken away the staff that held Rhapthorne from its protective circle. For that matter, his master really should have just bloody told him.
 Dragon Quest VIII (Video Game) / int_99ddfcec
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_99ddfcec
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_99ddfcec
 Dragon Quest VIII (Video Game) / int_9bfbf9f3
type
Chainmail Bikini
 Dragon Quest VIII (Video Game) / int_9bfbf9f3
comment
Also the Female Warriors you see around in some places, a bright example of Chainmail Bikini
 Dragon Quest VIII (Video Game) / int_9bfbf9f3
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_9bfbf9f3
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_9bfbf9f3
 Dragon Quest VIII (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Dragon Quest VIII (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The enemy log contains a few of these. If you view the full list of enemies, you'll notice there are many empty spaces still remaining by the time you reach Dhoulmagus... The enemies you encounter in the World of Darkness while you're on the Godbird's Isle have other locations listed in their entries, all of which are places you've visited previously. It's not hard to figure out that the dark creatures will eventually be unleashed on your home world somehow.
 Dragon Quest VIII (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_9cb3e22e
 Dragon Quest VIII (Video Game) / int_9d12bbc1
type
Foreshadowing
 Dragon Quest VIII (Video Game) / int_9d12bbc1
comment
Foreshadowing: When other party members avoid being Cursed, the game states that they jumped out of the way. When it fails on the Hero (which it always does), the game instead declares, "But the curse dissipates before it reaches (Hero)!" The fact he isn't affected by curses turns out to play a major role in the Playable Epilogue. Everything Munchie, who is occasionally mentioned by other characters to be a very special mouse. Considering that he can use Breath Weapons that would put a dragon to shame by eating certain types of cheese, it's a fair assessment. He's actually a member of an ancient species of Dragon-folk in disguise. Right after murdering Abbot Francisco, Dhoulmagus briefly speaks in a voice very different from his own, hinting at his Demonic Possession. When you witness the full flashback of Dhoulmagus stealing the staff, it's in a sepia-tone filter with no color. Yet you can still see Dhoulmagus' hair change color from a darker black to a pale white, clearly indicating wielding the staff changes the person's appearance. This of course is meant to hint at Rhapthorne possessing someone. The Dark Ruins is full of it. Monsters use it as a shrine to worship some mysterious Dark Lord. i.e. Rhapthorne. There's a big ol' statue in the ruins' "foyer" of a be-winged demonnote Explicitly declared to be a representation of the Dark Lord in the 3DS remake. The statue deliberately anticipates not one but two One-Winged Angel boss fights, Dhoulmagus' and Leopold's. There are murals that depict Rhapthorne being sealed inside the sceptre by Empyrea and the sages, foreshadowing the plot of the game's second half. The significance of this story doesn't become clear until after Dhoulmagus is defeated. Check out King Clavius' reaction when the party walks into his throne room. One of them, the Hero, looks identical to the king's missing brother. That's because the Hero is actually the king's nephew, unbeknownst to them both. This information isn't even revealed in the main storyline; the player has to wait until the playable epilogue.
 Dragon Quest VIII (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_9d12bbc1
 Dragon Quest VIII (Video Game) / int_9e1e14ea
type
Ambition Is Evil
 Dragon Quest VIII (Video Game) / int_9e1e14ea
comment
Ambition Is Evil: A recurring theme of the game — be on the lookout for any significant characters more concerned with their own prestige or advancement than with their duties, for these folks are either dogged by misfortune or heap it on others.
 Dragon Quest VIII (Video Game) / int_9e1e14ea
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_9e1e14ea
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_9e1e14ea
 Dragon Quest VIII (Video Game) / int_9fde2eb1
type
Pre-Asskicking One-Liner
 Dragon Quest VIII (Video Game) / int_9fde2eb1
comment
Pre Ass Kicking One Liner: High Priest Rolo is not the one doing the asskicking, but he does get a good line in Purgatory Island.
 Dragon Quest VIII (Video Game) / int_9fde2eb1
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_9fde2eb1
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_9fde2eb1
 Dragon Quest VIII (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Dragon Quest VIII (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: Dominico. Once he learns the truth behind himself and David, he immediately changes his tone.
 Dragon Quest VIII (Video Game) / int_a1b141f4
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a1b141f4
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a1b141f4
 Dragon Quest VIII (Video Game) / int_a293102a
type
Eek, a Mouse!!
 Dragon Quest VIII (Video Game) / int_a293102a
comment
Eek, a Mouse!!: Prince Charmles and lizards. Also a maid in Albert Mansion in Alexandria whe she sess Munchie.
 Dragon Quest VIII (Video Game) / int_a293102a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a293102a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a293102a
 Dragon Quest VIII (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 Dragon Quest VIII (Video Game) / int_a2cbad1
comment
Another Hero-Dragon Ball correlation: he and Gohan are both half-human. Both characters' non-human racial traits allow transformations into a large beast.
 Dragon Quest VIII (Video Game) / int_a2cbad1
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a2cbad1
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a2cbad1
 Dragon Quest VIII (Video Game) / int_a300ab6f
type
Living Memory
 Dragon Quest VIII (Video Game) / int_a300ab6f
comment
Living Memory: All the bosses in Memory Lane except for Estark are memories formed from the party. They're also much harder than anything that came before.
 Dragon Quest VIII (Video Game) / int_a300ab6f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a300ab6f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a300ab6f
 Dragon Quest VIII (Video Game) / int_a4905771
type
Double-Meaning Title
 Dragon Quest VIII (Video Game) / int_a4905771
comment
Double-Meaning Title: The title of the game, "Journey of the Cursed King" makes sense on face value as you're leading around King Trode in his cursed state. However... when you find out that not only is the Hero "cursed" due to the origins of his curse immunity, but also could've been the next King of Argonia if his father hadn't left? The title of the game can easily refer to the Hero as well.
 Dragon Quest VIII (Video Game) / int_a4905771
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a4905771
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a4905771
 Dragon Quest VIII (Video Game) / int_a5de0ab9
type
Polyamory
 Dragon Quest VIII (Video Game) / int_a5de0ab9
comment
Morrie, who seems to have cobbled together a happy polyamorous relationship with his curvy blonde companions Marrie, Mirrie, Murrie, and Merrie.
 Dragon Quest VIII (Video Game) / int_a5de0ab9
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a5de0ab9
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a5de0ab9
 Dragon Quest VIII (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Dragon Quest VIII (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Take two swords: One is a legendary blade passed down through a hidden society of dragon people for eons, the other is a pinnacle of metal forging with Orichalcum and a symbol of slime royalty. Mix the two together and you get the most powerful weapon in the GAME, and the name is just as epic as it sounds: The Dragovian King Sword. Now go forth, and obliterate thine enemies with it.
 Dragon Quest VIII (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a5e02e9e
 Dragon Quest VIII (Video Game) / int_a8a04f6f
type
And I Must Scream
 Dragon Quest VIII (Video Game) / int_a8a04f6f
comment
And I Must Scream: The poor residents of Trodain castle. Also, anyone possessed by Rhapthorne must feel like this, from Jessica's description.
 Dragon Quest VIII (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a8a04f6f
 Dragon Quest VIII (Video Game) / int_a90f0639
type
Entitled Bastard
 Dragon Quest VIII (Video Game) / int_a90f0639
comment
Entitled Bastard: Prince Charmles is an almost textbook example. He has to undergo a trial to prove that he's worthy, which is to get an Argonian Lizard's jewel-like heart. He not only treats your party like shit the entire time and make them undergo the trial, but then they discover that he flat out BUYS one from the black market, rather than using the one the heroes had earned, making all their hard work go for naught. Naturally, he is surprised when this comes back to bite him.
 Dragon Quest VIII (Video Game) / int_a90f0639
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a90f0639
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a90f0639
 Dragon Quest VIII (Video Game) / int_a950584d
type
Combining Mecha
 Dragon Quest VIII (Video Game) / int_a950584d
comment
There are three groups of 4 monsters each which can fuse during battle in a parody of Combining Mecha (Mum, Boh, Jam, and Boe into Mumboh-Jumboe, Jab, Ber, Wok, and Kee into Jabberwokee, and Head of State, Body Politic, Right Wing, and Left Wing into Democrobot).
 Dragon Quest VIII (Video Game) / int_a950584d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_a950584d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_a950584d
 Dragon Quest VIII (Video Game) / int_aaff69d0
type
Unexpected Successor
 Dragon Quest VIII (Video Game) / int_aaff69d0
comment
Unexpected Successor: The current ruler of Argonia, King Clavius, only took the throne because his brother disappeared. Also, if his brother's son is discovered, he in turn replaces Prince Charmles as heir.
 Dragon Quest VIII (Video Game) / int_aaff69d0
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_aaff69d0
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_aaff69d0
 Dragon Quest VIII (Video Game) / int_abbe5875
type
Evil Weapon
 Dragon Quest VIII (Video Game) / int_abbe5875
comment
Evil Weapon: The staff that Dhoulmagus stole allows Rhapthorne to possess the wielder.
 Dragon Quest VIII (Video Game) / int_abbe5875
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_abbe5875
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_abbe5875
 Dragon Quest VIII (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Dragon Quest VIII (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: One of the abilities that the puppeteer enemies around Ascantha can use is an "Exciting Story". It's so exciting that it raises the whole party's tension by one level, allowing you to finish them off faster! Irritatingly, Moppet the infamous monster can use the same ability during battle.
 Dragon Quest VIII (Video Game) / int_acf33d00
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_acf33d00
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_acf33d00
 Dragon Quest VIII (Video Game) / int_ad4a45be
type
Final Boss
 Dragon Quest VIII (Video Game) / int_ad4a45be
comment
If you hadn't been paying attention to the world map and seeing how much was still unexplored, you'd probably think it really was the Final Boss battle at first. You've just made your way through what gives a very good impression of The Very Definitely Final Dungeon and fought through a multi-form extremely difficult Boss Battle, after all. Even if you have been looking at the map, the fake final boss is so well-done that it would be easy to forget you've got half the game left to play.
 Dragon Quest VIII (Video Game) / int_ad4a45be
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_ad4a45be
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_ad4a45be
 Dragon Quest VIII (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Dragon Quest VIII (Video Game) / int_ae3d6438
comment
Deadpan Snarker: You wouldn't know it by listening to just his voiced dialogue, but if you take the time to listen to Angelo every now and again while speaking to the party, it's pretty obvious he is one.
 Dragon Quest VIII (Video Game) / int_ae3d6438
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_ae3d6438
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_ae3d6438
 Dragon Quest VIII (Video Game) / int_af7d483f
type
Dreaming of Things to Come
 Dragon Quest VIII (Video Game) / int_af7d483f
comment
Dreaming of Things to Come: After beating the game for the first time, the last scene shows where the Bonus Dungeon lies. The next time you load up that file, talking to your party reveals they all had a strange dream about that area. In the first city you visit, you meet Valentina, who seems to have this very power.
 Dragon Quest VIII (Video Game) / int_af7d483f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_af7d483f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_af7d483f
 Dragon Quest VIII (Video Game) / int_afc6df04
type
What You Are in the Dark
 Dragon Quest VIII (Video Game) / int_afc6df04
comment
What You Are in the Dark: Prince Charmles hires the Hero and his friends to acquire an Argon Heart in order to pass a rite of passage, but not only expresses dissatisfaction at the ones they bring, but unfairly buys one from a bazaar. What he doesn't know is that his father King Clavius was watching his actions through a telescope the entire time. When the young prince steps forward to present the Argon Heart, King Clavius gives his unsuspecting son a last chance to come clean by saying he won't blame him if he got help, as opposed to if cheated by buying his prize off someone else. To his dismay and disappointment, Charmles continues to cover up his dishonesty, proving to his father that in the dark, his son can't even be bothered to do the right thing on his own terms. This quote actually seals it:
 Dragon Quest VIII (Video Game) / int_afc6df04
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_afc6df04
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_afc6df04
 Dragon Quest VIII (Video Game) / int_b01abe4f
type
Catchphrase
 Dragon Quest VIII (Video Game) / int_b01abe4f
comment
Catchphrase: Yangus' "COR BLIMEY!" whenever something (usually King Trode) startles him. Dhoulmagus' "Such a pity." The latter turns out to be Rhapthorne's catchphrase, not Dhoulmagus' — whoever he's possessing via the staff will say it.
 Dragon Quest VIII (Video Game) / int_b01abe4f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b01abe4f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b01abe4f
 Dragon Quest VIII (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Dragon Quest VIII (Video Game) / int_b032e4ed
comment
Ms. Fanservice: Jessica, especially when the player equips her with various Battle Bikinis. Red, to a lesser extent.
 Dragon Quest VIII (Video Game) / int_b032e4ed
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b032e4ed
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b032e4ed
 Dragon Quest VIII (Video Game) / int_b0e18b32
type
Unique Enemy
 Dragon Quest VIII (Video Game) / int_b0e18b32
comment
Sometimes subverted; for instance, the Sea Dragon looks quite strong and menacing.
 Dragon Quest VIII (Video Game) / int_b0e18b32
featureApplicability
-0.3
 Dragon Quest VIII (Video Game) / int_b0e18b32
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b0e18b32
 Dragon Quest VIII (Video Game) / int_b16543d2
type
Grimy Water
 Dragon Quest VIII (Video Game) / int_b16543d2
comment
Grimy Water: There are a few areas (such as a segment in the Black Citadel) where the player can walk through what appears to be purple water. Doing so slowly damages the entire party.
 Dragon Quest VIII (Video Game) / int_b16543d2
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b16543d2
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b16543d2
 Dragon Quest VIII (Video Game) / int_b5f7b739
type
Evil Overlooker
 Dragon Quest VIII (Video Game) / int_b5f7b739
comment
Evil Overlooker: The cover for the 3DS version of Dragon Quest VIII features Dhoulmagus sinisterly overlooking the good guys (and a couple of Slimes), who are charging headlong into battle.
 Dragon Quest VIII (Video Game) / int_b5f7b739
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b5f7b739
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b5f7b739
 Dragon Quest VIII (Video Game) / int_b62c0e6e
type
Airplane Arms
 Dragon Quest VIII (Video Game) / int_b62c0e6e
comment
Airplane Arms: King Trode of all people does this everywhere he runs. Contributes to his Ugly Cute status.
 Dragon Quest VIII (Video Game) / int_b62c0e6e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b62c0e6e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b62c0e6e
 Dragon Quest VIII (Video Game) / int_b6e1d40b
type
Acceptable Breaks from Reality
 Dragon Quest VIII (Video Game) / int_b6e1d40b
comment
Acceptable Breaks from Reality: In the form of Leaked Experience. The original game did not have any reserve party members, but when this game added the mechanic, they receive the same amount of experience: even when you are in a dungeon (and cannot swap them out). Additionally, key items are automatically transferred over.
 Dragon Quest VIII (Video Game) / int_b6e1d40b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b6e1d40b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b6e1d40b
 Dragon Quest VIII (Video Game) / int_b7403860
type
Enormous Engagement Ring
 Dragon Quest VIII (Video Game) / int_b7403860
comment
Enormous Engagement Ring: The party accompanies the prince of Argonia on a rite to slay an Argonian lizard and bring back its crystal "heart" to be made into an engagement ring. The prince is disappointed to discover how small they are and insists the party get a big one before returning home. Naturally, it is by far the largest such crystal anyone's seen.
 Dragon Quest VIII (Video Game) / int_b7403860
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b7403860
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b7403860
 Dragon Quest VIII (Video Game) / int_b797948e
type
Ass Kicks You
 Dragon Quest VIII (Video Game) / int_b797948e
comment
Ass Kicks You: Jessica's Hip Drop attack.
 Dragon Quest VIII (Video Game) / int_b797948e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b797948e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b797948e
 Dragon Quest VIII (Video Game) / int_b97a2fa7
type
Forced Transformation
 Dragon Quest VIII (Video Game) / int_b97a2fa7
comment
Forced Transformation: Dhoulmagus used the scepter to transform King Trode and Medea into a goblin and a horse, respectively. The entire Kingdom of Trodain suffered a substantially worse fate; the residents were all forced to become unmoving plants.
 Dragon Quest VIII (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b97a2fa7
 Dragon Quest VIII (Video Game) / int_b99bed67
type
No-Nonsense Nemesis
 Dragon Quest VIII (Video Game) / int_b99bed67
comment
No-Nonsense Nemesis: Rhapthorne doesn't screw around when it comes to killing the people holding the seal on him. More than one are killed in front of the heroes' eyes.
 Dragon Quest VIII (Video Game) / int_b99bed67
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b99bed67
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b99bed67
 Dragon Quest VIII (Video Game) / int_b9e82f09
type
Playable Epilogue
 Dragon Quest VIII (Video Game) / int_b9e82f09
comment
When other party members avoid being Cursed, the game states that they jumped out of the way. When it fails on the Hero (which it always does), the game instead declares, "But the curse dissipates before it reaches (Hero)!" The fact he isn't affected by curses turns out to play a major role in the Playable Epilogue.
 Dragon Quest VIII (Video Game) / int_b9e82f09
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_b9e82f09
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_b9e82f09
 Dragon Quest VIII (Video Game) / int_baaf641a
type
King Mook
 Dragon Quest VIII (Video Game) / int_baaf641a
comment
King Mook: The 3DS remake introduces a handful of special monsters that only appear after you've defeated 30 of a normal monster variant — the slime example would be a giant glob of cream and gelatin called the Creme Caraslime. The King Slime, King Cureslime, and Metal King Slime once again qualify, but doubles as an Elite Mook. Downplayed with Khalamari, who is the biggest, nastiest squid in the sea (and has a unique design to boot) in a game that has numerous squid monsters, including squidlings called Khalamari Kids and Squid Kids, the latter of which are the juvenile versions of King Squids. Inverted with Geyzer, who is technically the only boss in the Merman class and further distinguished by living in a waterfall rather than the ocean... but he's also only the first boss, amounts to little more than a Palette Swap with a scar, and would lose terribly in a fight against other Mermen.
 Dragon Quest VIII (Video Game) / int_baaf641a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_baaf641a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_baaf641a
 Dragon Quest VIII (Video Game) / int_bac6df68
type
Fast-Forward Mechanic
 Dragon Quest VIII (Video Game) / int_bac6df68
comment
Fast-Forward Mechanic: You can stay at an inn until either sunset or sunrise, in case you wish to interact with NPCs who only appear during the day or night.
 Dragon Quest VIII (Video Game) / int_bac6df68
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_bac6df68
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_bac6df68
 Dragon Quest VIII (Video Game) / int_bbfaa837
type
Knight Templar
 Dragon Quest VIII (Video Game) / int_bbfaa837
comment
Knight Templar: Marcello, who leads, fittingly, the Knights Templar. Under his leadership, the rest of his Templars definitely qualify too, and the tradition probably goes back aways if the current and old abbey's dungeons are any indicator.
 Dragon Quest VIII (Video Game) / int_bbfaa837
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_bbfaa837
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_bbfaa837
 Dragon Quest VIII (Video Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 Dragon Quest VIII (Video Game) / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: When Baumren passes on after you put him to rest.
 Dragon Quest VIII (Video Game) / int_bd2812b5
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_bd2812b5
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_bd2812b5
 Dragon Quest VIII (Video Game) / int_bd4264a3
type
Slasher Smile
 Dragon Quest VIII (Video Game) / int_bd4264a3
comment
Also on Purgatory Island, when the whole party, including Yangus with a Slasher Smile, ambush the two guards from behind and clobber them..
 Dragon Quest VIII (Video Game) / int_bd4264a3
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_bd4264a3
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_bd4264a3
 Dragon Quest VIII (Video Game) / int_bdbfdf8a
type
The Dying Walk
 Dragon Quest VIII (Video Game) / int_bdbfdf8a
comment
The Dying Walk: Marcello walks into the horizon after you defeat him in battle. In the PS2 version, he's never seen again, though the 3DS remake has him help the party defeat Juggerwroth.
 Dragon Quest VIII (Video Game) / int_bdbfdf8a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_bdbfdf8a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_bdbfdf8a
 Dragon Quest VIII (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Dragon Quest VIII (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The 3DS version adds two. The Monster Arena has an extra level, Rank X. Every monster has around 800 HP, they all will dish out well over a hundred damage with their attacks, about half of them can crit, others can inflict statuses that will end your run if they proc, and the final match will exploit the hell out of your monster's targeting AI, to get them stuck in an endless loop of repeatedly targeting a monster that can be endlessly revived when it dies. There's an extremely shallow pool of monsters remotely viable for the rank, that will pretty much require the hero to be at postgame levels for his monsters to be strong enough to win, and even then it's a huge gamble on if so many things will go right for you to win it. Trying to clear the X Rank is RNG hell. Memories Lane, which is a Boss Rush "training ground" you can gain access to by beating the Superboss of the Dragovian Sanctuary. Not only will you have to fight all your favorite bosses with souped up stats, many of them will have extra skills, more inventive ways to cripple you, go more often in a single turn, and increased critical hit rates, and the difficulty curve is huge — you can probably squeak past the first few bosses while your levels are in the fifties, but many aren't able to handle the last few until they're in the nineties.
 Dragon Quest VIII (Video Game) / int_be3e7584
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_be3e7584
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_be3e7584
 Dragon Quest VIII (Video Game) / int_bebb370
type
Gratuitous Italian
 Dragon Quest VIII (Video Game) / int_bebb370
comment
Also Morrie, who uses a lot of Gratuitous Italian.
 Dragon Quest VIII (Video Game) / int_bebb370
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_bebb370
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_bebb370
 Dragon Quest VIII (Video Game) / int_c2e295cd
type
Curse
 Dragon Quest VIII (Video Game) / int_c2e295cd
comment
Curse: The premise is that everyone in the kingdom of Trodain except the main character has been cursed by the villainous Dhoulmagus. King Trode is now a little troll-like creature, Princess Medea is a horse, and everyone else is a plant. The main character escaped the curse because a memory wiping curse that was cast on him when he was younger had the beneficial side effect of rendering him immune to other curses.
 Dragon Quest VIII (Video Game) / int_c2e295cd
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_c2e295cd
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_c2e295cd
 Dragon Quest VIII (Video Game) / int_c3d60914
type
Continuing is Painful
 Dragon Quest VIII (Video Game) / int_c3d60914
comment
Continuing is Painful. While you don't have to reload the game, losing half your gold is nothing to laugh about. That is, until you find a bank and start selling excess armor and weapons. And of course, only the hero is revived after a party wipe. You've got to shell out the money to resurrect the rest of them. And the higher the level of a dead party member, the more expensive it gets to revive them.
 Dragon Quest VIII (Video Game) / int_c3d60914
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_c3d60914
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_c3d60914
 Dragon Quest VIII (Video Game) / int_c5484456
type
The Wandering You
 Dragon Quest VIII (Video Game) / int_c5484456
comment
The Wandering You: This game has an enormous world to explore filled with useful but ultimately nonessential treasures, which seem to be placed around only to get you to explore and fight more creatures.
 Dragon Quest VIII (Video Game) / int_c5484456
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_c5484456
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_c5484456
 Dragon Quest VIII (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Dragon Quest VIII (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: Reoccuring throughout the entire game from about the half-way point onward. Important people in danger but you sit around like an oaf while the villain slowly monologues and then slowly stabs said important person. Despite having all their weapons and armor, as well as a key that can open any door on the planet, the party and High Priest Rolo get captured and sent to Purgatory Island extremely easily. When they try to escape, Rolo offers to stay behind to operate the lever that raises the cage, even though has the power to turn into a bird and fly away (and they do just that in the next cutscene in Neos.
 Dragon Quest VIII (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_c5e42cbd
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_c5e42cbd
 Dragon Quest VIII (Video Game) / int_c67af1b0
type
Big Bad Wannabe
 Dragon Quest VIII (Video Game) / int_c67af1b0
comment
Big Bad Wannabe: Dhoulmagus initially stole the scepter so that he could become the world's strongest magician and get back at all the people who humiliated him. Rhapthorne, however, had other plans.
 Dragon Quest VIII (Video Game) / int_c67af1b0
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_c67af1b0
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_c67af1b0
 Dragon Quest VIII (Video Game) / int_c75df49a
type
Shout-Out
 Dragon Quest VIII (Video Game) / int_c75df49a
comment
Another Dragon Ball Shout-Out near the end of the game involves collecting seven orbs needed to break the shield around Rhapthorne's final form. Also a Mythology Gag. The same goal of collecting magic orbs appeared in Dragon Quest III and were needed to awaken Ramia. Alexandria, Jessica's ancestor and one of the original sages, is also wearing the traditional Sage outfit from Dragon Quest III when her spirit speaks to the party.
 Dragon Quest VIII (Video Game) / int_c75df49a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_c75df49a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_c75df49a
 Dragon Quest VIII (Video Game) / int_c868a42a
type
Freudian Excuse
 Dragon Quest VIII (Video Game) / int_c868a42a
comment
Freudian Excuse: Marcello's life was effectively ruined by Angelo's birth, and he's more than a bit bitter over it. He also has to deal with the fact that, since he was born a commoner, he's not exactly popular with the Church's higher ups despite his status as Templar Captain and later, leader of the Templars, period. Whether or not this justifies his later actions is debatable.
 Dragon Quest VIII (Video Game) / int_c868a42a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_c868a42a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_c868a42a
 Dragon Quest VIII (Video Game) / int_c923e7a6
type
Metal Slime
 Dragon Quest VIII (Video Game) / int_c923e7a6
comment
Metal Slime: Well, yeah. Ironically, the Metal Slime isn't even the true Metal Slime of the game; that honor goes to its upgraded versions, the Liquid Metal Slime and the King Metal Slime.
 Dragon Quest VIII (Video Game) / int_c923e7a6
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_c923e7a6
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_c923e7a6
 Dragon Quest VIII (Video Game) / int_caf89e54
type
Taking You with Me
 Dragon Quest VIII (Video Game) / int_caf89e54
comment
Taking You with Me: Gemon, one of Rhapthorne's minions, destroys Empyrea's egg with his death explosion. It gets better... kind of. The Kamikazee spell, which deals significant damage to your enemies in exchange for your death. Certain monsters have similar skills.
 Dragon Quest VIII (Video Game) / int_caf89e54
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_caf89e54
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_caf89e54
 Dragon Quest VIII (Video Game) / int_cc436d11
type
Fauns and Satyrs
 Dragon Quest VIII (Video Game) / int_cc436d11
comment
Fauns and Satyrs: Satyrs, Pan Pipers, and Silenuses make their debut to the series, using their flutes as weapons and perform various skills with it, such as Counting Sheep, and Cursed Verse.
 Dragon Quest VIII (Video Game) / int_cc436d11
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_cc436d11
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_cc436d11
 Dragon Quest VIII (Video Game) / int_cc8564b3
type
Playboy Bunny
 Dragon Quest VIII (Video Game) / int_cc8564b3
comment
Playboy Bunny: Jessica can dress as one in battle with the right gear.
 Dragon Quest VIII (Video Game) / int_cc8564b3
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_cc8564b3
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_cc8564b3
 Dragon Quest VIII (Video Game) / int_ccb39fea
type
Adventurer Outfit
 Dragon Quest VIII (Video Game) / int_ccb39fea
comment
When you first meet her, Jessica wears a fairly respectable outfit, but her Adventurer Outfit has an Impossibly-Low Neckline and she has massive breastsnote It's implied part of the reason to take up the outfit is to defy her mother, who considered it vulgar; later, Jessica herself wonders if it isn't too revealing. All her other visible costumes show at least as much or even more skin. Hell, her final outfit is an actual corset with stockings and garter belts. There is a bit of irony here, though; her alternate outfits, while usually showing a significant amount of skin, tend to be far more modest with her chest than her default outfit. Lampshaded when Jessica will sometimes ask you if you think her outfit is too revealing if you talk to her.
 Dragon Quest VIII (Video Game) / int_ccb39fea
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_ccb39fea
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_ccb39fea
 Dragon Quest VIII (Video Game) / int_cedeae6a
type
Wacky Wayside Tribe
 Dragon Quest VIII (Video Game) / int_cedeae6a
comment
Wacky Wayside Tribe: The Moles led by Don Mole, who only exist to pad the game a ittle by stealing the Moon Harp.
 Dragon Quest VIII (Video Game) / int_cedeae6a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_cedeae6a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_cedeae6a
 Dragon Quest VIII (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 Dragon Quest VIII (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: Geyzer, who wants to get even with whoever hit him on the head with a crystal ball and slurred his speech.
 Dragon Quest VIII (Video Game) / int_ceec4df5
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_ceec4df5
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_ceec4df5
 Dragon Quest VIII (Video Game) / int_cf740b9f
type
Victory Through Intimidation
 Dragon Quest VIII (Video Game) / int_cf740b9f
comment
Victory Through Intimidation: The "Intimidate" command. It can be used before inputting commands for your characters, where you use your party's turns trying to scare your opponents. If you're a sufficiently higher level than your enemies, they'll just run away. If they're not, they'll ignore it, or attack you with no chance for you to retaliate.
 Dragon Quest VIII (Video Game) / int_cf740b9f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_cf740b9f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_cf740b9f
 Dragon Quest VIII (Video Game) / int_cfc52d52
type
Spoiled Brat
 Dragon Quest VIII (Video Game) / int_cfc52d52
comment
Spoiled Brat: It's another negative character trope; it must be Charmles. Also Cash and Carrie, but they become better after their sidequest is through.
 Dragon Quest VIII (Video Game) / int_cfc52d52
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_cfc52d52
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_cfc52d52
 Dragon Quest VIII (Video Game) / int_d24ed873
type
Developer's Foresight
 Dragon Quest VIII (Video Game) / int_d24ed873
comment
Developer's Foresight: After you meet Red, she'll send the party to retrieve a tear-shaped gem in order to get Princess Medea back. However, it's possible to go to the dungeon, clear it and obtain the tear before talking to Red (with no in-game indication that this is an option). If you do, a cutscene will play after you leave Red's shack where Yangus admits to Trode that he played up his response. Knowing Red as well as he does, Yangus knows if she found out that the party already got the tear, she'd just send them after something else.
 Dragon Quest VIII (Video Game) / int_d24ed873
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_d24ed873
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_d24ed873
 Dragon Quest VIII (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Dragon Quest VIII (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Engaging in combat with the Axoraptor lurking just outside Farebury is a very bad idea at a low level. Fortunately if it chases you down, you can always flee from it with no fear of getting attacked.
 Dragon Quest VIII (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_d2c0e2ed
 Dragon Quest VIII (Video Game) / int_d52d28b6
type
Hypocrite
 Dragon Quest VIII (Video Game) / int_d52d28b6
comment
Hypocrite: King Trode has a rather dramatic soft-spot for dutiful young women... and he happens to be a complete Narcissist. Marcello welcomes a young orphaned Angelo into the monastery — and then promptly revokes the welcome and goes against everything he claims his order stands for the moment he learns that the orphan is the half-brother that he was disinherited in favor of.
 Dragon Quest VIII (Video Game) / int_d52d28b6
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_d52d28b6
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_d52d28b6
 Dragon Quest VIII (Video Game) / int_d5921e22
type
Prince Charmless
 Dragon Quest VIII (Video Game) / int_d5921e22
comment
Prince Charmless: To no surprise, Charmles. It's even his in-game nickname! And the first one to call him that? King Trode! The Trope Namer as well.
 Dragon Quest VIII (Video Game) / int_d5921e22
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_d5921e22
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_d5921e22
 Dragon Quest VIII (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Dragon Quest VIII (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The smartphone and 3DS versions of the game came with a number of gameplay changes, many of which help speed up the flow of the game or fix annoying aspects. These were first introduced in smartphone version: The alchemy pot is instantaneous upon first acquiring it, no longer requiring the player to run around until items are completed. The player is also able to make multiples of the same item at once. These two additions were first introduced in Dragon Quest IX. Skill points no longer have to be used as soon as they are acquired, which was added from IX, as well. This means that players no longer have to invest skill points in skills they weren't interested in and simply save them up for the ones they did want. The skill trees also shows the names of each skills and how many points are needed to unlock them. A pop-up menu which allows quick access to some features, such as casting Zoom, summoning Baumren, and the Alchemy Pot, instead of having go individually go through the menus. This menu was placed on the touchscreen in the 3DS version. Characters' attributes screen now shows how much experience they require to level up, no longer requiring the player to go to a church and do a "divination" to see how much more exp they need. The 3DS version kept the changes from the smartphone version while also adding the following: Changing from random encounters while walking to having monsters appear on the field, with the exception of traveling on the boat, yet another change which was introduced in IX. Infamous monsters are now marked with a special icon to distinguish them from regular enemies. The characters' HP and MP are fully restored upon leveling up. This mainly helps alleviate the Early Game Hell where the player doesn't yet have a full party and doesn't have access to much healing nor items for the early dungeons. Blue treasure chests, again making another reappearance from IX, now appear all over the world map and reset on a daily basis. They can randomly contain anything from extra gold to rare and valuable alchemy ingredients, which can be frustrating to get through normal gameplay. A fast-forward mode in battle that speeds up battle animations. Upon clearing the A rank in the Monster Arena, instead of being given no reward from Morrie, the player has the amount of monsters they can hold at once increased from 12 to 21, thus significantly conveniencing the testing out of various team combinations and allowing the player to easily the track the growth of a significantly larger amount of monsters. This is especially helpful with the many new infamous monsters the game has added, and the new Rank X that will leave the player scrambling to try any team they can think of in their attempt to beat it. Morrie's skills as a playable character seem practically tailored for him to hunt metal slimes. Normally metal slimes run away from the player on the field, but his Monstrous Musk makes enemies chase after you. His club skillset is analogous to Yangus's axes, which includes an ability which always inflicts critical hits at reduced accuracy. Equipment that there were only one of in the game that were required in alchemy to make another piece of equipment that you couldn't obtain otherwise, such as the Conqueror's Axe and the Metal King Spear, now each have another obtainable copy of them, absolving the conflict of players who did not want to sacrifice their one-of-a-kind equipment to obtain other one-of-a-kind equipment. The Superboss of the game now drops a Seed of Skill every time he is fought and a Super Seed of Skill in his final form (which gives a whopping +10 extra skill points), meaning it's much easier for characters to max out their skill trees as opposed to other versions where you were lucky if he dropped one or were able to steal one. All alchemy recipes you find now give the full recipe, instead of the majority giving only hints toward or omitting completely one or more ingredients or the end result.
 Dragon Quest VIII (Video Game) / int_d6f284a3
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_d6f284a3
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_d6f284a3
 Dragon Quest VIII (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Dragon Quest VIII (Video Game) / int_d88e125e
comment
Our Dragons Are Different: the main type of dragons you find around the world are either made of Thorns, or very large Dinosaurs which can attack with poleaxe or use Booze-Based Buff, or simply chomp you whole. Averted with the Dragovian Lord, who can turn into 8 different badass Dragons.
 Dragon Quest VIII (Video Game) / int_d88e125e
featureApplicability
-1.0
 Dragon Quest VIII (Video Game) / int_d88e125e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_d88e125e
 Dragon Quest VIII (Video Game) / int_d92bc19d
type
BattleBikini
 Dragon Quest VIII (Video Game) / int_d92bc19d
comment
King Trode. Equip Jessica with any of her Battle Bikinis, and his comments on the status summary screen change from general tips and commentary to openly admiring her. Equip part of her Bunny Girl outfit, and he practically screams at you to hurry up and find the rest of it already!
 Dragon Quest VIII (Video Game) / int_d92bc19d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_d92bc19d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_d92bc19d
 Dragon Quest VIII (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Dragon Quest VIII (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: If your level is high enough, certain infamous monsters will run away from you instead of towards you when they see you in the field.
 Dragon Quest VIII (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_d9cf40fa
 Dragon Quest VIII (Video Game) / int_db1ab4b1
type
Just a Stupid Accent
 Dragon Quest VIII (Video Game) / int_db1ab4b1
comment
Just a Stupid Accent: All over the place. While most are variants of British accents, a few others are out there. After all, the game was localized in the UK to give it a medieval European theme used by the rest of the series. Dominico's accent seems to be from Birmingham. (It's harder to tell, since he's also seems to be affecting a more exotic Eastern European accent that almost constantly decays). American accents can be found in Baccarat and the Monster Arena announcer. Cash and Carrie take this one step further with Valspeak, like, what-EVER. Every bartender with spoken lines will speak with a French accent. Also Morrie, who uses a lot of Gratuitous Italian. Marta & Marek speak with a Russian accent. Marta's dog Boris even barks in Russian. ("Gav gav!") Kalderasha and Valentina seem to have a Romanian-like accent(?)
 Dragon Quest VIII (Video Game) / int_db1ab4b1
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_db1ab4b1
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_db1ab4b1
 Dragon Quest VIII (Video Game) / int_dbd2c15e
type
Everyone Can See It
 Dragon Quest VIII (Video Game) / int_dbd2c15e
comment
Everyone Can See It: After going to the Mystical Spring several times and letting Medea drink from it so she can briefly talk to the Hero as a human, Jessica will mention in one conversation how obvious it is that Medea has a thing for him. The servants at Castle Trodain lament at how miserable the Hero will be when Medea gets married to Charmles and mention that the two are very close.
 Dragon Quest VIII (Video Game) / int_dbd2c15e
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_dbd2c15e
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_dbd2c15e
 Dragon Quest VIII (Video Game) / int_dbd8e795
type
Gaiden Game
 Dragon Quest VIII (Video Game) / int_dbd8e795
comment
Gaiden Game: Sh�nen Yangus to Fushigi no Dungeon, part of the Mystery Dungeon franchise. Stars a young Yangus and was relased on 2006 for the PS 2.
 Dragon Quest VIII (Video Game) / int_dbd8e795
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_dbd8e795
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_dbd8e795
 Dragon Quest VIII (Video Game) / int_dbea254f
type
ChosenOne
 Dragon Quest VIII (Video Game) / int_dbea254f
comment
Chosen One: Averted. Notable in that Dragon Quest games tend to be Chosen One narratives. The Hero in VIII is a part of the story due to sheer coincidence, and his mysterious past is so unrelated to the story that it only gets revealed post-game. If anything, it gets Played With, as any of the characters with any sort of noble bearing have such nobility stripped from them by curses, disownment, or sheer bad fortune, and a theme of the game is that how one acts is more important than where one comes from.
 Dragon Quest VIII (Video Game) / int_dbea254f
featureApplicability
-1.0
 Dragon Quest VIII (Video Game) / int_dbea254f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_dbea254f
 Dragon Quest VIII (Video Game) / int_dc1c7647
type
Voice of the Legion
 Dragon Quest VIII (Video Game) / int_dc1c7647
comment
Voice of the Legion: As the Scepter grows in power, a secondary voice begins to underlie the owner's. It's Rhapthorne's voice, underlying both Dhoulmagus' and Jessica's words with his own. When the scepter falls into Sir Leopold's clutches, however, only Rhapthorne speaks as a disembodied voice.
 Dragon Quest VIII (Video Game) / int_dc1c7647
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_dc1c7647
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_dc1c7647
 Dragon Quest VIII (Video Game) / int_dcb9c541
type
Ship Tease
 Dragon Quest VIII (Video Game) / int_dcb9c541
comment
Ship Tease: Angelo flirts with Jessica quite a bit. He is also the one in cutscenes to shield her from danger or help her down places. At one point when Angelo is shown to be hitting on an NPC during the feast at the restored Trodain Castle in the wake of Rhapthorne's defeat, Jessica can be seen lining up a Frizz spell to pelt Angelo with (much to the alarm of the children she was just showing it off to), so it's not entirely one-sided. Medea eagerly wishes to return to the Mystical Spring for all the opportunities it affords her to talk to the hero (and clearly enjoys their dream-conversations for the same reason). Jessica even thinks so in a Consultation conversation. Yangus and Red have a fair amount of history that involves a few smouldering traces of romance (case in point: Yangus' long-unfulfilled promise to obtain the Venus' Tear for her). King Pavan and Emma, after the former awakens from his Heroic BSoD — after he recovers, he gives Emma some much deserved time-off... but he tells her this while meeting with her in secret at night away from the castle. A local guard is spying on them with this very much in mind. The 3DS remake adds some scenes between The Hero and Jessica. In fact, get them all, and they get married.
 Dragon Quest VIII (Video Game) / int_dcb9c541
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_dcb9c541
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_dcb9c541
 Dragon Quest VIII (Video Game) / int_de085a36
type
Green-Skinned Space Babe
 Dragon Quest VIII (Video Game) / int_de085a36
comment
Green-Skinned Space Babe: Not really "Space", but Raja the female Elf in Tryan Gully fits this trope well.
 Dragon Quest VIII (Video Game) / int_de085a36
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_de085a36
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_de085a36
 Dragon Quest VIII (Video Game) / int_df1793de
type
Updated Re-release
 Dragon Quest VIII (Video Game) / int_df1793de
comment
Updated Re-release: The 3DS version, which adds Red and Morrie as playable charactes, two new dungeons, a new Monster Arena rank, more recruitable monsters, new equipment and alternate outfits, an alternate ending, and all the features mentioned under Anti-Frustration Features.
 Dragon Quest VIII (Video Game) / int_df1793de
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_df1793de
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_df1793de
 Dragon Quest VIII (Video Game) / int_e076feb
type
Technicolor Blade
 Dragon Quest VIII (Video Game) / int_e076feb
comment
Technicolor Blade: Some swords and weapons are unusually colored. For example, the Dragon Buster sword is red.
 Dragon Quest VIII (Video Game) / int_e076feb
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e076feb
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e076feb
 Dragon Quest VIII (Video Game) / int_e192c0a7
type
Standard Female Grab Area
 Dragon Quest VIII (Video Game) / int_e192c0a7
comment
Standard Female Grab Area: How Angelo drags Jessica away from a bar brawl before she can start throwing fireballs in the inn.
 Dragon Quest VIII (Video Game) / int_e192c0a7
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e192c0a7
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e192c0a7
 Dragon Quest VIII (Video Game) / int_e1bd14ce
type
Free Rotating Camera
 Dragon Quest VIII (Video Game) / int_e1bd14ce
comment
Free Rotating Camera: This actually serves a purpose in the 3DS version, as rotating the camera changes the enemies in the area.
 Dragon Quest VIII (Video Game) / int_e1bd14ce
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e1bd14ce
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e1bd14ce
 Dragon Quest VIII (Video Game) / int_e38268b5
type
Helpful Mook
 Dragon Quest VIII (Video Game) / int_e38268b5
comment
Helpful Mook: In battle, Puppeteers can buff your party's tension with Exciting Tale. Out of battle, several NPCs are monsters that are more than happy to talk to you.
 Dragon Quest VIII (Video Game) / int_e38268b5
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e38268b5
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e38268b5
 Dragon Quest VIII (Video Game) / int_e49686
type
The Hero
 Dragon Quest VIII (Video Game) / int_e49686
comment
The 3DS remake adds some scenes between The Hero and Jessica. In fact, get them all, and they get married.
 Dragon Quest VIII (Video Game) / int_e49686
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e49686
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e49686
 Dragon Quest VIII (Video Game) / int_e5421161
type
Expy
 Dragon Quest VIII (Video Game) / int_e5421161
comment
The Monster Arena ring announcer is a straight-up Expy (right down to the voice) of Michael Buffer, the ring announcer best known in boxing matches and WCW wrestling matches for the trademarked catchphrase "LET'S GET READY TO RUMBLE!" The Monster Arena announcer says "LET'S GET IT ON!" before every round.
 Dragon Quest VIII (Video Game) / int_e5421161
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e5421161
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e5421161
 Dragon Quest VIII (Video Game) / int_e5448c9
type
Pimped-Out Dress
 Dragon Quest VIII (Video Game) / int_e5448c9
comment
Pimped-Out Dress: Medea's wedding dress.
 Dragon Quest VIII (Video Game) / int_e5448c9
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e5448c9
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e5448c9
 Dragon Quest VIII (Video Game) / int_e545924c
type
Mons
 Dragon Quest VIII (Video Game) / int_e545924c
comment
Mons: The Monster Team mechanic returns after having been absent in the previous game. After you talk to Morrie and get him 3 specific monsters, you can start recruiting monsters from those visible on the overworld (or those marked with a star in the 3DS version) and have them replace your party for a few turns during battle, or make them fight in the arena.
 Dragon Quest VIII (Video Game) / int_e545924c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e545924c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e545924c
 Dragon Quest VIII (Video Game) / int_e58e0124
type
Pokémon Speak
 Dragon Quest VIII (Video Game) / int_e58e0124
comment
Pokémon Speak: Don Mole's underlings after you beat him say nothing but "dig" and "dug." Odd not only because you can understand them fine, but there's no indication any of them were speaking this way before the fight. King Maximillian speaks in nothing but grunts, harrumphs, and coughs from his sick bed. The voice actor seemed to being having fun.
 Dragon Quest VIII (Video Game) / int_e58e0124
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e58e0124
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e58e0124
 Dragon Quest VIII (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Dragon Quest VIII (Video Game) / int_e5d8460d
comment
Unexplained Recovery: It's not explained in the ending just how the new Lord High Priest Rolo survived. An interpretation for this is late in the game, as the party escapes from Purgatory Island after being imprisoned with Rolo for one month after being wrongfully accused by Marcello for killing the Lord High Priest. They could not raise the cage lift without using the nearby lever to activate it. Rolo elected to stay behind and activate the lift. The two guards whom were knocked out so they could make their escape cornered Rolo, who accepted his fate. As the party gets off the lift when it reached the top, the chain snaps, sending the lift plummeting into the shaft. Note that Rolo and the two guards were standing in the vicinity of where the lift was. This still does not explain how Rolo got out, but it's something.
 Dragon Quest VIII (Video Game) / int_e5d8460d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e5d8460d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e5d8460d
 Dragon Quest VIII (Video Game) / int_e5e4538a
type
One Curse Limit
 Dragon Quest VIII (Video Game) / int_e5e4538a
comment
One Curse Limit: Why the castle's curse did not affect the Hero and why he cannot be cursed in battle. The one he already has blocks the others.
 Dragon Quest VIII (Video Game) / int_e5e4538a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e5e4538a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e5e4538a
 Dragon Quest VIII (Video Game) / int_e602b55b
type
Shadow Discretion Shot
 Dragon Quest VIII (Video Game) / int_e602b55b
comment
Shadow Discretion Shot: We're treated to one each time Dhoulmagus runs someone through with his scepter.
 Dragon Quest VIII (Video Game) / int_e602b55b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e602b55b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e602b55b
 Dragon Quest VIII (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Dragon Quest VIII (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: The Hero survives Dhoulmagus cursing the entirety of Trodain castle. In battle, he's completely immune to the Curse status condition. It's revealed it's because he's already under a curse that blocks out others. In the 3DS version, Trode explains the Arbitrary Headcount Limit as having the other two party members watching over him and Medea. On the overworld map, they can be swapped in and out at any time. However, inside a dungeon, those two party members will be unavailable as they are outside guarding Medea and Trode. Any key items will still be transferred over, and they still gain experience.
 Dragon Quest VIII (Video Game) / int_e6630c8b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e6630c8b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e6630c8b
 Dragon Quest VIII (Video Game) / int_e6eafde0
type
Battle Aura
 Dragon Quest VIII (Video Game) / int_e6eafde0
comment
Battle Aura: When a character reaches Tension level 100, their body becomes involved in a pink aura (in the case of the Hero also gaining spiky hair a la Super Saiyan).
 Dragon Quest VIII (Video Game) / int_e6eafde0
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_e6eafde0
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_e6eafde0
 Dragon Quest VIII (Video Game) / int_ea46254a
type
Jiggle Physics
 Dragon Quest VIII (Video Game) / int_ea46254a
comment
Jiggle Physics: Jessica. She has enormous boobs, which jiggle and bounce, as well as several different character models of her in skimpy clothing, and even a skill set called "Sex Appeal". Many NPCs, including women, make note of her generous assets. They even bother to model the effects of gravity on her chest when she's lying on her side and as she sits up instead of just on special moves in combat. Someone spent waaaay too much effort on this. A family of humanoid female enemies have this too, with jiggling boobs when attacked. Their Puff-Puff attack involved their boobs, causing the male party members to lose one or more turns in lust. They can even do this to Jessica, with hilarious results... In a non-female example, Don Mole is a morbidly obese anthropomorphic mole...so much so that his rolls of fat jiggle even during his idle stance. When he attacks, it is essentially a tidal wave of blubber. This is even worse during the final battle. The Final Boss has so many rolls of fat that just jiggle, even when he's doing nothing!
 Dragon Quest VIII (Video Game) / int_ea46254a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_ea46254a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_ea46254a
 Dragon Quest VIII (Video Game) / int_eb8e4fa8
type
Jerkass
 Dragon Quest VIII (Video Game) / int_eb8e4fa8
comment
Poor David. The way Dominico abuses him when the party first arrives in Arcadia is bad enough. He even treats his pet dog Sir Leopold much better than David. When he makes him get on his knees to eat dog food after accusing David of poisoning it, it's enough for most players to pass Dominico off as a Jerkass, until David is killed by the now-possessed Sir Leopold, causing Dominico to break down emotionally at his murder and then realizing that he was not the heir to a sage. After wallowing in self-pity, he mellows out dramatically and urges the party to kill his once-beloved pet dog to atone for his ignorance. He also awakens some of Jessica's potential as a magician, enabling her to cast Kacrackle and Kasizzle.
 Dragon Quest VIII (Video Game) / int_eb8e4fa8
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_eb8e4fa8
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_eb8e4fa8
 Dragon Quest VIII (Video Game) / int_eb8ec7c8
type
Jerkass
 Dragon Quest VIII (Video Game) / int_eb8ec7c8
comment
Jerkass: Strong overlap between this and the Ambition Is Evil theme. Kalderasha, Marcello, Prince Charmles, Cash and Carrie, "The Great" Dominico, High Priest Rolo, etc. All these characters are jerks to varying degrees and it causes varying degrees of misery in turn.
 Dragon Quest VIII (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_eb8ec7c8
 Dragon Quest VIII (Video Game) / int_edfacbac
type
Covert Pervert
 Dragon Quest VIII (Video Game) / int_edfacbac
comment
Covert Pervert: King Trode. Go on, hit the select button after changing Jessica's outfit, especially regarding the bunny suit and the divine bustier. See Dirty Old Man below.
 Dragon Quest VIII (Video Game) / int_edfacbac
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_edfacbac
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_edfacbac
 Dragon Quest VIII (Video Game) / int_f0fe7e80
type
But Now I Must Go
 Dragon Quest VIII (Video Game) / int_f0fe7e80
comment
But Now I Must Go: Empyrea, a.k.a. Ramia, leaves after the party dispatches the Big Bad for good, with a heartfelt thanks.
 Dragon Quest VIII (Video Game) / int_f0fe7e80
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f0fe7e80
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f0fe7e80
 Dragon Quest VIII (Video Game) / int_f10d3363
type
Distracted by the Sexy
 Dragon Quest VIII (Video Game) / int_f10d3363
comment
Distracted by the Sexy: This is actually an ability of Jessica. Put skill points in her Sex Appeal and monsters will start missing turns just to ogle her. Her own allies, Chivalrous Pervert Angelo included, are immune. Dragon Quest IX has a similar effect through the "Style" stat, but it affects all playable characters and isn't limited to only sexy outfits. Both games also feature active abilities to affect opponents in this fashion (learnable by both your characters and foes) - the Puff-Puff attack in DQ8 and the Sultry Dance in DQ9. Entertainingly, a foe that tries to use the former move on Jessica will get demoralized because Jessica is more voluptuous, and they miss a turn instead.
 Dragon Quest VIII (Video Game) / int_f10d3363
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f10d3363
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f10d3363
 Dragon Quest VIII (Video Game) / int_f19e8a55
type
Bad "Bad Acting"
 Dragon Quest VIII (Video Game) / int_f19e8a55
comment
Bad "Bad Acting": When High Priest Rolo did his Heel–Face Turn and helped the party escape from the dungeon in Purgatory island, they devised a ruse to distract the guards to escape. This ruse is complete with purposefully stilted, wooden, and melodramatic acting with Yangus dancing the highlight of the scene.
 Dragon Quest VIII (Video Game) / int_f19e8a55
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f19e8a55
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f19e8a55
 Dragon Quest VIII (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Dragon Quest VIII (Video Game) / int_f3cf30d9
comment
In the 3DS version, Trode explains the Arbitrary Headcount Limit as having the other two party members watching over him and Medea. On the overworld map, they can be swapped in and out at any time. However, inside a dungeon, those two party members will be unavailable as they are outside guarding Medea and Trode. Any key items will still be transferred over, and they still gain experience.
 Dragon Quest VIII (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f3cf30d9
 Dragon Quest VIII (Video Game) / int_f438b11b
type
Who's Laughing Now?
 Dragon Quest VIII (Video Game) / int_f438b11b
comment
Who's Laughing Now?: This was Dhoulmagus' original motivation for stealing the scepter. Rhapthorne, however, had other plans for him...
 Dragon Quest VIII (Video Game) / int_f438b11b
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f438b11b
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f438b11b
 Dragon Quest VIII (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Dragon Quest VIII (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Hope you've grinded and upgraded your equipment before you get on the ship in Port Prospect, because Khalamari will be there to make damn sure you're serious about this game before you get to go any further.
 Dragon Quest VIII (Video Game) / int_f4a0408f
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f4a0408f
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f4a0408f
 Dragon Quest VIII (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Dragon Quest VIII (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: The Dark Ruins. A dangerous, evil temple in a distant corner of the map, where you finally reach the villain you've spent half the game chasing. Of course, by that point there's still several regions you haven't explored.
 Dragon Quest VIII (Video Game) / int_f55a1990
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f55a1990
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f55a1990
 Dragon Quest VIII (Video Game) / int_f5a7487d
type
Hybrid All Along
 Dragon Quest VIII (Video Game) / int_f5a7487d
comment
Hybrid All Along: The post game reveals that the protagonist is half Dragovian, a powerful species of were-dragon. This is ultimately expressed by his ultimate Heroism skill "Dragon Soul," though he never turns into a dragon himself. Incidentally it was the Dragovians' unwillingness to tolerate the union of a human and a Dragovian or the resultant offspring that allowed the hero to be in a position both to ultimately thwart the Big Bad and save the Dragovians themselves in the post game when their leader loses his mind.
 Dragon Quest VIII (Video Game) / int_f5a7487d
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f5a7487d
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f5a7487d
 Dragon Quest VIII (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Dragon Quest VIII (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: Let's see... in order to get the best ending, you have to beat the final boss, go through the difficult Bonus Dungeon, defeat the Superboss at the end, and beat the final boss all over again; the Hero has more than earned the right to marry the Princess Medea. In the 3DS version, right after getting Jessica back from Rhapthorne's possession, go back to Alexandria and talk to Jessica's mom Rosalind and she will give you the late Alistair's Armor. In addition you will need to stay in the inn in Alexandria to trigger another cutscene between the Hero and Jessica. Doing these objectives unlocks the Jessica ending when you have the Argon Ring in possession.
 Dragon Quest VIII (Video Game) / int_f64a9cf7
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f64a9cf7
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f64a9cf7
 Dragon Quest VIII (Video Game) / int_f818b637
type
Dude, Where's My Respect?
 Dragon Quest VIII (Video Game) / int_f818b637
comment
Dude, Where's My Respect?: When Prince Charmles greets the party at his wedding, he casually states that since they are peasants, they won't be allowed in the church. This is despite the fact that 1) they had recently saved the world, 2) if it wasn't for them, he would have been disinherited for failing to complete the Argonian Rite of Succession, and 3) The Hero had been promoted to Captain of King Trode's, his father-in-law-to-be's Royal Guard, making his exclusion from the wedding a serious insult to his bride's family. Also not to mention that a few people in the church, such as King Pavan, Lord High Priest Rolo, Carrie and Cash, owners of a massive casino, as well as King Clavius himself are good personal friends of the party, meaning they have some damn good connections. Not to mention the wealth and status of Jessica and Hero respectively. Jessica being a lady of a rich family, and Hero being the Championne and heir to the Monster Arena, essentially the most secret and prestigious of clubs to the richest of the rich. Way to show how much of an ass you are in front of the world's richest and most influential people, Charmless.
 Dragon Quest VIII (Video Game) / int_f818b637
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f818b637
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f818b637
 Dragon Quest VIII (Video Game) / int_f8cddfb2
type
Laser Blade
 Dragon Quest VIII (Video Game) / int_f8cddfb2
comment
Laser Blade: Angelo's best sword, The Shamshir of Light, looks like it's just a dagger when its put away. Yet in battle, it's actually just a hilt for a light blue lightsaber with a curve on the end just like a Shamshir would have.
 Dragon Quest VIII (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f8cddfb2
 Dragon Quest VIII (Video Game) / int_f9f2c33
type
Running Gag
 Dragon Quest VIII (Video Game) / int_f9f2c33
comment
It's another negative character trope; it must be Charmles.
 Dragon Quest VIII (Video Game) / int_f9f2c33
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_f9f2c33
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_f9f2c33
 Dragon Quest VIII (Video Game) / int_fb9e2ffd
type
Team Pet
 Dragon Quest VIII (Video Game) / int_fb9e2ffd
comment
Team Pet: Munchie, a very odd little mouse who attends the hero, and has been for at least a decade, according to Medea.
 Dragon Quest VIII (Video Game) / int_fb9e2ffd
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_fb9e2ffd
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_fb9e2ffd
 Dragon Quest VIII (Video Game) / int_fc33ff16
type
One-Winged Angel
 Dragon Quest VIII (Video Game) / int_fc33ff16
comment
There's a big ol' statue in the ruins' "foyer" of a be-winged demonnote Explicitly declared to be a representation of the Dark Lord in the 3DS remake. The statue deliberately anticipates not one but two One-Winged Angel boss fights, Dhoulmagus' and Leopold's.
 Dragon Quest VIII (Video Game) / int_fc33ff16
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_fc33ff16
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_fc33ff16
 Dragon Quest VIII (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Dragon Quest VIII (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: Most monsters. Thanks to Toriyama's sense of whimsy, the monsters that aren't this are at worst Ugly Cute instead. Sometimes subverted; for instance, the Sea Dragon looks quite strong and menacing.
 Dragon Quest VIII (Video Game) / int_fd1f1a63
featureApplicability
-0.3
 Dragon Quest VIII (Video Game) / int_fd1f1a63
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_fd1f1a63
 Dragon Quest VIII (Video Game) / int_fe0330fb
type
Brick Joke
 Dragon Quest VIII (Video Game) / int_fe0330fb
comment
Brick Joke: During Dhoulmagus's past, he mentions he had to teach himself what little magic he does know to make up for Rylus not teaching him any, though he dismisses them as parlor tricks. Said "parlor tricks" actually entertain Trode to allow Dhoulmagus to stay the night in his castle, as well as blind one of the guards so Dhoulmagus can knock him out. Overlaps with Not Completely Useless.
 Dragon Quest VIII (Video Game) / int_fe0330fb
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_fe0330fb
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_fe0330fb
 Dragon Quest VIII (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Dragon Quest VIII (Video Game) / int_fe262584
comment
Cutscene Power to the Max: For some bizarre reason, nobody ever bothers to defend themselves against the Knights Templar, even though they're just a bunch of foot soldiers.
 Dragon Quest VIII (Video Game) / int_fe262584
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_fe262584
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_fe262584
 Dragon Quest VIII (Video Game) / int_ff34c05a
type
Item Crafting
 Dragon Quest VIII (Video Game) / int_ff34c05a
comment
Item Crafting: The alchemy pot. You receive it after sleeping in inns a few times after the first dungeon, and it gets upgraded after events in Pickham so it can mix three items now. In the PS2 version you have to walk around to wait until the concoction is ready, but in later version it's instantaneous. You can also find recipes for it by reading books, but most of them are vague or incomplete in the PS2 version.
 Dragon Quest VIII (Video Game) / int_ff34c05a
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_ff34c05a
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_ff34c05a
 Dragon Quest VIII (Video Game) / int_ff3f8c7c
type
Pretentious Pronunciation
 Dragon Quest VIII (Video Game) / int_ff3f8c7c
comment
Pretentious Pronunciation: Prince Charmles is quick to insist that his name is pronounced "Sharm-LAY", particularly whenever he's called "Prince Charmless". It's actually just "Charm-ulls".
 Dragon Quest VIII (Video Game) / int_ff3f8c7c
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_ff3f8c7c
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_ff3f8c7c
 Dragon Quest VIII (Video Game) / int_name
type
ItemName
 Dragon Quest VIII (Video Game) / int_name
comment
 Dragon Quest VIII (Video Game) / int_name
featureApplicability
1.0
 Dragon Quest VIII (Video Game) / int_name
featureConfidence
1.0
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Quest VIII (Video Game) / int_name
 Dragon Quest VIII (Video Game) / int_name
itemName
Dragon Quest VIII (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dragon Quest VIII (Video Game)
hasFeature
A.I. Roulette / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Abandoned Catchphrase / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Actually Four Mooks / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
After Boss Recovery / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Ain't Too Proud to Beg / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Airplane Arms / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
All Your Base Are Belong to Us / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Already Undone for You / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Alternate World Map / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Ambition Is Evil / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Amphibian Assault / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Anchors Away / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
And Your Reward Is Clothes / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Animorphism / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Announcer Chatter / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Arranged Marriage / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Artificial Brilliance / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Attack of the Monster Appendage / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Attractiveness Discrimination / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Bad "Bad Acting" / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Bar Brawl / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Bare-Fisted Monk / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Barely-There Swimwear / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Barrier Maiden / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Beat the Curse Out of Him / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Beef Gate / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Betting Mini-Game / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Big Fancy Castle / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Blatant Item Placement / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Bonus Dungeon / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Bonus Feature Failure / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Bow and Sword in Accord / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Broken Bridge / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Canon Identifier / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Canon Name / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Carpet of Virility / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Casual Danger Dialog / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Casual Danger Dialogue / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Cave Behind the Falls / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Chainmail Bikini / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Change Of Heart Recruitment Scenario / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Changeling Fantasy / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Child Marriage Veto / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Chokepoint Geography / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Climax Boss / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Combat Hand Fan / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Commonplace Rare / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Corrupt Church / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Covert Pervert / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Creepy Cool Crosses / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Creepy Crosses / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Crystal Ball / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Curse / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Curse That Cures / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Cursed Item / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Cute, but Cacophonic / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Cutscene Incompetence / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Dark Is Evil / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Dark World / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Deadly Ringer / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Defend Command / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Deliberately Monochrome / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Delusions of Eloquence / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Difficulty Spike / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Disability Immunity / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Disc-One Final Dungeon / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Doorstopper / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Doting Parent / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Dragon Knight / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Dreadful Musician / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Dual Boss / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Early-Bird Boss / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Early Game Hell / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Eek, a Mouse!! / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Elaborate Equals Effective / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Elephant Graveyard / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Embarrassing Rescue / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Encounter Repellant / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Enemy Summoner / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Energy Bow / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Enormous Engagement Ring / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Epic Flail / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Everything Trying to Kill You / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Evil Knockoff / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Evil Overlooker / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Evil Sorcerer / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Evil Weapon / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Excessive Mourning / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Exposed to the Elements / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Fake Ultimate Hero / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Fast-Forward Mechanic / int_ebbe58f
 Dragon Quest VIII (Video Game)
hasFeature
Fauns and Satyrs / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Fearless Undead / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Fetch Quest / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Fisher King / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Floating Continent / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Flunky Boss / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Forced Level-Grinding / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Formally-Named Pet / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Free Rotating Camera / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Freelook Button / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Gem Heart / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Global Airship / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Gratuitous Italian / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Grimy Water / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Guest-Star Party Member / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Harp of Femininity / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Having a Blast / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Healer Signs On Early / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Heavy Equipment Class / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Hello, [Insert Name Here] / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Heroes Fight Barehanded / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Heroes Want Redheads / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Heroic Mime / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Heroic Seductress / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Hidden Backup Prince / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
High Priest / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
High-Tier Scrappy / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Holy City / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Home of Monsters / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Horse of a Different Color / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Hot Witch / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Human Mom, Non-Human Dad / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Hybrid All Along / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Impossibly-Low Neckline / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
In Medias Res / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
In-Universe Game Clock / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Inadequate Inheritor / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Incidental Multilingual Wordplay / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Informed Equipment / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Inn Security / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Instant Runes / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Invented Linguistic Distinction / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Item Crafting / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Jack of All Stats / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Japanese Video Games / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Jiggle Physics / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Joined Your Party / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Junk Rare / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Just a Stupid Accent / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Just Add Water / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Karl Marx Hates Your Guts / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Kleptomaniac Hero Found Underwear / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Knowledge Broker / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Lady of Black Magic / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Left-Handed Mirror / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Level-Up Fill-Up / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Life Meter / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Linear Warriors, Quadratic Wizards / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Load-Bearing Boss / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Loads and Loads of Loading / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Lost Wedding Ring / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Lost World / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Low-Tier Letdown / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Mage Marksman / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Magic Idol Singer / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Magic Staff / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Manual Misprint / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Marathon Boss / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Marth Debuted in "Smash Bros." / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Mass Transformation / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Master of None / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Match Maker Quest / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Mistaken for Granite / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Monster Compendium / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Monster Is a Mommy / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Monster Town / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Moses in the Bulrushes / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Motive Rant / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Muggle in Mage Custody / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Never Smile at a Crocodile / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
New Era Speech / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
New Skill as Reward / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Nominal Importance / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Non-Action Guy / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Non-Human Sidekick / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Non-Player Companion / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Noob Cave / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Not Brainwashed / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Now, Where Was I Going Again? / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Offstage Villainy / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Ominous Floating Castle / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
One Curse Limit / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Optional Sexual Encounter / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Orchestral Version / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Organ Drops / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Our Liches Are Different / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Outlaw Town / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Overused Running Gag / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Peninsula of Power Leveling / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Photo Mode / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Pivotal Wake-up / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Plant Mooks / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Playboy Bunny / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Plot Coupon That Does Something / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Poison Mushroom / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Pokémon Speak / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Polyamory / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Port Town / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Portal Picture / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Pose of Supplication / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Power Dyes Your Hair / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Power Glows / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Powerful, but Inaccurate / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Practically Joker / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Pre-existing Encounters / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Pretentious Pronunciation / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Pretty in Mink / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Preview Piggybacking / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Prince Charmless / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Promoted to Love Interest / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Promoted to Playable / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Psychometry / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Razor Wind / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Really Royalty Reveal / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Rebellious Princess / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Recruited from the Gutter / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Regional Bonus / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Requisite Royal Regalia / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Ribcage Ridge / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Rite of Passage / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Road Apples / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Royal Bastard / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Royal Brat / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Runaway Bride / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Running Gagged / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Saharan Shipwreck / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Same Content, Different Rating / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Save-Game Limits / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Scaled Up / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Scenery Censor / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Screw the Rules, I Have Money! / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Scrolling Text / int_ebbe58f
 Dragon Quest VIII (Video Game)
hasFeature
Sequel First / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Sequence Breaking / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Sexy Priest / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Shadow Discretion Shot / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Shaping Your Attacks / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Show Some Leg / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Sibling Seniority Squabble / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Sick Captive Scam / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Sidetracked by the Gold Saucer / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Simple, yet Opulent / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Single Line of Descent / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Sinister Scythe / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Sins of Our Fathers / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
So Near, Yet So Far / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Someone to Remember Him By / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Spare to the Throne / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Sphere of Destruction / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Splash of Color / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Spoiled by the Format / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Spoonerism / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Sprint Shoes / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Squishy Wizard / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Stalactite Spite / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Standard Female Grab Area / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Standard Hero Reward / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Status Buff / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Stealth Hi/Bye / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Stock Animal Diet / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Stock British Phrases / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Stuck Items / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Suddenly Suitable Suitor / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Take My Hand! / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Take Your Time / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Team Pet / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Tech Points / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Technicolor Blade / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
The Cameo / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
The Promise / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
The Queen's Latin / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
The Ugly Guy's Hot Daughter / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
The Wandering You / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
The X of Y / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Theiss Titillation Theory / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Thundering Herd / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Transflormation / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Underground Monkey / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Unexpected Successor / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Unique Items / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Unique Protagonist Asset / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Unreveal Angle / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Victory Through Intimidation / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Video Game Flight / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Video Game Geography / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Video Game Stealing / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Video Games of 2000-2004 / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Virtual Paper Doll / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Vodka Drunkenski / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Walking the Earth / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Warrior vs. Sorcerer / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
We Buy Anything / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Welcome Back, Traitor / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Welcome to Corneria / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Weredragon / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
What the Hell, Player? / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
When Elders Attack / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Whip of Dominance / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
White Stallion / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Why Waste a Wedding? / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Wide-Open Sandbox / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Workaholic / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Ye Olde Butcherede Englishe / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
You Can't Thwart Stage One / int_1a8119af
 DragonquestVIII
sameAs
Dragon Quest VIII (Video Game)
 DragonQuestVIII
sameAs
Dragon Quest VIII (Video Game)
 Dragon Quest VIII (Video Game)
hasFeature
It Always Rains at Funerals / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Pride Before a Fall / int_1a8119af
 Dragon Quest VIII (Video Game)
hasFeature
Stocking Filler / int_1a8119af