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Einhänder (Video Game)

 Einhänder (Video Game)
type
TVTItem
 Einhänder (Video Game)
label
Einhänder (Video Game)
 Einhänder (Video Game)
page
Einhander
 Einhänder (Video Game)
comment
A PlayStation 1 side-scrolling Shoot 'Em Up from SquareSoft. The player takes the role of an anonymous fighter pilot sent by the moon nation Selene to fight its war against Earth's forces, raiding its only city (called Sodom in the Japanese version). Initially armed with nothing but a weak machine gun, the fighter can nevertheless grab weapons called gunpods from enemies, including plain old cannons and missile launchers as well as a lightning gun and energy sword. What follows is a single small fighter cutting a huge swath through huge installations defended by endless numbers of aircraft and turrets.Most likely, you have heard of this game because of how dissonant the game is compared to other series made by SquareSoft, since this is a rare case of SquareSoft doing something other than the RPG genre.The composer (Kenichiro Fukui) for the game would later go on to compose songs in Final Fantasy VII: Advent Children, produce the theme song for Final Fantasy XII, and play as the keyboardist in The Black Mages, so you might have heard of this style before. The soundtrack from the game combines several genres (ranging from Techno to Rock) in unique ways that would be comparable to the likes of Yuki Kajiura. The most notable song from the game is "Shudder" (which would be the other reason you are here), which combines Fast Rap, Techno, Rock, and other genres all for the first few bosses in the game.Surprisingly, Einhander itself appears in World of Final Fantasy as a mirage, and a monster with its name and primary gimmick appear as a boss in Final Fantasy XIV: A Realm Reborn. It also has cameos in Kingdom Hearts III as a custom Gummi ship as well as Schwarzegeist (and Monitor) being a Gummi Ship bonus boss.
 Einhänder (Video Game)
fetched
2024-03-19T22:46:36Z
 Einhänder (Video Game)
parsed
2024-03-19T22:46:36Z
 Einhänder (Video Game)
processingComment
Dropped link to Mook: Not a Feature - UNKNOWN
 Einhänder (Video Game)
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Dropped link to StreetFighter: Not a Feature - ITEM
 Einhänder (Video Game)
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Dropped link to SubBoss: Not a Feature - UNKNOWN
 Einhänder (Video Game)
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Mook
 Einhänder (Video Game)
processingUnknown
SubBoss
 Einhänder (Video Game)
isPartOf
DBTropes
 Einhänder (Video Game) / int_128e4ba8
type
Gatling Good
 Einhänder (Video Game) / int_128e4ba8
comment
Gatling Good: Your ship's basic machine gun, the Vulcan, and the Juno all fit into this. Especially the latter two.
 Einhänder (Video Game) / int_128e4ba8
featureApplicability
1.0
 Einhänder (Video Game) / int_128e4ba8
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1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_128e4ba8
 Einhänder (Video Game) / int_17ce80aa
type
All There in the Manual
 Einhänder (Video Game) / int_17ce80aa
comment
All There in the Manual: The only real indication to explain why the Earth forces speak German (otherwise, one could easily assume they only speak German in that part of the world), and where the capital city is located is because the instruction manual barely mentions that the city was built over the ruins of an autobahn. It also mentions briefly that Germany (or what's left of it) set up a One World Order after the bombs fell, while the defeated eventually became Selene.
 Einhänder (Video Game) / int_17ce80aa
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1.0
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Einhänder (Video Game) / int_17ce80aa
 Einhänder (Video Game) / int_18d0e38c
type
Direct Continuous Levels
 Einhänder (Video Game) / int_18d0e38c
comment
Direct Continuous Levels: For levels 1-6. Your craft is shown heading to its next destination while Hyperion directs you to your next objective.
 Einhänder (Video Game) / int_18d0e38c
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1.0
 Einhänder (Video Game) / int_18d0e38c
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Einhänder (Video Game) / int_18d0e38c
 Einhänder (Video Game) / int_18d15922
type
Title Drop
 Einhänder (Video Game) / int_18d15922
comment
Title Drop: During the game's opening narration.
 Einhänder (Video Game) / int_18d15922
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1.0
 Einhänder (Video Game) / int_18d15922
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Einhänder (Video Game) / int_18d15922
 Einhänder (Video Game) / int_1d364dbd
type
Heavily Armored Mook
 Einhänder (Video Game) / int_1d364dbd
comment
Heavily Armored Mook: The enemy in stage 2 called "Star" (Starling in German) returns as a tougher-to-beat armored version in stage 5 called "Panzerstar" (Armoured Starling). Exaggerated with the Sturmvogel, which is also named after a bird ("thunderbird", literally). The boss not only looks like a large, scaled up Star unit with additional armaments, it actually has a Mecha Expansion Pack armor which is the real target.
 Einhänder (Video Game) / int_1d364dbd
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1.0
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Einhänder (Video Game) / int_1d364dbd
 Einhänder (Video Game) / int_20e20e99
type
Not the Intended Use
 Einhänder (Video Game) / int_20e20e99
comment
Not the Intended Use: Your ship's exhaust and manipulator arm are meant to be supportive abilities, yet clever and skilled players can also use them to damage enemies and block shots. More often than not, they're even stronger than your gunpods.
 Einhänder (Video Game) / int_20e20e99
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1.0
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Einhänder (Video Game) / int_20e20e99
 Einhänder (Video Game) / int_21d70919
type
Crapsack World
 Einhänder (Video Game) / int_21d70919
comment
Crapsack World: Almost all of Earth has been reduced to wasteland due to World War III, and Selene isn't doing too well either due to running out of resources that are only available on Earth. The only "civilized" places you see are Sodom and the large underground base/power plant leading to Stratagem's mass driver. And the city doesn't fare too well: there's a long shot during Stage 1 of an holographic ad for gas masks, complete with a creepy electronic laugh.
 Einhänder (Video Game) / int_21d70919
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1.0
 Einhänder (Video Game) / int_21d70919
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1.0
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Einhänder (Video Game) / int_21d70919
 Einhänder (Video Game) / int_222caacc
type
Balance, Power, Skill, Gimmick
 Einhänder (Video Game) / int_222caacc
comment
Balance, Power, Skill, Gimmick: The Einhander ships: Astraea Mk.I is Power, being able to use two gunpods at the same time, allowing players to lay down the hurt. Endymion Mk.II is Balance, being able to carry three different gunpods for added versatility. Endymion Mk.III is Skill, carrying only one gunpod but compensating with a double standard machinegun, where carefully choosing a gunpod will either help or hamper you. Schabe is Gimmick, gaining more and more firepower the more gunpods you collect.
 Einhänder (Video Game) / int_222caacc
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1.0
 Einhänder (Video Game) / int_222caacc
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Einhänder (Video Game) / int_222caacc
 Einhänder (Video Game) / int_2379224f
type
Astral Finale
 Einhänder (Video Game) / int_2379224f
comment
Astral Finale: The final chapter and final battle takes place in space against Selene Forces.
 Einhänder (Video Game) / int_2379224f
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1.0
 Einhänder (Video Game) / int_2379224f
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1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_2379224f
 Einhänder (Video Game) / int_2462a9ba
type
Multi-Armed and Dangerous
 Einhänder (Video Game) / int_2462a9ba
comment
Multi-Armed and Dangerous: Spinne, the train car with four weapons attached to its arms. There's a good reason why it's named "Spider" in German.
 Einhänder (Video Game) / int_2462a9ba
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1.0
 Einhänder (Video Game) / int_2462a9ba
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 Einhänder (Video Game)
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Einhänder (Video Game) / int_2462a9ba
 Einhänder (Video Game) / int_24cba99f
type
Exclusive Enemy Equipment
 Einhänder (Video Game) / int_24cba99f
comment
Exclusive Enemy Equipment: Subverted. While all gunpods initially need to be obtained from enemies, you can start out with said gunpods in your loadout once you manage to obtain them once.
 Einhänder (Video Game) / int_24cba99f
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-0.3
 Einhänder (Video Game) / int_24cba99f
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Einhänder (Video Game) / int_24cba99f
 Einhänder (Video Game) / int_2557e3a9
type
Palette Swap
 Einhänder (Video Game) / int_2557e3a9
comment
Palette Swap: The first boss, Drache, has two versions. The one you go up against depends on whether you unlock the secret bonus while fighting the Greif — he's normally green, but is blue if you got the secret bonus. By the way, the blue version can randomly spawn a Juno, a very powerful big brother variant of the Vulcan.
 Einhänder (Video Game) / int_2557e3a9
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1.0
 Einhänder (Video Game) / int_2557e3a9
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 Einhänder (Video Game)
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Einhänder (Video Game) / int_2557e3a9
 Einhänder (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Einhänder (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: A LOT of them. See all of them here. The Big Bad, Hyperion. Drache fires one of these OUT OF HIS ASS!!! Mini-Boss Gecko, who does this in a Combination Attack with a Mook. Salamander does this while clinging onto two overhead bars above the water. A Mook in stage 5 is able to use this.
 Einhänder (Video Game) / int_263bb4ec
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1.0
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Einhänder (Video Game) / int_263bb4ec
 Einhänder (Video Game) / int_26a6b064
type
Protagonist Without a Past
 Einhänder (Video Game) / int_26a6b064
comment
Protagonist Without a Past: The Japanese version includes images of two pilots; they were removed in the English version.
 Einhänder (Video Game) / int_26a6b064
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1.0
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Einhänder (Video Game) / int_26a6b064
 Einhänder (Video Game) / int_26f41623
type
Kill Sat
 Einhänder (Video Game) / int_26f41623
comment
Kill Sat: Two of 'em. On crack. The "final" level is about stopping the first from reaching Selene. The second is your heretofore unseen commanding satellite, which resembles a Humongous Mecha more than anything else.
 Einhänder (Video Game) / int_26f41623
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1.0
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Einhänder (Video Game) / int_26f41623
 Einhänder (Video Game) / int_294ed981
type
Bilingual Bonus
 Einhänder (Video Game) / int_294ed981
comment
Bilingual Bonus: All the enemies from stages 1-6 speak in German. If you know the language, you can understand that they're trying to kill you. Most of the dialogue, however, is incomprehensible due to sound effects and alarms that go off when they talk.
 Einhänder (Video Game) / int_294ed981
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1.0
 Einhänder (Video Game) / int_294ed981
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Einhänder (Video Game) / int_294ed981
 Einhänder (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Einhänder (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Mosquito gun pod, a Player-Guided Missile, sounds cool until you find out that the missile is guided by the fighter's movement. The Python, although one of the most damaging weapons in the game, is shot out in a string of shots somewhat randomly controlled in opposition to the player's motion. As such, it is quite difficult to damage the enemy with it. The Flash, which shoots a cool-looking purple beam that slices through everything (bypassing armor and still going after that) but the ammo is ridiculously rare AND limited in amount. Unless you unlock the secret ship that always comes with 9999 ammo with any gunpod.
 Einhänder (Video Game) / int_2bdae2ae
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1.0
 Einhänder (Video Game) / int_2bdae2ae
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Einhänder (Video Game) / int_2bdae2ae
 Einhänder (Video Game) / int_2d4fa515
type
Ax-Crazy
 Einhänder (Video Game) / int_2d4fa515
comment
Ax-Crazy: The ape Mini-Boss of Stage 5, Ausf. A Gestell, attacks you like a deranged monkey: it frequently tries to swat the player's ship, and if knocked down, throws a crate at the player (similar to a certain ape). Befittingly enough, the background music when you fight it is called "Madness".
 Einhänder (Video Game) / int_2d4fa515
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1.0
 Einhänder (Video Game) / int_2d4fa515
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1.0
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Einhänder (Video Game) / int_2d4fa515
 Einhänder (Video Game) / int_2e338ce4
type
The Cavalry Arrives Late
 Einhänder (Video Game) / int_2e338ce4
comment
The Cavalry Arrives Late: The Bad End implies that the EOS fighters really did come to assist you and were actually late.
 Einhänder (Video Game) / int_2e338ce4
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1.0
 Einhänder (Video Game) / int_2e338ce4
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 Einhänder (Video Game)
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Einhänder (Video Game) / int_2e338ce4
 Einhänder (Video Game) / int_2e38477c
type
Killer Yo-Yo
 Einhänder (Video Game) / int_2e38477c
comment
Killer Yoyo: Gustav has one razor yoyo-like device on each shoulder. He can send them out to attack you, and they can be destroyed.
 Einhänder (Video Game) / int_2e38477c
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1.0
 Einhänder (Video Game) / int_2e38477c
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1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_2e38477c
 Einhänder (Video Game) / int_2e6a41e0
type
Gratuitous English
 Einhänder (Video Game) / int_2e6a41e0
comment
Gratuitous English: The folks of Selene speak a slightly mangled kind of English, even if they are correctly pronounced.
 Einhänder (Video Game) / int_2e6a41e0
featureApplicability
1.0
 Einhänder (Video Game) / int_2e6a41e0
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1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_2e6a41e0
 Einhänder (Video Game) / int_334e48a1
type
After the End
 Einhänder (Video Game) / int_334e48a1
comment
After the End: The events of the game take place years after the great war; there's nothing on Earth but wasteland outside the Cyberpunk city. Gloriously showcased by taking the alternate route at Level 1. You descend through what seems to be a giant cavern underneath Gesetz' Megapolis. The scenery shifts from the bright, Blade Runner-esque city to a dark landscape littered by broken skyscrapers, presumably berserk automatons, and at one point, a presumably unexploded inter-planetary ballistic missile.
 Einhänder (Video Game) / int_334e48a1
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1.0
 Einhänder (Video Game) / int_334e48a1
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Einhänder (Video Game) / int_334e48a1
 Einhänder (Video Game) / int_34dd5f3
type
La Résistance
 Einhänder (Video Game) / int_34dd5f3
comment
La Résistance: Selene really isn't this. It's revealed to be The Empire before the final stage. It's also mentioned, however, that the Einhander pilot meets up with an actual resistance group seeking to put a stop to the war. They help in making the ship ready to take on Selene.
 Einhänder (Video Game) / int_34dd5f3
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1.0
 Einhänder (Video Game) / int_34dd5f3
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1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_34dd5f3
 Einhänder (Video Game) / int_35fb9016
type
Gratuitous German
 Einhänder (Video Game) / int_35fb9016
comment
Greif (German for Griffin), has the top half of a robot and the lower half of a hover ship, not unlike the griffin being half a lion and half an eagle.
 Einhänder (Video Game) / int_35fb9016
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1.0
 Einhänder (Video Game) / int_35fb9016
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Einhänder (Video Game) / int_35fb9016
 Einhänder (Video Game) / int_3601b886
type
Chicken Walker
 Einhänder (Video Game) / int_3601b886
comment
Chicken Walker: The Star (Starling) and Panzerstar (Armored Starling) enemies, as well as the boss Sturmvogel (Thunderbird). Fridge Brilliance when you consider that they are named after birds in German.
 Einhänder (Video Game) / int_3601b886
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1.0
 Einhänder (Video Game) / int_3601b886
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Einhänder (Video Game) / int_3601b886
 Einhänder (Video Game) / int_36249acd
type
Lethal Joke Character
 Einhänder (Video Game) / int_36249acd
comment
Lethal Joke Character: Schabe, the other secret fighter, has nothing but a machine gun, but picking up gun pods will upgrade it as well as it's current gunpod. While the Schabe might seem weaker compared to the basic Einhanders (e.g. it does not have any defenses whatsoever), it gains a different secondary fire as different gunpods are collected to level it up. At level 20, not only Schabe has four default machine guns, but if happens to pick up a Wasp or Mosquito gunpod... hoo boy, it gains INFINITE HOMING SHOTS OF DOOM!
 Einhänder (Video Game) / int_36249acd
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1.0
 Einhänder (Video Game) / int_36249acd
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Einhänder (Video Game) / int_36249acd
 Einhänder (Video Game) / int_363e9631
type
Sequential Boss
 Einhänder (Video Game) / int_363e9631
comment
Sequential Boss: After Drache's "head" is destroyed, it then raises up, walking backwards and attacking with its actual weaskpot. Once Gecko takes enough damage to blow off its gun attachments, it changes its attack pattern. Salamander initially attacks the player from the water, but once it takes enough damage, it will emerge from the water while hanging onto the bars above. Once Sturmvogel suffers enough damage, it calls in a Mecha Expansion Pack armor attachment to provide extra firepower. Ausf D Duerer begins to use its diverging stream laser once both its arm weapons have been shot off. If beaten in a certain way, Schwarzgeist sends out the Monitor which you will have to fight as well.
 Einhänder (Video Game) / int_363e9631
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1.0
 Einhänder (Video Game) / int_363e9631
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Einhänder (Video Game) / int_363e9631
 Einhänder (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Einhänder (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The Spreader can fall into this. Like the grenade, it is one of the two weapons that can shoot backwards; they are the only two weapons that can effectively fight the Stage 3 Boss, Gustaff, who is prone to try shooting you from behind. Just like the Cannon, getting real close to the enemy can result in some terrifying rates of fire. Even better, nearly the entirety of Stage 4 includes massive amounts of mooks and later, tight corridors, a role that a spread-shot weapon is really suited for. The Grenade gunpod. It does the most damage-per-shot out of all the weapons in the game, but it has an arcing projectile that makes it slightly more difficult to land accurate shots with. Due to its low ammo, it's better used on bosses and mini-bosses anyway, and so accuracy is much less important. It can also fire backwards just like the Spreader, which is real handy to fight the aforementioned Gustaff. Your humble Vulcan. Widely available and can reliably destroy your standard mooks. Combined with the Endymion Mk. III's double standard guns, it can do some serious damage over time.
 Einhänder (Video Game) / int_39b8d3d6
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1.0
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Einhänder (Video Game) / int_39b8d3d6
 Einhänder (Video Game) / int_3b856be9
type
The Enemy Weapons Are Better
 Einhänder (Video Game) / int_3b856be9
comment
The Enemy Weapons Are Better: All player ships are equipped with a default machine gun that just does chip damage if you run out of any other weapons. Most of the weapon Gunpods you can obtain in the game are all from Earth Forces including the powerful Flash and Grenade, although you can start out provided with said weapons once you manage to find them. Subverted, technically, as it turns out the EOS forces use the same gunpods. In addition, the secret ship Schabe varies: it only has a machine gun but it gets more powerful as gunpods are absorbed, and depending on the enemy pattern or boss, it's either very good or very poor.
 Einhänder (Video Game) / int_3b856be9
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-0.3
 Einhänder (Video Game) / int_3b856be9
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 Einhänder (Video Game)
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Einhänder (Video Game) / int_3b856be9
 Einhänder (Video Game) / int_3d4d3dc9
type
Humans Are Bastards
 Einhänder (Video Game) / int_3d4d3dc9
comment
Humans Are Bastards: Both Earth's and especially Selene's leaders show humanity's warlike nature, the selfish lies they spread to their people, and how they aren't above throwing away lives for the latter.
 Einhänder (Video Game) / int_3d4d3dc9
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1.0
 Einhänder (Video Game) / int_3d4d3dc9
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 Einhänder (Video Game)
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Einhänder (Video Game) / int_3d4d3dc9
 Einhänder (Video Game) / int_3e95582f
type
The Greatest Story Never Told
 Einhänder (Video Game) / int_3e95582f
comment
The Greatest Story Never Told: The epilogue mentions that both the Earth Forces and Selene have deleted every record of the protagonist's existence and endeavours. Only "those who actually fought and were wounded in the war know the name of 'EINHÄNDER'."
 Einhänder (Video Game) / int_3e95582f
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1.0
 Einhänder (Video Game) / int_3e95582f
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Einhänder (Video Game) / int_3e95582f
 Einhänder (Video Game) / int_3f737576
type
Climax Boss
 Einhänder (Video Game) / int_3f737576
comment
Climax Boss: Schwarzgeist, or Black Ghost, the stage 6 boss.
 Einhänder (Video Game) / int_3f737576
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1.0
 Einhänder (Video Game) / int_3f737576
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Einhänder (Video Game) / int_3f737576
 Einhänder (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Einhänder (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The Einhander pilot succeeds in ending the Forever War by virtue of wiping out the majority of both sides' militaries. However, both Earth and Selene promptly erase all mentions of the protagonist from the record, with only those who fought and survived the conflict knowing the truth.
 Einhänder (Video Game) / int_40cc0c7e
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1.0
 Einhänder (Video Game) / int_40cc0c7e
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Einhänder (Video Game) / int_40cc0c7e
 Einhänder (Video Game) / int_427ca0d0
type
Animal Theme Naming
 Einhänder (Video Game) / int_427ca0d0
comment
Following the tank theme naming above, the rest of the Earth Federation's units are named after animals... in German.
 Einhänder (Video Game) / int_427ca0d0
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1.0
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Einhänder (Video Game) / int_427ca0d0
 Einhänder (Video Game) / int_4536fd29
type
Energy Weapon
 Einhänder (Video Game) / int_4536fd29
comment
Energy Weapon: Mini-Boss Gecko loves to use this one a lot.
 Einhänder (Video Game) / int_4536fd29
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1.0
 Einhänder (Video Game) / int_4536fd29
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 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_4536fd29
 Einhänder (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Einhänder (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: If you lose the battle against the Stratagem Spacecraft in Stage 6 by running out of time, your fighter starts to power down and you fall to the Earth, as a swarm of police fighters are heard opening fire on your ship. And after hearing a brief narration from your pilot, you get a creepy Non-Standard Game Over screen with a shot of a pilot's helmet laying on the ground cracked◊, while this depressing music plays.
 Einhänder (Video Game) / int_45e41b66
featureApplicability
1.0
 Einhänder (Video Game) / int_45e41b66
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_45e41b66
 Einhänder (Video Game) / int_48081842
type
The Stinger
 Einhänder (Video Game) / int_48081842
comment
The Stinger: A post-credits scene shows an Einhander fighter powering up, implying that the player succeeded in destroying the entirety of the Selene nation and survived.
 Einhänder (Video Game) / int_48081842
featureApplicability
1.0
 Einhänder (Video Game) / int_48081842
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_48081842
 Einhänder (Video Game) / int_48dfb7e4
type
Stock Sound Effects
 Einhänder (Video Game) / int_48dfb7e4
comment
Stock Sound Effects: "Shudder" uses a part of the rap from a stock rap, "Masterbits Rapsody Vocals 2 Climax 9".
 Einhänder (Video Game) / int_48dfb7e4
featureApplicability
1.0
 Einhänder (Video Game) / int_48dfb7e4
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_48dfb7e4
 Einhänder (Video Game) / int_49bde8a
type
Traintop Battle
 Einhänder (Video Game) / int_49bde8a
comment
Traintop Battle: Stage 2.
 Einhänder (Video Game) / int_49bde8a
featureApplicability
1.0
 Einhänder (Video Game) / int_49bde8a
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_49bde8a
 Einhänder (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 Einhänder (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: Garnele, the Stage 2 mid-boss, will explode behind one of the background rocks you can sometimes see during the battle, but only if you kill it by destroying it's "head".
 Einhänder (Video Game) / int_49f20c6a
featureApplicability
1.0
 Einhänder (Video Game) / int_49f20c6a
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_49f20c6a
 Einhänder (Video Game) / int_49f8c18f
type
Ace Custom
 Einhänder (Video Game) / int_49f8c18f
comment
Ace Custom: The Einhander post-Time Skip has a few noticeable modifications, presumably to give it a better chance in space against Selene's forces.
 Einhänder (Video Game) / int_49f8c18f
featureApplicability
1.0
 Einhänder (Video Game) / int_49f8c18f
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_49f8c18f
 Einhänder (Video Game) / int_4b1eeadf
type
Reporting Names
 Einhänder (Video Game) / int_4b1eeadf
comment
Reporting Names: "Einhänder" is the Earth forces' name for your fighter. Its "real" name is either "Astraea" or "Endymion", depending on the specific model you're flying.
 Einhänder (Video Game) / int_4b1eeadf
featureApplicability
1.0
 Einhänder (Video Game) / int_4b1eeadf
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_4b1eeadf
 Einhänder (Video Game) / int_4b4ac0ca
type
Homing Projectile
 Einhänder (Video Game) / int_4b4ac0ca
comment
Homing Projectile: The Wasp weapon, which can home in on enemies in the background and foreground. The side weapon of the Schabe when it collects a wasp will also home in on enemies, background targets and foreground targets alike.
 Einhänder (Video Game) / int_4b4ac0ca
featureApplicability
1.0
 Einhänder (Video Game) / int_4b4ac0ca
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_4b4ac0ca
 Einhänder (Video Game) / int_4c798fd5
type
Shock and Awe
 Einhänder (Video Game) / int_4c798fd5
comment
Shock and Awe: The Riot weapon is some form of lightning gun.
 Einhänder (Video Game) / int_4c798fd5
featureApplicability
1.0
 Einhänder (Video Game) / int_4c798fd5
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_4c798fd5
 Einhänder (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Einhänder (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: Invoked with the Stage 6 song "Impatience"; it runs around 3 minutes, but any sufficiently skilled player can get to the Schwarzgeist boss fight before it ends. You don't have time to listen to it fully, since it's the exact amount of time it takes for the Stratagem Spaceship to leave the atmosphere.
 Einhänder (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Einhänder (Video Game) / int_4cefd8a6
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_4cefd8a6
 Einhänder (Video Game) / int_4e7c4536
type
Wham Line
 Einhänder (Video Game) / int_4e7c4536
comment
Wham Line: After you defeat Schwarzgeist in Stage 6, you get this message.
 Einhänder (Video Game) / int_4e7c4536
featureApplicability
1.0
 Einhänder (Video Game) / int_4e7c4536
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_4e7c4536
 Einhänder (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Einhänder (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: You lose the equipped gun pod at death, but by choosing a starting gun pod, you can get them with increased damage in your continuation. Subverted by the Schabe, which can't kill anything stronger than a Mook without a lot of gun pods collected. And it gets reset to level 0 each time it gets destroyed...
 Einhänder (Video Game) / int_50727f8d
featureApplicability
-0.3
 Einhänder (Video Game) / int_50727f8d
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_50727f8d
 Einhänder (Video Game) / int_54616909
type
Cavalry Betrayal
 Einhänder (Video Game) / int_54616909
comment
Cavalry Betrayal: Your relief force of EOS fighters become this at the end.
 Einhänder (Video Game) / int_54616909
featureApplicability
1.0
 Einhänder (Video Game) / int_54616909
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_54616909
 Einhänder (Video Game) / int_548bd053
type
Guns Akimbo
 Einhänder (Video Game) / int_548bd053
comment
Guns Akimbo: The Astraea fighter allows the player to wield two gunpods simultaneously. The first Sub-Boss, Greif, has a spread gun equipped in each arm.
 Einhänder (Video Game) / int_548bd053
featureApplicability
1.0
 Einhänder (Video Game) / int_548bd053
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_548bd053
 Einhänder (Video Game) / int_56c55ed8
type
I Am Not Left-Handed
 Einhänder (Video Game) / int_56c55ed8
comment
I Am Not Left-Handed: Destroy both of Greif's weapons and he'll whip out a laser cannon to replace them.
 Einhänder (Video Game) / int_56c55ed8
featureApplicability
1.0
 Einhänder (Video Game) / int_56c55ed8
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_56c55ed8
 Einhänder (Video Game) / int_57c004fc
type
Threat Backfire
 Einhänder (Video Game) / int_57c004fc
comment
Threat Backfire: Drache threatens the player's ship with "This is a warning! Unload all your weapons/ammunition immediately!" in German. Since you immediately face him after that, the player does just that by unloading all their weapons/ammo into its face.
 Einhänder (Video Game) / int_57c004fc
featureApplicability
1.0
 Einhänder (Video Game) / int_57c004fc
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_57c004fc
 Einhänder (Video Game) / int_58102dbd
type
Enforced Cold War
 Einhänder (Video Game) / int_58102dbd
comment
Enforced Cold War: Both Earth and Selene are actively keeping the Forever War going, as it justifies their continued existence. Unfortunately for either regime, the protagonist's survival throws a wrench at the status quo.
 Einhänder (Video Game) / int_58102dbd
featureApplicability
1.0
 Einhänder (Video Game) / int_58102dbd
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_58102dbd
 Einhänder (Video Game) / int_589e54d3
type
Charged Attack
 Einhänder (Video Game) / int_589e54d3
comment
Charged Attack: The Riot gun pod.
 Einhänder (Video Game) / int_589e54d3
featureApplicability
1.0
 Einhänder (Video Game) / int_589e54d3
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_589e54d3
 Einhänder (Video Game) / int_59e0c863
type
Animal Mecha
 Einhänder (Video Game) / int_59e0c863
comment
Animal Mecha: The monkey mecha Ausf A Gestell, who is ironically not named after an animal.
 Einhänder (Video Game) / int_59e0c863
featureApplicability
1.0
 Einhänder (Video Game) / int_59e0c863
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_59e0c863
 Einhänder (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Einhänder (Video Game) / int_5b81ca8d
comment
Stage One Nuke: Three of them in fact. Destroy all weapon carriers before the gas-mask advert and then destroying all the billboards will reward you with the Riot gunpod-carrying mook. Taking the alternate route by destroying Greif's floater unit can award you with a second Riot gunpod. Later, assuming you take the alternate route, the pallette-swapped Drache can spawn an even rarer Juno autocannon.
 Einhänder (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Einhänder (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_5b81ca8d
 Einhänder (Video Game) / int_5f4d158d
type
Space Zone
 Einhänder (Video Game) / int_5f4d158d
comment
Space Zone: Some levels have multi-directional scrolling, but the fighters can't turn around.
 Einhänder (Video Game) / int_5f4d158d
featureApplicability
1.0
 Einhänder (Video Game) / int_5f4d158d
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_5f4d158d
 Einhänder (Video Game) / int_5fcb9ad1
type
Time Skip
 Einhänder (Video Game) / int_5fcb9ad1
comment
Time Skip: After the battle with Schwarzgeist, the game's narrative skips one month later, in which the final battle with Hyperion, the EOS fighters, and Selene occurs.
 Einhänder (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 Einhänder (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_5fcb9ad1
 Einhänder (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Einhänder (Video Game) / int_60fa92ac
comment
Schwarzgeist (Black Ghost) is a strange, eerie-looking satellite-like robot that has a wide, flat top, and long extensions that droop below it, making a shape that somewhat resembles a Bedsheet Ghost. And it's black.
 Einhänder (Video Game) / int_60fa92ac
featureApplicability
1.0
 Einhänder (Video Game) / int_60fa92ac
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_60fa92ac
 Einhänder (Video Game) / int_617f0563
type
Heel–Face Turn
 Einhänder (Video Game) / int_617f0563
comment
Heel–Face Turn: As an initial Villain Protagonist, you pull this off once you find out the moon forces declare that you are no longer needed once you complete stage 6.
 Einhänder (Video Game) / int_617f0563
featureApplicability
1.0
 Einhänder (Video Game) / int_617f0563
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_617f0563
 Einhänder (Video Game) / int_62259825
type
Nintendo Hard
 Einhänder (Video Game) / int_62259825
comment
Nintendo Hard: Short though it may be, this game is hard, in no small part due to your ship being a One-Hit-Point Wonder. Having limited ammo makes the game even harder than it needs to be, unlike other shoot-em-ups where you usually have unlimited ammo.
 Einhänder (Video Game) / int_62259825
featureApplicability
1.0
 Einhänder (Video Game) / int_62259825
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_62259825
 Einhänder (Video Game) / int_6454966e
type
World War III
 Einhänder (Video Game) / int_6454966e
comment
World War III: Part of the game's backstory.
 Einhänder (Video Game) / int_6454966e
featureApplicability
1.0
 Einhänder (Video Game) / int_6454966e
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_6454966e
 Einhänder (Video Game) / int_6bda9a30
type
Meaningful Name
 Einhänder (Video Game) / int_6bda9a30
comment
Meaningful Name: Most of the bosses and sub-bosses are named after fantastic and real animals: Greif (German for Griffin), has the top half of a robot and the lower half of a hover ship, not unlike the griffin being half a lion and half an eagle. Drache (German for dragon) looks like a dragon without arms or wings... until its claw-like "head and neck" is destroyed. Garnele (Shrimp), is best described as a cross between a shrimp/prawn/lobster and a hoverbike. Spinne (Spider) a train with four "arms" that carry a flamethrower, a vulcan cannon, a homing missile launcher and a drone dispenser. The other four "legs" are its train treads. Gecko is a Spider Tank that crawls on the walls and ceiling, true to its name. Salamander is an amphibious submarine that attacks you from the water and later on climbs out as a last-ditch attempt to destroy the player. Sturmvogel (Stormbird/Thunderbird) looks vaguely like a mechanical bird. Alternatively, it looks like a large version of a robot Mook known as "Starling" in German. Schwarzgeist (Black Ghost) is a strange, eerie-looking satellite-like robot that has a wide, flat top, and long extensions that droop below it, making a shape that somewhat resembles a Bedsheet Ghost. And it's black. Your ship, nicknamed Einhander (one-handed sword)by the German-speaking Gesetz, has a single arm-like extension that can equip different gunpods. The shape of the ship itself vaguely suggests a hand, with the turbines, wings, and the manipulator arm being the fingers. Both the cover of the game and the intro narration refferences this. Selene takes an awful lot of names from Greek mythology: Their name itself comes from the Greek goddess of the moon. Astraea was the goddess of innocence and purity who fled to the stars after witnessing Man's wickedness. Endymion was a human shepherd or astronomer who, after Selene above fell for him was plunged into an eternal sleep by Zeus so he'll never die. Eos, the fleet of A.I. fighters coming to rescue you but not really is named after the goddess of dawn. Hyperion, your command satellite and Final Boss is named after the Titan that fathered Selene and Eos above.
 Einhänder (Video Game) / int_6bda9a30
featureApplicability
1.0
 Einhänder (Video Game) / int_6bda9a30
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_6bda9a30
 Einhänder (Video Game) / int_6ec03ba1
type
Mook Maker
 Einhänder (Video Game) / int_6ec03ba1
comment
Mook Maker: The military train cars in the second stage spawn lots of small shooting drones and attack vehicles. Its locomotive part, Spinne, has a dedicated arm to launch small fighter jets at you. Your welcoming committee to Stage 4's underground Naval Warfare Research and Supply Facility are waves upon waves of fighter aircraft. Later, you come across a submersible carrier that is responsible for launching said fighters. The Strategem Spacecraft has the ability to spawn flying mooks which you can kill enough of for a Special Bonus.
 Einhänder (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Einhänder (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_6ec03ba1
 Einhänder (Video Game) / int_6f3498bc
type
Collision Damage
 Einhänder (Video Game) / int_6f3498bc
comment
Get hit by anything, you will explode. Oddly, the walls and floor will not kill you. Not instantly, that is...
 Einhänder (Video Game) / int_6f3498bc
featureApplicability
1.0
 Einhänder (Video Game) / int_6f3498bc
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_6f3498bc
 Einhänder (Video Game) / int_6f6221fb
type
HeadshotsKillRobots
 Einhänder (Video Game) / int_6f6221fb
comment
Headshots Kill Robots: Played straight almost all the time — opponents have a glowing green spot that happens to be the weak-armoured cockpit, and that spot is usually the head. Destroying it will destroy the Mook/Miniboss/Boss. But it's not universal; in the case of Gecko, the weak spot is the bottom; for Schwarzgeist, it's the middle section. The Sturmvogel's weakpoint, meanwhile, is not the "head" of the Boss, it's the armor that combines with it.
 Einhänder (Video Game) / int_6f6221fb
featureApplicability
1.0
 Einhänder (Video Game) / int_6f6221fb
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_6f6221fb
 Einhänder (Video Game) / int_75f38750
type
Kaizo Trap
 Einhänder (Video Game) / int_75f38750
comment
Kaizo Trap: Greif, the Stage 1 miniboss, will still take potshots at you if it's beaten by destroying it's hover part. He even tries it once while offscreen. The submarine that appears before the Mini-Boss in Stage 4. If you "defeat" it the conventional way by destroying the body, its cockpit will detatch from its body, and fire out a very deadly spray of rapid shots. Salamander, the Miniboss of Stage 4 itself. When defeated, it will flail its arms about like a drowning guy... and these can still collide with and kill you. Sturmvogel and Ausf D Durer, the Stage 4 and 5 bosses, have one of their attacks consisting of a rain of projectiles (arcing energy balls for the former, missiles for the later) with the last shot delayed by several seconds compared to the other. The former at least gives you a hint about it while firing as one of its projectiles has a much wider arc. Successfully defeating Schwarzgeist will award you with the mission clear screen. Destroy it a certain way, however, and you get treated with a full blown midboss called Monitor. While Monitor is weak, it is fast and throws you quite the bullet curtain. Naturally, losing to it means you have to destroy the whole boss again.
 Einhänder (Video Game) / int_75f38750
featureApplicability
1.0
 Einhänder (Video Game) / int_75f38750
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_75f38750
 Einhänder (Video Game) / int_779128c0
type
2½D
 Einhänder (Video Game) / int_779128c0
comment
2½D: As mentioned below, one of your weapons can fire into the fore- or background, as well as enemies sometimes appearing from said locations. The game makes this clear in no uncertain terms in the opening mook force, which appears in the foreground, before spinning around and entering your 2d plane. Interestingly, the camera also spins back and forth in various angles relative to your craft, even as you stay in the same plane (so that you are looking from a rear 3/4ths view at one moment, and then from below and to the side in another moment. Several boss battles even have the camera pan before the boss uses some attack or another, not to mention many points in the levels themselves. You even get a short first person view point just before the first boss, but only if you didn't get Secret Bonus 3.
 Einhänder (Video Game) / int_779128c0
featureApplicability
1.0
 Einhänder (Video Game) / int_779128c0
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_779128c0
 Einhänder (Video Game) / int_79a0e313
type
Bolivian Army Ending
 Einhänder (Video Game) / int_79a0e313
comment
Bolivian Army Ending: Subverted in that The Stinger shows that the player character actually wins against the army.
 Einhänder (Video Game) / int_79a0e313
featureApplicability
-0.3
 Einhänder (Video Game) / int_79a0e313
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_79a0e313
 Einhänder (Video Game) / int_7ba18fcd
type
Hover Mecha
 Einhänder (Video Game) / int_7ba18fcd
comment
Hover Mecha: The first miniboss Greif is a robot with a hovership instead of legs. It's named after Griffin in German, oddly fitting since a griffin is half lion and half eagle.
 Einhänder (Video Game) / int_7ba18fcd
featureApplicability
1.0
 Einhänder (Video Game) / int_7ba18fcd
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_7ba18fcd
 Einhänder (Video Game) / int_7d5324cf
type
The Federation
 Einhänder (Video Game) / int_7d5324cf
comment
The Federation: Gesetz (Sodom in Japan)
 Einhänder (Video Game) / int_7d5324cf
featureApplicability
1.0
 Einhänder (Video Game) / int_7d5324cf
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_7d5324cf
 Einhänder (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Einhänder (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Most of the minibosses and bosses can be defeated quickly if you know where to shoot them in. The same applies to larger enemies that can be defeated by shooting them in their engines and such.
 Einhänder (Video Game) / int_82108e3d
featureApplicability
1.0
 Einhänder (Video Game) / int_82108e3d
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_82108e3d
 Einhänder (Video Game) / int_8767b1f3
type
Black-and-Gray Morality
 Einhänder (Video Game) / int_8767b1f3
comment
Black-and-Gray Morality: Neither Earth nor Selene are seen as good people as they both run on lies towards the other side. The "Black" side in question is not Earth but Selene, due to being the aggressor of World War III and the aggressor 100 years later.
 Einhänder (Video Game) / int_8767b1f3
featureApplicability
1.0
 Einhänder (Video Game) / int_8767b1f3
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_8767b1f3
 Einhänder (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Einhänder (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: The Cannon Gunpod will penetrate weaker enemies and is hence able to destroy groups of them. The Flash and the Riot both fire a penetrating laser and lightning attack respectively.
 Einhänder (Video Game) / int_88e5fcbc
featureApplicability
1.0
 Einhänder (Video Game) / int_88e5fcbc
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_88e5fcbc
 Einhänder (Video Game) / int_898ff050
type
Villain Protagonist
 Einhänder (Video Game) / int_898ff050
comment
Villain Protagonist: The backstory reveals that the moon colony Selene (who you fight for) is the aggressor that caused World War III and has returned to attack Earth after 100 years of peace to obtain a dwindling resource. They're also not above offing you once you've completed your mission, which causes the player's Heel–Face Turn.
 Einhänder (Video Game) / int_898ff050
featureApplicability
1.0
 Einhänder (Video Game) / int_898ff050
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_898ff050
 Einhänder (Video Game) / int_8a88ed49
type
Mini-Boss
 Einhänder (Video Game) / int_8a88ed49
comment
Mini-Boss Gecko, who does this in a Combination Attack with a Mook.
 Einhänder (Video Game) / int_8a88ed49
featureApplicability
1.0
 Einhänder (Video Game) / int_8a88ed49
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1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_8a88ed49
 Einhänder (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Einhänder (Video Game) / int_8b93a168
comment
Macross Missile Massacre: You can do this by using the wasp weapon. Stage 4 boss Sturmvogel also uses this on you.
 Einhänder (Video Game) / int_8b93a168
featureApplicability
1.0
 Einhänder (Video Game) / int_8b93a168
featureConfidence
1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_8b93a168
 Einhänder (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Einhänder (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Get hit by anything, you will explode. Oddly, the walls and floor will not kill you. Not instantly, that is... Your gunpods can absorb a limited amount of damage for you before they are destroyed. If you are skilled and/or lucky enough, you can even use the bare manipulator arm to block attacks, and the arm itself is indestructible. This is reflected by the color of the equipped gunpod's background. Green means it has a healthy amount of HP. Yellow means it is damaged. Red means it is about to break, and the weapon itself should blink red. Acquiring the same gunpod will restore its life immediately. The Schwarzgeist fires a large burst of missiles at you. If your arm is empty, you can go into the top left corner, hold up and left, and block all 20-odd missiles which will hit the arm and explode but not do any actual damage do you.
 Einhänder (Video Game) / int_8df14c99
featureApplicability
1.0
 Einhänder (Video Game) / int_8df14c99
featureConfidence
1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_8df14c99
 Einhänder (Video Game) / int_8e20979
type
Wham Episode
 Einhänder (Video Game) / int_8e20979
comment
Wham Episode: Selene is revealed to be The Empire all along at the end of the game, and they decide to pull a You Have Outlived Your Usefulness on you.
 Einhänder (Video Game) / int_8e20979
featureApplicability
1.0
 Einhänder (Video Game) / int_8e20979
featureConfidence
1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_8e20979
 Einhänder (Video Game) / int_8e4fc189
type
Sphere of Destruction
 Einhänder (Video Game) / int_8e4fc189
comment
Sphere of Destruction: The hedgehog creates miniature variants that do continuous damage to enemies unlucky enough to touch them.
 Einhänder (Video Game) / int_8e4fc189
featureApplicability
1.0
 Einhänder (Video Game) / int_8e4fc189
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_8e4fc189
 Einhänder (Video Game) / int_911b22d8
type
Suspicious Video-Game Generosity
 Einhänder (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: Not only some stretches before boss fights generously provide you with gunpods, but even if you die, the game will always provide you with some sort of gunpod-carrying mooks. Of course, these mooks can and do kill players regularly. Exaggerated again in the Stage 7 before the final boss, where every enemy carries two gunpods at once.
 Einhänder (Video Game) / int_911b22d8
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1.0
 Einhänder (Video Game) / int_911b22d8
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1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_911b22d8
 Einhänder (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Einhänder (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Hyperion pulls this on you at the end of Mission 6. Considering that you were actually sent on a suicide mission...
 Einhänder (Video Game) / int_928ca2cc
featureApplicability
1.0
 Einhänder (Video Game) / int_928ca2cc
featureConfidence
1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_928ca2cc
 Einhänder (Video Game) / int_970c790a
type
Big Bad
 Einhänder (Video Game) / int_970c790a
comment
The Big Bad, Hyperion.
 Einhänder (Video Game) / int_970c790a
featureApplicability
1.0
 Einhänder (Video Game) / int_970c790a
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_970c790a
 Einhänder (Video Game) / int_97ebe48b
type
Pacifist Run
 Einhänder (Video Game) / int_97ebe48b
comment
Pacifist Run: It's possible to play through much of the game without ever firing a shot, especially when most bosses will eventually retreat. The exceptions are the Stratagem, which will result in a Non-Standard Game Over if you let the timer run out, and Hyperion, who will eventually fire an unavoidable Wave-Motion Gun blast.
 Einhänder (Video Game) / int_97ebe48b
featureApplicability
1.0
 Einhänder (Video Game) / int_97ebe48b
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_97ebe48b
 Einhänder (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Einhänder (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Some of the weapons are this: The Hedgehog gunpod. It's a bomb/airburst depth charge launcher that only shoots up or down. There are those select times where you are either pinned to one side of the screen or can abuse a Boss's weak point, which are often directly on top of it. This gunpod is made just for that occasion. Also, it has plenty of ammo and can rapid fire its depth charges, making for a curtain of long-lasting wide explosions for your enemies to run into. The same goes for the Blade, which is essentially a lightsaber for your ship - obviously, it has VERY limited range, but a very skilled player can turn it into Hell for standard enemies and boss parts. Try performing the Shoryuken motion (forward, down, forward) motion and the Blade will extend itself to the whole length of the screen, and waving it around by pressing the arm position change button on the Endymion models will make it slice and dice enemies. Strangely enough, the most powerful weapons at your disposal appear to be your ship's engines (fired behind you when you change the speed of the fighter) and the manipulator arm you use to pick up weapons.
 Einhänder (Video Game) / int_9b9397bb
featureApplicability
1.0
 Einhänder (Video Game) / int_9b9397bb
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_9b9397bb
 Einhänder (Video Game) / int_9c842299
type
Weaponized Exhaust
 Einhänder (Video Game) / int_9c842299
comment
Weaponized Exhaust: The rocket chase sequence on stage 6. Touch the exhaust and you're fried in an instant. It also fries mooks too. The Einhander fires out a burst of exhaust which can actually do very decent damage to anything unlucky enough to be behind you every time you change speed.
 Einhänder (Video Game) / int_9c842299
featureApplicability
1.0
 Einhänder (Video Game) / int_9c842299
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_9c842299
 Einhänder (Video Game) / int_9e062ca3
type
Suicide Mission
 Einhänder (Video Game) / int_9e062ca3
comment
Suicide Mission: The Astraea/Endymion are on kamikaze missions to basically damage the forces of the Earth as much as possible before dying — which makes sense when you think about it. It IS a SHMUP, you're probably going to die at least once in the gameplay itself. The only problem is, you actually survive.
 Einhänder (Video Game) / int_9e062ca3
featureApplicability
1.0
 Einhänder (Video Game) / int_9e062ca3
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_9e062ca3
 Einhänder (Video Game) / int_9e943076
type
One-Man Army
 Einhänder (Video Game) / int_9e943076
comment
One-Man Army - By the end of the game, you've single-handedly ended the war by shooting down anything that can fight. On BOTH sides. And lived.
 Einhänder (Video Game) / int_9e943076
featureApplicability
1.0
 Einhänder (Video Game) / int_9e943076
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1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_9e943076
 Einhänder (Video Game) / int_9fde2eb1
type
Pre-Asskicking One-Liner
 Einhänder (Video Game) / int_9fde2eb1
comment
Pre Ass Kicking One Liner: With the exception of Schwarzgeist and Hyperion, all bosses taunt the player in German before attacking.
 Einhänder (Video Game) / int_9fde2eb1
featureApplicability
1.0
 Einhänder (Video Game) / int_9fde2eb1
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_9fde2eb1
 Einhänder (Video Game) / int_a0f6ab07
type
Nicknaming the Enemy
 Einhänder (Video Game) / int_a0f6ab07
comment
Nicknaming the Enemy: "Einhander" is actually the name given to your fighter by the Earth Forces. Its "real" name is either "Astraea" or "Endymion".
 Einhänder (Video Game) / int_a0f6ab07
featureApplicability
1.0
 Einhänder (Video Game) / int_a0f6ab07
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_a0f6ab07
 Einhänder (Video Game) / int_a2ece5bd
type
Robeast
 Einhänder (Video Game) / int_a2ece5bd
comment
Robeast: Drache, the first boss, seems to fit. The background story notes that its AI emulates beasts' behaviors. Hence why the robot roars when you defeat it. Ausf A Gestell, the mad ape mecha which roars in its intro, every time it's knocked down, and upon death.
 Einhänder (Video Game) / int_a2ece5bd
featureApplicability
1.0
 Einhänder (Video Game) / int_a2ece5bd
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_a2ece5bd
 Einhänder (Video Game) / int_a34c7bb8
type
Player-Guided Missile
 Einhänder (Video Game) / int_a34c7bb8
comment
Player-Guided Missile: The Mosquito is a powerful missile whose movement is controlled by the player. Since this is a game where much dodging is required, it becomes Awesome, but Impractical.
 Einhänder (Video Game) / int_a34c7bb8
featureApplicability
1.0
 Einhänder (Video Game) / int_a34c7bb8
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_a34c7bb8
 Einhänder (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Einhänder (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Astraea Mk.II, one of the secret fighters; it functions like the default Astraea Mk.I, but starts with 9999 ammo for both gun pods. Now arm it with the rare gun pods, Juno and Flash...
 Einhänder (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Einhänder (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_a5e02e9e
 Einhänder (Video Game) / int_a632f7fa
type
Cool Train
 Einhänder (Video Game) / int_a632f7fa
comment
Spinne (Spider) a train with four "arms" that carry a flamethrower, a vulcan cannon, a homing missile launcher and a drone dispenser. The other four "legs" are its train treads.
 Einhänder (Video Game) / int_a632f7fa
featureApplicability
1.0
 Einhänder (Video Game) / int_a632f7fa
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_a632f7fa
 Einhänder (Video Game) / int_a7372109
type
Rewarding Vandalism
 Einhänder (Video Game) / int_a7372109
comment
Rewarding Vandalism: Aside from enemy Mooks, there are some containers that hold gun pods inside. You also get Tech Points added to your score by destroying the environment, such as the neon signs in the first level, or causing a nuclear meltdown by shooting some support struts located above a reactor and letting gravity do the rest. Certain special weapons can be acquired by destroying certain parts of the enemy. Part of the fun in playing the game is seeing just how far you can strip the bosses naked. The Ausf A Gestell has about 20-some separate weapon and armor points you can remove before you destroy it or run out of time and move on. It just looks like a bare-bones frame when you're done. You can acquire the Flash gunpod if you allow it to kick enough boxes at you in the process. Destroying all the signs near the end of the first level will allow you to net an early Riot pickup, which is useful for beating Greif in just the right way to get the alternate path.
 Einhänder (Video Game) / int_a7372109
featureApplicability
1.0
 Einhänder (Video Game) / int_a7372109
featureConfidence
1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_a7372109
 Einhänder (Video Game) / int_a950584d
type
Combining Mecha
 Einhänder (Video Game) / int_a950584d
comment
Combining Mecha: Sturmvogel and its armor attachment.
 Einhänder (Video Game) / int_a950584d
featureApplicability
1.0
 Einhänder (Video Game) / int_a950584d
featureConfidence
1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_a950584d
 Einhänder (Video Game) / int_acc265c6
type
Rollerblade Good
 Einhänder (Video Game) / int_acc265c6
comment
Rollerblade Good: Ausf D Durer, the Stage 5 boss.
 Einhänder (Video Game) / int_acc265c6
featureApplicability
1.0
 Einhänder (Video Game) / int_acc265c6
featureConfidence
1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_acc265c6
 Einhänder (Video Game) / int_ad4a45be
type
Final Boss
 Einhänder (Video Game) / int_ad4a45be
comment
Hyperion, your command satellite and Final Boss is named after the Titan that fathered Selene and Eos above.
 Einhänder (Video Game) / int_ad4a45be
featureApplicability
1.0
 Einhänder (Video Game) / int_ad4a45be
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_ad4a45be
 Einhänder (Video Game) / int_af8974a3
type
Breakable Weapons
 Einhänder (Video Game) / int_af8974a3
comment
Breakable Weapons: While attached to your ship, the gun pods can gradually collect damage from collisions and enemy fire and eventually be destroyed if replacements are not collected. The ship's bare manipulator arm, on the other hand, is completely indestructible.
 Einhänder (Video Game) / int_af8974a3
featureApplicability
1.0
 Einhänder (Video Game) / int_af8974a3
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_af8974a3
 Einhänder (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Einhänder (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: Salamander can best be described as a "Stingray submarine with arms that hangs onto monkey bars", a tail that can heat itself into a swinging blade, and it has a kickass Wave-Motion Gun-esque water cannon that can make even Metal Gear RAY green with envy.
 Einhänder (Video Game) / int_afc52a86
featureApplicability
1.0
 Einhänder (Video Game) / int_afc52a86
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_afc52a86
 Einhänder (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Einhänder (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: The Riot weapon can pierce enemies' facial armour and hurt them directly, something which even the Flash cannot do (on certain enemies and bosses). Justified as it's an electrical weapon and fries them from the inside out.
 Einhänder (Video Game) / int_afc8ddc7
featureApplicability
1.0
 Einhänder (Video Game) / int_afc8ddc7
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_afc8ddc7
 Einhänder (Video Game) / int_b1033d4a
type
Maniac Monkeys
 Einhänder (Video Game) / int_b1033d4a
comment
Maniac Monkeys: Sub-Boss Ausf A Gestell is a killer mecha ape that fights aggressively.
 Einhänder (Video Game) / int_b1033d4a
featureApplicability
1.0
 Einhänder (Video Game) / int_b1033d4a
featureConfidence
1.0
 Einhänder (Video Game)
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Einhänder (Video Game) / int_b1033d4a
 Einhänder (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Einhänder (Video Game) / int_b915b765
comment
Boss-Altering Consequence: Secret Point Three on Stage Four will allow you to cause a nuclear meltdown by either destroying a reactor or destroying an enemy that will crash into it. When you Outrun the Fireball, the Sturmvogel boss who shows up to deal with you will have a cosmetically burnt and damaged shell because it was caught in the blast, whereas it will be shiny if you didn't destroy the reactor.
 Einhänder (Video Game) / int_b915b765
featureApplicability
1.0
 Einhänder (Video Game) / int_b915b765
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_b915b765
 Einhänder (Video Game) / int_ba6baee1
type
High-Altitude Battle
 Einhänder (Video Game) / int_ba6baee1
comment
High-Altitude Battle: Stage 6 has your ship fly near outer space in order to destroy a large, presumably combat-capable space shuttle before it can deliver its payload. After you do destroy its boosters, it performs a last-ditch effort and launches the satellite anyway. Cue the Boss Battle. And if you destroy the satellite in a certain way, you have to face a smaller satellite miniboss it launches out too.
 Einhänder (Video Game) / int_ba6baee1
featureApplicability
1.0
 Einhänder (Video Game) / int_ba6baee1
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_ba6baee1
 Einhänder (Video Game) / int_baaf641a
type
King Mook
 Einhänder (Video Game) / int_baaf641a
comment
King Mook: Sturmvogel is basically a huge, armored version of the "Star" mooks you've fought in the second stage as well as the "Panzerstar" mooks you fight in the stage after beating it.
 Einhänder (Video Game) / int_baaf641a
featureApplicability
1.0
 Einhänder (Video Game) / int_baaf641a
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_baaf641a
 Einhänder (Video Game) / int_bb48f8ba
type
Timed Mission
 Einhänder (Video Game) / int_bb48f8ba
comment
Timed Mission: The battle against the rocket in stage 6; failing to destroy both engines before time runs out will net you a Non-Standard Game Over.
 Einhänder (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Einhänder (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_bb48f8ba
 Einhänder (Video Game) / int_bbb8c4fc
type
Waterfront Boss Battle
 Einhänder (Video Game) / int_bbb8c4fc
comment
Salamander does this while clinging onto two overhead bars above the water.
 Einhänder (Video Game) / int_bbb8c4fc
featureApplicability
1.0
 Einhänder (Video Game) / int_bbb8c4fc
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_bbb8c4fc
 Einhänder (Video Game) / int_bc00493f
type
Precision F-Strike
 Einhänder (Video Game) / int_bc00493f
comment
Precision F-Strike: Shudder is actually a sped-up remixed version of Masterbits Climax 9: RAPsody - The Lyrical Paragraph, and the F-bomb is actually pretty easy to interpret.
 Einhänder (Video Game) / int_bc00493f
featureApplicability
1.0
 Einhänder (Video Game) / int_bc00493f
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_bc00493f
 Einhänder (Video Game) / int_bc0346e2
type
Upgrade vs. Prototype Fight
 Einhänder (Video Game) / int_bc0346e2
comment
Upgrade vs. Prototype Fight: Your human-piloted Endymion/Astrea v.s. a whole squad of the unmanned EOS fighters that you were gathering battle data for. You win.
 Einhänder (Video Game) / int_bc0346e2
featureApplicability
1.0
 Einhänder (Video Game) / int_bc0346e2
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_bc0346e2
 Einhänder (Video Game) / int_bcba27a1
type
Putting on the Reich
 Einhänder (Video Game) / int_bcba27a1
comment
Putting on the Reich: Rather subtle and not as obvious, but the Earth gives this impression, though the swastikas are replaced by stylized eyes.
 Einhänder (Video Game) / int_bcba27a1
featureApplicability
1.0
 Einhänder (Video Game) / int_bcba27a1
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_bcba27a1
 Einhänder (Video Game) / int_be134052
type
Goddamned Bats
 Einhänder (Video Game) / int_be134052
comment
The military train cars in the second stage spawn lots of small shooting drones and attack vehicles. Its locomotive part, Spinne, has a dedicated arm to launch small fighter jets at you.
 Einhänder (Video Game) / int_be134052
featureApplicability
1.0
 Einhänder (Video Game) / int_be134052
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_be134052
 Einhänder (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Einhänder (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: Allowing the timer to expire at the start of stage 6 causes your ship to shut down and plummet to Earth, where it is immediately set upon by German forces. The game ends here even if you have extra lives remaining.
 Einhänder (Video Game) / int_c03fec8b
featureApplicability
1.0
 Einhänder (Video Game) / int_c03fec8b
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_c03fec8b
 Einhänder (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Einhänder (Video Game) / int_c12f0c4
comment
Outrun the Fireball: If you get Secret Point 3 during Stage 4 (causing one of the flying enemies to crash on the nuclear reactor below, causing it to go haywire), you end up going up a tunnel with the explosion just behind you. Then right before the boss, the entire thing goes up and you begin the boss fight exiting a giant pillar of fire. Badass. There's also a rewarding detail: if you fight the regular form of Sturmvogel, it's paint job is shiny smooth. If you unlock Secret Point 3, the boss's body will be burnt and (cosmetically) damaged.
 Einhänder (Video Game) / int_c12f0c4
featureApplicability
1.0
 Einhänder (Video Game) / int_c12f0c4
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_c12f0c4
 Einhänder (Video Game) / int_c145f69b
type
Subverted Trope
 Einhänder (Video Game) / int_c145f69b
comment
Subverted by the Schabe, which can't kill anything stronger than a Mook without a lot of gun pods collected. And it gets reset to level 0 each time it gets destroyed...
 Einhänder (Video Game) / int_c145f69b
featureApplicability
-0.3
 Einhänder (Video Game) / int_c145f69b
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_c145f69b
 Einhänder (Video Game) / int_c3d60914
type
Continuing is Painful
 Einhänder (Video Game) / int_c3d60914
comment
Continuing is Painful: With the Schabe.
 Einhänder (Video Game) / int_c3d60914
featureApplicability
1.0
 Einhänder (Video Game) / int_c3d60914
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_c3d60914
 Einhänder (Video Game) / int_c75df49a
type
Shout-Out
 Einhänder (Video Game) / int_c75df49a
comment
Shout-Out: The Schwarzgeist resembles the second boss from the Super Famicom shmup Macross: Scrambled Valkyrie in terms of both design and attack patterns.
 Einhänder (Video Game) / int_c75df49a
featureApplicability
1.0
 Einhänder (Video Game) / int_c75df49a
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_c75df49a
 Einhänder (Video Game) / int_c8b2d0b0
type
Hot Blade
 Einhänder (Video Game) / int_c8b2d0b0
comment
Hot Blade: Salamander's blade tail heats itself up when it uses it to attack.
 Einhänder (Video Game) / int_c8b2d0b0
featureApplicability
1.0
 Einhänder (Video Game) / int_c8b2d0b0
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_c8b2d0b0
 Einhänder (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Einhänder (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: The Vulcan gun pod is weaker than the standard machine gun, though it does have More Dakka.
 Einhänder (Video Game) / int_cadf2d2a
featureApplicability
1.0
 Einhänder (Video Game) / int_cadf2d2a
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_cadf2d2a
 Einhänder (Video Game) / int_cc374ba6
type
It's Up to You
 Einhänder (Video Game) / int_cc374ba6
comment
It's Up to You: Subverted. While the intro animation only shows a single fighter, Selene actually sent a team of fighters. You can assume that they're off doing their own thing while you do yours. Played straight at the end of Stage 6 while pursuing Stratagem. Hyperion tells you that your reinforcments won't make it in time and you alone will have to destroy Stratagem and later Schwarzgeist.
 Einhänder (Video Game) / int_cc374ba6
featureApplicability
-0.3
 Einhänder (Video Game) / int_cc374ba6
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_cc374ba6
 Einhänder (Video Game) / int_cf496044
type
Smoke Out
 Einhänder (Video Game) / int_cf496044
comment
Smoke Out: The Stage 5 boss does this if you take too long to fight him.
 Einhänder (Video Game) / int_cf496044
featureApplicability
1.0
 Einhänder (Video Game) / int_cf496044
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_cf496044
 Einhänder (Video Game) / int_d1c12c05
type
Secondary Fire
 Einhänder (Video Game) / int_d1c12c05
comment
Secondary Fire: The Wasp gun pod can be switched from regular rockets to guided missiles.
 Einhänder (Video Game) / int_d1c12c05
featureApplicability
1.0
 Einhänder (Video Game) / int_d1c12c05
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_d1c12c05
 Einhänder (Video Game) / int_d24ed873
type
Developer's Foresight
 Einhänder (Video Game) / int_d24ed873
comment
Developer's Foresight: Half the replay value is finding out all the secrets the game offers, but mostly, it's finding what attack patterns the bosses don't have. There are repertoires for just about any conceivable scenarios, including loss of specific weapons and armor, as well as movement/location. For example Gecko, Stage 3's mid-boss, will fire airburst depth charges to ward you off if you try to outsmart it by taking refuge directly above it. Even better, nearly each boss can be "time-outed", and some bosses have a unique Villain: Exit, Stage Left animation. For example, the Stage 5 Humongous Mecha boss Ausf. D Dürer will go to the background and fire a flashbang grenade, before literally jumping off the boss fight stage. There is a boss that can only be fought if you destroy a specific part of the penultimate boss. The game has a special soundtrack just for that case.
 Einhänder (Video Game) / int_d24ed873
featureApplicability
1.0
 Einhänder (Video Game) / int_d24ed873
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_d24ed873
 Einhänder (Video Game) / int_d3c2c6b2
type
Spread Shot
 Einhänder (Video Game) / int_d3c2c6b2
comment
Spread Shot: The Spreader gunpod fires a burst of 5 shots in a spread pattern. The accumulated damage on single targets is capped at 3 shots, so hitting an enemy with all 5 shots does the same damage as 3 shots hitting. Because its firing rate is only limited to One Bullet at a Time, however, and its gunpods are quite common, there is nothing quite as deadly as the player unleashing a rapid-fire torrent of Spreader shots on single targets at point-blank range.
 Einhänder (Video Game) / int_d3c2c6b2
featureApplicability
1.0
 Einhänder (Video Game) / int_d3c2c6b2
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_d3c2c6b2
 Einhänder (Video Game) / int_d45383c9
type
Tank-Tread Mecha
 Einhänder (Video Game) / int_d45383c9
comment
Tank-Tread Mecha: Third boss Gustav has triangular tank treads instead of legs. It can fold itself into them and roll around the cramped arena space.
 Einhänder (Video Game) / int_d45383c9
featureApplicability
1.0
 Einhänder (Video Game) / int_d45383c9
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_d45383c9
 Einhänder (Video Game) / int_d54c5d44
type
Man Versus Machine
 Einhänder (Video Game) / int_d54c5d44
comment
Man Versus Machine: At the end of the game, your human-controlled Endymion/Astrea fighter faces off against the AI-controlled Selene EOS fighters with AI based on your battle data. The winner is Man.
 Einhänder (Video Game) / int_d54c5d44
featureApplicability
1.0
 Einhänder (Video Game) / int_d54c5d44
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_d54c5d44
 Einhänder (Video Game) / int_d558b013
type
Un-person
 Einhänder (Video Game) / int_d558b013
comment
Unperson: In the ending, both Selene and the Earth Forces delete every record of the protagonist's existence and endeavours. Only "those who actually fought and were wounded in the war know the name of 'EINHÄNDER'."
 Einhänder (Video Game) / int_d558b013
featureApplicability
1.0
 Einhänder (Video Game) / int_d558b013
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_d558b013
 Einhänder (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Einhänder (Video Game) / int_d88e125e
comment
Drache (German for dragon) looks like a dragon without arms or wings... until its claw-like "head and neck" is destroyed.
 Einhänder (Video Game) / int_d88e125e
featureApplicability
1.0
 Einhänder (Video Game) / int_d88e125e
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_d88e125e
 Einhänder (Video Game) / int_dae3999d
type
Action Bomb
 Einhänder (Video Game) / int_dae3999d
comment
Action Bomb: One of the enemies in stage 5. They don't attack on their own, but if given enough time, will self-destruct. Green-lined ones will explode into a plasma Sphere of Destruction, while the more dangerous red ones will explode into a starburst of projectiles.
 Einhänder (Video Game) / int_dae3999d
featureApplicability
1.0
 Einhänder (Video Game) / int_dae3999d
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_dae3999d
 Einhänder (Video Game) / int_dbd43caa
type
Power Equals Rarity
 Einhänder (Video Game) / int_dbd43caa
comment
Power Equals Rarity: The Flash, Juno, Python, and Mosquito can only be obtained very few times per playthrough, although the latter two are Awesome, but Impractical due to their weird trajectory and control scheme respectively.
 Einhänder (Video Game) / int_dbd43caa
featureApplicability
1.0
 Einhänder (Video Game) / int_dbd43caa
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_dbd43caa
 Einhänder (Video Game) / int_e26c3c72
type
Mile-Long Ship
 Einhänder (Video Game) / int_e26c3c72
comment
Mile-Long Ship: Stratagem is colossal for what looks like a cross between a space shuttle and a rocket; you ship is smaller than it's auxillary exhaust ports. One can theorize that it was made to act as a spatial command center to attack the Moon, judging by all the weapons and mooks on-board.
 Einhänder (Video Game) / int_e26c3c72
featureApplicability
1.0
 Einhänder (Video Game) / int_e26c3c72
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e26c3c72
 Einhänder (Video Game) / int_e2ccee25
type
Animal Motifs
 Einhänder (Video Game) / int_e2ccee25
comment
Animal Motifs: Almost all the Earth forces are named after animals, including the bosses and Mini Bosses. The bosses and minibosses also share traits to the animal they're named after. And then there is also that deranged Humongous Mecha monkey...
 Einhänder (Video Game) / int_e2ccee25
featureApplicability
1.0
 Einhänder (Video Game) / int_e2ccee25
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e2ccee25
 Einhänder (Video Game) / int_e38268b5
type
Helpful Mook
 Einhänder (Video Game) / int_e38268b5
comment
Helpful Mook: The Accidentally Assisting type, they are your source of ammo.
 Einhänder (Video Game) / int_e38268b5
featureApplicability
1.0
 Einhänder (Video Game) / int_e38268b5
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e38268b5
 Einhänder (Video Game) / int_e3a5d345
type
Fartillery
 Einhänder (Video Game) / int_e3a5d345
comment
Drache fires one of these OUT OF HIS ASS!!!
 Einhänder (Video Game) / int_e3a5d345
featureApplicability
1.0
 Einhänder (Video Game) / int_e3a5d345
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e3a5d345
 Einhänder (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Einhänder (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: The game doesn't reveal any information about the Einhänder pilots, save for the name of two of them if you unlock their illustrations in the gallery. It's Ralph Cunnigham and Myriem Cleve.
 Einhänder (Video Game) / int_e3f34fb4
featureApplicability
1.0
 Einhänder (Video Game) / int_e3f34fb4
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e3f34fb4
 Einhänder (Video Game) / int_e567510d
type
Determinator
 Einhänder (Video Game) / int_e567510d
comment
Determinator: Gesetz, whatever it is they want with their Stratagem rocket, will not give up. When Einhander storms their launchpad and reinforcments are on their way to help them, Gesetz rushes the launch while Ausf D Durer buys some time. When the launch is successful but Einhander manages to blow off Stratagem's rocket boosters, the rocket uses it's momentum to align itself and fire Schwarzgeist in low orbit. Then, if you destroy the correct part of Schwarzgeistnote The tiny circular part popping out it's top before destroying it, Schwarzgeist launches Monitor as a last ditch effort.
 Einhänder (Video Game) / int_e567510d
featureApplicability
1.0
 Einhänder (Video Game) / int_e567510d
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e567510d
 Einhänder (Video Game) / int_e69173b6
type
Time-Limit Boss
 Einhänder (Video Game) / int_e69173b6
comment
Time-Limit Boss: All the bosses save for one will quit attacking after a certain point of time. If you "beat" them this way, you will lose out on boss repulse points. The final boss, Hyperion, can't be stalled out this way, though; take too long to defeat it and instead of giving up, it will fire an unavoidable blast of its Wave-Motion Gun at you.
 Einhänder (Video Game) / int_e69173b6
featureApplicability
1.0
 Einhänder (Video Game) / int_e69173b6
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e69173b6
 Einhänder (Video Game) / int_e69e12b2
type
Combination Attack
 Einhänder (Video Game) / int_e69e12b2
comment
Combination Attack: The Mini-Boss of Stage 3, Gecko, fires a laser at a Mook, who reflects and amplifies it into a huge laser.
 Einhänder (Video Game) / int_e69e12b2
featureApplicability
1.0
 Einhänder (Video Game) / int_e69e12b2
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e69e12b2
 Einhänder (Video Game) / int_e6f18344
type
Humongous Mecha
 Einhänder (Video Game) / int_e6f18344
comment
Humongous Mecha: Earth forces just love them, but special mention goes to Hyperion, who wouldn't be out of place in a Gundam show down to the paint job.
 Einhänder (Video Game) / int_e6f18344
featureApplicability
1.0
 Einhänder (Video Game) / int_e6f18344
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e6f18344
 Einhänder (Video Game) / int_e7099879
type
Mecha Expansion Pack
 Einhänder (Video Game) / int_e7099879
comment
Once Sturmvogel suffers enough damage, it calls in a Mecha Expansion Pack armor attachment to provide extra firepower.
 Einhänder (Video Game) / int_e7099879
featureApplicability
1.0
 Einhänder (Video Game) / int_e7099879
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e7099879
 Einhänder (Video Game) / int_e9e35e8f
type
Exact Words
 Einhänder (Video Game) / int_e9e35e8f
comment
Exact Words: The protagonist can pull this off against the first boss, who tells them "Dies ist eine Warnung! Entladen Sie alle Ihre Waffen!" (This is a warning! Unload all your weapons!). Cue protagonist unloading all their weapons into the boss.
 Einhänder (Video Game) / int_e9e35e8f
featureApplicability
1.0
 Einhänder (Video Game) / int_e9e35e8f
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_e9e35e8f
 Einhänder (Video Game) / int_ea480f92
type
Simple, yet Awesome
 Einhänder (Video Game) / int_ea480f92
comment
Simple, yet Awesome: The Cannon gunpod. It's the most simplistic gunpod compared to the more flashy stuff, firing a single powerful shot forwards as the most basic of attacks. It's also got a pretty solid firing rate, ammo is plentiful, and its damage is pretty good. As long as the bullet has disappeared from the screen, you can fire another round. This can lead to some terrifyingly high rates of continuous fire if you get up and close to the enemy. Even better, the Cannon pierces through lesser enemies, and a particular section in Stage 2 has mooks lining up, as if begging to be shot by the Cannon.
 Einhänder (Video Game) / int_ea480f92
featureApplicability
1.0
 Einhänder (Video Game) / int_ea480f92
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_ea480f92
 Einhänder (Video Game) / int_ed98f038
type
Wall Crawl
 Einhänder (Video Game) / int_ed98f038
comment
Wall Crawl: Gecko does this, true to its name.
 Einhänder (Video Game) / int_ed98f038
featureApplicability
1.0
 Einhänder (Video Game) / int_ed98f038
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_ed98f038
 Einhänder (Video Game) / int_f0b0185e
type
BossFight
 Einhänder (Video Game) / int_f0b0185e
comment
Most of the bosses and sub-bosses are named after fantastic and real animals: Greif (German for Griffin), has the top half of a robot and the lower half of a hover ship, not unlike the griffin being half a lion and half an eagle. Drache (German for dragon) looks like a dragon without arms or wings... until its claw-like "head and neck" is destroyed. Garnele (Shrimp), is best described as a cross between a shrimp/prawn/lobster and a hoverbike. Spinne (Spider) a train with four "arms" that carry a flamethrower, a vulcan cannon, a homing missile launcher and a drone dispenser. The other four "legs" are its train treads. Gecko is a Spider Tank that crawls on the walls and ceiling, true to its name. Salamander is an amphibious submarine that attacks you from the water and later on climbs out as a last-ditch attempt to destroy the player. Sturmvogel (Stormbird/Thunderbird) looks vaguely like a mechanical bird. Alternatively, it looks like a large version of a robot Mook known as "Starling" in German. Schwarzgeist (Black Ghost) is a strange, eerie-looking satellite-like robot that has a wide, flat top, and long extensions that droop below it, making a shape that somewhat resembles a Bedsheet Ghost. And it's black.
 Einhänder (Video Game) / int_f0b0185e
featureApplicability
1.0
 Einhänder (Video Game) / int_f0b0185e
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_f0b0185e
 Einhänder (Video Game) / int_f290a8bb
type
Attack Pattern Alpha
 Einhänder (Video Game) / int_f290a8bb
comment
Attack Pattern Alpha: Some bosses, particularly Stage 2 boss Spinne orders this.
 Einhänder (Video Game) / int_f290a8bb
featureApplicability
1.0
 Einhänder (Video Game) / int_f290a8bb
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_f290a8bb
 Einhänder (Video Game) / int_f3fd818b
type
Dark Reprise
 Einhänder (Video Game) / int_f3fd818b
comment
Dark Reprise: The track "Conflict" is a dark reprise of "Dawn". Dawn is a fast-tempo, somewhat hectic techno piece that picks up quickly as you assault the enemy's launch base while mooks swarm you. Conflict instead starts in a calm, almost ambient trance, before Dawn's leitmotif plays. Slowly, the tempo picks up to be the same, and later, even faster than Dawn. Notably, the stretch where Conflict plays has the game's most crowded screen-filling throngs of enemies.
 Einhänder (Video Game) / int_f3fd818b
featureApplicability
1.0
 Einhänder (Video Game) / int_f3fd818b
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_f3fd818b
 Einhänder (Video Game) / int_f763003b
type
Boss Warning Siren
 Einhänder (Video Game) / int_f763003b
comment
Boss Warning Siren: The game gives a warning that is themed into the level. For example, in the first level, after fighting your way through the city, the police decide that they can't take you down, so they follow behind you like a low speed chase, keeping their sirens going while they basically escort you right towards the first boss. Following bosses might have klaxons sounding off to indicate that the boss is powering up and becoming mechanically operational, or have someone over a PA system order for another boss to scramble and prepare for battle.
 Einhänder (Video Game) / int_f763003b
featureApplicability
1.0
 Einhänder (Video Game) / int_f763003b
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_f763003b
 Einhänder (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Einhänder (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: With the right weapons and timing, you can keep shooting off Ausf A. Gestell's parts until it becomes crippled from losing its arms or feet. The attack where it throws a crate at you gets reduced to it pathetically kicking it at you if you remove one hand.
 Einhänder (Video Game) / int_f87c42d4
featureApplicability
1.0
 Einhänder (Video Game) / int_f87c42d4
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_f87c42d4
 Einhänder (Video Game) / int_f8cddfb2
type
Laser Blade
 Einhänder (Video Game) / int_f8cddfb2
comment
Laser Blade: The Blade weapon.
 Einhänder (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Einhänder (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_f8cddfb2
 Einhänder (Video Game) / int_fa4a59a3
type
Prepare to Die
 Einhänder (Video Game) / int_fa4a59a3
comment
Prepare to Die: Ausf D Durer, the Stage 5 Boss.
 Einhänder (Video Game) / int_fa4a59a3
featureApplicability
1.0
 Einhänder (Video Game) / int_fa4a59a3
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_fa4a59a3
 Einhänder (Video Game) / int_fa7226a0
type
You Have No Chance to Survive
 Einhänder (Video Game) / int_fa7226a0
comment
You Have No Chance to Survive: At the very last stage, Hyperion transmits one message for the protagonist ordering them to stand down. It's the only boss taunt throughout the entire game that's in English:
 Einhänder (Video Game) / int_fa7226a0
featureApplicability
1.0
 Einhänder (Video Game) / int_fa7226a0
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_fa7226a0
 Einhänder (Video Game) / int_fbb54ba6
type
Forever War
 Einhänder (Video Game) / int_fbb54ba6
comment
Forever War: Neither Earth or Selene want an end to the conflict. It's like a page from Nineteen Eighty-Four: the perpetual war is what allows leadership of both nations to remain in power and maintain the status quo. This the reason why Selene wants no survivors from their suicide missions to return home (they know the Earth isn't a paradise at all) and why, even after the conflict actually ends, the Einhander's actions are erased from history.
 Einhänder (Video Game) / int_fbb54ba6
featureApplicability
1.0
 Einhänder (Video Game) / int_fbb54ba6
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_fbb54ba6
 Einhänder (Video Game) / int_fd206d08
type
Cores-and-Turrets Boss
 Einhänder (Video Game) / int_fd206d08
comment
Cores-and-Turrets Boss: Not a boss, but the turret train cars in Stage 2 qualify. To beat them, destroy their control towers and ignore the turrets. However, you can get two secret bonuses if you shoot down enough turrets before destroying the control tower.
 Einhänder (Video Game) / int_fd206d08
featureApplicability
1.0
 Einhänder (Video Game) / int_fd206d08
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_fd206d08
 Einhänder (Video Game) / int_fd94c4ac
type
Theme Naming
 Einhänder (Video Game) / int_fd94c4ac
comment
Theme Naming: Almost all of the Mooks (including bosses) are named in German. In particular, some of them are named after World War 2 tank naming convention in German. An example would be Stage 5's miniboss and boss, SPKB-06 Ausführung A "Gestell" and SPKB-07 Ausführung D "Dürer", and Stage 3's boss, "PR-01 Gustav". Following the tank theme naming above, the rest of the Earth Federation's units are named after animals... in German. In sharp contrast, Selene's forces are named after figures and deities in Greco-Roman mythology.
 Einhänder (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Einhänder (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_fd94c4ac
 Einhänder (Video Game) / int_ff8afd14
type
Spider Tank
 Einhänder (Video Game) / int_ff8afd14
comment
Spider Tank: The Sub-Boss Gecko.
 Einhänder (Video Game) / int_ff8afd14
featureApplicability
1.0
 Einhänder (Video Game) / int_ff8afd14
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_ff8afd14
 Einhänder (Video Game) / int_ffad4e9f
type
Shown Their Work
 Einhänder (Video Game) / int_ffad4e9f
comment
Shown Their Work: The player is operating in the heart of enemy territory and military communication often sounds terse compared to common speaking. The point is to relay precise information as quickly and in few words as possible to avoid enemy detection or jamming. Due to the repeated use of the words "telegram" and "satellite", the info is being sent in short bursts for the same reason... just like Real Life military teletype communications.
 Einhänder (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Einhänder (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_ffad4e9f
 Einhänder (Video Game) / int_name
type
ItemName
 Einhänder (Video Game) / int_name
comment
 Einhänder (Video Game) / int_name
featureApplicability
1.0
 Einhänder (Video Game) / int_name
featureConfidence
1.0
 Einhänder (Video Game)
hasFeature
Einhänder (Video Game) / int_name
 Einhänder (Video Game) / int_name
itemName
Einhänder (Video Game)

The following is a list of statements referring to the current page from other pages.

 Einhänder (Video Game)
hasFeature
A Wild Rapper Appears! / int_24798b73
 Einhänder (Video Game)
hasFeature
Always Accurate Attack / int_24798b73
 Einhänder (Video Game)
hasFeature
Animal Mecha / int_24798b73
 Einhänder (Video Game)
hasFeature
Animal Theme Naming / int_24798b73
 Einhänder (Video Game)
hasFeature
Balance, Power, Skill, Gimmick / int_24798b73
 Einhänder (Video Game)
hasFeature
Bolivian Army Ending / int_24798b73
 Einhänder (Video Game)
hasFeature
Boss-Altering Consequence / int_24798b73
 Einhänder (Video Game)
hasFeature
Boss Warning Siren / int_24798b73
 Einhänder (Video Game)
hasFeature
Breakable Weapons / int_24798b73
 Einhänder (Video Game)
hasFeature
Broken Faceplate / int_24798b73
 Einhänder (Video Game)
hasFeature
Chicken Walker / int_24798b73
 Einhänder (Video Game)
hasFeature
Climax Boss / int_24798b73
 Einhänder (Video Game)
hasFeature
Cognizant Limbs / int_24798b73
 Einhänder (Video Game)
hasFeature
Combining Mecha / int_24798b73
 Einhänder (Video Game)
hasFeature
Continuing is Painful / int_24798b73
 Einhänder (Video Game)
hasFeature
Cool Train / int_24798b73
 Einhänder (Video Game)
hasFeature
Cores-and-Turrets Boss / int_24798b73
 Einhänder (Video Game)
hasFeature
Direct Continuous Levels / int_24798b73
 Einhänder (Video Game)
hasFeature
Exclusive Enemy Equipment / int_24798b73
 Einhänder (Video Game)
hasFeature
Foreign Language Title / int_24798b73
 Einhänder (Video Game)
hasFeature
Forever War / int_24798b73
 Einhänder (Video Game)
hasFeature
Gratuitous German / int_24798b73
 Einhänder (Video Game)
hasFeature
Heavily Armored Mook / int_24798b73
 Einhänder (Video Game)
hasFeature
Homing Lasers / int_24798b73
 Einhänder (Video Game)
hasFeature
Homing Projectile / int_24798b73
 Einhänder (Video Game)
hasFeature
Hover Mecha / int_24798b73
 Einhänder (Video Game)
hasFeature
It's a Wonderful Failure / int_24798b73
 Einhänder (Video Game)
hasFeature
Justified Extra Lives / int_24798b73
 Einhänder (Video Game)
hasFeature
Kaizo Trap / int_24798b73
 Einhänder (Video Game)
hasFeature
Killer Yo-Yo / int_24798b73
 Einhänder (Video Game)
hasFeature
King Mook / int_24798b73
 Einhänder (Video Game)
hasFeature
Legacy Boss Battle / int_24798b73
 Einhänder (Video Game)
hasFeature
Maniac Monkeys / int_24798b73
 Einhänder (Video Game)
hasFeature
Marth Debuted in "Smash Bros." / int_24798b73
 Einhänder (Video Game)
hasFeature
Mini-Boss / int_24798b73
 Einhänder (Video Game)
hasFeature
Nicknaming the Enemy / int_24798b73
 Einhänder (Video Game)
hasFeature
Not Completely Useless / int_24798b73
 Einhänder (Video Game)
hasFeature
One-Hit-Point Wonder / int_24798b73
 Einhänder (Video Game)
hasFeature
Player-Guided Missile / int_24798b73
 Einhänder (Video Game)
hasFeature
Power Equals Rarity / int_24798b73
 Einhänder (Video Game)
hasFeature
Prepare to Die / int_24798b73
 Einhänder (Video Game)
hasFeature
Production Throwback / int_24798b73
 Einhänder (Video Game)
hasFeature
Reporting Names / int_24798b73
 Einhänder (Video Game)
hasFeature
Robeast / int_24798b73
 Einhänder (Video Game)
hasFeature
Shows Damage / int_24798b73
 Einhänder (Video Game)
hasFeature
Simple, yet Awesome / int_24798b73
 Einhänder (Video Game)
hasFeature
Spread Shot / int_24798b73
 Einhänder (Video Game)
hasFeature
Stock Sound Effects / int_24798b73
 Einhänder (Video Game)
hasFeature
Subsystem Damage / int_24798b73
 Einhänder (Video Game)
hasFeature
Tank-Tread Mecha / int_24798b73
 Einhänder (Video Game)
hasFeature
The Empire / int_24798b73
 Einhänder (Video Game)
hasFeature
The Enemy Weapons Are Better / int_24798b73
 Einhänder (Video Game)
hasFeature
The Greatest Story Never Told / int_24798b73
 Einhänder (Video Game)
hasFeature
Time-Limit Boss / int_24798b73
 Einhänder (Video Game)
hasFeature
Timed Mission / int_24798b73
 Einhänder (Video Game)
hasFeature
Traintop Battle / int_24798b73
 Einhänder (Video Game)
hasFeature
2½D / int_24798b73
 Einhänder (Video Game)
hasFeature
Upgrade vs. Prototype Fight / int_24798b73
 Einhänder (Video Game)
hasFeature
Vague Hit Points / int_24798b73
 Einhänder (Video Game)
hasFeature
Waterfront Boss Battle / int_24798b73
 Einhänder (Video Game)
hasFeature
Weaponized Exhaust / int_24798b73
 Einhänder (Video Game)
hasFeature
Astral Finale / int_24798b73
 Einhänder (Video Game)
hasFeature
Mecha Expansion Pack / int_24798b73