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Elite (Video Game)

 Elite (Video Game)
type
TVTItem
 Elite (Video Game)
label
Elite (Video Game)
 Elite (Video Game)
page
Elite
 Elite (Video Game)
comment
Elite is a famous, popular (it eventually sold one copy of the BBC Micro version for every BBC Micro in the world at the timenote which is remarkable, considering that a large percentage of these devices were owned by schools and, in theory, were only supposed to run educational or edutainment software) and historically significant game, one of the earliest in the Wide-Open Sandbox genre. It was written by David Braben and Ian Bell, and first released in 1984 for the BBC Micro and Acorn Electron. In the game you start on Lave Station with 100 credits and a lightly armed trading ship, a Cobra Mark III. From here you seek fame, fortune and money via one of the many, many, different options open to you. You can: Collect bounties, which is dangerous. Become a pirate, which is more dangerous. Trade; the different planets have different economy types and tech levels that make this surprisingly complex. Perform military missions, when they come up and if you like death. Mine asteroids, if you like comas.The name derives from the exalted highest combat ranking a pilot can have. Many aspects of the game make it rather hard: there are no lives, save perhaps the painfully expensive escape pods, not all of the systems are friendly (some are run by pirates, what a pity they tend to have nice stuff to buy), while you can upgrade it a lot you can never sell your Cobra Mark III and a warship it ain't and then there is docking at space stations...The game uses very realistic physics for the time, Space Is Most Certainly NOT An Ocean and really pushed the capabilities of the computers it was released on (which eventually became most of them). Many first time players made the error of treating it like a Shoot 'Em Up, resulting in death (especially seeing as the first big shootable thing is the space station you just left, and the police tend to object to that).One of the most amazing things is the sheer size of the game for an 8-bit computer. By using procedural generation the game manages to have 2048 different, predetermined and constant systems to visit across eight galaxies. (This did lead to a few issues, several planets can only be reached by inter-galactic hyperdrive because they are too far from the other planets in the galaxy to jump to normally and intergalactic jumps are not cheap. Also the designers had to tweak the algorithm several times when a planet got a profane name via the generation method.)Elite was one of the first home computer games to use wireframe 3D graphics with hidden line removal (also making it among the first ever true 3D games to be released). Another novelty was the inclusion of The Dark Wheel, a novella by Robert Holdstock which influenced new players with insight into the moral and legal codes which they might aspire to* and also started several very pesistent rumours.Frontier: Elite II and Frontier: First Encounters are later PC sequels by David Braben alone (the original authors having had a serious falling-out), with textured 3D graphics. Sadly, while First Encounters has good Newtonian physics (it was even possible to place a ship into proper orbit), it was obviously in an unfinished state. Various indie developers have hacked and modified the code to make it playable on modern systems, even going so far as to port the graphics engine to Open GL. One ambitious project, FFE-D3D, aims to rewrite the entire game with greatly improved graphics. The fourth game in the series, Elite Dangerous, was released for Windows on 16 December 2014, featuring an online persistent universe with multiplayer elements, with a Mac OSX port and other updates slated for the near future.Inspired by Traveller, the game was eventually credited for launching an entire sub-genre of videogames known as "Elite-like", with entries including EVE Online, Freelancer, Jumpgate, Infinity: The Quest for Earth, Wing Commander: Privateer, No Man's Sky, the Escape Velocity series, open-source game Vega Strike (which got an "Elite Strike" mod, but its development currently seems to be frozen), and the X-Universe series of space combat and trading games. There is now also a free, open-source remake, Oolite (so named because it uses object-oriented programming), which has a fairly dedicated modding community.
 Elite (Video Game)
fetched
2024-03-01T10:01:36Z
 Elite (Video Game)
parsed
2024-03-01T10:01:36Z
 Elite (Video Game)
processingComment
Dropped link to Foundation: Not a Feature - ITEM
 Elite (Video Game)
processingComment
Dropped link to StarTrekTheOriginalSeries: Not a Feature - ITEM
 Elite (Video Game)
processingComment
Dropped link to TransportTycoon: Not a Feature - ITEM
 Elite (Video Game)
processingComment
Dropped link to thehitchhikersguidetothegalaxy: Not a Feature - ITEM
 Elite (Video Game)
isPartOf
DBTropes
 Elite (Video Game) / int_17ce80aa
type
All There in the Manual
 Elite (Video Game) / int_17ce80aa
comment
All There in the Manual: You will never actually get to see those Marlin fish of the Ross 154 system, experience Epsilon Eridani's wide offer of amusement districts nor face the Emperor yourself. But anyway, David Massey and his colleagues wrote a nice traveler's guide that came along with Elite II, so why not enjoy those imaginary trips?
 Elite (Video Game) / int_17ce80aa
featureApplicability
1.0
 Elite (Video Game) / int_17ce80aa
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_17ce80aa
 Elite (Video Game) / int_1ec5a73c
type
Space Fighter
 Elite (Video Game) / int_1ec5a73c
comment
Space Fighter: The player is cast in the role of a pilot, especially on military missions.
 Elite (Video Game) / int_1ec5a73c
featureApplicability
1.0
 Elite (Video Game) / int_1ec5a73c
featureConfidence
1.0
 Elite (Video Game)
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Elite (Video Game) / int_1ec5a73c
 Elite (Video Game) / int_204a1207
type
Hyperspace Is a Scary Place
 Elite (Video Game) / int_204a1207
comment
Hyperspace Is a Scary Place; A trip into hyperspace (or witch-space, as the game calls it) puts you at risk from ambush from Thargoids, who have a technology which allows them to lurk there. In some versions of the game you can force a hyperdrive failure by holding full pitch and roll while jumping, but you'd have to be either suicidal or very well armed to attempt it. The Dark Wheel Tie-In Novel says the hyperspace lanes are protected from the two dangers of hyperspace travel. You can be turned inside out, turned into a deformed blob or sent millions of years back in time, though the latter is treated as more of an in-universe urban legend.
 Elite (Video Game) / int_204a1207
featureApplicability
1.0
 Elite (Video Game) / int_204a1207
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1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_204a1207
 Elite (Video Game) / int_25774afa
type
Generation Ships
 Elite (Video Game) / int_25774afa
comment
Generation Ships: According to the manual, you can occasionally run across these. However, that's the only place they exist in the game.
 Elite (Video Game) / int_25774afa
featureApplicability
1.0
 Elite (Video Game) / int_25774afa
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_25774afa
 Elite (Video Game) / int_28638961
type
Overflow Error
 Elite (Video Game) / int_28638961
comment
Overflow Error: In Frontier: Elite II, distances between stars were calculated using 16-bit values. This meant that a star about 655.36 lightyears away was treated as being close to zero lightyears away for fuel purposes. With a bit of trigonometry, this meant it was possible for players to plot a course between any two stars using only two hyperspace jumps. The "feature" was removed in later versions.
 Elite (Video Game) / int_28638961
featureApplicability
1.0
 Elite (Video Game) / int_28638961
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_28638961
 Elite (Video Game) / int_2af7961
type
Faster-Than-Light Travel
 Elite (Video Game) / int_2af7961
comment
Faster-Than-Light Travel: Range limited and fuel consuming hyperspace jumps. There is also a purchasable galactic-hyperdrive that allows jumping to a new galaxy before it's depleted.
 Elite (Video Game) / int_2af7961
featureApplicability
1.0
 Elite (Video Game) / int_2af7961
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_2af7961
 Elite (Video Game) / int_2edc31c2
type
Lightspeed Leapfrog
 Elite (Video Game) / int_2edc31c2
comment
Lightspeed Leapfrog: The manual for the first Elite says you can encounter an ancient Generation Ship still flying to its destination in your Casual Interstellar Travels. You can't.
 Elite (Video Game) / int_2edc31c2
featureApplicability
1.0
 Elite (Video Game) / int_2edc31c2
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_2edc31c2
 Elite (Video Game) / int_305bcbb9
type
Space Pirates
 Elite (Video Game) / int_305bcbb9
comment
Space Pirates: There are pirates who attack you between hyperspace jump-points and your destination. Or you can become a pirate yourself.
 Elite (Video Game) / int_305bcbb9
featureApplicability
1.0
 Elite (Video Game) / int_305bcbb9
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_305bcbb9
 Elite (Video Game) / int_3114c1e5
type
Ramming Always Works
 Elite (Video Game) / int_3114c1e5
comment
Ramming Always Works: Only against small to medium ships, in exchange for dented shields.
 Elite (Video Game) / int_3114c1e5
featureApplicability
1.0
 Elite (Video Game) / int_3114c1e5
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_3114c1e5
 Elite (Video Game) / int_3215e25e
type
Sink the Lifeboats
 Elite (Video Game) / int_3215e25e
comment
Sink the Lifeboats: The game inadvertently encourages players to blow up ships' escape pods. You can't use your jump drive when the pod is within detection range, which means a long and tedious wait while you leave the area using thrusters. You can pick up the pod and sell the occupant as a slave, but that will leave you with a criminal record. So the convenient and consequence-free options are to shoot the pod or "accidentally" crash into it.
 Elite (Video Game) / int_3215e25e
featureApplicability
1.0
 Elite (Video Game) / int_3215e25e
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_3215e25e
 Elite (Video Game) / int_32956961
type
Explosive Breeder
 Elite (Video Game) / int_32956961
comment
Explosive Breeder: Trumbles appear after a bad deal and proceed to physically infect the cockpit. The only way to be rid of Trumbles is to sun-skim and keep the cabin temperature in the red for a minute or two.note If you use an escape pod, one will always come along and the cycle begins again. While this is going on, the poor harmless, helpless creature, which can only eat, sleep, reproduce and shuffle slowly about, will emit the only vocalisation it is capable of - a soft trilling purr very much like the creature that is their inspiration - which you hard-heartedly ignore as it dies of heat-stroke. Murderer.
 Elite (Video Game) / int_32956961
featureApplicability
1.0
 Elite (Video Game) / int_32956961
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_32956961
 Elite (Video Game) / int_32a1f455
type
Alliterative Family
 Elite (Video Game) / int_32a1f455
comment
Alliterative Family: The Duval dynasty from the sequels all have names starting with H.
 Elite (Video Game) / int_32a1f455
featureApplicability
1.0
 Elite (Video Game) / int_32a1f455
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_32a1f455
 Elite (Video Game) / int_34f5d1da
type
Procedural Generation
 Elite (Video Game) / int_34f5d1da
comment
Procedural Generation: Used to generate not only worlds, but names, descriptions, and even prices of commodities, among many other innovations, by using the Fibonacci sequence, all wrapped under 22k of memory in the original release.
 Elite (Video Game) / int_34f5d1da
featureApplicability
1.0
 Elite (Video Game) / int_34f5d1da
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_34f5d1da
 Elite (Video Game) / int_3908cf5b
type
Un-Installment
 Elite (Video Game) / int_3908cf5b
comment
Un-Installment: The player's ship is a Cobra MK III. MK Is exist in-game but the manual says the Mark 2 never got past the prototype stage.
 Elite (Video Game) / int_3908cf5b
featureApplicability
1.0
 Elite (Video Game) / int_3908cf5b
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_3908cf5b
 Elite (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Elite (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Some trade routes fall under this category. For instance, in Frontier and First Encounters shuffling computers and robots from Barnard's Star to Sol and luxury goods the other way earns you a fortune in no time and has virtually zero risk for any encounter with pirates.
 Elite (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Elite (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_39b8d3d6
 Elite (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Elite (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: There's one star-system, Oresrati in Galaxy 8, which is over 7 light-years from any other; hence, it is only reachable by Galactic Hyperdrive (or the "unlimited hyperspace range" hack). It's of insufficient tech level to sell you another Galactic Hyperdrive. If you're not using the "unlimited hyperspace range" hack and don't have a recent saved position, then you're basically screwed.
 Elite (Video Game) / int_3ac5110b
featureApplicability
1.0
 Elite (Video Game) / int_3ac5110b
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_3ac5110b
 Elite (Video Game) / int_3af6f8ba
type
Karl Marx Hates Your Guts
 Elite (Video Game) / int_3af6f8ba
comment
Karl Marx Hates Your Guts: Averted, to say the least. The point of a merchant-oriented game is to buy low and find a planet to sell high. In the original game depending on the version, in the local planetary market buy prices are higher or equal than sell ones.
 Elite (Video Game) / int_3af6f8ba
featureApplicability
-1.0
 Elite (Video Game) / int_3af6f8ba
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_3af6f8ba
 Elite (Video Game) / int_3b358c4d
type
Bird People
 Elite (Video Game) / int_3b358c4d
comment
Bird People: "Bird-Forms". According to the manual you need to make a close connection with their Fligy or Nest Elders to trade with them. The ultimate honour is being asked to mind their eggs for a bit.
 Elite (Video Game) / int_3b358c4d
featureApplicability
1.0
 Elite (Video Game) / int_3b358c4d
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_3b358c4d
 Elite (Video Game) / int_4156b553
type
Copy Protection
 Elite (Video Game) / int_4156b553
comment
Copy Protection: The fine novella attached doubled as copy protection.
 Elite (Video Game) / int_4156b553
featureApplicability
1.0
 Elite (Video Game) / int_4156b553
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_4156b553
 Elite (Video Game) / int_42502bbe
type
Updated Re-release
 Elite (Video Game) / int_42502bbe
comment
Updated Re Release: Elite Plus for PC, released in 1991, with added features and improved graphics, it expands the original IBM Elite (1987) and can be considered a pseudo-remake. Coded by Chris Sawyer of Transport Tycoon and RollerCoaster Tycoon fame. The 8 bit releases and ports were also expanded gradually to include more content. Even within the same platform, the disc versions had more features (mostly ships) thanks to loading the flight and trade portions separately when needed, at the cost of some minor access delay every time, unlike the tape versions that had a single load.
 Elite (Video Game) / int_42502bbe
featureApplicability
1.0
 Elite (Video Game) / int_42502bbe
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_42502bbe
 Elite (Video Game) / int_427ca0d0
type
Animal Theme Naming
 Elite (Video Game) / int_427ca0d0
comment
Animal Theme Naming: Almost all ship types in Elite are named after snakes. Frontier adds lines of spaceships named after birds of prey (Falcon, Hawk, Eagle) and big cats (Lion, Tiger, Panther).
 Elite (Video Game) / int_427ca0d0
featureApplicability
1.0
 Elite (Video Game) / int_427ca0d0
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_427ca0d0
 Elite (Video Game) / int_4577bd49
type
Gameplay Grading
 Elite (Video Game) / int_4577bd49
comment
Gameplay Grading: The Elite Rankings are a version that doesn't use letter grades. Players are ranked by their kills on a scale that ranges from "Harmless" (very few to no kills) all the way up to the coveted "Elite" (several thousand).
 Elite (Video Game) / int_4577bd49
featureApplicability
1.0
 Elite (Video Game) / int_4577bd49
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_4577bd49
 Elite (Video Game) / int_47d56aac
type
Fish People
 Elite (Video Game) / int_47d56aac
comment
Fish People: Amphibious are a type of alien. The manual mentions their generally smarter than they look but have low technology levels.
 Elite (Video Game) / int_47d56aac
featureApplicability
1.0
 Elite (Video Game) / int_47d56aac
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_47d56aac
 Elite (Video Game) / int_4a59e6f7
type
One Nation Under Copyright
 Elite (Video Game) / int_4a59e6f7
comment
One Nation Under Copyright: Some of the planets you can visit take this form.
 Elite (Video Game) / int_4a59e6f7
featureApplicability
1.0
 Elite (Video Game) / int_4a59e6f7
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_4a59e6f7
 Elite (Video Game) / int_4cb6b552
type
Humanity Is Advanced
 Elite (Video Game) / int_4cb6b552
comment
Humanity Is Advanced: The instructions manual implies that humans and Thargoids are the most advanced races in the setting. With humans controlling the space stations in orbit while alien natives our glad of our technology and just trade their own artifacts.
 Elite (Video Game) / int_4cb6b552
featureApplicability
1.0
 Elite (Video Game) / int_4cb6b552
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_4cb6b552
 Elite (Video Game) / int_5458df4f
type
Fan Remake
 Elite (Video Game) / int_5458df4f
comment
Fan Remake: Oolite is a continually updated fan remake from the early 2000s with downloadable content coming fairly often.
 Elite (Video Game) / int_5458df4f
featureApplicability
1.0
 Elite (Video Game) / int_5458df4f
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_5458df4f
 Elite (Video Game) / int_556a4e20
type
The Empire
 Elite (Video Game) / int_556a4e20
comment
The Empire: Governments called simply the empire and The Federation are the main factions in Frontier: Elite II.
 Elite (Video Game) / int_556a4e20
featureApplicability
1.0
 Elite (Video Game) / int_556a4e20
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_556a4e20
 Elite (Video Game) / int_56855fa3
type
Casual Interstellar Travel
 Elite (Video Game) / int_56855fa3
comment
Casual Interstellar Travel: Frame Shift Drive enables FTL speeds within a planetary system and also jumps between systems. Range is not unlimited, but the more powerful your FSD, the longer your jumps.
 Elite (Video Game) / int_56855fa3
featureApplicability
1.0
 Elite (Video Game) / int_56855fa3
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_56855fa3
 Elite (Video Game) / int_5aa8b4b6
type
Intrepid Merchant
 Elite (Video Game) / int_5aa8b4b6
comment
Intrepid Merchant: The player character is one of these, when not a Bounty Hunter or Pirate.
 Elite (Video Game) / int_5aa8b4b6
featureApplicability
1.0
 Elite (Video Game) / int_5aa8b4b6
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_5aa8b4b6
 Elite (Video Game) / int_5ade9ace
type
Gang Up on the Human
 Elite (Video Game) / int_5ade9ace
comment
Gang Up on the Human: Early versions of the original game had this problem due to the way spawning was handled - the player was literally the center of the universe, and their presence and behavior determined whether or not ships were spawned, where, and how many. This meant that the only ships you would see were merchants or were actively attacking you. As computer hardware got more advanced, this crutch was dropped and later versions of the game no longer have this issue.
 Elite (Video Game) / int_5ade9ace
featureApplicability
1.0
 Elite (Video Game) / int_5ade9ace
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_5ade9ace
 Elite (Video Game) / int_5d9ce92c
type
Save-Game Limits
 Elite (Video Game) / int_5d9ce92c
comment
Save-Game Limits: You can only save when docked in a space station, although you can bypass it in some versions and skip the whole approach and docking procedure altogether with a pseudo-cheat.
 Elite (Video Game) / int_5d9ce92c
featureApplicability
1.0
 Elite (Video Game) / int_5d9ce92c
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_5d9ce92c
 Elite (Video Game) / int_5deb34da
type
Ace Pilot
 Elite (Video Game) / int_5deb34da
comment
Ace Pilot: The eponymous Elite rankings (Harmless, Dangerous, Elite, etc.) are a metric to measure how much of one the player is.
 Elite (Video Game) / int_5deb34da
featureApplicability
1.0
 Elite (Video Game) / int_5deb34da
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_5deb34da
 Elite (Video Game) / int_5f70322e
type
Public Domain Soundtrack
 Elite (Video Game) / int_5f70322e
comment
Public Domain Soundtrack: The original game uses "On The Beautiful Blue Danube" as docking music, in homage to 2001. The sequel adds in some other classical themes, including "Ride of the Valkyries".
 Elite (Video Game) / int_5f70322e
featureApplicability
1.0
 Elite (Video Game) / int_5f70322e
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_5f70322e
 Elite (Video Game) / int_61ff365d
type
Deflector Shields
 Elite (Video Game) / int_61ff365d
comment
Deflector Shields: A necessity. Generators are stackable, not segmented.
 Elite (Video Game) / int_61ff365d
featureApplicability
1.0
 Elite (Video Game) / int_61ff365d
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_61ff365d
 Elite (Video Game) / int_63f22889
type
Insectoid Aliens
 Elite (Video Game) / int_63f22889
comment
Insectoid Aliens: We don't know much about the Thargoids' biology other than that they're insectoid. Insectoids are also a type of alien native the player can trade with.
 Elite (Video Game) / int_63f22889
featureApplicability
1.0
 Elite (Video Game) / int_63f22889
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_63f22889
 Elite (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Elite (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Averted, heavy enemy fire can destroy cargo and subsystems.
 Elite (Video Game) / int_64f0c18c
featureApplicability
-1.0
 Elite (Video Game) / int_64f0c18c
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_64f0c18c
 Elite (Video Game) / int_66f69cd4
type
Invisibility Cloak
 Elite (Video Game) / int_66f69cd4
comment
Invisibility Cloak: In Elite, pirate ships with one start to pop up after the player reachs "competent" . It can be retrieved once the enemy is destroyed. It drains the shields but it's a very powerful vital item in many versions, it allows to succesfully fight against odds of Thargoids and swarms of pirates.
 Elite (Video Game) / int_66f69cd4
featureApplicability
1.0
 Elite (Video Game) / int_66f69cd4
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_66f69cd4
 Elite (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Elite (Video Game) / int_681077c5
comment
Wide-Open Sandbox: The Ur-Example. With Elite II and First Encounters, this even extends to one of the widest sandboxes ever. You could even travel to the other side of the galaxy, asserting that you have a) a fuel scoop (no civilization equals no gas stations), b) good flying skills (considering that you have to sling around gas giants in order to scoop fuel and occasionally fight off pirates), c) MUCH luck (you should hope that neither your drive nor other ship components break down) and d) even more time to traverse those 20k light years.
 Elite (Video Game) / int_681077c5
featureApplicability
1.0
 Elite (Video Game) / int_681077c5
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_681077c5
 Elite (Video Game) / int_6836fbcb
type
All Musicals Are Adaptations
 Elite (Video Game) / int_6836fbcb
comment
All Musicals Are Adaptations: Ian Bell's brother Aidan wrote Elite: The Musical.
 Elite (Video Game) / int_6836fbcb
featureApplicability
1.0
 Elite (Video Game) / int_6836fbcb
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_6836fbcb
 Elite (Video Game) / int_6ec989d8
type
Guide Dang It!
 Elite (Video Game) / int_6ec989d8
comment
Guide Dang It!: Considering the fact that Elite can still be pretty confusing and complicated to first time players, imagine how hard it was to play in 1984, when things like Wide-Open Sandbox and complex economic system weren't in existence in video gaming yet.
 Elite (Video Game) / int_6ec989d8
featureApplicability
1.0
 Elite (Video Game) / int_6ec989d8
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_6ec989d8
 Elite (Video Game) / int_70d8269d
type
Excuse Plot
 Elite (Video Game) / int_70d8269d
comment
Excuse Plot: To some point in Elite II. Your grandpa has passed away and decided to bequeath you a spacecraft, intending to allow you "a way of life that is very different to the dull planet bound existence you have probably led up to now", as the manual puts it. Huh.
 Elite (Video Game) / int_70d8269d
featureApplicability
1.0
 Elite (Video Game) / int_70d8269d
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_70d8269d
 Elite (Video Game) / int_727b5779
type
Cat Folk
 Elite (Video Game) / int_727b5779
comment
Cat Folk: Felines are a type of alien the player can trade with. The manual recommends wearing bodysuits incase they react violently to your scent secretions.
 Elite (Video Game) / int_727b5779
featureApplicability
1.0
 Elite (Video Game) / int_727b5779
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_727b5779
 Elite (Video Game) / int_745a226c
type
Easy Logistics
 Elite (Video Game) / int_745a226c
comment
Easy Logistics: Partially averted: fuel and missiles have to be replenished, though lasers, shields and in-system drive recharge themselves.
 Elite (Video Game) / int_745a226c
featureApplicability
-1.0
 Elite (Video Game) / int_745a226c
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_745a226c
 Elite (Video Game) / int_7d5324cf
type
The Federation
 Elite (Video Game) / int_7d5324cf
comment
The Federation; GalCop actually stands for "Galactic Co-operative" rather than meaning Space Police. It's a federation that all the inhabited planets belong to. Frontier: Elite II has a government called the Federation as a major faction.
 Elite (Video Game) / int_7d5324cf
featureApplicability
1.0
 Elite (Video Game) / int_7d5324cf
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_7d5324cf
 Elite (Video Game) / int_83364794
type
Asteroid Miners
 Elite (Video Game) / int_83364794
comment
Asteroid Miners: Players can equip their ships with "Asteroid Mining Lasers" that blow up asteroids into smaller fragments that can be collected with a fuel scoop.
 Elite (Video Game) / int_83364794
featureApplicability
1.0
 Elite (Video Game) / int_83364794
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_83364794
 Elite (Video Game) / int_83856158
type
Worthless Yellow Rocks
 Elite (Video Game) / int_83856158
comment
Worthless Yellow Rocks: Some worlds have rather unusual notions of waste. One, Cemeiss, pays traders a small sum to remove gemstones and a rather larger one to remove precious metals from their worlds. Woe betide anyone who brings any such materials into the Cemeiss system... they're promptly fined for smuggling waste.
 Elite (Video Game) / int_83856158
featureApplicability
1.0
 Elite (Video Game) / int_83856158
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_83856158
 Elite (Video Game) / int_885db78
type
Sequel: The Original Title
 Elite (Video Game) / int_885db78
comment
Sequel: The Original Title: The second game is called Frontier: Elite II.
 Elite (Video Game) / int_885db78
featureApplicability
1.0
 Elite (Video Game) / int_885db78
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_885db78
 Elite (Video Game) / int_896735ff
type
Space Is Air
 Elite (Video Game) / int_896735ff
comment
Space Is Air: Especially in the first game; the sequels tried to have slightly more realistic physics.
 Elite (Video Game) / int_896735ff
featureApplicability
1.0
 Elite (Video Game) / int_896735ff
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_896735ff
 Elite (Video Game) / int_899bb0bf
type
Space Mines
 Elite (Video Game) / int_899bb0bf
comment
Space Mines: The sequel games allow you to deploy these bad boys from a special mine launcher.
 Elite (Video Game) / int_899bb0bf
featureApplicability
1.0
 Elite (Video Game) / int_899bb0bf
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_899bb0bf
 Elite (Video Game) / int_8a943fe3
type
Space Cold War
 Elite (Video Game) / int_8a943fe3
comment
Space Cold War: In Frontier and FFE, between The Federation and The Empire.
 Elite (Video Game) / int_8a943fe3
featureApplicability
1.0
 Elite (Video Game) / int_8a943fe3
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_8a943fe3
 Elite (Video Game) / int_8c732f20
type
Time Dilation
 Elite (Video Game) / int_8c732f20
comment
Time Dilation: The Dark Wheel novel mentions there are stories of ships being sent millions of years into the past due to hyperspace accidents but they're treated like urban legends.
 Elite (Video Game) / int_8c732f20
featureApplicability
1.0
 Elite (Video Game) / int_8c732f20
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_8c732f20
 Elite (Video Game) / int_90965cc7
type
Hive Mind
 Elite (Video Game) / int_90965cc7
comment
Hive Mind: The instructions manual mentions that Insectoid Aliens are often highly intelligent due to thinking with a group mind.
 Elite (Video Game) / int_90965cc7
featureApplicability
1.0
 Elite (Video Game) / int_90965cc7
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_90965cc7
 Elite (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Elite (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Because of the Newtonian physics utilized in Frontier: Elite II and First Encounters, if you're used to the mechanics of Shoot Em Ups or later space sim games, you're in for a VERY rude awakening.
 Elite (Video Game) / int_963086ce
featureApplicability
1.0
 Elite (Video Game) / int_963086ce
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_963086ce
 Elite (Video Game) / int_97b5e1f9
type
Bug War
 Elite (Video Game) / int_97b5e1f9
comment
Bug War: Humanity is at war with the insectoid Thargoids.
 Elite (Video Game) / int_97b5e1f9
featureApplicability
1.0
 Elite (Video Game) / int_97b5e1f9
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_97b5e1f9
 Elite (Video Game) / int_991cdd51
type
Justified Extra Lives
 Elite (Video Game) / int_991cdd51
comment
Justified Extra Lives: Escape Capsules. The instructions manual says they come with an insurance policy that replaces your ship and its equipment but not the cargo.
 Elite (Video Game) / int_991cdd51
featureApplicability
1.0
 Elite (Video Game) / int_991cdd51
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_991cdd51
 Elite (Video Game) / int_992aa05b
type
Space Friction
 Elite (Video Game) / int_992aa05b
comment
Space Friction: In earlier versions of the game, before the physics was improved.
 Elite (Video Game) / int_992aa05b
featureApplicability
1.0
 Elite (Video Game) / int_992aa05b
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_992aa05b
 Elite (Video Game) / int_a04eb363
type
Lizard Folk
 Elite (Video Game) / int_a04eb363
comment
Lizard Folk: In the entry on alien life forms, the instructions manual mentions the Reptiloid life forms of Esanbe can make a trader's life very difficult but doesn't elaborate any more on reptilians when discussing different types of aliens.
 Elite (Video Game) / int_a04eb363
featureApplicability
1.0
 Elite (Video Game) / int_a04eb363
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_a04eb363
 Elite (Video Game) / int_a1a1491e
type
Homage
 Elite (Video Game) / int_a1a1491e
comment
A big Homage to 2001: A Space Odyssey: The Blue Danube Waltz plays when using the docking computer to dock at the rotating space stations.
 Elite (Video Game) / int_a1a1491e
featureApplicability
1.0
 Elite (Video Game) / int_a1a1491e
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_a1a1491e
 Elite (Video Game) / int_a270b9e5
type
Anarchy Is Chaos
 Elite (Video Game) / int_a270b9e5
comment
Anarchy Is Chaos: Anarchic systems are the most dangerous and unstable worlds, infested with space pirates.
 Elite (Video Game) / int_a270b9e5
featureApplicability
1.0
 Elite (Video Game) / int_a270b9e5
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_a270b9e5
 Elite (Video Game) / int_a3f1531b
type
Standard Snippet
 Elite (Video Game) / int_a3f1531b
comment
Standard Snippet: Most versions of Elite use On the Beautiful Blue Danube as the theme song.
 Elite (Video Game) / int_a3f1531b
featureApplicability
1.0
 Elite (Video Game) / int_a3f1531b
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_a3f1531b
 Elite (Video Game) / int_a456a8a9
type
Randomly Generated Levels
 Elite (Video Game) / int_a456a8a9
comment
Randomly Generated Levels: Pseudorandomly, the huge amount of data is procedurally generated and is the same every game.
 Elite (Video Game) / int_a456a8a9
featureApplicability
1.0
 Elite (Video Game) / int_a456a8a9
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_a456a8a9
 Elite (Video Game) / int_a8357dc2
type
No Woman's Land
 Elite (Video Game) / int_a8357dc2
comment
No Woman's Land: the Imperial Palace from Frontier and FFE. The Imperial House Duval even reproduces without women, utilizing some sort of artificial uteruses. However, the succession of the emperor has brought up a bastard child of the emperor. The emperor has since started a wedding procedure to assure the throne to his daughter.
 Elite (Video Game) / int_a8357dc2
featureApplicability
1.0
 Elite (Video Game) / int_a8357dc2
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_a8357dc2
 Elite (Video Game) / int_abb930ed
type
Sleeper Starship
 Elite (Video Game) / int_abb930ed
comment
Sleeper Starship: The manual says the Cobra MK III has two "cryogen tanks" and the escape capsules can support two humanoid lifeforms for seven weeks in "moderate Suspended An.state".
 Elite (Video Game) / int_abb930ed
featureApplicability
1.0
 Elite (Video Game) / int_abb930ed
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_abb930ed
 Elite (Video Game) / int_acf4e51b
type
Cheat Code
 Elite (Video Game) / int_acf4e51b
comment
Cheat Code: Entering "Sara" in the Copy Protection will enable a debug menu, allowing the user to change the internal game state. The easiest change is giving additional credits to oneself. If desired, the player could even change the galaxy generation seed, going well beyond the original eight galaxies.
 Elite (Video Game) / int_acf4e51b
featureApplicability
1.0
 Elite (Video Game) / int_acf4e51b
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_acf4e51b
 Elite (Video Game) / int_af4ca2bf
type
Space Police
 Elite (Video Game) / int_af4ca2bf
comment
Space Police: Vipers are police ships that come out of stations to attack you whenever you commit a crime.
 Elite (Video Game) / int_af4ca2bf
featureApplicability
1.0
 Elite (Video Game) / int_af4ca2bf
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_af4ca2bf
 Elite (Video Game) / int_afc48877
type
Interactive Fiction
 Elite (Video Game) / int_afc48877
comment
Interactive Fiction: Ian Bell also created Text Elite. A text-based remake of Elite with trading but no combat.
 Elite (Video Game) / int_afc48877
featureApplicability
1.0
 Elite (Video Game) / int_afc48877
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_afc48877
 Elite (Video Game) / int_b036fec2
type
First-Person Snapshooter
 Elite (Video Game) / int_b036fec2
comment
First-Person Snapshooter: Elite II has a class of military missions that involve taking pictures of an enemy installation on some uninhabited planet several light-years away.
 Elite (Video Game) / int_b036fec2
featureApplicability
1.0
 Elite (Video Game) / int_b036fec2
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_b036fec2
 Elite (Video Game) / int_b18aeb20
type
Oddly Named Sequel 2: Electric Boogaloo
 Elite (Video Game) / int_b18aeb20
comment
Oddly Named Sequel 2: Electric Boogaloo: Frontier: Elite II, whose sequel dropped "elite" completely and was named Frontier: First Encounters. And then there's Elite: Dangerous.
 Elite (Video Game) / int_b18aeb20
featureApplicability
1.0
 Elite (Video Game) / int_b18aeb20
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_b18aeb20
 Elite (Video Game) / int_b51ffd20
type
To Be a Master
 Elite (Video Game) / int_b51ffd20
comment
To Be a Master: The game's unstated goal is to achieve the eponymous "Elite" rating. Nothing particularly compels you to spend the relevant time Level Grinding to achieve this, but legitimately doing so earns some bragging rights.
 Elite (Video Game) / int_b51ffd20
featureApplicability
1.0
 Elite (Video Game) / int_b51ffd20
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_b51ffd20
 Elite (Video Game) / int_b663974e
type
We Will Spend Credits in the Future
 Elite (Video Game) / int_b663974e
comment
We Will Spend Credits in the Future: The series' Global currency. The earlier games tended to be a little vague about the exchange rate between Credits and Real Life currencies, but one "ton" (which may or may not represent what it does in metric or American Customary Measurements) of something like grain usually sells for between three and seven of them.
 Elite (Video Game) / int_b663974e
featureApplicability
1.0
 Elite (Video Game) / int_b663974e
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_b663974e
 Elite (Video Game) / int_bf95550c
type
Tie-In Novel
 Elite (Video Game) / int_bf95550c
comment
The Dark Wheel Tie-In Novel says the hyperspace lanes are protected from the two dangers of hyperspace travel. You can be turned inside out, turned into a deformed blob or sent millions of years back in time, though the latter is treated as more of an in-universe urban legend.
 Elite (Video Game) / int_bf95550c
featureApplicability
1.0
 Elite (Video Game) / int_bf95550c
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_bf95550c
 Elite (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Elite (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: Docking in compromised stations is usually followed by this message "Ship boarded by pirates (or thargoids). They show no mercy"
 Elite (Video Game) / int_c03fec8b
featureApplicability
1.0
 Elite (Video Game) / int_c03fec8b
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_c03fec8b
 Elite (Video Game) / int_c7270d1c
type
With This Herring
 Elite (Video Game) / int_c7270d1c
comment
With This Herring: You begin with a ship just a step above an escape shuttle and some pocket change and are expected to become rich somehow.
 Elite (Video Game) / int_c7270d1c
featureApplicability
1.0
 Elite (Video Game) / int_c7270d1c
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_c7270d1c
 Elite (Video Game) / int_c75df49a
type
Shout-Out
 Elite (Video Game) / int_c75df49a
comment
Shout-Out A big Homage to 2001: A Space Odyssey: The Blue Danube Waltz plays when using the docking computer to dock at the rotating space stations. There are a ton of shout-outs to The Hitchhiker's Guide to the Galaxy: the second-lowest combat rank is "Mostly Harmless", planet descriptions mention gargle blasters and hoopy casinos, etc. The Trumbles are based on the tribbles from Star Trek: The Original Series. Thargoids were named after an alien species of the same name in the radio serial Captain Kremmen. The game's manual has one to Monty Python: it mentions that the Anaconda freighter was designed based on input from Commodore Monty, a Python freighter captain of 40 years. Frontier: First Encounters has one in a nod to Foundation where the science of psychohistory and a figure named Dr. Seldon are mentioned in a news article called "Universal Scientist".
 Elite (Video Game) / int_c75df49a
featureApplicability
1.0
 Elite (Video Game) / int_c75df49a
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_c75df49a
 Elite (Video Game) / int_cbfb0dca
type
An Entrepreneur Is You
 Elite (Video Game) / int_cbfb0dca
comment
An Entrepreneur Is You: Commodity trading is a major aspect of the game.
 Elite (Video Game) / int_cbfb0dca
featureApplicability
1.0
 Elite (Video Game) / int_cbfb0dca
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_cbfb0dca
 Elite (Video Game) / int_d0ea147f
type
A.I. Breaker
 Elite (Video Game) / int_d0ea147f
comment
A.I. Breaker: When the player activates the cloaking device, enemy ships become sitting ducks that don't react to being fired upon.
 Elite (Video Game) / int_d0ea147f
featureApplicability
1.0
 Elite (Video Game) / int_d0ea147f
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_d0ea147f
 Elite (Video Game) / int_d525f857
type
Sci-Fi Writers Have No Sense of Scale
 Elite (Video Game) / int_d525f857
comment
Sci-Fi Writers Have No Sense of Scale: Zig-zagged in Frontier and First Encounters. While the galaxy map appears surprisingly realistic aside from the rather flat galactic disc, other aspects raise some serious headscratchers. For instance, all ships are given registrations of two letters and a three-digit number, e.g. AB-123. This allows for a total of 26^2×1000 or only about 676.000 spaceships in the whole inhabitated universe with a population of several 100 billions.
 Elite (Video Game) / int_d525f857
featureApplicability
1.0
 Elite (Video Game) / int_d525f857
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_d525f857
 Elite (Video Game) / int_d69421ec
type
Small Universe After All
 Elite (Video Game) / int_d69421ec
comment
Small Universe After All: The first game has eight galaxies with a few thousand stars each. Activating your single-use intergalactic hyperdrive will move you to the next one (or back to Galaxy 1 if you're in Galaxy 8). Later games are set in one more realisticlly sized galaxy. Fans usually handwave the eight galaxies as being distant sectors of the one galaxy.
 Elite (Video Game) / int_d69421ec
featureApplicability
1.0
 Elite (Video Game) / int_d69421ec
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_d69421ec
 Elite (Video Game) / int_d85e0470
type
Agri World
 Elite (Video Game) / int_d85e0470
comment
Agri World: Agricultural worlds buy machines and luxuries and produce food and textiles. Notably the player starts in orbit of an agricultural dictatorship called Lave.
 Elite (Video Game) / int_d85e0470
featureApplicability
1.0
 Elite (Video Game) / int_d85e0470
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_d85e0470
 Elite (Video Game) / int_e2138f91
type
Military Mashup Machine
 Elite (Video Game) / int_e2138f91
comment
Military Mashup Machine: The Moray Star Boat is a spaceship crossed with a submarine designed for aquatic aliens.
 Elite (Video Game) / int_e2138f91
featureApplicability
1.0
 Elite (Video Game) / int_e2138f91
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_e2138f91
 Elite (Video Game) / int_e4c91c25
type
Press Start to Game Over
 Elite (Video Game) / int_e4c91c25
comment
Press Start to Game Over: Elite was a very complex game for its time with unheard intrincated features and a steep learning curve even after studying the manual (in an era where five stock lines in the back cover of the game were the norm) When you launch from a space station, you are facing the planet it is orbiting. If you don't change course or jump to another system, your altitude will start dropping and after a short while, a head-on planetary collision and a game over occurs. Beginning players must dock with space stations manually until they can afford to buy a docking computer for their ship. The catch is that all orbital space stations rotate, making said docking a hair-raising experience at best the first time it is attempted and causing a number of new pilots to plow into the station instead of flying into the docking bay. Before you do any of that, you actually have to get to the space station- you typically come out of hyperspace a certain distance from the planet, so you need to find it (using your navigation instruments) and make sure you stay on course (not easy for a complete beginner), hoping you don't get shot up by pirates and Thargoids en route. Engaging pirates —or simply jumping to a dangerous system- before being upgraded with advanced weapons, armor, scanners, or fuel injectors also tends to lead to disastrous results Many novice players applied arcade logic and shot the first thing in sight... the Coriolis space station that releases Viper Police like there is no tomorrow... reality quickly follows..
 Elite (Video Game) / int_e4c91c25
featureApplicability
1.0
 Elite (Video Game) / int_e4c91c25
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_e4c91c25
 Elite (Video Game) / int_e8e56799
type
Blue-and-Orange Morality
 Elite (Video Game) / int_e8e56799
comment
Blue-and-Orange Morality: Despite their hostility toward other races, the Thargoids really only want to find resources if they run low on them. The manual gives clearer information about their background and why they have an eccentric way of dealing with other races.
 Elite (Video Game) / int_e8e56799
featureApplicability
1.0
 Elite (Video Game) / int_e8e56799
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_e8e56799
 Elite (Video Game) / int_e9a405c7
type
Ram Scoop
 Elite (Video Game) / int_e9a405c7
comment
Ramscoop: A fuel scoop that collects solar energy can be bought to fuel your ship.
 Elite (Video Game) / int_e9a405c7
featureApplicability
1.0
 Elite (Video Game) / int_e9a405c7
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_e9a405c7
 Elite (Video Game) / int_ee6fc4e0
type
No Warping Zone
 Elite (Video Game) / int_ee6fc4e0
comment
No Warping Zone: It may be the Trope Codifier of "mass-locked" warp drives. They were originally in the game because of coding limitationsnote In order for the game to run on its extremely limited hardware, the developers made the player stationary and simply had the rest of the world move around them, spawning ships and objects in and out at the edge of sensor range., but have stuck around in sequels, remakes, and spiritual successors of the original game ever since, even though they're no longer necessary from a programming standpoint.
 Elite (Video Game) / int_ee6fc4e0
featureApplicability
1.0
 Elite (Video Game) / int_ee6fc4e0
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_ee6fc4e0
 Elite (Video Game) / int_f05444a4
type
Once per Episode
 Elite (Video Game) / int_f05444a4
comment
Once per Episode: No matter how much more advanced the game engines get, they always have a rotating polyhedron with a docking slot in one side, as one of the main space station types. In Elite: Dangerous it is very detailed on both the inside and outside, but it's still basically the same thing.
 Elite (Video Game) / int_f05444a4
featureApplicability
1.0
 Elite (Video Game) / int_f05444a4
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_f05444a4
 Elite (Video Game) / int_f36c4f98
type
Easily Forgiven
 Elite (Video Game) / int_f36c4f98
comment
Easily Forgiven: Your criminal status will go from "fugitive" to "offender" and back to "clean" in a timely fashion if you stop doing illegal things and jump to another systems a sufficient number of times. Jumping to another galaxy automatically resets is to "clean".
 Elite (Video Game) / int_f36c4f98
featureApplicability
1.0
 Elite (Video Game) / int_f36c4f98
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_f36c4f98
 Elite (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Elite (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: The game lets you blow up friendly ships and even steal their cargo from the wreckage. However, such acts of piracy earn you a legal status of "Fugitive", which means that every police ship and bounty hunter in the game will attack you on sight. And attacking a Space Station is near suicidal, as you will quickly find yourself facing the planet's entire fleet of police vessels. In the first game, committing enough crimes would get you barred from docking at space stations in safer systems, locking you out of many trade routes. You could also scoop up escape pods and sell the occupants as slaves.
 Elite (Video Game) / int_fcd993bd
featureApplicability
1.0
 Elite (Video Game) / int_fcd993bd
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_fcd993bd
 Elite (Video Game) / int_fd80c079
type
Super-Persistent Missile
 Elite (Video Game) / int_fd80c079
comment
Super-Persistent Missile: The higher-end missiles in the sequel games can't be stopped by any kind of ECM.
 Elite (Video Game) / int_fd80c079
featureApplicability
1.0
 Elite (Video Game) / int_fd80c079
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_fd80c079
 Elite (Video Game) / int_fea715c1
type
Feudal Future
 Elite (Video Game) / int_fea715c1
comment
Feudal Future: A number of planets are under a feudal rule, a type of government only one step above anarchy.
 Elite (Video Game) / int_fea715c1
featureApplicability
1.0
 Elite (Video Game) / int_fea715c1
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_fea715c1
 Elite (Video Game) / int_name
type
ItemName
 Elite (Video Game) / int_name
comment
 Elite (Video Game) / int_name
featureApplicability
1.0
 Elite (Video Game) / int_name
featureConfidence
1.0
 Elite (Video Game)
hasFeature
Elite (Video Game) / int_name
 Elite (Video Game) / int_name
itemName
Elite (Video Game)

The following is a list of statements referring to the current page from other pages.

 Elite (Video Game)
hasFeature
A Long Time Ago, in a Galaxy Far, Far Away... / int_d4f11a60
 Elite (Video Game)
hasFeature
Absent Aliens / int_d4f11a60
 Elite (Video Game)
hasFeature
Alliterative Family / int_d4f11a60
 Elite (Video Game)
hasFeature
Anarchy Is Chaos / int_d4f11a60
 Elite (Video Game)
hasFeature
Arbitrary Weapon Range / int_d4f11a60
 Elite (Video Game)
hasFeature
Artificial Meat / int_d4f11a60
 Elite (Video Game)
hasFeature
Asteroid Miners / int_d4f11a60
 BBCMicro
seeAlso
Elite (Video Game)
 Elite (Video Game)
hasFeature
Bladder of Steel / int_5e1f3e40
 Elite (Video Game)
hasFeature
Blind Jump / int_d4f11a60
 Elite (Video Game)
hasFeature
Bounty Hunter / int_d4f11a60
 Elite (Video Game)
hasFeature
British Video Games / int_d4f11a60
 Elite (Video Game)
hasFeature
Bug War / int_d4f11a60
 Elite (Video Game)
hasFeature
Casual Interstellar Travel / int_d4f11a60
 Elite (Video Game)
hasFeature
Centrifugal Gravity / int_d4f11a60
 Elite (Video Game)
hasFeature
Conveniently Close Planet / int_d4f11a60
 Elite (Video Game)
hasFeature
Corralled Cosmos / int_d4f11a60
 Elite (Video Game)
hasFeature
Crew of One / int_d4f11a60
 Elite (Video Game)
hasFeature
Cult Colony / int_5e1f3e40
 Elite (Video Game)
hasFeature
Deflector Shields / int_d4f11a60
 Elite (Video Game)
hasFeature
Disc-One Nuke / int_d4f11a60
 Elite
seeAlso
Elite (Video Game)
 Elite (Video Game)
hasFeature
Eternal Prohibition / int_d4f11a60
 Elite (Video Game)
hasFeature
Explosions in Space / int_d4f11a60
 Elite (Video Game)
hasFeature
Fast-Forward Mechanic / int_d4f11a60
 Elite (Video Game)
hasFeature
Feelies / int_d4f11a60
 Elite (Video Game)
hasFeature
Fetch Quest / int_d4f11a60
 Elite (Video Game)
hasFeature
Feudal Future / int_d4f11a60
 Elite (Video Game)
hasFeature
First-Person Snapshooter / int_d4f11a60
 Elite (Video Game)
hasFeature
Frictionless Reentry / int_d4f11a60
 Elite (Video Game)
hasFeature
Game-Breaking Bug / int_d4f11a60
 Elite (Video Game)
hasFeature
Gameplay Automation / int_d4f11a60
 Elite (Video Game)
hasFeature
Generation Ships / int_d4f11a60
 Elite (Video Game)
hasFeature
Genre Relaunch / int_d4f11a60
 Elite (Video Game)
hasFeature
Human Resources / int_d4f11a60
 Elite (Video Game)
hasFeature
Hyperspace Is a Scary Place / int_d4f11a60
 Elite (Video Game)
hasFeature
Hyperspace Lanes / int_d4f11a60
 Elite (Video Game)
hasFeature
Hyperspeed Escape / int_d4f11a60
 Elite (Video Game)
hasFeature
I Fought the Law and the Law Won / int_d4f11a60
 InfinityTheQuestForEarth
seeAlso
Elite (Video Game)
 Elite (Video Game)
hasFeature
Intrepid Merchant / int_d4f11a60
 Elite (Video Game)
hasFeature
Karl Marx Hates Your Guts / int_d4f11a60
 Elite (Video Game)
hasFeature
Kinetic Weapons Are Just Better / int_d4f11a60
 Elite (Video Game)
hasFeature
Lightspeed Leapfrog / int_d4f11a60
 Elite (Video Game)
hasFeature
Lizard Folk / int_d4f11a60
 Elite (Video Game)
hasFeature
Mickey Mousing / int_d4f11a60
 Elite (Video Game)
hasFeature
Military Mashup Machine / int_d4f11a60
 Elite (Video Game)
hasFeature
Money Spider / int_d4f11a60
 Elite (Video Game)
hasFeature
Naming Your Colony World / int_d4f11a60
 Elite (Video Game)
hasFeature
No Warping Zone / int_d4f11a60
 Elite (Video Game)
hasFeature
Nominal Importance / int_d4f11a60
 Elite (Video Game)
hasFeature
One Nation Under Copyright / int_d4f11a60
 Elite (Video Game)
hasFeature
Optional Traffic Laws / int_d4f11a60
 Elite (Video Game)
hasFeature
Outrun the Fireball / int_d4f11a60
 Elite (Video Game)
hasFeature
Port Overdosed / int_d4f11a60
 Elite (Video Game)
hasFeature
Press Start to Game Over / int_d4f11a60
 Elite (Video Game)
hasFeature
Procedural Generation / int_d4f11a60
 Elite (Video Game)
hasFeature
Public Domain Soundtrack / int_d4f11a60
 Elite (Video Game)
hasFeature
Randomly Generated Levels / int_d4f11a60
 Elite (Video Game)
hasFeature
Reflecting Laser / int_d4f11a60
 Elite (Video Game)
hasFeature
Rereleased for Free / int_d4f11a60
 Elite (Video Game)
hasFeature
Salvage Pirates / int_d4f11a60
 Elite (Video Game)
hasFeature
Sequel: The Original Title / int_d4f11a60
 Elite (Video Game)
hasFeature
Shop Fodder / int_d4f11a60
 Elite (Video Game)
hasFeature
Sink the Lifeboats / int_d4f11a60
 Elite (Video Game)
hasFeature
Sky-Consuming Dogfight / int_d4f11a60
 Elite (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_d4f11a60
 Elite (Video Game)
hasFeature
Sniping the Cockpit / int_5e1f3e40
 Elite (Video Game)
hasFeature
Space Cold War / int_d4f11a60
 Elite (Video Game)
hasFeature
Space Compression / int_d4f11a60
 Elite (Video Game)
hasFeature
Space Fighter / int_d4f11a60
 Elite (Video Game)
hasFeature
Space Friction / int_d4f11a60
 Elite (Video Game)
hasFeature
Space Mines / int_d4f11a60
 Elite (Video Game)
hasFeature
Space Pirates / int_d4f11a60
 Elite (Video Game)
hasFeature
Space Stories / int_d4f11a60
 Elite (Video Game)
hasFeature
Space Trucker / int_d4f11a60
 Elite (Video Game)
hasFeature
Spiteful A.I. / int_d4f11a60
 Elite (Video Game)
hasFeature
Stealth in Space / int_d4f11a60
 Elite (Video Game)
hasFeature
Streaming Stars / int_d4f11a60
 Elite (Video Game)
hasFeature
Stress-Relieving Gameplay / int_d4f11a60
 Elite (Video Game)
hasFeature
Subspace or Hyperspace / int_d4f11a60
 Elite (Video Game)
hasFeature
Super-Persistent Missile / int_d4f11a60
 Elite (Video Game)
hasFeature
Technology Levels / int_d4f11a60
 Elite (Video Game)
hasFeature
The Federation / int_d4f11a60
 Elite (Video Game)
hasFeature
The Law Firm of Pun, Pun, and Wordplay / int_d4f11a60
 Elite (Video Game)
hasFeature
The Pete Best / int_d4f11a60
 Elite (Video Game)
hasFeature
The Workhorse / int_5e1f3e40
 Elite (Video Game)
hasFeature
To Be a Master / int_d4f11a60
 Elite (Video Game)
hasFeature
2-D Space / int_d4f11a60
 Elite (Video Game)
hasFeature
Unintentionally Unwinnable / int_d4f11a60
 Elite (Video Game)
hasFeature
Unseen Prototype / int_5e1f3e40
 Elite (Video Game)
hasFeature
Urban Legend of Zelda / int_d4f11a60
 Elite (Video Game)
hasFeature
Video Game Cruelty Punishment / int_d4f11a60
 Elite (Video Game)
hasFeature
Video Game Remake / int_d4f11a60
 Elite (Video Game)
hasFeature
Wave-Motion Gun / int_d4f11a60
 Elite (Video Game)
hasFeature
We Will Spend Credits in the Future / int_d4f11a60
 Elite (Video Game)
hasFeature
We Will Use Manual Labor in the Future / int_d4f11a60
 Elite (Video Game)
hasFeature
Wide-Open Sandbox / int_d4f11a60
 ZXSpectrum
seeAlso
Elite (Video Game)
 Elite
sameAs
Elite (Video Game)
 Infinity: The Quest for Earth (Video Game)
seeAlso
Elite (Video Game)
 Elite
sameAs
Elite (Video Game)
 Elite (Video Game)
hasFeature
Law of Chromatic Superiority / int_d4f11a60