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Eternal Card Game (Video Game)

 Eternal Card Game (Video Game)
type
TVTItem
 Eternal Card Game (Video Game)
label
Eternal Card Game (Video Game)
 Eternal Card Game (Video Game)
page
EternalCardGame
 Eternal Card Game (Video Game)
comment
The realm of Myria is in turmoil. King Caiphus is dead; his remaining relatives— his daughter Vara, his bastard son Kaleb, his widow Eilyn, his sister Talir, and his uncle Rolant —all have claim to his title, but each has his or her own personal agenda to pursue. The capital city of Argenport is wracked by civil war, and the frontier is all but lawless. All the while, strange and supernatural threats are emerging from the Shadowlands. Build your armies, defeat your opponents, and fight to claim the Eternal Throne!Eternal is a Collectible Card Game created by Dire Wolf Digital. The game touts itself as a middle ground between Magic: The Gathering and online CCGs like Hearthstone, and its stable of designers includes several prominent Magic pros. Unsurprisingly, it shares most of its features with Magic: players must play Power cards to increase their mana cap; players may only have four of any card in their decks; units are "Exhausted" after attacking or blocking; the defending player can block attacking units with their own; players can play Spells on their own turn and Fast Spells at certain points during any turn; there are five factions that can be combined in any way you please. However, it also shares Hearthstone's PvE elements, slick visual aesthetic, premium "foil" cards, and ability to convert useless cards into shiftstone and then into actually-useful cards of your choosing. Finally, it has a few traits completely unique to itself taking advantage of its digital-only format, such as cards being altered, transformed, and duplicated mid-game.The game has multiple modes, including multiple single-player campaigns (as in Hearthstone, single-player campaigns must be purchased with either gold or real money but contain exclusive card sets which form 'side sets' released between the main sets), a Gauntlet mode against AI opponents, Ranked and Casual matches against other players on a ladder (with two formats, "Expedition" using cards from the most recent sets and "Throne" using cards from across all of Eternal), a Puzzle mode that tests your knowledge of the game, and single-player and multi-player draft modes. It also has an ongoing story, following the adventures of the five Scions as they maneuver for political and military advantage against an explosive "swords, six-guns and sorcery" setting.Eternal first launched in 2016. As of 2023, the game has released fifteen major sets and about as many minor "campaign" sets. A physical card game adaptation, Eternal: Chronicles of the Throne was released in 2019.
 Eternal Card Game (Video Game)
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DBTropes
 Eternal Card Game (Video Game) / int_116a941b
type
Applied Phlebotinum
 Eternal Card Game (Video Game) / int_116a941b
comment
Applied Phlebotinum: Most of the setting's magitek is powered by Shiftstone.
 Eternal Card Game (Video Game) / int_116a941b
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Eternal Card Game (Video Game) / int_116a941b
 Eternal Card Game (Video Game) / int_118f2b11
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Counterspell
 Eternal Card Game (Video Game) / int_118f2b11
comment
Counterspell: A staple of Primal, with Backlash and Spell Swipe being some of the earliest examples.
 Eternal Card Game (Video Game) / int_118f2b11
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 Eternal Card Game (Video Game) / int_1237828f
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Anyone Can Die
 Eternal Card Game (Video Game) / int_1237828f
comment
Anyone Can Die: Prominent characters integral to the initial plot die in the campaigns of Eternal.
 Eternal Card Game (Video Game) / int_1237828f
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1.0
 Eternal Card Game (Video Game) / int_1237828f
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Eternal Card Game (Video Game) / int_1237828f
 Eternal Card Game (Video Game) / int_12d9447
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Another Side, Another Story
 Eternal Card Game (Video Game) / int_12d9447
comment
Another Side, Another Story: The last portion of "The Tale of Horus Traver" retraces segments of the Empty Throne campaign, particularly Talir's story and Caiphus' last stand in the throne room, with the player in control of the Strangers instead.
 Eternal Card Game (Video Game) / int_12d9447
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 Eternal Card Game (Video Game) / int_1520ad7e
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Jumping Off the Slippery Slope
 Eternal Card Game (Video Game) / int_1520ad7e
comment
Jumping Off the Slippery Slope: Rolant's efforts to protect Argenport from the Resistance started with forced conscription into the Crownwatch, then quickly spiralled into a Magic Nuke and the subsequent cover-up thereof.
 Eternal Card Game (Video Game) / int_1520ad7e
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 Eternal Card Game (Video Game) / int_154aa477
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Big, Screwed-Up Family
 Eternal Card Game (Video Game) / int_154aa477
comment
Big, Screwed-Up Family: None of the Scions seem to particularly like each other, with most of them being indifferent or tolerant at best. The only exception seems to be Eilyn towards her daughter Vara, and even that is one-sided for a good while. Notably, everyone hates Rolant. Most of them have reconciled following The Fall of Argenport.
 Eternal Card Game (Video Game) / int_154aa477
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 Eternal Card Game (Video Game) / int_171f4d57
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Dungeon Punk
 Eternal Card Game (Video Game) / int_171f4d57
comment
Dungeon Punk: Myria and many of its counterparts sport colorful fantasy elements in an unpleasant, noir setting.
 Eternal Card Game (Video Game) / int_171f4d57
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 Eternal Card Game (Video Game) / int_18bf4326
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Anti-Magic
 Eternal Card Game (Video Game) / int_18bf4326
comment
Anti-Magic: Silencing a unit removes all of its abilities. The Aegis skill blocks the first spell or ability used on a unit or player.
 Eternal Card Game (Video Game) / int_18bf4326
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1.0
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 Eternal Card Game (Video Game) / int_1cc9f5e5
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Playing with Fire
 Eternal Card Game (Video Game) / int_1cc9f5e5
comment
Playing with Fire: The Fire faction, natch.
 Eternal Card Game (Video Game) / int_1cc9f5e5
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Eternal Card Game (Video Game) / int_1cc9f5e5
 Eternal Card Game (Video Game) / int_1de017f
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Counter-Attack
 Eternal Card Game (Video Game) / int_1de017f
comment
Counterattack: Certain cards can be used to punish an opponent for attacking, such as cards that deal damage to an attacking unit or kill an exhausted unit.
 Eternal Card Game (Video Game) / int_1de017f
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 Eternal Card Game (Video Game) / int_1e14ea2a
type
Boss Battle
 Eternal Card Game (Video Game) / int_1e14ea2a
comment
Boss Battle: Available in Gauntlet mode. The seventh battle always has a gimmick, such as all units having Charge, automatically drawing 7 cards when your hand is empty, or every spell coming with a free unit. Naturally, the AI decks are made to fully exploit their gimmick.
 Eternal Card Game (Video Game) / int_1e14ea2a
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Eternal Card Game (Video Game) / int_1e14ea2a
 Eternal Card Game (Video Game) / int_1e1afc1b
type
Framing Device
 Eternal Card Game (Video Game) / int_1e1afc1b
comment
Framing Device: The Empty Throne is narrated by Jekk, recounting each of the Scions' tales before his execution by the Crownwatch. At the end, it's implied that Icaria comes to his rescue. The Tale of Horus Traver is narrated by a future version of Talir, who also serves as the penultimate opponent, reaching back through time in an attempt to stop Horus and save her brother.
 Eternal Card Game (Video Game) / int_1e1afc1b
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Eternal Card Game (Video Game) / int_1e1afc1b
 Eternal Card Game (Video Game) / int_1ebbdddb
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Power at a Price
 Eternal Card Game (Video Game) / int_1ebbdddb
comment
Power at a Price: Common with Shadow and Fire, with several cards activated by sacrificing other units.
 Eternal Card Game (Video Game) / int_1ebbdddb
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1.0
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Eternal Card Game (Video Game) / int_1ebbdddb
 Eternal Card Game (Video Game) / int_1edfa2c7
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Royals Who Actually Do Something
 Eternal Card Game (Video Game) / int_1edfa2c7
comment
Royals Who Actually Do Something: Every Scion is a powerful warrior, each specializing in one of the five Factions.
 Eternal Card Game (Video Game) / int_1edfa2c7
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1.0
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Eternal Card Game (Video Game) / int_1edfa2c7
 Eternal Card Game (Video Game) / int_22fdc3e3
type
Single-Use Shield
 Eternal Card Game (Video Game) / int_22fdc3e3
comment
Single-Use Shield: Aegis gives one that protects a Unit (or player) against a single spell or effect. It does not work on battle damage from another creature or a relic weapon, nor does it protect against an effect cast by its controller (so you can't put Aegis on your creatures and then have them survive your own board wipe spell, for instance). Regen wil prevent the first damage a unit takes, but will not prevent non-damaging effects or spells, similar to Hearthstone's Divine Shield.
 Eternal Card Game (Video Game) / int_22fdc3e3
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Eternal Card Game (Video Game) / int_22fdc3e3
 Eternal Card Game (Video Game) / int_25bae76b
type
Splash Damage Abuse
 Eternal Card Game (Video Game) / int_25bae76b
comment
Splash Damage Abuse: Averted, unlike many other card games. Units with Aegis are protected even from enemy effects that hit the entire board (but not against your own effects, so if you play a board-clearing spell, Aegis won't save them).
 Eternal Card Game (Video Game) / int_25bae76b
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 Eternal Card Game (Video Game) / int_270c1778
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Blood Magic
 Eternal Card Game (Video Game) / int_270c1778
comment
Blood Magic: Forbidden by all shaman tribes, with the exception of the Feln.
 Eternal Card Game (Video Game) / int_270c1778
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Eternal Card Game (Video Game) / int_270c1778
 Eternal Card Game (Video Game) / int_2a3006e5
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State Sec
 Eternal Card Game (Video Game) / int_2a3006e5
comment
State Sec: After the Resistance's crushing defeat in Argenport, the Inquisition was founded to hunt down the remaining rebels, as well as bury all evidence of Rolant's involvement in the Harsh Rule. In Argent Depths, the Inquisition is unnecessary as the Crownwatch is already the authoritarian arm of the alternate King Caiphus.
 Eternal Card Game (Video Game) / int_2a3006e5
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 Eternal Card Game (Video Game) / int_2d768e2d
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Succession Crisis
 Eternal Card Game (Video Game) / int_2d768e2d
comment
Succession Crisis: Following Caiphus' death, each of the five Scions has a claim to the Eternal Throne.
 Eternal Card Game (Video Game) / int_2d768e2d
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 Eternal Card Game (Video Game) / int_2fbff2b0
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Shadowland
 Eternal Card Game (Video Game) / int_2fbff2b0
comment
Shadowland: The Shadowlands (natch), a wasteland tainted by dark magic.
 Eternal Card Game (Video Game) / int_2fbff2b0
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Eternal Card Game (Video Game) / int_2fbff2b0
 Eternal Card Game (Video Game) / int_34dd5f3
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La Résistance
 Eternal Card Game (Video Game) / int_34dd5f3
comment
La Résistance: Exemplified by the iconic Icaria, the Liberator.
 Eternal Card Game (Video Game) / int_34dd5f3
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 Eternal Card Game (Video Game) / int_36ed3e1e
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Ascended Meme
 Eternal Card Game (Video Game) / int_36ed3e1e
comment
Ascended Meme: A scarf was removed from Sandstorm Titan's art during Eternal's Beta, and the community's common joke was asking when it would get its scarf back. The Fall of Argenport added the Sandstorm Scarf, a relic with the same passive effect as the Titan.
 Eternal Card Game (Video Game) / int_36ed3e1e
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 Eternal Card Game (Video Game) / int_38f1a7ed
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Defector from Decadence
 Eternal Card Game (Video Game) / int_38f1a7ed
comment
Defector from Decadence: Much of the Resistance is backed by deserters from the Crownwatch, who oppose Rolant's oppressive rule.
 Eternal Card Game (Video Game) / int_38f1a7ed
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 Eternal Card Game (Video Game) / int_38f1a7ed
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Eternal Card Game (Video Game) / int_38f1a7ed
 Eternal Card Game (Video Game) / int_392eb4f9
type
Mysterious Stranger
 Eternal Card Game (Video Game) / int_392eb4f9
comment
Mysterious Stranger: An enigmatic faction of present through nearly all of Myria, carrying the influence of the Shadowlands. Every Stranger bears a pink crescent mark over their left eye, and they function in-game as a Hive Mind, with each new Stranger adding their skills to the collective.
 Eternal Card Game (Video Game) / int_392eb4f9
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Eternal Card Game (Video Game) / int_392eb4f9
 Eternal Card Game (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Eternal Card Game (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Several very basic effects, like dealing 3 damage, permanently stunning an enemy unit, or even just drawing two cards, are nonetheless very well-used. The preconstructed Fire/Justice starter deck, Rakano Glory, is the Eternal equivalent of MtG's Boros. It's filled with Warcry, so you don't have to really think about your plays; you just Attack! Attack! Attack!, knowing that even if you have a sub-optimal trades this turn, you'll inevitably draw something huge. Even at low levels of player skill, this deck will get you pretty far in Casual or Forge.
 Eternal Card Game (Video Game) / int_39b8d3d6
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Eternal Card Game (Video Game) / int_39b8d3d6
 Eternal Card Game (Video Game) / int_3f0310d6
type
Magikarp Power
 Eternal Card Game (Video Game) / int_3f0310d6
comment
Magikarp Power: Units such as Order of the Spire, Hero of the People and Cult Aspirant start out small, but can become large threats if allowed to grow. Katra, the Devoted gives all your units Magikarp Power. Most Strangers are weak on their own, but once multiple Strangers are in play, they can snowball very rapidly.
 Eternal Card Game (Video Game) / int_3f0310d6
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 Eternal Card Game (Video Game) / int_41dd77d
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Zerg Rush
 Eternal Card Game (Video Game) / int_41dd77d
comment
Zerg Rush: Fire does this the best, especially with Grenadin, almost all of whom summon more Grenadin. Shadow can also manage this to some extent, with cards like Rat Cage.
 Eternal Card Game (Video Game) / int_41dd77d
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Eternal Card Game (Video Game) / int_41dd77d
 Eternal Card Game (Video Game) / int_465966a3
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Drop the Hammer
 Eternal Card Game (Video Game) / int_465966a3
comment
Drop the Hammer: Hammer of Might, Auric Runehammer, etc.
 Eternal Card Game (Video Game) / int_465966a3
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 Eternal Card Game (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Eternal Card Game (Video Game) / int_485eb589
comment
Sealed Evil in a Can: The Lumen seek to prevent someone, implied to be the Tormentor, from being released.
 Eternal Card Game (Video Game) / int_485eb589
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 Eternal Card Game (Video Game) / int_4daeb0b9
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Situational Sword
 Eternal Card Game (Video Game) / int_4daeb0b9
comment
Situational Sword: Some cards have very narrow uses, like removing attachments. If your enemy has no weapons or curses, it'll just sit there in your hand.
 Eternal Card Game (Video Game) / int_4daeb0b9
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Eternal Card Game (Video Game) / int_4daeb0b9
 Eternal Card Game (Video Game) / int_4ec1330a
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Our Minotaurs Are Different
 Eternal Card Game (Video Game) / int_4ec1330a
comment
Our Minotaurs Are Different: The Auric minotaurs run the largest treasury in Argenport, making them one of the wealthiest and most influential factions in the city. They settle legal disputes with unarmed ("horn-to-horn") combat.
 Eternal Card Game (Video Game) / int_4ec1330a
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 Eternal Card Game (Video Game) / int_4ffde1e0
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Luckily, My Shield Will Protect Me
 Eternal Card Game (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Most weapons give units an attack and health boost, with shields trending towards the latter.
 Eternal Card Game (Video Game) / int_4ffde1e0
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Eternal Card Game (Video Game) / int_4ffde1e0
 Eternal Card Game (Video Game) / int_51567188
type
Cast from Hit Points
 Eternal Card Game (Video Game) / int_51567188
comment
Cast from Hit Points: Multiple Shadow cards deal self-damage as an additional cost for its effect, whether directly like Desecrate or Dangerous Gambit, or indirectly like Impending Doom dealing damage each turn it's on the field.
 Eternal Card Game (Video Game) / int_51567188
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 Eternal Card Game (Video Game) / int_5288f02
type
All Your Powers Combined
 Eternal Card Game (Video Game) / int_5288f02
comment
All Your Powers Combined: If you have an East-, North-, West-, and South-Wind Herald in play, they merge to form the almighty Avatar of Winds.
 Eternal Card Game (Video Game) / int_5288f02
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 Eternal Card Game (Video Game) / int_53a2e1b
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Our Elves Are Different
 Eternal Card Game (Video Game) / int_53a2e1b
comment
Our Elves Are D Ifferent: They's sneaky, treacherous infiltrators and most closely associate with the Feln (Primal-Shadow) faction, which is known for forbidden blood magic.
 Eternal Card Game (Video Game) / int_53a2e1b
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Eternal Card Game (Video Game) / int_53a2e1b
 Eternal Card Game (Video Game) / int_5554487f
type
PurposefullyOverpowered
 Eternal Card Game (Video Game) / int_5554487f
comment
Purposefully Overpowered: A number of cards in any set would qualify. The Empty Throne's Sandstorm Titan is considered the first such case, being a unit with 5/6 stats for 4 power, in addition to its powerful battle skill and situationally useful card text.
 Eternal Card Game (Video Game) / int_5554487f
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Eternal Card Game (Video Game) / int_5554487f
 Eternal Card Game (Video Game) / int_558245a7
type
Redshirt Army
 Eternal Card Game (Video Game) / int_558245a7
comment
Justice: Redshirt Army, buffs and weapons, control spells. A hybrid color that shifts from an early-game aggro with small units, to late-game control with tankier units.
 Eternal Card Game (Video Game) / int_558245a7
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Eternal Card Game (Video Game) / int_558245a7
 Eternal Card Game (Video Game) / int_57775436
type
Mutual Disadvantage
 Eternal Card Game (Video Game) / int_57775436
comment
Mutual Disadvantage: Some effects, like Hailstorm or Harsh Rule hit every unit on the board, regardless of friend or foe.
 Eternal Card Game (Video Game) / int_57775436
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 Eternal Card Game (Video Game) / int_5ad39c3a
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Play Every Day
 Eternal Card Game (Video Game) / int_5ad39c3a
comment
Play Every Day: Daily quests, and a free card pack for your first Versus win of the day.
 Eternal Card Game (Video Game) / int_5ad39c3a
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_5ad39c3a
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_5ad39c3a
 Eternal Card Game (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Eternal Card Game (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: Since it's a Collectible Card Game, this comes with the territory: most in-game purchases accept either Gold (earned in-game) or Gems (bought with real money). However, the game is generous with gold and card packs earned through playing, and you can keep all of the cards you obtain in Forge and Draft.
 Eternal Card Game (Video Game) / int_5c17c12f
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_5c17c12f
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_5c17c12f
 Eternal Card Game (Video Game) / int_5c47585e
type
HPToOne
 Eternal Card Game (Video Game) / int_5c47585e
comment
HP to One: Most debuffs reduce a unit's health by a fixed amount, but the Withering Witch will always set enemy units' health to 1 regardless of existing buffs or debuffs (and if a unit has already taken damage that turn, said damage will carry over, causing it to drop dead on the spot), making her one of the most potent tools in Feln's arsenal. Last Stand at the Gate sets your own health to one, but plays three sturdy units and a powerful weapon for free.
 Eternal Card Game (Video Game) / int_5c47585e
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_5c47585e
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_5c47585e
 Eternal Card Game (Video Game) / int_5cfeb43f
type
Save Scumming
 Eternal Card Game (Video Game) / int_5cfeb43f
comment
Save Scumming: Campaign levels can end up involving this trope, because luck of the draw — both towards you, in getting a strong opening hand, and your opponent, in getting a bad one — can be such a deciding factor in a game where you don't automatically increase your power cap every turn like you would in games like Hearthstone. If at first you don't succeed, just Retry until the Random Number God finally blesses your hand. Certain Campaigns and Chapters require you to play with a pre-set deck, meaning that opening hand is basically the only thing you can control.
 Eternal Card Game (Video Game) / int_5cfeb43f
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_5cfeb43f
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_5cfeb43f
 Eternal Card Game (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Eternal Card Game (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: Nightmaw, Sight Unseen and Voprex, the Great Ruin, among others.
 Eternal Card Game (Video Game) / int_60fa92ac
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_60fa92ac
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_60fa92ac
 Eternal Card Game (Video Game) / int_6114a875
type
Lost Technology
 Eternal Card Game (Video Game) / int_6114a875
comment
Lost Technology: Sentinels, great titans of stone and metal. The Praxis have managed to wake up some long-dormant sentinels, and have even started to figure out how to create new ones.
 Eternal Card Game (Video Game) / int_6114a875
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_6114a875
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6114a875
 Eternal Card Game (Video Game) / int_61c0e60d
type
Star Killing
 Eternal Card Game (Video Game) / int_61c0e60d
comment
Star Killing: Lastlight Judgement. One of the few cards that requires all five influences to play and has a cost of 15, and in return it kills everything on the board and forces both players into a neverending Night phase that saps their HP every turn and forces them to draw two cards. It is essentially the Godzilla Threshold embodied by a single card.
 Eternal Card Game (Video Game) / int_61c0e60d
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_61c0e60d
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_61c0e60d
 Eternal Card Game (Video Game) / int_6552b710
type
The Syndicate
 Eternal Card Game (Video Game) / int_6552b710
comment
The Syndicate: The Cabal controls most of the Argenport underground. As the war rages on and resources become scarce, more and more civilians come to rely on the Cabal for survival. Eventually, Rolant himself is forced to strike a deal for their help in keeping the city running, placing them in a position to overthrow and imprison him at the first opportunity.
 Eternal Card Game (Video Game) / int_6552b710
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_6552b710
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6552b710
 Eternal Card Game (Video Game) / int_66dfe36a
type
Missing Mom
 Eternal Card Game (Video Game) / int_66dfe36a
comment
Missing Mom: Kaleb is Caiphus' illegitimate son. His primary goal is to learn the identity of his mother, though he stumbles upon some interesting discoveries along the way...
 Eternal Card Game (Video Game) / int_66dfe36a
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_66dfe36a
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_66dfe36a
 Eternal Card Game (Video Game) / int_673b2da6
type
Instant A.I.: Just Add Water!
 Eternal Card Game (Video Game) / int_673b2da6
comment
Instant A.I.: Just Add Water!: The Grenadin were built as mining robots, but prolonged exposure to Shiftstone has imbued traces of sentience.
 Eternal Card Game (Video Game) / int_673b2da6
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_673b2da6
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_673b2da6
 Eternal Card Game (Video Game) / int_67b0bd0e
type
An Ice Person
 Eternal Card Game (Video Game) / int_67b0bd0e
comment
An Ice Person: Mostly in Primal, and the flavor for most stunning spells. Rimescale Draconus is an ice dragon who permanently stuns all exhausted enemy units.
 Eternal Card Game (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_67b0bd0e
 Eternal Card Game (Video Game) / int_6a1cbf28
type
Rebellious Princess
 Eternal Card Game (Video Game) / int_6a1cbf28
comment
Rebellious Princess: Caiphus' daughter Vara is the favored heir to the Eternal Throne. She's not interested in political machinations, instead venturing into the Shadowlands to find her own path.
 Eternal Card Game (Video Game) / int_6a1cbf28
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_6a1cbf28
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6a1cbf28
 Eternal Card Game (Video Game) / int_6a2d1b1a
type
Rebel Leader
 Eternal Card Game (Video Game) / int_6a2d1b1a
comment
Rebel Leader: There have been several leaders of two different rebellions to date: first General Izalio, who was killed by Rolant in the final tutorial mission, then the iconic Icaria, the Liberator, killed by Inquisitor Makto during Dead Reckoning; Milos Izalio took over but his father's rebellion was rendered moot by the events of the Fall of Argenport; Milos then signed on to lead another rebellion in distant Kosul to restore the rightful ruler, Svetya, to the throne and topple Yushkov, the Usurper.
 Eternal Card Game (Video Game) / int_6a2d1b1a
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_6a2d1b1a
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6a2d1b1a
 Eternal Card Game (Video Game) / int_6b2b3b59
type
The Reveal
 Eternal Card Game (Video Game) / int_6b2b3b59
comment
The Reveal: Two layers: Caiphus was seemingly killed by the Eternal Throne itself, and it's later revealed that he survived, but was cast into the Shadowlands by the Throne and possibly achieved some form of Ascend to a Higher Plane of Existence as a result.
 Eternal Card Game (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6b2b3b59
 Eternal Card Game (Video Game) / int_6b7c9f96
type
The Lost Woods
 Eternal Card Game (Video Game) / int_6b7c9f96
comment
The Lost Woods: The Direwood, home to the Lethrai, the Feln, and all sorts of giant beasts.
 Eternal Card Game (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6b7c9f96
 Eternal Card Game (Video Game) / int_6bcfbc7e
type
Fantasy Gun Control
 Eternal Card Game (Video Game) / int_6bcfbc7e
comment
Fantasy Gun Control: Averted, Eternal's setting is described with "swords, six-guns and sorcery". Marshal Ironthorn boasts a particularly impressive shotgun. Gunpowder, on the other hand, is a somewhat rare commodity, being made from ground-up shiftstone.
 Eternal Card Game (Video Game) / int_6bcfbc7e
featureApplicability
-1.0
 Eternal Card Game (Video Game) / int_6bcfbc7e
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6bcfbc7e
 Eternal Card Game (Video Game) / int_6c07693b
type
Carry a Big Stick
 Eternal Card Game (Video Game) / int_6c07693b
comment
Carry a Big Stick: Mithril Mace, Morningstar, Copperhall Cudgel, and so on.
 Eternal Card Game (Video Game) / int_6c07693b
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_6c07693b
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6c07693b
 Eternal Card Game (Video Game) / int_6ec03ba1
type
Mook Maker
 Eternal Card Game (Video Game) / int_6ec03ba1
comment
Mook Maker: Present in most factions. For instance, Marisen, the Eldest summons a random vermin on each player's turn, and The Tormentor summons a Spiteling each turn as long as he's in the void.
 Eternal Card Game (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6ec03ba1
 Eternal Card Game (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Eternal Card Game (Video Game) / int_6edb0066
comment
Zero-Effort Boss: The final level of "Dead Reckoning" involves one character dealing a Plotline Death to another (namely, Jekk killing Rolant). Said victim is trapped at 1 Health and 0 Power; you take your turn first and are not allowed to pass it; and you are given the option of whether you want to use Jekk's gun or Icaria's sword to finish the job. Unless you concede, the boss has no way to survive the turn.
 Eternal Card Game (Video Game) / int_6edb0066
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_6edb0066
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_6edb0066
 Eternal Card Game (Video Game) / int_70bdac19
type
Honest John's Dealership
 Eternal Card Game (Video Game) / int_70bdac19
comment
Honest John's Dealership: Smuggler's Stash.
 Eternal Card Game (Video Game) / int_70bdac19
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_70bdac19
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_70bdac19
 Eternal Card Game (Video Game) / int_730c2e3
type
Void Between the Worlds
 Eternal Card Game (Video Game) / int_730c2e3
comment
Void Between the Worlds: The true nature of the Shadowlands. It's possible to travel between realms if you can find a safe path. A group of Myrian explorers follow a Waystone route to Xulta, and following Xulta's destruction, a caravan of refugees eventually find their way to Myria. Another realm, Bastion, is a massive tower city slowly being consumed by the rising Shadowsea.
 Eternal Card Game (Video Game) / int_730c2e3
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_730c2e3
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_730c2e3
 Eternal Card Game (Video Game) / int_735b967c
type
Forced Tutorial
 Eternal Card Game (Video Game) / int_735b967c
comment
Forced Tutorial: The game opens into a starting fight. After the fight finishes, you have to play a five-part tutorial, each section unlocking a deck for the color you played in that section.
 Eternal Card Game (Video Game) / int_735b967c
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_735b967c
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_735b967c
 Eternal Card Game (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Eternal Card Game (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The game's five "factions", similar (but not identical) to Magic: the Gathering's color pie: Fire (red), Time (yellow), Justice (green) Primal (blue), and Shadow (purple). Multifaction cards are black, while cards with no faction requirements are grey.
 Eternal Card Game (Video Game) / int_740f59b4
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_740f59b4
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_740f59b4
 Eternal Card Game (Video Game) / int_7464705c
type
Arc Words
 Eternal Card Game (Video Game) / int_7464705c
comment
Arc Words: "Until the world goes dark."
 Eternal Card Game (Video Game) / int_7464705c
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_7464705c
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_7464705c
 Eternal Card Game (Video Game) / int_7913eb6f
type
Healing Hands
 Eternal Card Game (Video Game) / int_7913eb6f
comment
Healing Hands: Direct healing effects are mostly the domain of Time and Justice, such as Sanctuary Priest and Combrei Healer.
 Eternal Card Game (Video Game) / int_7913eb6f
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_7913eb6f
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_7913eb6f
 Eternal Card Game (Video Game) / int_7cb1cbb5
type
Herd-Hitting Attack
 Eternal Card Game (Video Game) / int_7cb1cbb5
comment
Herd-Hitting Attack: Most factions have access to effects that target multiple enemies, or affect the entire board.
 Eternal Card Game (Video Game) / int_7cb1cbb5
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_7cb1cbb5
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_7cb1cbb5
 Eternal Card Game (Video Game) / int_7deb3fb1
type
Crutch Character
 Eternal Card Game (Video Game) / int_7deb3fb1
comment
Crutch Character: Aggro decks dominate the early game, but if they can't pull out an early win, they'll have a hard time catching up.
 Eternal Card Game (Video Game) / int_7deb3fb1
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_7deb3fb1
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_7deb3fb1
 Eternal Card Game (Video Game) / int_7ea8f5ce
type
Knight in Shining Armor
 Eternal Card Game (Video Game) / int_7ea8f5ce
comment
Knight in Shining Armor: Justice likes this aesthetic.
 Eternal Card Game (Video Game) / int_7ea8f5ce
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_7ea8f5ce
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_7ea8f5ce
 Eternal Card Game (Video Game) / int_7f8ec449
type
Bold Explorer
 Eternal Card Game (Video Game) / int_7f8ec449
comment
Bold Explorer: Explorer is a creature type, present in Primal, Time and Fire (representing the Praxis digging up ancient sentinels, and the Elysians exploring the furthest reaches in Myria).
 Eternal Card Game (Video Game) / int_7f8ec449
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_7f8ec449
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_7f8ec449
 Eternal Card Game (Video Game) / int_80251be3
type
How We Got Here
 Eternal Card Game (Video Game) / int_80251be3
comment
How We Got Here: The Tale of Horus Traver is a Whole Episode Flashback to the death of King Caiphus.
 Eternal Card Game (Video Game) / int_80251be3
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_80251be3
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_80251be3
 Eternal Card Game (Video Game) / int_81f909f2
type
Dishing Out Dirt
 Eternal Card Game (Video Game) / int_81f909f2
comment
Dishing Out Dirt: Several Time cards have a sand motif, among them Sand Warrior and Sandstorm Titan.
 Eternal Card Game (Video Game) / int_81f909f2
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_81f909f2
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_81f909f2
 Eternal Card Game (Video Game) / int_834420aa
type
BFS
 Eternal Card Game (Video Game) / int_834420aa
comment
BFS: The Sword of the Sky King, a monstrous 8/8 relic weapon.
 Eternal Card Game (Video Game) / int_834420aa
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_834420aa
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_834420aa
 Eternal Card Game (Video Game) / int_834427cd
type
Cap
 Eternal Card Game (Video Game) / int_834427cd
comment
Cap: There are two of them related to the number of spells you can play per turn. "Power" is the amount of mana you can spend each turn. In general, it only goes up by one every turn, as you can only play one Sigil (what Magic would call a Land) per turn (though naturally there are cards that let you get around this). "Influence" controls what colors of spells you can play. There are one- and two-color power cards, the latter of which typically come into play "Depleted" unless you meet certain other conditions. If you play a Depleted power card, then your Power cap and Influence will go up but the power itself won't be available until next turn. This system results in a number of convolutions over the "tap a land for mana" system from Magic. First off, you don't use up Sigils every turn; they're just a pass-fail check. If your hand is filled with 1-power Fire spells and you finally get a Fire Sigil, you can then dump all those 1-drops in one turn, because all they require is that you have one Fire influence on the board. Additionally, the two-color power cards add two Influence but only one Power, so they don't enable two-power spells on their own. Finally, there are some really interesting power costs in the game, such as Sand Warrior, which doesn't cost any power, but cannot be played until your Time influence is three or more.
 Eternal Card Game (Video Game) / int_834427cd
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_834427cd
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_834427cd
 Eternal Card Game (Video Game) / int_84685817
type
Life Drain
 Eternal Card Game (Video Game) / int_84685817
comment
Shadow: strong removal, units that grant bonuses once they hit the opponent, Life Drain, and bringing cards Back from the Dead. Very specialized counterplay can leave it high and dry if it doesn't draw exactly what it needs.
 Eternal Card Game (Video Game) / int_84685817
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_84685817
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_84685817
 Eternal Card Game (Video Game) / int_874c712f
type
Dug Too Deep
 Eternal Card Game (Video Game) / int_874c712f
comment
Dug Too Deep: The Stonescar mines are one of the richest Shiftstone sources in the world, but beware what lurks in the depths...
 Eternal Card Game (Video Game) / int_874c712f
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_874c712f
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_874c712f
 Eternal Card Game (Video Game) / int_8967e17f
type
Back from the Dead
 Eternal Card Game (Video Game) / int_8967e17f
comment
Back from the Dead: Multiple factions are able to draw cards from their void and put them back into play. It's a staple of Shadow (necromancy) and to a lesser extent Time (digging up buried secrets), while Fire and Primal have a more limited form returning weapons and spells respectively.
 Eternal Card Game (Video Game) / int_8967e17f
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_8967e17f
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_8967e17f
 Eternal Card Game (Video Game) / int_8a9eb844
type
Perspective Flip
 Eternal Card Game (Video Game) / int_8a9eb844
comment
Perspective Flip: The art for Rolant's Choice and Spirit of Resistance depict the same scene, from different angles. Comparing First-Shot Rioter and Final-Shot Rioter reveals them to be Back-to-Back Badasses. The final encounters of "The Empty Throne" and The Tale of Horus Traver are the same, except you play the other side
 Eternal Card Game (Video Game) / int_8a9eb844
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_8a9eb844
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_8a9eb844
 Eternal Card Game (Video Game) / int_8f628fb7
type
Forest Ranger
 Eternal Card Game (Video Game) / int_8f628fb7
comment
Forest Ranger: The elves of the Lethrai clan; given that the forest in question is the Direwood, they're not exactly a friendly lot. Deepwood Ranger also fits the motif to a T.
 Eternal Card Game (Video Game) / int_8f628fb7
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_8f628fb7
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_8f628fb7
 Eternal Card Game (Video Game) / int_90984c54
type
Glamour Failure
 Eternal Card Game (Video Game) / int_90984c54
comment
Glamour Failure: The False Prince has some strong stats for his power cost, but if either player targets him with a spell, the "illusion" breaks and he turns back into a Frog.
 Eternal Card Game (Video Game) / int_90984c54
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_90984c54
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_90984c54
 Eternal Card Game (Video Game) / int_92286f7f
type
Precursors
 Eternal Card Game (Video Game) / int_92286f7f
comment
Precursors: An unknown civilization that created the now-dormant Waystones and Sentinels. Talir and the Praxis Arcanum seek to uncover their secrets.
 Eternal Card Game (Video Game) / int_92286f7f
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_92286f7f
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_92286f7f
 Eternal Card Game (Video Game) / int_95aded7e
type
WildWest
 Eternal Card Game (Video Game) / int_95aded7e
comment
Wild West: The general aesthetic of Stonescar, a mining town on the frontier. Rakano, a frontier town that became the nucleus of the Rebellion against Rolant's regency has a lot of this flavor as well.
 Eternal Card Game (Video Game) / int_95aded7e
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_95aded7e
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_95aded7e
 Eternal Card Game (Video Game) / int_9823f7c
type
ProudWarriorRace
 Eternal Card Game (Video Game) / int_9823f7c
comment
Proud Warrior Race: Oni adhere to a strict code of loyalty.
 Eternal Card Game (Video Game) / int_9823f7c
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_9823f7c
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_9823f7c
 Eternal Card Game (Video Game) / int_99298c71
type
Better to Die than Be Killed
 Eternal Card Game (Video Game) / int_99298c71
comment
Better to Die than Be Killed: A concede option is available, to speed up an inevitable loss.
 Eternal Card Game (Video Game) / int_99298c71
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_99298c71
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_99298c71
 Eternal Card Game (Video Game) / int_99a12edd
type
Cyborg
 Eternal Card Game (Video Game) / int_99a12edd
comment
Cyborg: Valkyries are elite soldiers augmented with magitek wings.
 Eternal Card Game (Video Game) / int_99a12edd
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_99a12edd
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_99a12edd
 Eternal Card Game (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Eternal Card Game (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: Void decks are particularly vulnerable to cards that mess with the enemy’s void, and it's possible to totally shut down enemy combo decks if you have the right answer.
 Eternal Card Game (Video Game) / int_9aaf8eca
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_9aaf8eca
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_9aaf8eca
 Eternal Card Game (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 Eternal Card Game (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: Yeti are mischievous, but their idea of "mischief" often proves fatal to travelers. Their larger kin, the jotun, can be equally dangerous.
 Eternal Card Game (Video Game) / int_9c23f3a0
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_9c23f3a0
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_9c23f3a0
 Eternal Card Game (Video Game) / int_9dab0a6e
type
Continuity Nod
 Eternal Card Game (Video Game) / int_9dab0a6e
comment
Continuity Nod: Multiple cards reference other cards, usually through art or voice lines. A few examples: Cat Burglar is trying to steal the Crown of Possibilities. Compare Oni Ronin and his counterpart, Fallen Oni: Same with Steward of the Past and Steward of Prophecy:
 Eternal Card Game (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_9dab0a6e
 Eternal Card Game (Video Game) / int_9e0b9695
type
Flight
 Eternal Card Game (Video Game) / int_9e0b9695
comment
Flight: Units with the Flying skill can only be blocked by other flying units.
 Eternal Card Game (Video Game) / int_9e0b9695
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_9e0b9695
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_9e0b9695
 Eternal Card Game (Video Game) / int_a3c0d670
type
Evil Chancellor
 Eternal Card Game (Video Game) / int_a3c0d670
comment
Evil Chancellor: Caiphus' vizier baited him into tapping into the power of the Eternal Throne, knowing damn well what the consequences would be.
 Eternal Card Game (Video Game) / int_a3c0d670
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_a3c0d670
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_a3c0d670
 Eternal Card Game (Video Game) / int_a414c3f0
type
One-Hit Kill
 Eternal Card Game (Video Game) / int_a414c3f0
comment
One-Hit Kill: Units with Deadly will kill whatever they deal damage to, no matter how much health it has. The Last Word extends this to players.
 Eternal Card Game (Video Game) / int_a414c3f0
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_a414c3f0
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_a414c3f0
 Eternal Card Game (Video Game) / int_a4905771
type
Double-Meaning Title
 Eternal Card Game (Video Game) / int_a4905771
comment
Double-Meaning Title: The Jekk's Bounty campaign refers both to Jekk's work as a Bounty Hunter, and the bounty on him, which the player character defeats him in the last stage to collect.
 Eternal Card Game (Video Game) / int_a4905771
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_a4905771
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_a4905771
 Eternal Card Game (Video Game) / int_a9eb984b
type
Warrior Poet
 Eternal Card Game (Video Game) / int_a9eb984b
comment
Warrior Poet: Fire is associated with both creation and destruction, an artisan is emblematic of Fire just as much as a warrior is. Darya, Warrior Poet is a textbook example of both. These are common among Oni culture, particularly in Xulta:
 Eternal Card Game (Video Game) / int_a9eb984b
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_a9eb984b
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_a9eb984b
 Eternal Card Game (Video Game) / int_abd29ad8
type
No-Sell
 Eternal Card Game (Video Game) / int_abd29ad8
comment
No-Sell: A few units, such as Ancient Terrazon, are invulnerable to combat damage, though not immune to spells. Certain powerful spells like Decimate bypass Aegis and cannot be negated by counterspells.
 Eternal Card Game (Video Game) / int_abd29ad8
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_abd29ad8
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_abd29ad8
 Eternal Card Game (Video Game) / int_abf4c466
type
The Paragon Always Rebels
 Eternal Card Game (Video Game) / int_abf4c466
comment
The Paragon Always Rebels: Icaria was the first Valkyrie, but turned against Rolant and now leads the rebellion against him.
 Eternal Card Game (Video Game) / int_abf4c466
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_abf4c466
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_abf4c466
 Eternal Card Game (Video Game) / int_ad9fbc1e
type
Pyrrhic Victory
 Eternal Card Game (Video Game) / int_ad9fbc1e
comment
Pyrrhic Victory: Rolant repelled the Resistance's siege of Argenport and dealt them a crushing blow in the process, but wiped out an entire district in the process, plunging the city into further chaos.
 Eternal Card Game (Video Game) / int_ad9fbc1e
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_ad9fbc1e
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_ad9fbc1e
 Eternal Card Game (Video Game) / int_af8974a3
type
Breakable Weapons
 Eternal Card Game (Video Game) / int_af8974a3
comment
Breakable Weapons: All "relic weapons", which are deployed on your avatar (IE Hearthstone's weapons), add Armor, and shatter when your Armor is broken.
 Eternal Card Game (Video Game) / int_af8974a3
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_af8974a3
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_af8974a3
 Eternal Card Game (Video Game) / int_b3b1115f
type
My Rules Are Not Your Rules
 Eternal Card Game (Video Game) / int_b3b1115f
comment
My Rules Are Not Your Rules: Single-player Campaign and Chapter missions typically feature some sort of altered rule. Some of them apply to both players (ex: "All units, when played, deal their Strength in damage to a random target"), some of them involve Equivalent Exchange (ex: "The opponent's units are all +1/+0, but you draw a card when you kill one"), some are particular challenges (ex: "Deal enough damage to break the enemy's Armor, without reducing their Health to 0").
 Eternal Card Game (Video Game) / int_b3b1115f
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_b3b1115f
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_b3b1115f
 Eternal Card Game (Video Game) / int_b4de919d
type
Make an Example of Them
 Eternal Card Game (Video Game) / int_b4de919d
comment
Make an Example of Them: Inspire Obedience depicts a disgraced Valkyrie in stocks as Makto tears off his wings.
 Eternal Card Game (Video Game) / int_b4de919d
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_b4de919d
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_b4de919d
 Eternal Card Game (Video Game) / int_b4f0e166
type
Epic Hail
 Eternal Card Game (Video Game) / int_b4f0e166
comment
Epic Hail: The isolated city of Bastion, knowing other cities exist beyond the Shadowsea, uses salvaged Waystones to send a distress call in the hopes that someone, anyone can answer. Talir, searching through time and space to track down Caiphus, hears the call.
 Eternal Card Game (Video Game) / int_b4f0e166
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_b4f0e166
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_b4f0e166
 Eternal Card Game (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Eternal Card Game (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: Exploits involving certain cards are sometimes patched out. In particular, any interaction that generates an infinite combo (usually involving cards with Echo, or returning cards from the void) will usually be nerfed.
 Eternal Card Game (Video Game) / int_b89ed08a
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_b89ed08a
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_b89ed08a
 Eternal Card Game (Video Game) / int_b8ab7dc4
type
Treacherous Advisor
 Eternal Card Game (Video Game) / int_b8ab7dc4
comment
Treacherous Advisor: Azindel guided Vara through the Shadowlands and back... and then tricked her into accepting a cursed amulet which wiped her memories. Once she recovered, hunting down Azindel became her top priority.
 Eternal Card Game (Video Game) / int_b8ab7dc4
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_b8ab7dc4
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_b8ab7dc4
 Eternal Card Game (Video Game) / int_b97a2fa7
type
Forced Transformation
 Eternal Card Game (Video Game) / int_b97a2fa7
comment
Forced Transformation: A useful way to permanently remove a troublesome unit is to transform it into a weaker unit with no special abilities, like a Frog (Polymorph, Rain of Frogs) or a Pig (Feeding Time, Cirso, the Great Glutton).
 Eternal Card Game (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_b97a2fa7
 Eternal Card Game (Video Game) / int_b9e8ad28
type
The Multiverse
 Eternal Card Game (Video Game) / int_b9e8ad28
comment
The Multiverse: Multiple realms visited in the story are hinted to be alternate versions of Myria, with some sharing characters and affiliations, and all of them sharing a single constant: The Eternal Throne.
 Eternal Card Game (Video Game) / int_b9e8ad28
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_b9e8ad28
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_b9e8ad28
 Eternal Card Game (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Eternal Card Game (Video Game) / int_bbb6c059
comment
I Shall Taunt You: There's a full communication wheel, including a Threaten emote.
 Eternal Card Game (Video Game) / int_bbb6c059
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_bbb6c059
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_bbb6c059
 Eternal Card Game (Video Game) / int_bbe740e2
type
Tyrant Takes the Helm
 Eternal Card Game (Video Game) / int_bbe740e2
comment
Tyrant Takes the Helm: Rolant, as head of the Crownwatch, became the de facto ruler of Argenport following Caiphus' death. His attempts to maintain order within the city created an oppressive regime, which galvanized an existing resistance movement into a full-on rebellion. As a consequence of the above, Makto is placed in charge of the valkyrie after Icaria's defection.
 Eternal Card Game (Video Game) / int_bbe740e2
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_bbe740e2
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_bbe740e2
 Eternal Card Game (Video Game) / int_bbfaa837
type
Knight Templar
 Eternal Card Game (Video Game) / int_bbfaa837
comment
Knight Templar: Inquisitor Makto. He is absolutely dedicated to crushing the last vestiges of the Rebellion and ensuring loyalty to Rolant.
 Eternal Card Game (Video Game) / int_bbfaa837
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_bbfaa837
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_bbfaa837
 Eternal Card Game (Video Game) / int_bc1865fb
type
Deader than Dead
 Eternal Card Game (Video Game) / int_bc1865fb
comment
Cards with a Devour effect must destroy a certain number of cards from the enemy void, removing them from play altogether. In an interesting quirk, this is mutually exclusive with the other Deader than Dead effect — Voidbound cards are protected from Devour.
 Eternal Card Game (Video Game) / int_bc1865fb
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_bc1865fb
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_bc1865fb
 Eternal Card Game (Video Game) / int_c02ce551
type
Straight for the Commander
 Eternal Card Game (Video Game) / int_c02ce551
comment
Straight for the Commander: As in Magic, you declare attacks at your opponent directly, and they declare which of their units are blocking your attackers. Averted only with units with the Killer skill, which lets them attack another unit directly (once). Defiance adds a new card type, Site. If your opponent has a Site in play, you declare attacks either at his their total or at their site, but all attacking units can only target one or the other.
 Eternal Card Game (Video Game) / int_c02ce551
featureApplicability
-1.0
 Eternal Card Game (Video Game) / int_c02ce551
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_c02ce551
 Eternal Card Game (Video Game) / int_c54d752a
type
DualWield
 Eternal Card Game (Video Game) / int_c54d752a
comment
Dual Wield: A player with the Starsteel Daisho equipped can attack twice per turn.
 Eternal Card Game (Video Game) / int_c54d752a
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_c54d752a
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_c54d752a
 Eternal Card Game (Video Game) / int_c568d508
type
EverythingsWorseWithBears
 Eternal Card Game (Video Game) / int_c568d508
comment
Everything's Worse with Bears: As of the Homecoming, bears are a newly-pushed creature type, and if you aren't playing Hooru or Ixtun, then yes, everything is much worse with them now.
 Eternal Card Game (Video Game) / int_c568d508
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_c568d508
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1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_c568d508
 Eternal Card Game (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Eternal Card Game (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: Token decks rely on whittling down the opponent with a swarm of small units, which can quickly become a swarm of not-so-small units when certain cards are played.
 Eternal Card Game (Video Game) / int_cadf2d2a
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_cadf2d2a
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_cadf2d2a
 Eternal Card Game (Video Game) / int_cbc54501
type
Faction Calculus
 Eternal Card Game (Video Game) / int_cbc54501
comment
Faction Calculus: Fire: Playing with Fire, Blood Knights, Zerg Rush, weapons, single-target damage, temporary power gain, most of the Attack! Attack! Attack! keywords. Limited in its potential for card draw, and in catching up when you've fallen behind. Time: Dishing Out Dirt, Badass Army, Magikarp Power, power ramping, health gain, bounce. Limited in its ability to deal direct damage to units. Justice: Redshirt Army, buffs and weapons, control spells. A hybrid color that shifts from an early-game aggro with small units, to late-game control with tankier units. Primal: An Ice Person, Shock and Awe, drawing cards, direct damage, lots of spells, Anti-Magic. Its units are often weaker than their counterparts in other colors, forcing you to supplement them with its more powerful spells. Shadow: strong removal, units that grant bonuses once they hit the opponent, Life Drain, and bringing cards Back from the Dead. Very specialized counterplay can leave it high and dry if it doesn't draw exactly what it needs.
 Eternal Card Game (Video Game) / int_cbc54501
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_cbc54501
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_cbc54501
 Eternal Card Game (Video Game) / int_cda501da
type
Killed Off for Real
 Eternal Card Game (Video Game) / int_cda501da
comment
Killed Off for Real: Icaria and Rolant in Dead Reckoning, Milos in Homecoming.
 Eternal Card Game (Video Game) / int_cda501da
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_cda501da
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_cda501da
 Eternal Card Game (Video Game) / int_d01cffbc
type
Badass Longcoat
 Eternal Card Game (Video Game) / int_d01cffbc
comment
Badass Longcoat: Sheriff Marley and [[https://eternalwarcry.com/cards/details/1-174/marshal-ironthorn Marshal Ironthorn sport these, complete with dramatic flow.
 Eternal Card Game (Video Game) / int_d01cffbc
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_d01cffbc
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_d01cffbc
 Eternal Card Game (Video Game) / int_d08049db
type
Taken for Granite
 Eternal Card Game (Video Game) / int_d08049db
comment
Taken for Granite: The fate of any enemy unit that dies when Statuary Maiden is in play.
 Eternal Card Game (Video Game) / int_d08049db
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_d08049db
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_d08049db
 Eternal Card Game (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Eternal Card Game (Video Game) / int_d88e125e
comment
Our Dragons Are Different: Naturally, they are all powerful flying units and are most closely associated with Fire and Primal, though dragons have appeared in every color but Justice (not counting Nictotraxian, who requires one influence with every color).
 Eternal Card Game (Video Game) / int_d88e125e
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_d88e125e
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_d88e125e
 Eternal Card Game (Video Game) / int_da12bcfb
type
You Can't Go Home Again
 Eternal Card Game (Video Game) / int_da12bcfb
comment
You Can't Go Home Again: Eilyn left her clan when she married Caiphus. Many years later, she decided to pay them a visit, only to find out that the clan (in particular, her brother Vadius, who had risen up to lead the clans in her absence) had long since rejected her. However, she regains her position as leader by defeating Vadius in combat.
 Eternal Card Game (Video Game) / int_da12bcfb
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_da12bcfb
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_da12bcfb
 Eternal Card Game (Video Game) / int_da4f8f0
type
The Blacksmith
 Eternal Card Game (Video Game) / int_da4f8f0
comment
The Blacksmith: Icaria and her Resistance are based in the settlement of Rakano, home to some of the most skilled blacksmiths and armorers in the land.
 Eternal Card Game (Video Game) / int_da4f8f0
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_da4f8f0
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_da4f8f0
 Eternal Card Game (Video Game) / int_db39ccfd
type
Battle Couple
 Eternal Card Game (Video Game) / int_db39ccfd
comment
Battle Couple: Whirling Duo.
 Eternal Card Game (Video Game) / int_db39ccfd
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_db39ccfd
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_db39ccfd
 Eternal Card Game (Video Game) / int_db71d717
type
Thanatos Gambit
 Eternal Card Game (Video Game) / int_db71d717
comment
Thanatos Gambit: Units with Entomb have special effects when they die, encouraging you to let them die, sacrifice them yourself, or bring them back into play so their Entomb effect can trigger again. Units with Tribute, encourage you to get your own units killed or discarded before deploying them, since they get bonuses if one of your units was sent to the void before you play them.
 Eternal Card Game (Video Game) / int_db71d717
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_db71d717
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_db71d717
 Eternal Card Game (Video Game) / int_ddc4f035
type
Heroic Second Wind
 Eternal Card Game (Video Game) / int_ddc4f035
comment
Heroic Second Wind: The first time a unit with Revenge dies, it's shuffled back into its owner's deck and gains the Destiny skill, which means it'll be instantly returned to play when drawn. Certain Revenge units gain a bonus on the second pass, such as Watchwing Conscript.
 Eternal Card Game (Video Game) / int_ddc4f035
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_ddc4f035
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_ddc4f035
 Eternal Card Game (Video Game) / int_dee6ef31
type
Enemy Summoner
 Eternal Card Game (Video Game) / int_dee6ef31
comment
Enemy Summoner: Mostly the stock of the Grenadin, but present in all factions.
 Eternal Card Game (Video Game) / int_dee6ef31
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_dee6ef31
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_dee6ef31
 Eternal Card Game (Video Game) / int_e0040f41
type
Start of Darkness
 Eternal Card Game (Video Game) / int_e0040f41
comment
Start of Darkness: The Tale of Horus Traver chronicles Horus' descent from ordinary homesteader to Stranger boss.
 Eternal Card Game (Video Game) / int_e0040f41
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_e0040f41
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_e0040f41
 Eternal Card Game (Video Game) / int_e1cd3d
type
The Bard
 Eternal Card Game (Video Game) / int_e1cd3d
comment
The Bard: Diogo Málaga and his electric guitar.
 Eternal Card Game (Video Game) / int_e1cd3d
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_e1cd3d
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_e1cd3d
 Eternal Card Game (Video Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 Eternal Card Game (Video Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink: And how! So far, the game includes oni, valkyries (sort of), centaurs, minotaurs, gorgons, dragons, giants, elves, and yeti. And that's on top of dinosaurs, gunslingers, ninjas, and robots.
 Eternal Card Game (Video Game) / int_e1ff8ff6
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_e1ff8ff6
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_e1ff8ff6
 Eternal Card Game (Video Game) / int_e431c24c
type
Not Quite Dead
 Eternal Card Game (Video Game) / int_e431c24c
comment
Not Quite Dead: Sleeping Draught resummons a unit that died on that turn.
 Eternal Card Game (Video Game) / int_e431c24c
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_e431c24c
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_e431c24c
 Eternal Card Game (Video Game) / int_e4d98039
type
Down to the Last Play
 Eternal Card Game (Video Game) / int_e4d98039
comment
Down to the Last Play: As is typical for card games. In even matches, victory or defeat can be decided by a single draw.
 Eternal Card Game (Video Game) / int_e4d98039
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_e4d98039
featureConfidence
1.0
 Eternal Card Game (Video Game)
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Eternal Card Game (Video Game) / int_e4d98039
 Eternal Card Game (Video Game) / int_e5411cdf
type
Cult
 Eternal Card Game (Video Game) / int_e5411cdf
comment
Cult: A recurring foe throughout Eternal lore; Radiant-worshippers who live in the ruins of the Xenan temple, dragon-worshipping exiles in Xulta, the Queen of Glass' followers in Bastion.
 Eternal Card Game (Video Game) / int_e5411cdf
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_e5411cdf
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_e5411cdf
 Eternal Card Game (Video Game) / int_e8aa2b1d
type
Tactical Withdrawal
 Eternal Card Game (Video Game) / int_e8aa2b1d
comment
Tactical Withdrawal: There are spells and Summon effects that will return units to their owner's hands, such as Teleport or Praxis Displacer; these can be used to neutralize an enemy unit or protect one of your own. Other versions are more specific; Safe Return specifically makes the returned unit stronger, while Lost in the Mist makes it harder for the unit to be played a second time.
 Eternal Card Game (Video Game) / int_e8aa2b1d
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_e8aa2b1d
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_e8aa2b1d
 Eternal Card Game (Video Game) / int_e913fe74
type
Epic Flail
 Eternal Card Game (Video Game) / int_e913fe74
comment
Epic Flail: The Charchain Flail.
 Eternal Card Game (Video Game) / int_e913fe74
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_e913fe74
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_e913fe74
 Eternal Card Game (Video Game) / int_e91a2f04
type
Cloning Blues
 Eternal Card Game (Video Game) / int_e91a2f04
comment
Cloning Blues: Kaleb journeyed down into the Sunken Tower and found... something. Taking Marisen's cryptic message into account ("The acorn seeks a second tree..."), it's implied that Kaleb himself is a clone of Caiphus. He comes to terms with it later on and redoubles his drive to claim the throne himself, though Argent Depths puts a more sinister spin on it: in the Mirror Universe Vara is trapped in, the corrupt Caiphus uses his son as a Body Backup Drive, and it's implied Kaleb wasn't the first.
 Eternal Card Game (Video Game) / int_e91a2f04
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_e91a2f04
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_e91a2f04
 Eternal Card Game (Video Game) / int_ee302ebd
type
Barbarian Tribe
 Eternal Card Game (Video Game) / int_ee302ebd
comment
Barbarian Tribe: Most of the humans who inhabit the Skycrag mountains.
 Eternal Card Game (Video Game) / int_ee302ebd
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_ee302ebd
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_ee302ebd
 Eternal Card Game (Video Game) / int_eec1d165
type
Color-Coded Item Tiers
 Eternal Card Game (Video Game) / int_eec1d165
comment
Color-Coded Item Tiers: Common (grey), Uncommon (green), Rare (blue), Legendary (orange), Promo (purple). Promo cards have three-quarters the cost of Rare cards, but are earned by playing the game during Events or Chapters, then afterwards can be obtained via crafting.
 Eternal Card Game (Video Game) / int_eec1d165
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_eec1d165
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_eec1d165
 Eternal Card Game (Video Game) / int_ef32c307
type
The Owl-Knowing One
 Eternal Card Game (Video Game) / int_ef32c307
comment
The Owl-Knowing One: The Hooru are a reclusive society that serve a council of wise owl elders.
 Eternal Card Game (Video Game) / int_ef32c307
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_ef32c307
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_ef32c307
 Eternal Card Game (Video Game) / int_f2dadf81
type
Evil Twin
 Eternal Card Game (Video Game) / int_f2dadf81
comment
Evil Twin: Kaleb has the Failed Reflection, an alternate clone of Caiphus that was mad with isolation.
 Eternal Card Game (Video Game) / int_f2dadf81
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_f2dadf81
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_f2dadf81
 Eternal Card Game (Video Game) / int_f62cc38a
type
Stone Wall
 Eternal Card Game (Video Game) / int_f62cc38a
comment
Stone Wall: Any unit with high health can be this. Units with Deadly can also be this, since they guarantee that you'll kill an attacker.
 Eternal Card Game (Video Game) / int_f62cc38a
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_f62cc38a
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_f62cc38a
 Eternal Card Game (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Eternal Card Game (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: The end of the starting campaign, with Caiphus' battle against the Stranger horde.
 Eternal Card Game (Video Game) / int_fc07d409
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_fc07d409
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_fc07d409
 Eternal Card Game (Video Game) / int_fc9bac8
type
Metallic Motifs
 Eternal Card Game (Video Game) / int_fc9bac8
comment
Metallic Motifs: Argenport, Silverwing, Copperhall, and the Auric Bank.
 Eternal Card Game (Video Game) / int_fc9bac8
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_fc9bac8
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_fc9bac8
 Eternal Card Game (Video Game) / int_fceae121
type
Alternate Self
 Eternal Card Game (Video Game) / int_fceae121
comment
Alternate Self: Each and every Stranger is an alternate Horus Traver, gathered by Azindel.
 Eternal Card Game (Video Game) / int_fceae121
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_fceae121
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_fceae121
 Eternal Card Game (Video Game) / int_fe5e40e2
type
Gondor Calls for Aid
 Eternal Card Game (Video Game) / int_fe5e40e2
comment
Gondor Calls for Aid: The Ally keyword, which gives a one-time bonus when a unit with a given type is in play on your board (for instance, Tandem Watchwing gets +1/+1 when another Valkyrie is in play).
 Eternal Card Game (Video Game) / int_fe5e40e2
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_fe5e40e2
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_fe5e40e2
 Eternal Card Game (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 Eternal Card Game (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: Keywords like Warcrynote when this unit attacks, the top unit or weapon of your deck gains +1/+1, Sparknote if the enemy player has taken damage that turn, this card has an additional effect when played, and Onslaught note if you or any of your units have attacked this turn, this card has an additional effect when played encourage this, while Recklessnote this unit must attack if possible enforces it.
 Eternal Card Game (Video Game) / int_ff070bbd
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_ff070bbd
featureConfidence
1.0
 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_ff070bbd
 Eternal Card Game (Video Game) / int_fff371b4
type
Death Seeker
 Eternal Card Game (Video Game) / int_fff371b4
comment
Death Seeker: Upon losing his family, Horus wandered into the Shadowlands to die. Azindel found him first.
 Eternal Card Game (Video Game) / int_fff371b4
featureApplicability
1.0
 Eternal Card Game (Video Game) / int_fff371b4
featureConfidence
1.0
 Eternal Card Game (Video Game)
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Eternal Card Game (Video Game) / int_fff371b4
 Eternal Card Game (Video Game) / int_name
type
ItemName
 Eternal Card Game (Video Game) / int_name
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 Eternal Card Game (Video Game) / int_name
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1.0
 Eternal Card Game (Video Game) / int_name
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 Eternal Card Game (Video Game)
hasFeature
Eternal Card Game (Video Game) / int_name
 Eternal Card Game (Video Game) / int_name
itemName
Eternal Card Game (Video Game)

The following is a list of statements referring to the current page from other pages.

 Eternal Card Game (Video Game)
hasFeature
Anti-Magic / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Attack! Attack! Attack! / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Bigfoot, Sasquatch, and Yeti / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Card Battle Game / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Cast from Hit Points / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Color-Coded Item Tiers / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Counter-Attack / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Enemy Summoner / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Fantasy Kitchen Sink / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Forced Tutorial / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Healing Hands / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Herd-Hitting Attack / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
I Shall Taunt You / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Mook Maker / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Our Minotaurs Are Different / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Video Games of 2015–2019 / int_cd2e1bcc
 Eternal Card Game (Video Game)
hasFeature
Zero-Effort Boss / int_cd2e1bcc