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Etrian Odyssey (Video Game)

 Etrian Odyssey (Video Game)
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 Etrian Odyssey (Video Game)
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Etrian Odyssey (Video Game)
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Etrian Odysseynote known in Japan as Sekaiju no Meikyuu (世界樹の迷宮, literally "Labyrinth of the World Tree") is a first-person tile-based dungeon-crawler series published by Atlus and co-developed with Lancarse, consisting of six major installments, remakes of the first two games, and two Mystery Dungeon spin-off games.The series' most iconic feature is the in-game cartography system. The player is given a blank grid every time they enter a new area and must chart out their own map. The system is meant to recall retro games, where players had to map out their own progress while playing. Thankfully, the whole point is that the game doesn't force you to break out your own graph paper: you draw your maps on the (3)DS' bottom screen and mark interesting locations with a variety of icons.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Also iconic are the infamous "F.O.E.s" (Formido Oppugnatura Exsequens or, in the Japanese version, Field-On Enemy) — ridiculously overpowered Pre Existing Encounters that roam the dungeons. If the player collides with an F.O.E., combat begins with a monster that is usually immensely more powerful than everything else on the level, and meant to be avoided until the player is much stronger. When there's a message to the effect of "you suddenly sense the presence of a powerful monster that will eat your face, maybe you should run," Etrian Odyssey means it. It's worth noting that each round of combat counts as a step for F.O.E. movement, so taking too long will allow them to sneak up on you and join in the fight. All of this is on top of the already significant difficulty of the rest of the game.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })According to the series' original scenario designer, Shigeo Komori, the series was inspired by retro dungeon crawler games, specifically Dungeon Master. He lamented that no one made games like that anymore, and designed Etrian Odyssey in the hopes that it would catch enough interest to revive the genre. While the series wasn't an overnight success, the first game managed enough sales to warrant a sequel and by the time Etrian Odyssey IV rolled around, its first week sales in Japan pulled over 100,000 units. The series has become a sort of cult hit internationally, and is definitely one of Atlus' staple franchises at this point - to the point that two Etrian-mechanics-inspired Persona games, featuring the casts of the modern Persona games, were released in 2014 and 2018 (staggered worldwide, to boot). The series also has two themed crossover games within Spike Chunsoft's Roguelike Mysterious Dungeon note Fushigi no Dungeon franchise released in 2015 and 2017.The series has a character page that could use some work.For similar games to compare and contrast, see the Ur-Example, Wizardry, and/or the main-series Shin Megami Tensei games, including the spinoff Shin Megami Tensei: Strange Journey. Also compare Persona Q: Shadow of the Labyrinth and Persona Q2: New Cinema Labyrinth, which are essentially Etrian games with a Persona spin on the visuals, settings and a few mechanics.The games in this series include: Etrian Odyssey note Known as "Sekaiju no Meikyuu", lit. "Labyrinth of Yggdrasil" in Japan (Nintendo DS, 2007) Etrian Odyssey II: Heroes of Lagaard note Known as "Sekaiju no Meikyuu II: Shoou no Seijai", lit. "Labyrinth of Yggdrasil II: Holy Grail of Kings" in Japan (Nintendo DS, 2008) Etrian Odyssey III: The Drowned City note Known as "Sekaiju no Meikyuu III: Seikai no Raihousha", lit. "Labyrinth of Yggdrasil III: Visitors of the Starry Sea" in Japan (Nintendo DS, 2010) Etrian Odyssey IV: Legends of the Titan note Known as "Sekaiju no Meikyuu IV: Denshou no Kyojin", lit. "Labyrinth of Yggdrasil IV: Legend of the Giant God" in Japan (Nintendo 3DS, 2012) Etrian Odyssey Untold: The Millennium Girl note Known as "Shin Sekaiju no Meikyuu: Mireniamu no Shoujo", lit. "New Labyrinth of Yggdrasil: Millennium Girl" in Japan (Nintendo 3DS, 2013) Etrian Odyssey 2 Untold: The Fafnir Knight note Known as "Shin Sekaiju no Meikyuu 2: Fafuniiru no Kishi", lit. "New Labyrinth of Yggdrasil 2: Fafnir Knight" in Japan (Nintendo 3DS, 2015) Etrian Mystery Dungeon note Known as "Sekaiju to Fushigi no Dungeon", lit. "Yggdrasil's Mysterious Dungeon" in Japan, a crossover with the Mystery Dungeon series (Nintendo 3DS, 2015) Etrian Odyssey V: Beyond the Myth note Known as "Sekaiju no Meikyuu V: Nagaki Shinwa no Hate", lit. "Labyrinth of Yggdrasil V: The End of the Long Myth" in Japan (Nintendo 3DS, 2017) Etrian Mystery Dungeon 2 note Known as "Sekaiju to Fushigi no Dungeon 2", lit. "Yggdrasil's Mysterious Dungeon 2" (Nintendo 3DS, 2017 JPN) Etrian Odyssey Nexusnote Known as "Sekaiju no Meikyuu X", lit. "Labyrinth of Yggdrasil Cross" in Japan (Nintendo 3DS, 2019)Atlus has stated that Nexus is the final 3DS game in the series but that they have future plans for the series.
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"Get Back Here!" Boss: Narmer in The Drowned City, probably the first boss that actually try to flee from the player instead of chasing the player as they usually do. Ice Bulbs in The Fafnir Knight are an F.O.E. example, as they actively flee from the player when approached, only sticking around to fight when cornered. Cocky Capacitors in Nexus actively flee from the player... until two of them meet and fuse into something much more powerful and aggressive.
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Secret A.I. Moves
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Secret A.I. Moves: Enemies have a completely different set of skills than you, though the effects broadly parallel your skills. The Millennium Girl and The Fafnir Knight plays with it, since many enemies skills can drop on Grimoire Stones. However, the composition of the stone is randomized unless you know exactly how to manipulate the system. Even so, it can take quite a while to get the Grimoires you want or need. Beyond the Myth and Nexus have certain weapons crafted from enemy drops that can bestow a certain skill, normally used by that enemy, on its wielder.
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Katanas Are Just Better
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Katanas Are Just Better: Played straight in the first two games- katanas have a higher damage output than normal swords. However, can only be used by one class, which just happens to be the class with the worst armor options. Averted in The Drowned City, where katanas (apart from the Bragging Rights Reward Infinity +1 Sword) are on par with other high damage weapons.
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Antepiece
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Antepiece: A recurring style of Instructive Level Design used across the series, particularly involving FOE puzzles. Often upon encountering a new FOE, it is alone and in a spacious room, giving the player enough breathing space to fully understand its behaviour before the game starts using the FOE in conjunction with other stratum elements, like complex terrain or other FOEs. Only rarely does it draw the player's attention to the FOE via cutscene.
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Instant-Win Condition
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Instant-Win Condition: Several boss fights feature the boss summoning backup, often in the form of FOEs. If the boss themselves is defeated, most of the time it will end the battle right there, causing the backup enemies to retreat.
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Godiva Hair
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The enemies are not spared either. Some humanoid enemies wear nothing but Godiva Hair and Censor Steam. Might be Fetish Retardant as many of these monsters have massive tentacle monster bodies below the torso.
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Early Game Hell
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Early Game Hell: EO is especially difficult when your party is low level. In Beyond the Myth, a single attack from an enemy in the very first area can take half or all of a character's HP. The difficulty curve flattens out as your battle options expand.
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Encounter Repellant
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Encounter Repellant: The Warding Bell item, and a few different class skills.
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Shows Damage
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Shows Damage: From Legends of the Titan onwards, enemies that are low on health have distinct "exhausted" animations. They show the same animation as well if they're afflicted with a status ailment.
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Purely Aesthetic Gender
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Purely Aesthetic Gender: Your party members grow the same stats in their class regardless of what character portrait you give them.
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 Etrian Odyssey (Video Game) / int_166e33f3
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Little Miss Badass
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Little Miss Badass: Some of the female adventurers look very young. The Drowned City has Gender Flipped it, with a few male designs that tread into shota territory. According to the "Explorer's Log" comics by character designer Yuji Himukai, the "representative" Hexer (the girl with the pale lavender hair) in the first two games is all of twelve years old◊ at the start of Etrian Odyssey. (Funnily enough, though, the female Protector, who is the nearest thing to a main character EO1 has, is apparently in her mid-twenties◊ when most people would peg her younger.) Frederica, the titular Millennium Girl, takes the cake. She looks to be 15 at the oldest, and runs around gunning down monsters with you. This is, of course, played for irony, as not only is she actually an adult, if a young-ish one, and was a researcher for the Yggdrasil Project, but chronologically she's a thousand years old if a day.
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Peninsula of Power Leveling
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Peninsula of Power Leveling: Any location with easily-respawning F.O.E.s can qualify, once the party is strong enough to defeat it repeatedly. In The Drowned City, once you get the Star Key, you can fight Golden Idols on B 1 F. While they can wipe out your entire party with their petrifying breath, once you find a way to block the ailment or prevent them from using the ability, all they have is a weak physical attack. Defeating them gives you 4000+ experience points and occasionally an item that sells for almost 2000 en. The Scarlet Pillars in Legends of the Titan contain Dreameaters can be easily turned to a rare breed with locally-found plants, and respawn every day, compared to the usual 7 for the other F.O.E.s. The sixth stratum of The Fafnir Knight contains Icy Bulbs, whose only threatening attack is to detonate itself to execute a powerful ice attack, which is telegraphed and easily negated with a timely Ice Wall. Because they're integral to various floor puzzles, just leaving the floor causes them to respawn. The trick then comes to cornering them, as they're the only FOE that actively tries to flee from the player. Mounting Horrors in the 6th stratum of Beyond the Myth have no instant kill resistance and their main gimmick is the ability to nearly endlessly clone themselves. Any high-end party with reliable instant kill access can farm them with ease. Sonar Worms in the 4th Stratum are similarly vunerable to instant death, are more accessible to players in the midgame, but don't respawn as quickly as the Horrors. Hexgourds, found in the Illusory Woods in Nexus, have scant HP for a postgame FOE, but make up for it with immunity to most damage sources. Normally they'd be Demonic Spiders, but they have a weakness: The Ronin's immunity-piercing Helm Splitter lets them kill a Hexgourd in 2 to 3 hits. Hexgourds also respawn immediately upon defeat, so a party that can kill them with ease can also use them as a postgame experience farm.
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Brainwashed and Crazy
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Brainwashed and Crazy: In The Millennium Girl, Visil is taken over by the Yggdrasil Core, though he manages to snap out of it shortly before his death.
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Star Power
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Star Power: Zodiacs from The Drowned City study the stars to learn magic.
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PowerUpLetDown
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Power Up Letdown: Equipment strength doesn't scale very evenly in the earlier games. It's not unusual to find that a relatively early piece of equipment is stronger or more cost efficient than something available much later. In later games, upgrading skills to half their maximum level or to their maximum level offers a significant increase in power but also increases the TP cost or amplifies the magnitude of other skills. When it comes to buffs or debuffs, they often only get a duration increase at those milestones without any change to their strength. At earlier levels, the increased TP cost is usually not worth the skill point investment as it can quickly deplete that party member's fighting stamina in normal dungeon runs. Some skills have a static effect but further investment reduces their TP cost. Either their base TP cost is so low that there is no reason to reduce their cost, or the TP discounts are so insignificant that the skill point investment is not worth it. When it comes to passives that don't have TP costs, some of them have such a miniscule effect, either from the get-go or past a certain point, that players avoid investment in the main course of the game, only using them to either unlock other skills or as a dumping ground for excess skill points.
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Title Drop
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Frederica, the titular Millennium Girl, takes the cake. She looks to be 15 at the oldest, and runs around gunning down monsters with you. This is, of course, played for irony, as not only is she actually an adult, if a young-ish one, and was a researcher for the Yggdrasil Project, but chronologically she's a thousand years old if a day.
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Mission-Pack Sequel
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Mission-Pack Sequel: The games tend to only incrementally update between installments, but Heroes of Lagaard is by far the most guilty of this as it's more or less the same game as the original. There's a few things that have been balanced, specifically old classes and returning FOEs, and there are some new conveniences like more icons for your maps and the ability to strafe, but the game is basically an expansion pack.
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Puzzle Reset
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Floor Jump in the Untold games allows one to instantly move between the staircases of any sufficiently-mapped floor, almost negating the need for Ariadne Threads unless you're making headway in uncharted territory. It also serves as a convenient Puzzle Reset in some cases. In Beyond the Myth, you can still begin on any floor you've reached in which the previous floor has been successfully registered, but you can't jump floors while within the labyrinth anymore.
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Multiple Endings
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Multiple Endings: The Drowned City has three. One where you side with Armaroad, one where you side with the Deep City, and a hidden true ending.
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Scare Chord
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Scare Chord: In the 3DS games, a distinct chime plays when an FOE spots you and starts to chase you.
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Violation of Common Sense
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Violation of Common Sense: In Beyond the Myth and Nexus, you get rewarded EXP for engaging in field events, even if choosing to do so is a blatantly unwise decision that leads to a difficult fight or your party members otherwise taking damage.
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The Cameo
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There's many cameos and miscellaneous references to another fantastically difficult Atlus series, Trauma Center, including Dr. Hoffman, Healing Touch and Caduceus in Etrian Odyssey, Dr. Stiles, Angie, and Healing Touch in Heroes of Lagaard, Under the Knife 2 Angie in The Drowned City, and Dr. Cunningham as a playable Medic in Legends of the Titan. In addition, while Dr. Hoffman is absent in The Millennium Girlnote He instead becomes head of the Midgard Library, as revealed in The Fafnir Knight, the English dub has a couple of familiar voices from Trauma Team.
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The Chick
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The Chick: Arianna.
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Unwinnable by Design
 Etrian Odyssey (Video Game) / int_1bd4c0bf
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Unwinnable by Design: In Nexus, it is possible to be locked into a situation where you literally have no choice but to start from the very beginning if, at the end of the second Labyrinth, you take the save opportunity right before fighting Cernnunos and overwrite your save and it is your only save file. Since reloading your save from there takes you immediately into the fight, if you are completely unable to defeat the boss (due to being underleveled or having the wrong party composition, for example), your save file is as good as bricked. That said, if you choose to save, the game does strongly warn you to save to an empty slot to avoid this situation before letting you pick a save slot.
 Etrian Odyssey (Video Game) / int_1bd4c0bf
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 Etrian Odyssey (Video Game) / int_1be7d298
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Easy-Mode Mockery
 Etrian Odyssey (Video Game) / int_1be7d298
comment
In Nexus, if you ever reduce the difficulty level below Heroic, you lose access to the difficulty and the Heroic badge on your Guild Card for the rest of the game. (Heroic is the same as as Expert, with that sole exception.) Similarly, if you ever decrease the difficulty to Picnic, you cannot raise the difficulty back up for the rest of the game.
 Etrian Odyssey (Video Game) / int_1be7d298
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 Etrian Odyssey (Video Game) / int_1c805a42
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Bag of Sharing
 Etrian Odyssey (Video Game) / int_1c805a42
comment
Bag of Sharing: In Etrian Mystery Dungeon, your inventory can be accessed by guild members manning a defensive fortification against DOE invasions several floors away.
 Etrian Odyssey (Video Game) / int_1c805a42
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1.0
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 Etrian Odyssey (Video Game) / int_1d46fe35
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Magic Is Rare, Health Is Cheap
 Etrian Odyssey (Video Game) / int_1d46fe35
comment
Magic Is Rare, Health Is Cheap: Gathering materials for Medicas, the strongest of which commonly fully heals a party member, doesn't take much effort. Farming for TP-restoring items, where their strongest barely restores over 100 TP, on the other hand, typically involves rare or conditional drops from incredibly strong FOEs. TP restoration skills are either conditional or weak enough to never restore more than their cost.
 Etrian Odyssey (Video Game) / int_1d46fe35
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Servant Race
 Etrian Odyssey (Video Game) / int_1e39757d
comment
Servant Race: In 4, the Vessels and Sentinels, as well as the Hollows, were created by humans to aid in the completion of the Yggdrasil Project.
 Etrian Odyssey (Video Game) / int_1e39757d
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 Etrian Odyssey (Video Game) / int_1edfa2c7
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Royals Who Actually Do Something
 Etrian Odyssey (Video Game) / int_1edfa2c7
comment
Royals Who Actually Do Something: The Prince(ss) class from 3, renamed to Sovereign in later games. It's Exactly What It Says on the Tin - an actual member of the ruling family from some nation or another, coming out and exploring the dungeon with the common adventurer types. Prince Baldur from 4 also counts due to taking an active role in trying to save his Empire.
 Etrian Odyssey (Video Game) / int_1edfa2c7
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 Etrian Odyssey (Video Game) / int_1fdaf8ff
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Ominous Latin Chanting
 Etrian Odyssey (Video Game) / int_1fdaf8ff
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Ominous Latin Chanting: Untold's version of the original game's final boss theme, "Throne of Creation". The version heard in game is purely instrumental, but the official arranged soundtrack's version of "The Legend's Successor", the final boss theme of Legends of the Titan, adds lyrics from Dies Irae. Beyond The Myth: Players who have the misfortune of not escaping the Primordiphant on the 8th floor will be treated to a Hopeless Boss Fight accompanied by a new version of "The End of the Raging Waves" featuring this trope. The final boss opens with some creepy chanting.
 Etrian Odyssey (Video Game) / int_1fdaf8ff
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 Etrian Odyssey (Video Game) / int_2055231
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Leaked Experience
 Etrian Odyssey (Video Game) / int_2055231
comment
Leaked Experience: Etrian Mystery Dungeon has this, which is justified by the characters training at the Explorer's Guild while not on duty. A skill in the third game also could offer non-combatants a share of the experience. The Yggdrasil Clover Tea in The Fafnir Knight does the same alongside its primary effect of increased experience gain. This also works on quest EXP. The Memory Conch in Beyond the Myth and Nexus offers this to inactive guild members for combat EXP as long as an active party member is holding it.
 Etrian Odyssey (Video Game) / int_2055231
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 Etrian Odyssey (Video Game) / int_20847f2c
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Sequel Difficulty Drop
 Etrian Odyssey (Video Game) / int_20847f2c
comment
Sequel Difficulty Drop: Legends of the Titan is significantly easier than the previous three, though they try to mask it by increasing the encounter rate by a lot. The Fafnir Knight is also much, much, much easier than both Heroes of High Lagaard and The Millennium Girl even on Classic, with it trying to by masked by upping the HP of enemies through the roof... and nothing else.
 Etrian Odyssey (Video Game) / int_20847f2c
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 Etrian Odyssey (Video Game) / int_23168b93
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Last Lousy Point
 Etrian Odyssey (Video Game) / int_23168b93
comment
Last Lousy Point: Possibly the king of this trope is in Etrian Mystery Dungeon: the Green Shard from the Demented King. You have to survive 60 floors without checkpoints, starting at level 1 with no items, just to have a 1 in 20 chance at getting it. Opening all the treasure chests in The Drowned City. One of them is behind a door that can only be opened in the true ending, and all chests reset (except for the ones that have coupons in them) upon choosing new game plus.
 Etrian Odyssey (Video Game) / int_23168b93
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 Etrian Odyssey (Video Game) / int_2557e3a9
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Palette Swap
 Etrian Odyssey (Video Game) / int_2557e3a9
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With The Drowned City adding Palette Swaps for every character portrait, this has become more common. In Legends of the Titan, purple and teal hair is particularly common among the alt-colors.
 Etrian Odyssey (Video Game) / int_2557e3a9
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 Etrian Odyssey (Video Game) / int_2671fb4a
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Super Move Portrait Attack
 Etrian Odyssey (Video Game) / int_2671fb4a
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Super Move Portrait Attack: In Beyond the Myth, when a Union Skill is used, all participants' portraits flash on the screen momentarily before the skill animation takes place.
 Etrian Odyssey (Video Game) / int_2671fb4a
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 Etrian Odyssey (Video Game) / int_26ac510e
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Mythology Gag
 Etrian Odyssey (Video Game) / int_26ac510e
comment
Mythology Gag: In The Fafnir Knight, the random enemies on the final floor of Ginnungagap all originate from the previous game's Claret Hollows. Like the Claret Hollows, Ginnungagap is home to an Yggdrasil Core. At one point in the 5th stratum of Beyond the Myth, the party encounters a squirrel and the game presents them an option to pet it. Those who played Heroes of Lagaard or The Fafnir Knight should know what this entails. The squirrel steals your Ariadne Thread, but this time, this is an Adventure Log event that awards EXP. A brutal version of this callback exists in the secret area of the 2nd stratum, known as the Fire Squirrel. It has an attack that destroys an Ariadne Thread. There is a secret FOE that randomly spawns on the 25th floor of Beyond the Myth. Its overworld sprite, rather than a detailed 3D model, is the orange ball used in the first three games. That enemy's common drop has an interesting description. "Sickle of a monster that cuts down adventurers. Is that blood yours or the enemy's...?" That last sentence references the FOE theme of the third game. The Shrine theme of Nexus is actually a remastered version of an unused theme from the first game.
 Etrian Odyssey (Video Game) / int_26ac510e
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Vendor Trash
 Etrian Odyssey (Video Game) / int_27b6e7cb
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Vendor Trash: The items dropped by enemies have no uses aside from being sold to the shops. Once sold, they are used by the shop owners to craft new items for you to buy. A few dropped items in Heroes of Lagaard can be used to heal instead, though.
 Etrian Odyssey (Video Game) / int_27b6e7cb
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 Etrian Odyssey (Video Game) / int_28822684
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Excalibur in the Rust
 Etrian Odyssey (Video Game) / int_28822684
comment
Excalibur in the Rust: In the Heroes of Lagaard and its remake, the party retrieves a rusty sword known as "God's Key" in order to open up the rest of the Bonus Dungeon for exploration. This event is followed by a chain of Side Quests involving sharpening the sword to restore its power, culminating in the unlocking of a Bonus Boss at the end and finally gaining the sword as an equippable item for yourself.
 Etrian Odyssey (Video Game) / int_28822684
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Etrian Odyssey (Video Game) / int_28822684
 Etrian Odyssey (Video Game) / int_28ddc48d
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Seasonal Baggage
 Etrian Odyssey (Video Game) / int_28ddc48d
comment
Seasonal Baggage: The first four dungeons in Etrian Odyssey II: Heroes of Lagaard are respectively modeled after the four seasons, symbolizing the time the player's characters have invested in exploring the Yggdrasil: Ancient Forest is summer, Auburn Thicket is autumn, Frozen Grounds is winter, and Petal Bridge is spring. The Ancient Forest and Petal Bridge return in Etrian Odyssey Nexus as Nostalgia Levels, but the other two don't, so their association with this trope is lost.
 Etrian Odyssey (Video Game) / int_28ddc48d
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 Etrian Odyssey (Video Game) / int_2906b25f
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Dispel Magic
 Etrian Odyssey (Video Game) / int_2906b25f
comment
The original Etrian Odyssey had several bosses use Dispel Magic if your entire party had a certain number of buffs. The intent was that they'd follow up with a deadlier attack to punish you for overbuffing, but this can be abused to manipulate certain bosses into wasting their moves on harmless attacks, in particular, the Storm Emperor (here named Dragon) and even the Bonus Boss Primevil.note Normally, making it debuff you is dangerous because its attack pattern becomes completely random the next turn, but its attack pattern has several specific turns where it will always use a specific elemental attack that can be nullified with the Protector's appropriate Anti- ability. If you make it dispel you before one of those turns, you can prevent it from using a deadlier attack while having a predictable attack to nullify the next turn.
 Etrian Odyssey (Video Game) / int_2906b25f
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Difficulty Levels
 Etrian Odyssey (Video Game) / int_29428ef
comment
Difficulty Levels: In Legends of the Titan, there's Casual and Normal. Normal is the same as the other games, but Casual difficulty warps your party back to Tharsis when they're all dead, prevents certain items from being used up, and makes enemies easier. The Untold games have Picnic, which seems similar to Casual difficulty but lets them continue on instead of warping them back to Etria, Standard difficulty, which lets the party continue on once, and Expert, which is close to the same difficulty of the original version. Beyond the Myth has Basic, which is closer to Untold's Standard difficulty, and Advanced, which is the traditional Etrian Odyssey experience. Nexus has Picnic (Easier Than Easy), Basic (similar to Basic in Beyond the Myth and Standard in the ''Untold games), Expert (series-traditional difficulty), and Heroic (same as Expert, but you cannot switch back into Heroic if you ever lower the difficulty).
 Etrian Odyssey (Video Game) / int_29428ef
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 Etrian Odyssey (Video Game) / int_29f44d3a
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Adam Smith Hates Your Guts
 Etrian Odyssey (Video Game) / int_29f44d3a
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Adam Smith Hates Your Guts: One of the many, things that makes these games hard is just how much basic goods and services can cost. The Drowned City cuts the price of revival items by 90%, just 50en! There's a catch. The past games only require materials for unique weapons, but in this game ALL unlocked items rely on raw materials. Even basic medicines require item farming. Legends of the Titan keeps this system, mostly. The starting shop items just require cash.
 Etrian Odyssey (Video Game) / int_29f44d3a
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Limit Break
 Etrian Odyssey (Video Game) / int_2afb1a9
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The Ronin's Limit Break in Heroes of Lagaard.
 Etrian Odyssey (Video Game) / int_2afb1a9
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Arrange Mode
 Etrian Odyssey (Video Game) / int_2b50986a
comment
Arrange Mode: The Story Modes in The Millenium Girl and The Fafnir Knight are this to the series' traditional "assemble your own party of blank slates" gameplay. Instead of creating characters, you have a fixed set of five canon characters who are pre-named except for the protagonist, there is a fair bit more cutscenes and dialogue, and areas and bosses have many distinct differences including content that is not available in Classic Mode. As compensation for having five fixed characters in your guild and not being allowed to add more, you are given the option to change their classes.
 Etrian Odyssey (Video Game) / int_2b50986a
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 Etrian Odyssey (Video Game) / int_2b7d29e1
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Artifact Title
 Etrian Odyssey (Video Game) / int_2b7d29e1
comment
Artifact Title: Only the first game and the remake takes place in Etria. Every other game takes place in a different country. The Japanese titles are different (Yggdrasil's Labyrinth or Labyrinth of the World Tree), which makes sense even though the eponymous tree in each game is completely unrelated to the others.
 Etrian Odyssey (Video Game) / int_2b7d29e1
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Character Select Forcing
 Etrian Odyssey (Video Game) / int_2bcd6fc8
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The ultimate DLC bonus boss of The Fafnir Knight is designed such that you must have a Protector's or Beast's Force Breaks to survive its strongest attack, which it is scripted to use at certain points in the fight. But if you bring duplicates or both a Protector and Beast, it prematurely breaks your party's Force bars, disabling your lifeline in the fight.
 Etrian Odyssey (Video Game) / int_2bcd6fc8
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Awesome, but Impractical
 Etrian Odyssey (Video Game) / int_2bdae2ae
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Awesome, but Impractical: The Infinity +1 Sword and Infinity -1 Sword weapons in Legends of the Titan. They're only slightly more powerful than the third most powerful weapon of its type. However, the killer is that despite having a full six/eight forge slots, they require one of each material used to make the weapon to be used for a single slot. This is a problem because the items are either normal or conditional drops from difficult bonus bosses or the sixth stratum's super difficult boss. Especially since the bosses take a lengthy fourteen days to respawn after they're defeated. Of the penultimate weapons, Kerykeion, the penultimate staff, becomes most frustrating to fully power up, as each forge slot requires conditional drops from three different FOEs. While those enemies are easily found together, the "condition" for the item is that it has a low drop rate, forcing the player to use Formaldehydes if they want to collect those drops with consistency. Also from Legends of the Titan, Blood Surge is initially very practical, but becomes this after putting more than one or two skill points into it. At one point, it boosts your damage by 45% at a trivial cost of 10 HP and 5 TP every turn. Further points give a 5% increase to the damage bonus, but a much higher increase to the HP cost. Maxed out at six points, it becomes +70% damage at a significant cost of 197 HP and 10 TP per turn. Cure 3 in the first game. It provides a full heal, which sounds amazing...but it's a single target heal, and Salve 2 heals so much it's practically a full heal while also targeting the entire party. The situations where it's better than Salve 2 are so miniscule that it's better to just not bother and invest in the class' many other great skills. TP restoration skills will almost always cost way more to cast than the amount they can heal.
 Etrian Odyssey (Video Game) / int_2bdae2ae
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Check-Point Starvation
 Etrian Odyssey (Video Game) / int_2bfd6a1e
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Any teleporter maze easily qualifies when it is sufficiently complex and devoid of shortcuts to speed up return trips.
 Etrian Odyssey (Video Game) / int_2bfd6a1e
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 Etrian Odyssey (Video Game) / int_2c5f1cdb
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Bottomless Bladder
 Etrian Odyssey (Video Game) / int_2c5f1cdb
comment
Bottomless Bladder: You never need to sleep, and one quest in Etrian Odyssey requires you avoid doing so for 5 days. There isn't really that much reason to sleep, with an easily obtainable source of infinite TP on the first floor and the cost of the inn.
 Etrian Odyssey (Video Game) / int_2c5f1cdb
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 Etrian Odyssey (Video Game) / int_2cb9b1a9
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Cool, but Inefficient
 Etrian Odyssey (Video Game) / int_2cb9b1a9
comment
Cool, but Inefficient: In the first four games and their remakes, the stat boost offered by the weapon carries more weight than its actual ATK stat, resulting in several weapons being ignored as they are not worth the expenditure. This has been rectified in Beyond the Myth, with stat bonuses and weapon stats having equal weight in determining how hard one hits. The addition of a Magic Attack stat also makes upgrading your spellcasters' staves worthwhile instead of just comparing TEC bonuses. Forging in The Drowned City and Legends of the Titan can bestow a weapon with special traits, like inflicting ailments, bestowing splash damage, or imbuing the weapon with an ailment. However, these traits only affect the user's basic attack, and become pointless at a stage when characters start using their skills more often. Past that point, barring any setup that exploits multiple basic attacks, it would be more practical to simply stack bonuses to the user's attacking stat. Various "ultimate weapons" obtained in the middle of several postgame quests in Heroes of Lagaard and The Fafnir Knight have the best ATK stat of all weapons of their kind... but other postgame weaponry — usually those obtained by selling boss conditional drops — have a slightly smaller ATK stat but also grant various handy stat boosts. Most glaring is the Yggdrasil Staff, where most classes who would wield it are not going to even attack with it, making its colossal ATK stat moot. The one saving grace for them is that the player can carry them over to a New Game+ and equip to new party members, giving them respectable power to blaze through most of the floors without spending hundreds of thousands of ental on the alternatives.
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Fantastic Nuke
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comment
Fantastic Nuke: Gungnir in The Millennium Girl.
 Etrian Odyssey (Video Game) / int_2cd6b637
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Zillion-Dollar Bill
 Etrian Odyssey (Video Game) / int_2d60b137
comment
Zillion-Dollar Bill: In Nexus, Persephone talks of a most-sought Lemurian treasure "that brings eternal prosperity".
 Etrian Odyssey (Video Game) / int_2d60b137
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 Etrian Odyssey (Video Game) / int_2dc9a506
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Solo-Character Run
 Etrian Odyssey (Video Game) / int_2dc9a506
comment
Solo-Character Run: A popular challenge, especially against the Bonus Bosses. Usually this relies on the Protector's ability to just tank anything thrown at them. It's also a rather viable way of playing Etrian Mystery Dungeon. Not only do you get quests that require you to do so, but because of the occasionally derpy character AI and the splitting of resources, going solo might actually make the game easier for you.
 Etrian Odyssey (Video Game) / int_2dc9a506
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 Etrian Odyssey (Video Game) / int_2e6a41e0
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Gratuitous English
 Etrian Odyssey (Video Game) / int_2e6a41e0
comment
Gratuitous English: In Nexus, which uses Japanese voices only regardless of region, the Quirky voice option (#45) gives your character a variety of "English spoken by a Japanese seiyuu" lines.
 Etrian Odyssey (Video Game) / int_2e6a41e0
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Megamix Game
 Etrian Odyssey (Video Game) / int_2ee9bcb7
comment
Being a Megamix Game, Nexus borrows a lot of tracks from the other 3DS entries where appropriate, as well as matching new arrangements of The Drowned City's soundtrack (the only DS game in the series that did not get a full 3DS remake).
 Etrian Odyssey (Video Game) / int_2ee9bcb7
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Glass Cannon
 Etrian Odyssey (Video Game) / int_2f253c94
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Glass Cannon: Every game allows you to build some form of this: Etrian Odyssey and Heroes of Lagaard has the Ronin as the original example, who will go down in a few stray hits but has extremely high damage potential. Another example is the "Combat Medic", a medic built as a frontline fighter (thanks to the extremely high multiplier on their Caduceus skill) with all of the defense you would expect from a healer. The Drowned City features the Shogun, who in addition to sacrificing an armor slot to wield an additional katana has skills that sacrifice their defense for even more attack power. The Bushi in Legends of the Titan and the Highlander in The Millennium Girl, while not particularly fragile, have a penchant for losing HP every turn. Beyond The Myth takes it Up to Eleven with the Blade Dancer Masurao, who can use all four of their equipment slots for katanas, foregoing armor entirely. While they'll often die to random encounters several levels lower than them, a proper Blade Dancer setup can end boss battles in just a few turns.
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Theme Music Power-Up
 Etrian Odyssey (Video Game) / int_2f50c5bf
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Theme Music Power-Up: In The Fafnir Knight, this happens in battle as long as the hero is transformed.
 Etrian Odyssey (Video Game) / int_2f50c5bf
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 Etrian Odyssey (Video Game) / int_3011ef28
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Co-Op Multiplayer
 Etrian Odyssey (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: The Drowned City allows up to five players to take on the Bonus Bosses that are fought at sea. Each player contributes one character from their guild, and controls only their character. Each of the boss fights has variations with up to three NPC allies (just like in single-player) to accomodate varying group sizes.
 Etrian Odyssey (Video Game) / int_3011ef28
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 Etrian Odyssey (Video Game) / int_30bf3ff4
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Beef Gate
 Etrian Odyssey (Video Game) / int_30bf3ff4
comment
Beef Gate: This is one purpose of the F.O.E.s. Special cases above and beyond even that that are mentioned as such even in game include Wyvern in Etrian Odyssey, Salamox in Heroes of Lagaard, and the Stalkers in both games.
 Etrian Odyssey (Video Game) / int_30bf3ff4
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 Etrian Odyssey (Video Game) / int_30e222a1
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Censor Steam
 Etrian Odyssey (Video Game) / int_30e222a1
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Censor Steam: Shin, one of the possible fourth stratum bosses in The Drowned City. Also Chloe's hot springs portrait in The Fafnir Knight.
 Etrian Odyssey (Video Game) / int_30e222a1
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 Etrian Odyssey (Video Game) / int_314c56b9
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Time Stands Still
 Etrian Odyssey (Video Game) / int_314c56b9
comment
Time Stands Still: The Ronin's Limit Break in Heroes of Lagaard. In The Drowned City, Sea Quest battles don't cause the in-game clock to advance — or rather, it may move forward during the battle itself, only to revert to its original setting once the fight's finished.
 Etrian Odyssey (Video Game) / int_314c56b9
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 Etrian Odyssey (Video Game) / int_3273ebb9
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Cut-and-Paste Environments
 Etrian Odyssey (Video Game) / int_3273ebb9
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Cut-and-Paste Environments: The four Shrines of Nexus all share the same tile set and theme. Although their map layouts and puzzles are different, their length makes them collectively take up a significant portion of the game. Sixteen floors worth of the same environmental features and theme can get old quickly, even if spaced out across the game. The Yggdrasil Labyrinth makes a few minor changes to the environmental features, namely a palette swap and a small rearrangement of the theme, so one can argue the main game features twenty-one floors of the same thing.
 Etrian Odyssey (Video Game) / int_3273ebb9
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Under the Sea
 Etrian Odyssey (Video Game) / int_33310c11
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Under the Sea: The Undersea Grotto from The Drowned City.
 Etrian Odyssey (Video Game) / int_33310c11
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After the End
 Etrian Odyssey (Video Game) / int_334e48a1
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Etrian Odyssey is set up as After the End in the pre-title intro, which establishes that an apocalyptic disaster ended a previous enlightened age; however, the exact nature of the world Before the end is the biggest twist in the game.
 Etrian Odyssey (Video Game) / int_334e48a1
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 Etrian Odyssey (Video Game) / int_33bcd2af
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Shoplift and Die
 Etrian Odyssey (Video Game) / int_33bcd2af
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Shoplift and Die: Like any good roguelike shopkeeper, Lizley in Etrian Mystery Dungeon will have her pet Red Lions tear you a new one if you try stealing from her.
 Etrian Odyssey (Video Game) / int_33bcd2af
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 Etrian Odyssey (Video Game) / int_34889673
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Gender Flip
 Etrian Odyssey (Video Game) / int_34889673
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The Drowned City has Gender Flipped it, with a few male designs that tread into shota territory.
 Etrian Odyssey (Video Game) / int_34889673
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 Etrian Odyssey (Video Game) / int_34ffa400
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Bonus Dungeon
 Etrian Odyssey (Video Game) / int_34ffa400
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Nexus plays with the trope, too. The Bonus Dungeon hosts a superboss that drops an item that makes the ultimate katana as per series tradition, but defeating her causes the Final Boss to revive with increased stats. Defeating the revived and strengthened final boss thus becomes your final challenge and fills in the final slot in the Monstrous Codex for 100% Completion.
 Etrian Odyssey (Video Game) / int_34ffa400
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 Etrian Odyssey (Video Game) / int_35ae6a23
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Lethal Chef
 Etrian Odyssey (Video Game) / int_35ae6a23
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Lethal Chef: Dalla in Legends of the Titan can be one if she wishes, as seen in a quest. However it's normally averted, as her skill is praised heavily.
 Etrian Odyssey (Video Game) / int_35ae6a23
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Gratuitous German
 Etrian Odyssey (Video Game) / int_35fb9016
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Gratuitous German: Landsknecht. Wilhelm's nickname "Der Freischütz". There may be other examples.
 Etrian Odyssey (Video Game) / int_35fb9016
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 Etrian Odyssey (Video Game) / int_36e1cea
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The Punishment Is the Crime
 Etrian Odyssey (Video Game) / int_36e1cea
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The Punishment Is the Crime: Nexus's idea of Easy-Mode Mockery, specifically for playing on Picnic, is to lock you to that difficulty for the rest of the game if you ever choose it, i.e. if you wish to forfeit one challenge, you will have to forfeit any and all future challenges on your file as well.
 Etrian Odyssey (Video Game) / int_36e1cea
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 Etrian Odyssey (Video Game) / int_378476a2
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Abandoned Laboratory
 Etrian Odyssey (Video Game) / int_378476a2
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Abandoned Laboratory: The Hall of Darkness in Legends of the Titan. The Millenium Girl's Gladsheim, as well.
 Etrian Odyssey (Video Game) / int_378476a2
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Agony of the Feet
 Etrian Odyssey (Video Game) / int_37d94ed9
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Agony of the Feet: Several skills are describes as aiming for the target's feet, which is simulated by a chance of inflicting Leg Bind. Leg Binds prevent the victim from using mobility-based skills, dodging attacks, or escaping battle.
 Etrian Odyssey (Video Game) / int_37d94ed9
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 Etrian Odyssey (Video Game) / int_37fcf16
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Death Is Cheap
 Etrian Odyssey (Video Game) / int_37fcf16
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More generally, this series suffers the same problem as most RPGs, where there are numerous easy and efficient ways of reviving the dead including consumable items, skills, and even just resting at the inn... and yet the game will pretend that these things no longer exist whenever anyone would die as part of the story. Unlike some other RPGs, though, this series doesn't even have the excuse of 0 HP leading to a Non-Lethal K.O.; the status of reaching 0 HP is very clearly stated to be death.
 Etrian Odyssey (Video Game) / int_37fcf16
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 Etrian Odyssey (Video Game) / int_38047858
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Squishy Wizard
 Etrian Odyssey (Video Game) / int_38047858
comment
Several other skills can fall into this, usually because of their base class lacking the stats to take full advantage of them. For instance, the Ronin's poor Luck is not going to help with the instant kill factor of Beheading Cut, and there's very little reason investing in the Alchemists' Pain Formula series when it requires you to put your Squishy Wizard in the front line. This shows up more often in the Untold games where the player is encouraged to create Grimoire stones in order to pass those skills to classes which can make better use of them.
 Etrian Odyssey (Video Game) / int_38047858
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 Etrian Odyssey (Video Game) / int_391d6577
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Sequel Escalation
 Etrian Odyssey (Video Game) / int_391d6577
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Sequel Escalation: Granted, it's a Megamix Game, but Nexus notably crams in a lot more content compared to other games. There are 19 classes to choose from (compared to the roughly dozen classes in past games), there are thirteen main dungeons in the main, non-postgame portion of the game (as opposed to five labyrinths/strata in previous games), and the level caps have been increased from 70 base cap and 99 max to 99 base cap and 130 max. Oh, and you know how in past games (except for IV), the dungeons all take place around Yggdrasil? In this game, you only enter the labyrinth immediately around/on Yggdrasil in the final neck of the game.
 Etrian Odyssey (Video Game) / int_391d6577
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The Smart Guy
 Etrian Odyssey (Video Game) / int_3946634e
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The Smart Guy: Chloe.
 Etrian Odyssey (Video Game) / int_3946634e
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Video Game 3D Leap
 Etrian Odyssey (Video Game) / int_396be241
comment
Video Game 3 D Leap: While the first three games already have three-dimensional dungeons to begin with, Legends of the Titan upgrades enemies and battle backgrounds to full-fledged 3D, with the former being animated.
 Etrian Odyssey (Video Game) / int_396be241
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 Etrian Odyssey (Video Game) / int_39aeb09e
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Rare Candy
 Etrian Odyssey (Video Game) / int_39aeb09e
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Rare Candy: Stat Books in The Drowned City. They can be found in treasure chests, given as quest rewards... and dropped from powerful F.O.E.s after they are slain. Thankfully, there are items and skills that can be used to ensure that they are dropped. They return in Legends of the Titan, as rewards from catching and defeating Pookas, but each character can only use 10 of each type of stat book. White Potions in Etrian Mystery Dungeon instantly raise a character's level by 1. Golden Potions increase it by 3.
 Etrian Odyssey (Video Game) / int_39aeb09e
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 Etrian Odyssey (Video Game) / int_39b8d3d6
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Boring, but Practical
 Etrian Odyssey (Video Game) / int_39b8d3d6
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Boring, but Practical: Making detailed maps can take quite a while, but since the nature of the game makes it so that you have to run through the same floors over and over it pays off when you're able to get through the first Strata in a few minutes. Throughout the series, there are passive skills that simply raise the damage output of the user's primary damage type(s), rather than giving skills for that character to use. Given that it costs nothing to execute a basic attack, and only a few classes can get Critical Hits with active skills in addition to with basic attacks, these are some of the most important skills for physical attackers. This becomes doubly important if you have a party member who can cast elemental enchantments on weapons, as those buffs frequently only apply to basic attacks and not attack skills. TP Up is another useful passive skill, particularly for spell-based classes that derive all of their utility from skills that deplete TP. That all-hitting fire-elemental spell may be cool, but what's even more cool is being able to cast it regularly. Sometimes it may be better to keep a skill an an intentionally low level, as many active skills have steps where the effect improves dramatically but the TP cost spikes to a point where it would be more efficient to not level the skill up to that point. Thankfully, this isn't an issue with passive skills, most of which don't have drawbacks for leveling them up. Party compositions based around the classical defensive core of a Medic-Protector-equivalent pair tend to be fairly generic and lack many gimmicks, but are usually very stable and safe for most fights given the dedicated healing and tanking at hand. Investments in skills to reduce the chance of blindsides or raise chance of preemptive rounds may detract from available points for other skills, but stopping an enemy ambush or gaining a free turn with a guaranteed escape rate can prevent a dungeon trip from ending prematurely due to Yet Another Stupid Death. The Memory Conch accessory in Beyond the Myth and Nexus. It's obtainable early in-game and it bestows a single ability: Leaked Experience to everyone not in the active party. Even though it confers no direct benefit to the equipping party member, as opposed to other accessories that provide large stat boosts, it's useful for larger-sized guilds where keeping the entire roster leveled sufficiently can easily become a chore. In Legends of the Titan and Beyond The Myth, two of the most useful Burst/Union skills are Analyze and Full Retreat. Analyze is available in the second Maze of EOIV and is available to all party members in EOV, and is a simple Enemy Scan technique, very useful for new enemies and especially bosses and FOEs. Full Retreat is initially available to all in both games and gets you out of battle, back to the last stairs, entrance, or geomagnetic pole, and can save the party in a pinch if they become severely crippled (though note that 3 party members who are alive and not with an incapacitation-inducing ailment need to participate) or end up in an FOE battle by mistake. In games with subclassing, one of the best subclasses to have is the Protector, or whatever is the equivalent "tank" class in the game you're currently playing. This allows your character to equip a shield, dramatically improving their defense more than most armor can and often giving them access to shield-based passives that can further bolster their survivability. Sometimes a subclass is taken not for their active skills, but for their passives. This is especially true if the main class's skills are so skill point intensive that there aren't a lot of excess skill points to invest elsewhere. Passives can strengthen what's already available for minimal requirement and investment. Buffs and debuffs. Aside from skewing damage exchange to make fights significantly easier, you can eliminate an unwanted buff (on the enemy) or debuff (on your party) just by casting an opposing (de)buff skill, even if that skill is only level 1.
 Etrian Odyssey (Video Game) / int_39b8d3d6
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 Etrian Odyssey (Video Game) / int_39c10f1d
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Yet Another Stupid Death
 Etrian Odyssey (Video Game) / int_39c10f1d
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Investments in skills to reduce the chance of blindsides or raise chance of preemptive rounds may detract from available points for other skills, but stopping an enemy ambush or gaining a free turn with a guaranteed escape rate can prevent a dungeon trip from ending prematurely due to Yet Another Stupid Death.
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Vocal Dissonance
 Etrian Odyssey (Video Game) / int_3a88a563
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Vocal Dissonance: In Beyond the Myth and Nexus, nothing stops you, from say, giving your character a young girl portrait with an old man voice, amongst other possibilities.
 Etrian Odyssey (Video Game) / int_3a88a563
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Skill Scores and Perks
 Etrian Odyssey (Video Game) / int_3b6a5d9b
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The series' signature Skill Scores and Perks system. Unlike many other turn-based RPGs, you have complete control over your characters' skill builds. Build your characters wrong and you'll have a suboptimal party with poor damage output and poor defenses, and you'll most likely be going back to the guild hall to reset your characters' skill points, wasting time bringing their levels back up. Build your characters right and you pretty much have the RPG party of your dreams.
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Recurring Riff
 Etrian Odyssey (Video Game) / int_3bbf3fef
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Recurring Riff: Scatter About, the theme of the Elemental Dragons, appears in every installment of the series. The End of The Raging Waves from the third game is remixed to The End of The Raging Winds in the fourth game and has since been making a return in each game barring the Untolds.
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Magikarp Power
 Etrian Odyssey (Video Game) / int_3f0310d6
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Magikarp Power: Certain class abilities are either unavailable without prerequisites, such as the Ronin's Midareba, which, in Heroes of Lagaard requires ten points in Overhead and five in Dead Law, which itself requires one point in STR Up. Others are near-useless until pumped to near-max level (the Hexer being the infamous example). However, all classes are Magikarp when the game begins, with different rates of growing out of it than others. Ultimately, it depends on the player's build and preferred direction of the classes. In IV, V and Nexus, entire pages of a class's skill tree are gated by levels (You can't access Master Titles in V until level 20). It's not unusual for a class that hasn't been faring very well in the early game to suddenly begin pulling their weight once you reach that level threshold and get their best skills. Fully powering up the Ronin's Peerless Combo attack in The Fafnir Knight is an incredibly costly undertaking, as the skill powers up based on three other skills, each with their own set of requirements.
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Climax Boss
 Etrian Odyssey (Video Game) / int_3f737576
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Climax Boss: In most of the games, there will be a boss about 4/5 into the main game who is a human enemy, complete with an adventurer class (and often a subclass). This enemy is usually someone from a rival or nemesis faction and is part of a Plot Twist, and they tend to be extremely powerful, being capable of using many of that class's skills to deadly effect. When their HP runs low, they may start using their Limit Breaks to blast your party to bits just when you thought victory was within reach.
 Etrian Odyssey (Video Game) / int_3f737576
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Cognizant Limbs
 Etrian Odyssey (Video Game) / int_402d8523
comment
The Cognizant Limbs of the Amalgolem in Beyond the Myth can separate into miniature golems which can then re-fuse with the body to reform the limbs. It also attempts to call more mini-golems into battle in case the first few go down.
 Etrian Odyssey (Video Game) / int_402d8523
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 Etrian Odyssey (Video Game) / int_405f6f52
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Recycled Soundtrack
 Etrian Odyssey (Video Game) / int_405f6f52
comment
Recycled Soundtrack: Most of Etrian Mystery Dungeon's soundtrack is remixes of themes from the other games. Being a Megamix Game, Nexus borrows a lot of tracks from the other 3DS entries where appropriate, as well as matching new arrangements of The Drowned City's soundtrack (the only DS game in the series that did not get a full 3DS remake).
 Etrian Odyssey (Video Game) / int_405f6f52
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 Etrian Odyssey (Video Game) / int_40680cf6
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Stupidity Is the Only Option
 Etrian Odyssey (Video Game) / int_40680cf6
comment
Stupidity Is the Only Option: In the fourth Maze in Legends of the Titan, one kind of F.O.E. doesn't move at all unless you trigger an alert from a different F.O.E. The former completely lacks weaknesses and resists most attacks. If an alert is activated, it's capable of moving much faster than the party can. Naturally, there's an occasion where it's acting as a roadblock, and you have to activate it in order to advance in the dungeon. Fortunately, it's possible to open up secret passages to maneuver around the F.O.E. in question for subsequent trips into the dungeon.
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 Etrian Odyssey (Video Game) / int_40a533db
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Guest-Star Party Member
 Etrian Odyssey (Video Game) / int_40a533db
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Guest-Star Party Member: The Drowned City has computer-controlled guest characters who you can fight alongside during sea quests. Amusingly, you're THEIR guest star, since they're the quest givers and you're helping them solve their problem. Unlike The Drowned City, the guests in Legends of the Titan are player controlled. Representatives of three unlockable classes temporarily join your party on the boss floor. Leave the floor before you kill the boss, and they'll leave your party until you return, at which point they'll offer to join your party again. Kirjonen and Wiglaf in Legends of the Titan fight with you if you interact with them when their balloons are downed. They also offer to join you when you're battling the Blizzard King and the Storm Emperor, in the post-game. Baldur makes the offer when you battle the Great Dragon. In The Millennium Girl, Ren and Tlachtga will join the protagonist for the first mission in Story Mode, and are at least thirty levels higher than him. In The Fafnir Knight, Wulfgar hops aboard for your first time through the first floor in story mode. At level 12, he's stronger than the rest of the party, but not as strong as the examples above. Hrothgar also joins for the fight against the Chimaera in story mode. He's level 16, about equal level with the recommended level to fight the boss. Marion also serves as a guest party member for the first fight against the Great Dragon in the postgame, but unlike the former two examples, by this point it's already likely your party is on par with, or even stronger than her. Beyond The Myth has several quests in which you various townsfolk joining in your party for boss battles. As part of the main storyline you can have Lili help you with one of the major bosses. Her partner Solor can also help you fight the Zombie Dragon in the postgame. You get acquainted with many other adventurers in Nexus, who tag along with the party as they journey through the dungeons. Unlike the above examples, these companions are not active combatants (except for Charis in one dungeon), and instead offer support in the form of free healing or items from gathering.
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Blatant Lies
 Etrian Odyssey (Video Game) / int_40bb59d0
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Blatant Lies: If you use the password system in Heroes of Lagaard, it's stated multiple times that your guild saved Etria. This is completely false, as your guild killed their Yggdrasil by killing the only thing keeping it alive, and potentially turned it into a ghost town. Though this was fixed with The Millennium Girl, as Etria's Yggdrasil (as well as Gungnir) would have wiped a large portion of civilization off the map if your party hadn't intervened. The bear F.O.E.s in the fifth stratum in The Millennium Girl are weaker than the mantis on the same floor, according to the minimap. The bears also have a random, heavy-hitting attack that can wipe out your party in a single turn, even with buffs and debuffs added, which is far more than a mantis can do. In the same game, some skills have deceiving descriptions. For example, Stone Gleam says it targets a line, while it really only targets a single person/enemy. Forest Barrier reduces defense and Forest Breach reduces attack, despite the names making more sense the other way around. When the party healing skill Salve is at level 9, the "next level" descriptor in the Custom screen says it will target all enemies at level 10. Allied Bonds says it recovers HP when party members in the same line sacrifice their HP, but it actually recovers TP. The Landsknecht skill "Recover" says it can remove binds off of an ally when, in fact, it only affects the user. The text in cutscenes also occasionally has typos. There are also a few Grimoire effects guilty of this as well. One such notable example says that new Grimoire Stones will be at double the level of the original... but it actually increases the level of abilities on equipped Grimoire Stones by 2.
 Etrian Odyssey (Video Game) / int_40bb59d0
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Bittersweet Ending
 Etrian Odyssey (Video Game) / int_40cc0c7e
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Bittersweet Ending: In Heroes of Lagaard, The Overlord is defeated, thus freeing High Lagaard from his insane experiments, but the Birdmen are now left with the reality that their "god" was in fact a fraud, and their leader admits that his people's future is uncertain. Also, the Overlord's death unleashes the Ur Child, but the Guild deals with that in the postgame. In The Drowned City, both the Armoroad and Deep City endings are this. In both routes, the Final Boss begs you to protect the world in their place, and to tell their sibling they are sorry before dying, your party is left wondering if they chose the right side after all, and Yggdrasil points out that the true enemy, the Abyssal God, is still out there.
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Flunky Boss
 Etrian Odyssey (Video Game) / int_40e2ac3f
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The Undead King in the fifth summons minions and commands or sacrifices them for attacks, much like the player's own Necromancers.
 Etrian Odyssey (Video Game) / int_40e2ac3f
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A.I. Is a Crapshoot
 Etrian Odyssey (Video Game) / int_420c50b7
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A.I. Is a Crapshoot: M.I.K.E. goes insane after the party confronts him about activating Gungnir. It eventually leads to him trying to activate Gungnir anyway despite not meeting the requirements to actually kill the core. However, after he is defeated and talks to Frederica, he believes in the party and uses all spare energy he has to assist them. Almost every problem related to Yggdrasil stems from this: The system doesn't know what to do when it runs out of contamination/pollution/miasma to purge.
 Etrian Odyssey (Video Game) / int_420c50b7
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Hyperactive Metabolism
 Etrian Odyssey (Video Game) / int_4252fdf6
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Hyperactive Metabolism: Beyond the Myth has an entire separate item tab for food, of which there's a large variety. Food can be fed to your party members to restore HP and/or TP and can be cooked or used for recipes to restore even more. However, food cannot be used in-battle, nor can it be sold for en.
 Etrian Odyssey (Video Game) / int_4252fdf6
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Doppelgänger Attack
 Etrian Odyssey (Video Game) / int_4292ebbf
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Blót in Nexus has his fight hinged on creating afterimages like your own Heroes.
 Etrian Odyssey (Video Game) / int_4292ebbf
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No Fair Cheating
 Etrian Odyssey (Video Game) / int_42d9daf9
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No Fair Cheating: The Bonus Boss of the first game, Primevil, can only be beaten because he follows a strict pattern with his attacks, allowing you to use elemental resistances on appropriate turns to survive. If you use too many buffs, however, he'll instead act completely at random, becoming nearly unbeatable. The ultimate DLC bonus boss of The Fafnir Knight is designed such that you must have a Protector's or Beast's Force Breaks to survive its strongest attack, which it is scripted to use at certain points in the fight. But if you bring duplicates or both a Protector and Beast, it prematurely breaks your party's Force bars, disabling your lifeline in the fight.
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Stripperific
 Etrian Odyssey (Video Game) / int_430e15e1
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Some character designs are... questionable. Male fanservice isn't skimped over, either. Check out the first male pirate in the third one. Now double back and realize he isn't wearing a shirt under his vest.
 Etrian Odyssey (Video Game) / int_430e15e1
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A Taste of Power
 Etrian Odyssey (Video Game) / int_43bda213
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In The Fafnir Knight, Wulfgar hops aboard for your first time through the first floor in story mode. At level 12, he's stronger than the rest of the party, but not as strong as the examples above. Hrothgar also joins for the fight against the Chimaera in story mode. He's level 16, about equal level with the recommended level to fight the boss. Marion also serves as a guest party member for the first fight against the Great Dragon in the postgame, but unlike the former two examples, by this point it's already likely your party is on par with, or even stronger than her.
 Etrian Odyssey (Video Game) / int_43bda213
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Dungeon-Based Economy
 Etrian Odyssey (Video Game) / int_4446c4e0
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Dungeon-Based Economy: Many of the games feature base camp towns that become richer and better-equipped as you recover treasures and valuable Organ Drops from monsters.
 Etrian Odyssey (Video Game) / int_4446c4e0
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GreyAndGreyMorality
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Grey-and-Grey Morality: The Drowned City. On one side, you have Princess Gutrude, a fair minded ruler who just wants to see her brother again, but has resorted to consuming Deep One flesh to prolong her life, mutating her and putting her at risk of becoming a Deep One herself, and falling under the Abyssal God's control. On the other side, you have Abyssal King Seyfried, the aforementioned brother of Gutrune who is fanatically obsessed with killing her due to her Deep One taint, but genuinely believes that its the only way to stop the Deep Ones' advance, and genuinely seeks to protect his former city.
 Etrian Odyssey (Video Game) / int_445bc425
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Alternate Continuity
 Etrian Odyssey (Video Game) / int_450c5a85
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Alternate Continuity: For a time it was unclear if this applied - 2 continued directly from 1, but 3 and 4 seemed like they could be their own little worlds - but the Untold games, Fafnir especially, have made it crystal clear that every single Etrian game to date and probably to come takes place in the same setting. This setting is our own planet, a thousand years-plus from now, following ecological collapse and attempts to prevent it - the Yggdrasi. The only remaining question mark is Etrian Mystery Dungeon, due to its spinoff nature, and even then it makes mention of the other games. Beyond the Myth seems to be leaning heavily toward being a new continuity and explicitly a "new world", with a map that looks unfamiliar and races that haven't been seen before. In the end the game seems to subvert it, taking place on the "new world" of Mars and ending with your party departing to Earth. Due to an odd translation of the dialogue, however, localization seemingly plays it straight, placing it as the Earth of an alternate universe that has undergone a different apocalypse.
 Etrian Odyssey (Video Game) / int_450c5a85
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Four Is Death
 Etrian Odyssey (Video Game) / int_471a505f
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Four Is Death: Every four turns the Elder Dragon from The Drowned City uses an attack that deals in the upward thousands unless you have its head bound. Thankfully, it doesn't suffer from binding decay like every other enemy in the game. Its Legends of the Titan counterpart, the Fallen One, has the same attack and uses it every four turns, but binding decay is present. Also from Legends of the Titan, the Sky Emperor, an FOE normally accessible in the postgame overworld, uses an alarmingly accurate instant-kill attack on the fourth turn. The Millennium Girl's Blizzard King, on every fourth turn, will use a powerful counter if it's attacked. Also in The Millennium Girl, Coeurl will use a powerful, party-wide attack every four turns before anyone can act, outside of skills such as Front/Rear Guard.
 Etrian Odyssey (Video Game) / int_471a505f
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InsurmountableWaistHighFence
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Insurmountable Waist-High Fence: Heroes of Lagaard introduces a special type of wall that looks more or less like a waist-high pile of rubble. You easily look over the rubble-walls and see everything on the other side, but they still count as walls, and you absolutely cannot pass. The only actual gameplay-related difference is that blue F.O.E.s can walk on/through them. There are a couple side dungeons in Legends of the Titan with similar obstacles (including water that flying/aquatic F.O.E.s can just move over).
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Sealed Evil in a Can
 Etrian Odyssey (Video Game) / int_485eb589
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Sealed Evil in a Can: Easily applies to most of the series' final and ultimate bosses. The Yggdrasil Core of The Millennium Girl and The Fafnir Knight are the root of their respective games' conflicts in Story Mode, as various parties find ways to keep the sealed evil from breaking out. The defeat of the Overlord in Heroes of Lagaard (and its remake in Classic Mode) cues the unsealing of the Ur-Child, and Canaan, doubtful of his master's commands, works with the party to open the way to let them fight it. The Yggdrasil of The Drowned City set its roots on Armoroad to contain the Abyssal God. The Heavenbringer in Legends of the Titan actually does get unsealed, and your guild goes to defeat it before it can cause lasting damage. The Warped Savior in the same game is kept contained in the Hall of Darkness to buy time for its researchers to develop a means to weaken it. The Eternal Tyrant in Beyond the Myth is kept sealed in the apex of the Yggdrasil until Arken can find a group of adventurers strong enough to defeat it for good. The Star Devourer is sealed by Arken's people to keep the exit of the Empyreal Bridge clear. In a twist on the usual trope's traditions, you can opt to unseal the Star Devourer yourself to fight it. The nigh-immortal Jormungandr in Nexus is kept sealed under Lemuria's Yggdrasil so that its aggression cannot harm Lemuria's refugees and new allies. The final chapter is set in motion by an antagonist working to unseal it.
 Etrian Odyssey (Video Game) / int_485eb589
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Dual Boss
 Etrian Odyssey (Video Game) / int_486466ee
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Dual Boss: Ren and Tlachtga in Etrian Odyssey and The Millennium Girl, Artelinde and Wilhelm in Heroes of Lagaard and The Fafnir Knight, and Seyfried and Olympia in The Drowned City.
 Etrian Odyssey (Video Game) / int_486466ee
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Scenery Porn
 Etrian Odyssey (Video Game) / int_49d59be9
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Scenery Porn: The games all have lush labyrinth scenery with eyecatches showing off their full beauty. Of course, don't let that fool you, as these beautiful mazes have monsters waiting to kick the asses of unprepared parties.
 Etrian Odyssey (Video Game) / int_49d59be9
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When Trees Attack
 Etrian Odyssey (Video Game) / int_4a9c731e
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When Trees Attack: The recurring Rockwood/Medusa Tree and Sickwood/Gasser Tree enemies. Arguably the Petaloid family as well, although that's closer to When Flowers Attack. Visil's One-Winged Angel form in Etrian Odyssey, the Etreant, is a fusion of himself and the Yggdrasil Tree, while the eponymous Titan of the fourth game is Yggdrasil itself in a humanoid form.
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Rare Random Drop
 Etrian Odyssey (Video Game) / int_4afad1b9
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You can bring anyone who tried to get it in Etrian Odyssey to tears with the phrase "Shinryuu Sword." The materials used to make this particular sword are non-conditional items rarely dropped by the three elemental dragons.
 Etrian Odyssey (Video Game) / int_4afad1b9
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Long-Range Fighter
 Etrian Odyssey (Video Game) / int_4b248941
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Long-Range Fighter: In addition to classes that use ranged weapons like bows and guns, as well as magic-focused classes who can easily attack enemies from either row, some skills apply a damage bonus if the enemy is in the back row.
 Etrian Odyssey (Video Game) / int_4b248941
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Great Big Library of Everything
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Great Big Library of Everything: The Midgard Library, the common thread between the Untold games. Simon, Arthur and Raquna investigate Gladsheim in The Millennium Girl on its orders. Flavio and The Fafnir Knight's protagonist are sent to Lagaard to accompany Arianna to Ginnungagap, causing the protagonist to become the titular creature.
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Power Copying
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Power Copying: Grimoires in The Millennium Girl and The Fafnir Knight allow a character to use an enemy's skill. Certain weapons in Beyond the Myth — often ultimate weaponry crafted from boss drops — bestow the wielder with one of that boss's skills.
 Etrian Odyssey (Video Game) / int_4c24a9ed
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Useless Useful Spell
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In Legends of the Titan the Berserker King (the first boss) is a crash course in isolating the boss from nearby F.O.E.s. The second boss is another, in demonstrating that binds are not Useless Useful Spells, if its minions throughout the floor beforehand haven't taught you that already.
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Long Song, Short Scene
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Long Song, Short Scene: Legends of the Titan's save theme is actually longer than the time it takes to save your game (about 12 seconds); the only time you will hear it go on longer in-game is if you generate a Guild Card QR code and idle at the prompt that shows you where your code image is saved on the SD card. The same goes for Beyond the Myth's save theme as well.
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Standard Status Effects
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Standard Status Effects: With the exception of binds, which can be stacked with each other and with other ailments, all status ailments are mutually exclusive (e.g. if you poison a paralyzed enemy, they'll lose the paralysis): Bind disables some portion of the afflicted's moveset assuming that they have a skill that requires use of the bound body part, and there's three types of binds: Head binds usually disable spell-based skills, arm binds usually disable physical skills, and leg binds not only disable mobility-based skills, but also disable evasion and prevent escaping battle. Binds can be applied on top of the other ailments, and each combatant can have multiple body parts bound. Blind causes the victim's accuracy to plummet and disables their evasion. Curse causes any damage dealt by the victim to also hurt the victim as well. Fear causes the victim to occasionally fail to act, losing some TP in the process. It also exposes them to some of the Hexer's skills designed around manipulating fearful enemies. Panic causes the victim to randomly attack battle participants, including their allies, and disables their evasion. Paralysis causes the victim to occasionally lose their turn. If that happens, they also become unable to dodge. Petrification turns the victim to stone, completely preventing them from acting or dodging but raising their physical defense. In most games, this lasts until it's cured by an item, spell, or clinic visit (having a stoned character stay at the inn does nothing for them, just like having a dead character do so); thus a petrified character is considered dead and if all alive party members are petrified, it's a Game Over. This was Nerfed in later games to wear off over time or once battle ends and to no longer cause a game over. Poison causes damage at the end of every turn. Sleep prevents the afflicted from acting, similar to petrification, but can be easily removed through the victim taking damage...and it so happens that there's a damage bonus to sleeping targets. Stun causes the victim to lose their turn if they haven't taken it yet, however it wears off at the end of the current turn.
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Downer Ending
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Downer Ending: Etrian Odyssey, with a healthy dose of Nice Job Breaking It, Hero! for good measure. Once you've completely filled the codex by logging every single drop and enemy in the game, Subaltern Quinn comes to see you and offer recognition of your feat — which, he adds, will result in Etria eventually turning into a ghost town now that the Labyrinth no longer holds any mysteries to attract adventurers. The ending for beating the boss at the end of the fifth stratum also counts, since killing that boss killed Etria's Yggdrasil. The Millennium Girl averts this by having Quinn only praise the party for their feats and deeds, as well as the other NPCs being fairy optimistic of Etria's well-being since mystery certainly can't be the only factor keeping the town alive like Visil thinks.
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Wham Line
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Wham Line: The name of the Fifth Stratum in Etrian Odyssey. Nothing prior in the game could have possibly prepared you for Lost Shinjuku. And more an encapsulated Wham Moment from Legends of the Titan: you are following a certain someone after events at the end of the third land. You enter the fourth. Yggdrasil looms overhead, this music starts playing... and the camera pans down to show that you're being confronted by three heavily-armed sky-battleships, which were previously thought to be an impossibility, and the lead ship greets you with a heavily-armored figure saying, paraphrased: "Bring your city's leader here. The Empire will explain its actions." This is when you know things have gotten real.
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Wham Shot
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Wham Shot: The fifth stratum of Beyond the Myth is introduced with a cutscene longer than the rest. It first shows the party taking an elevator that rises high into the skies, and once you examine the stratum's environment you realize it's a giant biodome in Arcania's stratosphere. In Beyond the Myth, the last shot of the game after clearing the sixth stratum reveals the next planet Arken is traveling to is our Earth, with the first game's title theme playing over the scene.
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Early Installment Weirdness
 Etrian Odyssey (Video Game) / int_4f4372e9
comment
Early Installment Weirdness: A lot of these manifest in the DS games, particularly the first two. The Drowned City, the third of the DS games, establishes some features that become mainstays for the 3DS entries. The DS games have a fee for renaming your characters. The 3DS games remove this. The DS games have a steeper level penalty for using Rest (resetting a character's skill points): 10 in the first game, and 5 in II and III. All of the 3DS games only take away two levels. The first two games don't have subclasses, and their sidequests don't give out experience on completion. The DS games run at 60 frames per second, while all of the 3DS games run at 30. The DS games use floating orbs to represent FOEs, while the 3DS games use actual enemy models. The FOEs additionally don't gain the "strong/even/weak for your level" aura until the 3DS titles. The mapping function has been constantly developed the series progresses. The first game's mapping system was very limited, giving you all of 10 icons and the basic map-drawing tools; there wasn't even a shortcut icon. The second game dramatically improves on this with additional tile colors and 21 icons, and every subsequent game keeps expanding on it. The DS games show your character's learnable skills in a linear list, while the 3DS games use a visual Tech Tree. The first game has a fixed level cap of 70. The second game gives the player the ability to raise it through the Retire function, but it ends up being more tedious than it looks. The third game instead raises the level cap by beating each member of a trio of Bonus Bosses, and this becomes the main feature of every subsequent game, including remakes.
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Choice of Two Weapons
 Etrian Odyssey (Video Game) / int_4ff7e08
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Legends of the Titan plays this interestingly. All classes can equip two weapons once they've been assigned a subclass; however, they don't automatically use both weapons to strike. Instead, they rely mostly on their 'mainhand' weapon, but can use the other for related weaponry skills. Only a couple of classes learn skills that enable them to use both weapons at the same time; otherwise, it's functionally more like Choice of Two Weapons or Bow and Sword, in Accord. This feature is preserved in Nexus which uses a similar subclassing system.
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The Big Guy
 Etrian Odyssey (Video Game) / int_500ecfb7
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The Big Guy: Bertrand.
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Body Horror
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Body Horror: The Titan's Curse in Legends of the Titan, which appears partway through the third land. It slowly and painfully transforms its victims into vegetation. While discussed and described at length, its effects are almost never shown with the exception of Prince Baldur, who takes on a One-Winged Angel form thanks to the tree's effects.
 Etrian Odyssey (Video Game) / int_504a1991
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But Thou Must!
 Etrian Odyssey (Video Game) / int_504e271f
comment
But Thou Must!: The first game forces you to follow through with the mayor's plans to genocide the forest people in order to proceed (you can't continue until you accept his mission to annihilate them.) And to make it worse, he explicitly says that he's doing it to protect the town's tourist industry. It also forces you to fight Visil after he tells you that he'll fight you to the death if you enter the door he's in. Notably, you're told an alternative is to go to town and be lauded as heroes for your adventures in the labyrinth, but going back and even trying to turn in the mission doesn't allow you to avoid the battle. After you defeat the boss in Heroes of Lagaard's Crimson Vengeance postgame quest, you have one of three responses for the Guildmaster after you save her. Only one of the responses will actually allow you to proceed, mainly to prevent her from resigning and leaving Lagaard. In The Fafnir Knight, you're outright barred from entering the labyrinth if you find the missing guards but don't take the mission to fight Chimera. Even if you do try to ascend the nearby stairs, you're just told that it's banned until further notice. Averted in the final boss fight of The Fafnir Knight's Story mode: After destroying the Calamity's barrier that prevented it from taking damage, the player gets the option to poetically finish it off by unleashing the power of the pact and using Force Break. However, this 99999 damage attack is completely optional, as the player can choose to just keep using normal attacks and skills or not even notice that Force Break became available. Double Subverted very early into Nexus. In the first dungeon, Birgitta offers to give the player a map. The player can tell her that they can remember everything without one; she's impressed, and actually allows the player to continue map-less. A short while later, though, she politely forces the map onto the party.
 Etrian Odyssey (Video Game) / int_504e271f
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Death Is a Slap on the Wrist
 Etrian Odyssey (Video Game) / int_50727f8d
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In Legends of the Titan, there's Casual and Normal. Normal is the same as the other games, but Casual difficulty warps your party back to Tharsis when they're all dead, prevents certain items from being used up, and makes enemies easier.
 Etrian Odyssey (Video Game) / int_50727f8d
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Crazy-Prepared
 Etrian Odyssey (Video Game) / int_50f66629
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Crazy-Prepared: You. That's right, you. Honestly now, how many warp wires are you carrying on you at all times? Yeah, I thought so.
 Etrian Odyssey (Video Game) / int_50f66629
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Cast From Hit Points
 Etrian Odyssey (Video Game) / int_51567188
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The Bushi in Legends of the Titan and the Highlander in The Millennium Girl, while not particularly fragile, have a penchant for losing HP every turn.
 Etrian Odyssey (Video Game) / int_51567188
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Not What It Looks Like
 Etrian Odyssey (Video Game) / int_52d1f46e
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The Dark Hunter's whip skills are very obviously bondage themed. Their basic binding skills involve gags, cuffs, and shackles, and their final whip skills are "Climax" and "Ecstasy." The Dark Hunter portraits kill any chance that this might not be what it sounds like. Acknowledged by the developer in the Etrian Odyssey comic◊. The enemies are not spared either. Some humanoid enemies wear nothing but Godiva Hair and Censor Steam. Might be Fetish Retardant as many of these monsters have massive tentacle monster bodies below the torso.
 Etrian Odyssey (Video Game) / int_52d1f46e
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Book-Ends
 Etrian Odyssey (Video Game) / int_5313c266
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Book Ends: Beyond the Myth's first boss and final postgame boss both open their fights by selfdestructing with the rest of the fight revolving around not permitting them to fully reform due to the threat of having to survive the attack again. In a roundabout way, with Nexus being the last game in Nintendo handhelds (DS and 3DS): The very first true boss you fight in Etrian Odyssey is named Fenrir, while the very last boss you fight in Nexus is named Jormungandr. Both entities are named after two of Loki's children in Norse Mythology.
 Etrian Odyssey (Video Game) / int_5313c266
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Non-Entity General
 Etrian Odyssey (Video Game) / int_535ec99d
comment
Non-Entity General: The exact nature of you, the guild leader, is never made clear in the non-story modes of the games, especially since your party can be completely changed at any point you have access to the guild headquarters. One possible way to avert this is to create a character that represents you and then keep that character in your party at all times.
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Diminishing Returns for Balance
 Etrian Odyssey (Video Game) / int_53e6f4a
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Diminishing Returns for Balance: Most skills have points where the effect dramatically increases (such as significantly improved power or expanded Area of Effect), usually level 5 and level 10. However, these major-upgrade steps on TP-using skills also come with dramatic rises in TP cost, meaning that it may be ideal for the user to keep a particular skill at level 4 or 9 for a while. Fortunately, passive skills, which don't use TP, aren't affected by this. Buffs and debuffs are counterbalanced by increasingly reducing the potency of similar buffs should the player try to stack them. For instance, if a 30% defense debuff is applied on an enemy while the party has a 30% attack buff, the net increase in damage is remarkably lower than the expected 69%. Once a combatant is inflicted with a bind or ailment, they enjoy a temporary increase in resistance to that bind or ailment after it wears off (for about 8 turns or so) to prevent them from getting shut down in a similar manner. This applies for both enemies and player characters, though on the player's end, Legends of the Titan and Nexus grant them Releasal Spell to erase this temporary resistance from enemies.
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The Dragon
 Etrian Odyssey (Video Game) / int_53f5119f
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The Dragon: Ren and Tlachtga in Etrian Odyssey, Colossus in Heroes of Lagaard, and Kujura and Olympia in The Drowned City to their respective faction heads. The Progenitor, despite being the True Final Boss, is The Dragon to the Abyssal God. Logre serves Baldur in Legends of the Titan.
 Etrian Odyssey (Video Game) / int_53f5119f
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Non-Combat EXP
 Etrian Odyssey (Video Game) / int_5432a8a1
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Non-Combat EXP: Completing a mission or a quest will reward the current party with some EXP. In Beyond the Myth and Nexus, completing field events may result in an "Adventurer's Log" entry that also rewards EXP to the current party. The Training Orb in Beyond the Myth and Nexus allows the party to passively gain experience while walking.
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Ominous Save Prompt
 Etrian Odyssey (Video Game) / int_545a4a86
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Ominous Save Prompt: In Nexus at the end of the 2nd Labyrinth, after defeating the Berserker King, an even stronger boss, Cernunnos, shows up, and you are prevented from just jumping back to town, though Wiglaf shows up to fully heal your party, Force Gauges included, and a save prompt appears. The game will strongly advise you to save in a new slot, as loading the save back up will jump you to the boss fight right away; you can wedge yourself into a "no choice but to start the entire game over" situation if you don't have a town save to fall back on; yes, you'd have to fight the Berserker King again, but it's a small price to pay to be able to revise your tactics for what comes after..
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Gratuitous Japanese
 Etrian Odyssey (Video Game) / int_5558641
comment
Gratuitous Japanese: The skill names of the Ronin, Ninja and Shogun remain as romanizations during translation in the DS games. The Untold games and Nexus avert this for most part.
 Etrian Odyssey (Video Game) / int_5558641
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Suspicious Video-Game Generosity
 Etrian Odyssey (Video Game) / int_5561eef8
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Suspicious Video-Game Generosity: It's not unusual to receive certain situational battle consumables that would make an upcoming boss fight a lot easier when used. A notable example is the Blast Grenades in The Millennium Girl which can interrupt Fenrir's ability to call in reinforcements. The game typically warns the player about an upcoming boss fight when they enter the room preceding it or stand outside the entrance to the Boss Room. Usually this warning is spliced into a story-focused cutscene to build up to the boss's presence. The few times the game doesn't do that often lead to some nasty experiences of walking into a boss fight totally unprepared. If an enemy, particularly an FOE or boss, shoots off an attack that inflicts multiple hits or targets the entire party, but blatantly misses even without blindness or hit and evasion buffs in your favor, that doesn't mean you can laugh. That same enemy, or an ally of the enemy, will often have a way to buff their accuracy, debuff your evasion, or inflict evasion-removing status ailments or leg binds, then repeat the same attack for severe damage if not an outright Total Party Kill.
 Etrian Odyssey (Video Game) / int_5561eef8
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Luminescent Blush
 Etrian Odyssey (Video Game) / int_5586a766
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Luminescent Blush: Raquna from The Millennium Girl gets this after drinking even a little. There are also a few moments where Frederica gets them.
 Etrian Odyssey (Video Game) / int_5586a766
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Bragging Rights Reward
 Etrian Odyssey (Video Game) / int_55e5b37c
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Bragging Rights Reward: The Ameno-Habakiri, the strongest katana (arguably, due to other katanas a step under it also giving decent stat boosts), is obtained by selling a monster drop from the ultimate Bonus Boss. However, by the time you get it, your party will be so strong there's next to nothing worth using it on. Taken Up to Eleven in The Drowned City where the katana has 8 free forge slots... and forging in each one requires another of the drop. Somewhat averted in the Untold games - completing Story Mode of The Millennium Girl will give the player access to this weapon even if they haven't accessed the Bonus Dungeon, while The Fafnir Knight still has DLC bosses that can be even more challenging than the ultimate boss, and yes, the strongest of the DLC bosses will yield a powerful weapon when you defeat it on the hardest difficulty, too. Nexus also has the True Final Boss as one last challenge after you earn the Ameno-Habakiri. In Legends of the Titan, the Ameno-Habakiri is downgraded to the penultimate katana, now requiring the player beat a different but slightly easier Bonus Boss instead. Taking its place in this trope are the Yggdrasil weapons, detailed above in Awesome, but Impractical. Also, every game gives out an accessory that grants impressive stat bonuses and can be used by any party member as a reward for achieving 100% Completion — by logging every enemy, every enemy drop, and every gathered item in the game. Barring DLC or QR code quests there is nothing left worth using it on. Heroic difficulty's tag on your Guild Card. All this does is prove that you've played at the highest difficulty without trying to lower it and that you didn't wait for a New Game+, due to the way its set up locking you out of returning to the difficulty if you lower it and forbidding carrying over data from an old playthrough.
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All the Worlds Are a Stage
 Etrian Odyssey (Video Game) / int_56a6927b
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All the Worlds Are a Stage: A variation of the trope appears at the start of the Forbidden Capital of EO4, which forces the player to trek back through previously uncharted parts of the main dungeons. The final floor of the bonus stratum in EO4 combines elements from the previous two floors with a few other frustrating gimmicks from past dungeons. Mapping it out is as tedious as it sounds.
 Etrian Odyssey (Video Game) / int_56a6927b
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Easier Than Easy
 Etrian Odyssey (Video Game) / int_56df9ba7
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Easier Than Easy: Picnic. The Fafnir Knight in particular, to the point where the game might as well be playing itself.note Fafnir Knight's Picnic difficulty has you do 300% damage to enemies (compared to Standard difficulty) and take only 25% damage from them. In comparison, Millennium Girl's Picnic difficulty damage modifiers are 133% and 33%.
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Slippy-Slidey Ice World
 Etrian Odyssey (Video Game) / int_5914d5dd
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Slippy-Slidey Ice World: Heroes of Lagaard's third stratum. The third Maze in Legends of the Titan, after destroying a cluster of heat scales, will temporarily have that floor become cold and the water frozen.
 Etrian Odyssey (Video Game) / int_5914d5dd
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Boss Room
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The game typically warns the player about an upcoming boss fight when they enter the room preceding it or stand outside the entrance to the Boss Room. Usually this warning is spliced into a story-focused cutscene to build up to the boss's presence. The few times the game doesn't do that often lead to some nasty experiences of walking into a boss fight totally unprepared.
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Boss Rush
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Boss Rush: The "Treasures Untold" DLC quest of The Fafnir Knight requires you to fight the Seven Kings from the previous game in sequence, with no chance to heal in between.
 Etrian Odyssey (Video Game) / int_5a5de5ca
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Suspend Save
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Suspend Save: Used in all games from Heroes of Lagaard on.
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Socialization Bonus
 Etrian Odyssey (Video Game) / int_5a90e8ad
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Socialization Bonus: StreetPassing with the 3DS games swaps guild cards with other players, and gives you some benefits, like being able to use one of their guildmembers or acquiring items from them. Players can share Guild Cards online by generating QR codes and uploading them. In Beyond the Myth, having other guilds' cards allows those guilds' spotlight members to appear in field events, helping immerse you in the idea that your guild isn't the only one making their way up the giant tree.
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Disc-One Nuke
 Etrian Odyssey (Video Game) / int_5b81ca8d
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Disc-One Nuke: If you know the conditional drop for a boss, or manage to save up a Formaldehyde in later games, you can unlock some pretty powerful equipment early in the game. The only obstacle from that point is the hundreds of thousands of En it costs to purchase it...which is when the normally Too Awesome to Use Coupons come in handy. Poison in the early game is a very handy way of clearing random encounters, especially if you have skills that can inflict it to multiple targets. It often does more damage than your party can do regularly until you start accessing stronger equipment and better skills in the midgame. The Luck Staff in The Fafnir Knight is easily the strongest weapon you can purchase for Hexers. Available in the midgame where you can access the third floor of Ginnungagap, its price and stats are about par for the course for most other staves, except for a whopping +10 Luck bonus. This is a hefty boost to the Hexer's ailment accuracy, and sees use way past the point where it should normally be obsoleted. It's possible but difficult to kill the Owl Beasts in 3F of Beyond the Myth, even in the demo version where you're limited to the first 10 levels and first three floors, but they drop materials needed for the Feather Staff, which at +1 or higher comes with a reasonably-powerful fire-elemental attack that costs only 1 TP. Defeating the Blossombeast in Nexus allows you to make and buy the Thorn Scythe. While it cannot be upgraded, its stats make it useful for the next few Labyrinths and it also comes with Vine Grab: Arm, which inflicts modest damage to an enemy line with a chance of arm bind, in a game where binds can mean the difference between life and death. Helping matters is that scythes are equippable by Harbingers and Farmers, both of which have the LUC parameters necessary to reliably inflict binds. Later, Farmers can use the Thorn Scythe in conjunction with Harvest Festival, a skill that targets all reachable enemies and has a chance to instant-kill bound enemies to clear out random encounters with ease. In Nexus, if you are willing to put in the legwork to unlock the Vampire "subclass" early (and you can unlock it as early as the second Labyrinth if you StreetPass the right player or make good use of the QR code scanning system; the Vampire sidequest itself has no mandatory enemy encounters), the accessory that grants it provides a bunch of stat boosts, the biggest one being an additional 100 hit points. The only real catches are that they'll take damage during the daytime, which can be solved simply by only going out at night, and that equipping the accessory replaces the user's Force skills with different ones. In V and Nexus, the vitality increasing accessory is this, being buyable the instant you can access the item shop, at a decently more expensive pricing compared to other available purchases for a long while. The vitality ring is much more effective than most armor pieces alvailable at the time of its purchase, significantly reducing the difficulty of the early game.
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Contractual Boss Immunity
 Etrian Odyssey (Video Game) / int_5bb56482
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Contractual Boss Immunity: Played with in some cases, averted in others. Most bosses do possess immunity to attacks that would one shot them, emphasis on 'Most'. Some bosses and FOE's can only give their special drop this way. Almost none are immune to any form of Bind, and status effects can mean the difference between victory and defeat with some of the more powerful enemies.
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Powerful, but Inaccurate
 Etrian Odyssey (Video Game) / int_5bec943d
comment
Accuracy buffs get quickly obsoleted once the player gains consistent access to ailments or binds that prevent the enemy from dodging. If those ailments are not available and you're still concerned for your Powerful, but Inaccurate attack, accuracy-increasing equipment can rectify that without needing to spend the time to apply the accuracy buff.
 Etrian Odyssey (Video Game) / int_5bec943d
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 Etrian Odyssey (Video Game) / int_5e85d617
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Empty Levels
 Etrian Odyssey (Video Game) / int_5e85d617
comment
Empty Levels: Some skills in the early games. For instance, the Boost Up skill from the first game only increases Boost's effect with every odd skill point (which makes this especially bad is that it's a 10 point level - the last point does nothing). Arm Heal is even worse, since it's also a 10 point skill, but only three of those ten levels do anything (and the later two levels just reduce the already-miniscule TP cost). Finally corrected in Legends of the Titan and The Millennium Girl — every skill level will either improve the strength of the ability, reduce its cost, or improve the success rate of the ability. Some levels of abilities will increase in cost, but those are accompanied by larger increases in strength, success rate, and/or duration. However, the improvement in strength and/or success rate isn't always worth the cost or skill point investment. The trope rears its ugly head again in The Fafnir Knight — but not when levelling skills normally. Within the first 10 levels of a skill, the above properties apply, but when pushing a skill past the cap with Grimoire Stones, some skills (most noticeably, the weapon mastery or damage up skills) do not give bonuses at certain levels after 10.
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 Etrian Odyssey (Video Game) / int_5f3bb274
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Late-Arrival Spoiler
 Etrian Odyssey (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: While it doesn't spoil everything, Story Mode in The Millennium Girl definitely takes some of the punch out of the Fifth Stratum Wham Episode, since Ricky's backstory reveals Yggdrasil's nature and entire history right as you're entering the Third Stratum. Raquna even makes mention of being from Ontario on the first floor! Not to mention that characters reference and talk about the Old World as early as the prologue. Nexus reveals the existence of Imperials as a recruitable class right from the start unlike in Legends of the Titan. Keep in mind that in that game, Imperials were part of the Empire of Yggdrassil, who were initially in opposition to Tharsis and your party but later underwent a collective Heel–Face Turn.
 Etrian Odyssey (Video Game) / int_5f3bb274
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 Etrian Odyssey (Video Game) / int_5fff364d
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Combat Medic
 Etrian Odyssey (Video Game) / int_5fff364d
comment
Combat Medic: A counter-intuitive offensive build of a Medic can result in a surprisingly potent front-line fighter. The damage is subpar at best, but Caduceus will turn everything you touch into stun. The Monk class from The Drowned City takes this even further. He can use Qi to heal his allies, and his muscles to pummel the enemy from the front lines. Depending on subclass choices, a Medic can also make a decent fighter in Legends of the Titan. Most people tend to favor the abilities Knockout Blow and Star Drop. Rovers in Beyond the Myth can command a Hound, with skills focused on healing allies.
 Etrian Odyssey (Video Game) / int_5fff364d
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 Etrian Odyssey (Video Game) / int_6041e4f4
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The Computer Is a Cheating Bastard
 Etrian Odyssey (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Oddly enough, it cheats in your favour with regards to certain NPCs that join your party in battles (and only in battles, making it difficult to see their stats from the menu). Datamining reveals that their skill point distribution would require more points than what would be allowed with their given level, along with some of them having unique equipment that would be ridiculously powerful in comparison to what is normally available. It was eventually discovered that certain bosses will read the player's inputs before deciding what their own moves will be. The most prominent example would be the Golem coincidentally choosing to use Reflection on the turns the player's got an elemental attack queued up. The True Final Boss of The Drowned City and Nexus can also be guilty of this.
 Etrian Odyssey (Video Game) / int_6041e4f4
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The Lancer
 Etrian Odyssey (Video Game) / int_60b21fa3
comment
The Lancer: Flavio.
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 Etrian Odyssey (Video Game) / int_60fa92ac
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Names to Run Away From Really Fast
 Etrian Odyssey (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: The Eldest One and the Abyssal God from The Drowned City.
 Etrian Odyssey (Video Game) / int_60fa92ac
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 Etrian Odyssey (Video Game) / int_617f0563
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Heel–Face Turn
 Etrian Odyssey (Video Game) / int_617f0563
comment
Nexus reveals the existence of Imperials as a recruitable class right from the start unlike in Legends of the Titan. Keep in mind that in that game, Imperials were part of the Empire of Yggdrassil, who were initially in opposition to Tharsis and your party but later underwent a collective Heel–Face Turn.
 Etrian Odyssey (Video Game) / int_617f0563
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 Etrian Odyssey (Video Game) / int_61b9028c
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Sinister Scythe
 Etrian Odyssey (Video Game) / int_61b9028c
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Sinister Scythe: An available weapon type in Beyond the Myth. Scythes are required for many skills used by Harbingers.
 Etrian Odyssey (Video Game) / int_61b9028c
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 Etrian Odyssey (Video Game) / int_62259825
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Nintendo Hard
 Etrian Odyssey (Video Game) / int_62259825
comment
Nintendo Hard: It is an Atlus series, after all, and one inspired by Wizardry at that. A difficult early game, deadly FOE encounters that basically mean "run or revert back to your last save", character customization that is easy to mess up without a guide and leave you with poorly-built characters that require Skill Point Resets at the cost of their levels, and everything good being expensive and/or requiring rare materials means that only patient and determined gamers need apply. It is not uncommon for whole parties to wipe on the first floor. Legends of the Titan onwards feature a Casual difficulty that removes some of the rage-inducing elements, at the least.
 Etrian Odyssey (Video Game) / int_62259825
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 Etrian Odyssey (Video Game) / int_6243b83b
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Armor and Magic Don't Mix
 Etrian Odyssey (Video Game) / int_6243b83b
comment
Armor and Magic Don't Mix The only body armor that mage-type classes can equip are cloth-based armor. Out of the three armor types (alongside light armor and heavy armor), it gives the best magic defense and the worst physical defense.
 Etrian Odyssey (Video Game) / int_6243b83b
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 Etrian Odyssey (Video Game) / int_62cbb836
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Mid-Season Upgrade
 Etrian Odyssey (Video Game) / int_62cbb836
comment
Mid-Season Upgrade: About halfway through The Drowned City, Legends of the Titan, and Nexus, you unlock subclassing, which allows adventurers to learn the skills of different classes. In The Fafnir Knight, the protagonist gains his final two transformation upgrades at around the mid-point of the game's plot. These upgrades are also the most significant of them all — the first marking the point where his damage potential skyrockets, and the second where he inherits the Black Guardian title and gets a new look and Force Break to match. Although Beyond the Myth lacks subclasses, it does have Master Titles after the second stratum is completed, which add new abilities to your characters' classes. Each class has two mutually-exclusive choices of titles.
 Etrian Odyssey (Video Game) / int_62cbb836
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 Etrian Odyssey (Video Game) / int_6320eced
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Gameplay and Story Segregation
 Etrian Odyssey (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: In the original Etrian Odyssey, your party will commit genocide, kill the leader of a town, destroy a tree meant to restore life to the Earth, and supposedly ruin a town's economy. You are lauded as heroes in the second game, regardless. In The Millennium Girl, Arthur will complain about getting his formulas wet in the third stratum, even if you change his class to something else. In The Fafnir Knight, a soldier identifies Chloe as a War Magus and asks her to heal his unit, even if you've reclassed her. She also says that she can only apply first aid, even if she's reclassed to a Medic and learned Cure and Revive. More generally, this series suffers the same problem as most RPGs, where there are numerous easy and efficient ways of reviving the dead including consumable items, skills, and even just resting at the inn... and yet the game will pretend that these things no longer exist whenever anyone would die as part of the story. Unlike some other RPGs, though, this series doesn't even have the excuse of 0 HP leading to a Non-Lethal K.O.; the status of reaching 0 HP is very clearly stated to be death.
 Etrian Odyssey (Video Game) / int_6320eced
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New Game+
 Etrian Odyssey (Video Game) / int_637ef67
comment
It returns in Legends of the Titan and later games, but are much more rare. On the bright side, the chests containing them are restored on a New Game+. You still need late-game drops to buy more, however.
 Etrian Odyssey (Video Game) / int_637ef67
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Heroic Sacrifice
 Etrian Odyssey (Video Game) / int_6439de78
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In The Millennium Girl's Story Mode, Kupala of the Forest Folk pulls a Heroic Sacrifice in order for the party to have their weapons become strong enough to defeat the final boss. That said, it does not make the boss easy for the unprepared.
 Etrian Odyssey (Video Game) / int_6439de78
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Escape Rope
 Etrian Odyssey (Video Game) / int_6467c4b8
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Escape Rope: Warp Wires in the first two games and Ariadne Threads in subsequent games, both of which take you back to town immediately upon use and can only be used when not in battle. Lesser variants include the Silver Whistle, which takes you out of the cave or labyrinth to your airship, and the Pole Stone, which takes you to the last stairs, geomagnetic pole, or exit that you used. If you're not carrying any of those items when you enter a labyrinth, either you're too poor for them (early on, the 100 en price is not trivial) and will likely be hanging around the exit or a geomagnetic pole trying to farm drops to sell for escape item money, you have a party member with an equivalent spell who you can trust not to drop below the required TP or die, you're reserving some Union or Limit charges for Full Retreat, or you're Too Dumb to Live.
 Etrian Odyssey (Video Game) / int_6467c4b8
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Escape Battle Technique
 Etrian Odyssey (Video Game) / int_65a258f2
comment
Escape Battle Technique: In the first two games, the Protector can learn the Flee skill, which always escapes the party from any battle where they aren't trapped, and has a chance of dropping them at the last staircase they used. In the third game, the Ninja's "Tonsou Jutsu" skill does the same, but it's no longer a guaranteed escape (merely an increased chance), while the Shogun's "Retreat" skill simply takes you out of the battle. It shows up as an early Burst Skill in Legend of the Titan, and a universal Union Skill in Beyond the Myth. It comes back as a regular skill for Farmers in Nexus, where it uses up the party's HP if it succeeds, although the HP cost is negligible at max skill level.
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 Etrian Odyssey (Video Game) / int_6602cad
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Permanently Missable Content
 Etrian Odyssey (Video Game) / int_6602cad
comment
Permanently Missable Content: In the original Etrian Odyssey, Kupala reveals her name in an optional cutscene that becomes unavailable if the player progresses normally. In Legends of the Titan, Wufan and Logre suffer a Plotline Death instead of joining the player's guild if the player makes the wrong dialogue choices. If you commence a run in Classic Mode of The Millennium Girl, you won't have access to Gladsheim and its associated monsters, drops and treasure chests, which count towards 100% Completion. You also can't get the Ameno-Habakiri which can only be forged from the drop of Story Mode's Post-Final Boss, among various other equipment. In Nexus, if you ever reduce the difficulty level below Heroic, you lose access to the difficulty and the Heroic badge on your Guild Card for the rest of the game. (Heroic is the same as as Expert, with that sole exception.) Similarly, if you ever decrease the difficulty to Picnic, you cannot raise the difficulty back up for the rest of the game.
 Etrian Odyssey (Video Game) / int_6602cad
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 Etrian Odyssey (Video Game) / int_661d7909
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Maligned Mixed Marriage
 Etrian Odyssey (Video Game) / int_661d7909
comment
Maligned Mixed Marriage: One sidequest chain in Beyond the Myth concerns an engaged couple consisting of a Therian woman and a Celestrian man. The Therian's father won't allow it, because he feels that her fiance is not strong enough to protect her. Eventually he does come around, with the caveat that the to-be husband trains under him to become stronger.
 Etrian Odyssey (Video Game) / int_661d7909
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Stealth-Based Mission
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comment
Stealth-Based Mission: A common FOE puzzle involves sneaking past an FOE or three through the room. Sometimes only the FOE who catches you will chase you, sometimes all of them will chase you, and in rare instances they won't chase you but they will summon even stronger FOEs to pursue you.
 Etrian Odyssey (Video Game) / int_6638c7f7
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Interface Screw
 Etrian Odyssey (Video Game) / int_66f763c0
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Interface Screw: Several floors in the lower strata of The Drowned City include some areas where your radar is turned off. This means that the map screen does not show you where your party is going. Good luck memorizing the map. And to make matters worse, the map does not show where the F.O.E.s are either, although at least you get to see the F.O.E. in your exploration screen. In the bonus sixth stratum of the first game and its remake, the second floor is made up of these areas, combined with pitfalls and F.O.E.s, forcing the player to fully map out the area and either remember their location at all times or match up what they see with the map. The bonus stratum of The Fafnir Knight presents F.O.E.s that emit fog so dense that visibility for both the player and other F.O.E.s are drastically hindered, and the map is also turned off as mentioned above. That, and some of these rooms are damage tile mazes.
 Etrian Odyssey (Video Game) / int_66f763c0
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 Etrian Odyssey (Video Game) / int_68647e64
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Extended Gameplay
 Etrian Odyssey (Video Game) / int_68647e64
comment
Extended Gameplay: Each game has a stratum, several quests, and several bosses only available after the final boss.
 Etrian Odyssey (Video Game) / int_68647e64
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 Etrian Odyssey (Video Game) / int_6a1c2a6
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Cosmic Horror Story
 Etrian Odyssey (Video Game) / int_6a1c2a6
comment
Cosmic Horror Story: The Drowned City delves into the ocean, finds Deep Ones, and goes on to bring you before their Abyssal God. Beyond The Myth starts with a climb by the Labyrinth of Yggdrasil then takes a sharp jump into the upper atmosphere and then again into deep space, where you fight something with Unicron- or Galactus-level world-consuming power.
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Dub-Induced Plot Hole
 Etrian Odyssey (Video Game) / int_6a85e9e1
comment
Dub-Induced Plot Hole: The English version of Beyond the Myth refers to the world as Earth a couple of times and outright removes a line where the world was described as a formerly red planet, a detail that paired with several location names was supporting the idea that the planet is actually Mars. Regardless of where it really is, going from "Earth" to Earth throws things off about the ending as well. All together the English version loses the implications of the game being a Stealth Prequel to The Drowned City, where Yggdrasil had been claimed to have come from some distant world.
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Trick Boss
 Etrian Odyssey (Video Game) / int_6acf5d1b
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Trick Boss: After chasing down the Bloodbear in the first labyrinth of Legends of the Titan, you corner it and defeat it, and the battle even has its own unique music. After it falls, though, a loud roar echoes through the area, and you realize that the Bloodbear's not even the labyrinth's boss... Nexus ups the ante with its version of the Lush Woodlands. You've defeated the Berserker King, great! Then Cernunnos shows up, unlike in Legends of the Titan, and forces you to fight it. Wiglaf does heal your party back to full HP and TP (even from death), and you get a chance to save, but if you can't defeat this new minotaur-like monstrosity and have to reload an earlier save (assuming you have one, it's possible to put yourself in an Unwinnable by Design situation here and have to start from the beginning of the entire game) to reconfigure your party or grind , it's back to the drawing board, including fighting the Berserker King, already a tough boss at this point of the game, all over again.
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The Reveal
 Etrian Odyssey (Video Game) / int_6b2b3b59
comment
The Reveal: The final stratum of each game has a habit of accompanying some great revelation. Etrian Odyssey and its remake has Lost Shinjuku, revealing the true nature of the world beneath Etria. Heroes of Lagaard and its remake reveal what the fabled floating castle is and its inhabitant. In The Drowned City, you learn significant details of the backgrounds of the leaders of Armoroad and the Deep City as tensions between the factions reach new heights. Legends of the Titan reveals another human society within Tharsis and their involvement in the region's history. Beyond the Myth has the Untamed Garden, a large biodome high in the sky and the origin of Arcania's Yggdrasil Labyrinth. Nexus has this happen just before the final dungeon, revealing just what the great treasure of Lemuria is.
 Etrian Odyssey (Video Game) / int_6b2b3b59
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FanService
 Etrian Odyssey (Video Game) / int_6bf93fc7
comment
Fanservice: Some character designs are... questionable. Male fanservice isn't skimped over, either. Check out the first male pirate in the third one. Now double back and realize he isn't wearing a shirt under his vest. The Dark Hunter's whip skills are very obviously bondage themed. Their basic binding skills involve gags, cuffs, and shackles, and their final whip skills are "Climax" and "Ecstasy." The Dark Hunter portraits kill any chance that this might not be what it sounds like. Acknowledged by the developer in the Etrian Odyssey comic◊. The enemies are not spared either. Some humanoid enemies wear nothing but Godiva Hair and Censor Steam. Might be Fetish Retardant as many of these monsters have massive tentacle monster bodies below the torso. The Fafnir Knight has a hot springs quest DLC, which includes special portraits for Arianna and Chloe. They're exactly what you'd expect. There's also the portrait DLC, which is non-sexual fanservice. Ye gods, the Necromancer class in Beyond The Myth. All four portraits wear as little clothing as possible while still being able to claim being clothed. Beyond the Myth has a vocal example. Want to make someone sound like a seductress? Give them the "Sultry" voice option. Make sure you have headphones on or the volume muted when you level up their skills, or you might subject those around you to The Immodest Orgasm. Nexus presents all previous character portraits as free DLC... and then also adds a couple of fanservice portraits as paid DLC, featuring the female Hero in a Chainmail Bikini. As part of the base game, the Sultry voicepack makes a return, and this time around it's the original Japanese voice that legitimately sounds like an ero-game character.
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 Etrian Odyssey (Video Game) / int_6cdb15b4
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With a Friend and a Stranger
 Etrian Odyssey (Video Game) / int_6cdb15b4
comment
With a Friend and a Stranger: Played with in the two Untold games' story modes. Untold has two strangers (the player and Frederica) join with a trio of friends (Arthur, Simon, and Raquna). 2 Untold has two friends (the player and Flavio) meet a stranger (Arianna), and then another pair of friends (Bertrand and Chloe).
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You No Take Candle
 Etrian Odyssey (Video Game) / int_6cdc784f
comment
You No Take Candle: The bartender in The Drowned City speaks with a little of this.
 Etrian Odyssey (Video Game) / int_6cdc784f
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 Etrian Odyssey (Video Game) / int_6d03eac8
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Fighting Your Friend
 Etrian Odyssey (Video Game) / int_6d03eac8
comment
Fighting Your Friend: The Demi-Fafnir, aka Bertrand in The Fafnir Knight.
 Etrian Odyssey (Video Game) / int_6d03eac8
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Driven to Suicide
 Etrian Odyssey (Video Game) / int_6d332aea
comment
Driven to Suicide: A possible curse the Hexer can do to a terrified enemy has it attack itself.
 Etrian Odyssey (Video Game) / int_6d332aea
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 Etrian Odyssey (Video Game) / int_6dc206c9
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Marathon Level
 Etrian Odyssey (Video Game) / int_6dc206c9
comment
Marathon Level: There's a quest in Etrian Odyssey that has you spend five consecutive days on a single floor. It's really simple (there's a small area that allows you to heal for free and allows you to walk back and forth without monsters appearing) but it's really, really long. Mercifully, while the quest appears again in The Millennium Girl, you can choose to rest at night and also sleep in the following morning to help speed things along. Unless you're playing Classic Mode. Any teleporter maze easily qualifies when it is sufficiently complex and devoid of shortcuts to speed up return trips. Appears in Heroes of Lagaard as a quest, which requires you to spend three consecutive days on the fourth floor. Unfortunately, there's no safe zone like in Etrian Odyssey. Ginnungagap B3F during the Story Mode of The Fafnir Knight. It's a long, labyrinthine trek full of Axolotls that can take away your Force gauge if you attack or kill them and Death Wall FOEs that will rush you from across the room and are impossible to run from unless you run when it's guarding. Moreover, once you enter you can't leave until you finish, although you get three Return Flutes just in case you get stuck and you can't save inside, preventing it from becoming Unwinnable by Design. Annoyingly, if you're playing Classic Mode, you receive no warning that this will be a Marathon Level until you enter the floor, by which point you are unable to leave.
 Etrian Odyssey (Video Game) / int_6dc206c9
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Skill Point Reset
 Etrian Odyssey (Video Game) / int_6df40e4b
comment
Skill Point Reset: Resting a character allows you to reassign their skill points, at the cost of a few levels. note Ten in Etrian Odyssey, five in Heroes of High Lagaard and The Drowned City, and two in the rest after that
 Etrian Odyssey (Video Game) / int_6df40e4b
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Balance Buff
 Etrian Odyssey (Video Game) / int_6e1e24a
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Balance Buff: From Beyond the Myth onwards, resting at the inn now revives dead party members as well, something that in previous games require a separate service that you also have to pay for. When classes make a return in later games, they may have several skills or even the entire skill tree reworked, ironing out some quirks and making some skills a lot more effective. Some classes become greatly improved this way.
 Etrian Odyssey (Video Game) / int_6e1e24a
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Underground Monkey
 Etrian Odyssey (Video Game) / int_6e7a3cd
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Underground Monkey: They're mostly regular enemies, but some F.O.E.s appear as modified enemies as well.
 Etrian Odyssey (Video Game) / int_6e7a3cd
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Mook Maker
 Etrian Odyssey (Video Game) / int_6ec03ba1
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Mook Maker: Some monsters, of course some bosses too.
 Etrian Odyssey (Video Game) / int_6ec03ba1
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Guide Dang It!
 Etrian Odyssey (Video Game) / int_6ec989d8
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The Seven King Grimoire in Untold combines the best skills from the seven baddest bosses in the game. Getting ONE King Grimoire is a Guide Dang It!; ALL SEVEN are needed to make this one.
 Etrian Odyssey (Video Game) / int_6ec989d8
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Everyone Loves Blondes
 Etrian Odyssey (Video Game) / int_6f0fd7b8
comment
Everyone Loves Blondes: Sort of. There are no real main characters for any of the games (Untold remakes notwithstanding), however promotional materials and assorted artwork for soundtracks, artbooks, etc. for the first three games heavily feature and highlight: for EO1- the blonde female protector, for EO2- the blonde female gunner (she actually shares heavy spotlight with the blonde Protector, as her class returns in EO2), and for E03- the blonde female Princess. This is averted in EO4 which opts to heavily feature the bob-cut dark-haired female Landsknecht instead of any of the available blondes; admittedly, her Fortress partner is a blonde. EO5 brings this back with the blonde Fencer, though.
 Etrian Odyssey (Video Game) / int_6f0fd7b8
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The Immodest Orgasm
 Etrian Odyssey (Video Game) / int_6f44042b
comment
Beyond the Myth has a vocal example. Want to make someone sound like a seductress? Give them the "Sultry" voice option. Make sure you have headphones on or the volume muted when you level up their skills, or you might subject those around you to The Immodest Orgasm.
 Etrian Odyssey (Video Game) / int_6f44042b
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 Etrian Odyssey (Video Game) / int_70d8269d
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Excuse Plot
 Etrian Odyssey (Video Game) / int_70d8269d
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Excuse Plot: Sort of. The opening of Etrian Odyssey and Heroes of Lagaard are more or less "there's this labyrinth and this town built around it, and you're one of quite a few guys who wants to conquer the labyrinth for gold and glory and to solve its mysteries. Have fun." Things start happening about 3/4 of the way into the game. In a sense, the major plot twist is that there actually is one. The Drowned City is better about this. Legends of the Titan breaks this and has a plot throughout the game, though it starts off the same. Averted with the Story Mode in The Millennium Girl and The Fafnir Knight, where the plotline of the original is expanded upon and spread out over the course of the entire game.
 Etrian Odyssey (Video Game) / int_70d8269d
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And the Adventure Continues
 Etrian Odyssey (Video Game) / int_716c0b1b
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And the Adventure Continues: The ending of the Story Mode in The Fafnir Knight has Arianna, Flavio, Chloe and Bertrand heading south to Armoroad to look for the Fafnir Knight.
 Etrian Odyssey (Video Game) / int_716c0b1b
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 Etrian Odyssey (Video Game) / int_71a223fc
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Up to Eleven
 Etrian Odyssey (Video Game) / int_71a223fc
comment
The fourth game's dragons are essentially F.O.E.s cranked Up to Eleven. They take up a massive 9 squares on the map, move 2 squares at a time and get a cutscene when they show up on the field. If one of them catches up with you, you don't even get a Hopeless Boss Fight - just a message that the dragon smashed your skyship and you, and your party is sent back to town with at a random number of the party dead or at 1 HP. You also lose food collected on the world map, excepting any collected for quest purposes. Still better than an instant Game Over.
 Etrian Odyssey (Video Game) / int_71a223fc
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Plotline Death
 Etrian Odyssey (Video Game) / int_71bd555a
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In Legends of the Titan, Wufan and Logre suffer a Plotline Death instead of joining the player's guild if the player makes the wrong dialogue choices.
 Etrian Odyssey (Video Game) / int_71bd555a
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 Etrian Odyssey (Video Game) / int_71e12a1f
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A Kind of One
 Etrian Odyssey (Video Game) / int_71e12a1f
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Most bosses are actually aversions, including types of monsters that are normally A Kind of One in other games (like fenrir wolves or chimerae)
 Etrian Odyssey (Video Game) / int_71e12a1f
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Game Over
 Etrian Odyssey (Video Game) / int_7228d0cb
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Status effects other than death in Beyond the Myth have all been tweaked to wear off once the battle ends. Of note is petrification, which has traditionally been one of the worst status effects in previous games due to persisting until it's treated with an item or a clinic visit, with a Game Over resulting if everyone gets petrified (thus, a stoned character is effectively dead); in Beyond the Myth, it wears off either after battle or after a few turns, whichever comes first, and no longer triggers a game over, i.e. it's now just a fancy stun status.
 Etrian Odyssey (Video Game) / int_7228d0cb
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Teleporting Keycard Squad
 Etrian Odyssey (Video Game) / int_72423e7d
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Teleporting Keycard Squad: If a quest has you picking up a unique item from the labyrinth and you don't encounter any resistance up to getting the item other than the usual Random Encounters, there's a strong chance that an Elite Mook, a squad of them, or an FOE will be waiting for you the moment you get your hands on the item.
 Etrian Odyssey (Video Game) / int_72423e7d
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Equipment Upgrade
 Etrian Odyssey (Video Game) / int_726df893
comment
Equipment Upgrade: In The Drowned City and Legends of the Titan, certain weapons have forge slots, where you can use more of the weapon's ingredients to upgrade it by adding an additional effect, like Socketed Equipment. Weapons with more forge slots can have a wider variety of effects or have a more potent single effect. In Beyond the Myth and Nexus, forging has less associated customizability (as it only unlocks and improves a single effect/skill tied to the weapon) but also increases the weapon's stats. Each weapon can only be forged up to 5 times; recycling fully forged weapons generates shards and ingots that can be used to forge without expending that weapon's ingredients.
 Etrian Odyssey (Video Game) / int_726df893
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Godzilla Threshold
 Etrian Odyssey (Video Game) / int_72856b70
comment
Godzilla Threshold: Subverted twice in IV. Using the Heavenbringer was the Empire's last ditch attempt to restore life to their dying land, even if doing so would eliminate the vessels and sentinels. Subverted, in that the Heavenbringer wasn't viable long-term, since it would only buy a few decades. The Hall of Darkness is home to the Warped Savior, a giant insect meant to destroy Yggdrasil in case it went out of control. The subversion here is that the failsafe was feeding on Yggdrasil's power, and was corrupted just like Yggdrasil, and the lead scientist locked it away himself.
 Etrian Odyssey (Video Game) / int_72856b70
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Door to Before
 Etrian Odyssey (Video Game) / int_72c04e0d
comment
Door to Before: Dungeons often feature two-way shortcuts that must first be opened from the other side to make repeat visits less tedious. Geomagnetic Fields or Poles can also appear at the start (and in a few cases, near the end) of every Stratum so you don't have to trek through the last 5 floors to continue exploration. Nexus features a more traditional version of this trope: After defeating the ruler of a given Labyrinth, the path beyond that boss leads to a staircase that takes you straight back to the world map.
 Etrian Odyssey (Video Game) / int_72c04e0d
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Random Drop
 Etrian Odyssey (Video Game) / int_7367e5f7
comment
Stat Books in The Drowned City. They can be found in treasure chests, given as quest rewards... and dropped from powerful F.O.E.s after they are slain. Thankfully, there are items and skills that can be used to ensure that they are dropped. They return in Legends of the Titan, as rewards from catching and defeating Pookas, but each character can only use 10 of each type of stat book.
 Etrian Odyssey (Video Game) / int_7367e5f7
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Total Party Kill
 Etrian Odyssey (Video Game) / int_73f7b5a5
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If an enemy, particularly an FOE or boss, shoots off an attack that inflicts multiple hits or targets the entire party, but blatantly misses even without blindness or hit and evasion buffs in your favor, that doesn't mean you can laugh. That same enemy, or an ally of the enemy, will often have a way to buff their accuracy, debuff your evasion, or inflict evasion-removing status ailments or leg binds, then repeat the same attack for severe damage if not an outright Total Party Kill.
 Etrian Odyssey (Video Game) / int_73f7b5a5
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ColorCodedForYourConvenience
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Color-Coded for Your Convenience: F.O.E.'s come in orange (normal, follows a set path), red (strong, and will actively pursue you), blue (flying), purple (invisible on the map), black (bosses) and, as of the third game, gold (essentially MetalSlimes). In the 3DS entries, while F.O.E's use their own model on the field, they now have a colored aura around their icon on the map indicating their strength. Blue means you can likely defeat them easily, yellow means that you can manage them, but proper planning is a must, and red means "run!". Purple is reserved for bosses.
 Etrian Odyssey (Video Game) / int_740f59b4
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Two Girls to a Team
 Etrian Odyssey (Video Game) / int_74c9cf33
comment
Two Girls to a Team: Interestingly, despite the promotional artwork's consistent preference for the female versions of classes, the main parties of the story modes of both Untold games consist of three men (one of whom is The Hero) and two women.
 Etrian Odyssey (Video Game) / int_74c9cf33
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Flying Seafood Special
 Etrian Odyssey (Video Game) / int_767ef8a0
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So you got past the Great Lynxes and Largebills on the first two floors of The Drowned City and you're breezing through the rest of the first stratum? Don't worry - Narmer is waiting at the end of the fourth floor to remind you that this is still an Atlus game.
 Etrian Odyssey (Video Game) / int_767ef8a0
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100% Completion
 Etrian Odyssey (Video Game) / int_77f6cc58
comment
If you commence a run in Classic Mode of The Millennium Girl, you won't have access to Gladsheim and its associated monsters, drops and treasure chests, which count towards 100% Completion. You also can't get the Ameno-Habakiri which can only be forged from the drop of Story Mode's Post-Final Boss, among various other equipment.
 Etrian Odyssey (Video Game) / int_77f6cc58
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From Bad to Worse
 Etrian Odyssey (Video Game) / int_7870735b
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From Bad to Worse: What's worse than getting caught by an FOE? Getting challenged by a second FOE while you're fighting the first one.
 Etrian Odyssey (Video Game) / int_7870735b
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Hungry Jungle
 Etrian Odyssey (Video Game) / int_79631cf
comment
Hungry Jungle: The Drowned City's Sixth Stratum
 Etrian Odyssey (Video Game) / int_79631cf
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Redemption Demotion
 Etrian Odyssey (Video Game) / int_7a0b9d67
comment
Redemption Demotion: Logre and Prince Baldur are far stronger as bosses than as allies, though they'll still hit hard due to their Imperial class. Justified in Baldur's case, as he was fought in a One-Winged Angel form that he is no longer capable of taking on.
 Etrian Odyssey (Video Game) / int_7a0b9d67
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Tech Tree
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Tech Tree: Each class has a rather elaborate one. The transition to the 3DS allows for a more graphical depiction of the skill trees.
 Etrian Odyssey (Video Game) / int_7b4d0c39
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Boss in Mook Clothing
 Etrian Odyssey (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: While F.O.E.s are sometimes considered this by new players, you can choose when you want to fight them. However, many random encounters are just as deadly. Heroes of Lagaard has a returning enemy from the first game, the Muckdile, who traded its not-very-noteworthy F.O.E. status for a deadly rare random encounter. Along with many factors that make it more formidable, it's the single enemy in the game that is immune to Stun, and uses an extremely dangerous attack if you bind its limbs. Not even the final Bonus Boss does anything like that, and there is no way to know it until it has happened at least once. The remake also has said monster in all its unnaturally powerful glory, but it makes it all the more difficult for the player by making one particular guaranteed encounter shiny, resulting in many parties destroyed or heavily injured before they can even move. What makes it worse is that there is a quest that forces the player to go hunt one to complete it, and the means of triggering this encounter are not immediately noticeable. That aside, the player can, on rare occasions, also encounter normal versions of this monster... sometimes in pairs. The Dinogator also returns in Nexus as the strongest FOE in the game, capable of destroying even max-level parties. The Drowned City has a couple. The Great Lynx, on the first floor, has been known to kill party members with normal attacks. Largebills are a stronger version, though they teach players to go dungeon-hopping during certain hours. These seem to be a giant middle finger at anyone who's trying this series for the first time. Of course, as you go down, things will get worse. And this happens at every stratum in the game. The worst kinds, however, are the monsters that summon/combine/transform to F.O.E.-type monsters if left alive for too long. Practically any ape or lion monster qualifies in Legends of the Titan.
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Too Awesome to Use
 Etrian Odyssey (Video Game) / int_7d561d58
comment
Too Awesome to Use: Coupons in The Drowned City allow you to purchase any item at half price, from basic supplies to an Infinity +1 Sword. You can also only get eight of them. Ever. Even a New Game+ doesn't allow you to get more. Formaldehyde, from the same game, guarantees a 100% drop rate on all the items a given enemy drops if it's killed on the turn the item is used (which, in turn, can complicate things on when to use it). They're also in short supply and a New Game+ doesn't restock these chests. You can make them once you reach the sixth stratum, by selling item drops from F.O.E.s there. Just remember that each item you sell makes one unit of Formaldehyde. Have fun! It returns in Legends of the Titan and later games, but are much more rare. On the bright side, the chests containing them are restored on a New Game+. You still need late-game drops to buy more, however. From The Millenium Girl onwards, one of the difficulty options in each game offers one chance per labyrinth trip to resume after a defeat instead of being booted back to your last save. Force Breaks in The Fafnir Knight and Nexus. They are very powerful skills that can be activated during a Force Boost, but completely shut down the user's Force meter until they leave the labyrinth. While not as extreme as, say, using a Formaldehyde or a Coupon, it can still leave you with the question of "do I Force Break now, or save it for a later battle / later in this boss fight?" Gold Ingots in Beyond the Myth can fully unlock a weapon's potential with a single use. However, they are exceedingly rare — often obtained in treasure chests or as quest rewards in the postgame — and the only way to get shards to make more of them is to recycle expensive weaponry made from lategame enemy or boss conditional drops. It's likely that players would go an entire playthrough without spending a single one.
 Etrian Odyssey (Video Game) / int_7d561d58
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 Etrian Odyssey (Video Game) / int_7e02bded
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Fetch Quest
 Etrian Odyssey (Video Game) / int_7e02bded
comment
Fetch Quest: Most quests involve going and finding something in the Labyrinth.
 Etrian Odyssey (Video Game) / int_7e02bded
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1.0
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 Etrian Odyssey (Video Game) / int_7f152e56
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Our Mermaids Are Different
 Etrian Odyssey (Video Game) / int_7f152e56
comment
Our Mermaids Are Different: The Deep Ones of The Drowned City are the spawn of an alien Eldritch Abomination.
 Etrian Odyssey (Video Game) / int_7f152e56
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 Etrian Odyssey (Video Game) / int_7f514dd1
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AwesomeByAnalysis
 Etrian Odyssey (Video Game) / int_7f514dd1
comment
Awesome by Analysis: Alchemists have the skill Analysis, which increases their damage when they attack enemies' weak points. The Zodiac class supposedly uses the power of math to manipulate the ether. Analysis became a Burst skill in Legends of the Titan, where it reveals all information of the scanned target.
 Etrian Odyssey (Video Game) / int_7f514dd1
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 Etrian Odyssey (Video Game) / int_8029fa50
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True Final Boss
 Etrian Odyssey (Video Game) / int_8029fa50
comment
True Final Boss: All games have one. They tend to be quite Lovecraftian. Millennium Girl plays with this by making its Final Boss a weakened version of the original game's True Final Boss. Then you unlock the Bonus Dungeon where you can fight it without a handicap. Nexus plays with the trope, too. The Bonus Dungeon hosts a superboss that drops an item that makes the ultimate katana as per series tradition, but defeating her causes the Final Boss to revive with increased stats. Defeating the revived and strengthened final boss thus becomes your final challenge and fills in the final slot in the Monstrous Codex for 100% Completion.
 Etrian Odyssey (Video Game) / int_8029fa50
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 Etrian Odyssey (Video Game) / int_80a282ea
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Monster Lord
 Etrian Odyssey (Video Game) / int_80a282ea
comment
Monster Lord: Various bosses are typically depicted as leaders of common random encounters in their stratum. For instance, the Ant Queen.
 Etrian Odyssey (Video Game) / int_80a282ea
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 Etrian Odyssey (Video Game) / int_811dfb3f
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Voice Grunting
 Etrian Odyssey (Video Game) / int_811dfb3f
comment
Voice Grunting: Present in The Millennium Girl, The Fafnir Knight, and Beyond the Myth.
 Etrian Odyssey (Video Game) / int_811dfb3f
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 Etrian Odyssey (Video Game) / int_8183248
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Never Mess with Granny
 Etrian Odyssey (Video Game) / int_8183248
comment
Never Mess with Granny: Etrian Odyssey V would see a series first, the option to have one of your recruits be an elderly woman (as opposed to older men who've had representatives since the first entry). She's the second female portrait for the Rover class, which for added cool means that she's an old woman with a wolf or falcon at her beck and call (though official artwork pairs her with a falcon).
 Etrian Odyssey (Video Game) / int_8183248
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 Etrian Odyssey (Video Game) / int_82108e3d
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Attack Its Weak Point
 Etrian Odyssey (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Played straight in all of the games, but generally not so noticeable in Etrian Odyssey. Most enemies have an element they are weak to, and receive about 50% more damage from an attack of that element. The mage-like classes from the second game on have skills that further increase the damage you do when you hit a weakness. Alchemists have Analyze in Heroes of Lagaard, The Millennium Girl, and The Fafnir Knight. Zodiacs have Singularity in The Drowned City, and the Rune Masters have Runic Guidance in Legends of the Titan.
 Etrian Odyssey (Video Game) / int_82108e3d
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 Etrian Odyssey (Video Game) / int_8279486b
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Sherlock Homage
 Etrian Odyssey (Video Game) / int_8279486b
comment
In Untold, Austin is a clear Sherlock Homage. Reinforcing this, a barfly related to him (heavily implied to be his Moriarty figure, Baroudeur) is described as "man with twisted lip".
 Etrian Odyssey (Video Game) / int_8279486b
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 Etrian Odyssey (Video Game) / int_83445b04
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Pun
 Etrian Odyssey (Video Game) / int_83445b04
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Pun: B27F of Etrian Odyssey is subtitled "All that live shall succumb". Which becomes apparent to mean "If you can still get up and walk, you can still walk right into one of those invisible pits we're strewn all over the entire floor." And fall into the floor appropriately named "Explorers' Abattoir". B29F is titled "Half-Mad from Self Doubt", and essentially translates to "This teleporter maze will drive you insane because there is no internal logic to where the warps go."
 Etrian Odyssey (Video Game) / int_83445b04
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 Etrian Odyssey (Video Game) / int_84266af9
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Reflectionless Useless Eyes
 Etrian Odyssey (Video Game) / int_84266af9
comment
Reflectionless Useless Eyes: The designs of the potential guild members in the earlier games are waiting for you to breathe life into them. This trope starts to wear off in subsequent entries with the ensuing Art Evolution.
 Etrian Odyssey (Video Game) / int_84266af9
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 Etrian Odyssey (Video Game) / int_844b6779
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Super Mode
 Etrian Odyssey (Video Game) / int_844b6779
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Super Mode: Force Boost in The Fafnir Knight and Nexus gives the user a powerful class-specific buff for 3 turns. The Fafnir's own Force Boost emphasizes this trope more than the other Force Boosts, as it induces a transformation in the character and has several exclusive associated skills.
 Etrian Odyssey (Video Game) / int_844b6779
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Etrian Odyssey (Video Game) / int_844b6779
 Etrian Odyssey (Video Game) / int_84685817
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Life Drain
 Etrian Odyssey (Video Game) / int_84685817
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Life Drain: The Black Sabbath skill in The Millennium Girl. Though its power depends on the skill level and current party HP, rather than a fixed percentage.
 Etrian Odyssey (Video Game) / int_84685817
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 Etrian Odyssey (Video Game) / int_84f4a870
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Puzzle Boss
 Etrian Odyssey (Video Game) / int_84f4a870
comment
Puzzle Boss: Almost all bosses will have their own gimmicks to enforce specific strategies, to the point where you have to interact with map events to weaken some of them. Several even have set AI patterns that make them a lot easier once discovered. The ultimate Bonus Bosses take the cake by commonly having a fixed attack pattern that has been studied and documented by many, making it possible to have a turn-by-turn guide to defeat them. Taken to an extreme in The Fafnir Knight, where nearly every boss has a set behaviour that changes to another set pattern as their HP drops.
 Etrian Odyssey (Video Game) / int_84f4a870
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 Etrian Odyssey (Video Game) / int_8504b817
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Where the Hell Is Springfield?
 Etrian Odyssey (Video Game) / int_8504b817
comment
Where the Hell Is Springfield?: This has actually cropped up, courtesy of Millenium Girl and Fafnir Knight making it explicit that all the games share a continuity and that there are seven Yggdrasils dotting the surface of the post-apocalyptic world. To wit: EO1 is actually an aversion; Lost Shinjuku leaves little doubt as to exactly where you are. Which makes it kind of odd that so many of the new characters added by Millenium Girl seem to be from North America, but the explicit confirmation is still there, and doubled down on when Nexus has Persephone describe Etria as a city "to the far east." Starting in EO2, things got a little less obvious. However, given the way the new, treated-as-locals classes are dressed (or are literally shaggy bears), the colder climate in general, and being located up in the mountains as a refuge for older, larger cities as per Lagaard's legend, it's often been suspected that Lagaard is located in northern or eastern Europe, in the Ural Mountains, the Alps or maybe even the Scandinavian Mountains. Fafnir Knight reinforces this a decent bit, with Bertrand's blatantly French last name and Arianna being from the relatively nearby kingdom of "Caledonia" - that being an old name for Scotland, which all leans on the Alps theory. Nexus has Persephone describe High Lagaard as a "northern Duchy". EO3 is also not super obvious... by itself. The island itself and the dress of a lot of the inhabitants suggests it's in the Mediterranean, which would also make some sense given the nearby archipelago. Fafnir Knight also drops the hint that it's located in the general "south", which also could suggest the Mediterranean, though some have taken it as a suggestion it's located further south and possibly in the overall global south, perhaps in the South China Sea, the Philippines or Indonesia. The map, at least, is definitely the South China Sea, with Hong Kong in the northwest. It is described as being in " the southern seas" in Nexus. EO4 is perhaps the most "non-obvious" of the main games. At first. Despite the "European genericness" of Tharsis and the Nordic bent of the Empire's royal family, between the obviously Chinese-inspired second land (particularly the names), the blantantly Japanese names of the third, and the heavily terraced hills in and visible beyond the fourth land, it seems very likely that the Tharsis Yggdrasil is located somewhere on continential Asia, probably either in China itself or on the Indochinese Peninsula. Nexus continues making it non-obvious by stating that Tharsis is a "remote city", though airships being confirmed as ancient Lemurian technology does possibly indicate relative closeness between the Tharsis region and Lemuria. Nexus, taking all the above hints regarding the other regions from Persephone into consideration, is likely between Armoroad and Tharsis but kept separate by the violent seas. Lemuria is likely the Philippines, with Armoroad a more general South China Sea and Indonesia and Tharsis the Indochinese Peninsula. Lemuria itself is a rough ring of islands and one of the more prolific enemy types is the Ananas, killer pineapples, while the Philippines are one of the leading producers of pineapples. The Midgard Library, featured in the Untold games, likewise has no definite position, but Fafnir Knight has characters there describe High Lagaard as being to the north and Armoroad to the south, which based on the above Armoroad theories would put it in either central Europe or the Middle East. Ontario, however, is always definitely Ontario.
 Etrian Odyssey (Video Game) / int_8504b817
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 Etrian Odyssey (Video Game) / int_85f8dc9d
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It's All Upstairs from Here
 Etrian Odyssey (Video Game) / int_85f8dc9d
comment
It's All Upstairs from Here: The second and fifth games have the floors going up. The rest avert this trope, going downstairs instead.
 Etrian Odyssey (Video Game) / int_85f8dc9d
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 Etrian Odyssey (Video Game) / int_8774fb47
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Eldritch Abomination
 Etrian Odyssey (Video Game) / int_8774fb47
comment
Eldritch Abomination: The True Final Boss/Bonus Boss in every game. ESPECIALLY in Etrian Odyssey, its remake, and The Drowned City. This... thing◊ would make H.P. Lovecraft proud.
 Etrian Odyssey (Video Game) / int_8774fb47
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 Etrian Odyssey (Video Game) / int_8797239c
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Bait-and-Switch
 Etrian Odyssey (Video Game) / int_8797239c
comment
Bait-and-Switch: In Heroes of Lagaard, there is an event on the first floor that is a callback to the original game. Where the cruel switch comes is this: A "new" guild will find the exact same choices/consequences as in the original event (resting starts a fight, not resting avoids the fight), but if you are playing an Old Save Bonus guild with data inherited from the first game, you will find that the consequences for the choices in the event have been swapped around (so that opting not to rest will cause the fight to trigger instead). The first floor of the Lush Woodlands of Nexus is a carbon copy of its original from Legends of the Titan. The second bears great similarity, with some minor tweaks to layouts and a few events for the cast of Nexus. Wiglaf even drops by to explain the Berserker King's threatening skills, giving the player an idea of what to expect at the end of the dungeon. Then you engage the third floor, and a half-health Berserker King gets the drop on you just as you begin to expect a Bloodbear like before. As expected, the Berserker King is fought right at the end of the floor for real. But shortly after its defeat, Cernnunos appears and challenges your party. You do get a break in that Wiglaf restores your party to perfect shape before the second fight begins, on top of a save opportunity, but still... Curiously inverted in the 4th Labyrinth's boss room. Narmer, now known as the Wicked Silurus, still has a bunch of puddles in its room, but there is no chase sequence nor does it summon flunkies to distract you.
 Etrian Odyssey (Video Game) / int_8797239c
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 Etrian Odyssey (Video Game) / int_87ce64a0
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Old Save Bonus
 Etrian Odyssey (Video Game) / int_87ce64a0
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Old Save Bonus: By entering a password, players could start Heroes of Lagaard with their first guild's name. Characters and items were not carried over; instead, NPCs recognized you as an experienced guild and reacted accordingly. This had its advantages (special in-Labyrinth events that offered extra items and deals) and disadvantages (the first guard not giving you five free Medicas, even though your crew is still made up of rookies...) Interestingly, while data similarly cannot be carried into Legends of the Titan, the game tells you that your data from LotT can carry over into other games. The Millennium Girl retains this feature as well. Sure enough, in The Fafnir Knight, old characters can show up to offer you a grimoire stone.
 Etrian Odyssey (Video Game) / int_87ce64a0
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 Etrian Odyssey (Video Game) / int_881b90be
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Bling of War
 Etrian Odyssey (Video Game) / int_881b90be
comment
Bling of War: A quest giver in The Millennium Girl is obsessed with gold, and has you fetch him golden horns (to decorate his house) and hide (to make himself a gold coat), and rewards you with literal gold armor - which has terrible defense (as can be expected of armor made of soft metal) but offers other bonuses when worn.
 Etrian Odyssey (Video Game) / int_881b90be
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 Etrian Odyssey (Video Game) / int_88f16cee
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Go Out with a Smile
 Etrian Odyssey (Video Game) / int_88f16cee
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Go Out with a Smile: Visil in The Millennium Girl and Violetta in The Fafnir Knight.
 Etrian Odyssey (Video Game) / int_88f16cee
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 Etrian Odyssey (Video Game) / int_89a17726
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Spell My Name with an
 Etrian Odyssey (Video Game) / int_89a17726
comment
Spell My Name with an "S": Before the official names in The Millennium Girl were released, Raquna's English name was spelled either the official English name, Racoona (the Japanese website's spelling), Lacoona, or Laquna by fans.
 Etrian Odyssey (Video Game) / int_89a17726
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 Etrian Odyssey (Video Game) / int_8aaa6f4f
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Character Customization
 Etrian Odyssey (Video Game) / int_8aaa6f4f
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Character Customization: Beyond the Myth goes beyond simply giving you a set of four portraits for each class to choose from: you're also able to change each character's hair, eye and skin colors, as well as assign them a voice.
 Etrian Odyssey (Video Game) / int_8aaa6f4f
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 Etrian Odyssey (Video Game) / int_8ad1328a
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Luck Stat
 Etrian Odyssey (Video Game) / int_8ad1328a
comment
Luck Stat: Notable for being extremely useful in this game. Luck determines, among other things, the chances of landing status ailments and binds, both of which are practically mandatory to inflict on enemies to stand a chance in this game.
 Etrian Odyssey (Video Game) / int_8ad1328a
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 Etrian Odyssey (Video Game) / int_8b606a51
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There Is No Kill Like Overkill
 Etrian Odyssey (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: The superboss of Heroes of Lagaard has an attack called Begone that it uses after 13 turns that deals around ten thousand damage to the whole party. For reference, the HP cap is 999. It can, however, be survived with timely use of the Protector's Limit Break, which negates all damage for a turn. This is the entire point of the main character in The Fafnir Knight. It's entirely possible for him to kill the bonus boss in one turn.
 Etrian Odyssey (Video Game) / int_8b606a51
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 Etrian Odyssey (Video Game) / int_8d718b9e
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Bears Are Bad News
 Etrian Odyssey (Video Game) / int_8d718b9e
comment
Bears Are Bad News: In Legends of the Titan, the F.O.E.s in the first big dungeon are Cutters. Later in the dungeon come their nastier cousins the Bloodbears, and said dungeon ends with an even more ferocious one called the Berserker King. And the portions of the final dungeon that weave through the first dungeon feature Desoulers, an F.O.E. that makes the prior three look tame by comparison. They also appeared in Etrian Odyssey, and return in The Millennium Girl.
 Etrian Odyssey (Video Game) / int_8d718b9e
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 Etrian Odyssey (Video Game) / int_8e0430ab
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Non-Standard Game Over
 Etrian Odyssey (Video Game) / int_8e0430ab
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Non Standard Game Over: Heroes of Lagaard has one if you choose to leave the Grail of Kings with the Overlord in the middle of the final battle.
 Etrian Odyssey (Video Game) / int_8e0430ab
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 Etrian Odyssey (Video Game) / int_8e20979
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Wham Episode
 Etrian Odyssey (Video Game) / int_8e20979
comment
While it doesn't spoil everything, Story Mode in The Millennium Girl definitely takes some of the punch out of the Fifth Stratum Wham Episode, since Ricky's backstory reveals Yggdrasil's nature and entire history right as you're entering the Third Stratum. Raquna even makes mention of being from Ontario on the first floor! Not to mention that characters reference and talk about the Old World as early as the prologue.
 Etrian Odyssey (Video Game) / int_8e20979
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Numerical Hard
 Etrian Odyssey (Video Game) / int_8ee83b3e
comment
Numerical Hard: In games with adjustable difficulty levels, the difficulty changes by adjusting the amount of damage the party takes and deals, and the strength of healing skills. The Fafnir Knight does something extra on top of this, but only in its final DLC boss — the difficulty will also determine what phases of its attack pattern the party will experience, and the HP thresholds for those phases.
 Etrian Odyssey (Video Game) / int_8ee83b3e
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 Etrian Odyssey (Video Game) / int_8f041b17
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Socketed Equipment
 Etrian Odyssey (Video Game) / int_8f041b17
comment
In The Drowned City and Legends of the Titan, certain weapons have forge slots, where you can use more of the weapon's ingredients to upgrade it by adding an additional effect, like Socketed Equipment. Weapons with more forge slots can have a wider variety of effects or have a more potent single effect.
 Etrian Odyssey (Video Game) / int_8f041b17
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 Etrian Odyssey (Video Game) / int_8f233b1b
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Sorting Algorithm of Weapon Effectiveness
 Etrian Odyssey (Video Game) / int_8f233b1b
comment
Sorting Algorithm of Weapon Effectiveness: Played straight most of the time, as the weapons created with the materials sold to the shop just happen to get stronger as the game progresses. There are exceptions, though, such as how killing bosses in specific ways can get you items that create some of the strongest items in the game early on. You still have to gather the money to buy those very expensive weapons, though.
 Etrian Odyssey (Video Game) / int_8f233b1b
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 Etrian Odyssey (Video Game) / int_91526ff7
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Absurdly High Level Cap
 Etrian Odyssey (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: While the level cap starts at 70 (like in the first game) in Heroes of Lagaard, this can be raised. The condition is to raise your character to level 70, then retire them (which raises the cap by one level), and keep repeating the cycle until they reach level 99. note That means you need to retire a character at max level 29 times, with the character earning 55 levels on average, for every cycle. But after reaching level 99, for best results, you would need to retire your character one last time so it can reach maximum stats. Thus, for your starting party to reach this perfect cap, you need to gain 1733 levels per character. Makes you wonder if they take a cue from Disgaea. Fortunately, all games afterwards decided to forego this and instead have you raise the level cap by beating certain Bonus Bosses. Even then the "reach level 99 and retire to get max stats" mechanic is still in the game, meaning the fewest levels you need to gain for a maximized character is still 168. The Nexus base level cap is now 99, and defeating the Dragons pushes it to a maximum of 130. However, retiring puts a character down to level 30 max, so a fully optimized character needs to gain a total of 230 levels.
 Etrian Odyssey (Video Game) / int_91526ff7
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Hero-Worshipper
 Etrian Odyssey (Video Game) / int_91652846
comment
Hero-Worshipper: The innkeeper's son in The Drowned City, and Wynne from Legends of the Titan.
 Etrian Odyssey (Video Game) / int_91652846
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1.0
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 Etrian Odyssey (Video Game) / int_91e894b4
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Apocalypse How
 Etrian Odyssey (Video Game) / int_91e894b4
comment
Apocalypse How: The Millennium Girl reveals one of the few safety measures the Yggdrasil Project installed into the trees: Gungnir Units, weaponry designed to destroy the core at any cost - which is implied to be significantly higher than even conventional nuclear weapons. However, only two of the seven trees were fitted with the devices - Etria's and Gotham's. When the Etrian Yggdrasil started showing signs of instability, there was a party of adventurers ready to stop the activation of the Gungnir Unit and end the threat before it spiraled out of control. Gotham had no such luck, resulting in a massive disaster that leveled it and its surroundings.
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Precursors
 Etrian Odyssey (Video Game) / int_92286f7f
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Precursors: The Ancient Civilization in The Millennium Girl. Also, Arken and her race in Beyond the Myth.
 Etrian Odyssey (Video Game) / int_92286f7f
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Hot Springs Episode
 Etrian Odyssey (Video Game) / int_926e0d7d
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Hot Springs Episode: It's DLC for Etrian Odyssey Untold 2, and it's exactly as pervy as you'd expect. Especially when the girls' bath is interrupted by an FOE.
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Prolonged Video Game Sequel
 Etrian Odyssey (Video Game) / int_92b95d47
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Prolonged Video Game Sequel: The first five mainline games have each six strata, while the Untold remakes of the first two games add one more for a total of seven. Nexus? Fourteen, as it not only has its own strata but also brings back many familiar ones.
 Etrian Odyssey (Video Game) / int_92b95d47
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Retraux
 Etrian Odyssey (Video Game) / int_92dfffae
comment
Retraux: The whole series came about because a certain game designer really wanted there to be Dungeon Master for the DS. Every aspect is lovingly oldschool, even down to the music, which was actually entirely composed on a PC-88. Example from the third game. The soundtracks for Legends of the Titan onward avert this, using live instrumentation, but the Untold games feature the ability to switch the soundtrack with an FM version (available in Beyond the Myth as DLC), playing this trope straight once again.
 Etrian Odyssey (Video Game) / int_92dfffae
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Health/Damage Asymmetry
 Etrian Odyssey (Video Game) / int_93d914ad
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Sadly, Curse (affected player/enemy takes damage whenever they inflict damage) plays this straight — thanks to the Health/Damage Asymmetry, monsters are going to barely be tickled by the curse damage, while Player Characters will lose most or all of their health from the damage incurred by doing a normal attack, forget about any hard-hitting techniques. This gets particularly grating with any conditional drops that require an enemy to kill itself with the reflected damage.
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Artificial Stupidity
 Etrian Odyssey (Video Game) / int_940a5958
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Artificial Stupidity: Enemies may try to use skills that won't work due to the required body part being bound, giving you a free turn. Steel Acorns in Beyond the Myth may "square up" and then use Petra Bomber even if their kind is the only one remaining. The attack simply attempts to apply Stone status without doing any damage, which in this game does not cause a Game Over, so if the only enemies left are Steel Acorns and they all "square up", feel free to sit back and laugh as you get free EXP.
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Self-Recovery Surprise
 Etrian Odyssey (Video Game) / int_94d9ce6f
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Self-Recovery Surprise: The Golem isn't the toughest of Bonus Bosses but it can certainly put an underlevelled party on their toes. It's not unusual for an unsuspecting player to be engaged in a long drawn-out battle, land what appears to be the killing blow with all their might, and then see it get back up with half its max HP back.
 Etrian Odyssey (Video Game) / int_94d9ce6f
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Bizarre Sexual Dimorphism
 Etrian Odyssey (Video Game) / int_94f4832c
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Bizarre Sexual Dimorphism: In The Drowned City, female Deep Ones are far more humanoid (basically resembling mermaids with claws and inhuman skin colors) than the males (Fish People).
 Etrian Odyssey (Video Game) / int_94f4832c
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Take a Third Option
 Etrian Odyssey (Video Game) / int_950bbfa7
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In The Drowned City, you must choose whether to preserve the Deep City, or to expose its existence to the rest of the world. Either choice determines which hidden class you unlock, as well as how the rest of the story plays out. You can Take a Third Option, but doing so is a Guide Dang It! as you have to turn in one mission but not accept the one that becomes available as you do so in order to get another mission from a specific source with no indication at all.
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Mook Chivalry
 Etrian Odyssey (Video Game) / int_955aba87
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Mook Chivalry: Played with regarding FOEs. They will NOT avoid battle with you just because you're already fighting some other squad of enemies; instead, if they enter your space they'll happily butt into battle and most likely tear you to shreds if you don't have a way of escaping battle immediately. This is a major part of why the map screen is present at all times in dungeons, even during battle. On the other hand, a mid-battle FOE encounter can be avoided if there are enough enemies on-screen; the FOE will be barred from entering, at least until a slot opens up for them. While the party is engaging an FOE or boss, the enemy icon is depicted still occupying its space mid-battle; only its defeat will free up that spot. This reduces the number of available directions from which other FOEs can join in, and there can only be a maximum of four FOEs (one from each cardinal direction) added to a battle. Any other FOE that can't access the player's position has to wait its turn even if it's actively chasing down the party. In Nexus there is one FOE that does play this trope a bit straighter: Sea Wanderers in the eighth Labyrinth are found in schools of four, but if you fight one, the rest of the pack will wait until battle ends to resume movement. This is notably different from their behavior in The Drowned City, where their mates are more than happy to join in on the fight as usual.
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Adventure Duo
 Etrian Odyssey (Video Game) / int_97b1f33
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Adventure Duo: The bob-cut Landsknecht and pigtailed Fortress of Legends of the Titan are portrayed this way in promotional art - the only time you might see one without the other is on the Japanese soundtrack covers. Otherwise, not only are they everywhere, but they are always used together. And even in proper Adventure Duo fashion - the Landsknecht is usually being a fairly sensible Hero while the Fortress is often posed a little more dynamically or is doing something goofier (perfect example: the back of the American art collection booklet). This even extends into Nexus - one of the DLC bonuses for Nexus is new art of every "leading lady" character. For the other four games, it's the Protector/Gunner/Princess/Fencer alone. LotT? It gets the LS and the Fort together.
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Battle Ballgown
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Battle Ballgown: The Princess and Hoplite classes in the third game.
 Etrian Odyssey (Video Game) / int_97ec0a3b
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Luck-Based Mission
 Etrian Odyssey (Video Game) / int_98b1dc8f
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Luck-Based Mission: At some points in the fight, you just have to pray that the enemy does not use its most powerful attacks, or misses with it. If you challenge the superboss of Heroes of Lagaard at night, you'll quickly find out that it uses all its attacks completely at random. Yes, it can instantly kill the party on the first turn if you're unlucky.
 Etrian Odyssey (Video Game) / int_98b1dc8f
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13 Is Unlucky
 Etrian Odyssey (Video Game) / int_9a692ae9
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The superboss of Heroes of Lagaard has an attack called Begone that it uses after 13 turns that deals around ten thousand damage to the whole party. For reference, the HP cap is 999. It can, however, be survived with timely use of the Protector's Limit Break, which negates all damage for a turn.
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Crippling Overspecialization
 Etrian Odyssey (Video Game) / int_9aaf8eca
comment
Downplayed with the Kraken in The Drowned City. Its conditional drop requires you to beat it while its legs are bound, and since all of its skills use its legs, a leg bind will turn it into an easy punching bag. Getting this conditional drop prevents you from getting the normal drop, which is used to make the strongest gun in the game. This is another instance of a conditional drop being a penalty, but at least the conditional still fetches a good price and is used to craft a late-game spear.
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Difficult, but Awesome
 Etrian Odyssey (Video Game) / int_9b9397bb
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Difficult, but Awesome: The series' signature Skill Scores and Perks system. Unlike many other turn-based RPGs, you have complete control over your characters' skill builds. Build your characters wrong and you'll have a suboptimal party with poor damage output and poor defenses, and you'll most likely be going back to the guild hall to reset your characters' skill points, wasting time bringing their levels back up. Build your characters right and you pretty much have the RPG party of your dreams. Tagen Battou in The Drowned City. In order to use it effectively, you need to have some spare slots in your party (something you don't want any of to begin with) and fill them up with clones. Since creating clones costs 10 TP and gives half your HP and TP to the clone, dying and/or running low on TP is a very real possibility. If you want even more power, subclassing your Ninja in Gladiator (or your Gladiator in Ninja) would allow them to use Berserker Vow and Charge to deal even more damage. However, if this is actually pulled off, it's capable of finishing off even the Bonus Boss in a single use. "Chaser"-type skills, which cause the user to follow up certain attacks with one of their own, have the potential to be really powerful, but require a good team built around them to reach their maximum potential. For instance, the Landsknecht's elemental Chaser skills or the Fencer's elemental Chain skills need nearly every party member to have access to elemental damage to get the most hits, while the player needs to know which skills work best with the Shogun's Warrior Might or the Masurao's Hell Slash. Improper team composition often results in wasted skill points, wasted TP, and lost potential damage.
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Took a Level in Badass
 Etrian Odyssey (Video Game) / int_9bcd82c0
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When classes make a return in later games, they may have several skills or even the entire skill tree reworked, ironing out some quirks and making some skills a lot more effective. Some classes become greatly improved this way.
 Etrian Odyssey (Video Game) / int_9bcd82c0
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Chainmail Bikini
 Etrian Odyssey (Video Game) / int_9bfbf9f3
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Nexus presents all previous character portraits as free DLC... and then also adds a couple of fanservice portraits as paid DLC, featuring the female Hero in a Chainmail Bikini. As part of the base game, the Sultry voicepack makes a return, and this time around it's the original Japanese voice that legitimately sounds like an ero-game character.
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Blush Sticker
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Blush Sticker: The girls in The Millennium Girl have this in the cutscenes. It's otherwise absent, however.
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Interface Spoiler
 Etrian Odyssey (Video Game) / int_9cb3e22e
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Interface Spoiler: In Legends of the Titan, the final floors of most of the dungeons have large swathes of untouched territory that can't be accessed. At the time. Before entering the final dungeon, the guild takes a secret pass through these unexplored areas to gain access. Other players' Guild Cards in the 3DS games make it painfully obvious what a particular stratum looks like and what it's named (due to the Achievement System) even if you haven't reached it yourself yet.
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Enemy-Detecting Radar
 Etrian Odyssey (Video Game) / int_9cd91b8a
comment
Enemy-Detecting Radar: All games have this in the lower right corner of the screen. Blue and yellow mean you're safe, but red means it's time to get ready to fight. The radar also tells you when an F.O.E. is nearby; a F.O.E. within 3 squares from you pops out an extra bar with three stages to let you know when they're nearby or right behind you. Very handy in Heroes of Lagaard where some F.O.E.s don't show up in your map, and in The Drowned City, since the fifth and sixth stratums have no-radar areas.
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The Gunslinger
 Etrian Odyssey (Video Game) / int_9f7769a2
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The Gunslinger: Gunners in Heroes of Lagaard, The Fafnir Knight and Etrian Mystery Dungeon. Dragoons in Beyond The Myth, finally allowing a tanking class to attack effectively while tanking from the back row.
 Etrian Odyssey (Video Game) / int_9f7769a2
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Power-Up Letdown
 Etrian Odyssey (Video Game) / int_a0f61fe2
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Finally corrected in Legends of the Titan and The Millennium Girl — every skill level will either improve the strength of the ability, reduce its cost, or improve the success rate of the ability. Some levels of abilities will increase in cost, but those are accompanied by larger increases in strength, success rate, and/or duration. However, the improvement in strength and/or success rate isn't always worth the cost or skill point investment.
 Etrian Odyssey (Video Game) / int_a0f61fe2
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Respawning Enemies
 Etrian Odyssey (Video Game) / int_a121abc7
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Respawning Enemies: Slain F.O.E.s in Etrian Odyssey come back after three in-game days. Plot related bosses come back after eleven. From Heroes of Lagaard onward, this increased to 7 days for normal F.O.E.s and 14 days for bosses. Certain F.O.E.s critical for puzzles respawn faster — sometimes as soon as you leave the room or floor — to prevent a puzzle from becoming impossible.
 Etrian Odyssey (Video Game) / int_a121abc7
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Lazy Backup
 Etrian Odyssey (Video Game) / int_a1bb05fb
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Lazy Backup: Justified, since your max party size is five; if you even have additional people in your exploration guild, they're stuck back in town, with no way of knowing if the Five-Man Band in the dungeon is dead or just doing some much-needed level grinding. However, it is later played straight. If the party actually did die, the rest of the guild should be smart enough to assume the party died after a week or so of being in the labyrinth, and attempt to collect the deceased members' items and continue on. Since there is no official main character, there isn't a reason for the backup members to not take their place. Finally averted in Etrian Mystery Dungeon, where if a party is downed, any guild members at the guild can be sent down to retrieve the downed party to avoid item and money loss.
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Benevolent Boss
 Etrian Odyssey (Video Game) / int_a24670a4
comment
Benevolent Boss: A lot of the town leaders are decent, but worth noting is the Outland Count from Legends of the Titan. He at first comes across as a pampered aristocrat with his fancy outfit and his fluffy lapdog, Margherita. It quickly becomes apparent, however, that he has a very good understanding of the responsibility that comes with his position and he would gladly give anything, even his own life, to protect the city.
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Eye Scream
 Etrian Odyssey (Video Game) / int_a2b38d3b
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Eye Scream: Baldur in Legends of the Titan, due to the Titan's Curse, has a vine growing out of the character's left eye. This has no effect on his accuracy, however, and he gets better after his defeat.
 Etrian Odyssey (Video Game) / int_a2b38d3b
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One-Hit Kill
 Etrian Odyssey (Video Game) / int_a414c3f0
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One-Hit Kill: Instant Death effects are readily available, both to players and monsters alike. Better have your nectars and healers ready for revival. Typically FOEs that possess instant death will only be able to employ it once your team has been saddled by binds and status ailments that make you more vunerable to them, like Sleep and Leg Binds.
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Game-Favored Gender
 Etrian Odyssey (Video Game) / int_a4dca67
comment
Game-Favored Gender: While there's an even amount of portraits for both men and women and the game itself doesn't differentiate from the two, official art prefers showcasing women. Each game uses a woman as its representative or mascot: Etrian Odyssey uses the blonde Protector. Heroes of Lagaard uses a blue-clad Gunner with the Jack Frost hairclip. The Drowned City uses the ponytailed Princess. Legends of the Titan uses the short-haired Landsknecht and the pigtailed Fortress - in a much, much more prominent fashion than the previous examples. See two tropes below. Untold has Frederica, naturally. Ariana would continue the trend into The Fafnir Knight, but the main character lending his name and image to the game got in the way. It's still definitely Ariana's story, though. Beyond The Myth uses the blonde Fencer. Nexus puts focus on the older female Hero.
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Chest Monster
 Etrian Odyssey (Video Game) / int_a51467fe
comment
Chest Monster: The Fafnir Knight has Mimics as a FOE in a secret area. Your only way to determine what's a real chest is the FOE proximity indicator. In Beyond the Myth, there's a chest in the locked area of the second stratum that, when opened, triggers a guaranteed blindside by a pair of Megavolt Marmots, i.e. souped-up Volt Squirrels. You have to trigger this chest and beat the enemies for a sidequest item, by the way.
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Infinity +1 Sword
 Etrian Odyssey (Video Game) / int_a5e02e9e
comment
Coupons in The Drowned City allow you to purchase any item at half price, from basic supplies to an Infinity +1 Sword. You can also only get eight of them. Ever. Even a New Game+ doesn't allow you to get more.
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Fight Woosh
 Etrian Odyssey (Video Game) / int_a5f07aa1
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Fight Woosh: One for every stratum. When a battle starts, there's a rustling of leaves followed by blackened branches styled after the particular stratum covering the screen.
 Etrian Odyssey (Video Game) / int_a5f07aa1
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Prestige Class
 Etrian Odyssey (Video Game) / int_a7bb930
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Prestige Class: In Beyond The Myth, classes can pick a Legendary Name which lets them specialize in a particular area. For example, a Fencer can become a Phantom Duelist, which boosts their agility and allows them to function as an evasion tank, or a Chain Duelist, which gives them harder-hitting attacks and lets them better synergize with their party.
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 Etrian Odyssey (Video Game) / int_a89348f2
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Excuse Me While I Multitask
 Etrian Odyssey (Video Game) / int_a89348f2
comment
Excuse Me While I Multitask: You can draw or edit the bottom screen map during battle or while in conversation.
 Etrian Odyssey (Video Game) / int_a89348f2
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 Etrian Odyssey (Video Game) / int_abad35b4
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Soundtrack Dissonance
 Etrian Odyssey (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: Compared to the Bonus Dungeon themes of the other games in the series, the Forbidden Forest from Heroes of Lagaard and its remake comes across as too peaceful for an extremely Brutal Bonus Level. The battle theme averts this trope, reminding you just where you are.
 Etrian Odyssey (Video Game) / int_abad35b4
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 Etrian Odyssey (Video Game) / int_abb48b57
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Scolded for Not Buying
 Etrian Odyssey (Video Game) / int_abb48b57
comment
Scolded for Not Buying: Several shopkeepers in games with voiced lines will complain if you enter their shops but don't use any of their services: The Millennium Girl has Shilleka comment "Next time you should buy something." Jenetta in Beyond the Myth will complain "Whaaaat? You gotta sleep sometime!" to a party on the 3rd or 4th Stratum.
 Etrian Odyssey (Video Game) / int_abb48b57
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 Etrian Odyssey (Video Game) / int_abda7226
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There Are No Tents
 Etrian Odyssey (Video Game) / int_abda7226
comment
There Are No Tents: Aside from the deathtrap/field of flowers in the first strata, all other games besides The Drowned City play this straight.
 Etrian Odyssey (Video Game) / int_abda7226
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1.0
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 Etrian Odyssey (Video Game) / int_ac9f78d9
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Jack-of-All-Stats
 Etrian Odyssey (Video Game) / int_ac9f78d9
comment
Jack-of-All-Stats: The Landsknechts, Troubadours, Princes/ses, and Dancers. Among races in Beyond the Myth, Earthlain fall closest to this trope, though saddled with their own drawback.
 Etrian Odyssey (Video Game) / int_ac9f78d9
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Final Boss
 Etrian Odyssey (Video Game) / int_ad4a45be
comment
Millennium Girl plays with this by making its Final Boss a weakened version of the original game's True Final Boss. Then you unlock the Bonus Dungeon where you can fight it without a handicap.
 Etrian Odyssey (Video Game) / int_ad4a45be
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Ninja Pirate Zombie Robot
 Etrian Odyssey (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: The Drowned City's Class and Subclass system allows characters to take on a secondary class, leading to, say, a Princess with Ninja skills, a Farmer-slash-Pirate, a Monk with a Wildling's summoning skills, or even literal Ninja/Pirate, Robot/Ninja, or Robot/Pirate. Nexus brings back the Ninja class but not the Pirate/Buccaneer or Yggdroid classes, however you can choose portraits independent of character class, including free DLC that gives you, among other things, character portraits from Etrian Odyssey III, including Buccaneer and Yggdroid portraits. The same game also includes the Vampire pseudo-class. You can create combinations like a Ninja Pirate Vampire, a Reaper* Harbinger Ninja who's a wolf, or a Vampire Ninja Highlander Elf* Celestrian.
 Etrian Odyssey (Video Game) / int_afc52a86
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Royal Rapier
 Etrian Odyssey (Video Game) / int_b1b865f7
comment
Royal Rapier: Princes (and Princesses) and Buccaneers use them. Usable by Landsknechts and Arcanists in Legends of the Titan as well. While Fencers in Beyond the Myth equip swords, their Rapier Mastery lets their swords behave like rapiers, turning the attack attribute into stab instead of cut.
 Etrian Odyssey (Video Game) / int_b1b865f7
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 Etrian Odyssey (Video Game) / int_b1ddb121
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Remixed Level
 Etrian Odyssey (Video Game) / int_b1ddb121
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Remixed Level: Most of the maps in the Untold games and Nexus are very different from their original versions, forcing the player to make their maps from exploration instead of memory.
 Etrian Odyssey (Video Game) / int_b1ddb121
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1.0
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Earth All Along
 Etrian Odyssey (Video Game) / int_b1e5dde1
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Earth All Along: Etrian Odyssey's world is actually our world after an ecological collapse.
 Etrian Odyssey (Video Game) / int_b1e5dde1
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1.0
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Previous Player-Character Cameo
 Etrian Odyssey (Video Game) / int_b3168a4d
comment
Previous Player-Character Cameo: Some of the QR Quests from Legend of the Titan have connections to previous games. For instance, the "Finest Plains" quests are from Farmers, with Kirtida complimenting one's distinctive hood.
 Etrian Odyssey (Video Game) / int_b3168a4d
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Kamaitachi
 Etrian Odyssey (Video Game) / int_b50475dd
comment
Kamaitachi: Multiple games in the series have Kamaitachi as enemies known as Wind Cutter, Windsnip, or Illgaze. Nexus includes a quest to investigate strange icy winds that have been knocking other explorers down with strange slashes at their ankles, naturally it turns out to be a stronger Icy Wind Cutter.
 Etrian Odyssey (Video Game) / int_b50475dd
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 Etrian Odyssey (Video Game) / int_b53077b3
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Take That!
 Etrian Odyssey (Video Game) / int_b53077b3
comment
Take That!: One is made in the Legends of the Titan comic towards players who don't like the new Casual mode. In The Fafnir Knight, the minister complains that some newbie adventurers will just plagiarize the maps of veterans for their starter quest, which may be a nod to new players looking up maps online.
 Etrian Odyssey (Video Game) / int_b53077b3
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 Etrian Odyssey (Video Game) / int_b6060b7
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Run or Die
 Etrian Odyssey (Video Game) / int_b6060b7
comment
Run or Die: Unless you're significantly overleveled for the floor you're on, this is what you do whennote (yes, when, not if) you get into a battle with a F.O.E. Pray that your back is clear or that you can escape from battle to another floor, or you're trapped. The fourth game's dragons are essentially F.O.E.s cranked Up to Eleven. They take up a massive 9 squares on the map, move 2 squares at a time and get a cutscene when they show up on the field. If one of them catches up with you, you don't even get a Hopeless Boss Fight - just a message that the dragon smashed your skyship and you, and your party is sent back to town with at a random number of the party dead or at 1 HP. You also lose food collected on the world map, excepting any collected for quest purposes. Still better than an instant Game Over.
 Etrian Odyssey (Video Game) / int_b6060b7
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Infinity +1 Element
 Etrian Odyssey (Video Game) / int_b6a3535d
comment
Infinity +1 Element: Some Limit Breaks and other extremely powerful attacks like Megido and Origin Rune deal "Untyped" damage (sometimes referred to as "Almighty" in a Shout-Out to fellow Atlus franchise Shin Megami Tensei). This cannot be resisted by any means, though on the other hand it's also hard to boost as most buffs specifically raise elemental or physical power. Subverted in Etrian Mystery Dungeon, where Untyped damage is both more common and usually weaker than whatever else you could be using instead.
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Dungeon Crawling
 Etrian Odyssey (Video Game) / int_b7059ab0
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Dungeon Crawling
 Etrian Odyssey (Video Game) / int_b7059ab0
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Demonic Spiders
 Etrian Odyssey (Video Game) / int_b71c764e
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Hexgourds, found in the Illusory Woods in Nexus, have scant HP for a postgame FOE, but make up for it with immunity to most damage sources. Normally they'd be Demonic Spiders, but they have a weakness: The Ronin's immunity-piercing Helm Splitter lets them kill a Hexgourd in 2 to 3 hits. Hexgourds also respawn immediately upon defeat, so a party that can kill them with ease can also use them as a postgame experience farm.
 Etrian Odyssey (Video Game) / int_b71c764e
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Obvious Rule Patch
 Etrian Odyssey (Video Game) / int_b89ed08a
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Obvious Rule Patch: Several game breakers were nerfed, or the mechanics that enabled them reworked in later titles. Immunize, Barrier, and the Anti-Element style skills were made a lot less powerful and more TP-intensive in later games. Multi-classing mechanics and the stat books were revised from The Drowned City to Legends of the Titan. Developers responded to players completely eschewing armor and wearing nothing but resistance accessories in The Drowned City by making it only possible to equip a single accessory at a time from Legends of the Titan onwards. In addition, they made armor more useful in Beyond the Myth to incentivize its use by changing the armor formula so armor points are as useful as your VIT and WIS stats for defense.
 Etrian Odyssey (Video Game) / int_b89ed08a
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Whole Costume Reference
 Etrian Odyssey (Video Game) / int_b906ac5d
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Whole Costume Reference: The first prince outfit in The Drowned City is extremely close to the king's outfit in Final Fantasy Crystal Chronicles: My Life as a King. The alternate colour of the rightmost Arcanist in Legends of the Titan is Miku.
 Etrian Odyssey (Video Game) / int_b906ac5d
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Summon Magic
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Summon Magic: Wildlings summon animals into battle, whose specialty is inflicting status effects.
 Etrian Odyssey (Video Game) / int_b9085a47
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Transformation Is a Free Action
 Etrian Odyssey (Video Game) / int_b9616deb
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Transformation Is a Free Action: The hero in The Fafnir Knight appears to be able to transform using Force Boost instantaneously during battle and during cutscenes.
 Etrian Odyssey (Video Game) / int_b9616deb
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Sadistic Choice
 Etrian Odyssey (Video Game) / int_babc974
comment
Sadistic Choice: In The Drowned City, you must choose whether to preserve the Deep City, or to expose its existence to the rest of the world. Either choice determines which hidden class you unlock, as well as how the rest of the story plays out. You can Take a Third Option, but doing so is a Guide Dang It! as you have to turn in one mission but not accept the one that becomes available as you do so in order to get another mission from a specific source with no indication at all. Also in The Drowned City, you indirectly decide which member of the Murotsumi Guild dies. No way to save both. This almost wouldn't qualify if it weren't for the fact that it repeats every playthrough, meaning after the first time through you know what is going to happen the moment the choice pops up. Hypothetically you can save them both. If you refuse to cooperate with them, you are never told whether or not the Murotsumi Guild is given permission to explore deeper into the dungeon. Therefore it becomes a Schrodinger's Cat situation. Does Murotsumi Guild get permission and you simply aren't told, thus leading to their demise or do they not receive permission and you aren't told, thus having them avoid being killed? Keep in mind that no matter what you chose, you never hear or see them again.
 Etrian Odyssey (Video Game) / int_babc974
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Sad Battle Music
 Etrian Odyssey (Video Game) / int_bafac7bc
comment
Sad Battle Music: "Towering Pair", the battle theme of Ren and Tlachtga from Etrian Odyssey and The Millennium Girl. "Guardians of the Sorrowful Ice", the battle theme of Wilhelm and Artelinde in Heroes of Lagaard and The Fafnir Knight.
 Etrian Odyssey (Video Game) / int_bafac7bc
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Timed Mission
 Etrian Odyssey (Video Game) / int_bb48f8ba
comment
Timed Mission: In the last Area of the Gladsheim in The Millennium Girl, you have to cross the map to deactivate Gungnir to stop it from destroying Etria within 50 turns. This includes defeating the boss, the AI called M.I.K.E.
 Etrian Odyssey (Video Game) / int_bb48f8ba
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Genius Bruiser
 Etrian Odyssey (Video Game) / int_bbf11c0
comment
Genius Bruiser: Fredrica: Badass gunslinger. Also one of the scientists of the Yggdrasil Project
 Etrian Odyssey (Video Game) / int_bbf11c0
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Money Spider
 Etrian Odyssey (Video Game) / int_bc0ad0c0
comment
Money Spider: Averted in the first two games. There is one town with one shop, to which monster giblets are sold to raise money and follow the Sorting Algorithm of Weapon Effectiveness via unlocking more powerful new equipment that just happens to be made from the giblets of more powerful monsters. Compared to other RPGs, this works surprisingly well in both gameplay and story and makes a surprising amount of sense. It's all part of the challenge; your inventory is limited to sixty items, and nothing stacks. Therefore, for every Warp Wire or emergency Nectar (for reviving your Medic, you see) you take into the dungeon, that's one less giblet for you to carry back to town and sell...which means less money to put toward the prohibitively expensive Warp Wires and Nectars. In The Drowned City, however, once you get to the last stratum, a team of farmers with the appropriate skills will make your money issues moot. Mining, chopping, and gathering will net you more or less 100k per visit. Then again, by the time you do reach the last stratum, you won't have much need for money. Good thing it carries over to a new game. Etrian Mystery Dungeon is a bit more merciful, giving you a sperate inventory for usable items and supplies. Justified since it's a Roguelike; you're going to need every one of those item slots just to stay alive. In Nexus, players who don't want to take the time to build a party of Farmers and Survivalists can make easy money in the Ancient Forest by farming Bloodhound Bats. They are relatively easy to defeat by FOE standards, respawn endlessly, and have non-conditional drops that go for 1,800 en each.
 Etrian Odyssey (Video Game) / int_bc0ad0c0
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Berserk Button
 Etrian Odyssey (Video Game) / int_bc74ef27
comment
Berserk Button: Several enemies behave like this. Most notably, the Iron Crabs found in the deepest floor of the labyrinth in The Millennium Girl will not do anything until one of its allies is killed, upon which it will constantly unleash a powerful attack that can level even the strongest parties. In The Fafnir Knight, Salamander (previously Salamox) will go nuts and start spamming its ultimate attack every turn if you kill any of the Baby Salamanders it summons. Dinogator/Muckdile responds to binds by using the party-crushing Frolic attack. In Heroes of Lagaard, it only does this when it's fully bound, so using only a head bind will keep it pacified. In The Fafnir Knight, it will do this when it has any bind on it. The Charging Rhino responds to a head bind by using the unstoppable Do or Die, which heals itself for almost half its max HP and buffs its physical attack. A full-strength Lava Beast will, after taking Ice damage, use Waterproof Fire, which heals for about 75% of its max HP on top of making its elemental attacks stronger. In Legends of the Titan and Nexus, killing both Furyfawns in the Small Orchard will summon a Furyhorn who's out for your blood and can move faster on the map than you can. And if you think binding its legs stops its offense much like with the Furyfawns, it can also inflict Panic with an attack that can only be stopped with a head bind, which you likely won't have yet at the point of either game that you encounter it at.
 Etrian Odyssey (Video Game) / int_bc74ef27
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An Adventurer Is You
 Etrian Odyssey (Video Game) / int_bcc2f921
comment
An Adventurer Is You: YOU are the brave adventurers going on an epic journey into a vast labyrinth of mystery and wonder. And monsters. Don't forget the monsters.
 Etrian Odyssey (Video Game) / int_bcc2f921
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Early-Bird Boss
 Etrian Odyssey (Video Game) / int_bd6b6284
comment
Early-Bird Boss: A group of Venom Flies, on the first floor can act like this during the first quest. They're normal enemies that are deadly to level appropriate adventurers, since they hail from the deepest parts of the next floor. You can avoid the encounter by picking the correct dialogue option, but otherwise... Sadistically reprised in Heroes of Lagaard. Choose to transfer data from the first game and go to a similar point in the Ancient Forest, your party will recall being ambushed by Venomflies before the player is given a choice of whether or not to rest. Saying no causes the battle. In The Millennium Girl, the player can unlock a quest that leads them into a secret area and a battle with the Golem at around level 30. Trying to beat it this early is not advised due to the party's lack of stats to last this long. Many guides advise the player to attempt the boss at level 40 instead. The Blossombeast in Nexus is your first boss, fought when your party's just reached level 5 and you can barely earn enough to upgrade from your basic equipment. It's possible to expend all your resources and be nowhere close to defeating it.
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Brutal Bonus Level
 Etrian Odyssey (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The postgame dungeons are typically a sharp jump in difficulty from the previous dungeons leading up to the final boss. Nexus introduces sub-dungeons which are completely optional. If you visit them at the earliest possible opportunity, their new enemies can prove frustrating or difficult, and the boss at the end is nearly guaranteed to beat your party silly. It's often recommended to leave those dungeons alone until you've finished the next main dungeon.
 Etrian Odyssey (Video Game) / int_be3e7584
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The Bartender
 Etrian Odyssey (Video Game) / int_be5e459b
comment
A second-stratum quest in Beyond the Myth assigns you with the task of slaying a "dire beast" that caused trouble for the quest poster. As it turns out, the "dire beast" is a helpless and dying wolf that got caught up in the poster's shady money-making schemes. You can either do what the quest tells you for the full 1500 en reward from the profit-seeker, or you can nurse the wolf back to good health, pissing off the quest poster greatly and missing out on his reward but earning a compensatory 900 en from Mirina herself as a reward for putting your morals over money.
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You Gotta Have Blue Hair
 Etrian Odyssey (Video Game) / int_be7ff283
comment
You Gotta Have Blue Hair: With The Drowned City adding Palette Swaps for every character portrait, this has become more common. In Legends of the Titan, purple and teal hair is particularly common among the alt-colors. Beyond the Myth brings this trope to its logical conclusion and allows you to set each of the two tones of a character's hair to any possible 24-bit color value, i.e. 16.7 million color optionsnote 256 red shades × 256 green shades × 256 blue shades.
 Etrian Odyssey (Video Game) / int_be7ff283
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 Etrian Odyssey (Video Game) / int_c03860d2
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Womb Level
 Etrian Odyssey (Video Game) / int_c03860d2
comment
Womb Level: The sixth stratum in Etrian Odyssey. The walls seem made of flesh, blood cell enemies, damage tiles that look like stomach acid, and the final boss is called the "heart of the labyrinth". In spite of all that, it's still a forest. The sixth stratum of The Drowned City qualifies as well. Only it (fittingly) looks like you're inside a tree's body with the anatomy of a human. Some liberties are taken for the sake of challenge, however.
 Etrian Odyssey (Video Game) / int_c03860d2
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 Etrian Odyssey (Video Game) / int_c04f297d
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Path of Most Resistance
 Etrian Odyssey (Video Game) / int_c04f297d
comment
Path of Most Resistance: Expect various sidequests to give the best rewards if you take the options that require the most effort to complete.
 Etrian Odyssey (Video Game) / int_c04f297d
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 Etrian Odyssey (Video Game) / int_c07adb60
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Unwanted Rescue
 Etrian Odyssey (Video Game) / int_c07adb60
comment
Unwanted Rescue: "Sassy"-voiced characters in Beyond the Myth complain whenever they're healed, even if they were healed from death.
 Etrian Odyssey (Video Game) / int_c07adb60
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1.0
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Etrian Odyssey (Video Game) / int_c07adb60
 Etrian Odyssey (Video Game) / int_c0cf3112
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Sarashi
 Etrian Odyssey (Video Game) / int_c0cf3112
comment
Sarashi: The Ronin class and the younger female Masurao.
 Etrian Odyssey (Video Game) / int_c0cf3112
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Etrian Odyssey (Video Game) / int_c0cf3112
 Etrian Odyssey (Video Game) / int_c2299d6e
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Cutting the Knot
 Etrian Odyssey (Video Game) / int_c2299d6e
comment
Cutting the Knot: Floor puzzles are typically designed around maneuvering around the FOEs, with certain solutions taking you on a very long path all around the floor. Being crafty enough to defeat certain FOEs can dramatically shorten the trip or even have you skip entire segments you were supposed to travel through.
 Etrian Odyssey (Video Game) / int_c2299d6e
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 Etrian Odyssey (Video Game) / int_c2f149ae
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Bonus Feature Failure
 Etrian Odyssey (Video Game) / int_c2f149ae
comment
Bonus Feature Failure: Beyond the Myth has DLC that offers new portrait options. Unfortunately, these DLC portraits, like the ones that are part of the base game, can only be used on new characters and "apprentice" characters that replace retired characters. This can come off as a screw-you to those who downloaded the demo and worked hard to get their characters to the demo's level cap of 10. This was corrected in Nexus, in which you can change your characters' portraits at any time.
 Etrian Odyssey (Video Game) / int_c2f149ae
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Etrian Odyssey (Video Game) / int_c2f149ae
 Etrian Odyssey (Video Game) / int_c32ff031
type
Xanatos Gambit
 Etrian Odyssey (Video Game) / int_c32ff031
comment
Xanatos Gambit: Visil pulls one in The Millennium Girl. If he beats the party, the labyrinth's secrets are protected. If the party beats him, he finally found someone strong enough to kill the Core.
 Etrian Odyssey (Video Game) / int_c32ff031
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 Etrian Odyssey (Video Game) / int_c3c3771c
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Sting
 Etrian Odyssey (Video Game) / int_c3c3771c
comment
Sting: Many games will precede the random encounter battle theme with a riff if you get ambushed.
 Etrian Odyssey (Video Game) / int_c3c3771c
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 Etrian Odyssey (Video Game) / int_c3d60914
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Continuing is Painful
 Etrian Odyssey (Video Game) / int_c3d60914
comment
Continuing is Painful: In the early parts of the first two games, revival items are expensive, and Medic is the only class that learns Revive. Even then, Revive is an expensive spell, and doesn't become available until you've invested quite a few skill points to acquire it—if you even decided to use a Medic at all. This means that in the early game, the death of any party member essentially requires you to cut your dungeon crawl short to visit the hospital. The Drowned City and subsequent games goes easier on the player, as the revival items are much less expensive. Sadly, they're also "limited supply" items - the store's supply is limited to the amount of certain drops that you've sold them, and the drop is often either a rarely-acquired harvest item or a conditional drop from a monster. While healing is much easier in Etrian Mystery Dungeon, the consequences for death are made much more dire. If your party is wiped out, you lose all your gold and items in your inventory. If you let a F.O.E. reach the surface, it will destroy one of the town's buildings, rendering you unable to use it for a while. And if one of your party member dies, the monster you were fighting evolves into a more powerful form. To top it all off, the game autosaves when you enter a dungeon to prevent you from save-scumming.
 Etrian Odyssey (Video Game) / int_c3d60914
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 Etrian Odyssey (Video Game) / int_c54d752a
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DualWield
 Etrian Odyssey (Video Game) / int_c54d752a
comment
Dual Wield: The Shogun from The Drowned City have this as their Innate Class skill, trading one of their armor slots for a second weapon. Legends of the Titan plays this interestingly. All classes can equip two weapons once they've been assigned a subclass; however, they don't automatically use both weapons to strike. Instead, they rely mostly on their 'mainhand' weapon, but can use the other for related weaponry skills. Only a couple of classes learn skills that enable them to use both weapons at the same time; otherwise, it's functionally more like Choice of Two Weapons or Bow and Sword, in Accord. This feature is preserved in Nexus which uses a similar subclassing system. Blade Dancers in Beyond the Myth have a passive that allows them to not just dual-wield katanas, but potentially quadruple-wield them.
 Etrian Odyssey (Video Game) / int_c54d752a
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 Etrian Odyssey (Video Game) / int_c58b8d92
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Instakill Mook
 Etrian Odyssey (Video Game) / int_c58b8d92
comment
Instakill Mook: Every now and then you'll find a random encounter with an instant kill attack — its accuracy or success rates would usually be middling to minimize frustration. Special mention goes to the Evilroots of The Millennium Girl, who charge up for a very accurate party-wide instakill if not interrupted or killed quickly.
 Etrian Odyssey (Video Game) / int_c58b8d92
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Etrian Odyssey (Video Game) / int_c58b8d92
 Etrian Odyssey (Video Game) / int_c64db44b
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Idle Animation
 Etrian Odyssey (Video Game) / int_c64db44b
comment
Idle Animation: Idle Chatter at any rate. Mostly present in the Untold games' Story Mode if you stand around doing nothing your party members will occasionally comment on it.
 Etrian Odyssey (Video Game) / int_c64db44b
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Etrian Odyssey (Video Game) / int_c64db44b
 Etrian Odyssey (Video Game) / int_c6fe99cf
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Creepy Cemetery
 Etrian Odyssey (Video Game) / int_c6fe99cf
comment
Creepy Cemetery: The third stratum of Beyond the Myth, the Fetid Necropolis, is a graveyard where a major war took place ages ago. Naturally, most of the enemies are skeletons, skulls, wraiths, ghosts, and other reanimated-dead entities. There are patches of sunlight during the day that the resident FOEs will either avoid or be temporarily neutralized by, but only during the day; at night, you get no such assistance on that front, but at least the poison floors will be neutralized and safe to walk on.
 Etrian Odyssey (Video Game) / int_c6fe99cf
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 Etrian Odyssey (Video Game) / int_c75c63a3
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Blackout Basement
 Etrian Odyssey (Video Game) / int_c75c63a3
comment
Blackout Basement: A few areas on the second and third floors of the Hall of Darkness in Legends of the Titan feature pitch black rooms with teleporter traps on the floor. In actuality, the safe places to walk coincide with the patches of poison on the floor in the adjacent rooms. The 27th floor of The Millennium Girl has very poor visibility, only allowing you to see a maximum of one square ahead (as opposed to three or four, usually). It's also dotted with pitfalls that plunge you into the floor below, and that's lined with damage tiles to give you a hard time on the way back up. The floor has several torches that can deal with the poor visibility, but lighting them also attracts the attention of nearby FOEs.
 Etrian Odyssey (Video Game) / int_c75c63a3
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 Etrian Odyssey (Video Game) / int_c75df49a
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Shout-Out
 Etrian Odyssey (Video Game) / int_c75df49a
comment
Shout-Out: There's many cameos and miscellaneous references to another fantastically difficult Atlus series, Trauma Center, including Dr. Hoffman, Healing Touch and Caduceus in Etrian Odyssey, Dr. Stiles, Angie, and Healing Touch in Heroes of Lagaard, Under the Knife 2 Angie in The Drowned City, and Dr. Cunningham as a playable Medic in Legends of the Titan. In addition, while Dr. Hoffman is absent in The Millennium Girlnote He instead becomes head of the Midgard Library, as revealed in The Fafnir Knight, the English dub has a couple of familiar voices from Trauma Team. Take a look at the names used in this video. Terezi, Kanaya, Gamzee, Equius, and Karkat. And three of them were only revealled a few weeks before the vid was released, at most. Someone at Atlus USA must really like MS Paint Adventures. They also hired a member of the Homestuck art team, Alexandra "Lexxy" Douglass, to illustrate for the art book included with North American preorders of Legends of the Titan. There's also a QR quest that has a shield named after her nickname as a reward. The entirety of the Cyclopean Haunt in The Drowned City is full of references to H. P. Lovecraft. Some are obvious (e.g. the Deep Ones); others are less so (powder of Ibn Ghazi, anyone?). Also in The Drowned City, hit Y to bring up the "alternate colors" for the Buccaneers. One of them looks rather like he has the surname Threepwood, and another looks suspiciously like a certain Ms. Fleur.note Sadly a lot of fans will miss out on the second one since the PS3 version won't be coming to America. One of the monks has a strong resemblance to a certain pig-tailed Martial Artist... Speaking of the monk, one of its attacks is named Kikouken. One of the ninja's ability is called Izuna. The names of many weapons as well, katanas in particular. There's a very, very subtle one to a meme from /r9k/. In Untold, Austin is a clear Sherlock Homage. Reinforcing this, a barfly related to him (heavily implied to be his Moriarty figure, Baroudeur) is described as "man with twisted lip". On a slightly more subtle note, one of the Gunner class portraits wears a pin on her hat bearing the face of the Jack Frost monster from the Shin Megami Tensei series, and Olympia from 3, prior to her Robotic Reveal, wears Pyro Jack's face, from the same game. The "Golden Gun" from the second game is described as "a golden gun that can be disassembled and carried freely." Wilhelm is based off the opera Der Freischütz, from which he gets his nickname. This is further compounded by his incredibly high accuracy when you battle him, as well as using magic (elemental) bullets, just like the main character in said opera. The gun you get from his drop is also from it. A lategame quest in Beyond the Myth has its client, Ghai the Fiery, want the party to bring him various dishes to take him to "Flavorland". Egar's pet mouse is name Bredge; his explanation is that he wanted to name it "Biggs" while his wife wanted "Wedge", and they reached a compromise on that. The Megavolt Marmot, as described in its appearance in the fifth game, is a "pocket-sized monster but can thunder-shock anyone that tries to catch it." There's an enemy in Nexus called Air Wolf. One of the equipment items you can get in Nexus is called the maimai Bat.
 Etrian Odyssey (Video Game) / int_c75df49a
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 Etrian Odyssey (Video Game) / int_c7dcdf6a
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Last Ditch Move
 Etrian Odyssey (Video Game) / int_c7dcdf6a
comment
Generally speaking, if an enemy is weak to all elements and physical attack types, that same enemy will also have a way to inflict Curse, getting your attackers killed by taking the bait. Or they may have a Last Ditch Move that inflicts debilitating status ailments (such as the Ananas series of enemies), effectively mandating that they be killed last.
 Etrian Odyssey (Video Game) / int_c7dcdf6a
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Elemental Tiers
 Etrian Odyssey (Video Game) / int_c88c3c0f
comment
Elemental Tiers: Starting from the fourth game onwards, the base elemental spells work in ways that are different beyond just Elemental Rock–Paper–Scissors: fire spells deal Splash Damage, ice spells hit one enemy in the front and one enemy in the back, and thunder spells target an entire row. Thunder ends up being the best anti-crowd element in many cases since it can hit as many as four enemies at once with equivalent power for each, while fire and ice can only hit up to three and two respectively, and in the case of fire only the main target gets the full force of the attack.
 Etrian Odyssey (Video Game) / int_c88c3c0f
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 Etrian Odyssey (Video Game) / int_c923e7a6
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Metal Slime
 Etrian Odyssey (Video Game) / int_c923e7a6
comment
Metal Slime: Pasarans in The Drowned City, which have a chance to randomly spawn on certain floors. While they're slower than other F.O.E.s, they make up for that with the ability to walk through walls. If you actually catch up to them, they'll constantly attempt to escape (binding their legs prevents this) or self-destruct (binding their heads prevents that). On the other hand, successfully killing one gets you a lot of Experience Points. In the ocean, you have tanniyn. They're quite rare, take several hits to successfully kill (although you can unlock improved harpoons) and will sometimes attack and damage your ship as you fight them. When you kill one, however, their drops are worth a small fortune, especially if you get some Tanniyn Liver. Pookas in Legend of the Titan. They also try to escape off the map as soon as they can. If you can chase one down, though, they go down in one hit. but instead of giving experience, they give out stat-boosting books. There's also golden enemies, which the game calls "rare breeds": any non-boss enemy can be a rare breed and taking one down multiplies all the experience gotten from that battle by 5, but they also have one of the highest turn priorities and often try to run away. In extremely rare cases, multiple enemies may end up as rare breeds, but you won't get any more experience than you'd get for killing a single one in a single battle. And yes, F.O.Es can also be rare breeds: while they don't run away like normal enemies, they gain significant stat boosts every turn and if you can't kill one quickly enough, they'll quickly become too strong to take down. In Legend of the Titan you can also turn any overworld F.O.E into a rare breed if you feed them rare-quality food that they like. While absent from The Millennium Girl, The Fafnir Knight brings back these types of enemies via EOU's Yggdrasil plant enemies. These are weak enemies only capable of using a basic attack and give little EXP upon dying. However, they drop tea ingredients that can either increase your Material/Gathering Rates, increase the chance of getting high quality Grimoire Stones, or multiply EXP from every encounter by three while also sharing it with the guild members not actively in the party. While normally rare and hard to find, a DLC released alongside the game makes these enemies spawn at guaranteed rates and dropping massive amounts of ingredients when accepting their missions.
 Etrian Odyssey (Video Game) / int_c923e7a6
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 Etrian Odyssey (Video Game) / int_c9861848
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Video Game Caring Potential
 Etrian Odyssey (Video Game) / int_c9861848
comment
Video Game Caring Potential: As you journey across the labyrinths in Legends of the Titan, you can meet and talk to various soldiers in various predicaments, like getting lost or being separated from their unit. Helping (or sabotaging) them is optional, but if you do help, towards the end of the plot as you advance towards the final few bosses, the soldiers you helped appear and hand over several healing items as they thank you for the assistance. Beyond the Myth has several dungeon events where the player can opt to feed some of the more docile wildlife in the labyrinth. Helping them out results in the animal returning on a later floor and rewarding the player's kindness in free items. A second-stratum quest in Beyond the Myth assigns you with the task of slaying a "dire beast" that caused trouble for the quest poster. As it turns out, the "dire beast" is a helpless and dying wolf that got caught up in the poster's shady money-making schemes. You can either do what the quest tells you for the full 1500 en reward from the profit-seeker, or you can nurse the wolf back to good health, pissing off the quest poster greatly and missing out on his reward but earning a compensatory 900 en from Mirina herself as a reward for putting your morals over money.
 Etrian Odyssey (Video Game) / int_c9861848
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 Etrian Odyssey (Video Game) / int_cb11543c
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Cosmic Horror Reveal
 Etrian Odyssey (Video Game) / int_cb11543c
comment
Cosmic Horror Reveal: The games all generally start somewhere between Low Fantasy and Heroic Fantasy before suddenly incorporating Science Fiction and Cosmic Horror elements, typically in regards to The Reveal about the local Yggdrasil and its purpose.
 Etrian Odyssey (Video Game) / int_cb11543c
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 Etrian Odyssey (Video Game) / int_cd83fa5b
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Spoiler Opening
 Etrian Odyssey (Video Game) / int_cd83fa5b
comment
Spoiler Opening: The Millennium Girl's opening reveals who the villain is. In a more minor example, Fafnir Knight's reveals Artelinde and Wilhelm battling the guild.
 Etrian Odyssey (Video Game) / int_cd83fa5b
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 Etrian Odyssey (Video Game) / int_cd8ca67a
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DoubleSubverted
 Etrian Odyssey (Video Game) / int_cd8ca67a
comment
Subverted with conditional drops, which require enemies to be killed in a certain way. Double Subverted when you discover certain conditional drops don't necessarily have a 100% chance of dropping even when the condition is fulfilled, and some "conditions" behind certain drops are merely "drops very rarely".
 Etrian Odyssey (Video Game) / int_cd8ca67a
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Temple of Doom
 Etrian Odyssey (Video Game) / int_ce1b6f32
comment
Temple of Doom: The Fourth Stratum in Drowned City.
 Etrian Odyssey (Video Game) / int_ce1b6f32
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Taken for Granite
 Etrian Odyssey (Video Game) / int_d08049db
comment
Taken for Granite: One of the Standard Status Effects is petrification. In most games, a stoned character is effectively dead, and requires a specific item or a clinic visit to treat; a party with only dead or petrified characters results in a Game Over. In EOV and later, however, stoned characters turn back to normal after a few turns or after the battle ends, meaning that at most they're unable to act for a little while.
 Etrian Odyssey (Video Game) / int_d08049db
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 Etrian Odyssey (Video Game) / int_d0ea147f
type
A.I. Breaker
 Etrian Odyssey (Video Game) / int_d0ea147f
comment
The Steel Shield and Cianontedae shoes of Nexus will completely and utterly tank the equipped character's turn speed, normally a highly undesirable feature. Given to a Gunner or Imperial, however, allows their Charged shots and Drives to be so impossibly slow that the penultimate boss's counter heal, itself normally faster than only the skills specifically set to go off on the turn's end, ends up checking damage to heal before they can go off, recovering nothing as a result. As long as you can manage a total of 17,000 damage a turn, you can keep it trapped in an endless cycle of trying to heal damage that's coming in too slowly for it to recover from.
 Etrian Odyssey (Video Game) / int_d0ea147f
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 Etrian Odyssey (Video Game) / int_d0f5cc90
type
Flavor Text
 Etrian Odyssey (Video Game) / int_d0f5cc90
comment
Flavor Text: Found in all of the beastiary entries and most item descriptions.
 Etrian Odyssey (Video Game) / int_d0f5cc90
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 Etrian Odyssey (Video Game) / int_d24ed873
type
Developers' Foresight
 Etrian Odyssey (Video Game) / int_d24ed873
comment
Developers' Foresight: In The Millenium Girl, guests Ren and Tlachtga have lines recorded for some very unlikely occurrences on your first mission, including if the enemy flees, if they level up, and even if you get a Game Over, the latter two of which are difficult to have happen since they're so many levels ahead.
 Etrian Odyssey (Video Game) / int_d24ed873
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Etrian Odyssey (Video Game) / int_d24ed873
 Etrian Odyssey (Video Game) / int_d251db87
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Alchemy Is Magic
 Etrian Odyssey (Video Game) / int_d251db87
comment
Alchemy Is Magic: Alchemists fill the Black Mage role and serve as the major source of elemental damage. Though unlike most examples, it's jars of formula that deal damage than straight up magic.
 Etrian Odyssey (Video Game) / int_d251db87
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 Etrian Odyssey (Video Game) / int_d2c0e2ed
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Schmuck Bait
 Etrian Odyssey (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Several event prompts in the labyrinth tease the player with the promise of a useful-looking item or healing opportunity, only to sic a scripted, inescapable ambush encounter on them. There's no telling whether a choice is completely beneficial or is not worth the time until one experiences it. Beyond the Myth and Nexus go a step further by making these events adventure logs, awarding the player free experience if they willingly took the bait and lived to tell the tale. In the second game and its remake, a squirrel steals your life-saving warp wire every time you try to pet it. Particularly dangerous for genre-savvy players who expect it might give some reward eventually, but every encounter plays out exactly the same. This same event would be replicated in Beyond the Myth, too — only this time it's also an adventure log. A similar event appears in the Illusory Woods of Nexus. To rub salt in the wound, this sub-dungeon is one place where the player needs Ariadne Threads to escape the incredibly persistent FOEs after them. The locked-door areas in the first and second strata of Beyond the Myth like to pair up weak enemies with new enemies that are as powerful as those found in the fourth stratum. Naturally, you might try to kill off the weaker monsters first to isolate the stronger one, likely using a row- or all-targeting attack in the process, but that enemy has a vicious attack waiting if they're the only one left: Shielded Phasmids can deal damage proportional to how many of their allies have been killed, while Fire Squirrels have an attack that can destroy your Ariadne Threads. In the first Labyrinth of Nexus, a field event results in some extremely polluted water falling onto your party, making them take severe HP and TP damage, with one of them recommending that everyone afflicted shed their equipment and wash the grime off to avoid any further damage. Which is so not the correct choice. Doing so results in an enemy ambush that is nigh-impossible to win due to everyone being severely underpowered (with not just nominal damage output but also no access to weapon-requiring skills) and ill-suited to take any enemy attacks. The less disastrous choice is to keep everyone equipped and attempt to walk back; after taking a couple more steps (with, unfortunately, even more damage sustained from the grime), everyone will figure out how to efficiently wash themselves clean and you can safely proceed (preferably to heal up and get back to town immediately). Generally speaking, if an enemy is weak to all elements and physical attack types, that same enemy will also have a way to inflict Curse, getting your attackers killed by taking the bait. Or they may have a Last Ditch Move that inflicts debilitating status ailments (such as the Ananas series of enemies), effectively mandating that they be killed last.
 Etrian Odyssey (Video Game) / int_d2c0e2ed
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 Etrian Odyssey (Video Game) / int_d3a6fb9b
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Gender-Neutral Writing
 Etrian Odyssey (Video Game) / int_d3a6fb9b
comment
Gender-Neutral Writing: Text that describes your characters and the actions they take (e.g. in field events) is written with the "they" series of pronouns.
 Etrian Odyssey (Video Game) / int_d3a6fb9b
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Etrian Odyssey (Video Game) / int_d3a6fb9b
 Etrian Odyssey (Video Game) / int_d429d0f6
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Canada, Eh?
 Etrian Odyssey (Video Game) / int_d429d0f6
comment
Canada, Eh?: The Millennium Girl doesn't try to hide that Raquna is Canadian. She comes from a cold area north of Etria that has wonderful maple syrup, and adds "eh?" to some of her sentences. Her home city? Ontario.
 Etrian Odyssey (Video Game) / int_d429d0f6
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 Etrian Odyssey (Video Game) / int_d47d9b71
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Mirror Boss
 Etrian Odyssey (Video Game) / int_d47d9b71
comment
Mirror Boss: Each game has a boss fight with enemies that can use the same skills that are available to your recruitable characters. Being bosses, though, their versions of skills are stronger to compensate for lack of numbers, and they may have additional unique skills that don't correspond to the player's arsenal. The player can fulfill this trope to the letter if they bring the exact same classes to the fight. Ren and Tlachtga in the first game demonstrate the strengths of a Ronin and Hexer. Arteline and Wilhelm from the second game use the abilities of a War Magus and Gunner on you respectively. They even have a Force Boost and Force Break in the remake. Averted in the third game; while you will face Kujura or Olympia depending on your route, their abilities are distinct from that of the Shogun or Yggdroids you can use. Kibagami and Logre in the fourth game stretch the trope a bit; their main classes are Bushi and Imperial, which only become available after you've bested them and completed their associated stratum. They are willing to use subclassing to their own advantage too. The Undead King in the fifth summons minions and commands or sacrifices them for attacks, much like the player's own Necromancers. Blót in Nexus has his fight hinged on creating afterimages like your own Heroes.
 Etrian Odyssey (Video Game) / int_d47d9b71
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Post-Final Boss
 Etrian Odyssey (Video Game) / int_d58d2b7e
comment
Post-Final Boss: At the end Story Mode of The Millennium Girl, after beating Etreant and MIKE, the party gets into a premature fight with the Bonus Dungeon's ultimate boss, only with story events making the experience easier. After its first defeat, it gets up again, and the party gets a massive power boost to defeat it for good. The same goes for The Fafnir Knight, as the Yggdrasil Core returns to full power and blows the party away, and the protagonist uses the Holy Grail to gain the power to defeat it alone.
 Etrian Odyssey (Video Game) / int_d58d2b7e
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 Etrian Odyssey (Video Game) / int_d6f284a3
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Anti-Frustration Features
 Etrian Odyssey (Video Game) / int_d6f284a3
comment
In Nexus there is one FOE that does play this trope a bit straighter: Sea Wanderers in the eighth Labyrinth are found in schools of four, but if you fight one, the rest of the pack will wait until battle ends to resume movement. This is notably different from their behavior in The Drowned City, where their mates are more than happy to join in on the fight as usual.
 Etrian Odyssey (Video Game) / int_d6f284a3
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 Etrian Odyssey (Video Game) / int_d7d588c8
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Lethal Lava Land
 Etrian Odyssey (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The Molten Caves in The Drowned City.
 Etrian Odyssey (Video Game) / int_d7d588c8
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 Etrian Odyssey (Video Game) / int_d89e305a
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Area of Effect
 Etrian Odyssey (Video Game) / int_d89e305a
comment
The Amalgolem in Beyond the Myth basically teaches you that just because it's an end-of-stratum boss fight doesn't mean you shouldn't bother with Area of Effect attacks.
 Etrian Odyssey (Video Game) / int_d89e305a
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 Etrian Odyssey (Video Game) / int_d8b146b0
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Barrier Warrior
 Etrian Odyssey (Video Game) / int_d8b146b0
comment
Barrier Warrior: Protectors and Fortresses, while mainly acting as Stone Wall, have skills that can completely block certain elemental attacks or improve defense for the entire party. In The Drowned City, several classes have the ability to put up barriers (which, if barriers are necessary to begin with, will likely be all they do for the entire battle).
 Etrian Odyssey (Video Game) / int_d8b146b0
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 Etrian Odyssey (Video Game) / int_d94a0b6
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Unlockable Content
 Etrian Odyssey (Video Game) / int_d94a0b6
comment
Unlockable Content: The second game would let you carry over some information from the original Etrian Odyssey for benefits. Etrian Odyssey IV and Etrian Odyssey Untold both have QR unlockables. In the case of the former, some official codes can be used to give new missions, items, or armor to characters. Both games also allow other players to send guild cards to others, allowing them to have access to the other players' party members or Grimoire stones respectively. The habit of using QR was continued in Etrian Odyssey 2 Untold as well as the spin-off Etrian Mystery Dungeon.
 Etrian Odyssey (Video Game) / int_d94a0b6
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 Etrian Odyssey (Video Game) / int_d9d2c40b
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Amazon Brigade
 Etrian Odyssey (Video Game) / int_d9d2c40b
comment
Amazon Brigade: Since gender plays no part in stats, you can have a guild of all females.
 Etrian Odyssey (Video Game) / int_d9d2c40b
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 Etrian Odyssey (Video Game) / int_da1c64ef
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Lethal Joke Item
 Etrian Odyssey (Video Game) / int_da1c64ef
comment
Lethal Joke Item: The DLC Bikini Armor in The Fafnir Knight offers a laughable physical defense bonus but an incredible resistance to elemental attacks, and is usually not used outside of specialized strategies against bosses. What is not noticed easily is that it is available to Beasts, and that a Beast can equip both a collar (their main "armor" type) and Bikini Armor. This results in the Beast having respectable defenses against both physical and elemental attacks, making it an incredible tank. The Assault Wand in Beyond the Myth has an incredible physical attack bonus and bestows the Heavy Strike skill, a physical attack with a tremendous 950% damage multiplier. However, the only classes who can wield staves are also associated with races with the lowest Strength, and Heavy Strike would merely do damage roughly on-par with other specialized physical damage dealers. ...Unless you reclass a Therian, whose base Strength is the highest among all races, into one of those classes, and suddenly you have yourselves a physical attacker that strikes for thousands of damage each turn without setup! The Steel Shield and Cianontedae shoes of Nexus will completely and utterly tank the equipped character's turn speed, normally a highly undesirable feature. Given to a Gunner or Imperial, however, allows their Charged shots and Drives to be so impossibly slow that the penultimate boss's counter heal, itself normally faster than only the skills specifically set to go off on the turn's end, ends up checking damage to heal before they can go off, recovering nothing as a result. As long as you can manage a total of 17,000 damage a turn, you can keep it trapped in an endless cycle of trying to heal damage that's coming in too slowly for it to recover from.
 Etrian Odyssey (Video Game) / int_da1c64ef
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 Etrian Odyssey (Video Game) / int_dae3999d
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Action Bomb
 Etrian Odyssey (Video Game) / int_dae3999d
comment
The sixth stratum of The Fafnir Knight contains Icy Bulbs, whose only threatening attack is to detonate itself to execute a powerful ice attack, which is telegraphed and easily negated with a timely Ice Wall. Because they're integral to various floor puzzles, just leaving the floor causes them to respawn. The trick then comes to cornering them, as they're the only FOE that actively tries to flee from the player.
 Etrian Odyssey (Video Game) / int_dae3999d
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 Etrian Odyssey (Video Game) / int_db126a0b
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World Tree
 Etrian Odyssey (Video Game) / int_db126a0b
comment
World Tree: Each game's labyrinth is centered around Yggdrasil, or rather a Yggdrasil. The ones in I, II, and IV are actually man-made constructs designed to cleanse the Earth of pollution, but they go horribly wrong after absorbing enough of it. The one in V was planted by Benevolent Precursors and restored the planet's ability to sustain life, and they've done this for other planets as well.
 Etrian Odyssey (Video Game) / int_db126a0b
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 Etrian Odyssey (Video Game) / int_dbe013f
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TheSixthRanger
 Etrian Odyssey (Video Game) / int_dbe013f
comment
The Sixth Ranger: The Imperial.
 Etrian Odyssey (Video Game) / int_dbe013f
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 Etrian Odyssey (Video Game) / int_dca70c44
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Reasonable Authority Figure
 Etrian Odyssey (Video Game) / int_dca70c44
comment
Reasonable Authority Figure: All authority figures in Legends of the Titan. Even Wufan, who took some Vessels with her to rescue the Medium instead of waiting for the council to make a decision, as well as Baldur, who was originally following the same ideal as his father. Baldur averts this later, however, due to becoming more desperate as the barren land rapidly approaches his empire... though he does get some points back in post-game when he fights to protect his people during their relocation.
 Etrian Odyssey (Video Game) / int_dca70c44
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 Etrian Odyssey (Video Game) / int_df11acbe
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Artificial Brilliance
 Etrian Odyssey (Video Game) / int_df11acbe
comment
Artificial Brilliance: Some beetle enemies in both Legends of the Titan and The Millennium Girl will sometimes guard an enemy when they themselves are at low HP. Not only will they not move normally if they did anything else due to being too slow, but they would also prevent you from slamming a healthy enemy with a powerful attack, or preventing an ability that requires a certain character to kill an enemy from activating. This is used to strategic effect in the former game, as there are enemies in the Hall of Darkness that react angrily to other enemies being killed. Several boss scripts make them change their tactics accordingly to have them punish players who rely too much on buffs, or have them break out alternate moves if you try to bind them to seal away their signature attacks,
 Etrian Odyssey (Video Game) / int_df11acbe
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Updated Re-release
 Etrian Odyssey (Video Game) / int_df1793de
comment
The Untold games have Picnic, which seems similar to Casual difficulty but lets them continue on instead of warping them back to Etria, Standard difficulty, which lets the party continue on once, and Expert, which is close to the same difficulty of the original version.
 Etrian Odyssey (Video Game) / int_df1793de
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 Etrian Odyssey (Video Game) / int_df410b77
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Decoy Protagonist
 Etrian Odyssey (Video Game) / int_df410b77
comment
Ariana would continue the trend into The Fafnir Knight, but the main character lending his name and image to the game got in the way. It's still definitely Ariana's story, though.
 Etrian Odyssey (Video Game) / int_df410b77
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 Etrian Odyssey (Video Game) / int_e078a82
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Gameplay Automation
 Etrian Odyssey (Video Game) / int_e078a82
comment
Gameplay Automation: Several games in the series let you set up a path for the party to automatically follow, which also allows you to grind automatically if you make the path loop and weigh down the A button which makes everyone in your party select Attack automatically when they run into an enemy. At least Legends of the Titan has an additional mechanic that automates the process to a further degree and seems to be made especially with this in mind: normally, you'll fill up your inventory with enemy drops sooner or later, and at that point, normally pressing A repeatedly (which is what keeping it held down essentially does) gets you stuck in the post-battle screen and you need to manually select the items you wish to discard to continue, but if A is held down instead, the game automatically discards the item drops from the battle after a few seconds and lets the automated grinding continue uninterrupted.
 Etrian Odyssey (Video Game) / int_e078a82
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 Etrian Odyssey (Video Game) / int_e13156e1
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Mama Bear
 Etrian Odyssey (Video Game) / int_e13156e1
comment
Mama Bear: (Or possibly Papa Wolf due to No Biological Sex) In Legends of the Titan and Nexus, if you kill the two Furyfawns patrolling the Small Orchard (a relatively easy task; they're some of the weakest FOEs in the game), their parent, a Furyhorn, will show up on the map, completely pissed off that you killed its children, and will chase you with a movement rate of two steps per step you take until you either retreat to the eastern side of the map or leave, at which point it will go on the usual passive patrol routes. If you choose to engage the Furyhorn in Nexus and expect it to be a solo target like before, said Furyhorn can summon Duteous Fawns for good measure, which can perform a Combination Attack with their parent for massive damage if they aren't killed quickly.
 Etrian Odyssey (Video Game) / int_e13156e1
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Etrian Odyssey (Video Game) / int_e13156e1
 Etrian Odyssey (Video Game) / int_e27e757e
type
Trauma Inn
 Etrian Odyssey (Video Game) / int_e27e757e
comment
Trauma Inn: The inns fully heal HP and TP regardless of how long the characters stay, although the inns can't revive or cure petrification, which are handled by the hospitals outside the inns. The Drowned City and subsequent games has the revival clinic as part of the inn, though. Beyond the Myth makes full-health revival part of staying at the inn, with no extra charge.
 Etrian Odyssey (Video Game) / int_e27e757e
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 Etrian Odyssey (Video Game) / int_e2c4b927
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Dub Name Change
 Etrian Odyssey (Video Game) / int_e2c4b927
comment
Dub Name Change: Most classes have relatively mundane and plain names in Japanese, which are changed to something more distinctive in localization. Some of the renames, however, are due to a rename of one class necessitating a rename of another class so as to avoid having multiple classes with the same first letter (for example in Beyond the Myth, Hounds got renamed to Rovers, which in turn led to Reapers being renamed to Harbingers), in order to keep interface elements that rely on representing each class with a single letter from having to use workarounds like using two letters for some classes.
 Etrian Odyssey (Video Game) / int_e2c4b927
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 Etrian Odyssey (Video Game) / int_e34400ab
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Ambiguously Gay
 Etrian Odyssey (Video Game) / int_e34400ab
comment
Ambiguously Gay: A bit milder than some other examples, and of course the series practically encourages you to write your own head-canon, but some of the art of the aforementioned EO4 Adventure Duo comes across this way. The bit at the very end of the "Music and Art Collection" booklet (the one behind the CD) turns the most heads in this regard, but in general they're depicted doing a lot together - straight down to grocery shopping and eating meals. If they aren't the trope, they're at least Heterosexual Life-Partners. It doesn't help that some of the personal artwork◊ of Yuji Himukai, the series' lead artist, "pours fire" on the speculation... to put it mildly.
 Etrian Odyssey (Video Game) / int_e34400ab
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 Etrian Odyssey (Video Game) / int_e38268b5
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Helpful Mook
 Etrian Odyssey (Video Game) / int_e38268b5
comment
Helpful Mook: Axolotls in The Fafnir Knight can potentially be these: when encountered in battle, they won't do anything except watch. Leave them alone for long enough, and they'll use a move that completely fills the party's Force gauges - even if they used their Force Breaks! Attack them, on the other hand, accidental or not, and they will instead drain your characters' Force gauges.
 Etrian Odyssey (Video Game) / int_e38268b5
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 Etrian Odyssey (Video Game) / int_e3ab9e00
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Turns Red
 Etrian Odyssey (Video Game) / int_e3ab9e00
comment
Turns Red: It's commonplace to see a boss break out of its usual AI pattern and begin using its stronger moves more frequently and randomly as it falls to low health. In some cases, it can boil down to a Luck-Based Mission in trying to survive the boss's next attack.
 Etrian Odyssey (Video Game) / int_e3ab9e00
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 Etrian Odyssey (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Etrian Odyssey (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: Your characters are blank slates. You get the implied backstory that you're a guildmaster signing up recruits, which presumably means they're all wannabe-adventurers looking for work. Each class has four portraits, two per gender, though it's not always obvious which is which (1 and 3 are male, 2 and 4 are female). That's all the game gives you, and none of it affects the gameplay. There isn't even a default suggestion for their names. The tutorial invites you to imagine that your guildmaster/you as one of the adventurers, but that isn't followed up upon. Legends of the Titan shakes this up a bit. Other classes unlock during the game, just like in other games, but major NPCs can join the party as regular player units with the right dialogue options. You're still welcome to recruit anonymous schlubs, of course. Averted with the Story Mode main characters in The Millennium Girl and The Fafnir Knight. Etrian Mystery Dungeon uses the guildmaster-as-adventurer idea more explicitly: you're forced to make a Landsknecht as your first character, and they must run through a trial dungeon to earn the right to form a guild. You're free to delete them immediately afterwards if you so choose.
 Etrian Odyssey (Video Game) / int_e3f34fb4
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 Etrian Odyssey (Video Game) / int_e431c24c
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Not Quite Dead
 Etrian Odyssey (Video Game) / int_e431c24c
comment
Also Baldur in Legends of the Titan. He gets better, and helps out against a Bonus Boss if you request his aid.
 Etrian Odyssey (Video Game) / int_e431c24c
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 Etrian Odyssey (Video Game) / int_e43c66bd
type
Art Evolution
 Etrian Odyssey (Video Game) / int_e43c66bd
comment
Art Evolution: The character designs have grown increasingly complex over time, going from what might be described as "generically anime" and not involving a lot of detail or complex colors, to having a very distinct, detailed kind of "Puni Plush" style that involves a lot of complex use of color and gradients, with very elaborate clothing that is usually European-inspired. This is most easily seen in the Untold games, where the original art from the DS games and the new art can be compared side-by-side.
 Etrian Odyssey (Video Game) / int_e43c66bd
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 Etrian Odyssey (Video Game) / int_e49686
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The Hero
 Etrian Odyssey (Video Game) / int_e49686
comment
The Hero: The protagonist.
 Etrian Odyssey (Video Game) / int_e49686
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 Etrian Odyssey (Video Game) / int_e4e86215
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Fake Difficulty
 Etrian Odyssey (Video Game) / int_e4e86215
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Fake Difficulty: The first game has a hidden mechanic that tips the battle in the enemies' favor if your party's levels are lower than that of the enemies. If you're underlevelled, even a mundane random encounter can be lethal, which contributes to the Nintendo Hard factor. Although it's not noticeable while progressing through the game normally, you begin to feel the full brunt of the mechanic if you rotate your party regularly, or have rested or retired any of your characters. This mechanic is also what makes its postgame stratum so difficult, as all the random encounters are close to the level cap while a party just fresh from the endgame is at least 10 levels under. The Fafnir Knight jacks up the HP of a lot of encounters, which can make fights needlessly long. This becomes visible with some of its Flunky Bosses as the adds would also have very high HP that takes several turns to deplete. The ultimate Bonus Bosses typically have a defined pattern to their attacks until later phases in the fight where they begin using attacks randomly. Given the wide variety of attacks they have and the fact that each one can cause a Total Party Kill while needing different counters, the fight easily turns into a heavily punishing Luck-Based Mission. Sometimes if the player trips a particular condition, the boss may just break the pattern and randomly kill the party. For all its ironing of the flaws in its predecessor and source game, The Fafnir Knight has pretty much one of the most unfair bonus bosses in the entire series. The DLC Ur-Devil not only holds the record for the highest amount of HP in the series, it summons flunkies that also sport significant HP counts that must be killed to progress the fight. While this is fine and dandy, killing said flunkies causes a retaliatory elemental attack that does absurd amounts of damage to whoever killed them (and whoever's standing nearby), practically killing 2 or 3 party members at once. If the player doesn't burst them down, the flunkies fire off a ridiculously accurate instant death attack. On certain turns, it's advised not to kill them all off either, as the Ur-Devil possesses an attack that turns completely unblockable if all the flunkies are dead on that turn. To top it all off, it will eventually charge for its strongest attack that mandates you to have the Force Break a Beast or Protector in the party to even survive. And this is only one part of the fight!
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11th-Hour Superpower
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11th-Hour Superpower: In The Millennium Girl's Story Mode, Kupala of the Forest Folk pulls a Heroic Sacrifice in order for the party to have their weapons become strong enough to defeat the final boss. That said, it does not make the boss easy for the unprepared. At the climax of The Fafnir Knight, the protagonist uses the Holy Grail to become strong enough to beat the final boss on his own.
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Damage Over Time
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Poison causes damage at the end of every turn.
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Expy
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Expy: The Highlander in The Millennium Girl is similar to Giulio from Gungnir. Ranging from weapon choice, hair colour, them both being involved with a weapon called Gungnir, and their belief that true justice should be given to all. note Though the Highlander's vision of justice is very different than that of Giulio's vision. That said the Highlander rejects Gungnir after learning that it's a Fantastic Nuke, whereas Giulio accepted it in spite of that fact. Etrian Mystery Dungeon gives us the Wanderer class. This class can't be anything but a blatant Shout-Out to Chunsoft's Rogue Like series: Shiren the Wanderer,
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Light Is Not Good
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Light Is Not Good: In The Drowned City, Yggdrasil is considered the light to the Abyssal God's darkness, and it indeed wishes to protect the world from the God's evil, but its tendency to turn its servants in fanatically single minded automatons suggests a ruthless side to it. Though to its credit, it does mourn Seyfried in the Armoroad ending.
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PimpedOutDress
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Pimped-Out Dress: The Princesses sport some really fancy dresses, complete with armor.
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Nerf
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Nerf: Status effects other than death in Beyond the Myth have all been tweaked to wear off once the battle ends. Of note is petrification, which has traditionally been one of the worst status effects in previous games due to persisting until it's treated with an item or a clinic visit, with a Game Over resulting if everyone gets petrified (thus, a stoned character is effectively dead); in Beyond the Myth, it wears off either after battle or after a few turns, whichever comes first, and no longer triggers a game over, i.e. it's now just a fancy stun status. Future installments of EO made elemental protection skills like Mana Guard and the Protector-equivalent's elemental shielding skills less powerful than the Anti-Fire/Ice/Volt skills from the first 3 games, which would grant absolute elemental damage immunity at rank 5 or 7 and progress to outright elemental absorption. Floor Jump in the Untold games allows one to instantly move between the staircases of any sufficiently-mapped floor, almost negating the need for Ariadne Threads unless you're making headway in uncharted territory. It also serves as a convenient Puzzle Reset in some cases. In Beyond the Myth, you can still begin on any floor you've reached in which the previous floor has been successfully registered, but you can't jump floors while within the labyrinth anymore. Due to the efficiency of TP restoring or cost reduction skills in the earlier games allowing for parties to be almost completely self-sustainable, the cost of such skills have been either greatly increased or terribly watered down in subsequent games so that the party either always consumes more TP than they can regain on skills alone.
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Zonk
 Etrian Odyssey (Video Game) / int_e54b7b17
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Zonk: In Legends of the Titan and Nexus, the Magma Beasts and Glacial Beasts have conditional drops that are mutuall exclusive with their standard drops. The conditional drop requires you to hit the enemy with the element they're weak to... and is worth only one en, meaning that the conditional is one of the few times where it is a penalty rather than a reward. To get the standard drop that's worth more and can actually be used to make new equipment, you have to defeat the enemy with an attack that doesn't trigger their elemental weakness, and mind you both of these elemental Beasts are resistant to purely-physical attacks. Downplayed with the Kraken in The Drowned City. Its conditional drop requires you to beat it while its legs are bound, and since all of its skills use its legs, a leg bind will turn it into an easy punching bag. Getting this conditional drop prevents you from getting the normal drop, which is used to make the strongest gun in the game. This is another instance of a conditional drop being a penalty, but at least the conditional still fetches a good price and is used to craft a late-game spear.
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Wolfpack Boss
 Etrian Odyssey (Video Game) / int_e57bd3dd
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In Etrian Odyssey and Nexus wolves spawn behind Fenrir and provide a constant stream of reinforcements until he's killed.
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Green Hill Zone
 Etrian Odyssey (Video Game) / int_e63317eb
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Green Hill Zone: The first stratum in each game (and related side dungeons if applicable) is often associated with this trope.
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Time-Limit Boss
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Time-Limit Boss: In area V of Gladsheim in The Millennium Girl an unwavering M.I.K.E. must be fought along the path to stop Gungnir from destroying Etria, making him this.
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 Etrian Odyssey (Video Game) / int_e69e12b2
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Combination Attack
 Etrian Odyssey (Video Game) / int_e69e12b2
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If you choose to engage the Furyhorn in Nexus and expect it to be a solo target like before, said Furyhorn can summon Duteous Fawns for good measure, which can perform a Combination Attack with their parent for massive damage if they aren't killed quickly.
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Mini-Dungeon
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Mini-Dungeon: Legends of the Titan has Caves, one-floor dungeons that each have less floor area than a Maze or stratum floor. Nexus features single-floor dungeons, counted separately from the mainline strata; they serve a similar function to Caves but can be as large as a standard dungeon floor, and often have a Bonus Boss waiting at the end.
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Cool Airship
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Cool Airship: You command one in Legends of the Titan in order to explore the various Lands. In Nexus, Maginia is an entire town on a massive airship.
 Etrian Odyssey (Video Game) / int_e9d6eff8
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The Team
 Etrian Odyssey (Video Game) / int_ea08e9
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The Team: The classes broadly can be assigned to the five standard party slots. The Hero: The Landsknecht. The long-haired female Protector is sometimes put into this "role" too, given how often she shows up in artwork. The Lancer: The Survivalist and the Dark Hunter. The Big Guy: The Protector and Ronin. The Smart Guy: The Alchemist, Medic and Hexer. The Chick: The Troubadour. The Drowned City gives us: The Hero: The Prince/Princess. The Lancer: The Buccaneer and the Ninja. The Big Guy: The Gladiator, the Hoplite, and the Arbalist. The Smart Guy: The Monk, the Zodiac and the Wilding. The Chick: The Farmer. Yes, even the guys. The Sixth Ranger: The Shogun and the Yggdroid. Legends of the Titan gives: The Hero: The Landsknecht. The Lancer: The Sniper and the Nightseekers. The blond pig-tailed Fortress counts as this for the Adventure Duo. The Big Guy: The Fortress and Bushi. The Smart Guy: The Medic, Rune Master, and Arcanist. The Chick: The Dancer The Sixth Ranger: The Imperial. The Millennium Girl has: The Hero: The Highlander protagonist. The Lancer: Raquna. The Big Guy: Arthur. The Smart Guy: Simon. The Chick: Frederica. The Fafnir Knight has: The Hero: The protagonist. The Lancer: Flavio. The Big Guy: Bertrand. The Smart Guy: Chloe. The Chick: Arianna.
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DopplegangerAttack
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Doppleganger Attack: The Ninja class in The Drowned City and Nexus makes use of this, being able to summon shadow clones using the Kagerou skill and then team up with them for a powerful attack using Tagen Battou. The niche of the Heroes in Nexus is the ability to generate afterimages after they attack, which then repeat the skill that spawned them.
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Achievement System
 Etrian Odyssey (Video Game) / int_eabd22f9
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Other players' Guild Cards in the 3DS games make it painfully obvious what a particular stratum looks like and what it's named (due to the Achievement System) even if you haven't reached it yourself yet.
 Etrian Odyssey (Video Game) / int_eabd22f9
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Splash Damage
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Splash Damage: In later games, the unique trait of the standard fire-elemental spell is doing lesser damage to enemies adjacent to the target.
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Cartography Sidequest
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Cartography Sidequest: Not so much as a side quest per se, as it is one of the core features of the series and one of the first things it tries to teach you in its first missions. But Beyond the Myth expands on this by allowing the player to report sufficiently completed maps to the Council Hall, earning rewards for each stratum successfully mapped on top of being able to start their next labyrinth trip at higher floors of the labyrinth.
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Guns Are Worthless
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Guns Are Worthless: HELL no, gunners are capable of ludicrous damage from the back lines. In Heroes of Lagaard, gunners essentially fill the role that Alchemists played in Etrian Odyssey. Of course, they're still slow and squishy.
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Quirky Bard
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Quirky Bard: Strongly averted in Etrian Odyssey, where Troubadours are the second-biggest Game Breakers behind only Immunize Medics. They were nerfed hard when Heroes of Lagaard removed Healing and Relaxing, but they still pull their weight with Bravery and (arguably) Stamina.
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Decapitated Army
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Decapitated Army: In the first game, Untold, and Nexus, once Fenrir is defeated all of its reinforcements will retreat, even the ones directly engaged in battle with you.
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Bonus Boss
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Players who have the misfortune of not escaping the Primordiphant on the 8th floor will be treated to a Hopeless Boss Fight accompanied by a new version of "The End of the Raging Waves" featuring this trope.
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Downloadable Content
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Downloadable Content: The Fafnir Knight and Etrian Mystery Dungeon have additional content available for purchase. It consists of special quests and bonus bosses, and The Fafnir Knight also has an additional class and extra character portraits.
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Critical Status Buff
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Several of the Pugilist skills in Beyond the Myth inflict recoil as a percentage of the user's current HP. The Impact Brawler capitalizes on this, lowering their own health to enable damage bonuses. Their Overexertion skill is a buff that provides the biggest damage boost available to the player with the drawback of also bestowing this trope.
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Kukris Are Kool
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Kukris Are Kool: They can be purchased at the shops early on in Heroes of Lagaard and The Drowned City. In the former they are classified as swords, while they are knives in the latter. Also, the War Magus Artelinde wields one on the end of her staff.
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Square Race, Round Class
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Square Race, Round Class: Beyond the Myth introduces multiple races of adventurers, with each race having 2 or 4 classes native to them. You can change a character's class, keeping their race and race-native traits (race skills and stat distributions) in the process, at the cost of five levels. You are free to have a Celestrian attempt to be a Dragoon or an Earthlain try to be a Botanist if you really want to.
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Arbitrary Headcount Limit
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Played with regarding FOEs. They will NOT avoid battle with you just because you're already fighting some other squad of enemies; instead, if they enter your space they'll happily butt into battle and most likely tear you to shreds if you don't have a way of escaping battle immediately. This is a major part of why the map screen is present at all times in dungeons, even during battle. On the other hand, a mid-battle FOE encounter can be avoided if there are enough enemies on-screen; the FOE will be barred from entering, at least until a slot opens up for them. While the party is engaging an FOE or boss, the enemy icon is depicted still occupying its space mid-battle; only its defeat will free up that spot. This reduces the number of available directions from which other FOEs can join in, and there can only be a maximum of four FOEs (one from each cardinal direction) added to a battle. Any other FOE that can't access the player's position has to wait its turn even if it's actively chasing down the party.
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Wake-Up Call Boss
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Wake-Up Call Boss: Yes, despite the games being Wizardry Hard, there are bosses that can crank the difficulty up even higher and give the player a hard time until they make the most of the game's systems. Special mention goes to Fenrir; the party has yet to escape Perpetual Poverty, or have the levels/skills to fight effectively. Adding to the problem, first stratum enemies and FOEs don't yield enough experience to make grinding easy. So you got past the Great Lynxes and Largebills on the first two floors of The Drowned City and you're breezing through the rest of the first stratum? Don't worry - Narmer is waiting at the end of the fourth floor to remind you that this is still an Atlus game. In Legends of the Titan the Berserker King (the first boss) is a crash course in isolating the boss from nearby F.O.E.s. The second boss is another, in demonstrating that binds are not Useless Useful Spells, if its minions throughout the floor beforehand haven't taught you that already. Untold 2's Flame Demon, the game's counterpart to Lagaard's Hellion. Only this time around, there's a couple twists. Firstly, the boss's HP is four times as much as it's counterpart. Secondly, it uses Kingly Fire, a well-telegraphed flame based attack which can send your entire party into single digits unless you prep with skills like Fire Wall. Thirdly, in the lead-up to using Kingly Fire, it summons backup in the form of Flame Cubes, which will mop up your party by self-destructing if the player had the foresight of blocking Kingly Fire but didn't think of destroying the Cubes first. Only careful prep work and strategic thinking that the party hasn't really needed to use before this will see the party through. This is also the point in the game where bosses start to have fixed, phase-based attack patterns. Pay attention to the turn count (or read a guide), and you'll get a good idea of what attack will come at what time so you can block it. The Amalgolem in Beyond the Myth basically teaches you that just because it's an end-of-stratum boss fight doesn't mean you shouldn't bother with Area of Effect attacks.
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Disc-One Final Dungeon
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Disc-One Final Dungeon: The Echoing library in Legends of the Titan. The regal design, plus the ominous ambiance and the objective of rescuing the Medium from Prince Baldur, all portray this dungeon as the final destination for the player's guild. However, once the Prince is cornered, he takes the Medium with him through an emergency exit and the guild is distracted by the Cradle Guardian, the dungeon's actual boss. The real final dungeon is the Forgotten Capital, located beneath the withered Yggdrasil, but a long procedure involving the previous dungeons is required before it can be explored.
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Organ Drops
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Organ Drops: Some of the loot you gather include valuable body parts from some of the monsters, like the hard chitin of giant insects, claws and fangs from beasts, various parts of plant monsters, and so on. Justified, as some of these body parts are then used by the shops you sell them to - chemicals derived from the loot can be used to concoct healing potions, claws, fangs, hard chitin, and metallic remains of enemies can be used to forge weapons and armor, and other materials are used to make essential tools like the Warp Wire.
 Etrian Odyssey (Video Game) / int_f55a4778
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 Etrian Odyssey (Video Game) / int_f5d86353
type
Zigzag Paper Tassel
 Etrian Odyssey (Video Game) / int_f5d86353
comment
Zig Zag Paper Tassel: In the fifth stratum of The Drowned City.
 Etrian Odyssey (Video Game) / int_f5d86353
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1.0
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 Etrian Odyssey (Video Game) / int_f62cc38a
type
Stone Wall
 Etrian Odyssey (Video Game) / int_f62cc38a
comment
Stone Wall: The Protector, Hoplite, Fortress, and Dragoon. They have skills which increase their own defense and draw attacks to them. They also double as Barrier Warrior.
 Etrian Odyssey (Video Game) / int_f62cc38a
featureApplicability
1.0
 Etrian Odyssey (Video Game) / int_f62cc38a
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Etrian Odyssey (Video Game) / int_f62cc38a
 Etrian Odyssey (Video Game) / int_f6ec1b9
type
Weapon of Choice
 Etrian Odyssey (Video Game) / int_f6ec1b9
comment
Weapon of Choice: Each character class has one or two weapon types they can use, and some weapons can be used only by certain classes. In The Drowned City, two weapon types, knives and books, can be used by anyone, although ninjas can benefit more from knives. In Legends of the Titan, all knives and all staves are available to all classes, with certain classes having preferences to these weapons.
 Etrian Odyssey (Video Game) / int_f6ec1b9
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 Etrian Odyssey (Video Game) / int_f7991a5c
type
Wrap Around
 Etrian Odyssey (Video Game) / int_f7991a5c
comment
Wrap Around: Each floor of the 5th Stratum of Beyond the Myth wraps around laterally. It's less due to any sort of anomalous space-time property and more due to the fact that you're in a space station; the wraparound nature of each floor implies that the structure is torus-shaped.
 Etrian Odyssey (Video Game) / int_f7991a5c
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 Etrian Odyssey (Video Game) / int_f7a1c539
type
Three Plus Two
 Etrian Odyssey (Video Game) / int_f7a1c539
comment
Three Plus Two: The main parties of the story modes of both Untold games consist of three friends (the library trio in The Millennium Girl and the player, Flavio and Arianna in The Fafnir Knight) and two outsiders (the Highlander and Frederika in The Millennium Girl and Bertrand and Chloe in The Fafnir Knight). Interestingly, the player goes from being one of the two outsiders in The Millennium Girl to being part of the three friends in The Fafnir Knight.
 Etrian Odyssey (Video Game) / int_f7a1c539
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 Etrian Odyssey (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Etrian Odyssey (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: After spending most of the game exploring the surrounding landmasses of Lemuria, the final mission of Nexus sends you to journey into the Yggdrasil Labyrinth itself. The Japanese version even combines this with a Title Drop.
 Etrian Odyssey (Video Game) / int_f821e963
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 Etrian Odyssey (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Etrian Odyssey (Video Game) / int_f87c42d4
comment
As you journey across the labyrinths in Legends of the Titan, you can meet and talk to various soldiers in various predicaments, like getting lost or being separated from their unit. Helping (or sabotaging) them is optional, but if you do help, towards the end of the plot as you advance towards the final few bosses, the soldiers you helped appear and hand over several healing items as they thank you for the assistance.
 Etrian Odyssey (Video Game) / int_f87c42d4
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 Etrian Odyssey (Video Game) / int_f89f164a
type
Purposely Overpowered
 Etrian Odyssey (Video Game) / int_f89f164a
comment
Purposely Overpowered: The Seven King Grimoire in Untold combines the best skills from the seven baddest bosses in the game. Getting ONE King Grimoire is a Guide Dang It!; ALL SEVEN are needed to make this one. The Fafnir Knight himself in Untold 2 grows in power to become an incredibly powerful boss-crushing warrior; this is part of the narrative as he eventually gains the power to solo the final boss of Story Mode.
 Etrian Odyssey (Video Game) / int_f89f164a
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 Etrian Odyssey (Video Game) / int_f9f2c33
type
Running Gag
 Etrian Odyssey (Video Game) / int_f9f2c33
comment
Ontario, however, is always definitely Ontario.
 Etrian Odyssey (Video Game) / int_f9f2c33
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1.0
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 Etrian Odyssey (Video Game) / int_fa9e71b5
type
We Buy Anything
 Etrian Odyssey (Video Game) / int_fa9e71b5
comment
We Buy Anything: The town stores initially carry very few items, and requires your guild to venture into the Labyrinths to plunder and farm materials necessary to expand their product line and keep them supplied. This is how you unlock new weaponry, armor and medicine at the store - and an excellent way to drum up cash.
 Etrian Odyssey (Video Game) / int_fa9e71b5
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 Etrian Odyssey (Video Game) / int_fab3c1e1
type
Weakened by the Light
 Etrian Odyssey (Video Game) / int_fab3c1e1
comment
Weakened by the Light: This is a core element of several FOEs in the third stratum of Beyond the Myth: during the day, there are patches of land where the sun shines, and FOEs will either avoid these sunlit zones or retreat upon stepping into one of them. The sunlight obviously isn't there at night, making avoiding these FOEs more challenging.
 Etrian Odyssey (Video Game) / int_fab3c1e1
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Etrian Odyssey (Video Game) / int_fab3c1e1
 Etrian Odyssey (Video Game) / int_fc33ff16
type
One-Winged Angel
 Etrian Odyssey (Video Game) / int_fc33ff16
comment
One-Winged Angel: Visil in Etrian Odyssey. Also Princess Gutrune as the final boss in The Drowned City. Also Baldur in Legends of the Titan. He gets better, and helps out against a Bonus Boss if you request his aid.
 Etrian Odyssey (Video Game) / int_fc33ff16
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1.0
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 Etrian Odyssey (Video Game) / int_fc57cbb1
type
Destroyable Items
 Etrian Odyssey (Video Game) / int_fc57cbb1
comment
Destroyable Items: One of the more controversial elements of Etrian Mystery Dungeon, although they're not exactly destroyed so much as lost. There are multiple ways in which you can permanently lose your equipment, most notably by dying in the labyrinths, and there is no protection given to unique or rare equipment, either. Even your priceless Infinity +1 Sword, only one of which exists in the game, can potentially be taken away from you. In Beyond the Myth, one of the enemies in the Sealed Door areas has a skill that can destroy your Ariadne Threads.
 Etrian Odyssey (Video Game) / int_fc57cbb1
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 Etrian Odyssey (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Etrian Odyssey (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Visil in Etrian Odyssey sets up the whole labyrinth exploring thing only to make the city more wealthy in order to keep the purifying thing going. He wants the explorers to explore the labyrinth, but would kill them if they go too deep. From the remake, we have M.I.K.E., who ultimately wants to commit mass murder in order to stop the Core. Overlord in Heroes of Lagaard offers to turn the party immortal by assimilating and experimenting with them, and in the remake's Story mode he attempts to assimilate the party to obtain the power of Fafnir and use it to stop the Calamity himself. Both king Seyfried and princess Gutrune in The Drowned City are willing to go to drastic ends to fulfill their goals. Emperor Baldur in Legends of the Titan seeks the activation of the Tharsis Yggdrasil in an attempt to rejuvenate the wasteland, even if it means the sacrifice of the non-human races. Blót in Nexus seeks to use Jormungandr to plunge humanity into an age of endless strife so as to force them to unite in the face of adversity.
 Etrian Odyssey (Video Game) / int_fd4f8299
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 Etrian Odyssey (Video Game) / int_fdb6b8ad
type
The Magnificent
 Etrian Odyssey (Video Game) / int_fdb6b8ad
comment
The Magnificent: When a character takes a Prestige Class in Beyond The Myth they gain an epithet that can be chosen by the player. The same naming system can be used when a character takes on a subclass in Nexus.
 Etrian Odyssey (Video Game) / int_fdb6b8ad
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1.0
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Etrian Odyssey (Video Game) / int_fdb6b8ad
 Etrian Odyssey (Video Game) / int_fe069e49
type
Critical Hit Class
 Etrian Odyssey (Video Game) / int_fe069e49
comment
Critical hits normally only apply to normal attacks; past a certain point in the game you are expected to be using your skills a lot more often. Certain Critical Hit Classes gain skills that let their skills land critical hits, but they will also have personal passives that raise their critical hit rate and damage, making an additional critical hit buff all the more superfluous.
 Etrian Odyssey (Video Game) / int_fe069e49
featureApplicability
1.0
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Etrian Odyssey (Video Game) / int_fe069e49
 Etrian Odyssey (Video Game) / int_fe61495d
type
Grail in the Garbage
 Etrian Odyssey (Video Game) / int_fe61495d
comment
Grail in the Garbage: An early sidequest in IV, tasks you with recovering armor used as collateral in a bargain; the merchant agreed since the armor was supposedly the work of a genius. When retrieved, it's pretty much unusable, and the merchant will angrily write it off. A quick visit to the local blacksmith reveals that the armor was indeed created by said master, and is repaired for free!
 Etrian Odyssey (Video Game) / int_fe61495d
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1.0
 Etrian Odyssey (Video Game) / int_fe61495d
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hasFeature
Etrian Odyssey (Video Game) / int_fe61495d
 Etrian Odyssey (Video Game) / int_ffb1df90
type
Perpetual Poverty
 Etrian Odyssey (Video Game) / int_ffb1df90
comment
Special mention goes to Fenrir; the party has yet to escape Perpetual Poverty, or have the levels/skills to fight effectively. Adding to the problem, first stratum enemies and FOEs don't yield enough experience to make grinding easy.
 Etrian Odyssey (Video Game) / int_ffb1df90
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1.0
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Etrian Odyssey (Video Game) / int_ffb1df90
 Etrian Odyssey (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Etrian Odyssey (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Even the first floor is torture. That stone you can sell? It's being guarded by a trio of powerful moles. That serene clearing where you can rest and regain strength? That's being guarded by a trio of ludicrously powerful poisonous butterflies.
 Etrian Odyssey (Video Game) / int_ffd816e7
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ItemName
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Etrian Odyssey (Video Game)

The following is a list of statements referring to the current page from other pages.

 McGammar
seeAlso
Etrian Odyssey (Video Game)
 DangerousDetour
seeAlso
Etrian Odyssey (Video Game)
 Etrian Odyssey (Video Game)
hasFeature
A.I. Breaker / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Acquired Poison Immunity / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Adam Smith Hates Your Guts / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Adventure Guild / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Alchemy Is Magic / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Alternative Calendar / int_c3cc27b2
 Etrian Odyssey (Video Game)
hasFeature
Angels Pose / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Annoying Video-Game Helper / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Anti-Grinding / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Arbitrary Headcount Limit / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Armor and Magic Don't Mix / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Arrange Mode / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Autobots, Rock Out! / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Badass Long Robe / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Balance Buff / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Balkanize Me / int_318fe3d2
 Basiscape
seeAlso
Etrian Odyssey (Video Game)
 Etrian Odyssey (Video Game)
hasFeature
Battle Ballgown / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Bears Are Bad News / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Beast Man / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Beef Gate / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Beergasm / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Belly Dancer / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Benevolent Boss / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Big Boo's Haunt / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Big Dumb Object / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Bleak Level / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Block Puzzle / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Bonus Boss / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Boxing Kangaroo / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Bragging Rights Reward / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Brutal Bonus Level / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Bubblegloop Swamp / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Call a Smeerp a / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Cartography Sidequest / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Cast From Hit Points / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
City of Adventure / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Combat Medic / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Combination Attack / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Contested Sequel / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Contractual Boss Immunity / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Critical Hit Class / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Cruelty Is the Only Option / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Damage-Sponge Boss / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Deadly Doctor / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Death Mountain / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Death of a Thousand Cuts / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Defend Command / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Desperation Attack / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Disc-One Final Dungeon / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Disconnected Side Area / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Discount Card / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Door to Before / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Drop the Hammer / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Dual Wielding / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Dub-Induced Plot Hole / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Dungeon-Based Economy / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Dungeon Crawling / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Dying Town / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Easier Than Easy / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Easy-Mode Mockery / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Ermine Cape Effect / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Escape Battle Technique / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Eternal Engine / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Eyes Always Shut / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Fantastic Nuke / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Farm Boy / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Faux First-Person 3D / int_c3cc27b2
 Etrian Odyssey (Video Game)
hasFeature
Featureless Protagonist / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Feelies / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Fictional Currency / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Fire, Ice, Lightning / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Flavor Text / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Flying Seafood Special / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Forest of Perpetual Autumn / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Frictionless Ice / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Genre Throwback / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Ghost Ship / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Giant Enemy Crab / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Girlish Pigtails / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Global Airship / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Grail in the Garbage / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Gratuitous Foreign Language / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Gratuitous German / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Great Bow / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Guest-Star Party Member / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Gusty Glade / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
He Was Right There All Along / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Healing Shiv / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Health/Damage Asymmetry / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Hero Killer / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Hub City / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
100% Completion / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
I Don't Like the Sound of That Place / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Idiot Hair / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Impossible Task / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
In-Universe Game Clock / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Inconveniently Placed Conveyor Belt / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Infinity +1 Element / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Infinity +1 Sword / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Insect Queen / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Item Crafting / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
It's All Upstairs from Here / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
It's the Same, Now It Sucks! / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Journey to the Sky / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Kamaitachi / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
King Mook / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Kukris Are Kool / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Last Lousy Point / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Later Installment Weirdness / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Leaked Experience / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Lethal Lava Land / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Lettered Sequel / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Level Grinding / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Level-Map Display / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Luckily, My Shield Will Protect Me / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Magic Is Rare, Health Is Cheap / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Magic Knight / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Magic Meteor / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Marathon Level / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mass Monster Slaughter Sidequest / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Master of All / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Master of None / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mechanical Monster / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Medical Monarch / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mega Dungeon / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Megamix Game / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mentor Occupational Hazard / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Meta Twist / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mid-Season Upgrade / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mini-Boss / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mini-Dungeon / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Money Spider / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Monster Compendium / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mook Maker / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mutually Exclusive Party Members / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
My Rules Are Not Your Rules / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Mystical White Hair / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Necromancer / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
New Game+ / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
No Points for Neutrality / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Non-Combat EXP / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Non-Elemental / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Non-Entity General / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Nostalgia Level / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Old Save Bonus / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Ominous Save Prompt / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
One-Hit Point Wonder / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Organ Drops / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Orgasmic Combat / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Our Mermaids Are Different / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Overheating / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Palette Swap / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Panda-ing to the Audience / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Plant Person / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Playable Epilogue / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Player Data Sharing / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Powerful, but Inaccurate / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Powers as Programs / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Preexisting Encounters / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Prestige Class / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Pretty Princess Powerhouse / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Princesses Rule / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Psychic-Assisted Suicide / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Public Domain Artifact / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Random Drop / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Random Encounters / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Rare Random Drop / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Repeatable Quest / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Revisiting the Roots / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Roaming Enemy / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Robot Girl / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Royal Blood / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Royal Rapier / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Ruins of the Modern Age / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Run or Die / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sarashi / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Save Point / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Scenery Dissonance / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Scolded for Not Buying / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Seasonal Baggage / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Self-Recovery Surprise / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sensor Suspense / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sequel Difficulty Drop / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Servant Race / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sheath Strike / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Shed Armor, Gain Speed / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Shield Bash / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Shielded Core Boss / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Shifting Sand Land / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Shoplift and Die / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Short Hair with Tail / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sinister Scythe / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
SkeleBot 9000 / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Skill Point Reset / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Slain in Their Sleep / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Slippy-Slidey Ice World / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sound Test / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Space Zone / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Splash Damage / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Spreading Disaster Map Graphic / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Square Race, Round Class / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Stance System / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Standard Status Effects / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Status-Buff Dispel / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sting / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Stone Wall / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Strictly Formula / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Subsystem Damage / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Suddenly Voiced / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Super Move Portrait Attack / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Super-Persistent Predator / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Surprise Difficulty / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Suspend Save / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Sword and Gun / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Tech Tree / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Teleporting Keycard Squad / int_c3cc27b2
 Etrian Odyssey (Video Game)
hasFeature
Temple of Doom / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
That One Achievement / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
That One Attack / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
The Immodest Orgasm / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
The Lost Woods / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
The Medic / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
The Nicknamer / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
The Punishment Is the Crime / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
There Are No Tents / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
This Way to Certain Death / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Three Plus Two / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Throw the Book at Them / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Title Drop Chapter / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Trauma Inn / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Uncommon Time / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Under the Sea / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Underground Level / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Useless Useful Spell / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Utility Party Member / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Vendor Trash / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Vibroweapon / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Video Game 3D Leap / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Wake-Up Call Boss / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
War Elephants / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
We Buy Anything / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Whip It Good / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Whole Costume Reference / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Wings Do Nothing / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Wizard Needs Food Badly / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Wolfpack Boss / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Womb Level / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
World Tree / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Wrap Around / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Awesome Art / Sugar Wiki / int_318fe3d2
 EtrianOdyssey
sameAs
Etrian Odyssey (Video Game)
 Persona 4 (Video Game)
seeAlso
Etrian Odyssey (Video Game)
 TouhouOmenTrilogy
seeAlso
Etrian Odyssey (Video Game)
 EtrianOdyssey
sameAs
Etrian Odyssey (Video Game)
 Etrian Odyssey (Video Game)
hasFeature
Genre Popularizer / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Martial Medic / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Multishot / int_318fe3d2
 Etrian Odyssey (Video Game)
hasFeature
Reflectionless Useless Eyes / int_318fe3d2
 etrianodyssey
sameAs
Etrian Odyssey (Video Game)