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Everybody Edits (Video Game)
- 330 statements
- 64 feature instances
- 47 referencing feature instances
Everybody Edits (Video Game) | type |
TVTItem | |
Everybody Edits (Video Game) | label |
Everybody Edits (Video Game) | |
Everybody Edits (Video Game) | page |
EverybodyEdits | |
Everybody Edits (Video Game) | comment |
Everybody Edits is a series of multiplayer Level Editors begun by Chris Benjaminsen in March of 2010. In online versions, levels being played are listed in the Game Lobby, and can be joined, left or edited at any time. Some levels require the creator's permission to edit, while others can be edited by anybody.Players are represented by the Digital Avatar of a smiley face, and can quickly move through the games' worlds which feature extensive gravity manipulation mechanics. There are also more complex tools like portals, signs, effect blocks, and doors and more. Although the gameplay is simple, the wide toolkit can be used for a variety of purposes such as Metroidvanias, visual art, music, story-based levels, basic calculators, Role-Playing, or just plain Platform Hell.The series has had several installments over the years: Everybody Edits Flash (2010-2020): Also known as just Everybody Edits, this was the sole version for nearly a decade. Blocks, smileys, worlds, and more could be bought through the energy shop, or found through various secret methods. Campaigns were introduced in 2015, which are themed series of staff-approved levels. It ended support alongside Adobe Flash Player. Everybody Edits Offline (2020): An offline version where campaigns and old levels can still be loaded and played without online servers. All blocks and smileys are freely usable in this version. Everybody Edits Universe (Private Beta 2019-): A prototype of a sequel, introducing zoning mechanics that allow editors to make areas of worlds with special mechanics. Although the game is still playable for some with access to it, development for it has been cancelled. Everybody Edits! (TBA): The current planned successor to the Flash version. Worlds from that version and Universe are planned to be transferable to Everybody Edits!, though the details have yet to be finalized. It is planned to be much larger than either the previous versions at launch, with massive worlds, customization, parallax backgrounds, more action blocks, new edit tools, and more.The official message boards can be found here, and the official wiki can be found here. | |
Everybody Edits (Video Game) | fetched |
2023-09-23T08:00:51Z | |
Everybody Edits (Video Game) | parsed |
2023-09-23T08:00:51Z | |
Everybody Edits (Video Game) | processingComment |
Dropped link to IComeInPeace: Not a Feature - ITEM | |
Everybody Edits (Video Game) | processingComment |
Dropped link to PlatformGame: Not a Feature - IGNORE | |
Everybody Edits (Video Game) | isPartOf |
DBTropes | |
Everybody Edits (Video Game) / int_1002c67d | type |
"Have a Nice Day" Smile | |
Everybody Edits (Video Game) / int_1002c67d | comment |
"Have a Nice Day" Smile: Players are represented by smiley faces. This include different expressions, such as frowning and laughing. Smileys can also come with accessories representing different occupations, such as a construction worker and a police officer, as well as various animals and fantasy creatures. | |
Everybody Edits (Video Game) / int_1002c67d | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_1002c67d | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_1002c67d | |
Everybody Edits (Video Game) / int_1049848f | type |
Aliens Speaking English | |
Everybody Edits (Video Game) / int_1049848f | comment |
Aliens Speaking English: A blog post shows off aliens who come in peace and have returned Laika to some smileys. | |
Everybody Edits (Video Game) / int_1049848f | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_1049848f | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_1049848f | |
Everybody Edits (Video Game) / int_116451c7 | type |
Directionally Solid Platforms | |
Everybody Edits (Video Game) / int_116451c7 | comment |
Directionally Solid Platforms: One-way blocks are a category of block that act as solid on one side. The exact functionality depends on the game. | |
Everybody Edits (Video Game) / int_116451c7 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_116451c7 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_116451c7 | |
Everybody Edits (Video Game) / int_13d7a65e | type |
The Artifact | |
Everybody Edits (Video Game) / int_13d7a65e | comment |
The Artifact: The forums' form of rating a good post is called Woots, which is still named after the long-replaced likes feature in Everybody Edits Flash. | |
Everybody Edits (Video Game) / int_13d7a65e | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_13d7a65e | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_13d7a65e | |
Everybody Edits (Video Game) / int_1d52b714 | type |
Self-Parody | |
Everybody Edits (Video Game) / int_1d52b714 | comment |
For April Fool's Day 2021, Satanya made a Self-Parody announcement thread stating Everybody Edits! was being replaced with Everybody Edits MUwUltiverse, a game exactly the same (but different and new) as Everybody Edits Flash, all of which written in Baby Talk. Later that day, she also posted that this was being replaced yet again with Everybody Edits String Theory. | |
Everybody Edits (Video Game) / int_1d52b714 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_1d52b714 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_1d52b714 | |
Everybody Edits (Video Game) / int_1dea3034 | type |
Cool Shades | |
Everybody Edits (Video Game) / int_1dea3034 | comment |
Cool Shades: Depending on the version, the Cool Sunglasses appear either as a wearable cosmetic or as part of the Cool Smiley. | |
Everybody Edits (Video Game) / int_1dea3034 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_1dea3034 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_1dea3034 | |
Everybody Edits (Video Game) / int_1fffccf7 | type |
No Plot? No Problem! | |
Everybody Edits (Video Game) / int_1fffccf7 | comment |
No Plot? No Problem!: Although individual levels may have their own stories, the series overall does not commit to any plot or narrative. | |
Everybody Edits (Video Game) / int_1fffccf7 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_1fffccf7 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_1fffccf7 | |
Everybody Edits (Video Game) / int_216c045b | type |
The Scottish Trope | |
Everybody Edits (Video Game) / int_216c045b | comment |
The Scottish Trope: Linus21, the name of an infamous troll was once automatically replaced with "the one whose name shall never be spoken". | |
Everybody Edits (Video Game) / int_216c045b | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_216c045b | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_216c045b | |
Everybody Edits (Video Game) / int_2179db6b | type |
Emoticon | |
Everybody Edits (Video Game) / int_2179db6b | comment |
Emoticon: The "Teh Languagickle of Teh Kittehs" event causes the emoticon >=3 to appear in posts. | |
Everybody Edits (Video Game) / int_2179db6b | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_2179db6b | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_2179db6b | |
Everybody Edits (Video Game) / int_26ac510e | type |
Mythology Gag | |
Everybody Edits (Video Game) / int_26ac510e | comment |
Mythology Gag: EE Universe Closed Beta Info has a screenshot from EEU that pays homage to an early Loading Screen for Everybody Edits Flash. | |
Everybody Edits (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_26ac510e | |
Everybody Edits (Video Game) / int_26b2747 | type |
Alliterative Title | |
Everybody Edits (Video Game) / int_26b2747 | comment |
Alliterative Title: The title Everybody Edits is alliterative. | |
Everybody Edits (Video Game) / int_26b2747 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_26b2747 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_26b2747 | |
Everybody Edits (Video Game) / int_26ba32a3 | type |
Ascended Glitch | |
Everybody Edits (Video Game) / int_26ba32a3 | comment |
Ascended Glitch: The fully black block which appears invisible on the Level-Map Display was originally available through a bug in early versions of Everybody Edits Flash. This involved clicking a precise row of pixels, which selects an invalid block without a texture to build with. | |
Everybody Edits (Video Game) / int_26ba32a3 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_26ba32a3 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_26ba32a3 | |
Everybody Edits (Video Game) / int_26c4da00 | type |
Ladder Physics | |
Everybody Edits (Video Game) / int_26c4da00 | comment |
Ladder Physics: Climbable tiles such as ladders and vines automatically slow movement when touched, and can be navigated in any direction. | |
Everybody Edits (Video Game) / int_26c4da00 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_26c4da00 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_26c4da00 | |
Everybody Edits (Video Game) / int_2864490b | type |
Gravity Screw | |
Everybody Edits (Video Game) / int_2864490b | comment |
Gravity Screw: Gravity tiles and effects can change the direction of gravity, affecting how a smiley moves. There are also gravity effects and world settings, which can increase or decrease the weight of smileys. | |
Everybody Edits (Video Game) / int_2864490b | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_2864490b | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_2864490b | |
Everybody Edits (Video Game) / int_289035a8 | type |
Player Tic | |
Everybody Edits (Video Game) / int_289035a8 | comment |
Player Tic: If a player gets stuck somewhere, expect them to jump around everywhere. | |
Everybody Edits (Video Game) / int_289035a8 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_289035a8 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_289035a8 | |
Everybody Edits (Video Game) / int_29a39f6 | type |
Easter Egg | |
Everybody Edits (Video Game) / int_29a39f6 | comment |
Easter Egg: Hidden in the HTML source, there's also a randomized comment encouraging you to enable the Silliness Switch in the profile settings if it isn't enabled. When the Nostalgia display theme is enabled, there's a hidden HTML comment giving credit to various people who helped created the theme. | |
Everybody Edits (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_29a39f6 | |
Everybody Edits (Video Game) / int_3b06f9b5 | type |
Floating Platforms | |
Everybody Edits (Video Game) / int_3b06f9b5 | comment |
Floating Platforms: Blocks can be placed anywhere, including liquids. | |
Everybody Edits (Video Game) / int_3b06f9b5 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_3b06f9b5 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_3b06f9b5 | |
Everybody Edits (Video Game) / int_41d0e801 | type |
Endless Game | |
Everybody Edits (Video Game) / int_41d0e801 | comment |
Endless Game: The game never ends, as long as players keep making levels. | |
Everybody Edits (Video Game) / int_41d0e801 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_41d0e801 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_41d0e801 | |
Everybody Edits (Video Game) / int_42048ac5 | type |
Follow the Money | |
Everybody Edits (Video Game) / int_42048ac5 | comment |
Follow the Money: Gold and blue coins can be placed and collected in worlds. There are coin doors and gates which disappear or appear if enough coins are collected, enabling players to design worlds where getting coins changes the layout of the level. | |
Everybody Edits (Video Game) / int_42048ac5 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_42048ac5 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_42048ac5 | |
Everybody Edits (Video Game) / int_44f79734 | type |
Jump Physics | |
Everybody Edits (Video Game) / int_44f79734 | comment |
Jump Physics: With the default gravity, the player's smiley can jump several times its own height. | |
Everybody Edits (Video Game) / int_44f79734 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_44f79734 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_44f79734 | |
Everybody Edits (Video Game) / int_51327c74 | type |
Drop-In-Drop-Out Multiplayer | |
Everybody Edits (Video Game) / int_51327c74 | comment |
Drop-In-Drop-Out Multiplayer: In online versions, players can join and leave levels at any time as long as they're public. | |
Everybody Edits (Video Game) / int_51327c74 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_51327c74 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_51327c74 | |
Everybody Edits (Video Game) / int_5485efbf | type |
Dreaming of a White Christmas | |
Everybody Edits (Video Game) / int_5485efbf | comment |
Dreaming of a White Christmas: The forums are sometimes covered in snowflakes during Christmastime. | |
Everybody Edits (Video Game) / int_5485efbf | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_5485efbf | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_5485efbf | |
Everybody Edits (Video Game) / int_5d19d2ba | type |
God Mode | |
Everybody Edits (Video Game) / int_5d19d2ba | comment |
God Mode: If the player has access to it, they can switch their character between regular mode and God Mode. God Mode allows it to fly in front of any solid blocks, as well as preventing death, infection, and teleportation. | |
Everybody Edits (Video Game) / int_5d19d2ba | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_5d19d2ba | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_5d19d2ba | |
Everybody Edits (Video Game) / int_65332dd8 | type |
Eggshell Clothing | |
Everybody Edits (Video Game) / int_65332dd8 | comment |
Eggshell Clothing: One of the smileys previewed by Satanya in the game's official Discord server is a smiley wearing two halves of an eggshell. | |
Everybody Edits (Video Game) / int_65332dd8 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_65332dd8 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_65332dd8 | |
Everybody Edits (Video Game) / int_659468c1 | type |
Christmas Songs | |
Everybody Edits (Video Game) / int_659468c1 | comment |
Christmas Songs: An instrumental version of "Jingle Bells" is featured in the 2011 Christmas promo video. A smiley also briefly tries to play it using the game's music blocks. | |
Everybody Edits (Video Game) / int_659468c1 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_659468c1 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_659468c1 | |
Everybody Edits (Video Game) / int_66f763c0 | type |
Interface Screw | |
Everybody Edits (Video Game) / int_66f763c0 | comment |
Interface Screw: For April Fools' Day 2011, the forum display was flipped upside-down. During April Fools' Day 2016, on-page links would sometimes run away from being clicked. | |
Everybody Edits (Video Game) / int_66f763c0 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_66f763c0 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_66f763c0 | |
Everybody Edits (Video Game) / int_6e0898f9 | type |
Silliness Switch | |
Everybody Edits (Video Game) / int_6e0898f9 | comment |
Silliness Switch: Some of the silly April Fools' Day settings can be reactivated through profile settings. | |
Everybody Edits (Video Game) / int_6e0898f9 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_6e0898f9 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_6e0898f9 | |
Everybody Edits (Video Game) / int_730c2e3 | type |
Void Between the Worlds | |
Everybody Edits (Video Game) / int_730c2e3 | comment |
Void Between the Worlds: Every world has a border which cannot be passed, and beyond it there's a black emptiness that cannot be accessed or modified. It appears transparent on the Level-Map Display, which also applies to the fully black blocks, giving the appearance that those blocks are also part of the "void". | |
Everybody Edits (Video Game) / int_730c2e3 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_730c2e3 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_730c2e3 | |
Everybody Edits (Video Game) / int_73a4d5e4 | type |
Speed Stripes | |
Everybody Edits (Video Game) / int_73a4d5e4 | comment |
Speed Stripes: The blog post introducing Boost Arrows shows the Daredevil smiley with Speed Stripes. | |
Everybody Edits (Video Game) / int_73a4d5e4 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_73a4d5e4 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_73a4d5e4 | |
Everybody Edits (Video Game) / int_762d730c | type |
Level Editor | |
Everybody Edits (Video Game) / int_762d730c | comment |
Level Editor: The core premise of the series is being able to edit and share worlds. Most worlds can be edited at any time, even while others are playing. Worlds can also be owned and protected, requiring permission from the world owner before it can be edited. | |
Everybody Edits (Video Game) / int_762d730c | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_762d730c | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_762d730c | |
Everybody Edits (Video Game) / int_7a5bc682 | type |
White Bunny | |
Everybody Edits (Video Game) / int_7a5bc682 | comment |
White Bunny: Unlike the Bunny in Everybody Edits Flash which uses the generic yellow colour of most smileys, the Bunny smiley seen in previews such as "New Artstyle | Progress Report" is white. | |
Everybody Edits (Video Game) / int_7a5bc682 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_7a5bc682 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_7a5bc682 | |
Everybody Edits (Video Game) / int_80cf519a | type |
Head Pet | |
Everybody Edits (Video Game) / int_80cf519a | comment |
Head Pet: One of the wearable items shown in the Everybody Edits! Discord server is a green, wiggling blob that rests on a smiley's head. | |
Everybody Edits (Video Game) / int_80cf519a | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_80cf519a | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_80cf519a | |
Everybody Edits (Video Game) / int_87b73405 | type |
Signing-Off Catchphrase | |
Everybody Edits (Video Game) / int_87b73405 | comment |
Signing-Off Catchphrase: From September 2012 to April 2015, most posts end with "See you in the worlds!" | |
Everybody Edits (Video Game) / int_87b73405 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_87b73405 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_87b73405 | |
Everybody Edits (Video Game) / int_93589d60 | type |
Art-Shifted Sequel | |
Everybody Edits (Video Game) / int_93589d60 | comment |
Art-Shifted Sequel: Previews show more colourful sprites, heavier use of multi-part tilesets, and smileys with bigger, shinier eyes making them look more like Big Anime Eyes. | |
Everybody Edits (Video Game) / int_93589d60 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_93589d60 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_93589d60 | |
Everybody Edits (Video Game) / int_961c30e5 | type |
Teleportation | |
Everybody Edits (Video Game) / int_961c30e5 | comment |
Teleportation: Portals can take smileys from one place in a map to another instantly. There are Slash Commands that can instantly move smileys throughout a world. | |
Everybody Edits (Video Game) / int_961c30e5 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_961c30e5 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_961c30e5 | |
Everybody Edits (Video Game) / int_9af10b44 | type |
Double Jump | |
Everybody Edits (Video Game) / int_9af10b44 | comment |
Double Jump: The Double Jump effect changes how many times a player's character can jump before needing to touch the ground again. It can even make jumps infinite or disable them altogether. | |
Everybody Edits (Video Game) / int_9af10b44 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_9af10b44 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_9af10b44 | |
Everybody Edits (Video Game) / int_9d724fde | type |
Fan Boy | |
Everybody Edits (Video Game) / int_9d724fde | comment |
The post from April Fool's Day 2016 mentions that a third Fan Boy smiley could be gotten by collecting 100,000 blue coins in a world. (It's fake. Also, you couldn't place that many coins in one world through normal means.) | |
Everybody Edits (Video Game) / int_9d724fde | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_9d724fde | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_9d724fde | |
Everybody Edits (Video Game) / int_a1e83460 | type |
Speech Bubbles | |
Everybody Edits (Video Game) / int_a1e83460 | comment |
Speech Bubbles: Speech bubbles appear above NPCs or smileys when talking. A smaller bubble with "..." appears above NPCs before initiating a dialogue, or above smileys when moving. A black speech bubble appears above a sign that's being read, or above a tile whose metadata is being checked. | |
Everybody Edits (Video Game) / int_a1e83460 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_a1e83460 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_a1e83460 | |
Everybody Edits (Video Game) / int_a3f6d1b8 | type |
Action Bar | |
Everybody Edits (Video Game) / int_a3f6d1b8 | comment |
Action Bar: There's a bar at the button of the screen with a button to quit the level, an info button, a Level-Map Display button, and more. Some of the contents depend on the version of the game, and what features the player currently has access to. | |
Everybody Edits (Video Game) / int_a3f6d1b8 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_a3f6d1b8 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_a3f6d1b8 | |
Everybody Edits (Video Game) / int_a6848924 | type |
Emergent Gameplay | |
Everybody Edits (Video Game) / int_a6848924 | comment |
Emergent Gameplay: Using a bunch of simple blocks, a player can create many complex systems not within the original scope of Everybody Edits. | |
Everybody Edits (Video Game) / int_a6848924 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_a6848924 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_a6848924 | |
Everybody Edits (Video Game) / int_a6d32cd1 | type |
Energy Economy | |
Everybody Edits (Video Game) / int_a6d32cd1 | comment |
Energy Economy: Players get energy to spend in a shop over time, represented by a yellow lightning bolt. | |
Everybody Edits (Video Game) / int_a6d32cd1 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_a6d32cd1 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_a6d32cd1 | |
Everybody Edits (Video Game) / int_a7004779 | type |
Klaatu Barada Nikto | |
Everybody Edits (Video Game) / int_a7004779 | comment |
Klaatu Barada Nikto: The blog post "I for one welcome our new smiley overlords" includes an image of a Dark Wizard saying the line "Klaatu... verata..." | |
Everybody Edits (Video Game) / int_a7004779 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_a7004779 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_a7004779 | |
Everybody Edits (Video Game) / int_a81bdfc8 | type |
Horns of Villainy | |
Everybody Edits (Video Game) / int_a81bdfc8 | comment |
Horns of Villainy: Sprites of the Demon Skull smiley teased on the game's official chat server show that it has large, imposing horns. | |
Everybody Edits (Video Game) / int_a81bdfc8 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_a81bdfc8 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_a81bdfc8 | |
Everybody Edits (Video Game) / int_ab4c0f17 | type |
Player Creation Sharing | |
Everybody Edits (Video Game) / int_ab4c0f17 | comment |
Player Creation Sharing: Online versions of Everybody Edits act as a live Level Editor. Players can instantly join and modify levels that others are playing, when permitted by the level owner. | |
Everybody Edits (Video Game) / int_ab4c0f17 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_ab4c0f17 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_ab4c0f17 | |
Everybody Edits (Video Game) / int_ab777ed9 | type |
Derivative Differentiation | |
Everybody Edits (Video Game) / int_ab777ed9 | comment |
Derivative Differentiation: Various early graphics in Everybody Edits Flash are derived from Facebook's former smiley icons, or tiles from the Super Mario Bros. series. Everybody Edits Universe redesigns all the tiles and tweaks the smiley's appearance, and Everybody Edits! changes the graphics even further as a result of being an Art-Shifted Sequel. | |
Everybody Edits (Video Game) / int_ab777ed9 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_ab777ed9 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_ab777ed9 | |
Everybody Edits (Video Game) / int_b2fe4173 | type |
Slash Command | |
Everybody Edits (Video Game) / int_b2fe4173 | comment |
There are Slash Commands that can instantly move smileys throughout a world. | |
Everybody Edits (Video Game) / int_b2fe4173 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_b2fe4173 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_b2fe4173 | |
Everybody Edits (Video Game) / int_b465f5e5 | type |
Level-Map Display | |
Everybody Edits (Video Game) / int_b465f5e5 | comment |
Level-Map Display: Each level can be seen on the minimap unless set otherwise. Every visible block has a unique colour, and players' smileys appear as dots with fading trails. A player's own smiley appears green, while other smileys appear white. Some smileys have unique colours in Everybody Edits Flash. | |
Everybody Edits (Video Game) / int_b465f5e5 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_b465f5e5 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_b465f5e5 | |
Everybody Edits (Video Game) / int_b69e71fe | type |
Rainbow Motif | |
Everybody Edits (Video Game) / int_b69e71fe | comment |
Rainbow Motif: Many block packages are ordered in a rainbow colour scheme. | |
Everybody Edits (Video Game) / int_b69e71fe | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_b69e71fe | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_b69e71fe | |
Everybody Edits (Video Game) / int_bb9e6960 | type |
Non-Player Character | |
Everybody Edits (Video Game) / int_bb9e6960 | comment |
Speech bubbles appear above NPCs or smileys when talking. A smaller bubble with "..." appears above NPCs before initiating a dialogue, or above smileys when moving. | |
Everybody Edits (Video Game) / int_bb9e6960 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_bb9e6960 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_bb9e6960 | |
Everybody Edits (Video Game) / int_bf7cad7d | type |
Locked Door | |
Everybody Edits (Video Game) / int_bf7cad7d | comment |
Locked Door: Doors and gates are locked until the right conditions are met. Coins open up coin doors and coin gates if enough of the same colour are collected. However, the game lacks a way to carry or spend coins, so collecting a coin just increases the number collected within the world. Switch doors and gates are opened by switches, either local, only affecting the player who switched it, or global—affecting all players. | |
Everybody Edits (Video Game) / int_bf7cad7d | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_bf7cad7d | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_bf7cad7d | |
Everybody Edits (Video Game) / int_c026716 | type |
Holiday Mode | |
Everybody Edits (Video Game) / int_c026716 | comment |
Holiday Mode: For Christmas, the forums are covered in falling snowflake particles. | |
Everybody Edits (Video Game) / int_c026716 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_c026716 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_c026716 | |
Everybody Edits (Video Game) / int_c067b082 | type |
Black Bead Eyes | |
Everybody Edits (Video Game) / int_c067b082 | comment |
Black Bead Eyes: Most of the smileys have black lines for eyes. A few smileys' eyes are in different shapes or colours, however. | |
Everybody Edits (Video Game) / int_c067b082 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_c067b082 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_c067b082 | |
Everybody Edits (Video Game) / int_c36f6d6c | type |
Mummy | |
Everybody Edits (Video Game) / int_c36f6d6c | comment |
Mummy: The Mummy smiley is covered in bandages and has glowing green eyes. In Everybody Edits Flash it's associated with Halloween. | |
Everybody Edits (Video Game) / int_c36f6d6c | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_c36f6d6c | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_c36f6d6c | |
Everybody Edits (Video Game) / int_c37813c5 | type |
Ninja | |
Everybody Edits (Video Game) / int_c37813c5 | comment |
Ninja: The Ninja smiley has a black hood, and in Everybody Edits Flash it's one of the few stealthy smileys that don't appear on the Level-Map Display. | |
Everybody Edits (Video Game) / int_c37813c5 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_c37813c5 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_c37813c5 | |
Everybody Edits (Video Game) / int_c4d4d3cc | type |
Digital Avatar | |
Everybody Edits (Video Game) / int_c4d4d3cc | comment |
Digital Avatar: Each player is represented by a smiley face, and there's a variety to choose from. | |
Everybody Edits (Video Game) / int_c4d4d3cc | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_c4d4d3cc | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_c4d4d3cc | |
Everybody Edits (Video Game) / int_c75df49a | type |
Shout-Out | |
Everybody Edits (Video Game) / int_c75df49a | comment |
Shout-Out: Many titles of blog posts appear to be references to popular culture. "Throw the third switch!" is a reference to Young Frankenstein, a reference which is explicitly mentioned in the post. "Can't touch this" introduces the Potion of Protection, and appears to be a reference to the MC Hammer song, "U Can't Touch This". "Theme of the living dead" introduces zombies, and the name resembles the title of the zombie film Night of the Living Dead (1968). "Evil Dead" introduces Bruce the Zombie Slayer, referencing the Evil Dead movie franchise, and the main character being a zombie slayer played by Bruce Campbell. "Wizard of Oz?" introduces the Scarecrow smiley. The story The Wonderful Wizard of Oz shares a similar name and includes a scarecrow as a major character. The title of "I for one welcome our new smiley overlords" is a paraphrased line from The Simpsons episode "Deep Space Homer". | |
Everybody Edits (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_c75df49a | |
Everybody Edits (Video Game) / int_c9597a03 | type |
Self-Deprecation | |
Everybody Edits (Video Game) / int_c9597a03 | comment |
Self-Deprecation: The description for Forum Games admits that it's a form of "structured spamming". The description for Compost Bin (known as Topic Graveyard at the time) was once a rant about its perceived uselessness before its purpose was solidified. | |
Everybody Edits (Video Game) / int_c9597a03 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_c9597a03 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_c9597a03 | |
Everybody Edits (Video Game) / int_d1814802 | type |
Big Red Devil | |
Everybody Edits (Video Game) / int_d1814802 | comment |
Big Red Devil: The Devil smiley is red, with a grin and demon horns. | |
Everybody Edits (Video Game) / int_d1814802 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_d1814802 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_d1814802 | |
Everybody Edits (Video Game) / int_d9f4cb75 | type |
Video Game Perversity Potential | |
Everybody Edits (Video Game) / int_d9f4cb75 | comment |
Video Game Perversity Potential: In a Level Editor where players can build anything, this should be expected. Many open worlds had inappropriate things in them. | |
Everybody Edits (Video Game) / int_d9f4cb75 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_d9f4cb75 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_d9f4cb75 | |
Everybody Edits (Video Game) / int_eac3ee70 | type |
April Fools' Day | |
Everybody Edits (Video Game) / int_eac3ee70 | comment |
During April Fools' Day 2016, on-page links would sometimes run away from being clicked. | |
Everybody Edits (Video Game) / int_eac3ee70 | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_eac3ee70 | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_eac3ee70 | |
Everybody Edits (Video Game) / int_f4af1dda | type |
Fun with Autocensors | |
Everybody Edits (Video Game) / int_f4af1dda | comment |
Fun with Autocensors: For a period of time, Linus21, the name of a troll who often spammed offensive content and evaded bans would be filtered to "the one whose name shall never be spoken". | |
Everybody Edits (Video Game) / int_f4af1dda | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_f4af1dda | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_f4af1dda | |
Everybody Edits (Video Game) / int_f6614cfe | type |
Cute Slime Mook | |
Everybody Edits (Video Game) / int_f6614cfe | comment |
Cute Slime Mook: In the official Everybody Edits! Discord server, Satanya posted a scrapped graphic of a Slime Smiley. It's a bouncy, smiling, vibrant blue slime. | |
Everybody Edits (Video Game) / int_f6614cfe | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_f6614cfe | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_f6614cfe | |
Everybody Edits (Video Game) / int_fc84a14d | type |
Fake Platform | |
Everybody Edits (Video Game) / int_fc84a14d | comment |
Fake Platform: One of the Secret blocks appears solid, but instantly vanishes when touched from any side. After that, it appears as a smaller, unfilled square. | |
Everybody Edits (Video Game) / int_fc84a14d | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_fc84a14d | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_fc84a14d | |
Everybody Edits (Video Game) / int_name | type |
ItemName | |
Everybody Edits (Video Game) / int_name | comment |
||
Everybody Edits (Video Game) / int_name | featureApplicability |
1.0 | |
Everybody Edits (Video Game) / int_name | featureConfidence |
1.0 | |
Everybody Edits (Video Game) | hasFeature |
Everybody Edits (Video Game) / int_name | |
Everybody Edits (Video Game) / int_name | itemName |
Everybody Edits (Video Game) |
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