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Evolve (Video Game)

 Evolve (Video Game)
type
TVTItem
 Evolve (Video Game)
label
Evolve (Video Game)
 Evolve (Video Game)
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Evolve
 Evolve (Video Game)
comment
Evolve is a Hero Shooter developed by Turtle Rock Studios (Left 4 Dead, Counter-Strike Condition Zero) and published by 2K Games, involving Asymmetric 4v1 Multiplayer between four Hunters and one Monster on the alien planet Shear.Four players make up a team of human Hunters, while a fifth player is a giant alien Monster, pitted against each other in one of five game modes: Hunt, Nest, Rescue, Defend, and Arena. In most cases, victory is possible by annihilating the opposition. There are alternate win objectives, such as rescuing (or killing) colonists, or destroying a key target.The 20 (not counting adaptations) available Hunters are very unique, and each one in a team fulfills a different role: Assaults have the biggest guns and carry two or three weapons. Trappers are able to locate the Monster and control its movement; Supports bolster and protect their allies; Medics heal the team and pack some heat, too. Singly, they are liable to be killed by native wildlife on planet Shear, to say nothing of the Monster. Together, they are extremely dangerous.The Monster is a one-alien army, well-equipped with the ability to attack, evade, regenerate armor, and evolve after eating enough of the local fauna. The game contains Five unique Monsters: the melee powerhouse Goliath, the flying and long-ranged Kraken, the evasive Wraith, the 35-ton Behemoth, and the horrific Gorgon.Evolve uses CryEngine 4th Generation and was released on February 10, 2015 for Xbox One, PS4, and PC.On July 7th of 2016, Evolve made the shift to free-to-play on PC, and relaunched under the name Evolve Stage 2. This came in addition to other major gameplay changes in order to make the game more accessible to novices. A list of all the changes can be found here. It is still possible to play the original Evolve, informally titled Evolve Legacy, by selecting it from the beta dropdown in Steam.On October 27th of 2016, Turtle Rock Studios' contract with 2K expired and the Evolve IP transferred to 2K. The status of the peer-to-peer matchmaking servers for Stage 2 and Legacy has fluctuated since then, culminating in the matchmaking going completely offline in early 2022. In a somewhat surprising move, 2K Games re-enabled the peer-to-peer matchmaking for Evolve Stage 2 in July 2022. A year later, the servers were shut down for the final time, rendering the game completely unplayable.Not to be confused with the similarly named Evolva.
 Evolve (Video Game)
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2023-08-25T16:15:40Z
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2023-08-25T16:15:40Z
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Dropped link to CthulhuMythos: Not a Feature - ITEM
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 Evolve (Video Game) / int_10b6b5f7
type
Cherry Tapping
 Evolve (Video Game) / int_10b6b5f7
comment
Cherry Tapping: It's even an achievement. Cockroach requires you to kill the monster with a pistol... which requires you to be incapacitated.
 Evolve (Video Game) / int_10b6b5f7
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1.0
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 Evolve (Video Game) / int_116a941b
type
Applied Phlebotinum
 Evolve (Video Game) / int_116a941b
comment
Applied Phlebotinum: Bohrium, a naturally occurring mineral that is vital to all the fancy tech the humans use. It also causes storms when too close to the surface and can be eaten by Monsters. In a more limited scope, generyst fungus, which is responsible for all the healing tech the hunters use.
 Evolve (Video Game) / int_116a941b
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 Evolve (Video Game) / int_119f77c0
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Snowy Screen of Death
 Evolve (Video Game) / int_119f77c0
comment
Snowy Screen of Death: An audio version. Several of the intro radio broadcasts have the speaker Killed Mid-Sentence and the transmission break into static.
 Evolve (Video Game) / int_119f77c0
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 Evolve (Video Game) / int_1237828f
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Anyone Can Die
 Evolve (Video Game) / int_1237828f
comment
Anyone Can Die: Every hunter either has Character Death or Uncertain Doom by the end of the story.
 Evolve (Video Game) / int_1237828f
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 Evolve (Video Game) / int_13f5b1b
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Instant-Win Condition
 Evolve (Video Game) / int_13f5b1b
comment
Instant-Win Condition: The game doesn't care how close reinforcements are, or how much damage you might do with your pistols. If any of the following conditions are met, the round is over: In all modes, if the Monster dies, Hunters win. In all modes except Defend, if all Hunters are downed, Monster wins. In Hunt or Defend, if the objective is destroyed, Monster wins. If time runs out, Hunters win. In Nest, if all eggs and minions are destroyed, Hunters win. If time runs out, Monster wins. In Rescue, if 5 survivors are rescued, Hunters win. 5 survivors killed? Monster wins. (Sorry, Lazarus, you don't get a chance to revive them.)
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 Evolve (Video Game) / int_1533b84a
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Rush Boss
 Evolve (Video Game) / int_1533b84a
comment
Rush Boss: Wraith. It has low health and armor, but its attacks are very painful when it decides to pop in and attack. Especially once it gets Supernova out.
 Evolve (Video Game) / int_1533b84a
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 Evolve (Video Game) / int_15aed120
type
Shows Damage
 Evolve (Video Game) / int_15aed120
comment
Shows Damage: The monsters will become visibly torn up as they lose health, and Goliath's run animation will change once he gets low enough. When fully armored, monsters will glow brightly; the loss of armor will cause them to look normal again.
 Evolve (Video Game) / int_15aed120
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 Evolve (Video Game) / int_17ce80aa
type
All There in the Manual
 Evolve (Video Game) / int_17ce80aa
comment
All There in the Manual: There's a lot of information in the forums that you're unlikely to find out from the game. This includes canonical short stories and notes on the development.
 Evolve (Video Game) / int_17ce80aa
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 Evolve (Video Game) / int_1853aad0
type
Maximum HP Reduction
 Evolve (Video Game) / int_1853aad0
comment
Maximum HP Reduction: Any hunter who gets downed will have lowered maximum health for the rest of the round (except in Defend). If they are downed again, the reduction doubles. Getting downed a third time is instantly lethal.
 Evolve (Video Game) / int_1853aad0
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 Evolve (Video Game) / int_1b2b1d2c
type
Violation of Common Sense
 Evolve (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: Since there is no friendly fire or self-damage, it's not uncommon to see Hank order an orbital barrage at downed teammates or his own feet, or for hunters to be next to Markov's arc mines as they detonate. Hunters do get knocked away a short distance, but that's all. What's the best thing to do when a giant monster several times your size is climbing up a cliff face toward you? Jump straight down toward it. The Monsters are entirely unable to attack while climbing up, so dropping down to them is as safe as anything a Hunter could hope to do in the game.
 Evolve (Video Game) / int_1b2b1d2c
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 Evolve (Video Game) / int_1c0d4155
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Necessary Drawback
 Evolve (Video Game) / int_1c0d4155
comment
Necessary Drawback: All the intra-class adaptations have some limiting factor to ensure that they don't obsolete the originals. Perks that boost multiple attributes give smaller individual bonuses than those that boost only one.
 Evolve (Video Game) / int_1c0d4155
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Evolve (Video Game) / int_1c0d4155
 Evolve (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Evolve (Video Game) / int_1cc9f5e5
comment
Playing with Fire: The Goliath has a flaming Breath Weapon.
 Evolve (Video Game) / int_1cc9f5e5
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Evolve (Video Game) / int_1cc9f5e5
 Evolve (Video Game) / int_1daa7fce
type
In the Back
 Evolve (Video Game) / int_1daa7fce
comment
In the Back: When a monster attacks from stealth, it does a "sneak attack" where it pounces onto the target and, with a few exceptions, locks it down into a No-Holds-Barred Beatdown, though this can be interrupted by other hunters' attacks.
 Evolve (Video Game) / int_1daa7fce
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Evolve (Video Game) / int_1daa7fce
 Evolve (Video Game) / int_1ded42bc
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BewareTheCuteOnes
 Evolve (Video Game) / int_1ded42bc
comment
Beware the Cute Ones: Wild Trapjaws and Mammoth Birds are adorable, but they can cause some significant damage if you aren't careful.
 Evolve (Video Game) / int_1ded42bc
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Evolve (Video Game) / int_1ded42bc
 Evolve (Video Game) / int_1df37537
type
Mutual Kill
 Evolve (Video Game) / int_1df37537
comment
Mutual Kill: Although rare, it's possible to get a draw if the monster and the last standing hunter somehow manage to kill each other at the exact same time.
 Evolve (Video Game) / int_1df37537
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 Evolve (Video Game) / int_246989a4
type
Circling Vultures
 Evolve (Video Game) / int_246989a4
comment
Circling Vultures: A monster can attract vulture-like harpies to a fresh corpse.
 Evolve (Video Game) / int_246989a4
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 Evolve (Video Game) / int_2ae29c0d
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The Dreaded
 Evolve (Video Game) / int_2ae29c0d
comment
Somewhat averted with the monster. At stage 1, this trope holds true. At stage 2 smaller predators will back off. At stage 3, anything short of a tyrant is going to flee in terror.
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 Evolve (Video Game) / int_2af7961
type
Faster-Than-Light Travel
 Evolve (Video Game) / int_2af7961
comment
Faster-Than-Light Travel: Ships can do this using Cherenkov Space. Any ship not dive-capable is extremely limited in its travel scope, as the hunters discover.
 Evolve (Video Game) / int_2af7961
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 Evolve (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Evolve (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Some of the flashier monster abilities like Lightning Strike or Fire Breath will do massive damage to wildlife, but they're not exactly inconspicuous with their explosions of light and fire. If the monster is trying to stay hidden, then using them while the hunters are too near is not usually a good idea.
 Evolve (Video Game) / int_2bdae2ae
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 Evolve (Video Game) / int_2f253c94
type
Glass Cannon
 Evolve (Video Game) / int_2f253c94
comment
Glass Cannon: Parnell can deal massive damage up close with his rocket launcher and shotgun and he even has a Super Soldier ability, which enables him to jump, shoot, run, and reload faster than usual, but it takes off a portion of his health every time he uses it, and his overall combat effectiveness depends on how well-protected he is in battle. The Wraith. Least amount of health/armor of the three monsters, but can dish out incredible damage per second, especially with Supernova. Hit-and-Run Tactics are pretty much required when using it. Abe's Assault adaption, Renegade Abe. His defense matrix isn't anywhere near as effective as the other assaults, but his damage-over-time effects, powerful shotgun, and the ability to make the monster take more damage means that if he gets a good shot off, the monster is going to really feel it.
 Evolve (Video Game) / int_2f253c94
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 Evolve (Video Game) / int_32da91b8
type
Out of Focus
 Evolve (Video Game) / int_32da91b8
comment
Out of Focus: On a national scale. The Hegemony is the third galactic superpower, located between Earth and the core of the galaxy. It was engaged in a Space Cold War with Hub for years and is noticeably more advanced technologically. Despite this, there aren't any Hegemony characters in the game and the hunters don't even mention it.
 Evolve (Video Game) / int_32da91b8
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 Evolve (Video Game) / int_334e48a1
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After the End
 Evolve (Video Game) / int_334e48a1
comment
After the End: Canonically, the hunters are stranded on Shear in these conditions after the evacuation. This is the timeframe where all the Team D characters show up.
 Evolve (Video Game) / int_334e48a1
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 Evolve (Video Game) / int_37fcf16
type
Death Is Cheap
 Evolve (Video Game) / int_37fcf16
comment
Death Is Cheap: Normally averted, as being incapped causes a strike and Maximum HP Reduction. After 2 strikes, the next health bar depletion is instant death, and a long wait until reinforcing. Death is always cheap for Lazarus, as he can instantly bring anyone back from the dead with no strike penalty.
 Evolve (Video Game) / int_37fcf16
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 Evolve (Video Game) / int_38047858
type
Squishy Wizard
 Evolve (Video Game) / int_38047858
comment
Squishy Wizard: The Kraken takes less damage than the Goliath before going down. It makes up for that with flight and long-range electrical attacks.
 Evolve (Video Game) / int_38047858
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 Evolve (Video Game) / int_38047858
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Evolve (Video Game) / int_38047858
 Evolve (Video Game) / int_392ccbc9
type
Close-Range Combatant
 Evolve (Video Game) / int_392ccbc9
comment
Close-Range Combatant: All of the monsters have at least one long-range option, but really do their heaviest damage at punching range. Since the hunters have guns and all, the best damage mitigation is to not get close.
 Evolve (Video Game) / int_392ccbc9
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 Evolve (Video Game) / int_3eee0728
type
Captain Obvious
 Evolve (Video Game) / int_3eee0728
comment
Captain Obvious: Whenever a Hunter sees a sign that the Monster has been by (tracks, hovering birds, etc.) they will call out their observation to the rest of the team. While normally justified, Bucket gives us this gem:
 Evolve (Video Game) / int_3eee0728
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 Evolve (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Evolve (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Zig-zagged — the alien cannot recover health from eating the local fauna (unless it eats an Elite Tyrant). What eating can do is regain armor, and since Body Armor as Hit Points is in effect, that might be just what a nearly-dead Monster needs to survive.
 Evolve (Video Game) / int_4252fdf6
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 Evolve (Video Game) / int_450c5a85
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Alternate Continuity
 Evolve (Video Game) / int_450c5a85
comment
Alternate Continuity: According to the developers, there are several equally canonical continuities represented by the variations. Basic: The original 12 hunters and five monsters, as well as the Legacy Evolve Evacuation campaign, game modes, and maps. All other continuities diverge from this one at some point after the hunters become stranded on Shear. Timeline 1: Wasteland Maggie, Renegade Abe, Battle Cabot, Meteor Goliath, and Cataclysm Orbital Drill. The monsters have affected the environment, rendering it toxic to the hunters while meteors rain from the sky. Timeline 2: Rogue Val, Tech Sgt. Hank, Blitz Markov, and Phantom Wraith. Val wears her CIG9 suit instead of a field medic suit. Little is known about this one other than the characters it contains. Timeline 3: Paladin Parnell. Parnell took a Paladin suit rather than a Rage Trooper suit. Nothing else is known about this timeline. Timeline 4: Deepest Dark and H Hyde. Most of the Crew is dead after Kala finished her mutation. The monsters use Shear as a breeding ground, from which they depart to other worlds, while the few remaining hunters attempt to slow their progress. Timeline 5: Overpowered Weather Control, Elder Kraken, Quantum Caira, Electro Griffin, and C Bucket. This shows the battle for Shear as it is portrayed in propaganda. As a result, despite being the depictions being non-canonical, this timeline can be considered canon alongside any other one. Timeline 6: Nothing is known about this timeline other than that there were supposed to have been future maps and characters for it.
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 Evolve (Video Game) / int_48081842
type
The Stinger
 Evolve (Video Game) / int_48081842
comment
The Stinger: After the credits, there's video of an unknown planet and its moons accompanied by a series of electronic tones. Putting the sound through a sonic visualizer translated it to Beam Cmetlink M 50 Z 312380 xCaps AKHENAHTEN CMHQ Under attack by unknown spontaneously generated hostile entities station defenses under entity control suffering heavy casualties superheavy ordinance ineffective - advise no contact full quarantine execute protocol BG 1132 five days of life support remaining tight beam emetlink.
 Evolve (Video Game) / int_48081842
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 Evolve (Video Game) / int_4b248941
type
Long-Range Fighter
 Evolve (Video Game) / int_4b248941
comment
Long-Range Fighter: Of the Monsters, Kraken is most capable at long range, and its Vortex ability will knock away Hunters and keep it that way. Much like how its fellow monsters have some long-range options, Kraken's Aftershock ability and heavy melee attacks make it very dangerous for Hunters to just camp out in a small building.
 Evolve (Video Game) / int_4b248941
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 Evolve (Video Game) / int_4c798fd5
type
Shock and Awe
 Evolve (Video Game) / int_4c798fd5
comment
Shock and Awe: The Kraken can attack with electrical blasts. The Mammoth Birds can also put out quite a jolt.
 Evolve (Video Game) / int_4c798fd5
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 Evolve (Video Game) / int_4f23179
type
Hit-and-Run Tactics
 Evolve (Video Game) / int_4f23179
comment
Hit-and-Run Tactics: The Wraith is required to use this due to her low durability compared to the other monsters. She has abilities that let her do so: Warp Blast allows her to fly into the fray and deal an AOE attack, Abduction separates a hunter from the group, Decoy makes the group focus on another target, and Supernova allows her to deal burst AOE damage before retreating.
 Evolve (Video Game) / int_4f23179
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 Evolve (Video Game) / int_51567188
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Cast from Hit Points
 Evolve (Video Game) / int_51567188
comment
Cast from Hit Points: Every time Parnell uses his Super Soldier ability, it takes off a portion of his health.
 Evolve (Video Game) / int_51567188
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Evolve (Video Game) / int_51567188
 Evolve (Video Game) / int_53034c21
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Great White Hunter
 Evolve (Video Game) / int_53034c21
comment
Great White Hunter: Griffin is apparently all about hunting game rather than the pay. It just so happens he's found something that'll put up a fight.
 Evolve (Video Game) / int_53034c21
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 Evolve (Video Game) / int_558245a7
type
Redshirt Army
 Evolve (Video Game) / int_558245a7
comment
Redshirt Army: Played with. Ebonstar is great at what it does, but what it does isn't fight Monsters. Several of the map's flavor text explicitly mentions that their bases were prepared to fight space ships and soldiers, not giant alien killbeasts.
 Evolve (Video Game) / int_558245a7
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 Evolve (Video Game) / int_5979acea
type
Fragile Speedster
 Evolve (Video Game) / int_5979acea
comment
Fragile Speedster: Compared to the Goliath, the Kraken has less health and armor, but makes up for it in ranged combat, better mobility and the ability to fly. The Wraith can move extremely fast but has the lowest armor/health of the three. It does have high damage output and many ways to avoid damage, though. Parnell's Super Soldier ability enables him to jump, shoot, run, and reload faster than usual, but at a price of a portion his health every time he uses it.
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Never Smile at a Crocodile
 Evolve (Video Game) / int_59a9605d
comment
Never Smile at a Crocodile: The Tyrants, which are found in areas of certain maps called "Tyrant Pools", are not to be messed with. They have a nasty habit of grabbing a Hunter in their jaws and refusing to let go, shrugging off a hurricane of bullets before giving up.
 Evolve (Video Game) / int_59a9605d
featureApplicability
1.0
 Evolve (Video Game) / int_59a9605d
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_59a9605d
 Evolve (Video Game) / int_5a5899e4
type
Boss Game
 Evolve (Video Game) / int_5a5899e4
comment
Boss Game: With another human controlling the "boss" in question, and at the same time, the hunters are a Wolf Pack Boss from his point of view.
 Evolve (Video Game) / int_5a5899e4
featureApplicability
1.0
 Evolve (Video Game) / int_5a5899e4
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_5a5899e4
 Evolve (Video Game) / int_5ad39c3a
type
Play Every Day
 Evolve (Video Game) / int_5ad39c3a
comment
Play Every Day: In Stage 2, The Daily Rewards you get can range from a sum of Silver Keys to a free Hunter or Monster, so it pays to at least log into the game once every day.
 Evolve (Video Game) / int_5ad39c3a
featureApplicability
1.0
 Evolve (Video Game) / int_5ad39c3a
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_5ad39c3a
 Evolve (Video Game) / int_5d753b19
type
The Smurfette Principle
 Evolve (Video Game) / int_5d753b19
comment
The Smurfette Principle: Two of the five monsters, Wraith and Gorgon, are female.
 Evolve (Video Game) / int_5d753b19
featureApplicability
1.0
 Evolve (Video Game) / int_5d753b19
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_5d753b19
 Evolve (Video Game) / int_5fcb3c79
type
Golden Snitch
 Evolve (Video Game) / int_5fcb3c79
comment
Golden Snitch: Downplayed. The five-map-long Evacuation campaign mode was described by the developers as winner-take-all on the fifth map, but all you really win is a different cutscene and flavor text on the campaign recap. Overall wins and losses are recorded on the leaderboards, but campaign wins are not.
 Evolve (Video Game) / int_5fcb3c79
featureApplicability
1.0
 Evolve (Video Game) / int_5fcb3c79
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_5fcb3c79
 Evolve (Video Game) / int_5fff364d
type
Combat Medic
 Evolve (Video Game) / int_5fff364d
comment
Combat Medic: The medics' top priority is to keep the team alive, but even their relatively weaker weapons will shred the smaller wildlife, and give an overly-evasive monster something to think about.
 Evolve (Video Game) / int_5fff364d
featureApplicability
1.0
 Evolve (Video Game) / int_5fff364d
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_5fff364d
 Evolve (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Evolve (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: It's possible to have both normal Abe and Renegade Abe, and presumably all future cross-class adaptations, together on the same team.
 Evolve (Video Game) / int_6320eced
featureApplicability
1.0
 Evolve (Video Game) / int_6320eced
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_6320eced
 Evolve (Video Game) / int_63557923
type
Death World
 Evolve (Video Game) / int_63557923
comment
Death World: Shear is a place with incredibly dangerous wildlife, where the predators, scavengers, and even some herbivores can easily rip a lone Hunter apart.
 Evolve (Video Game) / int_63557923
featureApplicability
1.0
 Evolve (Video Game) / int_63557923
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_63557923
 Evolve (Video Game) / int_638b65bc
type
Armor Is Useless
 Evolve (Video Game) / int_638b65bc
comment
Armor Is Useless: Half of the hunters are wearing essentially normal clothes, but still have the the same damage resistance as, say, Markov and Parnell, who are decked out in full Power Armor. The Assault class does get a Deflector Shield for personal damage mitigation, but it has nothing to do with what they're wearing. Speaking of Assaults, Hyde is wearing a tank top, and Torvald is a permanent Walking Shirtless Scene.
 Evolve (Video Game) / int_638b65bc
featureApplicability
1.0
 Evolve (Video Game) / int_638b65bc
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_638b65bc
 Evolve (Video Game) / int_649345a2
type
You Will Not Evade Me
 Evolve (Video Game) / int_649345a2
comment
The Wraith may be very powerful and mobile, but she is the most fragile of the monsters even at stage three and has no true ranged abilities to stand off with. Her Abduction that pulls one hunter away from the rest is hard to aim. Bad Wraiths are easy meat for a competent hunter team; good Wraiths are Slasher Movie villains, unseen until the time is right, nearly untouchable and single out and rip apart hunters with frightening ease.
 Evolve (Video Game) / int_649345a2
featureApplicability
1.0
 Evolve (Video Game) / int_649345a2
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_649345a2
 Evolve (Video Game) / int_6b2b3b59
type
The Reveal
 Evolve (Video Game) / int_6b2b3b59
comment
The Reveal: The story of the game began as a simple thing, telling the tale of a group of hunters brought in to protect colonists from some nasty wildlife. Over the two years of active addition, this was revealed to be just the tip of the iceberg. Due to the nature of the game there were actually several reveals spread out across the game's lifespan. Maggie reveals that Shear isn't the only planet the monsters have attacked, turning a rather dangerous wildlife problem into a potential galaxy-wide scourge. After analyzing the monsters, Caira determines that they were most likely engineered and that the engineers were probably not human, that the monster "eggs" don't contain embryotic monsters before they hatch and give off a signal usually seen in FTL devices, and that the monsters will occasionally ignore humans but always destroy Patterson tech. Kala joins the team and reveals the product of two years worth of research on the monsters and being hooked into their Hive Mind: The monsters are capable of using the equations for advanced human tech through biological means and the monsters may not be native to this dimension. They also seem to want to annihilate the human universe for being an aberration. The final reveal, given out by a Turtle Rock developer before 2K took the IP. The monsters originate from a parallel dimension closely aligned with the human one. The Patterson tech, while a useful source of energy here, has the effect of a constantly exploding atomic bomb in their dimension. The monsters were sent into our dimension with the intent to nucleate it into an absolute vacuum, erasing all Patterson tech, the humans who created it, and the entire universe.
 Evolve (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Evolve (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_6b2b3b59
 Evolve (Video Game) / int_6b510ace
type
Hopeless War
 Evolve (Video Game) / int_6b510ace
comment
Hopeless War: The monsters can appear on any planet without warning, rip through military defenses in days, and can evolve into anything needed to win. They will win, the only question is how long it will take. In some timelines, the monsters have ALREADY won.
 Evolve (Video Game) / int_6b510ace
featureApplicability
1.0
 Evolve (Video Game) / int_6b510ace
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_6b510ace
 Evolve (Video Game) / int_6bda9a30
type
Meaningful Name
 Evolve (Video Game) / int_6bda9a30
comment
Meaningful Name: The names of several hunters have origins relating to their personalities or roles. To name a few: Markov is the Russian form of Mars, Roman god of war; Hyde quickly brings to mind the famous novel; Torvald originates from Thor, god of thunder; Cabot means "to sail", a fitting name for a spaceship captain; Lazarus is the man that Jesus raised from the dead in The Bible; and Val means "strong and healthy", appropriate for a medic. The list goes on, but clearly it was given some thought. The planet itself has one. According to Word of God, the name Shear is derived from Shìjiè, the Chinese word for world.
 Evolve (Video Game) / int_6bda9a30
featureApplicability
1.0
 Evolve (Video Game) / int_6bda9a30
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_6bda9a30
 Evolve (Video Game) / int_6bff99d4
type
Secret Character
 Evolve (Video Game) / int_6bff99d4
comment
Secret Character: A minor example. Before the adaptations for the monsters are released, there is a chance that they will be the randomly chosen AI monster in solo mode. Of course, it stops being secret a few weeks later when it's released, but it fits before that.
 Evolve (Video Game) / int_6bff99d4
featureApplicability
1.0
 Evolve (Video Game) / int_6bff99d4
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_6bff99d4
 Evolve (Video Game) / int_6c4ed101
type
Breath Weapon
 Evolve (Video Game) / int_6c4ed101
comment
Breath Weapon: The Goliath can breathe swathes of fire which also set the environment ablaze.
 Evolve (Video Game) / int_6c4ed101
featureApplicability
1.0
 Evolve (Video Game) / int_6c4ed101
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_6c4ed101
 Evolve (Video Game) / int_6c553873
type
Private Military Contractors
 Evolve (Video Game) / int_6c553873
comment
Private Military Contractors: Ebonstar Tactical Solutions, the Hired Guns of NORDITA. The maps King's Fort, Armory, Barracks, and Wraith Trap are all Ebonstar facilities.
 Evolve (Video Game) / int_6c553873
featureApplicability
1.0
 Evolve (Video Game) / int_6c553873
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_6c553873
 Evolve (Video Game) / int_7351b2bf
type
Asymmetric Multiplayer
 Evolve (Video Game) / int_7351b2bf
comment
Asymmetric Multiplayer: The game pits four Hunters against one Monster, and each of the five players has their own unique abilities.
 Evolve (Video Game) / int_7351b2bf
featureApplicability
1.0
 Evolve (Video Game) / int_7351b2bf
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_7351b2bf
 Evolve (Video Game) / int_7789df57
type
Healing Shiv
 Evolve (Video Game) / int_7789df57
comment
Healing Shiv: Val's Medgun, which works in a similar fashion to the Medic's in Team Fortress 2. Caira does this as her grenade launcher can also fire healing grenades.
 Evolve (Video Game) / int_7789df57
featureApplicability
1.0
 Evolve (Video Game) / int_7789df57
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_7789df57
 Evolve (Video Game) / int_79974fb8
type
Rock Beats Laser
 Evolve (Video Game) / int_79974fb8
comment
Rock Beats Laser: Can happen both figuratively and literally with the Goliath. Rock Throw can easily decimate the high-tech hunters and Turrets, especially if leveled up enough.
 Evolve (Video Game) / int_79974fb8
featureApplicability
1.0
 Evolve (Video Game) / int_79974fb8
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_79974fb8
 Evolve (Video Game) / int_79a0e313
type
Bolivian Army Ending
 Evolve (Video Game) / int_79a0e313
comment
Bolivian Army Ending: On the final mission of the Evacuation campaign, the hunters are all resolved to pull off a You Shall Not Pass!, holding back a horde of monsters long enough for a spaceship carrying thousands of civilians to escape the planet. After a hunter victory, a cutscene plays, showing them doing pretty well for a while until an abrupt fade to black just as the horde reaches them. The cutscene for hunter defeat is similar in concept, but shows the hunters getting smacked around a bit, then massacred by the horde, followed by the massive explosion of the spaceship they were trying to protect. All of this is deliberate Gameplay and Story Integration. In the Defend game mode, hunters respawn much more quickly and do not lose if the team is annihilated, giving players incentive to hold the line and show less regard for their own safety than they otherwise might.
 Evolve (Video Game) / int_79a0e313
featureApplicability
1.0
 Evolve (Video Game) / int_79a0e313
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_79a0e313
 Evolve (Video Game) / int_80580ffe
type
Optional Stealth
 Evolve (Video Game) / int_80580ffe
comment
Optional Stealth: It's possible for the monster to sneak around the entire map without attracting the hunters' attention or scaring away birds while getting to Level 3.
 Evolve (Video Game) / int_80580ffe
featureApplicability
1.0
 Evolve (Video Game) / int_80580ffe
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_80580ffe
 Evolve (Video Game) / int_8390eb68
type
With Catlike Tread
 Evolve (Video Game) / int_8390eb68
comment
Besides the opposing team, almost all of Shear's wildlife is hostile to both players. Generally, Hunters are more vulnerable to attacks, but noisy, fearful herbivores aren't doing a hiding Monster any favors. It's entirely possible for a random Mammoth Bird to score the killing blow on the last Hunter or a badly-injured Monster.
 Evolve (Video Game) / int_8390eb68
featureApplicability
1.0
 Evolve (Video Game) / int_8390eb68
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_8390eb68
 Evolve (Video Game) / int_852b3adf
type
PowerArmor
 Evolve (Video Game) / int_852b3adf
comment
Half of the hunters are wearing essentially normal clothes, but still have the the same damage resistance as, say, Markov and Parnell, who are decked out in full Power Armor. The Assault class does get a Deflector Shield for personal damage mitigation, but it has nothing to do with what they're wearing.
 Evolve (Video Game) / int_852b3adf
featureApplicability
1.0
 Evolve (Video Game) / int_852b3adf
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_852b3adf
 Evolve (Video Game) / int_892552b
type
Kung Fu-Proof Mook
 Evolve (Video Game) / int_892552b
comment
Kung Fu-Proof Mook: Some elite wildlife won't be stunned by sneak attacks.
 Evolve (Video Game) / int_892552b
featureApplicability
1.0
 Evolve (Video Game) / int_892552b
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_892552b
 Evolve (Video Game) / int_8a943fe3
type
Space Cold War
 Evolve (Video Game) / int_8a943fe3
comment
Space Cold War: One takes place in the background lore between Hub and The Hegemony. Eventually ended by a peace treaty, allowing Hub to spare its troops to deal with Basilisk Rebellion.
 Evolve (Video Game) / int_8a943fe3
featureApplicability
1.0
 Evolve (Video Game) / int_8a943fe3
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_8a943fe3
 Evolve (Video Game) / int_8b6973e6
type
Three Round Deathmatch
 Evolve (Video Game) / int_8b6973e6
comment
Three Round Deathmatch: The Arena mode is set up this way. The "deathmatch" part might be justified in this case as Hunters are shown inexplicably coming back from the dead anyway, and a dead Monster could be replaced by another Monster.
 Evolve (Video Game) / int_8b6973e6
featureApplicability
1.0
 Evolve (Video Game) / int_8b6973e6
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_8b6973e6
 Evolve (Video Game) / int_8faee85f
type
Increasingly Lethal Enemy
 Evolve (Video Game) / int_8faee85f
comment
Increasingly Lethal Enemy: The entire mechanic of the monster. It starts out weaker than the Hunters, but if it survives and eats enough, it can evolve to get on equal strength with them. If it manages to eat enough and evolve yet again, it becomes stronger than the Hunters.
 Evolve (Video Game) / int_8faee85f
featureApplicability
1.0
 Evolve (Video Game) / int_8faee85f
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_8faee85f
 Evolve (Video Game) / int_8fcb5843
type
The Hunter Becomes the Hunted
 Evolve (Video Game) / int_8fcb5843
comment
The Hunter Becomes the Hunted: The monster's evolution stages go from being weaker, then equal, then stronger than the hunters. In Hunt mode, a Stage 3 monster can attack the map's Power Relay, generally forcing the hunters into a defensive "siege" position rather than chasing the Monster around the map.
 Evolve (Video Game) / int_8fcb5843
featureApplicability
1.0
 Evolve (Video Game) / int_8fcb5843
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_8fcb5843
 Evolve (Video Game) / int_8fd7af48
type
Sir Swears-a-Lot
 Evolve (Video Game) / int_8fd7af48
comment
Sir Swears-a-Lot: Both Hyde and Abe swear a noticeable amount compared to the other characters. Expect Precision F Strikes and Cluster F Bombs from the two. Demon Core Emet is as well, though his tend to be more creative than simple curse words.
 Evolve (Video Game) / int_8fd7af48
featureApplicability
1.0
 Evolve (Video Game) / int_8fd7af48
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_8fd7af48
 Evolve (Video Game) / int_90965cc7
type
Hive Mind
 Evolve (Video Game) / int_90965cc7
comment
Kala joins the team and reveals the product of two years worth of research on the monsters and being hooked into their Hive Mind: The monsters are capable of using the equations for advanced human tech through biological means and the monsters may not be native to this dimension. They also seem to want to annihilate the human universe for being an aberration.
 Evolve (Video Game) / int_90965cc7
featureApplicability
1.0
 Evolve (Video Game) / int_90965cc7
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_90965cc7
 Evolve (Video Game) / int_91e894b4
type
Apocalypse How
 Evolve (Video Game) / int_91e894b4
comment
Apocalypse How: The Monster's goal is to eliminate humans and the Patterson tech they build. Besides Shear, they've destroyed Chapel Colony, Factor, The ELSG Ajax, and several other planets and ships. If left unchecked, they may spread to every human territory in the universe.
 Evolve (Video Game) / int_91e894b4
featureApplicability
1.0
 Evolve (Video Game) / int_91e894b4
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_91e894b4
 Evolve (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Evolve (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Goliath and Behemoth both have a large amount of health and armor, befitting their melee-focused strategies. Kraken and Wraith are notably less tough, but can still take quite a beating and mitigate a lot of potential damage through their superior agility.
 Evolve (Video Game) / int_92a1fa1b
featureApplicability
1.0
 Evolve (Video Game) / int_92a1fa1b
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_92a1fa1b
 Evolve (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Evolve (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: Abe, Parnell, and Torvald all carry automatic shotguns.
 Evolve (Video Game) / int_96ecc67e
featureApplicability
1.0
 Evolve (Video Game) / int_96ecc67e
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_96ecc67e
 Evolve (Video Game) / int_9b76b81
type
Evolutionary Levels
 Evolve (Video Game) / int_9b76b81
comment
Evolutionary Levels: The game is called Evolve for a reason. After the Monster eats enough, it can upgrade both itself and its abilities after finding a safe spot to cocoon.
 Evolve (Video Game) / int_9b76b81
featureApplicability
1.0
 Evolve (Video Game) / int_9b76b81
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_9b76b81
 Evolve (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Evolve (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: While all the characters are reasonably competitive, the higher-tier ones are generally more difficult to use, but have a bit more maximum potential in the right hands. Take the Assaults for example. Tier 1 Markov's proximity mines are set-and-forget, and his lightning gun barely needs to be aimed. Tier 4 Torvald's mortar cannons are devastating when they strike true, but the long travel time of the shells makes him nearly useless in the hands of a novice. Supports are this by definition. What they inherently lack in raw damage, they make up for with indirect abilities that improve the rest of the hunter's chances. Kala is this above all, with little in the way of decent damage, but her teleporters can provide incredible mobility if used for short range jumps mid battle, and her armor disintegrator allows allies to completely bypass any and all existing armor the monster has to damage their health directly. The Wraith may be very powerful and mobile, but she is the most fragile of the monsters even at stage three and has no true ranged abilities to stand off with. Her Abduction that pulls one hunter away from the rest is hard to aim. Bad Wraiths are easy meat for a competent hunter team; good Wraiths are Slasher Movie villains, unseen until the time is right, nearly untouchable and single out and rip apart hunters with frightening ease.
 Evolve (Video Game) / int_9b9397bb
featureApplicability
1.0
 Evolve (Video Game) / int_9b9397bb
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_9b9397bb
 Evolve (Video Game) / int_9c1f758a
type
Kill It with Fire
 Evolve (Video Game) / int_9c1f758a
comment
Kill It with Fire: Hyde, Caira, Goliath, and Behemoth use fire as their primary means of dealing damage, all have fire-based weapons that will set their target aflame and deal additional damage for a few extra seconds.
 Evolve (Video Game) / int_9c1f758a
featureApplicability
1.0
 Evolve (Video Game) / int_9c1f758a
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_9c1f758a
 Evolve (Video Game) / int_9f4a47f2
type
Competitive Balance
 Evolve (Video Game) / int_9f4a47f2
comment
Competitive Balance: The four hunters cover each other's weaknesses, and the loss of any one of them is a huge blow. The monster's evolution stages go from being weaker, then equal, then stronger than the hunters.
 Evolve (Video Game) / int_9f4a47f2
featureApplicability
1.0
 Evolve (Video Game) / int_9f4a47f2
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_9f4a47f2
 Evolve (Video Game) / int_a139f52b
type
Fantasy World Map
 Evolve (Video Game) / int_a139f52b
comment
Fantasy World Map: Found here. It also displays maps of the... well, maps.
 Evolve (Video Game) / int_a139f52b
featureApplicability
1.0
 Evolve (Video Game) / int_a139f52b
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_a139f52b
 Evolve (Video Game) / int_a5e5c6d0
type
Aura Vision
 Evolve (Video Game) / int_a5e5c6d0
comment
Aura Vision: Available to all players, though they show different things; the Monster can see Hunters outlined in red, for instance, while Hunters see his tracks picked out in blue. A perk also allows Hunters to see wildlife.
 Evolve (Video Game) / int_a5e5c6d0
featureApplicability
1.0
 Evolve (Video Game) / int_a5e5c6d0
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_a5e5c6d0
 Evolve (Video Game) / int_a6049c20
type
Disturbed Doves
 Evolve (Video Game) / int_a6049c20
comment
Disturbed Doves: A Gameplay mechanic. The monster can startle wild batrays and betray his position.
 Evolve (Video Game) / int_a6049c20
featureApplicability
1.0
 Evolve (Video Game) / int_a6049c20
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_a6049c20
 Evolve (Video Game) / int_a8826e1e
type
Giant Mook
 Evolve (Video Game) / int_a8826e1e
comment
Giant Mook: Armadons, Crowbill Sloths, Desert Nomads, Dune Beetles, Megamouths and Tyrants are some of the larger and more dangerous wildlife on the planet.
 Evolve (Video Game) / int_a8826e1e
featureApplicability
1.0
 Evolve (Video Game) / int_a8826e1e
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_a8826e1e
 Evolve (Video Game) / int_a886bc5
type
Piranha Problem
 Evolve (Video Game) / int_a886bc5
comment
Piranha Problem: The Canyon Eels found on the Dam map and the surrounding areas should the monster win an Evac match there, are at their core, space piranhas.
 Evolve (Video Game) / int_a886bc5
featureApplicability
1.0
 Evolve (Video Game) / int_a886bc5
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_a886bc5
 Evolve (Video Game) / int_a9c7258a
type
Absent Aliens
 Evolve (Video Game) / int_a9c7258a
comment
Absent Aliens: There has been no contact with intelligent life, only various alien fauna. The monsters are the closest thing they've found, and they're only intelligent to the degree necessary to get around the technology gap and kill humans.
 Evolve (Video Game) / int_a9c7258a
featureApplicability
1.0
 Evolve (Video Game) / int_a9c7258a
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_a9c7258a
 Evolve (Video Game) / int_aa596c58
type
The War of Earthly Aggression
 Evolve (Video Game) / int_aa596c58
comment
The War of Earthly Aggression: The Basilisk Rebellions, more commonly known as the Mutagen Wars. The worlds in the Basilisk Nebula tried to rebel against Hub, using genetically engineered soldiers to make up for the disparity of sheer population. Though the last one came close to succeeding, they ultimately failed and were brought back under control. On a dimensional scale, the Monster invasions are brought about due to Patterson tech causing massive devastation in a parallel reality. The Monsters are more-or-less special agents sent by this reality to destroy it and save their own.
 Evolve (Video Game) / int_aa596c58
featureApplicability
1.0
 Evolve (Video Game) / int_aa596c58
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_aa596c58
 Evolve (Video Game) / int_aa8dcc21
type
MegaCorp
 Evolve (Video Game) / int_aa8dcc21
comment
Mega-Corp: Five of them, referred to in-universe as gigacorps. They are The North Dakota Interstellar Transit Amalgam (NORDITA), Celestial Materials Extraction & Transport (Celestial), The Pradesh Institute of Technology - Research & Engineering (PITRE), Earhardt Organics, and The Rank-Rajat Corporation. NORDITA is the most prominent one in-game as they own the colony of Shear.They are influential enough to run the Far Arm through Hired Guns and Corporate Warfare.
 Evolve (Video Game) / int_aa8dcc21
featureApplicability
1.0
 Evolve (Video Game) / int_aa8dcc21
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_aa8dcc21
 Evolve (Video Game) / int_ad982e04
type
Super-Persistent Predator
 Evolve (Video Game) / int_ad982e04
comment
Super-Persistent Predator: The Monster Evacuation win bonus for the distillery is incredibly aggressive wildlife.
 Evolve (Video Game) / int_ad982e04
featureApplicability
1.0
 Evolve (Video Game) / int_ad982e04
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_ad982e04
 Evolve (Video Game) / int_ad9fbc1e
type
Pyrrhic Victory
 Evolve (Video Game) / int_ad9fbc1e
comment
Pyrrhic Victory: The canonical ending to the Evacuation. The hunters successfully defend the evacuation ship, but they become stranded on Shear with no way to escape.
 Evolve (Video Game) / int_ad9fbc1e
featureApplicability
1.0
 Evolve (Video Game) / int_ad9fbc1e
featureConfidence
1.0
 Evolve (Video Game)
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Evolve (Video Game) / int_ad9fbc1e
 Evolve (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Evolve (Video Game) / int_ae3d6438
comment
Deadpan Snarker: The character bios on the official website take this tone:
 Evolve (Video Game) / int_ae3d6438
featureApplicability
1.0
 Evolve (Video Game) / int_ae3d6438
featureConfidence
1.0
 Evolve (Video Game)
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Evolve (Video Game) / int_ae3d6438
 Evolve (Video Game) / int_b1033d4a
type
Maniac Monkeys
 Evolve (Video Game) / int_b1033d4a
comment
Maniac Monkeys: Reavers, monkey-like animals that are weak but appear in packs and attack any hunters or monsters that agitate them.
 Evolve (Video Game) / int_b1033d4a
featureApplicability
1.0
 Evolve (Video Game) / int_b1033d4a
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_b1033d4a
 Evolve (Video Game) / int_b8c34249
type
Galactic Superpower
 Evolve (Video Game) / int_b8c34249
comment
Galactic Superpower: There are three superpowers in the galaxy, all human. Hub, the Earth centered superpower. It has advanced technology and maintains its grip on its holdings through spies, preemptive strikes, and various top secret projects. The Far Arm, located towards the edge of the galaxy. It's the largest of the superpowers but isn't a single nation, consisting of many independent planets and systems. It's run through corporate feudalism and holds the most resources. The Hegemony, located between Earth and the core of the galaxy. Little is know about it, besides that it is more technologically advanced than Hub.
 Evolve (Video Game) / int_b8c34249
featureApplicability
1.0
 Evolve (Video Game) / int_b8c34249
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_b8c34249
 Evolve (Video Game) / int_bd8b2b0b
type
To Serve Man
 Evolve (Video Game) / int_bd8b2b0b
comment
To Serve Man: The Monster can eat the hunters after killing them. Not only does it provide energy and armor, it also prevents Lazarus from bringing them Back from the Dead.
 Evolve (Video Game) / int_bd8b2b0b
featureApplicability
1.0
 Evolve (Video Game) / int_bd8b2b0b
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_bd8b2b0b
 Evolve (Video Game) / int_bf1b02b
type
Fictional Currency
 Evolve (Video Game) / int_bf1b02b
comment
Fictional Currency: Keys, short for kilosatoshi. Hyde mentions that he owes Bucket 50 keys after losing a game of cards against the robot.
 Evolve (Video Game) / int_bf1b02b
featureApplicability
1.0
 Evolve (Video Game) / int_bf1b02b
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_bf1b02b
 Evolve (Video Game) / int_c06bdf26
type
Cannibalism Superpower
 Evolve (Video Game) / int_c06bdf26
comment
Cannibalism Superpower: The monster primarily levels up by killing and eating the native fauna.
 Evolve (Video Game) / int_c06bdf26
featureApplicability
1.0
 Evolve (Video Game) / int_c06bdf26
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_c06bdf26
 Evolve (Video Game) / int_c26e2b1
type
New Powers as the Plot Demands
 Evolve (Video Game) / int_c26e2b1
comment
New Powers as the Plot Demands: In the context of an entire species. The monsters will create new forms to overcome anything that so much as slows their progress.
 Evolve (Video Game) / int_c26e2b1
featureApplicability
1.0
 Evolve (Video Game) / int_c26e2b1
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_c26e2b1
 Evolve (Video Game) / int_c75df49a
type
Shout-Out
 Evolve (Video Game) / int_c75df49a
comment
Shout-Out: The Goliath has a move where it throws a huge rock chunk. Kraken looks pretty much like Cthulhu. Bucket has a line of dialogue and a skin that openly references Titanfall.
 Evolve (Video Game) / int_c75df49a
featureApplicability
1.0
 Evolve (Video Game) / int_c75df49a
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_c75df49a
 Evolve (Video Game) / int_cc4b45f6
type
Word of God
 Evolve (Video Game) / int_cc4b45f6
comment
The final reveal, given out by a Turtle Rock developer before 2K took the IP. The monsters originate from a parallel dimension closely aligned with the human one. The Patterson tech, while a useful source of energy here, has the effect of a constantly exploding atomic bomb in their dimension. The monsters were sent into our dimension with the intent to nucleate it into an absolute vacuum, erasing all Patterson tech, the humans who created it, and the entire universe.
 Evolve (Video Game) / int_cc4b45f6
featureApplicability
1.0
 Evolve (Video Game) / int_cc4b45f6
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_cc4b45f6
 Evolve (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 Evolve (Video Game) / int_d4bb4e51
comment
Speaking of Assaults, Hyde is wearing a tank top, and Torvald is a permanent Walking Shirtless Scene.
 Evolve (Video Game) / int_d4bb4e51
featureApplicability
1.0
 Evolve (Video Game) / int_d4bb4e51
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_d4bb4e51
 Evolve (Video Game) / int_d590b183
type
Play as a Boss
 Evolve (Video Game) / int_d590b183
comment
Play as a Boss: One of the game's selling points is being able to play as the monsters, who are essentially playable Boss Battles. All of them have devastating and/or useful abilities, tons of health and armor compared to the Hunters, and can even evolve to get stronger if not taken down quickly.
 Evolve (Video Game) / int_d590b183
featureApplicability
1.0
 Evolve (Video Game) / int_d590b183
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_d590b183
 Evolve (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Evolve (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The Planet Scanner available to Trappers gives the rough bearing of the Monster. While a cunning and skilled Monster player can still trick it, without it the Hunters would be almost completely lost and thus hapless to prevent the Monster's evolution.
 Evolve (Video Game) / int_d6f284a3
featureApplicability
1.0
 Evolve (Video Game) / int_d6f284a3
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_d6f284a3
 Evolve (Video Game) / int_da3a90a
type
Acid Attack
 Evolve (Video Game) / int_da3a90a
comment
Acid Attack: Gorgon has an acid spray attack. This is one of its most damaging attacks, rapidly melting through the health of anything caught by it.
 Evolve (Video Game) / int_da3a90a
featureApplicability
1.0
 Evolve (Video Game) / int_da3a90a
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_da3a90a
 Evolve (Video Game) / int_db6230b7
type
Lightning Bruiser
 Evolve (Video Game) / int_db6230b7
comment
Lightning Bruiser: The Goliath is durable, powerful, and can put on bursts of speed.
 Evolve (Video Game) / int_db6230b7
featureApplicability
1.0
 Evolve (Video Game) / int_db6230b7
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_db6230b7
 Evolve (Video Game) / int_dd91f8d8
type
Audience Participation
 Evolve (Video Game) / int_dd91f8d8
comment
Audience Participation: The Behemoth was named through a poll. The other options were Titan, Juggernaut, and Colossus.
 Evolve (Video Game) / int_dd91f8d8
featureApplicability
1.0
 Evolve (Video Game) / int_dd91f8d8
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_dd91f8d8
 Evolve (Video Game) / int_e26f04b4
type
Last of His Kind
 Evolve (Video Game) / int_e26f04b4
comment
Last of His Kind: A lot of hunters wear this mantle. Maggie is the sole survivor of Factor, another colony that had been ravaged by monsters. Lazarus is the last of the Lazarus Men/Thanatologists. Slim is the last of the Basilisk Soldiers.
 Evolve (Video Game) / int_e26f04b4
featureApplicability
1.0
 Evolve (Video Game) / int_e26f04b4
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_e26f04b4
 Evolve (Video Game) / int_e78e4ba1
type
Black Site
 Evolve (Video Game) / int_e78e4ba1
comment
Black Site: Akhenaten, a top secret space station dedicated to studying the Monsters. Most consider it an Urban Legend, but Kala know the truth. A more local version, the Wraith Trap on Shear. There is also an area on the Armory map called Blacksite, though it doesn't seem to be significant.
 Evolve (Video Game) / int_e78e4ba1
featureApplicability
1.0
 Evolve (Video Game) / int_e78e4ba1
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_e78e4ba1
 Evolve (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Evolve (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: There are obsidian grubs on many maps, beetle-like creatures as tall as your shin. A more extreme example are the dune beetles, car sized insectoids that really hate humans.
 Evolve (Video Game) / int_eb4086e3
featureApplicability
1.0
 Evolve (Video Game) / int_eb4086e3
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_eb4086e3
 Evolve (Video Game) / int_eb9eaecd
type
Jet Pack
 Evolve (Video Game) / int_eb9eaecd
comment
Jet Pack: All hunters have a jet pack of various designs to aid in their getting around the terrain.
 Evolve (Video Game) / int_eb9eaecd
featureApplicability
1.0
 Evolve (Video Game) / int_eb9eaecd
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_eb9eaecd
 Evolve (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Evolve (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: The first three monsters. Goliath is the brawler that excels at physical combat but lacks reliable ranged options, Kraken is the Squishy Wizard with devastating area-based lightning attacks, and Wraith is the Fragile Speedster with stealth and burst damage abilities used for Hit-and-Run Tactics.
 Evolve (Video Game) / int_edae412c
featureApplicability
1.0
 Evolve (Video Game) / int_edae412c
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_edae412c
 Evolve (Video Game) / int_f722f635
type
Great Offscreen War
 Evolve (Video Game) / int_f722f635
comment
Great Offscreen War: Several of the Hunters bios have them as veterans of the "Mutagen Wars".
 Evolve (Video Game) / int_f722f635
featureApplicability
1.0
 Evolve (Video Game) / int_f722f635
featureConfidence
1.0
 Evolve (Video Game)
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Evolve (Video Game) / int_f722f635
 Evolve (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Evolve (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: When teammates get too low on health they enter an incapped state. They're incapable of moving and their health slowly decreases until they die, but you can revive them to get them back in the fight. Or you can stand over them, doing nothing as they bleed out. Or, if playing the monster, leave one hunter incapped and hit his area with AOE anytime one of his allies tries to revive him. Do you hate escort missions? Play Rescue mode as the monster and enjoy hunting the near-helpless escortees for sport.
 Evolve (Video Game) / int_f87c42d4
featureApplicability
1.0
 Evolve (Video Game) / int_f87c42d4
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_f87c42d4
 Evolve (Video Game) / int_f898e3dd
type
Regenerating Shield, Static Health
 Evolve (Video Game) / int_f898e3dd
comment
Regenerating Shield, Static Health: The monster's armor will regenerate over time, and also replenishes by a huge amount if it eats the local fauna. Health doesn't regenerate at all unless the monster has the Elite Tyrant's buff, but you always get a fixed bonus from evolving.
 Evolve (Video Game) / int_f898e3dd
featureApplicability
1.0
 Evolve (Video Game) / int_f898e3dd
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_f898e3dd
 Evolve (Video Game) / int_ff7f34c5
type
Pet the Dog
 Evolve (Video Game) / int_ff7f34c5
comment
Pet the Dog: After the destruction of Shear, the survivors are taken to a new colony, with their shares intact, and get to start a new life. Pretty nice of NORDITA, considering they knew the monsters were coming months in advance and didn't warn them.
 Evolve (Video Game) / int_ff7f34c5
featureApplicability
1.0
 Evolve (Video Game) / int_ff7f34c5
featureConfidence
1.0
 Evolve (Video Game)
hasFeature
Evolve (Video Game) / int_ff7f34c5
 Evolve (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Evolve (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Besides the opposing team, almost all of Shear's wildlife is hostile to both players. Generally, Hunters are more vulnerable to attacks, but noisy, fearful herbivores aren't doing a hiding Monster any favors. It's entirely possible for a random Mammoth Bird to score the killing blow on the last Hunter or a badly-injured Monster. Somewhat averted with the monster. At stage 1, this trope holds true. At stage 2 smaller predators will back off. At stage 3, anything short of a tyrant is going to flee in terror.
 Evolve (Video Game) / int_ffd816e7
featureApplicability
-1.0
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Evolve (Video Game) / int_ffd816e7
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ItemName
 Evolve (Video Game) / int_name
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 Evolve (Video Game) / int_name
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Evolve (Video Game) / int_name
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Evolve (Video Game)

The following is a list of statements referring to the current page from other pages.

 Evolve (Video Game)
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A.I.-cronym / int_c9c1bb50
 Evolve (Video Game)
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Abandoned Mine / int_c9c1bb50
 Evolve (Video Game)
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Accidental Downer Ending / int_c9c1bb50
 Evolve (Video Game)
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Acid Attack / int_66581370
 Evolve (Video Game)
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Alien Works / int_c9c1bb50
 Evolve (Video Game)
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Aliens Never Invented the Wheel / int_c9c1bb50
 Evolve (Video Game)
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All Deaths Final / int_c9c1bb50
 Evolve (Video Game)
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Ambiguous Robots / int_c9c1bb50
 Evolve (Video Game)
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American Video Games / int_c9c1bb50
 Evolve (Video Game)
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Ammunition Backpack / int_c9c1bb50
 Evolve (Video Game)
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And Then John Was a Zombie / int_c9c1bb50
 Evolve (Video Game)
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Androids and Detectives / int_c9c1bb50
 Evolve (Video Game)
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Animal Nemesis / int_c9c1bb50
 Evolve (Video Game)
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Anti-Gravity Clothing / int_c9c1bb50
 Evolve (Video Game)
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Arm Cannon / int_c9c1bb50
 Evolve (Video Game)
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Armor-Piercing Attack / int_c9c1bb50
 Evolve (Video Game)
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Asteroid Miners / int_c9c1bb50
 Evolve (Video Game)
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Asymmetric Multiplayer / int_c9c1bb50
 Evolve (Video Game)
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Attack Drone / int_c9c1bb50
 Evolve (Video Game)
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Aura Vision / int_c9c1bb50
 Evolve (Video Game)
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Auto-Doc / int_c9c1bb50
 Evolve (Video Game)
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Badass Crew / int_66581370
 Evolve (Video Game)
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Barrier Warrior / int_c9c1bb50
 Evolve (Video Game)
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Bioluminescence Is Cool / int_66581370
 Evolve (Video Game)
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Bizarre Alien Biology / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Bizarre Alien Senses / int_66581370
 Evolve (Video Game)
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Black and Nerdy / int_c9c1bb50
 Evolve (Video Game)
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Black Site / int_66581370
 Evolve (Video Game)
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Bolivian Army Ending / int_c9c1bb50
 Evolve (Video Game)
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Boss Game / int_c9c1bb50
 Evolve (Video Game)
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Bounty Hunter / int_c9c1bb50
 Evolve (Video Game)
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Bright Is Not Good / int_c9c1bb50
 Evolve (Video Game)
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Captured Super-Entity / int_c9c1bb50
 Evolve (Video Game)
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Carnivorous Healing Factor / int_c9c1bb50
 Evolve (Video Game)
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Cast from Hit Points / int_c9c1bb50
 Evolve (Video Game)
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Caught in a Snare / int_c9c1bb50
 Evolve (Video Game)
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Chain Lightning / int_66581370
 Evolve (Video Game)
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Circling Vultures / int_66581370
 Evolve (Video Game)
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Close-Range Combatant / int_c9c1bb50
 Evolve (Video Game)
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Colour-Coded for Your Convenience / int_66581370
 Evolve (Video Game)
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Combat and Support / int_c9c1bb50
 Evolve (Video Game)
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Combat Tentacles / int_66581370
 Evolve (Video Game)
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Cool Old Lady / int_c9c1bb50
 Evolve (Video Game)
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Corporate Warfare / int_c9c1bb50
 Evolve (Video Game)
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Covert Group / int_c9c1bb50
 Evolve (Video Game)
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Cowardly Boss / int_c9c1bb50
 Evolve (Video Game)
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Cut Short / int_c9c1bb50
 Evolve (Video Game)
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Cutscene Incompetence / int_c9c1bb50
 Evolve (Video Game)
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Cyber Cyclops / int_c9c1bb50
 Evolve (Video Game)
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Defunct Online Video Games / int_c9c1bb50
 Evolve (Video Game)
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Depleted Phlebotinum Shells / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Distress Call / int_66581370
 Evolve (Video Game)
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Disturbed Doves / int_c9c1bb50
 Evolve (Video Game)
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Doppelgänger Attack / int_c9c1bb50
 Evolve (Video Game)
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Downloadable Content / int_c9c1bb50
 Evolve (Video Game)
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EMP / int_66581370
 Evolve (Video Game)
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Eating Machine / int_c9c1bb50
 Evolve (Video Game)
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Eccentric A.I. / int_c9c1bb50
 Evolve (Video Game)
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Electronic Eyes / int_c9c1bb50
 Evolve (Video Game)
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Electronic Speech Impediment / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Energy Beings / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Every Scar Has a Story / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Everything Trying to Kill You / int_66581370
 Evolve (Video Game)
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Everything's Squishier with Cephalopods / int_66581370
 Evolve (Video Game)
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Evil Slinks / int_c9c1bb50
 Evolve (Video Game)
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Evolutionary Levels / int_c9c1bb50
 Evolve (Video Game)
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Excuse Me While I Multitask / int_c9c1bb50
 Evolve (Video Game)
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Eyepatch of Power / int_66581370
 Evolve (Video Game)
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Facial Markings / int_c9c1bb50
 Evolve (Video Game)
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Fangs Are Evil / int_66581370
 Evolve (Video Game)
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Field Power Effect / int_c9c1bb50
 Evolve (Video Game)
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Fighter, Mage, Thief / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Flawed Prototype / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Fluorescent Footprints / int_66581370
 Evolve (Video Game)
hasFeature
Foe-Tossing Charge / int_66581370
 Evolve (Video Game)
hasFeature
For Science! / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Friendly Fireproof / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Gaia's Vengeance / int_66581370
 Evolve (Video Game)
hasFeature
Galactic Superpower / int_c9c1bb50
 Evolve (Video Game)
hasFeature
"Get Back Here!" Boss / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Ghostly Glide / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Good Old Robot / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Government Agency of Fiction / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Government Conspiracy / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Great Offscreen War / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Great White Hunter / int_66581370
 Evolve (Video Game)
hasFeature
Grenade Launcher / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Grew Beyond Their Programming / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Harpoon Gun / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Healing Shiv / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Herd-Hitting Attack / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Hero Shooter / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Heroes "R" Us / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Heroic Comedic Sociopath / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Hide Your Otherness / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Hiss Before Fleeing / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Hit-and-Run Tactics / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Hollywood Acid / int_66581370
 Evolve (Video Game)
hasFeature
Homing Projectile / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Hopeless War / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Horns of Villainy / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Hostile Terraforming / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Hungry Jungle / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Hyperspace Is a Scary Place / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Improvised Armour / int_c9c1bb50
 Evolve (Video Game)
hasFeature
In a Single Bound / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Increasingly Lethal Enemy / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Infinite Supplies / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Invisibility Cloak / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Invisibility Flicker / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Jet Pack / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Just Here for Godzilla / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Justified Tutorial / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Kill Sat / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Land Mine Goes "Click!" / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Lava Adds Awesome / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Lean and Mean / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Lensman Arms Race / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Lethal Lava Land / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Life Drain / int_66581370
 Evolve (Video Game)
hasFeature
Life Meter / int_66581370
 Evolve (Video Game)
hasFeature
Living Gasbag / int_c9c1bb50
 Evolve (Video Game)
hasFeature
MacGyvering / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Made of Incendium / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Metamorphosis Monster / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Mighty Roar / int_66581370
 Evolve (Video Game)
hasFeature
Moby Schtick / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Modern Day/Sci-Fi RPG Class Equivalents / int_66581370
 Evolve (Video Game)
hasFeature
Monster Media / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Monstrous Mandibles / int_66581370
 Evolve (Video Game)
hasFeature
Moody Trailer Cover Song / int_c9c1bb50
 Evolve (Video Game)
hasFeature
More Teeth than the Osmond Family / int_66581370
 Evolve (Video Game)
hasFeature
Mouth of Sauron / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Mutants / int_c9c1bb50
 Evolve (Video Game)
hasFeature
N.G.O. Superpower / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Never Mess with Granny / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Never Smile at a Crocodile / int_c9c1bb50
 Evolve (Video Game)
hasFeature
No Biological Sex / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Non-Malicious Monster / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Non-Humans Lack Attributes / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Not Quite Flight / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Omniglot / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Only One Name / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Phlebotinum Bomb / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Phlebotinum Muncher / int_66581370
 Evolve (Video Game)
hasFeature
Phlebotinum Overdose / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Pinned to the Wall / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Play as a Boss / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Player Versus Environment / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Poison Is Evil / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Post-Apocalyptic Gas Mask / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Power Glows / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Powered Armor / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Price on Their Head / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Primal Stance / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Psycho Party Member / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Put Them All Out of My Misery / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Quantum Mechanics Can Do Anything / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Re-Power / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Recruited from the Gutter / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Regenerating Shield, Static Health / int_66581370
 Evolve (Video Game)
hasFeature
Remote Body / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Resurrective Immortality / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Robotic Psychopath / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Rock Beats Laser / int_66581370
 Evolve (Video Game)
hasFeature
Rolling Attack / int_66581370
 Evolve (Video Game)
hasFeature
Rugged Scar / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Running on All Fours / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Scarred Equipment / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Scary Squid / int_66581370
 Evolve (Video Game)
hasFeature
Secondary Fire / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Sentry Gun / int_66581370
 Evolve (Video Game)
hasFeature
Settling the Frontier / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Shockwave Stomp / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Shotguns Are Just Better / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Shows Damage / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Sickly Green Glow / int_66581370
 Evolve (Video Game)
hasFeature
Signature Roar / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Sleeper Starship / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Sniper Rifle / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Sociopathic Soldier / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Sole Survivor / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Sorting Algorithm of Evil / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Spike Balls of Doom / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Spikes of Villainy / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Standard Status Effects / int_66581370
 Evolve (Video Game)
hasFeature
Super-Senses / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Super Serum / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Super Spit / int_c9c1bb50
 Evolve (Video Game)
hasFeature
TV Head Robot / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Talking in Your Dreams / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Talking in Your Sleep / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Team Chef / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Team Shot / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Technicolor Fire / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Technicolor Toxin / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Tentacled Terror / int_66581370
 Evolve (Video Game)
hasFeature
Terse Talker / int_c9c1bb50
 Evolve (Video Game)
hasFeature
The Empire / int_c9c1bb50
 Evolve (Video Game)
hasFeature
The Future / int_66581370
 Evolve (Video Game)
hasFeature
The Hermit / int_c9c1bb50
 Evolve (Video Game)
hasFeature
The Hunter Becomes the Hunted / int_c9c1bb50
 Evolve (Video Game)
hasFeature
The Leader / int_c9c1bb50
 Evolve (Video Game)
hasFeature
The Nose Knows / int_c9c1bb50
 Evolve (Video Game)
hasFeature
The War of Earthly Aggression / int_c9c1bb50
 Evolve (Video Game)
hasFeature
They Have the Scent! / int_66581370
 Evolve (Video Game)
hasFeature
Tidally Locked Planet / int_c9c1bb50
 Evolve (Video Game)
hasFeature
To Serve Man / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Total Party Kill / int_66581370
 Evolve (Video Game)
hasFeature
Unstable Equilibrium / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Used Future / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Vertebrate with Extra Limbs / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Video Games of 2015–2019 / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Walk into Mordor / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Wall Crawl / int_66581370
 Evolve (Video Game)
hasFeature
We Can Rebuild Him / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Weak Turret Gun / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Win Back the Crowd / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Wolfpack Boss / int_c9c1bb50
 Evolve (Video Game)
hasFeature
Wrench Wench / int_c9c1bb50
 Evolve (Video Game)
hasFeature
X Days Since / int_66581370
 Evolve (Video Game)
hasFeature
Yellow Lightning, Blue Lightning / int_66581370
 Evolve (Video Game)
hasFeature
Yellow Lightning, Blue Lightning / int_c9c1bb50
 Evolve
sameAs
Evolve (Video Game)
 Evolve
sameAs
Evolve (Video Game)