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Fable (Video Game)

 Fable (Video Game)
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 Fable (Video Game)
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Fable (Video Game)
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Fable
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A video game series created by Peter Molyneux. The first game released by Lionhead Studios in 2004. It spent four years in production, and was thought to be Vaporware for a while, before it was released to extremely positive reviews. The video game itself is an Action RPG, with the player's decisions affecting the gameplay. Unfortunately, the differences in gameplay boiled down to people either flocking to you or running in fear depending on whether you were good or evil, and the Karma Meter ended up being purely aesthetic.The game still received praise for being rather open-ended with both questing and character creation, and is regarded by some as a genuinely good game, just not what it could have been and it went on to be one of the top selling games on the original Xbox.A sequel was released in 2008, and was also met with positive reviews. It improved the Karma Meter, adding Purity and Corruption alongside good and evil, and increased the role the character's actions played in the game's world. While one can still attack a town and kill everyone in it, doing so hurts the town's economy and make the villagers hate you, increasing prices at shops and lessening the quality of the items sold.Fable III was released in 2010, set 50 years after the events of the last game. It heavily simplifies gameplay elements established in the first and second games, but introduces some new ones, such as weapons that morph in appearance, and to the ability to rule a kingdom half-way through the game.The three games are mainly set in Albion (not that one), a land based on England during the Dark Ages, Enlightenment and Industrial Revolution respectively. In the first two games, the player takes on the role of an orphan who grows up to become an archetypal action hero determined to exact vengeance upon those who killed his loved ones when he was a child. The third game has you control a prince or princess, who quests to overthrow his or her brother, the corrupt king of Albion. In each game, depending on your playstyle, The Quest may take the backseat to Wide-Open Sandbox gameplay and Irrelevant Side Quests.Peter Molyneux has stated a desire to continue the series even as far as a Fable 5, but only time will tell. If it does, he won't be a part of it, as he left Microsoft in Late 2012, leaving after finishing work on The Journey.Fable: The Journey was released in October 2012. A companion Xbox Live Arcade game, Fable Heroes is a Castle Crashers-styled party game that will work in concert with The Journey and was released on May 2, 2012.In February 2014, ten years after the original, a HD remastering of the first Fable was released on the Xbox 360 and PC, titled Fable Anniversary. It is largely graphical update of the The Lost Chapters version of the game with achievements added into the mix.Another game titled Fable Legends was scheduled to be released on the Xbox One. Unlike the other games in the series, Legends plays like similar to dungeon crawler RPGs such as Diablo, and features five-person multiplayer, with four controlling heroes and one controlling a villain. The villain player essentially functions as a Game Master, and is able to control the nature of the quest the players are on. This includes setting where enemies spawn, positioning traps, summoning a boss to the field, and other things. It takes place 400 years before Fable I. The Heroes Guild hasn't been founded yet and the world of Albion has only begun to experience what it means to have heroes around. The plot revolves around an artifact referred to as "the moon on the stick", which is said to have granted the wishes of children.However, on 7 March 2016 it was announced by Microsoft that they were cancelling the game and closing down Lionhead Studios.In February 2018, Fable Fortune, a card collecting game in the likes of Hearthstone: Heroes of Warcraft, was unceremoniously dumped into the world. It would have remained obscure if a certain other game hadn't mentioned it.During the Xbox Games Showcase on July 23, 2020 a teaser for a new Fable game was shown. This new installment of the series is being developed by Playground Games, who are known for the development of the Forza Horizon series.If you're looking for the actual literary genre, see here.
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 Fable (Video Game) / int_12a22bd8
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Katanas Are Just Better
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Katanas Are Just Better: Averted. Katanas are decent weapons, but there are better ones. They are, however, better than their Longsword equivalents. The most powerful legendary melee weapon is a katana. If you want to blaze through combat, katanas can end fight in less than a minute.
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IAmAHumanitarian
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I Am a Humanitarian: Hobbes. Lesley.
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 Fable (Video Game) / int_143e6c8d
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Heroic Mime
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Heroic Mime: In the second game the player character has no dialogue but interacts with others using gestures. The first game has a few words, although it more or less follows this trope as well. In the third game, the hero finally speaks, but still lets most of the other characters do all the talking 95% of the time.
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 Fable (Video Game) / int_14c04cad
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Butch Lesbian
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Butch Lesbian: One of the many many ways to shape your female character.
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Religion of Evil
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Religion of Evil: The Temple of Skorm in the first game, the Temple of Shadows in the second, and the Dark Sanctum in the third.
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 Fable (Video Game) / int_18a84025
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Only Six Faces
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Only Six Faces: The villages across all three games tend to look somewhat similar to one another.
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 Fable (Video Game) / int_1a8b9a47
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Rule of Fun
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Rule of Fun: Despite all of their flaws, the games can be genuinely entertaining.
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 Fable (Video Game) / int_1e7c47ab
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Stealth Pun
 Fable (Video Game) / int_1e7c47ab
comment
Stealth Pun: Hobbes are nasty, brutish, and short. note  In case you missed it, this is probably a reference to the philosopher Thomas Hobbes, who famously described life in a state of nature as "solitary, poor, nasty, brutish, and short." In a Genius Bonus vein, about Thomas Hobbes, Logan is acting in accordance with his ideas as set forth in "Leviathan". Mourningwood.
 Fable (Video Game) / int_1e7c47ab
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Fable (Video Game) / int_1e7c47ab
 Fable (Video Game) / int_1e94861e
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Match Maker Quest
 Fable (Video Game) / int_1e94861e
comment
Match Maker Quest: In Fable II, Farmer Giles asks you to set up his son with a nice woman. Though it turns out he's more interested in men.
 Fable (Video Game) / int_1e94861e
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Fable (Video Game) / int_1e94861e
 Fable (Video Game) / int_230d64
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Screw the Rules, I Have Money!
 Fable (Video Game) / int_230d64
comment
Screw the Rules, I Have Money!: Guards will force you to either pay a fine or do community service as punishment for your crimes. A player who has acquired a significant amount of the businesses in the game will have so much income that these fines become very trivial.
 Fable (Video Game) / int_230d64
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Companion Cube
 Fable (Video Game) / int_2482df9c
comment
It contains a hobb worshiping a box with a pink Heart Symbol on each side.
 Fable (Video Game) / int_2482df9c
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 Fable (Video Game) / int_24cdd048
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Arcadia
 Fable (Video Game) / int_24cdd048
comment
Arcadia: Idyllic rural villages are a frequent setting of the series, and are often contrasts to the urban Bowerstone or one of Albion's many Lost Woods.
 Fable (Video Game) / int_24cdd048
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 Fable (Video Game) / int_259d5879
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Anachronism Stew
 Fable (Video Game) / int_259d5879
comment
Anachronism Stew: Not so much in the original Fable, but very apparent in Fable II and III. Case in point, in Fable 2 your options for ranged weapons are firearms (pistols, rifles and blunderbusses) and crossbows, with the implication that bows and arrows are obsolete. In real life, at least in Europe, crossbows disappeared first in military use, with bows and arrows lingering on for a bit longer alongside guns.
 Fable (Video Game) / int_259d5879
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 Fable (Video Game) / int_262a5bfd
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A Homeowner Is You
 Fable (Video Game) / int_262a5bfd
comment
A Homeowner Is You: Houses are available for sale, and can generate income when rented out.
 Fable (Video Game) / int_262a5bfd
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Fable (Video Game) / int_262a5bfd
 Fable (Video Game) / int_276ad49e
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Karma Meter
 Fable (Video Game) / int_276ad49e
comment
Karma Meter: Fairly bizarrely ranked, too. Fable II also has Purity and Corruption, which represent how well you take care of your body and how people perceive you. These change depending on things such as whether you drink alcohol, give money to the poor or how much you charge people for renting your houses.
 Fable (Video Game) / int_276ad49e
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 Fable (Video Game) / int_27c09b00
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Camp Straight
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comment
Camp Straight: Your character can be created to be this.
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 Fable (Video Game) / int_2a019fef
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Gay Option
 Fable (Video Game) / int_2a019fef
comment
Gay Option: All three games allow the main character to marry people of the same sex, though the first game doesn't provide the same benefits for a gay marriage as it does for a straight one. Also true of the second game. You can't have any children (or, in a lesbian marriage, protected sex) in a gay marriage. Unless you find a certain potion...see below. The simplified communication system in Fable III makes this almost mandatory when trying to haggle with a shopkeeper or convincing someone to like you. Friendly gestures? No, you either passionately dance together or you fart on their head. Fable III has the ability to adopt a child, so it is possible for gay couples to finally have kids. Technically it IS possible for a same-sex couple to have children in Fable 2, but it requires another Xbox Live player of the opposite sex to your character to join your game in co-op multiplayer, follow you and your spouse to your bedroom, and be present when you initiate the fade-to-black-with-naughty-sound-effects sex scene. Given that Fable 2 came out in 2008 the odds of actually finding someone else to join your game to do this now are next to nil, but it IS still technically possible for a same sex Fable 2 couple to become parents via this method. The creepy part of it is that it implies you and your spouse invited some stranger off the street for a threesome to get knocked up, which is a rather creepy YMMV moment.
 Fable (Video Game) / int_2a019fef
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 Fable (Video Game) / int_2ae29c0d
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The Dreaded
 Fable (Video Game) / int_2ae29c0d
comment
The Dreaded: Any sufficiently famous and evil hero will have this effect on townsfolk, except for those with the "brave" trait in II. Some may even run on sight. Enemies remain unaffected though. Which sucks, you'd think they would have learned.
 Fable (Video Game) / int_2ae29c0d
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 Fable (Video Game) / int_2d88e42c
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Gender Bender
 Fable (Video Game) / int_2d88e42c
comment
Gender Bender: The Potion of Highly Surprising Transformation. And in the Fable III downloadable content, if you are playing as a woman then Commander Milton transforms into the Queen.
 Fable (Video Game) / int_2d88e42c
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Fable (Video Game) / int_2d88e42c
 Fable (Video Game) / int_2ed5e99d
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Depraved Bisexual
 Fable (Video Game) / int_2ed5e99d
comment
Depraved Bisexual: Reaver is a straight up (ha) one. The player character can be one too, if they want.
 Fable (Video Game) / int_2ed5e99d
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Fable (Video Game) / int_2ed5e99d
 Fable (Video Game) / int_312b02ac
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Lipstick Lesbian
 Fable (Video Game) / int_312b02ac
comment
Lipstick Lesbian: You can create your female character to be like this in Fable II and III.
 Fable (Video Game) / int_312b02ac
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 Fable (Video Game) / int_33864ee8
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Collection Sidequest
 Fable (Video Game) / int_33864ee8
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Collection Sidequest: Several, including: Collecting Silver Keys Opening Demon Doors Collecting Hero Dolls Destroying Gargoyles or Gnomes
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 Fable (Video Game) / int_33a82edb
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HammerSpace
 Fable (Video Game) / int_33a82edb
comment
Hammerspace: Ranged weapons tend to disappear when sheathed (Fable 1 & pistols in 2). More of a glitch really, in Fable 2 sometimes you can see the pistol strapped to your chest, but VERY rarely. Fable III averts this, at least with equipped weapons. You either strap the rifle to your back or put your pistol in a side holster. You can also see your melee weapon being sheathed.
 Fable (Video Game) / int_33a82edb
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 Fable (Video Game) / int_33bcd2af
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Shoplift and Die
 Fable (Video Game) / int_33bcd2af
comment
Shoplift and Die: In the original Fable you can get away with various crimes if you're not seen, but if you're caught in the act you'll be attacked by the guards. Once your guile level is high enough, you can attempt to steal items from shops. Getting caught sets the guards on you. This almost counts as a Useless Useful Skill: by the time you're leveled high enough, the stuff you can steal usually isn't worth the effort. Fable II revamped the stealing skill: now, anyone can steal from anything at any time. All you have to do is hold A, which causes an "eye" meter to appear. If the eye is closed, no one can see you and you're safe from reprisal. If the eye meter is open, you can stop stealing and no one seems to care that you had your hand in the cash register but didn't take anything. Of course, there's a rare (but significant) bug where, if you steal something when no one can see you, then hang around that area long enough for the house owner or shopkeeper to notice that the item is missing, then everyone knows it was you. Stealing in the original Fable was a great way to make a ton of cash early in the game. Head over to the weapon smiths, get him to follow you, get him drunk, leave him alone, go back and steal all the augments laying around, sell them back to him or to someone else and make tens of thousands of gold for a few minutes of work. If you got caught stealing(or trespassing, etc.) then when the guards come to attack you, you could simply say "Sorry." If you were generally a nice guy, they'd simply let you go.
 Fable (Video Game) / int_33bcd2af
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Milestone Celebration
 Fable (Video Game) / int_3425e0bf
comment
Fable Anniversary, a HD remastering of The Lost Chapters made to make the ten year Milestone Celebration (2014)
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 Fable (Video Game) / int_34dcfc96
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Kick the Dog
 Fable (Video Game) / int_34dcfc96
comment
This trope was nearly quoted every time the developers discussed the dog in interviews. One of his main purposes is as an easy way to introduce a character - if someone shows up and kicks your dog you know they're a bastard, if they pet your dog you know they're friendly.
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 Fable (Video Game) / int_36c64123
type
Gentle Giant
 Fable (Video Game) / int_36c64123
comment
Gentle Giant: Possibly the Hero. In Fable you grow taller and more muscular as you invest in Skill and Strength respectively; when they're maxed out, you stand head and shoulders over most NPCs. In Fable III you are always larger than 95% of the populace. In fact, people of the same height as the player actually shrink when interacting with them, including other player heroes visiting your world. In Fable, local Jerkass Thunder has a moment of this when he's seen in Bowerstone, surrounded by happy children who don't even come up to his waist.
 Fable (Video Game) / int_36c64123
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 Fable (Video Game) / int_36fa3e83
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Garnishing the Story
 Fable (Video Game) / int_36fa3e83
comment
Garnishing the Story: There's chickens all over the place in the games. The later games also include a "chicken" action and a chicken costume. In the Quest 'The Game' you'll come across firebreathing demon chickens. It makes sense in context, of course.
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 Fable (Video Game) / int_38d17b6c
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Boss-Arena Idiocy
 Fable (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: In Jack of Blades second form during his boss fight he'll float in the center of the Chamber of Fate and spam projectiles at the player. In addition he gains a new attack where he lifts the sword of aeons in a blinding light which deals many extremely rapid hits to anything in Jack's line of sight. Inexplicably, the Chamber of Fate gains rock pillars for the player to hide behind specifically for this part of Jack's boss fight.
 Fable (Video Game) / int_38d17b6c
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 Fable (Video Game) / int_3b5fcbb7
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Artifact of Doom
 Fable (Video Game) / int_3b5fcbb7
comment
Possibly...let's see there's an Artifact of Doom (Jack's mask), and it can only be destroyed for good by throwing it into a volcano.
 Fable (Video Game) / int_3b5fcbb7
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 Fable (Video Game) / int_3babae20
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Degraded Boss
 Fable (Video Game) / int_3babae20
comment
Degraded Boss: The Commandant. You meet Commandants whilst protecting Garth as he's doing his ritual, and a fair few more show up in Fable III. After Saker is defeated in Fable III, a few hours later clones of him with enhanced Will Powers start showing up with his mercenary goons, with no explanation whatsoever. This after he personally pledges that they won't meddle in your affairs again, and since you've ruined his base of operations.
 Fable (Video Game) / int_3babae20
featureApplicability
1.0
 Fable (Video Game) / int_3babae20
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_3babae20
 Fable (Video Game) / int_3bcddb33
type
Canon Identifier
 Fable (Video Game) / int_3bcddb33
comment
Canon Identifier: Fable: The Hero of Oakvale Fable II: The Hero of Bowerstone Fable III: The Hero of Brightwall
 Fable (Video Game) / int_3bcddb33
featureApplicability
1.0
 Fable (Video Game) / int_3bcddb33
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_3bcddb33
 Fable (Video Game) / int_40ad4941
type
Sword and Gun
 Fable (Video Game) / int_40ad4941
comment
Sword and Gun: Essentially mandatory in the third game, even more-so than its predecessor.
 Fable (Video Game) / int_40ad4941
featureApplicability
1.0
 Fable (Video Game) / int_40ad4941
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_40ad4941
 Fable (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 Fable (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: The second and third games. You can't die. If you run out of health and don't have any resurrection phials, you get a scar and lose any uncollected experience, or in the case of the third game, you just lose any experience to the next guild seal, be you five or ninety-five percent of the way there. This was also planned for the first game, but wasn't in the final product.
 Fable (Video Game) / int_41d128e4
featureApplicability
1.0
 Fable (Video Game) / int_41d128e4
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_41d128e4
 Fable (Video Game) / int_42880c07
type
Transvestite
 Fable (Video Game) / int_42880c07
comment
Transvestite: Some of the prostitutes in Fable II and III, and you can get an achievement for doing it too. Prepare for some amused remarks from the populace.
 Fable (Video Game) / int_42880c07
featureApplicability
1.0
 Fable (Video Game) / int_42880c07
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_42880c07
 Fable (Video Game) / int_465780af
type
Facial Markings
 Fable (Video Game) / int_465780af
comment
Facial Markings: Toned down from the blue veins in the first two Fable games, using magic in Fable III will eventually cause you to get the equivalent of ornate tattoos around your eyes.
 Fable (Video Game) / int_465780af
featureApplicability
1.0
 Fable (Video Game) / int_465780af
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_465780af
 Fable (Video Game) / int_47a3b75e
type
City Guards
 Fable (Video Game) / int_47a3b75e
comment
City Guards: And then some. Arguably one of the most famous examples.
 Fable (Video Game) / int_47a3b75e
featureApplicability
1.0
 Fable (Video Game) / int_47a3b75e
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_47a3b75e
 Fable (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 Fable (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: Hobbes, children that have had their souls devoured by an evil nymphs—Hobbes can do this to other children, and apparently suggestible males. Also Chesty, makes no real sense and apparently has been killing people for some time and has ultimate control over his insane dimension. "Do you like doggies? I love doggies! Let's play with doggies!"
 Fable (Video Game) / int_4832a3bb
featureApplicability
1.0
 Fable (Video Game) / int_4832a3bb
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_4832a3bb
 Fable (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Fable (Video Game) / int_4a10e526
comment
You Have Researched Breathing: You must find expression manuals in the world if you want to learn to do seemingly basic things like laughing, raising your middle finger, or plenty of other basics.
 Fable (Video Game) / int_4a10e526
featureApplicability
1.0
 Fable (Video Game) / int_4a10e526
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_4a10e526
 Fable (Video Game) / int_4bc2a19c
type
Villain Forgot to Level Grind
 Fable (Video Game) / int_4bc2a19c
comment
Villain Forgot to Level Grind: Averted. You getting stronger invariably means random Mooks will too, although you still get stronger at a far quicker rate than they do.
 Fable (Video Game) / int_4bc2a19c
featureApplicability
-1.0
 Fable (Video Game) / int_4bc2a19c
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_4bc2a19c
 Fable (Video Game) / int_4c1a359f
type
William Fakespeare
 Fable (Video Game) / int_4c1a359f
comment
William Fakespeare: Philipth Morley, whose plays seem to have a Shakespearean flavor to them.
 Fable (Video Game) / int_4c1a359f
featureApplicability
1.0
 Fable (Video Game) / int_4c1a359f
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_4c1a359f
 Fable (Video Game) / int_4c709317
type
Useless Useful Spell
 Fable (Video Game) / int_4c709317
comment
In the original Fable you can get away with various crimes if you're not seen, but if you're caught in the act you'll be attacked by the guards. Once your guile level is high enough, you can attempt to steal items from shops. Getting caught sets the guards on you. This almost counts as a Useless Useful Skill: by the time you're leveled high enough, the stuff you can steal usually isn't worth the effort.
 Fable (Video Game) / int_4c709317
featureApplicability
1.0
 Fable (Video Game) / int_4c709317
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_4c709317
 Fable (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Fable (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: In the first game you could carry several resurrection phials, but if you ran out you were sent back to your most recent save. In Fable II, the developers consciously removed "death" from the game, both because they decided there was no good way to implement it (simply going back to a checkpoint isn't fun, and any significant negative consequences caused testers to turn off their X-boxes before the autosave to avoid them) and because they realized the game was supposed to be the epic tale of a famous hero, and in any other medium you'd never expect him to be killed by some random bandit. So in the second game, when your health drops to zero you simply fall to the ground momentarily, receive a scar, and lose any experience still on the ground. Ditto with III, but if you're even mildly proficient with any kind of combat ability, you will be fine.
 Fable (Video Game) / int_50727f8d
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1.0
 Fable (Video Game) / int_50727f8d
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_50727f8d
 Fable (Video Game) / int_51e25249
type
Clown-Car Grave
 Fable (Video Game) / int_51e25249
comment
Clowncar Grave: Lychfield Cemetery. Bowerstone Cemetery. The Tomb of Heroes. Shelly Crypt. Basically anywhere that in any way some people could conceivably have died in, in Fable III. Justified with wisps in the second game. A wisp takes up far less space than an actual Hollow Man.
 Fable (Video Game) / int_51e25249
featureApplicability
1.0
 Fable (Video Game) / int_51e25249
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_51e25249
 Fable (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Fable (Video Game) / int_52475ffd
comment
Cutting Off the Branches: The Hero of Oakvale was canonically Lawful Goodinvoked, since his sister plays an important role in the sequels. The protagonists of the second and third games have both been made canonically male, much to the ire of many female fans, or anyone who simply preferred the female versions of the characters.
 Fable (Video Game) / int_52475ffd
featureApplicability
1.0
 Fable (Video Game) / int_52475ffd
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_52475ffd
 Fable (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Fable (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: Samarkand obviously has Asian characteristics, since it is the source of katanas in the game world. However, it's also Garth's homeland — and he's black. Aurora in Fable III is a distinctly Arab city. Albion in the original Fable seems to very typically parallel Great Britain during the High Middle Ages. Five centuries later in Fable II and III, it is heavily based on Europe during the Industrial Revolution, with a lot of Steampunk tossed in.
 Fable (Video Game) / int_57d43e40
featureApplicability
1.0
 Fable (Video Game) / int_57d43e40
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_57d43e40
 Fable (Video Game) / int_5869bd44
type
Arrows on Fire
 Fable (Video Game) / int_5869bd44
comment
Arrows on Fire: Played straight. Possibly Justified by the flames coming from magical augments rather than natural fire.
 Fable (Video Game) / int_5869bd44
featureApplicability
1.0
 Fable (Video Game) / int_5869bd44
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_5869bd44
 Fable (Video Game) / int_589e54d3
type
Charged Attack
 Fable (Video Game) / int_589e54d3
comment
Charged Attack: Ranged attacks in the first game and melee flourishes in the second game can be held indefinitely, allowing the player to theoretically charge for minutes and then release a massively powerful attack. Ranged attacks in the second game, some spells in the first game, and all spells in the second game can be held for a finitely more powerful attack. Also, to a lesser extent, flourishes in the second game. All magic and flourishes with both weapons in the third game. In Fable III, you can kill any creature quickly if you manage a charged melee attack, then quickly finish it by stabbing it (or crushing its head) while knocked to the ground.
 Fable (Video Game) / int_589e54d3
featureApplicability
1.0
 Fable (Video Game) / int_589e54d3
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_589e54d3
 Fable (Video Game) / int_59dbf1a1
type
King of Thieves
 Fable (Video Game) / int_59dbf1a1
comment
King of Thieves: Twinblade the Bandit King, who is fought as a boss during a quest in which your hero must infiltrate a bandit camp.
 Fable (Video Game) / int_59dbf1a1
featureApplicability
1.0
 Fable (Video Game) / int_59dbf1a1
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_59dbf1a1
 Fable (Video Game) / int_5a8df8c5
type
Our Nymphs Are Different
 Fable (Video Game) / int_5a8df8c5
comment
Our Nymphs Are Different: Nymphs are malevolent nature spirits that shift between small female bodies and intangible Spark Fairy forms. They come in Wood, Water, and Succubus varieties; have nature-themed magic; and are rumoured to transform lost children into goblins by eating their souls.
 Fable (Video Game) / int_5a8df8c5
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1.0
 Fable (Video Game) / int_5a8df8c5
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_5a8df8c5
 Fable (Video Game) / int_5fcb9ad1
type
Time Skip
 Fable (Video Game) / int_5fcb9ad1
comment
Time Skip: 500 years pass between Fable and Fable II. III is set only fifty years after II. To a lesser extent, there's one at the beginning of both games, both about 10 years or so, plus a second 10 year skip in Fable II, when you go to the Tattered Spire to rescue Garth.
 Fable (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 Fable (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_5fcb9ad1
 Fable (Video Game) / int_6073e7b7
type
The Musketeer
 Fable (Video Game) / int_6073e7b7
comment
The Musketeer: The second and third games' main characters.
 Fable (Video Game) / int_6073e7b7
featureApplicability
1.0
 Fable (Video Game) / int_6073e7b7
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_6073e7b7
 Fable (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Fable (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: You, if you choose certain titles. Sybil Malificent?
 Fable (Video Game) / int_60fa92ac
featureApplicability
1.0
 Fable (Video Game) / int_60fa92ac
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_60fa92ac
 Fable (Video Game) / int_66f763c0
type
Interface Screw
 Fable (Video Game) / int_66f763c0
comment
Interface Screw: Intoxication Mechanic: It is possible to get quite inebriated in Fable's pubs, causing temporary visual distortion and sluggish control, vomiting makes it better though. You know you're in serious trouble when this occurs in Fable III. Even your Sanctuary, (essentially, the pause screen you can walk around inside of) is not immune to the forces of The Corruption! Ewwww.... If you are poisoned by Poison Balverines, then you have to try and fight while suffering from the same effects of being drunk.
 Fable (Video Game) / int_66f763c0
featureApplicability
1.0
 Fable (Video Game) / int_66f763c0
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_66f763c0
 Fable (Video Game) / int_68bbaaf
type
Stationary Enemy
 Fable (Video Game) / int_68bbaaf
comment
Stationary Enemy: Fable and Fable II, trolls are Elemental Embodiments who rise up from the ground to attack with their fists and various projectiles. They have legs but never move from the spot where they appear.
 Fable (Video Game) / int_68bbaaf
featureApplicability
1.0
 Fable (Video Game) / int_68bbaaf
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_68bbaaf
 Fable (Video Game) / int_6bcfbc7e
type
Fantasy Gun Control
 Fable (Video Game) / int_6bcfbc7e
comment
Fantasy Gun Control: Averted as guns are one of the new invention that appeared in the time between the first game and second game. Albion has a lot of dedicated alchemists who are always busy making new discoveries. The use of Will seems to have dramatically declined since the first game as guns have made magic much less impressive as a weapon and were crucial in the destruction of the Guild. In Fable II few practice magic with the exception of the Hero, a few key NPCs and hobbes (who seem to have their own kind of nature driven magic).
 Fable (Video Game) / int_6bcfbc7e
featureApplicability
-1.0
 Fable (Video Game) / int_6bcfbc7e
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_6bcfbc7e
 Fable (Video Game) / int_6ca52003
type
Master of All
 Fable (Video Game) / int_6ca52003
comment
Master of All: The player is almost certain to be this. While you CAN choose to specialize, the way the cost of upgrades scales means there's no reason to: the cost of going outside your specialty quickly becomes negligible meaning that there's no down side to ultimately becoming equally proficient in Strength, Skill, and Will.
 Fable (Video Game) / int_6ca52003
featureApplicability
1.0
 Fable (Video Game) / int_6ca52003
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_6ca52003
 Fable (Video Game) / int_71e514b5
type
Don't Try This at Home
 Fable (Video Game) / int_71e514b5
comment
Don't Try This at Home: In Real Life unprotected sex is much safer than using a condom your dog dug up in the woods or a back alley. Kicking into chickens is not a funny past time. It will almost certainly kill the poor bird and get you angry stares.
 Fable (Video Game) / int_71e514b5
featureApplicability
1.0
 Fable (Video Game) / int_71e514b5
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_71e514b5
 Fable (Video Game) / int_722b3319
type
Camp Gay
 Fable (Video Game) / int_722b3319
comment
Camp Gay: You can make your character this in Fable II and III if you so desire.
 Fable (Video Game) / int_722b3319
featureApplicability
1.0
 Fable (Video Game) / int_722b3319
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_722b3319
 Fable (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 Fable (Video Game) / int_742a6e78
comment
The first game has some awful examples. Significantly easier in the sequel, as the escorts are now either affected by Gameplay Ally Immortality or their survival isn't actually required. One quest even gives you the option of looting your escort's hat off his body and wearing it to trick the quest giver into thinking you're him.
 Fable (Video Game) / int_742a6e78
featureApplicability
1.0
 Fable (Video Game) / int_742a6e78
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_742a6e78
 Fable (Video Game) / int_74b85afd
type
If You're So Evil, Eat This Kitten!
 Fable (Video Game) / int_74b85afd
comment
If You're So Evil, Eat This Kitten!: Shows up at least once in each game.
 Fable (Video Game) / int_74b85afd
featureApplicability
1.0
 Fable (Video Game) / int_74b85afd
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_74b85afd
 Fable (Video Game) / int_77f6cc58
type
100% Completion
 Fable (Video Game) / int_77f6cc58
comment
100% Completion: There's an achievement for this.
 Fable (Video Game) / int_77f6cc58
featureApplicability
1.0
 Fable (Video Game) / int_77f6cc58
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_77f6cc58
 Fable (Video Game) / int_7a007c83
type
Betting Mini-Game
 Fable (Video Game) / int_7a007c83
comment
Betting Mini-Game: Several in fact.
 Fable (Video Game) / int_7a007c83
featureApplicability
1.0
 Fable (Video Game) / int_7a007c83
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_7a007c83
 Fable (Video Game) / int_7abd339f
type
Black-and-White Morality
 Fable (Video Game) / int_7abd339f
comment
Black-and-White Morality: One of the game's most distinctive features is its morality system, whereby any issue the player decides the outcome of involves either mawkish virtue or extravagant malevolence with no middle ground. This is especially egregious around more complicated issues such as ones involving prohibition. Will you spend money your kingdom doesn't have renovating an orphanage... or destroy it and turn it into a brothel?
 Fable (Video Game) / int_7abd339f
featureApplicability
1.0
 Fable (Video Game) / int_7abd339f
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_7abd339f
 Fable (Video Game) / int_7d36715f
type
Gasshole
 Fable (Video Game) / int_7d36715f
comment
Gasshole: Through the Expressions menu, you can fart and belch at will. Messing up the extended Fart expression will also mess up your breeches.
 Fable (Video Game) / int_7d36715f
featureApplicability
1.0
 Fable (Video Game) / int_7d36715f
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_7d36715f
 Fable (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Fable (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: In all three games, after you commit crimes in a town, a guard will run up to you and charge you with a list of all of them, offering you options of how to respond to the charges (pay a fine, run away, etc). In many cases, you've just finished rampaging through a town destroying everything and everyone in your path, and then a guard charges you with 30+ counts of murder and one count of vandalism from that door you kicked down.
 Fable (Video Game) / int_808cbaeb
featureApplicability
1.0
 Fable (Video Game) / int_808cbaeb
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_808cbaeb
 Fable (Video Game) / int_83445b04
type
Pun
 Fable (Video Game) / int_83445b04
comment
One of the clothing options in Fable III is a rather... "Sharp-looking" green military uniform.
 Fable (Video Game) / int_83445b04
featureApplicability
1.0
 Fable (Video Game) / int_83445b04
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_83445b04
 Fable (Video Game) / int_83adb272
type
Crystal Dragon Jesus
 Fable (Video Game) / int_83adb272
comment
Crystal Dragon Jesus/Satan: Avo and Skorm. Subverted in that according to the Oracle, both were made up by a trader who happened to find the locations rich with light and dark Will. However, what are those deep voices you hear?
 Fable (Video Game) / int_83adb272
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-0.3
 Fable (Video Game) / int_83adb272
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1.0
 Fable (Video Game)
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Fable (Video Game) / int_83adb272
 Fable (Video Game) / int_8774fb47
type
Eldritch Abomination
 Fable (Video Game) / int_8774fb47
comment
The Lost Chapters' good ending involves the Hero throwing an Eldritch Abomination's Soul Jar into lava to destroy it for good, while said soul jar is trying to corrupt the hero with promises of power, and another heroic character is trying to convince the hero to not fall to the temptation of power. Where could Lionhead have gotten this idea from?
 Fable (Video Game) / int_8774fb47
featureApplicability
1.0
 Fable (Video Game) / int_8774fb47
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_8774fb47
 Fable (Video Game) / int_87ce0385
type
Series Mascot
 Fable (Video Game) / int_87ce0385
comment
Series Mascot: Chickens.
 Fable (Video Game) / int_87ce0385
featureApplicability
1.0
 Fable (Video Game) / int_87ce0385
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_87ce0385
 Fable (Video Game) / int_8aebbc74
type
Evil Pays Better
 Fable (Video Game) / int_8aebbc74
comment
Evil Pays Better: Several missions in the first two games have good and evil variants, and generally the evil ones pay more, though sometimes the evil option is just to have an evil option. In the first game, you can only buy property once the owner is dead, meaning you can massacre a town and then get rich buying and renting out the empty houses. The second game subverts this in that while killing someone will drop the price of their property, getting the owner to like you will have the same if not a greater effect. The second and third play it straight, though, with the option to be bad and hike up rent prices or be good and lower them. This becomes the plot of Fable III after you become monarch and discover you need to raise an army to fight the Crawler. You can either screw your allies over and make loads of gold, or give everyone what they want and plunge the kingdom's treasury into negative numbers. Or you can take a third option and donate your own money to raise an army and fulfill the promises that you made to your allies.This, however, involves hours of Pie Making and Lute Hero.
 Fable (Video Game) / int_8aebbc74
featureApplicability
1.0
 Fable (Video Game) / int_8aebbc74
featureConfidence
1.0
 Fable (Video Game)
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Fable (Video Game) / int_8aebbc74
 Fable (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 Fable (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: They're called "Hollow Men"; they're corpses that have been possessed by restless, angry spirits called "Wisps" (which basically look like little blue balls of light), and all of the ones we see are just skeletons. We later see one that really is "zombie like" in Fable III — during "The Hollow Legion" quest, we are briefly told that a soldier named Lieutenant Simmons was killed the night before the player arrived. During the battle with the legion of Hollow Men, a rogue wisp flies into Simmons' grave and possesses his partially rotten corpse. Squick.
 Fable (Video Game) / int_8ba9512b
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1.0
 Fable (Video Game) / int_8ba9512b
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Fable (Video Game) / int_8ba9512b
 Fable (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 Fable (Video Game) / int_8d4fcaa5
comment
Self-Imposed Challenge: All three games change the character's appearance in part based on their combat style (using their stats in the first two, and their actions in the third); this causes people who are going for a certain look to deliberately avoid using their character's full power, such as ignoring melee to avoid building muscle.
 Fable (Video Game) / int_8d4fcaa5
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Fable (Video Game) / int_8d4fcaa5
 Fable (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Fable (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Another of the game's major criticisms. You can, however, hop over them in Fable II and III.
 Fable (Video Game) / int_8d6c8737
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1.0
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Fable (Video Game) / int_8d6c8737
 Fable (Video Game) / int_8f37b
type
Medieval Stasis
 Fable (Video Game) / int_8f37b
comment
Medieval Stasis: Averted. As time passes (between games, anyway), Albion transforms from Stock European Fantasy in the first game, to a Gunpowder Fantasy in the second game, to a Gaslamp Fantasy in the third game.
 Fable (Video Game) / int_8f37b
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Fable (Video Game) / int_8f37b
 Fable (Video Game) / int_90c018ac
type
Justified Trope
 Fable (Video Game) / int_90c018ac
comment
Possibly Justified by the flames coming from magical augments rather than natural fire.
 Fable (Video Game) / int_90c018ac
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 Fable (Video Game) / int_90c018ac
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Fable (Video Game) / int_90c018ac
 Fable (Video Game) / int_92286f7f
type
Precursors
 Fable (Video Game) / int_92286f7f
comment
Precursors: The Old Kingdom, which left behind a variety of ruins and Artifacts Of Doom, most notably the Sword of Aeons and the Spire.
 Fable (Video Game) / int_92286f7f
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Fable (Video Game) / int_92286f7f
 Fable (Video Game) / int_97e1ca8c
type
Almost Lethal Weapons
 Fable (Video Game) / int_97e1ca8c
comment
Almost Lethal Weapons: Even some of the better weapons deal <100 damage. Without augments and skillranks, killing enemies will take quite awhile. In Fable 2, almost all legendary weapons are Badass. Get a master weapon (doesn't even matter which) with 4 augment slots and put different damaging augments on. You will slay thousands with 1-3 attacks each, MAXIMUM.
 Fable (Video Game) / int_97e1ca8c
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Fable (Video Game) / int_97e1ca8c
 Fable (Video Game) / int_99390db0
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Saintly Church
 Fable (Video Game) / int_99390db0
comment
Saintly Church: The Cult of Avo in Fable. The Temple of Light in Fable II.
 Fable (Video Game) / int_99390db0
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1.0
 Fable (Video Game) / int_99390db0
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Fable (Video Game) / int_99390db0
 Fable (Video Game) / int_9bef6fb6
type
Pelvic Thrust
 Fable (Video Game) / int_9bef6fb6
comment
Pelvic Thrust: One of the expressions available throughout the series is Vulgar Thrust (pelvic thrusting), which is classified as evil or rude.
 Fable (Video Game) / int_9bef6fb6
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 Fable (Video Game) / int_9bef6fb6
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Fable (Video Game) / int_9bef6fb6
 Fable (Video Game) / int_9c8f40e8
type
An Interior Designer Is You
 Fable (Video Game) / int_9c8f40e8
comment
An Interior Designer Is You: In Fable II and Fable III you can change the furniture in most homes that you own. In Fable III after you become King or Queen, one of the decisions you are asked to make is about redecorating the interior of the castle. You have a choice of blue, which will give you good points, or red, which will give you evil points.
 Fable (Video Game) / int_9c8f40e8
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Fable (Video Game) / int_9c8f40e8
 Fable (Video Game) / int_a148f27b
type
Living Legend
 Fable (Video Game) / int_a148f27b
comment
Living Legend: The Hero of each game will become this by the end of his/her story.
 Fable (Video Game) / int_a148f27b
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 Fable (Video Game) / int_a148f27b
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Fable (Video Game) / int_a148f27b
 Fable (Video Game) / int_a1a1491e
type
Homage
 Fable (Video Game) / int_a1a1491e
comment
Homage: Possibly...let's see there's an Artifact of Doom (Jack's mask), and it can only be destroyed for good by throwing it into a volcano.
 Fable (Video Game) / int_a1a1491e
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Fable (Video Game) / int_a1a1491e
 Fable (Video Game) / int_a2326b6a
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No Canon for the Wicked
 Fable (Video Game) / int_a2326b6a
comment
No Canon for the Wicked: The heroes of all three games are confirmed to be canonically Lawful Goodinvoked, and Theresa, who only survives if you make a particular good choice in the first game, plays an important role in the sequels.
 Fable (Video Game) / int_a2326b6a
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 Fable (Video Game) / int_a2326b6a
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Fable (Video Game) / int_a2326b6a
 Fable (Video Game) / int_a43a691b
type
Finishing Move
 Fable (Video Game) / int_a43a691b
comment
In Fable III, you can kill any creature quickly if you manage a charged melee attack, then quickly finish it by stabbing it (or crushing its head) while knocked to the ground.
 Fable (Video Game) / int_a43a691b
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 Fable (Video Game) / int_a43a691b
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Fable (Video Game) / int_a43a691b
 Fable (Video Game) / int_a4582f94
type
Left Stuck After Attack
 Fable (Video Game) / int_a4582f94
comment
Left Stuck After Attack: Twinblade will sometimes perform a downward stab attack that leaves his blades stuck in the ground, giving the Hero a few seconds to get behind him and attack his back while he tries to pull them free.
 Fable (Video Game) / int_a4582f94
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 Fable (Video Game) / int_a4582f94
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Fable (Video Game) / int_a4582f94
 Fable (Video Game) / int_a7372109
type
Rewarding Vandalism
 Fable (Video Game) / int_a7372109
comment
Rewarding Vandalism: Zigzagged across the series, with barrels in Fable revealing humble loot upon smashing, but their descendants in Fable II and III exuding no such treasures (Except catharsis, maybe).
 Fable (Video Game) / int_a7372109
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 Fable (Video Game) / int_a7372109
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Fable (Video Game) / int_a7372109
 Fable (Video Game) / int_a8559a9f
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RealLife
 Fable (Video Game) / int_a8559a9f
comment
In Real Life unprotected sex is much safer than using a condom your dog dug up in the woods or a back alley.
 Fable (Video Game) / int_a8559a9f
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 Fable (Video Game) / int_a8559a9f
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Fable (Video Game) / int_a8559a9f
 Fable (Video Game) / int_a8dcb1d7
type
Love at First Sight
 Fable (Video Game) / int_a8dcb1d7
comment
Once you get your appearance and renown up, you can actually get people to fall in love with you by walking past them.
 Fable (Video Game) / int_a8dcb1d7
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 Fable (Video Game) / int_a8dcb1d7
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Fable (Video Game) / int_a8dcb1d7
 Fable (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Fable (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: Averted in the first two games, which had Fire and Lightning spells, but no Ice. The third game finally adds an Ice spell.
 Fable (Video Game) / int_abfb19ba
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 Fable (Video Game) / int_abfb19ba
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Fable (Video Game) / int_abfb19ba
 Fable (Video Game) / int_adfd3165
type
For the Evulz
 Fable (Video Game) / int_adfd3165
comment
Several missions in the first two games have good and evil variants, and generally the evil ones pay more, though sometimes the evil option is just to have an evil option.
 Fable (Video Game) / int_adfd3165
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 Fable (Video Game) / int_adfd3165
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Fable (Video Game) / int_adfd3165
 Fable (Video Game) / int_b3d1b7e3
type
Genius Bonus
 Fable (Video Game) / int_b3d1b7e3
comment
In a Genius Bonus vein, about Thomas Hobbes, Logan is acting in accordance with his ideas as set forth in "Leviathan".
 Fable (Video Game) / int_b3d1b7e3
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Fable (Video Game) / int_b3d1b7e3
 Fable (Video Game) / int_b3f4b615
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Raging Stiffie
 Fable (Video Game) / int_b3f4b615
comment
Mourningwood.
 Fable (Video Game) / int_b3f4b615
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 Fable (Video Game) / int_b3f4b615
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Fable (Video Game) / int_b3f4b615
 Fable (Video Game) / int_b9e82f09
type
Playable Epilogue
 Fable (Video Game) / int_b9e82f09
comment
Playable Epilogue: Averted in the original Fable, but one is included with the updated re-release. In both Fable II and Fable III you can continue playing after the final boss; there are even sidequests that aren't available until you've completed the main storyline.
 Fable (Video Game) / int_b9e82f09
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Fable (Video Game) / int_b9e82f09
 Fable (Video Game) / int_bac6df68
type
Fast-Forward Mechanic
 Fable (Video Game) / int_bac6df68
comment
Fast-Forward Mechanic: Eating the Golden Carrot and the Moonfish will move the game time forward to morning and evening respectively.
 Fable (Video Game) / int_bac6df68
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 Fable (Video Game) / int_bac6df68
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Fable (Video Game) / int_bac6df68
 Fable (Video Game) / int_beb9a361
type
Anti-Hero
 Fable (Video Game) / int_beb9a361
comment
Anti-Hero: The player character can be anywhere on there, and you encounter several of these over the course of the series, such as Garth, who is a snarky but goodhearted fellow, and Reaver, who would be a half step away from full-on villainy if he had a functioning moral sense.
 Fable (Video Game) / int_beb9a361
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Fable (Video Game) / int_beb9a361
 Fable (Video Game) / int_bf020789
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Developer's Room
 Fable (Video Game) / int_bf020789
comment
Developer's Room: The headstones in the graveyard are mostly developer injokes.
 Fable (Video Game) / int_bf020789
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 Fable (Video Game) / int_bf020789
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Fable (Video Game) / int_bf020789
 Fable (Video Game) / int_bf9ed416
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Immortality
 Fable (Video Game) / int_bf9ed416
comment
Immortality: The descendants of Black and the lineage of the Archons are The Ageless bolstered by exceptional strength, ability and cunning. Reaver is a Life Drinker who trades the youths of innocent victims to malignant spirits in return for his own eternal vigor. Scythe has Resurrective Immortality, implied to have lost his soul and thus is incapable of true death.
 Fable (Video Game) / int_bf9ed416
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Fable (Video Game) / int_bf9ed416
 Fable (Video Game) / int_c3f6e68
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Dem Bones
 Fable (Video Game) / int_c3f6e68
comment
Dem Bones: Hollow Men.
 Fable (Video Game) / int_c3f6e68
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 Fable (Video Game) / int_c3f6e68
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Fable (Video Game) / int_c3f6e68
 Fable (Video Game) / int_c696f3ba
type
Heroic Willpower
 Fable (Video Game) / int_c696f3ba
comment
Heroic Willpower: This is literally the explanation for how Death Is a Slap on the Wrist for you in Fable II — after you run out of health, you are knocked out, then you get up again with health replenished and enemies knocked back. Ditto with Fable III, but it probably helps that you're the strongest living conduit for magic remaining in the world.
 Fable (Video Game) / int_c696f3ba
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Fable (Video Game) / int_c696f3ba
 Fable (Video Game) / int_c69d8b0c
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Intoxication Mechanic
 Fable (Video Game) / int_c69d8b0c
comment
Intoxication Mechanic: It is possible to get quite inebriated in Fable's pubs, causing temporary visual distortion and sluggish control, vomiting makes it better though.
 Fable (Video Game) / int_c69d8b0c
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1.0
 Fable (Video Game) / int_c69d8b0c
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Fable (Video Game) / int_c69d8b0c
 Fable (Video Game) / int_c75df49a
type
Shout-Out
 Fable (Video Game) / int_c75df49a
comment
Shout-Out: Fable II endings are "The Needs of the Many", "The Needs of the Few", and "The Needs of the One". Listen to the children as they play in Fable II and if you know your video games you'll be able to pick out shout outs to The Legend of Zelda, BioShock, The Elder Scrolls and many others. There's even a Planescape: Torment joke in there. Speaking of BioShock shout-outs, Lucien at one point asks of the player, "Would you kindly step into the circle?" May also be a Lampshade Hanging to the fact that there's no way to continue in the plot without doing this, even when you the player know what's going to happen because of it. An Achievement in Fable II is called "The Black Knight," where you kill a hollow man in a specific and brutal way, where you shoot out their weapon, shoot off his head, and then finish him off. Without the right knowledge, this still makes sense since a black knight is usually brutal and not known for chivalry. But others may notice that the achievement description after you get it ends with: "Turns out it wasn't a flesh wound." There's also the guards in the first Fable, who will shout out "Its just a flesh wound!" when they're running low on HP. In Fable II, a minor NPC who gives several quests is named Giles. He has a son named Rupert. The first quest he gives you has you killing a bandit named Ripper. And his wife was named Jenny. Added to that sometimes you'll see kids playing hero where they fight the Big Baf. One of the lines they shout? From Beneath You It Devours. You don't think one of them will grow up to be...well... The Tombstones in Bowerstone Cemetery make references to Pirates of the Caribbean. A store in Bloodstone and a house in Old Town both are called the "Dark Mark", a likely reference to the Harry Potter series. Also Max and Sam Spade, who get into a scrape in the cemetery in Fable II. In Fable III you have to get Sam and Max home in time for tea. There's even an Achievement for it. Really? Hal's sword? Hal's rifle? Hal's armor? REALLY? The archaeologist who offers you some quests in Fable 2 is named Belle Rennock; shift some syllables around and this could easily be a reference to Rene Belloq, the evil archaeologist from Raiders of the Lost Ark. "You're too slow!" In Fable III, one of the quests inside a pen-and-paper RPG, you are told to get "Skymetal" to make a +5, er, +3 sword. (It's too early in the session for that high level a sword.) The RPGers are named Ben and Jim. From Reaver's challenge: Fable III: One Achievement is "If It Bleeds, We Can Kill It" And another one- "We need guns, lots of guns" One of the clothing options in Fable III is a rather... "Sharp-looking" green military uniform. Several shout outs to Shaun of the Dead can be found when you meet Major Swift and Ben Finn. One obvious one is that they are defending themselves from waves of undead hollow men when you get there. Ben Finn is even voiced by Simon Pegg. A tombstone in the Mercenary camp contains the inscription.: Tried to hold his breath for ten minutes. Another tombstone in Mourningwood reads "It's dangerous to go alone, take this." Digging up the grave reveals a toy sword. Tons of Shout Outs to Bullfrog/Lionhead employees on cemetery graves, usually with an Incredibly Lame Pun (Sam Van Tilburgh died of "diary-ea" - he also worked on Black & White.) Speaking of Shout Outs and the Mourningwood Cemetary: "In loving memory of Arnold. He won't be back." In Fable III, there's a man whose life's work is to insult everyone in Albion. It's implied that he does it in alphabetical order too. H. P. Lovecraft: The Normanomicon. And a subtle one: Miska's Tonics. Lute Hero, one of the minigames in 3. Hobson, a Servile Snarker for a rich guy in Fable III. If you wear the Mercenary Beard in Fable III, Jasper will sometimes remark, "That beard should be a real boon if you're seeking a job in the technology sector." In Fable III, to Portal, with one of the cells in Ferret's Bowerstone Market hideout: It contains a hobb worshiping a box with a pink Heart Symbol on each side. There's also a white cake in a table near the cell. There is a high-quality beer called Hoptimus Prime. The Lost Chapters' good ending involves the Hero throwing an Eldritch Abomination's Soul Jar into lava to destroy it for good, while said soul jar is trying to corrupt the hero with promises of power, and another heroic character is trying to convince the hero to not fall to the temptation of power. Where could Lionhead have gotten this idea from?
 Fable (Video Game) / int_c75df49a
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 Fable (Video Game) / int_c75df49a
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Fable (Video Game) / int_c75df49a
 Fable (Video Game) / int_c8bea4ec
type
My Species Doth Protest Too Much
 Fable (Video Game) / int_c8bea4ec
comment
My Species Doth Protest Too Much: There's a story that tells of a Hobbe living in a town and becoming the Village Idiot. Once he spoke, everyone knew what he was and killed him. Ouch.
 Fable (Video Game) / int_c8bea4ec
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Fable (Video Game) / int_c8bea4ec
 Fable (Video Game) / int_ca87e3ec
type
No Name Given
 Fable (Video Game) / int_ca87e3ec
comment
No Name Given: Though Fanon uses the name Sparrow (a childhood name used by Rose and Theresa) for the Fable II protagonist. In Fable III even in subtitles you are simply named by your title, and you only have three: Prince/Princess, Hero, and King/Queen. The previous Hero is referred to as the Hero King or Hero Queen or simply a variant of "the last Hero".
 Fable (Video Game) / int_ca87e3ec
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 Fable (Video Game) / int_ca87e3ec
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Fable (Video Game) / int_ca87e3ec
 Fable (Video Game) / int_cf168867
type
The Corruption
 Fable (Video Game) / int_cf168867
comment
You know you're in serious trouble when this occurs in Fable III. Even your Sanctuary, (essentially, the pause screen you can walk around inside of) is not immune to the forces of The Corruption! Ewwww....
 Fable (Video Game) / int_cf168867
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 Fable (Video Game) / int_cf168867
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Fable (Video Game) / int_cf168867
 Fable (Video Game) / int_cf6d4bad
type
Steampunk
 Fable (Video Game) / int_cf6d4bad
comment
Albion in the original Fable seems to very typically parallel Great Britain during the High Middle Ages. Five centuries later in Fable II and III, it is heavily based on Europe during the Industrial Revolution, with a lot of Steampunk tossed in.
 Fable (Video Game) / int_cf6d4bad
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 Fable (Video Game) / int_cf6d4bad
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Fable (Video Game) / int_cf6d4bad
 Fable (Video Game) / int_cfda0ecb
type
Escort Mission
 Fable (Video Game) / int_cfda0ecb
comment
Escort Mission: The first game has some awful examples. Significantly easier in the sequel, as the escorts are now either affected by Gameplay Ally Immortality or their survival isn't actually required. One quest even gives you the option of looting your escort's hat off his body and wearing it to trick the quest giver into thinking you're him. It's bad again in the third game. Important NPCs are invincible, but to go on a date with a regular NPC you have to take them somewhere they choose. Date locations can include places on the other side of Albion that you need to go through two caves to reach. And the regular NPCs are not invincible and defensless.
 Fable (Video Game) / int_cfda0ecb
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 Fable (Video Game) / int_cfda0ecb
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Fable (Video Game) / int_cfda0ecb
 Fable (Video Game) / int_d4a89464
type
And Your Reward Is Parenthood
 Fable (Video Game) / int_d4a89464
comment
And Your Reward Is Parenthood: Starting in Fable II, the Hero can have a child by sleeping with an opposite-sex spouse; Fable III adds the option to adopt. The Hero's spouse manages the day-to-day work of raising them, but children's personalities and Alignmentsinvoked are influenced by the Hero, and the Hero needs to maintain their relationship with them through dialogue and Sidequests. They're killed off in the Fable II main quest, but the player has a choice to revive them at the end.
 Fable (Video Game) / int_d4a89464
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 Fable (Video Game) / int_d4a89464
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Fable (Video Game) / int_d4a89464
 Fable (Video Game) / int_d63f95a8
type
Will-o'-the-Wisp
 Fable (Video Game) / int_d63f95a8
comment
Justified with wisps in the second game. A wisp takes up far less space than an actual Hollow Man.
 Fable (Video Game) / int_d63f95a8
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1.0
 Fable (Video Game) / int_d63f95a8
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 Fable (Video Game)
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Fable (Video Game) / int_d63f95a8
 Fable (Video Game) / int_dca03b6b
type
More Criminals Than Targets
 Fable (Video Game) / int_dca03b6b
comment
More Criminals Than Targets: There seems to be an endless supply of bandits and other troublemakers to deal with.
 Fable (Video Game) / int_dca03b6b
featureApplicability
1.0
 Fable (Video Game) / int_dca03b6b
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_dca03b6b
 Fable (Video Game) / int_df1793de
type
Updated Re-release
 Fable (Video Game) / int_df1793de
comment
Fable: The Lost Chapters, an Updated Re-release of the original (2005)
 Fable (Video Game) / int_df1793de
featureApplicability
1.0
 Fable (Video Game) / int_df1793de
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_df1793de
 Fable (Video Game) / int_e17ca895
type
The Cake Is a Lie
 Fable (Video Game) / int_e17ca895
comment
There's also a white cake in a table near the cell.
 Fable (Video Game) / int_e17ca895
featureApplicability
1.0
 Fable (Video Game) / int_e17ca895
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_e17ca895
 Fable (Video Game) / int_e243ae29
type
Training Dummy
 Fable (Video Game) / int_e243ae29
comment
Training Dummy: The tutorial dummies.
 Fable (Video Game) / int_e243ae29
featureApplicability
1.0
 Fable (Video Game) / int_e243ae29
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_e243ae29
 Fable (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Fable (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: That it averts this is one of the original's main criticisms. Fable (the first one) was supposed to have the option to play as a female character, but the feature was removed before the game was released. Actions the player chooses to make in the game (any of the games) affect the main character's physical appearance, including height, skin color, and body type.
 Fable (Video Game) / int_e3f34fb4
featureApplicability
1.0
 Fable (Video Game) / int_e3f34fb4
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_e3f34fb4
 Fable (Video Game) / int_e88e8a8f
type
Writer on Board
 Fable (Video Game) / int_e88e8a8f
comment
Writer on Board: Killing your wife gets you 60 evil points. Divorcing her gets you 600. Of course, usually if your wife asks for a divorce, you've been a real physically abusive Jerkass up to that point. Or if you don't regularly visit him/her. The game glitches with this, where you have to visit your spouse every 20 MINUTES or else she divorces you (unless you own the entire town and put the rent down by 25%, making the ENTIRE TOWN absolutely go apeshit over you) And a vegetarian diet lets you max out Purity points... The loading screens mention that you gain purity from eating vegetables, because unlike meat, no animals were harmed to make your dinner.
 Fable (Video Game) / int_e88e8a8f
featureApplicability
1.0
 Fable (Video Game) / int_e88e8a8f
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_e88e8a8f
 Fable (Video Game) / int_eb8e4fa8
type
Jerkass
 Fable (Video Game) / int_eb8e4fa8
comment
Killing your wife gets you 60 evil points. Divorcing her gets you 600. Of course, usually if your wife asks for a divorce, you've been a real physically abusive Jerkass up to that point. Or if you don't regularly visit him/her. The game glitches with this, where you have to visit your spouse every 20 MINUTES or else she divorces you (unless you own the entire town and put the rent down by 25%, making the ENTIRE TOWN absolutely go apeshit over you)
 Fable (Video Game) / int_eb8e4fa8
featureApplicability
1.0
 Fable (Video Game) / int_eb8e4fa8
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_eb8e4fa8
 Fable (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Fable (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: Known in the game as Strength, Will and Skill respectively. Or you can just combine all three into you. The Thief also doubles as an Archer in the first game, and Gunner in the second and third.
 Fable (Video Game) / int_edae412c
featureApplicability
1.0
 Fable (Video Game) / int_edae412c
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_edae412c
 Fable (Video Game) / int_f2877d9e
type
IncrediblyLamePun
 Fable (Video Game) / int_f2877d9e
comment
Tons of Shout Outs to Bullfrog/Lionhead employees on cemetery graves, usually with an Incredibly Lame Pun (Sam Van Tilburgh died of "diary-ea" - he also worked on Black & White.)
 Fable (Video Game) / int_f2877d9e
featureApplicability
1.0
 Fable (Video Game) / int_f2877d9e
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_f2877d9e
 Fable (Video Game) / int_f6a9024b
type
Altar the Speed
 Fable (Video Game) / int_f6a9024b
comment
More present in the second game than the first. In the first all you can do is perform expressions, give gifts, and be generally attractive to make a person fall for you, and once you're married your wife will stay with you unless you go out of your way to abuse her regularly. In the second, one trait an NPC can have is a favorite place, and taking them there will make them more receptive to romance. There's even an achievement for taking someone on the perfect date. Also, in the second game wives have various demands that must be met or else their happiness goes down and you might come home to news that your family's leaving you. As mentioned above under Altar the Speed, in both games if you're very famous and/or very good looking, you can (somewhat realistically) walk through town and find yourself surrounded by women you haven't met begging to marry you.
 Fable (Video Game) / int_f6a9024b
featureApplicability
1.0
 Fable (Video Game) / int_f6a9024b
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_f6a9024b
 Fable (Video Game) / int_f863bb6d
type
Battle Trophy
 Fable (Video Game) / int_f863bb6d
comment
Battle Trophy: You get a trophy for each boss you kill. You can hang them on the walls in your house.
 Fable (Video Game) / int_f863bb6d
featureApplicability
1.0
 Fable (Video Game) / int_f863bb6d
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_f863bb6d
 Fable (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Fable (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Chicken Kickin'! The game makes you care about your family, but there is absolutely nothing stopping a player from starting a vicious cycle of domestic violence. There is even less stopping you from sacrificing your wife in Fable II. You gain 100 good points and some renown for marrying her, 50 good points for having a child and only 100 evil points for sacrificing her. A net gain of 50 good points and some renown for marrying, impregnating, and killing random women (in Fable I though it can be a very efficient source of money and renown). Play some mind games with multiple wive/husbands,mostly to be a Jerkass. Just gather them together for some time alone and watch what goes down from. Always a laugh for an evil character. Those are all only scratching the surface of what's possible. You can walk into a town and massacre everyone with your powers, ruin the economy by jacking up everyone's rent, sell people into slavery, curse a young girl to be turned into an old crone...there are some sick possibilities in Fable.
 Fable (Video Game) / int_f87c42d4
featureApplicability
1.0
 Fable (Video Game) / int_f87c42d4
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_f87c42d4
 Fable (Video Game) / int_f8d5904
type
The Minion Master
 Fable (Video Game) / int_f8d5904
comment
The Minion Master: With the Raise Dead spell.
 Fable (Video Game) / int_f8d5904
featureApplicability
1.0
 Fable (Video Game) / int_f8d5904
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_f8d5904
 Fable (Video Game) / int_fabef10f
type
Don't Explain the Joke
 Fable (Video Game) / int_fabef10f
comment
Hobbes are nasty, brutish, and short. note  In case you missed it, this is probably a reference to the philosopher Thomas Hobbes, who famously described life in a state of nature as "solitary, poor, nasty, brutish, and short." In a Genius Bonus vein, about Thomas Hobbes, Logan is acting in accordance with his ideas as set forth in "Leviathan".
 Fable (Video Game) / int_fabef10f
featureApplicability
1.0
 Fable (Video Game) / int_fabef10f
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_fabef10f
 Fable (Video Game) / int_name
type
ItemName
 Fable (Video Game) / int_name
comment
 Fable (Video Game) / int_name
featureApplicability
1.0
 Fable (Video Game) / int_name
featureConfidence
1.0
 Fable (Video Game)
hasFeature
Fable (Video Game) / int_name
 Fable (Video Game) / int_name
itemName
Fable (Video Game)

The following is a list of statements referring to the current page from other pages.

 Fables / Comicbook
seeAlso
Fable (Video Game)
 Fable (Video Game)
hasFeature
A Girl in Every Port / int_d4fa168d
 Fable (Video Game)
hasFeature
A Homeowner Is You / int_d4fa168d
 Fable (Video Game)
hasFeature
A Minor Kidroduction / int_d4fa168d
 Fable (Video Game)
hasFeature
Accidental Pornomancer / int_5e283a6d
 Fable (Video Game)
hasFeature
Achievement Mockery / int_d4fa168d
 Fable (Video Game)
hasFeature
An Interior Designer Is You / int_d4fa168d
 Fable (Video Game)
hasFeature
And Then John Was a Zombie / int_d4fa168d
 Fable (Video Game)
hasFeature
And Your Reward Is Parenthood / int_d4fa168d
 Fable (Video Game)
hasFeature
Angel Face, Demon Face / int_d4fa168d
 Fable (Video Game)
hasFeature
Annoying Video Game Helper / int_d4fa168d
 Fable (Video Game)
hasFeature
Anthropomorphic Personification / int_d4fa168d
 Fable (Video Game)
hasFeature
Arcadia / int_d4fa168d
 Fable (Video Game)
hasFeature
Arrows on Fire / int_d4fa168d
 Fable (Video Game)
hasFeature
Auto-Revive / int_d4fa168d
 Fable (Video Game)
hasFeature
Beauty Equals Goodness / int_d4fa168d
 Fable (Video Game)
hasFeature
Blind Seer / int_d4fa168d
 Fable (Video Game)
hasFeature
Boss Banter / int_d4fa168d
 Fable (Video Game)
hasFeature
Bottomless Magazines / int_d4fa168d
 Fable (Video Game)
hasFeature
Bow and Sword in Accord / int_d4fa168d
 Fable (Video Game)
hasFeature
British Video Games / int_d4fa168d
 Fable (Video Game)
hasFeature
Bus Crash / int_d4fa168d
 Fable (Video Game)
hasFeature
Call a Rabbit a "Smeerp" / int_d4fa168d
 Fable (Video Game)
hasFeature
Canon Identifier / int_d4fa168d
 Fable (Video Game)
hasFeature
Card Battle Game / int_d4fa168d
 Fable (Video Game)
hasFeature
Catch and Return / int_d4fa168d
 Fable (Video Game)
hasFeature
Chain Lightning / int_d4fa168d
 Fable (Video Game)
hasFeature
Character Alignment / int_d4fa168d
 Fable (Video Game)
hasFeature
Character Model Karma Meter / int_d4fa168d
 Fable (Video Game)
hasFeature
Charge Meter / int_d4fa168d
 Fable (Video Game)
hasFeature
Charged Attack / int_d4fa168d
 Fable (Video Game)
hasFeature
Chronic Hero Syndrome / int_d4fa168d
 Fable (Video Game)
hasFeature
Code Name / int_d4fa168d
 Fable (Video Game)
hasFeature
Collection Sidequest / int_d4fa168d
 Fable (Video Game)
hasFeature
Creepy Souvenir / int_d4fa168d
 DarkFantasyX
seeAlso
Fable (Video Game)
 Fable (Video Game)
hasFeature
Degraded Boss / int_d4fa168d
 Fable (Video Game)
hasFeature
Die, Chair, Die! / int_d4fa168d
 Fable (Video Game)
hasFeature
Differently Powered Individual / int_d4fa168d
 Fable (Video Game)
hasFeature
Diminishing Returns for Balance / int_d4fa168d
 Fable (Video Game)
hasFeature
Disgusting Vegetarian Food / int_d4fa168d
 Fable (Video Game)
hasFeature
Emote Animation / int_d4fa168d
 Fable (Video Game)
hasFeature
Enemy Chatter / int_d4fa168d
 Fable (Video Game)
hasFeature
Escort Mission / int_d4fa168d
 Fable (Video Game)
hasFeature
Evil Is Easy / int_5e283a6d
 Fable (Video Game)
hasFeature
Evil Makes You Monstrous / int_5e283a6d
 Fable (Video Game)
hasFeature
Evil Makes You Ugly / int_d4fa168d
 Fable (Video Game)
hasFeature
Experience Booster / int_d4fa168d
 Fable (Video Game)
hasFeature
Exploding Barrels / int_d4fa168d
 Fable (Video Game)
hasFeature
Extreme Omnisexual / int_d4fa168d
 Fable (Video Game)
hasFeature
Fame Gate / int_5e283a6d
 Fable (Video Game)
hasFeature
Fanon Discontinuity / int_d4fa168d
 Fable (Video Game)
hasFeature
Fantasy Pantheon / int_d4fa168d
 Fable (Video Game)
hasFeature
Fast-Forward Mechanic / int_5e283a6d
 Fable (Video Game)
hasFeature
Fertile Feet / int_d4fa168d
 Fable (Video Game)
hasFeature
Fiction 500 / int_d4fa168d
 Fable (Video Game)
hasFeature
Fishing Minigame / int_d4fa168d
 Fable (Video Game)
hasFeature
Five-Finger Discount / int_d4fa168d
 Fable (Video Game)
hasFeature
Flaming Sword / int_d4fa168d
 Fable (Video Game)
hasFeature
Flash Step / int_d4fa168d
 Fable (Video Game)
hasFeature
Flavor Text / int_d4fa168d
 Fable (Video Game)
hasFeature
Flies Equals Evil / int_d4fa168d
 Fable (Video Game)
hasFeature
Full-Frontal Assault / int_d4fa168d
 Fable (Video Game)
hasFeature
Gameplay Derailment / int_d4fa168d
 Fable (Video Game)
hasFeature
Gay Option / int_d4fa168d
 Fable (Video Game)
hasFeature
Ghibli Hills / int_d4fa168d
 Fable (Video Game)
hasFeature
Glowing Eyes of Doom / int_d4fa168d
 Fable (Video Game)
hasFeature
God of Evil / int_d4fa168d
 Fable (Video Game)
hasFeature
Goggles Do Nothing / int_d4fa168d
 Fable (Video Game)
hasFeature
Gotta Kill Them All / int_d4fa168d
 Fable (Video Game)
hasFeature
Grave Humor / int_d4fa168d
 Fable (Video Game)
hasFeature
Guns in Church / int_d4fa168d
 Fable (Video Game)
hasFeature
Hero Academy / int_d4fa168d
 Fable (Video Game)
hasFeature
Heroic Fantasy / int_d4fa168d
 Fable (Video Game)
hasFeature
Heroic Lineage / int_d4fa168d
 Fable (Video Game)
hasFeature
Hide Your Children / int_d4fa168d
 Fable (Video Game)
hasFeature
High-Pressure Blood / int_d4fa168d
 Fable (Video Game)
hasFeature
Hold the Line / int_d4fa168d
 Fable (Video Game)
hasFeature
Horned Humanoid / int_d4fa168d
 Fable (Video Game)
hasFeature
Hub City / int_d4fa168d
 Fable (Video Game)
hasFeature
Hub Under Attack / int_d4fa168d
 Fable (Video Game)
hasFeature
Humans Are White / int_d4fa168d
 Fable (Video Game)
hasFeature
100% Completion / int_d4fa168d
 Fable (Video Game)
hasFeature
Hyperactive Metabolism / int_d4fa168d
 Fable (Video Game)
hasFeature
I Fought the Law and the Law Won / int_d4fa168d
 Fable (Video Game)
hasFeature
If You're So Evil, Eat This Kitten! / int_d4fa168d
 Fable (Video Game)
hasFeature
Impossibly Cool Weapon / int_d4fa168d
 Fable (Video Game)
hasFeature
Improbable Infant Survival / int_d4fa168d
 Fable (Video Game)
hasFeature
In the Blood / int_d4fa168d
 Fable (Video Game)
hasFeature
Inescapable Ambush / int_d4fa168d
 Fable (Video Game)
hasFeature
Inevitable Tournament / int_d4fa168d
 Fable (Video Game)
hasFeature
Inexplicable Treasure Chests / int_d4fa168d
 Fable (Video Game)
hasFeature
Infinite 1-Ups / int_d4fa168d
 Fable (Video Game)
hasFeature
Informed Equipment / int_d4fa168d
 Fable (Video Game)
hasFeature
Instant Runes / int_d4fa168d
 Fable (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_d4fa168d
 Fable (Video Game)
hasFeature
Intercom Villainy / int_d4fa168d
 Fable (Video Game)
hasFeature
Intoxication Mechanic / int_d4fa168d
 Fable (Video Game)
hasFeature
Istanbul (Not Constantinople) / int_d4fa168d
 Fable (Video Game)
hasFeature
Juxtaposed Reflection Poster / int_d4fa168d
 Fable (Video Game)
hasFeature
Karma Meter / int_d4fa168d
 Fable (Video Game)
hasFeature
Katanas Are Just Better / int_d4fa168d
 Fable (Video Game)
hasFeature
Kill Enemies to Open / int_d4fa168d
 Fable (Video Game)
hasFeature
Kleptomaniac Hero / int_5e283a6d
 Fable (Video Game)
hasFeature
Left Stuck After Attack / int_d4fa168d
 Fable (Video Game)
hasFeature
Legacy Immortality / int_d4fa168d
 Fable (Video Game)
hasFeature
Legendary in the Sequel / int_d4fa168d
 Fable (Video Game)
hasFeature
Level-Locked Loot / int_d4fa168d
 Fable (Video Game)
hasFeature
Light Is Good / int_d4fa168d
 Fable (Video Game)
hasFeature
Living Legend / int_d4fa168d
 Fable (Video Game)
hasFeature
Locked Door / int_d4fa168d
 Fable (Video Game)
hasFeature
Lord British Postulate / int_d4fa168d
 Fable (Video Game)
hasFeature
Loud of War / int_d4fa168d
 Fable (Video Game)
hasFeature
Love Sacrificed for Power / int_d4fa168d
 Fable (Video Game)
hasFeature
Macross Missile Massacre / int_d4fa168d
 Fable (Video Game)
hasFeature
Magic Feather / int_d4fa168d
 Fable (Video Game)
hasFeature
Mark of the Beast / int_d4fa168d
 Fable (Video Game)
hasFeature
Marked Change / int_d4fa168d
 Fable (Video Game)
hasFeature
Mask of Power / int_5e283a6d
 Fable (Video Game)
hasFeature
Master of All / int_d4fa168d
 Fable (Video Game)
hasFeature
Match Maker Quest / int_d4fa168d
 Fable (Video Game)
hasFeature
Medieval Stasis / int_d4fa168d
 Fable (Video Game)
hasFeature
Menu Time Lockout / int_d4fa168d
 Fable (Video Game)
hasFeature
Minmaxer's Delight / int_d4fa168d
 Fable (Video Game)
hasFeature
Misaimed "Realism" / int_d4fa168d
 Fable (Video Game)
hasFeature
Mission Control Is Off Its Meds / int_d4fa168d
 Fable (Video Game)
hasFeature
Money for Nothing / int_d4fa168d
 Fable (Video Game)
hasFeature
Money Grinding / int_d4fa168d
 Fable (Video Game)
hasFeature
Monsters Everywhere / int_d4fa168d
 Fable (Video Game)
hasFeature
Mook Chivalry / int_d4fa168d
 Fable (Video Game)
hasFeature
Mordor / int_d4fa168d
 Fable (Video Game)
hasFeature
Mr. Vice Guy / int_d4fa168d
 Fable (Video Game)
hasFeature
Muggle Power / int_d4fa168d
 Fable (Video Game)
hasFeature
Muscles Are Meaningful / int_d4fa168d
 Fable (Video Game)
hasFeature
NPC Scheduling / int_d4fa168d
 Fable (Video Game)
hasFeature
No Canon for the Wicked / int_d4fa168d
 Fable (Video Game)
hasFeature
No Fair Cheating / int_d4fa168d
 Fable (Video Game)
hasFeature
No Points for Neutrality / int_d4fa168d
 Fable (Video Game)
hasFeature
Nondescript, Nasty, Nutritious / int_d4fa168d
 Fable (Video Game)
hasFeature
Not Using the "Z" Word / int_d4fa168d
 Fable (Video Game)
hasFeature
Notice This / int_d4fa168d
 Fable (Video Game)
hasFeature
Off with His Head! / int_d4fa168d
 Fable (Video Game)
hasFeature
One Hero, Hold the Weaksauce / int_d4fa168d
 Fable (Video Game)
hasFeature
Optional Sexual Encounter / int_d4fa168d
 Fable (Video Game)
hasFeature
Our Banshees Are Louder / int_d4fa168d
 Fable (Video Game)
hasFeature
Our Goblins Are Different / int_d4fa168d
 Fable (Video Game)
hasFeature
Our Nymphs Are Different / int_d4fa168d
 Fable (Video Game)
hasFeature
Pelvic Thrust / int_d4fa168d
 Fable (Video Game)
hasFeature
Phosphor-Essence / int_d4fa168d
 Fable (Video Game)
hasFeature
Pimp Duds / int_d4fa168d
 Fable (Video Game)
hasFeature
Playable Epilogue / int_d4fa168d
 Fable (Video Game)
hasFeature
Point of No Return / int_d4fa168d
 Fable (Video Game)
hasFeature
Poison Mushroom / int_d4fa168d
 Fable (Video Game)
hasFeature
Portal Network / int_d4fa168d
 Fable (Video Game)
hasFeature
Power Glows / int_d4fa168d
 Fable (Video Game)
hasFeature
Primal Fear / int_d4fa168d
 Fable (Video Game)
hasFeature
Real Is Brown / int_d4fa168d
 Fable (Video Game)
hasFeature
Religion of Evil / int_d4fa168d
 Fable (Video Game)
hasFeature
Repeatable Quest / int_d4fa168d
 Fable (Video Game)
hasFeature
Rewarding Inactivity / int_d4fa168d
 Fable (Video Game)
hasFeature
Roboteching / int_d4fa168d
 Fable (Video Game)
hasFeature
Rummage Sale Reject / int_d4fa168d
 Fable (Video Game)
hasFeature
Save-Game Limits / int_d4fa168d
 Fable (Video Game)
hasFeature
Scam Religion / int_d4fa168d
 Fable (Video Game)
hasFeature
Scars are Forever / int_5e283a6d
 Fable (Video Game)
hasFeature
Scary Scorpions / int_d4fa168d
 Fable (Video Game)
hasFeature
Screw the Rules, I Have Money! / int_d4fa168d
 Fable (Video Game)
hasFeature
Seadog Beard / int_d4fa168d
 Fable (Video Game)
hasFeature
Secret Legacy / int_d4fa168d
 Fable (Video Game)
hasFeature
Selective Condemnation / int_d4fa168d
 Fable (Video Game)
hasFeature
Series Franchise / int_d4fa168d
 Fable (Video Game)
hasFeature
Series Mascot / int_d4fa168d
 Fable (Video Game)
hasFeature
Set a Mook to Kill a Mook / int_d4fa168d
 Fable (Video Game)
hasFeature
Sexy Discretion Shot / int_d4fa168d
 Fable (Video Game)
hasFeature
Shoplift and Die / int_d4fa168d
 Fable (Video Game)
hasFeature
Shoulders of Doom / int_d4fa168d
 Fable (Video Game)
hasFeature
Sidetracked by the Gold Saucer / int_d4fa168d
 Fable (Video Game)
hasFeature
Sirens Are Mermaids / int_d4fa168d
 Fable (Video Game)
hasFeature
Sociopathic Hero / int_d4fa168d
 Fable (Video Game)
hasFeature
Socketed Equipment / int_d4fa168d
 Fable (Video Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_d4fa168d
 Fable (Video Game)
hasFeature
Soul Jar / int_d4fa168d
 Fable (Video Game)
hasFeature
Spell Blade / int_d4fa168d
 Fable (Video Game)
hasFeature
Spin-Offspring / int_d4fa168d
 Fable (Video Game)
hasFeature
Standard Fantasy Setting / int_d4fa168d
 Fable (Video Game)
hasFeature
Stat Grinding / int_5e283a6d
 Fable (Video Game)
hasFeature
Stationary Enemy / int_d4fa168d
 Fable (Video Game)
hasFeature
Sticks to the Back / int_d4fa168d
 Fable (Video Game)
hasFeature
Stock British Phrases / int_d4fa168d
 Fable (Video Game)
hasFeature
Story-Driven Invulnerability / int_d4fa168d
 Fable (Video Game)
hasFeature
Stupid Neutral / int_d4fa168d
 Fable (Video Game)
hasFeature
Super Title 64 Advance / int_d4fa168d
 Fable (Video Game)
hasFeature
Sword of Plot Advancement / int_d4fa168d
 Fable (Video Game)
hasFeature
Tactical Suicide Boss / int_d4fa168d
 Fable (Video Game)
hasFeature
Tainted Veins / int_d4fa168d
 Fable (Video Game)
hasFeature
Teleportation Sickness / int_d4fa168d
 Fable (Video Game)
hasFeature
Tennis Boss / int_d4fa168d
 Fable (Video Game)
hasFeature
That Russian Squat Dance / int_d4fa168d
 Fable (Video Game)
hasFeature
The Alcatraz / int_d4fa168d
 Fable (Video Game)
hasFeature
The Dark Side Will Make You Forget / int_d4fa168d
 Fable (Video Game)
hasFeature
The Evil Prince / int_d4fa168d
 Fable (Video Game)
hasFeature
The Fair Folk / int_d4fa168d
 Fable (Video Game)
hasFeature
The Queen's Latin / int_d4fa168d
 Fable (Video Game)
hasFeature
The Thunderdome / int_d4fa168d
 Fable (Video Game)
hasFeature
The War Sequence / int_d4fa168d
 Fable (Video Game)
hasFeature
This Is Your Brain on Evil / int_d4fa168d
 Fable (Video Game)
hasFeature
Tome of Eldritch Lore / int_d4fa168d
 Fable (Video Game)
hasFeature
Tron Lines / int_d4fa168d
 Fable (Video Game)
hasFeature
Unable to Support a Wife / int_d4fa168d
 Fable (Video Game)
hasFeature
Unblockable Attack / int_d4fa168d
 Fable (Video Game)
hasFeature
Underestimating Badassery / int_d4fa168d
 Fable (Video Game)
hasFeature
Unnecessary Combat Roll / int_d4fa168d
 Fable (Video Game)
hasFeature
Useless Useful Stealth / int_d4fa168d
 Fable (Video Game)
hasFeature
Visual Development / int_d4fa168d
 Fable (Video Game)
hasFeature
Volcanic Veins / int_d4fa168d
 Fable (Video Game)
hasFeature
Was It Really Worth It? / int_d4fa168d
 Fable (Video Game)
hasFeature
Wearing a Flag on Your Head / int_d4fa168d
 Fable (Video Game)
hasFeature
Wide-Open Sandbox / int_d4fa168d
 Fable (Video Game)
hasFeature
William Fakespeare / int_d4fa168d
 Fable (Video Game)
hasFeature
Wizarding School / int_d4fa168d
 Fable (Video Game)
hasFeature
Worthless Treasure Twist / int_d4fa168d
 Fable (Video Game)
hasFeature
Your Soul Is Mine! / int_d4fa168d
 Divinity2
seeAlso
Fable (Video Game)
 EveryParty
seeAlso
Fable (Video Game)
 FusionGenesis
seeAlso
Fable (Video Game)
 Fable
sameAs
Fable (Video Game)
 Fable (Video Game)
hasFeature
Elmuh Fudd Syndwome / int_d4fa168d
 Fable (Video Game)
hasFeature
Hero Secret Service / int_d4fa168d
 Fable (Video Game)
hasFeature
Multi-Ranged Master / int_d4fa168d
 Fable (Video Game)
hasFeature
Multishot / int_d4fa168d
 Fable (Video Game)
hasFeature
Would You Like to Hear How They Died? / int_d4fa168d