Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Fable II (Video Game)

 Fable II (Video Game)
type
TVTItem
 Fable II (Video Game)
label
Fable II (Video Game)
 Fable II (Video Game)
page
FableII
 Fable II (Video Game)
comment
The second game in the Fable series. This game follows the Hero of Bowerstone as he seeks to prevent Lord Lucien from destroying the land of Albion with an Ancient Artifact known as the Spire.The story begins on a cold evening in Bowerstone. The young "Sparrow" and their older sister, Rose, are doing their best to get by on the streets dreaming of a life in Castle Fairfax. Their day is interrupted by a travelling salesman claiming to be selling all manner of magical items. Despite Rose's cynicism, a mysterious woman named Theresa approaches them, convincing them that the musical box is in fact genuine. The two set about raising the coin and purchasing the musical box.Using it to wish for a life in the castle, they quickly find themselves brought before its current owner, Lord Lucien himself. Just when it seems their dreams are coming true, Lucien suddenly turns his gun on the duo, believing one of them is the hero destined to stand in his way. He coldly kills Rose and proceeds to shoot her sibling out of the castle tower to their apparent doom.But heroes are hard to kill and the youngster survives. The child grows to adulthood armed with a new purpose in life - stopping Lucien and saving Albion from certain destruction.
 Fable II (Video Game)
fetched
2024-02-26T18:02:00Z
 Fable II (Video Game)
parsed
2024-02-26T18:02:00Z
 Fable II (Video Game)
processingComment
Dropped link to FableI: Not a Feature - ITEM
 Fable II (Video Game)
processingComment
Dropped link to FableIII: Not a Feature - ITEM
 Fable II (Video Game)
processingComment
Dropped link to StarTrekIITheWrathOfKhan: Not a Feature - ITEM
 Fable II (Video Game)
processingComment
Dropped link to WhatYouAreIntheDark: Not a Feature - UNKNOWN
 Fable II (Video Game)
processingComment
Dropped link to buffythevampireslayer: Not a Feature - ITEM
 Fable II (Video Game)
processingUnknown
WhatYouAreIntheDark
 Fable II (Video Game)
isPartOf
DBTropes
 Fable II (Video Game) / int_1237828f
type
Anyone Can Die
 Fable II (Video Game) / int_1237828f
comment
Anyone Can Die: Kind of, the 4 heroes can't die in battle but Lucien will kill your family and your dog, no matter how much work you've put into them. You can bring them back with the Spire but then cannot make the most heroic choice, The Needs of the Many which is saving everyone else who has died.
 Fable II (Video Game) / int_1237828f
featureApplicability
1.0
 Fable II (Video Game) / int_1237828f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_1237828f
 Fable II (Video Game) / int_141a6acb
type
Madness Mantra
 Fable II (Video Game) / int_141a6acb
comment
Madness Mantra: If the player opens the Wrathmarsh Demon Door and proceeds to the cottage's second floor, they will be greeted by a corpse surrounded by several suits of armor. Nearby there is a letter from the cottage owner Terry Cotter that ends with "They watch over me" repeated over and over. During your stay in the Spire, your fellow guard Bob doesn't handle the indoctrination well. The last time you see him, he's practically catatonic, mindlessly mumbling Lucien's speech to himself.
 Fable II (Video Game) / int_141a6acb
featureApplicability
1.0
 Fable II (Video Game) / int_141a6acb
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_141a6acb
 Fable II (Video Game) / int_15264ac9
type
Unexpectedly Realistic Gameplay
 Fable II (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: Use magic powers that everyone believes are made up in the middle of a city or town and people will run off screaming.
 Fable II (Video Game) / int_15264ac9
featureApplicability
1.0
 Fable II (Video Game) / int_15264ac9
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_15264ac9
 Fable II (Video Game) / int_1aa08f77
type
Multiple Endings
 Fable II (Video Game) / int_1aa08f77
comment
Multiple Endings: There are three endings: Sacrifice/The Needs of the Many, Love/The Needs of the Few, and Wealth/The Needs of the One. Each ending has its ups and downs, and you may spend a lot of time thinking about which one you want. However, the choice is somewhat cheapened by one of the rewards having no noticeable effect on the world as a whole, the second impacting gameplay significantly, and the third reward is something that is likely for an evil/corrupt player to already have, and not particularly difficult for a good character to obtain either. While the "Wealth" option wasn't terribly interesting as it doesn't get you anything you can't get anyway ("Power" would have been better), being forced to choose between the other two "good" options was quite beautiful to some players. The ending was ultimately a good portrayal of what sacrifice truly means - most any player could resist taking the pile of gold, but are you willing to give up the lives of your sister, your family (or families), and your beloved dog, and take a permanent hit in your effectiveness as an adventurer in order to do the right thing?. To other players, it was seen as a painfully forced, unnecessary Sadistic Choice. There is no reason given why the same magic that can save an unknown large number of lives or save a variable small number of lives can't save both. You are simply told pick one or the other, with no justification given for not being able to wish for something like all of Lucien's victims to be resurrected, which would give the effects of both choice A and B. It's also worth noting that one thing in the game world does change if you take the Sacrifice ending. The people of Bowerstone know about your sacrifice, send you a letter telling you that they are grateful, and build a statue in your honour. Evil or good, hated or loved by all, that's something that can't be taken away from your character. The benefits of one option can also be reduced by waiting until you've completed the story before having a family. Lucien can't kill a family you don't have, and nothing stops you having one when you've finished saving the world. Additionally, with the Knothole Island DLC, you can bring back your beloved dog.
 Fable II (Video Game) / int_1aa08f77
featureApplicability
1.0
 Fable II (Video Game) / int_1aa08f77
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_1aa08f77
 Fable II (Video Game) / int_1bc2e445
type
End of an Age
 Fable II (Video Game) / int_1bc2e445
comment
End of an Age: The time of the Heroes and their Guild passed centuries before the start of the game. As time went on there were fewer and fewer threats to face and evils to vanquish. Causing heroes to lose their purpose and the common folk to question their value. In time they devolved into little more than mercenaries, with the people growing to resent them. Once fire arms were invented the heroes were quickly hunted down by the more numerous townspeople, who wiped them out and destroyed the guild. All their legends and the secrets of magic fading into myth.
 Fable II (Video Game) / int_1bc2e445
featureApplicability
1.0
 Fable II (Video Game) / int_1bc2e445
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_1bc2e445
 Fable II (Video Game) / int_1ce78b96
type
Juxtaposed Reflection Poster
 Fable II (Video Game) / int_1ce78b96
comment
Juxtaposed Reflection Poster: The box art shows the young Hero of Bowerstone looking over a pool. Reflected back at them is a demonic being, emphasizing that the player has a choice between good and evil.
 Fable II (Video Game) / int_1ce78b96
featureApplicability
1.0
 Fable II (Video Game) / int_1ce78b96
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_1ce78b96
 Fable II (Video Game) / int_1dacdb4f
type
Senseless Sacrifice
 Fable II (Video Game) / int_1dacdb4f
comment
Senseless Sacrifice: For all that it was noble for your dog to take Lucien's bullet for you, there's nothing to stop him from shooting you again.
 Fable II (Video Game) / int_1dacdb4f
featureApplicability
1.0
 Fable II (Video Game) / int_1dacdb4f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_1dacdb4f
 Fable II (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Fable II (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: Banshees say some nasty things in an attempt to demoralize you. At least one line is directed towards the player.
 Fable II (Video Game) / int_1e7487cd
featureApplicability
1.0
 Fable II (Video Game) / int_1e7487cd
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_1e7487cd
 Fable II (Video Game) / int_1f92e4c6
type
Regenerating Health
 Fable II (Video Game) / int_1f92e4c6
comment
Regenerating Health: The Hero can have this if they sleep in a house with the 'Health Regeneration' bonus.
 Fable II (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Fable II (Video Game) / int_1f92e4c6
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_1f92e4c6
 Fable II (Video Game) / int_20e2a53b
type
Notice This
 Fable II (Video Game) / int_20e2a53b
comment
Notice This: The golden breadcrumb trail will lead the Hero to wherever they need to go. Though it occasionally glitches. The Hero's dog will lead them to treasures and dig points, and will growl if there happens to be enemies nearby. Unintentionally, the camera angle will change before some enemy ambushes.
 Fable II (Video Game) / int_20e2a53b
featureApplicability
1.0
 Fable II (Video Game) / int_20e2a53b
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_20e2a53b
 Fable II (Video Game) / int_21d70919
type
Crapsack World
 Fable II (Video Game) / int_21d70919
comment
Crapsack World: It's downplayed somewhat, but Albion is a Somalia-esque anarchic failed state with nothing more than a small, ineffectual police force, no real government, and no military. While people seem to still be living relatively normal lives, the fact remains that everywhere that isn't actually in a town is swarming with literally hundreds of bandits and highwaymen, each one of whom is individually more powerful than any guard or civilian (and they always attack in groups). That's not even getting into the monsters, the evil spirits, or the slave traders who operate pretty much openly. The player character can either slightly improve it or make it much worse depending on their actions.
 Fable II (Video Game) / int_21d70919
featureApplicability
1.0
 Fable II (Video Game) / int_21d70919
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_21d70919
 Fable II (Video Game) / int_225d4412
type
PlayedStraight
 Fable II (Video Game) / int_225d4412
comment
Played Straight with the Commandant, a Super Prototype for the Spire Soldiers, who has shards of the same material the Spire is built off embedded on his skeleton and piercing his skin.
 Fable II (Video Game) / int_225d4412
featureApplicability
1.0
 Fable II (Video Game) / int_225d4412
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_225d4412
 Fable II (Video Game) / int_22cf536c
type
Chekhov's Gun
 Fable II (Video Game) / int_22cf536c
comment
Chekhov's Gun: The Music Box that Sparrow and Rose purchase at the start of the game.
 Fable II (Video Game) / int_22cf536c
featureApplicability
1.0
 Fable II (Video Game) / int_22cf536c
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_22cf536c
 Fable II (Video Game) / int_24b88e85
type
Unwanted Assistance
 Fable II (Video Game) / int_24b88e85
comment
Unwanted Assistance: In the first game, the Guildmaster was prone to contacting you through the guild seal to comment on your health state or your combat multiplier or various other things. This isn't just a gameplay mechanic, but something he's canonically doing, as some of the loading screens mention a rumor that the Guild Master was eventually found dead with the words "Your health is low" carved into his forehead.
 Fable II (Video Game) / int_24b88e85
featureApplicability
1.0
 Fable II (Video Game) / int_24b88e85
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_24b88e85
 Fable II (Video Game) / int_26ba32a3
type
Ascended Glitch
 Fable II (Video Game) / int_26ba32a3
comment
Ascended Glitch: Your dog can't turn on the spot, because it doesn't have any animations for it. As a result, it'll sometimes get stuck running in a small circle around something it can't reach. The devs gave up trying to fix it, on the grounds that "dogs do that".
 Fable II (Video Game) / int_26ba32a3
featureApplicability
1.0
 Fable II (Video Game) / int_26ba32a3
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_26ba32a3
 Fable II (Video Game) / int_2a090d00
type
Lampshade Hanging
 Fable II (Video Game) / int_2a090d00
comment
Lampshade Hanging: Done by Hannah (later Hammer) when you're escorting her through a dungeon.
 Fable II (Video Game) / int_2a090d00
featureApplicability
1.0
 Fable II (Video Game) / int_2a090d00
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_2a090d00
 Fable II (Video Game) / int_2a4e8051
type
Sexual Karma
 Fable II (Video Game) / int_2a4e8051
comment
Sexual Karma: Having sex gets you some Good points so long as you don't pay for it. Even if you do pay, if you use a condom you still get a net gain of 5 good points. On the other hand, having unprotected sex can lead to STDs and Corruption points.
 Fable II (Video Game) / int_2a4e8051
featureApplicability
1.0
 Fable II (Video Game) / int_2a4e8051
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_2a4e8051
 Fable II (Video Game) / int_2b0d73eb
type
Outlaw Town
 Fable II (Video Game) / int_2b0d73eb
comment
Outlaw Town: Bloodstone. Westcliff is ran by bandits. Though it improves if the Hero loans Barnum enough gold before they go to the Spire. Bowerstone Old Town, if you give the arrest warrants to Arfur.
 Fable II (Video Game) / int_2b0d73eb
featureApplicability
1.0
 Fable II (Video Game) / int_2b0d73eb
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_2b0d73eb
 Fable II (Video Game) / int_2d9b194f
type
Psycho Pink
 Fable II (Video Game) / int_2d9b194f
comment
Psycho Pink: Valiant Avenger Pink Dye for clothing and hair, described as, "A dark, imposing pink. Although not as threatening as brighter pinks, it’s still deeply disturbing to those who know the colour’s brutal history." Insatiable Butcher Pink Dye and Apocalyptic Pink Dye are also available.
 Fable II (Video Game) / int_2d9b194f
featureApplicability
1.0
 Fable II (Video Game) / int_2d9b194f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_2d9b194f
 Fable II (Video Game) / int_2e8441c9
type
The Bad Guy Wins
 Fable II (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: Lord Lucien is defeated, but the one who orchestrated the tragic backstories of both Lucien and Sparrow in order to manipulate the former into building the Spire and the latter into delivering control of the Spire into their hands succeeds completely. Everything in the game goes according to Theresa's plan, and just like Lucien she's a Well-Intentioned Extremist believing that the Spire is necessary in order to save the world. The consequences later on in the series show she was just as wrong as Lucien about even that.
 Fable II (Video Game) / int_2e8441c9
featureApplicability
1.0
 Fable II (Video Game) / int_2e8441c9
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_2e8441c9
 Fable II (Video Game) / int_33864ee8
type
Collection Sidequest
 Fable II (Video Game) / int_33864ee8
comment
Collection Sidequest: Several, including; Collecting 50 Silver Keys. Opening 9 Demon Doors. Shooting 50 Gargoyles. Collecting 10 Murgo Statues in the See the Future DLC. Collecting all the books about Knothole Island in the Knothole Island DLC.
 Fable II (Video Game) / int_33864ee8
featureApplicability
1.0
 Fable II (Video Game) / int_33864ee8
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_33864ee8
 Fable II (Video Game) / int_33b4e7f
type
Helmets Are Hardly Heroic
 Fable II (Video Game) / int_33b4e7f
comment
Helmets Are Hardly Heroic: Most of the helmets the Hero can wear is found in the DLC packs, and they always raise either aggressiveness, scariness, or how evil they appear to be.
 Fable II (Video Game) / int_33b4e7f
featureApplicability
1.0
 Fable II (Video Game) / int_33b4e7f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_33b4e7f
 Fable II (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Fable II (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Averted; the Hero can swim in almost any body of water, and they can only dive underneath for dive spots. However they cannot swim out to see, as you'll get a message that says 'only death awaits you if you go further' which stops you from going any further.
 Fable II (Video Game) / int_34bd7be2
featureApplicability
-1.0
 Fable II (Video Game) / int_34bd7be2
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_34bd7be2
 Fable II (Video Game) / int_34dcfc96
type
Kick the Dog
 Fable II (Video Game) / int_34dcfc96
comment
Kick the Dog: Done literally by Thag during his entrance. A more figurative example is seen when Reaver shoots various artists in his manor for arbitrary flaws in their work. One of them was Barnum.
 Fable II (Video Game) / int_34dcfc96
featureApplicability
1.0
 Fable II (Video Game) / int_34dcfc96
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_34dcfc96
 Fable II (Video Game) / int_359f619
type
It Is Not Your Time
 Fable II (Video Game) / int_359f619
comment
It Is Not Your Time: "Death is not your destiny today, little Sparrow."
 Fable II (Video Game) / int_359f619
featureApplicability
1.0
 Fable II (Video Game) / int_359f619
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_359f619
 Fable II (Video Game) / int_3687d605
type
Rapid Aging
 Fable II (Video Game) / int_3687d605
comment
Rapid Aging: Reaver tricks the Hero into this, in order to fuel his own eternal youth. However the Hero can choose to sacrifice an innocent girl in their place. She becomes a decrepit old woman in seconds and runs off in horror.
 Fable II (Video Game) / int_3687d605
featureApplicability
1.0
 Fable II (Video Game) / int_3687d605
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_3687d605
 Fable II (Video Game) / int_391aa30b
type
You ALL Look Familiar
 Fable II (Video Game) / int_391aa30b
comment
You ALL Look Familiar: Lampshaded in a loading screen, which says something along the lines of, "After many years of research, we have come to the conclusion that many of Albion's citizens sound exactly the same!"
 Fable II (Video Game) / int_391aa30b
featureApplicability
1.0
 Fable II (Video Game) / int_391aa30b
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_391aa30b
 Fable II (Video Game) / int_3a4f904c
type
Kill Steal
 Fable II (Video Game) / int_3a4f904c
comment
Kill Steal: At the end of the game, if you don't finish things by shooting Lucien while he rants at you within a few minutes, Reaver will do it for you. This happens quickly enough that he might even if you intend to do it yourself and are just taking your time about it.
 Fable II (Video Game) / int_3a4f904c
featureApplicability
1.0
 Fable II (Video Game) / int_3a4f904c
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_3a4f904c
 Fable II (Video Game) / int_3babae20
type
Degraded Boss
 Fable II (Video Game) / int_3babae20
comment
Degraded Boss: Downgraded versions of the Commandant and Thag can be found running around Albion after they're defeated.
 Fable II (Video Game) / int_3babae20
featureApplicability
1.0
 Fable II (Video Game) / int_3babae20
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_3babae20
 Fable II (Video Game) / int_3c700857
type
Guys Smash, Girls Shoot
 Fable II (Video Game) / int_3c700857
comment
Guys Smash, Girls Shoot: Inverted with Sister Hannah and Reaver.
 Fable II (Video Game) / int_3c700857
featureApplicability
1.0
 Fable II (Video Game) / int_3c700857
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_3c700857
 Fable II (Video Game) / int_3c8be88f
type
Bird-Poop Gag
 Fable II (Video Game) / int_3c8be88f
comment
Bird-Poop Gag: At the start of the game we get to follow a bird. Then after that we get to track the bird poop as it falls on the main character's head, complete with choir backing.
 Fable II (Video Game) / int_3c8be88f
featureApplicability
1.0
 Fable II (Video Game) / int_3c8be88f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_3c8be88f
 Fable II (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 Fable II (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: What happened to the Heroes Guild between Fable 1 and Fable 2. You know all the evil actions you could do in Fable 1 and get away with? It turns out that when firearms came into play the people of Albion didn't put up with the shit Heroes used to get away with and massacred them all.
 Fable II (Video Game) / int_3ed23024
featureApplicability
1.0
 Fable II (Video Game) / int_3ed23024
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_3ed23024
 Fable II (Video Game) / int_401d4116
type
Broken Aesop
 Fable II (Video Game) / int_401d4116
comment
Broken Aesop: Anything about religion, most bluntly regarding Hammer. Hammer's whole character arc is to harp on about how the temple she was raised in is a load of superstitions and self-righteous beliefs forced on others that will get people killed. Real world applications aside, it's broken to Hell and back in-game. According to Hammer, pacifism will only lead to you getting killed and religion is a lot of superstition. The religion she is pooh-poohing is directly responsible for the fertility of an entire town's crop (per Theresa's words), so calling them superstitious is a stretch at best. Any accusations of the Temple forcing their views on anyone who isn't a member are unproven (given the guard in the village who is allowed to use force to arrest you for crimes you've committed and seem to be keeping the monsters on the map at bay perfectly well when you're not around). All around, the Temple of Light monks are among the most pleasant people you encounter. By the end of the game, Hammer's re-reconsidered and decided violence isn't the answer and is willing to be Sister Hannah again. There's also Barnum remarking with derision about how he's left behind the Temple Of Business and Yodeling. This would be more understandable if he didn't make his best business decision in the game (the makeover of Westcliff) while a member.
 Fable II (Video Game) / int_401d4116
featureApplicability
1.0
 Fable II (Video Game) / int_401d4116
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_401d4116
 Fable II (Video Game) / int_40ad4941
type
Sword and Gun
 Fable II (Video Game) / int_40ad4941
comment
Sword and Gun: The Hero wields both, though the gun may be replaced with a crossbow, and the sword with a hammer or other bladed weapon.
 Fable II (Video Game) / int_40ad4941
featureApplicability
1.0
 Fable II (Video Game) / int_40ad4941
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_40ad4941
 Fable II (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Fable II (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: If you chose The Sacrifice for your wish. Even in the other endings, you've received whatever it was you so desperately wanted, but Theresa's closing lines in the game open the possibility that the whole thing was an Evil Plan to put the power of the Spire in her hands.
 Fable II (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Fable II (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_40cc0c7e
 Fable II (Video Game) / int_4127eb1
type
Shut Up, Hannibal!
 Fable II (Video Game) / int_4127eb1
comment
Shut Up, Hannibal!: A by-the-book example at the end, with either the Player Character or Reaver interrupting the Big Bad's ramblings with a bullet.
 Fable II (Video Game) / int_4127eb1
featureApplicability
1.0
 Fable II (Video Game) / int_4127eb1
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_4127eb1
 Fable II (Video Game) / int_4160410d
type
Damsel in Distress
 Fable II (Video Game) / int_4160410d
comment
Damsel in Distress: A part of the main quest has the Hero and Hammer rescuing a frightened female traveller from Balverines. Turns out she's the leader of the Balverines, and was luring you back to be food for her 'children'. If the Hero has a child, they will occasionally get a sidequest called The Rescue, where their child heads off to the Hobbe Cave in order to be an adventurer like their mum or dad. The trope applies if they are female.
 Fable II (Video Game) / int_4160410d
featureApplicability
1.0
 Fable II (Video Game) / int_4160410d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_4160410d
 Fable II (Video Game) / int_422f23f9
type
Power-Up Food
 Fable II (Video Game) / int_422f23f9
comment
Power-Up Food: Food items not only heal the player, they also affect the hero's appearance and status.
 Fable II (Video Game) / int_422f23f9
featureApplicability
1.0
 Fable II (Video Game) / int_422f23f9
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_422f23f9
 Fable II (Video Game) / int_43d5d6d5
type
Sticks to the Back
 Fable II (Video Game) / int_43d5d6d5
comment
Sticks to the Back: The Hero's sword and any large guns or crossbows will be randomly stuck on their back.
 Fable II (Video Game) / int_43d5d6d5
featureApplicability
1.0
 Fable II (Video Game) / int_43d5d6d5
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_43d5d6d5
 Fable II (Video Game) / int_43e36f2f
type
Acrofatic
 Fable II (Video Game) / int_43e36f2f
comment
Acrofatic: No matter how fat the Hero gets, they won't slow down in the slightest.
 Fable II (Video Game) / int_43e36f2f
featureApplicability
1.0
 Fable II (Video Game) / int_43e36f2f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_43e36f2f
 Fable II (Video Game) / int_44440354
type
Sealed Evil in a Six Pack
 Fable II (Video Game) / int_44440354
comment
Sealed Evil in a Six Pack: The Bowerstone residents sealed the body parts of their evil, ex-mayor Lady Gray in various locations around Albion. As an optional quest, the Hero can gather them in order to resurrect her. How evil her reanimated corpse really is, is up for debate though.
 Fable II (Video Game) / int_44440354
featureApplicability
1.0
 Fable II (Video Game) / int_44440354
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_44440354
 Fable II (Video Game) / int_460ffa29
type
Transparent Closet
 Fable II (Video Game) / int_460ffa29
comment
Transparent Closet: Averted during the "Blind Date" quest; the father doesn't know his son is gay.
 Fable II (Video Game) / int_460ffa29
featureApplicability
-1.0
 Fable II (Video Game) / int_460ffa29
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_460ffa29
 Fable II (Video Game) / int_49d18492
type
Scenery Gorn
 Fable II (Video Game) / int_49d18492
comment
Scenery Gorn: Wraithmarsh which used to be Oakvale is overrun with Hollowmen and Banshees. It's almost always shrouded in fog, has a few ruined buildings here and there, and countless graves and tombs.
 Fable II (Video Game) / int_49d18492
featureApplicability
1.0
 Fable II (Video Game) / int_49d18492
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_49d18492
 Fable II (Video Game) / int_49d59be9
type
Scenery Porn
 Fable II (Video Game) / int_49d59be9
comment
Scenery Porn: Bower Lake is absolutely beautiful, with a lush and green landscape. Arguably it looks even prettier when it's autumn. Brightwood has some beautiful areas, despite crawling with bandits and hobbes. The sunlight filtering in through the trees is especially lovely.
 Fable II (Video Game) / int_49d59be9
featureApplicability
1.0
 Fable II (Video Game) / int_49d59be9
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_49d59be9
 Fable II (Video Game) / int_4c7e2c2d
type
Heroic Fantasy
 Fable II (Video Game) / int_4c7e2c2d
comment
Heroic Fantasy. Also shades of other fantasy genres like High Fantasy and Dark Fantasy.
 Fable II (Video Game) / int_4c7e2c2d
featureApplicability
1.0
 Fable II (Video Game) / int_4c7e2c2d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_4c7e2c2d
 Fable II (Video Game) / int_4ee487f2
type
Evil Makes You Ugly
 Fable II (Video Game) / int_4ee487f2
comment
Evil Makes You Ugly: A variant: Having low purity makes you uglier, while having low morality makes you pale and corpse-like.
 Fable II (Video Game) / int_4ee487f2
featureApplicability
1.0
 Fable II (Video Game) / int_4ee487f2
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_4ee487f2
 Fable II (Video Game) / int_4f0b6445
type
Announcer Chatter
 Fable II (Video Game) / int_4f0b6445
comment
Announcer Chatter: During the Crucible. Also occurs during the Blacksmith and Bartender jobs; you'll have the 'owner' commenting on your work.
 Fable II (Video Game) / int_4f0b6445
featureApplicability
1.0
 Fable II (Video Game) / int_4f0b6445
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_4f0b6445
 Fable II (Video Game) / int_504a1991
type
Body Horror
 Fable II (Video Game) / int_504a1991
comment
Body Horror: Played for Laughs with the Flavor Text for some items (generally the cheap ones). The poisonberry wine causes the feet of those who trample the poisonberries to turn green and fall off, and it can cause blindness. The Yellow Fairy, a Gargle Blaster, is named as such because it can turn skin yellow from liver damage. The Beggar's ring (the 1 star wedding-ring) can cause fingers to rot. The rumours that the rusty necklace can cause neck gangrene and causes heads to fall off are "mostly unfounded". The rancid blueberry pie is so sour it can dissolve teeth. Played Straight with the Commandant, a Super Prototype for the Spire Soldiers, who has shards of the same material the Spire is built off embedded on his skeleton and piercing his skin.
 Fable II (Video Game) / int_504a1991
featureApplicability
1.0
 Fable II (Video Game) / int_504a1991
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_504a1991
 Fable II (Video Game) / int_504e271f
type
But Thou Must!
 Fable II (Video Game) / int_504e271f
comment
But Thou Must!: When Herman is at the door in Hobbe cave, if you use Will to kill his (now Hobbeified) son, he dies anyway. After spending ten years at the Spire, freeing Garth, and killing the Commandant (the most powerful man there, after you two), does the player have the chance to go after Lucien? You know, the one who killed your sister and tried to kill you? Killer of hundreds, enslaver of thousands? Nope! Time to leave! During the child portion, the player is forced to save the dog from a bully with no other options presented. Notable in that saving the dog gives good points, even though the player has no choice in the matter.
 Fable II (Video Game) / int_504e271f
featureApplicability
1.0
 Fable II (Video Game) / int_504e271f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_504e271f
 Fable II (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Fable II (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: The Hero cannot actually die; if they are knocked out in battle they simply lose any surrounding experience, and earn a scar. They will then leap back into action, knocking back any remaining enemies. Possessing a Resurrection Phial removes even that much, as it revives the player without penalty (aside from consuming the phial).
 Fable II (Video Game) / int_50727f8d
featureApplicability
1.0
 Fable II (Video Game) / int_50727f8d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_50727f8d
 Fable II (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Fable II (Video Game) / int_52475ffd
comment
Cutting Off the Branches: The murals in the ruined Heroes' Guild show that The Lost Chapters was Canon, and that in the last scene of that the hero chose to destroy Jack of Blades instead of become him.
 Fable II (Video Game) / int_52475ffd
featureApplicability
1.0
 Fable II (Video Game) / int_52475ffd
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_52475ffd
 Fable II (Video Game) / int_53f5119f
type
The Dragon
 Fable II (Video Game) / int_53f5119f
comment
The Dragon: The Commandant and the Great Shard are the Dragons to Lord Lucien. The Commandant's personality screen even describes him as Lucien's right hand man.
 Fable II (Video Game) / int_53f5119f
featureApplicability
1.0
 Fable II (Video Game) / int_53f5119f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_53f5119f
 Fable II (Video Game) / int_56d8c375
type
Nostalgic Music Box
 Fable II (Video Game) / int_56d8c375
comment
Nostalgic Musicbox: Near the end, the player character encounters the music box from the prologue in a moving scene.
 Fable II (Video Game) / int_56d8c375
featureApplicability
1.0
 Fable II (Video Game) / int_56d8c375
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_56d8c375
 Fable II (Video Game) / int_572249f0
type
Straight Edge Evil
 Fable II (Video Game) / int_572249f0
comment
Straight Edge Evil: Any Evil/Pure hero will be this, since purity/corruption is tied to abstaining from sex outside marriage, abstaining from alcohol, following a vegetarian diet note Since no animal was harmed to feed you and charging low rent.
 Fable II (Video Game) / int_572249f0
featureApplicability
1.0
 Fable II (Video Game) / int_572249f0
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_572249f0
 Fable II (Video Game) / int_59d599ec
type
Unexpectedly Real Magic
 Fable II (Video Game) / int_59d599ec
comment
Unexpectedly Real Magic: One of the side-quests involves fighting an army of Hollow Men unwittingly summoned by a pair of idiots with a spellbook.
 Fable II (Video Game) / int_59d599ec
featureApplicability
1.0
 Fable II (Video Game) / int_59d599ec
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_59d599ec
 Fable II (Video Game) / int_5e4fa749
type
Crossdresser
 Fable II (Video Game) / int_5e4fa749
comment
Crossdresser: The Hero can be this; NPCs will find it amusing. Ripper and his gang are all cross-dressers. Tommy from the sidequest Hobbe Squatters is a Creepy Crossdresser that steals women's clothing.
 Fable II (Video Game) / int_5e4fa749
featureApplicability
1.0
 Fable II (Video Game) / int_5e4fa749
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_5e4fa749
 Fable II (Video Game) / int_6293c185
type
Sequel Hook
 Fable II (Video Game) / int_6293c185
comment
Sequel Hook: The "See the Future" Downloadable Content, which sets up Fable III starring the child of this game's main character as a monarch.
 Fable II (Video Game) / int_6293c185
featureApplicability
1.0
 Fable II (Video Game) / int_6293c185
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6293c185
 Fable II (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Fable II (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: In the beginning of the game, Rose says that one could eat for a week with five gold coins. The cheapest food item in the game costs ten. You get shot multiple times by pistols, rifles, and crossbows throughout the game, so how can one shot from Lucien's pistol (pretty much) kill you? Lucien shot Sparrow when they were a child and before they had entered the Chamber of Heroes. Lorewise, the introduction of flintlock guns enabled the ordinary people of Albion to rise up and destroy the Guild and kill all Heroes. In game however you can shrug off several bullets from bandits and still mow through them. The description for several foods and drinks list various effects that can't happen to you, for instance the poisonberry stew is said to cause blindness, and
 Fable II (Video Game) / int_6320eced
featureApplicability
1.0
 Fable II (Video Game) / int_6320eced
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6320eced
 Fable II (Video Game) / int_6375f746
type
Drill Sergeant Nasty
 Fable II (Video Game) / int_6375f746
comment
Drill Sergeant Nasty: The Commandant tortures his prisoners, and actively encourages the Hero to hurt their fellow prisoners. If you refuse, then you yourself are tortured, and this actually saps away at your strength.
 Fable II (Video Game) / int_6375f746
featureApplicability
1.0
 Fable II (Video Game) / int_6375f746
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6375f746
 Fable II (Video Game) / int_638b65bc
type
Armor Is Useless
 Fable II (Video Game) / int_638b65bc
comment
Armor Is Useless: Nothing you can wear provides any kind of protection; you're just as vulnerable to damage wearing the Knight Armour from the Knothole Island DLC as if you were running around in your underwear.
 Fable II (Video Game) / int_638b65bc
featureApplicability
1.0
 Fable II (Video Game) / int_638b65bc
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_638b65bc
 Fable II (Video Game) / int_6439de78
type
Heroic Sacrifice
 Fable II (Video Game) / int_6439de78
comment
Heroic Sacrifice: The Hero can chose to become old in place of an innocent girl. One of the ending choices can see the Hero giving up resurrecting their dead dog and family in order to bring back everyone who died while working on the Spire. The Hero's dog dies by taking a bullet for them from Lucien.
 Fable II (Video Game) / int_6439de78
featureApplicability
1.0
 Fable II (Video Game) / int_6439de78
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6439de78
 Fable II (Video Game) / int_644eca71
type
Rich Bitch
 Fable II (Video Game) / int_644eca71
comment
Rich Bitch: Many of the locals in Fairfax Gardens.
 Fable II (Video Game) / int_644eca71
featureApplicability
1.0
 Fable II (Video Game) / int_644eca71
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_644eca71
 Fable II (Video Game) / int_65ad37c9
type
Pure Is Not Good
 Fable II (Video Game) / int_65ad37c9
comment
Pure Is Not Good: Purity is a separate meter to morality. It's possible to be Good but Corrupt (the game calls you The Hedonist) and Evil but Pure, where your character will be called "The Fanatic" and have high attractiveness, red eyes, pale skin and black hair.
 Fable II (Video Game) / int_65ad37c9
featureApplicability
1.0
 Fable II (Video Game) / int_65ad37c9
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_65ad37c9
 Fable II (Video Game) / int_6602cad
type
Permanently Missable Content
 Fable II (Video Game) / int_6602cad
comment
Permanently Missable Content: If you don't have the Knothole Island DLC and you don't choose the Love ending, then all items buried beneath the ground are permanently missable, as you can't dig them up without your dog, who dies during the endgame. The DLC allows you to resurrect your dog, at the cost of a human sacrifice.
 Fable II (Video Game) / int_6602cad
featureApplicability
1.0
 Fable II (Video Game) / int_6602cad
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6602cad
 Fable II (Video Game) / int_66f763c0
type
Interface Screw
 Fable II (Video Game) / int_66f763c0
comment
Interface Screw: When the Hero is drunk, the screen will become distorted and they will be hard to control. Poison Balverines from the DLC quest The Costume Party can poison the Hero, which distorts the screen and makes the Hero stumble.
 Fable II (Video Game) / int_66f763c0
featureApplicability
1.0
 Fable II (Video Game) / int_66f763c0
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_66f763c0
 Fable II (Video Game) / int_671a3e1
type
Too Kinky to Torture
 Fable II (Video Game) / int_671a3e1
comment
Too Kinky to Torture: It's incredibly difficult to coerce kinky or aggression-loving villagers into giving you discounts because using scary expressions on them turns them on. Even if you're a 7 foot, musclebound demon who strikes terror and fear into everyone who sees them... in fact, that just makes it worse.
 Fable II (Video Game) / int_671a3e1
featureApplicability
1.0
 Fable II (Video Game) / int_671a3e1
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_671a3e1
 Fable II (Video Game) / int_68068108
type
Evil Laugh
 Fable II (Video Game) / int_68068108
comment
Evil Laugh: The Hero can learn the 'Scary Laugh' expression when he or she has enough renown.
 Fable II (Video Game) / int_68068108
featureApplicability
1.0
 Fable II (Video Game) / int_68068108
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_68068108
 Fable II (Video Game) / int_6a42ef
type
Cynicism Catalyst
 Fable II (Video Game) / int_6a42ef
comment
Cynicism Catalyst: Lord Lucien got his Start of Darkness when his wife and daughter died of an unexpected illness. He quickly gives the main character a dead older sister.
 Fable II (Video Game) / int_6a42ef
featureApplicability
1.0
 Fable II (Video Game) / int_6a42ef
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6a42ef
 Fable II (Video Game) / int_6a7fe2ed
type
Caught Monologuing
 Fable II (Video Game) / int_6a7fe2ed
comment
Caught Monologuing: The "final battle" with Lucien. After cutting off Lucien's connection to the Spire, he begins rattling about how you're "merely delaying the inevitable," during which you have control of your character and you can just shoot him dead. If you decide to wait out the speech for a proper showdown, Reaver will shoot him instead.
 Fable II (Video Game) / int_6a7fe2ed
featureApplicability
1.0
 Fable II (Video Game) / int_6a7fe2ed
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6a7fe2ed
 Fable II (Video Game) / int_6b6ac319
type
Painfully Slow Projectile
 Fable II (Video Game) / int_6b6ac319
comment
Painfully Slow Projectile: Magic basically requires to to stand still and charge it. Getting hit does not ruin your concentration, but it is entirely impractical. And in some instances, like The Shard, it's mandatory. To a lesser extent, this applies to most ranged weapons that have slow attack speeds or immensely draconic reload time. Time Control and Raise Dead can be useful for combating this. However, this is averted by one particular gun, which is basically a machine gun; just press the shoot button really fast.
 Fable II (Video Game) / int_6b6ac319
featureApplicability
-1.0
 Fable II (Video Game) / int_6b6ac319
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6b6ac319
 Fable II (Video Game) / int_6d332aea
type
Driven to Suicide
 Fable II (Video Game) / int_6d332aea
comment
Driven to Suicide: Herman is looking for his son, Joey in the Hobbe Caves. You decide to help him, and later he finds his son was turned into a Hobbe, and loses the will to live, literally laying down and dying. It's rather....dark, considering the humor that the Fable franchise is known for.
 Fable II (Video Game) / int_6d332aea
featureApplicability
1.0
 Fable II (Video Game) / int_6d332aea
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6d332aea
 Fable II (Video Game) / int_6f19054d
type
Coming-Out Story
 Fable II (Video Game) / int_6f19054d
comment
Coming-Out Story: The "Blind Date" sidequest has a concerned father asking the Hero to to set his son up with a date. It turns out that his son is gay, and he confesses this to his thankfully accepting father at the end of the quest.
 Fable II (Video Game) / int_6f19054d
featureApplicability
1.0
 Fable II (Video Game) / int_6f19054d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_6f19054d
 Fable II (Video Game) / int_7276d0de
type
Mugging the Monster
 Fable II (Video Game) / int_7276d0de
comment
Mugging the Monster: The Hero will still get attacked by random bandit gangs even if they're the most feared and hated being in the history of Albion with a kill count in the tens of thousands - often while they're openly carrying a pair of deadly-looking weapons, bulging with more muscles than the Incredible Hulk, and sporting glowing red eyes and devil horns.
 Fable II (Video Game) / int_7276d0de
featureApplicability
1.0
 Fable II (Video Game) / int_7276d0de
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_7276d0de
 Fable II (Video Game) / int_74b85afd
type
If You're So Evil, Eat This Kitten!
 Fable II (Video Game) / int_74b85afd
comment
If You're So Evil, Eat This Kitten!: You'll only be let into the Temple of Shadows if you eat several crunchy chicks. While they are alive. With the not-so-evil guy commenting on how disgusting and evil the act is, saying things like 'That one was still moving' and 'The most anyone got up to was two' and... 'scuse me...
 Fable II (Video Game) / int_74b85afd
featureApplicability
1.0
 Fable II (Video Game) / int_74b85afd
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_74b85afd
 Fable II (Video Game) / int_762b9223
type
Played for Laughs
 Fable II (Video Game) / int_762b9223
comment
Played for Laughs with the Flavor Text for some items (generally the cheap ones). The poisonberry wine causes the feet of those who trample the poisonberries to turn green and fall off, and it can cause blindness. The Yellow Fairy, a Gargle Blaster, is named as such because it can turn skin yellow from liver damage. The Beggar's ring (the 1 star wedding-ring) can cause fingers to rot. The rumours that the rusty necklace can cause neck gangrene and causes heads to fall off are "mostly unfounded". The rancid blueberry pie is so sour it can dissolve teeth.
 Fable II (Video Game) / int_762b9223
featureApplicability
1.0
 Fable II (Video Game) / int_762b9223
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_762b9223
 Fable II (Video Game) / int_7d14c988
type
A Tankard of Moose Urine
 Fable II (Video Game) / int_7d14c988
comment
A Tankard of Moose Urine: The Gutter Beer (2-star beer):
 Fable II (Video Game) / int_7d14c988
featureApplicability
1.0
 Fable II (Video Game) / int_7d14c988
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_7d14c988
 Fable II (Video Game) / int_81c113ae
type
Kids Hate Vegetables
 Fable II (Video Game) / int_81c113ae
comment
Kids Hate Vegetables: An overhear-able conversation between a man and his son:
 Fable II (Video Game) / int_81c113ae
featureApplicability
1.0
 Fable II (Video Game) / int_81c113ae
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_81c113ae
 Fable II (Video Game) / int_822e1ae7
type
Lawful Neutral
 Fable II (Video Game) / int_822e1ae7
comment
Lawful Neutral:invoked Puritan.
 Fable II (Video Game) / int_822e1ae7
featureApplicability
1.0
 Fable II (Video Game) / int_822e1ae7
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_822e1ae7
 Fable II (Video Game) / int_85b1e741
type
Creepy Crossdresser
 Fable II (Video Game) / int_85b1e741
comment
Tommy from the sidequest Hobbe Squatters is a Creepy Crossdresser that steals women's clothing.
 Fable II (Video Game) / int_85b1e741
featureApplicability
1.0
 Fable II (Video Game) / int_85b1e741
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_85b1e741
 Fable II (Video Game) / int_8967e17f
type
Back from the Dead
 Fable II (Video Game) / int_8967e17f
comment
Back from the Dead: Lady Grey, if the Love Hurts sidequest is completed. Depending on the choice you make at the end of the game, either the hero's dog and family or everyone who died as a result of Lucien building the Spire. Your dog, even if you don't choose your family, if you sacrifice someone at the tomb of Chee-tur in the DLC.
 Fable II (Video Game) / int_8967e17f
featureApplicability
1.0
 Fable II (Video Game) / int_8967e17f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_8967e17f
 Fable II (Video Game) / int_8a888e34
type
Exploding Barrels
 Fable II (Video Game) / int_8a888e34
comment
Exploding Barrels: Some areas with high bandit activity will have these, making it easy to pick bandits off from a distance by shooting them. Garth also has them in his Brightwood Tower.
 Fable II (Video Game) / int_8a888e34
featureApplicability
1.0
 Fable II (Video Game) / int_8a888e34
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_8a888e34
 Fable II (Video Game) / int_8aa0f76
type
Deconstructed Trope
 Fable II (Video Game) / int_8aa0f76
comment
Deconstructed Trope: As mentioned in Evil Hero, once there was no longer any thing that they needed to be saved from, the people quickly grew tired of Heroes being able to do whatever they wanted. Once firearms were invented, the people quickly turned on the Guild, destroying it and killing all the heroes within.
 Fable II (Video Game) / int_8aa0f76
featureApplicability
1.0
 Fable II (Video Game) / int_8aa0f76
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_8aa0f76
 Fable II (Video Game) / int_8c678d33
type
Death by Newbery Medal
 Fable II (Video Game) / int_8c678d33
comment
Death by Newbery Medal: The ending of the prologue and the climax.
 Fable II (Video Game) / int_8c678d33
featureApplicability
1.0
 Fable II (Video Game) / int_8c678d33
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_8c678d33
 Fable II (Video Game) / int_8c9e724c
type
Big Beautiful Woman
 Fable II (Video Game) / int_8c9e724c
comment
Big Beautiful Woman: The female Hero can become this. Hammer is very big, though more muscular than fat, and actually very pretty even though she dresses casually.
 Fable II (Video Game) / int_8c9e724c
featureApplicability
1.0
 Fable II (Video Game) / int_8c9e724c
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_8c9e724c
 Fable II (Video Game) / int_8d12bb8d
type
Doomsday Device
 Fable II (Video Game) / int_8d12bb8d
comment
Magic basically requires to to stand still and charge it. Getting hit does not ruin your concentration, but it is entirely impractical. And in some instances, like The Shard, it's mandatory.
 Fable II (Video Game) / int_8d12bb8d
featureApplicability
1.0
 Fable II (Video Game) / int_8d12bb8d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_8d12bb8d
 Fable II (Video Game) / int_8f7184f6
type
Neutral Evil
 Fable II (Video Game) / int_8f7184f6
comment
Neutral Evil:invoked Demon.
 Fable II (Video Game) / int_8f7184f6
featureApplicability
1.0
 Fable II (Video Game) / int_8f7184f6
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_8f7184f6
 Fable II (Video Game) / int_8f72541f
type
Neutral Good
 Fable II (Video Game) / int_8f72541f
comment
Neutral Good:invoked Philanthropist.
 Fable II (Video Game) / int_8f72541f
featureApplicability
1.0
 Fable II (Video Game) / int_8f72541f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_8f72541f
 Fable II (Video Game) / int_90c018ac
type
Justified Trope
 Fable II (Video Game) / int_90c018ac
comment
Spire Guards. justified, as most spire guards are either mercs hired from champions of The Crucible, or just have their memories and identity ripped apart and become unthinking brutes.
 Fable II (Video Game) / int_90c018ac
featureApplicability
1.0
 Fable II (Video Game) / int_90c018ac
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_90c018ac
 Fable II (Video Game) / int_919b10d2
type
Gunpowder Fantasy
 Fable II (Video Game) / int_919b10d2
comment
Gunpowder Fantasy: The second game moves away from the Medieval setting, with many characters using firearms. This revolution lead to the downfall of the Heroes Guild and its magic users.
 Fable II (Video Game) / int_919b10d2
featureApplicability
1.0
 Fable II (Video Game) / int_919b10d2
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_919b10d2
 Fable II (Video Game) / int_95265081
type
Leeroy Jenkins
 Fable II (Video Game) / int_95265081
comment
Leeroy Jenkins: Rose gets a moment of this. When you're walking through an alleyway, a dog yelping is heard. Cue Rose rushing right up to its tormentor to challenge him, hands on hips... only to get promptly knocked out by a head butt, leaving you, her much smaller but thankfully surprisingly tough sibling to take the bully down. She gets up and, of course, promptly says "Thanks! I could've taken him though..." in true Leeroy style. It does illustrate the fact that while Rose is trying to be a responsible adult figure, she's still just a kid herself. Also Foreshadowing events shortly later on what happens when you are not the protagonist of a story.
 Fable II (Video Game) / int_95265081
featureApplicability
1.0
 Fable II (Video Game) / int_95265081
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_95265081
 Fable II (Video Game) / int_95ff52c7
type
Guns Do Not Work That Way
 Fable II (Video Game) / int_95ff52c7
comment
Guns Do Not Work That Way: The firearms are meant to emulate real firearms from the 18th century (even the Turret guns, which are based on pepperbox revolvers), except from the entirely fictional "Clockwork" firearms, though they behave more like breech-loading, cartridge-firing guns rather than the muzzle-loading guns they're supposed to be. See Acceptable Breaks from Reality above. Of course, this makes the Skill discipline much more viable and fun.
 Fable II (Video Game) / int_95ff52c7
featureApplicability
1.0
 Fable II (Video Game) / int_95ff52c7
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_95ff52c7
 Fable II (Video Game) / int_970c790a
type
Big Bad
 Fable II (Video Game) / int_970c790a
comment
Following orders at the Spire is always considered "evil". It is true that some by themselves would be evil if you had moral agency and were responsible for them. However, you have infiltrated the area as part of a rescue mission and plan to stop the Big Bad, and need to maintain trust. Several of the "good" actions would have no positive outcome and in reality result in you being immediately imprisoned, tortured, and killed. The only reason this doesn't happen is... uh, because the game doesn't do it (but will to anyone else who disobeys)? An analogy here would be an undercover agent who doesn't immediately single-handedly try to arrest the mob boss being declared as "evil".
 Fable II (Video Game) / int_970c790a
featureApplicability
1.0
 Fable II (Video Game) / int_970c790a
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_970c790a
 Fable II (Video Game) / int_974b47a7
type
Men Are the Expendable Gender
 Fable II (Video Game) / int_974b47a7
comment
Men Are the Expendable Gender: The majority of bandits are male, though you occasionally can spot one that might be female. All Spire Guards and Highwaymen are strictly male, however. Averted with hobbes and balverines; there's at least one female balverine and it's near impossible to tell the genders apart with both creatures. Hollowmen, despite their name, can be female as well.
 Fable II (Video Game) / int_974b47a7
featureApplicability
-1.0
 Fable II (Video Game) / int_974b47a7
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_974b47a7
 Fable II (Video Game) / int_9bca83eb
type
Death by Irony
 Fable II (Video Game) / int_9bca83eb
comment
Death by Irony: The game starts with Lucien shooting the Hero, and the game can end with the Hero shooting Lucien if Reaver doesn't get in there first.
 Fable II (Video Game) / int_9bca83eb
featureApplicability
1.0
 Fable II (Video Game) / int_9bca83eb
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9bca83eb
 Fable II (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Fable II (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: The Hero can carry heavy weapons, hundreds of food items and potions, countless clothes and dyes and gifts and books without so much as carrying a bag to keep it all in. The only thing you'll physically see is the current weapons they have equipped. When the Hero goes to the Spire, Hammer will look after their things for them. When she returns it, no matter how much stuff you had, it all appears to be in a simple cloth sack.
 Fable II (Video Game) / int_9c7e3137
featureApplicability
1.0
 Fable II (Video Game) / int_9c7e3137
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9c7e3137
 Fable II (Video Game) / int_9ce6492a
type
Taking the Bullet
 Fable II (Video Game) / int_9ce6492a
comment
Taking the Bullet: Your dog near the end.
 Fable II (Video Game) / int_9ce6492a
featureApplicability
1.0
 Fable II (Video Game) / int_9ce6492a
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9ce6492a
 Fable II (Video Game) / int_9d12bbc1
type
Foreshadowing
 Fable II (Video Game) / int_9d12bbc1
comment
Foreshadowing: During the intro, a sparrow takes a dump on the main character just before the action starts. While their sister Rose seems to think that it may be a sign of good luck, the character's life is going to take a big dump on them with the events that follow.
 Fable II (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Fable II (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9d12bbc1
 Fable II (Video Game) / int_9d9a875f
type
Character Alignment
 Fable II (Video Game) / int_9d9a875f
comment
Character Alignment:invoked There are nine convenient titles: Lawful Good:invoked Saint. Neutral Good:invoked Philanthropist. Chaotic Good:invoked Decadent. Lawful Neutral:invoked Puritan. True Neutral:invoked Opportunist. Chaotic Neutral:invoked Debaser. Lawful Evil:invoked Fanatic. Neutral Evil:invoked Demon. Chaotic Evil:invoked Ghoul.
 Fable II (Video Game) / int_9d9a875f
featureApplicability
1.0
 Fable II (Video Game) / int_9d9a875f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9d9a875f
 Fable II (Video Game) / int_9dab0a6e
type
Continuity Nod
 Fable II (Video Game) / int_9dab0a6e
comment
Continuity Nod: The Hero can use the title 'Chicken Chaser', which was the default title for the Hero of Oakvale in Fable. The Hero starts the game by doing good deeds in order to earn enough gold to buy the music box; the Hero of Oakvale starts the game by doing good deeds in order to earn enough gold to buy his sister a birthday present. Both items are linked to Theresa; the Hero of Oakvale's sister is Theresa, and she's the one who suggests that the Hero of Bowerstone and Rose buy the music box. You can find a potion called Thunder's Strength Potion, which apparently uses the powdered bones of Thunder from Fable I.
 Fable II (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Fable II (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9dab0a6e
 Fable II (Video Game) / int_9e224dd5
type
Object-Tracking Shot
 Fable II (Video Game) / int_9e224dd5
comment
Object-Tracking Shot: At the start of the game we get to follow a bird. Then after that we get to track the bird poop as it falls on the main character's head, complete with choir backing.
 Fable II (Video Game) / int_9e224dd5
featureApplicability
1.0
 Fable II (Video Game) / int_9e224dd5
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9e224dd5
 Fable II (Video Game) / int_9e5d1558
type
GallowsHumour
 Fable II (Video Game) / int_9e5d1558
comment
Gallows Humour: "Til Death Do Us Part", a quest, requires you to court someone whose fiancé killed themselves. One of their disliked expressions is Play Dead.
 Fable II (Video Game) / int_9e5d1558
featureApplicability
1.0
 Fable II (Video Game) / int_9e5d1558
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9e5d1558
 Fable II (Video Game) / int_9e9e8623
type
It Is Beyond Saving
 Fable II (Video Game) / int_9e9e8623
comment
It Is Beyond Saving: Lucian plans to use The Spire to wipe most of the world out and start fresh, creating a world where death and despair won't exist.
 Fable II (Video Game) / int_9e9e8623
featureApplicability
1.0
 Fable II (Video Game) / int_9e9e8623
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9e9e8623
 Fable II (Video Game) / int_9edbda07
type
Elite Mooks
 Fable II (Video Game) / int_9edbda07
comment
Elite Mooks: Spire Guards. justified, as most spire guards are either mercs hired from champions of The Crucible, or just have their memories and identity ripped apart and become unthinking brutes. White Balverines are stronger versions of regular Balverines; lore states that these Balverines can maintain a human form because they were originally turned during a full moon. Elder Hollowmen are Hollowmen that can use Shock spells and are a lot harder to take down. The Queen Banshee is a tougher version of the regular Banshee, and has five shadow children instead of four.
 Fable II (Video Game) / int_9edbda07
featureApplicability
1.0
 Fable II (Video Game) / int_9edbda07
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_9edbda07
 Fable II (Video Game) / int_a183f4c3
type
Skeleton Government
 Fable II (Video Game) / int_a183f4c3
comment
Skeleton Government: Taken to extremes - the government of Albion seems to consist entirely of the police, apparently organized and commanded by no one. Prior to the beginning of the game, the government was slightly larger - namely, it consisted of the police and Lord Lucien. The player character can actually declare themselves absolute dictator of the country by virtue of simply buying all the property in Albion, as there's no actual government to dispute that claim (canonically, this is actually what happens).
 Fable II (Video Game) / int_a183f4c3
featureApplicability
1.0
 Fable II (Video Game) / int_a183f4c3
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a183f4c3
 Fable II (Video Game) / int_a18d407b
type
Samus Is a Girl
 Fable II (Video Game) / int_a18d407b
comment
Samus Is a Girl: Despite the fact that everyone calls Chesty a "he" (even Chesty), according to the developers, Chesty is, in fact, a girl.
 Fable II (Video Game) / int_a18d407b
featureApplicability
1.0
 Fable II (Video Game) / int_a18d407b
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a18d407b
 Fable II (Video Game) / int_a1f82f86
type
Enemy Chatter
 Fable II (Video Game) / int_a1f82f86
comment
Enemy Chatter: When fighting a banshee, they will attempt to demoralize you by saying some pretty horrible and personal things to the player character. The worst of which is this exchange: It also gives the player an opportunity to deliver a satisfying Shut Up, Hannibal! to the bitch. The funniest thing is that even if you're playing as a squeaky clean good guy and aren't doing anything otherwise threatening, town guards will still comment negatively if you drink a health potion near them. "Don't you dare drink a health potion!" "What's that? A health potion? You cheeky bugger!" "We really need to get those health potions banned!"
 Fable II (Video Game) / int_a1f82f86
featureApplicability
1.0
 Fable II (Video Game) / int_a1f82f86
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a1f82f86
 Fable II (Video Game) / int_a43b3e3
type
Fame Gate
 Fable II (Video Game) / int_a43b3e3
comment
Fame Gate: Reaver refuses to even talk to you until you get your Renown to a certain level.
 Fable II (Video Game) / int_a43b3e3
featureApplicability
1.0
 Fable II (Video Game) / int_a43b3e3
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a43b3e3
 Fable II (Video Game) / int_a51467fe
type
Chest Monster
 Fable II (Video Game) / int_a51467fe
comment
Chest Monster: Chesty, a unique example who greets the hero in his own nightmare asking if he wants to "play a game" with him (his favorite game involves tearing off a person's legs and throwing them into a pool with flesh eating piranhas.) Unlike most examples however, the chest itself isn't the dangerous (gameplay wise), just his "friends" and "doggies".
 Fable II (Video Game) / int_a51467fe
featureApplicability
1.0
 Fable II (Video Game) / int_a51467fe
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a51467fe
 Fable II (Video Game) / int_a58e5ad7
type
Naked People Are Funny
 Fable II (Video Game) / int_a58e5ad7
comment
Naked People Are Funny: If you strip naked in front of people, you'll get quite a large (though temporary) amusement boost with them. Just...don't try the Vulgar Thrust expression.
 Fable II (Video Game) / int_a58e5ad7
featureApplicability
1.0
 Fable II (Video Game) / int_a58e5ad7
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a58e5ad7
 Fable II (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Fable II (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The crossbow that you get for shooting all 50 gargoyles. However, since there's a gargoyle in Fairfax Castle, you can't get it until you've already beaten the main quest and amassed a fortune. A more readily obtainable weapon would be the Red Dragon. It is basically a machine gun that WILL outright murder just about anything. And you simply have to get a high score on the shooting range. A doable task, even if it requires some practice.
 Fable II (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Fable II (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a5e02e9e
 Fable II (Video Game) / int_a6cda066
type
Rule of Three
 Fable II (Video Game) / int_a6cda066
comment
Rule of Three: The three Heroes; Hammer the Hero of Strength. Garth the Hero of Will. Reaver the Hero of Skill. The three abilities that come with being a Hero; Strength increases the Hero's health and ability with melee weapons. Will allows the Hero to use magic. Skill increases the Hero's speed, accuracy, and damage with ranged weapons. Strength has three subsections: Brutal Styles teaches various abilities with a melee weapon. Physique increases how much damage the Hero can do with a melee weapon. Toughness increases how much health the Hero has. Skill also has three subsections; Dexterous Styles teaches the Hero various abilities with a ranged weapon. Accuracy increases the damage that can be done with a ranged weapon. Speed increases how fast and agile the Hero can be.
 Fable II (Video Game) / int_a6cda066
featureApplicability
1.0
 Fable II (Video Game) / int_a6cda066
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a6cda066
 Fable II (Video Game) / int_a7850fbf
type
Only Known by Their Nickname
 Fable II (Video Game) / int_a7850fbf
comment
Only Known by Their Nickname: The Hero is known as Sparrow as a young child. Fanon often uses this as their real name. The Hero can pick their own nickname when they are older, ranging from Dumpling and Chosen One, to Butcher and Fearmonger. Some of these are unlocked by performing certain actions, for example getting fat will automatically unlock Salad Dodger, but you can also buy certain nicknames before unlocking them.
 Fable II (Video Game) / int_a7850fbf
featureApplicability
1.0
 Fable II (Video Game) / int_a7850fbf
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a7850fbf
 Fable II (Video Game) / int_a808063f
type
Black-and-White Insanity
 Fable II (Video Game) / int_a808063f
comment
Black-and-White Insanity: The morality system itself can result in this, either by declaring complicated situations as "good" and "evil", or forcing choices that are in no way reasonable. Following orders at the Spire is always considered "evil". It is true that some by themselves would be evil if you had moral agency and were responsible for them. However, you have infiltrated the area as part of a rescue mission and plan to stop the Big Bad, and need to maintain trust. Several of the "good" actions would have no positive outcome and in reality result in you being immediately imprisoned, tortured, and killed. The only reason this doesn't happen is... uh, because the game doesn't do it (but will to anyone else who disobeys)? An analogy here would be an undercover agent who doesn't immediately single-handedly try to arrest the mob boss being declared as "evil". Sacrificing your youth instead of letting someone else innocent suffer (who was also dragged into the situation without your involvement) is considered "good". Despite you fighting to save the world and all that, which logically this would severely weaken you and greatly reduce your chances of success. Theresa's comments even highlight that this is not a simple good/bad decision, but the morality system railroads you into it anyway.
 Fable II (Video Game) / int_a808063f
featureApplicability
1.0
 Fable II (Video Game) / int_a808063f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a808063f
 Fable II (Video Game) / int_a8826e1e
type
Giant Mook
 Fable II (Video Game) / int_a8826e1e
comment
Giant Mook: White Balverines are larger and more powerful than the normal ones.
 Fable II (Video Game) / int_a8826e1e
featureApplicability
1.0
 Fable II (Video Game) / int_a8826e1e
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a8826e1e
 Fable II (Video Game) / int_a9de87d2
type
Crouching Moron, Hidden Badass
 Fable II (Video Game) / int_a9de87d2
comment
Crouching Moron, Hidden Badass: Derek, in a funny sort of way. In the prologue, you meet him as he asks you to collect some warrants he has carelessly allowed to blow away through an alleyway, and comes across as rather incompetent, but if you listen to him, he swears "I'm going to clear up this town." If you help him get the warrants, he's as good as his word; he even gets a book written about him.
 Fable II (Video Game) / int_a9de87d2
featureApplicability
1.0
 Fable II (Video Game) / int_a9de87d2
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_a9de87d2
 Fable II (Video Game) / int_aa55cd25
type
Brawn Hilda
 Fable II (Video Game) / int_aa55cd25
comment
Brawn Hilda: A female player character with maxed out physique will look bulky and manly. The third game fixes the problem but still alters the physique. Hammer herself is built like this.
 Fable II (Video Game) / int_aa55cd25
featureApplicability
1.0
 Fable II (Video Game) / int_aa55cd25
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_aa55cd25
 Fable II (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Fable II (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: At the end of the game, in the "Perfect World," you as a child pass through a burning, destroyed portion of the farm while a soothing music box plays in the background.
 Fable II (Video Game) / int_abad35b4
featureApplicability
1.0
 Fable II (Video Game) / int_abad35b4
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_abad35b4
 Fable II (Video Game) / int_ac12cde1
type
Bully Hunter
 Fable II (Video Game) / int_ac12cde1
comment
Bully Hunter: Sparrow has to fight off an adolescent thug who is tormenting a dog. Rose herself has a Leeroy Jenkins moment with the same thug, but is knocked out when she charges up to him and he headbutts her.
 Fable II (Video Game) / int_ac12cde1
featureApplicability
1.0
 Fable II (Video Game) / int_ac12cde1
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_ac12cde1
 Fable II (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Fable II (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: To an extent. Lucien intends to deal with a prophecy of four Heroes that will stop him by murdering your sister and nearly killing you. Instead he sets you on your path to kill him.
 Fable II (Video Game) / int_acf33d00
featureApplicability
1.0
 Fable II (Video Game) / int_acf33d00
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_acf33d00
 Fable II (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Fable II (Video Game) / int_ad22fa80
comment
Apocalyptic Log: In the Hobbe Squatters sidequest you can find a diary that documents Tommy's descent into madness as he becomes one with the hobbes. The spelling and content rapidly gets worse with each entry.
 Fable II (Video Game) / int_ad22fa80
featureApplicability
1.0
 Fable II (Video Game) / int_ad22fa80
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_ad22fa80
 Fable II (Video Game) / int_affd30b0
type
Stupid Evil
 Fable II (Video Game) / int_affd30b0
comment
Stupid Evil: Many evil choices end up being this. For instance, in the prologue, if you give the arrest warrants to Arfur (a criminal) instead of Derek (a guard) the Bowerstone Old Town district will become a rundown slum with only one general store and one tattoo stall, while giving it to Derek will create a prosperous neighborhood with much more economic diversity. But the kicker has to be the quest "Oakfield Massacre", where you side with the Temple of Shadows to massacre the idyllic farming village of Oakfield and the Temple of Light. If you do this you will permanently tank Oakfield's economy, while doing the opposite quest of protecting Oakfield from the Temple of Shadows result in Oakfield's economy booming, with more houses being built (which be bought and rented for profit). Both quests give you no real reward other than renown, which can be earned in other ways. There is simply no reason to do Oakfield Massacre other than to be a dick.
 Fable II (Video Game) / int_affd30b0
featureApplicability
1.0
 Fable II (Video Game) / int_affd30b0
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_affd30b0
 Fable II (Video Game) / int_b06c38a1
type
Our Product Sucks
 Fable II (Video Game) / int_b06c38a1
comment
Our Product Sucks: The Nasty Nuts (1-star peanuts): "The Nasty brand of nuts is at least upfront about its singularly disgusting, and only barely nutty, product."
 Fable II (Video Game) / int_b06c38a1
featureApplicability
1.0
 Fable II (Video Game) / int_b06c38a1
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_b06c38a1
 Fable II (Video Game) / int_b41c411e
type
Toilet Humour
 Fable II (Video Game) / int_b41c411e
comment
Toilet Humour: The game is full of it. The Hero can fart and belch on command, and it's used to entertain people. You can also "fail" the fart expression and outright shit your pants.
 Fable II (Video Game) / int_b41c411e
featureApplicability
1.0
 Fable II (Video Game) / int_b41c411e
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_b41c411e
 Fable II (Video Game) / int_b67be25d
type
Firearms Are Revolutionary
 Fable II (Video Game) / int_b67be25d
comment
Lorewise, the introduction of flintlock guns enabled the ordinary people of Albion to rise up and destroy the Guild and kill all Heroes. In game however you can shrug off several bullets from bandits and still mow through them.
 Fable II (Video Game) / int_b67be25d
featureApplicability
1.0
 Fable II (Video Game) / int_b67be25d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_b67be25d
 Fable II (Video Game) / int_b6e1d40b
type
Acceptable Breaks from Reality
 Fable II (Video Game) / int_b6e1d40b
comment
Acceptable Breaks from Reality: Firearms in the game behave more like modern breechloading, cartridge-firing firearms than actual firearms from the 18th century that the game world (roughly) emulates, to say nothing of the entirely fictional "clockwork" pistols/rifles which are magazine-fed semi-automatics in all but name. However a real muzzle-loading firearm would have a fire rate of about 4 shots per minute (even fewer if the gun's barrel is rifled for extra accuracy), making them unviable in gameplay. note Muzzle-loaded guns with rifled barrels were much more accurate, but required bullets tightly fitted to the gun's barrel to benefit from this accuracy. This meant that reloading them involved ramming the bullet down the barrel, after putting powder and a wad down first. For this reason they were relegated to hunting weapons (where you only get one shot and want to make it count) or sharpshooters. Military guns were almost always smoothbore, meaning they were very inaccurate, so they were fired in volleys by lines of infantry where individual accuracy did not matter but reloading speed was important..
 Fable II (Video Game) / int_b6e1d40b
featureApplicability
1.0
 Fable II (Video Game) / int_b6e1d40b
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_b6e1d40b
 Fable II (Video Game) / int_b709120e
type
Inexplicably Preserved Dungeon Meat
 Fable II (Video Game) / int_b709120e
comment
Inexplicably Preserved Dungeon Meat: Played with, where you'll find food even in dumps like Wraithmarsh, but the quality will be much lower.
 Fable II (Video Game) / int_b709120e
featureApplicability
1.0
 Fable II (Video Game) / int_b709120e
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_b709120e
 Fable II (Video Game) / int_babc974
type
Sadistic Choice
 Fable II (Video Game) / int_babc974
comment
Sadistic Choice: Aside from the ending, when you decide whether to age yourself or allow an innocent girl to age. Granted, should you decide to let it happen to yourself, said aging is purely aesthetic, and doesn't appear to have noticeable effect on the gameplay itself. There are also a few rare items that will reverse the effects if you hold onto them.
 Fable II (Video Game) / int_babc974
featureApplicability
1.0
 Fable II (Video Game) / int_babc974
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_babc974
 Fable II (Video Game) / int_bd65fb3d
type
Sparing Them the Dirty Work
 Fable II (Video Game) / int_bd65fb3d
comment
Sparing Them the Dirty Work: If you don't kill Lucien at the end Reaver will do it for you.
 Fable II (Video Game) / int_bd65fb3d
featureApplicability
1.0
 Fable II (Video Game) / int_bd65fb3d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_bd65fb3d
 Fable II (Video Game) / int_bd922dda
type
Gentleman Adventurer
 Fable II (Video Game) / int_bd922dda
comment
Gentleman Adventurer: Charlie/Charles.
 Fable II (Video Game) / int_bd922dda
featureApplicability
1.0
 Fable II (Video Game) / int_bd922dda
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_bd922dda
 Fable II (Video Game) / int_bec0417c
type
Happily Married
 Fable II (Video Game) / int_bec0417c
comment
Happily Married: The Hero can be this, as long as they visit their spouse regularly. Fable III confirms that this eventually happens for the Hero.
 Fable II (Video Game) / int_bec0417c
featureApplicability
1.0
 Fable II (Video Game) / int_bec0417c
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_bec0417c
 Fable II (Video Game) / int_bf5fc089
type
Tarot Motifs
 Fable II (Video Game) / int_bf5fc089
comment
Tarot Motifs: Tarot cards become all-important in this game.
 Fable II (Video Game) / int_bf5fc089
featureApplicability
1.0
 Fable II (Video Game) / int_bf5fc089
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_bf5fc089
 Fable II (Video Game) / int_c303b56d
type
Fanon
 Fable II (Video Game) / int_c303b56d
comment
The Hero is known as Sparrow as a young child. Fanon often uses this as their real name.
 Fable II (Video Game) / int_c303b56d
featureApplicability
1.0
 Fable II (Video Game) / int_c303b56d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_c303b56d
 Fable II (Video Game) / int_c5c79ad3
type
And Your Little Dog, Too!
 Fable II (Video Game) / int_c5c79ad3
comment
And Your Little Dog, Too!: The game does a very good job at making you hate Lucien when he tries to shoot you, but ends up killing your dog who jumped in front of you to take the bullet. Fortunately, your dog can be bought back. Thag, leader of the Bower Lake bandits, shows how awful he is by kicking your dog before you fight him.
 Fable II (Video Game) / int_c5c79ad3
featureApplicability
1.0
 Fable II (Video Game) / int_c5c79ad3
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_c5c79ad3
 Fable II (Video Game) / int_c5f23623
type
Broken Bridge
 Fable II (Video Game) / int_c5f23623
comment
Broken Bridge: In a way, Demon Doors. There's an actual broken bridge between Bowerstone and Oakfield. Barnum has bought it with the intention of fixing it up and charging a toll to use it, but is unable to do so due to the high level of bandit activity in the area. Once Sparrow takes out the bandit's leader, it turns out that the deeds to the bridge were false. Barnum is mildly relieved that he doesn't have to rebuild the bridge himself. And somehow, it is indeed fixed.
 Fable II (Video Game) / int_c5f23623
featureApplicability
1.0
 Fable II (Video Game) / int_c5f23623
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_c5f23623
 Fable II (Video Game) / int_c75df49a
type
Shout-Out
 Fable II (Video Game) / int_c75df49a
comment
Shout-Out: A rather explicit one to Buffy the Vampire Slayer. One character, Giles, has a son named Rupert and a wife named Jenny. He offers a quest to kill a bandit, Ripper. It's almost a Lampshade Hanging. You can also find kids playing where they fight the Big Bad and quote, "From beneath you it devours," ala The First Evil. The game gives you three choices, allowing you to decide whether you feel the needs of the many outweigh either the needs of the few or the one.
 Fable II (Video Game) / int_c75df49a
featureApplicability
1.0
 Fable II (Video Game) / int_c75df49a
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_c75df49a
 Fable II (Video Game) / int_c81e6bf8
type
Necromantic
 Fable II (Video Game) / int_c81e6bf8
comment
Necromantic: The gravekeeper towards Lady Elvira Grey. Though she's been deceased for five centuries, he's been obsessed with her ever since he first saw a picture of her. He recruits the player to gather her dismembered body parts in order to resurrect her. Said resurrection process also includes a bit of magic to make her fall in love with the first person she sees (which he intends to be himself, of course). Because of this, it can go horribly wrong if the player doesn't leave the room before the spell takes full effect, since they are always the first person she sees upon waking.
 Fable II (Video Game) / int_c81e6bf8
featureApplicability
1.0
 Fable II (Video Game) / int_c81e6bf8
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_c81e6bf8
 Fable II (Video Game) / int_c94f1109
type
Artistic License – Chemistry
 Fable II (Video Game) / int_c94f1109
comment
Artistic License – Chemistry: Flavor Text for the poisonberry wine (the 1-star level wine) says it can potentially cause blindness. Alcohol-induced blindness note Excessive, long-term alcohol consumption can also lead to blindess through various physiological means typically result from methanol (wood alcohol) poisoning, and it's extremely unlikely for dangerous levels of methanol to make their way into wine, meaning the poisonberry wine really is that poorly made.
 Fable II (Video Game) / int_c94f1109
featureApplicability
1.0
 Fable II (Video Game) / int_c94f1109
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_c94f1109
 Fable II (Video Game) / int_c9861848
type
Video Game Caring Potential
 Fable II (Video Game) / int_c9861848
comment
Video Game Caring Potential: Especially regarding your dog and your family (or families). You can comfort your dog and give him treats when he's scared. This gives the player real motivation to kill the game's Big Bad because he ''murders'' your spouse(s) AND children near the end of the game. And if that wasn't enough, he shoots your dog because said dog takes the bullet for you.
 Fable II (Video Game) / int_c9861848
featureApplicability
1.0
 Fable II (Video Game) / int_c9861848
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_c9861848
 Fable II (Video Game) / int_ca3a6dbd
type
Informed Ability
 Fable II (Video Game) / int_ca3a6dbd
comment
Informed Ability: Garth can suffer from this; despite being a powerful Will user, the Hero is left protecting him during the events of The Spire. Garth only ever uses his Will to unlock the Hero's collar and power the Cullis Gates. He does help out with the guards during the end, but most of it is down to the Hero. Averted during the final boss battle, Garth finally comes into his own.
 Fable II (Video Game) / int_ca3a6dbd
featureApplicability
-1.0
 Fable II (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_ca3a6dbd
 Fable II (Video Game) / int_ca855eaf
type
Love Letter Lunacy
 Fable II (Video Game) / int_ca855eaf
comment
Love Letter Lunacy: A quest very early in the game called "The Love Letter" has a poor man ask the Hero to deliver a love letter with a proposal to his girlfriend without her bitter mother finding out. The good option has the Hero deliver the letter to the girlfriend without a hitch. In the evil option however, the Hero gives the letter to the mother who gets angry. When confronted by her the man lies and tells her the letter is for her to get out of trouble. She then quickly becomes enraptured with him and accepts his wedding proposal, much to the man's horror.
 Fable II (Video Game) / int_ca855eaf
featureApplicability
1.0
 Fable II (Video Game) / int_ca855eaf
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_ca855eaf
 Fable II (Video Game) / int_ca87e3ec
type
No Name Given
 Fable II (Video Game) / int_ca87e3ec
comment
No Name Given: The Hero has no official name, and is instead known by their nickname. Fanon usually uses the nickname Sparrow as their real name.
 Fable II (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Fable II (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_ca87e3ec
 Fable II (Video Game) / int_ccb39fea
type
Adventurer Outfit
 Fable II (Video Game) / int_ccb39fea
comment
Adventurer Outfit: One of the available outfits for the Hero, though it's called the 'Explorer's Outfit'.
 Fable II (Video Game) / int_ccb39fea
featureApplicability
1.0
 Fable II (Video Game) / int_ccb39fea
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_ccb39fea
 Fable II (Video Game) / int_d01cffbc
type
Badass Longcoat
 Fable II (Video Game) / int_d01cffbc
comment
Badass Longcoat: You've got Highwaymen coats, Noble Gent's coats, and a few others. Of course, they look more badass with the right colours.
 Fable II (Video Game) / int_d01cffbc
featureApplicability
1.0
 Fable II (Video Game) / int_d01cffbc
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_d01cffbc
 Fable II (Video Game) / int_d03c7b28
type
Kill Enemies to Open
 Fable II (Video Game) / int_d03c7b28
comment
Kill Enemies to Open: Several doors in the Storm Shrine only unlock and open themselves when the monster in the room is killed. It's doubly curious because many of those monsters are said to have moved in well after the shrine fell into disuse.
 Fable II (Video Game) / int_d03c7b28
featureApplicability
1.0
 Fable II (Video Game) / int_d03c7b28
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_d03c7b28
 Fable II (Video Game) / int_d08049db
type
Taken for Granite
 Fable II (Video Game) / int_d08049db
comment
Taken for Granite: One of the possible fates of people you sacrifice to the Temple of Shadows.
 Fable II (Video Game) / int_d08049db
featureApplicability
1.0
 Fable II (Video Game) / int_d08049db
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_d08049db
 Fable II (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Fable II (Video Game) / int_d39e327f
comment
What the Hell, Hero?: A minor example when Theresa gives you a lesson about how you murdered a group of bandits who had just as many life experiences and memories as you did. Downplayed seconds later when she reassures you that, despite the gravity of their deaths, the world still is better off without the bandits. Given what we know about how Theresa spent her youth, it's no surprise that she has some empathy regarding the lives of bandits.
 Fable II (Video Game) / int_d39e327f
featureApplicability
1.0
 Fable II (Video Game) / int_d39e327f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_d39e327f
 Fable II (Video Game) / int_d495c874
type
Lawful Evil
 Fable II (Video Game) / int_d495c874
comment
Lawful Evil:invoked Fanatic.
 Fable II (Video Game) / int_d495c874
featureApplicability
1.0
 Fable II (Video Game) / int_d495c874
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_d495c874
 Fable II (Video Game) / int_d496979d
type
Lawful Good
 Fable II (Video Game) / int_d496979d
comment
Lawful Good:invoked Saint.
 Fable II (Video Game) / int_d496979d
featureApplicability
1.0
 Fable II (Video Game) / int_d496979d
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_d496979d
 Fable II (Video Game) / int_d62dd556
type
The Chessmaster
 Fable II (Video Game) / int_d62dd556
comment
The Chessmaster: Theresa controls both sides of the central conflict, convincing Lucien to build the Spire then assembling and manipulating the four Heroes into killing him in a magnificent Evil Plan that results in Theresa claiming the power of the Spire for herself.
 Fable II (Video Game) / int_d62dd556
featureApplicability
1.0
 Fable II (Video Game) / int_d62dd556
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_d62dd556
 Fable II (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Fable II (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The Hero cannot die, they'll just lose some experience and receive a scar if they fall in battle. If part of a sidequest is glitched, you can fast travel out of the area to reset it from the beginning. When your Hero is injured, healing items will automatically appear on the D-Pad symbol for you to drink or eat.
 Fable II (Video Game) / int_d6f284a3
featureApplicability
1.0
 Fable II (Video Game) / int_d6f284a3
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_d6f284a3
 Fable II (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Fable II (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": The Hero is usually referred to as Hero or the Hero of Bowerstone. The various titles the Hero can use are often related to their appearance, morality or social standing. The Commandant. The Hero actually meets more than one, but they're only ever known by their title.
 Fable II (Video Game) / int_d7b34c31
featureApplicability
1.0
 Fable II (Video Game) / int_d7b34c31
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_d7b34c31
 Fable II (Video Game) / int_dae5c997
type
Action Girl
 Fable II (Video Game) / int_dae5c997
comment
Action Girl: The female Hero is this from a very young child. Hammer is one of the strongest characters in the game, and is spurred into action after the death of her adoptive father.
 Fable II (Video Game) / int_dae5c997
featureApplicability
1.0
 Fable II (Video Game) / int_dae5c997
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_dae5c997
 Fable II (Video Game) / int_db6230b7
type
Lightning Bruiser
 Fable II (Video Game) / int_db6230b7
comment
Lightning Bruiser: The Hero can be this with high speed and strength. Highwaymen are incredibly fast, and will often flip out of the way of the Hero's bullets.
 Fable II (Video Game) / int_db6230b7
featureApplicability
1.0
 Fable II (Video Game) / int_db6230b7
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_db6230b7
 Fable II (Video Game) / int_e003c829
type
History Repeats
 Fable II (Video Game) / int_e003c829
comment
History Repeats: The Tattered Spire was constructed by the Archon of the Old Kingdom, and used to re-create the world, just as Lucien is trying to do. You begin the game as a child with your sister trying to get gold to buy something. When you do a tragedy unfolds and someone tries to kill you, but you're saved and raised by an elder and then you go to take your revenge. Seem familiar?
 Fable II (Video Game) / int_e003c829
featureApplicability
1.0
 Fable II (Video Game) / int_e003c829
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_e003c829
 Fable II (Video Game) / int_e0b0058a
type
Chaotic Evil
 Fable II (Video Game) / int_e0b0058a
comment
Chaotic Evil:invoked Ghoul.
 Fable II (Video Game) / int_e0b0058a
featureApplicability
1.0
 Fable II (Video Game) / int_e0b0058a
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_e0b0058a
 Fable II (Video Game) / int_e0b0d4b3
type
Chaotic Good
 Fable II (Video Game) / int_e0b0d4b3
comment
Chaotic Good:invoked Decadent.
 Fable II (Video Game) / int_e0b0d4b3
featureApplicability
1.0
 Fable II (Video Game) / int_e0b0d4b3
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_e0b0d4b3
 Fable II (Video Game) / int_e398be11
type
Chaotic Neutral
 Fable II (Video Game) / int_e398be11
comment
Chaotic Neutral:invoked Debaser.
 Fable II (Video Game) / int_e398be11
featureApplicability
1.0
 Fable II (Video Game) / int_e398be11
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_e398be11
 Fable II (Video Game) / int_e66e9bfb
type
New Era Speech
 Fable II (Video Game) / int_e66e9bfb
comment
During your stay in the Spire, your fellow guard Bob doesn't handle the indoctrination well. The last time you see him, he's practically catatonic, mindlessly mumbling Lucien's speech to himself.
 Fable II (Video Game) / int_e66e9bfb
featureApplicability
1.0
 Fable II (Video Game) / int_e66e9bfb
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_e66e9bfb
 Fable II (Video Game) / int_e6a901a3
type
Meaningful Rename
 Fable II (Video Game) / int_e6a901a3
comment
Meaningful Rename: Call. Me. HAMMER. (Later, after she's sick of violence, she sighs she wishes to be called Hannah again.)
 Fable II (Video Game) / int_e6a901a3
featureApplicability
1.0
 Fable II (Video Game) / int_e6a901a3
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_e6a901a3
 Fable II (Video Game) / int_e70127
type
The Mole
 Fable II (Video Game) / int_e70127
comment
The Mole: Lilith. She runs up to you and she exclaims, distraught, that her family had been attacked. Her husband had been killed and her son had been kidnapped. She requests that the Hero rescue her son who had apparently been taken to the nearby Howling Halls by Balverines. Hammer agrees to this and, along the way to Howling Halls, reassures Lilith a few times that they will rescue her son. However, this all turns out to be a trap, and once inside the Howling Halls, she exclaims "Children, I bring you flesh!" in a demonic tone and disappears, prompting her "children" to attack. Once all of the Balverines are defeated, she reappears as a White Balverine and attacks the Hero, who eventually kills her. You can just beat the crap out of her upon meeting her, you'll get some evil points, but two lines of extra dialogue.
 Fable II (Video Game) / int_e70127
featureApplicability
1.0
 Fable II (Video Game) / int_e70127
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_e70127
 Fable II (Video Game) / int_e8d730c4
type
Easily Conquered World
 Fable II (Video Game) / int_e8d730c4
comment
Easily Conquered World: Justified; see Crapsack World. With the state of the country, it actually makes perfect sense that Lucien's minions would be able to pretty much run rampant, and that the Hero can take over all of Albion purely through the power of real estate.
 Fable II (Video Game) / int_e8d730c4
featureApplicability
1.0
 Fable II (Video Game) / int_e8d730c4
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_e8d730c4
 Fable II (Video Game) / int_ea6f361f
type
You Are Number 6
 Fable II (Video Game) / int_ea6f361f
comment
You Are Number 6: "You are number 273. That number is not randomly assigned. It is because I have broken 272 guards already. And I will break you."
 Fable II (Video Game) / int_ea6f361f
featureApplicability
1.0
 Fable II (Video Game) / int_ea6f361f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_ea6f361f
 Fable II (Video Game) / int_eaf5a1ac
type
Groin Attack
 Fable II (Video Game) / int_eaf5a1ac
comment
Groin Attack: There's an achievement for shooting enemies 25 times in the crotch.
 Fable II (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 Fable II (Video Game) / int_eaf5a1ac
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_eaf5a1ac
 Fable II (Video Game) / int_eb7d0d71
type
Quirky Bard
 Fable II (Video Game) / int_eb7d0d71
comment
Quirky Bard: Roland the Bard, who, after you complete a quest, sings of your glory at Bloodstone, and at The Sandgoose in Oakfield.
 Fable II (Video Game) / int_eb7d0d71
featureApplicability
1.0
 Fable II (Video Game) / int_eb7d0d71
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_eb7d0d71
 Fable II (Video Game) / int_edd34386
type
Glowing Eyelights of Undeath
 Fable II (Video Game) / int_edd34386
comment
Glowing Eyelights of Undeath: Hollowmen have these. More vivid with the Elder Hollowmen. The Hero is left with these if they give away their youth at the Shadow Court. The young girl will also get these if you allow her to age instead.
 Fable II (Video Game) / int_edd34386
featureApplicability
1.0
 Fable II (Video Game) / int_edd34386
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_edd34386
 Fable II (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 Fable II (Video Game) / int_ee828827
comment
Wizard Needs Food Badly: You will come to rely on potions if you don't want to "die". Food is also cheap and effective way to heal yourself while in town, and can do wonders for your appearance and alignment.
 Fable II (Video Game) / int_ee828827
featureApplicability
1.0
 Fable II (Video Game) / int_ee828827
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_ee828827
 Fable II (Video Game) / int_eef90616
type
Bread, Eggs, Milk, Squick
 Fable II (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: Chesty's Tea Party Invitation from the See the Future DLC:
 Fable II (Video Game) / int_eef90616
featureApplicability
1.0
 Fable II (Video Game) / int_eef90616
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_eef90616
 Fable II (Video Game) / int_ef43c232
type
Downloadable Content
 Fable II (Video Game) / int_ef43c232
comment
Downloadable Content: Knothole Island unlocks a new area to explore with various shops and houses and three fairly long sidequests. It also includes various new dyes, hair styles and clothes, and appearance altering potions that can make your character fatter or thinner, or shorter or taller. See the Future unlocks three new locations, each with their own sidequest. It also has new clothes, dyes, hairstyles, make up and potions that can turn your dog into a different breed.
 Fable II (Video Game) / int_ef43c232
featureApplicability
1.0
 Fable II (Video Game) / int_ef43c232
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_ef43c232
 Fable II (Video Game) / int_efd11fe3
type
A Dog Named "Dog"
 Fable II (Video Game) / int_efd11fe3
comment
A Dog Named "Dog": The Hero's dog's default name is in fact Dog.
 Fable II (Video Game) / int_efd11fe3
featureApplicability
1.0
 Fable II (Video Game) / int_efd11fe3
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_efd11fe3
 Fable II (Video Game) / int_f052b794
type
Phosphor-Essence
 Fable II (Video Game) / int_f052b794
comment
Phosphor-Essence: Very good/pure characters develop a faint aura.
 Fable II (Video Game) / int_f052b794
featureApplicability
1.0
 Fable II (Video Game) / int_f052b794
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_f052b794
 Fable II (Video Game) / int_f2d52893
type
Evil Hero
 Fable II (Video Game) / int_f2d52893
comment
Evil Hero: Deconstructed in the game's backstory. Turns out the citizens of Albion did not care for Heroes being able to just casually take on evil quests from the Heroes' Guild without taking consideration of the people they were supposed to protect. All that talk of the old Guildmaster giving Heroes freedom to choose? Apparently that freedom isn't extended to normal people. Once guns were invented they quickly armed themselves and attacked the Guild, destroying it and killing everyone inside.
 Fable II (Video Game) / int_f2d52893
featureApplicability
1.0
 Fable II (Video Game) / int_f2d52893
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_f2d52893
 Fable II (Video Game) / int_f2d8e3c2
type
Evil Plan
 Fable II (Video Game) / int_f2d8e3c2
comment
Evil Plan and Gambit Roulette: It's heavily implied that Theresa was manipulating both Lucien and the Hero and was responsible for much of the game's plot.
 Fable II (Video Game) / int_f2d8e3c2
featureApplicability
1.0
 Fable II (Video Game) / int_f2d8e3c2
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_f2d8e3c2
 Fable II (Video Game) / int_f55e0154
type
True Neutral
 Fable II (Video Game) / int_f55e0154
comment
True Neutral:invoked Opportunist.
 Fable II (Video Game) / int_f55e0154
featureApplicability
1.0
 Fable II (Video Game) / int_f55e0154
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_f55e0154
 Fable II (Video Game) / int_f6254414
type
Cute Bruiser
 Fable II (Video Game) / int_f6254414
comment
Cute Bruiser: Your main character as a child, while not nearly as powerful as others of this trope, does manage to take down a much larger bully in a few hits with nothing more than a toy sword and a spitball shooter. Consider the fact that Rose, a much older teen, got knocked out in one headbutt from this guy.
 Fable II (Video Game) / int_f6254414
featureApplicability
1.0
 Fable II (Video Game) / int_f6254414
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_f6254414
 Fable II (Video Game) / int_f7d66b6f
type
No-Gear Level
 Fable II (Video Game) / int_f7d66b6f
comment
No-Gear Level: The Spire starts out like this, because the Hero has to leave their weapons behind. However they will eventually find a gun and sword on the body of a dead guard.
 Fable II (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Fable II (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_f7d66b6f
 Fable II (Video Game) / int_f818b637
type
Dude, Where's My Respect?
 Fable II (Video Game) / int_f818b637
comment
Dude, Where's My Respect?: The Hero can single handedly save Albion, and will still get civillians questioning them or criticising how they look. The Hero's husband or wife will get upset if they don't return every so often to spend time with them or give them presents; this is while the Hero is busy saving the world. The T.O.B.Y sidequest has Toby ordering the Hero to commit petty crimes in order to get him food, alcohol, and a prostitute in the name of a false religion. It doesn't end well for him when the Hero finds out, even when taking the 'good' option.
 Fable II (Video Game) / int_f818b637
featureApplicability
1.0
 Fable II (Video Game) / int_f818b637
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_f818b637
 Fable II (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Fable II (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: A possibly unintentional one due to programming oddness. After purchasing Brightwood Tower, it can be set as the Hero's family's home despite presumably not being intended to be used for that purpose. Should the Hero have a newborn child, most houses will of course place the baby's crib in the main bedroom. Instead, Brightwood Tower inexplicably deposits the infant's crib OUTSIDE the tower entrance on the ground. Keep in mind that the tower is regularly attacked by Lucien's minions (which also makes it a near-certainty that your spouse will not survive very long.)
 Fable II (Video Game) / int_f87c42d4
featureApplicability
1.0
 Fable II (Video Game) / int_f87c42d4
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_f87c42d4
 Fable II (Video Game) / int_f9f2c33
type
Running Gag
 Fable II (Video Game) / int_f9f2c33
comment
Running Gag: Reaver attempting to get an image of himself every time the Hero visits him. It always ends in Reaver finding something he doesn't like about the image, then shooting the artist.
 Fable II (Video Game) / int_f9f2c33
featureApplicability
1.0
 Fable II (Video Game) / int_f9f2c33
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_f9f2c33
 Fable II (Video Game) / int_name
type
ItemName
 Fable II (Video Game) / int_name
comment
 Fable II (Video Game) / int_name
featureApplicability
1.0
 Fable II (Video Game) / int_name
featureConfidence
1.0
 Fable II (Video Game)
hasFeature
Fable II (Video Game) / int_name
 Fable II (Video Game) / int_name
itemName
Fable II (Video Game)

The following is a list of statements referring to the current page from other pages.

 Fable II (Video Game)
hasFeature
A Girl in Every Port / int_7eceb06d
 Fable II (Video Game)
hasFeature
Accidental Pornomancer / int_7eceb06d
 Fable II (Video Game)
hasFeature
Adventurer Archaeologist / int_7eceb06d
 Fable II (Video Game)
hasFeature
Adventurer Outfit / int_7eceb06d
 Fable II (Video Game)
hasFeature
Adventures in Comaland / int_7eceb06d
 Fable II (Video Game)
hasFeature
An Interior Designer Is You / int_7eceb06d
 Fable II (Video Game)
hasFeature
And Your Little Dog, Too! / int_7eceb06d
 Fable II (Video Game)
hasFeature
Animate Dead / int_7eceb06d
 Fable II (Video Game)
hasFeature
Animated Armor / int_7eceb06d
 Fable II (Video Game)
hasFeature
Annoying Video Game Helper / int_7eceb06d
 Fable II (Video Game)
hasFeature
Anti Poop-Socking / int_7eceb06d
 Fable II (Video Game)
hasFeature
Anti-Climax / int_7eceb06d
 Fable II (Video Game)
hasFeature
Appropriated Appellation / int_7eceb06d
 Fable II (Video Game)
hasFeature
Arcadia / int_7eceb06d
 Fable II (Video Game)
hasFeature
Artificial Atmospheric Actions / int_7eceb06d
 Fable II (Video Game)
hasFeature
Automatic Crossbows / int_7eceb06d
 Fable II (Video Game)
hasFeature
Bad Guys Do the Dirty Work / int_7eceb06d
 Fable II (Video Game)
hasFeature
Badass Longcoat / int_7eceb06d
 Fable II (Video Game)
hasFeature
Bar Slide / int_7eceb06d
 Fable II (Video Game)
hasFeature
Bird-Poop Gag / int_7eceb06d
 Fable II (Video Game)
hasFeature
Black Speech / int_7eceb06d
 Fable II (Video Game)
hasFeature
Blasting It Out of Their Hands / int_7eceb06d
 Fable II (Video Game)
hasFeature
Bloodbath Villain Origin / int_7eceb06d
 Fable II (Video Game)
hasFeature
Blown Across the Room / int_7eceb06d
 Fable II (Video Game)
hasFeature
Bondage Is Bad / int_7eceb06d
 Fable II (Video Game)
hasFeature
Boss Subtitles / int_7eceb06d
 Fable II (Video Game)
hasFeature
Bow and Sword in Accord / int_7eceb06d
 Fable II (Video Game)
hasFeature
Bragging Rights Reward / int_7eceb06d
 Fable II (Video Game)
hasFeature
Brawn Hilda / int_7eceb06d
 Fable II (Video Game)
hasFeature
Bridge Logic / int_7eceb06d
 Fable II (Video Game)
hasFeature
British Video Games / int_7eceb06d
 Fable II (Video Game)
hasFeature
Broken Bridge / int_7eceb06d
 Fable II (Video Game)
hasFeature
Canine Companion / int_7eceb06d
 Fable II (Video Game)
hasFeature
Canon Identifier / int_7eceb06d
 Fable II (Video Game)
hasFeature
Caught Monologuing / int_7eceb06d
 Fable II (Video Game)
hasFeature
Character Alignment / int_7eceb06d
 Fable II (Video Game)
hasFeature
Character Model Karma Meter / int_7eceb06d
 Fable II (Video Game)
hasFeature
Charge Meter / int_7eceb06d
 Fable II (Video Game)
hasFeature
Charged Attack / int_7eceb06d
 Fable II (Video Game)
hasFeature
Chosen Conception Partner / int_7eceb06d
 Fable II (Video Game)
hasFeature
Chubby Chaser / int_7eceb06d
 Fable II (Video Game)
hasFeature
Clock Punk / int_7eceb06d
 Fable II (Video Game)
hasFeature
Coming-Out Story / int_7eceb06d
 Fable II (Video Game)
hasFeature
Compound-Interest Time Travel Gambit / int_7eceb06d
 Fable II (Video Game)
hasFeature
Cosmic Retcon / int_7eceb06d
 Fable II (Video Game)
hasFeature
Counter-Attack / int_7eceb06d
 Fable II (Video Game)
hasFeature
Crate Expectations / int_7eceb06d
 Fable II (Video Game)
hasFeature
Creepy Crossdresser / int_7eceb06d
 Fable II (Video Game)
hasFeature
Crosshair Aware / int_7eceb06d
 Fable II (Video Game)
hasFeature
Cutscene Incompetence / int_7eceb06d
 Fable II (Video Game)
hasFeature
Cutting Off the Branches / int_7eceb06d
 Fable II (Video Game)
hasFeature
Death by Newbery Medal / int_7eceb06d
 Fable II (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_7eceb06d
 Fable II (Video Game)
hasFeature
Degraded Boss / int_7eceb06d
 Fable II (Video Game)
hasFeature
Delusions of Eloquence / int_7eceb06d
 Fable II (Video Game)
hasFeature
Destination Defenestration / int_7eceb06d
 Fable II (Video Game)
hasFeature
Double Standard: Rape, Sci-Fi / int_7eceb06d
 Fable II (Video Game)
hasFeature
Downloadable Content / int_7eceb06d
 Fable II (Video Game)
hasFeature
Dream Team / int_7eceb06d
 Fable II (Video Game)
hasFeature
Easing into the Adventure / int_7eceb06d
 Fable II (Video Game)
hasFeature
Emote Animation / int_7eceb06d
 Fable II (Video Game)
hasFeature
Empathy Pet / int_7eceb06d
 Fable II (Video Game)
hasFeature
"End of the World" Special / int_7eceb06d
 Fable II (Video Game)
hasFeature
Enemy Chatter / int_7eceb06d
 Fable II (Video Game)
hasFeature
Ethnic Magician / int_7eceb06d
 Fable II (Video Game)
hasFeature
Even the Dog Is Ashamed / int_7eceb06d
 Fable II (Video Game)
hasFeature
Evil Pays Better / int_7eceb06d
 Fable II (Video Game)
hasFeature
Evil Tower of Ominousness / int_7eceb06d
 Fable II (Video Game)
hasFeature
Fame Gate / int_75035c4d
 Fable II (Video Game)
hasFeature
Fantastic Nuke / int_7eceb06d
 Fable II (Video Game)
hasFeature
Fantasy Contraception / int_7eceb06d
 Fable II (Video Game)
hasFeature
Faux Symbolism / int_7eceb06d
 Fable II (Video Game)
hasFeature
Fight Magnet / int_7eceb06d
 Fable II (Video Game)
hasFeature
Fighter, Mage, Thief / int_7eceb06d
 Fable II (Video Game)
hasFeature
Final Speech / int_7eceb06d
 Fable II (Video Game)
hasFeature
Finger-Twitching Revival / int_7eceb06d
 Fable II (Video Game)
hasFeature
Firearms Are Revolutionary / int_7eceb06d
 Fable II (Video Game)
hasFeature
First Law of Gender Bending / int_7eceb06d
 Fable II (Video Game)
hasFeature
Flavor Text / int_7eceb06d
 Fable II (Video Game)
hasFeature
Four-Seasons Level / int_7eceb06d
 Fable II (Video Game)
hasFeature
Frankenstein's Monster / int_7eceb06d
 Fable II (Video Game)
hasFeature
Frequently Full Moon / int_7eceb06d
 Fable II (Video Game)
hasFeature
Game of The Year Edition / int_7eceb06d
 Fable II (Video Game)
hasFeature
Gameplay Ally Immortality / int_7eceb06d
 Fable II (Video Game)
hasFeature
Gay Option / int_7eceb06d
 Fable II (Video Game)
hasFeature
Ghost Pirate / int_7eceb06d
 Fable II (Video Game)
hasFeature
Give a Man a Fish... / int_7eceb06d
 Fable II (Video Game)
hasFeature
Glowing Eyelights of Undeath / int_7eceb06d
 Fable II (Video Game)
hasFeature
Gold Fever / int_7eceb06d
 Fable II (Video Game)
hasFeature
Gotta Kill Them All / int_7eceb06d
 Fable II (Video Game)
hasFeature
Grail in the Garbage / int_7eceb06d
 Fable II (Video Game)
hasFeature
Gunpowder Fantasy / int_7eceb06d
 Fable II (Video Game)
hasFeature
Guns in Church / int_7eceb06d
 Fable II (Video Game)
hasFeature
Guns vs. Swords / int_7eceb06d
 Fable II (Video Game)
hasFeature
Guys Smash, Girls Shoot / int_7eceb06d
 Fable II (Video Game)
hasFeature
Happy Dance / int_7eceb06d
 Fable II (Video Game)
hasFeature
Hello, [Insert Name Here] / int_7eceb06d
 Fable II (Video Game)
hasFeature
Heroes Love Dogs / int_7eceb06d
 Fable II (Video Game)
hasFeature
Heroic Dog / int_7eceb06d
 Fable II (Video Game)
hasFeature
Heroic Mime / int_7eceb06d
 Hey, It's That Voice!
seeAlso
Fable II (Video Game)
 Fable II (Video Game)
hasFeature
Hide Your Children / int_7eceb06d
 Fable II (Video Game)
hasFeature
Hold the Line / int_7eceb06d
 Fable II (Video Game)
hasFeature
Honest John's Dealership / int_7eceb06d
 Fable II (Video Game)
hasFeature
Hyperactive Metabolism / int_7eceb06d
 Fable II (Video Game)
hasFeature
If You're So Evil, Eat This Kitten! / int_7eceb06d
 Fable II (Video Game)
hasFeature
Immortality Immorality / int_7eceb06d
 Fable II (Video Game)
hasFeature
Imprinting / int_75035c4d
 Fable II (Video Game)
hasFeature
Improbable Infant Survival / int_7eceb06d
 Fable II (Video Game)
hasFeature
Inevitable Tournament / int_7eceb06d
 Fable II (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_7eceb06d
 Fable II (Video Game)
hasFeature
Invisible Wall / int_7eceb06d
 Fable II (Video Game)
hasFeature
It Is Beyond Saving / int_7eceb06d
 Fable II (Video Game)
hasFeature
It Is Not Your Time / int_7eceb06d
 Fable II (Video Game)
hasFeature
It's Easy, So It Sucks! / int_7eceb06d
 Fable II (Video Game)
hasFeature
Jack of All Stats / int_7eceb06d
 Fable II (Video Game)
hasFeature
Jackass Genie / int_7eceb06d
 Fable II (Video Game)
hasFeature
Juxtaposed Reflection Poster / int_7eceb06d
 Fable II (Video Game)
hasFeature
Karma Meter / int_7eceb06d
 Fable II (Video Game)
hasFeature
Kids Hate Vegetables / int_7eceb06d
 Fable II (Video Game)
hasFeature
Kill Enemies to Open / int_7eceb06d
 Fable II (Video Game)
hasFeature
Kill Steal / int_7eceb06d
 Fable II (Video Game)
hasFeature
Killer App / int_7eceb06d
 Fable II (Video Game)
hasFeature
Kukris Are Kool / int_7eceb06d
 Fable II (Video Game)
hasFeature
Last-Second Ending Choice / int_7eceb06d
 Fable II (Video Game)
hasFeature
Laughably Evil / int_7eceb06d
 Fable II (Video Game)
hasFeature
"Leave Your Quest" Test / int_7eceb06d
 Fable II (Video Game)
hasFeature
Left for Dead / int_7eceb06d
 Fable II (Video Game)
hasFeature
Legendary in the Sequel / int_7eceb06d
 Fable II (Video Game)
hasFeature
Life Drinker / int_7eceb06d
 Fable II (Video Game)
hasFeature
Linear Warriors, Quadratic Wizards / int_7eceb06d
 Fable II (Video Game)
hasFeature
Loads and Loads of Loading / int_7eceb06d
 Fable II (Video Game)
hasFeature
Lonely Funeral / int_7eceb06d
 Fable II (Video Game)
hasFeature
Looks Like Cesare / int_7eceb06d
 Fable II (Video Game)
hasFeature
Looks Worth Killing For / int_7eceb06d
 Fable II (Video Game)
hasFeature
Lotus-Eater Machine / int_7eceb06d
 Fable II (Video Game)
hasFeature
Love Before First Sight / int_75035c4d
 Fable II (Video Game)
hasFeature
Love Letter Lunacy / int_7eceb06d
 Fable II (Video Game)
hasFeature
Magic Feather / int_7eceb06d
 Fable II (Video Game)
hasFeature
Match Maker Quest / int_7eceb06d
 Fable II (Video Game)
hasFeature
Money for Nothing / int_7eceb06d
 Fable II (Video Game)
hasFeature
Money Spider / int_7eceb06d
 Fable II (Video Game)
hasFeature
Monsters Everywhere / int_7eceb06d
 Fable II (Video Game)
hasFeature
Muggles Do It Better / int_7eceb06d
 Fable II (Video Game)
hasFeature
Mysterious Backer / int_7eceb06d
 Fable II (Video Game)
hasFeature
Necromantic / int_7eceb06d
 Fable II (Video Game)
hasFeature
Never Got to Say Goodbye / int_7eceb06d
 Fable II (Video Game)
hasFeature
New Era Speech / int_7eceb06d
 Fable II (Video Game)
hasFeature
Nice Job Breaking It, Herod / int_7eceb06d
 Fable II (Video Game)
hasFeature
Nightmare Fuel Station Attendant / int_7eceb06d
 Fable II (Video Game)
hasFeature
No Big Deal / int_7eceb06d
 Fable II (Video Game)
hasFeature
No-Nonsense Nemesis / int_7eceb06d
 Fable II (Video Game)
hasFeature
No Points for Neutrality / int_7eceb06d
 Fable II (Video Game)
hasFeature
Nominal Importance / int_7eceb06d
 Fable II (Video Game)
hasFeature
Non-Action Big Bad / int_7eceb06d
 Fable II (Video Game)
hasFeature
Non-Human Sidekick / int_7eceb06d
 Fable II (Video Game)
hasFeature
Noob Cave / int_7eceb06d
 Fable II (Video Game)
hasFeature
Nostalgia Level / int_7eceb06d
 Fable II (Video Game)
hasFeature
Nostalgic Music Box / int_7eceb06d
 Fable II (Video Game)
hasFeature
Not Using the "Z" Word / int_7eceb06d
 Fable II (Video Game)
hasFeature
Notice This / int_7eceb06d
 Fable II (Video Game)
hasFeature
Object-Tracking Shot / int_7eceb06d
 Fable II (Video Game)
hasFeature
Off the Wagon / int_7eceb06d
 Fable II (Video Game)
hasFeature
Old Save Bonus / int_7eceb06d
 Fable II (Video Game)
hasFeature
Ominous Music Box Tune / int_7eceb06d
 Fable II (Video Game)
hasFeature
Omniscient Hero / int_7eceb06d
 Fable II (Video Game)
hasFeature
Only the Leads Get a Happy Ending / int_7eceb06d
 Fable II (Video Game)
hasFeature
Optional Sexual Encounter / int_7eceb06d
 Fable II (Video Game)
hasFeature
Our Banshees Are Louder / int_7eceb06d
 Fable II (Video Game)
hasFeature
Pamphlet Shelf / int_7eceb06d
 Fable II (Video Game)
hasFeature
Perfectly Cromulent Word / int_7eceb06d
 Fable II (Video Game)
hasFeature
Pet Interface / int_7eceb06d
 Fable II (Video Game)
hasFeature
Playable Epilogue / int_7eceb06d
 Fable II (Video Game)
hasFeature
Please, Don't Leave Me / int_7eceb06d
 Fable II (Video Game)
hasFeature
Port Town / int_7eceb06d
 Fable II (Video Game)
hasFeature
Post-Final Boss / int_7eceb06d
 Fable II (Video Game)
hasFeature
Power-Up Food / int_7eceb06d
 Fable II (Video Game)
hasFeature
Prophet Eyes / int_7eceb06d
 Fable II (Video Game)
hasFeature
Protection Mission / int_7eceb06d
 Fable II (Video Game)
hasFeature
Psycho Pink / int_7eceb06d
 Fable II (Video Game)
hasFeature
Public Domain Artifact / int_7eceb06d
 Fable II (Video Game)
hasFeature
Pure Is Not Good / int_7eceb06d
 Fable II (Video Game)
hasFeature
Purely Aesthetic Gender / int_7eceb06d
 Fable II (Video Game)
hasFeature
Put Them All Out of My Misery / int_7eceb06d
 Fable II (Video Game)
hasFeature
Railing Kill / int_7eceb06d
 Fable II (Video Game)
hasFeature
Reverse Shrapnel / int_7eceb06d
 Fable II (Video Game)
hasFeature
STD Immunity / int_7eceb06d
 Fable II (Video Game)
hasFeature
Save-Game Limits / int_7eceb06d
 Fable II (Video Game)
hasFeature
Scam Religion / int_7eceb06d
 Fable II (Video Game)
hasFeature
Scare Chord / int_7eceb06d
 Fable II (Video Game)
hasFeature
Scars are Forever / int_75035c4d
 Fable II (Video Game)
hasFeature
Screw the Rules, I Have Money! / int_7eceb06d
 Fable II (Video Game)
hasFeature
Sealed Evil in a Six Pack / int_7eceb06d
 Fable II (Video Game)
hasFeature
Secret Legacy / int_7eceb06d
 Fable II (Video Game)
hasFeature
Senseless Sacrifice / int_7eceb06d
 Fable II (Video Game)
hasFeature
Sinister Geometry / int_7eceb06d
 Fable II (Video Game)
hasFeature
Slave Liberation / int_7eceb06d
 Fable II (Video Game)
hasFeature
Solid Gold Poop / int_7eceb06d
 Fable II (Video Game)
hasFeature
Sommelier Speak / int_7eceb06d
 Fable II (Video Game)
hasFeature
Sorting Algorithm of Evil / int_7eceb06d
 Fable II (Video Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_7eceb06d
 Fable II (Video Game)
hasFeature
Sound-Only Death / int_7eceb06d
 Fable II (Video Game)
hasFeature
Sparing Them the Dirty Work / int_7eceb06d
 Fable II (Video Game)
hasFeature
Spin-Offspring / int_7eceb06d
 Fable II (Video Game)
hasFeature
Stock "Yuck!" / int_7eceb06d
 Fable II (Video Game)
hasFeature
Storm of Blades / int_7eceb06d
 Fable II (Video Game)
hasFeature
Stout Strength / int_7eceb06d
 Fable II (Video Game)
hasFeature
Straight Edge Evil / int_7eceb06d
 Fable II (Video Game)
hasFeature
Street Musician / int_7eceb06d
 Fable II (Video Game)
hasFeature
Stripped to the Bone / int_7eceb06d
 Fable II (Video Game)
hasFeature
Stupidity Is the Only Option / int_7eceb06d
 Fable II (Video Game)
hasFeature
Subsystem Damage / int_7eceb06d
 Fable II (Video Game)
hasFeature
Summoning Ritual / int_7eceb06d
 Fable II (Video Game)
hasFeature
Super-Fun Happy Thing of Doom / int_7eceb06d
 Fable II (Video Game)
hasFeature
Surprisingly Creepy Moment / int_7eceb06d
 Fable II (Video Game)
hasFeature
Swamps Are Evil / int_7eceb06d
 Fable II (Video Game)
hasFeature
Sword and Gun / int_7eceb06d
 Fable II (Video Game)
hasFeature
Sword of Plot Advancement / int_7eceb06d
 Fable II (Video Game)
hasFeature
The Dark Side Will Make You Forget / int_7eceb06d
 Fable II (Video Game)
hasFeature
The Final Temptation / int_7eceb06d
 Fable II (Video Game)
hasFeature
The Gunslinger / int_7eceb06d
 Fable II (Video Game)
hasFeature
The Lad-ette / int_7eceb06d
 Fable II (Video Game)
hasFeature
The Minion Master / int_7eceb06d
 Fable II (Video Game)
hasFeature
The Musketeer / int_7eceb06d
 Fable II (Video Game)
hasFeature
The Purge / int_7eceb06d
 Fable II (Video Game)
hasFeature
The Tower / int_7eceb06d
 Fable II (Video Game)
hasFeature
The Tragic Rose / int_7eceb06d
 Fable II (Video Game)
hasFeature
They Call Him "Sword" / int_7eceb06d
 Fable II (Video Game)
hasFeature
Third-Person Seductress / int_7eceb06d
 Fable II (Video Game)
hasFeature
Time Stands Still / int_7eceb06d
 Fable II (Video Game)
hasFeature
Tiny-Headed Behemoth / int_75035c4d
 Fable II (Video Game)
hasFeature
Tome of Eldritch Lore / int_7eceb06d
 Fable II (Video Game)
hasFeature
Trail of Bread Crumbs / int_7eceb06d
 Fable II (Video Game)
hasFeature
Trophy Room / int_7eceb06d
 Fable II (Video Game)
hasFeature
Ãœbermensch / int_7eceb06d
 Fable II (Video Game)
hasFeature
Unconventional Alignment / int_7eceb06d
 Fable II (Video Game)
hasFeature
Unexpectedly Real Magic / int_7eceb06d
 Fable II (Video Game)
hasFeature
Urban Segregation / int_7eceb06d
 Fable II (Video Game)
hasFeature
Variable Mix / int_7eceb06d
 Fable II (Video Game)
hasFeature
Vengeance Denied / int_7eceb06d
 Fable II (Video Game)
hasFeature
Very High Velocity Rounds / int_7eceb06d
 Fable II (Video Game)
hasFeature
Video Game Cruelty Punishment / int_7eceb06d
 Fable II (Video Game)
hasFeature
Video Games of 2005–2009 / int_7eceb06d
 Fable II (Video Game)
hasFeature
Video Game Caring Potential / int_7eceb06d
 Fable II (Video Game)
hasFeature
Virtual Paper Doll / int_7eceb06d
 Fable II (Video Game)
hasFeature
Weapon of Mass Destruction / int_7eceb06d
 Fable II (Video Game)
hasFeature
What the Hell, Player? / int_7eceb06d
 Fable II (Video Game)
hasFeature
Wide-Open Sandbox / int_7eceb06d
 Fable II (Video Game)
hasFeature
You Are Number 6 / int_7eceb06d
 Fable II (Video Game)
hasFeature
You Have Researched Breathing / int_75035c4d
 Fable II (Video Game)
hasFeature
Your Approval Fills Me with Shame / int_7eceb06d
 Fable II (Video Game)
hasFeature
Zero-Effort Boss / int_7eceb06d
 FableII
sameAs
Fable II (Video Game)
 Fable II (Video Game)
hasFeature
Of Corsets Sexy / int_7eceb06d
 Fable II (Video Game)
hasFeature
Would You Like to Hear How They Died? / int_7eceb06d
 Fable II (Video Game)
hasFeature
You ALL Look Familiar / int_7eceb06d