Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Far Cry (Video Game)

 Far Cry (Video Game)
type
TVTItem
 Far Cry (Video Game)
label
Far Cry (Video Game)
 Far Cry (Video Game)
page
FarCry1
 Far Cry (Video Game)
comment
The original Far Cry is a PC game that was perhaps the first of the "next-gen" first-person shooter games from around 2004, exemplified by the likes of Half-Life 2, Doom³, and F.E.A.R. It was released a few months before Doom 3 and Half-Life 2 by the then-unknown developers Crytek, for whom it was their debut title. The game was critically acclaimed for what was at the time truly mind-blowing graphics, wide-open open-ended levels set in lush tropical jungle islands, and advanced enemy A.I.The basic premise of the game has boat captain Jack Carver, a sarcastic, ill-tempered man in a gaudy Hawaiian T-shirt, having his boat blown up and forced into battling a small army of mercenaries on a series of tropical islands owned by reclusive geneticist Dr. Krieger. After several levels, killer mutants known as Trigens start attacking both Jack and the mercenaries, and it is revealed that Krieger has been working on creating mutants For Science!The game's popularity spawned a console version, Far Cry Instincts, which was made by Ubisoft instead of Crytek and had the same characters and basic plot premise, but markedly different gameplay, levels, and story. Besides simplified A.I. and graphics and more console-style gameplay, Far Cry Instincts also gave the player character access to special mutant "feral powers" which included regenerating health, super-speed, super-jumps, and super-melee attacks. Far Cry Instincts: Evolution was the sequel to the console version, and switched from fighting mercenaries and mutants in a fictional series of tropical islands to fighting pirates and feral warriors in Indonesia. The story for Evolution has Jack being lured into a gunrunning scheme by half-native Femme Fatale Kade, which ultimately leads to him battling pirates and government soldiers while being hunted by Westerner-hating native warrior Semeru and his tribe of feral warriors, who all possess the same feral powers as Jack.A console port of the PC version, entitled Far Cry Classic, was released in February 2014, 10 years after the release of the original game. It features updated weapon models (though somewhat inferior texturing, some maps being cut in half with loading zones, and the removal of almost all in-game physics) as well as a number of gameplay updates to bring the game in line with modern shooters, such as the inclusion of a dedicated melee attack and the replacement of the zoom-in mode with iron sight aim. The gameplay balance is also more arcade-like compared to the infamously unforgiving PC version.There was also The Movie Far Cry made by Uwe Boll. Most notable in that Stuttering Craig and Handsome Tom of ScrewAttack are in it (though not in the main, cut feature).For the sequels, see Far Cry 2, Far Cry 3, Far Cry 3: Blood Dragon, Far Cry 4, Far Cry Primal, Far Cry 5, Far Cry: New Dawn and Far Cry 6. For the spiritual successor, see Crysis.
 Far Cry (Video Game)
fetched
2024-02-24T06:15:20Z
 Far Cry (Video Game)
parsed
2024-02-24T06:15:20Z
 Far Cry (Video Game)
isPartOf
DBTropes
 Far Cry (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Far Cry (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The switch from fighting mercenaries using intelligent infantry tactics in the jungle to fighting packs of two-hit-kill melee mutants in dank corridors. And not the good kind of dank.
 Far Cry (Video Game) / int_1467a30c
featureApplicability
1.0
 Far Cry (Video Game) / int_1467a30c
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_1467a30c
 Far Cry (Video Game) / int_14beeefd
type
Darker and Edgier
 Far Cry (Video Game) / int_14beeefd
comment
Darker and Edgier: The Instincts storyline is noticeably darker than the original Far Cry, with all the characters generally being much bigger jerks, and less hammy voice acting.
 Far Cry (Video Game) / int_14beeefd
featureApplicability
1.0
 Far Cry (Video Game) / int_14beeefd
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_14beeefd
 Far Cry (Video Game) / int_1527d90d
type
Early Game Hell
 Far Cry (Video Game) / int_1527d90d
comment
Early Game Hell: The first few levels of Instincts are noticeably more difficult than most of the rest of the game, as your character hasn't been mutated yet and therefore doesn't have Regenerating Health.
 Far Cry (Video Game) / int_1527d90d
featureApplicability
1.0
 Far Cry (Video Game) / int_1527d90d
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_1527d90d
 Far Cry (Video Game) / int_19787667
type
Second Hour Superpower
 Far Cry (Video Game) / int_19787667
comment
Second Hour Superpower: In Instincts, Carver doesn't get his special mutant powers until the 3rd level of the game. This actually makes the first couple of levels potentially the most difficult in the game, as you don't have Regenerating Health and can't survive very many hits.
 Far Cry (Video Game) / int_19787667
featureApplicability
1.0
 Far Cry (Video Game) / int_19787667
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_19787667
 Far Cry (Video Game) / int_1eb49c19
type
Stripperiffic
 Far Cry (Video Game) / int_1eb49c19
comment
Stripperiffic: Val again. Notable mostly because while Jack takes the time to put on a bulletproof vest over his attention-attracting shirt, she goes everywhere wearing short shorts and a tank top. Or less. In Instincts, Val starts out like this (wearing nothing but shorts and a tube top to show off her perfect abs), but puts on a reasonably sensible khaki safari shirt, long pants, and hiking boots after the shooting starts. No flak vest, though.
 Far Cry (Video Game) / int_1eb49c19
featureApplicability
1.0
 Far Cry (Video Game) / int_1eb49c19
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_1eb49c19
 Far Cry (Video Game) / int_1f92e4c6
type
Regenerating Health
 Far Cry (Video Game) / int_1f92e4c6
comment
Like most games from that era, there is no Regenerating Health (on the PC version at least). Unlike most games from that era, health and armor pickups are actually somewhat rare, and even at full health and armor you can't survive very much damage at all (dying after only several bullet hits). The game is geared towards being played stealthily, and trying to Rambo your way through will often get you killed badly.
 Far Cry (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Far Cry (Video Game) / int_1f92e4c6
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_1f92e4c6
 Far Cry (Video Game) / int_2221d1fc
type
Invisibility Flicker
 Far Cry (Video Game) / int_2221d1fc
comment
Invisibility Flicker: Averted. The Stealth Trigen are truly invisible, with almost no distortion giving them away (fortunately, you're armed with thermal-vision goggles that reveal them by the time they show up). However, when the player first encounters them there's a pool of shallow water nearby that makes plainly visible ripples when they step in it.
 Far Cry (Video Game) / int_2221d1fc
featureApplicability
-1.0
 Far Cry (Video Game) / int_2221d1fc
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_2221d1fc
 Far Cry (Video Game) / int_234bd900
type
For Science!
 Far Cry (Video Game) / int_234bd900
comment
For Science!: Krieger's apparent motive for creating the Trigens in the first place.
 Far Cry (Video Game) / int_234bd900
featureApplicability
1.0
 Far Cry (Video Game) / int_234bd900
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_234bd900
 Far Cry (Video Game) / int_272abb98
type
Shoot the Shaggy Dog
 Far Cry (Video Game) / int_272abb98
comment
Shoot the Shaggy Dog: In Evolution, after going through one of the game's most annoying difficult fights in order to protect a badly injured Doyle from attacking rebels, you go off to look for an escape vehicle, and when you get back Doyle has apparently crawled off, leaving a trail of blood for you to follow. After following his trail for 2 entire levels, you come across his corpse, and realize that an indeterminate amount of the trail was just the Big Bad leaving a trail of clues by dragging his corpse along, all just to dick with you.
 Far Cry (Video Game) / int_272abb98
featureApplicability
1.0
 Far Cry (Video Game) / int_272abb98
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_272abb98
 Far Cry (Video Game) / int_2a94a479
type
Outside-Genre Foe
 Far Cry (Video Game) / int_2a94a479
comment
Outside-Genre Foe: For the most part, you're fighting human mercenaries... until you meet the Trigens.
 Far Cry (Video Game) / int_2a94a479
featureApplicability
1.0
 Far Cry (Video Game) / int_2a94a479
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_2a94a479
 Far Cry (Video Game) / int_32d3397
type
Waterfall Shower
 Far Cry (Video Game) / int_32d3397
comment
Waterfall Shower: After dealing with Crowe, a cutscene shows Valerie taking a shower under a waterfall as she tells Jack about the CIA's involvement on Krieger's work.
 Far Cry (Video Game) / int_32d3397
featureApplicability
1.0
 Far Cry (Video Game) / int_32d3397
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_32d3397
 Far Cry (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Far Cry (Video Game) / int_34bd7be2
comment
Super Drowning Skills: The Trigens' one weakness. It's still unclear whether this was intentional or not. Given that the Korean soldiers in Crysis suffer a similar problem, perhaps not.
 Far Cry (Video Game) / int_34bd7be2
featureApplicability
1.0
 Far Cry (Video Game) / int_34bd7be2
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_34bd7be2
 Far Cry (Video Game) / int_3517000d
type
Mad Scientist
 Far Cry (Video Game) / int_3517000d
comment
Mad Scientist: Krieger. Lampshaded by copies of Evil Science magazine found here and there throughout the game.
 Far Cry (Video Game) / int_3517000d
featureApplicability
1.0
 Far Cry (Video Game) / int_3517000d
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_3517000d
 Far Cry (Video Game) / int_378476a2
type
Abandoned Laboratory
 Far Cry (Video Game) / int_378476a2
comment
Abandoned Laboratory: About a quarter of the levels are abandoned (and not so abandoned) laboratories filled with dead scientists. These places are usually filled with Trigen and mercenaries (and the occasional living scientist) duking it out for survival.
 Far Cry (Video Game) / int_378476a2
featureApplicability
1.0
 Far Cry (Video Game) / int_378476a2
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_378476a2
 Far Cry (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Far Cry (Video Game) / int_39b8d3d6
comment
Boring, but Practical: In Instincts, Val starts out wearing nothing but short shorts and the briefest of tube tops, the better to show off her perfect abs. After the shooting starts, though, the next time you meet her she's wearing a reasonably sensible, non-midriff baring khaki safari shirt, long pants, and hiking boots.
 Far Cry (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Far Cry (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_39b8d3d6
 Far Cry (Video Game) / int_3cb1d38d
type
Bad Boss
 Far Cry (Video Game) / int_3cb1d38d
comment
Bad Boss: In Instincts, Crowe releases the mutants all over the islands, causing his own men to be overrun. Not to be outdone, Krieger sends in his personal elite troops to kill everybody to clean up Crowe's mess. In the PC version at the very beginning of the game you see Crowe angrily berating his own men with no provocation, much to their annoyance. He continues this trend throughout the game.
 Far Cry (Video Game) / int_3cb1d38d
featureApplicability
1.0
 Far Cry (Video Game) / int_3cb1d38d
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_3cb1d38d
 Far Cry (Video Game) / int_4156b553
type
Copy Protection
 Far Cry (Video Game) / int_4156b553
comment
Copy Protection: In an early example of Ubisoft's rather draconian attitudes toward possible software piracy, the game would refuse to start if it detected certain CD copying or emulation programs on the system. It went further than just not letting you simultaneously run the game and the tools in question, however — the game would actually demand that you uninstall any tools it thought could be used for piracy. Made worse if the tools in question did a less-than-perfect uninstallation, which would require you to trawl through the registry and Program Files directory in order to satisfy the game's demands. All of which is for nothing, since you can just use a hacked executable.
 Far Cry (Video Game) / int_4156b553
featureApplicability
1.0
 Far Cry (Video Game) / int_4156b553
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_4156b553
 Far Cry (Video Game) / int_42502bbe
type
Updated Re-release
 Far Cry (Video Game) / int_42502bbe
comment
Updated Re Release: Far Cry Classic, for the Xbox 360 and Playstation 3, is the original PC version of Far Cry finally ported to consoles after 10 years, with significant tweaks to the gameplay and presentation to make it more console-friendly as well as in line with modern FPS games. This includes the addition of a dedicated melee attack, the ability to aim down sights, a more modernized sprint function, and more forgiving difficulty by significantly decreasing enemy health, damage output, aim, and awareness. Unfortunately, owing to the aging hardware of the consoles, it is also graphically weaker (approximating playing the original game on medium-to-high settings), removes almost all in-game physics, cuts some of the larger levels in half for loading screens (with several of the ones that need such frequently crashing around the cutoff points), and the added iron sights do not duplicate the zoom of the original weapons, making long-range combat with the M4 much harder.
 Far Cry (Video Game) / int_42502bbe
featureApplicability
1.0
 Far Cry (Video Game) / int_42502bbe
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_42502bbe
 Far Cry (Video Game) / int_49d59be9
type
Scenery Porn
 Far Cry (Video Game) / int_49d59be9
comment
Scenery Porn: One of the game's defining attributes.
 Far Cry (Video Game) / int_49d59be9
featureApplicability
1.0
 Far Cry (Video Game) / int_49d59be9
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_49d59be9
 Far Cry (Video Game) / int_4e7c4536
type
Wham Line
 Far Cry (Video Game) / int_4e7c4536
comment
Wham Line: After defeating Krieger, Jack demands to know the whereabouts of the antidote for his and Valerie's ongoing Trigen mutation. Krieger then tells him that "the mutagen can only be administered through subdermal injection" before dying. This reveals that Doyle is a traitor, as he had previously instructed Jack to take said injection as a vaccine to the mutation.
 Far Cry (Video Game) / int_4e7c4536
featureApplicability
1.0
 Far Cry (Video Game) / int_4e7c4536
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_4e7c4536
 Far Cry (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Far Cry (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Two overall, one each for the original PC game and one for its console spinoffs. The console spinoffs are the more immediate example: on top of being spinoffs designed specifically for consoles (from 2 onward the main games came in the same form on both consoles and PC, and spinoffs have A) mainly been in the realm of standalone DLC, and B) noticeably different from their parent games, e.g. the '80s fever dream of Blood Dragon and the prehistoric adventures of Primal), they actually follow on from or are retellings of the original game's story. Later games in the greater Far Cry series have not had any concrete story links, at best sharing a few secondary characters (particularly in Far Cry 4, which features a gun runner heavily implied to be one of the feuding warlords from 2, CIA agent Willis Huntley from 3... and Hurk). The original PC game is the more lasting example, as later games in the series have been sequels in theme, with one of those themes being man's descent into savagery. Even the console versions of the first game did this, though they took it much more literally. It also has several gameplay differences, such as your movement speed being determined by your currently-equipped weapon (later games would focus more on the Sprint Meter for your maximum movement speed, with games after 2 even removing the limit and letting you sprint forever), and aiming for non-scoped weapons taking the form of a generic zoom mode with a tightened crosshair rather than actually aiming down your weapon's sights. Also, while it has the four-slot inventory system all the later games kept up, it doesn't give any special consideration for the series' now-iconic machete. While 2 dedicates the first slot solely to it, and 3 and 4 shifted to always having it on hand for Quick Melee, this game allows you to drop the machete whenever you wanted. In fact, it's not even the first weapon you get; that honor goes to the Desert Eagle. And while the DE is another perennial fixture of the Far Cry arsenal, it's not associated as closely with the franchise as the machete is, because even in 2004 the DE was already a perennial fixture of video game arsenals in general. Here, it's also in its .357 Magnum variation with a realistic 9-shot magazine, rather than the .50 AE version with an incorrect 8-round magazine used in all later games. Most of these would be changed to be in-line with the later games with Far Cry Classic.
 Far Cry (Video Game) / int_4f4372e9
featureApplicability
1.0
 Far Cry (Video Game) / int_4f4372e9
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_4f4372e9
 Far Cry (Video Game) / int_5288f02
type
All Your Powers Combined
 Far Cry (Video Game) / int_5288f02
comment
All Your Powers Combined: Mutated Krieger has the abilities of all 3 humanoid Trigen types (superjumps, super durability, and cloaking). Interestingly, this makes him quite similar to the nanosuit-wearing protagonist of Crysis.
 Far Cry (Video Game) / int_5288f02
featureApplicability
1.0
 Far Cry (Video Game) / int_5288f02
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_5288f02
 Far Cry (Video Game) / int_53f5119f
type
The Dragon
 Far Cry (Video Game) / int_53f5119f
comment
The Dragon: Crowe takes his orders directly from Krieger and is in charge of his mercenary forces.
 Far Cry (Video Game) / int_53f5119f
featureApplicability
1.0
 Far Cry (Video Game) / int_53f5119f
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_53f5119f
 Far Cry (Video Game) / int_5565c2dd
type
Rule of Perception
 Far Cry (Video Game) / int_5565c2dd
comment
Rule of Perception: The weapon in your hand, and only that weapon, governs how long you can sprint for.
 Far Cry (Video Game) / int_5565c2dd
featureApplicability
1.0
 Far Cry (Video Game) / int_5565c2dd
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_5565c2dd
 Far Cry (Video Game) / int_567e7c4d
type
Wounded Gazelle Gambit
 Far Cry (Video Game) / int_567e7c4d
comment
Wounded Gazelle Gambit: In Vengeance, the Wii version of Evolution, it's revealed Kade was partners with Semeru in creating the rebel army, and manipulated Jack into killing Semeru so she could take it all for herself. This makes more sense than the original Evolution plotline, where Jack and Kade just run into Semeru repeatedly by sheer bad luck.
 Far Cry (Video Game) / int_567e7c4d
featureApplicability
1.0
 Far Cry (Video Game) / int_567e7c4d
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_567e7c4d
 Far Cry (Video Game) / int_598c85e0
type
Enemy Scan
 Far Cry (Video Game) / int_598c85e0
comment
Enemy Scan: One function of the binoculars is the ability to tag enemies so they appear on your radar. In Classic this is modified into the Far Cry 3 tagging system, where enemies are also identified by icons over their head in gameplay, since the radar is given a much shorter range than in the original.
 Far Cry (Video Game) / int_598c85e0
featureApplicability
1.0
 Far Cry (Video Game) / int_598c85e0
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_598c85e0
 Far Cry (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Far Cry (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: Jack uses these a few times to get around obstacles or make an escape.
 Far Cry (Video Game) / int_5b19cc1b
featureApplicability
1.0
 Far Cry (Video Game) / int_5b19cc1b
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_5b19cc1b
 Far Cry (Video Game) / int_5e2f5ad2
type
You Kill It, You Bought It
 Far Cry (Video Game) / int_5e2f5ad2
comment
You Kill It, You Bought It: At the end of Instincts, Jack becomes the new pack Alpha of the mutants after he kills Crowe. That lasts for about 1 minute, as the mutants help Jack kill Krieger then opt to stay behind while the island blows up. In Vengeance, the Wii version of Evolution, the Rebels take Jack as their new leader after he kills Semeru.
 Far Cry (Video Game) / int_5e2f5ad2
featureApplicability
1.0
 Far Cry (Video Game) / int_5e2f5ad2
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_5e2f5ad2
 Far Cry (Video Game) / int_62259825
type
Nintendo Hard
 Far Cry (Video Game) / int_62259825
comment
Nintendo Hard: Like most games from that era, there is no Regenerating Health (on the PC version at least). Unlike most games from that era, health and armor pickups are actually somewhat rare, and even at full health and armor you can't survive very much damage at all (dying after only several bullet hits). The game is geared towards being played stealthily, and trying to Rambo your way through will often get you killed badly. The later release of Instincts: Predator also amps up the difficulty, with Crowe and Krieger's mercenaries becoming extremely deadly and crack shots who will often cut down Jack with deadly automatic fire if he charges them. And charging shotgun troops is right out.
 Far Cry (Video Game) / int_62259825
featureApplicability
1.0
 Far Cry (Video Game) / int_62259825
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_62259825
 Far Cry (Video Game) / int_638b65bc
type
Armor Is Useless
 Far Cry (Video Game) / int_638b65bc
comment
Armor Is Useless: Massively averted, especially on the PC version. There it's pretty much the key to survival, especially on the harder difficulty settings where armor can take several hits, but one or two bullets will outright kill you if you don't have any armor left. Also, the hard armor breastplates worn by enemy soldiers actually completely deflect bullets, but only protects their upper torso (leaving everything from the stomach down vulnerable). The P90 even remains a viable weapon despite being introduced after something with better range and firepower because, true to reality, it penetrates armor better.
 Far Cry (Video Game) / int_638b65bc
featureApplicability
-1.0
 Far Cry (Video Game) / int_638b65bc
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_638b65bc
 Far Cry (Video Game) / int_63c6c615
type
Dynamic Difficulty
 Far Cry (Video Game) / int_63c6c615
comment
Dynamic Difficulty: AI Auto balance will tweak the performance of the AI based on player's performance. This appears to make the game easier if enabled.
 Far Cry (Video Game) / int_63c6c615
featureApplicability
1.0
 Far Cry (Video Game) / int_63c6c615
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_63c6c615
 Far Cry (Video Game) / int_6411dac8
type
BadassNormal
 Far Cry (Video Game) / int_6411dac8
comment
In Instincts Carver gets mutant superpowers while in the PC version he's just a regular Badass Normal.
 Far Cry (Video Game) / int_6411dac8
featureApplicability
1.0
 Far Cry (Video Game) / int_6411dac8
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_6411dac8
 Far Cry (Video Game) / int_699f5212
type
Hands-Free Handlamp
 Far Cry (Video Game) / int_699f5212
comment
Hands-Free Handlamp: The beam of the angle-head light you can find is always on the center of the screen like it's being worn as a headlamp. It's never shown in Jack's character model when it can be seen in cutscenes either.
 Far Cry (Video Game) / int_699f5212
featureApplicability
1.0
 Far Cry (Video Game) / int_699f5212
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_699f5212
 Far Cry (Video Game) / int_733e007a
type
Unwitting Pawn
 Far Cry (Video Game) / int_733e007a
comment
Unwitting Pawn: Carver becomes this twice; first he's tricked by Val into going to the islands, later, he's tricked by Doyle into killing Krieger so that he can have the mutagen to himself.
 Far Cry (Video Game) / int_733e007a
featureApplicability
1.0
 Far Cry (Video Game) / int_733e007a
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_733e007a
 Far Cry (Video Game) / int_736d791f
type
Adaptational Badass
 Far Cry (Video Game) / int_736d791f
comment
Adaptational Badass: In Instincts Carver gets mutant superpowers while in the PC version he's just a regular Badass Normal. Also in Instincts, Crowe's a lot more credible as a threat and even mutates himself into the Final Boss, unlike the PC version where he comes across as an ill-tempered redneck and is only slightly tougher than an Elite Mook when you finally fight him in person.
 Far Cry (Video Game) / int_736d791f
featureApplicability
1.0
 Far Cry (Video Game) / int_736d791f
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_736d791f
 Far Cry (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 Far Cry (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: The Mole reveals his identity at the end for no reason other than to gloat, motivating you to spend the last level hunting him down to kill him. In Vengeance, the Wii version of Evolution, Kade stabs Jack after he kills Semeru for her, then gives him a You Have Outlived Your Usefulness speech. Unfortunately for her, Jack, a superpowered killing machine, is barely phased by the stab and very much pissed at learning about her betrayal.
 Far Cry (Video Game) / int_7570a10c
featureApplicability
1.0
 Far Cry (Video Game) / int_7570a10c
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_7570a10c
 Far Cry (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Far Cry (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Averted with the "Fat Boy" Trigens. That big glowing green orb in the middle of their chest? Yeah, it's actually more heavily armored than the rest of them (it actually counts as part of their metal body harness) and shooting it is just a waste of bullets. Played straight with the final boss, Mutated Krieger. Normally, he's even tougher than a Fat Boy, and shooting him in the head doesn't actually do much good. However, if you shoot him in the crotch, he dies in just a few bullets, in what is actually a fairly hilarious manner.
 Far Cry (Video Game) / int_82108e3d
featureApplicability
-1.0
 Far Cry (Video Game) / int_82108e3d
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_82108e3d
 Far Cry (Video Game) / int_823769b7
type
Night-Vision Goggles
 Far Cry (Video Game) / int_823769b7
comment
Night-Vision Goggles: They become available very early in the game and can highlight enemies when used but quickly run out of battery power.
 Far Cry (Video Game) / int_823769b7
featureApplicability
1.0
 Far Cry (Video Game) / int_823769b7
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_823769b7
 Far Cry (Video Game) / int_8344209e
type
BFG
 Far Cry (Video Game) / int_8344209e
comment
BFG: The belt-fed M249-E2 SAW, which can be acquired from the defeated Crowe or the mooks from the following level.
 Far Cry (Video Game) / int_8344209e
featureApplicability
1.0
 Far Cry (Video Game) / int_8344209e
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_8344209e
 Far Cry (Video Game) / int_85c014c5
type
Just One Man
 Far Cry (Video Game) / int_85c014c5
comment
Just One Man: Enemy mooks say this about Jack, speculating about how one person could not possibly pull off the stunts he does.
 Far Cry (Video Game) / int_85c014c5
featureApplicability
1.0
 Far Cry (Video Game) / int_85c014c5
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_85c014c5
 Far Cry (Video Game) / int_85f0963f
type
Psycho Serum
 Far Cry (Video Game) / int_85f0963f
comment
Psycho Serum: Krieger's mutagen causes massively increased muscle development, but also induces complete mindless psychotic rage. In Instincts it's not even that good, turning most of his subjects into rabid gun-wielding zombies.
 Far Cry (Video Game) / int_85f0963f
featureApplicability
1.0
 Far Cry (Video Game) / int_85f0963f
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_85f0963f
 Far Cry (Video Game) / int_8e81e57f
type
Voice with an Internet Connection
 Far Cry (Video Game) / int_8e81e57f
comment
Voice with an Internet Connection: Doyle, who talks you through the entire game.
 Far Cry (Video Game) / int_8e81e57f
featureApplicability
1.0
 Far Cry (Video Game) / int_8e81e57f
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_8e81e57f
 Far Cry (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Far Cry (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Doyle does this to Jack and Val after Krieger is killed.
 Far Cry (Video Game) / int_928ca2cc
featureApplicability
1.0
 Far Cry (Video Game) / int_928ca2cc
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_928ca2cc
 Far Cry (Video Game) / int_940a5958
type
Artificial Stupidity
 Far Cry (Video Game) / int_940a5958
comment
Artificial Stupidity: The Feral Warriors in Evolution will occasionally overshoot their super-jumps and end up flying off cliffs Wile E. Coyote-style. Enemy soldiers in Vengeance are to put it bluntly, dumb as rocks. They'll ignore you unless you're literally in their faces, and you can stand around and do nothing while they shoot you and it'll still take them several minutes to hit you enough times to kill you.
 Far Cry (Video Game) / int_940a5958
featureApplicability
1.0
 Far Cry (Video Game) / int_940a5958
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_940a5958
 Far Cry (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Far Cry (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: It even tells you what to expect with each difficulty level: Easy: A peaceful tropical island stroll. Enjoy your vacation. Medium: You will be challenged, but adventure requires a little danger, right? Challenging: Your enemies are smarter, more accurate, and really pissed off. Good luck. You'll need it. Veteran: Serious jungle madness. We hope you have a high tolerance for pain. Realistic: You must be amazingly skilled or incredibly foolish. Forget paradise - this is hell.
 Far Cry (Video Game) / int_9a117348
featureApplicability
1.0
 Far Cry (Video Game) / int_9a117348
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_9a117348
 Far Cry (Video Game) / int_9d73dfcc
type
The All-Seeing A.I.
 Far Cry (Video Game) / int_9d73dfcc
comment
The All-Seeing A.I.: The ability to avoid detection by hiding behind thick foliage was a much-touted feature. Nevertheless, a bug in the last official patch in the game broke this, so generally anything that you can shoot through is something that the AI can see you through (mods have been made to fix this). This is not present in Far Cry Classic, which uses the detection system from Far Cry 3 that properly accounts for foliage.
 Far Cry (Video Game) / int_9d73dfcc
featureApplicability
1.0
 Far Cry (Video Game) / int_9d73dfcc
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_9d73dfcc
 Far Cry (Video Game) / int_9e943076
type
One-Man Army
 Far Cry (Video Game) / int_9e943076
comment
Jack Carver. Enemy mooks speculate about how one person could not possibly pull off the stunts he does. However, his allies Val and Doyle both expect and demand that he be a One-Man Army on a regular basis.
 Far Cry (Video Game) / int_9e943076
featureApplicability
1.0
 Far Cry (Video Game) / int_9e943076
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_9e943076
 Far Cry (Video Game) / int_9edbda07
type
Elite Mooks
 Far Cry (Video Game) / int_9edbda07
comment
Instincts has a four-way fight between Jack, Crowe's Mercs, the Mutants, and Krieger's personal elite troopers who he sends in to kill all of the above.
 Far Cry (Video Game) / int_9edbda07
featureApplicability
1.0
 Far Cry (Video Game) / int_9edbda07
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_9edbda07
 Far Cry (Video Game) / int_a1f82f86
type
Enemy Chatter
 Far Cry (Video Game) / int_a1f82f86
comment
Enemy Chatter: Any two mercs that get close to one another when they're not aware of you will chat each other up. Your binoculars even have a built-in directional microphone to pick up their chatter from long range. Alas, while they have a variety of topics to discuss depending on level, any two mercs that get into a conversation will generally just pick one and then keep repeating it.
 Far Cry (Video Game) / int_a1f82f86
featureApplicability
1.0
 Far Cry (Video Game) / int_a1f82f86
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_a1f82f86
 Far Cry (Video Game) / int_a53b0ee7
type
Superpowered Mooks
 Far Cry (Video Game) / int_a53b0ee7
comment
Superpowered Mooks: The Feral Warriors from Instincts: Evolution. They have enhanced speed, enhanced jumping ability, enhanced durability, and a really mean melee attack. In fact in some ways they're more impressive than the enemy Nanosuit Soldiers in Crysis. Although you can still mow through them quite quickly with Feral Attacks.
 Far Cry (Video Game) / int_a53b0ee7
featureApplicability
1.0
 Far Cry (Video Game) / int_a53b0ee7
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_a53b0ee7
 Far Cry (Video Game) / int_a8826e1e
type
Giant Mook
 Far Cry (Video Game) / int_a8826e1e
comment
Giant Mook: The 9-foot tall "Fat Boy" Trigens, who have a rocket launcher for an arm and can soak almost a hundred bullets worth of assault rifle fire. In a game with otherwise "realistic" combat where enemies can be brought down with about 3 assault rifle hits each, this can be quite jarring at first.
 Far Cry (Video Game) / int_a8826e1e
featureApplicability
1.0
 Far Cry (Video Game) / int_a8826e1e
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_a8826e1e
 Far Cry (Video Game) / int_ad4a45be
type
Final Boss
 Far Cry (Video Game) / int_ad4a45be
comment
Also in Instincts, Crowe's a lot more credible as a threat and even mutates himself into the Final Boss, unlike the PC version where he comes across as an ill-tempered redneck and is only slightly tougher than an Elite Mook when you finally fight him in person.
 Far Cry (Video Game) / int_ad4a45be
featureApplicability
1.0
 Far Cry (Video Game) / int_ad4a45be
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_ad4a45be
 Far Cry (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Far Cry (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Jack Carver, compared to the much more serious Val and Doyle.
 Far Cry (Video Game) / int_ae3d6438
featureApplicability
1.0
 Far Cry (Video Game) / int_ae3d6438
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_ae3d6438
 Far Cry (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Far Cry (Video Game) / int_b032e4ed
comment
Ms. Fanservice: Val. And Kade in Far Cry Instincts: Evolution.
 Far Cry (Video Game) / int_b032e4ed
featureApplicability
1.0
 Far Cry (Video Game) / int_b032e4ed
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_b032e4ed
 Far Cry (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Far Cry (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: The final battle takes place in the crater of an active volcano.
 Far Cry (Video Game) / int_b0a91b69
featureApplicability
1.0
 Far Cry (Video Game) / int_b0a91b69
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_b0a91b69
 Far Cry (Video Game) / int_b0cbdcb1
type
Black Helicopter
 Far Cry (Video Game) / int_b0cbdcb1
comment
Black Helicopter: The helicopters that are deployed after Jack if he is spotted in the outside levels. After their gunners are dealt with, they deploy two Fast-Roping mooks.
 Far Cry (Video Game) / int_b0cbdcb1
featureApplicability
1.0
 Far Cry (Video Game) / int_b0cbdcb1
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_b0cbdcb1
 Far Cry (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 Far Cry (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: In the PC version, you can shoot the chains holding the lifeboat from the lower deck of the carrier in the second level. Doing so lets you skip the shootout on top of the carrier.
 Far Cry (Video Game) / int_b4d6aa7d
featureApplicability
1.0
 Far Cry (Video Game) / int_b4d6aa7d
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_b4d6aa7d
 Far Cry (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Far Cry (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Doyle, who betrays you right after your boss fight with Mutated Krieger. Keep in mind that this happens right at the still-comparatively-hard final level and he isn't much of a challenge compared to those damned Trigens you've been dealing with throughout the entire second half of the game. Really, Doyle, trying to exploit the death of Mutated Krieger by attempting to sell the mutagen formula to the black market out of spite on your current clients at an ill-conceived time is going to make you smart and powerful?
 Far Cry (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Far Cry (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_b58b4e3c
 Far Cry (Video Game) / int_baaf641a
type
King Mook
 Far Cry (Video Game) / int_baaf641a
comment
King Mook: In the PC version, in your second encounter with Crowe he behaves just like a regular Merc, only with a slightly stronger weapon and somewhat more health.
 Far Cry (Video Game) / int_baaf641a
featureApplicability
1.0
 Far Cry (Video Game) / int_baaf641a
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_baaf641a
 Far Cry (Video Game) / int_bc5ddda5
type
Thematic Series
 Far Cry (Video Game) / int_bc5ddda5
comment
The original PC game is the more lasting example, as later games in the series have been sequels in theme, with one of those themes being man's descent into savagery. Even the console versions of the first game did this, though they took it much more literally. It also has several gameplay differences, such as your movement speed being determined by your currently-equipped weapon (later games would focus more on the Sprint Meter for your maximum movement speed, with games after 2 even removing the limit and letting you sprint forever), and aiming for non-scoped weapons taking the form of a generic zoom mode with a tightened crosshair rather than actually aiming down your weapon's sights. Also, while it has the four-slot inventory system all the later games kept up, it doesn't give any special consideration for the series' now-iconic machete. While 2 dedicates the first slot solely to it, and 3 and 4 shifted to always having it on hand for Quick Melee, this game allows you to drop the machete whenever you wanted. In fact, it's not even the first weapon you get; that honor goes to the Desert Eagle. And while the DE is another perennial fixture of the Far Cry arsenal, it's not associated as closely with the franchise as the machete is, because even in 2004 the DE was already a perennial fixture of video game arsenals in general. Here, it's also in its .357 Magnum variation with a realistic 9-shot magazine, rather than the .50 AE version with an incorrect 8-round magazine used in all later games. Most of these would be changed to be in-line with the later games with Far Cry Classic.
 Far Cry (Video Game) / int_bc5ddda5
featureApplicability
1.0
 Far Cry (Video Game) / int_bc5ddda5
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_bc5ddda5
 Far Cry (Video Game) / int_bc74ef27
type
Berserk Button
 Far Cry (Video Game) / int_bc74ef27
comment
Berserk Button: In Evolution, in any situation where pirates/rebels are directly threatening Kade, Jack goes into a full-on berserk mode where he moves at maximum speed, has all his Feral Senses activated, and can only use melee attacks.
 Far Cry (Video Game) / int_bc74ef27
featureApplicability
1.0
 Far Cry (Video Game) / int_bc74ef27
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_bc74ef27
 Far Cry (Video Game) / int_c0d3d3fd
type
Border Patrol
 Far Cry (Video Game) / int_c0d3d3fd
comment
Border Patrol: If Jack tries to leave the islands at anytime, he gets blown out of the water by Krieger's helicopters.
 Far Cry (Video Game) / int_c0d3d3fd
featureApplicability
1.0
 Far Cry (Video Game) / int_c0d3d3fd
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_c0d3d3fd
 Far Cry (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Far Cry (Video Game) / int_c12f0c4
comment
Outrun the Fireball: Done with a miniature nuke that detonates inside an underground facility.
 Far Cry (Video Game) / int_c12f0c4
featureApplicability
1.0
 Far Cry (Video Game) / int_c12f0c4
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_c12f0c4
 Far Cry (Video Game) / int_c295cb84
type
Evil Minions
 Far Cry (Video Game) / int_c295cb84
comment
Evil Minions: Krieger Corp's mechanics and scientists are often seen fighting alongside the mercenaries, but they're much weaker since they have no armor and no weapons aside from pistols.
 Far Cry (Video Game) / int_c295cb84
featureApplicability
1.0
 Far Cry (Video Game) / int_c295cb84
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_c295cb84
 Far Cry (Video Game) / int_c2b28f75
type
A.K.A.-47
 Far Cry (Video Game) / int_c2b28f75
comment
A.K.A.-47: The original PC version zig-zags this. About half of the weapons avert this, with things like the MP5, P90, OICW and Jackhammer going by their real names. Some of the rest go for generic names, like the "Sniper Rifle" (a hybrid of various Arctic Warfare models), the "Machine Gun" (an M249 SAW), and the "Rocket Launcher" (a vaguely-fictional design based on the M202; the Classic HD rerelease renames it to the "RLX-9157", after text that was visible on the original game's model). Most of the last few go for almost correct names - the "AG36" is named after the grenade launcher, rather than the G36 rifle it's attached to, the "M4" in the original version is actually the older but similar Colt Model 727 (Classic switches the first-person model out for a proper M4), and the "MP5SD" in Classic is actually a regular MP5 with an attached suppressor rather than an integrally-suppressed MP5SD like in the original game (where, ironically, it's simply the "MP5"). The only real weapon with a straight-up fake name is the Mark XIX Desert Eagle, which is the "Falcon .357" in the original game and the "Jungle Falcon" in Classic. Played straight in the console version Far Cry Instincts, where guns are referred to generically such as "Handgun" (both a Desert Eagle and a Beretta 92, a version of the latter with a suppressor named the "Silenced Handgun"), "Carbine" (a tricked-out M4), "Shotgun" (a Benelli M3), etc. The "Assault Rifle" in particular is actually a bizarre mashup of several different weapons◊ designed to somewhat resemble an M16 of some variety.
 Far Cry (Video Game) / int_c2b28f75
featureApplicability
1.0
 Far Cry (Video Game) / int_c2b28f75
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_c2b28f75
 Far Cry (Video Game) / int_c36cba70
type
Mooks
 Far Cry (Video Game) / int_c36cba70
comment
The gasmask-wearing Elite Mercenaries in Far Cry, armed with the best weapons and armor and possessing superior tactics and thermal-vision goggles. These guys can take about half a mag of assault rifle fire to kill, compared to just a few shots for the standard enemy Mooks.
 Far Cry (Video Game) / int_c36cba70
featureApplicability
1.0
 Far Cry (Video Game) / int_c36cba70
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_c36cba70
 Far Cry (Video Game) / int_c513249
type
Harder Than Hard
 Far Cry (Video Game) / int_c513249
comment
Harder Than Hard: Realistic difficulty. Made easier if you know how to take cover and dodge shots efficiently, and know the enemy locations, but good luck if you can't find any armor... the last levels are straight up Nintendo Hard.
 Far Cry (Video Game) / int_c513249
featureApplicability
1.0
 Far Cry (Video Game) / int_c513249
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_c513249
 Far Cry (Video Game) / int_c6695a49
type
Mêlée à Trois
 Far Cry (Video Game) / int_c6695a49
comment
Mêlée à Trois: Jack vs. Mercs vs. Trigens. Mercs vs. Soldier Trigen fights are pretty static, though, since AI NPCs do dramatically reduced damage to other AI NPCs, so if you just hide and wait for them to kill each other you'll be waiting a long time. Instincts has a four-way fight between Jack, Crowe's Mercs, the Mutants, and Krieger's personal elite troopers who he sends in to kill all of the above.
 Far Cry (Video Game) / int_c6695a49
featureApplicability
1.0
 Far Cry (Video Game) / int_c6695a49
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_c6695a49
 Far Cry (Video Game) / int_c75df49a
type
Shout-Out
 Far Cry (Video Game) / int_c75df49a
comment
Shout-Out: The plot of the first game is reminiscent of The Island of Doctor Moreau, in which a mad scientist creates genetically altered monsters and animal-men on a mysterious island.
 Far Cry (Video Game) / int_c75df49a
featureApplicability
1.0
 Far Cry (Video Game) / int_c75df49a
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_c75df49a
 Far Cry (Video Game) / int_ca326e1e
type
Chekhov's Volcano
 Far Cry (Video Game) / int_ca326e1e
comment
Chekhov's Volcano: At the end of the first game.
 Far Cry (Video Game) / int_ca326e1e
featureApplicability
1.0
 Far Cry (Video Game) / int_ca326e1e
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_ca326e1e
 Far Cry (Video Game) / int_ca7f68c4
type
Power Fist
 Far Cry (Video Game) / int_ca7f68c4
comment
Power Fist: Jack's arms a quarter of the way through Instincts.
 Far Cry (Video Game) / int_ca7f68c4
featureApplicability
1.0
 Far Cry (Video Game) / int_ca7f68c4
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_ca7f68c4
 Far Cry (Video Game) / int_ce6555f0
type
Lighter and Softer
 Far Cry (Video Game) / int_ce6555f0
comment
Lighter and Softer: Vengeance, the Wii version of Evolution, is a bit lighter and softer; notably Jack is a slightly nicer guy (even suffering something of the Dulcinea Effect in regards to Kade). He also never manages to sleep with her in Vengeance.
 Far Cry (Video Game) / int_ce6555f0
featureApplicability
1.0
 Far Cry (Video Game) / int_ce6555f0
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_ce6555f0
 Far Cry (Video Game) / int_cfda0ecb
type
Escort Mission
 Far Cry (Video Game) / int_cfda0ecb
comment
Escort Mission: In Far Cry, Valerie tags along for about 10 minutes at the beginning of the Swamp level, but she's tolerable as long as you don't try to shove her into an actual firefight. In Instincts you have to protect Doyle through a gauntlet of a few dozen Elite Mooks, and again in Evolution you have to defend him from waves of attacking rebels.
 Far Cry (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Far Cry (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_cfda0ecb
 Far Cry (Video Game) / int_d58d2b7e
type
Post-Final Boss
 Far Cry (Video Game) / int_d58d2b7e
comment
Post-Final Boss: The final level begins with you battling the Big Bad, who's gone One-Winged Angel into a typical Final Boss super mutant. The rest of the level is spent chasing down The Starscream, who once you get past all his bodyguards is an unarmored scientist who goes down in one shot.
 Far Cry (Video Game) / int_d58d2b7e
featureApplicability
1.0
 Far Cry (Video Game) / int_d58d2b7e
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_d58d2b7e
 Far Cry (Video Game) / int_d639cf57
type
Reformulated Game
 Far Cry (Video Game) / int_d639cf57
comment
The console spinoffs are the more immediate example: on top of being spinoffs designed specifically for consoles (from 2 onward the main games came in the same form on both consoles and PC, and spinoffs have A) mainly been in the realm of standalone DLC, and B) noticeably different from their parent games, e.g. the '80s fever dream of Blood Dragon and the prehistoric adventures of Primal), they actually follow on from or are retellings of the original game's story. Later games in the greater Far Cry series have not had any concrete story links, at best sharing a few secondary characters (particularly in Far Cry 4, which features a gun runner heavily implied to be one of the feuding warlords from 2, CIA agent Willis Huntley from 3... and Hurk).
 Far Cry (Video Game) / int_d639cf57
featureApplicability
1.0
 Far Cry (Video Game) / int_d639cf57
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_d639cf57
 Far Cry (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Far Cry (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Despite the game's infamous difficulty compared to later games, there are a few, since you can drop the Machete and be left unable to defend yourself if out of ammo, the usually single Machete Spawn per level will either be right at the start of the level or not too long after the start in a hard to miss area for if you dropped it and might need it, your health is also refilled between levels. (But not Armor)
 Far Cry (Video Game) / int_d6f284a3
featureApplicability
1.0
 Far Cry (Video Game) / int_d6f284a3
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_d6f284a3
 Far Cry (Video Game) / int_d7c3ba61
type
Race Lift
 Far Cry (Video Game) / int_d7c3ba61
comment
Race Lift: Mainly as a result of the Instincts characters being extremely different from their Far Cry counterparts. Most notably, in Far Cry Harland Doyle is a black scientist who ultimately betrays you and becomes the final enemy, while in Instincts David Doyle is a white guy who kinda looks like Bruce Campbell and sort of becomes your Vitriolic Best Bud. Also, Valerie Constantine is changed to Valerie Cortez in Instincts.
 Far Cry (Video Game) / int_d7c3ba61
featureApplicability
1.0
 Far Cry (Video Game) / int_d7c3ba61
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_d7c3ba61
 Far Cry (Video Game) / int_d9d3c1f2
type
Hawaiian-Shirted Tourist
 Far Cry (Video Game) / int_d9d3c1f2
comment
Hawaiian-Shirted Tourist: Jack wasn't exactly dressed for jungle combat when the mercenaries blew up his boat, so he's stuck trekking across the islands in a red Hawaiian shirt that makes him extremely easy to identify. He's able to partly cover it with a black bulletproof vest before the fighting starts, but some enemies still recognize him as "You! In the shirt!". This is only in the original game, as Jack wears a plain red shirt in Instincts and Evolution.
 Far Cry (Video Game) / int_d9d3c1f2
featureApplicability
1.0
 Far Cry (Video Game) / int_d9d3c1f2
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_d9d3c1f2
 Far Cry (Video Game) / int_dae5c997
type
Action Girl
 Far Cry (Video Game) / int_dae5c997
comment
Action Girl: Valerie Cortez really likes to kill people in Instincts. In Far Cry... not so much.
 Far Cry (Video Game) / int_dae5c997
featureApplicability
1.0
 Far Cry (Video Game) / int_dae5c997
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_dae5c997
 Far Cry (Video Game) / int_e2a6ebc1
type
Closed Circle
 Far Cry (Video Game) / int_e2a6ebc1
comment
Closed Circle: For the first half of the game its just you, a voice on the radio and a massive island chain filled with about a thousand different things that want you dead. Having your boat blown up and ending up stranded in a Mad Scientist's personal playground will do that to you.
 Far Cry (Video Game) / int_e2a6ebc1
featureApplicability
1.0
 Far Cry (Video Game) / int_e2a6ebc1
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_e2a6ebc1
 Far Cry (Video Game) / int_e34ada78
type
Authority Equals Asskicking
 Far Cry (Video Game) / int_e34ada78
comment
Authority Equals Asskicking: In Far Cry, Crowe the mercenary leader is a bit tougher than his men (partially because he has a bit more health, but mostly because he has an M249), and Krieger himself mutates into a Climax Boss supermutant. In Far Cry Instincts, Crowe outright mutates himself to a similar degree as your own character, becoming the final boss. Likewise, in Far Cry Instincts: Vengeance, both the Commando Leader and Big Bad Semeru put up a much bigger fight than their standard Mooks.
 Far Cry (Video Game) / int_e34ada78
featureApplicability
1.0
 Far Cry (Video Game) / int_e34ada78
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_e34ada78
 Far Cry (Video Game) / int_e4e86215
type
Fake Difficulty
 Far Cry (Video Game) / int_e4e86215
comment
Fake Difficulty: The PC version is kind of a nightmare with the fact that while the player has to pixel hunt through foliage to spot enemies firing upon them, the enemies can basically see the player from a mile away and start shooting as soon as Jack comes into view. It gets so bad that even thermal goggles, which were meant to help with target sighting in specific situations, is only a marginal improvement if foliage is in the way.
 Far Cry (Video Game) / int_e4e86215
featureApplicability
1.0
 Far Cry (Video Game) / int_e4e86215
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_e4e86215
 Far Cry (Video Game) / int_e70127
type
The Mole
 Far Cry (Video Game) / int_e70127
comment
The Mole: Doyle.
 Far Cry (Video Game) / int_e70127
featureApplicability
1.0
 Far Cry (Video Game) / int_e70127
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_e70127
 Far Cry (Video Game) / int_eedee4d
type
The Starscream
 Far Cry (Video Game) / int_eedee4d
comment
The Starscream: Doyle again. In the Instincts storyline, Crowe turns against Krieger about 3/4ths of the way through the game and tries to take over the operation himself.
 Far Cry (Video Game) / int_eedee4d
featureApplicability
1.0
 Far Cry (Video Game) / int_eedee4d
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_eedee4d
 Far Cry (Video Game) / int_f2407aff
type
Infinite Flashlight
 Far Cry (Video Game) / int_f2407aff
comment
Infinite Flashlight: It doesn't even have a power gauge, just an icon to indicate that it's on.
 Far Cry (Video Game) / int_f2407aff
featureApplicability
1.0
 Far Cry (Video Game) / int_f2407aff
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_f2407aff
 Far Cry (Video Game) / int_f516f938
type
Never Found the Body
 Far Cry (Video Game) / int_f516f938
comment
Never Found the Body: Lampshaded by Val in Instincts after Doyle disappears following a huge helicopter crash. Sure enough, he turns up again at the end just fine. Averted in Evolution, where you find his corpse at the end.
 Far Cry (Video Game) / int_f516f938
featureApplicability
-1.0
 Far Cry (Video Game) / int_f516f938
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_f516f938
 Far Cry (Video Game) / int_f52ae5d8
type
Enemy Civil War
 Far Cry (Video Game) / int_f52ae5d8
comment
Enemy Civil War: Trigens and mercenaries are always hostile to each other as well as the player, which makes for several grand battlefield scenes in the second half of the game once all hell breaks loose. Instincts takes it up a notch, by adding in Krieger's personal elite guard, who are hostile to both the Trigens and his former mercenaries, who are led by Crowe.
 Far Cry (Video Game) / int_f52ae5d8
featureApplicability
1.0
 Far Cry (Video Game) / int_f52ae5d8
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_f52ae5d8
 Far Cry (Video Game) / int_f7d66b6f
type
No-Gear Level
 Far Cry (Video Game) / int_f7d66b6f
comment
No-Gear Level: One of the final levels has Dr. Krieger taking away all your guns, save for an assault rifle with just enough ammo to kill the first Trigen you see, and dropping you into a jungle full of battling Trigens and mercenaries.
 Far Cry (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Far Cry (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_f7d66b6f
 Far Cry (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Far Cry (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: Your first encounter with Big Bad Semeru in Instincts: Evolution. You can't kill him, and the fight ends as soon as he lands a hit on you.
 Far Cry (Video Game) / int_fc07d409
featureApplicability
1.0
 Far Cry (Video Game) / int_fc07d409
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_fc07d409
 Far Cry (Video Game) / int_name
type
ItemName
 Far Cry (Video Game) / int_name
comment
 Far Cry (Video Game) / int_name
featureApplicability
1.0
 Far Cry (Video Game) / int_name
featureConfidence
1.0
 Far Cry (Video Game)
hasFeature
Far Cry (Video Game) / int_name
 Far Cry (Video Game) / int_name
itemName
Far Cry (Video Game)

The following is a list of statements referring to the current page from other pages.

 Far Cry (Video Game)
hasFeature
A.K.A.-47 / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
A-Team Firing / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
A Winner Is You / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Action Prologue / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Adjustable Censorship / int_75d267ab
 Far Cry (Video Game)
hasFeature
All Your Powers Combined / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Auto-Save / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Black Helicopter / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Blatant Item Placement / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Border Patrol / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Canon Identifier / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Check-Point Starvation / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Climactic Volcano Backdrop / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Concussion Frags / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Crazy Survivalist / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Cutscene Power to the Max / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Direct Continuous Levels / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Enemy-Detecting Radar / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Escort Mission / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Fackler Scale of FPS Realism / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Gas Mask Mooks / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Genre Roulette / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Goggles Do Something Unusual / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Hands-Free Handlamp / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Harder Than Hard / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Hawaiian-Shirted Tourist / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Hitscan / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Homemade Flamethrower / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Infinite Flashlight / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Instakill Mook / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Island of Mystery / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Just One Man / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Kukris Are Kool / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Ladder Physics / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Limited Loadout / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Loads and Loads of Loading / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Machete Mayhem / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Mêlée à Trois / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Mission Control Is Off Its Meds / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Mutant Media / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Night-Vision Goggles / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
No-Gear Level / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Not Quite Flight / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Optional Stealth / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Outrun the Fireball / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Outside-Genre Foe / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Oxygen Meter / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Phlebotinum Rebel / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Post-Final Boss / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Psycho Serum / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Repetitive Audio Glitch / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Save-Game Limits / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Scare Chord / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Sequel Difficulty Drop / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Ship Level / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Short-Range Shotgun / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Silly Simian / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Soft Water / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Standard FPS Enemies / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Standard FPS Guns / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Tainted Veins / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Teleporting Keycard Squad / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
That One Achievement / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
The All-Seeing A.I. / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
The Nose Knows / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
The War Sequence / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Tropical Island Adventure / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Unintentionally Unwinnable / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Universal Ammunition / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Useless Useful Stealth / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Video Game Remake / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Video Games of 2000-2004 / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Waterfall Shower / int_7f9dbbcb
 Far Cry (Video Game)
hasFeature
Wrong Side All Along / int_7f9dbbcb
 FarCry1
sameAs
Far Cry (Video Game)