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Fate/EXTRA (Video Game)

 Fate/EXTRA (Video Game)
type
TVTItem
 Fate/EXTRA (Video Game)
label
Fate/EXTRA (Video Game)
 Fate/EXTRA (Video Game)
page
FateEXTRA
 Fate/EXTRA (Video Game)
comment
Fate/EXTRA is a JRPG Spinoff of the Visual Novel Fate/stay night, developed by Type-Moon & Imageepoch and released for the Playstation Portable in 2010 by Marvelous AQL. It is a combination of Visual Novel and RPG elements, based around a Tactical Rock–Paper–Scissors system. Aksys Games localized it into English, releasing it in America on 11/1/11, and in Europe half a year later in 2012. It was also adapted into a Sound Drama series, released in Winter 2012.It takes place 20 Minutes into the Future in an Alternate Continuity from Fate/stay night. In this timeline, magic users known as "Wizards" (or "spiritron hackers") have learned how to use magecraft within virtual space, and a great "Holy Grail War" is being held in Cyberspace between 128 participants, under the administration of the SE.RA.PH (Serial Phantasm) system. Each Wizard "Master" is partnered with a Heroic Spirit "Servant": a digital recreation of a famous figure from human history, equipped with the powers and armaments that personify their legend. As there are so many Masters, the Holy Grail War is arranged like a single-elimination tournament, with Elimination Battles occurring at the end of each in-game week, and the prize of a single wish for the last duo standing.You are one of the participants in the Holy Grail War (either male or female), and can select a Servant of the Saber, Archer or Caster class at the beginning of the competition. However, you have no memories and (therefore) no motivation to fight, which could prove deadly in a competition filled with people who will do anything to achieve their desires. The only way to escape with your life and perhaps recover your lost memories is to survive seven weeks of battle and win the Holy Grail War.Since then, EXTRA has created its own sub-franchise of the Fate Series, starting with a Sequel called Fate/EXTRA CCC, released in Japan on 28 March 2013. It features a brand new story dubbed the "Far Side" arc, in which a failed Holy Grail War has caused the SE.RA.PH system to collapse and the tournament world to descend into lawlessness, forcing the few surviving Masters to cooperate to escape. It includes new costumes for the main characters and the returning Servants, and a new playable Servant (Gilgamesh), but was not released outside of Japan. It later gained a manga called Fate/EXTRA CCC Fox Tail, and formed the basis of the "SE.RA.PH" arc in Fate/Grand Order, acting as both a re-telling and a sequel to the events of the game.A third game, Fate/Extella: The Umbral Star, was released in 2017 for the PlayStation Vita and Playstation 4. This game occurs after the events of Fate/EXTRA and CCC, and shifts genre to a Dynasty Warriors-esque Hack and Slash. This was followed by a sequel in 2018 named Fate/Extella Link.An original anime story set in the world of Fate/EXTRA titled Fate/EXTRA Last Encore aired in 2018 on television and streaming services (as a "Netflix Original", subbed and dubbed in multiple languages).A remake of the original entitled Fate/Extra Record was announced with the 10 year anniversary in July 2020.
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Mook
 Fate/EXTRA (Video Game)
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DBTropes
 Fate/EXTRA (Video Game) / int_108c268e
type
Hotter and Sexier
 Fate/EXTRA (Video Game) / int_108c268e
comment
Hotter and Sexier: Fate/Extra CCC is this in spades to the first game, to the point where it earned a CERO D rating. This is likely one of the factors that prevented its export at the time.
 Fate/EXTRA (Video Game) / int_108c268e
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Fate/EXTRA (Video Game) / int_108c268e
 Fate/EXTRA (Video Game) / int_13f5b1b
type
Instant-Win Condition
 Fate/EXTRA (Video Game) / int_13f5b1b
comment
Instant-Win Condition: Twice H. Pieceman's Servant Saver has a condition where every two turns, a mirror lights up. If all seven mirrors are lit, you lose and he wins. If a Master does not obtain the two Triggers in the Arena before the Elimination Battle at the end of the week, the other Master wins by default. This can happen to you, so don't slack off on Dungeon Crawling. The Superboss insta-kills you if all your moves are Sealed.
 Fate/EXTRA (Video Game) / int_13f5b1b
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Fate/EXTRA (Video Game) / int_13f5b1b
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type
Inexplicably Identical Individuals
 Fate/EXTRA (Video Game) / int_15f76026
comment
Even more directly averted by Master Alice and her Caster Alice, who also look the same.
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All There in the Manual
 Fate/EXTRA (Video Game) / int_17ce80aa
comment
All There in the Manual: There are many details explained in the Fate/Extra side materials including plans for five Sakura Alter Egos instead of two and more details into certain events in the backstory and the abilities of characters.
 Fate/EXTRA (Video Game) / int_17ce80aa
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Fate/EXTRA (Video Game) / int_17ce80aa
 Fate/EXTRA (Video Game) / int_19a781f
type
Relationship Values
 Fate/EXTRA (Video Game) / int_19a781f
comment
Relationship Values: Aksys staff have confirmed "...a definite affection element in the game..." See this interview for more. Saber is easy (just don't miss any of the conversations marked with yellow) and Archer is only slightly harder (same as Saber, but you have to ask about his true name in the 7th week). Caster is the most difficult: in addition to the yellow conversations, she gives you a survey in the 4th week and the wrong answers will make it impossible to maximise her Matrix Level. You also lock her "Extra" level if you dodge her question about who you love in the 6th Week (even if it's not her). The values carry over to CCC.
 Fate/EXTRA (Video Game) / int_19a781f
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 Fate/EXTRA (Video Game) / int_19b6f396
type
Alternate Timeline
 Fate/EXTRA (Video Game) / int_19b6f396
comment
Alternate Timeline: Supposedly, this game takes place in a timeline that diverged from the normal Fate/stay night universe in 1970, when the prana of the world suddenly vanished. According to Rin and Twice, this shouldn't have happened, and history is corrupted somehow. Also, the moon landings haven't taken place yet, despite occurring in the normal timeline before the prana vanished. Leo's dialogue implies the Harway family prevented space-travel to prevent anyone from landing on the Moon, which is confirmed in Bonus Material.
 Fate/EXTRA (Video Game) / int_19b6f396
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 Fate/EXTRA (Video Game) / int_1aa08f77
type
Multiple Endings
 Fate/EXTRA (Video Game) / int_1aa08f77
comment
Multiple Endings: In CCC. The Servant Endings require one to collect their Secret Gardens. The normal ending has it All Just a Dream and it's stated the events of the first FATE/Extra game still continue(CCC takes place during it). Gilgamesh Servant Ending. Gilgamesh appears and reveals that the Protagonist's original servant was a Berserker and saves them from the Moon Cell by sacrificing 90% of his NP treasury and defying the Moon Cell in the process. He then takes them to an alien world 1500 light-years away, with the two planning on exploring this new alien world. Archer Servant Ending. The Protagonist appears mysteriously on Earth and meets a mysterious man who looks like Archer. Wanted by the Harways, they then have the mysterious man become their battle instructor. Saber Servant Ending. Saber saves the Protagonist from certain death and uses Aestus Domus Aurea to create a Church, where the two get married. The Protagonist then changes the rules so that Servants can now live without a Master, and humans (Wizards anyway) can soon come living on the Moon to escape the dying earth. Caster Servant Ending. Caster saves the Protagonist by using the Moon Cell to summon her other 8 Tails as Servants, with the Nine working together to save them. It is also mentionned that human Wizards have left the dying earth behind, uploaded themselves to the Moon Cell, and begun to populate the Moon a new frontier for humanity. Later, SE.RA.PH becomes a new frontier for not only mankind, but aliens from other planets as well. CCC Route Ending. Beating the normal ending for CCC, completing Extra's story again, and then starting a New Game Plus of CCC afterwards will give one access to the CCC Route and ending. There are also other requirements throughout the story that must be done through the game to face the True Final Boss and ending.
 Fate/EXTRA (Video Game) / int_1aa08f77
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 Fate/EXTRA (Video Game) / int_1b590025
type
Dead All Along
 Fate/EXTRA (Video Game) / int_1b590025
comment
Dead All Along: Alice, the Master of Caster. Also Twice H. Pieceman, Master of Saver.
 Fate/EXTRA (Video Game) / int_1b590025
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 Fate/EXTRA (Video Game) / int_1ba17583
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The Ghost
 Fate/EXTRA (Video Game) / int_1ba17583
comment
The Ghost: Rani's Professor, who is a member of the Eltnam family like Sion.
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 Fate/EXTRA (Video Game) / int_1e3a9a21
type
Angrish
 Fate/EXTRA (Video Game) / int_1e3a9a21
comment
Angrish: The Berserker class Servants' incoherent speech due to Mad Enhancement/Blind Rage.
 Fate/EXTRA (Video Game) / int_1e3a9a21
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 Fate/EXTRA (Video Game) / int_2059a430
type
The Hedonist
 Fate/EXTRA (Video Game) / int_2059a430
comment
The Hedonist: Rider's personality. If you choose Saber, she also shows some of this, such as when she congratulates the protagonist on using 200 items for such overt consumption, and decides that she needs to keep up by upgrading one of her skills to do more damage, but consume more MP as well.
 Fate/EXTRA (Video Game) / int_2059a430
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 Fate/EXTRA (Video Game) / int_21d70919
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Crapsack World
 Fate/EXTRA (Video Game) / int_21d70919
comment
Crapsack World: Several people have pointed out that even with all the horrible things going on in the Moon Cell, the regular world is even worse.
 Fate/EXTRA (Video Game) / int_21d70919
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1.0
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 Fate/EXTRA (Video Game) / int_234073a4
type
Your Mind Makes It Real
 Fate/EXTRA (Video Game) / int_234073a4
comment
Your Mind Makes It Real: If you die in the Holy Grail War, your soul is deleted. Yeouch.
 Fate/EXTRA (Video Game) / int_234073a4
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1.0
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 Fate/EXTRA (Video Game) / int_24d85d41
type
Disappears into Light
 Fate/EXTRA (Video Game) / int_24d85d41
comment
Disappears into Light: Masters and Servants defeated in the Elimination Battles are covered in darkness and are deleted; Nursery Rhyme just vanishes to become someone new, Arcueid tears her way out, Ryougi vanishes, probably to another world, and Savior disappears into glowing light.
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 Fate/EXTRA (Video Game) / int_253be057
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Body-Count Competition
 Fate/EXTRA (Video Game) / int_253be057
comment
Body-Count Competition: In the fourth week, Father Kotomine sets up a "game" on the Arena where the Master having the most Carnivore kills are awarded with the combat data of their opponent for that round.
 Fate/EXTRA (Video Game) / int_253be057
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 Fate/EXTRA (Video Game) / int_2639f6eb
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Status Effects
 Fate/EXTRA (Video Game) / int_2639f6eb
comment
Status Effects: Poison/Curse/Sacrifice (standard damage inflicted per turn), Paralysis/Stun (prevents being able to act on random moves on a turn, Stun only lasts for one turn) and Seal (prevents the afflicted from using the move that is sealed). Typically inflicted by Skills, though some of the later enemy programs and Servants have a small chance of inflicting them using normal moves.
 Fate/EXTRA (Video Game) / int_2639f6eb
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 Fate/EXTRA (Video Game) / int_269e82c1
type
Death of a Child
 Fate/EXTRA (Video Game) / int_269e82c1
comment
Death of a Child: Subverted. You're forced to fight and kill two, though Shinji was Younger Than He Looks and Alice was Dead All Along.
 Fate/EXTRA (Video Game) / int_269e82c1
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-0.3
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 Fate/EXTRA (Video Game) / int_26ac510e
type
Mythology Gag
 Fate/EXTRA (Video Game) / int_26ac510e
comment
Mythology Gag: There are Shout Outs, Cameos, and Expies from other Type-Moon works. From the Tsukihime and Melty Blood series: Servant: Arcueid as a Berserker-class Servant. NPC: Aoko Aozaki. From The Garden of Sinners: NPC: Touko Aozaki. Optional Boss: Shiki Ryougi, who has the Class of "Monster". In CCC,Gilgamesh felt angry for some reason after hearing BB saying that Servants like him are food for her. In the Heaven's Feel route, Dark Sakura devours him and turns him into mana. In CCC, when in Archer's UBW, you get the skill Excalibur Image which Archer mentions he could somewhat reproduce in the UBW route. invokedWord of God heavily implies that the event that removes magic from the word is the Summoning Ritual to summon the Dark Six (the Big Bad from the nonexistent Tsukihime 2); except Gone Horribly Wrong.
 Fate/EXTRA (Video Game) / int_26ac510e
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1.0
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 Fate/EXTRA (Video Game)
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Fate/EXTRA (Video Game) / int_26ac510e
 Fate/EXTRA (Video Game) / int_28a5213a
type
Small Name, Big Ego
 Fate/EXTRA (Video Game) / int_28a5213a
comment
Small Name, Big Ego: Shinji spends most of his time shrieking and whining about how he's better than everyone else, but we don't really see much justification for this other than his apparently-good coding skills. This is, of course, perfectly normal behavior for someone who is only eight years old.
 Fate/EXTRA (Video Game) / int_28a5213a
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Fate/EXTRA (Video Game) / int_28a5213a
 Fate/EXTRA (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 Fate/EXTRA (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: The three main choices of action when fighting follow the Guard > Attack > Break > Guard pattern of advantages. There are justifications for each of them: Guard blocks and Counter Attacks Attack. Attack strikes before Break. Break smashes through Guard.
 Fate/EXTRA (Video Game) / int_28c502f6
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 Fate/EXTRA (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Fate/EXTRA (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Combined with Tactical Rock–Paper–Scissors above. You select six moves per turn, and the enemy does the same thing... but you might only know one or even none of the enemy's moves in advance. Eventually, you'll figure out the patterns (and, helpfully, monster families all behave in a similar manner, so later in the game you won't be totally helpless if you've been paying attention), but usually not before dying a few times. And, in case this isn't enough, defeating enemy programs enough times allows you to uncover more of their moves on the move queue, so eventually there will be less guesswork. This carries over in a New Game Plus, which is handy. With Servants, you have to gain information on them. The higher your Matrix Level, the more of their moves are revealed. This is not carried over in a New Game Plus, but if you managed to do it the first time, you should be able to do it again. Also, when you fight against them in the Arena, the patterns they use then will still be used in the Elimination Battle. For enemies like the Optional Boss, whom you have no way of gathering info on or memorizing their patterns beforehand, three of their actions are revealed per turn.
 Fate/EXTRA (Video Game) / int_29c50e28
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type
More Dakka
 Fate/EXTRA (Video Game) / int_2b706ca
comment
More Dakka: Rider's Noble Phantasm, Hunt of the Golden Hind, fires a barrage of cannons from her armada. It is substantially more awesome than the simple description makes it sound.
 Fate/EXTRA (Video Game) / int_2b706ca
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 Fate/EXTRA (Video Game) / int_2f253c94
type
Glass Cannon
 Fate/EXTRA (Video Game) / int_2f253c94
comment
Rider in the first game is the first boss you face but one of the hardest because you'll likely be not used to the game yet and be adjusting only for her to kick your ass if you failed to beat Shinji and her in the treasure event. Her punishing physically attacks can destroy a Glass Cannon build character in one turn and her Noble Phantasm is a nightmare.
 Fate/EXTRA (Video Game) / int_2f253c94
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 Fate/EXTRA (Video Game) / int_3298415e
type
Magic from Technology
 Fate/EXTRA (Video Game) / int_3298415e
comment
Magic from Technology: In the virtual world, people with coding skills are equivalent to magic-users because they can warp the artificial reality by hacking; they're even called "magi" by the system. All magic is "internal" in the Fate/Extra universe. Either within one's mind or within a computer system, due to The Magic Goes Away.
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 Fate/EXTRA (Video Game) / int_343d729e
type
Note to Self
 Fate/EXTRA (Video Game) / int_343d729e
comment
Note to Self: Alice's Caster's Nameless Forest kills its victims by erasing their memories, identity and eventually their entire being, which serves as a key obstacle during the 3rd week. The protagonist later learns that the Forest can be dispelled by speaking your own name aloud while inside, so they pre-emptively write their own name on their hand before entering. Amusingly, picking the wrong name reveals they actually wrote a joke name (Francis Xavier) on their hand for no other reason but to briefly mess with themselves, potential death by literal erasure from reality be damned (they do still write their actual name just below it, they're not that dumb).
 Fate/EXTRA (Video Game) / int_343d729e
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 Fate/EXTRA (Video Game) / int_34ffa400
type
Bonus Dungeon
 Fate/EXTRA (Video Game) / int_34ffa400
comment
Bonus Dungeon: The Zeroth/Infinite Chimeric Lunar Sea, accessible before you go to claim the Holy Grail. However, it's not that difficult and doesn't have anything of value except for the Optional Boss, if you've unlocked her.
 Fate/EXTRA (Video Game) / int_34ffa400
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 Fate/EXTRA (Video Game) / int_355215ef
type
RandomlyDrops
 Fate/EXTRA (Video Game) / int_355215ef
comment
Randomly Drops: Enemy programs can drop items upon defeat. Mostly, they're just decent healing items.
 Fate/EXTRA (Video Game) / int_355215ef
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1.0
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 Fate/EXTRA (Video Game) / int_3684532f
type
Never Heard That One Before
 Fate/EXTRA (Video Game) / int_3684532f
comment
Never Heard That One Before: One of the NPCs in the school is named Sharon Tips, and she says that she'd like to strangle whoever gave her that name.
 Fate/EXTRA (Video Game) / int_3684532f
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1.0
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 Fate/EXTRA (Video Game) / int_3c7022ce
type
Mundane Solution
 Fate/EXTRA (Video Game) / int_3c7022ce
comment
Mundane Solution: To escape the Reality Marble used by Caster Alice, you must remember your name after the Reality Marble has erased it. When you ask Rin how to do this, she suggests writing your name somewhere convenient so that you can refer back to it.
 Fate/EXTRA (Video Game) / int_3c7022ce
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_3c7022ce
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_3c7022ce
 Fate/EXTRA (Video Game) / int_3e24cb38
type
Musical Nod
 Fate/EXTRA (Video Game) / int_3e24cb38
comment
Musical Nod: Caster's theme is based on a menu theme from Fate/stay night, which was originally titled "Extra". "Last Piece" from Fate/hollow ataraxia is used for key emotional moments in CCC with two different versions, "Piece" and "Last Piece Again".
 Fate/EXTRA (Video Game) / int_3e24cb38
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_3e24cb38
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_3e24cb38
 Fate/EXTRA (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Fate/EXTRA (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: You stop Twice's plans to create a Forever War and obtain the Holy Grail, but you are essentially erased in the process and your female partner is the only one to truly escape the Holy Grail War. She's looking for your real body, but it won't have any of your memories since you're just a copy of that person. And the real world is still stagnant and oppressed, but at the very least the Holy Grail War is no longer deadly and Twice can no longer use the Moon Cell to make things worse. Welcome to the Nasuverse! In CCC Normal Ending, everything's back to normal now that you've finally returned to the Near Side from where you left off. But you have no recollection of Sakura and the Far Side. (Unless you got the endings with your respective Servants) While in the CCC Route Ending, you permanently lose your servant and BB sacrifices herself. Sakura ends up creating a new body for herself and the Protagonist. Jinako, Rani, and Rin are also implied to have survived as well since they were the remaining masters, but the events of Extra still continue even in the CCC Route, leaving it inevitable that either Rani or Rin will be dead in the end.
 Fate/EXTRA (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_40cc0c7e
 Fate/EXTRA (Video Game) / int_415b3315
type
Stylistic Suck
 Fate/EXTRA (Video Game) / int_415b3315
comment
Stylistic Suck: Saber, at one point, excitedly relays one of her plays to the protagonist. Among other faults, it has: A tangled and unfocused plot which relies heavily on coincidence as a plot device and frequently implements twists more focused on shocking the audience than making sense. A gigantic cast of characters, most of whom are somehow distantly related to one another while also making love at the drop of a hat and manage to be replaced almost as quickly as they appear. An ending which completely fails to resolve any of the innumerable plot threads that littered the play except for the main character's, before a god descends from the sky to magically grant everyone a happy ending. Even Saber admits that last part is weak... because she doesn't like religion, and wishes it wasn't used in the resolution of the play.
 Fate/EXTRA (Video Game) / int_415b3315
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_415b3315
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_415b3315
 Fate/EXTRA (Video Game) / int_42d9daf9
type
No Fair Cheating
 Fate/EXTRA (Video Game) / int_42d9daf9
comment
No Fair Cheating: In-Universe example: attacking your designated opponent on school grounds will result in a penalty to your Servant's stats and fighting in the Arena before the Elimination Battle is limited to three rounds before the system breaks up the fight. Often, this helps you more than it hinders, as it pulls you out of most Hopeless Boss Fights.
 Fate/EXTRA (Video Game) / int_42d9daf9
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_42d9daf9
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_42d9daf9
 Fate/EXTRA (Video Game) / int_430e15e1
type
Stripperific
 Fate/EXTRA (Video Game) / int_430e15e1
comment
Stripperific: The playable Saber◊.
 Fate/EXTRA (Video Game) / int_430e15e1
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_430e15e1
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_430e15e1
 Fate/EXTRA (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Fate/EXTRA (Video Game) / int_4534a70b
comment
You All Look Familiar: Justified, due to Digital Avatar. Most of the Masters in the War use the default avatars, which are shared with the NPCs, while the skilled ones like Rin and Leo can customize theirs. The protagonists are in-between, they have unique faces, but wear the default clothing. This is because they're a NPC based on a real person. Archer mentions in a Private Room conversation that an Avatar's appearance is related to the person's capability for magic. Those with tremendous capability, like Rin and Leo, retain nearly all of their physical body and reject the default school uniform. Those who have low capability are stuck using the defaults. Those in the middle, like Shinji and the protagonist, keep their basic physical appearance, but are stuck using the uniform. Though it could be argued that Shinji choose to keep the uniform as to play out the role of 'Shinji'.
 Fate/EXTRA (Video Game) / int_4534a70b
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_4534a70b
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_4534a70b
 Fate/EXTRA (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Fate/EXTRA (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: If you get a Bad End or lose in an Elimination Battle, the game describes what happens, and in the case of the Elimination Battles, your opponent has several things to say to you.
 Fate/EXTRA (Video Game) / int_45e41b66
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_45e41b66
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_45e41b66
 Fate/EXTRA (Video Game) / int_45f1f973
type
Status-Buff Dispel
 Fate/EXTRA (Video Game) / int_45f1f973
comment
Status-Buff Dispel: Some Code Casts can dispel them.
 Fate/EXTRA (Video Game) / int_45f1f973
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_45f1f973
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_45f1f973
 Fate/EXTRA (Video Game) / int_464dd7cc
type
The Unfought
 Fate/EXTRA (Video Game) / int_464dd7cc
comment
The Unfought: Even though there are 128 Masters, you only get to fight 7 of them, each using different Servant classes (which results in you fighting one Servant of each class in the end). Justified since it's a knockout tournament, so most of them are beaten by other Masters first, and considering that the losers die... There's also the fact that Shiki Ryougi killed 99 Servants (and their Masters by proxy), possibly during the prelims as well, since there was mention of a spate of murders going on in the prologue. The transition of the prologue seems to indicate that before the preliminaries ended, there were at least 999 Master candidates participating, most of whom never even made it to their first battle.
 Fate/EXTRA (Video Game) / int_464dd7cc
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_464dd7cc
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_464dd7cc
 Fate/EXTRA (Video Game) / int_471a505f
type
Four Is Death
 Fate/EXTRA (Video Game) / int_471a505f
comment
Four Is Death: The Information Matrix has four points on it; finding out enough about your opponent to fill them all gives you an advantage that comes in handy when you're fighting them. Potential Masters had four days to realize they were being tested and prove their mettle; failing to question reality enough or survive the tests ended poorly for everyone who didn't qualify. Plays a role in the first battle with Assassin. Every round, his fourth move is an auto-counter to your fourth move, unless you used a Skill.
 Fate/EXTRA (Video Game) / int_471a505f
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_471a505f
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_471a505f
 Fate/EXTRA (Video Game) / int_47e4f5f5
type
Golden Ending
 Fate/EXTRA (Video Game) / int_47e4f5f5
comment
This is encouraged with CCC's "Punishment Time" events, as enter people's hearts and verbally tear into them to open up new floors of the Sakura Labyrinth. This is presented as a good thing since it undoes BB's corruption. ...For the human characters at least. The Alter Egos are less blessed: their hearts consist of only things put in there by BB, so unravelling them means they die. Setting things up so you can avoid punishing the Alter Egos after defeating them is required for the Golden Ending.
 Fate/EXTRA (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_47e4f5f5
 Fate/EXTRA (Video Game) / int_4f6d87f7
type
Huge Guy, Tiny Girl
 Fate/EXTRA (Video Game) / int_4f6d87f7
comment
Huge Guy, Tiny Girl: Rani VIII and her Berserker-class Servant.
 Fate/EXTRA (Video Game) / int_4f6d87f7
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_4f6d87f7
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_4f6d87f7
 Fate/EXTRA (Video Game) / int_504e271f
type
But Thou Must!
 Fate/EXTRA (Video Game) / int_504e271f
comment
But Thou Must!: Sometimes, you only get one dialogue option, like when Alice asks you to play with her and attempting to peek in on your Servant getting... 'recharged'.
 Fate/EXTRA (Video Game) / int_504e271f
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_504e271f
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_504e271f
 Fate/EXTRA (Video Game) / int_5313c266
type
Bookends
 Fate/EXTRA (Video Game) / int_5313c266
comment
Book Ends: The beginning and the end of the Holy Grail War for the protagonists involves walking down a long corridor that changes shape as you move along it.
 Fate/EXTRA (Video Game) / int_5313c266
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_5313c266
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_5313c266
 Fate/EXTRA (Video Game) / int_537dd8fe
type
Affably Evil
 Fate/EXTRA (Video Game) / int_537dd8fe
comment
Leo Harway's even worse, as he's downright friendly and absolutely frank about how he and his family are going to rule the world, which he acknowledges will likely require killing everyone who doesn't accept it. He casually mentions they may use this solution on everyone in Asia.
 Fate/EXTRA (Video Game) / int_537dd8fe
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_537dd8fe
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_537dd8fe
 Fate/EXTRA (Video Game) / int_5534431f
type
Money for Nothing
 Fate/EXTRA (Video Game) / int_5534431f
comment
Money for Nothing: Aside from the Ruby, there's nothing really that expensive in the Commissary, which is the only item shop in the game. However, you can't buy the Ruby normally and must complete the packed lunch sidequest, even if you do have the ludicrous amounts of PPT needed.
 Fate/EXTRA (Video Game) / int_5534431f
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_5534431f
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_5534431f
 Fate/EXTRA (Video Game) / int_58bec5a6
type
Digitized Hacker
 Fate/EXTRA (Video Game) / int_58bec5a6
comment
Digitized Hacker: Pretty much everyone in the Holy Grail War, except the NPCs, are this. It is also one of the few ways left to perform magic, see Magic from Technology below.
 Fate/EXTRA (Video Game) / int_58bec5a6
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_58bec5a6
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_58bec5a6
 Fate/EXTRA (Video Game) / int_5c300c3b
type
The Berserker
 Fate/EXTRA (Video Game) / int_5c300c3b
comment
The Berserker: Berserker-class Servants.
 Fate/EXTRA (Video Game) / int_5c300c3b
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_5c300c3b
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_5c300c3b
 Fate/EXTRA (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Fate/EXTRA (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Some of the later enemy Servants automatically counter any action you take in a turn unless it's revealed by the Information Matrix. Just like you do with them.
 Fate/EXTRA (Video Game) / int_6041e4f4
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_6041e4f4
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_6041e4f4
 Fate/EXTRA (Video Game) / int_6193ae61
type
Deus Sex Machina
 Fate/EXTRA (Video Game) / int_6193ae61
comment
Deus Sex Machina: Rani or Rin has to use this to repair your Servant's Magic Circuits after Assassin destroys them. However, you're kicked out after you activate a trap that's meant to kill anyone who peeks. All you really see is a bare leg, but Sakura's dialogue after you look in and your Servant's dialogue later on even if you didn't practically confirms it.
 Fate/EXTRA (Video Game) / int_6193ae61
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_6193ae61
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_6193ae61
 Fate/EXTRA (Video Game) / int_637ef67
type
New Game Plus
 Fate/EXTRA (Video Game) / int_637ef67
comment
With Servants, you have to gain information on them. The higher your Matrix Level, the more of their moves are revealed. This is not carried over in a New Game Plus, but if you managed to do it the first time, you should be able to do it again. Also, when you fight against them in the Arena, the patterns they use then will still be used in the Elimination Battle.
 Fate/EXTRA (Video Game) / int_637ef67
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_637ef67
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_637ef67
 Fate/EXTRA (Video Game) / int_66f763c0
type
Interface Screw
 Fate/EXTRA (Video Game) / int_66f763c0
comment
Interface Screw: As both playable characters in the prologue realize that Things Aren't Right, the world gets progressively stranger, down to static and distortion filling the screen.
 Fate/EXTRA (Video Game) / int_66f763c0
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_66f763c0
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_66f763c0
 Fate/EXTRA (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Fate/EXTRA (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: Naturally, you get to come up with the Protagonist's given name, surname, and nickname (which can naturally be the same as their given name). In voice, though, Saber calls you "Praetor", Archer calls you "Master", and Caster calls you "Goshujin-sama"; which can both mean "Master" and a respectful way of saying "Husband."
 Fate/EXTRA (Video Game) / int_68913e61
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_68913e61
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_68913e61
 Fate/EXTRA (Video Game) / int_6a85e9e1
type
Dub-Induced Plot Hole
 Fate/EXTRA (Video Game) / int_6a85e9e1
comment
Dub-Induced Plot Hole: In the English localization of Extra, Rani refers to her professor with male pronoun. In CCC, it is revealed that her professor is Sialim, Sion's deceased twin sister who, in the What If? scenario of the Kaleidoscope, survived their birth instead of Sion. However, in the Fate/EXTRA Material book, Sialim's character profile has the comment of (roughly translated) "Rani called her "Father," but, sorry, forget that ever happened." It isn't so much of a localization mistake as it is probably either a retcon or a mistake retained from the original Japanese version.
 Fate/EXTRA (Video Game) / int_6a85e9e1
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_6a85e9e1
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_6a85e9e1
 Fate/EXTRA (Video Game) / int_6e70b12b
type
Nominal Importance
 Fate/EXTRA (Video Game) / int_6e70b12b
comment
Nominal Importance: The prologue uniquely has YOU as one of the many nameless, identity-less faces wandering around the school. The guy realizes to his horror that, like the protagonists of Rosencrantz and Guildenstern Are Dead, he has no memories at all of how he got there, what he's supposed to be doing, where he's going or even if he exists at all as a person. Played straight in a less-meta sense: don't expect to fight anyone who doesn't have a character portrait, or a name.
 Fate/EXTRA (Video Game) / int_6e70b12b
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_6e70b12b
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_6e70b12b
 Fate/EXTRA (Video Game) / int_6e7a3cd
type
Underground Monkey
 Fate/EXTRA (Video Game) / int_6e7a3cd
comment
Underground Monkey: The various enemy programs inhabiting the Arena belong to several families. Programs within a family are Palette Swaps of each other, with increasing power the further you get in the game.
 Fate/EXTRA (Video Game) / int_6e7a3cd
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_6e7a3cd
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_6e7a3cd
 Fate/EXTRA (Video Game) / int_6ec989d8
type
Guide Dang It!
 Fate/EXTRA (Video Game) / int_6ec989d8
comment
Guide Dang It!: Getting the playable Caster's Matrix Level to E relies on a series of specific conversation choices throughout the game, and most of these don't look like they're significant at all. Here is a very detailed guide. In Fate/Extra CCC, to acquire Gilgamesh's SG's, you must use at least 10 items, used Gilgamesh's skills 30 times cumulative, and spent 300000 Sakurament at the school store. They also have to be done before you reach a certain chapter, making them all a timed mission, with the first requiring you to have completed the objective before Chapter 3 is unlocked.
 Fate/EXTRA (Video Game) / int_6ec989d8
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_6ec989d8
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_6ec989d8
 Fate/EXTRA (Video Game) / int_6fd268f0
type
Win to Exit
 Fate/EXTRA (Video Game) / int_6fd268f0
comment
Win to Exit: The only way to leave the Holy Grail War is to be the last Master standing. This includes Twice H. Pieceman and the Servantless girl you saved. Once the protagonist beats Twice, claims the Holy Grail and gets deleted in the process, the girl s/he saved leaves, and swears to find the protagonist's real body.
 Fate/EXTRA (Video Game) / int_6fd268f0
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_6fd268f0
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_6fd268f0
 Fate/EXTRA (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Fate/EXTRA (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: After the War begins, this is how you distinguish non-unique Master models from regular NPCs. They both wear the same yellow-brown school uniform, but in different shades. Masters wear the brighter ones from the prologue, NPCs wear a darker shade. Also, Student Council members wear black.
 Fate/EXTRA (Video Game) / int_740f59b4
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_740f59b4
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_740f59b4
 Fate/EXTRA (Video Game) / int_78cdd5f6
type
"Fantastic Voyage" Plot
 Fate/EXTRA (Video Game) / int_78cdd5f6
comment
"Fantastic Voyage" Plot: At one point in CCC, Sakura ends up being infected by Meltryllis and requires the player to journey inside her core to fix her. Later on the player must also do the same to their own servant in order to enhance their spirit origin so that they stand a chance against BB. Elizabeth makes an appearance as an antagonist in the former and a Guest-Star Party Member in the latter.
 Fate/EXTRA (Video Game) / int_78cdd5f6
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_78cdd5f6
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_78cdd5f6
 Fate/EXTRA (Video Game) / int_79a60aec
type
For Want of a Nail
 Fate/EXTRA (Video Game) / int_79a60aec
comment
For Want Of A Nail: You could either save Rin or Rani from the other. This also changes which Master and Servant teams you fight later.
 Fate/EXTRA (Video Game) / int_79a60aec
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_79a60aec
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_79a60aec
 Fate/EXTRA (Video Game) / int_7b4ac30a
type
Status Buff
 Fate/EXTRA (Video Game) / int_7b4ac30a
comment
Status Buff: Some of the Skills.
 Fate/EXTRA (Video Game) / int_7b4ac30a
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_7b4ac30a
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_7b4ac30a
 Fate/EXTRA (Video Game) / int_81c4faa3
type
Entertainingly Wrong
 Fate/EXTRA (Video Game) / int_81c4faa3
comment
The protagonist shows shades of this as well, especially if you pick certain options when organizing their information before a week's Elimination Battle. Picking some of the Entertainingly Wrong options leads to some gems, such as the protagonist deducing that the enemy's Noble Phantasm is called "The Five Kitties of Cuddly Squee!" and remarking that they wish they were being done in by "fluffy-wuffy kitties of doom... *meow*" They also do this a fair bit in the narration, unprompted.
 Fate/EXTRA (Video Game) / int_81c4faa3
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_81c4faa3
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_81c4faa3
 Fate/EXTRA (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Fate/EXTRA (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: The Omake from Type-Moon Ace actually paint Saber and Caster in this light, frequently they will argue over one thing or another just on principle.
 Fate/EXTRA (Video Game) / int_8411ab92
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_8411ab92
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_8411ab92
 Fate/EXTRA (Video Game) / int_8454f523
type
Superboss
 Fate/EXTRA (Video Game) / int_8454f523
comment
The Superboss insta-kills you if all your moves are Sealed.
 Fate/EXTRA (Video Game) / int_8454f523
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_8454f523
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_8454f523
 Fate/EXTRA (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Fate/EXTRA (Video Game) / int_863fa679
comment
An ending which completely fails to resolve any of the innumerable plot threads that littered the play except for the main character's, before a god descends from the sky to magically grant everyone a happy ending. Even Saber admits that last part is weak... because she doesn't like religion, and wishes it wasn't used in the resolution of the play.
 Fate/EXTRA (Video Game) / int_863fa679
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_863fa679
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_863fa679
 Fate/EXTRA (Video Game) / int_8ad1328a
type
Luck Stat
 Fate/EXTRA (Video Game) / int_8ad1328a
comment
Luck Stat: Determines chances of getting a Critical Hit, increases defense when your Servant's health is in the red and decreases the chance of being affected by Status Effects or by Gae Bolg.
 Fate/EXTRA (Video Game) / int_8ad1328a
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_8ad1328a
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_8ad1328a
 Fate/EXTRA (Video Game) / int_8b5e8731
type
Kudzu Plot
 Fate/EXTRA (Video Game) / int_8b5e8731
comment
A tangled and unfocused plot which relies heavily on coincidence as a plot device and frequently implements twists more focused on shocking the audience than making sense.
 Fate/EXTRA (Video Game) / int_8b5e8731
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_8b5e8731
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_8b5e8731
 Fate/EXTRA (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Fate/EXTRA (Video Game) / int_8e0430ab
comment
If a Master does not obtain the two Triggers in the Arena before the Elimination Battle at the end of the week, the other Master wins by default. This can happen to you, so don't slack off on Dungeon Crawling.
 Fate/EXTRA (Video Game) / int_8e0430ab
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_8e0430ab
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_8e0430ab
 Fate/EXTRA (Video Game) / int_8e20ae0d
type
Child Prodigy
 Fate/EXTRA (Video Game) / int_8e20ae0d
comment
Shinji is so conceited he can't comprehend the possibility of losing and assumes he's naturally superior to everyone in every way, which is normal behavior for an eight-year-old Child Prodigy.
 Fate/EXTRA (Video Game) / int_8e20ae0d
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_8e20ae0d
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_8e20ae0d
 Fate/EXTRA (Video Game) / int_90c018ac
type
Justified Trope
 Fate/EXTRA (Video Game) / int_90c018ac
comment
Justified since it's a knockout tournament, so most of them are beaten by other Masters first, and considering that the losers die...
 Fate/EXTRA (Video Game) / int_90c018ac
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_90c018ac
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_90c018ac
 Fate/EXTRA (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Fate/EXTRA (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: The level cap is 99, but you'll usually be in the high 30s/low 40s by the time you reach the Final Boss.
 Fate/EXTRA (Video Game) / int_91526ff7
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_91526ff7
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_91526ff7
 Fate/EXTRA (Video Game) / int_932da128
type
Monster Clown
 Fate/EXTRA (Video Game) / int_932da128
comment
Monster Clown: Lanrukun/Lil' Ronnie.
 Fate/EXTRA (Video Game) / int_932da128
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_932da128
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_932da128
 Fate/EXTRA (Video Game) / int_950bbfa7
type
Take a Third Option
 Fate/EXTRA (Video Game) / int_950bbfa7
comment
A more comedic example is in the prologue. If you talk to one of the students outside, she says that "You'll have to pick sides in the nerd war soon." On the 3rd day of the 4th week, talking to the male student outside, whose opponent is a manga fan while he's a comic book fan, forces you to choose which one you're a fan of, or you could pick bande dessinee.
 Fate/EXTRA (Video Game) / int_950bbfa7
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_950bbfa7
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_950bbfa7
 Fate/EXTRA (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Fate/EXTRA (Video Game) / int_957e5fc2
comment
Shinji's Villainous Breakdown does a 180º turn when it's revealed that he's just an eight-year-old boy.
 Fate/EXTRA (Video Game) / int_957e5fc2
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_957e5fc2
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_957e5fc2
 Fate/EXTRA (Video Game) / int_970c790a
type
Big Bad
 Fate/EXTRA (Video Game) / int_970c790a
comment
Twice H. Pieceman actually makes a early appearance during the 3rd week, which also comes with a Chekhov's Gun related to Alice and a plot point later in the game.
 Fate/EXTRA (Video Game) / int_970c790a
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_970c790a
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_970c790a
 Fate/EXTRA (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Fate/EXTRA (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Due to how combat works, just trying to fight normal enemies can become one of these. It gets easier the more you fight the same enemy, but it's quite possible for a fragile character like Caster to be taken from full HP to dead if you're unlucky enough, particularly later on in the game.
 Fate/EXTRA (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_98b1dc8f
 Fate/EXTRA (Video Game) / int_9902398a
type
Beehive Barrier
 Fate/EXTRA (Video Game) / int_9902398a
comment
Beehive Barrier: Whenever someone is hit while using Guard. Break shatters the barrier.
 Fate/EXTRA (Video Game) / int_9902398a
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_9902398a
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_9902398a
 Fate/EXTRA (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Fate/EXTRA (Video Game) / int_9cb3e22e
comment
Interface Spoiler: If you read through Caster's skill list in her information section, you can learn her true name as soon as the first day.
 Fate/EXTRA (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_9cb3e22e
 Fate/EXTRA (Video Game) / int_9d12bbc1
type
Foreshadowing
 Fate/EXTRA (Video Game) / int_9d12bbc1
comment
Foreshadowing: The sentences that pop up on the bottom left of the screen showing off the Arena just before you enter it tend to be quite relevant to whoever it is you're fighting in that week. A more comedic example is in the prologue. If you talk to one of the students outside, she says that "You'll have to pick sides in the nerd war soon." On the 3rd day of the 4th week, talking to the male student outside, whose opponent is a manga fan while he's a comic book fan, forces you to choose which one you're a fan of, or you could pick bande dessinee. Early on in the War, you learn that there's a Master who's hanging out in the Chapel, complaining that she hasn't received a Servant yet due to a 'system malfunction'. You also learn that the reason for having only 128 participants is due to that being the maximum number of Servants the SE.RA.PH can support at once. So, there's one Servant unaccounted for... and it turns out to be the Final Boss. Another early one: the dream sequence just after the beginning of the first week is of a disaster that claimed many lives. The way it's written implies that it's a memory of the original Twice's last moments before he dies during the terrorist attack. There is a Master in the garden outside the chapel who's quite knowledgeable about flowers. The meanings of each of the flowers she mentions is very relevant to current events. In one week, you see a transparent figure walk towards you before disappearing, and Leo explains that it was a digital ghost, that you shouldn't worry because they're just images that can't affect anything. The figure you see is Twice Pieceman, you are a digital ghost who's damn well affecting things, and after he's defeated, Twice walks towards and past you, fading away as he did in the hall.
 Fate/EXTRA (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_9d12bbc1
 Fate/EXTRA (Video Game) / int_9de109d
type
Historical Gender Flip
 Fate/EXTRA (Video Game) / int_9de109d
comment
Historical Gender Flip: As before, a couple of Servants are female incarnations of male historical figures.
 Fate/EXTRA (Video Game) / int_9de109d
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_9de109d
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_9de109d
 Fate/EXTRA (Video Game) / int_a121abc7
type
Respawning Enemies
 Fate/EXTRA (Video Game) / int_a121abc7
comment
Respawning Enemies: Enemy programs respawn after a period of time. The rare enemies, like the Nephilim, however, usually respawn after one or two in-game days.
 Fate/EXTRA (Video Game) / int_a121abc7
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_a121abc7
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_a121abc7
 Fate/EXTRA (Video Game) / int_a3df8e61
type
And You Thought It Was a Game
 Fate/EXTRA (Video Game) / int_a3df8e61
comment
And You Thought It Was a Game: Many of the Masters view the Holy Grail War as just an online game at first, and don't fully comprehend the consequences of losing. The results of the first round drive the point home to most of the surviving participants.
 Fate/EXTRA (Video Game) / int_a3df8e61
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_a3df8e61
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_a3df8e61
 Fate/EXTRA (Video Game) / int_a6e375d4
type
Armor of Invincibility
 Fate/EXTRA (Video Game) / int_a6e375d4
comment
Armor of Invincibility: The Demonic Atlas Formal Wear is dropped by the Optional Boss when defeated. It completely nullifies any damage from a single move, even Noble Phantasms.
 Fate/EXTRA (Video Game) / int_a6e375d4
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_a6e375d4
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_a6e375d4
 Fate/EXTRA (Video Game) / int_a814671b
type
N.G.O. Superpower
 Fate/EXTRA (Video Game) / int_a814671b
comment
N.G.O. Superpower: The Harway family owns 30% of the real world's land and 60% of its wealth. They even have their own army.
 Fate/EXTRA (Video Game) / int_a814671b
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_a814671b
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_a814671b
 Fate/EXTRA (Video Game) / int_a8f9cca9
type
Pre-existing Encounters
 Fate/EXTRA (Video Game) / int_a8f9cca9
comment
Pre-existing Encounters: Enemy programs can be seen roaming around the Arena. They will attack you if they see you, unless you've killed enough of them.
 Fate/EXTRA (Video Game) / int_a8f9cca9
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_a8f9cca9
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_a8f9cca9
 Fate/EXTRA (Video Game) / int_ab3b6852
type
The Most Dangerous Video Game
 Fate/EXTRA (Video Game) / int_ab3b6852
comment
The Most Dangerous Video Game: Everything takes place in a virtual world with competitors controlling avatars, though as Shinji's Rider points out, its a war at the end of the day, and There Can Be Only One survivor.
 Fate/EXTRA (Video Game) / int_ab3b6852
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_ab3b6852
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_ab3b6852
 Fate/EXTRA (Video Game) / int_ac09dc0f
type
Alas, Poor Villain
 Fate/EXTRA (Video Game) / int_ac09dc0f
comment
Alas, Poor Villain: Some of the enemy Masters' exits show they weren't necessarily villainous people, just 'villains' in that they happened to be your opponent. Shinji's Villainous Breakdown does a 180º turn when it's revealed that he's just an eight-year-old boy. Dan is hardly a villain, but he dies apologizing to his Servant, admitting to his mistakes, and offering advice to the protagonist. If you choose to remember him later, the protagonist will remark that they think of him as a father. Alice is just a lost little girl who is already dead. Rin/Rani go out commending you/silent and sad. Both have helped you quite a lot throughout the game, regardless of which route you took. Julius comes back from the dead and shows you his life before trying one last time to kill you. Even the protagonist cries for him after seeing flashbacks of his life. Leonard goes out with grace and finally has the perspective to realize not everyone thinks like he does and, moreover, is not necessarily wrong for thinking otherwise. He also shows he means it when he said he did not care about any personal benefits he may gain.
 Fate/EXTRA (Video Game) / int_ac09dc0f
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_ac09dc0f
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_ac09dc0f
 Fate/EXTRA (Video Game) / int_ad4a45be
type
Final Boss
 Fate/EXTRA (Video Game) / int_ad4a45be
comment
Early on in the War, you learn that there's a Master who's hanging out in the Chapel, complaining that she hasn't received a Servant yet due to a 'system malfunction'. You also learn that the reason for having only 128 participants is due to that being the maximum number of Servants the SE.RA.PH can support at once. So, there's one Servant unaccounted for... and it turns out to be the Final Boss.
 Fate/EXTRA (Video Game) / int_ad4a45be
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_ad4a45be
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_ad4a45be
 Fate/EXTRA (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Fate/EXTRA (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Apparently a requirement of the Archer class. The playable Archer takes this trope up to eleven. The protagonist shows shades of this as well, especially if you pick certain options when organizing their information before a week's Elimination Battle. Picking some of the Entertainingly Wrong options leads to some gems, such as the protagonist deducing that the enemy's Noble Phantasm is called "The Five Kitties of Cuddly Squee!" and remarking that they wish they were being done in by "fluffy-wuffy kitties of doom... *meow*" They also do this a fair bit in the narration, unprompted.
 Fate/EXTRA (Video Game) / int_ae3d6438
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_ae3d6438
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_ae3d6438
 Fate/EXTRA (Video Game) / int_afcf369c
type
Elegant Gothic Lolita
 Fate/EXTRA (Video Game) / int_afcf369c
comment
Elegant Gothic Lolita: Alice and her Caster-class Servant.
 Fate/EXTRA (Video Game) / int_afcf369c
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_afcf369c
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_afcf369c
 Fate/EXTRA (Video Game) / int_b0cd3349
type
Fridge Brilliance
 Fate/EXTRA (Video Game) / int_b0cd3349
comment
Unless, of course, said 99 pairs of masters are counted among the 999 Masters that were eliminated during the preliminaries, which would make this an interesting case of Fridge Brilliance.
 Fate/EXTRA (Video Game) / int_b0cd3349
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_b0cd3349
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_b0cd3349
 Fate/EXTRA (Video Game) / int_b6f33a21
type
Rainbow Speak
 Fate/EXTRA (Video Game) / int_b6f33a21
comment
Rainbow Speak: Blue is generally used for characters, like your Servant and the other Masters. Red is usually used for important terms and for enemy Servants. Gold is only used once, in a book you can read if you visit the library during the 4th week.
 Fate/EXTRA (Video Game) / int_b6f33a21
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_b6f33a21
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_b6f33a21
 Fate/EXTRA (Video Game) / int_b7059ab0
type
Dungeon Crawling
 Fate/EXTRA (Video Game) / int_b7059ab0
comment
Dungeon Crawling: You and your Servant go around different mazes in order to find out more on your next opponent, obtain the Triggers you need to not be disqualified, obtain Side Quest items and Level Grind.
 Fate/EXTRA (Video Game) / int_b7059ab0
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_b7059ab0
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_b7059ab0
 Fate/EXTRA (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Fate/EXTRA (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Sakura in the first game. She is set to have a bigger role in CCC.
 Fate/EXTRA (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_b8e3f20a
 Fate/EXTRA (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Fate/EXTRA (Video Game) / int_b915b765
comment
Boss-Altering Consequence: Before each Elimination Battle, you're given a week to gather information on your opponent's Servant. Successfully learning more about them (by triggering certain events) increases your Matrix Level on that specific Servant, which then makes the upcoming boss fight easier by pre-emptively revealing some moves in their Tactical Rock–Paper–Scissors queue.
 Fate/EXTRA (Video Game) / int_b915b765
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_b915b765
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_b915b765
 Fate/EXTRA (Video Game) / int_b956ebdd
type
Tron Lines
 Fate/EXTRA (Video Game) / int_b956ebdd
comment
Tron Lines: Pretty much everything in the Arena have them - the walls, the monsters, the treasures, etc. Even the playable Saber's sword gives off the appearance. Rin's Lancer-class Servant has quite a few as well.
 Fate/EXTRA (Video Game) / int_b956ebdd
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_b956ebdd
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_b956ebdd
 Fate/EXTRA (Video Game) / int_bb18a227
type
It's All About Me
 Fate/EXTRA (Video Game) / int_bb18a227
comment
It's All About Me: The playable Saber loves attention. Shinji is so conceited he can't comprehend the possibility of losing and assumes he's naturally superior to everyone in every way, which is normal behavior for an eight-year-old Child Prodigy. Leo Harway's even worse, as he's downright friendly and absolutely frank about how he and his family are going to rule the world, which he acknowledges will likely require killing everyone who doesn't accept it. He casually mentions they may use this solution on everyone in Asia.
 Fate/EXTRA (Video Game) / int_bb18a227
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_bb18a227
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_bb18a227
 Fate/EXTRA (Video Game) / int_bc0ad0c0
type
Money Spider
 Fate/EXTRA (Video Game) / int_bc0ad0c0
comment
Money Spider: All of the enemy programs and Servants give PPT upon defeat. Probably justified, as the Moon Cell should be providing the PPT as a reward.
 Fate/EXTRA (Video Game) / int_bc0ad0c0
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_bc0ad0c0
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_bc0ad0c0
 Fate/EXTRA (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Fate/EXTRA (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: It's possible to get a number of Bad Ends in the game, including one if you go the wrong direction in the prologue. Granted, you really have to ignore the game prodding you away in order to get that one.
 Fate/EXTRA (Video Game) / int_c03fec8b
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c03fec8b
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c03fec8b
 Fate/EXTRA (Video Game) / int_c1c29f00
type
Character Level
 Fate/EXTRA (Video Game) / int_c1c29f00
comment
Character Level: Your level as a Master increases when you gain enough XP after defeating enemy programs, which also has the effect of empowering your Servant. You also get 3 Skill Points per level, which you can use to boost your Servant's stats.
 Fate/EXTRA (Video Game) / int_c1c29f00
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c1c29f00
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c1c29f00
 Fate/EXTRA (Video Game) / int_c36cba70
type
Mooks
 Fate/EXTRA (Video Game) / int_c36cba70
comment
You get to carry over your Arena enemy combat data, money, your Formal Wear (aside from Servant specific ones and one unlocked through plot progression), and it lets you skip the prologue to the point when you select your Servant. You also get a chance to fight the Optional Boss.
 Fate/EXTRA (Video Game) / int_c36cba70
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c36cba70
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c36cba70
 Fate/EXTRA (Video Game) / int_c4d4d3cc
type
Digital Avatar
 Fate/EXTRA (Video Game) / int_c4d4d3cc
comment
Digital Avatar: Nearly everyone you meet in the Moon Cell. Whether they look the same in the real world is never mentioned. Rin Tousaka looks more or less the same in the Moon Cell◊ and the real world◊. Rani's ending shows her real world self is identical to her Moon Cell avatar.
 Fate/EXTRA (Video Game) / int_c4d4d3cc
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c4d4d3cc
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c4d4d3cc
 Fate/EXTRA (Video Game) / int_c6102eb0
type
Grand Theft Me
 Fate/EXTRA (Video Game) / int_c6102eb0
comment
Grand Theft Me: Julius B. Harway took the place of Souichirou Kuzuki by hacking his profile.
 Fate/EXTRA (Video Game) / int_c6102eb0
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c6102eb0
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c6102eb0
 Fate/EXTRA (Video Game) / int_c660bc15
type
Fan Disservice
 Fate/EXTRA (Video Game) / int_c660bc15
comment
Fan Disservice: The Alter Egos' SG and Punishment are played out like fanservice moments, but the text makes it pretty clear that they're all in pain.
 Fate/EXTRA (Video Game) / int_c660bc15
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c660bc15
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c660bc15
 Fate/EXTRA (Video Game) / int_c6ae3121
type
Modern Stasis
 Fate/EXTRA (Video Game) / int_c6ae3121
comment
Modern Stasis: It is mentioned offhandedly and elaborated in side materials that the Harways have frozen technology and stopped all technological progress. So despite the advances in cyberspace, by 2030, the general technology is still stuck in the Turn of the Millennium.
 Fate/EXTRA (Video Game) / int_c6ae3121
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c6ae3121
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c6ae3121
 Fate/EXTRA (Video Game) / int_c75df49a
type
Shout-Out
 Fate/EXTRA (Video Game) / int_c75df49a
comment
Shout-Out: Just before having to choose whether to save Rani or Rin, look at the middle row of the code that pops up when the protagonist touches the film projector. You can see the numbers 999 and the words BlazBLUE and AGAreST, all of which were also translated by Aksys Games. There's mention of a book about sparkly vampires if you look at one of the shelves in the library. Taiga refers to her Taiga Mug as "My Precioussss." After you bring her ice chips, Taiga says she's going to have some "Old Janx Spirit." One of the enemy programs is a giant whale named Moby-Dick. At one point, Taiga says "Just the thought of tonight's dinner makes me shiver with antici...PATION!" In Fate/Extra CCC, Caster revealing her enormous goddess form is almost identical to the protagonist meeting Gwynevere. A narration in CCC if you choose Gilgamesh as your servant has this.
 Fate/EXTRA (Video Game) / int_c75df49a
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c75df49a
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c75df49a
 Fate/EXTRA (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Fate/EXTRA (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: A favored tactic of Lancer-class Servant Vlad Tepes III, which includes impaling himself (which doesn't do any damage to him, oddly).
 Fate/EXTRA (Video Game) / int_c93a6560
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c93a6560
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c93a6560
 Fate/EXTRA (Video Game) / int_c9861848
type
Video Game Caring Potential
 Fate/EXTRA (Video Game) / int_c9861848
comment
Video Game Caring Potential: Invoked with Alice as she will ask you if you care about her when she's dying after you've defeated her. You can say yes and give another happy memory before she fades away
 Fate/EXTRA (Video Game) / int_c9861848
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_c9861848
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_c9861848
 Fate/EXTRA (Video Game) / int_cb42ed9f
type
Counter-Attack
 Fate/EXTRA (Video Game) / int_cb42ed9f
comment
Guard blocks and Counter Attacks Attack.
 Fate/EXTRA (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_cb42ed9f
 Fate/EXTRA (Video Game) / int_cc4b45f6
type
Word of God
 Fate/EXTRA (Video Game) / int_cc4b45f6
comment
invokedWord of God heavily implies that the event that removes magic from the word is the Summoning Ritual to summon the Dark Six (the Big Bad from the nonexistent Tsukihime 2); except Gone Horribly Wrong.
 Fate/EXTRA (Video Game) / int_cc4b45f6
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_cc4b45f6
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_cc4b45f6
 Fate/EXTRA (Video Game) / int_cd83fa5b
type
Spoiler Opening
 Fate/EXTRA (Video Game) / int_cd83fa5b
comment
Spoiler Opening: Which the game doesn't play automatically in order to avoid spoiling the fact that you start off playing as the Decoy Protagonist.
 Fate/EXTRA (Video Game) / int_cd83fa5b
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_cd83fa5b
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_cd83fa5b
 Fate/EXTRA (Video Game) / int_d243518d
type
In Spite of a Nail
 Fate/EXTRA (Video Game) / int_d243518d
comment
In Spite of a Nail: You still face the Harway brothers, Julius and Leonard, as the fifth and seventh Masters respectively.
 Fate/EXTRA (Video Game) / int_d243518d
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_d243518d
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_d243518d
 Fate/EXTRA (Video Game) / int_d4fce3d7
type
Visual Novel
 Fate/EXTRA (Video Game) / int_d4fce3d7
comment
Visual Novel: It's more of a RPG with a novel battle system, but it retains the Visual Novel roots of the Fate/ series by having lots of screens of first-person narration as well as Bad Ends.
 Fate/EXTRA (Video Game) / int_d4fce3d7
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_d4fce3d7
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_d4fce3d7
 Fate/EXTRA (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Fate/EXTRA (Video Game) / int_d7b34c31
comment
Averted, due to the fact that there are far more than seven Servants in this version of the Holy Grail War and they all go by one of the seven Class titles.
 Fate/EXTRA (Video Game) / int_d7b34c31
featureApplicability
-1.0
 Fate/EXTRA (Video Game) / int_d7b34c31
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_d7b34c31
 Fate/EXTRA (Video Game) / int_d91d0365
type
The Magic Goes Away
 Fate/EXTRA (Video Game) / int_d91d0365
comment
All magic is "internal" in the Fate/Extra universe. Either within one's mind or within a computer system, due to The Magic Goes Away.
 Fate/EXTRA (Video Game) / int_d91d0365
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_d91d0365
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_d91d0365
 Fate/EXTRA (Video Game) / int_da1c8191
type
Writers Cannot Do Math
 Fate/EXTRA (Video Game) / int_da1c8191
comment
Writers Cannot Do Math: The bonus boss has killed 99 Servant pairs. You have beaten seven Masters by this point, all of whom killed their own opponents up to that point as well. Indeed, Julius killed many more than that. This adds up to a total well above the 128 Servant limit stated in the game. Unless, of course, said 99 pairs of masters are counted among the 999 Masters that were eliminated during the preliminaries, which would make this an interesting case of Fridge Brilliance.
 Fate/EXTRA (Video Game) / int_da1c8191
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_da1c8191
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_da1c8191
 Fate/EXTRA (Video Game) / int_db8ace03
type
Epiphanic Prison
 Fate/EXTRA (Video Game) / int_db8ace03
comment
Epiphanic Prison: The game starts off in one: it takes the form of a very cliche school drama/comedy setting. Realizing that everything is fake and trying to assert your identity even when you can't remember it is apparently the preliminary section of the Holy Grail War. Only 128 people succeed, including the protagonist.
 Fate/EXTRA (Video Game) / int_db8ace03
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_db8ace03
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_db8ace03
 Fate/EXTRA (Video Game) / int_dbca2c99
type
Red Herring
 Fate/EXTRA (Video Game) / int_dbca2c99
comment
Red Herring: During the early part of the 6th week, it's heavily implied that Leo is your opponent. It's actually the girl you didn't save.
 Fate/EXTRA (Video Game) / int_dbca2c99
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_dbca2c99
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_dbca2c99
 Fate/EXTRA (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Fate/EXTRA (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Twice H. Pieceman actually makes a early appearance during the 3rd week, which also comes with a Chekhov's Gun related to Alice and a plot point later in the game. Why couldn't the Decoy Protagonist use a single attack with his Effigy? Because Julius had gotten his Servant before the Grail War started, according to his backstory, and he had Li Shu Wen shred the Decoy Protagonist's Magic Circuits. That's why Julius didn't kill him and just knocked him out. Without Magic Circuits, he was doomed anyway.
 Fate/EXTRA (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_dcbe8a6e
 Fate/EXTRA (Video Game) / int_de15a322
type
Tangled Family Tree
 Fate/EXTRA (Video Game) / int_de15a322
comment
A gigantic cast of characters, most of whom are somehow distantly related to one another while also making love at the drop of a hat and manage to be replaced almost as quickly as they appear.
 Fate/EXTRA (Video Game) / int_de15a322
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_de15a322
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_de15a322
 Fate/EXTRA (Video Game) / int_df410b77
type
Decoy Protagonist
 Fate/EXTRA (Video Game) / int_df410b77
comment
Decoy Protagonist: The initial playable character is a Master candidate who fails his trial. Once you get control of the "proper" player character, an interesting (and really creepy) perspective flip occurs on several events.
 Fate/EXTRA (Video Game) / int_df410b77
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_df410b77
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_df410b77
 Fate/EXTRA (Video Game) / int_e0606d52
type
Optional Boss
 Fate/EXTRA (Video Game) / int_e0606d52
comment
There's also the fact that Shiki Ryougi killed 99 Servants (and their Masters by proxy), possibly during the prelims as well, since there was mention of a spate of murders going on in the prologue.
 Fate/EXTRA (Video Game) / int_e0606d52
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_e0606d52
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_e0606d52
 Fate/EXTRA (Video Game) / int_e5421161
type
Expy
 Fate/EXTRA (Video Game) / int_e5421161
comment
Expy: Rani VIII is a homunculus created to fight in the Holy Grail War, has a famous warrior who is a Berserker like Ilya, and is a purple haired Alchemist of Atlas like Sion. The playable Caster bears a striking resemblance to Kohaku's Magical Alter Ego, Magical Amber.
 Fate/EXTRA (Video Game) / int_e5421161
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_e5421161
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_e5421161
 Fate/EXTRA (Video Game) / int_e69004a6
type
There Can Be Only One
 Fate/EXTRA (Video Game) / int_e69004a6
comment
There Can Be Only One: Even more so than the original universe; killing the Servant kills the Master as well (except in very special circumstances, like in the Rin vs Rani battle). Also, only 1 out of 128 Masters may claim the Holy Grail, and even more had died in the prelims. The winner also has to beat Twice H. Pieceman, because he still counts as a Master, and only when there is one Master left do they get to leave.
 Fate/EXTRA (Video Game) / int_e69004a6
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_e69004a6
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_e69004a6
 Fate/EXTRA (Video Game) / int_e6f232a0
type
Fanservice Pack
 Fate/EXTRA (Video Game) / int_e6f232a0
comment
Fanservice Pack: Sakura has one of the biggest bosoms in the Nasuverse, which is combined with rather unkempt hair, both of which were amplified here. Sakura's already well-sized breasts became even more noticeable, and her unkempt waist-length hair now goes down to her knees. Sakura basically took Medusa's measurements for herself, except for her height. CCC introduces three Sakura clones, one of which, named Passionlip, is even bustier. This ultimately ends up not being that fun for her, though, and it's played as a "Fan Disservice Pack" in some ways. Rin's curves are more pronounced compared to her original design.
 Fate/EXTRA (Video Game) / int_e6f232a0
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_e6f232a0
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_e6f232a0
 Fate/EXTRA (Video Game) / int_e949dfd8
type
Something about a Rose
 Fate/EXTRA (Video Game) / int_e949dfd8
comment
Something about a Rose: The playable Saber has rose petals appear in some of her special skills and when she summons her Noble Phantasm.
 Fate/EXTRA (Video Game) / int_e949dfd8
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_e949dfd8
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_e949dfd8
 Fate/EXTRA (Video Game) / int_ea85d6ea
type
All Just a Dream
 Fate/EXTRA (Video Game) / int_ea85d6ea
comment
The normal ending has it All Just a Dream and it's stated the events of the first FATE/Extra game still continue(CCC takes place during it).
 Fate/EXTRA (Video Game) / int_ea85d6ea
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_ea85d6ea
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_ea85d6ea
 Fate/EXTRA (Video Game) / int_eb0df85e
type
Ham-to-Ham Combat
 Fate/EXTRA (Video Game) / int_eb0df85e
comment
Ham-to-Ham Combat: The playable Saber versus Dan Blackmore's Archer. Quite hilarious, and awesome, as they snark-off.
 Fate/EXTRA (Video Game) / int_eb0df85e
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_eb0df85e
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_eb0df85e
 Fate/EXTRA (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Fate/EXTRA (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: You choose between Saber, Tamamo and Archer at the start of the first game. The second gives you Gilgamesh.
 Fate/EXTRA (Video Game) / int_edae412c
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_edae412c
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_edae412c
 Fate/EXTRA (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Fate/EXTRA (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Averted, due to the fact that there are far more than seven Servants in this version of the Holy Grail War and they all go by one of the seven Class titles. Even more directly averted by Master Alice and her Caster Alice, who also look the same.
 Fate/EXTRA (Video Game) / int_ee7a60e9
featureApplicability
-1.0
 Fate/EXTRA (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_ee7a60e9
 Fate/EXTRA (Video Game) / int_efec6bf6
type
Betrayal Tropes
 Fate/EXTRA (Video Game) / int_efec6bf6
comment
Betrayal Tropes: Being betrayed is a major theme of each of the three playable Servants' backstories.
 Fate/EXTRA (Video Game) / int_efec6bf6
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_efec6bf6
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_efec6bf6
 Fate/EXTRA (Video Game) / int_f11c3835
type
Anti-Grinding
 Fate/EXTRA (Video Game) / int_f11c3835
comment
Anti-Grinding: The amount of XP you gain from beating enemies drops the higher your level is, and XP requirements for the next level increase greatly every level. Specifically, levels follow a set formula. The XP needed is always (Current level^2) x 10.
 Fate/EXTRA (Video Game) / int_f11c3835
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_f11c3835
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_f11c3835
 Fate/EXTRA (Video Game) / int_f3f391f6
type
Fission Mailed
 Fate/EXTRA (Video Game) / int_f3f391f6
comment
Fission Mailed: After you beat week two, the game deliberately makes you think you've entered a Bad End of some sort, straight down to subtitling it Dead End like one of the non-combat game overs you can get... and then your Servant and Rin barely save your life. (Rin didn't even mean to, hilariously enough. At least, that's what she says.)
 Fate/EXTRA (Video Game) / int_f3f391f6
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_f3f391f6
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_f3f391f6
 Fate/EXTRA (Video Game) / int_f43ac6fa
type
The Internet Is an Ocean
 Fate/EXTRA (Video Game) / int_f43ac6fa
comment
The Internet Is an Ocean: The dungeons within SE.RA.PH.'s cyberspace are depicted as an enormous ocean, with the actual traversable part being a transparent structure that offers a clear view of the seas beyond, complete with sunken structures and fish. Many of the enemy programs are also styled after fish.
 Fate/EXTRA (Video Game) / int_f43ac6fa
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_f43ac6fa
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_f43ac6fa
 Fate/EXTRA (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Fate/EXTRA (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Rider in the first game is the first boss you face but one of the hardest because you'll likely be not used to the game yet and be adjusting only for her to kick your ass if you failed to beat Shinji and her in the treasure event. Her punishing physically attacks can destroy a Glass Cannon build character in one turn and her Noble Phantasm is a nightmare. In CCC, the second fight with Lancer. The first time she's fairly easy and rarely uses her Noble Phantasm at all. The second time though she has way more skills, higher attack damage, and her Noble Phantasm becomes used nearly right away. It's Curse debuff is unfair too and she's easily a jump in difficulty compared to the other bosses.
 Fate/EXTRA (Video Game) / int_f4a0408f
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_f4a0408f
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_f4a0408f
 Fate/EXTRA (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Fate/EXTRA (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: In CCC, with the CCC Route Ending (though Bittersweet), and the Servant Endings.
 Fate/EXTRA (Video Game) / int_f64a9cf7
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_f64a9cf7
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_f64a9cf7
 Fate/EXTRA (Video Game) / int_f76b8969
type
Anthropomorphic Personification
 Fate/EXTRA (Video Game) / int_f76b8969
comment
Anthropomorphic Personification: Alice's Caster-class Servant is the personification of nursery rhymes.
 Fate/EXTRA (Video Game) / int_f76b8969
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_f76b8969
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_f76b8969
 Fate/EXTRA (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Fate/EXTRA (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Or you can say no to Alice's dying request if you're feeling particularly cruel. This is encouraged with CCC's "Punishment Time" events, as enter people's hearts and verbally tear into them to open up new floors of the Sakura Labyrinth. This is presented as a good thing since it undoes BB's corruption. ...For the human characters at least. The Alter Egos are less blessed: their hearts consist of only things put in there by BB, so unravelling them means they die. Setting things up so you can avoid punishing the Alter Egos after defeating them is required for the Golden Ending.
 Fate/EXTRA (Video Game) / int_f87c42d4
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_f87c42d4
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_f87c42d4
 Fate/EXTRA (Video Game) / int_fa4bf618
type
Blank Book
 Fate/EXTRA (Video Game) / int_fa4bf618
comment
Blank Book: One of the clues in the prologue that shows that things are not right is the school's student registry being completely blank.
 Fate/EXTRA (Video Game) / int_fa4bf618
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_fa4bf618
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_fa4bf618
 Fate/EXTRA (Video Game) / int_fbb54ba6
type
Forever War
 Fate/EXTRA (Video Game) / int_fbb54ba6
comment
You stop Twice's plans to create a Forever War and obtain the Holy Grail, but you are essentially erased in the process and your female partner is the only one to truly escape the Holy Grail War. She's looking for your real body, but it won't have any of your memories since you're just a copy of that person. And the real world is still stagnant and oppressed, but at the very least the Holy Grail War is no longer deadly and Twice can no longer use the Moon Cell to make things worse. Welcome to the Nasuverse!
 Fate/EXTRA (Video Game) / int_fbb54ba6
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_fbb54ba6
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_fbb54ba6
 Fate/EXTRA (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Fate/EXTRA (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: Sometimes, you'll be bailed out by the SE.RA.PH, but other fights like the Jabberwock, if you don't have the Vorpal Blade, normally cannot be beaten. (Theoretically, you can win if you spam skills and are greatly over-leveled, but in practice, you'll need to cheat and have infinite HP and MP, since even grinding to level 99 won't be enough. However, there's a unique sequence that plays if you somehow manage to win. Here's a video of it with Saber.)
 Fate/EXTRA (Video Game) / int_fc07d409
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_fc07d409
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_fc07d409
 Fate/EXTRA (Video Game) / int_fc52510
type
Brain Uploading
 Fate/EXTRA (Video Game) / int_fc52510
comment
Caster Servant Ending. Caster saves the Protagonist by using the Moon Cell to summon her other 8 Tails as Servants, with the Nine working together to save them. It is also mentionned that human Wizards have left the dying earth behind, uploaded themselves to the Moon Cell, and begun to populate the Moon a new frontier for humanity. Later, SE.RA.PH becomes a new frontier for not only mankind, but aliens from other planets as well.
 Fate/EXTRA (Video Game) / int_fc52510
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_fc52510
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_fc52510
 Fate/EXTRA (Video Game) / int_fd94c4ac
type
Theme Naming
 Fate/EXTRA (Video Game) / int_fd94c4ac
comment
Theme Naming: The various families of enemy programs all follow their own separate naming conventions, including psychological conditions, animals and famous scientists.
 Fate/EXTRA (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_fd94c4ac
 Fate/EXTRA (Video Game) / int_name
type
ItemName
 Fate/EXTRA (Video Game) / int_name
comment
 Fate/EXTRA (Video Game) / int_name
featureApplicability
1.0
 Fate/EXTRA (Video Game) / int_name
featureConfidence
1.0
 Fate/EXTRA (Video Game)
hasFeature
Fate/EXTRA (Video Game) / int_name
 Fate/EXTRA (Video Game) / int_name
itemName
Fate/EXTRA (Video Game)

The following is a list of statements referring to the current page from other pages.

 Fate/EXTRA (Video Game)
hasFeature
Abstract Apotheosis / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Adaptational Wimp / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Aggressive Submissive / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Alice Allusion / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Alternate Self / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
And You Thought It Was a Game / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Angst? What Angst? / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Astrologer / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Awesome Ego / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Big Brother Bully / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Blood Countess / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Boob-Based Gag / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Boss-Altering Consequence / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Boss Remix / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Brown Note / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Canon Name / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Can't Bathe Without a Weapon / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Christmas Songs / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Dark Messiah / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Data Crystal / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Dead All Along / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Defeat by Modesty / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Doppelgänger Gets Same Sentiment / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Dreadful Musician / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Easier Than Easy / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Embarrassing Tattoo / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Enlightened Antagonist / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Epic Rocking / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Excalibur in the Stone / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Fanservice Pack / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Female Fighter, Male Handler / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Field Power Effect / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Fighter, Mage, Thief / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Filler / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Floral Theme Naming / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Fox Folk / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Foxy Vixen / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Full-Frontal Assault / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Giant Woman / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Giftedly Bad / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
God Guise / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Going Commando / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Gyaru Girl / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Hair Intakes / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Hello, [Insert Name Here] / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
He's Back! / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Historical Gender Flip / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Historical Hero Upgrade / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Horror Hunger / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Housewife / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Humanity on Trial / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Identical Stranger / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Impossibly-Low Neckline / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Instant Waking Skills / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Intro-Only Point of View / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
It Only Works Once / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Japanese Video Games / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Joshikousei / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Kiss Me, I'm Virtual / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Last Episode, New Character / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Locked into Strangeness / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Lost Technology / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Love Transcends Spacetime / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Ma'am Shock / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Mad Artist / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Magic Contract Romance / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Magic from Technology / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Money Fetish / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Mother Goddess / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Mouthful of Pi / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Mundane Solution / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Muscles Are Meaningless / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Musical Nod / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
N.G.O. Superpower / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Naïve Newcomer / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Narnia Time / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
No Dub for You / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
No Hero Discount / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Nun Too Holy / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Nursery Rhyme / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Oddly Shaped Sword / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Only Friend / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Only the Chosen May Wield / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Order Is Not Good / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Our Homunculi Are Different / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Paper Talisman / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Pink Is Erotic / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Pirate Girl / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Power Copying / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Power Creep, Power Seep / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Prestigious Player Title / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Privately Owned Society / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Public Domain Artifact / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Purely Aesthetic Gender / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Rainbow Speak / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Readings Are Off the Scale / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Sanity Has Advantages / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Savvy Guy, Energetic Girl / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Secret History / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Semi-Divine / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Sempai/Kōhai / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Senpai/Kōhai / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Sex Magic / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Sexy Sweater Girl / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Shameless Fanservice Girl / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Signature Mon / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Significant Birth Date / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Smart People Play Chess / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Somebody Named "Nobody" / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Something about a Rose / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Spoiled Sweet / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Starter Mon / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Stating the Simple Solution / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Story-Breaker Power / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Super Move Portrait Attack / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Supernatural Gold Eyes / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Superpower Lottery / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Supreme Chef / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Sweeping Laser Explosion / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Sword Beam / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Tactical Rock–Paper–Scissors / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
The Berserker / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
The Dog Was the Mastermind / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
The Emperor / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
The Immodest Orgasm / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
The Internet Is an Ocean / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
The Power of the Sun / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
The Wild Hunt / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
They Copied It, So It Sucks! / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Ultimate Showdown of Ultimate Destiny / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Unconventional Alignment / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Undignified Death / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Uniqueness Decay / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Unseen Evil / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Unspecified Apocalypse / int_b075a451
 Fate/EXTRA (Video Game)
hasFeature
Victoria's Secret Compartment / int_b0669c51
 Fate/EXTRA (Video Game)
hasFeature
Video Games of 2010–2014 / int_b075a451
 FateExtra
sameAs
Fate/EXTRA (Video Game)
 FateExtra
sameAs
Fate/EXTRA (Video Game)
 Fate/EXTRA (Video Game)
hasFeature
Perspective Magic / int_b075a451