Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Fear the Dark Unknown (Video Game)

 Fear the Dark Unknown (Video Game)
type
TVTItem
 Fear the Dark Unknown (Video Game)
label
Fear the Dark Unknown (Video Game)
 Fear the Dark Unknown (Video Game)
page
FearTheDarkUnknown
 Fear the Dark Unknown (Video Game)
comment
Fear the Dark Unknown is a 3D third-person Survival Horror game with fixed camera angles, developed Dreamlight Games Studios (which consists of two core developers and about 3 to 4 supporting asset makers) and released for PC through Steam on December 2nd, 2019. It is notable for featuring two playable characters with two divergent storylines, and so the game needs to played through twice in order to fully understand the story.For 200 years, the Beresford Mansion has sat on a cliff a few kilometers outside the town of Barrow. After the death of the Beresford's fourth-of-five daughters, Matilda, there have been rumours of a curse hanging over the estate. These rumours were only reinforced by the misfortunes that befell the family in the following years.In the present day, James Sullivan and his daughter Chloe have found themselves called to the mansion for reasons unfathomable. There, they will be faced with true terror, and confront a being called "The Dark Unknown".
 Fear the Dark Unknown (Video Game)
fetched
2023-07-19T21:47:01Z
 Fear the Dark Unknown (Video Game)
parsed
2023-07-19T21:47:01Z
 Fear the Dark Unknown (Video Game)
isPartOf
DBTropes
 Fear the Dark Unknown (Video Game) / int_164098bc
type
Enter Solution Here
 Fear the Dark Unknown (Video Game) / int_164098bc
comment
Enter Solution Here: There is a gift box in Chloe's storyline that needs to be opened with a 4-number code.
 Fear the Dark Unknown (Video Game) / int_164098bc
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_164098bc
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_164098bc
 Fear the Dark Unknown (Video Game) / int_17ce80aa
type
All There in the Manual
 Fear the Dark Unknown (Video Game) / int_17ce80aa
comment
All There in the Manual: There's nothing in the game itself that would reasonably allow you to figure out the meaning of the ending. The explanation can only be found in a Steam forum post by the game's developers. Basically, the Dark Unknown's previous host died in the apartment next to Chloe's (it's the withered corpse shown in some of the loading screens), and it attacked Chloe and her father in an attempt to possess one of them to use as its new host. The entire game is happening in their heads, and many of their memories are false; Chloe's mother and brother are perfectly fine and waiting in the car outside the apartment for them. This also means the "Forgive" ending is pointless, as the Dark Unknown just resets James and Chloe to the beginning with their memories wiped and makes them go through the whole thing all over again until they make the choice it wants them to make.
 Fear the Dark Unknown (Video Game) / int_17ce80aa
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_17ce80aa
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_17ce80aa
 Fear the Dark Unknown (Video Game) / int_1c445e86
type
Poor Communication Kills
 Fear the Dark Unknown (Video Game) / int_1c445e86
comment
Poor Communication Kills: When Chloe briefly sees her mother again, she asks her "not to believe his lies", and refuses to specify things further, just telling her to run. She meant the Dark Unknown, who arrives immediately after to kill her again, but the way she's been saying also leaves the impression she might have meant James, and Victoria also subtly hints that James killed her mother (it's implied she was used by the Dark Unknown to manipulate this very outcome, or was even an alternate avatar of him.) Thus, the choice to "kill" doesn't look as ridiculous in her storyline as in James', especially if you haven't played James' storyline first, which all-but-states that her mother died in childbirth.
 Fear the Dark Unknown (Video Game) / int_1c445e86
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_1c445e86
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_1c445e86
 Fear the Dark Unknown (Video Game) / int_1dc58a8c
type
Crouch and Prone
 Fear the Dark Unknown (Video Game) / int_1dc58a8c
comment
Crouch and Prone: Either player character can crouch down to avoid making noise and attracting attention from the monsters.
 Fear the Dark Unknown (Video Game) / int_1dc58a8c
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_1dc58a8c
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_1dc58a8c
 Fear the Dark Unknown (Video Game) / int_2a195285
type
Revolvers Are Just Better
 Fear the Dark Unknown (Video Game) / int_2a195285
comment
Revolvers Are Just Better: Averted. An old revolver is the first weapon Chloe finds; it kills a typical zombie in about 3 shots, while the bat she receives soon afterwards generally takes 2-3 swings, while consuming no ammo and being potentially capable of hitting multiple opponents at once. Then, both her revolver and James' semiautomatic pistol are practically identical in terms of effectiveness.
 Fear the Dark Unknown (Video Game) / int_2a195285
featureApplicability
-1.0
 Fear the Dark Unknown (Video Game) / int_2a195285
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_2a195285
 Fear the Dark Unknown (Video Game) / int_2a44899
type
Plot Armor
 Fear the Dark Unknown (Video Game) / int_2a44899
comment
Plot Armor: The player character can beat down or shoot normal undead without too much trouble, but the plot-relevant undead are untargetable, even if they are functionally little different from normal zombies.
 Fear the Dark Unknown (Video Game) / int_2a44899
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_2a44899
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_2a44899
 Fear the Dark Unknown (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Fear the Dark Unknown (Video Game) / int_39b8d3d6
comment
Boring, but Practical: You receive a melee weapon fairly early on, and unlike most games in the genre it's actually extremely useful, being capable of taking out basic zombies fairly reliably without your character taking any damage.
 Fear the Dark Unknown (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_39b8d3d6
 Fear the Dark Unknown (Video Game) / int_3c700857
type
Guys Smash, Girls Shoot
 Fear the Dark Unknown (Video Game) / int_3c700857
comment
Guys Smash, Girls Shoot: Averted. When it comes to the two storylines, Chloe's gameplay places a much greater accent on bashing through the enemies with a spiked bat, with her revolver generally playing second fiddle. James' axe, though, is both less effective than the bat, and he also gets both a shotgun and a hunting rifle in addition to a pistol, which makes ranged combat a more viable option for him.
 Fear the Dark Unknown (Video Game) / int_3c700857
featureApplicability
-1.0
 Fear the Dark Unknown (Video Game) / int_3c700857
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_3c700857
 Fear the Dark Unknown (Video Game) / int_42d7e070
type
Face-Revealing Turn
 Fear the Dark Unknown (Video Game) / int_42d7e070
comment
Face-Revealing Turn: Teased, yet ultimately averted in Chloe's storyline. After defeating her first couple of undead, Chloe spots a bald man standing at the end of the doorway with his back turned to her. She approaches him hesitantly while asking questions and is initially met with silence, raising the player's suspicion it's just another monster. Then, the stranger replies with "there's nothing to be afraid of", and once he does turn around, he is in fact a real human. Though still undead, being a ghost of Robert Beresford.
 Fear the Dark Unknown (Video Game) / int_42d7e070
featureApplicability
-1.0
 Fear the Dark Unknown (Video Game) / int_42d7e070
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_42d7e070
 Fear the Dark Unknown (Video Game) / int_525df529
type
Not Using the "Z" Word
 Fear the Dark Unknown (Video Game) / int_525df529
comment
Not Using the "Z" Word: The undead shambling through the entire game are never called zombies, even though they otherwise fit essentially every characteristic.
 Fear the Dark Unknown (Video Game) / int_525df529
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_525df529
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_525df529
 Fear the Dark Unknown (Video Game) / int_5313c266
type
Bookends
 Fear the Dark Unknown (Video Game) / int_5313c266
comment
James' storyline is more conventional, but the endings of both characters crank up the weirdness gradient regardless. The "Forgive" endings do not seem to resolve much; at best, their Book Ends nature with Dark Unknown's avatar behind the current protagonist seems to represent them managing to hold their own darkness at bay. The "Kill" endings, however, feature a strange cutscene where James/Chloe get into the car driven by Chloe's mother, Emma, and also feature Ethan, James' son/Chloe's brother who was literally never brought up in the storyline until this point. Then, your protagonist lies about the absence of the other, and then the car drives away. It could be seen as an implication that you have changed the past somehow, since there are clues about time manipulation in some notes, except that the ending text still has the player character blame themselves for everything falling apart.
 Fear the Dark Unknown (Video Game) / int_5313c266
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_5313c266
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_5313c266
 Fear the Dark Unknown (Video Game) / int_58efc711
type
The Goomba
 Fear the Dark Unknown (Video Game) / int_58efc711
comment
The Goomba: The basic zombies you first meet are quite weak; they deal very little damage and can generally be effectively defeated with your melee weapon without getting hit. More threatening "fast zombies" start appearing from the Hotel section onward, and tougher enemies appear throughout the mansion fairly quickly as the game progresses.
 Fear the Dark Unknown (Video Game) / int_58efc711
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_58efc711
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_58efc711
 Fear the Dark Unknown (Video Game) / int_690ec658
type
Flash of Pain
 Fear the Dark Unknown (Video Game) / int_690ec658
comment
Flash of Pain: The edges of the screen get briefly drenched in blood whenever the player character is hit.
 Fear the Dark Unknown (Video Game) / int_690ec658
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_690ec658
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_690ec658
 Fear the Dark Unknown (Video Game) / int_6d332aea
type
Driven to Suicide
 Fear the Dark Unknown (Video Game) / int_6d332aea
comment
Driven to Suicide: In Chloe's story, escaping the giant Dark Unknown who had shown up after her mother died a second time is to literally to commit suicide with the already-prepared noose at the scene. Chloe dies, but she then wakes up in the mansion, though, she is now held fastened to a bed by a giant spider's limbs, up until Victoria's ghost arrives and frees her. This episode is never brought up again.
 Fear the Dark Unknown (Video Game) / int_6d332aea
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_6d332aea
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_6d332aea
 Fear the Dark Unknown (Video Game) / int_70c5e859
type
Justified Save Point
 Fear the Dark Unknown (Video Game) / int_70c5e859
comment
Justified Save Point: In a meta touch, you can initially save your game whenever you find a laptop. Later on, CDs act as portable save points as well, though they are consumed in the process.
 Fear the Dark Unknown (Video Game) / int_70c5e859
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_70c5e859
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_70c5e859
 Fear the Dark Unknown (Video Game) / int_77922c8c
type
Batter Up!
 Fear the Dark Unknown (Video Game) / int_77922c8c
comment
Batter Up!: Chloe is given a baseball bat covered in barbed wire by the ghost of Robert Beresford, and it becomes her first melee option against the monsters. Given the tight confines of the mansion, it is in fact often more useful than the revolver she finds earlier on. It also plays a plot-critical role by the end, as her storyline ends with Chloe standing above her father, holding that bat above him, and given the choice to brain him with it or not as he begs for mercy.
 Fear the Dark Unknown (Video Game) / int_77922c8c
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_77922c8c
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_77922c8c
 Fear the Dark Unknown (Video Game) / int_7bb1296b
type
"Rashomon"-Style
 Fear the Dark Unknown (Video Game) / int_7bb1296b
comment
"Rashomon"-Style: This is invoked even before the game proper starts, as you ponder the character selection menu. James' entry says that his daughter Chloe was accused of murdering a roommate, and she fled to the Beresford mansion in despair, and so he went after her, disbelieving she could have had killed anyone. However, Chloe's entry does not mention any murder at all, instead stating that she received a text message from James where he promises to reveal the truth about her mother's death if she heads over to the mansion. The obvious conflict between these narratives already helps to drive the mystery.
 Fear the Dark Unknown (Video Game) / int_7bb1296b
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_7bb1296b
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_7bb1296b
 Fear the Dark Unknown (Video Game) / int_84f4a870
type
Puzzle Boss
 Fear the Dark Unknown (Video Game) / int_84f4a870
comment
Puzzle Boss: Pretty much all the boss fights are like this. The blind grandmother in the attic has infinite health, so you can't defeat her in combat. You need to cover yourself in corpse guts so she can't smell you, at which point you can walk right up to her and take the dining room key from around her neck. Samuel likewise can only be temporarily stunned with weapons. To neutralize him, you need to place the four items linked to his wife at the shrine of her skeleton. The Final Boss, the giant Dark Unknown, is stuck in the pit in the basement, and he occasionally sweeps with his hands and constantly summons zombies and/or spiders in the surrounding room. To defeat him, you need to pull the three levers around the pit that result in metal debris collapsing on top of him, and do so three times.
 Fear the Dark Unknown (Video Game) / int_84f4a870
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_84f4a870
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_84f4a870
 Fear the Dark Unknown (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Fear the Dark Unknown (Video Game) / int_863fa679
comment
What Happened to the Mouse?: The endings of both storylines pay no heed to Victoria, though it is heavily implied she was just a friendlier avatar of the Dark Unknown that was there to manipulate them into murdering each other.. Chloe's storyline also involves a larger number of the mansion's ghostly inhabitants, and all of them are equally forgotten with little, if any, resolution. Likewise, the roommate Chloe had apparently murdered, at least to James' understanding, is never brought up past the opening to his storyline, and we have no idea what happened then.
 Fear the Dark Unknown (Video Game) / int_863fa679
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_863fa679
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_863fa679
 Fear the Dark Unknown (Video Game) / int_89f2f8aa
type
Misidentified Weapons
 Fear the Dark Unknown (Video Game) / int_89f2f8aa
comment
Misidentified Weapons: A revolver is referred to as only a "handgun", which is only technically correct at best.
 Fear the Dark Unknown (Video Game) / int_89f2f8aa
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_89f2f8aa
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_89f2f8aa
 Fear the Dark Unknown (Video Game) / int_9b53f32
type
Exposed to the Elements
 Fear the Dark Unknown (Video Game) / int_9b53f32
comment
Exposed to the Elements: Averted, perhaps even to a ridiculous degree. Unlike most such horror games, you do not get completely trapped in the mansion as soon as you enter. In fact, there are several points where you need to walk out onto its balconies or porches (or even fall out of a 2nd story window onto a porch.) Nevertheless, the given reason for why you cannot walk away is "One shouldn't be walking outside in such rain." While the rain is indeed torrential, the implication that the player character is more afraid of catching pneumonia than of the dozens zombies and other such horrors in the mansion is certainly something.
 Fear the Dark Unknown (Video Game) / int_9b53f32
featureApplicability
-1.0
 Fear the Dark Unknown (Video Game) / int_9b53f32
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_9b53f32
 Fear the Dark Unknown (Video Game) / int_9be7c205
type
Giant Spider
 Fear the Dark Unknown (Video Game) / int_9be7c205
comment
Giant Spider: Giant crawling arachnids are essentially the only other opponent in Chloe's storyline besides the zombies. James' storyline includes a couple of other beasts.
 Fear the Dark Unknown (Video Game) / int_9be7c205
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_9be7c205
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_9be7c205
 Fear the Dark Unknown (Video Game) / int_a03f04d4
type
Ceiling Corpse
 Fear the Dark Unknown (Video Game) / int_a03f04d4
comment
Ceiling Corpse: There are numerous rooms where tied-up corpses are hanging from the ceiling; it's never clear where all of them have come from. At one point, they are so low, the protagonist will literally end up bumping heads with them.
 Fear the Dark Unknown (Video Game) / int_a03f04d4
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_a03f04d4
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_a03f04d4
 Fear the Dark Unknown (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Fear the Dark Unknown (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The opening shows a bright morning in Barrow, as people are going about their business and even street cats are playing about as a calm piano music plays. This is occasionally interspersed with the brief flashes of the main character's dead body. Later on in Chloe's storyline, she discovers a photo of her mother in the mansion and pauses to reflect on how beautiful she was and how much she misses her, all scored to the contemplative piano music. This is rather at odds with where the picture was found - a gift box full of viscera, with dozens of large meat flies swarming through the air around it and buzzing loudly.
 Fear the Dark Unknown (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_a4c37cbe
 Fear the Dark Unknown (Video Game) / int_abcb9af1
type
Eaten Alive
 Fear the Dark Unknown (Video Game) / int_abcb9af1
comment
Eaten Alive: Chloe can be gobbled up by the undead Grandmother if she can't escape her grasp.
 Fear the Dark Unknown (Video Game) / int_abcb9af1
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_abcb9af1
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_abcb9af1
 Fear the Dark Unknown (Video Game) / int_ad4a45be
type
Final Boss
 Fear the Dark Unknown (Video Game) / int_ad4a45be
comment
The Final Boss, the giant Dark Unknown, is stuck in the pit in the basement, and he occasionally sweeps with his hands and constantly summons zombies and/or spiders in the surrounding room. To defeat him, you need to pull the three levers around the pit that result in metal debris collapsing on top of him, and do so three times.
 Fear the Dark Unknown (Video Game) / int_ad4a45be
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_ad4a45be
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_ad4a45be
 Fear the Dark Unknown (Video Game) / int_afbf2c80
type
Story Breadcrumbs
 Fear the Dark Unknown (Video Game) / int_afbf2c80
comment
Story Breadcrumbs: The mansion contains a diary belonging to the estate's founder, Robert Beresford, which details the apparent curse that began wrecking his family's fortunes ever since the death of his fourth daughter, and the various additional letters and notes.
 Fear the Dark Unknown (Video Game) / int_afbf2c80
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_afbf2c80
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_afbf2c80
 Fear the Dark Unknown (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Fear the Dark Unknown (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: An old hunting shotgun is the second ranged weapon in James' storyline, and its effectiveness drops off by a lot if it is not fired literally point-blank.
 Fear the Dark Unknown (Video Game) / int_bcf69f60
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_bcf69f60
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_bcf69f60
 Fear the Dark Unknown (Video Game) / int_bef696dd
type
Mind Screw
 Fear the Dark Unknown (Video Game) / int_bef696dd
comment
Mind Screw: Things take an extremely strange turn at about halfway point of Chloe's storyline, as she is eventually supposed to crawl into the well, which results in her going through a realm of pure darkness for several minutes, before eventually leaving through the basement door hatch, multiple grasping hands sticking out hungrily after her. Once that hatch is barricaded, Chloe goes around the outside of mansion, until she somehow finds her long-dead mother in a cage, and tries to free her, only to see the avatar of the Dark Unknown kill her. Afterwards, it becomes giant and starts crawling after her, and the only way to finish the stage is for Chloe to hang herself with the already-prepared execution-style noose. However, that somehow makes her wake up in one of the mansion's beds, pinned in place by giant spider's limbs, but otherwise unhurt, and once Victoria frees her, this incident is never brought up again. Yeah. James' storyline is more conventional, but the endings of both characters crank up the weirdness gradient regardless. The "Forgive" endings do not seem to resolve much; at best, their Book Ends nature with Dark Unknown's avatar behind the current protagonist seems to represent them managing to hold their own darkness at bay. The "Kill" endings, however, feature a strange cutscene where James/Chloe get into the car driven by Chloe's mother, Emma, and also feature Ethan, James' son/Chloe's brother who was literally never brought up in the storyline until this point. Then, your protagonist lies about the absence of the other, and then the car drives away. It could be seen as an implication that you have changed the past somehow, since there are clues about time manipulation in some notes, except that the ending text still has the player character blame themselves for everything falling apart.
 Fear the Dark Unknown (Video Game) / int_bef696dd
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_bef696dd
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_bef696dd
 Fear the Dark Unknown (Video Game) / int_c513249
type
Harder Than Hard
 Fear the Dark Unknown (Video Game) / int_c513249
comment
Harder Than Hard: The Survival difficulty level, which sets above the conventional set of Easy, Medium and Hard. Notably, each selection is accompanied by a paragraph that describes the difficulty differences in a literary, in-universe manner. I.e. Medium's description notes that "the monsters weren't as cruel as I thought" and that "I have found more than enough equipment to protect myself and focus on uncovering the mystery that brought me here."
 Fear the Dark Unknown (Video Game) / int_c513249
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_c513249
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_c513249
 Fear the Dark Unknown (Video Game) / int_ca22ca46
type
Madwoman in the Attic
 Fear the Dark Unknown (Video Game) / int_ca22ca46
comment
The blind grandmother in the attic has infinite health, so you can't defeat her in combat. You need to cover yourself in corpse guts so she can't smell you, at which point you can walk right up to her and take the dining room key from around her neck.
 Fear the Dark Unknown (Video Game) / int_ca22ca46
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_ca22ca46
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_ca22ca46
 Fear the Dark Unknown (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Fear the Dark Unknown (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: As you enter the cabinet room where you pick up the revolver, the player can very clearly see and hear the undead policeman standing outside and beating at the glass. does not react to it at all up until you actually pick up the revolver, which triggers a sequence where the policeman finally breaks through the glass and your character must shoot him after diving for the floor. Even then, there is zero reaction to the event.
 Fear the Dark Unknown (Video Game) / int_d99a228f
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_d99a228f
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_d99a228f
 Fear the Dark Unknown (Video Game) / int_dda12cb3
type
Cat Scare
 Fear the Dark Unknown (Video Game) / int_dda12cb3
comment
Cat Scare: An unusual variety. Early on in Chloe's storyline, you'll find a mostly decomposed body of a policeman in the mansion. Examining it for a closer look suddenly results in its skeletal jaw beginning to move...but it turns out this was due to a rat that had been feeding on it crawling out from the windpipe due to the disturbance. However, it soon gets back up regardless.
 Fear the Dark Unknown (Video Game) / int_dda12cb3
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_dda12cb3
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_dda12cb3
 Fear the Dark Unknown (Video Game) / int_e1636077
type
Schrödinger's Canon
 Fear the Dark Unknown (Video Game) / int_e1636077
comment
Schrödinger's Canon: The exact time and reason for the death of Emma, the wife of James and the mother of Chloe, appears to vary between the storylines. James' storyline seems to show that she died in childbirth, while in Chloe's, it's implied there was a car crash.
 Fear the Dark Unknown (Video Game) / int_e1636077
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_e1636077
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_e1636077
 Fear the Dark Unknown (Video Game) / int_f2407aff
type
Infinite Flashlight
 Fear the Dark Unknown (Video Game) / int_f2407aff
comment
Infinite Flashlight: The flashlights hanging around each protagonist's neck will never run out.
 Fear the Dark Unknown (Video Game) / int_f2407aff
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_f2407aff
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_f2407aff
 Fear the Dark Unknown (Video Game) / int_f3da74ff
type
Creepy Crows
 Fear the Dark Unknown (Video Game) / int_f3da74ff
comment
Creepy Crows: One is seen atop the column at the entrance to Beresford Mansion, right as James/Chloe is about to walk in.
 Fear the Dark Unknown (Video Game) / int_f3da74ff
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_f3da74ff
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_f3da74ff
 Fear the Dark Unknown (Video Game) / int_f9e16ef
type
Distressed Dude
 Fear the Dark Unknown (Video Game) / int_f9e16ef
comment
Distressed Dude: When Chloe arrives at the doors of the mansion itself, she suddenly sees a huge burly undead (later known as Samuel) carrying her father's unconscious body on his shoulder, and from then on, her goal becomes to rescue her.
 Fear the Dark Unknown (Video Game) / int_f9e16ef
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_f9e16ef
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_f9e16ef
 Fear the Dark Unknown (Video Game) / int_fb2ff597
type
Last-Second Ending Choice
 Fear the Dark Unknown (Video Game) / int_fb2ff597
comment
Last-Second Ending Choice: Both storylines conclude with The choice to kill or forgive the other character. Forgiving is clearly the right choice, as it is all-but-stated the Dark Unknown's real purpose was to manipulate James or Chloe into killing the other. However, the Forgive endings are also much briefer, and there is an impression that the more detailed "Kill" endings are meant to be canonical.
 Fear the Dark Unknown (Video Game) / int_fb2ff597
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_fb2ff597
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_fb2ff597
 Fear the Dark Unknown (Video Game) / int_name
type
ItemName
 Fear the Dark Unknown (Video Game) / int_name
comment
 Fear the Dark Unknown (Video Game) / int_name
featureApplicability
1.0
 Fear the Dark Unknown (Video Game) / int_name
featureConfidence
1.0
 Fear the Dark Unknown (Video Game)
hasFeature
Fear the Dark Unknown (Video Game) / int_name
 Fear the Dark Unknown (Video Game) / int_name
itemName
Fear the Dark Unknown (Video Game)

The following is a list of statements referring to the current page from other pages.

 Fear the Dark Unknown (Video Game)
hasFeature
Batter Up! / int_52fb1966
 Fear the Dark Unknown (Video Game)
hasFeature
Ceiling Corpse / int_52fb1966
 Fear the Dark Unknown (Video Game)
hasFeature
Eaten Alive / int_52fb1966
 Fear the Dark Unknown (Video Game)
hasFeature
Video Games of 2015–2019 / int_52fb1966