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Final Fantasy II (Video Game)

 Final Fantasy II (Video Game)
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TVTItem
 Final Fantasy II (Video Game)
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Final Fantasy II (Video Game)
 Final Fantasy II (Video Game)
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FinalFantasyII
 Final Fantasy II (Video Game)
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Final Fantasy II is the second entry in the bone-shatteringly popular Final Fantasy series, released on the Famicom in 1988. The game would initially fail to reach western shores, though this was an error eventually rectified in the 2000s.In the flight from the occupied city of Fynn, four orphans are ensnared by imperial troops and left for dead. Three of the survivors are recovered by a mystic working for the Wild Rose Rebellion and taken to a nearby stronghold. Upon being revived, the group is enlisted to — what else? — help stop The Empire from taking over the world. Emperor Mateus, a pretty boy with megalomaniacal designs (hey, that sounds kind of familiar), has a slight advantage in this contest being that he's opened the gates of Hell to enlist an army of demons.Squaresoft were beginning to experiment with larger, more epic storylines with a memorable supporting cast. Indeed, the heroes have personalities, names, and a dynamic with each other, unlike in the first game where they were simply cutouts. It's also the first FF to include guest characters who rotate out of the party at regular intervals. Three of these fellas even got their adventure in the Dawn of Souls remake, joined by the previously-unplayable Prince Scott to round out their party of four.
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DBTropes
 Final Fantasy II (Video Game) / int_1237828f
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Anyone Can Die
 Final Fantasy II (Video Game) / int_1237828f
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Anyone Can Die: You gain a few party members and meet several characters over the course of the game. A large portion of these characters end up dead by endgame, including a full third of the game's playable roster. This doesn't seem to affect the Emperor much, however.
 Final Fantasy II (Video Game) / int_1237828f
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Darker and Edgier
 Final Fantasy II (Video Game) / int_14beeefd
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Darker and Edgier: ...than the first game, big time. The first game features a group of four young adventurers who already know how to fight from the beginning when they are assigned with proper equipment and allowed to learn some magic, and will grow stronger with experience. Meanwhile, this game features a group of war orphans who wield battle gears despite having very low starting skills and learn magic from scratch. Also, a full third of this game's playable cast wind up dead by the end of the game, joined by the countless NPCs populating the towns and cities the Emperor wipes clean off the map by the end. That the game opens with a Hopeless Boss Fight is very apt in setting the tone.
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Peninsula of Power Leveling
 Final Fantasy II (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: Just to the south of Altair, the city you start in, is a peninsula that features enemies normally found across the water,note Albeit not in the 2021 Pixel Remaster version, in which this spot has the same encounters as the rest of the area surrounding Altair which can be fought to increase party members' stats to a greater degree than with the enemies normally found in the area. However, once you get the canoe, you can walk anywhere in the game world, where there are plenty of extremely powerful enemies to pummel, in contrast to how the original "Peninsula of Power" from Final Fantasy was one of a kind. While trying to fight the captains in imperial-occupied Fynn, there is an exercise in futility when you first arrive, once you return with Minwu (and thus a backrow caster with access to hundreds of castings of area Life), beating them becomes trivial as long as you keep reviving your teammates. Thus, you have a region of high-level, instantly-respawning enemies with good loot just a hop, skip, and a canoe ride away from a convenient city. Since Minwu (temporarily) joins the party just after the first visit to Fynn, this technique can easily produce a Disk One Nuke.
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Brainwashed and Crazy
 Final Fantasy II (Video Game) / int_173909
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Brainwashed and Crazy: Maria believes Leon to be this, but after the party kills the Emperor the first time, he doesn't turn back. Instead, he hops on the throne himself and tries to set himself up as the new Emperor. He does turn back when the party goes to confront him and the Emperor returns, though.
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All There in the Manual
 Final Fantasy II (Video Game) / int_17ce80aa
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And one of the game manuals to IV (Final Fantasy IV Settei Shiryou Hen, for those curious) says that the person who left the Deathbringer sword with King Fabul was named Leon, and that after the events of the game, Leon renounced his status as a Dark Knight and became a priest, an obvious parallel to Cecil's own atonement quest (and eventual class change to a Paladin).
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Power-Up Letdown
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Power Up Letdown: A bestiary example; Pit Fiend is supposed to be a stronger Palette Swap of Imp, with the former having higher HP and MP than the latter. Pit Fiend has powerful offensive spells such as Fire XVI and Stun XVI which can cause trouble to the player, but it cannot cast Confusion like its weaker counterpart. As elemental-based spells are much easier to defend against compared to mind-based spells, the player's party would be strong enough to resist Pit Fiend at the point they reach Jade's Passage.
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Older Is Better
 Final Fantasy II (Video Game) / int_192ba729
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Older Is Better: In the Famicom version, this is actually averted with Ultima, the legendary ancient magic, which turns out to be useless when you finally get it. This was originally a bug, but the lead programmer refused to fix it specifically because he liked the idea of averting this trope and felt it made more sense for the ancient magic to be completely obsolete. Even in later versions, Ultima is... impractical, to say the least.
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Defeat Means Friendship
 Final Fantasy II (Video Game) / int_19769f50
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Leila. She tries to hold you up when you first meet her, but once she joins the team, she apparently loses her every villainous desire and proves herself to be a trustworthy ally. She even briefly leads the rebel army while Princess Hilda is imprisoned and Prince Gordon joins the heroes to rescue her.
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Violation of Common Sense
 Final Fantasy II (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: Due to how each stat is leveled (through use), you get some very gimmicky ways of leveling up certain ones. HP is most easily leveled by either repeatedly hitting yourself, or by using Swap to knock your HP down to low levels, and then healing yourself back up. Similarly, MP is leveled with use, so the easiest way to increase MP is to use Sap on yourself over and over again to get it to low levels, finish the battle to register the leveling, and then sleep at an inn to restore it all for cheap. Shield can be easily leveled by equipping two shields on everyone, going into an encounter and tanking hit after hit, and then winning the battle with some low level magic.
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Heroes Fight Barehanded
 Final Fantasy II (Video Game) / int_1b372a3
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Heroes Fight Barehanded: You can focus on the barehanded fight and obtain good results.
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The Medic
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The Medic: Minwu. He joins your party with excellent magic attributes and has nearly every White Magic spell learned and at high levels.
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Stripperiffic
 Final Fantasy II (Video Game) / int_1eb49c19
comment
Stripperiffic: Maria wears half a shirt with a metal cup covering one breast, being the first heroine in a long line of these in the series. Her appearance in the Origins and PSP FMV cutscene shows her wearing a completely different outfit with more to it. Not to be outdone, Guy wears a chestplate that bares his midriff and what can only be described as bikini briefs in his artwork. Most versions of the game have him wearing modest green clothing, but in the PSP version, his battle sprite is faithful to his artwork.
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Royals Who Actually Do Something
 Final Fantasy II (Video Game) / int_1edfa2c7
comment
Royals Who Actually Do Something: Fynn has Princess Hilda who leads the Wild Rose rebellion force as the strategist and gives various tips to Firion's party. The King of Fynn also counts as this, as he was the original leader of Wild Rose rebellion force before he got injured by an imperial archer and was replaced by Hilda. Kashuan has Prince Scott who got severely wounded by imperial soldiers and was forced to hide in the secret room of Fynn's bar, and eventually succumbs to his Owound after talking to Firion's party. There is also Prince Gordon who teams up with Firion's party on several occasions, and despite his flaws, he is proven to be pretty knowledgeable about Ultima, something Hilda doesn't know.
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Wild Child
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Wild Child: Guy. According to the All There in the Manual backstory, this is the official explanation for his being able to talk with animals, as well as his somewhat lacking grammar.
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Ambiguous Situation
 Final Fantasy II (Video Game) / int_1f6983f7
comment
Ambiguous Situation: The reasons for Leon's betrayal and continued loyalty to the Empire. The Empire is capable of brainwashing, and Maria firmly believes Leon to be a victim of it. However, Leon remains as the Dark Knight and makes a One World Order speech even after the Emperor's temporary demise, when he presumably wouldn't be under anyone's control. It's never made clear whether his initial defection was brainwashing, conversion, some sort of Starscream gambit, or what, although the novel suggests the former.
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Ominous Floating Castle
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Ominous Floating Castle: The Cyclone is a flying fortress which generates an artificial tornado around itself. Once the Emperor returns from Hell, the imperial palace is transmogrified into Pandaemonium.
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Not the Intended Use
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Not the Intended Use: Using the Swap spell to turn you into a statistical Physical God. Its intended use was likely for emergency HP/MP refill purposes. Due to the way character advancement work in this game, it is possible (and in fact recommendable) to have each character start each battle early on with 2 shields, and just run around slaying hornets and goblins. The reason for this is that when you have shields in both hands, the characters cannot attack, but they will grow proficient with shields really fast. Later on in the game, when shields are practically necessary for survival, it pays off to have increased this skill early on. It is possible to raise Esuna and Basuna proficiency level quickly by using them on your party and enemies alike in midst of battles even when no one suffers any ailment status, as this game counts every usage of magic, including the "missed" ones. Low proficiency of Esuna magic can only heal Poison and Darkness, while decent proficiency of Esuna magic can heal Amnesia and Curse, and higher proficiency of Esuna magic can heal more severe ailment status such as Toad and Stone. Likewise with Basuna which cures temporary status ailment, on high proficiency it can heal Paralysis and even Confusion.
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Everybody's Dead, Dave
 Final Fantasy II (Video Game) / int_22f6000b
comment
Everybody's Dead, Dave: When the Cyclone strikes, a good number of the towns on the map are utterly destroyed. After things like the Dreadnought, you could still go in to buy potions and hear the shellshocked survivors say that their friends and family were killed. Not so here—there is simply a grey patch of ruins on the map that you cannot enter, because no one has survived. The only places spared are Fynn and far distant towns like Salamand.
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Aborted Arc
 Final Fantasy II (Video Game) / int_23698fa8
comment
Aborted Arc: A major subplot is the party unsealing the bindings on the forbidden Ultima Tome which teaches you Ultima, and the Mysidian library mentions Ultima was originally crafted to destroy the risen palace of Hell, Pandaemonium. Once you acquire it, Ultima has no storyline relevance and usage of it is left entirely up to the player's discretion.
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So Long, and Thanks for All the Gear
 Final Fantasy II (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: Every fourth party member who leaves your party permanently will take their weapons and armor with them forever. This actually serves a purpose in Soul of Rebirth, though, where three of your four player characters were playable in the main game, so it'll be easier if you left good equipment on them. However, you're out of luck if one of your party members leaves without dying, since you won't be using them in Soul of Rebirth.
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Failure Is the Only Option
 Final Fantasy II (Video Game) / int_260926c3
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Failure Is the Only Option: Even if the party somehow wins the first battle the game continues as though they lost. In the remakes, it returns to the title screen instead.
 Final Fantasy II (Video Game) / int_260926c3
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Mythology Gag
 Final Fantasy II (Video Game) / int_26ac510e
comment
Mythology Gag: You need to defeat a group of pirates in order to get the captain to give you their ship. There’s also a familiar looking multi-headed dragon boss to fight in Pandaemonium.
 Final Fantasy II (Video Game) / int_26ac510e
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Ascended Glitch
 Final Fantasy II (Video Game) / int_26ba32a3
comment
Ascended Glitch: The Ultima spell in the original version was bugged and wouldn't power up as it's supposed to. This left it doing a measly 500 damage. Director Hironobu Sakaguchi wanted it fixed, but a programmer insisted on leaving the bug in, justifying it as Ultima being an outdated spell overshadowed by newer and improved ones, mirroring real life. Sakaguchi then tried to fix the problem himself, but the programmer ciphered the code's source. As such the bug remained. Fortunately Sakaguchi looks back at it more fondly these days.
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One-Time Dungeon
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One-Time Dungeon: The Dreadnought, the Cyclone, and Palamecia castle cannot be re-entered after the party exits them.
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Trap Door
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comment
The Arcane Labyrinth, while much more merciful than the Labyrinth of Time, still have some annoying floors, like Palamecia, which is full of Trap Doors that teleport you back to the start.
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Awesome, but Impractical
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Awesome, but Impractical: The Revive and Destroy spells from the PSP and iOS versions. The first will revive and completely heal everyone in the fight, including the enemies. Destroy will kill everything on the screen (including your allies), except the caster, who will be left with 1 HP.
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Attack Backfire
 Final Fantasy II (Video Game) / int_3069d72a
comment
Attack Backfire: This is the first game in the series with elemental absorption — attacking an ice monster with Blizzard spells will heal it, for example. Notably, this applies to status-inflicting spells, as they have their own elements. Using Drain spells or the Blood Sword against undead enemies will heal them and damage the user.
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Beef Gate
 Final Fantasy II (Video Game) / int_30bf3ff4
comment
Beef Gate: The world map is mostly one giant continent, and it is possible to wander too far if you're not careful and end up being curb-stomped by high-level random encounters. Hopping off a Chocobo in the wrong area can especially screw you over. This is also problematic in early part of the game when the protagonists don't have a map yet and have to discover a safe route by relying on trials and errors.
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Sorting Algorithm of Evil
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Sorting Algorithm of Evil: Played with. You can freely roam the map, but if you visit the locations in sequential order, the enemies' ranks rise by 1 or 2 every few areas. About halfway through the game, the random encounters all get replaced to compete with your newfound power. Sometimes justified by how important the area is to the Emperor or, occasionally, a third party.
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Your Princess Is in Another Castle!
 Final Fantasy II (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: At one point in the game, Princess Hilda, the leader of the rebel force, gets kidnapped. You have to sneak onto the Empire's warship, where she's being held, and break her out. It turns out that the Hilda you rescued isn't the real princess, but a Lamia Queen disguised as her, sent by the Emperor as part of a plot to kill you. Said plot involves the Lamia Queen, as Hilda, getting Firion alone and trying to seduce him. And although he's flustered at first, he almost falls for it. The only thing that saves him is Leila kicking the door in at the last minute, right as the Lamia Queen turns into her actual monstrous form, so the party can team up to kill her.
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Bonus Dungeon
 Final Fantasy II (Video Game) / int_34ffa400
comment
Bonus Dungeon: Soul of Rebirth, added in the GBA remake, is a bonus quest unlocked after the Final Boss is defeated. The Arcane Labyrinth and Arcane Sanctuary, added in the PSP version, only need to be visited in order to obtain the various ultimate weapons in the main storyline.
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White Mage
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White Mage: This game bucks the trend somewhat with Minwu, who is one of the rare males in FF history to canonically be a White Mage.
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 Final Fantasy II (Video Game) / int_36736927
type
Stat Grinding
 Final Fantasy II (Video Game) / int_36736927
comment
Mechanically, this is one of the first games with "improve by doing" system. So how do you improve your HP? By hitting each other.
 Final Fantasy II (Video Game) / int_36736927
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_36736927
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_36736927
 Final Fantasy II (Video Game) / int_372bc105
type
Sliding Scale of Idealism Versus Cynicism
 Final Fantasy II (Video Game) / int_372bc105
comment
Sliding Scale of Idealism Versus Cynicism: The story falls pretty close into cynicism, although Firion, Maria, and Guy are 100% dedicated to the cause. They overcome the Emperor's oppression and save the world... what's left of it, anyway.
 Final Fantasy II (Video Game) / int_372bc105
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_372bc105
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_372bc105
 Final Fantasy II (Video Game) / int_39aeb09e
type
Rare Candy
 Final Fantasy II (Video Game) / int_39aeb09e
comment
Rare Candy: The orbs at the top of Mysidia Tower increase a specific stat on a random party member by 10 points.
 Final Fantasy II (Video Game) / int_39aeb09e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_39aeb09e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_39aeb09e
 Final Fantasy II (Video Game) / int_3b0479f2
type
You Shall Not Pass!
 Final Fantasy II (Video Game) / int_3b0479f2
comment
You Shall Not Pass!: Ricard gets to do this in Palamecia Castle, when he takes on the resurrected Emperor, who's now wielding the powers of Hell, to buy the rest of your party time to escape.
 Final Fantasy II (Video Game) / int_3b0479f2
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_3b0479f2
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_3b0479f2
 Final Fantasy II (Video Game) / int_3babae20
type
Degraded Boss
 Final Fantasy II (Video Game) / int_3babae20
comment
Degraded Boss: Quite literally every mandatory boss who isn't a named story character reappears as a standard enemy later on. Even Gottos, the imperial commander at Fynn Castle, inexplicably ends up with clones of himself overrunning later dungeons.
 Final Fantasy II (Video Game) / int_3babae20
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_3babae20
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_3babae20
 Final Fantasy II (Video Game) / int_3bb81225
type
Recurring Boss
 Final Fantasy II (Video Game) / int_3bb81225
comment
Recurring Boss: Phrekyos can be fought as many times as the player wants, and must be fought several times throughout the game to get all characters' ultimate weapons. Phrekyos' stats and abilities depend on the number of main story Key Terms the party has learnt.
 Final Fantasy II (Video Game) / int_3bb81225
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_3bb81225
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_3bb81225
 Final Fantasy II (Video Game) / int_3c692146
type
Funnel Cloud Journey
 Final Fantasy II (Video Game) / int_3c692146
comment
Funnel Cloud Journey: After the destruction of his airship, the Emperor summons a cyclone with a castle riding on top of it to destroy every city that stands against him. You need to summon a hiryuu/wyvern to fly into the tornado and reach his castle.
 Final Fantasy II (Video Game) / int_3c692146
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_3c692146
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_3c692146
 Final Fantasy II (Video Game) / int_3f0310d6
type
Magikarp Power
 Final Fantasy II (Video Game) / int_3f0310d6
comment
Magikarp Power: Status-affecting spells. At low levels, they're likely to miss entirely. Once you level them up a bit, they can greatly improve your stats or devastate enemies. Gordon. He starts with the lowest HP of any Guest-Star Party Member, but his high base stats allow him to catch up quickly and fit any role the player wishes to build him in. Even in versions of the game where it works properly, Ultima is this. The spell calculates its damage based on every single spell and weapon skill level the caster has and not just its own, giving it a spectacularly high damage ceiling... but also making it weaker than average if you didn't go around Level Grinding your spellcaster's entire arsenal.
 Final Fantasy II (Video Game) / int_3f0310d6
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_3f0310d6
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_3f0310d6
 Final Fantasy II (Video Game) / int_3f70415
type
Because Destiny Says So
 Final Fantasy II (Video Game) / int_3f70415
comment
Because Destiny Says So: Minwu uses up all his life energy to break the seal on Ultima, but is surprisingly nonchalant about his own death, saying that it's his destiny.
 Final Fantasy II (Video Game) / int_3f70415
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_3f70415
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_3f70415
 Final Fantasy II (Video Game) / int_3f737576
type
Climax Boss
 Final Fantasy II (Video Game) / int_3f737576
comment
Climax Boss: The Emperor appears to be the final boss, and he is, but there's still two more dungeons after the first fight with him.
 Final Fantasy II (Video Game) / int_3f737576
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_3f737576
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_3f737576
 Final Fantasy II (Video Game) / int_40a533db
type
Guest-Star Party Member
 Final Fantasy II (Video Game) / int_40a533db
comment
Gordon. He starts with the lowest HP of any Guest-Star Party Member, but his high base stats allow him to catch up quickly and fit any role the player wishes to build him in.
 Final Fantasy II (Video Game) / int_40a533db
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_40a533db
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_40a533db
 Final Fantasy II (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Final Fantasy II (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The Emperor is defeated and the world is saved, but much of the world has been devasted by the Cyclone, Leon leaves the group in order to find atonement for his crimes as the Black Knight, and the remaining heroes grimly acknowledge that they can never truly return to a normal life after having experienced the horrors of war.
 Final Fantasy II (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_40cc0c7e
 Final Fantasy II (Video Game) / int_4108bb3e
type
Doomed Hometown
 Final Fantasy II (Video Game) / int_4108bb3e
comment
Doomed Hometown: Played straight, but later inverted. Fynn falls to the Empire in the opening cutscene, and the heroes spend approximately half the game fighting to liberate it. They eventually succeed, but the rebel stronghold of Altair is destroyed in the wake of the Emperor's Cyclone. The Emperor is an equal-opportunity maniac: In fact, nearly every goddamn city in the game except the player's hometown is wiped out by either the Cyclone or the Dreadnought. There will be much rebuilding to come in the story's aftermath.
 Final Fantasy II (Video Game) / int_4108bb3e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4108bb3e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4108bb3e
 Final Fantasy II (Video Game) / int_434a6d40
type
Evil Sorcerer
 Final Fantasy II (Video Game) / int_434a6d40
comment
Evil Sorcerer: The Emperor.
 Final Fantasy II (Video Game) / int_434a6d40
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_434a6d40
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_434a6d40
 Final Fantasy II (Video Game) / int_43555d33
type
Heroes Prefer Swords
 Final Fantasy II (Video Game) / int_43555d33
comment
Heroes Prefer Swords: Although any character can equip and train with any weapon, Firion starts off with a sword and his Infinity +1 Sword in the PSP version is the sword Ragnarok. Scott in Soul of Rebirth specializes in swords.
 Final Fantasy II (Video Game) / int_43555d33
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_43555d33
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_43555d33
 Final Fantasy II (Video Game) / int_45bf382b
type
Game Mod
 Final Fantasy II (Video Game) / int_45bf382b
comment
Game Mod: The Mod of Balance for the GBA Dawn of Souls version. While it mainly overhauls I, does include some rebalancing for II to "'unbreak' the character development mechanics" (weapon/melee skills rank slower, magic ranks faster, stats grow more "naturally" and don't need as much grinding), weapons/armor/spells were rebalanced, enemies and bosses got reworked a bit, and the timing for obtaining certain spells was tweaked.
 Final Fantasy II (Video Game) / int_45bf382b
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_45bf382b
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_45bf382b
 Final Fantasy II (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Final Fantasy II (Video Game) / int_480c69ba
comment
Infinity -1 Sword: The Excalibur, as well as the strongest weapons of each non-sword weapon type.
 Final Fantasy II (Video Game) / int_480c69ba
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_480c69ba
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_480c69ba
 Final Fantasy II (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Final Fantasy II (Video Game) / int_485eb589
comment
Sealed Evil in a Can: The portal to Hell was closed in the distant past using Ultima, until the Emperor somehow breaks the seal and brings Pandaemonium back into the world.
 Final Fantasy II (Video Game) / int_485eb589
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_485eb589
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_485eb589
 Final Fantasy II (Video Game) / int_4a0e2f8d
type
White Hair, Black Heart
 Final Fantasy II (Video Game) / int_4a0e2f8d
comment
White Hair, Black Heart: Firion averts it by being the hero. Mateus plays it straight by being the villain, though he's more platinum-blond than white or silver.
 Final Fantasy II (Video Game) / int_4a0e2f8d
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4a0e2f8d
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4a0e2f8d
 Final Fantasy II (Video Game) / int_4a852458
type
Big Good
 Final Fantasy II (Video Game) / int_4a852458
comment
Big Good: Princess Hilda.
 Final Fantasy II (Video Game) / int_4a852458
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4a852458
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4a852458
 Final Fantasy II (Video Game) / int_4bfcfa7c
type
Kansas City Shuffle
 Final Fantasy II (Video Game) / int_4bfcfa7c
comment
Kansas City Shuffle: When they go to rescue the real princess, the Emperor turns out to have faked an entire gladiatorial match just to set a trap for them. And the original airship? Turns out it wasn't his only idea for an aerial super weapon, or even the most dangerous. His friggin' castle has a booby trap on its top floor that drops down several floors, apparently just so it's impossible for anyone to land on his roof and assassinate him with a sneak attack.
 Final Fantasy II (Video Game) / int_4bfcfa7c
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4bfcfa7c
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4bfcfa7c
 Final Fantasy II (Video Game) / int_4c709317
type
Useless Useful Spell
 Final Fantasy II (Video Game) / int_4c709317
comment
Useless Useful Spell: The Ultima spell. Intended to gain power based on all of its caster's spell levels rather than just its own, the implementation of this scaling is bugged and non-functional in the original Famicom versions. The spell still manages to be decent enough if leveled up, but it's hardly worth it so late in the game. Remakes fix the bug that disabled Ultima's intended power scaling mechanics, but it still requires a lot of high-level spells and some time grinding up its own level for it to catch up with the other spells you'll likely have honed by that point. The Fear spell, which usage is to frighten enemies into fleeing from battles so you won't have to risk your lives. While this looks good on paper, unfortunately, Boss monsters are immune against this spell. This spell also tends to miss a lot of times before you properly level it up, and even if the spell does its job, fleeing enemies don't give you any money, item drop, or even experiences (since technically you never beat them in a battle), meaning your magician uses their MP for nothing.
 Final Fantasy II (Video Game) / int_4c709317
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4c709317
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4c709317
 Final Fantasy II (Video Game) / int_4e2ccd24
type
North Is Cold, South Is Hot
 Final Fantasy II (Video Game) / int_4e2ccd24
comment
North Is Cold, South Is Hot: Played straight. The world map has a vast snowfield stretching on the northern part, while the southern part has two deserts and a tropical island.
 Final Fantasy II (Video Game) / int_4e2ccd24
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4e2ccd24
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4e2ccd24
 Final Fantasy II (Video Game) / int_4e34d653
type
See You in Hell
 Final Fantasy II (Video Game) / int_4e34d653
comment
See You in Hell: When Borghen triggers a boulder trap in his final moments, he says "I'll be waiting for you in Hell!" The trope becomes quite literal when you do, in fact, see Borghen again in Hell. He even challenges you to a rematch, although he's still not an especially dangerous combatant.
 Final Fantasy II (Video Game) / int_4e34d653
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4e34d653
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4e34d653
 Final Fantasy II (Video Game) / int_4ef92d0b
type
The Atoner
 Final Fantasy II (Video Game) / int_4ef92d0b
comment
The Atoner: Leon. In the ending, he leaves to parts unknown over the guilt he still has about his actions as the Dark Knight.
 Final Fantasy II (Video Game) / int_4ef92d0b
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4ef92d0b
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4ef92d0b
 Final Fantasy II (Video Game) / int_4efce9e6
type
Thematic Sequel Logo Change
 Final Fantasy II (Video Game) / int_4efce9e6
comment
Thematic Sequel Logo Change: The game's original logo was written in italics in purple and light blue, with golden edges. The letters vaguely look like a dragon. As with the first game, when it was redone for the 20th anniversary, the standard font was added along with a drawing of The Emperor (the antagonist of the game) in pink.
 Final Fantasy II (Video Game) / int_4efce9e6
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4efce9e6
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4efce9e6
 Final Fantasy II (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Final Fantasy II (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: A considerable amount, which is certainly saying something when the game in question belongs to a series practically known for soft-reinventing itself with every installment. This entry in the series was enormously experimental - character advancement worked differently, conversations worked differently, plot progression worked differently, you get the idea. Very few of the mechanical changes carried on to future titles, though some of the ideas later branched off into the Romancing Saga series. Chocobo's Theme is shorter in this game, the full version of the song only appearing from Final Fantasy III onwards. Ricard, the first dragoon, can't use the "Jump" command. The spell Ultima makes its first appearance in the series. However, it is a white magic spell instead of black magic.
 Final Fantasy II (Video Game) / int_4f4372e9
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_4f4372e9
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_4f4372e9
 Final Fantasy II (Video Game) / int_50d71a78
type
Dual Wielding
 Final Fantasy II (Video Game) / int_50d71a78
comment
Dual Wielding: Everyone can do this with any weapon, save for bows. It can even be done with shields, sacrificing the ability to attack for increased Evasion.
 Final Fantasy II (Video Game) / int_50d71a78
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_50d71a78
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_50d71a78
 Final Fantasy II (Video Game) / int_5405b144
type
Scratch Damage
 Final Fantasy II (Video Game) / int_5405b144
comment
Scratch Damage: Averted. It is entirely possible for attacks to do zero damage if the target's Defense is high enough.
 Final Fantasy II (Video Game) / int_5405b144
featureApplicability
-1.0
 Final Fantasy II (Video Game) / int_5405b144
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_5405b144
 Final Fantasy II (Video Game) / int_549cd62d
type
Level Grinding
 Final Fantasy II (Video Game) / int_549cd62d
comment
Even in versions of the game where it works properly, Ultima is this. The spell calculates its damage based on every single spell and weapon skill level the caster has and not just its own, giving it a spectacularly high damage ceiling... but also making it weaker than average if you didn't go around Level Grinding your spellcaster's entire arsenal.
 Final Fantasy II (Video Game) / int_549cd62d
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_549cd62d
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_549cd62d
 Final Fantasy II (Video Game) / int_553c910e
type
This Isn't Heaven
 Final Fantasy II (Video Game) / int_553c910e
comment
This Isn't Heaven: Inverted. In Soul of Rebirth, Cid is the first to realize that the setting isn't Hell.
 Final Fantasy II (Video Game) / int_553c910e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_553c910e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_553c910e
 Final Fantasy II (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Final Fantasy II (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: The Revive and Destroy tomes can only be gotten by completing the entire Arcane Labyrinth sequence (and defeating Super Boss Deumion, in case of the latter), which can't be done until you've done everything except beating the game's final boss. You can only pick one of the two tomes, and each one is an Awesome, but Impractical spell.
 Final Fantasy II (Video Game) / int_55e5b37c
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_55e5b37c
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_55e5b37c
 Final Fantasy II (Video Game) / int_58204b95
type
Magic Knight
 Final Fantasy II (Video Game) / int_58204b95
comment
Magic Knight: A possible way to build your characters. In the older versions, physical and magical stats would sometimes lower when using the other, though there is a net gain. The remakes remove lowering stats, making this much easier.
 Final Fantasy II (Video Game) / int_58204b95
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_58204b95
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_58204b95
 Final Fantasy II (Video Game) / int_5979acea
type
Fragile Speedster
 Final Fantasy II (Video Game) / int_5979acea
comment
Fragile Speedster: Equipping light armor and a shield turns a character into one of these. With high Agility and 99% evasion, most enemies can't hit the character even if they get a turn, but any physical attack that bypasses evasion may be a one-hit kill.
 Final Fantasy II (Video Game) / int_5979acea
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_5979acea
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_5979acea
 Final Fantasy II (Video Game) / int_5a59b3a1
type
Hulk Speak
 Final Fantasy II (Video Game) / int_5a59b3a1
comment
Hulk Speak: Guy; justified because he was raised by animals and later on adopted by humans.
 Final Fantasy II (Video Game) / int_5a59b3a1
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_5a59b3a1
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_5a59b3a1
 Final Fantasy II (Video Game) / int_5a85d4d4
type
Suspend Save
 Final Fantasy II (Video Game) / int_5a85d4d4
comment
Suspend Save: Added to the handheld ports and Final Fantasy Origins.
 Final Fantasy II (Video Game) / int_5a85d4d4
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_5a85d4d4
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_5a85d4d4
 Final Fantasy II (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Final Fantasy II (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: There are all sorts of ways to go about getting one of these before the first dungeon. A few of the simplest approaches: Unarmed attacks. Their attack power rises with each level, and unarmed power scales faster than weapon upgrades early on. Their effectiveness falters later on, when shields become much more useful and vital to survival. Grind until you can defeat the Captains roaming the streets of Fynn. They don't disappear when beaten and they drop Curse and Toad Tomes, as well as Flame Bows and Golden Armor, all of which aren't normally available until quite a bit later, as well as a fair bit of money. The Toad spell, in contrast to its normal usage, is only a Forced Transformation when used on your party members, while against enemies it functions as a One-Hit Kill. Only a few enemies are resistant to it and almost nothing is immune, not even most bosses, so with a few levels in it, that spell and the gear from the Captains can carry you through the whole game. After the first few Fetch Quests, Minwu joins, and he has the Teleport spell. In addition to its traditional use of escaping dungeons, this is also a One-Hit Kill against almost anything, and with a little grinding it can work just as well as toad mentioned above. Of course, Minwu won't stay with you for long, so to make use of this you'll have to either use him on the Captains mentioned above or... Reach Mysidia. The land route is inhabited by some of the most dangerous monsters in the overworld, or you can reach it as soon as you get a ship. The shops in Mysidia have the best purchasable gear in the game, giving you a large step up. In all versions of the game starting with the PS1 release, there is a Concentration minigame that can be accessed while riding the Snowcraft, by holding one button (either "Accept" or "Cancel"), and hitting the other a certain number of times. Normally, the prizes aren't really worth too much of your time (up to 40,000 gil and a varying-per-platform disposable prize for no mistakes). However, by leveling up Toad to L.16, you change the game and the prizes. For 0 mistakes, no matter the version, you get the Masamune, the most powerful sword in the game.
 Final Fantasy II (Video Game) / int_5b81ca8d
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_5b81ca8d
 Final Fantasy II (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Final Fantasy II (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Played with. Different bosses have different resistances, but many don't resist the Matter element, which includes several instant-death spells. The only ones it doesn't really work on are the Dark and Light Emperors, and Zombie Borghen, the last of which is technically vulnerable to the spells but has high enough magic defense stats to ensure that the spells have pretty much zero chance of hitting him, and the other two of which are flat-out immune. In the Famicom version it's possible to take out the Dark Emperor with Matter spells by exploiting a glitch, but it takes longer than just killing him with the Blood Sword, and said glitch is removed from later versions.
 Final Fantasy II (Video Game) / int_5bb56482
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_5bb56482
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_5bb56482
 Final Fantasy II (Video Game) / int_5f70322e
type
Public Domain Soundtrack
 Final Fantasy II (Video Game) / int_5f70322e
comment
Public Domain Soundtrack: Tchaikovsky's Swan Lake begins playing during a particularly dramatic sequence. After the first defeat of the Emperor, the entire kingdom dances to Johann Strauss' (ironically titled) Emperor Waltz.
 Final Fantasy II (Video Game) / int_5f70322e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_5f70322e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_5f70322e
 Final Fantasy II (Video Game) / int_61356a74
type
Almost Dead Guy
 Final Fantasy II (Video Game) / int_61356a74
comment
Almost Dead Guy: Two, in fact, at various points in the game: Prince Scott of Kashuan in Fynn near the start of the game, and the last wyvern in Deist.
 Final Fantasy II (Video Game) / int_61356a74
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_61356a74
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_61356a74
 Final Fantasy II (Video Game) / int_617f0563
type
Heel–Face Turn
 Final Fantasy II (Video Game) / int_617f0563
comment
Heel–Face Turn: Leila accepts the party's offer to join the Rebellion after they deal with her pirates. Leon, after the Emperor returns from Hell.
 Final Fantasy II (Video Game) / int_617f0563
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_617f0563
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_617f0563
 Final Fantasy II (Video Game) / int_62259825
type
Nintendo Hard
 Final Fantasy II (Video Game) / int_62259825
comment
Between its unreasonable difficulty level and brutal death count, this 1988 game takes the usually cheerful standard 90s JRPG story of La Résistance out to fight The Empire and makes it as gritty as the NES allows for. Your plucky orphans are traumatized young adults who have nowhere else to go, no idea what they're doing, and admit it, while the other resistance members insult your characters for it. The heroes win many important victories against the Empire, but once The Emperor gets his hands on the Cyclone, he devastates much of the world before the heroes can stop him, unlike other main antagonists, who might be thwarted before they do any significant damage. Even at the end of the game, Maria fails to reunite with her brother, and Firion, rather than trying to stop Leon from leaving, says the war has changed him, although he holds out hope for Leon's return. This was the first Final Fantasy game that had a proper plot and defined characters.
 Final Fantasy II (Video Game) / int_62259825
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_62259825
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_62259825
 Final Fantasy II (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Final Fantasy II (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: As in many Final Fantasy games, there are plenty of deaths, and no amount of Life spells will bring them back. This is also the last game to actually call defeated characters "dead" instead of "KO", so it's even more obvious. This is especially egregious when the king dies while being treated by Minwu, despite earlier having saved the main characters from their near-deaths in the first battle and knowing the Life spell as a party member. It's not the body that was dying…
 Final Fantasy II (Video Game) / int_6320eced
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_6320eced
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_6320eced
 Final Fantasy II (Video Game) / int_635d561f
type
Black Magician Girl
 Final Fantasy II (Video Game) / int_635d561f
comment
Black Magician Girl: While any of the party members can be made into Black Mages, Maria's starting stats are best suited for the role.
 Final Fantasy II (Video Game) / int_635d561f
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_635d561f
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_635d561f
 Final Fantasy II (Video Game) / int_6439de78
type
Heroic Sacrifice
 Final Fantasy II (Video Game) / int_6439de78
comment
Heroic Sacrifice: Enough for an entire second party: Scott holds off the Imperial forces attacking Fynn, and is mortally wounded as a result. Josef holds back a boulder loosed by Borghen to allow Firion, Maria, and Guy to escape. Minwu gives his life to break the seal on the Ultima magic. Ricard pulls a You Shall Not Pass! on the risen-from-Hell Emperor to allow the others to escape.
 Final Fantasy II (Video Game) / int_6439de78
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_6439de78
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_6439de78
 Final Fantasy II (Video Game) / int_6602cad
type
Permanently Missable Content
 Final Fantasy II (Video Game) / int_6602cad
comment
Permanently Missable Content: Keyword "Ultima Tome" (or Ultima Scroll) can only be obtained by talking to Prince Gordon after the party reclaim Fynn and then learn about the keyword "Mysidia" from Princess Hilda. Obtaining the keyword "Ultima Tome", while not mandatory, will make the adventure much easier because the player can ask various NPCs about it and can even look for information about it at Mysidia library. Remember that once the party successfully obtain the White Mask from Castle Fynn's secret basement, the party will lose the chance to get the keyword. Treasure chests in certain areas (namely Dreadnought, Leviathan, Cyclone, and Castle Palamecia) that were left unopened will be lost because once you finish what you have to do there, you can never visit those places again. Desert monsters "Land Ray" (or Sand Ray) and "Antlion" in the original game, PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the Beef Gate desert area near Colosseum and Palamecia castle. If the party completes Ultima Tome quest before defeating at least one Land Ray and one Antlion, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement; Land Ray will disappear completely from the game while Antlion will be replaced by Scissorjaws. "Phorusrhacos" monster in the original game, PlayStation remake, and Dawn of Souls version can only be fought on World Map random encounters around the Beef Gate northern area of Fynn. If the party completes Ultima Tome quest before defeating at least one Phorusrhacos, the Emperor will call upon Cyclone which rearranges most of the World Map monsters' placement and Phorusracos will disappear completely from the game, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Phorusrhacos can be encountered again if the player choose to take Arcane Labyrinth challenge. Undead monster "Skull" (or Death Mask) in the original game, PlayStation remake, and Dawn of Souls version can only be fought on random encounters in Palamecia Castle. After the party completes Palamecia Castle quest, the revived Demon Emperor will destroy the whole castle, making it unvisitable. If the party fail to defeat at least one Skull while still inside the castle, the player will have no other chance to fight them again, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Skull can be encountered again if the player choose to take Arcane Labyrinth challenge.
 Final Fantasy II (Video Game) / int_6602cad
featureApplicability
-1.0
 Final Fantasy II (Video Game) / int_6602cad
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_6602cad
 Final Fantasy II (Video Game) / int_66a7aff7
type
Talk to Everyone
 Final Fantasy II (Video Game) / int_66a7aff7
comment
Everyone knows you're supposed to Talk to Everyone in a JRPG. Not so much in FFII, where most early areas are populated by genuinely dangerous guard enemies who will slaughter you for talking to them.
 Final Fantasy II (Video Game) / int_66a7aff7
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_66a7aff7
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_66a7aff7
 Final Fantasy II (Video Game) / int_66c725b6
type
Inconsistent Spelling
 Final Fantasy II (Video Game) / int_66c725b6
comment
Inconsistent Spelling: Frioniel was changed to Firion in the English translation for name-space restrictions; Leonhart to Leon for the same reason. Guy was named Gus in the PSX translation, but then renamed to Guy for the GBA. Same goes for Minwu (renamed "Mindu" in the PSX version). Mr. Highwind is a particularly egregious example. He was called Edward in the translation of the prototype English version for the NES, Gareth in the PSX translation, and Ricard on the GBA and PSP versions. The latter is the most faithful to his original Japanese name, Richard, but the strict six-letter limit for party member names required it be trimmed down to a variation of the name, instead. In Dissidia Final Fantasy, his name on the Player Icons of him is translated faithfully as "Richard", in all the name's seven-letter glory. Thunder and Blizzard in the original were changed to Lit-x and Ice-x respectively, where 'x' is the spell's level. In the Origins version, a certain White Magic was named 'Life'. In the European version of the GBA port, this became Raise.
 Final Fantasy II (Video Game) / int_66c725b6
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_66c725b6
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_66c725b6
 Final Fantasy II (Video Game) / int_68068108
type
Evil Laugh
 Final Fantasy II (Video Game) / int_68068108
comment
Evil Laugh: Minor villain Borghen has one, though for some reason in the Game Boy Advance and PSP remakes it sounds like the gobbling of a male turkey (odd, considering what was pulled off with Kefka in Final Fantasy VI on older hardware). This might be intentional, since while Kefka was an Ax-Crazy Omnicidal Maniac with the power to back it up, Borghen is a Small Name, Big Ego villain with little real power whose "boss fight" is a complete joke.
 Final Fantasy II (Video Game) / int_68068108
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_68068108
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_68068108
 Final Fantasy II (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Final Fantasy II (Video Game) / int_681077c5
comment
The overworld leans more towards Wide-Open Sandbox where you can almost go anywhere at the risk of running into a Beef Gate if you're not careful.
 Final Fantasy II (Video Game) / int_681077c5
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_681077c5
featureConfidence
1.0
 Final Fantasy II (Video Game)
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Final Fantasy II (Video Game) / int_681077c5
 Final Fantasy II (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Final Fantasy II (Video Game) / int_6b486b81
comment
Revive Kills Zombie: The first Final Fantasy game to utilize it.
 Final Fantasy II (Video Game) / int_6b486b81
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_6b486b81
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_6b486b81
 Final Fantasy II (Video Game) / int_6bda9a30
type
Meaningful Name
 Final Fantasy II (Video Game) / int_6bda9a30
comment
Meaningful Name: Borghen's name likely comes from the blatantly corrupt House of Borgia.
 Final Fantasy II (Video Game) / int_6bda9a30
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_6bda9a30
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_6bda9a30
 Final Fantasy II (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Final Fantasy II (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Played with and subverted. You confront and kill the Emperor in a disappointingly underwhelming boss fight. Everyone begins to celebrate, when the Emperor's Dark Knight reappears to take the reins of the empire. Our heroes go to Castle Palamecia to confront him, but as soon as they do, guess who's back...
 Final Fantasy II (Video Game) / int_6de71c57
featureApplicability
-0.3
 Final Fantasy II (Video Game) / int_6de71c57
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_6de71c57
 Final Fantasy II (Video Game) / int_6ec989d8
type
Guide Dang It!
 Final Fantasy II (Video Game) / int_6ec989d8
comment
Guide Dang It!: Adding to the difficulty of the weird leveling system, the game never tells you several important things, making it seem even harder. Although it was removed in the remakes, the Famicom version gives almost every piece of equipment a spellcasting penalty, in the vein of D&D. The penalty for non-damage spells makes them nearly useless if your mage isn't stark naked, at least until you find some mage robes in a late dungeon. Obtaining the Revive Tome in the 20th Anniversary release requires you to find Deumion before the guards on the "Guardian" floor of the Arcane Labyrinth. You can't simply walk to his home though, even if you know which one it is, you have to speak to the guards, then you have to follow them through town via the back alleys, heading them off several times. The trick is that only a certain path to try and head them off will succeed, fail and they make it to Deumion instantly. And contrary to the hint given, no you do not take the shortest path, in fact some of the paths you take are closer to the longest path. In the final segment, the guards walk straight to Deumion's house, and in a manner that defies all logic, you have to head up and trace Deumion's steps through an alley and south to his home in order to beat them there, just following them again has them get there first, but somehow taking the long way around gets you there first. The world map in this game is one big continent with few small islands. Accidentally wandering off too far will result in getting ambushed by high-level monsters and unless you have done some rigorous Stat Grinding and possessing rare weapons/spells, you won't be able to walk out alive. While there are vague hints from some NPCs which you may have talked to or not, nothing in this game tells you about which place is safe to go and which place is not safe other than first-hand experience of crushing defeat during random encounters. This becomes problematic in the early part of the adventure when your party don't have a map yet and don't know where to go to advance the storyline. Read Beef Gate trope above for further explanation.
 Final Fantasy II (Video Game) / int_6ec989d8
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_6ec989d8
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_6ec989d8
 Final Fantasy II (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Final Fantasy II (Video Game) / int_6edb0066
comment
Leila accepts the party's offer to join the Rebellion after they deal with her pirates.
 Final Fantasy II (Video Game) / int_6edb0066
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_6edb0066
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_6edb0066
 Final Fantasy II (Video Game) / int_707193f6
type
Aloof Big Brother
 Final Fantasy II (Video Game) / int_707193f6
comment
Aloof Big Brother: Leon to Maria.
 Final Fantasy II (Video Game) / int_707193f6
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_707193f6
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_707193f6
 Final Fantasy II (Video Game) / int_71bd555a
type
Plotline Death
 Final Fantasy II (Video Game) / int_71bd555a
comment
Plotline Death: No less than three player characters bite it during the course of the game - Josef is the first to go, getting crushed to death by a boulder after the party takes care of Borghen. Next is Minwu, who has to sacrifice all his life energy to give the party access to Ultima. Finally, Ricard sticks around Palamecia Castle for a few fatal minutes in order to allow the party time to escape while the resurrected Emperor is busy tearing the place apart. Cid perishes from his wounds after his airship is clipped by the Cyclone. It's the first (but by no means the last) time his namesake has died in Final Fantasy. In the GBA remake, the Soul of Rebirth mode has you play as those three characters, plus Scott to take out a strange being who's taken over the afterlife. Cid's soul also appears in this realm.
 Final Fantasy II (Video Game) / int_71bd555a
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_71bd555a
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_71bd555a
 Final Fantasy II (Video Game) / int_7276d0de
type
Mugging the Monster
 Final Fantasy II (Video Game) / int_7276d0de
comment
Mugging the Monster: Leila first meets your party when she gets nine of her crew to attack you. After a rather effortless battle, she wisely switches sides.
 Final Fantasy II (Video Game) / int_7276d0de
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_7276d0de
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_7276d0de
 Final Fantasy II (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 Final Fantasy II (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: It's a safe bet that "Pandaemonium" isn't a health spa.
 Final Fantasy II (Video Game) / int_76d6c3df
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_76d6c3df
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_76d6c3df
 Final Fantasy II (Video Game) / int_77948f9e
type
Global Airship
 Final Fantasy II (Video Game) / int_77948f9e
comment
Global Airship: The first to be owned by someone named "Cid".
 Final Fantasy II (Video Game) / int_77948f9e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_77948f9e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_77948f9e
 Final Fantasy II (Video Game) / int_7870735b
type
From Bad to Worse
 Final Fantasy II (Video Game) / int_7870735b
comment
From Bad to Worse: Any time you think things are looking up, you're only setting yourself up to be proven wrong. The game is pretty much an escalation of the Emperor one-upping every move you make against him and destroying a couple towns or killing an important ally in the process.
 Final Fantasy II (Video Game) / int_7870735b
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_7870735b
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_7870735b
 Final Fantasy II (Video Game) / int_7b6e47a5
type
Armor-Piercing Question
 Final Fantasy II (Video Game) / int_7b6e47a5
comment
Armor-Piercing Question: Cid has one for Minwu in Soul of Rebirth to help them figure out where they are: "If this is the entrance to Hell, what are innocent little kids doing here?"
 Final Fantasy II (Video Game) / int_7b6e47a5
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_7b6e47a5
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_7b6e47a5
 Final Fantasy II (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Final Fantasy II (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: Soul of Rebirth has Minwu as the central protagonist, taking place right after he dies.
 Final Fantasy II (Video Game) / int_7bf14666
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_7bf14666
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_7bf14666
 Final Fantasy II (Video Game) / int_7c61a2d4
type
ShmuckBait
 Final Fantasy II (Video Game) / int_7c61a2d4
comment
Shmuck Bait: Your first major destination has Empire soldiers raiding a town as you search for Leon. All the soldiers going around can be talked to like anyone else — at which point you're put into a battle that, at that point of the game short of extreme overgrinding, is going to wipe you out. You've got to entirely ignore and not bump into them.
 Final Fantasy II (Video Game) / int_7c61a2d4
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_7c61a2d4
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_7c61a2d4
 Final Fantasy II (Video Game) / int_7d3da681
type
The Legions of Hell
 Final Fantasy II (Video Game) / int_7d3da681
comment
The Legions of Hell: According to the opening, the monsters roaming the land were summoned from the underworld by the Emperor, to help him in Taking Over The World.
 Final Fantasy II (Video Game) / int_7d3da681
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_7d3da681
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_7d3da681
 Final Fantasy II (Video Game) / int_7deb3fb1
type
Crutch Character
 Final Fantasy II (Video Game) / int_7deb3fb1
comment
Crutch Character: Minwu. Although his stats are very high when you first recruit him, they're mostly geared towards support, and he doesn't stick around that long, anyway. When you play as him in Soul of Rebirth, the "early-game" is designed around his power level as a baseline, narrowing the power gulf between him and his own companions. Interestingly, this can easily end up inverted if you grind your main three characters a lot, giving them at least twice as much HP as the fourth character when they join, and nigh-invariably higher spell proficiencies.
 Final Fantasy II (Video Game) / int_7deb3fb1
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_7deb3fb1
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_7deb3fb1
 Final Fantasy II (Video Game) / int_7e02bded
type
Fetch Quest
 Final Fantasy II (Video Game) / int_7e02bded
comment
After the first few Fetch Quests, Minwu joins, and he has the Teleport spell. In addition to its traditional use of escaping dungeons, this is also a One-Hit Kill against almost anything, and with a little grinding it can work just as well as toad mentioned above. Of course, Minwu won't stay with you for long, so to make use of this you'll have to either use him on the Captains mentioned above or...
 Final Fantasy II (Video Game) / int_7e02bded
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_7e02bded
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_7e02bded
 Final Fantasy II (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Final Fantasy II (Video Game) / int_8409a385
comment
The Fear spell, which usage is to frighten enemies into fleeing from battles so you won't have to risk your lives. While this looks good on paper, unfortunately, Boss monsters are immune against this spell. This spell also tends to miss a lot of times before you properly level it up, and even if the spell does its job, fleeing enemies don't give you any money, item drop, or even experiences (since technically you never beat them in a battle), meaning your magician uses their MP for nothing.
 Final Fantasy II (Video Game) / int_8409a385
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_8409a385
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_8409a385
 Final Fantasy II (Video Game) / int_8454f523
type
Superboss
 Final Fantasy II (Video Game) / int_8454f523
comment
Superboss: A sort of primitive example, crossed with Metal Slime and Boss in Mook Clothing, in the form of the Iron Giants in the Very Definitely Final Dungeon. Like the first game's WarMECH enemy, Iron Giants are rare, but powerful, encounters who only show up in one specific room. Remakes add more modern examples in the forms of Phrekyos and Deumion.
 Final Fantasy II (Video Game) / int_8454f523
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_8454f523
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_8454f523
 Final Fantasy II (Video Game) / int_86bb7d97
type
Cultured Badass
 Final Fantasy II (Video Game) / int_86bb7d97
comment
Kashuan has Prince Scott who got severely wounded by imperial soldiers and was forced to hide in the secret room of Fynn's bar, and eventually succumbs to his Owound after talking to Firion's party. There is also Prince Gordon who teams up with Firion's party on several occasions, and despite his flaws, he is proven to be pretty knowledgeable about Ultima, something Hilda doesn't know.
 Final Fantasy II (Video Game) / int_86bb7d97
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_86bb7d97
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_86bb7d97
 Final Fantasy II (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Final Fantasy II (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: Ricard tells the Emperor that he "might have some trouble slaying the last of the Dragoons." The Emperor's response? He blows up the entire castle that they're standing in. Admittedly, he needed to do that anyway to raise Pandaemonium in its place, but it just goes to show that the Emperor doesn't screw around any more in undeath than in life.
 Final Fantasy II (Video Game) / int_8b606a51
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_8b606a51
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_8b606a51
 Final Fantasy II (Video Game) / int_8e9cf84e
type
 Final Fantasy II (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: An English translation was actually produced for a North American NES release that never happened. Which is just as well, considering that the resulting translation, just to start with, consistently spelled "pirates" as "piretes," turned Beelzebub into "Beelzlbl," and had the boss Gottos shriek "Rebellions!" when confronted by the rebels.
 Final Fantasy II (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_8e9cf84e
 Final Fantasy II (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Final Fantasy II (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: Weapon and Spell proficiency maxes at Level 16. Odds are, by the end of the game, most of your skills will be no higher than level 10, if they're commonly-used skills. Because of the Anti-Grinding rank system, actually getting a skill to Level 16 practically requires either hunting down random-encounter Bosses in Mook Clothing or prolonging fights to absurd degrees.
 Final Fantasy II (Video Game) / int_91526ff7
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_91526ff7
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_91526ff7
 Final Fantasy II (Video Game) / int_933576c8
type
Mighty Glacier
 Final Fantasy II (Video Game) / int_933576c8
comment
Mighty Glacier: Guy starts with the highest power and the most HP but the lowest agility of the main characters.
 Final Fantasy II (Video Game) / int_933576c8
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_933576c8
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_933576c8
 Final Fantasy II (Video Game) / int_970c790a
type
Big Bad
 Final Fantasy II (Video Game) / int_970c790a
comment
The majority of the settlements get completely wrecked by the Big Bad and they don't start recovering until after his demise. No other Final Fantasy pulls off the same kind of destruction that affects the gameplay, though some certainly come close.
 Final Fantasy II (Video Game) / int_970c790a
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_970c790a
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_970c790a
 Final Fantasy II (Video Game) / int_9a4ff3b1
type
Post-End Game Content
 Final Fantasy II (Video Game) / int_9a4ff3b1
comment
Post-End Game Content: Beating the game unlocks Soul of Rebirth, and also access to the Arcane Labyrinth in the PSP version.
 Final Fantasy II (Video Game) / int_9a4ff3b1
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_9a4ff3b1
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_9a4ff3b1
 Final Fantasy II (Video Game) / int_9a8b3185
type
DiskOneNuke
 Final Fantasy II (Video Game) / int_9a8b3185
comment
While trying to fight the captains in imperial-occupied Fynn, there is an exercise in futility when you first arrive, once you return with Minwu (and thus a backrow caster with access to hundreds of castings of area Life), beating them becomes trivial as long as you keep reviving your teammates. Thus, you have a region of high-level, instantly-respawning enemies with good loot just a hop, skip, and a canoe ride away from a convenient city. Since Minwu (temporarily) joins the party just after the first visit to Fynn, this technique can easily produce a Disk One Nuke.
 Final Fantasy II (Video Game) / int_9a8b3185
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_9a8b3185
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_9a8b3185
 Final Fantasy II (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Final Fantasy II (Video Game) / int_9cb3e22e
comment
Interface Spoiler: There is a cape east of Mysidia that is about a quarter of the length of the world map, but is completely empty. Guess where the Jade Passage opens up at the end of the game?
 Final Fantasy II (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_9cb3e22e
 Final Fantasy II (Video Game) / int_9dab0a6e
type
Continuity Nod
 Final Fantasy II (Video Game) / int_9dab0a6e
comment
Continuity Nod: Asking Gordon about mythril will have him note that Scott had a prized sword made of the material. Guess what Scott's default weapon in Soul of Rebirth is.
 Final Fantasy II (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_9dab0a6e
 Final Fantasy II (Video Game) / int_9fce3ba0
type
Throne Room Throwdown
 Final Fantasy II (Video Game) / int_9fce3ba0
comment
Throne Room Throwdown: In the GBA and PSP remakes only, the Final Boss of both the main game and Soul of Rebirth are seated on a crystal throne before and during the fight, fitting for the Emperor of Hell and Heaven respectively. Averted for the original Famicom release, in which the final boss is fought in a featureless void.
 Final Fantasy II (Video Game) / int_9fce3ba0
featureApplicability
-1.0
 Final Fantasy II (Video Game) / int_9fce3ba0
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_9fce3ba0
 Final Fantasy II (Video Game) / int_a18fda9c
type
Dumb Muscle
 Final Fantasy II (Video Game) / int_a18fda9c
comment
Dumb Muscle: Guy is one of the most pronounced examples in Final Fantasy history. He's barely capable of speech (except with animals because it's All There In The Japan-exclusive Novelization that he's a Wild Child.) Then again, it might just be a language barrier, rather than outright stupidity—he (along with everyone else) can use magic, after all.
 Final Fantasy II (Video Game) / int_a18fda9c
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_a18fda9c
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_a18fda9c
 Final Fantasy II (Video Game) / int_a2dd3c5
type
My Death Is Just the Beginning
 Final Fantasy II (Video Game) / int_a2dd3c5
comment
My Death Is Just the Beginning: The Emperor again. It's very possible his plan was to let himself be killed by the heroes when he's in the Cyclone, since after his death, he takes over the entire afterlife and comes back stronger.
 Final Fantasy II (Video Game) / int_a2dd3c5
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_a2dd3c5
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_a2dd3c5
 Final Fantasy II (Video Game) / int_a51933bd
type
Icon of Rebellion
 Final Fantasy II (Video Game) / int_a51933bd
comment
Icon of Rebellion: The Wild Rose of the Wild Rose Rebellion.
 Final Fantasy II (Video Game) / int_a51933bd
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_a51933bd
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_a51933bd
 Final Fantasy II (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Final Fantasy II (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The Masamune. The GBA version gives each of the characters in Soul of Rebirth their own exclusive ultimate weapon (save for Josef, who instead gets an exclusive piece of armor) and the PSP version gives every character in the main game a unique ultimate weapon from the Bonus Dungeon.
 Final Fantasy II (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_a5e02e9e
 Final Fantasy II (Video Game) / int_a60f7120
type
Physical God
 Final Fantasy II (Video Game) / int_a60f7120
comment
Using the Swap spell to turn you into a statistical Physical God. Its intended use was likely for emergency HP/MP refill purposes.
 Final Fantasy II (Video Game) / int_a60f7120
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_a60f7120
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_a60f7120
 Final Fantasy II (Video Game) / int_a87b7e81
type
Scenery Dissonance
 Final Fantasy II (Video Game) / int_a87b7e81
comment
Scenery Dissonance: Type 1. Hell looks like a pink and green crystalline palace.
 Final Fantasy II (Video Game) / int_a87b7e81
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_a87b7e81
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_a87b7e81
 Final Fantasy II (Video Game) / int_aa2bd65c
type
Mordor
 Final Fantasy II (Video Game) / int_aa2bd65c
comment
Mordor: Palamecia lies nestled in an impenetrable mountain range surrounded by the largest desert in the world.
 Final Fantasy II (Video Game) / int_aa2bd65c
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_aa2bd65c
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_aa2bd65c
 Final Fantasy II (Video Game) / int_abc66b07
type
Evolving Attack
 Final Fantasy II (Video Game) / int_abc66b07
comment
Evolving Attack: Weapon and spell skill levels. Weapons get more hits (with unarmed attacks doing more damage), while spells get stronger and have flashier animations.
 Final Fantasy II (Video Game) / int_abc66b07
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_abc66b07
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_abc66b07
 Final Fantasy II (Video Game) / int_ad4a45be
type
Final Boss
 Final Fantasy II (Video Game) / int_ad4a45be
comment
Soul of Rebirth, added in the GBA remake, is a bonus quest unlocked after the Final Boss is defeated.
 Final Fantasy II (Video Game) / int_ad4a45be
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_ad4a45be
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_ad4a45be
 Final Fantasy II (Video Game) / int_ad9fbc1e
type
Pyrrhic Victory
 Final Fantasy II (Video Game) / int_ad9fbc1e
comment
Pyrrhic Victory: By the time the party finally defeats the Emperor for good, half the game's towns have been reduced to wreckage you can't even enter anymore, and at least half the world's population is killed, including a full third of the playable characters. It may be a victory, but at one hell of a cost.
 Final Fantasy II (Video Game) / int_ad9fbc1e
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_ad9fbc1e
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_ad9fbc1e
 Final Fantasy II (Video Game) / int_aed65980
type
All for Nothing
 Final Fantasy II (Video Game) / int_aed65980
comment
All for Nothing: A large chunk of the game revolves around getting the spell, Ultima. You go through four whole dungeons just to get to Ultima's resting place, Mysidian Tower, which itself is the fifth and longest dungeon in this arc, containing Demonic Spiders, hazards you must walk through, and four bosses. And when you finally reach the end, in order to get Ultima, Minwu sacrifices himself to break the seal. Turns out, Ultima is pretty weak (unlike in other games). Subverted in the remakes, but only if Ultima is trained until level 16.
 Final Fantasy II (Video Game) / int_aed65980
featureApplicability
-0.3
 Final Fantasy II (Video Game) / int_aed65980
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_aed65980
 Final Fantasy II (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Final Fantasy II (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Leon after his disappearance.
 Final Fantasy II (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_af3ea0e3
 Final Fantasy II (Video Game) / int_b001a177
type
Percent Damage Attack
 Final Fantasy II (Video Game) / int_b001a177
comment
Percent Damage Attack: The Blood Sword drains 1/16 of the target's max HP per hit. This can also be used against you by certain enemies whose basic physical attacks have Blood Sword-like properties. As well, the Sap spell is an interesting example of this being applied to a Mana Burn ability, dividing the target's MP based on the caster's Sap proficiency level.
 Final Fantasy II (Video Game) / int_b001a177
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_b001a177
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_b001a177
 Final Fantasy II (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Final Fantasy II (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: Emperor Mateus goes from wanting to rule the world in life to wanting to destroy it after coming back from Hell.
 Final Fantasy II (Video Game) / int_b1619b3c
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_b1619b3c
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_b1619b3c
 Final Fantasy II (Video Game) / int_b465f5e5
type
Level-Map Display
 Final Fantasy II (Video Game) / int_b465f5e5
comment
Level-Map Display: Pressing a combination of buttons on the Overworld Not to Scale displays its zoomed-out version.
 Final Fantasy II (Video Game) / int_b465f5e5
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_b465f5e5
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_b465f5e5
 Final Fantasy II (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 Final Fantasy II (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: While most of the dungeons are punishingly difficult thanks to their lack of save points, item chests being few and far between, and random encounter rates that can be extremely high, most of the actual bosses can be obliterated in just a few turns once you get your hands on some powered-up Matter elemental spells and/or the Blood Sword.
 Final Fantasy II (Video Game) / int_b4696bc
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_b4696bc
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_b4696bc
 Final Fantasy II (Video Game) / int_b4c406a6
type
Death by Despair
 Final Fantasy II (Video Game) / int_b4c406a6
comment
It's not the body that was dying…
 Final Fantasy II (Video Game) / int_b4c406a6
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_b4c406a6
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_b4c406a6
 Final Fantasy II (Video Game) / int_b7d41084
type
You Rebel Scum!
 Final Fantasy II (Video Game) / int_b7d41084
comment
You Rebel Scum!: "Rebel curs!" is the last thing you will hear before a brutal ass-whooping.
 Final Fantasy II (Video Game) / int_b7d41084
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_b7d41084
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_b7d41084
 Final Fantasy II (Video Game) / int_b97a2fa7
type
Forced Transformation
 Final Fantasy II (Video Game) / int_b97a2fa7
comment
Grind until you can defeat the Captains roaming the streets of Fynn. They don't disappear when beaten and they drop Curse and Toad Tomes, as well as Flame Bows and Golden Armor, all of which aren't normally available until quite a bit later, as well as a fair bit of money. The Toad spell, in contrast to its normal usage, is only a Forced Transformation when used on your party members, while against enemies it functions as a One-Hit Kill. Only a few enemies are resistant to it and almost nothing is immune, not even most bosses, so with a few levels in it, that spell and the gear from the Captains can carry you through the whole game.
 Final Fantasy II (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_b97a2fa7
 Final Fantasy II (Video Game) / int_b9d334b2
type
Aerith and Bob
 Final Fantasy II (Video Game) / int_b9d334b2
comment
Aerith and Bob: Maria, Guy, Leon, Scott, Gordon, Leila, and Ricard are all fairly ordinary names that wouldn't be too surprising to run into in real life. Firion and Minwu, however, are not.
 Final Fantasy II (Video Game) / int_b9d334b2
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_b9d334b2
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_b9d334b2
 Final Fantasy II (Video Game) / int_bad6069c
type
Imposed Handicap Training
 Final Fantasy II (Video Game) / int_bad6069c
comment
Imposed Handicap Training: Can be Invoked by the player in combat. Your party members are fully capable of attacking or casting offensive spells on each other, which can be used to increase their stats as per the game's Stat Grinding system. In short, your party gains experience by switching the fight from "kill the goblins" to "kill the goblins while the party's fighter takes swings at you and the mage steals away your mana".
 Final Fantasy II (Video Game) / int_bad6069c
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_bad6069c
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_bad6069c
 Final Fantasy II (Video Game) / int_bc1865fb
type
Deader than Dead
 Final Fantasy II (Video Game) / int_bc1865fb
comment
Deader than Dead: Both the Emperor and Borghen are re-fought in hell's castle Pandaemonium after their first deaths, the former in a demon form (though not classified as undead), having raised Pandaemonium himself after his return, and the latter in zombie form, having been inside Pandaemonium when it was summoned. Both are re-killed, presumably erasing them from existence. Further implied if you go by Soul of Rebirth which says the Emperor's soul was split in two, and his light half, who took over Heaven, is killed as well.
 Final Fantasy II (Video Game) / int_bc1865fb
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_bc1865fb
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_bc1865fb
 Final Fantasy II (Video Game) / int_bc37d80d
type
So Proud of You
 Final Fantasy II (Video Game) / int_bc37d80d
comment
So Proud of You: In the Soul of Rebirth ending, the deceased party expresses this towards the main party and their loved ones.
 Final Fantasy II (Video Game) / int_bc37d80d
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_bc37d80d
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_bc37d80d
 Final Fantasy II (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Final Fantasy II (Video Game) / int_be3e7584
comment
Brutal Bonus Level: Soul of Rebirth is a short postgame bonus campaign starring four of the major characters who don't survive the main story. However, two of them (Minwu and Josef) are playable early in the game and retain whatever equipment, skills, and stats they were given before they leave, rendering them underdeveloped and easy to kill if you did not take the extra time to Level Grind them. Even if Ricard has end-game stats and/or is tricked out with potent equipment like the Blood Sword, it still doesn't make Soul of Rebirth all that much less difficult. The Arcane Labyrinth, while much more merciful than the Labyrinth of Time, still have some annoying floors, like Palamecia, which is full of Trap Doors that teleport you back to the start.
 Final Fantasy II (Video Game) / int_be3e7584
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_be3e7584
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_be3e7584
 Final Fantasy II (Video Game) / int_bfad4265
type
I Have You Now, My Pretty
 Final Fantasy II (Video Game) / int_bfad4265
comment
I Have You Now, My Pretty: Not in game, but an official Amano illustration featured in the novelization is this all over◊.
 Final Fantasy II (Video Game) / int_bfad4265
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_bfad4265
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_bfad4265
 Final Fantasy II (Video Game) / int_c03860d2
type
Womb Level
 Final Fantasy II (Video Game) / int_c03860d2
comment
Womb Level: Leviathan. Apparently his first appearance before he shows up as a summon in later FF games, he's a dungeon in this one, and you're walking around in his guts.
 Final Fantasy II (Video Game) / int_c03860d2
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_c03860d2
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_c03860d2
 Final Fantasy II (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Final Fantasy II (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: What reportedly happens in remakes if you beat the Elite Mook Hopeless Boss Fight in the opening sequence. It's not a Game Over per se, but it does take you back to the title screen as a Game Over would, instead of continuing the game.
 Final Fantasy II (Video Game) / int_c03fec8b
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_c03fec8b
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_c03fec8b
 Final Fantasy II (Video Game) / int_c26e2b1
type
New Powers as the Plot Demands
 Final Fantasy II (Video Game) / int_c26e2b1
comment
New Powers as the Plot Demands: If you have not read the manual, Guy, who speaks only a few times in the entire game, will suddenly and conveniently reveal his ability to speak beaver at a critical juncture.
 Final Fantasy II (Video Game) / int_c26e2b1
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_c26e2b1
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_c26e2b1
 Final Fantasy II (Video Game) / int_c67af1b0
type
Big Bad Wannabe
 Final Fantasy II (Video Game) / int_c67af1b0
comment
Big Bad Wannabe: Leon, who took control of the empire after the Emperor's death. When the party confronts him, the Emperor waltzes in to remind everyone who the real Big Bad still is before an actual fight can break out.
 Final Fantasy II (Video Game) / int_c67af1b0
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_c67af1b0
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_c67af1b0
 Final Fantasy II (Video Game) / int_c75df49a
type
Shout-Out
 Final Fantasy II (Video Game) / int_c75df49a
comment
Shout-Out: In the re-release, Cid's tiny airship is gobbled up by the Dreadnought in another homage to Square's favorite film, A New Hope. This game has the series’ first appearance of the Coeurl as an enemy type. After Firion and his allies defeat the Lamia Queen, he has this to say to Leila.
 Final Fantasy II (Video Game) / int_c75df49a
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_c75df49a
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_c75df49a
 Final Fantasy II (Video Game) / int_c923e7a6
type
Metal Slime
 Final Fantasy II (Video Game) / int_c923e7a6
comment
Metal Slime: Iron Giants appear only rarely on one specific floor of the final dungeon, and they have a habit of running away as their HP starts to run low. If you do manage to bring one down, though, there's a good chance you'll be rewarded with additional copies of the game's otherwise-unique Infinity Plus or Minus One Gear for your trouble.
 Final Fantasy II (Video Game) / int_c923e7a6
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_c923e7a6
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_c923e7a6
 Final Fantasy II (Video Game) / int_caf89e54
type
Taking You with Me
 Final Fantasy II (Video Game) / int_caf89e54
comment
Taking You with Me: Borghen springs a boulder trap just before his death to kill the heroes, succeeding in killing Josef.
 Final Fantasy II (Video Game) / int_caf89e54
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_caf89e54
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_caf89e54
 Final Fantasy II (Video Game) / int_cd8e3cc8
type
Retroactive Legacy
 Final Fantasy II (Video Game) / int_cd8e3cc8
comment
Retroactive Legacy: Originally, the dragoon Kain from FFIV shared Ricard Highwind's surname as a Call-Back. The GBA remake of II brings things full-circle by giving the little boy who survived the poisoning of their homeland Deist the name Kain. And one of the game manuals to IV (Final Fantasy IV Settei Shiryou Hen, for those curious) says that the person who left the Deathbringer sword with King Fabul was named Leon, and that after the events of the game, Leon renounced his status as a Dark Knight and became a priest, an obvious parallel to Cecil's own atonement quest (and eventual class change to a Paladin).
 Final Fantasy II (Video Game) / int_cd8e3cc8
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_cd8e3cc8
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_cd8e3cc8
 Final Fantasy II (Video Game) / int_d2096ad9
type
Aborted Declaration of Love
 Final Fantasy II (Video Game) / int_d2096ad9
comment
Aborted Declaration of Love: Scott initially asks the heroes to tell Hilda he loves her, but then orders them not to, saying that she would only be pained to hear that from a dying man.
 Final Fantasy II (Video Game) / int_d2096ad9
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_d2096ad9
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_d2096ad9
 Final Fantasy II (Video Game) / int_d24ed873
type
Developer's Foresight
 Final Fantasy II (Video Game) / int_d24ed873
comment
Developer's Foresight: Averted in the original Famicom version. You can try to defeat the Black Knights in the beginning with cheats so you can obtain absurd amount of money and if you're lucky, some item drops as well. The game will continue normally after that. Played straight in the remake versions. If you defeat the Black Knights in the beginning by using third party resources, the game will know that you cheated and sends you back to the title screen. In all version, talking to Princess Hilda with different Guest Star Party Members will have her say different things. Having Minwu in the party will have Hilda say that she trusts Minwu to help Firion and friends complete their missions; if Josef is in your party, she says that she is pleased to have him assist the rebels in finding the Goddess Bell, while having Gordon in the party before obtaining Sunfire will make her chew out Gordon for suddenly disappearing and blame him for Josef's death in Snow Cavern.
 Final Fantasy II (Video Game) / int_d24ed873
featureApplicability
-1.0
 Final Fantasy II (Video Game) / int_d24ed873
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_d24ed873
 Final Fantasy II (Video Game) / int_d2ac8eb2
type
Keywords Conversation
 Final Fantasy II (Video Game) / int_d2ac8eb2
comment
Keywords Conversation: The game is the only entry in the series to use these.
 Final Fantasy II (Video Game) / int_d2ac8eb2
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_d2ac8eb2
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_d2ac8eb2
 Final Fantasy II (Video Game) / int_d7472e4f
type
Kicked Upstairs
 Final Fantasy II (Video Game) / int_d7472e4f
comment
Kicked Upstairs: The Emperor gets killed by the heroes... he can't do any harm dead, right? Well, actually, you kicked him upstairs to becoming the ruler of the entire afterlife (since the Emperor's soul split into two for some reason and ruled Heaven and Hell, respectively).
 Final Fantasy II (Video Game) / int_d7472e4f
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_d7472e4f
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_d7472e4f
 Final Fantasy II (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Final Fantasy II (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": The Emperor is only ever referred to in the game (and in Dissidia Final Fantasy) by his title. His actual name, Mateus, only appears in the Japanese novelization of the game.
 Final Fantasy II (Video Game) / int_d7b34c31
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_d7b34c31
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_d7b34c31
 Final Fantasy II (Video Game) / int_dae59ff8
type
Empty Room Psych
 Final Fantasy II (Video Game) / int_dae59ff8
comment
Empty Room Psych: LOTS. You will grow to hate random doors in walls. And they all have ridiculously high encounter rates and place you away from their entrance—you're lucky to get out of them without at least one random battle. Adding insult to injury, some of what look like doors to yet more empty rooms turn out to actually contain valuable treasure or lead further into the dungeon. These rooms are excellent places for grinding in the remake versions, however.
 Final Fantasy II (Video Game) / int_dae59ff8
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_dae59ff8
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_dae59ff8
 Final Fantasy II (Video Game) / int_dae5c997
type
Action Girl
 Final Fantasy II (Video Game) / int_dae5c997
comment
Action Girl: Maria and Leila.
 Final Fantasy II (Video Game) / int_dae5c997
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_dae5c997
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_dae5c997
 Final Fantasy II (Video Game) / int_dc057cf3
type
Adaptation Name Change
 Final Fantasy II (Video Game) / int_dc057cf3
comment
Undead monster "Skull" (or Death Mask) in the original game, PlayStation remake, and Dawn of Souls version can only be fought on random encounters in Palamecia Castle. After the party completes Palamecia Castle quest, the revived Demon Emperor will destroy the whole castle, making it unvisitable. If the party fail to defeat at least one Skull while still inside the castle, the player will have no other chance to fight them again, leaving one empty space in the player's bestiary files. Averted in the Anniversary Version, where Skull can be encountered again if the player choose to take Arcane Labyrinth challenge.
 Final Fantasy II (Video Game) / int_dc057cf3
featureApplicability
-1.0
 Final Fantasy II (Video Game) / int_dc057cf3
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_dc057cf3
 Final Fantasy II (Video Game) / int_dc1761bd
type
A God Am I
 Final Fantasy II (Video Game) / int_dc1761bd
comment
A God Am I: The Emperor.
 Final Fantasy II (Video Game) / int_dc1761bd
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_dc1761bd
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_dc1761bd
 Final Fantasy II (Video Game) / int_e303d198
type
Whole-Plot Reference
 Final Fantasy II (Video Game) / int_e303d198
comment
Whole-Plot Reference: To Star Wars, especially A New Hope. Princess Hilda = Princess Leia, Dreadnaught and Cyclone = Death Star, Dark Knight / Leon = Vader / Anakin, The Emperor = The Emperor, Empire = Empire, Rebels = Rebels. Rebels being chased and overtaken by The Empire at the start of the game? Check. The heroes seeking the aid of a pilot with a form of fast transportation? Check. A party member making a Heroic Sacrifice (and being completely calm and accepting of it) to motivate the heroes to fight on? Check. A huge doomsday weapon that threatens the world/galaxy? Check. A family member of the heroes becoming The Dragon to the Big Bad? Check. Said Dragon having a Heel Realization near the end? Check. The Big Bad himself being the Emperor? Check. The Big Bad having plans for a second doomsday weapon? Check.
 Final Fantasy II (Video Game) / int_e303d198
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_e303d198
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_e303d198
 Final Fantasy II (Video Game) / int_e4e86215
type
Fake Difficulty
 Final Fantasy II (Video Game) / int_e4e86215
comment
Fake Difficulty: In very high amounts in the beginning of both regular or Soul of Rebirth: During the original's beginnings, you may face enemies that are a lot stronger than you by chance and you could either perish or defeat the opposing battle with very low HP and MP. This is taken worse when the cost of inns in the game depend on your HP, MP, and status effects, so items are a cheaper alternative at this point in the game. Around the midpoint of the game, you'll encounter enemies whose normal attacks can inflict status ailments, including Confusion, Sleep, and Paralyze. Against such enemies your best option is to try and run immediately, or else they will chainstun your party for turns on end and there is little you can do but watch as they slowly kill you. Later on you'll encounter enemies whose attacks can inflict Petrify and Death, too. Soul of Rebirth is no joke either, especially when you being that quest with just 2 underleveled characters. You are very likely to run from all your battles (if even allowed) until you retrieve the other 2 characters and reach a "town" to reassemble your team and equipment. The better way to minimize trouble is to overly level those characters before completing the main game.
 Final Fantasy II (Video Game) / int_e4e86215
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_e4e86215
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_e4e86215
 Final Fantasy II (Video Game) / int_e543a655
type
Light Is Not Good
 Final Fantasy II (Video Game) / int_e543a655
comment
Light Is Not Good: The Light Emperor.
 Final Fantasy II (Video Game) / int_e543a655
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_e543a655
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_e543a655
 Final Fantasy II (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Final Fantasy II (Video Game) / int_e5d8460d
comment
Unexplained Recovery: Leila mysteriously disappears in the middle of the sea when the ship is swallowed by the Leviathan, then reappears in Altair's Castle with no explanation.
 Final Fantasy II (Video Game) / int_e5d8460d
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_e5d8460d
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_e5d8460d
 Final Fantasy II (Video Game) / int_e68d9ddd
type
Not Blood Siblings
 Final Fantasy II (Video Game) / int_e68d9ddd
comment
Not Blood Siblings: Additional information states that Firion is Maria and Leon's adoptive brother. This works out well for Maria, since canonically she's in love with him, and the novel makes them an Official Couple.
 Final Fantasy II (Video Game) / int_e68d9ddd
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_e68d9ddd
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_e68d9ddd
 Final Fantasy II (Video Game) / int_edf841f6
type
Worthless Treasure Twist
 Final Fantasy II (Video Game) / int_edf841f6
comment
Worthless Treasure Twist: A story regarding Ultima suggests one programmer chose not to fix the bug that made it nearly useless in the original Famicon version (and even prevented others from fixing it) because he thought it was funny that an ancient technique would logically be unimpressive compared to spells developed later on.
 Final Fantasy II (Video Game) / int_edf841f6
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_edf841f6
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_edf841f6
 Final Fantasy II (Video Game) / int_ef40d8e3
type
Afterlife Avenger
 Final Fantasy II (Video Game) / int_ef40d8e3
comment
Afterlife Avenger: Emperor Mateus managed to conquer Heaven AND Hell after splitting his soul into its purest and darkest halves and defeating the respective rulers of both realms. This achievement had effectively made him to ruler of the afterlife itself. Realizing things won't improve unless he's wiped out for good, the heroes who died and the ones left alive split up to destroy the Emperor's respective Hell and Heaven aspects to make him Deader than Dead.
 Final Fantasy II (Video Game) / int_ef40d8e3
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_ef40d8e3
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_ef40d8e3
 Final Fantasy II (Video Game) / int_f068cba
type
Oddball in the Series
 Final Fantasy II (Video Game) / int_f068cba
comment
Oddball in the Series: Compared to other Final Fantasy titles, Final Fantasy II is among the most experimental and a good number of the new elements it introduces haven't seen hardly any in subsequent games: Getting stronger uses a "learn/grow by doing" system where getting stronger with specific weapons or spells requires using them over and over. Instead of getting stronger versions of spells with different names (Fire, Fira, and Firaga for example), you'd power up a single spell up to sixteen levels. Likewise, raising your stats also requires grinding, such as getting hit (foe or friend) to raise your HP. Other games would stick to the traditional leveling and gear system, though the Job system introduced in Final Fantasy III could be considered an evolution of II's leveling system. The overworld leans more towards Wide-Open Sandbox where you can almost go anywhere at the risk of running into a Beef Gate if you're not careful. Keywords would be highlighted when talking to certain NPCs and you could learn them to ask a different NPC about them if they knew about the subject. Ultima, despite being touted as the ultimate destructive magic, is actually extremely weak, even if you level it up (subverted in the remakes). Ultima would live up to its name in future titles. The majority of the settlements get completely wrecked by the Big Bad and they don't start recovering until after his demise. No other Final Fantasy pulls off the same kind of destruction that affects the gameplay, though some certainly come close.
 Final Fantasy II (Video Game) / int_f068cba
featureApplicability
-0.3
 Final Fantasy II (Video Game) / int_f068cba
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f068cba
 Final Fantasy II (Video Game) / int_f0e85546
type
Unbuilt Trope
 Final Fantasy II (Video Game) / int_f0e85546
comment
Unbuilt Trope: Between its unreasonable difficulty level and brutal death count, this 1988 game takes the usually cheerful standard 90s JRPG story of La Résistance out to fight The Empire and makes it as gritty as the NES allows for. Your plucky orphans are traumatized young adults who have nowhere else to go, no idea what they're doing, and admit it, while the other resistance members insult your characters for it. The heroes win many important victories against the Empire, but once The Emperor gets his hands on the Cyclone, he devastates much of the world before the heroes can stop him, unlike other main antagonists, who might be thwarted before they do any significant damage. Even at the end of the game, Maria fails to reunite with her brother, and Firion, rather than trying to stop Leon from leaving, says the war has changed him, although he holds out hope for Leon's return. This was the first Final Fantasy game that had a proper plot and defined characters. Note also that the Final Fantasy gender roles appear subversive here, with a male White Mage (who's even given a plot about sacrificing himself to unseal a spell that would be later associated with romantic heroines like Aerith and Yuna), and Maria, a warrior with the kind of subplot about her evil brother that would later be exclusively associated with Mangsty male heroes like Cecil and Basch - but only because the gender roles hadn't been written yet. Mechanically, this is one of the first games with "improve by doing" system. So how do you improve your HP? By hitting each other. Everyone knows you're supposed to Talk to Everyone in a JRPG. Not so much in FFII, where most early areas are populated by genuinely dangerous guard enemies who will slaughter you for talking to them.
 Final Fantasy II (Video Game) / int_f0e85546
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f0e85546
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f0e85546
 Final Fantasy II (Video Game) / int_f3f391f6
type
Fission Mailed
 Final Fantasy II (Video Game) / int_f3f391f6
comment
Fission Mailed: The first battle is extremely one-sided, and ends with the entire party being beaten... then revived in a nearby castle, which kickstarts the plot.
 Final Fantasy II (Video Game) / int_f3f391f6
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f3f391f6
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f3f391f6
 Final Fantasy II (Video Game) / int_f4fd424c
type
All Your Base Are Belong to Us
 Final Fantasy II (Video Game) / int_f4fd424c
comment
All Your Base Are Belong to Us: Fynn falls to the Emperor's forces, and remains under occupation until the game's second half. Altair is among the towns obliterated by the Cyclone. Happily, Hilda and her royal court move into Fynn Castle.
 Final Fantasy II (Video Game) / int_f4fd424c
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f4fd424c
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f4fd424c
 Final Fantasy II (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Final Fantasy II (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: The Cyclone and later Castle Palamecia.
 Final Fantasy II (Video Game) / int_f55a1990
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f55a1990
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f55a1990
 Final Fantasy II (Video Game) / int_f642b1f9
type
You Bastard!
 Final Fantasy II (Video Game) / int_f642b1f9
comment
You Bastard!: Choosing to kill Deumion in the latter remakes does not cast you in a positive light.
 Final Fantasy II (Video Game) / int_f642b1f9
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f642b1f9
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f642b1f9
 Final Fantasy II (Video Game) / int_f6a0872
type
Mage Tower
 Final Fantasy II (Video Game) / int_f6a0872
comment
Mage Tower: The Mysidian Tower, where the Infinity +1 Spell Ultima is sealed away.
 Final Fantasy II (Video Game) / int_f6a0872
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f6a0872
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f6a0872
 Final Fantasy II (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Final Fantasy II (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Pandaemonium, after not one but two Disc One Final Dungeons, and a grueling cave you have to slog through in order to reach the dungeon itself.
 Final Fantasy II (Video Game) / int_f821e963
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f821e963
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f821e963
 Final Fantasy II (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Final Fantasy II (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Grinding your characters faster by forcing them into attacking themselves. In the Anniversary Edition, you can fight and kill Deumion, the non-villainous guardian of the Arcane Labyrinth, for the Destroy Tome (not long after befriending him and restoring his faith in humanity).
 Final Fantasy II (Video Game) / int_f87c42d4
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f87c42d4
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f87c42d4
 Final Fantasy II (Video Game) / int_f88f2449
type
Downer Beginning
 Final Fantasy II (Video Game) / int_f88f2449
comment
Downer Beginning: The protagonists narrowly escape the razing of the kingdom of Fynn in the wake of the Palamecian army, only to be immediately ambushed in a Hopeless Boss Fight. It clearly sets the tone for this game.
 Final Fantasy II (Video Game) / int_f88f2449
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f88f2449
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f88f2449
 Final Fantasy II (Video Game) / int_f95bc392
type
Brainwashing
 Final Fantasy II (Video Game) / int_f95bc392
comment
Brainwashing: If you visit Bafsk before you make contact with Josef and obtain the Mythril, none of the townspeople will be able to talk to you. You can talk to the Dark Knight in the town square, but he tells you to get back to work. Afterwards, Borghen takes over and the townspeople implore you to stop the Dreadnought while saying that they feel like they were in a trance.
 Final Fantasy II (Video Game) / int_f95bc392
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_f95bc392
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_f95bc392
 Final Fantasy II (Video Game) / int_fb111d49
type
Sequence Breaking
 Final Fantasy II (Video Game) / int_fb111d49
comment
Sequence Breaking: The dungeons can only be visited in the order the game lets you due to such locations being inaccessible until you acquire the next MacGuffin or a new mode of transportation. The towns however, can be visited in any order you like because right as you start the game you're free to wander the world as you wish. Beef Gates will hamper your efforts, but if you don't mind grinding for both battle proficiency and money (and testing your party's luck), you can head to Mysidia the second you leave Altair. Shops in Mysidia sell some of the best magic tomes, gears and weapons in the game. Obtaining some of those magic tomes and learning it as soon as possible will make later part of the game more tolerable.
 Final Fantasy II (Video Game) / int_fb111d49
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_fb111d49
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_fb111d49
 Final Fantasy II (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Final Fantasy II (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: The Black Knights at the beginning are too powerful for the player characters to defeat. It is possible to win if you use cheat devices, though. While the Famicom version allows you to continue as if you had lost (albeit with whatever items and money you got from the battle), the remakes send you straight back to the title screen.
 Final Fantasy II (Video Game) / int_fc07d409
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_fc07d409
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_fc07d409
 Final Fantasy II (Video Game) / int_fc33ff16
type
One-Winged Angel
 Final Fantasy II (Video Game) / int_fc33ff16
comment
One-Winged Angel: The Emperor, twice if you count Soul of Rebirth.
 Final Fantasy II (Video Game) / int_fc33ff16
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_fc33ff16
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_fc33ff16
 Final Fantasy II (Video Game) / int_fd8e62fc
type
Underwear of Power
 Final Fantasy II (Video Game) / int_fd8e62fc
comment
Not to be outdone, Guy wears a chestplate that bares his midriff and what can only be described as bikini briefs in his artwork. Most versions of the game have him wearing modest green clothing, but in the PSP version, his battle sprite is faithful to his artwork.
 Final Fantasy II (Video Game) / int_fd8e62fc
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_fd8e62fc
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_fd8e62fc
 Final Fantasy II (Video Game) / int_name
type
ItemName
 Final Fantasy II (Video Game) / int_name
comment
 Final Fantasy II (Video Game) / int_name
featureApplicability
1.0
 Final Fantasy II (Video Game) / int_name
featureConfidence
1.0
 Final Fantasy II (Video Game)
hasFeature
Final Fantasy II (Video Game) / int_name
 Final Fantasy II (Video Game) / int_name
itemName
Final Fantasy II (Video Game)

The following is a list of statements referring to the current page from other pages.

 NecromancersOfChinaSaga
seeAlso
Final Fantasy II (Video Game)
 ShardsOfMemory
seeAlso
Final Fantasy II (Video Game)
 Final Fantasy II (Video Game)
hasFeature
A Taste of Power / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Aborted Declaration of Love / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Absurdly Spacious Sewer / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Action Prologue / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Afterlife Avenger / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Almost Dead Guy / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Already Undone for You / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
And Now for Someone Completely Different / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Anime Hair / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Another Side, Another Story / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Anti-Debuff / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Anti-Grinding / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Armor and Magic Don't Mix / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Armor of Invincibility / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Armored Villains, Unarmored Heroes / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Ascended Glitch / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Attack Backfire / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Back for the Dead / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Back for the Finale / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Bag of Sharing / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Balance Buff / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Bare-Fisted Monk / int_3bcd84e3
 Final Fantasy II (Video Game)
hasFeature
Barely-Changed Dub Name / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Battleship Raid / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Because Destiny Says So / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Beef Gate / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Beehive Barrier / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Better Off Sold / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Black Knight / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Bonus Dungeon / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Boss Bonanza / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Boss Remix / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Bottle Episode / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Bragging Rights Reward / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Brainwashed / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Brutal Bonus Level / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Cannot Talk to Women / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Can't Catch Up / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Cap / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Cast from Hit Points / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Character Name Limits / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Chekhov M.I.A. / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Chokepoint Geography / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Christmas Rushed / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Chronic Backstabbing Disorder / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Classical Chimera / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Cleaning Up Romantic Loose Ends / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Climax Boss / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Collapsing Lair / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Combat and Support / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Combat Stilettos / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Comic-Book Fantasy Casting / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Contractual Boss Immunity / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Convenient Questing / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Convenient Replacement Character / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Conveniently an Orphan / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Cover Drop / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Cut Song / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Cutscene Power to the Max / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Damage Over Time / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Dark Is Evil / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Dark World / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Deader than Dead / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Decapitated Army / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Degraded Boss / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Demon Lords and Archdevils / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Depending on the Artist / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Devilish Hair Horns / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Dialogue Tree / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Difficulty Spike / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Dimension Lord / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Disc-One Final Dungeon / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Dragon Ascendant / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Dragon Knight / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Dragon Rider / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Dungeon Town / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Dynamic Difficulty / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Early-Bird Boss / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Early Game Hell / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Egopolis / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
'80s Hair / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Elemental Dragon / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Elemental Tiers / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
11th-Hour Ranger / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Empty Room Psych / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Empty Room Until the Trap / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Enjoy the Story, Skip the Game / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Everybody's Dead, Dave / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Evil Plan / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Evolving Attack / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Exact Eavesdropping / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Experience Points / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Fairy Battle / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Fake King / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Fan Translation / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
"Fantastic Voyage" Plot / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Final Speech / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
First Town / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Fission Mailed / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Forced Level-Grinding / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Foreseeing My Death / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Gaiden Game / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Global Airship / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
God-Emperor / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Good Wings, Evil Wings / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Guest-Star Party Member / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Guyliner / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Guys Smash, Girls Shoot / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
HA HA HA—No / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Hammer of the Holy / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Healer Signs On Early / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Healing Hands / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Hell / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Hell Has New Management / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Hell on Earth / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Hell Seeker / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Hellhound / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Hello, [Insert Name Here] / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Helpful Mook / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Hero Killer / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Heroes Fight Barehanded / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Heroes Prefer Swords / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
High-Altitude Battle / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
High-Heel–Face Turn / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Hulk Speak / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Humans Are Bastards / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
I Don't Like the Sound of That Place / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
I Have You Now, My Pretty / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Icon of Rebellion / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Idiosyncratic Ship Naming / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Impassable Desert / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Imposed Handicap Training / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Improbable Accessory Effect / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Improbable Age / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
In Medias Res / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Indy Escape / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Inferred Holocaust / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Insistent Terminology / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Instant Runes / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Inventory Management Puzzle / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
It Began with a Twist of Fate / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Item Farming / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
It's All Upstairs From Here / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Jack of All Stats / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Japanese Video Games / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Journey to Find Oneself / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Jousting Lance / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Just Eat Him / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Keywords Conversation / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
King Mook / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Kraken and Leviathan / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Lady of Black Magic / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Last Disc Magic / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Late Character Syndrome / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Lawful Evil / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Left-Handed Mirror / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Lethal Joke Character / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Lethal Lava Land / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Level Scaling / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Life Drain / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Limited Move Arsenal / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Linear Warriors, Quadratic Wizards / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Load-Bearing Hero / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Long-Haired Pretty Boy / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Lovable Rogue / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
MacGuffin Guardian / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Magic Misfire / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Male Might, Female Finesse / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Mana Burn / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Maou the Demon King / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Marathon Boss / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Marathon Level / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Marth Debuted in "Smash Bros." / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Meteor-Summoning Attack / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Military Mage / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Min-Maxing / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Mirthless Laughter / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Money for Nothing / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Multi-Melee Master / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
My Death Is Just the Beginning / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Named by the Adaptation / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
No Fair Cheating / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
No Full Name Given / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
No-Nonsense Nemesis / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
No Stat Atrophy / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Noob Cave / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
North Is Cold, South Is Hot / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Nostalgia Level / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Not Blood Siblings / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Not Completely Useless / int_3bcd84e3
 Final Fantasy II (Video Game)
hasFeature
Now, Where Was I Going Again? / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Ominous Floating Castle / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
One-Man Party / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
One Stat to Rule Them All / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
One-Time Dungeon / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Open Sesame / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Opening Boss Battle / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Outside-the-Box Tactic / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Pain & Gain / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Pamphlet Shelf / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Penultimate Weapon / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Percent Damage Attack / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Pimp Duds / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Pirate Girl / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Pitiful Worms / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Player Character Calculus / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Port Overdosed / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Public Domain Soundtrack / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Puppet King / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Purple Is Powerful / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Rage Against the Heavens / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Railroading / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Rainbow Speak / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Rare Random Drop / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Recurring Boss / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Recurring Element / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Rescue Arc / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Revive Kills Zombie / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Satan / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Scenery Dissonance / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Scratch Damage / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
See You in Hell / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Senseless Sacrifice / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Sinister Scimitar / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Slap-on-the-Wrist Nuke / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Slaying Mantis / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Sliding Scale of Gender Inequality / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Slippy-Slidey Ice World / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Slouch of Villainy / int_3bcd84e3
 Final Fantasy II (Video Game)
hasFeature
Snake People / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Sole Survivor / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Someday This Will Come in Handy / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Songs in the Key of Lock / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Sophomore Slump / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Sorting Algorithm of Evil / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Special Ability Shield / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Spell Levels / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Spy Speak / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Squishy Wizard / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Standard Status Effects / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Stat Grinding / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Stay on the Path / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Stupidity Is the Only Option / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Suddenly Fluent in Gibberish / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Support Party Member / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Swallowed Whole / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Sword of Plot Advancement / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Take It to the Bridge / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Take Over the World / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Taking Over Heaven / int_3bcd84e3
 Final Fantasy II (Video Game)
hasFeature
Talk Like a Pirate / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Taught by Experience / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Technicolor Blade / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Technicolor Toxin / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The Computer Is a Lying Bastard / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The Dreaded Dreadnought / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The Emperor / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The Empire / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The End of the Beginning / int_3bcd84e3
 Final Fantasy II (Video Game)
hasFeature
The Legions of Hell / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The Mourning After / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The Napoleon / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The Pawns Go First / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The Red Mage / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Theme Pairing / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
They Died Because of You / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
This Isn't Heaven / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
This Looks Like a Job for Aquaman / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Throne Room Throwdown / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Tin Tyrant / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
To Hell and Back / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Took a Shortcut / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Trap Master / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Trauma Inn / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Trippy Finale Syndrome / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Turncoat / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Ãœbermensch / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Un-Evil Laugh / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Unexpected Virgin / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Unstable Equilibrium / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Victory Pose / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Violation of Common Sense / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Watching Troy Burn / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Welcome Back, Traitor / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Where I Was Born and Razed / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
White Mage / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Wide-Open Sandbox / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Wild Child / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Womb Level / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Writer Revolt / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Xanatos Speed Chess / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
You Can't Thwart Stage One / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
You Don't Look Like You / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Zero-Effort Boss / int_86814cc3
 FinalFantasyInfinity
seeAlso
Final Fantasy II (Video Game)
 Final Fantasy IV (Video Game)
seeAlso
Final Fantasy II (Video Game)
 FinalFantasyII
sameAs
Final Fantasy II (Video Game)
 Final Fantasy II (Video Game)
hasFeature
Dressed to Plunder / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
How Much Did You Hear? / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Portal Pool / int_86814cc3
 Final Fantasy II (Video Game)
hasFeature
Pursued Protagonist / int_86814cc3