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Final Fantasy Tactics Advance (Video Game)

 Final Fantasy Tactics Advance (Video Game)
type
TVTItem
 Final Fantasy Tactics Advance (Video Game)
label
Final Fantasy Tactics Advance (Video Game)
 Final Fantasy Tactics Advance (Video Game)
page
FinalFantasyTacticsAdvance
 Final Fantasy Tactics Advance (Video Game)
comment
A Gaiden Game in the unfathomably popular Final Fantasy series, Final Fantasy Tactics Advance was released for the Game Boy Advance in the fall of 2003. While it inherited its RPG-flavored Turn-Based Strategy engine from its predecessor, the original Final Fantasy Tactics, its setting and plot are entirely new. With its good graphics, excellent soundtrack, and staggering depth of gameplay, the game is one of the standouts of the GBA's impressive library.The game is the first (and only) game in the series to use the Recursive Canon conceit. It begins when four outcast kids discover a mysterious grimoire that whisks them away from their boring town and into the fantastic world of Ivalice: a strange Medieval European Fantasy world populated by creatures from the Final Fantasy franchise of which the children are huge fans.Furthermore, each of the children has been changed in a way to reflect their inner desires: outcast Marche is now a strong and respected member of a mercenary clan, tomboy Ritz no longer has to dye her hair to avoid the cruel jokes of her schoolmates, Marche's paraplegic brother Doned can now walk again, and Butt-Monkey Mewt is the prince of Ivalice itself.However, despite enjoying Ivalice at first, Marche soon becomes homesick and looks for a way to return. He discovers that "Ivalice" is actually a dreamworld: the result of the grimoire imposing the childrens' own desires and imaginations upon his new home town and trapping everyone and everything within the illusion. Deciding that this is selfish of them, Marche resolves to shatter the fantasy and return everything to normal... a goal that brings him into conflict with his friends (who prefer life in Ivalice) and the ruling monarchy of Ivalice itself, whose members do not take kindly to the idea of a Dream Apocalypse.On the gameplay side, Final Fantasy Tactics Advance returns the class system of the previous game, but adds a new twist: races. Unlike in the first game, where characters could theoretically learn almost any skill, given enough time and the right gender, certain abilities and classes are available only to certain species: The brutish, lizard-like (but don't call 'em that while they're nearby) Bangaa; the magical, mild-mannered Nu Mou; the lithe, all-female Viera; Final Fantasy series staple Moogles; and, of course, (all-male) Humans (guess what they are). Additionally, skills are learned by having certain weapons and armour equipped, instead of the Tactics's JP system.Combat is strictly turn-based, with characters doing what you tell them to when you tell them to, no waiting for spellcasting or anything of that nature. Another new feature is "Laws", restrictions placed on combat by the Judges of Ivalice. Breaking the Law results in soccer-style penalties, with the result that a repeat offender may be hauled off to jail.Character Development and atmosphere are only side aspects and not quite as deep and immersive as in the first game, but the number of potential missions is simply staggering, and don't underestimate the addictiveness of putting a game of this type on a portable. There's more than 200 hours of gameplay here, if you seek it.Final Fantasy Tactics Advance swung as far to the easy side of the gameplay difficulty scale as the original Final Fantasy Tactics swung to the hard side. There's very little challenge, but the game is still solid and fans of Turn-Based Strategy games may wish to try it out. Although the Lighter and Softer graphics style caught some considerable flak from fans of Final Fantasy Tactics and Vagrant Story, the game's style is actually lifted wholesale from an earlier Yasumi Matsuno title, Tactics Ogre — which Final Fantasy Tactics was the Darker and Edgier Creator-Driven Successor to.This game was also built an Audio Adaptation, named Final Fantasy Tactics Advance Radio Edition. It's exclusively in Japan, and since they're probably rare now, try going through this playlist to fulfill your curiosity.A sequel to this game, Final Fantasy Tactics A2: Grimoire of the Rift, was released almost half a decade later. While it too is a bit of a Non-Linear Sequel, there are quite a few continuity nods that suggest that the protagonist, Luso Clemens, is from the same world as the characters in Final Fantasy Tactics Advance, even if the world he finds himself spirited to is quite different from the one in this game.The game saw a re-release on the Wii U Virtual Console in 2015.Note: This is for logging tropes, not lecturing on the common Alternate Character Interpretation. Canon is canon.
 Final Fantasy Tactics Advance (Video Game)
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2024-03-13T02:02:29Z
 Final Fantasy Tactics Advance (Video Game)
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2024-03-13T02:02:29Z
 Final Fantasy Tactics Advance (Video Game)
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 Final Fantasy Tactics Advance (Video Game)
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 Final Fantasy Tactics Advance (Video Game)
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 Final Fantasy Tactics Advance (Video Game)
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 Final Fantasy Tactics Advance (Video Game) / int_101ff175
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Anger Montage
 Final Fantasy Tactics Advance (Video Game) / int_101ff175
comment
Anger Montage: Happens to Mewt starting from Vol. 2. Its result could also be seen in the game.
 Final Fantasy Tactics Advance (Video Game) / int_101ff175
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 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_101ff175
 Final Fantasy Tactics Advance (Video Game) / int_113480b7
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Canon Foreigner
 Final Fantasy Tactics Advance (Video Game) / int_113480b7
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Canon Foreigner: Madam Kiri, the Moogle Knight.
 Final Fantasy Tactics Advance (Video Game) / int_113480b7
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Final Fantasy Tactics Advance (Video Game) / int_113480b7
 Final Fantasy Tactics Advance (Video Game) / int_1e12b5b7
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Lawful Stupid
 Final Fantasy Tactics Advance (Video Game) / int_1e12b5b7
comment
Lawful Stupid: A major theme in the game. The Judges enforce Ivalice's completely arbitrary and pointless laws with extreme strictness no matter what the situation. Furthermore, actual crimes such as murder, theft, arson, etc... are not considered as important as these laws. For example—a clan goes out to capture a group of criminals. If the clan breaks one of Ivalice's laws during the capture, the Judges will arrest the clan and take them to prison... while doing absolutely nothing about the actual criminals. The same applies to most other good works—break a law while trying to stop a fire, and you will be arrested... while the fire is allowed to burn the city to the ground.
 Final Fantasy Tactics Advance (Video Game) / int_1e12b5b7
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Final Fantasy Tactics Advance (Video Game) / int_1e12b5b7
 Final Fantasy Tactics Advance (Video Game) / int_20f689e9
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Adaptational Villainy
 Final Fantasy Tactics Advance (Video Game) / int_20f689e9
comment
Adaptational Villainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar is a full-blown villain. He's looking to kill Marche, and nearly murders Babus just for saying they should try capturing Marche instead.
 Final Fantasy Tactics Advance (Video Game) / int_20f689e9
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Final Fantasy Tactics Advance (Video Game) / int_20f689e9
 Final Fantasy Tactics Advance (Video Game) / int_23473ae7
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Adaptation Expansion
 Final Fantasy Tactics Advance (Video Game) / int_23473ae7
comment
Adaptation Expansion: In its audio adaptation, they added Nono fixing his airship, new characters ("Moogle Knight" and "Madam Kiri"), the arrival of Ritz, Mewt, and Doned, and Montblanc's voice at the very ending of the Radio Drama as a The End... Or Is It?.
 Final Fantasy Tactics Advance (Video Game) / int_23473ae7
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Final Fantasy Tactics Advance (Video Game) / int_23473ae7
 Final Fantasy Tactics Advance (Video Game) / int_234bd900
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For Science!
 Final Fantasy Tactics Advance (Video Game) / int_234bd900
comment
For Science!: Ezel pointed Marche towards the crystals mostly because he wanted to know what would happen if someone smashed them.
 Final Fantasy Tactics Advance (Video Game) / int_234bd900
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Final Fantasy Tactics Advance (Video Game) / int_234bd900
 Final Fantasy Tactics Advance (Video Game) / int_2557e3a9
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Palette Swap
 Final Fantasy Tactics Advance (Video Game) / int_2557e3a9
comment
Opposition clans which include playable races get swapped, resulting in weird contradictions like Blue Mages in red outfits and Red Mages in blue. Nono's sprite is also the Palette Swap of the Gadgeteer sprite.
 Final Fantasy Tactics Advance (Video Game) / int_2557e3a9
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 Final Fantasy Tactics Advance (Video Game) / int_2639f6eb
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Status Effects
 Final Fantasy Tactics Advance (Video Game) / int_2639f6eb
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Status Effects: Poison, Darkness, Silence etc.
 Final Fantasy Tactics Advance (Video Game) / int_2639f6eb
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Final Fantasy Tactics Advance (Video Game) / int_2639f6eb
 Final Fantasy Tactics Advance (Video Game) / int_26ac510e
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Mythology Gag
 Final Fantasy Tactics Advance (Video Game) / int_26ac510e
comment
Mythology Gag: The Four Falgabirds - Lich, Marilith, Kraken, and Tiamat, are based and named after the Four Fiends from the very first Final Fantasy game. Another possible reference is Gerland the Magewyrm, most probably named after Final Fantasy I's Garland.
 Final Fantasy Tactics Advance (Video Game) / int_26ac510e
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 Final Fantasy Tactics Advance (Video Game) / int_2a2ee484
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Genre Relaunch
 Final Fantasy Tactics Advance (Video Game) / int_2a2ee484
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Genre Relaunch: Receives co-credit with Disgaea for saving the SRPG genre.
 Final Fantasy Tactics Advance (Video Game) / int_2a2ee484
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 Final Fantasy Tactics Advance (Video Game) / int_2ab73660
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Beast Man
 Final Fantasy Tactics Advance (Video Game) / int_2ab73660
comment
Beast Man: Bangaa are reptilian, Viera are rabbit-like kemonomimi, Nu Mou resemble a cross between a dog and a kangaroo, and... and then there are Moogles who appear like a mash up between a bunny stuffed animal and a bat.
 Final Fantasy Tactics Advance (Video Game) / int_2ab73660
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 Final Fantasy Tactics Advance (Video Game) / int_2b9272d7
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Misbegotten Multiplayer Mode
 Final Fantasy Tactics Advance (Video Game) / int_2b9272d7
comment
Misbegotten Multiplayer Mode: The game does support a second player, but the multiplayer mode only has co-op (work together to defeat the boss) and competition (race to see who can beat the boss first). The gameplay is quite sluggish due to the game needed to constantly send and check data between both players, which can result in either frame rate drops or delayed inputs. Because friendly fire isn't turned off, nothing stops a player from griefing the other player by attacking their team. Completing the multiplayer missions only gets you some nice equipment to use for single player, but you won't miss out if you skip multiplayer.
 Final Fantasy Tactics Advance (Video Game) / int_2b9272d7
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Final Fantasy Tactics Advance (Video Game) / int_2b9272d7
 Final Fantasy Tactics Advance (Video Game) / int_2bc48235
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Dream Apocalypse
 Final Fantasy Tactics Advance (Video Game) / int_2bc48235
comment
Dream Apocalypse: Once Marche decides to set out to destroy the crystals and return to the real world, part of the conflict is the question of what happens to the characters who aren't from the real world and what would happen to them.
 Final Fantasy Tactics Advance (Video Game) / int_2bc48235
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 Final Fantasy Tactics Advance (Video Game)
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 Final Fantasy Tactics Advance (Video Game) / int_2dae4381
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My Master, Right or Wrong
 Final Fantasy Tactics Advance (Video Game) / int_2dae4381
comment
My Master, Right or Wrong: Babus is loyal to Mewt no matter how irrational he seems, but eventually questions whether Mewt is better off staying.
 Final Fantasy Tactics Advance (Video Game) / int_2dae4381
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1.0
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 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_2dae4381
 Final Fantasy Tactics Advance (Video Game) / int_2f253c94
type
Glass Cannon
 Final Fantasy Tactics Advance (Video Game) / int_2f253c94
comment
Glass Cannon: The Viera race are this by having high speed and attack power, but their defenses and HP are very poor. The Ninja class used by humans also falls into the trope.
 Final Fantasy Tactics Advance (Video Game) / int_2f253c94
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 Final Fantasy Tactics Advance (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Final Fantasy Tactics Advance (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: Happens a lot of times, especially the part where Nono was trying to fix his airship, but failed.
 Final Fantasy Tactics Advance (Video Game) / int_31a2a33c
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1.0
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 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_31a2a33c
 Final Fantasy Tactics Advance (Video Game) / int_31eeddc8
type
Level Scaling
 Final Fantasy Tactics Advance (Video Game) / int_31eeddc8
comment
Level Scaling: The enemy levels in Random Encounters are based on your clan members' average level.
 Final Fantasy Tactics Advance (Video Game) / int_31eeddc8
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1.0
 Final Fantasy Tactics Advance (Video Game) / int_31eeddc8
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 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_31eeddc8
 Final Fantasy Tactics Advance (Video Game) / int_3517000d
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Mad Scientist
 Final Fantasy Tactics Advance (Video Game) / int_3517000d
comment
Mad Scientist: Ezel. Several Nu Mou side characters are Mad Mages.
 Final Fantasy Tactics Advance (Video Game) / int_3517000d
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 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_3517000d
 Final Fantasy Tactics Advance (Video Game) / int_36249acd
type
Lethal Joke Character
 Final Fantasy Tactics Advance (Video Game) / int_36249acd
comment
Lethal Joke Character: Gadgeteers are units that have a 50% chance of inflicting a boost or status ailment to either team. Their unreliability makes them near-useless... unless you equip the right status protection, removing the risk of receiving bad ailments yourself while sustaining your chances of inflicting them. Or, if you use an emulator, you can just reload if you're on the receiving end... A more traditional example is the Morpher: a Nu Mou job that requires you to capture a monster with a Hunter, in order to gain a "soul" and be able to "turn" into that monster (which just looks like the Morpher is high). They are hard to get, take a turn to set up, and useless without lots of grinding. The catch is, the Morpher gets the exact stats of the captured monster... which can be quickly raised by feeding the monster items. This means that, with enough money (which comes aplenty), you can have a Nu Mou with 999 in EVERY stat right after their first morph!
 Final Fantasy Tactics Advance (Video Game) / int_36249acd
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 Final Fantasy Tactics Advance (Video Game) / int_37005c4a
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I Am Not Weasel
 Final Fantasy Tactics Advance (Video Game) / int_37005c4a
comment
I Am Not Weasel: Never, ever call a bangaa a lizard, kupo! Apparently also a Fantastic Slur.
 Final Fantasy Tactics Advance (Video Game) / int_37005c4a
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 Final Fantasy Tactics Advance (Video Game) / int_38047858
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Squishy Wizard
 Final Fantasy Tactics Advance (Video Game) / int_38047858
comment
Squishy Wizard: The Nu Mou race is this in all of their job classes except for Beastmasters and Morphers. Magic based job classes in general also fit into the trope.
 Final Fantasy Tactics Advance (Video Game) / int_38047858
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 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_38047858
 Final Fantasy Tactics Advance (Video Game) / int_38805691
type
Catch and Return
 Final Fantasy Tactics Advance (Video Game) / int_38805691
comment
Catch and Return: The Return Fire reaction ability, which has the character catch an arrow shot at them and hurl it back at the attacker.
 Final Fantasy Tactics Advance (Video Game) / int_38805691
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1.0
 Final Fantasy Tactics Advance (Video Game) / int_38805691
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 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_38805691
 Final Fantasy Tactics Advance (Video Game) / int_392526be
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Back That Light Up
 Final Fantasy Tactics Advance (Video Game) / int_392526be
comment
Back That Light Up: Several settings were designed to compensate for the lighting quirks of various hardware. Not just for light and no light, but also one optimized for TV using the Game Boy Player.
 Final Fantasy Tactics Advance (Video Game) / int_392526be
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 Final Fantasy Tactics Advance (Video Game)
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 Final Fantasy Tactics Advance (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Final Fantasy Tactics Advance (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: Downplayed. Late-game laws can be very unforgiving. For example, the law that forbibs attacking animals can pop up in a battle where all the enemies are monsters. If you don't have the correct Anti-Laws, expect to reset the game.
 Final Fantasy Tactics Advance (Video Game) / int_3ac5110b
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Final Fantasy Tactics Advance (Video Game) / int_3ac5110b
 Final Fantasy Tactics Advance (Video Game) / int_3b79029a
type
Crapsaccharine World
 Final Fantasy Tactics Advance (Video Game) / int_3b79029a
comment
Crapsaccharine World: While most of this is dropped in the localization, the Japanese version makes it pretty clear that most of the people in Ivalice are suffering under a combination of Mewt's tyranny and the clans' complete indifference to whether innocents get hurt in their turf wars.
 Final Fantasy Tactics Advance (Video Game) / int_3b79029a
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 Final Fantasy Tactics Advance (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 Final Fantasy Tactics Advance (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: When you have a bunch of pre to young teenagers that are transported to a world where all their problems no longer exist (can walk again, dead mother is brought back to life, etc), it's only natural that they will greatly resist and not listen when they're told that staying in a fantasy world is bad and how they need to face and deal with their problems. They aren't mature enough to fully understand the implications of running away from their problems.
 Final Fantasy Tactics Advance (Video Game) / int_3ed23024
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Magikarp Power
 Final Fantasy Tactics Advance (Video Game) / int_3f0310d6
comment
Magikarp Power: Many classes get poor equipment choices early on, and as equipment teaches skills, end up nigh useless until more items are found; in turn, some of these classes can become quite overpowered.
 Final Fantasy Tactics Advance (Video Game) / int_3f0310d6
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 Final Fantasy Tactics Advance (Video Game) / int_3f2f9d48
type
Permadeath
 Final Fantasy Tactics Advance (Video Game) / int_3f2f9d48
comment
Permadeath: Any unit left KO'd in a Jagd after the battle is over will be killed off as their bodies fade away. If Marche dies this way, it's game over. There is even special tailored dialogue when each non-generic character like Ritz or Montblanc is killed.
 Final Fantasy Tactics Advance (Video Game) / int_3f2f9d48
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type
Adaptational Heroism
 Final Fantasy Tactics Advance (Video Game) / int_3f45f1e6
comment
Adaptational Heroism: While she understood and accepted his motivations, game Ritz opposed Marche's attempts to restore the world until the very end, but radio Ritz performs a Heel–Face Turn and joins him about halfway through the show. Cid refused to honor Marche turning himself in to spare his clanmates in the game, but he lets them go in the radio show despite having his friends out numbered.
 Final Fantasy Tactics Advance (Video Game) / int_3f45f1e6
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 Final Fantasy Tactics Advance (Video Game) / int_3fef1f9b
type
Optional Party Member
 Final Fantasy Tactics Advance (Video Game) / int_3fef1f9b
comment
Optional Party Member: Everyone but Marche and Montblanc is optional and can be dismissed. There is also the hidden characters.
 Final Fantasy Tactics Advance (Video Game) / int_3fef1f9b
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Final Fantasy Tactics Advance (Video Game) / int_3fef1f9b
 Final Fantasy Tactics Advance (Video Game) / int_41914bb3
type
Blade Below the Shoulder
 Final Fantasy Tactics Advance (Video Game) / int_41914bb3
comment
Blade Below the Shoulder: Viera Assassins are portrayed as having these in the concept art.
 Final Fantasy Tactics Advance (Video Game) / int_41914bb3
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1.0
 Final Fantasy Tactics Advance (Video Game) / int_41914bb3
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 Final Fantasy Tactics Advance (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 Final Fantasy Tactics Advance (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: The Judges keep anyone from dying in battle, except in Jagds.
 Final Fantasy Tactics Advance (Video Game) / int_41d128e4
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1.0
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Final Fantasy Tactics Advance (Video Game) / int_41d128e4
 Final Fantasy Tactics Advance (Video Game) / int_4510b368
type
Ambiguous Gender
 Final Fantasy Tactics Advance (Video Game) / int_4510b368
comment
Ambiguous Gender: Except for the Viera, all generic allies and enemies qualify. They're randomly assigned male or female names, or often surname-type names.
 Final Fantasy Tactics Advance (Video Game) / int_4510b368
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_4510b368
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_4510b368
 Final Fantasy Tactics Advance (Video Game) / int_45d22aad
type
Sweet and Sour Grapes
 Final Fantasy Tactics Advance (Video Game) / int_45d22aad
comment
Sweet and Sour Grapes: According to Marche; Ivalice is not real. According to Marche; there will be a different Ivalice that will continue to exist. If it's not real, why justify that there's a real one that will continue existing?
 Final Fantasy Tactics Advance (Video Game) / int_45d22aad
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_45d22aad
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_45d22aad
 Final Fantasy Tactics Advance (Video Game) / int_4604fd4d
type
Worthy Opponent
 Final Fantasy Tactics Advance (Video Game) / int_4604fd4d
comment
Worthy Opponent: Cid.
 Final Fantasy Tactics Advance (Video Game) / int_4604fd4d
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_4604fd4d
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_4604fd4d
 Final Fantasy Tactics Advance (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Final Fantasy Tactics Advance (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Marche, Montblanc, and Nono figure out who Ezel is practically immediately.
 Final Fantasy Tactics Advance (Video Game) / int_48b9731f
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_48b9731f
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_48b9731f
 Final Fantasy Tactics Advance (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Final Fantasy Tactics Advance (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: One of the missions in the corrupt judges subplot has the poster complaining about a law that requires people to not be at full HP.
 Final Fantasy Tactics Advance (Video Game) / int_4a3e547f
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_4a3e547f
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_4a3e547f
 Final Fantasy Tactics Advance (Video Game) / int_4c24a9ed
type
Power Copying
 Final Fantasy Tactics Advance (Video Game) / int_4c24a9ed
comment
Power Copying: As usual, Blue Mages learn their spells by being hit with the corresponding monster attacks. There are also Morphers, whose weapons, called Souls, are acquired when a Hunter captures monsters. The Morpher can then use the ability he learns from a given Soul to "equip" the ability sets of all monsters of that type currently in the Monster Bank. Each monster's abilities even calculate damage from that monster's stats.
 Final Fantasy Tactics Advance (Video Game) / int_4c24a9ed
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_4c24a9ed
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_4c24a9ed
 Final Fantasy Tactics Advance (Video Game) / int_4c709317
type
Useless Useful Spell
 Final Fantasy Tactics Advance (Video Game) / int_4c709317
comment
Useless Useful Spell: Averted. Status ailments are actually quite useful in this game given that a lot of trash mobs don't have debuff immunity. So make your moogle a gunner and that's perhaps one of the best things you can do. You don't even need Ultima from a Mog Knight; you can just have them use stopshot to slow down your enemies or stopshot. The Guide actually mentions that the Animist ability "Count Sheep" is one of the most useful abilities in the game. The guide actually didn't lie there - it's perhaps one of the most useful ways to shut down enemies, especially since it comes very early in the game compared to say, stopshot or charmshot. Normally bosses are immune/highly resistant to status ailments; but you can actually inflict blind on the final boss. Buffs are also useful. One of the most useful is Auto-Life.
 Final Fantasy Tactics Advance (Video Game) / int_4c709317
featureApplicability
-1.0
 Final Fantasy Tactics Advance (Video Game) / int_4c709317
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_4c709317
 Final Fantasy Tactics Advance (Video Game) / int_4dbd3706
type
Clap Your Hands If You Believe
 Final Fantasy Tactics Advance (Video Game) / int_4dbd3706
comment
Clap Your Hands If You Believe: Ivalice is made up of the characters wishes, after all. Montblanc and Nono believe they'll survive the world being restored if Marche just believes they will. Montblanc's finally message implies they did.
 Final Fantasy Tactics Advance (Video Game) / int_4dbd3706
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_4dbd3706
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_4dbd3706
 Final Fantasy Tactics Advance (Video Game) / int_4f37c96a
type
Duel Boss
 Final Fantasy Tactics Advance (Video Game) / int_4f37c96a
comment
Duel Boss: Babus and Llednar Twem. The latter is also a Hopeless Boss Fight. Subverted in the former case, as the target is not the Duel Boss himself but instead the nonmoving NPC fruits strewn around the stage. Both prime targets to steal all of the equipment off.
 Final Fantasy Tactics Advance (Video Game) / int_4f37c96a
featureApplicability
-0.3
 Final Fantasy Tactics Advance (Video Game) / int_4f37c96a
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_4f37c96a
 Final Fantasy Tactics Advance (Video Game) / int_4fd28a9d
type
Loads and Loads of Sidequests
 Final Fantasy Tactics Advance (Video Game) / int_4fd28a9d
comment
Loads and Loads of Sidequests: Out of 300 missions, only 24 are mandatory to complete the game. The Clan Borzoi sidequests are especially noteworthy. It lasts for 20 missions (Almost as long as the main story itself!) and starts with you fighting a chicken thief and builds up continuously until the finale, where you fight the leader, Gukko/Gutskor, who's been (somehow) transformed into a Lucavi.
 Final Fantasy Tactics Advance (Video Game) / int_4fd28a9d
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_4fd28a9d
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_4fd28a9d
 Final Fantasy Tactics Advance (Video Game) / int_53f5119f
type
The Dragon
 Final Fantasy Tactics Advance (Video Game) / int_53f5119f
comment
The Dragon: Llednar Twem is this to Mewt and Remedi.
 Final Fantasy Tactics Advance (Video Game) / int_53f5119f
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_53f5119f
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_53f5119f
 Final Fantasy Tactics Advance (Video Game) / int_5534431f
type
Money for Nothing
 Final Fantasy Tactics Advance (Video Game) / int_5534431f
comment
Money for Nothing: Money is critically important in the beginning, but around a third of the way through the game you'll have bought everything you need that can be bought, at which point it just starts to pile up.
 Final Fantasy Tactics Advance (Video Game) / int_5534431f
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5534431f
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5534431f
 Final Fantasy Tactics Advance (Video Game) / int_5541da8c
type
Lotus-Eater Machine
 Final Fantasy Tactics Advance (Video Game) / int_5541da8c
comment
Lotus-Eater Machine: In short, the crux of the plot revolves around the idea that Marche's friends are using Ivalice as a form of escapism to avoid having to deal with their real-life problems. Furthermore, the citizens of St. Ivalice are dragged into this as well, living alternate lives to fulfill the desires of the children.
 Final Fantasy Tactics Advance (Video Game) / int_5541da8c
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5541da8c
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5541da8c
 Final Fantasy Tactics Advance (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Final Fantasy Tactics Advance (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: After completing all 300 missions, you are allowed to recruit the Judgemaster Cid, who is a decent character, but nothing special. At this point, the only thing left in the game to do is a bonus quest of another ten missions after that.
 Final Fantasy Tactics Advance (Video Game) / int_55e5b37c
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_55e5b37c
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_55e5b37c
 Final Fantasy Tactics Advance (Video Game) / int_5678cbfc
type
Unbreakable Weapons
 Final Fantasy Tactics Advance (Video Game) / int_5678cbfc
comment
Unbreakable Weapons: Unbreakable in normal combat, certainly, but the Sniper ability Aim:Weapon will happily destroy your only Zeus Mace if you're not careful.
 Final Fantasy Tactics Advance (Video Game) / int_5678cbfc
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5678cbfc
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5678cbfc
 Final Fantasy Tactics Advance (Video Game) / int_5889ca1d
type
Mineral MacGuffin
 Final Fantasy Tactics Advance (Video Game) / int_5889ca1d
comment
Mineral MacGuffin: The Totema and the "world threads" they protect are housed in these.
 Final Fantasy Tactics Advance (Video Game) / int_5889ca1d
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5889ca1d
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5889ca1d
 Final Fantasy Tactics Advance (Video Game) / int_5979acea
type
Fragile Speedster
 Final Fantasy Tactics Advance (Video Game) / int_5979acea
comment
Fragile Speedster: Some of the Viera classes focus on speed and evasion in exchange for low defense. Thieves and Ninjas also fall into the same category.
 Final Fantasy Tactics Advance (Video Game) / int_5979acea
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5979acea
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5979acea
 Final Fantasy Tactics Advance (Video Game) / int_5a40d6a
type
Adaptation Distillation
 Final Fantasy Tactics Advance (Video Game) / int_5a40d6a
comment
Adaptation Distillation: In its audio adaptation, they changed the progress that the town St. Ivalice was changed into Ivalice to the same way how Luso was sent to Ivalice. Ritz's issues and conversations with Shara are dealt with early - about the same timeframe as the Exodus battle, instead of in the endgame. This makes sense, considering there was no special reason for Shara to refrain from questioning Ritz about her hair obsession for so long.
 Final Fantasy Tactics Advance (Video Game) / int_5a40d6a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5a40d6a
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5a40d6a
 Final Fantasy Tactics Advance (Video Game) / int_5a5de5ca
type
Boss Rush
 Final Fantasy Tactics Advance (Video Game) / int_5a5de5ca
comment
Boss Rush: Part of the climax; Copies of Famfrit and Adrammelech attack in the first phase, while two copies of Mateus attack in the second.
 Final Fantasy Tactics Advance (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5a5de5ca
 Final Fantasy Tactics Advance (Video Game) / int_5b0e3d8a
type
Non-Linear Sequel
 Final Fantasy Tactics Advance (Video Game) / int_5b0e3d8a
comment
Non-Linear Sequel: Shares a setting and game engine with Final Fantasy Tactics, but the games' plots have nothing to do with each other. Of course, this probably wasn't even intended to be a sequel.
 Final Fantasy Tactics Advance (Video Game) / int_5b0e3d8a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5b0e3d8a
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5b0e3d8a
 Final Fantasy Tactics Advance (Video Game) / int_5ce7dbb9
type
Central Theme
 Final Fantasy Tactics Advance (Video Game) / int_5ce7dbb9
comment
Central Theme: Confidence. Pretty much all the main characters lack it due their own personal problems and it's only when they learn to overcome said problems that they return to their lives with more confidence and assertion.
 Final Fantasy Tactics Advance (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5ce7dbb9
 Final Fantasy Tactics Advance (Video Game) / int_5cfeb43f
type
Save Scumming
 Final Fantasy Tactics Advance (Video Game) / int_5cfeb43f
comment
Gadgeteers are units that have a 50% chance of inflicting a boost or status ailment to either team. Their unreliability makes them near-useless... unless you equip the right status protection, removing the risk of receiving bad ailments yourself while sustaining your chances of inflicting them. Or, if you use an emulator, you can just reload if you're on the receiving end...
 Final Fantasy Tactics Advance (Video Game) / int_5cfeb43f
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5cfeb43f
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5cfeb43f
 Final Fantasy Tactics Advance (Video Game) / int_5fff364d
type
Combat Medic
 Final Fantasy Tactics Advance (Video Game) / int_5fff364d
comment
Combat Medic: The Bishop class has Cura in addition to its offensive spells, though any character can be one if they use items.
 Final Fantasy Tactics Advance (Video Game) / int_5fff364d
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_5fff364d
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_5fff364d
 Final Fantasy Tactics Advance (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Final Fantasy Tactics Advance (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Certain bosses can change the Law at will. The enemy characters also seem to have better evasion than their statistics would indicate — attacking from the front is pretty much a guaranteed miss, no matter what the hit percentage is, unless you've got Concentrate. In addition, both team leaders, marked with a blue ribbon on their status window, and some bosses can rack up an infinite number of penalties from breaking the Law without being sent to prison. One of the pub rumors handwaves the latter by implying that the bosses are an "elite" class of people who are immune to the law. In the Post-End Game Content, on the other hand, it's explained that the real reason the team leaders get away with lawbreaking is because there's a small black market network to acquire said ribbon, led by a few rogue judges.
 Final Fantasy Tactics Advance (Video Game) / int_6041e4f4
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6041e4f4
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6041e4f4
 Final Fantasy Tactics Advance (Video Game) / int_617f0563
type
Heel–Face Turn
 Final Fantasy Tactics Advance (Video Game) / int_617f0563
comment
While she understood and accepted his motivations, game Ritz opposed Marche's attempts to restore the world until the very end, but radio Ritz performs a Heel–Face Turn and joins him about halfway through the show.
 Final Fantasy Tactics Advance (Video Game) / int_617f0563
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_617f0563
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_617f0563
 Final Fantasy Tactics Advance (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Final Fantasy Tactics Advance (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Marche learns Paladin skills and Montblanc learns Time Magic despite the two never changing from their respective Soldier and Black Mage classes.
 Final Fantasy Tactics Advance (Video Game) / int_6320eced
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6320eced
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6320eced
 Final Fantasy Tactics Advance (Video Game) / int_63389b0b
type
Kids Are Cruel
 Final Fantasy Tactics Advance (Video Game) / int_63389b0b
comment
Kids Are Cruel: Good LORD, the classmates at the beginning of the game. The boy who hit Mewt in the head with a rock didn't even feel bad enough to apologize. The whole lot of them are just a bunch of rude and mean-spirited little shits.
 Final Fantasy Tactics Advance (Video Game) / int_63389b0b
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_63389b0b
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_63389b0b
 Final Fantasy Tactics Advance (Video Game) / int_647fab91
type
Title: The Adaptation
 Final Fantasy Tactics Advance (Video Game) / int_647fab91
comment
Title: The Adaptation: The Audio Adaptation is titled Final Fantasy Tactics Advance Radio Edition.
 Final Fantasy Tactics Advance (Video Game) / int_647fab91
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_647fab91
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_647fab91
 Final Fantasy Tactics Advance (Video Game) / int_655d406a
type
Instrument of Murder
 Final Fantasy Tactics Advance (Video Game) / int_655d406a
comment
Instrument of Murder: Animists and Beastmasters can whack enemies with trumpets and other instruments.
 Final Fantasy Tactics Advance (Video Game) / int_655d406a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_655d406a
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_655d406a
 Final Fantasy Tactics Advance (Video Game) / int_65a4a1c7
type
Combat Referee
 Final Fantasy Tactics Advance (Video Game) / int_65a4a1c7
comment
Combat Referee: The Judges.
 Final Fantasy Tactics Advance (Video Game) / int_65a4a1c7
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_65a4a1c7
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_65a4a1c7
 Final Fantasy Tactics Advance (Video Game) / int_65c4d0fa
type
Changing Gameplay Priorities
 Final Fantasy Tactics Advance (Video Game) / int_65c4d0fa
comment
Changing Gameplay Priorities: Incredibly so. In the early game, conventional statistics like strength and defense are very useful. Late in the game, speed is the absolute only thing that matters, because you're going to be killing everything in one shot one way or another.
 Final Fantasy Tactics Advance (Video Game) / int_65c4d0fa
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_65c4d0fa
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_65c4d0fa
 Final Fantasy Tactics Advance (Video Game) / int_6602cad
type
Permanently Missable Content
 Final Fantasy Tactics Advance (Video Game) / int_6602cad
comment
Permanently Missable Content: By the boatload. Two monsters, the blue-clothed Goblins and the Thunder Drakes, only appear in certain unrepeatable storyline missions, which means that Blue Mages need to learn the abilities from them and Hunters then need to capture them for the Morphers to use. Most of the Ultima skill teaching weapons are only stealable from certain enemies in some USMs - and only if you've got a certain skill to find it on them. And then there's the items uniquely available through the Treasure Hunt map layout thing. Yet further are the optional party members, many of which can only be gotten in certain unrepeatable missions and may not ask to join you. Even more annoying are the quest items. There are certain missions that require quest items to complete. Add in the fact that you can only carry 64 of those items, which means you might accidentally delete a necessary one, which makes a mission uncompletable. Rule of thumb, Chocobo Eggs, Adamantites and Materites are good to dump away, given their missions' constant availability.
 Final Fantasy Tactics Advance (Video Game) / int_6602cad
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6602cad
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6602cad
 Final Fantasy Tactics Advance (Video Game) / int_66dfe36a
type
Missing Mom
 Final Fantasy Tactics Advance (Video Game) / int_66dfe36a
comment
Missing Mom: Mewt's mother died, so he recreates her in Ivalice. None of the other main characters seems to have kept their parents in the transfer.
 Final Fantasy Tactics Advance (Video Game) / int_66dfe36a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_66dfe36a
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_66dfe36a
 Final Fantasy Tactics Advance (Video Game) / int_67c4127f
type
The Pin Is Mightier Than the Sword
 Final Fantasy Tactics Advance (Video Game) / int_67c4127f
comment
The Pin Is Mightier Than the Sword: Some characters can wear military badges that make them exempt from laws. Naturally, the player will never get access to these.
 Final Fantasy Tactics Advance (Video Game) / int_67c4127f
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_67c4127f
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_67c4127f
 Final Fantasy Tactics Advance (Video Game) / int_69ab6c58
type
Justified Tutorial
 Final Fantasy Tactics Advance (Video Game) / int_69ab6c58
comment
Justified Tutorial: Marche's first day at his new school; the other characters teach him how to have a snowball fight, which mirrors the combat system in the rest of the game.
 Final Fantasy Tactics Advance (Video Game) / int_69ab6c58
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_69ab6c58
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_69ab6c58
 Final Fantasy Tactics Advance (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Final Fantasy Tactics Advance (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Musical instruments (Beastmasters and Animists) and souls (Morphers).
 Final Fantasy Tactics Advance (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6a2ae11f
 Final Fantasy Tactics Advance (Video Game) / int_6a58a8eb
type
Draconic Humanoid
 Final Fantasy Tactics Advance (Video Game) / int_6a58a8eb
comment
Draconic Humanoid: Ordinarily the Bangaa are described as Lizard Folk, but their Dragoon job plays on their tangential relationship to dragons, giving them Breath Weapon abilities.
 Final Fantasy Tactics Advance (Video Game) / int_6a58a8eb
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6a58a8eb
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6a58a8eb
 Final Fantasy Tactics Advance (Video Game) / int_6a993504
type
Audio Adaptation
 Final Fantasy Tactics Advance (Video Game) / int_6a993504
comment
This got such a backlash that the Audio Adaptation had to address this much more; for tropes for that, see below.
 Final Fantasy Tactics Advance (Video Game) / int_6a993504
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6a993504
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6a993504
 Final Fantasy Tactics Advance (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Final Fantasy Tactics Advance (Video Game) / int_6b486b81
comment
Revive Kills Zombie: More so as usual as Zombies will revive 3 turns after they are killed unless prevented by a revive spell /Phoenix Down or one of several class skills that specifically counter this. The former method is never mentioned in-game.
 Final Fantasy Tactics Advance (Video Game) / int_6b486b81
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6b486b81
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6b486b81
 Final Fantasy Tactics Advance (Video Game) / int_6bda9a30
type
Meaningful Name
 Final Fantasy Tactics Advance (Video Game) / int_6bda9a30
comment
Meaningful Name: Mewt, whose name sounds like "mute", is quiet and shy (before becoming prince of Ivalice).
 Final Fantasy Tactics Advance (Video Game) / int_6bda9a30
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6bda9a30
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6bda9a30
 Final Fantasy Tactics Advance (Video Game) / int_6ec989d8
type
Guide Dang It!
 Final Fantasy Tactics Advance (Video Game) / int_6ec989d8
comment
By the boatload. Two monsters, the blue-clothed Goblins and the Thunder Drakes, only appear in certain unrepeatable storyline missions, which means that Blue Mages need to learn the abilities from them and Hunters then need to capture them for the Morphers to use. Most of the Ultima skill teaching weapons are only stealable from certain enemies in some USMs - and only if you've got a certain skill to find it on them. And then there's the items uniquely available through the Treasure Hunt map layout thing. Yet further are the optional party members, many of which can only be gotten in certain unrepeatable missions and may not ask to join you.
 Final Fantasy Tactics Advance (Video Game) / int_6ec989d8
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6ec989d8
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6ec989d8
 Final Fantasy Tactics Advance (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Final Fantasy Tactics Advance (Video Game) / int_6edb0066
comment
Zero-Effort Boss: One of the Totema bosses becomes this if you defeat Babus first—the destruction of the other Crystals has left it too weakened to defend itself, so when the boss goes down you've won—but the battle doesn't end until you've smashed every single crystal one at a time. Alternatively, if you equip an item that lets you absorb Fire, he can't harm you.
 Final Fantasy Tactics Advance (Video Game) / int_6edb0066
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_6edb0066
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_6edb0066
 Final Fantasy Tactics Advance (Video Game) / int_70c52144
type
Furry Ear Dissonance
 Final Fantasy Tactics Advance (Video Game) / int_70c52144
comment
Furry Ear Dissonance: All of the non-Human playable races have floppy rabbit-like ears, even extending to the reptilian Bangaa.
 Final Fantasy Tactics Advance (Video Game) / int_70c52144
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_70c52144
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_70c52144
 Final Fantasy Tactics Advance (Video Game) / int_71d17dff
type
Everything Fades
 Final Fantasy Tactics Advance (Video Game) / int_71d17dff
comment
Everything Fades: Averted. Part of the duties of the Judges is to teleport corpses around so they don't get in the way, though their AI has a rather poor idea of what does and does not constitute "in the way".
 Final Fantasy Tactics Advance (Video Game) / int_71d17dff
featureApplicability
-1.0
 Final Fantasy Tactics Advance (Video Game) / int_71d17dff
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_71d17dff
 Final Fantasy Tactics Advance (Video Game) / int_71fa50b5
type
New Transfer Student
 Final Fantasy Tactics Advance (Video Game) / int_71fa50b5
comment
New Transfer Student: Marche.
 Final Fantasy Tactics Advance (Video Game) / int_71fa50b5
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_71fa50b5
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_71fa50b5
 Final Fantasy Tactics Advance (Video Game) / int_7203552b
type
Not Disabled In VR
 Final Fantasy Tactics Advance (Video Game) / int_7203552b
comment
Not Disabled In VR: Doned is a sickly boy who uses a wheelchair because of his unspecified illness. In the dream Ivalice, he's perfectly healthy and able to walk, and very much does not want to return to the real world. When his older brother Marche (the protagonist) starts working to dismantle Ivalice, Doned sabotages him in various ways.
 Final Fantasy Tactics Advance (Video Game) / int_7203552b
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_7203552b
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_7203552b
 Final Fantasy Tactics Advance (Video Game) / int_72ce3f54
type
Adaptation Relationship Overhaul
 Final Fantasy Tactics Advance (Video Game) / int_72ce3f54
comment
Adaptation Relationship Overhaul: Llednar Twem was originally just the Evil Counterpart to Mewt (hence the name), but in the radio show he's the manifestation of all the children's dreams, including Marche's.
 Final Fantasy Tactics Advance (Video Game) / int_72ce3f54
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_72ce3f54
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_72ce3f54
 Final Fantasy Tactics Advance (Video Game) / int_730d3664
type
Adaptational Angst Upgrade
 Final Fantasy Tactics Advance (Video Game) / int_730d3664
comment
Adaptational Angst Upgrade: The show greatly plays up Marche's resentment of Doned, desire to see his father, desire for more attention from his mother, and uncertainty if he really wants to change the world back.
 Final Fantasy Tactics Advance (Video Game) / int_730d3664
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_730d3664
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_730d3664
 Final Fantasy Tactics Advance (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 Final Fantasy Tactics Advance (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: Marche's friends point out that he may not have thought his plan through, and that his actions are stripping them of things they desperately want. Marche points out that countless OTHER people didn't get it so good, and that they are essentially using Ivalice as an emotional crutch to avoid dealing with their issues in a healthy way.
 Final Fantasy Tactics Advance (Video Game) / int_7335ffa9
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_7335ffa9
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_7335ffa9
 Final Fantasy Tactics Advance (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Final Fantasy Tactics Advance (Video Game) / int_75ff5853
comment
Can't Drop the Hero: He is not required for random battles or side missions, but Marche is required to be present in every storyline mission.
 Final Fantasy Tactics Advance (Video Game) / int_75ff5853
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_75ff5853
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_75ff5853
 Final Fantasy Tactics Advance (Video Game) / int_79372d59
type
The Game Come to Life
 Final Fantasy Tactics Advance (Video Game) / int_79372d59
comment
The Game Come to Life: The plot starts and ends in the real world, but most of the plot takes place in a magically created replica of the in-universe Final Fantasy game.
 Final Fantasy Tactics Advance (Video Game) / int_79372d59
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_79372d59
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_79372d59
 Final Fantasy Tactics Advance (Video Game) / int_7b4ac30a
type
Status Buff
 Final Fantasy Tactics Advance (Video Game) / int_7b4ac30a
comment
Status Buff: Protect, Shell, Haste etc.
 Final Fantasy Tactics Advance (Video Game) / int_7b4ac30a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_7b4ac30a
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_7b4ac30a
 Final Fantasy Tactics Advance (Video Game) / int_7b6e47a5
type
Armor-Piercing Question
 Final Fantasy Tactics Advance (Video Game) / int_7b6e47a5
comment
Armor-Piercing Question: An image of Mewt asks Marche if his dad will come home.
 Final Fantasy Tactics Advance (Video Game) / int_7b6e47a5
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_7b6e47a5
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_7b6e47a5
 Final Fantasy Tactics Advance (Video Game) / int_7c88991a
type
Portal Book
 Final Fantasy Tactics Advance (Video Game) / int_7c88991a
comment
Portal Book: Doned's book transports the main characters to Dream Ivalice, triggering the plot.
 Final Fantasy Tactics Advance (Video Game) / int_7c88991a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_7c88991a
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_7c88991a
 Final Fantasy Tactics Advance (Video Game) / int_7dbfa45b
type
Spy Speak
 Final Fantasy Tactics Advance (Video Game) / int_7dbfa45b
comment
Spy Speak: Ezel seems rather fond of Cryptic Conversation, even going so far as to mention himself to Marche without actually introducing himself as the Ezel, and will talk in code if you want the latest info on law card prices.
 Final Fantasy Tactics Advance (Video Game) / int_7dbfa45b
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_7dbfa45b
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_7dbfa45b
 Final Fantasy Tactics Advance (Video Game) / int_7e02bded
type
Fetch Quest
 Final Fantasy Tactics Advance (Video Game) / int_7e02bded
comment
Fetch Quest: Nearly all the non-plot missions are Fetch Quests of one kind or another... as are half the plot missions.
 Final Fantasy Tactics Advance (Video Game) / int_7e02bded
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_7e02bded
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_7e02bded
 Final Fantasy Tactics Advance (Video Game) / int_808b6d16
type
Sdrawkcab Name
 Final Fantasy Tactics Advance (Video Game) / int_808b6d16
comment
Sdrawkcab Name: Llednar Twem.
 Final Fantasy Tactics Advance (Video Game) / int_808b6d16
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_808b6d16
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_808b6d16
 Final Fantasy Tactics Advance (Video Game) / int_8551ca25
type
Prank Date
 Final Fantasy Tactics Advance (Video Game) / int_8551ca25
comment
Prank Date: "Moogle Bride".
 Final Fantasy Tactics Advance (Video Game) / int_8551ca25
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_8551ca25
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_8551ca25
 Final Fantasy Tactics Advance (Video Game) / int_88359b23
type
Masculine Girl, Feminine Boy
 Final Fantasy Tactics Advance (Video Game) / int_88359b23
comment
Masculine Girl, Feminine Boy: Ritz and Marche; the former is a tomboy who stands up to bullies while the latter starts out unable to introduce himself without prompting. The distinction is less apparent after Marche takes levels in badass, and Ritz notes how much he has changed after he defeats her and her clan.
 Final Fantasy Tactics Advance (Video Game) / int_88359b23
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_88359b23
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_88359b23
 Final Fantasy Tactics Advance (Video Game) / int_8b38b6b9
type
Anywhere but Their Lips
 Final Fantasy Tactics Advance (Video Game) / int_8b38b6b9
comment
Anywhere but Their Lips: Madam Kiri kissed Marche's cheek for good luck.
 Final Fantasy Tactics Advance (Video Game) / int_8b38b6b9
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_8b38b6b9
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_8b38b6b9
 Final Fantasy Tactics Advance (Video Game) / int_8be61ba9
type
Up the Real Rabbit Hole
 Final Fantasy Tactics Advance (Video Game) / int_8be61ba9
comment
Up the Real Rabbit Hole: The argument over the reality of Ivalice is integral to the plot; regardless of who is right.
 Final Fantasy Tactics Advance (Video Game) / int_8be61ba9
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_8be61ba9
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_8be61ba9
 Final Fantasy Tactics Advance (Video Game) / int_933576c8
type
Mighty Glacier
 Final Fantasy Tactics Advance (Video Game) / int_933576c8
comment
Mighty Glacier: The Bangaa race are this in most of their job classes, having great strength but poor evasion and speed. Queen Remedi is also this during her first form in the final battle. She has no abilities, is quite slow, and has low evasion, but when she hits you, it hurts.
 Final Fantasy Tactics Advance (Video Game) / int_933576c8
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_933576c8
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_933576c8
 Final Fantasy Tactics Advance (Video Game) / int_963e7a0f
type
Random Effect Spell
 Final Fantasy Tactics Advance (Video Game) / int_963e7a0f
comment
Random Effect Spell: The Moogle Animist's "Friend" ability acts as a random Summoner spell. It's rather useless, as animists tend to have a weak magic stat, and you can't predict whether it will be an attack summon or a healing/buff one.
 Final Fantasy Tactics Advance (Video Game) / int_963e7a0f
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_963e7a0f
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_963e7a0f
 Final Fantasy Tactics Advance (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Final Fantasy Tactics Advance (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Some of the EscortMissions.
 Final Fantasy Tactics Advance (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_98b1dc8f
 Final Fantasy Tactics Advance (Video Game) / int_9981590a
type
Anti-Escapism Aesop
 Final Fantasy Tactics Advance (Video Game) / int_9981590a
comment
Anti-Escapism Aesop: The protagonists learn that escaping into a fantasy world won't solve all their problems.
 Final Fantasy Tactics Advance (Video Game) / int_9981590a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_9981590a
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_9981590a
 Final Fantasy Tactics Advance (Video Game) / int_9a4ff3b1
type
Post-End Game Content
 Final Fantasy Tactics Advance (Video Game) / int_9a4ff3b1
comment
In the Post-End Game Content, on the other hand, it's explained that the real reason the team leaders get away with lawbreaking is because there's a small black market network to acquire said ribbon, led by a few rogue judges.
 Final Fantasy Tactics Advance (Video Game) / int_9a4ff3b1
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_9a4ff3b1
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_9a4ff3b1
 Final Fantasy Tactics Advance (Video Game) / int_9dab0a6e
type
Continuity Nod
 Final Fantasy Tactics Advance (Video Game) / int_9dab0a6e
comment
Continuity Nod: Lots of 'em, but most notably the Totema (tribal gods) — they're based off final bosses from the games in the main series.
 Final Fantasy Tactics Advance (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_9dab0a6e
 Final Fantasy Tactics Advance (Video Game) / int_9f41fabe
type
Elite Tweak
 Final Fantasy Tactics Advance (Video Game) / int_9f41fabe
comment
Elite Tweak: Blue Magi, Morphers, etc.
 Final Fantasy Tactics Advance (Video Game) / int_9f41fabe
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_9f41fabe
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_9f41fabe
 Final Fantasy Tactics Advance (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Final Fantasy Tactics Advance (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Finally confronting both Llednar and his own selfish wishes let's Marche summon the Sword of Truth, also known as the Judge Sword.
 Final Fantasy Tactics Advance (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_a5e02e9e
 Final Fantasy Tactics Advance (Video Game) / int_a65288e2
type
Ascended Extra
 Final Fantasy Tactics Advance (Video Game) / int_a65288e2
comment
Ascended Extra: Nono goes from a simple quest giver in the game to a member of Marche and Montblanc's Power Trio.
 Final Fantasy Tactics Advance (Video Game) / int_a65288e2
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_a65288e2
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_a65288e2
 Final Fantasy Tactics Advance (Video Game) / int_a7e47a11
type
Your Approval Fills Me with Shame
 Final Fantasy Tactics Advance (Video Game) / int_a7e47a11
comment
Your Approval Fills Me with Shame: Llednar Twem finds Doned's contempt for Marche fascinating. Doned immediately tries to distance himself from his actions.
 Final Fantasy Tactics Advance (Video Game) / int_a7e47a11
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_a7e47a11
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_a7e47a11
 Final Fantasy Tactics Advance (Video Game) / int_ac36578e
type
Or Was It a Dream?
 Final Fantasy Tactics Advance (Video Game) / int_ac36578e
comment
Or Was It a Dream?: After the supposed ending in the game ends, the music stops, and a voice from Montblanc says towards Marche that he wanted to meet again in the dream. May it be that the dream Ivalice is still there or that it was Montblanc's Final Speech is still a mystery.
 Final Fantasy Tactics Advance (Video Game) / int_ac36578e
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_ac36578e
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_ac36578e
 Final Fantasy Tactics Advance (Video Game) / int_b58642b1
type
Trapped in Another World
 Final Fantasy Tactics Advance (Video Game) / int_b58642b1
comment
Trapped in Another World: Marche, Ritz, Mewt, Cid and Donet are trapped in the Dream Ivalice. However, only the former has a problem with it at first.
 Final Fantasy Tactics Advance (Video Game) / int_b58642b1
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_b58642b1
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_b58642b1
 Final Fantasy Tactics Advance (Video Game) / int_b798d379
type
One Stat to Rule Them All
 Final Fantasy Tactics Advance (Video Game) / int_b798d379
comment
One Stat to Rule Them All: Speed determines how fast you act, and more importantly how often you act. Low-speed characters like Paladins and Defenders will usually act once for every three actions taken by a Ninja or Assassin. Needless to say, lack of speed kills.
 Final Fantasy Tactics Advance (Video Game) / int_b798d379
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_b798d379
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_b798d379
 Final Fantasy Tactics Advance (Video Game) / int_b848b200
type
Injured Vulnerability
 Final Fantasy Tactics Advance (Video Game) / int_b848b200
comment
Injured Vulnerability: Hunters can capture monsters that are low on HP.
 Final Fantasy Tactics Advance (Video Game) / int_b848b200
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_b848b200
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_b848b200
 Final Fantasy Tactics Advance (Video Game) / int_b9d334b2
type
Aerith and Bob
 Final Fantasy Tactics Advance (Video Game) / int_b9d334b2
comment
Aerith and Bob: You'll encounter procedurally generated names such as Dave, Lester, Cassidy, Stanz, Ramses, Benkman, Shumakyr, Anry, and many more spanning the mundane-unusual gap.
 Final Fantasy Tactics Advance (Video Game) / int_b9d334b2
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_b9d334b2
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_b9d334b2
 Final Fantasy Tactics Advance (Video Game) / int_b9fadb5a
type
A Quest Giver Is You
 Final Fantasy Tactics Advance (Video Game) / int_b9fadb5a
comment
A Quest Giver Is You: There are missions that you can only send out your clanmates to complete. Their level, class, and items determine their success rate.
 Final Fantasy Tactics Advance (Video Game) / int_b9fadb5a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_b9fadb5a
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_b9fadb5a
 Final Fantasy Tactics Advance (Video Game) / int_ba33bad5
type
I'm Not a Hero, I'm...
 Final Fantasy Tactics Advance (Video Game) / int_ba33bad5
comment
I'm Not a Hero, I'm...: Marche is called a goody two shoes for wanting to return the world back to normal, something he always awkwardly deflects. That's because he has a ton of his own doubts.
 Final Fantasy Tactics Advance (Video Game) / int_ba33bad5
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_ba33bad5
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_ba33bad5
 Final Fantasy Tactics Advance (Video Game) / int_bbcdd673
type
One-Gender Race
 Final Fantasy Tactics Advance (Video Game) / int_bbcdd673
comment
One-Gender Race: The Viera are explicitly all-female... sort of. All depicted Viera are explicitly female, just as every member of every other race looks identical, leading to the impression that Bangaa are all male. Ritz, the only human female in the game, has Viera classes rather than Human ones.
 Final Fantasy Tactics Advance (Video Game) / int_bbcdd673
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_bbcdd673
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_bbcdd673
 Final Fantasy Tactics Advance (Video Game) / int_bf927e82
type
Non-Human Sidekick
 Final Fantasy Tactics Advance (Video Game) / int_bf927e82
comment
Non-Human Sidekick: Montblanc, Shara and Babus, to Marche, Ritz and Mewt, respectively.
 Final Fantasy Tactics Advance (Video Game) / int_bf927e82
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_bf927e82
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_bf927e82
 Final Fantasy Tactics Advance (Video Game) / int_c053f1fc
type
Required Party Member
 Final Fantasy Tactics Advance (Video Game) / int_c053f1fc
comment
Required Party Member: In the final secret mission, "Decision Time", Cid, if you recruited him, is required to be in the battle.
 Final Fantasy Tactics Advance (Video Game) / int_c053f1fc
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_c053f1fc
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_c053f1fc
 Final Fantasy Tactics Advance (Video Game) / int_c213d569
type
Snowball Fight
 Final Fantasy Tactics Advance (Video Game) / int_c213d569
comment
Snowball Fight: One serves as a Justified Tutorial... as well as a way for the bullies to pick on Mewt.
 Final Fantasy Tactics Advance (Video Game) / int_c213d569
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_c213d569
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_c213d569
 Final Fantasy Tactics Advance (Video Game) / int_c2f149ae
type
Bonus Feature Failure
 Final Fantasy Tactics Advance (Video Game) / int_c2f149ae
comment
Bonus Feature Failure: Final Fantasy Tactics Advance is a two-in-one combo. It has several unlockable characters; Some of these are unique characters that cannot change classes or learn new abilities, while others are merely normal units with special sprites. Ezel in particular gets the worst of this trope; he has high magic power but only has two abilities and neither of them inflict damage. He can't switch jobs either.
 Final Fantasy Tactics Advance (Video Game) / int_c2f149ae
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_c2f149ae
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_c2f149ae
 Final Fantasy Tactics Advance (Video Game) / int_c6afe285
type
Enemy Without
 Final Fantasy Tactics Advance (Video Game) / int_c6afe285
comment
Enemy Without: Llednar Twem. As his Sdrawkcab Name indicates, he is in fact Mewt's anger and hatred given physical form.
 Final Fantasy Tactics Advance (Video Game) / int_c6afe285
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_c6afe285
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_c6afe285
 Final Fantasy Tactics Advance (Video Game) / int_c75df49a
type
Shout-Out
 Final Fantasy Tactics Advance (Video Game) / int_c75df49a
comment
Shout-Out: One of the pubs in the game is called The Prancing Chocobo. Two of the corrupt Judges are named Mike and Reinhold.
 Final Fantasy Tactics Advance (Video Game) / int_c75df49a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_c75df49a
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_c75df49a
 Final Fantasy Tactics Advance (Video Game) / int_c868a42a
type
Freudian Excuse
 Final Fantasy Tactics Advance (Video Game) / int_c868a42a
comment
Freudian Excuse: Played With. All four main characters have one of these as a justification for wanting to stay in fantasy!Ivalice: Marche is athletic, popular, respected, and receives lots of positive attention as clan leader. Ritz's white hair, which she's ashamed of, is now naturally red. Doned is in perfect health and can walk freely. Mewt probably has the biggest one: his mother is alive and the queen of Ivalice, his father is the high judge instead of a broken widower, and Mewt himself is a prince, meaning no one can bully him anymore and everyone has to do what he says. Despite all of these apparent upgrades to their former lives, Marche realizes that avoiding your problems isn't healthy, and forgoes his excuse in order to change the world back to normal.
 Final Fantasy Tactics Advance (Video Game) / int_c868a42a
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_c868a42a
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_c868a42a
 Final Fantasy Tactics Advance (Video Game) / int_c88b1139
type
Dub Text
 Final Fantasy Tactics Advance (Video Game) / int_c88b1139
comment
Dub Text: Characterization was mostly lost rather than gained in the English translation, but the removal of Cid's alcohol problem changed him from cheerily drunk to "crying in the gutters," in addition to adding a bit of self-hatred.
 Final Fantasy Tactics Advance (Video Game) / int_c88b1139
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_c88b1139
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_c88b1139
 Final Fantasy Tactics Advance (Video Game) / int_ce6555f0
type
Lighter and Softer
 Final Fantasy Tactics Advance (Video Game) / int_ce6555f0
comment
Lighter and Softer: The game is a heavy contrast compared to its ancestor, Final Fantasy Tactics, by having brighter colors and a softer storyline. The game does dip back into the dark and grim territory at times with the side stories and the battles in the Jagds are reminiscent of how most battlefields in the first game looked like.
 Final Fantasy Tactics Advance (Video Game) / int_ce6555f0
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1.0
 Final Fantasy Tactics Advance (Video Game) / int_ce6555f0
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1.0
 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_ce6555f0
 Final Fantasy Tactics Advance (Video Game) / int_cfda0ecb
type
Escort Mission
 Final Fantasy Tactics Advance (Video Game) / int_cfda0ecb
comment
Escort Mission: Several; if the NPC is KOed, you lose.
 Final Fantasy Tactics Advance (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_cfda0ecb
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1.0
 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_cfda0ecb
 Final Fantasy Tactics Advance (Video Game) / int_d18955e7
type
Cross-Dressing Voices
 Final Fantasy Tactics Advance (Video Game) / int_d18955e7
comment
Crossdressing Voices: Marche was voiced by Yuka Imai, Mewt was voiced by Asami Sanada, Montblanc by Kumiko Yokote, Nono by Masako Jo, and Babus by Kumi Sakuma.
 Final Fantasy Tactics Advance (Video Game) / int_d18955e7
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_d18955e7
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_d18955e7
 Final Fantasy Tactics Advance (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Final Fantasy Tactics Advance (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Mewt and Marche exchange this trope to one and other. Marche says it to Mewt whenever Mewt tried to stop him from bringing the world back to normal. While Mewt does it to Marche for trying to bring the world back to normal.
 Final Fantasy Tactics Advance (Video Game) / int_d39e327f
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1.0
 Final Fantasy Tactics Advance (Video Game) / int_d39e327f
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_d39e327f
 Final Fantasy Tactics Advance (Video Game) / int_d4b0ca2
type
That One Attack
 Final Fantasy Tactics Advance (Video Game) / int_d4b0ca2
comment
That One Attack: Llednar's Omega is this, in-universe.
 Final Fantasy Tactics Advance (Video Game) / int_d4b0ca2
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_d4b0ca2
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_d4b0ca2
 Final Fantasy Tactics Advance (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Final Fantasy Tactics Advance (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: If Marche is left in jail to work off penalties, the entire clan can't act until his sentence is up. If he's KO'd in a Jagd, or red-carded in a battle, it's game over.
 Final Fantasy Tactics Advance (Video Game) / int_d4d98674
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1.0
 Final Fantasy Tactics Advance (Video Game) / int_d4d98674
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_d4d98674
 Final Fantasy Tactics Advance (Video Game) / int_d52d28b6
type
Hypocrite
 Final Fantasy Tactics Advance (Video Game) / int_d52d28b6
comment
Hypocrite: The "Scouring Time" mission.
 Final Fantasy Tactics Advance (Video Game) / int_d52d28b6
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_d52d28b6
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_d52d28b6
 Final Fantasy Tactics Advance (Video Game) / int_dae3999d
type
Action Bomb
 Final Fantasy Tactics Advance (Video Game) / int_dae3999d
comment
Action Bomb: Explode is known by most bombs and can be learned by Blue Mages. Bangaa Defenders have a variant, called 'Meltdown,' that does damage equal to their remaining health.
 Final Fantasy Tactics Advance (Video Game) / int_dae3999d
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_dae3999d
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_dae3999d
 Final Fantasy Tactics Advance (Video Game) / int_dae5c997
type
Action Girl
 Final Fantasy Tactics Advance (Video Game) / int_dae5c997
comment
Action Girl: Ritz and Shara. Most Viera, in fact.
 Final Fantasy Tactics Advance (Video Game) / int_dae5c997
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_dae5c997
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_dae5c997
 Final Fantasy Tactics Advance (Video Game) / int_e1fcb183
type
Loony Laws
 Final Fantasy Tactics Advance (Video Game) / int_e1fcb183
comment
Loony Laws: Insofar that it was a game mechanic. Judges oversee every battle to ensure that you don't break some arbitrary law that changes every other battle.
 Final Fantasy Tactics Advance (Video Game) / int_e1fcb183
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_e1fcb183
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_e1fcb183
 Final Fantasy Tactics Advance (Video Game) / int_e5421161
type
Expy
 Final Fantasy Tactics Advance (Video Game) / int_e5421161
comment
Expy: The Nu Mou are the most mystical of the races and look suspiciously like the urRu.
 Final Fantasy Tactics Advance (Video Game) / int_e5421161
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_e5421161
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_e5421161
 Final Fantasy Tactics Advance (Video Game) / int_e543a655
type
Light Is Not Good
 Final Fantasy Tactics Advance (Video Game) / int_e543a655
comment
Light Is Not Good: The Li-Grim, Llednar Twem.
 Final Fantasy Tactics Advance (Video Game) / int_e543a655
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1.0
 Final Fantasy Tactics Advance (Video Game) / int_e543a655
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_e543a655
 Final Fantasy Tactics Advance (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Final Fantasy Tactics Advance (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: In the tutorial snowball fight, all three boys on the opposing side will only target Mewt since they're bullying him. Likewise, Mewt's stats before the game begins proper shows him having a few points in Magic Attack, implying that book smarts are linked to magic power.
 Final Fantasy Tactics Advance (Video Game) / int_e6630c8b
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_e6630c8b
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_e6630c8b
 Final Fantasy Tactics Advance (Video Game) / int_e69e12b2
type
Combination Attack
 Final Fantasy Tactics Advance (Video Game) / int_e69e12b2
comment
Combination Attack: Combo Skills which are learned from rare randomly dropping Mythril Weapons, which when equipped allow a character with Judge Points to launch an attack with 100% accuracy that bypasses reaction abilities, and if other nearby party members have their own Combo Skill equipped and are in range, they can join in on the attack to add a multiplier to the damage dealt.
 Final Fantasy Tactics Advance (Video Game) / int_e69e12b2
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_e69e12b2
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_e69e12b2
 Final Fantasy Tactics Advance (Video Game) / int_e6df8814
type
Screaming Warrior
 Final Fantasy Tactics Advance (Video Game) / int_e6df8814
comment
Screaming Warrior: Marche does this when he was about to attack Llednar Twem. A lot of characters do this.
 Final Fantasy Tactics Advance (Video Game) / int_e6df8814
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_e6df8814
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_e6df8814
 Final Fantasy Tactics Advance (Video Game) / int_e9d6eff8
type
Cool Airship
 Final Fantasy Tactics Advance (Video Game) / int_e9d6eff8
comment
Cool Airship: At least in this adaptation, where Nono's airship brought Marche and co. to the Bervenia Palace (and possibly Ambervale). It also saved Marche after he defeated Exodus.
 Final Fantasy Tactics Advance (Video Game) / int_e9d6eff8
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_e9d6eff8
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_e9d6eff8
 Final Fantasy Tactics Advance (Video Game) / int_ea85d6ea
type
All Just a Dream
 Final Fantasy Tactics Advance (Video Game) / int_ea85d6ea
comment
All Just a Dream: It's quickly established that the Ivalice the main characters go to is a fantasy world that doesn't exist. Once everyone decides to go home, they return to reality.
 Final Fantasy Tactics Advance (Video Game) / int_ea85d6ea
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_ea85d6ea
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_ea85d6ea
 Final Fantasy Tactics Advance (Video Game) / int_ecb70eb4
type
Video Game Cruelty Potential
 Final Fantasy Tactics Advance (Video Game) / int_ecb70eb4
comment
Videogame Cruelty Potential: If you decline a member from joining the clan, the game really makes you feel like an asshole "*insert name here* runs off crying" The "Mythril Rush" mission gives two choices, buying the Sivril and "Just Take It". The latter leads to a battle with the miners, who react in shock to such an aggressive decision. Even the winning quotes show the characters feel kinda bad about it. And the mission is repeatable. Clan engagements, and any mission that can be fought in multiple locations, can be fought in Jagds, meaning your clan could have the blood of hundreds of people on their hands if you choose. Montblanc can't be dropped from the party normally, but he can die in a Jagd. People that want to get rid of him will kill him off to free up a slot for a more useful party member. For extra cruelty, you can get him killed in Marche's presence and have the poor boy watch the moogle live his final moments before fading away. The tutorial snowball fight ends when Mewt's HP reaches a low threshold. Players that want to speed up the fight can opt to have their party pelt Mewt with snowballs to bring his HP down even faster. As if the kid wasn't bullied enough!
 Final Fantasy Tactics Advance (Video Game) / int_ecb70eb4
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_ecb70eb4
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_ecb70eb4
 Final Fantasy Tactics Advance (Video Game) / int_ef878d58
type
Court Mage
 Final Fantasy Tactics Advance (Video Game) / int_ef878d58
comment
Court Mage: Babus Swain, though he also does field research on the royal family's behalf.
 Final Fantasy Tactics Advance (Video Game) / int_ef878d58
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_ef878d58
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_ef878d58
 Final Fantasy Tactics Advance (Video Game) / int_f0085dbc
type
Impossible Thief
 Final Fantasy Tactics Advance (Video Game) / int_f0085dbc
comment
Impossible Thief: You can steal just about anything in this game. Weapons while they're holding them, clothes while they're wearing them, experience, abilities... and that's not even half of it. You can't steal boots, though.
 Final Fantasy Tactics Advance (Video Game) / int_f0085dbc
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_f0085dbc
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_f0085dbc
 Final Fantasy Tactics Advance (Video Game) / int_f068cba
type
Oddball in the Series
 Final Fantasy Tactics Advance (Video Game) / int_f068cba
comment
Oddball in the Series: This game is vastly different from the first game in several ways and even the sequel doesn't retain too many elements from this game: The law system sticks out like a sore thumb. Laws act like rules that must be followed in battle and both sides have to follow them or risk fines and/or jail time. The intent was to limit what the player could do and have them come up with strategies to work around the rules. The game eventually gives the player the ability to manipulate the laws in their favor to cripple the enemy team. Bosses are naturally immune from the law. The sequel simplified the law system heavily where there's only one rule to follow, completing a battle with the law obeyed giving extra rewards, and breaking the law only disables the player's ability to revive fallen teammates. The Ivalice that the main cast are sent to is a fictional version. Ivalice in the other games are real places. The game has a combo system where units who are near each other when the combo is imitated allows them to all join in to do massive damage to the target. Combos aren't used in the other games. Locales on the world map can be placed by the player, mostly for the benefit of scoring certain items if they place certain location types in specific patterns. You can't alter the map in the other Tactics games. At the time, it was the only game in the Tactics series that offered a multiplayer mode. The PSP version of the first Tactics game years later would add multiplayer mode.
 Final Fantasy Tactics Advance (Video Game) / int_f068cba
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_f068cba
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_f068cba
 Final Fantasy Tactics Advance (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Final Fantasy Tactics Advance (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: You are never allowed more than about 6-8 characters (out of a potential 24) on the field at any one time. Often you're limited to as few as four for "small-scale" missions.
 Final Fantasy Tactics Advance (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_f3cf30d9
 Final Fantasy Tactics Advance (Video Game) / int_f6b7820b
type
Cosmic Keystone
 Final Fantasy Tactics Advance (Video Game) / int_f6b7820b
comment
Cosmic Keystone: The crystals that Marche have to destroy. Double Subverted in that they actually do very little to maintain Ivalice, though breaking them does affect the world. It's actually Mewt's desire for an escape from his life that created Ivalice and the spirit of the grimoire, the Li-Grim, that maintains it. Even after Marche convinces Mewt to give up on it and go home, the Li-Grim still has to be defeated before the real world can be restored.
 Final Fantasy Tactics Advance (Video Game) / int_f6b7820b
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-0.3
 Final Fantasy Tactics Advance (Video Game) / int_f6b7820b
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1.0
 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_f6b7820b
 Final Fantasy Tactics Advance (Video Game) / int_f9339f97
type
The Red Mage
 Final Fantasy Tactics Advance (Video Game) / int_f9339f97
comment
The Red Mage: The Red Mage class, for Vieras only, which can use both white and black magic. Its spell inventory is pretty weak as it only has access to the first-tier spells of each type, but it does have access to spells neither White nor Black Mages can use, including the very useful Doublecast.
 Final Fantasy Tactics Advance (Video Game) / int_f9339f97
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_f9339f97
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_f9339f97
 Final Fantasy Tactics Advance (Video Game) / int_f9b4eb23
type
Symmetric Effect
 Final Fantasy Tactics Advance (Video Game) / int_f9b4eb23
comment
Symmetric Effect: The Law system restricts the use of certain actions on the battlefield, such as casting healing spells, using the Attack command, or very specific actions like stealing from other characters or casting ice spells. A repeat violation of the rule will result in a red card that removes that unit from combat for the rest of the stage. Corrupt judges will intentionally stack the rules against you while the enemy can get away with it, while others can change the rules mid-battle and catch you off guard.
 Final Fantasy Tactics Advance (Video Game) / int_f9b4eb23
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_f9b4eb23
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_f9b4eb23
 Final Fantasy Tactics Advance (Video Game) / int_fbba5e98
type
Gadgeteer Genius
 Final Fantasy Tactics Advance (Video Game) / int_fbba5e98
comment
Gadgeteer Genius: When you bring the "lugaborg" to the palace, Montblanc refers to his younger brother Nono, saying that he is good with his hands.
 Final Fantasy Tactics Advance (Video Game) / int_fbba5e98
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_fbba5e98
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_fbba5e98
 Final Fantasy Tactics Advance (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Final Fantasy Tactics Advance (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: In all of Llednar Twem's appearances except his last, he's protected by a special Law which nullifies all damage to him.
 Final Fantasy Tactics Advance (Video Game) / int_fc07d409
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_fc07d409
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_fc07d409
 Final Fantasy Tactics Advance (Video Game) / int_fdbd6162
type
With Friends Like These...
 Final Fantasy Tactics Advance (Video Game) / int_fdbd6162
comment
With Friends Like These...: Montblanc and Nono.
 Final Fantasy Tactics Advance (Video Game) / int_fdbd6162
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_fdbd6162
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1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_fdbd6162
 Final Fantasy Tactics Advance (Video Game) / int_fe61495d
type
Grail in the Garbage
 Final Fantasy Tactics Advance (Video Game) / int_fe61495d
comment
Grail in the Garbage: Mewt finds the Gran Grimoire - which it is soon discovered has reality warping power - at an ordinary used bookstore.
 Final Fantasy Tactics Advance (Video Game) / int_fe61495d
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_fe61495d
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1.0
 Final Fantasy Tactics Advance (Video Game)
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Final Fantasy Tactics Advance (Video Game) / int_fe61495d
 Final Fantasy Tactics Advance (Video Game) / int_name
type
ItemName
 Final Fantasy Tactics Advance (Video Game) / int_name
comment
 Final Fantasy Tactics Advance (Video Game) / int_name
featureApplicability
1.0
 Final Fantasy Tactics Advance (Video Game) / int_name
featureConfidence
1.0
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Final Fantasy Tactics Advance (Video Game) / int_name
 Final Fantasy Tactics Advance (Video Game) / int_name
itemName
Final Fantasy Tactics Advance (Video Game)

The following is a list of statements referring to the current page from other pages.

 Final Fantasy Tactics Advance (Video Game)
hasFeature
A Quest Giver Is You / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
A True Story in My Universe / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Actually, I Am Him / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Alcoholic Parent / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
All Swords Are the Same / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Always Accurate Attack / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
An Ice Suit / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Angst? What Angst? / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Anime Hair / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Animorphism / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Anti-Debuff / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Anti-Escapism Aesop / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Anti-Grinding / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Armor-Piercing Response / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Audio Adaptation / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Auto-Revive / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
BFS / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Back Stab / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Back That Light Up / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Battle Butler / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Beat Them at Their Own Game / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Because You Can Cope / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Beehive Barrier / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Being Good Sucks / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Big Word Shout / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Bling of War / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Blush Sticker / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Bonus Feature Failure / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Boss Banter / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Bow and Sword in Accord / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Butterfly of Death and Rebirth / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Can't Drop the Hero / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Cast from Hit Points / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Catch and Return / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Chainmail Bikini / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Changing Gameplay Priorities / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Check-Point Starvation / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Color-Coded Armies / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Combat Referee / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Combat Stilettos / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Combination Attack / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Contractual Boss Immunity / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Cosmic Keystone / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Counter-Attack / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Counterpart Artifacts / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Counting Sheep / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Cross-Dressing Voices / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Crystal Landscape / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Damage Reduction / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Dark-Skinned Blond / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Deadly Ringer / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Desperation Attack / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Devilish Hair Horns / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Do Not Touch the Funnel Cloud / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Draconic Humanoid / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Dragon Knight / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Dream Apocalypse / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Dream Land / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Dub Text / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Duel Boss / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Dungeon Town / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Easing into the Adventure / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Edible Theme Naming / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Elemental Dragon / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Elemental Punch / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
11th-Hour Ranger / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Enemy Without / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Escort Mission / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Everything Fades / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Everything's Louder with Bagpipes / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Evolving Weapon / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Extra Turn / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Fairy Companion / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Fauns and Satyrs / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Fetch Quest / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Fighting Your Friend / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Fisher Kingdom / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Fisher Kingdom / int_d27e3d2a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Five-Token Band / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Fixed Damage Attack / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Forest of Perpetual Autumn / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Freakiness Shame / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Friendless Background / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Friendly Shopkeeper / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Furry Ear Dissonance / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Game-Favored Gender / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Gamer Chick / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Genre Relaunch / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Geo Effects / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
God Save Us from the Queen! / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Going Through the Motions / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Gratuitous Greek / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Guest-Star Party Member / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Guys Smash, Girls Shoot / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Hair Color Dissonance / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Hand Cannon / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
He Knows About Timed Hits / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Heal It With Fire / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Healer Signs On Early / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Hello, [Insert Name Here] / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Heroes Want Redheads / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
High-Tier Scrappy / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Holy Hand Grenade / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Hopeless Boss Fight / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
I Am Not Weasel / int_d27e3d2a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
I Just Want to Be Normal / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
I Wish It Were Real / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Impossible Theft / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Improbable Age / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Injured Vulnerability / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Intangible Theft / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Interface Spoiler / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
It's Easy, So It Sucks! / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Jack of All Stats / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Japanese Video Games / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Jerkass Realization / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Justified Tutorial / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Ki Manipulation / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Kiai / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Kill Sat / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Kukris Are Kool / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Lawful Neutral / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Lazy Backup / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Lethal Lava Land / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Level Scaling / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Longing for Fictionland / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Loony Laws / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Lotus-Eater Machine / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Mage Killer / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Magical Land / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Magically Inept Fighter / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Mana Burn / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Mana Shield / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Massive Race Selection / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Master of None / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Mechanically Unusual Class / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Meteor-Summoning Attack / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Minidress of Power / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Minmaxer's Delight / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Molotov Cocktail / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Money for Nothing / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Monster Allies / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Monster Threat Expiration / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Mooks Ate My Equipment / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Musical Assassin / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
My Rules Are Not Your Rules / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
New Rules as the Plot Demands / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
New Transfer Student / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
No "Arc" in "Archery" / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
No Eye in Magic / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Non-Human Sidekick / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Non-Lethal Warfare / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Non-Standard Game Over / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Non-Standard Skill Learning / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Not Completely Useless / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Now, Where Was I Going Again? / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
One-Gender Race / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
One-Man Party / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
One Stat to Rule Them All / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Overrated and Underleveled / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Permadeath / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Pink Girl, Blue Boy / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Platonic Cave / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Playable Epilogue / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Player Character Calculus / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Plot Coupon That Does Something / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Plot-Triggering Book / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Point of No Return / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Portal Book / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Power Copying / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Power Fantasy / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Power Fist / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Power Parasite / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Powerful, but Inaccurate / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Powers as Programs / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Powers via Weapon / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Prank Date / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Pre-Final Boss / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Prefers the Illusion / int_d27e3d2a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Prequel in the Lost Age / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Quickly-Demoted Leader / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
RPG Episode / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Random Effect Spell / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Razor Wind / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Reality-Writing Book / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Recurring Boss / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Recurring Riff / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Recursive Canon / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Regenerating Mana / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Reverse Cerebus Syndrome / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Ridiculously Cute Critter / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Rocket-Tag Gameplay / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Rookie Red Ranger / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Royal Brat / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Royal Rapier / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Rules of the Game / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sacred Bow and Arrows / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Satellite Character / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Schizophrenic Difficulty / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sdrawkcab Name / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Secret Character / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Set a Mook to Kill a Mook / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Set Swords to "Stun" / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Shameless Self-Promoter / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sidequest / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sidequest Sidestory / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sliding Scale of Plot Versus Characters / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Snake People / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sniper Pistol / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Snowball Fight / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Solo Sequence / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Spell Blade / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Spoiled Brat / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sprint Shoes / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sprite/Polygon Mix / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Squishy Wizard / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sssssnaketalk / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Standard Status Effects / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Status Buff / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Suicidal Overconfidence / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Summon Magic / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Super Title 64 Advance / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Surprise Difficulty / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Surprisingly Improved Sequel / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sword and Sorcerer / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Sword Beam / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Tech Points / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Technicolor Toxin / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
The Beastmaster / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
The Dutiful Son / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
The End... Or Is It? / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
The Lost Woods / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
The Pin Is Mightier Than the Sword / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
The Red Mage / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
The Resenter / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Throw the Book at Them / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Time Stands Still / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Title: The Adaptation / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Tome of Eldritch Lore / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Too Awesome to Use / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Treetop Town / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Turn Undead / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Undead Child / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Unstoppable Mailman / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Unwinnable by Insanity / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Up the Real Rabbit Hole / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Useless Useful Non-Combat Abilities / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Video Game Stealing / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Voodoo Shark / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Walk on Water / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
We Cannot Go On Without You / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Weird Crossover / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
What Measure Is a Non-Cute? / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
What the Hell, Player? / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Wheelchair Woobie / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Whip of Dominance / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Wind Is Green / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Wrecked Weapon / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
You Fight Like a Cow / int_3565350a
 Final Fantasy Tactics Advance (Radio)
seeAlso
Final Fantasy Tactics Advance (Video Game)
 FinalFantasyTacticsAdvance
sameAs
Final Fantasy Tactics Advance (Video Game)
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Not Disabled In VR / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Shapeshifter Guilt Trip / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
Upgrade Artifact / int_3565350a
 Final Fantasy Tactics Advance (Video Game)
hasFeature
You All Meet in an Inn / int_d27e3d2a
 finalfantasytacticsadvance
sameAs
Final Fantasy Tactics Advance (Video Game)