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Final Fantasy VIII (Video Game)

 Final Fantasy VIII (Video Game)
type
TVTItem
 Final Fantasy VIII (Video Game)
label
Final Fantasy VIII (Video Game)
 Final Fantasy VIII (Video Game)
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FinalFantasyVIII
 Final Fantasy VIII (Video Game)
comment
The eighth main entry in the break-dancingly popular Final Fantasy series, released in 1999.The game focuses on Squall Leonhart, a student at an Elaborate University High known as a Garden. The organization which runs Balamb Garden, SeeD, takes in orphans and trains them to become soldiers, requiring them to graduate before their twentieth birthday.Squall is an unflappable mercenary and the best at what he does, but his personal life is effectively nonexistent, and he shuns the companionship of others. During his first mission as a SeeD, he's deployed to lend aid to a resistance movement fighting the expansionist nation of Galbadia. There he meets his opposite: Rinoa Heartilly, an Uptown Girl naive to the realities of battle. As Squall and Rinoa start to open up to each other, the cold war heats to a boil with the emergence of a mysterious new figurehead named Edea who unravels the secrets surrounding SeeD's unstated mission.VIII deals with the conflict between childhood and being forced to "grow up", and the nostalgia for a simpler past and the fear of an uncertain future that goes hand-in-hand with that. The main characters were taught from a young age to suppress their emotions and free will for the sake of the mission, and even had their memories erased in some cases. Unfortunately, human emotion cannot be repressed so easily. The other theme, the one used for marketing, is love. In addition to various couples, the bonds between parents and children are examined, as well as between friends and siblings.
 Final Fantasy VIII (Video Game)
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2024-02-29T12:31:22Z
 Final Fantasy VIII (Video Game)
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2024-02-29T12:31:22Z
 Final Fantasy VIII (Video Game)
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 Final Fantasy VIII (Video Game)
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 Final Fantasy VIII (Video Game)
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 Final Fantasy VIII (Video Game)
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 Final Fantasy VIII (Video Game)
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 Final Fantasy VIII (Video Game)
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 Final Fantasy VIII (Video Game)
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 Final Fantasy VIII (Video Game)
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DBTropes
 Final Fantasy VIII (Video Game) / int_105f4bd9
type
Villain: Exit, Stage Left
 Final Fantasy VIII (Video Game) / int_105f4bd9
comment
Villain: Exit, Stage Left: Seifer, repeatedly.
 Final Fantasy VIII (Video Game) / int_105f4bd9
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1.0
 Final Fantasy VIII (Video Game) / int_105f4bd9
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 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_105f4bd9
 Final Fantasy VIII (Video Game) / int_10e5b4f4
type
Visible Silence
 Final Fantasy VIII (Video Game) / int_10e5b4f4
comment
Visible Silence: Squall, frequently, and Ward as well after losing his voice trying to escape Esthar.
 Final Fantasy VIII (Video Game) / int_10e5b4f4
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1.0
 Final Fantasy VIII (Video Game) / int_10e5b4f4
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Final Fantasy VIII (Video Game) / int_10e5b4f4
 Final Fantasy VIII (Video Game) / int_113472aa
type
Miles Gloriosus
 Final Fantasy VIII (Video Game) / int_113472aa
comment
Miles Gloriosus: This seems to be the case with Irvine when he panics during the assassination attempt and can't carry it out, and he even gives that as the explanation; that he just loves to talk tough but can't do anything when the time comes. However, he's very clearly not a coward when it comes to all fighting, and it's later revealed he had very good reason for not wanting to kill Edea.
 Final Fantasy VIII (Video Game) / int_113472aa
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1.0
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Final Fantasy VIII (Video Game) / int_113472aa
 Final Fantasy VIII (Video Game) / int_1186fcb5
type
Supernatural Gold Eyes
 Final Fantasy VIII (Video Game) / int_1186fcb5
comment
Supernatural Gold Eyes: The sorceress Edea possesses these, as does the sorceress Ultimecia. This is likely not a coincidence, considering the connections between the two characters.
 Final Fantasy VIII (Video Game) / int_1186fcb5
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1.0
 Final Fantasy VIII (Video Game) / int_1186fcb5
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 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_1186fcb5
 Final Fantasy VIII (Video Game) / int_128e4ba8
type
Gatling Good
 Final Fantasy VIII (Video Game) / int_128e4ba8
comment
One recurring monster is the Chimera, which has multiple heads just like in all the myths, except that they rotate gatling-style. We'll let you take a moment to see why that would be considered as crossing the line.
 Final Fantasy VIII (Video Game) / int_128e4ba8
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Final Fantasy VIII (Video Game) / int_128e4ba8
 Final Fantasy VIII (Video Game) / int_12f667aa
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We Have Ways of Making You Talk
 Final Fantasy VIII (Video Game) / int_12f667aa
comment
We Have Ways of Making You Talk: Electric torture used on Squall in D-District Prison when he refuses to tell Seifer the true purpose of SeeD. Seifer also warns Squall that if he doesn't talk, then the others will.
 Final Fantasy VIII (Video Game) / int_12f667aa
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Final Fantasy VIII (Video Game) / int_12f667aa
 Final Fantasy VIII (Video Game) / int_132d93f1
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Human Shield
 Final Fantasy VIII (Video Game) / int_132d93f1
comment
Human Shield: Adel uses Rinoa as one during the boss fight against her on Disc 4. If Rinoa dies, it's game over, which requires the party to keep her healed, as Adel absorbs her hit points, and also prevents the party from using any offensive GFs or attacks that hit all targets, as they'll damage Rinoa as well. Earlier in Timber, Seifer uses Vinzer Deling as one.
 Final Fantasy VIII (Video Game) / int_132d93f1
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Final Fantasy VIII (Video Game) / int_132d93f1
 Final Fantasy VIII (Video Game) / int_13d7a65e
type
The Artifact
 Final Fantasy VIII (Video Game) / int_13d7a65e
comment
The Artifact: Save files for Final Fantasy VIII Remastered still specify "Disc 1," "Disc 2," etc., even though the game is no longer issued on CD-ROMs. They're also distributed between two separate "memory card" folders.
 Final Fantasy VIII (Video Game) / int_13d7a65e
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Final Fantasy VIII (Video Game) / int_13d7a65e
 Final Fantasy VIII (Video Game) / int_13e3985d
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Crucified Hero Shot
 Final Fantasy VIII (Video Game) / int_13e3985d
comment
Crucified Hero Shot: Squall, when he's being tortured by Seifer in D-District Prison.
 Final Fantasy VIII (Video Game) / int_13e3985d
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Final Fantasy VIII (Video Game) / int_13e3985d
 Final Fantasy VIII (Video Game) / int_1439161f
type
Heroic BSoD
 Final Fantasy VIII (Video Game) / int_1439161f
comment
Squall has a mini Heroic BSoD later on when he realizes that if he dies, everyone will be talking that way about him. Needless to say, he gets moving and goes to kick some ass.
 Final Fantasy VIII (Video Game) / int_1439161f
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Final Fantasy VIII (Video Game) / int_1439161f
 Final Fantasy VIII (Video Game) / int_1467a30c
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Unexpected Gameplay Change
 Final Fantasy VIII (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: Other than the obvious Triple Triad turning it into a card game, there is also a pseudo-Fighting Game sequence near the end of Disc 2.
 Final Fantasy VIII (Video Game) / int_1467a30c
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Final Fantasy VIII (Video Game) / int_1467a30c
 Final Fantasy VIII (Video Game) / int_153299b4
type
Boisterous Bruiser
 Final Fantasy VIII (Video Game) / int_153299b4
comment
Boisterous Bruiser: Mentally, Seifer. Definitely Raijin and Zell.
 Final Fantasy VIII (Video Game) / int_153299b4
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1.0
 Final Fantasy VIII (Video Game) / int_153299b4
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Final Fantasy VIII (Video Game) / int_153299b4
 Final Fantasy VIII (Video Game) / int_156251b5
type
Mono no Aware
 Final Fantasy VIII (Video Game) / int_156251b5
comment
Mono no Aware: Despite the game's European trappings, its heart is purely Buddhist. To wit, the plot is about the main characters learning to stop clinging to their past so they can end their suffering in the present, a very Buddhist theme. The game's villain plans to destroy the very fabric of time itself so she won't have to face her future/past (it's complicated).
 Final Fantasy VIII (Video Game) / int_156251b5
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Final Fantasy VIII (Video Game) / int_156251b5
 Final Fantasy VIII (Video Game) / int_156864b1
type
Encounter Repellant
 Final Fantasy VIII (Video Game) / int_156864b1
comment
Encounter Repellant: Diablos' Enc-Half and Enc-None abilities that reduce or stop random battles respectively.
 Final Fantasy VIII (Video Game) / int_156864b1
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1.0
 Final Fantasy VIII (Video Game) / int_156864b1
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Final Fantasy VIII (Video Game) / int_156864b1
 Final Fantasy VIII (Video Game) / int_1649e053
type
Your Mom
 Final Fantasy VIII (Video Game) / int_1649e053
comment
Your Mom: The player can receive one of these during the Mr. Monkey sidequest, which involves finding a monkey near Dollet and throwing rocks at him. After completing it, the monkey calls you names and tells you that your mum wears combat boots.
 Final Fantasy VIII (Video Game) / int_1649e053
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Final Fantasy VIII (Video Game) / int_1649e053
 Final Fantasy VIII (Video Game) / int_16972b3c
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Peninsula of Power Leveling
 Final Fantasy VIII (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: The Island Closest To Heaven and The Island Closest To Hell. Not only do they have (hidden) Draw Points stocking some of the game's best spells, they're also the only place where Dynamic Difficulty is disabled, instead providing Lv.100 versions of some pretty fierce monsters. While the EXP they provide doesn't go up, it does affect their item drops and the magic you can draw from them; the encounter rate is also extremely high, for ease of fighting. Spam Degenerator for rapid experience gain. Catcuar Island, where you can find nothing but Cactuars. They yield almost no experience, but lots of AP to learn abilities with; and in this game, keeping one's levels low has its benefits as well. Kashkabald Desert is an earlier-game alternative; the chances of finding Cactuars there are lower, but it's available much sooner.
 Final Fantasy VIII (Video Game) / int_16972b3c
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 Final Fantasy VIII (Video Game) / int_17210967
type
Dungeon Town
 Final Fantasy VIII (Video Game) / int_17210967
comment
Dungeon Town: Probably the most prominent example of this trope in a video game, you engage in combat in every town in the game except for the Hidden Elf Village where the Shumi reside. You fight in Arcadia. You fight in what will become your Global Airship (both of them). You are even forced to kick ass in the "completely safe" Crystal Spires and Togas Utopia once the skies turn red and demonic forces are literally poured on top of the town.
 Final Fantasy VIII (Video Game) / int_17210967
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 Final Fantasy VIII (Video Game) / int_173909
type
Brainwashed and Crazy
 Final Fantasy VIII (Video Game) / int_173909
comment
Brainwashed and Crazy: Seifer, although it is debatable as to how much of it was due to that and how much of it was his willingness to serve Edea (who in turn was possessed by the main villainess, Ultimecia). Certainly given some of the comments, he seems to fit this trope more towards the end when Ultimecia admits that she is using him. The citizens of Deling City. They continue their revelries for Edea's parade even after she kills President Deling in clear view of everyone, and talking to them after the assassination mission shows that they're remarkably unbothered by this. They start to break out of it in disc 3, though, with several people outside the hotel admitting their confusion over how they had been okay with everything that had been happening to Galbadia lately.
 Final Fantasy VIII (Video Game) / int_173909
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Final Fantasy VIII (Video Game) / int_173909
 Final Fantasy VIII (Video Game) / int_17afe894
type
Spectacular Spinning
 Final Fantasy VIII (Video Game) / int_17afe894
comment
Spectacular Spinning: Zell's final Limit Break causes the enemy to spin.
 Final Fantasy VIII (Video Game) / int_17afe894
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1.0
 Final Fantasy VIII (Video Game) / int_17afe894
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Final Fantasy VIII (Video Game) / int_17afe894
 Final Fantasy VIII (Video Game) / int_1892d512
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Tall, Dark, and Handsome
 Final Fantasy VIII (Video Game) / int_1892d512
comment
Laguna himself is a Rare Male Example.
 Final Fantasy VIII (Video Game) / int_1892d512
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1.0
 Final Fantasy VIII (Video Game) / int_1892d512
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 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_1892d512
 Final Fantasy VIII (Video Game) / int_18ac348e
type
King of Games
 Final Fantasy VIII (Video Game) / int_18ac348e
comment
King of Games: The members of the Card Club in Balamb Garden, and the Queen of Cards.
 Final Fantasy VIII (Video Game) / int_18ac348e
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1.0
 Final Fantasy VIII (Video Game) / int_18ac348e
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Final Fantasy VIII (Video Game) / int_18ac348e
 Final Fantasy VIII (Video Game) / int_18d15922
type
Title Drop
 Final Fantasy VIII (Video Game) / int_18d15922
comment
Title Drop: The Japanese version of Edea's speech in Galbadia plays out a little differently from the English translation, and includes a line referencing the series.
 Final Fantasy VIII (Video Game) / int_18d15922
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1.0
 Final Fantasy VIII (Video Game) / int_18d15922
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Final Fantasy VIII (Video Game) / int_18d15922
 Final Fantasy VIII (Video Game) / int_18dd6739
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Dressing as the Enemy
 Final Fantasy VIII (Video Game) / int_18dd6739
comment
Dressing as the Enemy: Done in the Galdbadia Missile Base mission. Also, Watts is seen in Timber dressed as a Galbadian soldier.
 Final Fantasy VIII (Video Game) / int_18dd6739
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1.0
 Final Fantasy VIII (Video Game) / int_18dd6739
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Final Fantasy VIII (Video Game) / int_18dd6739
 Final Fantasy VIII (Video Game) / int_199fde5c
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Now, Where Was I Going Again?
 Final Fantasy VIII (Video Game) / int_199fde5c
comment
Now, Where Was I Going Again?: Doesn't happen so much after getting the mobile Balamb Garden, as the NPC's on the deck will tell you where you need to go, but it can happen before that, as there's no real reminders of where you're supposed to be going or what you're supposed to be doing.
 Final Fantasy VIII (Video Game) / int_199fde5c
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1.0
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Final Fantasy VIII (Video Game) / int_199fde5c
 Final Fantasy VIII (Video Game) / int_1af2b763
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Celebrity Resemblance
 Final Fantasy VIII (Video Game) / int_1af2b763
comment
Celebrity Resemblance/No Celebrities Were Harmed: Tetsuya Nomura mentioned in an interview about The Bouncer that Squall was inspired by the late River Phoenix and that "Nobody understood it". Though, many series fans have also noted a resemblance to idol singer GACKT. The fact that Gackt has cosplayed Squall and Tetsuya Nomura's obsession with him features in multiple games only makes the resemblance even easier to notice. Most fans believe Cid bears a strong resemblance to Robin Williams.
 Final Fantasy VIII (Video Game) / int_1af2b763
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Final Fantasy VIII (Video Game) / int_1af2b763
 Final Fantasy VIII (Video Game) / int_1b010521
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Diesel Punk
 Final Fantasy VIII (Video Game) / int_1b010521
comment
Diesel Punk: Though a bit brighter than Final Fantasy VII.
 Final Fantasy VIII (Video Game) / int_1b010521
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1.0
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 Final Fantasy VIII (Video Game) / int_1b2b1d2c
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Violation of Common Sense
 Final Fantasy VIII (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: The Queen of Cards sidequest is advanced by losing specific rare cards to the Queen. The game will tell you this and what cards she wants you to lose, but the dialogue option only comes up if the Queen's in Dollet. Getting every achievement on a single run in the Steam version requires both that a character reach level 100 and that you beat the final boss while Squall's at his starting level of 7. The easiest way to do this is to have your own party members knock out Squall at the start of the game, as well as every time that an event gets him back up, and play the entire gamenote You can revive Squall during boss fights if you want, since bosses give no EXP with the other two characters alone. Proper use of the Junctioning system makes this very doable, but the required behavior is nothing short of bizarre. The concert scene has you pick four instruments out of eight, since there was a mixup of two songs: a slow jam version of "Eyes on Me," and an Irish Jig that sounds like "The Keel Row." One would think the correct song is the former because it's one of the game's main themes, but even if you correctly assign everyone Eyes on Me, Rinoa will complain about how terrible it soundsnote because "Eyes on Me" was written and performed by her mother Julia, making her much more sensitive to hearing it played badly by amateur musicians who didn't have much time to rehearse - but a first-time player has no way to know that at this point in the story and her date with Squall ends badly. It's actually the Irish Jig that will make the date go well.
 Final Fantasy VIII (Video Game) / int_1b2b1d2c
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 Final Fantasy VIII (Video Game) / int_1b38f6b7
type
Shout-Out Theme Naming
 Final Fantasy VIII (Video Game) / int_1b38f6b7
comment
Shout-Out Theme Naming: Biggs and Wedge. The theme is continued with Nidanote as in "Apology accepted, Captain Needa." and later supporting character Pietnote as in "You are in command now, Admiral Piett.", and in the original Japanese, Headmaster Martine of Galbadia Garden is named Dodonna. Laguna and Irvine are named after two Southern California cities as they were nearby an old Squaresoft building at the time of development.
 Final Fantasy VIII (Video Game) / int_1b38f6b7
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 Final Fantasy VIII (Video Game) / int_1b44c21
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GrayAndGreyMorality
 Final Fantasy VIII (Video Game) / int_1b44c21
comment
Gray-and-Grey Morality: As mentioned by Squall: "Right and wrong are not what separate us and our enemies. It's our different standpoints, our perspectives that separate us. Both sides blame one another. There's no good or bad side. Just two sides holding different views."
 Final Fantasy VIII (Video Game) / int_1b44c21
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Final Fantasy VIII (Video Game) / int_1b44c21
 Final Fantasy VIII (Video Game) / int_1b465242
type
Conditioned to Accept Horror
 Final Fantasy VIII (Video Game) / int_1b465242
comment
Conditioned to Accept Horror: Squall, Selphie, and Zell are completely up-front about their willingness, as SeeDs, to follow their client's orders no matter how little chance they have of succeeding or how likely they are to get killed as a result. Rinoa is shocked and upset by this attitude, and Squall is in turn confused and frustrated by her reaction — he thinks they're simply being professional.
 Final Fantasy VIII (Video Game) / int_1b465242
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Final Fantasy VIII (Video Game) / int_1b465242
 Final Fantasy VIII (Video Game) / int_1b5c9c48
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The Blank
 Final Fantasy VIII (Video Game) / int_1b5c9c48
comment
The Blank: A Freeze-Frame Bonus in the ending sequence shows Squall with a hollowed-out face.
 Final Fantasy VIII (Video Game) / int_1b5c9c48
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1.0
 Final Fantasy VIII (Video Game) / int_1b5c9c48
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Final Fantasy VIII (Video Game) / int_1b5c9c48
 Final Fantasy VIII (Video Game) / int_1b6f11d2
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The Cutie
 Final Fantasy VIII (Video Game) / int_1b6f11d2
comment
Rinoa is light-skinned and dark-haired. Although her character designer intended her to be "cute" rather than gorgeous it's obvious this aspect of her appearance is meant to amp up her looks.
 Final Fantasy VIII (Video Game) / int_1b6f11d2
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 Final Fantasy VIII (Video Game) / int_1b8f9f2b
type
Mutually Exclusive Party Members
 Final Fantasy VIII (Video Game) / int_1b8f9f2b
comment
Mutually Exclusive Party Members: The pseudo-Guardian Forces Odin and Gilgamesh can't be possessed at the same time. Getting Odin before Disc 3 results in him being killed during the events of Lunatic Pandora and replaced by Gilgamesh. You can keep Odin if you wait until disc four to get him, but then you lose your chance to get Gilgamesh.
 Final Fantasy VIII (Video Game) / int_1b8f9f2b
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1b8f9f2b
 Final Fantasy VIII (Video Game) / int_1ba34641
type
The Glomp
 Final Fantasy VIII (Video Game) / int_1ba34641
comment
The Glomp: Rinoa gives one to Squall when he meets her in Timber.
 Final Fantasy VIII (Video Game) / int_1ba34641
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1ba34641
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1ba34641
 Final Fantasy VIII (Video Game) / int_1c398324
type
Death from Above
 Final Fantasy VIII (Video Game) / int_1c398324
comment
Death from Above: The Lunar Cry.
 Final Fantasy VIII (Video Game) / int_1c398324
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1c398324
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1c398324
 Final Fantasy VIII (Video Game) / int_1c79ae8c
type
Those Two Guys
 Final Fantasy VIII (Video Game) / int_1c79ae8c
comment
Those Two Guys: Zone and Watts. Biggs and Wedge. Also Raijin and Fujin, although the latter pair is much more dangerous.
 Final Fantasy VIII (Video Game) / int_1c79ae8c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1c79ae8c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1c79ae8c
 Final Fantasy VIII (Video Game) / int_1c805a42
type
Bag of Sharing
 Final Fantasy VIII (Video Game) / int_1c805a42
comment
Bag of Sharing: Laguna's party and the main party share access to the same collection of Guardian Forces, stocked magic, and items, and anything that Laguna and his friends acquire during the Mental Time Travel sequences stays in the main party's inventory when they wake up. Guardian Forces, stocked magic, and items are also freely shared during instances in which the main party splits up, including when Squall goes into space.
 Final Fantasy VIII (Video Game) / int_1c805a42
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1c805a42
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1c805a42
 Final Fantasy VIII (Video Game) / int_1d8bd418
type
Achievement Mockery
 Final Fantasy VIII (Video Game) / int_1d8bd418
comment
Achievement Mockery: There is an achievement on the Steam version, as well as Final Fantasy VIII Remastered, for losing a rare card in Triple Triad. Then again, you have to lose specific rare cards to the Queen of Cards to advance her sidequest, so completionists will have to get this sooner or later. (Though technically, one could still avoid it with extremely careful application of the Direct rule, in which the game ends by awarding the cards to whoever's hand they're in at the end of the match. But this is way more trouble than it would ever be worth.)
 Final Fantasy VIII (Video Game) / int_1d8bd418
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1d8bd418
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1d8bd418
 Final Fantasy VIII (Video Game) / int_1d9af117
type
Gender-Equal Ensemble
 Final Fantasy VIII (Video Game) / int_1d9af117
comment
Gender-Equal Ensemble: There are six playable characters, divided equally for each gender. There are also two Guest Star Party Members throughout the game with the same ratio.
 Final Fantasy VIII (Video Game) / int_1d9af117
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1d9af117
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1d9af117
 Final Fantasy VIII (Video Game) / int_1dd225c4
type
Everything Is an iPod in the Future
 Final Fantasy VIII (Video Game) / int_1dd225c4
comment
Everything Is An I Pod In The Future: The entire city of Esthar looks like the first and second generation iMac, complete with transparent blue plastic.
 Final Fantasy VIII (Video Game) / int_1dd225c4
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1dd225c4
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1dd225c4
 Final Fantasy VIII (Video Game) / int_1e122f24
type
Boss Banter
 Final Fantasy VIII (Video Game) / int_1e122f24
comment
Boss Banter: Several bosses talk to the party during the fight; Edea, Seifer, NORG, Fujin and Raijin, Biggs and Wedge, Fake President Deling.
 Final Fantasy VIII (Video Game) / int_1e122f24
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1e122f24
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1e122f24
 Final Fantasy VIII (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Final Fantasy VIII (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: Unique to the French version of the game, but characters say things like "This is a video game, not a fairy tale", "she's gonna hold me there for the whole game" (in a transparent thought panel), or "I won't say anything until the end of the game" (and here, it's Ward saying this out loud to Laguna) pretty often.
 Final Fantasy VIII (Video Game) / int_1e7487cd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1e7487cd
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1e7487cd
 Final Fantasy VIII (Video Game) / int_1ebbdddb
type
Power at a Price
 Final Fantasy VIII (Video Game) / int_1ebbdddb
comment
Power at a Price: The act of junctioning Guardian Forces to your characters is put forward as the reason for their memory loss. The only one who doesn't suffer from this is Irvine, who didn't junction one until he joined your party. This is representative of the effects of war erasing their childhood.
 Final Fantasy VIII (Video Game) / int_1ebbdddb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1ebbdddb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1ebbdddb
 Final Fantasy VIII (Video Game) / int_1f1248fc
type
Vancian Magic
 Final Fantasy VIII (Video Game) / int_1f1248fc
comment
Vancian Magic: There's no Mana in this game: Magic spells are quantified by individual uses, either by using Draw on monsters or certain Draw points, or by refining items into more spells using GFs.
 Final Fantasy VIII (Video Game) / int_1f1248fc
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1f1248fc
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1f1248fc
 Final Fantasy VIII (Video Game) / int_1fdaf8ff
type
Ominous Latin Chanting
 Final Fantasy VIII (Video Game) / int_1fdaf8ff
comment
Ominous Latin Chanting: "Fithos Lusec Wecos Vinosec" is just supposed to sound vaguely like Latin; it's actually an anagram of the phrase "Succession of Witches" and the word "Love." Everything else in the opening theme is genuine Latin, though, and relevant to the plot.
 Final Fantasy VIII (Video Game) / int_1fdaf8ff
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_1fdaf8ff
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_1fdaf8ff
 Final Fantasy VIII (Video Game) / int_20452faa
type
Sword Pointing
 Final Fantasy VIII (Video Game) / int_20452faa
comment
Sword Pointing: Also Squall and Seifer's duel at the beginning of the game.
 Final Fantasy VIII (Video Game) / int_20452faa
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_20452faa
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_20452faa
 Final Fantasy VIII (Video Game) / int_207af763
type
Ominous Floating Castle
 Final Fantasy VIII (Video Game) / int_207af763
comment
Ominous Floating Castle: Ultimecia's castle in the time compressed world is floating in the sky, connected to the earth via chains.
 Final Fantasy VIII (Video Game) / int_207af763
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_207af763
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_207af763
 Final Fantasy VIII (Video Game) / int_20917b55
type
Milking the Giant Cow
 Final Fantasy VIII (Video Game) / int_20917b55
comment
Milking the Giant Cow: Most of the characters do this at some point.
 Final Fantasy VIII (Video Game) / int_20917b55
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_20917b55
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_20917b55
 Final Fantasy VIII (Video Game) / int_20b176ea
type
Non-Standard Skill Learning
 Final Fantasy VIII (Video Game) / int_20b176ea
comment
Non-Standard Skill Learning: The Limit Breaks are like this. Squall's Limit Break availability is based on his equipped weapon. Zell reads magazines to learn finishing moves. Quistis uses certain items to learn skills. Rinoa takes her dog for a walk. Irvine can use different bullets based on what's currently in your inventory. Selphie (technically) has all of her best Limit Break Magic available from the word go, but once you use the special ones once they show up more frequently in the future.
 Final Fantasy VIII (Video Game) / int_20b176ea
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_20b176ea
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_20b176ea
 Final Fantasy VIII (Video Game) / int_20c6638f
type
Easing into the Adventure
 Final Fantasy VIII (Video Game) / int_20c6638f
comment
Easing into the Adventure: Before taking the Fire Cavern Exam and the Dollet Field Exam, Squall is shown in class, and the player has the option of giving Selphie a tour and/or wandering around Garden on their own for a while. The plot doesn't really get rolling until the party deploys on their first mission the following day.
 Final Fantasy VIII (Video Game) / int_20c6638f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_20c6638f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_20c6638f
 Final Fantasy VIII (Video Game) / int_20e20e99
type
Not the Intended Use
 Final Fantasy VIII (Video Game) / int_20e20e99
comment
Not the Intended Use: Selphie's Limit Break scrolls through random skills, including 'The End', which instantly kills all enemies, including bosses. An easy way to abuse this skill is to open the disc lid on the Playstation which softlocks the game the next time your party members or the enemy tries to take an action until you close the lid, allowing you to keep scrolling through her skills until you get 'The End'.
 Final Fantasy VIII (Video Game) / int_20e20e99
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_20e20e99
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_20e20e99
 Final Fantasy VIII (Video Game) / int_21eb1793
type
Muggles Do It Better
 Final Fantasy VIII (Video Game) / int_21eb1793
comment
Muggles Do It Better: Faced with an unkillable robotic warmachine that your team of One-Man Army soldiers and their summoned demigods can't stop? Break out the .50 cal machineguns.
 Final Fantasy VIII (Video Game) / int_21eb1793
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_21eb1793
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_21eb1793
 Final Fantasy VIII (Video Game) / int_22071825
type
I'm a Humanitarian
 Final Fantasy VIII (Video Game) / int_22071825
comment
I'm a Humanitarian: Amusingly, in one battle, Rinoa can be eaten alive by a party member with the Devour command equipped, though this causes an immediate Game Over. She is, however, the only human who can be eaten in this way, so this was probably an oversight on the developers' part.
 Final Fantasy VIII (Video Game) / int_22071825
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_22071825
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_22071825
 Final Fantasy VIII (Video Game) / int_225d4412
type
PlayedStraight
 Final Fantasy VIII (Video Game) / int_225d4412
comment
Played Straight with other attacks, such as Quistis's "Degenerator" Limit Break or the Level 5 death spell always miss against bosses.
 Final Fantasy VIII (Video Game) / int_225d4412
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_225d4412
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_225d4412
 Final Fantasy VIII (Video Game) / int_22cf536c
type
Chekhov's Gun
 Final Fantasy VIII (Video Game) / int_22cf536c
comment
Chekhov's Gun: The Dollet satellite dish. A little (not-so-)honorable mention was used by the Big Bad against the player: Squall's ring, named by the player partway through the game, is Ultimecia's inspiration for her sort-of dragon, Griever. The fact that Zell uses his fists instead a conventional weapon for battles meant he was the only one able to defend himself against hostile opponents within D-District Prison after the other party members had their weapons taken away from them. He uses this opportunity to fetch the confiscated weaponry for the other party members.
 Final Fantasy VIII (Video Game) / int_22cf536c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_22cf536c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_22cf536c
 Final Fantasy VIII (Video Game) / int_237404cc
type
Ironic Echo
 Final Fantasy VIII (Video Game) / int_237404cc
comment
Ironic Echo: Early in the game, Quistis turns to Squall for support and comfort; unfortunately for her, Squall believes that people shouldn't have to rely on others, and tells her bluntly to talk to a wall. At the beginning of Disc 3, when Rinoa is in a coma and Squall, having realized his feelings for her, tries to talk to her, he comments that it's like talking to a wall.
 Final Fantasy VIII (Video Game) / int_237404cc
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_237404cc
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_237404cc
 Final Fantasy VIII (Video Game) / int_23cb7c45
type
So Long, and Thanks for All the Gear
 Final Fantasy VIII (Video Game) / int_23cb7c45
comment
So Long, and Thanks for All the Gear: The game manages to avoid this for the most part - the "Junction Switch" mechanic allows the player to quickly switch every spell and GF attached to Character A to Character B instead, and the sheer number of Guardian Forces available in the later stages of the game make it possible to outfit all six party members with decent junctions if the player is so inclined.note This does not mean full coverage: six GFs learn Mag-J, allowing you to buff your Magic stat, but only three learn "Vit-J", and HP-J, Str-J and Spirit-J for Magic Defense all clock in at 5 each. This can be fixed by teaching GFs new abilities, but does require foreknowledge of the issue. The game also usually goes out of its way to remind the player to check the party's junctions after any involuntary lineup changes - for good reason, since neglecting to do so can result in an unprepared party getting tossed into battle with no abilities junctioned, "naked," unable to do anything other than attack, and not even able to do that very well because their un-junctioned stats are still so low. Additionally, the game lets you swap spells between party members: if you've maxed out on 100 Cures on Squall, you can give them all to someone else, or half, or even spread them out. This becomes valuable when a Sixth Ranger party member (Edea) joins during disc 3 — with, of course, no spells equipped — and later leaves just as abruptly. The game, fortunately, passes the character's spells back to your party.
 Final Fantasy VIII (Video Game) / int_23cb7c45
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_23cb7c45
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_23cb7c45
 Final Fantasy VIII (Video Game) / int_240fee1f
type
Ultimate Final Exam
 Final Fantasy VIII (Video Game) / int_240fee1f
comment
Ultimate Final Exam: The final exam Squall and his friends must take before graduating from Balamb Garden is participating in a military exercise to liberate a port town that has been annexed by the Galbadian army. Justified in that Balamb Garden is a military academy where the curriculum is explicitly designed to turn orphans into Child Soldiers.
 Final Fantasy VIII (Video Game) / int_240fee1f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_240fee1f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_240fee1f
 Final Fantasy VIII (Video Game) / int_2562da69
type
Great Escape
 Final Fantasy VIII (Video Game) / int_2562da69
comment
Great Escape: The team does this getting out of D-District Prison. Laguna, Kiros, and Ward does this in Esthar during the final "dream sequence". Laguna even lampshades it.
 Final Fantasy VIII (Video Game) / int_2562da69
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_2562da69
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_2562da69
 Final Fantasy VIII (Video Game) / int_25bc8511
type
Generation Xerox
 Final Fantasy VIII (Video Game) / int_25bc8511
comment
Generation Xerox: Squall's father is implied to be Laguna. Laguna's first love, Julia Heartilly, later married General Carraway and became Rinoa's mother. Seventeen years later, Squall and Rinoa meet and fall in love.
 Final Fantasy VIII (Video Game) / int_25bc8511
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_25bc8511
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_25bc8511
 Final Fantasy VIII (Video Game) / int_25e18c14
type
Haunted Castle
 Final Fantasy VIII (Video Game) / int_25e18c14
comment
Haunted Castle: Although it's not haunted, Ultimecia's Castle definitely has this appearance from the outside.
 Final Fantasy VIII (Video Game) / int_25e18c14
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_25e18c14
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_25e18c14
 Final Fantasy VIII (Video Game) / int_26033b52
type
EvilSorceress
 Final Fantasy VIII (Video Game) / int_26033b52
comment
Evil Sorceress: Ultimecia and Adel, plus Edea while she's possessed.
 Final Fantasy VIII (Video Game) / int_26033b52
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_26033b52
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_26033b52
 Final Fantasy VIII (Video Game) / int_260926c3
type
Failure Is the Only Option
 Final Fantasy VIII (Video Game) / int_260926c3
comment
A minor example — in the beginning of the game, Zell continually tries (and fails) to get his Trademark Favorite Food from the Balamb Garden cafeteria. What his favorite food actually is, however, depends on what translation of the game you're playing (in English, it's hot dogs; in French, it's bretzels, which are similar to hot dogs; etc). Much later, during the Dance Party Ending, Zell is seen stuffing his face with a pile of what looks like dinner rolls. This is actually the punchline to a Brick Joke — in the original Japanese script, Zell's favorite food is a particular kind of bread. He finally got his hands on some! It still sort of works in the English version, as the dinner rolls look like hot dog rolls which would, presumably, contain hot dogs therein.
 Final Fantasy VIII (Video Game) / int_260926c3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_260926c3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_260926c3
 Final Fantasy VIII (Video Game) / int_2639f6eb
type
Status Effects
 Final Fantasy VIII (Video Game) / int_2639f6eb
comment
Status Effects are still not worth casting, but the junctioning system removes the necessity of casting them: just assign them to your gunblade and hit the road!
 Final Fantasy VIII (Video Game) / int_2639f6eb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_2639f6eb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_2639f6eb
 Final Fantasy VIII (Video Game) / int_26ac510e
type
Mythology Gag
 Final Fantasy VIII (Video Game) / int_26ac510e
comment
Mythology Gag: Rinoa's victory animation is very similar to the ones used by all characters in the first six games.
 Final Fantasy VIII (Video Game) / int_26ac510e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_26ac510e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_26ac510e
 Final Fantasy VIII (Video Game) / int_274aca0c
type
One-Time Dungeon
 Final Fantasy VIII (Video Game) / int_274aca0c
comment
One-Time Dungeon: There's Dollet Communications Tower, Galbadia D-District Prison, Missile Base, Galbadia Garden (during the attack), Great Salt Lake, and Lunatic Pandora (only visited twice) leading to almost all locations inaccessible due to Time Compression. Not to mention the Laguna dream sequences.
 Final Fantasy VIII (Video Game) / int_274aca0c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_274aca0c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_274aca0c
 Final Fantasy VIII (Video Game) / int_27adb17a
type
Train Job
 Final Fantasy VIII (Video Game) / int_27adb17a
comment
Train Job: Squall, Selphie, and Zell's first mission as SeeDs is to assist the Timber resistance with one of these to kidnap Galbadian President Vinzer Deling. It's done in a way that's definitely cool but would be impossible to pull off in reality, with the team using switch tracks to swap out a dummy train car with the President's car.
 Final Fantasy VIII (Video Game) / int_27adb17a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_27adb17a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_27adb17a
 Final Fantasy VIII (Video Game) / int_27b2bccc
type
No Flow in CGI
 Final Fantasy VIII (Video Game) / int_27b2bccc
comment
No Flow in CGI: The fur collar of Squall's bomber jacket is designed to challenge the CGI artists.
 Final Fantasy VIII (Video Game) / int_27b2bccc
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_27b2bccc
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_27b2bccc
 Final Fantasy VIII (Video Game) / int_27b83210
type
Hufflepuff House
 Final Fantasy VIII (Video Game) / int_27b83210
comment
Hufflepuff House: Trabia Garden; the only real information we have on it being that Selphie went there before transfering to Balamb Garden and its eventual destruction.
 Final Fantasy VIII (Video Game) / int_27b83210
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_27b83210
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_27b83210
 Final Fantasy VIII (Video Game) / int_28a3b1a8
type
Party in My Pocket
 Final Fantasy VIII (Video Game) / int_28a3b1a8
comment
Party in My Pocket: The first game in the series to avert it. While in a town or dungeon, the party members will be shown All in a Row, but on the world map, only the leader will be shown. It's lampshaded during a scene where you march single-file past a soldier while in disguise, where they commend you on your ability to do so. It is however played somewhat straight with the GFs. They are said to take up space in the character's brains while they're junctioned, but no explanation is given as to where they're hanging out while they're not junctioned, though the game nevertheless considers them to be "in your party," where they can craft items and spells for you. It's even implied that Tonberry is intimidating shopkeepers into changing their prices, yet you can't see any of this taking place. Rinoa's pet dog Angelo shows up during certain cutscenes, but doesn't appear on screen the rest of the time despite the fact you're considered to be walking her as long as Rinoa is in the active party, and nobody ever seems to acknowledge that there is a dog with you. Maybe she's got a really big one of them Paris Hilton handbags. Late into the game, all of this seems to be lampshaded by a sudden appearance by her that makes the other party members jump, made all the more amusing because Squall was carrying Rinoa on his back up till that point, implying Angelo followed you the entire time and somehow was never noticed by anybody. The two are clearly shown to be temporarily separated just after this, and the function of always walking her is turned off during this time. Later in the game, you adopt a chicobo who also functions somewhat like a GF. He can be sent back and forth between Chocobo World, possibly bringing MiniMog back with him, so while he and MiniMog are with you, they can be used in battle, but trying to do so while they're away in the minigame causes a message to pop up to tell you they're not here. The chicobo will follow you on the world map while you're riding a chocobo unless he's away, but both are just invisible the rest of the time.
 Final Fantasy VIII (Video Game) / int_28a3b1a8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_28a3b1a8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_28a3b1a8
 Final Fantasy VIII (Video Game) / int_2a090d00
type
Lampshade Hanging
 Final Fantasy VIII (Video Game) / int_2a090d00
comment
Xu lampshades this at one point, asking, "What does the sorceress really want? It can't be something as simple as world domination."
 Final Fantasy VIII (Video Game) / int_2a090d00
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_2a090d00
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_2a090d00
 Final Fantasy VIII (Video Game) / int_2afb1a9
type
Limit Break
 Final Fantasy VIII (Video Game) / int_2afb1a9
comment
Laguna's "Desperado" Limit Break. Irvine can hit this if he uses fast Ammo with his "Shot" Limit.
 Final Fantasy VIII (Video Game) / int_2afb1a9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_2afb1a9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_2afb1a9
 Final Fantasy VIII (Video Game) / int_2b706ca
type
More Dakka
 Final Fantasy VIII (Video Game) / int_2b706ca
comment
More Dakka: Once again, the gun on the landing vessel that Quistis uses in Dollet. Laguna's "Desperado" Limit Break. Irvine can hit this if he uses fast Ammo with his "Shot" Limit.
 Final Fantasy VIII (Video Game) / int_2b706ca
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_2b706ca
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_2b706ca
 Final Fantasy VIII (Video Game) / int_2bcd6fc8
type
Character Select Forcing
 Final Fantasy VIII (Video Game) / int_2bcd6fc8
comment
Rinoa: "Combine." Rinoa can unlock new tricks to perform with her dog, Angelo, by reading "Pet Pals" magazines. The game then selects one at random from amongst those learned. (This allows Character Select Forcing by simply not teaching Angelo the attacks you don't want her to use.) Angelo also has a small chance of showing up during battle to commit other actions; for instance, if Rinoa takes damage, Angelo may counter-attack with Angelo Rush.
 Final Fantasy VIII (Video Game) / int_2bcd6fc8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_2bcd6fc8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_2bcd6fc8
 Final Fantasy VIII (Video Game) / int_2d6c0bce
type
Talking in Your Sleep
 Final Fantasy VIII (Video Game) / int_2d6c0bce
comment
Talking in Your Sleep: At one point, Squall wakes up in his dorm room to find Rinoa standing over him, who reveals that he was talking in his sleep, and that "she isn't even going to tell him what he was saying". However, just before, he was shown having a Dream Sequence flashback to himself as a child. Also, earlier, during the Winhill flashaback, Raine is listing off Laguna's annoying traits and mentions that he also talks in his sleep.
 Final Fantasy VIII (Video Game) / int_2d6c0bce
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_2d6c0bce
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_2d6c0bce
 Final Fantasy VIII (Video Game) / int_2e39af52
type
Girlish Pigtails
 Final Fantasy VIII (Video Game) / int_2e39af52
comment
Girlish Pigtails: The aptly named "Library Girl With a Pigtail" in Balamb Garden.
 Final Fantasy VIII (Video Game) / int_2e39af52
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_2e39af52
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_2e39af52
 Final Fantasy VIII (Video Game) / int_302730a
type
Fusion Dance
 Final Fantasy VIII (Video Game) / int_302730a
comment
Fusion Dance: Ultimecia with Griever in the Final Battle.
 Final Fantasy VIII (Video Game) / int_302730a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_302730a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_302730a
 Final Fantasy VIII (Video Game) / int_306b9de9
type
Electric Torture
 Final Fantasy VIII (Video Game) / int_306b9de9
comment
Electric Torture: Used on Squall when the team is captured and being held in D-District Prison.
 Final Fantasy VIII (Video Game) / int_306b9de9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_306b9de9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_306b9de9
 Final Fantasy VIII (Video Game) / int_30a0067b
type
Supervillain Lair
 Final Fantasy VIII (Video Game) / int_30a0067b
comment
Supervillain Lair: Ultimecia's Castle.
 Final Fantasy VIII (Video Game) / int_30a0067b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_30a0067b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_30a0067b
 Final Fantasy VIII (Video Game) / int_3121f1e6
type
Noob Cave
 Final Fantasy VIII (Video Game) / int_3121f1e6
comment
Noob Cave: The Fire Cavern.
 Final Fantasy VIII (Video Game) / int_3121f1e6
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3121f1e6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3121f1e6
 Final Fantasy VIII (Video Game) / int_31da1e24
type
Shipper on Deck
 Final Fantasy VIII (Video Game) / int_31da1e24
comment
Shipper on Deck: During the Garden festival at Fishermans Horizon, after meeting up with Rinoa, Squall comments that everyone is trying to get them together and that it's so obvious even he can tell.
 Final Fantasy VIII (Video Game) / int_31da1e24
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_31da1e24
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_31da1e24
 Final Fantasy VIII (Video Game) / int_31eeddc8
type
Level Scaling
 Final Fantasy VIII (Video Game) / int_31eeddc8
comment
Level Scaling: The levels of every mob are determined by your party's average level, except for some bosses. But never fear: bosses have level caps, and will never get above a certain level no matter how strong the player is.
 Final Fantasy VIII (Video Game) / int_31eeddc8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_31eeddc8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_31eeddc8
 Final Fantasy VIII (Video Game) / int_3270a5f7
type
FlashBackEcho
 Final Fantasy VIII (Video Game) / int_3270a5f7
comment
Flash Back Echo: Squall's flashback to himself talking about his missing "Sis", which explains his mentality in the present.
 Final Fantasy VIII (Video Game) / int_3270a5f7
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3270a5f7
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3270a5f7
 Final Fantasy VIII (Video Game) / int_334e48a1
type
After the End
 Final Fantasy VIII (Video Game) / int_334e48a1
comment
During the final dungeon, which takes place After the End, someone still pays you your hourly salary. Who?
 Final Fantasy VIII (Video Game) / int_334e48a1
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_334e48a1
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_334e48a1
 Final Fantasy VIII (Video Game) / int_342b426d
type
Instant Fan Club
 Final Fantasy VIII (Video Game) / int_342b426d
comment
Instant Fan Club: Quistis Trepe; her fans call themselves Trepies.
 Final Fantasy VIII (Video Game) / int_342b426d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_342b426d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_342b426d
 Final Fantasy VIII (Video Game) / int_345cf4e1
type
No Hero Discount
 Final Fantasy VIII (Video Game) / int_345cf4e1
comment
No Hero Discount: Though there is one exception in Timber, when saving some kids from being hit by a train gets you a free hotel stay. Played straight for everything else: how much for a train ticket? HOW MUCH for the Queen of Cards to spread a new rule?
 Final Fantasy VIII (Video Game) / int_345cf4e1
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_345cf4e1
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_345cf4e1
 Final Fantasy VIII (Video Game) / int_348d308c
type
Sword Drag
 Final Fantasy VIII (Video Game) / int_348d308c
comment
Sword Drag: Done by Squall in his Rough Divide Limit Break.
 Final Fantasy VIII (Video Game) / int_348d308c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_348d308c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_348d308c
 Final Fantasy VIII (Video Game) / int_34dcfc96
type
Kick the Dog
 Final Fantasy VIII (Video Game) / int_34dcfc96
comment
Kick the Dog: X-ATM092 will mindlessly chase after the party, without care of whatever it crushes. Allowing X-ATM092 to harm the dog causes a penalty to the SeeD rank score.
 Final Fantasy VIII (Video Game) / int_34dcfc96
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_34dcfc96
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_34dcfc96
 Final Fantasy VIII (Video Game) / int_34dd5f3
type
La Résistance
 Final Fantasy VIII (Video Game) / int_34dd5f3
comment
La Résistance: The people of Timber are doing this against their occupation by Galbadia. Also, the people of Esthar are shown doing one against their ruler, Adel, in the flashbacks.
 Final Fantasy VIII (Video Game) / int_34dd5f3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_34dd5f3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_34dd5f3
 Final Fantasy VIII (Video Game) / int_34ffa400
type
Bonus Dungeon
 Final Fantasy VIII (Video Game) / int_34ffa400
comment
Bonus Dungeon: The Deep Sea Research Facility and the Centra Ruins.
 Final Fantasy VIII (Video Game) / int_34ffa400
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_34ffa400
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_34ffa400
 Final Fantasy VIII (Video Game) / int_352def2a
type
Burn the Witch!
 Final Fantasy VIII (Video Game) / int_352def2a
comment
Burn the Witch!: Rinoa on Disc 3. Adel left the people of Esthar very poorly disposed towards sorceresses in general, and they're eager to ensure that no other sorceress remain free to someday pose a threat to them.
 Final Fantasy VIII (Video Game) / int_352def2a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_352def2a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_352def2a
 Final Fantasy VIII (Video Game) / int_35743edc
type
Boss Corridor
 Final Fantasy VIII (Video Game) / int_35743edc
comment
Boss Corridor: This precedes all but the first boss of the Lunatic Pandora, acts like this twice for Edea's Commencement Room (the first visit at the end of Disc 1 to save Rinoa from two Iguions and then again after Lunatic Pandora but before the multi-sorceress Time Compression fight at the start of Disc 4), and a bridge connects the last explorable area of Ultimecia's Castle, the Clock Tower, with her throne room, which is the final Point Of No Return and where the final boss fight of the game takes place.
 Final Fantasy VIII (Video Game) / int_35743edc
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_35743edc
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_35743edc
 Final Fantasy VIII (Video Game) / int_36135fb0
type
Official Couple
 Final Fantasy VIII (Video Game) / int_36135fb0
comment
Official Couple: Squall and Rinoa. It's in the logo. It's also the trope's page image.
 Final Fantasy VIII (Video Game) / int_36135fb0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_36135fb0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_36135fb0
 Final Fantasy VIII (Video Game) / int_363e9631
type
Sequential Boss
 Final Fantasy VIII (Video Game) / int_363e9631
comment
Sequential Boss: Numerous. The fight against Biggs and Wedge goes straight into the fight against Elvoret without the battle sequence ending. The first fight against Seifer in Deling City goes straight into the first fight against Edea, but with a scene in between. The first fight against Raijin in Balamb goes straight into the next boss fight against both Fujin and Raijin, but with a scene in between. The third fight against Seifer goes straight into the second fight against Edea without the battle sequence ending. All eight of the Propagators on the Ragnarok. They don't have to be fought one after the other, but they are all in the same area, and there's really nothing else to do since the player is stuck on the spaceship until the Propagators are cleared out. The several fights against sorceresses while entering the time compressed world have to be fought one after the other without the battle sequence ending. After defeating the necessary number of Tonberries, the Tonberry King appears right after the last one, without the battle sequence ending. The boss fight against Vysage, Lefty, and Righty goes straight into the fight against Gargantuan without the battle sequence ending. All four of Ultimecia's forms must be fought one after the other with no breaks or scenes in between.
 Final Fantasy VIII (Video Game) / int_363e9631
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_363e9631
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_363e9631
 Final Fantasy VIII (Video Game) / int_364afa90
type
Law of Cartographical Elegance
 Final Fantasy VIII (Video Game) / int_364afa90
comment
Law of Cartographical Elegance: The world is nice and square.
 Final Fantasy VIII (Video Game) / int_364afa90
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_364afa90
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_364afa90
 Final Fantasy VIII (Video Game) / int_36e63b81
type
Rule of Cool
 Final Fantasy VIII (Video Game) / int_36e63b81
comment
Rule of Cool: The reason the place is called "Fishermans Horizon" turns out to be this in-universe. Is also presumably the power source of Balamb and Galbadia Gardens. One recurring monster is the Chimera, which has multiple heads just like in all the myths, except that they rotate gatling-style. We'll let you take a moment to see why that would be considered as crossing the line.
 Final Fantasy VIII (Video Game) / int_36e63b81
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_36e63b81
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_36e63b81
 Final Fantasy VIII (Video Game) / int_36ed3e1e
type
Ascended Meme
 Final Fantasy VIII (Video Game) / int_36ed3e1e
comment
Ascended Meme: One of the screenshots used by Square for the Remastered version to compare its graphics to the original's is the infamous "You're the best looking guy here." scene, showing that Squall really is the best looking guy here now.
 Final Fantasy VIII (Video Game) / int_36ed3e1e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_36ed3e1e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_36ed3e1e
 Final Fantasy VIII (Video Game) / int_37690091
type
Stable Time Loop
 Final Fantasy VIII (Video Game) / int_37690091
comment
Stable Time Loop: Ultimecia's meddling in time and space ended up sending Squall and herself back in time to his childhood. This sets in motion Edea's possession by Ultimecia and subsequent reign of terror, but also allows Squall to give his old matron the idea for creating SeeD, thus ensuring the creation of the organization that set Squall and his comrades on the path to ultimately fight and defeat Ultimecia. Of course, this also means that while Squall technically hasn't stopped her reign of terror in the future, her defeat is already a Foregone Conclusion. To a lesser extent the Laguna sequences. Laguna remarks the "faeries" (actually the spirits of Squall and co.) inhabiting their bodies grant them great power during battles. Without Ellone's interference, the amazing feats Laguna, Kiros and Ward pull off may never have been possible, up to and including liberating Esthar. Also, Squall would not be even born without him influencing Laguna in the Crystal Pillar mission, because Laguna would probably die and never meet Raine.
 Final Fantasy VIII (Video Game) / int_37690091
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_37690091
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_37690091
 Final Fantasy VIII (Video Game) / int_37b5c1b0
type
Big Badass Battle Sequence
 Final Fantasy VIII (Video Game) / int_37b5c1b0
comment
Big Badass Battle Sequence: The Siege of Dollet, the Battle of the Gardens, the Siege of Esthar. All of them use a BGM Override, as listed above.
 Final Fantasy VIII (Video Game) / int_37b5c1b0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_37b5c1b0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_37b5c1b0
 Final Fantasy VIII (Video Game) / int_38d02d44
type
Batman Gambit
 Final Fantasy VIII (Video Game) / int_38d02d44
comment
Batman Gambit: The heroes actually use this on Ultimecia, although Ultimecia had gotten them with one earlier. Possessing Rinoa and putting her into a coma so that she could go into space and free the most powerful sorceress in the world... nobody could see it coming.
 Final Fantasy VIII (Video Game) / int_38d02d44
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_38d02d44
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_38d02d44
 Final Fantasy VIII (Video Game) / int_38da8916
type
Uncommon Time
 Final Fantasy VIII (Video Game) / int_38da8916
comment
Uncommon Time: The main combat music is in 5/4. The boss battle theme is mostly in Common Time, but throws in a bar of 5/4 and a bar of 6/4 to change things up.
 Final Fantasy VIII (Video Game) / int_38da8916
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_38da8916
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_38da8916
 Final Fantasy VIII (Video Game) / int_3931557e
type
Storming the Beaches
 Final Fantasy VIII (Video Game) / int_3931557e
comment
Storming the Beaches: How the SeeD exam in Dollet happens in Disc 1. Their mission is to drive out the Galbadian forces. The entrance to The Very Definitely Final Dungeon is through a beach near the orphanage the main characters were raised.
 Final Fantasy VIII (Video Game) / int_3931557e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3931557e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3931557e
 Final Fantasy VIII (Video Game) / int_39684516
type
Kill the Ones You Love
 Final Fantasy VIII (Video Game) / int_39684516
comment
Kill the Ones You Love: With Cid's fully prepared to send his and Edea's surrogate children to kill her, because he knows he's not capable of it himself, but it all works out in the end.
 Final Fantasy VIII (Video Game) / int_39684516
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_39684516
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_39684516
 Final Fantasy VIII (Video Game) / int_3979d6da
type
Male Might, Female Finesse
 Final Fantasy VIII (Video Game) / int_3979d6da
comment
Male Might, Female Finesse: All the male playable characters' Limit Breaks are purely offensive compared to the females' sans Edea.
 Final Fantasy VIII (Video Game) / int_3979d6da
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3979d6da
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3979d6da
 Final Fantasy VIII (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Final Fantasy VIII (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: Ultimecia's castle is the Point of No Return. This can lead to frustration from players who came in without adequate supplies (and didn't use the internet to discover a workaround: You can get back to your Global Airship if you're careful, and aboard it you will find various NPCs who can help you resupply.)
 Final Fantasy VIII (Video Game) / int_3ac5110b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3ac5110b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3ac5110b
 Final Fantasy VIII (Video Game) / int_3ae51e0
type
Resigned to the Call
 Final Fantasy VIII (Video Game) / int_3ae51e0
comment
Resigned to the Call: Squall. Until Disk 3, anyway.
 Final Fantasy VIII (Video Game) / int_3ae51e0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3ae51e0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3ae51e0
 Final Fantasy VIII (Video Game) / int_3babae20
type
Degraded Boss
 Final Fantasy VIII (Video Game) / int_3babae20
comment
Degraded Boss: Granaldo and its Raldo backup. Inverted with Elvoret being a boss, but Elnoyle being a palette-swapped copy monster who is about 10 times as powerful by comparison.
 Final Fantasy VIII (Video Game) / int_3babae20
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3babae20
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3babae20
 Final Fantasy VIII (Video Game) / int_3bb81225
type
Recurring Boss
 Final Fantasy VIII (Video Game) / int_3bb81225
comment
Recurring Boss: Several. Biggs and Wedge have to be fought twice. Seifer has to be fought four times. Edea has to be fought twice. Raijin has to be fought three times. Fujin has to be fought twice. Sacred has two optional fights. BGH251F2 has to be fought twice.
 Final Fantasy VIII (Video Game) / int_3bb81225
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3bb81225
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3bb81225
 Final Fantasy VIII (Video Game) / int_3bc88a7f
type
Foregone Conclusion
 Final Fantasy VIII (Video Game) / int_3bc88a7f
comment
Foregone Conclusion: Squall and Rinoa are embracing in the game's logo. The game is billed as a romance. If you are surprised that Squall and Rinoa become a couple in the course of this game, then you're just going to flip out when you find out who Superman is...
 Final Fantasy VIII (Video Game) / int_3bc88a7f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3bc88a7f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3bc88a7f
 Final Fantasy VIII (Video Game) / int_3c3b5c27
type
Vehicular Assault
 Final Fantasy VIII (Video Game) / int_3c3b5c27
comment
Vehicular Assault: X-ATM092 in Dollet, BGH251F2 in the Galbadia Missile Base and later in Fisherman's Horizon.
 Final Fantasy VIII (Video Game) / int_3c3b5c27
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3c3b5c27
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3c3b5c27
 Final Fantasy VIII (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Final Fantasy VIII (Video Game) / int_3c5ae1a1
comment
Schizo Tech: Despite having access to a wide range of advanced technology, including cruise missiles, cybernetic robots, energy weapons, hovering buildings that can traverse both land and sea, and advanced spacecraft, radio broadcast is not used. This is a major plot point, as Sorceress Adel's containment device in orbit interferes with radio transmission; it isn't until the Galbadian army invades Dollet and upgrades the old radio tower there that any radio signals are able to bypass this interference.
 Final Fantasy VIII (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3c5ae1a1
 Final Fantasy VIII (Video Game) / int_3d15a154
type
Muggle in Mage Custody
 Final Fantasy VIII (Video Game) / int_3d15a154
comment
Muggle in Mage Custody: The relationship between the sorceresses and their knights is something in-between this and Lady and Knight: the knight protects the sorceress as a fighter, while she takes care of him in a magical way. For instance, Seifer serves Ultimecia, while Squall becomes Rinoa's knight, and Cid is implied to be Edea's.
 Final Fantasy VIII (Video Game) / int_3d15a154
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3d15a154
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3d15a154
 Final Fantasy VIII (Video Game) / int_3e24cb38
type
Musical Nod
 Final Fantasy VIII (Video Game) / int_3e24cb38
comment
Musical Nod: "The Extreme" incorporates the classic battle theme bassline from the first six FFs.
 Final Fantasy VIII (Video Game) / int_3e24cb38
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3e24cb38
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3e24cb38
 Final Fantasy VIII (Video Game) / int_3eae625
type
Absurdly Powerful Student Council
 Final Fantasy VIII (Video Game) / int_3eae625
comment
Absurdly Powerful Student Council: The Balamb Garden disciplinary committee — although how much official power they actually have, and how much of it is just Seifer bullying other cadets, is never really clear.
 Final Fantasy VIII (Video Game) / int_3eae625
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3eae625
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3eae625
 Final Fantasy VIII (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 Final Fantasy VIII (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: In real life teenagers fresh out of school aren't promoted to instructors at military acadamies, aren't chosen for crucial life or death sniping missions and aren't hired as commanders of mercenary teams. The reason being exactly what you see here: incompetance, choking at crucial moments and terrible strategic decisions based on emotion and inexperience. The reason why you intially do not question that a group of teenagers are given such important tasks is due to how often it is played straight in other games.
 Final Fantasy VIII (Video Game) / int_3ed23024
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3ed23024
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3ed23024
 Final Fantasy VIII (Video Game) / int_3ef5a484
type
Final Boss, New Dimension
 Final Fantasy VIII (Video Game) / int_3ef5a484
comment
Final Boss, New Dimension: The climactic battle against Ultimecia begins in her throne room, but grows increasingly chaotic as Time Compression proceeds; the last stage occurs in a nearly-featureless void.
 Final Fantasy VIII (Video Game) / int_3ef5a484
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3ef5a484
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3ef5a484
 Final Fantasy VIII (Video Game) / int_3f0494d
type
Player Headquarters
 Final Fantasy VIII (Video Game) / int_3f0494d
comment
Player Headquarters: Balamb Garden.
 Final Fantasy VIII (Video Game) / int_3f0494d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3f0494d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3f0494d
 Final Fantasy VIII (Video Game) / int_3f70415
type
Because Destiny Says So
 Final Fantasy VIII (Video Game) / int_3f70415
comment
Because Destiny Says So: Cid promotes Squall to Commander of SeeD based on Edea's foreknowledge of Squall's role in defeating Ultimecia. Squall in turn tells the other SeeDs at Balamb Garden that it is their destiny to fight the sorceress, and tells the past Edea that she will found SeeD for that purpose. The Stable Time Loop means that there's a lot of Because Destiny Says So running around the plot; Ultimecia, possessing Edea, also identifies Squall as "the legendary SeeD destined to face me".
 Final Fantasy VIII (Video Game) / int_3f70415
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3f70415
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3f70415
 Final Fantasy VIII (Video Game) / int_3fca462c
type
Deus ex Machina
 Final Fantasy VIII (Video Game) / int_3fca462c
comment
Deus ex Machina: The Ragnarok conveniently floats by as Squall and Rinoa are drifting in space. It's revealed later that it was used to launch Adel's tomb and thus was abandoned in the same area of space. However, its timing and placement is still incredibly convenient.
 Final Fantasy VIII (Video Game) / int_3fca462c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3fca462c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3fca462c
 Final Fantasy VIII (Video Game) / int_3fe2b13f
type
Ungrateful Bastard
 Final Fantasy VIII (Video Game) / int_3fe2b13f
comment
Ungrateful Bastard: The good people of Winhill, barring Raine and Ellone. After Laguna recovers from his injuries, they either drop broad hints that he should leave or outright tell him to scram, even though he's risking his life daily in a one-man mission to clear the town of vicious monsters that they aren't equipped to fight. When Raine dies in his absence, they ship Squall and Ellone off to an orphanage rather than take care of them, and seventeen years later they still blame Laguna for Raine's death.
 Final Fantasy VIII (Video Game) / int_3fe2b13f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_3fe2b13f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_3fe2b13f
 Final Fantasy VIII (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Final Fantasy VIII (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: X-ATM092 will chase after the party once deployed. When it enters combat, it needs to be stunned before the party can flee from it. Additionally, it also has a few tricks to force combat such as jumping ahead of the party.
 Final Fantasy VIII (Video Game) / int_409d3c07
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_409d3c07
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_409d3c07
 Final Fantasy VIII (Video Game) / int_40a533db
type
Guest-Star Party Member
 Final Fantasy VIII (Video Game) / int_40a533db
comment
Guest-Star Party Member: Seifer, Laguna, Kiros, Ward and Edea.
 Final Fantasy VIII (Video Game) / int_40a533db
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_40a533db
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_40a533db
 Final Fantasy VIII (Video Game) / int_40cad744
type
Flower Motifs
 Final Fantasy VIII (Video Game) / int_40cad744
comment
Flower Motifs: All over the place. From the characters' base of operations being called Garden, to their group being called SeeDs. Both of the game's opening and closing montages also happen in an actual garden.
 Final Fantasy VIII (Video Game) / int_40cad744
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_40cad744
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_40cad744
 Final Fantasy VIII (Video Game) / int_40ff3c3b
type
Sensible Heroes, Skimpy Villains
 Final Fantasy VIII (Video Game) / int_40ff3c3b
comment
Sensible Heroes, Skimpy Villains: Though in this case, it's really just Ultimecia. Though Edea pushes it for most of the game, she's also possessed by Ultimecia the entire time she's your opponent, so this could be her influence. She's noticeably more conservative in her dress in flashbacks, although she keeps her updated outfit for the rest of the game as well.
 Final Fantasy VIII (Video Game) / int_40ff3c3b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_40ff3c3b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_40ff3c3b
 Final Fantasy VIII (Video Game) / int_419545ad
type
Desperation Attack
 Final Fantasy VIII (Video Game) / int_419545ad
comment
Desperation Attack: The game's Limit Breaks are also desperation attacks, triggered specifically by how dire a situation the character is in. Low HP is the main contributing factor, but having party members KOed or suffering under status effects also goes towards a hidden Crisis Level calculation which determines how likely a limit break is to trigger and, where relevant, how potent it will be. As a result, a common strategy was to keep one or more characters at minimal health and refresh the command menu until the Limit Break popped up.
 Final Fantasy VIII (Video Game) / int_419545ad
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_419545ad
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_419545ad
 Final Fantasy VIII (Video Game) / int_421f8eb8
type
Exotic Weapon Supremacy
 Final Fantasy VIII (Video Game) / int_421f8eb8
comment
Squall and Seifer both use gunblades — that is, a sword with a pistol built into the base of the blade; perfect examples of Exotic Weapon Supremacy, as they have 100%- no sorry, 255% accuracy and can do additional damage with the press of a button. Exactly how gunblades function are a source of much Fan Wank, though Square themselves basically explained them to be Vibroweapons in the Ultimania guide. In-universe, Cid mentions that gunblade specialists are rare, as the weapons are rather difficult to use, hinting that even in the game's world, they're not necessarily practical. Seifer mastered it because he saw a video of a sorceress' knight as a kid and wanted to emulate the style (and he's still rather blunt when using it). Various secondary media point out that Squall learned it because he was stubborn, and wanted to master the weird weapon when everyone else went to something more commonsense. There's also the fact that at the end of the game, Squall is sent back in time to his childhood orphanage. Aside from giving his adoptive parents the idea to form SeeD, the fact that he wielded a gunblade could have been Cid's inspiration in wanting him to be trained in its use. So in a sense, he gave himself the idea.
 Final Fantasy VIII (Video Game) / int_421f8eb8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_421f8eb8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_421f8eb8
 Final Fantasy VIII (Video Game) / int_424c9a9b
type
Cold-Blooded Torture
 Final Fantasy VIII (Video Game) / int_424c9a9b
comment
Cold-Blooded Torture: Seifer does this to Squall in D-District Prison.
 Final Fantasy VIII (Video Game) / int_424c9a9b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_424c9a9b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_424c9a9b
 Final Fantasy VIII (Video Game) / int_427ca0d0
type
Animal Theme Naming
 Final Fantasy VIII (Video Game) / int_427ca0d0
comment
Animal Theme Naming: The Timber resistance groups such as the Forrest Owls and Forrest Fox.
 Final Fantasy VIII (Video Game) / int_427ca0d0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_427ca0d0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_427ca0d0
 Final Fantasy VIII (Video Game) / int_439a64d3
type
Our Witches Are Different
 Final Fantasy VIII (Video Game) / int_439a64d3
comment
Our Witches Are Different: The Sorceresses, who are originally referred in the Japanese version as Witches. They are all female, and the only ones who can actually can use magic naturally, in contrast to the rest of humanity who have to resort to artificial means to gain magic. Their powers are not fully given a explanation, but one aspect is that they are not born with their powers, but they are instead born with the potential to inherit the power of other Sorceresses, and pass their powers on before their death - only a woman born with the potential to become a Sorceress can inherit a dying Sorceress's power.
 Final Fantasy VIII (Video Game) / int_439a64d3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_439a64d3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_439a64d3
 Final Fantasy VIII (Video Game) / int_43a46119
type
Surrounded by Idiots
 Final Fantasy VIII (Video Game) / int_43a46119
comment
Surrounded by Idiots: Squall behaves this way through the first disc or so. How much of it is justified is subject to debate. His team also acts like this towards the Timber Owls Resistance, which is not unjustified.
 Final Fantasy VIII (Video Game) / int_43a46119
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_43a46119
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_43a46119
 Final Fantasy VIII (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Final Fantasy VIII (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: The guards in D-District Prison and in the Galbadia Missile Base.
 Final Fantasy VIII (Video Game) / int_4508b16b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4508b16b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4508b16b
 Final Fantasy VIII (Video Game) / int_4565d81d
type
Single-Stroke Battle
 Final Fantasy VIII (Video Game) / int_4565d81d
comment
Single-Stroke Battle: If you have Odin, he randomly appears at the beginning of a battle and ends it quickly, except against Seifer. In addition, after Odin is killed, his replacement, Gilgamesh, will randomly appear during any part of a battle and attack with a weapon. If it's the Zantetsuken (Odin's recovered sword), then this happens as well.
 Final Fantasy VIII (Video Game) / int_4565d81d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4565d81d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4565d81d
 Final Fantasy VIII (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Final Fantasy VIII (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: Neglect to set the missiles' error ratio in the Missile Base to maximum, and as you exit the base, you get to see Balamb Garden going kaboom.
 Final Fantasy VIII (Video Game) / int_45e41b66
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_45e41b66
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_45e41b66
 Final Fantasy VIII (Video Game) / int_46fc2236
type
Low-Level Advantage
 Final Fantasy VIII (Video Game) / int_46fc2236
comment
Low-Level Advantage: If you stay at the lowest level possible throughout the game, Dynamic Difficulty means enemies will never develop their stronger attacks and defenses. Plus, because of Refining and Triple Triad, you can still get access to top-tier spells which mobs aren't themselves carrying yet, leading to low-level characters with stats that are nonetheless maxed out. For bonus points, stay at a low level for most of the game, then start advancing when you finally get Ability×4/Rosetta Stones and the "[Stat] Bonus" abilities from your GFs. The stat bonuses will practically make your characters demi-gods. The key to this is the "Card" ability found on Quezacotl [sic]. When used, it converts the targeted enemy into a Triple Triad card; its chance of success is, roughly, equal to the amount of HP the enemy has lost. If it is successful, the foe gives no Experience Points. While there are some foes that cannot be Carded (particularly fellow humans, AKA Galbadian soldiers), abusing the "Card" ability still keeps your levels quite low. You also get some cards.
 Final Fantasy VIII (Video Game) / int_46fc2236
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_46fc2236
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_46fc2236
 Final Fantasy VIII (Video Game) / int_4713429e
type
Pamphlet Shelf
 Final Fantasy VIII (Video Game) / int_4713429e
comment
Pamphlet Shelf: Most notably in the Balamb Garden library.
 Final Fantasy VIII (Video Game) / int_4713429e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4713429e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4713429e
 Final Fantasy VIII (Video Game) / int_47d35854
type
Intergenerational Friendship
 Final Fantasy VIII (Video Game) / int_47d35854
comment
Intergenerational Friendship: Ellone with her Uncle Laguna.
 Final Fantasy VIII (Video Game) / int_47d35854
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_47d35854
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_47d35854
 Final Fantasy VIII (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Final Fantasy VIII (Video Game) / int_485eb589
comment
Sealed Evil in a Can: The entire reason for the radio interference on Earth is that the sorceress Adel was sealed in a high-tech containment system and launched into orbit. This was necessary because nobody knew how to kill her permanently, and because of how powerful she was, just flinging her into deep space could have had long-lasting consequences. This does, of course, mean that by the end of the game, you've not only traveled through time and saved the world... you've also brought TV back into the world.
 Final Fantasy VIII (Video Game) / int_485eb589
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_485eb589
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_485eb589
 Final Fantasy VIII (Video Game) / int_486466ee
type
Dual Boss
 Final Fantasy VIII (Video Game) / int_486466ee
comment
Dual Boss: The Iguions, the Oilboyles, Fujin and Raijin, Biggs and Wedge, Sacred and Minotaur, Vysage with Lefty and Righty.
 Final Fantasy VIII (Video Game) / int_486466ee
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_486466ee
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_486466ee
 Final Fantasy VIII (Video Game) / int_489c6f13
type
Door of Doom
 Final Fantasy VIII (Video Game) / int_489c6f13
comment
Door of Doom: This is the entrance to Ultimecia's tower at the end of the game, with stone skulls and torches around it. Going through this start a lecture by her, which goes immediately into the final battle of the game. Also the actual entrance to her castle, which opens to release mist out of it (it has the same opening sound effect as the final boss door).
 Final Fantasy VIII (Video Game) / int_489c6f13
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_489c6f13
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_489c6f13
 Final Fantasy VIII (Video Game) / int_489f14dd
type
Glamorous Wartime Singer
 Final Fantasy VIII (Video Game) / int_489f14dd
comment
Glamorous Wartime Singer: Julia Heartilly, though she's more of a Glamorous Wartime Pianist during her single appearance in the game. She later goes on to write and perform (in-story) the song "Eyes on Me," which we don't hear as a full vocal performance until Disc 3, although the tune recurs several times in the game's instrumentals starting with the waltz Squall and Rinoa dance to at the graduation ball.
 Final Fantasy VIII (Video Game) / int_489f14dd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_489f14dd
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_489f14dd
 Final Fantasy VIII (Video Game) / int_48d9e12d
type
Funetik Aksent
 Final Fantasy VIII (Video Game) / int_48d9e12d
comment
Funetik Aksent: Ultimecia replaces all C's with K's... except for her final line as she dies. She never has it while possessing Edea, Adel, or Rinoa, either. She doesn't speak like this in Dissidia Final Fantasy either, where she suddenly gains a more coherent speaking style. This is likely because Dissidia used a different translator and was written ten years after the original game. Even in the Japanese version, her speech doesn't imply an accent or speech impediment, which is the only way she speaks funky one way and not when possessing anyone. It seems the English translation gave her an accent just for the hell of it. Dr. Odine as well: "Do you vant to take zis outside?! Do you vant to fisticuffs?!"
 Final Fantasy VIII (Video Game) / int_48d9e12d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_48d9e12d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_48d9e12d
 Final Fantasy VIII (Video Game) / int_49d59be9
type
Scenery Porn
 Final Fantasy VIII (Video Game) / int_49d59be9
comment
Scenery Porn: Background bitmap detail compared to VII was cranked up.
 Final Fantasy VIII (Video Game) / int_49d59be9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_49d59be9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_49d59be9
 Final Fantasy VIII (Video Game) / int_4ac55d49
type
Opening the Sandbox
 Final Fantasy VIII (Video Game) / int_4ac55d49
comment
Opening the Sandbox: Disc 2, when Balamb Garden lifts off. And of course getting the Ragnarok in Disc 3.
 Final Fantasy VIII (Video Game) / int_4ac55d49
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4ac55d49
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4ac55d49
 Final Fantasy VIII (Video Game) / int_4b153125
type
Piggyback Cute
 Final Fantasy VIII (Video Game) / int_4b153125
comment
Piggyback Cute: Squall carries Rinoa to Esthar this way after she falls into a coma.
 Final Fantasy VIII (Video Game) / int_4b153125
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4b153125
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4b153125
 Final Fantasy VIII (Video Game) / int_4c123f8a
type
Do Not Touch the Funnel Cloud
 Final Fantasy VIII (Video Game) / int_4c123f8a
comment
Do Not Touch the Funnel Cloud: The Pandemona GF.
 Final Fantasy VIII (Video Game) / int_4c123f8a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4c123f8a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4c123f8a
 Final Fantasy VIII (Video Game) / int_4c24a9ed
type
Power Copying
 Final Fantasy VIII (Video Game) / int_4c24a9ed
comment
Quistis: "Blue Magic." By feeding Quistis items outside of battle, she can learn attacks; you are then allowed to select one. These include "Shockwave Pulsar," the first ability in franchise history which can break the 9,999 HP damage cap.
 Final Fantasy VIII (Video Game) / int_4c24a9ed
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4c24a9ed
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4c24a9ed
 Final Fantasy VIII (Video Game) / int_4c554daf
type
President Evil
 Final Fantasy VIII (Video Game) / int_4c554daf
comment
President Vinzer Deling of Galbadia, however, is President Evil played quite straight before Edea makes him a President Target.
 Final Fantasy VIII (Video Game) / int_4c554daf
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4c554daf
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4c554daf
 Final Fantasy VIII (Video Game) / int_4c709317
type
Useless Useful Spell
 Final Fantasy VIII (Video Game) / int_4c709317
comment
Useless Useful Spell: Status Effects are still not worth casting, but the junctioning system removes the necessity of casting them: just assign them to your gunblade and hit the road! There's also a Useless Useful Summon: Siren, who casts Silence on any enemies on the field susceptible to it — and little else, making summoning her barely more worthwhile than casting Silence yourself. Doomtrain, who hits every enemy on the field with every status effect in the game, is much more useful; if nothing else, the defense-nullifying Vit-0 effect usually works on bosses. Averted hard with the aforementioned Vit-0 status effect (and things that cause it). There isn't a single enemy in the game that's immune to it, and from about the halfway point of the game, enemies that have zero vitality start taking insane amounts of damage, especially if you're using multi-hit attacks like Renzokuken, Irvine's Fast Ammo, and Zell's limit breaks. Even Damage-Sponge Boss enemies go down super fast.
 Final Fantasy VIII (Video Game) / int_4c709317
featureApplicability
-1.0
 Final Fantasy VIII (Video Game) / int_4c709317
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4c709317
 Final Fantasy VIII (Video Game) / int_4db088ab
type
I Can't Dance
 Final Fantasy VIII (Video Game) / int_4db088ab
comment
I Can't Dance: Squall in the ballroom scene. Turned out to be a lie.
 Final Fantasy VIII (Video Game) / int_4db088ab
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4db088ab
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4db088ab
 Final Fantasy VIII (Video Game) / int_4e4f42be
type
Love Confession
 Final Fantasy VIII (Video Game) / int_4e4f42be
comment
Love Confession: averted. Neither of the leads ever makes one. The IGN review went on to note that, despite love basically being the main theme of the game, the word is not mentioned once; this is incorrect, but not by much (the one time it does appear is when Rinoa does tell Squall "we love you," speaking for the party, during the concert at FH).
 Final Fantasy VIII (Video Game) / int_4e4f42be
featureApplicability
-1.0
 Final Fantasy VIII (Video Game) / int_4e4f42be
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4e4f42be
 Final Fantasy VIII (Video Game) / int_4e7c4536
type
Wham Line
 Final Fantasy VIII (Video Game) / int_4e7c4536
comment
Wham Line: When Squall confronts NORG after thwarting his coup, which was caused by NORG wanting to turn the SeeDs over to Sorceress Edea after their failed assassination attempt on her, the following exchange takes place. A mysterious group clad in white claiming to be SeeDs arrive in Balamb Garden, asking for a particular person to come with them. When the party members remember that they were all in the same orphanage along with Seifer, Irvine reveals who the orphan matron really is. Immediately after rescuing Rinoa from the Sorceress memorial, the SeeDs are hired by Esthar. Then Zell informs Squall of the name of their client.
 Final Fantasy VIII (Video Game) / int_4e7c4536
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_4e7c4536
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_4e7c4536
 Final Fantasy VIII (Video Game) / int_4e7f703c
type
Wham Shot
 Final Fantasy VIII (Video Game) / int_4e7f703c
comment
Wham Shot: Seifer appearing in Deling's live speech in Timber to kill him, followed by Quistis trying to apprehend him. Seifer appearing with Sorceress Edea in the Deling City parade. Edea impaling Squall via her Limit Break during the concluding cutscene of Disc 1. Selphie and her party apparently dying in the Galbadian missile base. Squall and his party arriving in Balamb only to see that it's in chaos. The Pensieve Flashback of the main characters except Rinoa during their time at the same orphanage. The Reveal of who the President of Esthar is. Same goes for his advisers. Seifer killing Odin at the start of Disc 3's Final Battle. When trying to focus on a subject to allow him to escape the end of time, Squall picks Rinoa, and we see every encounter cutscene the two have shared. Squall's reliance on the Guardian Forces has led him to forget Rinoa's face, blurred out in all the cutscenes and stranding him.
 Final Fantasy VIII (Video Game) / int_4e7f703c
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1.0
 Final Fantasy VIII (Video Game) / int_4e7f703c
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 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_4e7f703c
 Final Fantasy VIII (Video Game) / int_4efc4fae
type
Good Scars, Evil Scars
 Final Fantasy VIII (Video Game) / int_4efc4fae
comment
Good Scars, Evil Scars: Squall and Seifer have mirror-image diagonal facial scars. Ward has a typical "tough guy" scar running down the entire left side of his face.
 Final Fantasy VIII (Video Game) / int_4efc4fae
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1.0
 Final Fantasy VIII (Video Game) / int_4efc4fae
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 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_4efc4fae
 Final Fantasy VIII (Video Game) / int_4efce9e6
type
Thematic Sequel Logo Change
 Final Fantasy VIII (Video Game) / int_4efce9e6
comment
Thematic Sequel Logo Change: The logo contains the image of both Squall and Rinoa hugging each other in red that fades to yellow. The colors reflect the sunset that happens in the background while this scene happens in the game.
 Final Fantasy VIII (Video Game) / int_4efce9e6
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1.0
 Final Fantasy VIII (Video Game) / int_4efce9e6
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Final Fantasy VIII (Video Game) / int_4efce9e6
 Final Fantasy VIII (Video Game) / int_4f37c96a
type
Duel Boss
 Final Fantasy VIII (Video Game) / int_4f37c96a
comment
Duel Boss: In the first boss fight against Seifer, Squall fights him alone.
 Final Fantasy VIII (Video Game) / int_4f37c96a
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1.0
 Final Fantasy VIII (Video Game) / int_4f37c96a
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Final Fantasy VIII (Video Game) / int_4f37c96a
 Final Fantasy VIII (Video Game) / int_4f8a2bbc
type
Going Through the Motions
 Final Fantasy VIII (Video Game) / int_4f8a2bbc
comment
Going Through the Motions: Squall's facepalm in particular is iconic enough that it was reproduced in the Kingdom Hearts games.
 Final Fantasy VIII (Video Game) / int_4f8a2bbc
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1.0
 Final Fantasy VIII (Video Game) / int_4f8a2bbc
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Final Fantasy VIII (Video Game) / int_4f8a2bbc
 Final Fantasy VIII (Video Game) / int_501de366
type
Temporal Paradox
 Final Fantasy VIII (Video Game) / int_501de366
comment
Temporal Paradox: Specifically, an Ontological Paradox — present Squall gives past Edea the idea for SeeD. Since FFVIII's model of time travel seems to involve a single, immutable sequence of events, there was never an alternate timeline in which Edea came up with SeeD on her own. On a lesser scale, Laguna's ability to overthrow Sorceress Adel may have been due to the "faeries" from the future granting him power, and there was no original timeline where he did so without such help.
 Final Fantasy VIII (Video Game) / int_501de366
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 Final Fantasy VIII (Video Game) / int_501de366
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Final Fantasy VIII (Video Game) / int_501de366
 Final Fantasy VIII (Video Game) / int_504a1991
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Body Horror
 Final Fantasy VIII (Video Game) / int_504a1991
comment
The boss fight against Adel is made more difficult due to the fact that she has forcibly absorbed Rinoa into her body, and will periodically drain Rinoa's HP to replenish her own. If Adel isn't defeated before draining all of Rinoa's HP, it will result in a Non-Standard Game Over.
 Final Fantasy VIII (Video Game) / int_504a1991
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 Final Fantasy VIII (Video Game) / int_504a1991
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Final Fantasy VIII (Video Game) / int_504a1991
 Final Fantasy VIII (Video Game) / int_509769e7
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Numerological Motif
 Final Fantasy VIII (Video Game) / int_509769e7
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Numerological Motif: The number eight recurs throughout the game, presumably for the obvious reason. The Galbadian soldiers have 08 on their armour, the heroes have to catch a number 8 bus at one point, and there are eight playable characters (including the two Guest Star Party Members) in the present.
 Final Fantasy VIII (Video Game) / int_509769e7
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 Final Fantasy VIII (Video Game) / int_509769e7
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Final Fantasy VIII (Video Game) / int_509769e7
 Final Fantasy VIII (Video Game) / int_509f178b
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Stand Your Ground
 Final Fantasy VIII (Video Game) / int_509f178b
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Stand Your Ground: Balamb Garden during the first half of the Battle of the Gardens before taking the offensive.
 Final Fantasy VIII (Video Game) / int_509f178b
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 Final Fantasy VIII (Video Game) / int_509f178b
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Final Fantasy VIII (Video Game) / int_509f178b
 Final Fantasy VIII (Video Game) / int_50f848cc
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Technology Porn
 Final Fantasy VIII (Video Game) / int_50f848cc
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Technology Porn: Throughout the game, but in particular, the scene of the Dollet Satellite Dish being reactivated. It even has its own theme music!
 Final Fantasy VIII (Video Game) / int_50f848cc
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1.0
 Final Fantasy VIII (Video Game) / int_50f848cc
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Final Fantasy VIII (Video Game) / int_50f848cc
 Final Fantasy VIII (Video Game) / int_513dd915
type
LiteralCliffHanger
 Final Fantasy VIII (Video Game) / int_513dd915
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Literal Cliff Hanger: Rinoa, hanging off the side of Balamb Garden during the Battle of the Gardens.
 Final Fantasy VIII (Video Game) / int_513dd915
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 Final Fantasy VIII (Video Game) / int_513dd915
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Final Fantasy VIII (Video Game) / int_513dd915
 Final Fantasy VIII (Video Game) / int_514cba56
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Sinister Geometry
 Final Fantasy VIII (Video Game) / int_514cba56
comment
Sinister Geometry: Lunatic Pandora's outer casing.
 Final Fantasy VIII (Video Game) / int_514cba56
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1.0
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Final Fantasy VIII (Video Game) / int_514cba56
 Final Fantasy VIII (Video Game) / int_51beab21
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Good Old Fisticuffs
 Final Fantasy VIII (Video Game) / int_51beab21
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Good Old Fisticuffs: Zell uses his fists as his weapon of choice.
 Final Fantasy VIII (Video Game) / int_51beab21
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1.0
 Final Fantasy VIII (Video Game) / int_51beab21
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Final Fantasy VIII (Video Game) / int_51beab21
 Final Fantasy VIII (Video Game) / int_524904cd
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Pensieve Flashback
 Final Fantasy VIII (Video Game) / int_524904cd
comment
The Pensieve Flashback of the main characters except Rinoa during their time at the same orphanage.
 Final Fantasy VIII (Video Game) / int_524904cd
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1.0
 Final Fantasy VIII (Video Game) / int_524904cd
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Final Fantasy VIII (Video Game) / int_524904cd
 Final Fantasy VIII (Video Game) / int_52db461d
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Significant Anagram
 Final Fantasy VIII (Video Game) / int_52db461d
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Significant Anagram: "Fithos Lusec Wecos Vinosec" is an anagram of "Love" and "Succession of Witches."
 Final Fantasy VIII (Video Game) / int_52db461d
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1.0
 Final Fantasy VIII (Video Game) / int_52db461d
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Final Fantasy VIII (Video Game) / int_52db461d
 Final Fantasy VIII (Video Game) / int_539ae07a
type
Empowered Badass Normal
 Final Fantasy VIII (Video Game) / int_539ae07a
comment
Empowered Badass Normal: When Connected to the main characters, the Laguna trio become Persons Of Mass Destruction on account of being SeeD-class, GF-empowered fighters seventeen years before there were any SeeDs.
 Final Fantasy VIII (Video Game) / int_539ae07a
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Final Fantasy VIII (Video Game) / int_539ae07a
 Final Fantasy VIII (Video Game) / int_53c9fc92
type
Flashback
 Final Fantasy VIII (Video Game) / int_53c9fc92
comment
Flashback Flash Back Echo: Squall's flashback to himself talking about his missing "Sis", which explains his mentality in the present. Pensieve Flashback: The present day version of the team members who were there are shown in the past during the orphanage revelation.
 Final Fantasy VIII (Video Game) / int_53c9fc92
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Final Fantasy VIII (Video Game) / int_53c9fc92
 Final Fantasy VIII (Video Game) / int_549cd62d
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Level Grinding
 Final Fantasy VIII (Video Game) / int_549cd62d
comment
Level Grinding: As mentioned, the game slims down this process as it is normally seen in RPGs. However, players often find themselves spending a while Drawing spells from monsters, either to keep for its own sake or the purposes of Refining. Triple Triad got a similar reputation, but at least it was more fun than spamming "Draw" for five minutes.
 Final Fantasy VIII (Video Game) / int_549cd62d
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 Final Fantasy VIII (Video Game) / int_549cd62d
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Final Fantasy VIII (Video Game) / int_549cd62d
 Final Fantasy VIII (Video Game) / int_553aaabe
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Safety in Indifference
 Final Fantasy VIII (Video Game) / int_553aaabe
comment
Safety in Indifference: This is Squall's viewpoint throughout most of the game. After growing up in an orphanage, and then watching everyone he cared about slowly go away one by one, he decided that if people were going to die or otherwise leave him alone, it was better to be alone in the first place to avoid he pain of losing them. He intentionally pushes everyone away to avoid developing bonds with them that would hurt to sever. It takes Rinoa to break him out of it.
 Final Fantasy VIII (Video Game) / int_553aaabe
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 Final Fantasy VIII (Video Game) / int_553aaabe
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Final Fantasy VIII (Video Game) / int_553aaabe
 Final Fantasy VIII (Video Game) / int_56045172
type
Took a Level in Idealism
 Final Fantasy VIII (Video Game) / int_56045172
comment
Took a Level in Idealism: The game follows Squall as he breaks out of his cynicism to properly connect with other people, Rinoa especially.
 Final Fantasy VIII (Video Game) / int_56045172
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1.0
 Final Fantasy VIII (Video Game) / int_56045172
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Final Fantasy VIII (Video Game) / int_56045172
 Final Fantasy VIII (Video Game) / int_56a6927b
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All the Worlds Are a Stage
 Final Fantasy VIII (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: The game features this in the battle with the sorceresses during the Time Compression. As you defeat the sorceresses, the battle background changes, going through various locations you've visited during the game.
 Final Fantasy VIII (Video Game) / int_56a6927b
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Final Fantasy VIII (Video Game) / int_56a6927b
 Final Fantasy VIII (Video Game) / int_575fd5e2
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Dark Is Not Evil
 Final Fantasy VIII (Video Game) / int_575fd5e2
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Dark Is Not Evil: Squall wears black. Also, Edea, who dresses in black even before and after she's possessed.
 Final Fantasy VIII (Video Game) / int_575fd5e2
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1.0
 Final Fantasy VIII (Video Game) / int_575fd5e2
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Final Fantasy VIII (Video Game) / int_575fd5e2
 Final Fantasy VIII (Video Game) / int_581f6468
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Hero of Another Story
 Final Fantasy VIII (Video Game) / int_581f6468
comment
Hero of Another Story: Laguna, Kiros and Ward are only seen in the dream sequences the heroes dream of at points with the connections of the events being undisclosed, leaving the group confused over what they just saw, but don't let it affect their mission. It remains that way up until disc 3, where we find out the three men were Real After All and the events we saw happened some years ago, which made them heroes.
 Final Fantasy VIII (Video Game) / int_581f6468
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 Final Fantasy VIII (Video Game) / int_581f6468
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Final Fantasy VIII (Video Game) / int_581f6468
 Final Fantasy VIII (Video Game) / int_5852ddfa
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No Unified Ruleset
 Final Fantasy VIII (Video Game) / int_5852ddfa
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No Unified Ruleset: In-universe, there's a card game known as Triple Triad. The game has variations based on region which may gradually shift or spread.
 Final Fantasy VIII (Video Game) / int_5852ddfa
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 Final Fantasy VIII (Video Game) / int_5852ddfa
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Final Fantasy VIII (Video Game) / int_5852ddfa
 Final Fantasy VIII (Video Game) / int_5a3b8032
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The Un-Reveal
 Final Fantasy VIII (Video Game) / int_5a3b8032
comment
The Unreveal: Laguna never comes out and says "Squall, I am your father," and in fact nobody ever mentions anything about it except for one oblique reference by Kiros. It's still heavily implied, especially in one of the conversations Squall can have with him in which Laguna mentions that they have a lot to talk about when it's all over.
 Final Fantasy VIII (Video Game) / int_5a3b8032
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 Final Fantasy VIII (Video Game) / int_5a3b8032
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Final Fantasy VIII (Video Game) / int_5a3b8032
 Final Fantasy VIII (Video Game) / int_5a5de5ca
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Boss Rush
 Final Fantasy VIII (Video Game) / int_5a5de5ca
comment
Carbuncle's RecovMed-RF ability unlocks an infinite Gil exploit: 4 Tents can be bought for 4000G, refined into a Mega-Potion, and sold for 5000G. Though undeniably time-consuming, it places the Curaga/Tent trick mentioned above definitively within your reach. Carbuncle is drawn during the Boss Rush at the end of Disc 1, so it technically counts even if you won't be able to teach it RecovMed-RF until Disc 2.
 Final Fantasy VIII (Video Game) / int_5a5de5ca
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 Final Fantasy VIII (Video Game) / int_5a5de5ca
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Final Fantasy VIII (Video Game) / int_5a5de5ca
 Final Fantasy VIII (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Final Fantasy VIII (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The "Weapons Monthly" magazines that tell you what ingredients are necessary to craft a certain weapon aren't actually a requirement for the same. That is, if you remember the recipe from a previous playthrough or just look it up in a guide, you can craft a given weapon in a junk shop as soon as you can get the ingredients. This means you can get everyone's best weapons (and Irvine's second best) as early as right before the final events Disc 1, and yes, this includes crafting Squall's Infinity +1 Sword if you go for a low-level playthrough and then kiss the difficulty goodbye. The tricky part is that it requires a lot of patience and card matches, the willingness to either refine an unique card for Adamantinesnote Minotaur, although you can get it back in Disc 4 if you complete the CC Group sidequest before the end of Disc 3 or farm an Adamantine from Adamantoises, as well as detailed knowledge of how to get the items needed. For example, crafting Rinoa's "Shooting Star" all but requires beating the Spider Tank Time-Limit Boss (and a bit of luck or Save Scumming) as it has a 25% chance to drop a Force Armlet. Before you head out to Timber, you can play Triple Triad to collect Abyss Worm cards, which refine into Windmills at a 1:1 ratio. Windmills, in turn, refine into 20 Tornado spells each. Tornado is one of the best spells in the game for junctioning to Strength and Magic, comparable to the end-game Holy, Meteor, Flare, Pain, etc. With 100 Tornadoes junctioned to Strength, Squall will deal over 1000 damage per attack. If Tornadoes alone are not enough, Gayla cards can be refined into Mystery Fluids on a 1-to-1 basis, and each Mystery Fluid can be refined into 10 Meltdowns. In addition to junctioning nicely to Vitality, thereby increasing a character's resistance to physical damage, Meltdown can be cast on an enemy in order to reduce its Vitality to zero, making it literally defenseless against physical damage. Forget the Lionheart — with the Tornado/Meltdown combination, Squall can solo some of the early bosses with his starter weapon. Speaking of Card Mod, pay attention when a unique card can be converted into three of something. Those are always items that teach skills to your GFs, many of them are endgame ones and even several that only one GF will ever learn on their own. For example, the Kiros card can be Modded into 3 Accelerators, which teach the Auto-Haste passive skill that otherwise can only be learned by Cerberus at a total cost of whooping 620 APnote Auto-Haste alone costs 150 AP to learn, but it requires Spd-J (120 AP), Spd+20% (150 AP), and Spd+40% (200 AP) to be learned first in that order; you can of course bypass some or all of them if you have the item that teaches the previous skill in the chain — like Rocket Engine that teaches Spd+40% and allows you to immediately start putting AP toward learning Auto-Haste. Curaga is a high-level spell, junctions well to HP (like all healing/reviving magic), and can be refined from Tents at a ratio of 10 spells from a single item. Each tent costs 1000 gil, so it's a bit pricey for the early game, but with a high-enough SeeD rank you'll be earning 10,000 gil or more per paycheck. Also, 100 Curagas junctioned to HP will give your characters +2200 HP, at a time when enemies will be lucky to hit triple-digit damage. Finally, while the Lionheart must wait until later on disc one, Curaga, like Tornado and Meltdown, is available before Squall even leaves on his first mission. (Relatedly, Bio and Break can be refined from Antidotes and Softs. They provide some of the strongest STR and MAG bonuses in the game, typically remaining viable through Disc 3.) If you keep your levels low through carding, normal monsters will keep damaging you as though you are at a low level. Boost your stats through junctioning powerful spells (gained through card playing and refining), and you can take hits like a lower level character, but hit like a higher level one. Limit breaks are enabled when your current HP is a quarter of your max HP or less. Unjunction all spells from your HP stat so it lies at 700 or so, meaning limit breaks will kick in when you're at 170 or less (when normal enemies will hit for 30-40 HP damage per round). Heal yourself to full HP, which is at 700 or so. Then junction 100 Curaga to your HPs, raising your max HP to 3000 or so, meaning your normal max HP, where you are pretty safe from enemy attacks for another 10-20 rounds, will still see limit breaks enabled. Carbuncle's RecovMed-RF ability unlocks an infinite Gil exploit: 4 Tents can be bought for 4000G, refined into a Mega-Potion, and sold for 5000G. Though undeniably time-consuming, it places the Curaga/Tent trick mentioned above definitively within your reach. Carbuncle is drawn during the Boss Rush at the end of Disc 1, so it technically counts even if you won't be able to teach it RecovMed-RF until Disc 2. For Triple Triad, Ifrit will be what carries you at the beginning of your card-playing career. You get it after defeating Ifrit, who's the very first boss in the game, and it's more powerful than any other card at that point, with score values of 8 and 9 on its north and west sides respectively.
 Final Fantasy VIII (Video Game) / int_5b81ca8d
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Final Fantasy VIII (Video Game) / int_5b81ca8d
 Final Fantasy VIII (Video Game) / int_5bb56482
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Contractual Boss Immunity
 Final Fantasy VIII (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Subverted with Selphie's "The End" Limit Break that, if pulled off successfully, can One-Hit Kill any boss in the game except the Final Boss (and then it's only because it's a four-stage fight; The End will still knock out one of the stages for you instantly). The same goes for Squall's "Lionheart" Limit Break. Unlike "The End", it's not a One-Hit Kill, but it does so much damage (Seventeen attacks at 9999 each) that it might as well be. Played Straight with other attacks, such as Quistis's "Degenerator" Limit Break or the Level 5 death spell always miss against bosses. Odin will randomly appear during non-boss battles and use a One-Hit Kill attack to destroy whoever you're fighting. When fighting Seifer for the fourth time, Odin will appear and use his One-Hit Kill attack, but Seifer blocks it and destroys Odin. However, this causes Gilgamesh to appear later in the battle and use his One-Hit Kill attack to defeat Seifer.
 Final Fantasy VIII (Video Game) / int_5bb56482
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Final Fantasy VIII (Video Game) / int_5bb56482
 Final Fantasy VIII (Video Game) / int_5ce7dbb9
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Central Theme
 Final Fantasy VIII (Video Game) / int_5ce7dbb9
comment
Central Theme: The entire game deconstructs the Child Soldier trope, showing how emotionally stunted, immature, and unstable a person would actually be if they were taken in by a military academy as a child and raised for combat. Reconnecting with one's past to overcome trauma and realize who they truly are is also a major theme.
 Final Fantasy VIII (Video Game) / int_5ce7dbb9
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1.0
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Final Fantasy VIII (Video Game) / int_5ce7dbb9
 Final Fantasy VIII (Video Game) / int_5d310fb8
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Sword Fight
 Final Fantasy VIII (Video Game) / int_5d310fb8
comment
Sword Fight: Squall and Seifer's duel at the beginning of the game.
 Final Fantasy VIII (Video Game) / int_5d310fb8
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1.0
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Final Fantasy VIII (Video Game) / int_5d310fb8
 Final Fantasy VIII (Video Game) / int_5e57282b
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Fake Video Camera View
 Final Fantasy VIII (Video Game) / int_5e57282b
comment
Fake Video Camera View: During the ending sequence.
 Final Fantasy VIII (Video Game) / int_5e57282b
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1.0
 Final Fantasy VIII (Video Game) / int_5e57282b
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Final Fantasy VIII (Video Game) / int_5e57282b
 Final Fantasy VIII (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Final Fantasy VIII (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: Not as bad an example as many RPGs, but there are some instances. Rooting around in cupboards in a house in Timber finds the party some gil, but it also makes the house's resident refuse to let you rest there any more, and since the hotel is off-limits during your first visit... The only places with treasure "boxes" are D-District Prison and Ultimecia Castle. With the latter needs you to play organ to remove bars blocking the passage to the treasure chest containing a Rosetta Stone.
 Final Fantasy VIII (Video Game) / int_5e7c0ab7
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1.0
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Final Fantasy VIII (Video Game) / int_5e7c0ab7
 Final Fantasy VIII (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Final Fantasy VIII (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: The PSN version of this game actually blows Ultimecia's identity right in the product description. Normally, this would be Trailers Always Spoil, but as the game is over twenty years old and the PSN version came out well after Dissidia Final Fantasy included her as the main villain representing Final Fantasy VIII, it ends up falling under this trope due to sheer age. But woe to the newer generations playing this for the first time...
 Final Fantasy VIII (Video Game) / int_5f3bb274
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Final Fantasy VIII (Video Game) / int_5f3bb274
 Final Fantasy VIII (Video Game) / int_5f6c6cc1
type
Can't Get Away with Nuthin'
 Final Fantasy VIII (Video Game) / int_5f6c6cc1
comment
Can't Get Away with Nuthin': Showing off your Gunblade in the Classroom Area (where weapons are prohibited) will instantly result in you getting caught by Garden Faculty and being deducted points from the SeeD exam. From the instant you put your Garden Cadet uniform until you are dismissed after the completion of the mission, you are being closely monitored. Run away from too many fights? Go out of your way to talk to people instead of focusing on the mission? Disobey an order given by your squad leader? They'll know, and your Final Exam score (and initial SeeD Rank) will suffer for it. It doesn't matter if you have just spent the last hour rescuing cadets and children from monsters unleashed by NORG's faculty and been appointed Commander. Use magic in the halls and your ass is going down a rank.
 Final Fantasy VIII (Video Game) / int_5f6c6cc1
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Final Fantasy VIII (Video Game) / int_5f6c6cc1
 Final Fantasy VIII (Video Game) / int_5fc3eff4
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Time Bomb
 Final Fantasy VIII (Video Game) / int_5fc3eff4
comment
Time Bomb: The Galbadia Missile Base's self destruct sequence.
 Final Fantasy VIII (Video Game) / int_5fc3eff4
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_5fc3eff4
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_5fc3eff4
 Final Fantasy VIII (Video Game) / int_60f992e8
type
Florence Nightingale Effect
 Final Fantasy VIII (Video Game) / int_60f992e8
comment
Florence Nightingale Effect: Happens twice. First, in the past with Laguna and Raine. She falls in love with him while nursing him back to health. Second, although it's not nurse to patient, Squall finally realizes his feelings for Rinoa when she falls into a coma and is lying in the infirmary.
 Final Fantasy VIII (Video Game) / int_60f992e8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_60f992e8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_60f992e8
 Final Fantasy VIII (Video Game) / int_615aa8d5
type
Tomorrowland
 Final Fantasy VIII (Video Game) / int_615aa8d5
comment
Tomorrowland: Esthar. There is an enormous technological difference between their continent-spanning Crystal Spires and Togas city and the rest of the world, which is mostly just past the 20th century in terms of technology. The main reason for this is that the majority of population of the destroyed Centra civilization emigrated to Esthar, carrying most of their advanced technology there with them, while only a small portion of the refugees made it to the western continent, forming the small nation of Dollet. A combination of massive population size, having a head start is tech, and isolationism meant that Esthar developed advanced technology far beyond the rest of the world.
 Final Fantasy VIII (Video Game) / int_615aa8d5
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_615aa8d5
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_615aa8d5
 Final Fantasy VIII (Video Game) / int_615fdb1f
type
Dream Sequence
 Final Fantasy VIII (Video Game) / int_615fdb1f
comment
Dream Sequence: Squall has several of these showing him as a child talking about his missing "Sis".
 Final Fantasy VIII (Video Game) / int_615fdb1f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_615fdb1f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_615fdb1f
 Final Fantasy VIII (Video Game) / int_61836f3d
type
News Travels Fast
 Final Fantasy VIII (Video Game) / int_61836f3d
comment
News Travels Fast: In this case this it's notable because of the radio silence mentioned throughout the game.
 Final Fantasy VIII (Video Game) / int_61836f3d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_61836f3d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_61836f3d
 Final Fantasy VIII (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Final Fantasy VIII (Video Game) / int_61b8f9e2
comment
Laguna: A smart yet impulsive and offbeat man who often makes reckless decisions. (Id)
 Final Fantasy VIII (Video Game) / int_61b8f9e2
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_61b8f9e2
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_61b8f9e2
 Final Fantasy VIII (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Final Fantasy VIII (Video Game) / int_6320eced
comment
Gameplay and Story Segregation In-game information indicates that sorceresses have the inherent ability to use magic without any outside aids such as Guardian Forces. The sorceresses who join the party have to use a junction and stocked magic just like any other party member (except while using limit breaks). In Edea's case this could be explained by the fact that she's no longer a sorceress by the time she becomes playable in-game, she shows no awareness that there's been a change and still has the use of the ice-element Limit Break she used on Squall in Disc 1. In Rinoa's case, the only time she could use magic without any aid is through the use of her "Angel Wing" limit break. This gives her unlimited access to any offensive spells she's equipped with, notably without depleting her stocks, at the expense of being within a state of berserk. However, there are a few exceptions. The classroom control panels indicate rules regarding use of magic in school, and at one point Squall is given the option of demonstrating a spell for a student. If he does, a Balamb Garden staff member appears and yells at him, and the player's SeeD rank is lowered. Also, Selphie attempts to draw-cast Cure during a cutscene at the D-District prison. Speaking of the prison sequence, you're told that there's an anti-magic field in the prison that prevents magic from being cast properly. As mentioned, Selphie attempts to use cure, but it doesn't work very well. As such, they say that they have to rely on their weapons, so it's up to Zell, since he uses his fists as his weapons. However, the second you gain control of Zell, he has full access to and use of magic, and so do your other characters during the battle with Biggs and Wedge. Afterwards, when you leave the cell, an announcement comes on that the anti-magic field will be lifted. This, however, doesn't explain why your characters were able to use magic before it was lifted. During the final dungeon, which takes place After the End, someone still pays you your hourly salary. Who?
 Final Fantasy VIII (Video Game) / int_6320eced
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6320eced
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6320eced
 Final Fantasy VIII (Video Game) / int_6375f746
type
Drill Sergeant Nasty
 Final Fantasy VIII (Video Game) / int_6375f746
comment
Drill Sergeant Nasty: One can be seen briefly in a hallway in Galbadia Garden making students do push ups, one of whom is Zell if he's not in your party.
 Final Fantasy VIII (Video Game) / int_6375f746
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6375f746
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6375f746
 Final Fantasy VIII (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 Final Fantasy VIII (Video Game) / int_6377d6e6
comment
The recurring Wendigo creature does basketball moves USING your party.
 Final Fantasy VIII (Video Game) / int_6377d6e6
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6377d6e6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6377d6e6
 Final Fantasy VIII (Video Game) / int_6382334a
type
Converse with the Unconscious
 Final Fantasy VIII (Video Game) / int_6382334a
comment
Converse with the Unconscious: Squall keeps trying to talk to Rinoa while she's in a coma. He even laments that "it's like talking to a wall". It doubles as an Ironic Echo, as earlier in the game he tells Quistis to talk to a wall if she wants someone to listen.
 Final Fantasy VIII (Video Game) / int_6382334a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6382334a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6382334a
 Final Fantasy VIII (Video Game) / int_6383a034
type
The Mutiny
 Final Fantasy VIII (Video Game) / int_6383a034
comment
The Mutiny: The team returns to Balamb Garden after breaking out of D-District Prison to find the school undergoing one by students and staff loyal to NORG, while the students and staff loyal to Cid are opposing them.
 Final Fantasy VIII (Video Game) / int_6383a034
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6383a034
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6383a034
 Final Fantasy VIII (Video Game) / int_63c6c615
type
Dynamic Difficulty
 Final Fantasy VIII (Video Game) / int_63c6c615
comment
The Island Closest To Heaven and The Island Closest To Hell. Not only do they have (hidden) Draw Points stocking some of the game's best spells, they're also the only place where Dynamic Difficulty is disabled, instead providing Lv.100 versions of some pretty fierce monsters. While the EXP they provide doesn't go up, it does affect their item drops and the magic you can draw from them; the encounter rate is also extremely high, for ease of fighting. Spam Degenerator for rapid experience gain.
 Final Fantasy VIII (Video Game) / int_63c6c615
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_63c6c615
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_63c6c615
 Final Fantasy VIII (Video Game) / int_64028be7
type
Cowardly Boss
 Final Fantasy VIII (Video Game) / int_64028be7
comment
Cowardly Boss: Sacred in the Tomb of the Unknown King, who runs away after your first optional fight with him. The player then has another optional fight with him again along with his brother, Minotaur. Jumbo Cactuar can run away while the player is fighting it, requiring the player to have to fight it all over again, which is not fun. It will do so if it's brought down to less than 2% of its hit points.
 Final Fantasy VIII (Video Game) / int_64028be7
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_64028be7
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_64028be7
 Final Fantasy VIII (Video Game) / int_64070096
type
Cowardly Lion
 Final Fantasy VIII (Video Game) / int_64070096
comment
Cowardly Lion: Watts and Zone know how to avoid doing work. However, Watts is very good at gathering information very quickly, and Zone saves the day by giving Quistis his own train ticket out of Timber.
 Final Fantasy VIII (Video Game) / int_64070096
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_64070096
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_64070096
 Final Fantasy VIII (Video Game) / int_64edb99c
type
Always Save the Girl
 Final Fantasy VIII (Video Game) / int_64edb99c
comment
Always Save the Girl: Squall eventually has this revelation with regards to his relationship with Rinoa.
 Final Fantasy VIII (Video Game) / int_64edb99c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_64edb99c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_64edb99c
 Final Fantasy VIII (Video Game) / int_64fa0ea8
type
Random Encounters
 Final Fantasy VIII (Video Game) / int_64fa0ea8
comment
Random Encounters: A lot of areas in the game, as with the previous games, have random fights with wandering monsters happen without warning.
 Final Fantasy VIII (Video Game) / int_64fa0ea8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_64fa0ea8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_64fa0ea8
 Final Fantasy VIII (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 Final Fantasy VIII (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: Lunatic Pandora.
 Final Fantasy VIII (Video Game) / int_65163c3a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_65163c3a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_65163c3a
 Final Fantasy VIII (Video Game) / int_65c0f3fa
type
Dance of Romance
 Final Fantasy VIII (Video Game) / int_65c0f3fa
comment
Dance of Romance: Squall dances with Rinoa during the graduation ball.
 Final Fantasy VIII (Video Game) / int_65c0f3fa
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_65c0f3fa
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_65c0f3fa
 Final Fantasy VIII (Video Game) / int_65d658f
type
Putting the Band Back Together
 Final Fantasy VIII (Video Game) / int_65d658f
comment
Putting the Band Back Together: The orphanage revelation reveals the team is actually doing this.
 Final Fantasy VIII (Video Game) / int_65d658f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_65d658f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_65d658f
 Final Fantasy VIII (Video Game) / int_6602cad
type
Permanently Missable Content
 Final Fantasy VIII (Video Game) / int_6602cad
comment
Permanently Missable Content: Any item or sidequest that involves entering a town after getting to Disc 4. In the Japanese version, this happens with any of the GFs that have to be drawn from a boss, and with Cerberus. The overseas versions allow the player to draw any of the missed GF's from the bosses in Ultimecia's castle as a backup method, but if they miss them there as well, they're gone for good, and even if the player does draw them at that point, it's too late to level them up unless they want to spend hours grinding. Diablos is gone if you forget to talk to Cid before boarding the train to Timber. Any item on the Dollet communications tower. Any item in D-District Prison. Any item in the Galbadia missile base. Any item in Galbadia Garden. Any item on the Esthar Lunar Base, one of which is a card that can only be gotten there.
 Final Fantasy VIII (Video Game) / int_6602cad
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6602cad
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6602cad
 Final Fantasy VIII (Video Game) / int_6627695f
type
Author Appeal
 Final Fantasy VIII (Video Game) / int_6627695f
comment
Author Appeal: Nomura admitted he flat out wanted to include a character in a skirt, heavily inspiring Selphie's design. In addition, Edea and Ultimecia were heavily designed to be a Shout-Out to Yoshitaka Amano's artstyle.
 Final Fantasy VIII (Video Game) / int_6627695f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6627695f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6627695f
 Final Fantasy VIII (Video Game) / int_66805a18
type
Race for Your Love
 Final Fantasy VIII (Video Game) / int_66805a18
comment
Race for Your Love: In Disc 3, after the return from space, Rinoa chooses to allow Esthar to take her into custody and seal her power rather than risk becoming a danger to the world through Ultimecia's possession. Squall, paralyzed by his own issues and convinced he has no right to interfere with her decision, lets her leave, but when Quistis catches up to him and reads him the riot act over it, he changes his mind, rushes to the Sorceress Memorial where Rinoa is about to be sealed, storms the facility, and sets her free.
 Final Fantasy VIII (Video Game) / int_66805a18
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_66805a18
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_66805a18
 Final Fantasy VIII (Video Game) / int_685d06d
type
Plot Parallel
 Final Fantasy VIII (Video Game) / int_685d06d
comment
Plot Parallel: The constant trips into the past and the Laguna/Ellone relationship are the real core of the plot, whereas Ultimecia and her plan to compress time just externalize the subplot's message that you need to let go of the past by presenting a villain who literally wants to freeze time forever.
 Final Fantasy VIII (Video Game) / int_685d06d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_685d06d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_685d06d
 Final Fantasy VIII (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Final Fantasy VIII (Video Game) / int_68913e61
comment
You'll know that Squall's instructor Quistis will eventually become a permanent member of your team when she doesn't disappear from your list of party members even when absent. Similarly, you know Rinoa would eventually join the party some time after being formally introduced (and named) because she also appears within the party list.
 Final Fantasy VIII (Video Game) / int_68913e61
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_68913e61
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_68913e61
 Final Fantasy VIII (Video Game) / int_68e0e408
type
Be the Ball
 Final Fantasy VIII (Video Game) / int_68e0e408
comment
Be the Ball: The Wendigo's main form of attack, amusingly enough, is to grab a party member, smash them into a ball, and use them as a weapon against the rest of the group.
 Final Fantasy VIII (Video Game) / int_68e0e408
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_68e0e408
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_68e0e408
 Final Fantasy VIII (Video Game) / int_69655022
type
Gigantic Moon
 Final Fantasy VIII (Video Game) / int_69655022
comment
Gigantic Moon: The moon is enormous and takes up quite a bit of the sky in most outdoor backgrounds, foreshadowing for the events of disc 3.
 Final Fantasy VIII (Video Game) / int_69655022
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_69655022
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_69655022
 Final Fantasy VIII (Video Game) / int_69ab6c58
type
Justified Tutorial
 Final Fantasy VIII (Video Game) / int_69ab6c58
comment
Justified Tutorial: The Fire Caverns quest at the very beginning of the game, presented as part of the final exam Squall must take before graduating from Balamb Garden.
 Final Fantasy VIII (Video Game) / int_69ab6c58
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_69ab6c58
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_69ab6c58
 Final Fantasy VIII (Video Game) / int_69fb91e8
type
Chewing the Scenery
 Final Fantasy VIII (Video Game) / int_69fb91e8
comment
Chewing the Scenery: Zell, Selphie, Seifer, and Laguna are all theatrical characters. They would've been Large Hams if the game had voice acting.
 Final Fantasy VIII (Video Game) / int_69fb91e8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_69fb91e8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_69fb91e8
 Final Fantasy VIII (Video Game) / int_6a1cc0cd
type
Bad Mood as an Excuse
 Final Fantasy VIII (Video Game) / int_6a1cc0cd
comment
Bad Mood as an Excuse: One gets the impression from the message programmed into the robotic dummy of President Vinzer Deling that the real Deling makes use of this a lot, given how convincing the dummy is.
 Final Fantasy VIII (Video Game) / int_6a1cc0cd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6a1cc0cd
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6a1cc0cd
 Final Fantasy VIII (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Final Fantasy VIII (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Although many characters do use fairly sensible weaponry, there are also quite a few examples of this trope: Squall and Seifer both use gunblades — that is, a sword with a pistol built into the base of the blade; perfect examples of Exotic Weapon Supremacy, as they have 100%- no sorry, 255% accuracy and can do additional damage with the press of a button. Exactly how gunblades function are a source of much Fan Wank, though Square themselves basically explained them to be Vibroweapons in the Ultimania guide. In-universe, Cid mentions that gunblade specialists are rare, as the weapons are rather difficult to use, hinting that even in the game's world, they're not necessarily practical. Seifer mastered it because he saw a video of a sorceress' knight as a kid and wanted to emulate the style (and he's still rather blunt when using it). Various secondary media point out that Squall learned it because he was stubborn, and wanted to master the weird weapon when everyone else went to something more commonsense. There's also the fact that at the end of the game, Squall is sent back in time to his childhood orphanage. Aside from giving his adoptive parents the idea to form SeeD, the fact that he wielded a gunblade could have been Cid's inspiration in wanting him to be trained in its use. So in a sense, he gave himself the idea. Rinoa has her "blaster edge", a chakram-like ring which fires from a wrist-mounted launcher and returns like a boomerang. It can also fire her dog. Ward uses a giant harpoon. Which he has to go run over to the monsters to retrieve and then run back into formation to use again. And Esthar's army uses what appear to be pick-axes with shotguns built into them (not to mention an armor ensemble that makes them look like mass-produced Kamen Riders).
 Final Fantasy VIII (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6a2ae11f
 Final Fantasy VIII (Video Game) / int_6a696742
type
The Power of Love
 Final Fantasy VIII (Video Game) / int_6a696742
comment
The Power of Love: A major theme of the game's plot.
 Final Fantasy VIII (Video Game) / int_6a696742
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6a696742
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6a696742
 Final Fantasy VIII (Video Game) / int_6a85e9e1
type
Dub-Induced Plot Hole
 Final Fantasy VIII (Video Game) / int_6a85e9e1
comment
Dub-Induced Plot Hole: A minor example — in the beginning of the game, Zell continually tries (and fails) to get his Trademark Favorite Food from the Balamb Garden cafeteria. What his favorite food actually is, however, depends on what translation of the game you're playing (in English, it's hot dogs; in French, it's bretzels, which are similar to hot dogs; etc). Much later, during the Dance Party Ending, Zell is seen stuffing his face with a pile of what looks like dinner rolls. This is actually the punchline to a Brick Joke — in the original Japanese script, Zell's favorite food is a particular kind of bread. He finally got his hands on some! It still sort of works in the English version, as the dinner rolls look like hot dog rolls which would, presumably, contain hot dogs therein. A larger example: Ultimecia's dialogue was simplified in the English translation. In addition to making her seem more like a Generic Doomsday Villain, her explanation of what Time Compression would do to the party was a critical piece of information lost in translation. The ending cutscene with Squall makes significantly less sense without knowing that Time Compression would steadily wipe away one's thoughts and memories.
 Final Fantasy VIII (Video Game) / int_6a85e9e1
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6a85e9e1
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6a85e9e1
 Final Fantasy VIII (Video Game) / int_6ad328e9
type
An Economy Is You
 Final Fantasy VIII (Video Game) / int_6ad328e9
comment
An Economy Is You: Every shop sells things that the party needs or can upgrade their weaponry. Bookstores sell magazines with weapon upgrade schematics and techniques for Zell and Rinoa's Limit Breaks, and even the pet stores in Timber and Esthar sell Guardian Force items.
 Final Fantasy VIII (Video Game) / int_6ad328e9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6ad328e9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6ad328e9
 Final Fantasy VIII (Video Game) / int_6ae7c6c3
type
BigDamnGunship
 Final Fantasy VIII (Video Game) / int_6ae7c6c3
comment
Big Damn Gunship: The Ragnarok initially appears as just a spaceship, but is revealed to be this as well during the assault on Lunatic Pandora.
 Final Fantasy VIII (Video Game) / int_6ae7c6c3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6ae7c6c3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6ae7c6c3
 Final Fantasy VIII (Video Game) / int_6af6887
type
Escape Sequence
 Final Fantasy VIII (Video Game) / int_6af6887
comment
Escape Sequence/Indy Escape: Dollet, with Squall, Zell, and Selphie running away from X-ATM092, and in D-District Prison, with Squall running away from the shifting panels on the bridge.
 Final Fantasy VIII (Video Game) / int_6af6887
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6af6887
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6af6887
 Final Fantasy VIII (Video Game) / int_6b2b3b59
type
The Reveal
 Final Fantasy VIII (Video Game) / int_6b2b3b59
comment
The Reveal of who the President of Esthar is. Same goes for his advisers.
 Final Fantasy VIII (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6b2b3b59
 Final Fantasy VIII (Video Game) / int_6b35bdff
type
Serious Business
 Final Fantasy VIII (Video Game) / int_6b35bdff
comment
Serious Business: Triple Triad — though not in terms of the game's storyline, but because of its Gamebreaker status.
 Final Fantasy VIII (Video Game) / int_6b35bdff
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6b35bdff
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6b35bdff
 Final Fantasy VIII (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Final Fantasy VIII (Video Game) / int_6b486b81
comment
Revive Kills Zombie: Certainly a staple of the series (particularly in Final Fantasy VI at one point), but particularly egregious here, where you can remove the zombified 'president' in one hit on the early-game train mission. This can also be done against Abadon, but has less of a chance of being successful.
 Final Fantasy VIII (Video Game) / int_6b486b81
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6b486b81
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6b486b81
 Final Fantasy VIII (Video Game) / int_6bf29c6e
type
Good Wings, Evil Wings
 Final Fantasy VIII (Video Game) / int_6bf29c6e
comment
Good Wings, Evil Wings: The recurring Buel creature has both bird and bat wings. In threes. And the bat wings are the bigger ones. Rinoa (in her second Limit Break form) and Ultimecia both possess wings. Rinoa's? Pure white and angelic. Ultimecia's? Black.
 Final Fantasy VIII (Video Game) / int_6bf29c6e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6bf29c6e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6bf29c6e
 Final Fantasy VIII (Video Game) / int_6c553873
type
Private Military Contractors
 Final Fantasy VIII (Video Game) / int_6c553873
comment
Private Military Contractors: SeeD.
 Final Fantasy VIII (Video Game) / int_6c553873
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6c553873
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6c553873
 Final Fantasy VIII (Video Game) / int_6cf2293a
type
All in a Row
 Final Fantasy VIII (Video Game) / int_6cf2293a
comment
All in a Row: Earlier games in the series only showed one character at a time. This was the first title to show the entire party walking around together. Lampshaded during the missile base mission: a guard will tease you for walking in a single file if you choose to "act cool."
 Final Fantasy VIII (Video Game) / int_6cf2293a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6cf2293a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6cf2293a
 Final Fantasy VIII (Video Game) / int_6cf4a648
type
Non-Uniform Uniform
 Final Fantasy VIII (Video Game) / int_6cf4a648
comment
Non-Uniform Uniform: Squall and Zell wear their Balamb Garden cadet uniforms in nonstandard fashion, in ways that echo their civilian clothes — Squall leaves his jacket open, and Zell leaves his collar undone and rolls up his sleeves. Seifer forgoes the uniform entirely even during the field exam. Laguna, Kiros, and Ward have Galbadian blue uniforms, but missing the helmets. Ward's bandana and Kiros' hairdo push this trope straight into Mildly Military.
 Final Fantasy VIII (Video Game) / int_6cf4a648
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6cf4a648
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6cf4a648
 Final Fantasy VIII (Video Game) / int_6cf96262
type
Our Sphinxes Are Different
 Final Fantasy VIII (Video Game) / int_6cf96262
comment
Our Sphinxes Are Different: Sphinxaur resembles a giant reddish-purple beast with a vaguely human face and generally Egyptian aesthetic.
 Final Fantasy VIII (Video Game) / int_6cf96262
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6cf96262
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6cf96262
 Final Fantasy VIII (Video Game) / int_6d892421
type
Teacher/Student Romance
 Final Fantasy VIII (Video Game) / int_6d892421
comment
Teacher/Student Romance: Many of Quistis's male students (and apparently quite a few female ones, if the Trepies are any indication) are pining for one. She lampshades this in the Fire Cavern Test when she mentions to Squall how the boys often choke on the test when she comes with them. Quistis for Squall, though in her defense, they're only a year apart in age and apparently grew up together, though neither of them remembers it anymore. Squall comments on the awkwardness of it fairly early in the game, and Quistis eventually says that her crush on him was actually misdirected sisterly affection, although how honest she's being about that is subject to interpretation.
 Final Fantasy VIII (Video Game) / int_6d892421
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6d892421
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6d892421
 Final Fantasy VIII (Video Game) / int_6da4d56e
type
Conspicuously Public Assassination
 Final Fantasy VIII (Video Game) / int_6da4d56e
comment
Conspicuously Public Assassination: Edea's killing of Vinzer Deling in front of a huge crowd, who continues to cheer as if nothing odd is going on.
 Final Fantasy VIII (Video Game) / int_6da4d56e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6da4d56e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6da4d56e
 Final Fantasy VIII (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Final Fantasy VIII (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Edea. She's also the Disc Two Final Boss, and her knight Seifer is the Disc Three Final Boss, which is also the last time you fight him.
 Final Fantasy VIII (Video Game) / int_6de71c57
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6de71c57
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6de71c57
 Final Fantasy VIII (Video Game) / int_6e5287f4
type
Lady of Black Magic
 Final Fantasy VIII (Video Game) / int_6e5287f4
comment
Lady of Black Magic: Ultimecia and Edea. This trope is pretty much what the Sorceress power is all about, really.
 Final Fantasy VIII (Video Game) / int_6e5287f4
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6e5287f4
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6e5287f4
 Final Fantasy VIII (Video Game) / int_6e6ac290
type
Lore Codex
 Final Fantasy VIII (Video Game) / int_6e6ac290
comment
Lore Codex: The Information sub-section of the Tutorial menu serves as a glossary for notable locations, characters and terminology in the game's setting, which are gradually filled in as the player progresses, though some entries require them to go out of their way to talk/interact with an NPC at the right time, making them Permanently Missable Content. There is only one exception: The "Succession of Sorceress Power" entry can only be acquired through hacking the game.
 Final Fantasy VIII (Video Game) / int_6e6ac290
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6e6ac290
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6e6ac290
 Final Fantasy VIII (Video Game) / int_6e70b12b
type
Nominal Importance
 Final Fantasy VIII (Video Game) / int_6e70b12b
comment
Nominal Importance: Only plot relevant characters have names. Those who aren't important enough for them have names such as "Mean Guy" and "Library Girl With a Pigtail".
 Final Fantasy VIII (Video Game) / int_6e70b12b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6e70b12b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6e70b12b
 Final Fantasy VIII (Video Game) / int_6eb1268c
type
Extreme Omnivore
 Final Fantasy VIII (Video Game) / int_6eb1268c
comment
Extreme Omnivore: The Devour skill. Edible objects include dragons, aliens, and mechas, and even things that will cause damage, petrification, death, or a game over if eaten. Devour can't be used on people, though. Even extreme omnivores have standards. You can, however, devour Rinoa during the boss fight with Adel. It will even give you a boost to your Max HP. Naturally, under the conditions of the battle, it also causes a automatic Non-Standard Game Over.
 Final Fantasy VIII (Video Game) / int_6eb1268c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6eb1268c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6eb1268c
 Final Fantasy VIII (Video Game) / int_6ec989d8
type
Guide Dang It!
 Final Fantasy VIII (Video Game) / int_6ec989d8
comment
Guide Dang It!: Finding the White SeeD Ship on your first playthrough without a guide can be a bit of a hair puller. The only clue you're given is that it's located in the Centra continent, which is quite large; the smaller waters are very difficult to navigate through in the Garden; and the ship itself is quite well hidden by the geography, so you may miss it if the camera isn't facing the right direction. Also, when you're supposed to head to Esthar for the first time, more than one gamer flew around in the Garden endlessly, trying to reach the Esthar continent before finally realizing that you were supposed to pilot the Garden into Fisherman's Horizon, then, when it automatically cuts to inside the Garden, go to the infirmary. (You're told that Esthar is on the other end of the Horizon Bridge, upon which FH is built, but it's in a throwaway comment which players could be forgiven for overlooking; and the Infirmary part just plain comes out of nowhere.) The Tonberry King GF. There are very few clues in the game that it even exists, let alone how to get it. Ditto for the Doomtrain GF. You'll likely piece most of it together through Occult Fan magazines (and good luck knowing they exist); but the third item needed to summon him (hint: Remedy+, an item which must be crafted via Alexander's MedLVUp ability) has eluded some players on their first runs. The entire Shumi sidequest in Fisherman's Horizon. Try finding the ladder to the old fisherman without knowing it's there. Said fisherman also has one of the aforementioned Occult Fan magazines that's inaccessible if you don't visit him immediately upon arriving in FH. It's stated that after you hit Time Compression, you will not be able to access any towns or characters. But you still have access to your Global Airship... where a number of Non Player Characters have inexplicably set up shop. And the only way to reach your airship is a wildly circuitous Chocobo ride. How many people figured this out without being told it beforehand? Obtaining the PuPu card requires you to encounter the UFO in four different places. You must then go to a fifth location and fight the UFO, destroy it, then feed the PuPu five elixirs. Other than a brief mention in one of the Occult Fan magazines (which are primarily hints on getting Doomtrain), there's nothing in the game explaining any of this. Obtaining Quistis's final Blue Magic Shockwave Pulsar. First and foremost, you have no idea what item gives it, so that's a treat. The way to get it is that you have to use a Dark Matter item. Said item comes from refining 100 Curse Spikes, a drop from Tri-Face, via Tool-RF. The sucker-punch in this though is that Siren herself has to be level 100 in the original PSX version (in a game that discourages grinding, mind you) in order to be able to refine those items. The in-game tutorial only states that Siren can refine the items, but not the level stipulation. In addition, the player wouldn't likely think of it either as no GF other then Doomtrain has a level requirement on their abilities either. It's no wonder the developers got rid of the level requirements for Refining in latter versions of the game. Even the short and low-award Winhill sidequest, where you have to find and collect the pieces of a broken vase around the village, has an element of this. You're given no clue that you have to have Irvine in your party to find one of the pieces. To add insult to injury, the piece in question is closest to the NPC that gives you the quest and is in an otherwise very conspicuous spot.
 Final Fantasy VIII (Video Game) / int_6ec989d8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6ec989d8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6ec989d8
 Final Fantasy VIII (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Final Fantasy VIII (Video Game) / int_6edb0066
comment
Zero-Effort Boss: If you before a boss with a certain magic junction the characters' defenses with the same magic so their elemental defense is over 100%, you will have little to nothing to worry about as the characters will simply absorb the damage from the boss, which can also make up for lost healh in case the boss have another method of attacking. Having Odin makes Seifer's last fight this. You can wait, see Odin be killed, wait, and see Gilgamesh beat Seifer without taking any action.
 Final Fantasy VIII (Video Game) / int_6edb0066
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6edb0066
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6edb0066
 Final Fantasy VIII (Video Game) / int_6f619fab
type
Let's Split Up, Gang!
 Final Fantasy VIII (Video Game) / int_6f619fab
comment
Let's Split Up, Gang!: After breaking out of D-District Prison, the team splits up into two groups; one to head back to Balamb Garden to warn them about the missile attack, the other to the missile base to try and stop the attack. The team also splits up when Squall and Rinoa are sent into space. The final dungeon also involves the party splitting into two groups, which the player can switch between. At a few points, players will need both parties in order to proceed, such as having one party hold a lever while another crosses a chandelier that would otherwise fall under their weight.
 Final Fantasy VIII (Video Game) / int_6f619fab
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_6f619fab
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_6f619fab
 Final Fantasy VIII (Video Game) / int_721325ee
type
No Cutscene Inventory Inertia
 Final Fantasy VIII (Video Game) / int_721325ee
comment
No Cutscene Inventory Inertia: Characters always use the base model weapons in cutscenes, regardless of what model they've been upgraded to.
 Final Fantasy VIII (Video Game) / int_721325ee
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_721325ee
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_721325ee
 Final Fantasy VIII (Video Game) / int_7228d0cb
type
Game Over
 Final Fantasy VIII (Video Game) / int_7228d0cb
comment
If the player messes up the train hijacking mission in Disc 1, they are given the option of either taking the Game Over or restarting the mission. If they choose to restart, however, they lose the opportunity to raise their SeeD rank, and being bad enough to fail at the train mission multiple times will reduce their SeeD ranking.
 Final Fantasy VIII (Video Game) / int_7228d0cb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7228d0cb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7228d0cb
 Final Fantasy VIII (Video Game) / int_722c7fe5
type
"Where? Where?"
 Final Fantasy VIII (Video Game) / int_722c7fe5
comment
"Where? Where?": During the segment in which you select instruments for the concert in Fisherman's Horizon, you can wander away from scene as Irvine, whom you would normally never get to control on the field. You can visit the hotel, which broadcasts a warning about a suspicious individual in a longcoat carrying a rifle. Irvine remarks to himself that this sounds like some sort of hardcore bad guy.
 Final Fantasy VIII (Video Game) / int_722c7fe5
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_722c7fe5
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_722c7fe5
 Final Fantasy VIII (Video Game) / int_7241785e
type
You Can't Fight Fate
 Final Fantasy VIII (Video Game) / int_7241785e
comment
Ultimecia's meddling in time and space ended up sending Squall and herself back in time to his childhood. This sets in motion Edea's possession by Ultimecia and subsequent reign of terror, but also allows Squall to give his old matron the idea for creating SeeD, thus ensuring the creation of the organization that set Squall and his comrades on the path to ultimately fight and defeat Ultimecia. Of course, this also means that while Squall technically hasn't stopped her reign of terror in the future, her defeat is already a Foregone Conclusion.
 Final Fantasy VIII (Video Game) / int_7241785e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7241785e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7241785e
 Final Fantasy VIII (Video Game) / int_72586221
type
Get on the Boat
 Final Fantasy VIII (Video Game) / int_72586221
comment
Get on the Boat: The Garden students take landing vessels to get to Dollet on another continent and to get back to Balamb. Additionally, once Balamb Garden becomes mobile, it's needed to progress from point to point in the game for most of Disc 2 and Disc 3.
 Final Fantasy VIII (Video Game) / int_72586221
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_72586221
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_72586221
 Final Fantasy VIII (Video Game) / int_7286e96d
type
Idiot Ball
 Final Fantasy VIII (Video Game) / int_7286e96d
comment
Idiot Ball: Quistis shoots down Rinoa's suggestion to alter the assassination plan against Edea, but once she, Zell, and Selphie are preparing for their part of the plan, she starts feels guilty about being rude to Rinoa and decides that she must go back to the mansion and apologize immediately, despite the severe importance of the mission and the extremely limited time frame to pull it off in. But upon returning she manages up locking herself and her group in the mansion when Rinoa (who never even saw her) accidentally springs a trap. It's nothing short of a miracle that Quistis' group found a way out of the mansion in time to perform its mission.
 Final Fantasy VIII (Video Game) / int_7286e96d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7286e96d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7286e96d
 Final Fantasy VIII (Video Game) / int_72d43279
type
Blocking Stops All Damage
 Final Fantasy VIII (Video Game) / int_72d43279
comment
Blocking Stops All Damage: The unique defend command negates all physical damage and half of the magical. Considering it's a GF ability, it can be considered partly magical, but seeing the Superboss do no damage with its most powerful attack it's still pretty striking.
 Final Fantasy VIII (Video Game) / int_72d43279
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_72d43279
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_72d43279
 Final Fantasy VIII (Video Game) / int_732db874
type
ForceField
 Final Fantasy VIII (Video Game) / int_732db874
comment
Force Field: Edea uses one to block the incoming bullet from Irvine's rifle.
 Final Fantasy VIII (Video Game) / int_732db874
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_732db874
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_732db874
 Final Fantasy VIII (Video Game) / int_7426582d
type
Token Minority
 Final Fantasy VIII (Video Game) / int_7426582d
comment
Token Minority: Kiros, the only non-white playable character. Raijin, the only non-white human enemy, boss, and supporting NPC. Kiros's hair and fashion appear to be modeled on Real Life African patterns, while Raijin is Ambiguously Brown. There are only two notable characters who appear to be of Asian descent: Xu and Dr. Odine.
 Final Fantasy VIII (Video Game) / int_7426582d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7426582d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7426582d
 Final Fantasy VIII (Video Game) / int_7464705c
type
Arc Words
 Final Fantasy VIII (Video Game) / int_7464705c
comment
Arc Words: "Fithos Lusec Wecos Vinosec" can be heard in various musical pieces from the opening FMV to the absolute Final Battle. It's a fake-Latin anagram of the game's two intertwining themes: "Love" and the "Succession of Witches".
 Final Fantasy VIII (Video Game) / int_7464705c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7464705c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7464705c
 Final Fantasy VIII (Video Game) / int_75c952bf
type
Our Presidents Are Different
 Final Fantasy VIII (Video Game) / int_75c952bf
comment
Our Presidents Are Different: After the whole game portrays Laguna as awkward, dimwitted, and reckless, he then becomes President of Esthar and seems to be doing quite well at it. Still a pretty big dork when you meet him with your party. His background also helps make him a President Personable and President Action. President Vinzer Deling of Galbadia, however, is President Evil played quite straight before Edea makes him a President Target.
 Final Fantasy VIII (Video Game) / int_75c952bf
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_75c952bf
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_75c952bf
 Final Fantasy VIII (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Final Fantasy VIII (Video Game) / int_75ff5853
comment
After a certain point within the game, party members not in your team at the moment can be found wandering around Balamb Garden on their own. This includes Squall himself who normally can't be switched out due to his Can't Drop the Hero status (He can be found sleeping in his dorm). This is demonstrated exactly once during the entire game where it makes sense plotwise (due to it showing Squall being there beforehand).
 Final Fantasy VIII (Video Game) / int_75ff5853
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_75ff5853
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_75ff5853
 Final Fantasy VIII (Video Game) / int_76a83c72
type
Arbitrary Gun Power
 Final Fantasy VIII (Video Game) / int_76a83c72
comment
Arbitrary Gun Power: Irvine's gun, the damage of which is based on his Strength stat like any other physical attack. Laguna's machine gun, in the same vein.
 Final Fantasy VIII (Video Game) / int_76a83c72
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_76a83c72
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_76a83c72
 Final Fantasy VIII (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 Final Fantasy VIII (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: The Lunatic Pandora.
 Final Fantasy VIII (Video Game) / int_76d6c3df
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_76d6c3df
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_76d6c3df
 Final Fantasy VIII (Video Game) / int_77414bc2
type
Action Prologue
 Final Fantasy VIII (Video Game) / int_77414bc2
comment
Action Prologue: The opening cinematic shows Squall and Seifer in a very dramatic-looking duel.
 Final Fantasy VIII (Video Game) / int_77414bc2
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_77414bc2
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_77414bc2
 Final Fantasy VIII (Video Game) / int_777baed3
type
Out-of-Character Alert
 Final Fantasy VIII (Video Game) / int_777baed3
comment
Out-of-Character Alert: In his second confrontation with her, Squall finally realizes that Edea is, despite all appearances, somehow not the same woman that raised him. What makes him certain after all the other destructive and cruel things Edea had done? Calling one of her other former foster children and her loyal Dragon Seifer "worthless".
 Final Fantasy VIII (Video Game) / int_777baed3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_777baed3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_777baed3
 Final Fantasy VIII (Video Game) / int_77824082
type
Healing Boss
 Final Fantasy VIII (Video Game) / int_77824082
comment
Healing Boss: X-ATM092, a Spider Tank, is constantly repairing itself and the first time you fight it is a total Hopeless Boss Fight and must be escaped from, but any time after that you can defeat it. The best result you can get normally is to escape once and only once and avoid any future encounters with it. However, you can obtain a huge bonus by actually beating in a subsequent encounter, requiring you to pound out enough damage until it stops repairing itself. The boss fight against Adel is made more difficult due to the fact that she has forcibly absorbed Rinoa into her body, and will periodically drain Rinoa's HP to replenish her own. If Adel isn't defeated before draining all of Rinoa's HP, it will result in a Non-Standard Game Over.
 Final Fantasy VIII (Video Game) / int_77824082
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_77824082
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_77824082
 Final Fantasy VIII (Video Game) / int_77948f9e
type
Global Airship
 Final Fantasy VIII (Video Game) / int_77948f9e
comment
Global Airship: The Ragnarok.
 Final Fantasy VIII (Video Game) / int_77948f9e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_77948f9e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_77948f9e
 Final Fantasy VIII (Video Game) / int_78270847
type
Curse Cut Short
 Final Fantasy VIII (Video Game) / int_78270847
comment
Curse Cut Short: The S-word is cut short when Laguna falls off a cliff during the second dream sequence.
 Final Fantasy VIII (Video Game) / int_78270847
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_78270847
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_78270847
 Final Fantasy VIII (Video Game) / int_7831c048
type
So Much for Stealth
 Final Fantasy VIII (Video Game) / int_7831c048
comment
So Much for Stealth: Escaping from D-District Prison. Can also happen in the Galbadia Missile Base, depending on your actions.
 Final Fantasy VIII (Video Game) / int_7831c048
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7831c048
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7831c048
 Final Fantasy VIII (Video Game) / int_78540917
type
Like Brother and Sister
 Final Fantasy VIII (Video Game) / int_78540917
comment
Like Brother and Sister: Quistis and Squall. During the orphanage revelations, Quistis claims she thought her initial feelings for Squall were love, but later realized it was misplaced sisterly affection. How honest about this she's being is subject to some debate among fans, particularly considering her later comment that she gave up once Rinoa entered the picture.
 Final Fantasy VIII (Video Game) / int_78540917
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_78540917
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_78540917
 Final Fantasy VIII (Video Game) / int_7881f335
type
Chekhov's Armoury
 Final Fantasy VIII (Video Game) / int_7881f335
comment
Chekhov's Armoury: The Information menu, as well as numerous little things mentioned at the start of the game. Hints as to the Guardian Forces causing memory loss come as early as the terminals accessible at the very beginning of the game.
 Final Fantasy VIII (Video Game) / int_7881f335
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7881f335
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7881f335
 Final Fantasy VIII (Video Game) / int_789d50eb
type
Multilingual Song
 Final Fantasy VIII (Video Game) / int_789d50eb
comment
Multilingual Song: "Liberi Fatali" is sung mostly in Latin, but opens and ends with the chant "Fithos lusec wecos vinosec", an anagram of English words.
 Final Fantasy VIII (Video Game) / int_789d50eb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_789d50eb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_789d50eb
 Final Fantasy VIII (Video Game) / int_7962aeec
type
Relax-o-Vision
 Final Fantasy VIII (Video Game) / int_7962aeec
comment
Relax-o-Vision: The Devour ability cuts to a flower field, though you get crunching sound effects if you successfully eat the monster.
 Final Fantasy VIII (Video Game) / int_7962aeec
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7962aeec
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7962aeec
 Final Fantasy VIII (Video Game) / int_7a7b093d
type
Mana Meter
 Final Fantasy VIII (Video Game) / int_7a7b093d
comment
The Mana Meter is gone, so instead, your characters sap (or "Draw") magic directly from enemies in battle or specific "Draw Points" in towns and dungeons. These spells are stored as quantified inventory.
 Final Fantasy VIII (Video Game) / int_7a7b093d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7a7b093d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7a7b093d
 Final Fantasy VIII (Video Game) / int_7abba202
type
The Faceless
 Final Fantasy VIII (Video Game) / int_7abba202
comment
The Faceless: The Balamb Garden staff, whose faces are always covered by their headgear.
 Final Fantasy VIII (Video Game) / int_7abba202
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7abba202
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7abba202
 Final Fantasy VIII (Video Game) / int_7ae4d273
type
Point of No Return
 Final Fantasy VIII (Video Game) / int_7ae4d273
comment
Point of No Return: There are two of these in Final Fantasy VIII. The first one is the door before the last Seifer boss fight in the Lunatic Pandora. Once he falls, he captures Rinoa, and takes her to Adel, ending Disc 3, and making it impossible to leave the Lunatic Pandora when Disc 4 loads up (Squall will refuse to board the Ragnarok), thereby forcing the player to complete the dungeon by taking out Adel, at which point Time Compression begins. After surviving the Time Compression boss fight, the player can return to the world map, but all areas with people in them are sealed off permanently. The second, and official, point of no return is the door to Ultimecia's throne room at the end of her castle; entering this door will start the lengthy Final Boss fight against Ultimecia.
 Final Fantasy VIII (Video Game) / int_7ae4d273
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7ae4d273
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7ae4d273
 Final Fantasy VIII (Video Game) / int_7b6f0622
type
Curtains Match the Window
 Final Fantasy VIII (Video Game) / int_7b6f0622
comment
Curtains Match the Window: Ellone.
 Final Fantasy VIII (Video Game) / int_7b6f0622
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7b6f0622
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7b6f0622
 Final Fantasy VIII (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Final Fantasy VIII (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: T-Rexaur. Tonberry. Malboro. Elnoyle looks like the second boss in the game, but it's much, MUCH worse. Also, Ruby Dragon. The game actually has two areas filled with nothing but bosses in mook's clothing called the Island Closest to Heaven and the Island Closest to Hell.
 Final Fantasy VIII (Video Game) / int_7b7965dd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7b7965dd
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7b7965dd
 Final Fantasy VIII (Video Game) / int_7b9a87c
type
Fire Stolen from the Gods
 Final Fantasy VIII (Video Game) / int_7b9a87c
comment
Fire Stolen from the Gods: According to the lore, humans were created by a god called Great Hyne, but he decided humans had grown too populous and tried to reduce their numbers by either killing or kidnapping their children. The humans declared war on Hyne and overwhelmed him with sheer numbers, and he was forced to tear his own body in half and give half of it to the humans as a peace offering—hence the reason that sorceresses and magic exist, and why sorceresses are sometimes referred to as "Hyne's Descendants".
 Final Fantasy VIII (Video Game) / int_7b9a87c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7b9a87c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7b9a87c
 Final Fantasy VIII (Video Game) / int_7cc1924a
type
Handshake Refusal
 Final Fantasy VIII (Video Game) / int_7cc1924a
comment
Handshake Refusal: Squall does this quite a bit, most notably to Zell and to Zone. Everyone does this to Zell. It's one of the game's Running Gags. Including Zone immediately after Squall does it to him.
 Final Fantasy VIII (Video Game) / int_7cc1924a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7cc1924a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7cc1924a
 Final Fantasy VIII (Video Game) / int_7cc7ff15
type
Mental Time Travel
 Final Fantasy VIII (Video Game) / int_7cc7ff15
comment
Laguna's party and the main party share access to the same collection of Guardian Forces, stocked magic, and items, and anything that Laguna and his friends acquire during the Mental Time Travel sequences stays in the main party's inventory when they wake up.
 Final Fantasy VIII (Video Game) / int_7cc7ff15
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7cc7ff15
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7cc7ff15
 Final Fantasy VIII (Video Game) / int_7d561d58
type
Too Awesome to Use
 Final Fantasy VIII (Video Game) / int_7d561d58
comment
Too Awesome to Use: Playing the game normally, you'll hang onto your best items and will never use them except for the final battle, and any spells you've junctioned to your stats will never be cast unless you don't mind your stats dropping from it. If you take the time to abuse the hell out of the card and item refinement, you can have 100 of the best items and spells in the game without having the need to grind for them by other means.
 Final Fantasy VIII (Video Game) / int_7d561d58
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7d561d58
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7d561d58
 Final Fantasy VIII (Video Game) / int_7d7c8e54
type
Being Watched
 Final Fantasy VIII (Video Game) / int_7d7c8e54
comment
Being Watched: Concerns the flashback sequences in the past. Ultimecia is able to sense Squall watching via Ellone's power, and it's implied she forcibly breaks their contact with that point in time, when Ellone shows Squall the moment that Ultimecia transferred possession from Edea to Rinoa.
 Final Fantasy VIII (Video Game) / int_7d7c8e54
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7d7c8e54
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7d7c8e54
 Final Fantasy VIII (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 Final Fantasy VIII (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: Xu to Seifer after his running off on his own costs him his chance at passing the exam. The fake President Deling gives one to Rinoa and the Forest Owls for falling for his plan.
 Final Fantasy VIII (Video Game) / int_7d89315b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7d89315b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7d89315b
 Final Fantasy VIII (Video Game) / int_7dbd52b8
type
Light Is Good
 Final Fantasy VIII (Video Game) / int_7dbd52b8
comment
Rinoa and Ultimecia have white and black wings respectively.
 Final Fantasy VIII (Video Game) / int_7dbd52b8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7dbd52b8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7dbd52b8
 Final Fantasy VIII (Video Game) / int_7e02bded
type
Fetch Quest
 Final Fantasy VIII (Video Game) / int_7e02bded
comment
Fetch Quest: The vase quest in Winhill and the rock gathering quest in Shumi Village. The latter is lampshaded upon its completion: Squall deduces that Sculptor doesn't actually need the various stones to finish his statue of Laguna, and Sculptor admits that it was an excuse to have the party tour the village (and, it's implied, give them a break from the constant battles of the main plotline).
 Final Fantasy VIII (Video Game) / int_7e02bded
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7e02bded
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7e02bded
 Final Fantasy VIII (Video Game) / int_7e3cd89
type
Love Transcends Spacetime
 Final Fantasy VIII (Video Game) / int_7e3cd89
comment
Love Transcends Spacetime: During the ending, Rinoa's attachment to Squall is what allows her to find him in the limbo and bring him back to the present.
 Final Fantasy VIII (Video Game) / int_7e3cd89
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7e3cd89
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7e3cd89
 Final Fantasy VIII (Video Game) / int_7f413791
type
Wall of Weapons
 Final Fantasy VIII (Video Game) / int_7f413791
comment
Wall of Weapons: Zell has one in his room in Balamb.
 Final Fantasy VIII (Video Game) / int_7f413791
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7f413791
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7f413791
 Final Fantasy VIII (Video Game) / int_7f49c2a3
type
Go Wait Outside
 Final Fantasy VIII (Video Game) / int_7f49c2a3
comment
Go Wait Outside: After finishing the first half of the Shumi Village sidequest (when Attendant is assigned to help sculpt Laguna's statue), the quest will not continue until you exit to the world map and re-enter the village.
 Final Fantasy VIII (Video Game) / int_7f49c2a3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_7f49c2a3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_7f49c2a3
 Final Fantasy VIII (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Final Fantasy VIII (Video Game) / int_808cbaeb
comment
The key to this is the "Card" ability found on Quezacotl [sic]. When used, it converts the targeted enemy into a Triple Triad card; its chance of success is, roughly, equal to the amount of HP the enemy has lost. If it is successful, the foe gives no Experience Points. While there are some foes that cannot be Carded (particularly fellow humans, AKA Galbadian soldiers), abusing the "Card" ability still keeps your levels quite low. You also get some cards.
 Final Fantasy VIII (Video Game) / int_808cbaeb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_808cbaeb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_808cbaeb
 Final Fantasy VIII (Video Game) / int_80b57bec
type
Super-Soldier
 Final Fantasy VIII (Video Game) / int_80b57bec
comment
Super-Soldier: The SeeDs are trained as such, and for good reason: they are intended to fight and defeat sorceresses. Their status as such is played straight, with small numbers of SeeD soldiers being deployed and garnering a mixture of both fear and respect for their capabilities.
 Final Fantasy VIII (Video Game) / int_80b57bec
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_80b57bec
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_80b57bec
 Final Fantasy VIII (Video Game) / int_80f38afe
type
Background Music Override
 Final Fantasy VIII (Video Game) / int_80f38afe
comment
Background Music Override: For the opening FMVs of the Dollet Field Exam, "The Landing" plays and continues to play during random encounters for the first portion. Once the alarm is raised when escaping from D-District Prison, "Never Look Back" starts playing, and keeps playing during the random encounters. In the second half of the prison, the track switches to "Only a Plank Between One and Perdition", only stopping at the boss battle. During the Battle of the Gardens, "Only A Plank Between One and Perdition" plays once again.
 Final Fantasy VIII (Video Game) / int_80f38afe
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_80f38afe
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_80f38afe
 Final Fantasy VIII (Video Game) / int_8151ec48
type
Driving Question
 Final Fantasy VIII (Video Game) / int_8151ec48
comment
Driving Question: Who is Ellone and What is SeeD's true mission. One of Squall's more charming moments is when he states that SeeD formed the Gardens to spread peace like flowers all over the world—while he's being tortured for information.
 Final Fantasy VIII (Video Game) / int_8151ec48
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8151ec48
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8151ec48
 Final Fantasy VIII (Video Game) / int_830b0ac9
type
Final Battle
 Final Fantasy VIII (Video Game) / int_830b0ac9
comment
Seifer killing Odin at the start of Disc 3's Final Battle.
 Final Fantasy VIII (Video Game) / int_830b0ac9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_830b0ac9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_830b0ac9
 Final Fantasy VIII (Video Game) / int_830f2f0e
type
Police State
 Final Fantasy VIII (Video Game) / int_830f2f0e
comment
Police State: Galbadia; the Galbadian army occupied Timber, and briefly, occupied Balamb.
 Final Fantasy VIII (Video Game) / int_830f2f0e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_830f2f0e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_830f2f0e
 Final Fantasy VIII (Video Game) / int_8344209e
type
BFG
 Final Fantasy VIII (Video Game) / int_8344209e
comment
BFG: The gun on the vessel that Quistis uses at Dollet.
 Final Fantasy VIII (Video Game) / int_8344209e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8344209e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8344209e
 Final Fantasy VIII (Video Game) / int_834420aa
type
BFS
 Final Fantasy VIII (Video Game) / int_834420aa
comment
BFS: They're not the Buster Sword, but the Gunblades are pretty large, particularly the Twin Lance, Punishment, and Lionheart models. There is also Odin's Zantetsuken.
 Final Fantasy VIII (Video Game) / int_834420aa
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_834420aa
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_834420aa
 Final Fantasy VIII (Video Game) / int_834427cd
type
Cap
 Final Fantasy VIII (Video Game) / int_834427cd
comment
Cap: Lampshaded with a middle-aged man who mentions that, for some reason, he's unable to count more than 256 cats.
 Final Fantasy VIII (Video Game) / int_834427cd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_834427cd
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_834427cd
 Final Fantasy VIII (Video Game) / int_83a903f6
type
Stepford Smiler
 Final Fantasy VIII (Video Game) / int_83a903f6
comment
Stepford Smiler: Even after all that happens, the only times we see Selphie show sadness are during the Missile Base sequence after she realizes they can't escape and the resulting damage at Trabia Garden. And she's cheering people up at Trabia a moment later. Oh, and the Garden Festival.
 Final Fantasy VIII (Video Game) / int_83a903f6
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_83a903f6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_83a903f6
 Final Fantasy VIII (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Final Fantasy VIII (Video Game) / int_8409a385
comment
Averted hard with the aforementioned Vit-0 status effect (and things that cause it). There isn't a single enemy in the game that's immune to it, and from about the halfway point of the game, enemies that have zero vitality start taking insane amounts of damage, especially if you're using multi-hit attacks like Renzokuken, Irvine's Fast Ammo, and Zell's limit breaks. Even Damage-Sponge Boss enemies go down super fast.
 Final Fantasy VIII (Video Game) / int_8409a385
featureApplicability
-1.0
 Final Fantasy VIII (Video Game) / int_8409a385
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8409a385
 Final Fantasy VIII (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Final Fantasy VIII (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Squall (Blue) and Seifer (Red). Biggs and Wedge are an even more blatant pair, complete with color coding. Also, Raijin and Fujin, though Raijin only has a red scarf. The Brothers GF, who sport color-coded bucklers and Caps Locked dialog accordingly (Sacred/Red/all caps, Minotaur/Blue/no caps).
 Final Fantasy VIII (Video Game) / int_8411ab92
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8411ab92
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8411ab92
 Final Fantasy VIII (Video Game) / int_8454f523
type
Superboss
 Final Fantasy VIII (Video Game) / int_8454f523
comment
Superboss: Omega Weapon was added to this game along with series staple Ultima, and it's one of the best-remembered "superbosses" in gaming. Most likely because he requires intimate knowledge of the game mechanics. There's no guaranteed way to win which doesn't involve 9,999 HP, protection against Death, and Refining a hundred Megalixers so you don't get one-shotted by him. Properly-Junctioned Limit Breaks are a cheap way to demolish him, but their success is sometimes dependant on the RNG. The X-ATM092 must be fought, but you're supposed to escape and let it be machine-gunned when you reach the beach. Beating it yourself is optional and something of a challenge at the time, and rewards you with a major bonus to your starting SeeD rank.
 Final Fantasy VIII (Video Game) / int_8454f523
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8454f523
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8454f523
 Final Fantasy VIII (Video Game) / int_84609623
type
If You Ever Do Anything to Hurt Her...
 Final Fantasy VIII (Video Game) / int_84609623
comment
If You Ever Do Anything to Hurt Her...: Male warning male version. Before leaving Timber, Zone warns Squall that he'll kill him if he lets anything happen to Rinoa. Later on, when they meet again, Zone goes berserk when Squall reveals that Rinoa is in a coma.
 Final Fantasy VIII (Video Game) / int_84609623
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_84609623
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_84609623
 Final Fantasy VIII (Video Game) / int_84f4a870
type
Puzzle Boss
 Final Fantasy VIII (Video Game) / int_84f4a870
comment
Puzzle Boss: The Propagators on the Ragnarok. Also, Odin. Before you fight him, you have to complete the Centra Ruins puzzle quickly enough to get to him and beat him.
 Final Fantasy VIII (Video Game) / int_84f4a870
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_84f4a870
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_84f4a870
 Final Fantasy VIII (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Final Fantasy VIII (Video Game) / int_863fa679
comment
What Happened to the Mouse?: The Galbadian occupation of Timber is never officially resolved; although the city is apparently free of Galbadian soldiers if you return there later in the game, nothing is ever stated about what happened there after the party left in Disc 1. It's never made clear how much damage the flood of lunar monsters in Disc 3 does to the country of Esthar. The Esthar military are still fighting them by the time the party embarks on the endgame. After the Battle of the Gardens, Galbadia Garden disappears and isn't seen again. Precisely what happens to the Lunatic Pandora is never answered. Squall's team manages to take control of the Pandora's control room, but what is done with it after time compression is not made clear. What happens to Galbadia itself? The last time we can visit it, the mind control woven by Ultimecia is quickly deteriorating and the citizens start asking questions what the hell is going on, and Seifer, who is nominally in control, vanished into the Lunatic Pandora and is nowhere to be seen. Will there be a revolution, a collapse or a civil war?
 Final Fantasy VIII (Video Game) / int_863fa679
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_863fa679
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_863fa679
 Final Fantasy VIII (Video Game) / int_86af7ab0
type
Badass Biker
 Final Fantasy VIII (Video Game) / int_86af7ab0
comment
Badass Biker: Galbadia's army includes motorcycle troops, using their mobility to race around the battlefield...
 Final Fantasy VIII (Video Game) / int_86af7ab0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_86af7ab0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_86af7ab0
 Final Fantasy VIII (Video Game) / int_87b8f581
type
Refusal of the Call
 Final Fantasy VIII (Video Game) / int_87b8f581
comment
Refusal of the Call: Just before Squall gets promoted to Garden leader, Cid gives a speech about how this is all Squall's destiny. Squall, reasonably, hollers back that they can't just decide for him like it's been that way since his birth.
 Final Fantasy VIII (Video Game) / int_87b8f581
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_87b8f581
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_87b8f581
 Final Fantasy VIII (Video Game) / int_87bc9c07
type
Fire/Water Juxtaposition
 Final Fantasy VIII (Video Game) / int_87bc9c07
comment
Fire/Water Juxtaposition: Squall gets a water Family Theme Naming going with his father Laguna, while Seifer has a fire affinity in his set of Limit Breaks, Fire Cross.
 Final Fantasy VIII (Video Game) / int_87bc9c07
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_87bc9c07
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_87bc9c07
 Final Fantasy VIII (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Final Fantasy VIII (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: The sewers of Deling City.
 Final Fantasy VIII (Video Game) / int_87e661e8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_87e661e8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_87e661e8
 Final Fantasy VIII (Video Game) / int_8871bbd8
type
Eye Beams
 Final Fantasy VIII (Video Game) / int_8871bbd8
comment
Eye Beams: The first skill of Quistis's Limit Break is called "Laser Eye", which is Exactly What It Says on the Tin. Through the hilarity of stock animations, she can upgrade to Machine Gun Eyes with the "Gatling Gun" skill.
 Final Fantasy VIII (Video Game) / int_8871bbd8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8871bbd8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8871bbd8
 Final Fantasy VIII (Video Game) / int_8878f3be
type
Badass Army
 Final Fantasy VIII (Video Game) / int_8878f3be
comment
Badass Army: The SeeDs. In one day, Squall duels his rival, kicks the crap out of a Guardian Force, destroys two horrible mutant abominations, storms a beach D-Day style, fights an amphibious/urban battle, and escapes from a nigh-unkillable spider robot (or kills it for extra credit), and no one considers this strange or unusual. For SeeD, this is just an example of a final exam for them, which qualifies them to be SeeD soldiers. No wonder they've got such a crazy reputation. Admittedly, Squall in particular is considered badass by the Badass Army, even at that point in the story.
 Final Fantasy VIII (Video Game) / int_8878f3be
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8878f3be
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8878f3be
 Final Fantasy VIII (Video Game) / int_8a8afdce
type
Mini-Game
 Final Fantasy VIII (Video Game) / int_8a8afdce
comment
Later in the game, you adopt a chicobo who also functions somewhat like a GF. He can be sent back and forth between Chocobo World, possibly bringing MiniMog back with him, so while he and MiniMog are with you, they can be used in battle, but trying to do so while they're away in the minigame causes a message to pop up to tell you they're not here. The chicobo will follow you on the world map while you're riding a chocobo unless he's away, but both are just invisible the rest of the time.
 Final Fantasy VIII (Video Game) / int_8a8afdce
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8a8afdce
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8a8afdce
 Final Fantasy VIII (Video Game) / int_8aba505e
type
Ghost Train
 Final Fantasy VIII (Video Game) / int_8aba505e
comment
Ghost Train: The Doomtrain, according to help guides, which has its own summon attack: Runaway Train, which makes it crash into enemies.
 Final Fantasy VIII (Video Game) / int_8aba505e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8aba505e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8aba505e
 Final Fantasy VIII (Video Game) / int_8ae880f7
type
Deconstruction
 Final Fantasy VIII (Video Game) / int_8ae880f7
comment
Deconstruction: For example, Squall is utterly broken when compared to a typical teenage-orphan Eastern RPG protagonist, precisely because he's a teenage-orphan Eastern RPG protagonist.
 Final Fantasy VIII (Video Game) / int_8ae880f7
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8ae880f7
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8ae880f7
 Final Fantasy VIII (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Final Fantasy VIII (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: Most of the GFs.
 Final Fantasy VIII (Video Game) / int_8b606a51
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8b606a51
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8b606a51
 Final Fantasy VIII (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Final Fantasy VIII (Video Game) / int_8b93a168
comment
Macross Missile Massacre: Galbadia's missile attack on Balamb Garden.
 Final Fantasy VIII (Video Game) / int_8b93a168
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8b93a168
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8b93a168
 Final Fantasy VIII (Video Game) / int_8c039bf3
type
Skippable Boss
 Final Fantasy VIII (Video Game) / int_8c039bf3
comment
Skippable Boss: All eight of the bosses in Ultimecia's Castle do not have to be fought. However, since you have to beat them to unlock your abilities before fighting Ultimecia, skipping them is not recommended.
 Final Fantasy VIII (Video Game) / int_8c039bf3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8c039bf3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8c039bf3
 Final Fantasy VIII (Video Game) / int_8d4799d1
type
Savvy Guy, Energetic Girl
 Final Fantasy VIII (Video Game) / int_8d4799d1
comment
Savvy Guy, Energetic Girl: Squall and Rinoa early on, though they both move closer to center as the game progresses.
 Final Fantasy VIII (Video Game) / int_8d4799d1
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8d4799d1
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8d4799d1
 Final Fantasy VIII (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Final Fantasy VIII (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: In the D-District Prison, there are waist-high barriers that look as if they could be climbed/jumped over with very little effort, instead, forcing your party to run all the way around the big hole in the middle. Then you see Squall jump down a couple FLOORS to save Zell.
 Final Fantasy VIII (Video Game) / int_8d6c8737
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8d6c8737
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8d6c8737
 Final Fantasy VIII (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Final Fantasy VIII (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: Final Fantasy VIII LOVES these. There is at least one on each disc. The very first dungeon and the boss fight at the end of it are timed. The primary objective of this first mission is have as little time as possible at the end of the boss fight to help set up the team's initial SeeD ranking. If the timer expires before the player reaches the battle result screen after the boss, it's Game Over. After defeating Elvoret on the Dollet communications tower, another timer starts that counts down to the SeeD trainees evacuating the town. Squall and co are also being chased by X-ATM092, which will no doubt slow the player down. The timer requirement is an inverse of the first mission's timer, but failure to escape before it's expiration will still leave the team stranded and end the game. If the player messes up the train hijacking mission in Disc 1, they are given the option of either taking the Game Over or restarting the mission. If they choose to restart, however, they lose the opportunity to raise their SeeD rank, and being bad enough to fail at the train mission multiple times will reduce their SeeD ranking. When escaping the D-District Prison, there is a scene where the player has to guide Squall across a bridge. If they can't get Squall across the bridge, it's good night. Two at the Missile Base. Selphie's party MUST alter the missile coordinates, or else the player is treated to a fully animated cutscene of the missiles tearing up and obliterating Balamb Garden. Afterwards, the player has to rig the base to explode by choosing another time limit. Surviving on the lowest time limit will earn a SeeD promotion, but failure to defeat the boss of the base before the timer runs out will wipe out the party. This is much more complicated if the team has to take a So Much for Stealth option, since they will have to set the timer early. When Squall returns to Balamb Garden, he also has a time limit to activate the garden's flight capabilities before the aforementioned missile reach the garden, or the destruction scene plays despite the missiles being altered to fail. Losing the paratrooper punching duel during the Battle of the Gardens gives the player the chance to retry, and unlike the train hijacking, there is no penalty for retrying. Being unable to save Rinoa in space. And the classic, the Adel boss fight at the start of Disc 4. Rinoa is an additional target in this battle that Adel will be sapping health off of. If she dies before Adel, the player loses the fight automatically regardless of the party's condition, and the game is over. This could leave the game Unintentionally Unwinnable if the player was overdependent on GF's through the game.
 Final Fantasy VIII (Video Game) / int_8e0430ab
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8e0430ab
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8e0430ab
 Final Fantasy VIII (Video Game) / int_8e5c28c
type
Crystal Spires and Togas
 Final Fantasy VIII (Video Game) / int_8e5c28c
comment
Crystal Spires and Togas: Esthar, pretty much literally.
 Final Fantasy VIII (Video Game) / int_8e5c28c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8e5c28c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8e5c28c
 Final Fantasy VIII (Video Game) / int_8f9f71a8
type
Crazy Enough to Work
 Final Fantasy VIII (Video Game) / int_8f9f71a8
comment
Crazy Enough to Work: Laguna's plan to defeat Ultimecia is to let her start Time Compression, then have Ellone abruptly "disconnect" her to halt the process, while Squall and the party use The Power of Friendship to navigate their way through the time stream and make it to Ultimecia's Castle so they can kill her, and they'll return to the present when the timeline is set right. It works.
 Final Fantasy VIII (Video Game) / int_8f9f71a8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_8f9f71a8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_8f9f71a8
 Final Fantasy VIII (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Final Fantasy VIII (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: During the SeeD exam at the beginning, Elvoret shows up out of nowhere to dispose of Biggs and Wedge and attack the team. The undead Abadon boss fought in the Great Salt Lake on the way to Esthar also counts as one of these.
 Final Fantasy VIII (Video Game) / int_902fa0b4
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_902fa0b4
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_902fa0b4
 Final Fantasy VIII (Video Game) / int_908ad334
type
Time Master
 Final Fantasy VIII (Video Game) / int_908ad334
comment
Time Master: Ellone. Also, Ultimecia.
 Final Fantasy VIII (Video Game) / int_908ad334
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_908ad334
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_908ad334
 Final Fantasy VIII (Video Game) / int_90e5039
type
Equipment Spoiler
 Final Fantasy VIII (Video Game) / int_90e5039
comment
Equipment Spoiler: A Weapons Monthly issue describing Rinoa and Irvine's weapons can be found before either of them is introduced (Rinoa does appear, but you don't learn who she is at that point). You could also buy ammo for Irvine's gun before you met him. Rather annoying, considering that Squall's weapon was a Gun Blade, which contrary to what one would assume, didn't use any ammo at all.
 Final Fantasy VIII (Video Game) / int_90e5039
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_90e5039
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_90e5039
 Final Fantasy VIII (Video Game) / int_9182ea54
type
Crazy Cat Lady
 Final Fantasy VIII (Video Game) / int_9182ea54
comment
Crazy Cat Lady: A Crazy Cat Guy. There's a random NPC who asks Squall if he likes cats. If you reply that he doesn't, the guy gets mad and says he's not going to tell him his secret. But if you have Squall say that he does like cats, then he reveals that he keeps 256 cats in his house, to which Squall is not amused.
 Final Fantasy VIII (Video Game) / int_9182ea54
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9182ea54
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9182ea54
 Final Fantasy VIII (Video Game) / int_91f5e99c
type
Clipped-Wing Angel
 Final Fantasy VIII (Video Game) / int_91f5e99c
comment
Clipped-Wing Angel: Plenty of enemies in the game get weaker as the battle progresses. Enemies such as Mesmerize and Red Giant lose their horn and sword respectively, and even the third phase of the final boss loses most of its body. Fujin's first encounter is unique in this as she normally uses Wind spells, but drawing Pandemona reduces her to using only a weak physical attack.
 Final Fantasy VIII (Video Game) / int_91f5e99c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_91f5e99c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_91f5e99c
 Final Fantasy VIII (Video Game) / int_9256ac7c
type
Cutscene Boss
 Final Fantasy VIII (Video Game) / int_9256ac7c
comment
Cutscene Boss: X-ATM092. If the player doesn't destroy it by bringing all of its hit points to zero — which most don't due to either the time limit, the amount of Level Grinding required, or just the sheer repetition of having to fight it numerous times — then Quistis will destroy it in an FMV.
 Final Fantasy VIII (Video Game) / int_9256ac7c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9256ac7c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9256ac7c
 Final Fantasy VIII (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Final Fantasy VIII (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: This signals the end of Vinzer Deling, once Edea is in a position to take over.
 Final Fantasy VIII (Video Game) / int_928ca2cc
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_928ca2cc
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_928ca2cc
 Final Fantasy VIII (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Final Fantasy VIII (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss / Marathon Boss: Omega Weapon, Ultima Weapon, Tonberry King, Jumbo Cactuar, Ultimecia's four forms.
 Final Fantasy VIII (Video Game) / int_92a1fa1b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_92a1fa1b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_92a1fa1b
 Final Fantasy VIII (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Final Fantasy VIII (Video Game) / int_92bd6627
comment
Although the X-ATM-092 chasing you at the end of the Dollet mission gives off the impression of an Invincible Minor Minion, it is actually possible to destroy it if you knock it down enough times, and the developers expected people will attempt this as you get a 100 point bonus on your report card for doing so, but miss out on the cutscene of Quistis gunning it down. You can also hide away from it in a pub, at which point you'll also miss the cutscene since she would have destroyed it before you arrived, and you'll incur a penalty for cowardice.
 Final Fantasy VIII (Video Game) / int_92bd6627
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_92bd6627
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_92bd6627
 Final Fantasy VIII (Video Game) / int_92c0c4a7
type
Karmic Injury
 Final Fantasy VIII (Video Game) / int_92c0c4a7
comment
Karmic Injury: The opening cutscene depicts a duel between Squall and Seifer. At the duel's conclusion, Seifer inflicts a small cut on Squall's face above the latter's nose, only for Squall to strike Seifer in a similar spot in return.
 Final Fantasy VIII (Video Game) / int_92c0c4a7
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_92c0c4a7
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_92c0c4a7
 Final Fantasy VIII (Video Game) / int_92d6af50
type
Truck Driver's Gear Change
 Final Fantasy VIII (Video Game) / int_92d6af50
comment
Truck Driver's Gear Change: Done in The Black Mages' version of "The Man with the Machine Gun".
 Final Fantasy VIII (Video Game) / int_92d6af50
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_92d6af50
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_92d6af50
 Final Fantasy VIII (Video Game) / int_93f9f39d
type
GunBlade
 Final Fantasy VIII (Video Game) / int_93f9f39d
comment
You could also buy ammo for Irvine's gun before you met him. Rather annoying, considering that Squall's weapon was a Gun Blade, which contrary to what one would assume, didn't use any ammo at all.
 Final Fantasy VIII (Video Game) / int_93f9f39d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_93f9f39d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_93f9f39d
 Final Fantasy VIII (Video Game) / int_94bcd668
type
Inescapable Ambush
 Final Fantasy VIII (Video Game) / int_94bcd668
comment
Inescapable Ambush: The area prior to the boss fight against Ultima Weapon in the Deep Sea Research Center has numerous set encounters against tricky enemies like Tri-Faces, Behemoths, Iron Giants, and Ruby Dragons at unavoidable fixed points. If the party leaves the area before defeating Ultima Weapon, the set encounters will be reactivated and the player will have to fight them all over again to get to the boss chamber. However savvy players are known to leave the Superboss very well alone and get the GF Eden in The Very Definitely Final Dungeon instead just so they can trigger these encounters at will. The reason is they all rare enemies with excellent items in their drop/mug tables, which makes farming them in a time-efficient a lot more attractive prospect. Particularly stealing Curse Spikes from the Tri-Faces, which can be refined into a super useful Dark Matter at a rate of 100-to-1.
 Final Fantasy VIII (Video Game) / int_94bcd668
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_94bcd668
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_94bcd668
 Final Fantasy VIII (Video Game) / int_94c1e2f7
type
Grave-Marking Scene
 Final Fantasy VIII (Video Game) / int_94c1e2f7
comment
Grave-Marking Scene: During the visit to Trabia Garden, there is a cemetery for the students killed in the missile attack with other students visiting and paying their respects. Also, at the end of the end of the game we see a flashback to Raine's proposal to Laguna. When we return to the present, Laguna is visiting her grave.
 Final Fantasy VIII (Video Game) / int_94c1e2f7
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_94c1e2f7
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_94c1e2f7
 Final Fantasy VIII (Video Game) / int_955f0c47
type
GottaKillEmAll
 Final Fantasy VIII (Video Game) / int_955f0c47
comment
Gotta Kill 'Em All: The various GFs that you have to fight and defeat before obtaining.
 Final Fantasy VIII (Video Game) / int_955f0c47
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_955f0c47
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_955f0c47
 Final Fantasy VIII (Video Game) / int_9578bb87
type
Canis Latinicus
 Final Fantasy VIII (Video Game) / int_9578bb87
comment
Canis Latinicus: Fithos Lusec Wecos Vinosec. Looks more or less like Latin; actually a Significant Anagram. The painting/clock puzzle in the final dungeon has somewhat broken Latin.
 Final Fantasy VIII (Video Game) / int_9578bb87
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9578bb87
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9578bb87
 Final Fantasy VIII (Video Game) / int_9633f14b
type
Badass Bystander
 Final Fantasy VIII (Video Game) / int_9633f14b
comment
Badass Bystander: ... only for one of the bikers to get clotheslined by a Balamb Garden student swinging a sword.
 Final Fantasy VIII (Video Game) / int_9633f14b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9633f14b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9633f14b
 Final Fantasy VIII (Video Game) / int_96475bb6
type
Awesome Personnel Carrier
 Final Fantasy VIII (Video Game) / int_96475bb6
comment
Awesome Personnel Carrier: the landing craft used in the Dollet mission. Fast, practical and each one of them packs more firepower than the entire squad it carries.
 Final Fantasy VIII (Video Game) / int_96475bb6
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_96475bb6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_96475bb6
 Final Fantasy VIII (Video Game) / int_96fbeaf
type
There Are No Therapists
 Final Fantasy VIII (Video Game) / int_96fbeaf
comment
There Are No Therapists: Some characters would need one. Possibly justified by the Schizo Tech setting, as psychology might not have been invented yet.
 Final Fantasy VIII (Video Game) / int_96fbeaf
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_96fbeaf
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_96fbeaf
 Final Fantasy VIII (Video Game) / int_970c790a
type
Big Bad
 Final Fantasy VIII (Video Game) / int_970c790a
comment
During the fourth Laguna flashback, Ellone explicitly tells Squall one can't change the past. Changing the past (or, more accurately, her fate of dying to Squall) is exactly what the Big Bad of the game (who happens to be a sorceress from the future) wants to do. It's easy to see how this would end...
 Final Fantasy VIII (Video Game) / int_970c790a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_970c790a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_970c790a
 Final Fantasy VIII (Video Game) / int_978355c
type
Orchestral Bombing
 Final Fantasy VIII (Video Game) / int_978355c
comment
Orchestral Bombing: Galbadia's attack on Dollet and the missile attack on Balamb Garden.
 Final Fantasy VIII (Video Game) / int_978355c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_978355c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_978355c
 Final Fantasy VIII (Video Game) / int_97926168
type
Rewatch Bonus
 Final Fantasy VIII (Video Game) / int_97926168
comment
Rewatch Bonus: The plot of the game is fairly simple. To wit: Ultimecia knows a "legendary SeeD" is destined to kill her, so she plots to use Time Compression to freeze time forever and avoid her death. When she uses Junction Machine Ellone to send her consciousness into the past to cast the spell, she possesses Edea and tries to destroy SeeD so they can't stop her, but SeeD allow Time Compression to happen so they can travel to the future and kill Ultimecia, thus fulfilling the prophecy. Yet as time goes out of whack, they all end up in the past and initiate the Stable Time Loop that sets the rest of the plot in motion. Good luck trying to follow that on your first playthrough, though. The way it's presented is anything but straightforward. It gradually takes over an entirely different narrative about a pseudo-World War II, very important plot points like the "legendary SeeD" or the mechanics of Time Compression are mentioned briefly in passing, the inciting incident happens during the laser-light show of a finale, the older characters' motivations are presented to the player in non-linear order, and the main plot leans on Ellone's seemingly-unrelated subplot like a crutch for crucial emotional and thematic context. The game is practically made for Rewatch Bonus, as each time through the cryptic hints and brief mentions start to build connections that solidify the fragmented narrative into a whole. The reason for Irvine's seeming tendency to crack under pressure in Disc 1 takes a different turn when you realize he was lying and was actually cracking under the stress of being asked to shoot the closest thing he had to a mother. And he is the only one that can remember this. And thus, on top of this, is freaking out about how seemingly cold and easy his old friends are being about committing essential matricide. On the second disc, if you take Rinoa on a tour of Balamb Garden, when you meet Dr. Kadowaki in the infirmary you have the option to say that Rinoa is your girlfriend. Rinoa is left shocked, before Squall says he's joking. A very early sign of him opening up to her and defrosting slightly.
 Final Fantasy VIII (Video Game) / int_97926168
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_97926168
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_97926168
 Final Fantasy VIII (Video Game) / int_98a79aed
type
Occupiers Out of Our Country
 Final Fantasy VIII (Video Game) / int_98a79aed
comment
Occupiers Out of Our Country: What the Timber resistance wants.
 Final Fantasy VIII (Video Game) / int_98a79aed
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_98a79aed
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_98a79aed
 Final Fantasy VIII (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Final Fantasy VIII (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Your party for the final boss fight is randomly chosen by the boss. If you are not expecting this, then you will probably give all the good stuff to your A team, leaving the B team with nothing, only to find some of the A team on the bench. Party members who are in KO status for long enough will be replaced with a randomly chosen person. Working out the probability of getting an all B team party at first is left as an exercise. Of course, nothing prevents the player from "forcing" the desired party to the front line by deliberately killing off the unwanted teammates, which completely eliminates any sort of randomness in choosing a party.
 Final Fantasy VIII (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_98b1dc8f
 Final Fantasy VIII (Video Game) / int_9902398a
type
Beehive Barrier
 Final Fantasy VIII (Video Game) / int_9902398a
comment
Beehive Barrier: Balamb Garden gets one during the scene where it becomes mobile. However, it doesn't actually act as a force field. It's just part of the sequence that occurs while the Garden begins moving. The "Great Wall of Esthar" is a somewhat more standard example in that it is actually a wall, albeit one used more for camouflage purposes than physical defense.
 Final Fantasy VIII (Video Game) / int_9902398a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9902398a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9902398a
 Final Fantasy VIII (Video Game) / int_99404851
type
Ladykiller in Love
 Final Fantasy VIII (Video Game) / int_99404851
comment
Ladykiller in Love: The daydreaming guy carrying Quistis's card in the Balamb Garden cafeteria whose dialogue reveals he's smitten with her. The guy sitting next to him says he used to be the cream of the crop before her.
 Final Fantasy VIII (Video Game) / int_99404851
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_99404851
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_99404851
 Final Fantasy VIII (Video Game) / int_997d5872
type
"Ass" in Ambassador
 Final Fantasy VIII (Video Game) / int_997d5872
comment
Vinzer Deling's plan for Galbadia, for which purpose he makes the sorceress his ambassador in order to intimidate other nations. The sorceress, however, has other plans.
 Final Fantasy VIII (Video Game) / int_997d5872
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_997d5872
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_997d5872
 Final Fantasy VIII (Video Game) / int_9a03fce0
type
The Day the Music Lied
 Final Fantasy VIII (Video Game) / int_9a03fce0
comment
The Day the Music Lied: Someone's going to die the last time you summon Odin, but it won't be the boss.
 Final Fantasy VIII (Video Game) / int_9a03fce0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9a03fce0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_9a03fce0
 Final Fantasy VIII (Video Game) / int_9a564e98
type
Caged Inside a Monster
 Final Fantasy VIII (Video Game) / int_9a564e98
comment
Caged Inside a Monster: Adel, the first boss of the story's last fourth, imprisons Rinoa on their chest at the beginning of the battle to periodically drain HP from as well use as a Human Shield. Rinoa not only takes damage from Adel's HP drain, but can be deliberately targeted, will get caught in any AOE attack you launch, and can eventually die from all that, resulting in a Nonstandard Game Over.
 Final Fantasy VIII (Video Game) / int_9a564e98
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9a564e98
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9a564e98
 Final Fantasy VIII (Video Game) / int_9ab2d4a
type
The Blade Always Lands Pointy End In
 Final Fantasy VIII (Video Game) / int_9ab2d4a
comment
The Blade Always Lands Pointy End In: In the opening sequence, Squall's gunblade falls end over end and ends up impaled in the ground.
 Final Fantasy VIII (Video Game) / int_9ab2d4a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9ab2d4a
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9ab2d4a
 Final Fantasy VIII (Video Game) / int_9ae8eea9
type
Character Tics
 Final Fantasy VIII (Video Game) / int_9ae8eea9
comment
Character Tics: When he's nervous, Laguna's left leg cramps up and he starts to limp.
 Final Fantasy VIII (Video Game) / int_9ae8eea9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9ae8eea9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9ae8eea9
 Final Fantasy VIII (Video Game) / int_9afd34de
type
Slow Clap
 Final Fantasy VIII (Video Game) / int_9afd34de
comment
Slow Clap: Initiated by Seifer after Squall, Zell, and Selphie graduate as SeeD.
 Final Fantasy VIII (Video Game) / int_9afd34de
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9afd34de
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9afd34de
 Final Fantasy VIII (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Final Fantasy VIII (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: In universe, gunblades are considered this. Apparently, it takes much skill and practice to become proficient with one. Squall, Seifer and Laguna are the only ones shown to have shown ability with one, with Laguna noting that he hasn't used one since basic training. When Squall becomes a SeeD, Cid notes that they finally have a gunblade specialist, implying that Squall is the first SeeD to use one. This difficulty is represented in gameplay by requiring the player to push R1 as Squall strikes for extra damage. You can set it to automatic, but manual gunblade triggering does more damage. In-game, the Gunblade never misses (it has max accuracy at 255), meaning that a gunblade expert is effectively a combat master (even Zell's fists miss occasionally).
 Final Fantasy VIII (Video Game) / int_9b9397bb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9b9397bb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9b9397bb
 Final Fantasy VIII (Video Game) / int_9b9d5657
type
Slow-Motion Fall
 Final Fantasy VIII (Video Game) / int_9b9d5657
comment
Slow-Motion Fall: Squall gets two of these. First, in the FMV at Dollet, with him jumping to reach the landing vessel before X-ATM092 fires at him. The second occurs after the first boss fight with Edea when she impales him, and he falls off the parade float.
 Final Fantasy VIII (Video Game) / int_9b9d5657
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9b9d5657
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9b9d5657
 Final Fantasy VIII (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Final Fantasy VIII (Video Game) / int_9cb3e22e
comment
Interface Spoiler: You'll know that Squall's instructor Quistis will eventually become a permanent member of your team when she doesn't disappear from your list of party members even when absent. Similarly, you know Rinoa would eventually join the party some time after being formally introduced (and named) because she also appears within the party list. Upon the destruction of the Missile Base, savvy players may recognize that Selphie and two other chosen party members have not perished during the inevitable explosion, as their statuses are still visible on the main menu. When the player regains control of Rinoa on Ragnarok for the first time, they may notice that she has a new magic-related limit break called "Angel Wing". This is the first indication that she has become a sorceress.
 Final Fantasy VIII (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9cb3e22e
 Final Fantasy VIII (Video Game) / int_9cd24d8a
type
Locomotive Level
 Final Fantasy VIII (Video Game) / int_9cd24d8a
comment
Locomotive Level: A daring mission to detach President Deling's passenger car and attach it to a SeeD-controlled train.
 Final Fantasy VIII (Video Game) / int_9cd24d8a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9cd24d8a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_9cd24d8a
 Final Fantasy VIII (Video Game) / int_9d12bbc1
type
Foreshadowing
 Final Fantasy VIII (Video Game) / int_9d12bbc1
comment
Foreshadowing: The first two discs of the game are packed with foreshadowing regarding the latter half's big revelations, well before the player has any of the context in which it's relevant. Notable examples include Edea's New Era Speech at the end of Disc 1, early and easily-missed discussion regarding the significance of sorceresses in general and Adel in particular, a note in the study panel regarding memory loss as a possible but as-yet-unproven side effect of Guardian Force use, and almost everything out of Cid and Irvine's mouths. None of this makes any sense until Disc 3, by which point the player has probably forgotten about it. The moon appears very prominently in the background in numerous scenes, hinting that it is tied into the larger plot somehow. In the same room where the Forest Owls explains their kidnapping plans with the train models, there is a bulleting board with articles from a magazine called "Anarchist Monthly" on Vinzer Deling. In particular, the D-District prison and Galbadia's new missile technology are mentioned. The sequence of Selphie's "The End" Limit Break is nearly identical to the game's final scenes. Anyone savvy enough to know "Cid" is a name within the Final Fantasy franchise usually given to someone associated with airships may take this as a hint that the game's equivalent to the airship, or at least one of them, is Balamb Garden itself (of which, the Cid of this game is the headmaster to). During the fourth Laguna flashback, Ellone explicitly tells Squall one can't change the past. Changing the past (or, more accurately, her fate of dying to Squall) is exactly what the Big Bad of the game (who happens to be a sorceress from the future) wants to do. It's easy to see how this would end... The fifth flashback portraying Laguna being at Esthar has a fellow slave tell Laguna he'd make a great leader of Esthar simply because of how much he cares for others. He eventually does. The observant may realize on first sight that the man in the spacesuit on the Lunar Base (AKA the President of Esthar) is Laguna by his animations alone. An observant player may also notice the mural of Winhill in the presidential palace. When you pass by the outdoor Timber TV screen you can notice a message in the garbled text... It's Adel calling out from her prison demanding to not be forgotten; "I'm alive. Bring me back there. I'll never let you forget me."
 Final Fantasy VIII (Video Game) / int_9d12bbc1
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1.0
 Final Fantasy VIII (Video Game) / int_9d12bbc1
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1.0
 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_9d12bbc1
 Final Fantasy VIII (Video Game) / int_9d137658
type
The Chanteuse
 Final Fantasy VIII (Video Game) / int_9d137658
comment
The Chanteuse: Julia Heartilly, from the flashback sequences.
 Final Fantasy VIII (Video Game) / int_9d137658
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9d137658
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1.0
 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_9d137658
 Final Fantasy VIII (Video Game) / int_9d473705
type
Official Presidential Transport
 Final Fantasy VIII (Video Game) / int_9d473705
comment
Official Presidential Transport: President Deling travels to make his speech in Timber in a private and heavily secured railcar, which is intercepted by the Timber Owls in an effort to capture him. Unfortunately, it actually contained a decoy which was actually a monster.
 Final Fantasy VIII (Video Game) / int_9d473705
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9d473705
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9d473705
 Final Fantasy VIII (Video Game) / int_9f6198cb
type
What Is This Feeling?
 Final Fantasy VIII (Video Game) / int_9f6198cb
comment
What Is This Feeling?: Squall has the love version of this a few times with Rinoa.
 Final Fantasy VIII (Video Game) / int_9f6198cb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9f6198cb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9f6198cb
 Final Fantasy VIII (Video Game) / int_9f6fb586
type
Leitmotif
 Final Fantasy VIII (Video Game) / int_9f6fb586
comment
Leitmotif: Nobuo Uematsu noted that he avoided making character themes for FF8's soundtrack, with the exception of "Eyes on Me". However, different versions of "Liberi Fatali" are used as leitmotifs for the concept of sorceresses. "Eyes on Me" is more the Leitmotif for the concept of love itself. Every time something romantic between Squall and Rinoa, or their parents (it's complicated, but there's no incest) or Laguna and Raine, this music plays. In addition, most of the main cast ends up with someone by the end of the game, and the reason that SeeD exists in the first place is because Cid loved Edea too much to just outright kill her when he saw what a monster she was becoming (that and before being mind controlled, Edea knew a teenager killed Ultimecia).
 Final Fantasy VIII (Video Game) / int_9f6fb586
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9f6fb586
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9f6fb586
 Final Fantasy VIII (Video Game) / int_9fc2cb1b
type
Video Game Stealing
 Final Fantasy VIII (Video Game) / int_9fc2cb1b
comment
GFs also determine which skills you can use in fights: To do things like "Mug", cast or Draw magic, or even Summon GFs, you need your GF to equip that move. You unlock new skills by finding new GFs. Your heroes are helpless to do much on their own besides "Attack" or use Limit Breaks.
 Final Fantasy VIII (Video Game) / int_9fc2cb1b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_9fc2cb1b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_9fc2cb1b
 Final Fantasy VIII (Video Game) / int_a0434be6
type
Eerie Pale-Skinned Brunette
 Final Fantasy VIII (Video Game) / int_a0434be6
comment
Edea also has these features, though this overlaps with Eerie Pale-Skinned Brunette due to being a sorceress with an outrageous outfit. Her beauty is more pronounced in her regular outfits as seen in the flashbacks and the game's closing credits.
 Final Fantasy VIII (Video Game) / int_a0434be6
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a0434be6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a0434be6
 Final Fantasy VIII (Video Game) / int_a0774be0
type
Forgotten First Meeting
 Final Fantasy VIII (Video Game) / int_a0774be0
comment
Forgotten First Meeting: The main characters sans Rinoa grew-up in the same orphanage that Edea and Cid ran. They just forgot about it due to the side effect of constant GF use. Irvine is the only one who remembers since he hasn't use a GF until he joins you.
 Final Fantasy VIII (Video Game) / int_a0774be0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a0774be0
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a0774be0
 Final Fantasy VIII (Video Game) / int_a07afea2
type
Random Events Plot
 Final Fantasy VIII (Video Game) / int_a07afea2
comment
Random Events Plot: Thematically, VIII is basically every eighties action anime rolled up into one big package. Squall is a lone wolf with an exploding sword who sets out to defeat an evil witch who time travels. The plot gets wacky by the end, though not neccessarily in a bad way. (They literally survive the Time Crash via the power of friendship.)
 Final Fantasy VIII (Video Game) / int_a07afea2
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a07afea2
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a07afea2
 Final Fantasy VIII (Video Game) / int_a084f0e0
type
Never Speak Ill of the Dead
 Final Fantasy VIII (Video Game) / int_a084f0e0
comment
Never Speak Ill of the Dead: Discussed in-universe, when the party thinks Seifer is dead. Everyone else starts talking about him positively, while Squall finds himself disgusted by the way they've changed their opinions about him as soon as they think he's croaked. Squall has a mini Heroic BSoD later on when he realizes that if he dies, everyone will be talking that way about him. Needless to say, he gets moving and goes to kick some ass.
 Final Fantasy VIII (Video Game) / int_a084f0e0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a084f0e0
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a084f0e0
 Final Fantasy VIII (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Final Fantasy VIII (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: Reflect is heavily Nerfed in this game, only working on single-target spells the player characters can learn. Later on, all it does is block healing spells.
 Final Fantasy VIII (Video Game) / int_a0f61fe2
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a0f61fe2
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a0f61fe2
 Final Fantasy VIII (Video Game) / int_a1bb05fb
type
Lazy Backup
 Final Fantasy VIII (Video Game) / int_a1bb05fb
comment
Lazy Backup: Hand-in-hand with that Arbitrary Headcount Limit — except notably during the final battle, in which party members who remain KOed for three turns are "absorbed into time" and replaced by one of their teammates.
 Final Fantasy VIII (Video Game) / int_a1bb05fb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a1bb05fb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a1bb05fb
 Final Fantasy VIII (Video Game) / int_a24989ce
type
Save Point
 Final Fantasy VIII (Video Game) / int_a24989ce
comment
Save Point: You can only save at save points when in towns and dungeons and the like, but can save freely when in the overworld.
 Final Fantasy VIII (Video Game) / int_a24989ce
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a24989ce
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a24989ce
 Final Fantasy VIII (Video Game) / int_a414c3f0
type
One-Hit Kill
 Final Fantasy VIII (Video Game) / int_a414c3f0
comment
Odin will randomly appear during non-boss battles and use a One-Hit Kill attack to destroy whoever you're fighting. When fighting Seifer for the fourth time, Odin will appear and use his One-Hit Kill attack, but Seifer blocks it and destroys Odin. However, this causes Gilgamesh to appear later in the battle and use his One-Hit Kill attack to defeat Seifer.
 Final Fantasy VIII (Video Game) / int_a414c3f0
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1.0
 Final Fantasy VIII (Video Game) / int_a414c3f0
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a414c3f0
 Final Fantasy VIII (Video Game) / int_a43a691b
type
Finishing Move
 Final Fantasy VIII (Video Game) / int_a43a691b
comment
Upgrading Squall's gunblade adds additional Finishing Moves to his Limit Break. Zell gets a few as well if you can get your hands on fighting magazines for him to read.
 Final Fantasy VIII (Video Game) / int_a43a691b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a43a691b
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a43a691b
 Final Fantasy VIII (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Final Fantasy VIII (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Galbadia Desert, where D-District Prison is located, which is why it's named D (For Desert) District Prison.
 Final Fantasy VIII (Video Game) / int_a4cb54b4
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1.0
 Final Fantasy VIII (Video Game) / int_a4cb54b4
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a4cb54b4
 Final Fantasy VIII (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Final Fantasy VIII (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: As with the other games in the series, every character has an ultimate weapon.
 Final Fantasy VIII (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a5e02e9e
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a5e02e9e
 Final Fantasy VIII (Video Game) / int_a60e3252
type
Rule of Funny
 Final Fantasy VIII (Video Game) / int_a60e3252
comment
Rule of Funny: Some of the Guardian Forces' animations, such as the Brothers, Cactuar, and Tonberry.
 Final Fantasy VIII (Video Game) / int_a60e3252
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a60e3252
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a60e3252
 Final Fantasy VIII (Video Game) / int_a6275bef
type
Cool Sword
 Final Fantasy VIII (Video Game) / int_a6275bef
comment
Cool Sword: Squall and Seifer use gunblade swords as their weapon of choice.
 Final Fantasy VIII (Video Game) / int_a6275bef
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a6275bef
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a6275bef
 Final Fantasy VIII (Video Game) / int_a6278d84
type
Wacky Parent, Serious Child
 Final Fantasy VIII (Video Game) / int_a6278d84
comment
Wacky Parent, Serious Child: Laguna and Squall respectively. The father is a Bunny-Ears Lawyer who tends to misuse words and in general is a total loon, while the son is brooding, stoic and professional. Interestingly, their familial ties is never revealed in the game.
 Final Fantasy VIII (Video Game) / int_a6278d84
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a6278d84
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a6278d84
 Final Fantasy VIII (Video Game) / int_a627a930
type
Gender Is No Object
 Final Fantasy VIII (Video Game) / int_a627a930
comment
Gender Is No Object: Male and female Garden students and SeeDs live, train, and fight together, and no one mentions anything about it. Also, both Galbadia and Esthar are shown having both a male and a female leader. The only time in the whole game that any gender differences are brought up is in a blink-and-you'll-miss it-comment by Raijin during the boss fights against him, in which he says "I don't hit girls, ya know", and only if he KO's your male characters and there is a female character remaining standing.
 Final Fantasy VIII (Video Game) / int_a627a930
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a627a930
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a627a930
 Final Fantasy VIII (Video Game) / int_a632f7fa
type
Cool Train
 Final Fantasy VIII (Video Game) / int_a632f7fa
comment
Cool Train: Trains are the primary way of getting around cross-country for most of the average citizens of the game world, and they're usually pretty neat, but Doomtrain takes the grand prize — not only for design (which is an obvious throwback to the Phantom Train in Final Fantasy VI), but for his summon sequence and the fact that he slaps the target with just about every status effect in the game, making him one of the most consistently useful Guardian Forces.
 Final Fantasy VIII (Video Game) / int_a632f7fa
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a632f7fa
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a632f7fa
 Final Fantasy VIII (Video Game) / int_a6cda066
type
Rule of Three
 Final Fantasy VIII (Video Game) / int_a6cda066
comment
The recurring Buel creature has both bird and bat wings. In threes. And the bat wings are the bigger ones.
 Final Fantasy VIII (Video Game) / int_a6cda066
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a6cda066
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a6cda066
 Final Fantasy VIII (Video Game) / int_a78753d5
type
Lady and Knight
 Final Fantasy VIII (Video Game) / int_a78753d5
comment
Lady and Knight: One of the features of this world is the Sorceress and Knight. Sorceresses possess great power inherited from their predecessor in a long line (supposedly) back to the god Hyne. This power makes them powerful Witches but can be corrupting to their spirits, in order to combat this they will be served by a Knight who will protect them, body and mind, from themselves and the rest of the world. Those that have a genuine bond with their Knights such as Edea and Rinoa remain outwardly and inwardly normal whereas those without a real Knight such as Adel or Ultimecia tend to become grotesque, heartless and power mad.
 Final Fantasy VIII (Video Game) / int_a78753d5
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1.0
 Final Fantasy VIII (Video Game) / int_a78753d5
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a78753d5
 Final Fantasy VIII (Video Game) / int_a81bdfc8
type
Horns of Villainy
 Final Fantasy VIII (Video Game) / int_a81bdfc8
comment
Horns of Villainy: Edea and Ultimecia both have curved horns on their headdresses. Edea's are fairly small while Ultimecia's are almost as long as her arms and emphasize her inhuman appearance even more than her wings.
 Final Fantasy VIII (Video Game) / int_a81bdfc8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a81bdfc8
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a81bdfc8
 Final Fantasy VIII (Video Game) / int_a8559a9f
type
RealLife
 Final Fantasy VIII (Video Game) / int_a8559a9f
comment
Raijin, the only non-white human enemy, boss, and supporting NPC. Kiros's hair and fashion appear to be modeled on Real Life African patterns, while Raijin is Ambiguously Brown.
 Final Fantasy VIII (Video Game) / int_a8559a9f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a8559a9f
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a8559a9f
 Final Fantasy VIII (Video Game) / int_a971e83c
type
Hidden Elf Village
 Final Fantasy VIII (Video Game) / int_a971e83c
comment
Hidden Elf Village: Shumi Village; until you traverse the Great Salt Lake, there is hardly a hint of Esthar.
 Final Fantasy VIII (Video Game) / int_a971e83c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a971e83c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a971e83c
 Final Fantasy VIII (Video Game) / int_a9de87d2
type
Crouching Moron, Hidden Badass
 Final Fantasy VIII (Video Game) / int_a9de87d2
comment
Crouching Moron, Hidden Badass: Selphie and Laguna.
 Final Fantasy VIII (Video Game) / int_a9de87d2
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_a9de87d2
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_a9de87d2
 Final Fantasy VIII (Video Game) / int_aacc7ea6
type
Tyke-Bomb
 Final Fantasy VIII (Video Game) / int_aacc7ea6
comment
Tyke-Bomb: The SeeDs begin their training at a very young age and are brought up to be the best and most highly skilled soldiers. And as the end of the game reveals, Squall getting lost after Time Compression ended up with him turning himself into one, as well as the other orphans he lived with.
 Final Fantasy VIII (Video Game) / int_aacc7ea6
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_aacc7ea6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_aacc7ea6
 Final Fantasy VIII (Video Game) / int_ab5677c1
type
Boy Meets Girl
 Final Fantasy VIII (Video Game) / int_ab5677c1
comment
Boy Meets Girl: Squall meets Rinoa.
 Final Fantasy VIII (Video Game) / int_ab5677c1
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ab5677c1
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ab5677c1
 Final Fantasy VIII (Video Game) / int_aba972fb
type
Aggressive Negotiations
 Final Fantasy VIII (Video Game) / int_aba972fb
comment
Aggressive Negotiations: Rinoa states that as soon as the party's ready, she'll begin 'serious negotiations' with the Galbadian president, Vinzer Deling.
 Final Fantasy VIII (Video Game) / int_aba972fb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_aba972fb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_aba972fb
 Final Fantasy VIII (Video Game) / int_abc66b07
type
Evolving Attack
 Final Fantasy VIII (Video Game) / int_abc66b07
comment
Evolving Attack: GF compatibility. Using GFs raises their compatibility with the character using them and causes them to arrive faster when you summon them.
 Final Fantasy VIII (Video Game) / int_abc66b07
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_abc66b07
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_abc66b07
 Final Fantasy VIII (Video Game) / int_abcb9af1
type
Eaten Alive
 Final Fantasy VIII (Video Game) / int_abcb9af1
comment
Eaten Alive: Guardian Force Eden has the Devour ability, which gives you the ability to do this to monsters. The actual devouring is censored by stock footage of a relaxing meadow.
 Final Fantasy VIII (Video Game) / int_abcb9af1
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_abcb9af1
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_abcb9af1
 Final Fantasy VIII (Video Game) / int_acbd5c12
type
Perfect Pacifist People
 Final Fantasy VIII (Video Game) / int_acbd5c12
comment
Perfect Pacifist People: The people of Fisherman's Horizon, who refuse to fight even when their town is invaded by Galbadia.
 Final Fantasy VIII (Video Game) / int_acbd5c12
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_acbd5c12
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_acbd5c12
 Final Fantasy VIII (Video Game) / int_acc861c
type
Big Honking Traffic Jam
 Final Fantasy VIII (Video Game) / int_acc861c
comment
Big Honking Traffic Jam: During the first Laguna sequence, you can go back out of the Galbadia Hotel before going up to Julia's room. If you do, you discover that Laguna's carelessly parking his vehicle in the middle of the street has resulted in a city-wide traffic jam, with sounds of honking playing constantly so long as you remain outside.
 Final Fantasy VIII (Video Game) / int_acc861c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_acc861c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_acc861c
 Final Fantasy VIII (Video Game) / int_ace24b2c
type
Halfway Plot Switch
 Final Fantasy VIII (Video Game) / int_ace24b2c
comment
Halfway Plot Switch: As is typical for the Final Fantasy series. The game has a very, very clear line in its plot where the focus shifts completely. The first two discs of the game consist of Squall and the forces of SeeD battling Edea and Seifer as they use the country of Galbadia to try and conquer the world. The very first event after Disc 2 is The Reveal that Edea was just Brainwashed and Crazy, and the real antagonist is Ultmecia, a sorceress in the future who wants to destroy the entire space-time continuum. That's in terms of the overarching plot — otherwise, focus from this point shifts to Squall searching for a way to get the comatose Rinoa back to normal.
 Final Fantasy VIII (Video Game) / int_ace24b2c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ace24b2c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ace24b2c
 Final Fantasy VIII (Video Game) / int_ad90927
type
Scripted Battle
 Final Fantasy VIII (Video Game) / int_ad90927
comment
Scripted Battle: The first fight against Edea. Seifer vs. Odin/Gilgamesh. Also, the end of the battle with Ultimecia.
 Final Fantasy VIII (Video Game) / int_ad90927
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ad90927
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ad90927
 Final Fantasy VIII (Video Game) / int_ad94c7a0
type
Scars are Forever
 Final Fantasy VIII (Video Game) / int_ad94c7a0
comment
Scars are Forever: Apparently true for Ward's facial scar. It's not clear about Squall or Seifer's, however, since they both get their scars right at the start of the game, actually making it plausible for them to still have them considering the short period of time that passes. Dr. Kadowaki does specifically say that Squall's wound will leave a scar, however, heavily implying that it will be permanent. If so, this likely applies to Seifer's scar as well, as he suffered a nearly-identical wound.
 Final Fantasy VIII (Video Game) / int_ad94c7a0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ad94c7a0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ad94c7a0
 Final Fantasy VIII (Video Game) / int_adab0a2b
type
Took a Shortcut
 Final Fantasy VIII (Video Game) / int_adab0a2b
comment
Took a Shortcut: To get Rinoa's card from General Caraway, you have to play him in Triple Triad and lose your Ifrit card to him in a game to get him to use Rinoa's card, and then play him again and beat him. Immediately after the game screen fades out, if you talk to Caraway, he says he lost the Ifrit card to Martine in Fisherman's Horizon.
 Final Fantasy VIII (Video Game) / int_adab0a2b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_adab0a2b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_adab0a2b
 Final Fantasy VIII (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Final Fantasy VIII (Video Game) / int_ae3d6438
comment
Kiros: Level-headed Deadpan Snarker who most often tries to get Laguna's head out of the clouds and back onto the mission at hand. (Superego)
 Final Fantasy VIII (Video Game) / int_ae3d6438
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ae3d6438
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ae3d6438
 Final Fantasy VIII (Video Game) / int_ae69516f
type
Artificial Gravity
 Final Fantasy VIII (Video Game) / int_ae69516f
comment
Artificial Gravity: Esthar Lunar Base and the Ragnarok. The latter has a scene where it's turned off, causing Rinoa to float.
 Final Fantasy VIII (Video Game) / int_ae69516f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ae69516f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ae69516f
 Final Fantasy VIII (Video Game) / int_ae6adc36
type
Religious and Mythological Theme Naming
 Final Fantasy VIII (Video Game) / int_ae6adc36
comment
Religious and Mythological Theme Naming: Like the other games in the series, there are numerous examples, both characters and summons.
 Final Fantasy VIII (Video Game) / int_ae6adc36
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ae6adc36
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ae6adc36
 Final Fantasy VIII (Video Game) / int_aefa2a04
type
Giant Hands of Doom
 Final Fantasy VIII (Video Game) / int_aefa2a04
comment
Giant Hands of Doom: Vysage, Lefty, and Righty. They also form the first stage of a boss (the rest of his body rises out of the ground once you defeat them) in Ultimecia's castle.
 Final Fantasy VIII (Video Game) / int_aefa2a04
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_aefa2a04
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_aefa2a04
 Final Fantasy VIII (Video Game) / int_b1e8a3b3
type
Coming of Age Story
 Final Fantasy VIII (Video Game) / int_b1e8a3b3
comment
Coming of Age Story: A theme of the story is how the main characters think they're mature and adult, but quickly prove otherwise; Squall and Rinoa mature visibly over the course of the story.
 Final Fantasy VIII (Video Game) / int_b1e8a3b3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b1e8a3b3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b1e8a3b3
 Final Fantasy VIII (Video Game) / int_b1ed0e0c
type
Rank Up
 Final Fantasy VIII (Video Game) / int_b1ed0e0c
comment
Rank Up: There's the SeeD rank, which you gain early in the game upon your main playable characters' acceptance into SeeD following the entrance exam. There are ranks 1-30 and Rank A. Your starting rank can be anywhere from 1-10 based on your initial performance in the entrance exam, though you have to really screw around to get a 1, and similarly you have to really go out of your way to perform well to earn a 10 starting out. Afterwards, there are a number of events throughout the game which can raise or lower your rank, though the easiest way (and easiest to exploit way) is to take a series of yes/no quizzes accessible from the menu, each of which raises your rank by 1. However, once you reach Rank A, your rank will always drop back to thirty if you don't kill at least ten enemies before your next rank payment. In any case, your SeeD rank has no affect on actual gameplay, only on a recurring payment of the game's currency of gil.
 Final Fantasy VIII (Video Game) / int_b1ed0e0c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b1ed0e0c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b1ed0e0c
 Final Fantasy VIII (Video Game) / int_b2c737e8
type
Klingon Promotion
 Final Fantasy VIII (Video Game) / int_b2c737e8
comment
Klingon Promotion: Edea after killing Vinzer Deling.
 Final Fantasy VIII (Video Game) / int_b2c737e8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b2c737e8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b2c737e8
 Final Fantasy VIII (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Final Fantasy VIII (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Irvine's shotguns actually do have consumable ammo, but it is only used for his Limit Break. His firing animation with his shotgun shows him quickly loading the barrels while entering the "ready" stance. Laguna's machine gun can be used indefinitely without the need to reload.
 Final Fantasy VIII (Video Game) / int_b2cdd776
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b2cdd776
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b2cdd776
 Final Fantasy VIII (Video Game) / int_b47f7b7f
type
T. Rexpy
 Final Fantasy VIII (Video Game) / int_b47f7b7f
comment
T. Rexpy: T-Rexaurs, monstrous dinosaurs from the Balamb region.
 Final Fantasy VIII (Video Game) / int_b47f7b7f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b47f7b7f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b47f7b7f
 Final Fantasy VIII (Video Game) / int_b4cbb37f
type
Good Morning, Crono
 Final Fantasy VIII (Video Game) / int_b4cbb37f
comment
Good Morning, Crono: After the title sequence, the game proper begins with Squall awakening in Balamb Garden's infirmary.
 Final Fantasy VIII (Video Game) / int_b4cbb37f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b4cbb37f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b4cbb37f
 Final Fantasy VIII (Video Game) / int_b4fae672
type
Heads I Win, Tails You Lose
 Final Fantasy VIII (Video Game) / int_b4fae672
comment
Heads I Win, Tails You Lose: The Edea battle at the end of Disc 1, which the party loses even though Squall is the only one incapacitated by Edea's Limit Break.
 Final Fantasy VIII (Video Game) / int_b4fae672
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b4fae672
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b4fae672
 Final Fantasy VIII (Video Game) / int_b59bbb0c
type
Moving Buildings
 Final Fantasy VIII (Video Game) / int_b59bbb0c
comment
Moving Buildings: Balamb Garden and Galbadia Garden are buildings that can fly.
 Final Fantasy VIII (Video Game) / int_b59bbb0c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b59bbb0c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b59bbb0c
 Final Fantasy VIII (Video Game) / int_b5ba2c2b
type
It's Raining Men
 Final Fantasy VIII (Video Game) / int_b5ba2c2b
comment
It's Raining Men: Galbadia Garden uses this technique during both of their offensives during the Battle of the Gardens.
 Final Fantasy VIII (Video Game) / int_b5ba2c2b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b5ba2c2b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b5ba2c2b
 Final Fantasy VIII (Video Game) / int_b7920c43
type
Lost in Translation
 Final Fantasy VIII (Video Game) / int_b7920c43
comment
Lost in Translation: Squall's "Whatever" is a case of this, as it made him look way colder in the US version than in the original. Selphie has a Kansai accent in the Japanese version, which was ignored during the localization. The Japanese version of Rinoa's confession in Galbadia Garden plays out a differently from the English translation, and includes a line referencing that indicates that she no longer likes Seifer (in English, Selphie asks her if she still likes him, and Rinoa responds here): Edea's speech in the original version gave a few hints about Ultimecia's goal of Time Compression. Although it's still possible to guess from Gilgamesh's comment about the Rift that he's the same Gilgamesh that appeared in Final Fantasy V, a single syllable confirming it was left out of the English translation:
 Final Fantasy VIII (Video Game) / int_b7920c43
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b7920c43
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b7920c43
 Final Fantasy VIII (Video Game) / int_b798d379
type
One Stat to Rule Them All
 Final Fantasy VIII (Video Game) / int_b798d379
comment
One Stat to Rule Them All: HP is the most important stat in the game. Not because of the increased chance of survival or anything like that, but because the higher your maximum HP is, the bigger your range for being in "Critical" status, and therefore the better chance of getting a Limit Break. Maxing out HP at 9,999 lets you enter critical status at about 2,000 HP, which is enough to survive most basic attacks and still spam hugely damaging attacks.
 Final Fantasy VIII (Video Game) / int_b798d379
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b798d379
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b798d379
 Final Fantasy VIII (Video Game) / int_b7e0c5ff
type
Love Triangle
 Final Fantasy VIII (Video Game) / int_b7e0c5ff
comment
Love Triangle: The game initially seems to be setting one up involving Squall, Rinoa, and Seifer, particularly when Rinoa thinks back to the time she spent with Seifer the previous summer and confesses that she thinks she might have been in love with him. However, by the time all three of them are brought together, Squall and Rinoa are beginning to grow close to one another while Seifer has fallen under the sorceress's influence, to the point that there's never any actual romantic conflict involving the three of them. Quistis seems to have some kind of feelings for Squall, but admits that she "gave up as soon as (Rinoa) entered the picture."
 Final Fantasy VIII (Video Game) / int_b7e0c5ff
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b7e0c5ff
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b7e0c5ff
 Final Fantasy VIII (Video Game) / int_b848b200
type
Injured Vulnerability
 Final Fantasy VIII (Video Game) / int_b848b200
comment
Injured Vulnerability: The Card skill only works on enemies that have been weakened. There's also Devour ability, which also only succeeds against enemies low on health, but can grant you various bonuses if you use it successfully, including permanent stat increases.
 Final Fantasy VIII (Video Game) / int_b848b200
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b848b200
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b848b200
 Final Fantasy VIII (Video Game) / int_b905c10c
type
The Alcatraz
 Final Fantasy VIII (Video Game) / int_b905c10c
comment
Any item in D-District Prison.
 Final Fantasy VIII (Video Game) / int_b905c10c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b905c10c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b905c10c
 Final Fantasy VIII (Video Game) / int_b9085a47
type
Summon Magic
 Final Fantasy VIII (Video Game) / int_b9085a47
comment
Summon Magic: Guardian Forces represent yet another mechanic that is ripe for abuse. Unlike every previous title in the franchise, FF8's GFs can be re-summoned within the same battle without restriction. The limiting factor is that, while the Charge Meter is filling, the GF's HP bar replaces that of the summoning character, and if the GF takes enough damage during this time, they can be "killed", requiring use of appropriate items to revive them. Every GF also has Relationship Values with every party member; if these values are increased, either by repeated summoning or by feeding the character appropriate compatibility items, the meter charges faster.
 Final Fantasy VIII (Video Game) / int_b9085a47
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b9085a47
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b9085a47
 Final Fantasy VIII (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Final Fantasy VIII (Video Game) / int_b915b765
comment
Boss-Altering Consequence: If the player has obtained Odin at Centra Ruins, he will attempt to deliver the first blow to Seifer in his battle at the Lunatic Pandora only for Seifer to slice him in half. If the battle lasts more than twelve turns or Seifer's HP is depleted before then, Gilgamesh will appear to deliver the final blow.
 Final Fantasy VIII (Video Game) / int_b915b765
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b915b765
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b915b765
 Final Fantasy VIII (Video Game) / int_b9f472b
type
Storming the Castle
 Final Fantasy VIII (Video Game) / int_b9f472b
comment
Storming the Castle: Occurs a few times. Dollet while under attack by Galbadia. Galbadia Garden. Lunatic Pandora.
 Final Fantasy VIII (Video Game) / int_b9f472b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_b9f472b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_b9f472b
 Final Fantasy VIII (Video Game) / int_ba6baee1
type
High-Altitude Battle
 Final Fantasy VIII (Video Game) / int_ba6baee1
comment
High-Altitude Battle: The Battle of the Gardens and Squall's midair fight with a Galbadian paratrooper for a jetpack.
 Final Fantasy VIII (Video Game) / int_ba6baee1
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ba6baee1
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ba6baee1
 Final Fantasy VIII (Video Game) / int_baaf641a
type
King Mook
 Final Fantasy VIII (Video Game) / int_baaf641a
comment
King Mook: Tonberry King and Jumbo Cactuar.
 Final Fantasy VIII (Video Game) / int_baaf641a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_baaf641a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_baaf641a
 Final Fantasy VIII (Video Game) / int_bb01ad0e
type
Cool Boat
 Final Fantasy VIII (Video Game) / int_bb01ad0e
comment
Cool Boat: Balamb Garden's landing vessels and later, Balamb Garden itself.
 Final Fantasy VIII (Video Game) / int_bb01ad0e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bb01ad0e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bb01ad0e
 Final Fantasy VIII (Video Game) / int_bb660963
type
Color-Coded Characters
 Final Fantasy VIII (Video Game) / int_bb660963
comment
Color-Coded Characters: Squall wears black, Seifer wears white. The propagators on the Ragnarok appear in color-matched pairs, and if both of a given colored pair aren't killed one immediately after the other, the remaining one will revive the defeated one. It's eventually possible to simply wear them down and kill them normally — and is a good way to grind AP for a low-level game — but only after killing them thirty-six times. Rinoa and Ultimecia have white and black wings respectively.
 Final Fantasy VIII (Video Game) / int_bb660963
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bb660963
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bb660963
 Final Fantasy VIII (Video Game) / int_bbdf5f31
type
Everyone Is Related
 Final Fantasy VIII (Video Game) / int_bbdf5f31
comment
Everyone Is Related: Most of the cast comes from the same orphanage, which makes sense, considering the Gardens were founded by the owners of said orphanage, Cid and Edea. Even Rinoa, the character with the least number of connections to the rest of the party, is still tied to them because she used to date Seifer before the game began. Not only that, but Laguna was in love with Rinoa's mother before he disappeared to Winhill and helped raise Ellone, who ends up as Edea's orphanage. In the film sequence, Laguna plays a sorceress's knight and uses his gunblade the way Seifer does as an adult. Seifer saw the film as a kid and copied Laguna's fighting style, while the film itself inspired his dream to be a sorceress knight. Ironically, it would be Squall who would achieve Seifer's dream, by being Rinoa's knight in her goal of liberating Timber, among other things.
 Final Fantasy VIII (Video Game) / int_bbdf5f31
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bbdf5f31
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bbdf5f31
 Final Fantasy VIII (Video Game) / int_bc0ad0c0
type
Money Spider
 Final Fantasy VIII (Video Game) / int_bc0ad0c0
comment
Money Spider: The first Final Fantasy game to avert it, actually. Instead, Squall receives a regular stipend proportional to his rank, which itself rises and falls depending on your performance. Monsters still drop standard consumables / components for Item Crafting.
 Final Fantasy VIII (Video Game) / int_bc0ad0c0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bc0ad0c0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bc0ad0c0
 Final Fantasy VIII (Video Game) / int_bc0f0e23
type
Boss Bonanza
 Final Fantasy VIII (Video Game) / int_bc0f0e23
comment
Boss Bonanza: The game had a last dungeon full of semi-optional bosses who need to be defeated to unlock abilities for the final battles.
 Final Fantasy VIII (Video Game) / int_bc0f0e23
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bc0f0e23
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bc0f0e23
 Final Fantasy VIII (Video Game) / int_bc848be9
type
Intangible Time Travel
 Final Fantasy VIII (Video Game) / int_bc848be9
comment
Intangible Time Travel: Ellone claims this is the case, as she can only revisit memories of the past of people she knew. However, those past sequences are playable and have shared inventory and G Fs with the main group, and Ultimecia was able to sense being watched by Ellone.
 Final Fantasy VIII (Video Game) / int_bc848be9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bc848be9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bc848be9
 Final Fantasy VIII (Video Game) / int_bd0d6395
type
No Social Skills
 Final Fantasy VIII (Video Game) / int_bd0d6395
comment
No Social Skills: Squall is not the most socially apt of individuals. At first glance, this is because of him being raised in Garden all his life, but as the story progresses, it becomes more clear that his mental issues stem less from being in Garden and more from Ellone's disappearance. Contrast with Seifer, who also joined at about the same time.
 Final Fantasy VIII (Video Game) / int_bd0d6395
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bd0d6395
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bd0d6395
 Final Fantasy VIII (Video Game) / int_bd5e8cd9
type
Urban Fantasy
 Final Fantasy VIII (Video Game) / int_bd5e8cd9
comment
Urban Fantasy: One of the foremost examples in the series, complete with cars, modernized cities, a Trading Card Game, space flight and the internet.
 Final Fantasy VIII (Video Game) / int_bd5e8cd9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bd5e8cd9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bd5e8cd9
 Final Fantasy VIII (Video Game) / int_bd6834a3
type
Vibroweapon
 Final Fantasy VIII (Video Game) / int_bd6834a3
comment
Vibroweapon: Gunblades, according to Ultimania; the bullets channel a 'wave of power' through the blade instead of firing a projectile when the trigger is pulled.
 Final Fantasy VIII (Video Game) / int_bd6834a3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bd6834a3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bd6834a3
 Final Fantasy VIII (Video Game) / int_bd6b6284
type
Early-Bird Boss
 Final Fantasy VIII (Video Game) / int_bd6b6284
comment
Early-Bird Boss: The T-Rexaur is a Boss in Mook Clothing when you meet it (and you're supposed to escape) because you can fight it before you have the tools to beat it. Once you have some junction abilities (particularly ST-Atk-J), they're not nearly as threatening.
 Final Fantasy VIII (Video Game) / int_bd6b6284
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bd6b6284
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bd6b6284
 Final Fantasy VIII (Video Game) / int_be5d0950
type
Aloof Leader, Affable Subordinate
 Final Fantasy VIII (Video Game) / int_be5d0950
comment
Aloof Leader, Affable Subordinate: Squall serves as the aloof leader during the mission in Timber, having a cold and professional demeanor. Quistis, Selphie and Zell are all far more friendly and approachable (at least with the Forest Owls).
 Final Fantasy VIII (Video Game) / int_be5d0950
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_be5d0950
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_be5d0950
 Final Fantasy VIII (Video Game) / int_beda4b12
type
Warm-Up Boss
 Final Fantasy VIII (Video Game) / int_beda4b12
comment
Warmup Boss: Ifrit in the Fire Cavern.
 Final Fantasy VIII (Video Game) / int_beda4b12
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_beda4b12
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_beda4b12
 Final Fantasy VIII (Video Game) / int_bee9473c
type
The Magazine Rule
 Final Fantasy VIII (Video Game) / int_bee9473c
comment
In the same room where the Forest Owls explains their kidnapping plans with the train models, there is a bulleting board with articles from a magazine called "Anarchist Monthly" on Vinzer Deling. In particular, the D-District prison and Galbadia's new missile technology are mentioned.
 Final Fantasy VIII (Video Game) / int_bee9473c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bee9473c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bee9473c
 Final Fantasy VIII (Video Game) / int_bef696dd
type
Mind Screw
 Final Fantasy VIII (Video Game) / int_bef696dd
comment
Mind Screw: It is not exactly clear what the GF Eden is, but during its attack appears to involve creating a wormhole and firing a planet-sized energy beam through it to launch the target into the heart of a quasar in some other galaxy... maybe.
 Final Fantasy VIII (Video Game) / int_bef696dd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bef696dd
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bef696dd
 Final Fantasy VIII (Video Game) / int_bf455b89
type
Interrogated for Nothing
 Final Fantasy VIII (Video Game) / int_bf455b89
comment
Interrogated for Nothing: Squall not only doesn't have the information that Seifer tortures him for at the beginning of Disc 2, he doesn't even understand the question. Seifer ultimately doesn't care.
 Final Fantasy VIII (Video Game) / int_bf455b89
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bf455b89
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bf455b89
 Final Fantasy VIII (Video Game) / int_bfa00fa2
type
Sorry I'm Late
 Final Fantasy VIII (Video Game) / int_bfa00fa2
comment
Sorry I'm Late: Irvine and Rinoa join Squall during the battle sequence in the first fight against Edea.
 Final Fantasy VIII (Video Game) / int_bfa00fa2
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_bfa00fa2
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_bfa00fa2
 Final Fantasy VIII (Video Game) / int_c053f1fc
type
Required Party Member
 Final Fantasy VIII (Video Game) / int_c053f1fc
comment
Required Party Member: Squall for almost all of the game, except during the Galbadia Missile Base mission, during which it's Selphie. The two teams during the assassination mission. Rinoa when the team goes into space.
 Final Fantasy VIII (Video Game) / int_c053f1fc
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c053f1fc
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c053f1fc
 Final Fantasy VIII (Video Game) / int_c145f69b
type
Subverted Trope
 Final Fantasy VIII (Video Game) / int_c145f69b
comment
Subverted with Selphie's "The End" Limit Break that, if pulled off successfully, can One-Hit Kill any boss in the game except the Final Boss (and then it's only because it's a four-stage fight; The End will still knock out one of the stages for you instantly).
 Final Fantasy VIII (Video Game) / int_c145f69b
featureApplicability
-0.3
 Final Fantasy VIII (Video Game) / int_c145f69b
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1.0
 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_c145f69b
 Final Fantasy VIII (Video Game) / int_c1c29f00
type
Character Level
 Final Fantasy VIII (Video Game) / int_c1c29f00
comment
Character Level: Characters start in the single digits but can end up at level 100. But that just makes the enemies harder.
 Final Fantasy VIII (Video Game) / int_c1c29f00
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c1c29f00
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c1c29f00
 Final Fantasy VIII (Video Game) / int_c2288824
type
A Nazi by Any Other Name
 Final Fantasy VIII (Video Game) / int_c2288824
comment
A Nazi by Any Other Name: Galbadia's initial plan bears resemblance to Nazi Germany's actions at the Munich talks in 1938; hold peace talks that are really just a guise for demanding concessions in order to ultimately Take Over the World.
 Final Fantasy VIII (Video Game) / int_c2288824
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c2288824
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c2288824
 Final Fantasy VIII (Video Game) / int_c2d6bd47
type
Redemption Earns Life
 Final Fantasy VIII (Video Game) / int_c2d6bd47
comment
Redemption Earns Life: Raijin and Fuujin refuse to serve Seifer when they discover he is merely Ultimecia's pawn, and Fujin even lets Ellone go. The ending shows the three of them together, alive and well.
 Final Fantasy VIII (Video Game) / int_c2d6bd47
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c2d6bd47
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c2d6bd47
 Final Fantasy VIII (Video Game) / int_c313d43a
type
True Companions
 Final Fantasy VIII (Video Game) / int_c313d43a
comment
True Companions: The party, especially after they learn that most of them grew up together in the same orphanage.
 Final Fantasy VIII (Video Game) / int_c313d43a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c313d43a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c313d43a
 Final Fantasy VIII (Video Game) / int_c3a1e89b
type
Cats Are Magic
 Final Fantasy VIII (Video Game) / int_c3a1e89b
comment
Cats Are Magic: During the broken jar sidequest in Winhill, you meet a cat that can somehow talk, which feels very out place for the setting."Just like not all roses are red, not all cats are mute" is the only thing he has to say on the matter.
 Final Fantasy VIII (Video Game) / int_c3a1e89b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c3a1e89b
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1.0
 Final Fantasy VIII (Video Game)
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Final Fantasy VIII (Video Game) / int_c3a1e89b
 Final Fantasy VIII (Video Game) / int_c45beb12
type
Academy of Adventure
 Final Fantasy VIII (Video Game) / int_c45beb12
comment
Academy of Adventure: Balamb Garden is the initial main setting for the party and is military academy. It is able to adventure itself once it becomes mobile.
 Final Fantasy VIII (Video Game) / int_c45beb12
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c45beb12
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c45beb12
 Final Fantasy VIII (Video Game) / int_c4acda54
type
Item Farming
 Final Fantasy VIII (Video Game) / int_c4acda54
comment
Item Farming: A variation. Magic in this game works like a kind of item, and the easiest way to get it is to Draw from a monster. Accordingly, many players will tell tales of spending a couple hours drawing endless Fire spells from Bite Bugs. The more conventional form is also found in the game, due to the importance of Item Crafting to generate magic and weapons. Have fun killing Bite Bugs for hours to churn out M-Stone Pieces, or Elastoids so you can get that Steel Pipe to upgrade your rifle!
 Final Fantasy VIII (Video Game) / int_c4acda54
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c4acda54
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c4acda54
 Final Fantasy VIII (Video Game) / int_c4c9bb40
type
Inner Monologue
 Final Fantasy VIII (Video Game) / int_c4c9bb40
comment
Inner Monologue: Squall does more of this than he does actual talking. A source of humor with pretty much anyone who gets to know him.
 Final Fantasy VIII (Video Game) / int_c4c9bb40
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c4c9bb40
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c4c9bb40
 Final Fantasy VIII (Video Game) / int_c50bd555
type
Make-Out Point
 Final Fantasy VIII (Video Game) / int_c50bd555
comment
Make-Out Point: The secret area in the Balamb Garden Training Center.
 Final Fantasy VIII (Video Game) / int_c50bd555
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c50bd555
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c50bd555
 Final Fantasy VIII (Video Game) / int_c5abbb83
type
Sole Entertainment Option
 Final Fantasy VIII (Video Game) / int_c5abbb83
comment
Sole Entertainment Option: It doesn't really have a city that specializes in the Card Game of the Week, but each city has its own rules. Regardless of this fact, practically everyone plays. Not only that, but people carry all of their cards around with them as they aimlessly walk around.
 Final Fantasy VIII (Video Game) / int_c5abbb83
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c5abbb83
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c5abbb83
 Final Fantasy VIII (Video Game) / int_c5d25ab4
type
One Cast Member per Cover
 Final Fantasy VIII (Video Game) / int_c5d25ab4
comment
One Cast Member per Cover: The original release did this. Disc 1 had an image of Squall on it, Disc 2 had Rinoa, Disc 3 had Seifer, and Disc 4 had Laguna. The in-game disc change prompts also usually followed this trope, usually showing an image of a single character standing in front of an abstract background; Squall for the "change to Disc 2" prompt, Rinoa for "change to disc 3", and Seifer for "change to disc 4". The "change to disc 1" image (seen if you try to start a new game or load a disc 1 save file with any other disc inserted) breaks the trend by showing Kiros and Ward alongside Laguna, as well as having a more detailed background (specifically, the interior of the Centra Excavation Site) and by having the trio striking an action pose with their weapons drawn.
 Final Fantasy VIII (Video Game) / int_c5d25ab4
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c5d25ab4
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c5d25ab4
 Final Fantasy VIII (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Final Fantasy VIII (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: Outside of battles, the characters are unable to do things during the story that they can easily do in battle, such as summoning GFs. The end of Disc 3 is a particularly jarring example. It's the fourth battle with Seifer, who as usual is not a particularly threatening boss, yet even if you have Rinoa in the party and stomped him with her, he still manages to effortlessly grab and kidnap her when she inexplicably runs off from the party.
 Final Fantasy VIII (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c5e42cbd
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c5e42cbd
 Final Fantasy VIII (Video Game) / int_c75df49a
type
Shout-Out
 Final Fantasy VIII (Video Game) / int_c75df49a
comment
Shout-Out: A shout-out occurs in music form: the final boss music, "The Extreme", contains a call-back to the original Final Fantasy battle music. On the music example, the beginning of the final dungeon theme is very similar to the third segment of Dancing Mad from Final Fantasy VI. Another notable music example occurs in the opening measures of the recurring sorceress battle theme, where it plays the iconic theme of Final Fantasy VII. Interestingly enough, this game pays large homage to the oft-overlooked Final Fantasy III. A major character in the backstory is the Sorcerer Hyne, a reference to Sorcerer Hein from Final Fantasy III. The basic layout of the overworld in this game roughly maps onto that of Final Fantasy III's overworld also. Doomtrain isn't terribly different from the Ghost Train/Phantom Train, either. And by that, it has a freakin' ghost face and looks undead enough. Lunatic Pandora likewise has sequences very similar to music from the Moon in Final Fantasy IV. Appropriate, considering that it was designed to call down monsters from the moon. Likewise, when the monsters are ready to drop, the moon grows red. This same feature is shared by the corrupted moon of IV. The blue Galbadian uniforms resemble the SOLDIER uniform from Final Fantasy VII. Zell's final weapon is quite appropriately named for a Fighting Game, Ehrgeiz. "Leonhart" was previously the name of a major character in Final Fantasy II (shortened to "Leon" in localizations due to character space limits). The arrival at the Lunar Base is a shout-out to the "Blue Danube" scene of 2001: A Space Odyssey, using the similar waltz BGM "Dance with the Balamb Fish" instead. The station itself has some similarities (centrifugal force to generate gravity, camera angles,...) with Discovery One. Later, the scene where Squall and Rinoa are adrift in space is quite similar to the scene where Frank recovers Poole's body after HAL set it adrift in the same film. The interiors of the Lunatic Pandora are quite similar to a few of the interiors of the Krell Machine◊ from the classic science fiction film Forbidden Planet. Headmaster Cid's main dilemma is having to kill his wife Edea if the situation calls for it. Their surname is Kramer. The Balamb Garden Training Centre is quite clearly modelled after Jurassic Park, with electrical fences resembling even the aesthetic of the first film. The fact that you can encounter a T-Rex(aur) makes it even more obvious.
 Final Fantasy VIII (Video Game) / int_c75df49a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c75df49a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c75df49a
 Final Fantasy VIII (Video Game) / int_c7b5445c
type
Cool Starship
 Final Fantasy VIII (Video Game) / int_c7b5445c
comment
Cool Starship: Instead of a regular airship, you get Ragnarok, a spaceship.
 Final Fantasy VIII (Video Game) / int_c7b5445c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c7b5445c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c7b5445c
 Final Fantasy VIII (Video Game) / int_c7dcdf6a
type
Last Ditch Move
 Final Fantasy VIII (Video Game) / int_c7dcdf6a
comment
Last Ditch Move: In Ultimecia's castle, two of the bosses, Krysta and Catoblepas, will once their health is drained, use one final attack magic on your team before being defeated. Krysta will be using Ultima and Catoblepas will be using Meteor.
 Final Fantasy VIII (Video Game) / int_c7dcdf6a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c7dcdf6a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c7dcdf6a
 Final Fantasy VIII (Video Game) / int_c83a589c
type
Luke, I Am Your Father
 Final Fantasy VIII (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: Squall turns out to be Laguna's son. Nobody in the game ever confirms this, but plenty of clues direct the player to that conclusion: comparison of the timeline to Ellone and Laguna's account of events, Moombas identifying Squall as connected to Laguna based on his blood, Laguna's comments about needing to talk to Squall after the war is over, and Kiros and Ward's remarks that Squall looks like his mother and it's a good thing he doesn't look like his father.
 Final Fantasy VIII (Video Game) / int_c83a589c
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1.0
 Final Fantasy VIII (Video Game) / int_c83a589c
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c83a589c
 Final Fantasy VIII (Video Game) / int_c868a42a
type
Freudian Excuse
 Final Fantasy VIII (Video Game) / int_c868a42a
comment
Freudian Excuse: Just about all of Squall's mental issues stem from a mix of this and amnesia.
 Final Fantasy VIII (Video Game) / int_c868a42a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c868a42a
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1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c868a42a
 Final Fantasy VIII (Video Game) / int_c923e7a6
type
Metal Slime
 Final Fantasy VIII (Video Game) / int_c923e7a6
comment
Catcuar Island, where you can find nothing but Cactuars. They yield almost no experience, but lots of AP to learn abilities with; and in this game, keeping one's levels low has its benefits as well. Kashkabald Desert is an earlier-game alternative; the chances of finding Cactuars there are lower, but it's available much sooner.
 Final Fantasy VIII (Video Game) / int_c923e7a6
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c923e7a6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c923e7a6
 Final Fantasy VIII (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Final Fantasy VIII (Video Game) / int_c93a6560
comment
Edea impaling Squall via her Limit Break during the concluding cutscene of Disc 1.
 Final Fantasy VIII (Video Game) / int_c93a6560
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c93a6560
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c93a6560
 Final Fantasy VIII (Video Game) / int_c95d1ad0
type
Overly Long Fighting Animation
 Final Fantasy VIII (Video Game) / int_c95d1ad0
comment
Overly Long Fighting Animation: The Guardian Force summon animations are some of the longest in the series, leading to the most powerful summons (and not coincidentally, the ones with the longest summon time) being rarely used at all. The backlash is likely what led to Square offering the option to shorten them in future titles. Ironically, this was also the first game to make those movies interactive: there's a "Boost" function which lets you Button Mash your way to higher damage.
 Final Fantasy VIII (Video Game) / int_c95d1ad0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c95d1ad0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c95d1ad0
 Final Fantasy VIII (Video Game) / int_c9869c78
type
I Know Madden Kombat
 Final Fantasy VIII (Video Game) / int_c9869c78
comment
I Know Madden Kombat: The Slappers in the Galbadia Garden skating rink who incorporate hockey techniques into their attacks. The recurring Wendigo creature does basketball moves USING your party.
 Final Fantasy VIII (Video Game) / int_c9869c78
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c9869c78
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c9869c78
 Final Fantasy VIII (Video Game) / int_c9c756a8
type
Child Soldiers
 Final Fantasy VIII (Video Game) / int_c9c756a8
comment
Child Soldiers: SeeD is made up almost entirely of them. The oldest member of the the party proper is Quistis, who's 18. The whole game is a savage Deconstruction of the concept, showing just how screwed-up soldiers of such a young age should be. Seifer and Squall seem to suffer the most due to this in game, probably because they've been training to kill whoever they're paid to since the ages of 6 and 5, respectively.
 Final Fantasy VIII (Video Game) / int_c9c756a8
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c9c756a8
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c9c756a8
 Final Fantasy VIII (Video Game) / int_c9d9a85f
type
Hot Witch
 Final Fantasy VIII (Video Game) / int_c9d9a85f
comment
Hot Witch: Aside from Adel, every sorceress introduced are certified knock-outs.
 Final Fantasy VIII (Video Game) / int_c9d9a85f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_c9d9a85f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_c9d9a85f
 Final Fantasy VIII (Video Game) / int_ca3a6dbd
type
Informed Ability
 Final Fantasy VIII (Video Game) / int_ca3a6dbd
comment
Informed Ability: The Queen of Cards' card skills are so respected that any new rule she adopts soon spreads among the populace wherever she is playing. However, upon playing with her, she doesn't use powerful cards or a better AI than most opponents you can find (this is most noticeable when trying to deliberately lose a card against her).
 Final Fantasy VIII (Video Game) / int_ca3a6dbd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ca3a6dbd
 Final Fantasy VIII (Video Game) / int_cce399
type
This Looks Like a Job for Aquaman
 Final Fantasy VIII (Video Game) / int_cce399
comment
This Looks Like a Job for Aquaman: Carbuncle's Ruby Light is for the most part, useless due to how badly Reflect was nerfed in this game, except you get it just before the Disc 1 Edea fight, whose only attacks are Reflectable single-target spells, the slow Dispel that only removes Reflect from one party member at a time, and a pitifully weak Astral Punch. Ruby Light no longer works in the second Edea fight because she has several ways to bypass it.
 Final Fantasy VIII (Video Game) / int_cce399
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_cce399
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_cce399
 Final Fantasy VIII (Video Game) / int_ce40dbf7
type
Fake Action Prologue
 Final Fantasy VIII (Video Game) / int_ce40dbf7
comment
Fake Action Prologue: The opening cinematic shows Squall and Seifer having a duel which is edited together with lots of dramatic cuts while the main theme plays. But it's merely a training exercise gone too far.
 Final Fantasy VIII (Video Game) / int_ce40dbf7
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ce40dbf7
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ce40dbf7
 Final Fantasy VIII (Video Game) / int_ceb9d05
type
Pre-Final Boss
 Final Fantasy VIII (Video Game) / int_ceb9d05
comment
Pre-Final Boss: All the eight bosses found in Ultimecia's castle work like this, although they all are optional. But since you are locked out of using certain commands both in and outside battle, including the final fight against Ultimecia, to not fight at least one of them would be a bad idea.
 Final Fantasy VIII (Video Game) / int_ceb9d05
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ceb9d05
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ceb9d05
 Final Fantasy VIII (Video Game) / int_cf7fafbb
type
Orphanage of Love
 Final Fantasy VIII (Video Game) / int_cf7fafbb
comment
Orphanage of Love: The focus of the game's major plot revelation.
 Final Fantasy VIII (Video Game) / int_cf7fafbb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_cf7fafbb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_cf7fafbb
 Final Fantasy VIII (Video Game) / int_cf9b131f
type
Muscles Are Meaningless
 Final Fantasy VIII (Video Game) / int_cf9b131f
comment
Muscles Are Meaningless: At level 100, the playable character with the highest unmodified strength stat in the game isn't Squall, Seifer, or Ward. It's Rinoa.
 Final Fantasy VIII (Video Game) / int_cf9b131f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_cf9b131f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_cf9b131f
 Final Fantasy VIII (Video Game) / int_cfbbd075
type
Porn Stash
 Final Fantasy VIII (Video Game) / int_cfbbd075
comment
Porn Stash: That copy of "The Girl Next Door" you pick up from the magazine publishers in Timber rewards you with a Triple Triad card later on. Also, Zell is very adamant about not letting anyone enter his room. One can only guess what he's got hidden away up there. Of course, when you actually do get a chance to visit his room, (during the Balamb occupation sequence), there seems to be no evidence of it. Though, you can see a spare T-Board and a collection of guns.
 Final Fantasy VIII (Video Game) / int_cfbbd075
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_cfbbd075
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_cfbbd075
 Final Fantasy VIII (Video Game) / int_cfd569ac
type
Take Your Time
 Final Fantasy VIII (Video Game) / int_cfd569ac
comment
Take Your Time: Happens at least three times. The first time is as Squall and his party are arriving back at Balamb Garden after you complete the Missile Base mission with the other team. Missiles bearing down upon Balamb Garden? No problem! Head on over to Balamb Village! Play some cards! No worries. The second time is during the Battle of the Gardens, when Rinoa falls off the side of Balamb Garden and is dangling from a rock over a tremendous fall. You must hurry there and rescue her! However, there's no timer counting down... so, sure enough, you can take your time. No matter what you do, you'll always arrive in time to grab her hand and save her from falling. In all, she ends up holding on for a solid thirty minutes, while the two Gardens keep crashing into each other. The third time is on the Esthar Lunar Base, which is about to be swallowed by the Lunar Cry, but you can take as long as you want getting to the Escape Pod. To gain a particular card in the game's card game sidequest, you are required to play a secondary character, an opportunity that comes only in this instance. The game does some Lampshade Hanging on this by having the character state, "You wanna to play cards now!?"
 Final Fantasy VIII (Video Game) / int_cfd569ac
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_cfd569ac
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_cfd569ac
 Final Fantasy VIII (Video Game) / int_d13c403a
type
Competence Zone
 Final Fantasy VIII (Video Game) / int_d13c403a
comment
Competence Zone: Completely torn to shreds. At first, the game seems to fall in line with most Eastern RPGs by setting the Competence Zone under the age of eighteen. Unfortunately, most of the non-global conflict is caused by the young average age of the main characters, as they are too emotionally immature to deal with the events of the story in a sensible, adult way.
 Final Fantasy VIII (Video Game) / int_d13c403a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d13c403a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d13c403a
 Final Fantasy VIII (Video Game) / int_d148b019
type
Mundane Made Awesome
 Final Fantasy VIII (Video Game) / int_d148b019
comment
Mundane Made Awesome: Since Square's rendering abilities had progressed dramatically since VII, they rendered anything they could possibly find an excuse to render in FMV. Which works when it's a dramatic chase sequence featuring our heroes pursued by a giant mechanical spider, but tends towards the absurd when an elevator is given the same loving treatment.
 Final Fantasy VIII (Video Game) / int_d148b019
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d148b019
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d148b019
 Final Fantasy VIII (Video Game) / int_d1814802
type
Big Red Devil
 Final Fantasy VIII (Video Game) / int_d1814802
comment
Big Red Devil: Diablos and Ifrit.
 Final Fantasy VIII (Video Game) / int_d1814802
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d1814802
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d1814802
 Final Fantasy VIII (Video Game) / int_d24ed873
type
Developer's Foresight
 Final Fantasy VIII (Video Game) / int_d24ed873
comment
Developer's Foresight: After a certain point within the game, party members not in your team at the moment can be found wandering around Balamb Garden on their own. This includes Squall himself who normally can't be switched out due to his Can't Drop the Hero status (He can be found sleeping in his dorm). This is demonstrated exactly once during the entire game where it makes sense plotwise (due to it showing Squall being there beforehand). If the player decides to use cheats to make their party permanently invincible in the battle against Ultimecia's First form, she will cast Dispel which will override and remove the effect anyways. As seen in Muscles Are Meaningless, Rinoa is the Player Character with the highest unmodified strength stat in the game. Although, this is likely to compensate for the fact she's unavailable for most of Disc 3 and will rejoin you at a level close to your average party level. If you're playing normally and had been using level up bonuses, she'd fall way behind if her growth rate had been average due to lost opportunities to increase her stats through said bonuses. In the story, at that point Rinoa is a Sorceress so her sudden stat increase fits with that. During your second visit to Esthar, there's a soldier hanging out on one screen who, when talked to, starts laughing maniacally, and thereafter transforms into an Elnoyle boss. He regenerates if you leave the screen and come back. The Elnoyle is one of the only sources for the Energy Crystal, which you may need as many as eight of if you're intent on Item Crafting everyone's best weapons, and which also refines into the Ultima spell. This does not exempt you from a great deal of grinding, but it's better than running around on the Peninsula of Power Leveling and hoping for the Random Number God to smile on you. Although the X-ATM-092 chasing you at the end of the Dollet mission gives off the impression of an Invincible Minor Minion, it is actually possible to destroy it if you knock it down enough times, and the developers expected people will attempt this as you get a 100 point bonus on your report card for doing so, but miss out on the cutscene of Quistis gunning it down. You can also hide away from it in a pub, at which point you'll also miss the cutscene since she would have destroyed it before you arrived, and you'll incur a penalty for cowardice.
 Final Fantasy VIII (Video Game) / int_d24ed873
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d24ed873
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d24ed873
 Final Fantasy VIII (Video Game) / int_d308cbb0
type
Character Catchphrase
 Final Fantasy VIII (Video Game) / int_d308cbb0
comment
Squall's "whatever" catchphrase.
 Final Fantasy VIII (Video Game) / int_d308cbb0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d308cbb0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d308cbb0
 Final Fantasy VIII (Video Game) / int_d332bf63
type
LampShades
 Final Fantasy VIII (Video Game) / int_d332bf63
comment
Many of Quistis's male students (and apparently quite a few female ones, if the Trepies are any indication) are pining for one. She lampshades this in the Fire Cavern Test when she mentions to Squall how the boys often choke on the test when she comes with them.
 Final Fantasy VIII (Video Game) / int_d332bf63
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d332bf63
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d332bf63
 Final Fantasy VIII (Video Game) / int_d33456e7
type
Improbable Age
 Final Fantasy VIII (Video Game) / int_d33456e7
comment
Improbable Age: Despite being an elite squad of mercenaries tasked with highly dangerous wetwork (such as political assassinations), none of the characters are old enough to drink. Both lampshaded and sort of justified: Edea knows the man who will kill Ultimecia is a teenager, so she knows SeeDs will need to be below a certain age. According to the ingame database, Garden students are discharged at the age of 20.
 Final Fantasy VIII (Video Game) / int_d33456e7
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d33456e7
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d33456e7
 Final Fantasy VIII (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Final Fantasy VIII (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Potential meta example. If Gilgamesh shows up while you're fighting Adel and uses Zantetsuken (or causes enough damage with one of his other swords), bye-bye Rinoa and hello Game Over.
 Final Fantasy VIII (Video Game) / int_d397657d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d397657d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d397657d
 Final Fantasy VIII (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Final Fantasy VIII (Video Game) / int_d39e327f
comment
What the Hell, Hero?: After Squall rescues Rinoa from the freaking void of space, only to let her be taken into Esthar custody for becoming the next sorceress, Quistis tears him a new one.
 Final Fantasy VIII (Video Game) / int_d39e327f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d39e327f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d39e327f
 Final Fantasy VIII (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Final Fantasy VIII (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: As Quistis is needed to be talked to as an NPC within the Balamb Garden cockpit in order to rechallenge the match of Triple Triad against her, if she happens to be within your party when you go to the cockpit, she would automatically walk to the position she would normally be as an NPC and resume her functions. You start the game with two Guardian Forces, and the Noob Cave involves unlocking a third. Five more can be Drawn from plot bosses. If you're playing the original Japanese version, they are inaccessible... but in the English localization, they can also be Drawn from bosses in The Very Definitely Final Dungeon. (Of the remaining 7 GFs, all are available during the Wide-Open Sandbox portion of the game, both before and after entering said Final Dungeon... though getting out of it again is obscure.) The Remastered version adds a couple of features under the thumbsticks: L3 now increases the game's framerate by 300%. R3, meanwhile, is the "Remove all challenge" button: when pressed, your characters automatically heal to full HP and will do so whenever attacked, Limit Breaks are available at all times (as though Aura had been cast), and their Speed is increased to such an absurd quantity that the ATB bar fills instantaneously. While this makes battles absurdly easy, the two buttons, especially together, also make the entire spell-grinding process way faster: when you're getting tons of turns and the whole game is overclocked, you can stock up on hundreds of spells in a snap. Plus, both buttons are toggles, so you can turn them off when you're done and get back to playing the game without God Mode on your side.
 Final Fantasy VIII (Video Game) / int_d6f284a3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d6f284a3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d6f284a3
 Final Fantasy VIII (Video Game) / int_d904a7fd
type
Can't Live with Them, Can't Live Without Them
 Final Fantasy VIII (Video Game) / int_d904a7fd
comment
Can't Live with Them, Can't Live Without Them: Squall spends the first two discs of the game grimly resisting Rinoa's efforts to get him to open up to her, but gradually giving way. When she falls into a coma at the end of disc two, however, he realizes how much he doesn't want to lose her, and she becomes his main priority.
 Final Fantasy VIII (Video Game) / int_d904a7fd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d904a7fd
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d904a7fd
 Final Fantasy VIII (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Final Fantasy VIII (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Edea casually kills President Vinzer Deling while making her grand speech. No one cares. You can even walk by his dead body and Squall and Irvine won't say a thing.
 Final Fantasy VIII (Video Game) / int_d99a228f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d99a228f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d99a228f
 Final Fantasy VIII (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Final Fantasy VIII (Video Game) / int_d9cf40fa
comment
Screw This, We're Outta Here: Biggs and Wedge.
 Final Fantasy VIII (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d9cf40fa
 Final Fantasy VIII (Video Game) / int_d9f4cb75
type
Video Game Perversity Potential
 Final Fantasy VIII (Video Game) / int_d9f4cb75
comment
Video Game Perversity Potential: Renaming Angelo something gross or perverted to milk Rinoa's Combine commands for comedic potential is a running joke among some players.
 Final Fantasy VIII (Video Game) / int_d9f4cb75
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_d9f4cb75
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_d9f4cb75
 Final Fantasy VIII (Video Game) / int_da03a529
type
Bait-and-Switch Boss
 Final Fantasy VIII (Video Game) / int_da03a529
comment
Bait-and-Switch Boss: Biggs and Wedge on the Dollet Communications Tower. They're blown away (literally by wind) and replaced by the much stronger Elvoret.
 Final Fantasy VIII (Video Game) / int_da03a529
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_da03a529
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_da03a529
 Final Fantasy VIII (Video Game) / int_da1d4313
type
Legacy Boss Battle
 Final Fantasy VIII (Video Game) / int_da1d4313
comment
Omega Weapon was added to this game along with series staple Ultima, and it's one of the best-remembered "superbosses" in gaming. Most likely because he requires intimate knowledge of the game mechanics. There's no guaranteed way to win which doesn't involve 9,999 HP, protection against Death, and Refining a hundred Megalixers so you don't get one-shotted by him. Properly-Junctioned Limit Breaks are a cheap way to demolish him, but their success is sometimes dependant on the RNG.
 Final Fantasy VIII (Video Game) / int_da1d4313
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_da1d4313
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_da1d4313
 Final Fantasy VIII (Video Game) / int_da4e9c2a
type
Obstructionist Pacifist
 Final Fantasy VIII (Video Game) / int_da4e9c2a
comment
Obstructionist Pacifist: The community of Fisherman's Horizon in Final Fantasy VIII has a large proportion of pacifists amongst its citizens, and the Mayor, Dobe, tries to stop SeeD from fighting to defend the town from invading Galbadians in favour of attempting negotiation. He has no idea how to react when he learns the Galbadians are under orders to raze the town, nor when SeeD fights on his behalf and ends up saving his life.
 Final Fantasy VIII (Video Game) / int_da4e9c2a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_da4e9c2a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_da4e9c2a
 Final Fantasy VIII (Video Game) / int_dabc7a46
type
Sixth Ranger
 Final Fantasy VIII (Video Game) / int_dabc7a46
comment
Additionally, the game lets you swap spells between party members: if you've maxed out on 100 Cures on Squall, you can give them all to someone else, or half, or even spread them out. This becomes valuable when a Sixth Ranger party member (Edea) joins during disc 3 — with, of course, no spells equipped — and later leaves just as abruptly. The game, fortunately, passes the character's spells back to your party.
 Final Fantasy VIII (Video Game) / int_dabc7a46
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_dabc7a46
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_dabc7a46
 Final Fantasy VIII (Video Game) / int_dbca2c99
type
Red Herring
 Final Fantasy VIII (Video Game) / int_dbca2c99
comment
Red Herring: Zell is shown playing with a T-Board, claiming that it might be useful in SeeD missions someday. It doesn't.
 Final Fantasy VIII (Video Game) / int_dbca2c99
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_dbca2c99
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_dbca2c99
 Final Fantasy VIII (Video Game) / int_dbd2c15e
type
Everyone Can See It
 Final Fantasy VIII (Video Game) / int_dbd2c15e
comment
Everyone Can See It: Squall and Rinoa. By halfway through the game, even Squall can see that everyone can see it, but it takes him a little longer to really reach an epiphany himself.
 Final Fantasy VIII (Video Game) / int_dbd2c15e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_dbd2c15e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_dbd2c15e
 Final Fantasy VIII (Video Game) / int_dc774000
type
Start X to Stop X
 Final Fantasy VIII (Video Game) / int_dc774000
comment
Start X to Stop X: The master plan to prevent Ultimecia from compressing time; Let her compress time and jump her ass while she does that. See Batman Gambit above.
 Final Fantasy VIII (Video Game) / int_dc774000
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_dc774000
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_dc774000
 Final Fantasy VIII (Video Game) / int_dca70c44
type
Reasonable Authority Figure
 Final Fantasy VIII (Video Game) / int_dca70c44
comment
Reasonable Authority Figure: Cid. He's highly regarded by most of Balamb Garden, who sides with him over NORG when a civil war breaks out.
 Final Fantasy VIII (Video Game) / int_dca70c44
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_dca70c44
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_dca70c44
 Final Fantasy VIII (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Final Fantasy VIII (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: The girl who appears at the beginning of the game in the infirmary and later appears again in the Training Center.
 Final Fantasy VIII (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_dcbe8a6e
 Final Fantasy VIII (Video Game) / int_de70f5a4
type
Continuity Cameo
 Final Fantasy VIII (Video Game) / int_de70f5a4
comment
Continuity Cameo: Gilgamesh's appearance is the first instance in the series of a character from another Final Fantasy game canonically appearing as the same person in a different one.
 Final Fantasy VIII (Video Game) / int_de70f5a4
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_de70f5a4
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_de70f5a4
 Final Fantasy VIII (Video Game) / int_debc6687
type
Solemn Ending Theme
 Final Fantasy VIII (Video Game) / int_debc6687
comment
Solemn Ending Theme: "Eyes On Me".
 Final Fantasy VIII (Video Game) / int_debc6687
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_debc6687
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_debc6687
 Final Fantasy VIII (Video Game) / int_dfa71e43
type
Ineffectual Sympathetic Villain
 Final Fantasy VIII (Video Game) / int_dfa71e43
comment
Ineffectual Sympathetic Villains: Biggs and Wedge.
 Final Fantasy VIII (Video Game) / int_dfa71e43
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_dfa71e43
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_dfa71e43
 Final Fantasy VIII (Video Game) / int_dfbd69d5
type
Underwater Base
 Final Fantasy VIII (Video Game) / int_dfbd69d5
comment
Underwater Base: The Deep Sea Research Facility.
 Final Fantasy VIII (Video Game) / int_dfbd69d5
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_dfbd69d5
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_dfbd69d5
 Final Fantasy VIII (Video Game) / int_dfbf8667
type
Right Under Their Noses
 Final Fantasy VIII (Video Game) / int_dfbf8667
comment
Right Under Their Noses: In the Galbadia Missile Base, though this can end up a So Much for Stealth situation.
 Final Fantasy VIII (Video Game) / int_dfbf8667
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_dfbf8667
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_dfbf8667
 Final Fantasy VIII (Video Game) / int_e0ecb7b3
type
Space Station
 Final Fantasy VIII (Video Game) / int_e0ecb7b3
comment
Space Station: Esthar's lunar base.
 Final Fantasy VIII (Video Game) / int_e0ecb7b3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e0ecb7b3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e0ecb7b3
 Final Fantasy VIII (Video Game) / int_e154ff08
type
Jack Bauer Interrogation Technique
 Final Fantasy VIII (Video Game) / int_e154ff08
comment
Jack Bauer Interrogation Technique: Seifer's Electric Torture on Squall in D-District Prison.
 Final Fantasy VIII (Video Game) / int_e154ff08
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e154ff08
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e154ff08
 Final Fantasy VIII (Video Game) / int_e1a919e9
type
Protagonist Power-Up Privileges
 Final Fantasy VIII (Video Game) / int_e1a919e9
comment
Protagonist Power-Up Privileges: Squall has more weapons than any other party member, and his Infinity +1 Sword can be acquired earliest.
 Final Fantasy VIII (Video Game) / int_e1a919e9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e1a919e9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e1a919e9
 Final Fantasy VIII (Video Game) / int_e207247
type
Technicolor Death
 Final Fantasy VIII (Video Game) / int_e207247
comment
Technicolor Death: Following series tradition, the Final Boss goes out like this.
 Final Fantasy VIII (Video Game) / int_e207247
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e207247
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e207247
 Final Fantasy VIII (Video Game) / int_e234ddbf
type
Escape Pod
 Final Fantasy VIII (Video Game) / int_e234ddbf
comment
The third time is on the Esthar Lunar Base, which is about to be swallowed by the Lunar Cry, but you can take as long as you want getting to the Escape Pod. To gain a particular card in the game's card game sidequest, you are required to play a secondary character, an opportunity that comes only in this instance. The game does some Lampshade Hanging on this by having the character state, "You wanna to play cards now!?"
 Final Fantasy VIII (Video Game) / int_e234ddbf
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e234ddbf
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e234ddbf
 Final Fantasy VIII (Video Game) / int_e277967
type
What Is Evil?
 Final Fantasy VIII (Video Game) / int_e277967
comment
What Is Evil?: Ambiguity between good and evil is a prominent theme in the game. The fight against the primary antagonist is almost purely pragmatic, only loosely tied to any personal motivation against the antagonist proper. Arguably, the antagonist even has a defensible position (one of the heroes even considers this, albeit briefly).
 Final Fantasy VIII (Video Game) / int_e277967
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e277967
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e277967
 Final Fantasy VIII (Video Game) / int_e27e757e
type
Trauma Inn
 Final Fantasy VIII (Video Game) / int_e27e757e
comment
Trauma Inn: A night at the inn cures everything.
 Final Fantasy VIII (Video Game) / int_e27e757e
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e27e757e
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e27e757e
 Final Fantasy VIII (Video Game) / int_e30f7a0b
type
Childhood Home Rediscovery
 Final Fantasy VIII (Video Game) / int_e30f7a0b
comment
Childhood Home Rediscovery: This is a major plot point. At the start of the game, there's an off-hand statement in a news article that the Guardian Force creatures that people can summon occupy a part of your memory, and minor amnesia may result. It's because of this, that when Squall, Selfie, Quistis, Irvine, and Zell discover an abandoned orphanage, it suddenly dawns on all of them that this was where they all grew up in as kids. A bigger reveal comes that they remember who ran it, and who that person became.
 Final Fantasy VIII (Video Game) / int_e30f7a0b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e30f7a0b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e30f7a0b
 Final Fantasy VIII (Video Game) / int_e3226029
type
Bag of Holding
 Final Fantasy VIII (Video Game) / int_e3226029
comment
Bag of Holding: The party can access stacks of 99 of dozens of items at any given time and a copy of all of their unique weapons without having more than a couple of pockets.
 Final Fantasy VIII (Video Game) / int_e3226029
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e3226029
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e3226029
 Final Fantasy VIII (Video Game) / int_e3def52f
type
Egopolis
 Final Fantasy VIII (Video Game) / int_e3def52f
comment
Egopolis: Deling City, named after the president Vinzer Deling.
 Final Fantasy VIII (Video Game) / int_e3def52f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e3def52f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e3def52f
 Final Fantasy VIII (Video Game) / int_e502e268
type
Family Theme Naming
 Final Fantasy VIII (Video Game) / int_e502e268
comment
Family Theme Naming: Laguna (lake), Raine, and Squall (violent wind).
 Final Fantasy VIII (Video Game) / int_e502e268
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e502e268
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e502e268
 Final Fantasy VIII (Video Game) / int_e50e82e5
type
Nemesis Weapon
 Final Fantasy VIII (Video Game) / int_e50e82e5
comment
Nemesis Weapon: Seifer, the rival to our protagonist Squall, also wields a gunblade like him. The weapon is said to be hard to master with only 2 have been shown as its practitioners, and there's also a prophecy that a hero wielding a gunblade will save the day; Seifer jumps at the opportunity while Squall takes it in stride.
 Final Fantasy VIII (Video Game) / int_e50e82e5
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e50e82e5
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e50e82e5
 Final Fantasy VIII (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Final Fantasy VIII (Video Game) / int_e5d8460d
comment
Unexplained Recovery: The final cutscene of Disc 1 shows Squall being Impaled with Extreme Prejudice. The character's first scene in Disc 2 shows him just fine, even lampshading how the hell is he still alive.
 Final Fantasy VIII (Video Game) / int_e5d8460d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e5d8460d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e5d8460d
 Final Fantasy VIII (Video Game) / int_e63228a7
type
InfoDump
 Final Fantasy VIII (Video Game) / int_e63228a7
comment
Info Dump: A huge one from Zell to Squall after he returns from the Esthar moonbase with the Ragnarok, Disc 3.
 Final Fantasy VIII (Video Game) / int_e63228a7
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e63228a7
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e63228a7
 Final Fantasy VIII (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Final Fantasy VIII (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Characters use their Limit Break outside of the battle system a few times. In the opening cutscene, Seifer casts a fire spell at Squall and then follows up with a sword slash, which is essentially his No Mercy limit break. Squall counters with his Renzokuken finisher Rough Divide. Later on, after the boss battle against Edea, she defeats Squall by firing an icicle spear that impales him through the shoulder. Later on, after she becomes a Guest-Star Party Member, this is revealed to be her limit break, creatively named Ice Strike. A much smaller example regarding Rinoa's Limit Break: During the time Squall and Rinoa are in space, the latter's dog Angelo is on Earth with Zell and the rest of the group; since Rinoa's "Combine" ability involves utilizing her pup for attacks, Combine isn't available until she and Squall return to the surface, which is probably an attempt to make the player notice and subsequently use Rinoa's new Limit Break, "Angel Wing," which uses her newfound Sorceress Powers. The moon stone item only becomes available when a bunch of monsters comes down from the moon. Draw the wind-elemental Pandemona GF from Fujin during the fight with her and Raijin in Balamb, and she stops using wind-based magic.
 Final Fantasy VIII (Video Game) / int_e6630c8b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e6630c8b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e6630c8b
 Final Fantasy VIII (Video Game) / int_e6661fc2
type
Press X to Not Die
 Final Fantasy VIII (Video Game) / int_e6661fc2
comment
Press X to Not Die: During the escape from D-District Prison, when Squall is hanging off the bridge connecting the towers, the player has to hold down the right directional button or else it's game over.
 Final Fantasy VIII (Video Game) / int_e6661fc2
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e6661fc2
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e6661fc2
 Final Fantasy VIII (Video Game) / int_e66e9bfb
type
New Era Speech
 Final Fantasy VIII (Video Game) / int_e66e9bfb
comment
New Era Speech: Edea's speech in Deling City.
 Final Fantasy VIII (Video Game) / int_e66e9bfb
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e66e9bfb
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e66e9bfb
 Final Fantasy VIII (Video Game) / int_e69173b6
type
Time-Limit Boss
 Final Fantasy VIII (Video Game) / int_e69173b6
comment
Time-Limit Boss: Ifrit in the Fire Cavern, X-ATM092 in Dollet, BGH251F2 in the Galbadia Missile Base, Odin in the Centra Ruins.
 Final Fantasy VIII (Video Game) / int_e69173b6
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e69173b6
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e69173b6
 Final Fantasy VIII (Video Game) / int_e6ce4b
type
The Maze
 Final Fantasy VIII (Video Game) / int_e6ce4b
comment
The Maze: The Tomb of the Unknown King.
 Final Fantasy VIII (Video Game) / int_e6ce4b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e6ce4b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e6ce4b
 Final Fantasy VIII (Video Game) / int_e7b0229a
type
Laser-Guided Amnesia
 Final Fantasy VIII (Video Game) / int_e7b0229a
comment
Laser-Guided Amnesia: Guardian Forces inhibit memories, which is a fundamental plot point that defines most of the game.
 Final Fantasy VIII (Video Game) / int_e7b0229a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e7b0229a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e7b0229a
 Final Fantasy VIII (Video Game) / int_e7c671f3
type
Mildly Military
 Final Fantasy VIII (Video Game) / int_e7c671f3
comment
Laguna, Kiros, and Ward have Galbadian blue uniforms, but missing the helmets. Ward's bandana and Kiros' hairdo push this trope straight into Mildly Military.
 Final Fantasy VIII (Video Game) / int_e7c671f3
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e7c671f3
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e7c671f3
 Final Fantasy VIII (Video Game) / int_e8cae797
type
Freudian Trio
 Final Fantasy VIII (Video Game) / int_e8cae797
comment
Freudian Trio: Laguna, Kiros and Ward. Laguna: A smart yet impulsive and offbeat man who often makes reckless decisions. (Id) Kiros: Level-headed Deadpan Snarker who most often tries to get Laguna's head out of the clouds and back onto the mission at hand. (Superego) Ward: Respects the other two's opinions, but will side with whoever's actually making sense. (Ego)
 Final Fantasy VIII (Video Game) / int_e8cae797
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e8cae797
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e8cae797
 Final Fantasy VIII (Video Game) / int_e8eeaf3c
type
Blade Spam
 Final Fantasy VIII (Video Game) / int_e8eeaf3c
comment
Squall: "Renzokuken," translated to "Blade Flurry." Like all of Squall's attacks, they can be strengthened by hitting R2 at the right time. Additionally, after the Limit Break, Squall has a chance to attach a Finishing Move; he starts with "Rough Divide," but can unlock "Fated Circle," "Blasting Zone" and "Lion Heart" by upgrading his gunblade.
 Final Fantasy VIII (Video Game) / int_e8eeaf3c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e8eeaf3c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e8eeaf3c
 Final Fantasy VIII (Video Game) / int_e936704c
type
The Greatest Style
 Final Fantasy VIII (Video Game) / int_e936704c
comment
The Greatest Style: The gunblade is noted in universe to be hard-to-master weapons, and the only practitioners we see are 2 people: the hero Squall and his rival Seifer.
 Final Fantasy VIII (Video Game) / int_e936704c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e936704c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e936704c
 Final Fantasy VIII (Video Game) / int_e9e2c54d
type
You Already Changed the Past
 Final Fantasy VIII (Video Game) / int_e9e2c54d
comment
You Already Changed the Past: The simplest explanation for how the various forms of time travel in the game work, and why Ellone concludes the past cannot be changed.
 Final Fantasy VIII (Video Game) / int_e9e2c54d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e9e2c54d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e9e2c54d
 Final Fantasy VIII (Video Game) / int_e9f79e23
type
Screw the War, We're Partying
 Final Fantasy VIII (Video Game) / int_e9f79e23
comment
Screw The War, We're Partying: This seems to be Laguna's attitude in the first flashback sequence when he leaves Timber and goes to Deling City to see Julia peform.
 Final Fantasy VIII (Video Game) / int_e9f79e23
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_e9f79e23
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_e9f79e23
 Final Fantasy VIII (Video Game) / int_ea5af9bd
type
Pre-Meeting
 Final Fantasy VIII (Video Game) / int_ea5af9bd
comment
Pre-Meeting: Rinoa asks Squall to dance at the party, but he doesn't think much of it. Squall's first mission as a SeeD is assisting her resistance group.
 Final Fantasy VIII (Video Game) / int_ea5af9bd
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ea5af9bd
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ea5af9bd
 Final Fantasy VIII (Video Game) / int_eb81c601
type
Big Damn Heroes
 Final Fantasy VIII (Video Game) / int_eb81c601
comment
Big Damn Heroes: Half the game involves someone rescuing someone, usually Rinoa.
 Final Fantasy VIII (Video Game) / int_eb81c601
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_eb81c601
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_eb81c601
 Final Fantasy VIII (Video Game) / int_ebb3c390
type
Crash-Into Hello
 Final Fantasy VIII (Video Game) / int_ebb3c390
comment
Crash-Into Hello: How Squall meets Selphie.
 Final Fantasy VIII (Video Game) / int_ebb3c390
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ebb3c390
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ebb3c390
 Final Fantasy VIII (Video Game) / int_ec0bf4a1
type
Take Over the World
 Final Fantasy VIII (Video Game) / int_ec0bf4a1
comment
Take Over the World: Vinzer Deling's plan for Galbadia, for which purpose he makes the sorceress his ambassador in order to intimidate other nations. The sorceress, however, has other plans. Xu lampshades this at one point, asking, "What does the sorceress really want? It can't be something as simple as world domination."
 Final Fantasy VIII (Video Game) / int_ec0bf4a1
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ec0bf4a1
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ec0bf4a1
 Final Fantasy VIII (Video Game) / int_ec0ce986
type
Spotting the Thread
 Final Fantasy VIII (Video Game) / int_ec0ce986
comment
Spotting the Thread: In the Galbadia Missile Base, if you manage to get through it without getting caught, Selphie gives herself away when she salutes the wrong way.
 Final Fantasy VIII (Video Game) / int_ec0ce986
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ec0ce986
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ec0ce986
 Final Fantasy VIII (Video Game) / int_ec9a5f50
type
Deconstructed Character Archetype
 Final Fantasy VIII (Video Game) / int_ec9a5f50
comment
Deconstructed Character Archetype: Deconstructs the Kid Hero by way of overt comparison to Child Soldiers. Your party of heroic 16- and 17 year-olds is just as mentally damaged and scarred as child soldiers tend to be in real life, not helped by using Phlebotinum which erases their memories, thus taking time to deconstruct the Amnesiac Hero as well. Also, their various missions are purely "get in, get out" affairs, and none of the geopolitical conflicts they get involved with are resolved by the game's end.
 Final Fantasy VIII (Video Game) / int_ec9a5f50
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ec9a5f50
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ec9a5f50
 Final Fantasy VIII (Video Game) / int_ecb70eb4
type
Video Game Cruelty Potential
 Final Fantasy VIII (Video Game) / int_ecb70eb4
comment
You can, however, devour Rinoa during the boss fight with Adel. It will even give you a boost to your Max HP. Naturally, under the conditions of the battle, it also causes a automatic Non-Standard Game Over.
 Final Fantasy VIII (Video Game) / int_ecb70eb4
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ecb70eb4
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ecb70eb4
 Final Fantasy VIII (Video Game) / int_ecd42310
type
Goldfish Poop Gang
 Final Fantasy VIII (Video Game) / int_ecd42310
comment
Goldfish Poop Gang: Two of them. Fujin and Raijin. Biggs and Wedge.
 Final Fantasy VIII (Video Game) / int_ecd42310
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ecd42310
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ecd42310
 Final Fantasy VIII (Video Game) / int_ed2bbf8a
type
You Are in Command Now
 Final Fantasy VIII (Video Game) / int_ed2bbf8a
comment
You Are in Command Now: Cid summarily hands command of Balamb Garden and SeeD as a whole over to Squall in Disc 2 - to Squall's intense dismay. He proves quite good at it, but doesn't enjoy it.
 Final Fantasy VIII (Video Game) / int_ed2bbf8a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ed2bbf8a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ed2bbf8a
 Final Fantasy VIII (Video Game) / int_ed3c6b4c
type
Sprite/Polygon Mix
 Final Fantasy VIII (Video Game) / int_ed3c6b4c
comment
Sprite/Polygon Mix: The vast majority of the backgrounds are pre-rendered bitmaps, though several times, the game will transition into an FMV sequence and the background will change into a fully-rendered sequence while the player still has limited interaction with the game. Rather groundbreaking at the time.
 Final Fantasy VIII (Video Game) / int_ed3c6b4c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ed3c6b4c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ed3c6b4c
 Final Fantasy VIII (Video Game) / int_ed6c791a
type
Too Many Belts
 Final Fantasy VIII (Video Game) / int_ed6c791a
comment
Too Many Belts: Squall has one belt around his waist, two hanging around his hips, and three on his right leg.
 Final Fantasy VIII (Video Game) / int_ed6c791a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ed6c791a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ed6c791a
 Final Fantasy VIII (Video Game) / int_edce12ef
type
Two-Teacher School
 Final Fantasy VIII (Video Game) / int_edce12ef
comment
Two-Teacher School: Aside from Quistis and a minor NPC named Mr. Aki, none of Balamb Garden's instructors ever actually make appearances. This may be justified by the fact that Squall graduates within the first stages of the game and no longer attends classes.
 Final Fantasy VIII (Video Game) / int_edce12ef
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_edce12ef
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_edce12ef
 Final Fantasy VIII (Video Game) / int_ee19033d
type
Atlantis
 Final Fantasy VIII (Video Game) / int_ee19033d
comment
Atlantis: The Centra civilization is Atlantis in all but name.
 Final Fantasy VIII (Video Game) / int_ee19033d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ee19033d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ee19033d
 Final Fantasy VIII (Video Game) / int_eea93c96
type
Blow You Away
 Final Fantasy VIII (Video Game) / int_eea93c96
comment
Blow You Away: Fujin. Also, the Pandemona GF (which is drawn from Fujin).
 Final Fantasy VIII (Video Game) / int_eea93c96
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_eea93c96
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_eea93c96
 Final Fantasy VIII (Video Game) / int_efe04722
type
Dances and Balls
 Final Fantasy VIII (Video Game) / int_efe04722
comment
Dances and Balls: The SeeD gratuation ball.
 Final Fantasy VIII (Video Game) / int_efe04722
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_efe04722
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_efe04722
 Final Fantasy VIII (Video Game) / int_f0bcf72a
type
Time Keeps On Ticking
 Final Fantasy VIII (Video Game) / int_f0bcf72a
comment
Time Keeps On Ticking: In general, the timers continue in inventory screens. In other cases: Ifrit has the timer continue in the post-battle scene, but this is a benefit given that the player can exploit this timer to maximize the initial SeeD score. BGH251F2's timer pauses in some cutscenes where the party isn't present, but cutscenes showing them have the timer tick down.
 Final Fantasy VIII (Video Game) / int_f0bcf72a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f0bcf72a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f0bcf72a
 Final Fantasy VIII (Video Game) / int_f1d2c779
type
Raven Hair, Ivory Skin
 Final Fantasy VIII (Video Game) / int_f1d2c779
comment
Raven Hair, Ivory Skin: Rinoa is light-skinned and dark-haired. Although her character designer intended her to be "cute" rather than gorgeous it's obvious this aspect of her appearance is meant to amp up her looks. Edea also has these features, though this overlaps with Eerie Pale-Skinned Brunette due to being a sorceress with an outrageous outfit. Her beauty is more pronounced in her regular outfits as seen in the flashbacks and the game's closing credits. Julia is yet another example, as she is desired by Laguna and most of the Galbadian soldiers except Kiros and Ward. She's also Rinoa's mother. Laguna himself is a Rare Male Example.
 Final Fantasy VIII (Video Game) / int_f1d2c779
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f1d2c779
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f1d2c779
 Final Fantasy VIII (Video Game) / int_f2227354
type
Powers as Programs
 Final Fantasy VIII (Video Game) / int_f2227354
comment
Powers as Programs: The Guardian Forces can be junctioned to anyone interchangeably. Not to mention magic spells, which can be traded around to people (even, presumably, to people who don't use GFs, since you draw magic from such entities all the time). The Final Boss junctions herself to her Guardian Force.
 Final Fantasy VIII (Video Game) / int_f2227354
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f2227354
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f2227354
 Final Fantasy VIII (Video Game) / int_f2c895f
type
Your Terrorists Are Our Freedom Fighters
 Final Fantasy VIII (Video Game) / int_f2c895f
comment
Your Terrorists Are Our Freedom Fighters: The Timber resistance against the Galbadian occupation, even though the Galbadians never explicitly refer to the resistance as terrorists.
 Final Fantasy VIII (Video Game) / int_f2c895f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f2c895f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f2c895f
 Final Fantasy VIII (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Final Fantasy VIII (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: By the end of the first disk there are six permanent party members, as well as a Guest-Star Party Member who joins for a little while in Disc 3, but the player can never field more than three at a time.
 Final Fantasy VIII (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f3cf30d9
 Final Fantasy VIII (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Final Fantasy VIII (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: Deling City, then Galbadia Garden, then Lunatic Pandora.
 Final Fantasy VIII (Video Game) / int_f55a1990
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f55a1990
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f55a1990
 Final Fantasy VIII (Video Game) / int_f5c6409a
type
Military Academy
 Final Fantasy VIII (Video Game) / int_f5c6409a
comment
Military Academy: The Gardens.
 Final Fantasy VIII (Video Game) / int_f5c6409a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f5c6409a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f5c6409a
 Final Fantasy VIII (Video Game) / int_f62cc38a
type
Stone Wall
 Final Fantasy VIII (Video Game) / int_f62cc38a
comment
If Tornadoes alone are not enough, Gayla cards can be refined into Mystery Fluids on a 1-to-1 basis, and each Mystery Fluid can be refined into 10 Meltdowns. In addition to junctioning nicely to Vitality, thereby increasing a character's resistance to physical damage, Meltdown can be cast on an enemy in order to reduce its Vitality to zero, making it literally defenseless against physical damage. Forget the Lionheart — with the Tornado/Meltdown combination, Squall can solo some of the early bosses with his starter weapon.
 Final Fantasy VIII (Video Game) / int_f62cc38a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f62cc38a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f62cc38a
 Final Fantasy VIII (Video Game) / int_f6722211
type
Hit Points
 Final Fantasy VIII (Video Game) / int_f6722211
comment
Hit Points: As usual. You can increase them by leveling up or junctioning magic onto them.
 Final Fantasy VIII (Video Game) / int_f6722211
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f6722211
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f6722211
 Final Fantasy VIII (Video Game) / int_f7cee9b
type
Last Stand
 Final Fantasy VIII (Video Game) / int_f7cee9b
comment
Last Stand: During the Battle of the Gardens, after Galbadia Garden's first two offensives, the Balamb Garden leaders realize another offensive will probably result in this, so they decide to take the offensive.
 Final Fantasy VIII (Video Game) / int_f7cee9b
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f7cee9b
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f7cee9b
 Final Fantasy VIII (Video Game) / int_f7d66b6f
type
No-Gear Level
 Final Fantasy VIII (Video Game) / int_f7d66b6f
comment
No-Gear Level: An unusual example occurs in The Very Definitely Final Dungeon: the game mostly lacks equippable gear to deprive you of, but achieves similar effect by locking all abilities - including item use, magic, summoning, reviving KOed party members, and even the ability to save the game - upon entry to the dungeon. The player is obliged to unseal each of these abilities by defeating bosses in various different parts of the dungeon before progressing onward to face Ultimecia.
 Final Fantasy VIII (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f7d66b6f
 Final Fantasy VIII (Video Game) / int_f818b637
type
Dude, Where's My Respect?
 Final Fantasy VIII (Video Game) / int_f818b637
comment
Dude, Where's My Respect?: You're not too important to run errands, like finding pieces of a vase or gathering rocks to make a statue. Squall lampshades this during the Timber Mission when the Forest Owls ask him to go wake up Rinoa.
 Final Fantasy VIII (Video Game) / int_f818b637
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f818b637
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f818b637
 Final Fantasy VIII (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Final Fantasy VIII (Video Game) / int_f821e963
comment
The entrance to The Very Definitely Final Dungeon is through a beach near the orphanage the main characters were raised.
 Final Fantasy VIII (Video Game) / int_f821e963
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f821e963
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f821e963
 Final Fantasy VIII (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Final Fantasy VIII (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: The final event of the Alien Encounter sidequest. The idea is to give the little alien some (rather expensive) medicine and PuPu will return the favor by giving the party his unique Triple Triad card. However there's nothing stopping the player from simply killing it, which will actually reward the party with an item that teaches a GF the ever useful Auto-Haste passive skill. It is a trade down, though, because the PuPu can't be obtained by any other means unlike the Accelerator which "merely" requires lots of grinding or refining the Kiros card. It's even worse if someone has the Devour skill, because for some reason PuPu is an edible monster that grants a small but permanent bonus to the character's Speed stat.
 Final Fantasy VIII (Video Game) / int_f87c42d4
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f87c42d4
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f87c42d4
 Final Fantasy VIII (Video Game) / int_f9f2c33
type
Running Gag
 Final Fantasy VIII (Video Game) / int_f9f2c33
comment
Running Gag: No one ever wants to shake Zell's hand... Not to mention Zell never getting his hot-dogs. Until the ending, at least. Squall doesn't shake anybody's hand at first. So it's pretty significant that he shakes Rinoa's hand when they're first properly introduced in Timber. Squall's "whatever" catchphrase. Irvine acting smooth to the ladies. Also, Irvine hitting on Selphie and she acts either flustered or completely oblivious. Quistis finishing Squall's sentences.
 Final Fantasy VIII (Video Game) / int_f9f2c33
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_f9f2c33
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_f9f2c33
 Final Fantasy VIII (Video Game) / int_fa078f0
type
Uniformity Exception
 Final Fantasy VIII (Video Game) / int_fa078f0
comment
Uniformity Exception: The characters Laguna Loire, Ward Zabak and Kiros Seagill initially serve in the Galbadian army (which is the game's go-to source of mooks). They wear the uniforms, but without the helmets, making their faces visible.
 Final Fantasy VIII (Video Game) / int_fa078f0
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fa078f0
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fa078f0
 Final Fantasy VIII (Video Game) / int_fa686f29
type
Weird Moon
 Final Fantasy VIII (Video Game) / int_fa686f29
comment
Weird Moon: It's covered with monsters.
 Final Fantasy VIII (Video Game) / int_fa686f29
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fa686f29
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fa686f29
 Final Fantasy VIII (Video Game) / int_fa6bfde9
type
Have a Gay Old Time
 Final Fantasy VIII (Video Game) / int_fa6bfde9
comment
Have a Gay Old Time: Seifer's "romantic dream" of being a Sorceress Knight. He's talking in the classical definition of chivalric romance, a genre and time where to love someone meant to be loyal to them, as a knight would proclaim his love for his king. Seifer grew up a fan of films about heroic Knights that protected Sorceresses from harm, and wants to be just like them. In summary, Seifer's "romantic dream" is to become an Ascended Fanboy and be a Sorceress Knight, which is why he goes with Edea and becomes so devoted to her. But without the knowledge of what "romantic" means in the chivalric sense, and without Seifer's history with old films ( which is only explained in the game's guidebook), it comes off as him talking about romantic love, which is wildly out of character and makes no sense within the narrative.
 Final Fantasy VIII (Video Game) / int_fa6bfde9
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fa6bfde9
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fa6bfde9
 Final Fantasy VIII (Video Game) / int_faece9aa
type
The Power of Friendship
 Final Fantasy VIII (Video Game) / int_faece9aa
comment
The Power of Friendship: A theme of the game, as highlighted in a speech by Laguna towards the end of the third disc.
 Final Fantasy VIII (Video Game) / int_faece9aa
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_faece9aa
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_faece9aa
 Final Fantasy VIII (Video Game) / int_fb1fb07f
type
Doomy Dooms of Doom
 Final Fantasy VIII (Video Game) / int_fb1fb07f
comment
Doomy Dooms of Doom: Doomtrain, natch.
 Final Fantasy VIII (Video Game) / int_fb1fb07f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fb1fb07f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fb1fb07f
 Final Fantasy VIII (Video Game) / int_fb724048
type
Real After All
 Final Fantasy VIII (Video Game) / int_fb724048
comment
Real After All: Squall and company has this reaction towards their dream sequences about Laguna and his pals after The Reveal that said experiences are due to Mental Time Travel.
 Final Fantasy VIII (Video Game) / int_fb724048
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fb724048
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fb724048
 Final Fantasy VIII (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 Final Fantasy VIII (Video Game) / int_fc151e9d
comment
Department of Redundancy Department: The writing dips into this at times:
 Final Fantasy VIII (Video Game) / int_fc151e9d
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fc151e9d
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fc151e9d
 Final Fantasy VIII (Video Game) / int_fc33ff16
type
One-Winged Angel
 Final Fantasy VIII (Video Game) / int_fc33ff16
comment
One-Winged Angel: Ultimecia goes through several of these. Also, the Fake President Deling has this when he transforms into Gerogero.
 Final Fantasy VIII (Video Game) / int_fc33ff16
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fc33ff16
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fc33ff16
 Final Fantasy VIII (Video Game) / int_fc5a190f
type
Commercial Break Cliffhanger
 Final Fantasy VIII (Video Game) / int_fc5a190f
comment
Commercial Break Cliffhanger: Done with disc changes throughout the game. Disc 1-2: Just as our heroes think they've beaten Sorceress Edea the first time, she busts out her Limit Break, sending a massive icicle through Squall and sending him falling off the float... Disc 2-3: Just as our heroes think they've beaten Sorceress Edea another time, she snaps out of it, reverting to Matron Edea Kramer... but Rinoa has inexplicably gone into a coma... Disc 3-4: Just as our heroes think they've beaten Seifer for the last time, he kidnaps Rinoa and hands her to Adel on a silver platter.
 Final Fantasy VIII (Video Game) / int_fc5a190f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fc5a190f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fc5a190f
 Final Fantasy VIII (Video Game) / int_fca0525f
type
They Have the Scent!
 Final Fantasy VIII (Video Game) / int_fca0525f
comment
They Have the Scent!: You have to track down Raijin in Balamb in Disc 2 by entering the kitchen where his attempt to cook some fish he just caught went a bit awry, after which the scent all over you will trigger a guard dog to find him.
 Final Fantasy VIII (Video Game) / int_fca0525f
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fca0525f
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fca0525f
 Final Fantasy VIII (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Final Fantasy VIII (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: The Moombas.
 Final Fantasy VIII (Video Game) / int_fd1f1a63
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fd1f1a63
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fd1f1a63
 Final Fantasy VIII (Video Game) / int_fdc83c2c
type
Dead Hat Shot
 Final Fantasy VIII (Video Game) / int_fdc83c2c
comment
Dead Hat Shot: More accurately, "Dead Sword and Feather Shot", as the Game Over screen shows Squall's broken gunblade with one of Rinoa's feathers.
 Final Fantasy VIII (Video Game) / int_fdc83c2c
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_fdc83c2c
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_fdc83c2c
 Final Fantasy VIII (Video Game) / int_ff34c05a
type
Item Crafting
 Final Fantasy VIII (Video Game) / int_ff34c05a
comment
The more conventional form is also found in the game, due to the importance of Item Crafting to generate magic and weapons. Have fun killing Bite Bugs for hours to churn out M-Stone Pieces, or Elastoids so you can get that Steel Pipe to upgrade your rifle!
 Final Fantasy VIII (Video Game) / int_ff34c05a
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ff34c05a
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ff34c05a
 Final Fantasy VIII (Video Game) / int_ff8afd14
type
Spider Tank
 Final Fantasy VIII (Video Game) / int_ff8afd14
comment
The X-ATM092 must be fought, but you're supposed to escape and let it be machine-gunned when you reach the beach. Beating it yourself is optional and something of a challenge at the time, and rewards you with a major bonus to your starting SeeD rank.
 Final Fantasy VIII (Video Game) / int_ff8afd14
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_ff8afd14
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_ff8afd14
 Final Fantasy VIII (Video Game) / int_name
type
ItemName
 Final Fantasy VIII (Video Game) / int_name
comment
 Final Fantasy VIII (Video Game) / int_name
featureApplicability
1.0
 Final Fantasy VIII (Video Game) / int_name
featureConfidence
1.0
 Final Fantasy VIII (Video Game)
hasFeature
Final Fantasy VIII (Video Game) / int_name
 Final Fantasy VIII (Video Game) / int_name
itemName
Final Fantasy VIII (Video Game)

The following is a list of statements referring to the current page from other pages.

 Once Upon A Shooting Star / Fan Fic
seeAlso
Final Fantasy VIII (Video Game)
 TwinLanceVerse
seeAlso
Final Fantasy VIII (Video Game)
 Final Fantasy Wiki (Lets Play)
seeAlso
Final Fantasy VIII (Video Game)
 McGammar
seeAlso
Final Fantasy VIII (Video Game)
 Pyschadelicsnake (Lets Play)
seeAlso
Final Fantasy VIII (Video Game)
 FinalFantasyTheSorceressWar
seeAlso
Final Fantasy VIII (Video Game)
 Final Fantasy VIII (Video Game)
hasFeature
Rule of Cool / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
A.I. Breaker / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
A.I. Roulette / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
A Lady on Each Arm / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Absurdly Powerful Student Council / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Absurdly Sharp Blade / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Absurdly Spacious Sewer / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
AcCENT upon the Wrong SylLABle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Academy of Adventure / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Achievement Mockery / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Act of True Love / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Action Commands / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Action Pet / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Actually a Doombot / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Adaptational Badass / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Advanced Ancient Acropolis / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Advancing Boss of Doom / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Aggressive Negotiations / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Alien Sky / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Aliens Steal Cattle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
All in a Row / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
All Part of the Show / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
All the Worlds Are a Stage / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
All Your Base Are Belong to Us / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Aloof Dark-Haired Girl / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Aloof Leader, Affable Subordinate / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Already Done for You / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Always Accurate Attack / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Always Close / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Always Night / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Always Save the Girl / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Amazing Technicolor Battlefield / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ammo-Using Melee Weapon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Amnesiac Hero / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Anchors Away / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
And Mission Control Rejoiced / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
And Now for Someone Completely Different / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Animation Bump / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Anime Hair / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ankle Drag / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Annoying Video Game Helper / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Anthropomorphic Shift / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Anti-Armor / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Anti-Magic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Anti-Regeneration / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Arcadia / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Archive Panic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Arm Cannon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Armor-Piercing Attack / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Arrogant Kung-Fu Guy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Art Nouveau / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Artificial Atmospheric Actions / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
"Ass" in Ambassador / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Atlantis / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Attract Mode / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Autobots, Rock Out! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Auto-Doc / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Background Music Override / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bad Mood as an Excuse / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bad Moon Rising / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Badass Army / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Badass Decay / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Badass Longcoat / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Badass Teacher / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Badasses Wear Bandanas / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bag of Sharing / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bandit Mook / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bare-Fisted Monk / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Barely-Changed Dub Name / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Basilisk and Cockatrice / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Battle Aura / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bavarian Fire Drill / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Be the Ball / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Beam Spam / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Because Destiny Says So / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Been There, Shaped History / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Behind the Black / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Beneath the Mask / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bequeathed Power / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Big Badass Battle Sequence / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Big Honking Traffic Jam / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Big Shadow, Little Creature / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Black Best Friend / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Blade Below the Shoulder / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Blade Spam / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bleak Level / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Bling of War / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Blocking Stops All Damage / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bloodless Carnage / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Blow You Away / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Boarding School / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Body Double / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bold Inflation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bond Creatures / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bonus Dungeon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bonus Level of Heaven / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Boss-Altering Consequence / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Boss Bonanza / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Boss Corridor / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bragging Rights Reward / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bring Him to Me / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bring It / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Bring My Brown Pants / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Button Mashing / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Caged Inside a Monster / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cannot Spit It Out / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Canine Companion / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Canis Latinicus / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cannibalism Superpower / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Can't Drop the Hero / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Can't Live with Them, Can't Live Without Them / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cap / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Card Battle Game / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cards of Power / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Carnivorous Healing Factor / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cash Gate / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Catchphrase Insult / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cats Are Magic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Censored for Comedy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Chained to a Railway / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Changeling Fantasy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Character Name Limits / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Charles Atlas Superpower / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Chekhov's Armoury / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Child Soldiers / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Childhood Home Rediscovery / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Chivalrous Pervert / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Chokepoint Geography / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Classical Chimera / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Climax Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Clockworks Area / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cognizant Limbs / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cold-Blooded Torture / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Collared by Fashion / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Collectible Card Game / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Collection Sidequest / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Colossus Climb / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Com Mons / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Combat and Support / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Comic-Book Fantasy Casting / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Commanding Coolness / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Competence Zone / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Compressed Hair / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Connected All Along / int_eb6719f6
 Console RPG Clichés 145 to 168
seeAlso
Final Fantasy VIII (Video Game)
 Final Fantasy VIII (Video Game)
hasFeature
Conspicuously Public Assassination / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Conspiracy Redemption / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Contemplate Our Navels / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Contractual Boss Immunity / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Contrasting Sequel Setting / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Controllable Helplessness / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Convenient Slow Dance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Conveniently an Orphan / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Converse with the Unconscious / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cool Airship / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cool Bike / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cool Board / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cool Train / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cosmic Deadline / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Courtly Love / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cover Drop / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cowardly Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Crash-Into Hello / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Crazy Cat Lady / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Creepy Cool Crosses / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Creepy Crosses / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Creepy Long Fingers / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Critical Backlash / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Critical Hit Class / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Critical Status Buff / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Crucified Hero Shot / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cryo-Prison / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Crystal Spires and Togas / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cultural Cross-Reference / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Curse / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Custom Uniform / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cute and Psycho / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cute Clumsy Girl / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cutscene Power to the Max / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Cycle of Hurting / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Damage-Increasing Debuff / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Damage-Sponge Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Damsel Scrappy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dances and Balls / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dark Mistress / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dawson Casting / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dead Hat Shot / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Deadly Disc / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Deadly Sparring / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Deadly Training Area / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Death by Childbirth / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Death of Personality / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Decade Dissonance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Declaration of Protection / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Defeat Means Playable / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Defend Command / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Deflector Shields / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Degraded Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Delusion Conclusion / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Desperation Attack / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Devilish Hair Horns / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Diagonal Cut / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Did Not Do the Bloody Research / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Difficult, but Awesome / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Difficulty by Region / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Difficulty Spike / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dimension Lord / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Disadvantageous Disintegration / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Disc-One Final Dungeon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Discard and Draw / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Discount Card / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Distant Reaction Shot / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Distress Ball / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Do Not Adjust Your Set / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Do Well, But Not Perfect / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Doomy Dooms of Doom / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Door of Doom / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Door to Before / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Down the Drain / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Draconic Abomination / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dragon Knight / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dramatic Space Drifting / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dramatic Wind / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dream Sequence / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dreaming of Times Gone By / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dual Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Duel Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dueling Scar / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dungeon Punk / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dungeon Town / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dutch Angle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dying Dream / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dynamic Difficulty / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dynamic Loading / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Early-Bird Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Eating the Enemy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Effortless Achievement / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Egopolis / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Elaborate University High / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Elective Mute / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Electric Torture / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Elegant Weapon for a More Civilized Age / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Elevator Failure / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Elevator School / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Elite Tweak / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Empowered Badass Normal / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Empty Levels / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Encounter Repellant / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Enemies List / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Enemy Scan / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ensign Newbie / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Epic Flail / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Equipment Spoiler / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Equippable Ally / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Escape Rope / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Escape Route Surprise / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Eternal Engine / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Everyone Is Related / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Everyone Loves Blondes / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Everyone Went to School Together / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Everything Is an iPod in the Future / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Evil Makes You Monstrous / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Evil Matriarch / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Evil Orphanage Lady / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Evil Plan / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Evil Sorcerer / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Evil Tower of Ominousness / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Excessive Evil Eyeshadow / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Experience Points / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Eye of Newt / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Faceless Goons / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Facepalm / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Facial Markings / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fairy Battle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fake Longevity / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fake Video Camera View / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fantastic Nuke / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fantasy Keepsake / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fan Wank / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fartillery / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fashion-Victim Villain / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fat Idiot / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Faux Symbolism / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Feather Motif / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Feelies / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Femme Fatale / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Femme Fatalons / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fight Woosh / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Final Boss, New Dimension / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Final Boss Preview / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Finishing Each Other's Sentences / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fire Stolen from the Gods / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fired Teacher / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
First-Person Smartass / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
First Town / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fisher King / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fist Pump / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fisticuffs Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fixed Damage Attack / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Floating Continent / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Florence Nightingale Effect / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fluffy Fashion Feathers / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Flunky Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
For Science! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Forbidden Chekhov's Gun / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Forced Level-Grinding / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Forced Meme / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Forced Tutorial / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Forest Ranger / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Forgotten First Meeting / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Forgotten Friend, New Foe / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Four-Point Scale / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Freak Out / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Frequently Full Moon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Friendly Sniper / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Friendly Tickle Torture / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Functional Magic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Funetik Aksent / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Fuuma Shuriken / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Gameplay-Guided Amnesia / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Gateless Ghetto / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Gaussian Girl / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Gemini Destruction Law / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Gender-Equal Ensemble / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Gender-Restricted Ability / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Genie in a Bottle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Genius Ditz / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Genre Refugee / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Get on the Boat / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ghost Ship / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ghost Train / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Gigantic Moon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Gimmick Level / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Girly Girl with a Tomboy Streak / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Girly Run / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Glamorous Wartime Singer / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Global Airship / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Go Wait Outside / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
God Save Us from the Queen! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Going Through the Motions / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Golden Super Mode / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Goldfish Poop Gang / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Good Bad Translation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Good Colors, Evil Colors / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Good Guns, Bad Guns / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Good Hair, Evil Hair / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Good Wings, Evil Wings / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Got Me Doing It / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Got Volunteered / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Graduate from the Story / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Gratuitous Latin / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Gray Rain of Depression / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Great Offscreen War / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Guest-Star Party Member / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Guns Are Worthless / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Guns vs. Swords / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Guys Smash, Girls Shoot / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
HP to 1 / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hair Color Spoiler / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hair-Contrast Duo / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hair Flip / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hairstyle Inertia / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Half-Hearted Henchman / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Handshake Refusal / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Handsome Lech / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Happy Flashback / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hates Being Touched / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hates Small Talk / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
He Knows About Timed Hits / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
He Panned It, Now He Sucks! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Heads I Win, Tails You Lose / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Healer Signs On Early / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Healing Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Healing Shiv / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Healing Spring / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hell-Bent for Leather / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hellhound / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hello, [Insert Name Here] / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Helpful Mook / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Her Boyfriend's Jacket / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hero on Hiatus / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hero with a Unique Name / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Heroes Prefer Swords / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Heroic Comedic Sociopath / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Heroic Safe Mode / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Heroic Self-Deprecation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hey, Wait! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hidden Elf Village / int_eb6719f6
 HideoIshikawa
seeAlso
Final Fantasy VIII (Video Game)
 Final Fantasy VIII (Video Game)
hasFeature
Hiding Behind Your Bangs / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
High-Altitude Battle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hollywood Kiss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Holy Halo / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Home of Monsters / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hope Is Scary / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hopeless Suitor / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Horns of Villainy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hot Librarian / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hot Teacher / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hot Witch / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hover Board / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hub City / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Huddle Power / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hufflepuff House / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hulk Speak / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Human Popsicle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Hurl It into the Sun / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
I Call It "Vera" / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
I Can't Dance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
I Don't Like the Sound of That Place / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
I Gave My Word / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
I Know Madden Kombat / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Iconic Item / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Iconic Starter Equipment / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Icy Blue Eyes / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Impossibly Cool Clothes / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Impossibly Cool Weapon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Improbable Age / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Improbable Hairstyle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
In Space, Everyone Can See Your Face / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Incurable Cough of Death / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Indy Ploy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ineffectual Loner / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Inexplicable Treasure Chests / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Informed Equipment / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Injured Vulnerability / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Inner Monologue / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Instant Expert / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Instant Runes / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Intangible Time Travel / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Intelligence Equals Isolation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Interrogated for Nothing / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Invincibility Power-Up / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Invisible Writing / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
It Began with a Twist of Fate / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
It Can't Be Helped / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
It May Help You on Your Quest / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Item Crafting / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Item Farming / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
It's All Upstairs From Here / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
It's Popular, Now It Sucks! / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
It's Raining Men / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
I've Come Too Far / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Jade-Colored Glasses / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Japanese Video Games / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Joke Item / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Just Eat Him / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Justified Save Point / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Justified Tutorial / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Karl Marx Hates Your Guts / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Karmic Injury / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Kicking Ass in All Her Finery / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Kill Steal / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Kill the God / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
King of Beasts / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
King of Games / int_eb6719f6
 KingdomHeartsSonicDominion
seeAlso
Final Fantasy VIII (Video Game)
 Final Fantasy VIII (Video Game)
hasFeature
Kissing Discretion Shot / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Kleptomaniac Hero / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Knights and Knaves / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Kung Fu-Proof Mook / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Lady and Knight / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Lady Looks Like a Dude / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Last Breath Bullet / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Last Disc Magic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Last Ditch Move / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Last Episode Theme Reprise / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Last Girl Wins / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Last Note Nightmare / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Late for School / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Law of Cartographical Elegance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Lawful Evil / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Leaked Experience / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Leave Me Alone! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Leave the Camera Running / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Leet Lingo / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Lethal Lava Land / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Let's Split Up, Gang! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Level Drain / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Level Scaling / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ley Line / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Life Drain / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Light Is Good / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Lightning/Wind Juxtaposition / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Limited Move Arsenal / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Little People Are Surreal / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Locomotive Level / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Loner-Turned-Friend / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Loony Friends Improve Your Personality / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Loot Command / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Loot-Making Attack / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Lore Codex / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Lotus-Eater Machine / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Love Epiphany / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Low-Level Advantage / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Low-Level Run / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Low-Tier Letdown / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Luke Nounverber / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Lunacy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Macross Missile Massacre / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mage Marksman / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Magic Is Feminine / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Magic Knight / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Magic Skirt / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Make-Out Point / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Male Might, Female Finesse / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Malevolent Architecture / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mana Drain / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mangst / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Manic Pixie Dream Girl / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Marathon Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Marquee Alter Ego / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Marth Debuted in "Smash Bros." / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Martial Arts Staff / int_eb6719f6
 MasakazuMorita
seeAlso
Final Fantasy VIII (Video Game)
 Final Fantasy VIII (Video Game)
hasFeature
Master Swordsman / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mauve Shirt / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Meet Cute / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Men Are the Expendable Gender / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mental Time Travel / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Meta Power-Up / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Metal Detector Puzzle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mid-Season Twist / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mildly Military / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Military Academy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Military and Warfare Video Games / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Military Mage / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Military Mashup Machine / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Military School / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Minidress of Power / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mini-Game / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Minorly Mentioned Myths and Monsters / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Money for Nothing / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Money Spider / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Monster Threat Expiration / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Motherhood Is Superior / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Moveset Clone / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Moving Buildings / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mugged for Disguise / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Muggle with a Degree in Magic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Muggles Do It Better / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Multilingual Song / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Murder Is the Best Solution / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Murder Simulators / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Musical Nod / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mutually Exclusive Party Members / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
My Future Self and Me / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mystical Waif / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Mythology Upgrade / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Names to Trust Immediately / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
National Anthem / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Nay-Theist / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Nemesis Weapon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Never a Self-Made Woman / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Never Be Hurt Again / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Never Speak Ill of the Dead / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
New Era Speech / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
New Transfer Student / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ninja Prop / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Nipple and Dimed / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No Cutscene Inventory Inertia / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No Endor Holocaust / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No Flow in CGI / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No Full Name Given / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No-Gear Level / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No Hero Discount / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No One Could Survive That! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No Sense of Direction / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No Stat Atrophy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Nom de Mom / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Non-Indicative Difficulty / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Non-Standard Skill Learning / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Non-Uniform Uniform / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Noob Cave / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
NOT! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Not Blood Siblings / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Not Completely Useless / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Not Drawn to Scale / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Not in This for Your Revolution / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Now, Where Was I Going Again? / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Number Two / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Numerological Motif / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Obsession Song / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Obstructionist Pacifist / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Odd Couple / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Official Presidential Transport / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Old Save Bonus / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ominous Floating Castle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ominous Save Prompt / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
One Cast Member per Cover / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
One Degree of Separation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
One-Handed Zweihänder / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
One Head Taller / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
One of These Doors Is Not Like the Other / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
One-Time Dungeon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Only Idiots May Pass / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Opening the Sandbox / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Optional Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Optional Character Scene / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Orphanage of Love / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Orphaned Etymology / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Otherworldly and Sexually Ambiguous / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Our Centaurs Are Different / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Our Hero Is Dead / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Our Mages Are Different / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Our Minotaurs Are Different / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Our Presidents Are Different / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Our Sirens Are Different / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Our Sphinxes Are Different / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Our Witches Are Different / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Out-of-Character Alert / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Out of Focus / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Outside-the-Box Tactic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Overly Generous Time Limit / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Overly Long Fighting Animation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Override Command / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Parabolic Power Curve / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Party in My Pocket / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Pensieve Flashback / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Percussive Maintenance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Personality Blood Types / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Pet Interface / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Phantom Zone / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Phlebotinum Rebel / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Physical Disability in Media / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Pietà Plagiarism / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Piggyback Cute / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Pixel Hunt / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Play as a Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Player and Protagonist Integration / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Player Headquarters / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Please Wake Up / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Plot Coupon That Does Something / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Plot Parallel / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Plot Threads / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Plucky Girl / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Point of No Return / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Pop Quiz / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Porn Stash / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Port Town / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Position of Literal Power / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Power Copying / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Power Parasite / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Powerful Pick / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Powers as Programs / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Pre-Meeting / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Precision-Guided Boomerang / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Pre-existing Encounters / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
President Evil / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Press X to Not Die / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Prison Level / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Protagonist Power-Up Privileges / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Pstandard Psychic Pstance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Psychic Dreams for Everyone / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Public Domain Artifact / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Punch a Wall / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Purple Is Powerful / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Purposely Overpowered / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Putting on the Reich / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Puzzle Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Quad Damage / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Quickly-Demoted Leader / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Quickly-Demoted Woman / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Quit Your Whining / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rage Against the Heavens / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ragnarök Proofing / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rail-Car Separation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rail Enthusiast / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Railroad to Horizon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Random Drop / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Randomly Gifted / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rank Up / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rare Candy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Raven Hair, Ivory Skin / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rebel Leader / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rebel Relaxation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rebellious Princess / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Recurring Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Recurring Riff / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Recurring Traveller / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Red Sky, Take Warning / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Redemption Earns Life / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Redshirt Army / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Reduced Mana Cost / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Reimagining the Artifact / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Relax-o-Vision / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Reluctant Ruler / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Required Party Member / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Resigned to the Call / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Revive Kills Zombie / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Revolvers Are Just Better / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rich Kid Turned Social Activist / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ridiculously Cute Critter / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ring on a Necklace / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rings of Death / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rival Turned Evil / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Robot and A.I. Works / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Roboteching / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rock–Paper–Scissors / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rogues' Gallery Transplant / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rookie Red Ranger / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rude Hero, Nice Sidekick / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rugged Scar / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Rules of the Game / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sadly Mythtaken / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Safety in Indifference / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Sand Is Water / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Savvy Guy, Energetic Girl / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Scars are Forever / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
School Festival / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
School Setting Simulation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
School Stories / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Science Fantasy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Screw Destiny / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Screw the War, We're Partying / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Scripted Battle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sealed with a Kiss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Security Cling / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Self-Imposed Challenge / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Self-Restraint / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sensei-chan / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sentient Vehicle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Set a Mook to Kill a Mook / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sexy Mentor / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
She Is the King / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Shed the Family Name / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Shifting Sand Land / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Short Range Guy, Long Range Guy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Shouldn't We Be in School Right Now? / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Shout-Out Theme Naming / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sick Captive Scam / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
"Silly Me" Gesture / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Silly Rabbit, Cynicism Is for Losers! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Skeleton Government / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Skippable Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Slap-on-the-Wrist Nuke / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Slave Race / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sleeves Are for Wimps / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sliding Scale of Gender Inequality / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sliding Scale of Shiny Versus Gritty / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Slow Clap / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Solar Punk / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sole Entertainment Option / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Solo-Character Run / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Solo Sequence / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Solve the Soup Cans / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Songs in the Key of Lock / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sorcerous Overlord / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sorting Algorithm of Weapon Effectiveness / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Space Episode / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Space Plane / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Spam Attack / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Spell Blade / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Spell Levels / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Spinventory / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Spock Speak / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Spontaneous Weapon Creation / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Spy Speak / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Stab the Sky / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Standard Status Effects / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Standardized Leader / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Star-Spangled Spandex / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Starfish Robots / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Start X to Stop X / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Starter Gear Staying Power / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Starts Stealthily, Ends Loudly / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Stepford Snarker / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Stern Teacher / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Stock Shōnen Hero / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Stock Shōnen Rival / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Storming the Beaches / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Story Branch Favoritism / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Story Overwrite / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Strange Salute / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Strength Equals Worthiness / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Stronger Than They Look / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Stuck Items / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Stupid Good / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Sufficiently Analyzed Magic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sugar-and-Ice Personality / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Suicidal Pacifism / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Suicide by Cop / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Summon Magic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Super-Empowering / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Super Title 64 Advance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Supernatural Gold Eyes / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Supernatural Martial Arts / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Supporting Leader / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Surprisingly Easy Mini-Quest / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Surprisingly Happy Ending / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sweat Drop / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sweeping Laser Explosion / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Swiss-Army Weapon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sword and Sorcerer / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sword Beam / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sword Drag / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sword Fight / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Sword Pointing / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
T. Rexpy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Take It to the Bridge / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Take Your Time / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Talk to Everyone / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Talking in Your Sleep / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Tall, Dark, and Handsome / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Teacher/Student Romance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Tech-Demo Game / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Tech Points / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Technicolor Blade / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Technicolor Death / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Techno Wreckage / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Technology Porn / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Teen Genius / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Temple of Doom / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Temporal Mutability / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Temporary Party Member to Villain / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Terrible Artist / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Terrible Trio / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Terse Talker / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
That Makes Me Feel Angry / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
That One Rule / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Alcatraz / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Alleged Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Battle Didn't Count / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Beastmaster / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Big Bad Shuffle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Blade Always Lands Pointy End In / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Blank / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Champion / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Chanteuse / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Computer Is a Lying Bastard / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Coup / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Cutie / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Dividual / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The End / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Four Loves / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Generic Guy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Glomp / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Greatest Style / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Gunslinger / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Klutz / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Lost Woods / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Maze / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Mutiny / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The One with... / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Promise / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Proud Elite / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Quiet One / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Silent Bob / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Speechless / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Spock / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Three Faces of Eve / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Voiceless / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Worf Barrage / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Theme-and-Variations Soundtrack / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
They're Called "Personal Issues" for a Reason / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
This Is Reality / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
This Is the Final Battle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
¡Three Amigos! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Thunderbird / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Tiered by Name / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Time Crash / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Time Keeps On Ticking / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Time Stands Still / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Time Travel Tales / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Timed Mission / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Token Black Friend / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Tomorrowland / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Too Long; Didn't Dub / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Too Many Belts / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Too Many Mouths / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Total Party Kill / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Traintop Battle / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Transformation Horror / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Transplanted Character Fic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Trap Master / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Tremor Trampoline / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Trick Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Trippy Finale Syndrome / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Troubled, but Cute / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
True Blue Femininity / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
True Love's Kiss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
True Neutral / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Trust Password / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Turns Red / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Twirl of Love / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Tyke-Bomb / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ugly Guy, Hot Wife / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ultimate Final Exam / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Unbreakable Weapons / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Uncanny Valley / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Underground Monkey / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Unexpected Gameplay Change / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Uniformity Exception / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Universal Ammunition / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Unspoken Plan Guarantee / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Uptight Loves Wild / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Urban Fantasy / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Vain Sorceress / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Vancian Magic / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Vehicular Theme Naming / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Vibroweapon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Victor Gains Loser's Powers / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Victory Fakeout / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Victory Pose / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Video Game Geography / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Video Game Perversity Potential / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Villain Forgot to Level Grind / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Villain with Good Publicity / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Villain World / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Violation of Common Sense / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wacky Parent, Serious Child / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Waking Up Elsewhere / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Walking Shirtless Scene / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wall Glower / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wall of Weapons / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Warm-Up Boss / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Was Too Hard on Him / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wave-Motion Gun / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Weapon Across the Shoulder / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Weapon-Based Characterization / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Weird Moon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Welcome to the Big City / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Western Zodiac / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
What Beautiful Eyes! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
What Is Evil? / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
What the Hell Is That Accent? / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
When It All Began / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
When She Smiles / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
When Things Spin, Science Happens / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
"Where? Where?" / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Where's the Kaboom? / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Whip of Dominance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Who Dares? / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wicked Cultured / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wide-Open Sandbox / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Winged Humanoid / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Witch Species / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wizarding School / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wizards from Outer Space / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
World's Best Warrior / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wouldn't Hit a Girl / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Wrap Around / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Writer-Induced Fanon / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Ye Olde Butcherede Englishe / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
You Already Changed the Past / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
You Are in Command Now / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
You Can't Thwart Stage One / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
You Monster! / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
You Shouldn't Know This Already / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Your Mom / int_7e85ca16
 Final Fantasy VIII (Video Game)
hasFeature
Zero-G Spot / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
No Problem with Licensed Games / Sugar Wiki / int_eb6719f6
 FinalFantasyVIII
sameAs
Final Fantasy VIII (Video Game)
 Brave Fencer Musashi (Video Game)
seeAlso
Final Fantasy VIII (Video Game)
 FinalFantasyVIII
sameAs
Final Fantasy VIII (Video Game)
 Final Fantasy VIII (Visual Novel)
seeAlso
Final Fantasy VIII (Video Game)
 Final Fantasy VII Machinabridged (Web Video)
seeAlso
Final Fantasy VIII (Video Game)
 Final Fantasy VIII (Video Game)
hasFeature
Black Magician Girl / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Chunky Updraft / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Dance of Romance / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Don't Say Such Stupid Things / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
Instant Fan Club / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
The Snark Knight / int_eb6719f6
 Final Fantasy VIII (Video Game)
hasFeature
You ALL Look Familiar / int_eb6719f6
 finalfantasyviii
sameAs
Final Fantasy VIII (Video Game)