Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Final Fantasy VII Remake (Video Game)

 Final Fantasy VII Remake (Video Game)
type
TVTItem
 Final Fantasy VII Remake (Video Game)
label
Final Fantasy VII Remake (Video Game)
 Final Fantasy VII Remake (Video Game)
page
FinalFantasyVIIRemake
 Final Fantasy VII Remake (Video Game)
comment
Though this is a remake of a game from 1997, there are enough differences in the plot that spoilers from that game may not necessarily apply here. Whether you know the events of the original Final Fantasy VII or not, tropes below will spoil some of Remake's new twists and turns. Read on at your own risk!Final Fantasy VII Remake is the first entry of a three-part Episodic Game Video Game Remake series of the teeth-shatteringly popular 1997 PlayStation RPG, Final Fantasy VII, developed by Square Enix for the PlayStation 4 and released on April 10, 2020. It is the fifth entry in the Compilation of Final Fantasy VII and the first one in nearly 11 years, with the last entry being Final Fantasy VII Advent Children Complete released in 2009. Multiple members of the original FFVII team are involved in the remake, including Yoshinori Kitase, Tetsuya Nomura, and Kazushige Nojima. External developer CyberConnect2 originally worked on the game, until Square Enix moved the game's development in-house.Remake takes yet another step closer towards Square's dreams of making Advent Children's cinematic combat a player-controlled experience. Abandoning its turn-based roots, the game goes full Real-Time with Pause Action RPG. There's a Manual Leader, A.I. Party, and players are limited to attacking, dodging, parrying, using each character's Signature Move (Cloud's Stance System, Tifa's Charged Attack, etc), and switching to control of another character. To use Materia, Items, Summon Magic and other abilities, characters must expend a charge from their segmented ATB bar, which fills with attacks, parries and time. The game enters Bullet Time while the player is issuing orders. The ATB bar forms the heart of the combat engine's tension: you can take the safe, slow way and dodge a lot, or you can rush in... and expose yourself to counterattack. Each foe also has a Break Meter to exploit. Remake also features new exploration systems, completely new graphics in Unreal Engine 4, new assets, redesigned areas, additional characters, Evolving Weapons and Equipment-Based Progression, and new story content.Expanding the first 5 to 8 hours of the original game, Remake's story follows the adventures of mercenary Cloud Strife as he works for an Eco-Terrorist cell that includes machine gun Arm Cannon-wielding revolutionary Barret Wallace and his Bare-Fisted Monk childhood friend Tifa Lockhart as they fight against the Evil MegaCorp literally sucking The Lifestream of the planet dry, Shinra, in the corporation's Mega City of Midgar. Along the way he crosses paths with a mysterious White Magician flower girl named Aerith Gainsborough and a fiery talking wolf/lion like beast called Red XIII as well. However, while familiar characters are swept up in a familiar story, it also becomes clear that the plot is being actively pushed Off the Rails, even as an opposing force attempts to railroad the story back on course — ending with a Sequel Hook that suggests Nothing Is the Same Anymore... and that the plot of this re-telling may turn out to be substantially different than the original.An Updated Re-release titled Final Fantasy VII Remake Intergrade was released for the PlayStation 5 on June 10, 2021, and PC via Epic Games Store on December 16, 2021 and later via Steam on June 17, 2022. The rerelease features improved graphics, a photo mode, additional Superboss fights, and the new "Episode INTERmission" chapter, a short sidestory centered around self proclaimed materia hunter Yuffie Kisaragi as she infiltrates Midgar during the reactor bombings, planning to carry out a mission for her homeland of Wutai to steal a rare Materia from Shinra's possession.A tie-in novel titled Final Fantasy VII Remake: Trace of Two Pasts was released on July 15, 2021, with an English translation released in March 2023. It explores Tifa and Aerith's pasts.The second part of the Remake trilogy, Final Fantasy VII Rebirth, launched on February 29, 2024 for PlayStation 5.Previews: Teaser, PSX 2015 Gameplay trailer, 2019 State of Play trailer, 2019 Orchestra Trailer, E3 trailer, Tokyo Game Show 2019 Trailer, The Game Awards 2019 Trailer, Theme Song Trailer, Opening Movie, Final Trailer.
 Final Fantasy VII Remake (Video Game)
fetched
2024-04-17T17:02:21Z
 Final Fantasy VII Remake (Video Game)
parsed
2024-04-17T17:02:22Z
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to ActionRPG: Not a Feature - IGNORE
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to BeforeCrisis: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to ChronoTrigger: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to DevilMayCry5: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to DirgeOfCerberus: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to FacelessMooks: Not a Feature - UNKNOWN
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to FinalFantasyVIIAdventChildren: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to FinalFantasyVIII: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to FinalFantasyX2: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to FinalFantasyX: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to FinalFantasyXIV: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to FinalFantasyXV: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to Futurama: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to ImpracticallyFancyClothes: Not a Feature - UNKNOWN
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to JustInTime: Not a Feature - IGNORE
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to MobileSuitGundamCharsCounterattack: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to Mook: Not a Feature - UNKNOWN
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to ParasiteEve: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to Poltergeist: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to RhythmGame: Not a Feature - IGNORE
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to RideOfTheValkyries: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to ShaggyDogStory: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to TheDayTheEarthStoodStill1951: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to TolkiensLegendarium: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to fatalfury: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingComment
Dropped link to mononoke: Not a Feature - ITEM
 Final Fantasy VII Remake (Video Game)
processingUnknown
FacelessMooks
 Final Fantasy VII Remake (Video Game)
processingUnknown
ImpracticallyFancyClothes
 Final Fantasy VII Remake (Video Game)
processingUnknown
Mook
 Final Fantasy VII Remake (Video Game)
isPartOf
DBTropes
 Final Fantasy VII Remake (Video Game) / int_108c268e
type
Hotter and Sexier
 Final Fantasy VII Remake (Video Game) / int_108c268e
comment
Hotter and Sexier: Despite fears of Tamer and Chaster due to changes in the social landscape of The New '10s and The New '20s, the Wall Market Section of the Remake is definitely this to the original, with the caveat that the homoeroticism is changed from being rather homophobic in the original to something that's more about embracing one's own sexuality. The overall atmosphere of the area is also devoid of the blocky characters of the original in favor of much more conventionally high-resolution characters using modern graphics, who are of course more visually appealing than the low-poly and almost entirely untextured originals.
 Final Fantasy VII Remake (Video Game) / int_108c268e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_108c268e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_108c268e
 Final Fantasy VII Remake (Video Game) / int_1228314a
type
Strong as They Need to Be
 Final Fantasy VII Remake (Video Game) / int_1228314a
comment
Strong as They Need to Be: Cloud's physical abilities seem to wax and wane as needed for the plot. In some situations, he can cut through robots with ease and jump about 10-20 feet in a single bound from a falling platform. Other times, his sword catches on a presumably wood and plaster doorframe and he is unable to make a 6 foot jump, requiring Aerith to save him with her staff for him to grab on to.
 Final Fantasy VII Remake (Video Game) / int_1228314a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1228314a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1228314a
 Final Fantasy VII Remake (Video Game) / int_128e4ba8
type
Gatling Good
 Final Fantasy VII Remake (Video Game) / int_128e4ba8
comment
Gatling Good: Besides Barret, another example was during the rescue where an Avalanche strike team saves Cloud, Biggs and Wedge from the rush of Sweeper mechs. The first Sweepers are gunned down and an Avalanche trooper emerges from an alley with a massive minigun mowing down more Sweepers. Then more Avalanche forces come out with assault rifles and annihilate the rest. This shows much military might the mainline Avalanche can field, unlike Barret's group who're funding themselves by selling water filters and helping the neighborhood watch.
 Final Fantasy VII Remake (Video Game) / int_128e4ba8
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_128e4ba8
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_128e4ba8
 Final Fantasy VII Remake (Video Game) / int_135b9977
type
Bloodless Carnage
 Final Fantasy VII Remake (Video Game) / int_135b9977
comment
Bloodless Carnage: Through all the fighting done with a variety of weapons, not a single drop of blood is seen. Not even when Cloud slashes Shinra troopers across the torso with the Buster Sword in a few cutscenes.
 Final Fantasy VII Remake (Video Game) / int_135b9977
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_135b9977
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_135b9977
 Final Fantasy VII Remake (Video Game) / int_13dcb20b
type
Antepiece
 Final Fantasy VII Remake (Video Game) / int_13dcb20b
comment
Antepiece: The bike chase contains several of them. The first few enemies are easy to beat, allowing you to get the hang of the controls for the sequence while taking them out. Then, an armored truck pulls up which targets you with a machine gun, letting you know both that there will be enemies that take several hits to defeat as well as showing you that there will be things you need to dodge. Finally, just before reaching the tunnel, a helicopter fires warning shots to let you see how its shots work and how they're going to land. Red XIII fully heals you when you get to the tunnel, which is where the training wheels come off and multiple elements you just learned about get thrown at you all at once.
 Final Fantasy VII Remake (Video Game) / int_13dcb20b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_13dcb20b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_13dcb20b
 Final Fantasy VII Remake (Video Game) / int_14184bc7
type
Fake Longevity
 Final Fantasy VII Remake (Video Game) / int_14184bc7
comment
Fake Longevity: Both mitigated and played straight with Chapter Select. While it's possible to jump to any chapter in the game after viewing the ending, the player can only start at the beginning of each chapter, when most of the diverging content for side quests and other 100% Completion factors don't begin until about halfway through most of them, requiring having to replay many of the same scenes/dungeons over multiple times without anything changing.
 Final Fantasy VII Remake (Video Game) / int_14184bc7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_14184bc7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_14184bc7
 Final Fantasy VII Remake (Video Game) / int_143ea829
type
Absurdly Long Stairway
 Final Fantasy VII Remake (Video Game) / int_143ea829
comment
Absurdly Long Stairway: The choice between either taking the elevator or climbing a ridiculously long staircase at the Shinra Headquarters returns. However, a new version of the scenario and dialogue is presented, providing new entertainment for those who make the choice to venture up all those stairs.
 Final Fantasy VII Remake (Video Game) / int_143ea829
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_143ea829
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_143ea829
 Final Fantasy VII Remake (Video Game) / int_14beeefd
type
Darker and Edgier
 Final Fantasy VII Remake (Video Game) / int_14beeefd
comment
Darker and Edgier: While the original Final Fantasy VII was pretty dark, Remake goes into slightly darker territory. A few characters die on-screen instead of by implication, the more graphic aftermath of Shinra's atrocities are shown, political propaganda plays a big part in making Avalanche out to be terrorists, and the main characters are much more vulgar in their speech patterns (including swearing more often). Then there are the Arbiters of Fate trying to keep characters that were Spared by the Adaptation from coming back, along with Sephiroth getting a complete victory by the game's ending. Many events from the original game are also treated with a more appropriate gravitas, due in part to the writers being more aware of the real-world implications: The bombing of Mako Reactor 1 is more visibly destructive for an explosion of that size, leaving rubble everywhere, wrecking infrastructure, and setting several blocks on fire. The loss of power in a chunk of the city is also directly highlighted. The lead-up to the Sector 7 plate drop has a new section for Aerith recovering Marlene, showing terrified civilians desperately trying to escape as their home falls apart, children getting lost from their parents, and so-on. The aftermath of the Sector 7 plate being dropped is given far more weight: many background characters will despair at the loss of their home, feel Survivor Guilt, or fearfully wonder if all the plates can be dropped, whether you interact with them or not (in the original, you can not talk to any NPCs and miss all of this). In one particularly harrowing instance, a woman will suffer an outright panic attack and has to be guided out of it by another civilian. The rather extreme methods of Barret's Avalanche cell are called out much earlier on and more severely than before: several characters rightfully point out that while his cause is just, his actions still make him a terrorist depriving a city of basic needs like electricity and public transportation. Further, many topsiders know that the Mako Reactors are draining the planet and don't care about it regardless, making Barret's actions the wrong approach and ensuring his message falls on deaf ears.
 Final Fantasy VII Remake (Video Game) / int_14beeefd
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_14beeefd
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_14beeefd
 Final Fantasy VII Remake (Video Game) / int_14ed6ab7
type
Does This Remind You of Anything?
 Final Fantasy VII Remake (Video Game) / int_14ed6ab7
comment
Does This Remind You of Anything?: Madam M's "massages." We see enough to know she is massaging Cloud's hands, but the atmosphere, the way she talks, Cloud's reactions to what she's doing, and the camera angles which conceal exactly where her hands are, all scream "this is a stand-in for another kind of massage that we can't depict." After the massage is over, Aerith serves as the temporary playable character because Cloud is exhausted from the massage. The events of Chapter 12 call to mind 9/11, particularly with the rather fraught and panicked response by the public before fall of the Sector 7 plate that's present in the Aerith section, which was not present in the original game. The aftermath invokes this too: the player can pan the camera up and see the Sector 7 plate is no longer there, painfully revealing the sky behind it.
 Final Fantasy VII Remake (Video Game) / int_14ed6ab7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_14ed6ab7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_14ed6ab7
 Final Fantasy VII Remake (Video Game) / int_1659c054
type
Dialog During Gameplay
 Final Fantasy VII Remake (Video Game) / int_1659c054
comment
Dialog During Gameplay: The party banters both in battle and while navigating the maps. You'll also hear passing conversations among townspeople, who also call out to Cloud regarding what missions he has accomplished as his reputation as a mercenary builds.
 Final Fantasy VII Remake (Video Game) / int_1659c054
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1659c054
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1659c054
 Final Fantasy VII Remake (Video Game) / int_16ddefda
type
Alcohol-Induced Idiocy
 Final Fantasy VII Remake (Video Game) / int_16ddefda
comment
Alcohol-Induced Idiocy: Discussed if you hit the Hell House with its current elemental weakness. Scotch comments that "the architect must've had one too many when he designed this thing!"
 Final Fantasy VII Remake (Video Game) / int_16ddefda
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_16ddefda
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_16ddefda
 Final Fantasy VII Remake (Video Game) / int_17a6a31b
type
The Beforetimes
 Final Fantasy VII Remake (Video Game) / int_17a6a31b
comment
The Beforetimes: The Planet was once home to the Cetra, a group of people capable of communing with the Planet and manipulating the Lifestream, but who were all-but wiped out when the Calamity from the Skies arrived two-thousand years ago. Shinra's HQ has a virtual reality simulator that depicts the Cetra's civilization at its height as looking like something out of medieval fantasy.
 Final Fantasy VII Remake (Video Game) / int_17a6a31b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_17a6a31b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_17a6a31b
 Final Fantasy VII Remake (Video Game) / int_17a969de
type
No OSHA Compliance
 Final Fantasy VII Remake (Video Game) / int_17a969de
comment
No OSHA Compliance: Jessie's father is in a long-term comatose state because of poor safety procedures causing him to collapse in a radiation hazard zone, and then go for hours without anyone noticing and getting him out. An even more blatant example is that Shinra allows Hojo to develop his bio-weapon crimes against nature inside corporate HQ instead of outside city limits where the damage they could do if they escape could be limited. Justified by the fact that Shinra pretty much owns the city, and Reeve is the only member of senior management who cares about the population as anything other than tools and sources of revenue, so nobody can force them to take any precautions regarding worker safety.
 Final Fantasy VII Remake (Video Game) / int_17a969de
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_17a969de
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_17a969de
 Final Fantasy VII Remake (Video Game) / int_17ce80aa
type
All There in the Manual
 Final Fantasy VII Remake (Video Game) / int_17ce80aa
comment
The semifinal boss of the game is against three Whispers who fight with a single sword, twin guns, and a large fist. The Ultimania confirms that they're a reference to Kadaj, Yazoo, and Loz from Advent Children, who had the same fighting styles. These bosses also fuse into a copy of Bahamut, and in Advent Children Kadaj summoned Bahamut SIN.
 Final Fantasy VII Remake (Video Game) / int_17ce80aa
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_17ce80aa
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_17ce80aa
 Final Fantasy VII Remake (Video Game) / int_1869b4b1
type
Unreliable Narrator
 Final Fantasy VII Remake (Video Game) / int_1869b4b1
comment
Moments later in Chapter 3, when Cloud offers Tifa the flower he received from Aerith, he mentions how people can change in 5 years, to which a confused Tifa gives a very quick "Huh?" before the subject changes. In the original game, Tifa and Cloud have a similar exchange that isn't shown until later in the game, to which Tifa reveals that it's actually been 7 years since she last saw Cloud. This helps hint at Cloud's status as an Unreliable Narrator.
 Final Fantasy VII Remake (Video Game) / int_1869b4b1
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1869b4b1
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1869b4b1
 Final Fantasy VII Remake (Video Game) / int_19a781f
type
Relationship Values
 Final Fantasy VII Remake (Video Game) / int_19a781f
comment
Relationship Values: Similar to the original game, Remake keeps track of your relationships with the rest of Cloud's party. In Part 1, this determines which version of a scene you get in Chapter 14. Namely, a dream sequence where Aerith warns Cloud not to fall in love with her, Cloud comforting Tifa, or Barret fondly reminiscing about some friends he'd like Cloud to meet.
 Final Fantasy VII Remake (Video Game) / int_19a781f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_19a781f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_19a781f
 Final Fantasy VII Remake (Video Game) / int_19e9b150
type
Diegetic Soundtrack Usage
 Final Fantasy VII Remake (Video Game) / int_19e9b150
comment
Diegetic Soundtrack Usage: The episode begins with Yuffie humming her own character theme.
 Final Fantasy VII Remake (Video Game) / int_19e9b150
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_19e9b150
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_19e9b150
 Final Fantasy VII Remake (Video Game) / int_1dea3034
type
Cool Shades
 Final Fantasy VII Remake (Video Game) / int_1dea3034
comment
Cool Shades: Barret sports a pair of fancy sunglasses while blasting through enemies and bosses with his guns and brazenly narrating that he would "take the load off your shoulders!". Rude has his iconic shades back that serve to make him look stoic and coolheaded. Just like in Advent Children, he keeps extra pairs in his suit just in case one gets damaged.
 Final Fantasy VII Remake (Video Game) / int_1dea3034
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1dea3034
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1dea3034
 Final Fantasy VII Remake (Video Game) / int_1e14ea2a
type
Boss Battle
 Final Fantasy VII Remake (Video Game) / int_1e14ea2a
comment
Boss Battle: Naturally, the game has plenty, and its bosses can be roughly organized into tiers. Aside from stronger-than-usual normal enemies, there are Mini Bosses that may be Elite Mooks or King Mooks, or the party's first encounter with a higher-level enemy that will be treated as a normal enemy later. Above them are the bosses who may not be particularly important to the story, but are a distinctly stronger foe than other encounters you've faced, and will take a bit more effort to bring down. At the top of the pyramid are the Climax Bosses who tend to be very long, difficult fights against foes who are built up by the story, and they tend to come with their own boss music (or a unique remix of the normal boss theme) and a big action setpiece for the fight to take place in.
 Final Fantasy VII Remake (Video Game) / int_1e14ea2a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1e14ea2a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1e14ea2a
 Final Fantasy VII Remake (Video Game) / int_1e1aa82a
type
Diabolus ex Machina
 Final Fantasy VII Remake (Video Game) / int_1e1aa82a
comment
Diabolus ex Machina: Possibly. The ending reveals that the Sephiroth whom Cloud and the party have been encountering at specific points throughout the game may or may not be the same Sephiroth from after the events of Advent Children, having somehow gained the ability to time travel in an attempt to avert his defeat at the climax of the original game's plot.
 Final Fantasy VII Remake (Video Game) / int_1e1aa82a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1e1aa82a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1e1aa82a
 Final Fantasy VII Remake (Video Game) / int_1e763245
type
Vice City
 Final Fantasy VII Remake (Video Game) / int_1e763245
comment
Vice City: The Midgar slums are an unpleasant place to live. Most people live in squalor literally under the plates and metaphorically under immense corporate overreach. It has a sleazy red-light district run by a wealthy pervert crime boss, and muggers roam the under-streets looking for easy marks. Most people are tough, clever, and anti-social, and they have to be to survive.
 Final Fantasy VII Remake (Video Game) / int_1e763245
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1e763245
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1e763245
 Final Fantasy VII Remake (Video Game) / int_1e7c47ab
type
Stealth Pun
 Final Fantasy VII Remake (Video Game) / int_1e7c47ab
comment
Stealth Pun: At the start of the game, when Tifa is helping Cloud build his rep in the area, Wedge proclaims that he'll let everyone in Sector 7 know about Cloud and his talents. Shortly after, you can hear chatter from people nearby asking if Cloud is the merchant they had heard about, with one asking if he's the guy who is selling swords. They misunderstood Wedge when he said Cloud was a sellsword.
 Final Fantasy VII Remake (Video Game) / int_1e7c47ab
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1e7c47ab
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1e7c47ab
 Final Fantasy VII Remake (Video Game) / int_1f6983f7
type
Ambiguous Situation
 Final Fantasy VII Remake (Video Game) / int_1f6983f7
comment
Ambiguous Situation: It's unclear how Wutai and Avalanche found out about Shinra's "ultimate materia" that they're working on, which is evidently a top-secret project conducted in their Advanced Weaponry Division beneath their headquarters. Scarlet speculates if Wutai just has really good intelligence operatives, or if there's a mole in the company, and both are plausible. It's also unclear what the "ultimate materia" may have been; it may refer to the Huge Materia, which Scarlet was also interested in in VII, but it may also be something different, as there are a lot of special and exceptionally powerful materia in the expanded universe.
 Final Fantasy VII Remake (Video Game) / int_1f6983f7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1f6983f7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1f6983f7
 Final Fantasy VII Remake (Video Game) / int_1fdaf8ff
type
Ominous Latin Chanting
 Final Fantasy VII Remake (Video Game) / int_1fdaf8ff
comment
Ominous Latin Chanting: An eerie chorus chants the lyrics to Sephiroth's theme song, "One-Winged Angel", throughout the opening sequence. Amusingly, Aerith appears to react to it and is visibly unnerved.
 Final Fantasy VII Remake (Video Game) / int_1fdaf8ff
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_1fdaf8ff
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_1fdaf8ff
 Final Fantasy VII Remake (Video Game) / int_20860a0e
type
Punch-Clock Villain
 Final Fantasy VII Remake (Video Game) / int_20860a0e
comment
Punch-Clock Villain: The game makes a point of showing that Shinra's soldiers aren't just Faceless Mooks to be mowed down by the player, but average joes that are simply trying to earn a paycheck. They frequently work under less-than-savory conditions, from having to interact with uncooperative civilians who hate their guts to being abused by their superiors like Heidegger, and even Cloud, who has no love for Shinra, considers them to be guys just doing their jobs. The Turks are also out to do their jobs as Rude and Reno testify. Despite being direct underlings for Shinra, it's clear they have reservations about their more immoral tasks.
 Final Fantasy VII Remake (Video Game) / int_20860a0e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_20860a0e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_20860a0e
 Final Fantasy VII Remake (Video Game) / int_222caacc
type
Balance, Power, Skill, Gimmick
 Final Fantasy VII Remake (Video Game) / int_222caacc
comment
Balance, Power, Skill, Gimmick: Balance: Cloud has solid attributes all around, and his giant swords and agile combat style make him suitable against large crowds despite fighting at close range. Power: Barret sports naturally high defense and HP, as well as abilities that make him Immune to Flinching, but he moves and dodges very slowly. Ranged weapons make him a Stone Wall with poor damage output in exchange for long reach, while melee weapons turn him into a Mighty Glacier with extremely slow but powerful attacks. Skill: Tifa can zip around the field and quickly damage and/or stagger single targets, but has low HP and defense and struggles with fighting multiple enemies at once. Gimmick: Aerith is more proficient than the others at spellcasting in terms of both stats and support abilities, but prefers to fight at a distance and cannot deal physical damage outside of very niche circumstances.
 Final Fantasy VII Remake (Video Game) / int_222caacc
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_222caacc
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_222caacc
 Final Fantasy VII Remake (Video Game) / int_23473ae7
type
Adaptation Expansion
 Final Fantasy VII Remake (Video Game) / int_23473ae7
comment
Adaptation Expansion: The game as a whole expands on the original scenario with new areas, new character interactions, new scenarios, etc. Jessie, Biggs, and Wedge get much more screen time than in the original game to show off more personality and dynamics, and Jessie gets a healthy amount of Ship Tease with Cloud. An early chapter has a new motorcycle section, with Jessie riding behind Cloud as they flee from Shinra soldiers down a set of train tracks. Sephiroth shows up much earlier, as Cloud is escaping Sector 8, and Cloud experiences hallucinations and flashbacks much earlier as well, the first occurring while setting the bomb in the reactor. There is an entire subplot added regarding the Arbiters of Fate, shadowy figures who are Invisible to Normals, and control destiny itself. Tifa has new dialogue in which she expresses discomfort with the lengths that the other members of Avalanche are willing to go to, telling Cloud she feels trapped between two impossible choices — letting the planet die by doing nothing, or helping to hurt and kill people by doing something. She's also given more dialogue where she struggles with the destruction of Sector 7 and the loss of her bar, bringing back to the forefront old wounds when she lost her family and town in the Nibelheim Incident. In the original, it's mostly Barret who struggles with the aftermath of this, due to losing Jessie, Biggs and Wedge. Cloud, Barret, and Tifa having to jump from the train to make their way to the Sector 5 reactor is just a short series of screens in the original. Here, it gets its own chapter, where they are hunted by Heidegger who is remotely directing efforts to have them found. The period below the plate is also significantly longer, and sheds light on how the slums operate with a plate blocking the sun constantly. The idea that Mako is the life of the planet, and that people's souls return to the planet upon dying, was all sorta just accepted in the original game. In the remake, all of these ideas are treated more like a religion, specifically being called "Planetology", and some characters seem to consider it BS. Likewise, the writings of the Cetra are explicitly referred to as scripture, with Tseng talking about how writings of the "Promised Land" are alternately considered either just fairy tales or allegorical instead of a physical place. In the original game, the Train Graveyard is just a short area Cloud, Aerith, and Tifa cross on their return to Sector 7, notable for having a bunch of undead enemies. Here it's expanded into its own chapter with backstory about children having gone missing in the graveyard, the ghosts of those children playing pranks on them, and the trio confronting the monster that's been killing the children. In the original game, Tifa told Aerith to go to Seventh Heaven and save Marlene before the Sector 7 plate fell, and Aerith got Marlene out off-screen. In Remake, this section is playable, and it shows how Aerith was able to get Marlene out so quickly: she made a deal with Tseng to come along quietly with Shinra in exchange for Marlene's safety. Tifa gets an entire chapter where she helps Cloud get settled into Sector 7 and set up his reputation as a mercenary. Aerith similarly gets a section where Cloud accompanies her in Sector 5 as she helps the locals. Cloud's relationship with Aerith and Tifa is also much more expanded upon than it was in the corresponding section of the original game. Some of these changes such as showing Cloud finding a place to sleep, as well as Biggs and later Tifa mentioning that they haven't had a chance to have a one on one chat, clarify the timeline much better. In the original game you can easily be led to believe that Cloud has continuously known Tifa since they were kids or that he's lived in Sector 7 for years now, now it's clear that he just recently showed up there.
 Final Fantasy VII Remake (Video Game) / int_23473ae7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_23473ae7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_23473ae7
 Final Fantasy VII Remake (Video Game) / int_23a1e2a9
type
Adaptation Deviation
 Final Fantasy VII Remake (Video Game) / int_23a1e2a9
comment
Adaptation Deviation: The party do not get captured and arrested in the Shinra tower after rescuing Aerith; in fact, they instead take shelter in Aerith's old room after Cloud has an episode.
 Final Fantasy VII Remake (Video Game) / int_23a1e2a9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_23a1e2a9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_23a1e2a9
 Final Fantasy VII Remake (Video Game) / int_24b3040
type
Real-Time with Pause
 Final Fantasy VII Remake (Video Game) / int_24b3040
comment
Real-Time with Pause: A subtle variation: opening the Command Menu causes gameplay to enter Bullet Time.
 Final Fantasy VII Remake (Video Game) / int_24b3040
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_24b3040
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_24b3040
 Final Fantasy VII Remake (Video Game) / int_24b50048
type
Kimono Fanservice
 Final Fantasy VII Remake (Video Game) / int_24b50048
comment
Kimono Fanservice: Madam M is styled after an Oiran, and so wears a loose, off-the-shoulder kimono to match the sensual aesthetic of her massage parlour. One of Tifa's new outfits you can select for the Wall Market sequence is a shortened black kimono.
 Final Fantasy VII Remake (Video Game) / int_24b50048
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_24b50048
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_24b50048
 Final Fantasy VII Remake (Video Game) / int_2639dbf3
type
Power Echoes
 Final Fantasy VII Remake (Video Game) / int_2639dbf3
comment
Power Echoes: SOLDIER 3rd Class enemies have a distinct, deep echo to their voices that the rest of Shinra's troops lack. Same deal with the Helitroopers and Elite Helitroopers, who are a cut above the regular Shinra Security Officers. Roche, despite being a SOLDIER 3C, doesn't, but that's because he doesn't wear a helmet.
 Final Fantasy VII Remake (Video Game) / int_2639dbf3
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2639dbf3
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2639dbf3
 Final Fantasy VII Remake (Video Game) / int_26ac510e
type
Mythology Gag
 Final Fantasy VII Remake (Video Game) / int_26ac510e
comment
Mythology Gag: The Happy Turtle Ad Campaign sidequest has you locating six posters around the Sector 7 Slums. This is a direct reference to the Turtle Paradise sidequest from the original game where you needed to locate six posters across the world to win a prize at a bar in Wutai. The Fort Condor minigame from the original game returns here as an actual board game that's played by several people across the slums, which Yuffie can partake in. Yuffie refers to herself as "a rare bloom" and "the single white rose of Wutai", the boastful title she gave herself in Dirge of Cerberus.
 Final Fantasy VII Remake (Video Game) / int_26ac510e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_26ac510e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_26ac510e
 Final Fantasy VII Remake (Video Game) / int_2740531a
type
She Cleans Up Nicely
 Final Fantasy VII Remake (Video Game) / int_2740531a
comment
She Cleans Up Nicely: While Aerith was never unattractive to begin with, her makeover in Wall Market, courtesy of Madam M, makes her look extra stunning... if she wears the second and third-grade dresses, that is. If she gets the first-grade dress, it's actually a step down from what she normally wears!
 Final Fantasy VII Remake (Video Game) / int_2740531a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2740531a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2740531a
 Final Fantasy VII Remake (Video Game) / int_27ba1b50
type
Skull for a Head
 Final Fantasy VII Remake (Video Game) / int_27ba1b50
comment
Skull for a Head: Jenova's boss form has a fanged skull with sunken eyes for a face.
 Final Fantasy VII Remake (Video Game) / int_27ba1b50
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_27ba1b50
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_27ba1b50
 Final Fantasy VII Remake (Video Game) / int_281de59f
type
Extremely Short Timespan
 Final Fantasy VII Remake (Video Game) / int_281de59f
comment
Extremely Short Timespan: In total, the game takes place over a period of 3-4 days, only adding an additional day to the original game's Midgar sequence. Despite the short timeframe, the characters can come off as lifelong friends.
 Final Fantasy VII Remake (Video Game) / int_281de59f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_281de59f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_281de59f
 Final Fantasy VII Remake (Video Game) / int_2854b56d
type
Uncertain Doom
 Final Fantasy VII Remake (Video Game) / int_2854b56d
comment
After the Sector 7 plate collapses, Biggs explicitly survives this time around, being shown in bed in the Sector 5 Leaf House with severe injuries but alive. Wedge also survives the plate collapse, but the Whispers may or may not have killed him. And while we see her death, it's also implied in the ending that Jessie might have survived thanks to a Cosmic Retcon.
 Final Fantasy VII Remake (Video Game) / int_2854b56d
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2854b56d
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2854b56d
 Final Fantasy VII Remake (Video Game) / int_2905964a
type
Manual Leader, A.I. Party
 Final Fantasy VII Remake (Video Game) / int_2905964a
comment
Manual Leader, A.I. Party: This is how the party works, to a point. While your party members are controlled by the AI, you can still issue them direct commands in Tactical Mode if they have enough ATB to do so, and you can swap the character you're actively controlling on the fly with the D-pad.
 Final Fantasy VII Remake (Video Game) / int_2905964a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2905964a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2905964a
 Final Fantasy VII Remake (Video Game) / int_295087bf
type
Non-Indicative Name
 Final Fantasy VII Remake (Video Game) / int_295087bf
comment
Non-Indicative Name: The reason why many players had some difficulty understanding what the Deadly Dodge and Parry materia were for. Deadly Dodge just allowed a character to tack on a fairly potent area attack at the end of their dodge sequence, however characters can attack almost instantly after dodging without the materia. Parry materia can be used even when you're not under attack, and what it actually does is allow the character to do a Dash Attack that's difficult to interrupt - so you can "parry" someone whose back is facing you. An odd, minor example in the form of the shop menu: the "sell weapons/armor" subsection, specifically. Despite what it says, you cannot actually sell any of the weapons in your inventory, only the non-unique armors. Each character's weapons are one-of-a-kind items that can only be found or bought once, and can never be discarded upon acquisition. The game's very title could be considered this as it's not entirely a remake of the first game, so much as it is a continuation of the story by way of going over the original events in a world changed by time travel.
 Final Fantasy VII Remake (Video Game) / int_295087bf
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_295087bf
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_295087bf
 Final Fantasy VII Remake (Video Game) / int_2a4c561
type
Informed Equipment
 Final Fantasy VII Remake (Video Game) / int_2a4c561
comment
Informed Equipment: Zig-Zagged. Each playable character is shown wielding their equipped weapon in real-time. Adding onto that, some materia is also shown being visibly slotted in the weapons and armor. That said, if weapons are modded to have extra materia slots, those are not visible, and armors and accessories remain invisible.
 Final Fantasy VII Remake (Video Game) / int_2a4c561
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2a4c561
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2a4c561
 Final Fantasy VII Remake (Video Game) / int_2af679a6
type
Sidequest
 Final Fantasy VII Remake (Video Game) / int_2af679a6
comment
Sidequest: Notably compared to the original, this game goes to greater lengths to categorize Cloud as a mercenary, as the party and members of Avalanche encourage him to do odd jobs and slay monsters for the citizens of the slums, building up his reputation and expanding his client pool.
 Final Fantasy VII Remake (Video Game) / int_2af679a6
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2af679a6
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2af679a6
 Final Fantasy VII Remake (Video Game) / int_2afb1a9
type
Limit Break
 Final Fantasy VII Remake (Video Game) / int_2afb1a9
comment
Limit Break: The Limit Break system makes a return, albeit reworked a bit. Fighting in battle fills up the ATB Gauge, which can be expended to perform special attacks (among other actions), some of which are the character's original Limit Breaks, like Cloud's Braver. But characters still have actual Limit commands and a Limit gauge that fills up as you fight and can then be expended to use a Limit Skill, but this takes much longer than the ATB Gauge.
 Final Fantasy VII Remake (Video Game) / int_2afb1a9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2afb1a9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2afb1a9
 Final Fantasy VII Remake (Video Game) / int_2b5ea43c
type
Bland-Name Product
 Final Fantasy VII Remake (Video Game) / int_2b5ea43c
comment
Bland-Name Product: In the final chapter, the motorcyle Cloud is riding is named as a "Hardy-Daytona," an obvious spoof of the real-life Harley-Davidson motorcycle company.
 Final Fantasy VII Remake (Video Game) / int_2b5ea43c
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2b5ea43c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2b5ea43c
 Final Fantasy VII Remake (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Final Fantasy VII Remake (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Cloud's Nail Bat weapon gives fantastic increases to landing a critical hit. Unfortunately it has poor stats and in Punisher Mode, it will uniquely not have a combo. Instead Cloud will only do a single strike (though this can send an enemy flying back).
 Final Fantasy VII Remake (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2bdae2ae
 Final Fantasy VII Remake (Video Game) / int_2d364c81
type
Tomboy and Girly Girl
 Final Fantasy VII Remake (Video Game) / int_2d364c81
comment
Tomboy and Girly Girl: As in the original game, Aerith and Tifa, and you would be forgiven for thinking at first glance that the Bare-Fisted Monk was the Tomboy and the pink-wearing Magical Girl as the Girly Girl.
 Final Fantasy VII Remake (Video Game) / int_2d364c81
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2d364c81
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2d364c81
 Final Fantasy VII Remake (Video Game) / int_2d4fa515
type
Ax-Crazy
 Final Fantasy VII Remake (Video Game) / int_2d4fa515
comment
Ax-Crazy: Nero. A sadistic nihilist who not only derives pleasure from murder, but in his own pain as well and even begs for more during his boss fight.
 Final Fantasy VII Remake (Video Game) / int_2d4fa515
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2d4fa515
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2d4fa515
 Final Fantasy VII Remake (Video Game) / int_2d6c0bce
type
Talking in Your Sleep
 Final Fantasy VII Remake (Video Game) / int_2d6c0bce
comment
Talking in Your Sleep: At the beginning of Chapter 14 you can interact with a sleeping Wedge to hear him talking in his sleep. Besides general grunting, he'll also mutter "Cheeseburgers" and "Mister Smalls," the name of one of his cats.
 Final Fantasy VII Remake (Video Game) / int_2d6c0bce
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2d6c0bce
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2d6c0bce
 Final Fantasy VII Remake (Video Game) / int_2dddd99d
type
False Flag Operation
 Final Fantasy VII Remake (Video Game) / int_2dddd99d
comment
It was heavily downplayed in the original, but here, you get to see the aftermath of Mako Reactor 1's destruction. Seeing the ruined city streets, burning skyline, and the panicked people, hearing their confused, scared, and angry dialogue, as well as the explicit knowledge that the explosion killed scores of people, really makes it hit home. The fact that it's casually revealed Shinra was responsible as part of the False Flag Operation really highlights how reprehensible they are, but for the characters (who don't share the player's awareness of that fact), it comes off as shock and horror that they are responsible for this - especially Jessie, who created the bomb and sadly carries that false guilt to the grave.
 Final Fantasy VII Remake (Video Game) / int_2dddd99d
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2dddd99d
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2dddd99d
 Final Fantasy VII Remake (Video Game) / int_2e8441c9
type
The Bad Guy Wins
 Final Fantasy VII Remake (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: Sephiroth convinces the party that the Arbiters of Fate must be stopped via context-less visions of the future that will happen if they "fail to stop them", thus freeing destiny up to be changed - just as Sephiroth intended. Not only that, in the resulting fight with Sephiroth, just when it seems that they were winning the fight, Sephiroth draws Cloud into a one-on-one battle and easily beats him, meaning that Sephiroth walks away at the game's end with the win, having gotten everything he wanted. The only thing that keeps this from being a full Downer Ending is that this is only the beginning of the party's quest to stop Sephiroth.
 Final Fantasy VII Remake (Video Game) / int_2e8441c9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2e8441c9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2e8441c9
 Final Fantasy VII Remake (Video Game) / int_2ec219ee
type
Butterfly of Doom
 Final Fantasy VII Remake (Video Game) / int_2ec219ee
comment
The game's very title could be considered this as it's not entirely a remake of the first game, so much as it is a continuation of the story by way of going over the original events in a world changed by time travel.
 Final Fantasy VII Remake (Video Game) / int_2ec219ee
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2ec219ee
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2ec219ee
 Final Fantasy VII Remake (Video Game) / int_2f50c5bf
type
Theme Music Power-Up
 Final Fantasy VII Remake (Video Game) / int_2f50c5bf
comment
Theme Music Power-Up: Rare villainous example. The second-to-last chapter adds a Boss Fight against someone from the original game, Jenova, which takes place in three phases. The first phase uses this character's standard motif, but in downplayed orchestral arrangement, at slower tempo, and with the actual melody at half speed. The second phase amps it up a bit with the addition of some snare and normal-speed melody, but still holds back. It's only at the third and final phase when the tempo kicks back up to full, the four-to-the-floor percussion comes in, and the Epic Rocking commences. And, despite being the power-up of a bad guy, it still has the same exhilarating effect because of the nostalgia hit. The final battle against Sephiroth does the same, with One Winged Angel beginning as just the instrumentals and the vocals picking up more with each stage of the fight.
 Final Fantasy VII Remake (Video Game) / int_2f50c5bf
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_2f50c5bf
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_2f50c5bf
 Final Fantasy VII Remake (Video Game) / int_311500f5
type
Breaking Old Trends
 Final Fantasy VII Remake (Video Game) / int_311500f5
comment
Breaking Old Trends: Due to Cid Highwind not appearing until past the part of the story that VII Remake covers, this is the first Final Fantasy game since the original NES Final Fantasy where no character named Cid appears or is even mentioned.
 Final Fantasy VII Remake (Video Game) / int_311500f5
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_311500f5
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_311500f5
 Final Fantasy VII Remake (Video Game) / int_31237f3e
type
Custom Uniform
 Final Fantasy VII Remake (Video Game) / int_31237f3e
comment
Cloud's attire deserves special mention because, as Crisis Core shows, he's in an outfit extremely close to that used by Shinra's SOLDIER operatives (and "fellow" 1st Class SOLDIERs Sephiroth and Genesis wore Custom Uniforms that deviated quite far from the standard attire worn by Angeal and Zack). Further, he carries a highly distinctive weapon associated with Angeal and Zack, both of whom had prominent fan clubs due to being 1st Class celebrities. Despite this, strangers think of Cloud as a mercenary first, and not once does anyone exclaim "Is that a SOLDIER?" as he passes by.
 Final Fantasy VII Remake (Video Game) / int_31237f3e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_31237f3e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_31237f3e
 Final Fantasy VII Remake (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Final Fantasy VII Remake (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: When Hojo suggests torturing Aerith to get the location of the Promised Land out of her, President Shinra and the department heads (minus Reeve) are so enthusiastic that they almost sound like children planning a surprise party. However, the moment he suggests forcibly impregnating her to produce "backup" Ancients, their reactions range from merely uncomfortable to outright disgusted. A cutscene featuring Reno, Rude and Tseng reveals that the former two are expressing regrets about their role in the Sector Seven plate collapse. Tseng attempts to ease their minds to no avail.
 Final Fantasy VII Remake (Video Game) / int_319e4a2f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_319e4a2f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_319e4a2f
 Final Fantasy VII Remake (Video Game) / int_3441859b
type
Rank Scales with Asskicking
 Final Fantasy VII Remake (Video Game) / int_3441859b
comment
Rank Scales with Asskicking: Rufus Shinra, the vice president (and eventual president) of Shinra as a whole, is brought up to a whole new level of fighting prowess. He is exceptionally skilled with a gun, being able to use it in various creative ways to knock Cloud around if you're not careful and proves to be on the same level as him despite not even being a SOLDIER.
 Final Fantasy VII Remake (Video Game) / int_3441859b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3441859b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3441859b
 Final Fantasy VII Remake (Video Game) / int_348d308c
type
Sword Drag
 Final Fantasy VII Remake (Video Game) / int_348d308c
comment
Sword Drag: When Roche challenges Cloud to a duel, he's shown dragging his longsword along the ground.
 Final Fantasy VII Remake (Video Game) / int_348d308c
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_348d308c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_348d308c
 Final Fantasy VII Remake (Video Game) / int_3517000d
type
Mad Scientist
 Final Fantasy VII Remake (Video Game) / int_3517000d
comment
Mad Scientist: Professor Hojo, the head of the Shinra Corporation's Science Research Division and mastermind behind the SOLDIER Program. A man who values an exceedingly twisted view of science and experiments on various specimens, humans included. His new introduction pretty much compounds what kind of person he is, in which he passionately taunts Aerith about retrieving and dissecting her mother in graphic detail.
 Final Fantasy VII Remake (Video Game) / int_3517000d
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3517000d
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3517000d
 Final Fantasy VII Remake (Video Game) / int_363e9631
type
Sequential Boss
 Final Fantasy VII Remake (Video Game) / int_363e9631
comment
Whenever you die, you're given several options on where to retry. Retrying the current fight usually puts you at the position right before it so you can change your equipment. You can also retry from the last checkpoint or load your last save file. Died at the end of a sequence of bosses? You can retry the current fight or start at the very first one. The penultimate battle is one major exception as there are no checkpoints; lose at any point and you'll find yourself at the game's final Point of No Return to do the entire thing all over again.
 Final Fantasy VII Remake (Video Game) / int_363e9631
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_363e9631
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_363e9631
 Final Fantasy VII Remake (Video Game) / int_3722d66c
type
Hold Your Hippogriffs
 Final Fantasy VII Remake (Video Game) / int_3722d66c
comment
Hold Your Hippogriffs: When Tifa and Aerith are fantasizing about going shopping after saving Sector 7, Tifa jokes that they'll make Cloud carry all their purchases. Aerith plays along, saying: "He'll be our pack chocobo!"note rather than the typical beast of burden, a pack mule.
 Final Fantasy VII Remake (Video Game) / int_3722d66c
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3722d66c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3722d66c
 Final Fantasy VII Remake (Video Game) / int_3767d6f9
type
Ruder and Cruder
 Final Fantasy VII Remake (Video Game) / int_3767d6f9
comment
Ruder and Cruder: As far as the English localization goes, there is much more swearing and vulgar language than there was in the original game, where the majority of the swearing was mostly done by Barret and Cid. Barret still has his share of harsh language (and Cid hasn't appeared yet), but what's notable is that Cloud spews out more profanity than he does throughout the course of the game (one particular eyebrow-raising moment is him saying "Bring it on, bitch" in Chapter 18), and even Aerith has a major memetic moment when she yelps "Shit!"note She says this only in English. In Japanese she says "Uso!" ("No way!" or "Come on!") and the European translations of the game go for either "Oh no!" or "Hey!", while Reno is probably the foulest-mouthed member of the cast as far as Part I is concerned and much more vulgar than his original 1997 self.
 Final Fantasy VII Remake (Video Game) / int_3767d6f9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3767d6f9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3767d6f9
 Final Fantasy VII Remake (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Final Fantasy VII Remake (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The playable cast's starting weapons (Buster Sword, Gatling Gun, Leather Gloves, and Guard Staff) are all fairly straightforward to use, don't have super high stats, and lack the visual appeal of some of the other weapons. At the same time, they have a balanced attack and magic stat, a decent amount of Materia slots and learn mostly straightforward upgrades, while also avoiding changing the characters' moveset too dramatically like some other weapons do. As a result, they remain reliable and useful the entire game, if not as powerful or unique looking, and only really need to be replaced by weapons with more specialized stats or movesets. On Hard mode, Chakra. An easy-to-acquire materia that allows you to restore a percentage of your HP and cures poison. While not as useful as items and not as potent as healing spells, items are restricted on Hard, meaning both your HP and MP cannot be restored on the fly. Chakra, which uses no MP and only one ATB bar, becomes a quick and easy way to heal yourself. The removing poison effect is a major strength as well at late game fights.
 Final Fantasy VII Remake (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_39b8d3d6
 Final Fantasy VII Remake (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Final Fantasy VII Remake (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: The presence of the flying "Helitrooper" enemies in Chapter 12 can leave the player in a problematic place. These enemies attack you as you climb the Sector 7 pillar, and because they're flying and try to dodge your attacks mid-air, they can get clipped through the ceiling onto the next floor up, where they cannot be struck by the majority of attacks. Despite this, the game remains in its "combat" state, which means that the Triangle button is used for its combat function (Punisher Mode / Tifa's special attacks), rather than to ease your way through debris. If you happen to be on a floor where the only way to reach the stairs is via that Triangle button, you're stuck. Additionally, Thunder spells will still hit the Helitrooper... if you have that Materia equipped. If you don't, you're not going anywhere. Downplayed by the game's auto-save function: even if you do have to restart, you probably won't be set back very far.
 Final Fantasy VII Remake (Video Game) / int_3ac5110b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3ac5110b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3ac5110b
 Final Fantasy VII Remake (Video Game) / int_3b23e81
type
Plot Twist
 Final Fantasy VII Remake (Video Game) / int_3b23e81
comment
Plot Twist: The game banks on the fact that many of those playing it are familiar with the original story and think they know how things will pan out however little differences there are. For the most part it is beat for beat of the original Midgar chapter with some new and fleshed out encounters... until the raid on Shinra base, then it pulls the rug out from under those players by showing that, no, this story isn't going to follow things to the letter and beyond this game, this version of Final Fantasy VII is going to be much more different.
 Final Fantasy VII Remake (Video Game) / int_3b23e81
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3b23e81
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3b23e81
 Final Fantasy VII Remake (Video Game) / int_3b2df269
type
Ripple Effect Indicator
 Final Fantasy VII Remake (Video Game) / int_3b2df269
comment
Ripple Effect Indicator: In the closing cutscene, after Zack has been shown surviving his "last stand" from Crisis Core, a bag of Stamp-branded potato chips blows by the screen — except now Stamp appears to be a terrier, whereas throughout the game he'd been a beagle, suggesting that history has been altered on an even grander scale than previously implied.
 Final Fantasy VII Remake (Video Game) / int_3b2df269
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3b2df269
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3b2df269
 Final Fantasy VII Remake (Video Game) / int_3b79029a
type
Crapsaccharine World
 Final Fantasy VII Remake (Video Game) / int_3b79029a
comment
Crapsaccharine World: Midgar. On the surface it seems to be a city with all the modern amenities of an early 21st city, one of the most advanced locations in the world, and its citizens who get to live above the plate speak of it as a utopia where they enjoy peace and security with a quality of life far beyond anything any other town could offer. Of course, Midgar is built above the slums, which are shantytowns built out of piles of scrap left behind in Midgar's construction and are horribly polluted and infested with dangerous monsters, mako-mutated animals and science experiments, and berserk robots. Even when it comes to life on the plate, Midgar's infrastructure areas are poorly maintained, parts of the city are still under construction and have been abandoned in a half-finished state, and the mako reactors can't power every part of the city, just the most important ones. While Midgar seems like it would be a great place to live on the surface, it's made pretty clear that it's started to fall apart even without Avalanche's intervention. Part of this may be because Shinra has already set its sights on building Neo Midgar in The Promised Land and thus have little care for the original, "proof of concept" Midgar.
 Final Fantasy VII Remake (Video Game) / int_3b79029a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3b79029a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3b79029a
 Final Fantasy VII Remake (Video Game) / int_3bc88a7f
type
Foregone Conclusion
 Final Fantasy VII Remake (Video Game) / int_3bc88a7f
comment
Foregone Conclusion: Yuffie and Sonon hear the news from Zhijie of Shinra's plan to destroy Sector 7, confirmed by Scarlet after the duo defeat her. Unfortunately, by the time Yuffie escapes thanks to Sonon saving her from Nero's attack, she witnesses Sector 7's destruction with her own eyes.
 Final Fantasy VII Remake (Video Game) / int_3bc88a7f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3bc88a7f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3bc88a7f
 Final Fantasy VII Remake (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 Final Fantasy VII Remake (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: It's more clearly shown here that the bombing of the first reactor was a False Flag Operation by Shinra; after Avalanche disables the reactor, President Shinra has the entire reactor destroyed just to frame Avalanche for it. Even so, Avalanche never finds out that it wasn't them. Jessie believes that she's responsible for the reactor's destruction, Avalanche become wanted terrorists in the public's eye, and Jessie carries this guilt to her grave, as she dies before she can find out that she wasn't responsible. The size of Cloud's BFS becomes a problem at a few points. When Cloud first investigates the apartment next to him, he tries to draw his Buster Sword against an apparition of Sephiroth. Given that Cloud's standing in the doorway, his sword hits the door frame. Also, when Cloud rests, he has to either remove his sword entirely or tilt it out of the way so he can sit down. In Shinra HQ, the mission to rescue Aerith from Hojo's experiments on her, as well as finally come face-to-face with President Shinra can involve climbing 59 flights of stairs. Even with the party's physical prowess — an ex-SOLDIER, a martial artist, and a walking tank of a man — fatigue gradually sets in as they climb the stairs. Everyone starts going slower the further they go up, they speak to each other between heavy breaths, and they're exhausted by the time they get to the 59th floor, needing a few moments to get their wind back. Even the background music sounds tired. Falling down even a short set of stairs can hurt you pretty badly as Jessie finds out: the Whispers knock her down the front steps of 7th Heaven, taking her out of commission to force Cloud to take the next reactor job. Someone like President Shinra, who is targeted for assassination by Avalanche, will most emphatically not turn up in person to mock them, especially when their members include someone who has a BFG for an arm and a super-soldier. Even when you remove the Super-Soldier aspect of his character, Cloud beating Jules and his bodybuilder friends in a battle of squats should not come as a surprise. Those who practice bodybuilding are actually short on endurance compared to other athletic disciplines, let alone soldier training, which is known for its unforgiving focus on building up stamina and endurance. Jules, Ronnie and Jay are but simple gym hobbyists, whereas Cloud is a frontline military veteran in peak condition. It's not even close. Don Corneo might be cowardly when outnumbered and beaten, but as a crime lord, he is not someone to be underestimated, pulling off an impressive disarm when threatened at gunpoint. Aerith even points this out to get Cloud to rescue Tifa; when Cloud claims that Tifa can look after herself, Aerith says that it doesn't matter how strong or smart you think you are, Corneo will find a way to turn it against you. Leslie even warns Cloud that the Don has a very effective way to prevent anyone from just busting in and trying to take him on: if Cloud tries to do so, the person who will suffer most will be Tifa... or, it could be a random person he doesn't even know.note This is similar to how big organized crime groups in real life keep entire communities under their control, such as cartels in Mexico, which will murder a dozen innocent civilians chosen at random if some vigilante tries to take action against them. Dropping an object as massive as the Sector 7 plate from such an enormous height does a lot more than just demolish the slums directly beneath. The damage from the plate drop extends all the way to Sector 5, with aftershocks and sinkholes continuing to form hours after the drop itself. If you take the elevator to the 59th floor of Shinra HQ, you spend the first couple of stops fighting off Shinra security, just like in the original. When you hit the 30th floor, the chime sounds and the trio prepares for battle. The doors open and Cloud draws his sword... on a completely harmless civilian employee, who immediately freaks out. Tifa is shaken by this, and reminds the others that Shinra has innocent people working for it. Being the only good person on a board of the most morally bankrupt people in the world results in Reeve's department being perpetually neglected and ignored. As such, Midgar is falling apart in places and the slums are half-buried in literal mountains of junk and scrap. Since he doesn't agree with Shinra's decisions, Reeve himself has about as much power as Midgar's figurehead mayor despite being in an executive position, and he and his entire division are kept as a showpiece to convince the populace that Shinra cares about the city when they obviously don't. Avalanche leaves a bomb at the heart of Mako Reactor Five and head for the exit. When they reach the outside after a fair amount of time, Heidegger shows them that Shinra forces have already gotten to the bomb and overridden the remote detonator frequency. They obviously weren't going to just ignore something like that and let Avalanche detonate whenever they wanted. The slums underneath Midgar do get sunlight, especially during the morning and evening, rather than experiencing the perpetual night they had in the original. This makes sense, since the platform above would only obscure the sun during part of the day, and even then there'd be indirect sunlight from the surrounding area.
 Final Fantasy VII Remake (Video Game) / int_3ed23024
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3ed23024
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3ed23024
 Final Fantasy VII Remake (Video Game) / int_3f0310d6
type
Magikarp Power
 Final Fantasy VII Remake (Video Game) / int_3f0310d6
comment
Magikarp Power: The Pedometer materia does nothing at first. Should a player walk five thousand steps with it equipped, it becomes the AP Up materia, which doubles the AP gain of any materia that it's linked to. The Buster Sword is forced to wait a long time for decent upgrades, with the bulk of its good stat boosts crammed into the last three Weapon Levels and the final two Linked Materia Slots coming in at Weapon Level 6, which you usually won't unlock until New Game Plus. Fully upgrade it, however, and it becomes a powerful Jack of All Stats weapon that is viable pretty much anywhere.
 Final Fantasy VII Remake (Video Game) / int_3f0310d6
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3f0310d6
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3f0310d6
 Final Fantasy VII Remake (Video Game) / int_3f70415
type
Because Destiny Says So
 Final Fantasy VII Remake (Video Game) / int_3f70415
comment
Because Destiny Says So: The only time you'll see a Whisper in Yuffie's mission is if she tries to enter 7th Heaven. That is strictly a nono. The Whispers care nothing about anything else Yuffie and Sonon do.
 Final Fantasy VII Remake (Video Game) / int_3f70415
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_3f70415
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_3f70415
 Final Fantasy VII Remake (Video Game) / int_400b9d22
type
Sunglasses at Night
 Final Fantasy VII Remake (Video Game) / int_400b9d22
comment
Sunglasses at Night: Barret wears his sunglasses even in the middle of the night, in a section of the city under an iron plate that never sees the sun in the first place, despite his weapon of choice being a gun. Why? Cause it looks cool.
 Final Fantasy VII Remake (Video Game) / int_400b9d22
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_400b9d22
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_400b9d22
 Final Fantasy VII Remake (Video Game) / int_40b1b989
type
Resources Management Gameplay
 Final Fantasy VII Remake (Video Game) / int_40b1b989
comment
Resources Management Gameplay: Magic Points are much more strictly rationed in this game than in other franchise titles. In the original game, Cloud had about 1 MP for every 6 HP; here, he has 1 for every 20. It takes Remake Cloud until about Lv.30 to have as many MP as Original Cloud did when he started the game at Lv.6. There's also no efficient way to restore MP; Ethers are expensive, Turbo Ethers are rare, innate regeneration is slow, and benches often require backtracking. The end result is that use of Magic is something you have to be very cautious about. Even more so in Hard Mode, which disables benches from restoring your MP and blocks item use entirely. Consequently, health also becomes a valuable resource - besides in-battle healing abilities like Pray and Chakra, the only way to heal between benches is to spend MP. Those "Battle MP Regeneration +10%" weapon skills go from being nearly worthless to absolutely essential.
 Final Fantasy VII Remake (Video Game) / int_40b1b989
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_40b1b989
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_40b1b989
 Final Fantasy VII Remake (Video Game) / int_40bb59d0
type
Blatant Lies
 Final Fantasy VII Remake (Video Game) / int_40bb59d0
comment
Used by Reno when assuring Cloud that "it's nothing personal" to emphasize that, yes, it fucking is.
 Final Fantasy VII Remake (Video Game) / int_40bb59d0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_40bb59d0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_40bb59d0
 Final Fantasy VII Remake (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Final Fantasy VII Remake (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Very heavy on the bitter. Yuffie's mission turns out to be pointless since they can't steal the unrefined materia and Sonon dies protecting her from Nero after it seems like they had beaten him. What's more, once Yuffie escapes, the Sector 7 destruction plan goes into motion and, unknown to her, Nero claims Sonon's body for an unknown purpose. There was nothing more Yuffie could've done except flee and get back to Wutai, though she regains her optimism and vows to make Shinra pay.
 Final Fantasy VII Remake (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_40cc0c7e
 Final Fantasy VII Remake (Video Game) / int_415b3315
type
Stylistic Suck
 Final Fantasy VII Remake (Video Game) / int_415b3315
comment
Stylistic Suck: Should the player choose to take the stairs up the Shinra building, the music gradually gets less and less musically coherent as the party continues to climb. It's done to show how tired the group is getting and how bored they are of just climbing stairs. The museum in the Shinra Tower leaves a lot to be desired for something made by the biggest MegaCorp in the world. The hologram presentations for Scarlet and Heidegger's exhibits don't work at all, Palmer is obviously and awkwardly reading a pre-written speech and can only mumble at how little his division has actually accomplished, and Hojo doesn't even bother giving a presentation for his department, choosing instead to just contemptuously insult the would-be tourists. Only Reeve's hologram is natural-sounding, and even then it's somewhat awkward, including an apology for delays caused by construction — not exactly what you might expect from a propaganda museum.
 Final Fantasy VII Remake (Video Game) / int_415b3315
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_415b3315
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_415b3315
 Final Fantasy VII Remake (Video Game) / int_419545ad
type
Desperation Attack
 Final Fantasy VII Remake (Video Game) / int_419545ad
comment
The Arsenal's Desperation Attack, Cry Havoc, deals 9999 damage if it hits.
 Final Fantasy VII Remake (Video Game) / int_419545ad
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_419545ad
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_419545ad
 Final Fantasy VII Remake (Video Game) / int_4389e368
type
Actionized Sequel
 Final Fantasy VII Remake (Video Game) / int_4389e368
comment
Actionized Sequel: Compared to the original, the game has a lot more action. And as the events of the original game are implied to have happened in a previous timeline, this makes the game a bit more of a sequel than most remakes. Not only thanks to its Action RPG design, but also several segments of the original game who were quite calm or saw no combat were actioned up. For example, the climb up the plate to Shinra's HQ in the original has almost no combat encounters, being mostly just traversal puzzles and minigames. Here the team has to fight and evade kill teams, negotiate collapsing debris and the segment ends with a boss fight.
 Final Fantasy VII Remake (Video Game) / int_4389e368
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4389e368
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4389e368
 Final Fantasy VII Remake (Video Game) / int_440d1d0b
type
Screw the Rules, I'm Doing What's Right!
 Final Fantasy VII Remake (Video Game) / int_440d1d0b
comment
Screw the Rules, I'm Doing What's Right!: As the Sector 7 plate threatens to fall, two Shinra security guards block a gated exit that would allow some civilians to evacuate to safety. Thanks to some prompting by Aerith and Wedge, one of the Shinra guards defies his superior's orders and opens the gate.
 Final Fantasy VII Remake (Video Game) / int_440d1d0b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_440d1d0b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_440d1d0b
 Final Fantasy VII Remake (Video Game) / int_4435aa66
type
Attractive Bent-Gender
 Final Fantasy VII Remake (Video Game) / int_4435aa66
comment
Attractive Bent-Gender: When Cloud is forced to crossdress in order to get into Don Corneo's mansion, not only are Tifa and Aerith apparently very into it, but several men in Wall Market make passes at him. Even Chadley is flustered if you talk to him.
 Final Fantasy VII Remake (Video Game) / int_4435aa66
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4435aa66
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4435aa66
 Final Fantasy VII Remake (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Final Fantasy VII Remake (Video Game) / int_480c69ba
comment
Infinity -1 Sword: The Twin Stinger is initially the best balanced stat sword that Cloud has. It starts with 4 materia and pretty decent stats, and it's the final weapon Cloud unlocks normally. When you get it, it's a pretty good weapon. But by the time you've gotten all of the skill tomes and maxed out your weapons, the Twin Stinger is inferior to the Buster Sword, Cloud's starting weapon, in every category except extra MP, and not by much.
 Final Fantasy VII Remake (Video Game) / int_480c69ba
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_480c69ba
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_480c69ba
 Final Fantasy VII Remake (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Final Fantasy VII Remake (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: The party members are able to perform all sorts of acrobatic jumps in battle and in cutscenes, but out of battle are helpless to hop over railings or across small gaps, and there's no jump button at all. Cloud can slice apart crates of wood and steel without effort, but small stacks of items of the same materials completely block his path and are indestructible, and locked wooden doors might as well be adamantium.
 Final Fantasy VII Remake (Video Game) / int_480ee6dc
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_480ee6dc
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_480ee6dc
 Final Fantasy VII Remake (Video Game) / int_4856ac40
type
Stock Footage
 Final Fantasy VII Remake (Video Game) / int_4856ac40
comment
As the party fights the Whisper Harbinger, they're suddenly given a vision of Red XIII and his cubs using Stock Footage from Advent Children. This, and subsequent visions in the same fight, carry very heavy implications for what the party may be doing by accident, and what the future of the VII Remake saga could hold.
 Final Fantasy VII Remake (Video Game) / int_4856ac40
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4856ac40
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4856ac40
 Final Fantasy VII Remake (Video Game) / int_486466ee
type
Dual Boss
 Final Fantasy VII Remake (Video Game) / int_486466ee
comment
Dual Boss: In a slight deviation from the original game, Reno and Rude both fight Cloud and the gang on top of the Sector Seven pillar instead of Reno on his own.
 Final Fantasy VII Remake (Video Game) / int_486466ee
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_486466ee
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_486466ee
 Final Fantasy VII Remake (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Final Fantasy VII Remake (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Yuffie comments "I'm the leading lady."
 Final Fantasy VII Remake (Video Game) / int_4a3e547f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4a3e547f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4a3e547f
 Final Fantasy VII Remake (Video Game) / int_4a852458
type
Big Good
 Final Fantasy VII Remake (Video Game) / int_4a852458
comment
Big Good: Once again, Aerith takes over the position when the party begins to pursue Sephiroth, being the one with the most knowledge of his plans and the power to alter them
 Final Fantasy VII Remake (Video Game) / int_4a852458
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4a852458
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4a852458
 Final Fantasy VII Remake (Video Game) / int_4ae690ca
type
Laughing Mad
 Final Fantasy VII Remake (Video Game) / int_4ae690ca
comment
Laughing Mad: Professor Hojo lets one out in the aftermath of Avalanche's assault on the Shinra building when he observes the now ruptured and empty tank Jenova was kept in.
 Final Fantasy VII Remake (Video Game) / int_4ae690ca
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4ae690ca
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4ae690ca
 Final Fantasy VII Remake (Video Game) / int_4e7c4536
type
Wham Line
 Final Fantasy VII Remake (Video Game) / int_4e7c4536
comment
Wham Line: "Wait... Was that all of 'em?" as Zack stands in the middle of the wastes outside Midgar surrounded by fallen Shinra troopers, exhausted but alive.
 Final Fantasy VII Remake (Video Game) / int_4e7c4536
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4e7c4536
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4e7c4536
 Final Fantasy VII Remake (Video Game) / int_4e7f703c
type
Wham Shot
 Final Fantasy VII Remake (Video Game) / int_4e7f703c
comment
Wham Shot: It was heavily downplayed in the original, but here, you get to see the aftermath of Mako Reactor 1's destruction. Seeing the ruined city streets, burning skyline, and the panicked people, hearing their confused, scared, and angry dialogue, as well as the explicit knowledge that the explosion killed scores of people, really makes it hit home. The fact that it's casually revealed Shinra was responsible as part of the False Flag Operation really highlights how reprehensible they are, but for the characters (who don't share the player's awareness of that fact), it comes off as shock and horror that they are responsible for this - especially Jessie, who created the bomb and sadly carries that false guilt to the grave. Related to the above, the first time the player pans the camera up to see the Sector 7 plate is missing from the skybox, a reminder of the tragic event even when at Aerith's church on the exact opposite side of the map. As the party fights the Whisper Harbinger, they're suddenly given a vision of Red XIII and his cubs using Stock Footage from Advent Children. This, and subsequent visions in the same fight, carry very heavy implications for what the party may be doing by accident, and what the future of the VII Remake saga could hold. One of the very last scenes before the credits is Zack surviving his last stand against Shinra's troopers and heading back to Midgar with Cloud in tow. Where the following parts will go with this pretty major change in the story is yet unknown.
 Final Fantasy VII Remake (Video Game) / int_4e7f703c
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4e7f703c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4e7f703c
 Final Fantasy VII Remake (Video Game) / int_4f247a69
type
Adaptational Ugliness
 Final Fantasy VII Remake (Video Game) / int_4f247a69
comment
Adaptational Ugliness: Heavily downplayed, but certain characters are a bit less attractive than their extremely pretty Compilation of Final Fantasy VII designs, bringing them more in line with what the characters were originally conceived to be like: While Cloud is still depicted as good-looking with a lean yet muscular physique, he now has very pale skin, lines and slight discoloration under his eyes. It results in enough of a stressed, sleep deprived appearance that his landlady, Marle, will ask more than once if he is getting enough rest. Barret, compared to his hunky Advent Children look, has more prominent and disfiguring facial scars, harder facial features, and musculature with more veins. His gun arm also looks more like a rough amputation and a hack job.
 Final Fantasy VII Remake (Video Game) / int_4f247a69
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4f247a69
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4f247a69
 Final Fantasy VII Remake (Video Game) / int_4f6d87f7
type
Huge Guy, Tiny Girl
 Final Fantasy VII Remake (Video Game) / int_4f6d87f7
comment
Huge Guy, Tiny Girl: Sonon is quite built and a whole head taller than Yuffie, a skinnier, younger girl. It turns out to work very well for them in combat as they utilise each other's body types to their advantage.
 Final Fantasy VII Remake (Video Game) / int_4f6d87f7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4f6d87f7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4f6d87f7
 Final Fantasy VII Remake (Video Game) / int_4fa637b0
type
Surprisingly Creepy Moment
 Final Fantasy VII Remake (Video Game) / int_4fa637b0
comment
Surprisingly Creepy Moment: In-universe, this is Barret's impression of the Cosmos Theater's presentation. After the propaganda video ends, he, Cloud, and Tifa are then treated to a nightmarish vision of Meteor destroying Midgar. Barret, thinking it was All Part of the Show, says the exhibit really should have come with a warning for that.
 Final Fantasy VII Remake (Video Game) / int_4fa637b0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4fa637b0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4fa637b0
 Final Fantasy VII Remake (Video Game) / int_4fb9a00b
type
Get a Room!
 Final Fantasy VII Remake (Video Game) / int_4fb9a00b
comment
Get a Room!: In Chapter 9, as Aerith is fishing for Cloud's opinion on her outfit, Madam M quickly loses patience with their antics.
 Final Fantasy VII Remake (Video Game) / int_4fb9a00b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4fb9a00b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4fb9a00b
 Final Fantasy VII Remake (Video Game) / int_4fc753f
type
Olympus Mons
 Final Fantasy VII Remake (Video Game) / int_4fc753f
comment
Olympus Mons: Several of the entities conjured by the Summon Materia — namely Ifrit, Shiva, Leviathan, and Bahamut — were worshiped as deities in the time of the Cetra, and some are still worshiped at the time the game is set.
 Final Fantasy VII Remake (Video Game) / int_4fc753f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_4fc753f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_4fc753f
 Final Fantasy VII Remake (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 Final Fantasy VII Remake (Video Game) / int_5049f19d
comment
Completing half of the sidequests in Chapter 8 leads Aerith to wear a cute pink number with hair extensions for the Don Corneo mansion rescue, making her look almost exactly like how she appeared in Kingdom Hearts.
 Final Fantasy VII Remake (Video Game) / int_5049f19d
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5049f19d
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5049f19d
 Final Fantasy VII Remake (Video Game) / int_504e271f
type
But Thou Must!
 Final Fantasy VII Remake (Video Game) / int_504e271f
comment
But Thou Must!: Played with in the gameplay and the narrative. There is a surprising amount of choices available (Cloud, Tifa, and Aerith have three different dresses each based on choices you make, and there's a "date" scene with Tifa, Aerith, or Barret towards the end of the game that also is affected by your choices), but the narrative itself is linear. However Sephiroth's plan is to destroy the status quo and create a future where he wins, which involves manipulating the main characters to destroy the Arbiter of Fate. There are strong implications that Aerith and Red XIII understand that they are potentially making things worse by destroying the Arbiter, as while Tifa, Barret, and Cloud are all confused by the flashes of the future, the other two seem to understand the implications much better. However, it appears that they also think that there's a possibility to make things better, even if they don't know what will happen.
 Final Fantasy VII Remake (Video Game) / int_504e271f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_504e271f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_504e271f
 Final Fantasy VII Remake (Video Game) / int_517f8d71
type
Delusions of Eloquence
 Final Fantasy VII Remake (Video Game) / int_517f8d71
comment
Delusions of Eloquence: Beck, the self proclaimed leader of Beck's Badasses, clearly doesn't understand what he's saying half the time. The Assess materia even states that his special ability is Feigning Intelligence.
 Final Fantasy VII Remake (Video Game) / int_517f8d71
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_517f8d71
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_517f8d71
 Final Fantasy VII Remake (Video Game) / int_523367da
type
Team-Based Tournament
 Final Fantasy VII Remake (Video Game) / int_523367da
comment
Team-Based Tournament: Part of Cloud and Aerith's "date" involve fighting together against various teams in the Corneo Colosseum.
 Final Fantasy VII Remake (Video Game) / int_523367da
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_523367da
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_523367da
 Final Fantasy VII Remake (Video Game) / int_52b36340
type
What Measure Is a Mook?
 Final Fantasy VII Remake (Video Game) / int_52b36340
comment
What Measure Is a Mook?: The rank-and-file Shinra security forces are mostly literal Punch Clock Villains. Some of them seem to be reasonable, maybe even friendly people, Cloud comments a couple times that most of them are normal people going about a regular day job, and most of them have no idea what Shinra is up to — from their perspective, Avalanche are terrorists who are destroying mako reactors and causing chaos and disruption around Midgar. In a couple specific cases, a few of them don't even want to fight Avalanche and value their lives and stand down rather than fight, and in a particularly important scene, one of them recognizes Cloud from when he was in the infantry, chats with him for a moment and is glad to see Cloud is still alive after all these years. However, the party never shows any hesitation about killing them en masse throughout the game, and whenever they express any remorse for the things they've done, it's usually framed as being the destruction of the mako reactors and the harm it's done to Midgar and its citizens, not the dozens and dozens of security guards they've murdered. Barret for his part espouses that in his eyes, those who work for Shinra are just as culpable for the crimes of the whole company since they're all helping to prop them up. This is also highlighted in the Shinra HQ if you take the elevator: after two attacks by Shinra troops, Cloud pre-emptively swings his sword as soon as the door opens a third time... stopping right in front of an innocent woman who works in the office. As Tifa notes, it's easy to forget that Shinra is run by mostly by ordinary people trying to make their way in life and support their loved ones. This is discussed during Intermission, where Sonon explains that there's a difference between the executives running Shinra and the innocent civilians who happen to live in Midgar and work for them to make ends meet. Growing up in the wake of the Wutai War far from Midgar, Yuffie struggles to make the distinction.
 Final Fantasy VII Remake (Video Game) / int_52b36340
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_52b36340
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_52b36340
 Final Fantasy VII Remake (Video Game) / int_53027509
type
Long-Runner Tech Marches On
 Final Fantasy VII Remake (Video Game) / int_53027509
comment
Long-Runner Tech Marches On: The original Final Fantasy VII, and the Compilation, which rolled out over the course of the mid 2000s, featured cell phones that were bulky flip-phones with keypads and small screens. Remake, released in 2020, instead has slim touchscreen smartphones. This is partially justified for at least Crisis Core because it took place five years earlier and Shinra is always on the bleeding edge of technology, but makes less sense regarding Advent Children and Dirge of Cerberus. Subverted and played straight regarding TVs, to highlight the disparity of living conditions in Midgar. On top of the plates, and in Shinra HQ especially, all the displays are sleek flat-panels or even holograms, while the Slums have CRT "tube TVs" from the time the original VII came out or even earlier.
 Final Fantasy VII Remake (Video Game) / int_53027509
featureApplicability
-0.3
 Final Fantasy VII Remake (Video Game) / int_53027509
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_53027509
 Final Fantasy VII Remake (Video Game) / int_5313c266
type
Bookends
 Final Fantasy VII Remake (Video Game) / int_5313c266
comment
Book Ends: Yuffie's story in INTERmission begins and ends with her practicing a speech to introduce herself to her new allies.
 Final Fantasy VII Remake (Video Game) / int_5313c266
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5313c266
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5313c266
 Final Fantasy VII Remake (Video Game) / int_53299a3c
type
Synchronous Episodes
 Final Fantasy VII Remake (Video Game) / int_53299a3c
comment
Synchronous Episodes: The INTERmission story involves Yuffie as The Protagonist along with a new character named Sonon that takes place after the attack on Mako Reactor 5, and multiple plot points from the base game, like the Avalanche splinter cell run by Barret blowing up the reactors, is relevant to the plot of INTERmission. The main cast (plus Zack) reappear near the end of INTERmission but that is simply an extra ending scene taking place after the base game's events. Chapter 1 of INTERmission is during Chapter 8 of Remake, which is where Barret, Tifa, Jessie, Biggs and Wedge appear. This allows the player to see their reactions to Cloud's disappearance and Tifa learning about Don Corneo looking for her to join his audition and her running off to take the chance (which later leads to Corneo's lackeys giving up on harassing Nayo). Chapter 2 of INTERmission takes place during Remake's Chapter 9-12 at night (the journey to and adventures within Wall Market, the train graveyard, and the fall of Sector 7), but doesn't directly overlap with the main story aside from a moment at the end, and is rather contained withing the Shinra Building.
 Final Fantasy VII Remake (Video Game) / int_53299a3c
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_53299a3c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_53299a3c
 Final Fantasy VII Remake (Video Game) / int_53a7089a
type
Pint-Sized Powerhouse
 Final Fantasy VII Remake (Video Game) / int_53a7089a
comment
Pint-Sized Powerhouse: The infamous Tonberry makes an appearance as a secret boss fight. Though small and slow in its pace, it delivers an incredibly powerful punch, capable of taking you out in an instant.
 Final Fantasy VII Remake (Video Game) / int_53a7089a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_53a7089a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_53a7089a
 Final Fantasy VII Remake (Video Game) / int_53f5119f
type
The Dragon
 Final Fantasy VII Remake (Video Game) / int_53f5119f
comment
The Dragon: Heidegger, being the man in charge of Public Security (i.e. Shinra's military), serves as this for President Shinra himself. In contrast, Tseng is this for the president's son, Rufus Shinra. By the end of the game, once Rufus assumes control of the company, Heidegger shows hints of jealousy towards Tseng for being favored.
 Final Fantasy VII Remake (Video Game) / int_53f5119f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_53f5119f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_53f5119f
 Final Fantasy VII Remake (Video Game) / int_5405b144
type
Scratch Damage
 Final Fantasy VII Remake (Video Game) / int_5405b144
comment
The characters are often pinned down by gunfire from Shinra's forces but, in actual gameplay, most firearm-wielding enemies just deal Scratch Damage you can ignore. Justified however in Hard Mode where said gunfire can really add up and you'd want to have as much HP as possible.
 Final Fantasy VII Remake (Video Game) / int_5405b144
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5405b144
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5405b144
 Final Fantasy VII Remake (Video Game) / int_54547f2e
type
Phantom Thief
 Final Fantasy VII Remake (Video Game) / int_54547f2e
comment
Phantom Thief: The Angel of the Slums, who robs the wealthy of Shinra and gives to the people in the slums. There's a few sidequests involving the Angel, including Cloud trying to throw off a nosy reporter from finding out the Angel's identity. Doing all of the Angel's sidequests earns Cloud an Elemental materia before crossing the Point of No Return.
 Final Fantasy VII Remake (Video Game) / int_54547f2e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_54547f2e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_54547f2e
 Final Fantasy VII Remake (Video Game) / int_548bd053
type
Guns Akimbo
 Final Fantasy VII Remake (Video Game) / int_548bd053
comment
Guns Akimbo: In the second phase of his boss fight, Rufus splits his shotgun into a pair of Hand Cannons to unload bullets onto Cloud. It's even the skill name.
 Final Fantasy VII Remake (Video Game) / int_548bd053
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_548bd053
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_548bd053
 Final Fantasy VII Remake (Video Game) / int_5534431f
type
Money for Nothing
 Final Fantasy VII Remake (Video Game) / int_5534431f
comment
Money for Nothing: Averted for a while due to Chadley's Materia increasing in price with each copy purchased, but eventually played straight. As Chadley only has a limited number of copies of each unique Materia, and all other Materia can be found on the ground, the only other thing to use money on late in the game is consumable items, which are disabled on Hard Mode. Once Chadley's stock is exhausted, the player's gil count is liable to quickly spiral out of control. The moogle medal alternative currency doesn't fare much better, as nearly everything that can be purchased with medals is a one-time purchase, and a certain late-game sidequest makes it trivial to acquire dozens of medals.
 Final Fantasy VII Remake (Video Game) / int_5534431f
featureApplicability
-1.0
 Final Fantasy VII Remake (Video Game) / int_5534431f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5534431f
 Final Fantasy VII Remake (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Final Fantasy VII Remake (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Averted with the Gotterdammerung, the ultimate accessory acquired by completing all Colosseum, Battle Simulator, and Battle Intel missions, then beating the Superboss that's unlocked in the Battle Simulator. It grants the equipped character a full Limit gauge at the start of every battle and regenerates said gauge at a rapid pace. While getting it requires beating the game's toughest individual battle, it doesn't require beating any of the game in Hard Mode except the Superboss itself, making it extremely useful for completing the rest of the game.
 Final Fantasy VII Remake (Video Game) / int_55e5b37c
featureApplicability
-1.0
 Final Fantasy VII Remake (Video Game) / int_55e5b37c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_55e5b37c
 Final Fantasy VII Remake (Video Game) / int_57cfcbdd
type
Meta Twist
 Final Fantasy VII Remake (Video Game) / int_57cfcbdd
comment
Meta Twist: The fact that this is a remake hides the fact that Nothing Is the Same Anymore after the ending, completely changing how the next chapter of this saga is going to go. Characters who were supposed to die end up spared, characters who appeared at certain points in the original story either appear much earlier or not at all, new characters are introduced, and what's going to happen to any of them is entirely up in the air. The ending even starts with the words "The unknown journey will continue". In some aspects, the game has been compared to Metal Gear Solid 2: Sons of Liberty due to both having meta-narratives that start off with what people expect (the Tanker Mission in MGS2 and the Bombing Run in FF7Remake) but by the end turn out to be deconstructions to what people expect out of a game sequel or remake.
 Final Fantasy VII Remake (Video Game) / int_57cfcbdd
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_57cfcbdd
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_57cfcbdd
 Final Fantasy VII Remake (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Final Fantasy VII Remake (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: Midgar is based on New York City, with it having similar architecture and being a massive metropolis dominated by capitalism with great class division amongst its population. The remake furthers the comparison by emphasising how the city is a melting pot of cultures and ethnicities from all over the world.
 Final Fantasy VII Remake (Video Game) / int_57d43e40
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_57d43e40
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_57d43e40
 Final Fantasy VII Remake (Video Game) / int_580be152
type
Adaptational Modesty
 Final Fantasy VII Remake (Video Game) / int_580be152
comment
Adaptational Modesty: Tifa's updated appearance plays with this. She has a visible black sports bra on under her white tank top, black bike shorts under her skirt, and her original short socks have been replaced with black thigh-highs that send her into Grade A Zettai Ryouiki territory. That being said, her new tops still cover as much as her original did in regards to her cleavage, cover less in regards to her midriff, and her new thigh-highs still show off her shapely legs.
 Final Fantasy VII Remake (Video Game) / int_580be152
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_580be152
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_580be152
 Final Fantasy VII Remake (Video Game) / int_581f6468
type
Hero of Another Story
 Final Fantasy VII Remake (Video Game) / int_581f6468
comment
In the Intergrade DLC, Yuffie Kisaragi appears in Midgar around the same time as the opening hours of the original game and goes on her own adventures with some new characters.
 Final Fantasy VII Remake (Video Game) / int_581f6468
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_581f6468
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_581f6468
 Final Fantasy VII Remake (Video Game) / int_583ec33e
type
Snark-to-Snark Combat
 Final Fantasy VII Remake (Video Game) / int_583ec33e
comment
Snark-to-Snark Combat: Cloud and Barret spend most of the opening mission trading barbed comments, with Barret growing increasingly frustrated and angry at Cloud's apathetic and disdainful attitude towards the Planet's suffering and Avalanche's mission.
 Final Fantasy VII Remake (Video Game) / int_583ec33e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_583ec33e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_583ec33e
 Final Fantasy VII Remake (Video Game) / int_58db779e
type
Letting the Air out of the Band
 Final Fantasy VII Remake (Video Game) / int_58db779e
comment
In Shinra HQ, the mission to rescue Aerith from Hojo's experiments on her, as well as finally come face-to-face with President Shinra can involve climbing 59 flights of stairs. Even with the party's physical prowess — an ex-SOLDIER, a martial artist, and a walking tank of a man — fatigue gradually sets in as they climb the stairs. Everyone starts going slower the further they go up, they speak to each other between heavy breaths, and they're exhausted by the time they get to the 59th floor, needing a few moments to get their wind back. Even the background music sounds tired.
 Final Fantasy VII Remake (Video Game) / int_58db779e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_58db779e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_58db779e
 Final Fantasy VII Remake (Video Game) / int_598b59a4
type
Everything Is an iPod in the Future
 Final Fantasy VII Remake (Video Game) / int_598b59a4
comment
Everything Is an iPod in the Future: Shinra's simulation of Neo Midgar depicts it as a sleek white-and-black high-tech metropolis, as opposed to the dystopian Diesel Punk/Cyberpunk aesthetic of the current iteration of Midgar.
 Final Fantasy VII Remake (Video Game) / int_598b59a4
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_598b59a4
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_598b59a4
 Final Fantasy VII Remake (Video Game) / int_5a36f8bc
type
Not His Sled
 Final Fantasy VII Remake (Video Game) / int_5a36f8bc
comment
Not His Sled: The game was billed as an expanded retelling of the Midgar portion of the original game with modern graphics and gameplay. While The Stations of the Canon have been encountered, the ending serves to set up how the follow-up will not guarantee that the post-Midgar plot will play out the same way.
 Final Fantasy VII Remake (Video Game) / int_5a36f8bc
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5a36f8bc
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5a36f8bc
 Final Fantasy VII Remake (Video Game) / int_5a5de5ca
type
Boss Rush
 Final Fantasy VII Remake (Video Game) / int_5a5de5ca
comment
Boss Rush: The final Shinra Virtual Combat Simulator mission has you fight your way through every previous summon battle (plus Ifrit) before fighting the game's ultimate Superboss.
 Final Fantasy VII Remake (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5a5de5ca
 Final Fantasy VII Remake (Video Game) / int_5a6c9d5c
type
Combat Commentator
 Final Fantasy VII Remake (Video Game) / int_5a6c9d5c
comment
Combat commentators Scotch and Kotch have multiple lines of unique dialogue during Cloud and Aerith's fight with the Hell House. If you manage to get a summon out while fighting it, they will acknowledge it and have a unique dialogue about which summon was called out, including summons that would normally be impossible to have at that point of the game on the first playthrough, although all DLC summons have the same quote.
 Final Fantasy VII Remake (Video Game) / int_5a6c9d5c
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5a6c9d5c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5a6c9d5c
 Final Fantasy VII Remake (Video Game) / int_5ade9ace
type
Gang Up on the Human
 Final Fantasy VII Remake (Video Game) / int_5ade9ace
comment
Gang Up on the Human: Very visible when switching characters, the enemies will stop attacking their targets to focus on the one you're controlling now. It's still possible for them to finish their combos or deal a few attacks to other characters, but they'll almost always focus on you.
 Final Fantasy VII Remake (Video Game) / int_5ade9ace
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5ade9ace
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5ade9ace
 Final Fantasy VII Remake (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Final Fantasy VII Remake (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Since the boss fights are much bigger, more drawn out spectacles, any undead boss you fight is immune to Revive Kills Zombie - you can still damage them with cure spells, but phoenix downs and Raise won't instantly kill them. The game simultaneously downplays this trope, many players of other Final Fantasy games are pleasantly surprised when they find out that major bosses have a far more restricted range of immunities and resistances, such as Rude and Reno can be easily poisoned with the Bio spell series. This makes the Assessment ability a great help in fighting bosses.
 Final Fantasy VII Remake (Video Game) / int_5bb56482
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5bb56482
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5bb56482
 Final Fantasy VII Remake (Video Game) / int_5c47585e
type
HPToOne
 Final Fantasy VII Remake (Video Game) / int_5c47585e
comment
HP to One: Sephiroth performs Heartless Angel by throwing his sword into the ground, which emits a large field. Anyone who isn't able to escape in time will instantly have their HP reduced to one and temporarily stunned, which Sephiroth won't hesitate to take advantage of.
 Final Fantasy VII Remake (Video Game) / int_5c47585e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5c47585e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5c47585e
 Final Fantasy VII Remake (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Final Fantasy VII Remake (Video Game) / int_5ca80293
comment
Pragmatic Villainy: Shinra uses this as their general methodology. They will do plenty of evil stuff but completely avoid Card-Carrying Villain to avoid the population trying to rise up against them. Do what you need to do to advance Shinra's goals, but don't get caught and make sure there's someone else to blame, or Plausible Deniability. Shinra exploits the fact that Avalanche is going to bomb their reactor to set up a False Flag Operation. Rather than stop them, the company uses the opportunity to exploit Patriotic Fervor among Midgar's citizens to support Shinra. Since they're planning to abandon Midgar entirely and create Neo-Midgar in the Promised Land once they find it, Shinra uses Avalanche's bombing as a golden opportunity to make themselves look good. Reno explicitly orders his soldiers not to shoot at Aerith, since he has orders to bring her in unhurt. When one of his mooks shoots at Aerith anyways, Reno orders him to stop and threatens that he'll be reprimanded for it. After capturing Aerith and planning to torture the location of the Promised Land out of her, Shinra employees are ordered to not physically harm her, as Aerith is too valuable. Psychological torture by breaking speeches or showing off her friends' corpses is fine, as long as she's not permanently harmed.
 Final Fantasy VII Remake (Video Game) / int_5ca80293
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5ca80293
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5ca80293
 Final Fantasy VII Remake (Video Game) / int_5ce7dbb9
type
Central Theme
 Final Fantasy VII Remake (Video Game) / int_5ce7dbb9
comment
Central Theme: Predestination. Throughout the game, characters discuss the uncertainty of the future, feelings of being trapped doing something they don't want to do, following a path they cannot or will not deviate from, and if things are fated to happen or if they can be changed. Sephiroth's goal is directly stated to be "to defy destiny". The main party has sliding stances on fate. Cloud hates it because he believes he has no control over anything as it is and that fate only exists to make his life miserable, Barett is initially frustrated with it due to the seeming hopelessness of the situation in Midgar but becomes more hesitant of going against it after he's brought back from the dead by the Whispers on the order of the planet, Tifa is scared but somewhat accepting of it, and Aerith takes much comfort in it but also is more and more guilty defying it because she's afraid of her constant visions of being impaled to death by Sephiroth that she knows will happen if she doesn't do anything to stop it.
 Final Fantasy VII Remake (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5ce7dbb9
 Final Fantasy VII Remake (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Final Fantasy VII Remake (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: The game is resplendent with Continuity Nods, Mythology Gags, and Call Forwards to the Compilation of Final Fantasy VII — including many that were plot twists in the original game, such as Cloud having a vision of Aerith's death, or Cait Sith being affiliated with Shinra.
 Final Fantasy VII Remake (Video Game) / int_5f3bb274
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5f3bb274
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5f3bb274
 Final Fantasy VII Remake (Video Game) / int_5f91efd9
type
Creative Closing Credits
 Final Fantasy VII Remake (Video Game) / int_5f91efd9
comment
Creative Closing Credits: After the song "Hollow" ends and shortly after an orchestrated version of "Aerith's Theme" begins, the closing credits show cutscenes from the beginning of the game to the very end.
 Final Fantasy VII Remake (Video Game) / int_5f91efd9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_5f91efd9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_5f91efd9
 Final Fantasy VII Remake (Video Game) / int_606bbe10
type
High-Five Left Hanging
 Final Fantasy VII Remake (Video Game) / int_606bbe10
comment
High-Five Left Hanging: On the way through the tunnels to get to Sector 7, Aerith attempts several times to high five Cloud, who doesn't register what she's trying to do. He finally gives her one after they make it out of the area, and again later on after they defeat the Hell House.
 Final Fantasy VII Remake (Video Game) / int_606bbe10
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_606bbe10
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_606bbe10
 Final Fantasy VII Remake (Video Game) / int_60eac4ba
type
Off the Rails
 Final Fantasy VII Remake (Video Game) / int_60eac4ba
comment
Off the Rails: The major twist at the end of Part 1. The heroes are going the extra mile to save people, including many that died in the original game, such as the Sector 7 casualties, Avalanche, Aerith and even Zack, culminating in them punching out what is essentially fate itself to make it stick. Unfortunately, the positive twist comes with a big negative: the one who influenced Cloud and co. into defying and defeating the Arbiters of Fate was Sephiroth himself, averting his own death at Cloud's hands at the end of the original game, and everything short of recruiting Cloud to his "cause" went off without a hitch. Just as Cloud now has a better chance to save everything, Sephiroth now has a better chance to destroy everything.
 Final Fantasy VII Remake (Video Game) / int_60eac4ba
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_60eac4ba
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_60eac4ba
 Final Fantasy VII Remake (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Final Fantasy VII Remake (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: According to Reno, SOLDIER is an entire group of them. While at first he doesn't believe Cloud's claim of being ex-SOLDIER, he admits Cloud is certainly weird enough to fit in.
 Final Fantasy VII Remake (Video Game) / int_61b8f9e2
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_61b8f9e2
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_61b8f9e2
 Final Fantasy VII Remake (Video Game) / int_627264e0
type
Death Glare
 Final Fantasy VII Remake (Video Game) / int_627264e0
comment
Death Glare: Cloud (Disguised and Dragged Into Drag) gives one to Don Corneo right before being dragged off to his private room as his newest chosen bride; not that this terrifying glare does anything to stop the Don. Knowing how quickly Cloud resorts to violence, it's no surprise when he makes good on his silent threat a few minutes later.
 Final Fantasy VII Remake (Video Game) / int_627264e0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_627264e0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_627264e0
 Final Fantasy VII Remake (Video Game) / int_6293c185
type
Sequel Hook
 Final Fantasy VII Remake (Video Game) / int_6293c185
comment
Sequel Hook: Ends on three separate notes. Sonon dies protecting Yuffie, and she escapes Shinra HQ having failed her mission. Nero claims Sonon's dead body for an unknown purpose; meanwhile, Yuffie searches for Avalanche. Cloud's party leaves Midgar completely and hitches a ride to the next town with Choco Bill, not knowing where their journey will lead them. And finally, Zack shows up at the church in Midgar, preparing to talk with Aerith. When he enters, he finds several citizens mourning someone, much to his confusion. It's ambiguous if this is following the Remake storyline or the original game's.
 Final Fantasy VII Remake (Video Game) / int_6293c185
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6293c185
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6293c185
 Final Fantasy VII Remake (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Final Fantasy VII Remake (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: In the scene where Zack survives the Shinra ambush, there's a brief shot of a chip bag depicting Stamp blowing by in the wind. However, this Stamp is a terrier instead of the beagle depicted in the rest of the game, another indicator that the timeline has been altered.
 Final Fantasy VII Remake (Video Game) / int_62f9d08e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_62f9d08e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_62f9d08e
 Final Fantasy VII Remake (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Final Fantasy VII Remake (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Getting any of the pre-order bonus Summons (Carbuncle / Cactuar / Chocobo Chick), which can be unlocked and used at the very beginning of the game, can play havoc with later cutscenes, as other characters (like Jessie, Barret and Tifa) introduce the concept to Cloud like he's never found or utilized a Summoning Materia before.
 Final Fantasy VII Remake (Video Game) / int_6320eced
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6320eced
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6320eced
 Final Fantasy VII Remake (Video Game) / int_637ef67
type
New Game Plus
 Final Fantasy VII Remake (Video Game) / int_637ef67
comment
New Game Plus: After beating the game, the player can use Chapter Selection to go to any point in the story that they wish while retaining levels, items, equipment, and materia. The game also gives a flat Experience Booster of double EXP and triple AP across a chapter-selected game.
 Final Fantasy VII Remake (Video Game) / int_637ef67
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_637ef67
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_637ef67
 Final Fantasy VII Remake (Video Game) / int_6400a34
type
Arm Cannon
 Final Fantasy VII Remake (Video Game) / int_6400a34
comment
Barret has had a massive wardrobe update. While his vest is still ripped at the sleeves, it now looks more stylized rather than improvised. He has more tactical gear added to him, like a bulletproof vest and some cargo clothing, as well as an overhaul of how his Arm Cannon is attached. In the original game, it was seamlessly attached to the end of his arm. Here, it has a large cloth covering to hide the spot where his gun connects to his arm.
 Final Fantasy VII Remake (Video Game) / int_6400a34
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6400a34
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6400a34
 Final Fantasy VII Remake (Video Game) / int_6439de78
type
Heroic Sacrifice
 Final Fantasy VII Remake (Video Game) / int_6439de78
comment
Heroic Sacrifice: Sonon sacrifices himself to keep Nero from skewering Yuffie, staying alive long enough to get her out of the Shinra lab.
 Final Fantasy VII Remake (Video Game) / int_6439de78
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6439de78
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6439de78
 Final Fantasy VII Remake (Video Game) / int_659702b0
type
Photo Mode
 Final Fantasy VII Remake (Video Game) / int_659702b0
comment
Photo Mode: Added to the main game with a variety of filters.
 Final Fantasy VII Remake (Video Game) / int_659702b0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_659702b0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_659702b0
 Final Fantasy VII Remake (Video Game) / int_6602cad
type
Permanently Missable Content
 Final Fantasy VII Remake (Video Game) / int_6602cad
comment
Permanently Missable Content: Zig-zagged. Within a single playthrough it's possible to miss items and quests, but the Chapter Select function after beating the game allows you to replay a chapter so you can go back and obtain what you missed.
 Final Fantasy VII Remake (Video Game) / int_6602cad
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6602cad
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6602cad
 Final Fantasy VII Remake (Video Game) / int_66f763c0
type
Interface Screw
 Final Fantasy VII Remake (Video Game) / int_66f763c0
comment
Interface Screw: The screen itself glitches, is covered with a pale green, and the sound is overlaid with static when Cloud realizes a contradiction between his true memories and Zack's.
 Final Fantasy VII Remake (Video Game) / int_66f763c0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_66f763c0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_66f763c0
 Final Fantasy VII Remake (Video Game) / int_69dff6df
type
Fantasy Counterpart Religion
 Final Fantasy VII Remake (Video Game) / int_69dff6df
comment
Fantasy Counterpart Religion: Planetology, a religion based on the faith and teachings of the Cetra, is alluded to throughout the game. While many believe it to just be stories of a time long-past, Shinra is attempting to pervert its message to hunt for the "promised land" mentioned in its scriptures. Barret is a true believer, Jessie studied it for a bit, and Aerith is indicated to be a practitioner as well, as her skill point upgrade items consist of Planetology tomes.
 Final Fantasy VII Remake (Video Game) / int_69dff6df
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_69dff6df
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_69dff6df
 Final Fantasy VII Remake (Video Game) / int_6b11ff57
type
Soapbox Sadie
 Final Fantasy VII Remake (Video Game) / int_6b11ff57
comment
Soapbox Sadie: Kyrie's first major appearance is her spreading lies to an audience of people in Sector 5 about Avalanche for money.
 Final Fantasy VII Remake (Video Game) / int_6b11ff57
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6b11ff57
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6b11ff57
 Final Fantasy VII Remake (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Final Fantasy VII Remake (Video Game) / int_6b486b81
comment
Revive Kills Zombie: Using healing spells or items damages the ghosts in the Train Graveyard. That said, Obvious Rule Patch is in place; the bosses you encounter No-Sell Phoenix Downs to avoid turning the fight into a Zero-Effort Boss.
 Final Fantasy VII Remake (Video Game) / int_6b486b81
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6b486b81
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6b486b81
 Final Fantasy VII Remake (Video Game) / int_6b4d02f2
type
Miserable Massage
 Final Fantasy VII Remake (Video Game) / int_6b4d02f2
comment
Miserable Massage: To convince Madam M to help Aerith get into Don Corneo's manor, Cloud must pay for a hand massage. If Cloud opts for the cheapest option, the "Poor Man's Course" he ends up visibly in pain and his health bar actually shows that he took damage. This is taken up to 11 when mixed with the subtext of that particular option, making it seem more like a prostate massage than a hand massage. The fact that the camera never shows where Madam M's hands are in any of her "massages" help to bolster the imagination.
 Final Fantasy VII Remake (Video Game) / int_6b4d02f2
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6b4d02f2
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6b4d02f2
 Final Fantasy VII Remake (Video Game) / int_6bda9a30
type
Meaningful Name
 Final Fantasy VII Remake (Video Game) / int_6bda9a30
comment
Meaningful Name: Wall Market is so named because the government decided to just wall it in rather than try to deal with the lawlessness there - out of sight, out of mind. The title does indeed indicate it's a remake in more for the fact that the plot is literally being remade as the story diverges heavily from what happened in the original and now seems to be the focus of Sephiroth's new plan.
 Final Fantasy VII Remake (Video Game) / int_6bda9a30
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6bda9a30
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6bda9a30
 Final Fantasy VII Remake (Video Game) / int_6cdb15b4
type
With a Friend and a Stranger
 Final Fantasy VII Remake (Video Game) / int_6cdb15b4
comment
With a Friend and a Stranger: The classic Final Fantasy example. A tough mercenary, his childhood friend, and a flower girl he just met.
 Final Fantasy VII Remake (Video Game) / int_6cdb15b4
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6cdb15b4
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6cdb15b4
 Final Fantasy VII Remake (Video Game) / int_6e7e9709
type
Cosmetic Award
 Final Fantasy VII Remake (Video Game) / int_6e7e9709
comment
Cosmetic Award: Doing great in the dance sequence gets you Andrea's Earrings... which do nothing.
 Final Fantasy VII Remake (Video Game) / int_6e7e9709
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6e7e9709
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6e7e9709
 Final Fantasy VII Remake (Video Game) / int_6ec4232f
type
Casting Gag
 Final Fantasy VII Remake (Video Game) / int_6ec4232f
comment
Casting Gag: One of the weapons Cloud can wield is a baseball bat with nails. His Japanese voice actor, Takahiro Sakurai, voices one of the two main characters in Ace of the Diamond, a popular baseball series. Once again, the powerful main villain Sephiroth is voiced by someone that played Superman.
 Final Fantasy VII Remake (Video Game) / int_6ec4232f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6ec4232f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6ec4232f
 Final Fantasy VII Remake (Video Game) / int_6ec989d8
type
Guide Dang It!
 Final Fantasy VII Remake (Video Game) / int_6ec989d8
comment
Guide Dang It!: The Proficiency unlocks for some weapon abilities are somewhat unspecific. They tell you that you need to do a specific thing — the Hardedge, for instance, requires you to "Strike a staggered enemy" — but never clarify that you are supposed to do that specific thing with that specific attack (in this case, Infinity's End). In some cases, it's implied (Cloud's Triple Slash requires you to "Strike three or more enemies"), but in other cases, it's not (Cloud is good at hitting multiple enemies even if you're just pressing Square). The Stagger Effect Part 1 intel. Good luck figuring out what the description means by "using a unique ability on a staggered enemy" without looking it up. All of the mechanics behind the dresses for Cloud, Tifa and Aerith are never called out during the game, let alone explained. While this is purely cosmetic, you get a Trophy for seeing each character's full trio of dresses. Even with Chapter Select it requires replaying almost a quarter of the game two extra times, assuming you get the desired results both times. The night-time meeting scene before the Shinra HQ operation also counts, since it ties to completing side quests in Sectors 5 and 7 plus a "tiebreaker" choice after Wall Market, which again require replaying almost a quarter of the game (since alterations don't actually stick until the Chapter is completed).
 Final Fantasy VII Remake (Video Game) / int_6ec989d8
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6ec989d8
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6ec989d8
 Final Fantasy VII Remake (Video Game) / int_6ee0d388
type
Marathon Boss
 Final Fantasy VII Remake (Video Game) / int_6ee0d388
comment
Marathon Boss: The penultimate boss fight against Whisper Harbinger is a massive doozy. Cloud, Barret, and Tifa start by fighting Whisper Rubrum, Whisper Viridi, and Whisper Croceo, then once you deplete their health to a certain point, the fight moves onto another platform where the trio fight Whisper Rubrum alone. Upon defeating it and depleting Harbinger's health, Aerith and Red XIII rejoin the party, only for Tifa and Aerith to get separated from Cloud, Barret, and Red XIII, leaving them to fight Viridi and Croceo. After defeating them and depleting Harbinger's health further, the party regroups and Barret and Red XIII leave while Cloud, Tifa, and Aerith fight Whisper Bahamut. After defeating him, you then have to defeat Rubrum, Viridi, and Croceo once more each to allow Barret and Red XIII to chew through Harbinger's HP, then go for the kill once Harbinger collapses. The kicker is the fight is a one and done deal; die at any point and you have to restart the entire sequence.
 Final Fantasy VII Remake (Video Game) / int_6ee0d388
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_6ee0d388
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_6ee0d388
 Final Fantasy VII Remake (Video Game) / int_70321789
type
Video Game Remake
 Final Fantasy VII Remake (Video Game) / int_70321789
comment
Video Game Remake: The game follows the same basic story and characters as the original game, with a completely new graphics engine, gameplay systems, set pieces, and so forth. Though there are changes to the story, some more impactful than others.
 Final Fantasy VII Remake (Video Game) / int_70321789
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_70321789
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_70321789
 Final Fantasy VII Remake (Video Game) / int_71d17dff
type
Everything Fades
 Final Fantasy VII Remake (Video Game) / int_71d17dff
comment
Everything Fades: Compared to the red fade of defeated foes in the original, the remake has the enemies you genuinely slay fade away into the Lifestream on the spot, falling in line with how death has worked in the Compilation before and serving as an optimization method for performance at the same time.
 Final Fantasy VII Remake (Video Game) / int_71d17dff
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_71d17dff
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_71d17dff
 Final Fantasy VII Remake (Video Game) / int_723606c4
type
Adaptational Early Appearance
 Final Fantasy VII Remake (Video Game) / int_723606c4
comment
Adaptational Early Appearance: In the original game, Yuffie first appears as a Random Encounter after the party leaves Midgar. Here, her DLC episode has her enter the story sometime after the events at Mako Reactor 5. Nero and Weiss, who were created for the sequel Dirge of Cerberus show up as bosses. Chocobo Bill makes a brief appearance in the DLC's ending to give Cloud's party a lift to Kalm. In the original game, Bill never leaves his ranch, which Cloud's party has yet to visit in Remake.
 Final Fantasy VII Remake (Video Game) / int_723606c4
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_723606c4
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_723606c4
 Final Fantasy VII Remake (Video Game) / int_723be11b
type
Villain Has a Point
 Final Fantasy VII Remake (Video Game) / int_723be11b
comment
Villain Has a Point: President Shinra says that the ecological effects of Mako as a power source are known to the public and that they don't care so long as they have cheap power and their lives are made convenient. This is Truth in Television to a degree: the push to transition to sustainable energy in real life didn't get much traction until people were promised that they didn't have to make any sacrifices to their comfort or convenience, the expenses of the sustainable alternatives became at least somewhat comparable to the less environmentally friendly ones, and the economic and environmental costs of climate change became significant enough to impact people's comfort, convenience and economy in their own right.
 Final Fantasy VII Remake (Video Game) / int_723be11b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_723be11b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_723be11b
 Final Fantasy VII Remake (Video Game) / int_72856b70
type
Godzilla Threshold
 Final Fantasy VII Remake (Video Game) / int_72856b70
comment
Due to how early in this story we are, it isn't exactly clear in Remake whether or not Sephiroth is even affected by the Whispers' attempts to ensure the timeline follows the original game. His ultimate goal for Remake is to have the heroes kill the Whisper Harbinger (something he should be more than capable of doing himself), yet when he kills Barret, the Whispers revive Barret rather than try to stop Sephiroth from killing him in the first place. The only logical explanation is that Sephiroth needs the protagonists to be unbound by fate to enact his plan, and uses his very threat and presence to force them into killing the Whisper Harbinger.
 Final Fantasy VII Remake (Video Game) / int_72856b70
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_72856b70
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_72856b70
 Final Fantasy VII Remake (Video Game) / int_72dd7026
type
What the Hell, Player?
 Final Fantasy VII Remake (Video Game) / int_72dd7026
comment
What the Hell, Player?: Aerith's quality of dress during the infiltration of Don Corneo's hideout is determined entirely based on how many side missions (if any) the player completed for Sector 5 in Chapter 8. If you failed to complete any, then Aerith is given a completely unremarkable dress, little different than the blouse she typically wears and the scene with her walking up to Don Corneo's mansion is highlighted with a bunch of stray animals pestering her. Aerith will later imply that the quality of the dress is directly the result of the player's laziness.
 Final Fantasy VII Remake (Video Game) / int_72dd7026
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_72dd7026
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_72dd7026
 Final Fantasy VII Remake (Video Game) / int_736d791f
type
Adaptational Badass
 Final Fantasy VII Remake (Video Game) / int_736d791f
comment
Adaptational Badass: The country of Wutai becomes this via their new lore. It was established in the original game that it lost the war with Midgar, fell under Shinra imperialism, then steadily robbed of its resources until reduced to a mere shadow of its former self; a struggling vassal state forced to rely on tourism to keep its economy afloat, far too weak to be of anymore concern to its oppressive conquerors. The remake takes a radically different approach by portraying the Midgar/Wutai war as only recently "resolved" between the two countries, and Wutai still poses a threat to Shinra's present day activities through terrorism. How much of this is propaganda and how much is truth is unknown, but Avalanche (the main group, not Barret's splinter faction) are tied to and supplied by Wutai. And Rebirth reveals that the Wutai military, first seen in Crisis Core/Reunion, are still present (the original version has no military at all).
 Final Fantasy VII Remake (Video Game) / int_736d791f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_736d791f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_736d791f
 Final Fantasy VII Remake (Video Game) / int_7453bc5b
type
Spared by the Adaptation
 Final Fantasy VII Remake (Video Game) / int_7453bc5b
comment
Spared by the Adaptation: After the Sector 7 plate collapses, Biggs explicitly survives this time around, being shown in bed in the Sector 5 Leaf House with severe injuries but alive. Wedge also survives the plate collapse, but the Whispers may or may not have killed him. And while we see her death, it's also implied in the ending that Jessie might have survived thanks to a Cosmic Retcon. Also during the destruction of Sector 7; while in the original, we see the inhabitants of the Sector 7 slums uselessly gather around the pillar before its collapse, each giving some flimsy excuse as to why they aren't fleeing, the remake includes cutscenes of the slum inhabitants, led by Wedge and Marle, organizing an evacuation, many of them escaping and a playable section where the player, as Aerith, helps more of them escape while saving Marlene. In a Wham Shot close to the game's ending, Zack also survives, thanks to a Cosmic Retcon orchestrated by Sephiroth and carried out unknowingly by Avalanche. Instead of making a Last Stand against a Shinra platoon, Zack takes out all of the soldiers by himself, albeit looking pretty beaten up after it's over.
 Final Fantasy VII Remake (Video Game) / int_7453bc5b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7453bc5b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7453bc5b
 Final Fantasy VII Remake (Video Game) / int_77922c8c
type
Batter Up!
 Final Fantasy VII Remake (Video Game) / int_77922c8c
comment
Batter Up!: The Nail Bat, which is a baseball bat with nails in it, returns as one of Cloud's weapons. Fittingly, it alters the animations of his Punishment mode attacks, winding up before delivering a powerful swing as though he was a baseball player.
 Final Fantasy VII Remake (Video Game) / int_77922c8c
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_77922c8c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_77922c8c
 Final Fantasy VII Remake (Video Game) / int_77aae115
type
Hated by All
 Final Fantasy VII Remake (Video Game) / int_77aae115
comment
Don Corneo is known all throughout the slums to take "wives" that he hides away in his mansion to have his way with until he grows bored of them, whereupon he feeds them to his pet Abzu and goes about looking for a new wife. He also allows his men to have their way with the failed candidates. Nobody likes him, but his money, power, and being a henchman for Shinra make him immune to reprisal.
 Final Fantasy VII Remake (Video Game) / int_77aae115
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_77aae115
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_77aae115
 Final Fantasy VII Remake (Video Game) / int_7a77148
type
Close-Knit Community
 Final Fantasy VII Remake (Video Game) / int_7a77148
comment
Close-Knit Community: One of the things that separate the slums of Sector 5 and 7 from the Den of Iniquity that's Wall Market. Sector 7 may be impoverished with many people making a living from scavenging but they're tight with each other and the local watch. Sector 5 is basically a retirement home with an orphanage, it's the small town of slums and both sectors have one of your main female characters as the local sweetie. In contrast, Wall Market has Don Corneo and his lackeys though the Trio do provide some stability.
 Final Fantasy VII Remake (Video Game) / int_7a77148
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7a77148
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7a77148
 Final Fantasy VII Remake (Video Game) / int_7ae4d273
type
Point of No Return
 Final Fantasy VII Remake (Video Game) / int_7ae4d273
comment
Point of No Return: There are several prominent ones across the game, but they count as the Polite version, since the game always gives you a prompt for whether or not you want to continue. Right at the end of Chapter 14, once you begin climbing up to Shinra HQ, there's no going back and you're locked out of any remaining side missions. However, you still get the opportunity to save and buy items from vending machines after this point. The last Point of No Return is just before the final boss. You get one last chance to save and buy items, and the game asks you if you're ready to go forward. Once you say you're ready, it's a straight shot to the end of the game with a series of boss battles. If you die at any point during this sequence, you have to do the whole thing all over again.
 Final Fantasy VII Remake (Video Game) / int_7ae4d273
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7ae4d273
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7ae4d273
 Final Fantasy VII Remake (Video Game) / int_7b21ef92
type
Later-Installment Weirdness
 Final Fantasy VII Remake (Video Game) / int_7b21ef92
comment
Later-Installment Weirdness: The change of format from a three-disc game to a full-on trilogy of separate games caused this game to be the first released after Final Fantasy II that doesn't feature any mention whatsoever of a character named Cid.
 Final Fantasy VII Remake (Video Game) / int_7b21ef92
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7b21ef92
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7b21ef92
 Final Fantasy VII Remake (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Final Fantasy VII Remake (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: Out of combat, the player primarily controls Cloud, even if he's not made the designated leader in the menus. As with the original FFVII, control temporarily switches over Aerith, Barret and Tifa at specific set pieces.
 Final Fantasy VII Remake (Video Game) / int_7bf14666
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7bf14666
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7bf14666
 Final Fantasy VII Remake (Video Game) / int_7c61a2d4
type
ShmuckBait
 Final Fantasy VII Remake (Video Game) / int_7c61a2d4
comment
Shmuck Bait: When making your way up Shinra Tower, you're given the option to ride the elevator to the 59th floor, or take the stairs. If you opt for the stairs, you will have to walk Cloud up ALL THE STAIRS. The sequence takes about 10 minutes. By the end he will be reduced to a snail's pace from fatigue, and you'll gain no advantage for it other than the hilarious dialogue as all the characters' mental states gradually deteriorate (and you get to skip some fights, but whether that's a benefit or not depends on whether you'd rather miss the fight or gain some extra XP).
 Final Fantasy VII Remake (Video Game) / int_7c61a2d4
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7c61a2d4
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7c61a2d4
 Final Fantasy VII Remake (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Final Fantasy VII Remake (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: The penultimate boss, Whisper Harbinger, is a colossal amalgamation of Whispers, formed by them in a last ditch attempt to stop Cloud and the others. It's so huge that you don't actually fight it personally, instead having to defeat the creations it summons to get you on the ground.
 Final Fantasy VII Remake (Video Game) / int_7ccd3698
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7ccd3698
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7ccd3698
 Final Fantasy VII Remake (Video Game) / int_7cdfe326
type
Cosmic Retcon
 Final Fantasy VII Remake (Video Game) / int_7cdfe326
comment
Cosmic Retcon: Apparently in connection to the defeat of the Arbiters of Fate in Episode 1, Zack somehow survives the Shinra ambush that killed him in the original FF7 timeline.
 Final Fantasy VII Remake (Video Game) / int_7cdfe326
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7cdfe326
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7cdfe326
 Final Fantasy VII Remake (Video Game) / int_7d4a47d1
type
Let Us Never Speak of This Again
 Final Fantasy VII Remake (Video Game) / int_7d4a47d1
comment
Let Us Never Speak of This Again: Cloud makes it clear that this is how he views wearing drag to get into Don Corneo's mansion. The instant it's brought up after the fact he immediately shuts it down.
 Final Fantasy VII Remake (Video Game) / int_7d4a47d1
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7d4a47d1
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7d4a47d1
 Final Fantasy VII Remake (Video Game) / int_7df2b942
type
Moving the Goalposts
 Final Fantasy VII Remake (Video Game) / int_7df2b942
comment
Moving the Goalposts: Cloud and Aerith enter the Corneo Colosseum with the intention of winning the tournament so that Madam M will get Aerith a fancy dress. After Cloud and Aerith win despite all of their opponents clearly cheating, Don Corneo says that Cloud and Aerith need to win one more match against the Hell House before he'll actually pay up.
 Final Fantasy VII Remake (Video Game) / int_7df2b942
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7df2b942
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7df2b942
 Final Fantasy VII Remake (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Final Fantasy VII Remake (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: While Avalanche is primarily concerned with saving the planet, they also fight to protect and better the lives of the people living in the Sector 7 slum. However, their bombing of mako reactors tends to cause a lot of problems. Disruptions in the rail network caused by the bombings means residents who commute from the slums to the upper plates can't go to work, and the slums suffer severe supply shortages when they can't ship goods in from the upper plates. As a result, even the undercity residents are heavily divided over whether Avalanche are saviors of the planet or a terrorist menace. Cloud and his friends completely play into Sephiroth's plans and destroy the Arbiters of Fate. In doing so, they've destroyed the timeline where Sephiroth is already established to have lost, and gave him another opportunity to destroy the planet. It's also implied that this Sephiroth knows everything his counterpart went through in the original game, while the heroes (with the slight exception of Aerith) are improvising as they go just as the same as before.
 Final Fantasy VII Remake (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_7fbb2a3
 Final Fantasy VII Remake (Video Game) / int_8077793f
type
Open Secret
 Final Fantasy VII Remake (Video Game) / int_8077793f
comment
Open Secret: The kids of the Leaf House in Sector 5 have a secret hideout that they don't allow adults to come in to. The way that adults around town talk about the kids makes it clear that they know all about the "secret" hideout, but say nothing to let the kids have their own space. Aerith is more-or-less the only adult the kids let into the hideout, but that's because she's One of the Kids.
 Final Fantasy VII Remake (Video Game) / int_8077793f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8077793f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8077793f
 Final Fantasy VII Remake (Video Game) / int_80b57bec
type
Super-Soldier
 Final Fantasy VII Remake (Video Game) / int_80b57bec
comment
Even when you remove the Super-Soldier aspect of his character, Cloud beating Jules and his bodybuilder friends in a battle of squats should not come as a surprise. Those who practice bodybuilding are actually short on endurance compared to other athletic disciplines, let alone soldier training, which is known for its unforgiving focus on building up stamina and endurance. Jules, Ronnie and Jay are but simple gym hobbyists, whereas Cloud is a frontline military veteran in peak condition. It's not even close.
 Final Fantasy VII Remake (Video Game) / int_80b57bec
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_80b57bec
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_80b57bec
 Final Fantasy VII Remake (Video Game) / int_82a64c4b
type
Adaptational Nice Guy
 Final Fantasy VII Remake (Video Game) / int_82a64c4b
comment
Adaptational Nice Guy: Barret. While the original version genuinely cared for his fellow AVALANCHE members, he tended to be harsh with them, calling them "screw-ups" after their successful reactor bombing mission, reacting with anger when Wedge asked about his pay and sending Biggs flying during an impromptu sparring session back at their hideout. Here, Barret is far more pleasant and openly affectionate with his crew. He also intended for them to simply sabotage Reactor 1's Mako pump, rather than blow up the whole reactor like in the original; it got blown up anyway because Shinra was setting them up. Cloud in the original is a lot more standoffish. Here the game makes it much more evident how his tough guy, detached mercenary thing is a facade, and several times he shows a willingness to be supportive, reassuring or helpful to other people that the original character never displayed during the Midgar segment.
 Final Fantasy VII Remake (Video Game) / int_82a64c4b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_82a64c4b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_82a64c4b
 Final Fantasy VII Remake (Video Game) / int_834420aa
type
BFS
 Final Fantasy VII Remake (Video Game) / int_834420aa
comment
The size of Cloud's BFS becomes a problem at a few points. When Cloud first investigates the apartment next to him, he tries to draw his Buster Sword against an apparition of Sephiroth. Given that Cloud's standing in the doorway, his sword hits the door frame. Also, when Cloud rests, he has to either remove his sword entirely or tilt it out of the way so he can sit down.
 Final Fantasy VII Remake (Video Game) / int_834420aa
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_834420aa
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_834420aa
 Final Fantasy VII Remake (Video Game) / int_8454f523
type
Superboss
 Final Fantasy VII Remake (Video Game) / int_8454f523
comment
Superboss: Bahamut, the ultimate summon, who is unlocked by completing all of the other Battle Intel missions and is the strongest opponent you can fight on your first playthrough. Pride and Joy Prototype, who is unlocked by completing all Corneo Colosseum matches, all Shinra Virtual Combat Simulator matches, and all Battle Intel missions, and is the ultimate final opponent in the game. In Intergrade, Weiss the Immaculate is an extra boss in the Battle Intel missions.
 Final Fantasy VII Remake (Video Game) / int_8454f523
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8454f523
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8454f523
 Final Fantasy VII Remake (Video Game) / int_851dda8f
type
Humanoid Abomination
 Final Fantasy VII Remake (Video Game) / int_851dda8f
comment
Humanoid Abomination: Jenova, a planet-eating alien entity that manifests as a female-looking humanoid. One of her more monstrous boss forms is fought against in Shinra's headquarters.
 Final Fantasy VII Remake (Video Game) / int_851dda8f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_851dda8f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_851dda8f
 Final Fantasy VII Remake (Video Game) / int_857d1626
type
Power Glows
 Final Fantasy VII Remake (Video Game) / int_857d1626
comment
Power Glows: Some special attacks create glowing particle effects when they make contact with an enemy.
 Final Fantasy VII Remake (Video Game) / int_857d1626
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_857d1626
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_857d1626
 Final Fantasy VII Remake (Video Game) / int_863c780a
type
Hopeless Suitor
 Final Fantasy VII Remake (Video Game) / int_863c780a
comment
Hopeless Suitor: Jessie quickly establishes that she finds Cloud very attractive and flirts with him throughout the bombing mission, but he either ignores her comments or responds with annoyance. It then gradually downplays during Jessie's moment in the spotlight, but Cloud never fully opens up to her before her death. Like in the original, Johnny is this to Tifa, albeit played more for comedy than Jessie to Cloud.
 Final Fantasy VII Remake (Video Game) / int_863c780a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_863c780a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_863c780a
 Final Fantasy VII Remake (Video Game) / int_86af7ab0
type
Badass Biker
 Final Fantasy VII Remake (Video Game) / int_86af7ab0
comment
Badass Biker: One of the new characters is Roche, a renegade SOLDIER 3rd Class obsessed with motorcycles, high speeds, and battling strong opponents — earning him the nickname "Speed Demon". In Chapter 4, he is shown picking a fight with both Shinra's security officers and Avalanche and is particularly interested in dueling Cloud. Cloud is no slouch on a bike, as in Chapters 17 and 18 he pulls some insane stunts with his motorcycle that go far beyond what he did in the original game or even in Advent Children.
 Final Fantasy VII Remake (Video Game) / int_86af7ab0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_86af7ab0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_86af7ab0
 Final Fantasy VII Remake (Video Game) / int_87bb6874
type
Villain with Good Publicity
 Final Fantasy VII Remake (Video Game) / int_87bb6874
comment
Villain with Good Publicity: Shinra. It helps that they own the only news station in Midgar which they use to their advantage when dealing with Avalanche. The public museum present within their headquarters paints them in an almost reverent light and is admittedly very impressive, which only propels their image further.
 Final Fantasy VII Remake (Video Game) / int_87bb6874
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_87bb6874
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_87bb6874
 Final Fantasy VII Remake (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Final Fantasy VII Remake (Video Game) / int_87e661e8
comment
Absurdly Spacious Sewer: Chapter 10, Rough Waters, takes place in the run-down monster-infested labyrinth of tunnels and cisterns beneath Midgar.
 Final Fantasy VII Remake (Video Game) / int_87e661e8
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_87e661e8
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_87e661e8
 Final Fantasy VII Remake (Video Game) / int_8a817c2a
type
Rape Is a Special Kind of Evil
 Final Fantasy VII Remake (Video Game) / int_8a817c2a
comment
Rape Is a Special Kind of Evil: Don Corneo is known all throughout the slums to take "wives" that he hides away in his mansion to have his way with until he grows bored of them, whereupon he feeds them to his pet Abzu and goes about looking for a new wife. He also allows his men to have their way with the failed candidates. Nobody likes him, but his money, power, and being a henchman for Shinra make him immune to reprisal. Even the Shinra execs don't take kindly to what Hojo suggests to keep Aerith's Ancient bloodline going.
 Final Fantasy VII Remake (Video Game) / int_8a817c2a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8a817c2a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8a817c2a
 Final Fantasy VII Remake (Video Game) / int_8a8afdce
type
Mini-Game
 Final Fantasy VII Remake (Video Game) / int_8a8afdce
comment
Mini-Game: INTERmission features new and updated mini-games: Fort Condor: A board game where you summon various combat units (Which have a straightforward rock-paper-scissors dynamic) and watch them go to battle, using both the units themselves and materia. The objective is to win by either taking out the opponent's towers (Which in a further nod to the original game are crowned with large condors), or by dealing more damage by the time the timer reaches zero. Shinra Box Buster: This game is just like Whack-a-Box. The difference is the game took place in Shinra's training room instead of the Sector 5 Slums and Whack-a-Box is to get 30,000 points while Shinra Box Buster is to get 50,000.
 Final Fantasy VII Remake (Video Game) / int_8a8afdce
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8a8afdce
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8a8afdce
 Final Fantasy VII Remake (Video Game) / int_8b67aba7
type
Cerebus Retcon
 Final Fantasy VII Remake (Video Game) / int_8b67aba7
comment
Cerebus Retcon: The addition of Aerith's fear of abandonment does this to Crisis Core, where her lover Zack goes missing for four years without explanation. At face value she seems rather brave-faced in her letters to him, but now one can only imagine where her thoughts went during that time, only to suddenly sense his death one afternoon.
 Final Fantasy VII Remake (Video Game) / int_8b67aba7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8b67aba7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8b67aba7
 Final Fantasy VII Remake (Video Game) / int_8bf8adfa
type
Just Before the End
 Final Fantasy VII Remake (Video Game) / int_8bf8adfa
comment
Just Before the End: The aptly named 'End of the World' where Cloud and Sephiroth face off. The area itself is a place where time has stopped and should time resume, the world would immediately meet it's end in seven seconds.
 Final Fantasy VII Remake (Video Game) / int_8bf8adfa
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8bf8adfa
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8bf8adfa
 Final Fantasy VII Remake (Video Game) / int_8c55e307
type
Ultimate Job Security
 Final Fantasy VII Remake (Video Game) / int_8c55e307
comment
Ultimate Job Security: Palmer is still employed as head of the Shinra Space Division despite the fact that Shinra hasn't had a space program for years. All he does is show up to board meetings and ask for a restoration of his budget - which never happens.
 Final Fantasy VII Remake (Video Game) / int_8c55e307
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8c55e307
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8c55e307
 Final Fantasy VII Remake (Video Game) / int_8d25533e
type
Your Size May Vary
 Final Fantasy VII Remake (Video Game) / int_8d25533e
comment
Your Size May Vary: When characters handle Materia orbs in cutscenes, they're about the size of a softball. When equipped, they become more like marbles so that they're small enough to slot into the characters' weapons.
 Final Fantasy VII Remake (Video Game) / int_8d25533e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8d25533e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8d25533e
 Final Fantasy VII Remake (Video Game) / int_8e20979
type
Wham Episode
 Final Fantasy VII Remake (Video Game) / int_8e20979
comment
Wham Episode: Chapter 12, "Fight for Survival", features some of the most intense moments made even more painstakingly detailed for the remake. Not only are the stakes the highest they've been so far with Shinra attempting to bring down the Sector Seven plate which would kill at least tens of thousands of people, but Biggs is put out of commission and Jessie is killed. Aerith is finally taken by Shinra and to top it all off, Shinra succeeds in dropping the plate, wiping out the entire sector and causing widespread devastation.
 Final Fantasy VII Remake (Video Game) / int_8e20979
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8e20979
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8e20979
 Final Fantasy VII Remake (Video Game) / int_8f233b1b
type
Sorting Algorithm of Weapon Effectiveness
 Final Fantasy VII Remake (Video Game) / int_8f233b1b
comment
Sorting Algorithm of Weapon Effectiveness: Unlike the original game, where weapons you can get later are almost strictly better than the weapons you can get earlier, this game twists it heavily with the introduction of skill trees for weapons. Each weapon has an individualized grid in which you can spend Skill Points to unlock enhancements for those weapons, such as stat boosts, percent damage modifiers, and extra Materia slots. The trick is that while weapons you get later start out better than the ones you get earlier, the later weapons also have far fewer upgrades to purchase and have more expensive costs to begin with than the earlier ones. The end result is that with enough upgrades you can get some pretty strong early-game weapons; for example, the Buster Sword starts out as the weakest sword and ends at one of the strongest swords in the game.
 Final Fantasy VII Remake (Video Game) / int_8f233b1b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8f233b1b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8f233b1b
 Final Fantasy VII Remake (Video Game) / int_8f612013
type
Token Good Teammate
 Final Fantasy VII Remake (Video Game) / int_8f612013
comment
Reeve Tuesti — the head of Shinra Company's Urban Planning Division — is shown to be the Token Good Teammate and Only Sane Man among the department heads since he has genuinely good intentions and abhors his colleagues' disregard for human life.
 Final Fantasy VII Remake (Video Game) / int_8f612013
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_8f612013
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_8f612013
 Final Fantasy VII Remake (Video Game) / int_911b22d8
type
Suspicious Video-Game Generosity
 Final Fantasy VII Remake (Video Game) / int_911b22d8
comment
Suspicious Videogame Generosity: See a bench and a vending machine where you can regenerate HP and purchase supplies? Nine times out of ten, it's either a difficult section of enemies, or an upcoming boss. Or a difficult section of enemies and a boss.
 Final Fantasy VII Remake (Video Game) / int_911b22d8
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_911b22d8
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_911b22d8
 Final Fantasy VII Remake (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Final Fantasy VII Remake (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: The maximum level is 50, in a game where the player will be around level 35 when facing the Final Boss, even if they did all of the sidequests and optional content. New Game Plus even includes a flat Experience Booster to make reaching this cap a little easier.
 Final Fantasy VII Remake (Video Game) / int_91526ff7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_91526ff7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_91526ff7
 Final Fantasy VII Remake (Video Game) / int_9203bf6
type
Arc Number
 Final Fantasy VII Remake (Video Game) / int_9203bf6
comment
Arc Number: Seven, following the tradition of Final Fantasy's numerical symbolism: Tifa's bar is called Seventh Heaven, located in the Sector 7 slums. The house of Jessie's parents, as well as the warehouse she infiltrates, are on the Sector 7 plate. When the pinball machine elevator at Seventh Heaven is used, the score that shows on the machine is 777,777. There are seven top-level executives in the Shinra Electric Power Company: President Shinra, Rufus, Heidegger, Scarlet, Hojo, Reeve, and Palmer. Marco, the hooded figure who lives next to Cloud's bedroom, has the number 49 (or 72) tattooed on his arm. The Shinra Building has a total of 70 floors. During the End of Creation segment at the end of the game, Sephiroth says "Seven seconds till the end" to Cloud. The various weapons used by Cloud, Barret, Tifa, and Aerith are eventually able to hold seven materia slots. In the darts minigame at Seventh Heaven, one needs to throw seven or fewer darts in order to claim the high score from Wedge.
 Final Fantasy VII Remake (Video Game) / int_9203bf6
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9203bf6
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9203bf6
 Final Fantasy VII Remake (Video Game) / int_92286f7f
type
Precursors
 Final Fantasy VII Remake (Video Game) / int_92286f7f
comment
Precursors: The Planet was once home to the Cetra — colloquially known as the Ancients, a group of people capable of communing with the will of the Planet and manipulating the Lifestream.
 Final Fantasy VII Remake (Video Game) / int_92286f7f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_92286f7f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_92286f7f
 Final Fantasy VII Remake (Video Game) / int_9255105a
type
To Be Continued
 Final Fantasy VII Remake (Video Game) / int_9255105a
comment
To Be Continued: Similar to how the original game is formatted in 3 discs, Remake ends as a "Disc 1", given that the story has only progressed a fraction of the way. The fact that the "unknown" adventure will continue on the other hand...
 Final Fantasy VII Remake (Video Game) / int_9255105a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9255105a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9255105a
 Final Fantasy VII Remake (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 Final Fantasy VII Remake (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: Why the party ends up going along with Sephiroth's plan to destroy the Arbiters of Fate. Aerith, and to a lesser extent Red XIII, seem to have specific knowledge of what's coming, and by the end even Cloud, Tifa, and Barret are at least vaguely aware that they got a Bittersweet Ending rather than an outright win. Sacrificing their guaranteed win doesn't mean they now have a guaranteed loss, it means there are no more guarantees. They're willing to risk it for the chance of doing better this time.
 Final Fantasy VII Remake (Video Game) / int_93ed8515
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_93ed8515
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_93ed8515
 Final Fantasy VII Remake (Video Game) / int_94d2506d
type
Can't Catch Up
 Final Fantasy VII Remake (Video Game) / int_94d2506d
comment
During periods where you can't use your full party, they still gain levels and SP, allowing them to stay up to date in power and avoid a situation where they Can't Catch Up.
 Final Fantasy VII Remake (Video Game) / int_94d2506d
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_94d2506d
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_94d2506d
 Final Fantasy VII Remake (Video Game) / int_956a6d1e
type
Pre-Rendered Graphics
 Final Fantasy VII Remake (Video Game) / int_956a6d1e
comment
Pre-Rendered Graphics: It wouldn't be Final Fantasy without 'em! Just like how the original game pioneered the practice of FMV sequences, this game keeps the trend going strong. In addition to that, clips from Advent Children are used during the fight against the Whisper Harbinger.
 Final Fantasy VII Remake (Video Game) / int_956a6d1e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_956a6d1e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_956a6d1e
 Final Fantasy VII Remake (Video Game) / int_959cb9aa
type
One Degree of Separation
 Final Fantasy VII Remake (Video Game) / int_959cb9aa
comment
One Degree of Separation: It's revealed that Yuffie, Sonon, and Nayo were spying on Barret and his splinter cell of Avalanche when they returned from the Sector 5 mission, and they briefly considered introducing themselves but decided against it since the reactor bombing was attracting attention to them. Sonon later remarks that Barret's more militant Avalanche and their goals and views seem a better fit for Wutai than the "soft" cell they're working with, and figures that if they hadn't contacted the cell they had for their infiltration of Shinra, they'd probably have gone to Barret instead.
 Final Fantasy VII Remake (Video Game) / int_959cb9aa
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_959cb9aa
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_959cb9aa
 Final Fantasy VII Remake (Video Game) / int_95f2d65e
type
DefrostingIceKing
 Final Fantasy VII Remake (Video Game) / int_95f2d65e
comment
Defrosting Ice King: Cloud starts off the game being very cold and distant towards the other members of Avalanche, clearly only being interested in the money. His only soft spot is Tifa and eventually Aerith, who encourage him to break out of his shell and interact with more people as well as to have some fun. By the end of the game, Cloud is a lot more open and caring of those close to him and eventually of the planet itself. The unnamed Gatekeeper in the Corneo Colosseum starts off as dismissive and indifferent towards Cloud and Aerith, but after their second victory in the Corneo Cup, he begins openly rooting for them.
 Final Fantasy VII Remake (Video Game) / int_95f2d65e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_95f2d65e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_95f2d65e
 Final Fantasy VII Remake (Video Game) / int_96251156
type
Deer in the Headlights
 Final Fantasy VII Remake (Video Game) / int_96251156
comment
Aerith is a Common Beauty. She's noted by several NPCs to be... sort of pretty, much to her own chagrin. It's put down to a rustic and "down to earth" look. If she gets the best dress for the Wall Market sequence, however, she's definitely World Class Beauty - a crowd gathers to take pictures and admire her (and Johnny has to physically fight some people back) and Cloud the mercenary hardass is left stunned and utterly speechless for a minute until he gathers himself.
 Final Fantasy VII Remake (Video Game) / int_96251156
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_96251156
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_96251156
 Final Fantasy VII Remake (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Final Fantasy VII Remake (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: The triangle button no longer opens the menu. If you've played the original, you'll probably find yourself pressing that button a lot to open up the menu. If you're playing the remakes in timeline order, this game will invoke this if you're coming off the Crisis Core remake, Reunion. Many commands are mapped differently, including the Map, the Block button and the Attack button, not to mention the menu-based combat in Remake that's not present in Reunion.
 Final Fantasy VII Remake (Video Game) / int_963086ce
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_963086ce
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_963086ce
 Final Fantasy VII Remake (Video Game) / int_966b4df0
type
Time Police
 Final Fantasy VII Remake (Video Game) / int_966b4df0
comment
Time Police: What the Arbiters of Fate essentially are. They attempt to ensure events play out exactly like they did in the original 1997 game. Sephiroth has the party take care of the Arbiters of Fate so that the future is now unwritten.
 Final Fantasy VII Remake (Video Game) / int_966b4df0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_966b4df0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_966b4df0
 Final Fantasy VII Remake (Video Game) / int_967fb42a
type
Prolonged Prologue
 Final Fantasy VII Remake (Video Game) / int_967fb42a
comment
Prolonged Prologue: The Game. The Remake only covers the Midgar chapter of the original game, which was itself a Prolonged Prologue that typically lasted for about five hours, and stretches it out into a massive 40+ hour campaign, ending right when the protagonists leave the city and officially begin their epic globe-hopping adventure.
 Final Fantasy VII Remake (Video Game) / int_967fb42a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_967fb42a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_967fb42a
 Final Fantasy VII Remake (Video Game) / int_970c790a
type
Big Bad
 Final Fantasy VII Remake (Video Game) / int_970c790a
comment
Big Bad: As the game is adapting the first third of the original, President Shinra is the primary target of Avalanche due to being the leader of the Shinra corporation and this time, he displays far more direct antagonism towards them. Unfortunately for him though, he is still only the Disc-One Final Boss. By the climax of part 1, Sephiroth and the president's son, Rufus Shinra, share the position. The former's new impending goal involves altering fate so that he wins and the latter assumes the role of leading Shinra to the Promised Land.
 Final Fantasy VII Remake (Video Game) / int_970c790a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_970c790a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_970c790a
 Final Fantasy VII Remake (Video Game) / int_9788e2b1
type
Black Dude Dies First
 Final Fantasy VII Remake (Video Game) / int_9788e2b1
comment
Black Dude Dies First: Turned into a meta-joke. Sephiroth kills Barret near the end of the game, but the Whispers resurrect him on the spot because he was never supposed to die. In an interview dating back to the original's release, Barret was a candidate for getting killed off by Sephiroth, but the developers chose Aerith instead because they believed Barret would have been "too obvious".
 Final Fantasy VII Remake (Video Game) / int_9788e2b1
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9788e2b1
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9788e2b1
 Final Fantasy VII Remake (Video Game) / int_97926168
type
Rewatch Bonus
 Final Fantasy VII Remake (Video Game) / int_97926168
comment
Rewatch Bonus: For fans of the original, they may notice something rather peculiar when the spirits show up at certain parts. This is because the spirits that everyone keeps encountering are literally trying to keep the original plot on track. Notice how any time the plot diverges, the spirits intervene and force things as was originally intended such as Aerith's first meeting with Cloud or when Tifa nearly backs out on an Avalanche mission she had no reservations for in the original game and where Jessie almost takes her place. The game tricks first timers into thinking they're part of the remake aesthetic. But it's not till the end at Shinra's HQ their purpose starts really having more prominence.
 Final Fantasy VII Remake (Video Game) / int_97926168
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_97926168
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_97926168
 Final Fantasy VII Remake (Video Game) / int_979f41a
type
Continuity Reboot
 Final Fantasy VII Remake (Video Game) / int_979f41a
comment
Continuity Reboot: The remake has been stated to not be connected to the original Compilation, and while it mostly follows the original game's plot with some Adaptation Expansion that doesn't contradict any established canon, the ending implies that will not be the case with future parts.
 Final Fantasy VII Remake (Video Game) / int_979f41a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_979f41a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_979f41a
 Final Fantasy VII Remake (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Final Fantasy VII Remake (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: The difficulty of the workout minigames (especially on the highest level) can fluctuate depending on when in the round the computer controlled opponent fumbles. Too early and they'll build up momentum again and overtake the player. Too late and they may have too great a lead to surpass.
 Final Fantasy VII Remake (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_98b1dc8f
 Final Fantasy VII Remake (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 Final Fantasy VII Remake (Video Game) / int_9a1f23bf
comment
Controllable Helplessness: Much like in the original, there's points where the player loses virtually all control of Cloud, who can only stagger in a particular direction until the sequence ends. Unlike the original, these points happen much sooner in the story, since Sephiroth's now aware of the importance of Cloud's actions in Midgar and actively trying to manipulate him. There's also a version that's Played for Laughs if the party chooses to take the stairs to climb Shinra Headquarters instead of the elevator, with Cloud's movement gradually getting slower and harder to control alongside the soundtrack slowly turning warbled and mushy.
 Final Fantasy VII Remake (Video Game) / int_9a1f23bf
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9a1f23bf
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9a1f23bf
 Final Fantasy VII Remake (Video Game) / int_9a4ff3b1
type
Post-End Game Content
 Final Fantasy VII Remake (Video Game) / int_9a4ff3b1
comment
Post-End Game Content: Several encounters and items only become available once the player has beaten the game and started a New Game Plus: Most of the characters' Manuscripts (items that add weapon upgrade points or unlock Limit Breaks) are only unlocked in Hard Mode. Additionally, playing the Hard Mode campaign is the only way to unlock the Superboss, the Pride and Joy Prototype in the Shinra Combat Simulator, as well as see the conclusion of a certain story — Chadley, who reveals that he is a Shinra-created android that has broken free of his programming.
 Final Fantasy VII Remake (Video Game) / int_9a4ff3b1
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9a4ff3b1
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9a4ff3b1
 Final Fantasy VII Remake (Video Game) / int_9ab2d4a
type
The Blade Always Lands Pointy End In
 Final Fantasy VII Remake (Video Game) / int_9ab2d4a
comment
When Sephiroth disarms Cloud during their duel, Cloud's sword sticks into the ground in an identical fashion to the title screen.
 Final Fantasy VII Remake (Video Game) / int_9ab2d4a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9ab2d4a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9ab2d4a
 Final Fantasy VII Remake (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Final Fantasy VII Remake (Video Game) / int_9b06e314
comment
By the climax of part 1, Sephiroth and the president's son, Rufus Shinra, share the position. The former's new impending goal involves altering fate so that he wins and the latter assumes the role of leading Shinra to the Promised Land.
 Final Fantasy VII Remake (Video Game) / int_9b06e314
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9b06e314
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9b06e314
 Final Fantasy VII Remake (Video Game) / int_9c8701b5
type
A Day in the Limelight
 Final Fantasy VII Remake (Video Game) / int_9c8701b5
comment
A Day in the Limelight: After being absent for four chapters in a row note After Cloud gets seperated from Avalanche in Chapter 7, Barrett doesn't physically reappear again until Chapter 12. Barrett suddenly becomes the primary focus and even the main playable character of Chapter 13.
 Final Fantasy VII Remake (Video Game) / int_9c8701b5
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9c8701b5
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9c8701b5
 Final Fantasy VII Remake (Video Game) / int_9d12bbc1
type
Foreshadowing
 Final Fantasy VII Remake (Video Game) / int_9d12bbc1
comment
Foreshadowing: Sonon has an ability called "Self-Sacrifice" whereby, whenever Yuffie is K.O.'d, he will immediately sacrifice his remaining health to get her back up. At the end of the story he intercepts a blade being thrust toward her and dies.
 Final Fantasy VII Remake (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9d12bbc1
 Final Fantasy VII Remake (Video Game) / int_9d39440e
type
Right-Hand Attack Dog
 Final Fantasy VII Remake (Video Game) / int_9d39440e
comment
Right-Hand Attack Dog: Rufus' hound, Darkstar, whom you have to fight alongside him. Taking Darkstar out first is essential as not only will Rufus sic it on you endlessly, but it will heal him as well.
 Final Fantasy VII Remake (Video Game) / int_9d39440e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9d39440e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9d39440e
 Final Fantasy VII Remake (Video Game) / int_9dab0a6e
type
Continuity Nod
 Final Fantasy VII Remake (Video Game) / int_9dab0a6e
comment
Continuity Nod: You can complete a quest line for an old man from Wutai running a shop called The Happy Turtle, which was unlockable in Crisis Core. The quest also revolves around promotional posters, and The Happy Turtle in the original game was running a promotional campaign requiring players to find posters dotted across the world map. Yuffie begins equipped with a Steal Materia, just like she did in VII. Yuffie mentions she wasn't sure about trusting Avalanche after "what happened in Wutai", a reference to the events of Before Crisis where Avalanche was hiding out in Wutai and fled the town and let their base, one of Wutai's pagodas, be blown up.
 Final Fantasy VII Remake (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9dab0a6e
 Final Fantasy VII Remake (Video Game) / int_9e9af83b
type
Middle-Management Mook
 Final Fantasy VII Remake (Video Game) / int_9e9af83b
comment
Middle-Management Mook: Shinra's department heads, most of whom are ruthlessly ambitious and cruel: Heidegger — the Shinra Company's Head of Public Safety (read: the military) — is shown advocating for the use of extreme force against Avalanche and disparaging his more benevolent colleague Reeve Tuesti for protesting the civilian casualties that would ensue. Scarlet — the Shinra Company's sadistic Head of Weapons Development — is shown forcing a Shinra security officer to serve as a footstool while she reclines in an opulent chair. Palmer — the gluttonous head of the Shinra Company's space program — is shown gushing about how much he loves to put butter in his tea. Professor Hojo — the head of the Shinra Corporation's Science Research Division — is stated on the game's Twitter page to have no regard for human life in his highly unethical experiments, and is shown spying on Cloud following his brief clash with Sephiroth and gleefully remarking that his hypothesis has been proven correct. Reeve Tuesti — the head of Shinra Company's Urban Planning Division — is shown to be the Token Good Teammate and Only Sane Man among the department heads since he has genuinely good intentions and abhors his colleagues' disregard for human life. There's a recurring minor NPC encountered in the early parts of the game explicitly called "Shinra Middle Manager" who repeatedly gets into arguments with Barret about Avalanche's methods, and while clearly intimidated by the Scary Black Man still stands his ground defending who he thinks are the good guys.
 Final Fantasy VII Remake (Video Game) / int_9e9af83b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9e9af83b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9e9af83b
 Final Fantasy VII Remake (Video Game) / int_9f6198cb
type
What Is This Feeling?
 Final Fantasy VII Remake (Video Game) / int_9f6198cb
comment
What Is This Feeling?: If you talk to Chadley, the Shinra materia researcher and secret helper to your party when Cloud is in his dress, he will comment, "Forgive me, miss, but the way you're staring at me is rather... O-oh goodness. I'm experiencing an emotional response." If you speak to him again, he'll ask "What is this emotional response...?"
 Final Fantasy VII Remake (Video Game) / int_9f6198cb
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9f6198cb
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9f6198cb
 Final Fantasy VII Remake (Video Game) / int_9f6fb586
type
Leitmotif
 Final Fantasy VII Remake (Video Game) / int_9f6fb586
comment
Hojo now has his own leitmotif, called "Cultivating Madness", and it's effectively a slowed-down version of Jenova's boss theme "J-E-N-O-V-A". This makes sense, because in the original game Jenova's boss theme played when Hojo was fought as a boss at the end of Disc 2, due to him having injected Jenova cells into his own body.
 Final Fantasy VII Remake (Video Game) / int_9f6fb586
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9f6fb586
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9f6fb586
 Final Fantasy VII Remake (Video Game) / int_9f86dbcf
type
Immune to Flinching
 Final Fantasy VII Remake (Video Game) / int_9f86dbcf
comment
Power: Barret sports naturally high defense and HP, as well as abilities that make him Immune to Flinching, but he moves and dodges very slowly. Ranged weapons make him a Stone Wall with poor damage output in exchange for long reach, while melee weapons turn him into a Mighty Glacier with extremely slow but powerful attacks.
 Final Fantasy VII Remake (Video Game) / int_9f86dbcf
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9f86dbcf
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9f86dbcf
 Final Fantasy VII Remake (Video Game) / int_9fde2eb1
type
Pre-Asskicking One-Liner
 Final Fantasy VII Remake (Video Game) / int_9fde2eb1
comment
Pre Ass Kicking One Liner: Any member of your party will announce one of these as you rush into a battle, either during gameplay encounters or a cutscene, from Barret's "Gonna make your eyeballs pop!" to Cloud's "I got your number!". Special mention goes to Tifa just before she delivers one final kick to Eligor:
 Final Fantasy VII Remake (Video Game) / int_9fde2eb1
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_9fde2eb1
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_9fde2eb1
 Final Fantasy VII Remake (Video Game) / int_a0149e0e
type
Clock Roaches
 Final Fantasy VII Remake (Video Game) / int_a0149e0e
comment
Clock Roaches: The Whispers are essentially this, interfering whenever someone tries to alter the fated course of events, i.e. the plot of the original game. They mostly do this by simply swirling around the target and creating an obstructing force, though occasionally they actually attack as well.
 Final Fantasy VII Remake (Video Game) / int_a0149e0e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a0149e0e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a0149e0e
 Final Fantasy VII Remake (Video Game) / int_a0c55654
type
The Revolution Will Not Be Civilized
 Final Fantasy VII Remake (Video Game) / int_a0c55654
comment
The Revolution Will Not Be Civilized: Discussed and deconstructed. Yuffie and Sonon work with the main branch of AVALANCHE in Midgar, which is much less militant than Barret's cell and more interested in outcomes like free elections and fair distribution of wealth than Barret's more extremist desire to obliterate Shinra and with it most of Midgar outright. To the Wutaians, who've experienced the bloodthirsty ways of Shinra's military firsthand, the main branch comes off as too soft and civilized, having swung too far in the opposite direction from their very uncivilized predecessors. Sonon quickly discerns that the main branch were quick to cut a deal with Wutai because they feared they would meet Barret first and find his beliefs much more to their liking.
 Final Fantasy VII Remake (Video Game) / int_a0c55654
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a0c55654
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a0c55654
 Final Fantasy VII Remake (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Final Fantasy VII Remake (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: Played with: since every weapon and Materia is already available in Normal Mode, and many of the most valuable Materia can only be acquired once, the only benefit a player gets from playing Hard Mode (other than the normal EXP and AP), is a single Manuscript for a pre-determined character dropped by each major boss or for each sidequest completed on Hard. These can be useful for getting an extra edge against the extremely brutal Superboss fights, but this will make their reward, the powerful Gotterdammerung accessories, into a letdown because there will be nothing left to use them on. Conversely, getting the Gotterdammerung early will make the Manuscripts from clearing Hard chapters superfluous for everything except completionism. The player is essentially given the decision over what's going to end up being the Bragging Rights Reward versus what's going to actually be useful for the final hours of playtime.
 Final Fantasy VII Remake (Video Game) / int_a0f61fe2
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a0f61fe2
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a0f61fe2
 Final Fantasy VII Remake (Video Game) / int_a18042f1
type
Left the Background Music On
 Final Fantasy VII Remake (Video Game) / int_a18042f1
comment
Left the Background Music On: In the opening cutscene, while Aerith is crouched in an alley examining a broken mako pipe, an eerie female voice interjects into the background music singing "Estuans Interius",note The first lyrics of Sephiroth's boss theme, One-Winged Angel. and she is visibly alarmed and looks around before hurriedly exiting the alley.
 Final Fantasy VII Remake (Video Game) / int_a18042f1
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a18042f1
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a18042f1
 Final Fantasy VII Remake (Video Game) / int_a2686728
type
Rolling Attack
 Final Fantasy VII Remake (Video Game) / int_a2686728
comment
Rolling Attack: Mostly what the Deadly Dodge materia does. The characters except Aerith (who instead does a hop) will roll and launch a Herd-Hitting Attack. Barret (with Melee or Gun weapons) and Cloud are the best with this because of their greater attack range, though Tifa is pretty decent here too. Fighting Fat Chocobo means you'll be in danger of getting rolled on by him.
 Final Fantasy VII Remake (Video Game) / int_a2686728
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a2686728
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a2686728
 Final Fantasy VII Remake (Video Game) / int_a412cd2b
type
Lens Flare
 Final Fantasy VII Remake (Video Game) / int_a412cd2b
comment
Lens Flare: A prominent lens flare effect is present in Chapter 15 as Cloud, Barret and Tifa stare down at the remains of Sector 7.
 Final Fantasy VII Remake (Video Game) / int_a412cd2b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a412cd2b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a412cd2b
 Final Fantasy VII Remake (Video Game) / int_a414c3f0
type
One-Hit Kill
 Final Fantasy VII Remake (Video Game) / int_a414c3f0
comment
One-Hit Kill: The Arsenal's Desperation Attack, Cry Havoc, deals 9999 damage if it hits. One of the game's secret enemies, a Tonberry, will one-shot anyone it tags with its Chef's Knife. Using Raise on most undead enemies, outside of bosses, will defeat them instantly to the point the damage counter instead of stating the amount of HP done, will just say "Dead" One of the superbosses (Weiss the Immaculate) will hit your entire team with an undodgeable 9999 damage attack if the player takes too long to defeat them.
 Final Fantasy VII Remake (Video Game) / int_a414c3f0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a414c3f0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a414c3f0
 Final Fantasy VII Remake (Video Game) / int_a45bcc1f
type
Dash Attack
 Final Fantasy VII Remake (Video Game) / int_a45bcc1f
comment
The reason why many players had some difficulty understanding what the Deadly Dodge and Parry materia were for. Deadly Dodge just allowed a character to tack on a fairly potent area attack at the end of their dodge sequence, however characters can attack almost instantly after dodging without the materia. Parry materia can be used even when you're not under attack, and what it actually does is allow the character to do a Dash Attack that's difficult to interrupt - so you can "parry" someone whose back is facing you.
 Final Fantasy VII Remake (Video Game) / int_a45bcc1f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a45bcc1f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a45bcc1f
 Final Fantasy VII Remake (Video Game) / int_a4905771
type
Double-Meaning Title
 Final Fantasy VII Remake (Video Game) / int_a4905771
comment
Double-Meaning Title: Remake refers both to the fact that it's a new edition of a game that came out in 1997, and to the fact that Sephiroth is trying to remake history so he'll win.
 Final Fantasy VII Remake (Video Game) / int_a4905771
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a4905771
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a4905771
 Final Fantasy VII Remake (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Final Fantasy VII Remake (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The State of Play trailer cuts from Barret being told to give orders while a fire rages in the background to Aerith offering Cloud a flower. And then cuts back to a combat system showcase.
 Final Fantasy VII Remake (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a4c37cbe
 Final Fantasy VII Remake (Video Game) / int_a4d8473b
type
Stealth Sequel
 Final Fantasy VII Remake (Video Game) / int_a4d8473b
comment
Stealth Sequel: As the game goes on, the various characters gain an increasing number of visions of their future "destiny" in the original 1997 game, which in turn causes their actions to keep diverging from said destiny, despite various attempts by ghostly defense mechanisms of the planet known as the Whispers / Arbiters of Fate to keep the story on its original track. This comes to a head in the finale, where the heroes destroy the Arbiters to take on a now far earlier appearing Sephiroth - and in the process leaving the entire story free to go Off the Rails and inadvertently undoing Sephiroth's original fated defeat.
 Final Fantasy VII Remake (Video Game) / int_a4d8473b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a4d8473b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a4d8473b
 Final Fantasy VII Remake (Video Game) / int_a5398aba
type
Authority in Name Only
 Final Fantasy VII Remake (Video Game) / int_a5398aba
comment
Authority in Name Only: The Mayor of Midgar's responsibilities are to serve as the Shinra archivist, and to allow Shinra to pretend that the city isn't entirely corporate-owned. The Mayor actually helps Avalanche out of disgust at this state of affairs.
 Final Fantasy VII Remake (Video Game) / int_a5398aba
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a5398aba
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a5398aba
 Final Fantasy VII Remake (Video Game) / int_a65288e2
type
Ascended Extra
 Final Fantasy VII Remake (Video Game) / int_a65288e2
comment
Ascended Extra: Biggs, Wedge, and Jessie were relatively minor characters in the original game, but throughout the first several chapters get a significant amount of development. Jessie, in particular, gets a section where her parents are shown, and her dreams of being an actress are introduced. The Hell House, Eligor, Brain Pod, and Sword Dance were basic random encounter mooks in the original game. Here, all four are boss battles. Side characters Kyrie and Leslie are the protagonists from the novel The Kids are Alright: A Turks Story. They never appeared in the original game. In the original, summons were strictly a gameplay element and had no bearing on the story. While that is still mostly true here, late in the game it's shown that Shiva was actually the one who initially defeated Jenova 2000 years ago, and that in general summons were important in the times of the Cetra; see Olympus Mons below.
 Final Fantasy VII Remake (Video Game) / int_a65288e2
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a65288e2
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a65288e2
 Final Fantasy VII Remake (Video Game) / int_a66109e3
type
The Un-Smile
 Final Fantasy VII Remake (Video Game) / int_a66109e3
comment
The Un-Smile: After your party breaks from the Shinra building, Cloud on a motorcycle and everyone else on a truck, Barret says that they're home free. Red XIII tells him that he wouldn't celebrate just yet as Shinra is still on their tail and Barret replies that he needs to lighten up, that he might even try smiling. Red gives a grimace that causes Barret to say that maybe frowning suits him better. Red is not amused.
 Final Fantasy VII Remake (Video Game) / int_a66109e3
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a66109e3
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a66109e3
 Final Fantasy VII Remake (Video Game) / int_a67b86a7
type
General Ripper
 Final Fantasy VII Remake (Video Game) / int_a67b86a7
comment
General Ripper: Heidegger's animosity towards Avalanche is now extra pronounced. He was once a high-ranking soldier in Shinra's army and now presides over Public Security with an iron fist, determined to wipe Avalanche out until there's nothing left with narry a care for what happens to his own men.
 Final Fantasy VII Remake (Video Game) / int_a67b86a7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a67b86a7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a67b86a7
 Final Fantasy VII Remake (Video Game) / int_a859f080
type
Agent Peacock
 Final Fantasy VII Remake (Video Game) / int_a859f080
comment
Agent Peacock: Roche is incredibly flamboyant, hammy and spends his screentime basically flirting with Cloud as they duel. He's still a SOLDIER at the same time, and as such, dangerously skilled in combat.
 Final Fantasy VII Remake (Video Game) / int_a859f080
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a859f080
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a859f080
 Final Fantasy VII Remake (Video Game) / int_a8c6a317
type
Super-Strength
 Final Fantasy VII Remake (Video Game) / int_a8c6a317
comment
Cloud has the musculature of a fit young adult, while "too small" to swing around the Buster Sword the way he does, let alone heft it. Justified by the fact he was in SOLDIER and has Super-Strength.
 Final Fantasy VII Remake (Video Game) / int_a8c6a317
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a8c6a317
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a8c6a317
 Final Fantasy VII Remake (Video Game) / int_a91f07ee
type
"No Peeking!" Request
 Final Fantasy VII Remake (Video Game) / int_a91f07ee
comment
"No Peeking!" Request: When Aerith goes on to try on the dress for Don Corneo's bride contest, Madam M shoos him away from her parlor and warns Cloud not to peek or she'll "poke his eyes out". The player can ignore her and walk up to the curtain to try to peek, which will cause Madam M to verbally admonish Cloud.
 Final Fantasy VII Remake (Video Game) / int_a91f07ee
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_a91f07ee
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_a91f07ee
 Final Fantasy VII Remake (Video Game) / int_aa8dcc21
type
MegaCorp
 Final Fantasy VII Remake (Video Game) / int_aa8dcc21
comment
The museum in the Shinra Tower leaves a lot to be desired for something made by the biggest MegaCorp in the world. The hologram presentations for Scarlet and Heidegger's exhibits don't work at all, Palmer is obviously and awkwardly reading a pre-written speech and can only mumble at how little his division has actually accomplished, and Hojo doesn't even bother giving a presentation for his department, choosing instead to just contemptuously insult the would-be tourists. Only Reeve's hologram is natural-sounding, and even then it's somewhat awkward, including an apology for delays caused by construction — not exactly what you might expect from a propaganda museum.
 Final Fantasy VII Remake (Video Game) / int_aa8dcc21
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_aa8dcc21
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_aa8dcc21
 Final Fantasy VII Remake (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Final Fantasy VII Remake (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: Sephiroth's plan isn't completely without unintended side effects, even if it keeps the timeline where he was defeated from happening and allows him another chance at his plans. This clues in Aerith very early that something isn't right to begin with (as early as the opening cinematic, note that she runs from something in fear rather than just walk out of the alley as in the original), as well as somehow created a timeline where Zack survived his initial death and made it to Midgar with Cloud. Notably, Sephiroth playing the heroes into destroying the notion of fate means that they are just as free to defy fate as he is, they're all aware of what his intentions are, and Aerith seems to be aware of how things are supposed to transpire to some degree. Indeed the future isn't set in stone, but that likewise goes for his plans as well and he may have allowed for changes that he wasn't intending.
 Final Fantasy VII Remake (Video Game) / int_acf33d00
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_acf33d00
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_acf33d00
 Final Fantasy VII Remake (Video Game) / int_ad4a45be
type
Final Boss
 Final Fantasy VII Remake (Video Game) / int_ad4a45be
comment
Sephiroth's attacks in the Final Boss fight are based on his appearances in Dissidia Final Fantasy and Dissidia Final Fantasy (2015), including Telluric Fury, Aeolian Onslaught, Scintilla, Octaslash, and Hell's Gate.
 Final Fantasy VII Remake (Video Game) / int_ad4a45be
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ad4a45be
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ad4a45be
 Final Fantasy VII Remake (Video Game) / int_ad7b1b81
type
Experience Booster
 Final Fantasy VII Remake (Video Game) / int_ad7b1b81
comment
The Pedometer materia does nothing at first. Should a player walk five thousand steps with it equipped, it becomes the AP Up materia, which doubles the AP gain of any materia that it's linked to.
 Final Fantasy VII Remake (Video Game) / int_ad7b1b81
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ad7b1b81
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ad7b1b81
 Final Fantasy VII Remake (Video Game) / int_ad9559e6
type
Arc Villain
 Final Fantasy VII Remake (Video Game) / int_ad9559e6
comment
Arc Villain: Scarlet serves as the primary antagonist of the DLC, being indirectly involved in Sonon's life and more directly when she attempts to kill him and Yuffie after they enter the Shinra building.
 Final Fantasy VII Remake (Video Game) / int_ad9559e6
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ad9559e6
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ad9559e6
 Final Fantasy VII Remake (Video Game) / int_aed65980
type
All for Nothing
 Final Fantasy VII Remake (Video Game) / int_aed65980
comment
All for Nothing: In INTERmission, Yuffie and Sonon's infiltration of the Shinra Building turns out to be pointless, as the "ultimate materia" they planned on stealing is still in development and useless in its current state. While they do get Scarlet to reveal that Shinra intends to drop the Sector 7 upper plate on the undercity below, by the time Yuffie manages to escape it's too late to stop that.
 Final Fantasy VII Remake (Video Game) / int_aed65980
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_aed65980
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_aed65980
 Final Fantasy VII Remake (Video Game) / int_b0261177
type
Roll Out the Red Carpet
 Final Fantasy VII Remake (Video Game) / int_b0261177
comment
Roll Out the Red Carpet: Done lovingly straight as Johnny reveals Aerith in her best dress (a reimagined version of her dress from the original game, but with the red pumps swapped for white sandals) to Cloud by rolling out a carpet for her to walk up.
 Final Fantasy VII Remake (Video Game) / int_b0261177
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b0261177
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b0261177
 Final Fantasy VII Remake (Video Game) / int_b06ff73b
type
Variable Mix
 Final Fantasy VII Remake (Video Game) / int_b06ff73b
comment
Variable Mix: In areas where exploration and combat can coincide, such as Mako Reactor 1, the music changes depending on the situation the player is in, adding more suspense if the party is exploring and getting bombastic during combat.
 Final Fantasy VII Remake (Video Game) / int_b06ff73b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b06ff73b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b06ff73b
 Final Fantasy VII Remake (Video Game) / int_b12e608e
type
Romantic Ride Sharing
 Final Fantasy VII Remake (Video Game) / int_b12e608e
comment
Romantic Ride Sharing: Invoked by Jessie Raspberry when she hires Cloud to help her on a solo mission to the upper plate. Biggs and Wedge join them, and both pairs travel on motorcycles. Jessie takes every opportunity to play this trope up, hugging Cloud from behind more than once. It's implied that at least part of the reason she does so is because Cloud's responses amuse her.
 Final Fantasy VII Remake (Video Game) / int_b12e608e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b12e608e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b12e608e
 Final Fantasy VII Remake (Video Game) / int_b3b1115f
type
My Rules Are Not Your Rules
 Final Fantasy VII Remake (Video Game) / int_b3b1115f
comment
My Rules Are Not Your Rules: When playing Fort Condor on Hard Mode, the rules are openly changed to make it more difficult for the player to win: they can only win by destroying their opponent's headquarters, and if the game proceeds to Sudden Death, it only lasts a minute, and if the opponent is still standing when time runs out, it's considered a loss. Your opponents have no such requirements, and has more powerful boards than you can use to boot.
 Final Fantasy VII Remake (Video Game) / int_b3b1115f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b3b1115f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b3b1115f
 Final Fantasy VII Remake (Video Game) / int_b5b4bd37
type
The Don
 Final Fantasy VII Remake (Video Game) / int_b5b4bd37
comment
The Don: Don Corneo, a lecherous crime-lord in Sector 6's slums who takes a new woman as his "bride" each night before feeding them to his pet monster Abzu when he's done having his way with them.
 Final Fantasy VII Remake (Video Game) / int_b5b4bd37
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b5b4bd37
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b5b4bd37
 Final Fantasy VII Remake (Video Game) / int_b6e1d40b
type
Acceptable Breaks from Reality
 Final Fantasy VII Remake (Video Game) / int_b6e1d40b
comment
Acceptable Breaks from Reality: The game allows you to change the equipment and Materia of characters not in the party, or remove them entirely. As the alternative would be characters taking their stuff with them, this allowance prevents players from losing valuable gear for prolonged periods of gameplay.
 Final Fantasy VII Remake (Video Game) / int_b6e1d40b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b6e1d40b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b6e1d40b
 Final Fantasy VII Remake (Video Game) / int_b73379e4
type
Double-Edged Buff
 Final Fantasy VII Remake (Video Game) / int_b73379e4
comment
Double-Edged Buff: The Sedate and Fury statuses both affect the player in positive and negative ways. Sedate raises the target's defense but lowers the Limit gauge fill rate. Fury raises the target's Limit gauge fill rate but lowers their defense.
 Final Fantasy VII Remake (Video Game) / int_b73379e4
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b73379e4
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b73379e4
 Final Fantasy VII Remake (Video Game) / int_b7920c43
type
Lost in Translation
 Final Fantasy VII Remake (Video Game) / int_b7920c43
comment
Lost in Translation: In the original, one notable case was translating a Japanese word that is more like "acquaintance" into English "friend", causing players to think Cloud and Tifa were closer than originally implied in childhood. In the remake, in chapter 1, when Jessie asks Cloud about them, this time English dodges this by only saying Cloud "knows" Tifa, but Chinese still used "friend". On the other hand, during the childhood flashback, both Japanese and Chinese specifically have Tifa saying Cloud is ignoring her again, which is lost in English. At the end of Chapter 2, as Cloud is surrounded by Shinra grunts, one of the troopers pauses and remarks "Wait, I know that-" right before Cloud experiences a headache which blocks out the rest of his words. Much later in the game, in the Shinra HQ, a trooper outright recognizes Cloud and talks to him like an old friend. Most gamers made the assumption that this was the same trooper. However, the English and Italian versions of this Chapter 2 scene failed to include the word sword in the trooper's words (for example, "Hey, that sword is-" in Japanesenote "Oi, sono ken wa-", "Hey, but... that sword..." in Frenchnote "Hé mais... Cette épée...", and similar among other languages). The very plot-heavy implication is that the actual reason for Cloud's headache is that the trooper didn't recognize Cloud, but rather recognized the Buster Sword as belonging to Zack and said his name out loud, which triggered Cloud's memory problems. This means the two troopers are not the same person... which is something that got lost on English and Italian players. At the beginning of Chapter 10 after defeating Abzu, Aerith makes a weird-sounding laugh that sounds something like a cross between "Mmm-hmm-hmm-hmm-hmm!" and a horse whinnying. However, in Japanese, the sound Maaya Sakamoto makes is more akin to a high-pitched "Ho-heeee!" This is the sound Don Corneo frequently makes in Japanese and also supposed to be a Japanese onomatopoeia for the sound a pig makes, thus likening Don Corneo to being a disgusting pig. This change was so confusing that Aerith's English voice actress, Briana White, had to spend almost five minutes explaining the laugh is supposed to be a mocking parody of Corneo's laugh when she was streaming the game on Twitch.tv. The slightly infamous "Mine!" scene, where some find Aerith to be a bit catty and possessive over Cloud, is an invention of the English dub. Even the sound Tifa makes is more disgruntled than scared in the English dub, which overall plays up the love triangle more. In Chapter 14, during the dream sequence with Aerith, her response to Cloud's promise to come save her in English is "If that's what you want... thank you" which can give off the impression of being dismissive and/or resigned. The original line in Japanese is much more appreciative and reciprocal toward the other party's feelings, as it is along the lines of "This is so frustrating... but I'm so glad"note "Kuyashii kedo... ureshii". During the elevator escape scene in Chapter 17 while the group is separated, just before the boss fight against the Arsenal, the English dub depicts Barret and Aerith having a brief exchange where Barret quips that they gotta believe the others made it out okay, Aerith responding "I hope so" in a rather neutral voice while clasping her hands in prayer. The original Japanese line, however, has Aerith simply say Cloud's name and in a much more worried tone, making it clear that she's primarily concerned for his wellbeing. The scene in the final chapter immediately after the final boss battle is over has a subtle vocabulary change in Japanese that is impossible to translate into any other language: during Cloud and Sephiroth's confrontation at the End of the World, also known as the "edge of creation" (in Japanese, the "leading edge of the world"), Sephiroth addresses himself as ore instead of watashi which is the personal pronoun he'd been using for the entirety of the game up to that point. What this means for the story is pretty significant: ore was how he spoke of himself before he went insane and is a strong indicator this isn't the same Sephiroth who has been haunting Cloud's visions. In fact, this slight change is so big that it easily qualifies as a Wham Line for Japanese players. The final line of the game in English was Aerith saying "I miss it. The steel sky." The meaning being that she is now outside of Midgar in a big, wide world that is overwhelming her, which calls back to her conversation with Cloud in Chapter 8 on the rooftops. However, her line in Japanese evokes a very different emotional response: she says "The sky... I hate it."note "Sora... kirai da na" An interview with Tetsuya Nomura in the Final Fantasy VII Remake Ultimania artbook explains that for Aerith, the (natural) sky is a symbol of sadness to her, as it is blocked out by the plate (ironically, the "steel sky"), both her mother and Zack died underneath the sky, and the Calamity From The Sky destroyed the Cetra. All this adds up to almost sounding like the complete opposite of her line in English. Shortly before Rebirth's release, a patch changed this line to "This sky... I don't like it." which is a much closer translation of the Japanese line.
 Final Fantasy VII Remake (Video Game) / int_b7920c43
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b7920c43
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b7920c43
 Final Fantasy VII Remake (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Final Fantasy VII Remake (Video Game) / int_b8e3f20a
comment
Chapter 1 of INTERmission is during Chapter 8 of Remake, which is where Barret, Tifa, Jessie, Biggs and Wedge appear. This allows the player to see their reactions to Cloud's disappearance and Tifa learning about Don Corneo looking for her to join his audition and her running off to take the chance (which later leads to Corneo's lackeys giving up on harassing Nayo).
 Final Fantasy VII Remake (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b8e3f20a
 Final Fantasy VII Remake (Video Game) / int_b901ef97
type
Forgotten Fallen Friend
 Final Fantasy VII Remake (Video Game) / int_b901ef97
comment
Forgotten Fallen Friend: Cloud doesn't outwardly display any recollection of Zack despite the two knowing each other from the war. Whenever Cloud is reminded, he experiences strong migraines. This is due to intense trauma and memory suppression relating to Zack's death in the unaltered timeline.
 Final Fantasy VII Remake (Video Game) / int_b901ef97
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b901ef97
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b901ef97
 Final Fantasy VII Remake (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Final Fantasy VII Remake (Video Game) / int_b915b765
comment
Boss-Altering Consequence: Rude will refrain from using most of his attacks against Tifa and Aerith, just as he did in the original version of the game. If you use a Fire attack against Abzu, it will set it ablaze and it will jump into the water to quell the flames. The Airbuster can have its moveset altered prior to the battle. By gathering key cards scattered throughout the control rooms, you can alter how often the boss uses certain attacks depending on which terminal you use.
 Final Fantasy VII Remake (Video Game) / int_b915b765
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b915b765
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b915b765
 Final Fantasy VII Remake (Video Game) / int_b937a16f
type
Break Meter
 Final Fantasy VII Remake (Video Game) / int_b937a16f
comment
Break Meter: The Stagger Gauge is below the Health bar, when this is filled your enemy is knocked down and helpless, taking at least 160% damage (this can be raised well beyond 400% with certain abilities). If they take too much damage, get hit by an attack they're weak to, or have a body part broken, a conscious enemy will get the "Pressured" status applied to their Stagger Gauge, "pressured" increases the rate that the Stagger Gauge fills.
 Final Fantasy VII Remake (Video Game) / int_b937a16f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b937a16f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b937a16f
 Final Fantasy VII Remake (Video Game) / int_b9d334b2
type
Aerith and Bob
 Final Fantasy VII Remake (Video Game) / int_b9d334b2
comment
Aerith and Bob: With the release of Intergrade, we now have both the Trope Namer herself and the Avalanche HQ member Billy Bob.
 Final Fantasy VII Remake (Video Game) / int_b9d334b2
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_b9d334b2
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_b9d334b2
 Final Fantasy VII Remake (Video Game) / int_ba32d232
type
Busby Berkeley Number
 Final Fantasy VII Remake (Video Game) / int_ba32d232
comment
Busby Berkeley Number: The Honeybee Inn hosts lavish nightclub-style productions featuring the famous bumblebee-costumed ladies paired with men in top hats and tails, fittingly named Honeyboys, within a honeycomb-decorated lounge. While Cloud's routine to impress Andrea is just the two of them, it's bookended by a grand theatrical spectacle.
 Final Fantasy VII Remake (Video Game) / int_ba32d232
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ba32d232
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ba32d232
 Final Fantasy VII Remake (Video Game) / int_babc974
type
Sadistic Choice
 Final Fantasy VII Remake (Video Game) / int_babc974
comment
Tifa has new dialogue in which she expresses discomfort with the lengths that the other members of Avalanche are willing to go to, telling Cloud she feels trapped between two impossible choices — letting the planet die by doing nothing, or helping to hurt and kill people by doing something. She's also given more dialogue where she struggles with the destruction of Sector 7 and the loss of her bar, bringing back to the forefront old wounds when she lost her family and town in the Nibelheim Incident. In the original, it's mostly Barret who struggles with the aftermath of this, due to losing Jessie, Biggs and Wedge.
 Final Fantasy VII Remake (Video Game) / int_babc974
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_babc974
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_babc974
 Final Fantasy VII Remake (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Final Fantasy VII Remake (Video Game) / int_bbb6c059
comment
I Shall Taunt You: During the Airbuster boss fight, Heidegger's hologram floats overhead and taunts Avalanche about their supposed inevitable defeat.
 Final Fantasy VII Remake (Video Game) / int_bbb6c059
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_bbb6c059
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_bbb6c059
 Final Fantasy VII Remake (Video Game) / int_bc00493f
type
Precision F-Strike
 Final Fantasy VII Remake (Video Game) / int_bc00493f
comment
Precision F-Strike: Aerith, of all people, drops a single curse after a ladder in the Sector 5 slums breaks off and starts to collapse while she's still climbing it.
 Final Fantasy VII Remake (Video Game) / int_bc00493f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_bc00493f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_bc00493f
 Final Fantasy VII Remake (Video Game) / int_bc0f0e23
type
Boss Bonanza
 Final Fantasy VII Remake (Video Game) / int_bc0f0e23
comment
Boss Bonanza: At the end of Chapter 17, you fight four straight boss fights against Swordipede, Jenova Dreamweaver, Rufus, and the Arsenal without any regular combat in between. You can save and heal between the first three, but Rufus and the Arsenal are fought consecutively. In the final chapter, after completing the main portion of the bike segment, you are thrown into three back-to-back fights in a row against M.O.T.O.R., Whisper Harbinger, and Sephiroth, and may only save between the first two.
 Final Fantasy VII Remake (Video Game) / int_bc0f0e23
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_bc0f0e23
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_bc0f0e23
 Final Fantasy VII Remake (Video Game) / int_bd5e8cd9
type
Urban Fantasy
 Final Fantasy VII Remake (Video Game) / int_bd5e8cd9
comment
Urban Fantasy: Midgar now features even more real-world city touches like speed limit signs, brick and mortar apartment buildings, and so on. But the characters still fight with swords, staves, and magic spells. Many of the lights, especially topside, are now tinted the famous mako / Lifestream turquoise color associated with Final Fantasy VII, driving home the connection that the electricity comes from a magical energy source.
 Final Fantasy VII Remake (Video Game) / int_bd5e8cd9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_bd5e8cd9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_bd5e8cd9
 Final Fantasy VII Remake (Video Game) / int_bf110089
type
Break Them by Talking
 Final Fantasy VII Remake (Video Game) / int_bf110089
comment
After capturing Aerith and planning to torture the location of the Promised Land out of her, Shinra employees are ordered to not physically harm her, as Aerith is too valuable. Psychological torture by breaking speeches or showing off her friends' corpses is fine, as long as she's not permanently harmed.
 Final Fantasy VII Remake (Video Game) / int_bf110089
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_bf110089
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_bf110089
 Final Fantasy VII Remake (Video Game) / int_c027dd64
type
Kicking Ass in All Her Finery
 Final Fantasy VII Remake (Video Game) / int_c027dd64
comment
Kicking Ass in All Her Finery: Tifa and Aerith beat up a room of Don Corneo's men while wearing fancy dresses. If you make the correct choices, those dresses will be reimagined versions of the ones they wore in the original game during this point in the story.
 Final Fantasy VII Remake (Video Game) / int_c027dd64
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c027dd64
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c027dd64
 Final Fantasy VII Remake (Video Game) / int_c02f148d
type
Both Sides Have a Point
 Final Fantasy VII Remake (Video Game) / int_c02f148d
comment
Both Sides Have a Point: Both Aerith and Sephiroth are attempting to save the Planet from something. Sephiroth believes the best way to preserve the planet is to sacrifice those living and return them to the Lifestream while Aerith firmly believes that's not what the planet wants.
 Final Fantasy VII Remake (Video Game) / int_c02f148d
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c02f148d
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c02f148d
 Final Fantasy VII Remake (Video Game) / int_c042eee9
type
Invisible to Normals
 Final Fantasy VII Remake (Video Game) / int_c042eee9
comment
There is an entire subplot added regarding the Arbiters of Fate, shadowy figures who are Invisible to Normals, and control destiny itself.
 Final Fantasy VII Remake (Video Game) / int_c042eee9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c042eee9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c042eee9
 Final Fantasy VII Remake (Video Game) / int_c1cef253
type
Nice, Mean, and In-Between
 Final Fantasy VII Remake (Video Game) / int_c1cef253
comment
Nice Mean And In Between: In the original, Tifa is the nice one, Barret is the mean one, and Cloud is in between. In the Remake, it alters this trope so that Cloud is now the mean one, continually getting into pointless arguments with people, pushing people away for trying to help him, having to be restrained from killing unnecessarily, and being flat out told by Tifa that he's scaring her, while Barret is still loud and confrontational but in a much friendlier, more community-spirited way. The thread about him punching his men is dropped in favor of him being A Father to His Men, and his initial conflict with Cloud is played more like he's trying to make friends with Cloud but keeps rebounding off Cloud's awful personality. Notably, Tifa, in the original, takes Cloud's side and defends him in front of Barret, but in Remake she's most likely to take Barret's side and appeal to Cloud's better nature to control him.
 Final Fantasy VII Remake (Video Game) / int_c1cef253
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c1cef253
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c1cef253
 Final Fantasy VII Remake (Video Game) / int_c3286b8e
type
Uptown Girl
 Final Fantasy VII Remake (Video Game) / int_c3286b8e
comment
Uptown Girl: Jessie originally came from the plate above Sector 7 and while her former home looks like an eyesore from the '70s, it's better than anything in the slums. Aerith may also count, she comes from the more pastoral Sector 5 slum instead of the hard-knocks Sector 7 and she lives in a nice big house that a lot of middle-class people in our world would envy (not to mention her huge garden area).
 Final Fantasy VII Remake (Video Game) / int_c3286b8e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c3286b8e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c3286b8e
 Final Fantasy VII Remake (Video Game) / int_c32ff031
type
Xanatos Gambit
 Final Fantasy VII Remake (Video Game) / int_c32ff031
comment
Xanatos Gambit: Sephiroth's plan at the end. As it is, Sephiroth is notably not troubled at all by the Whispers, meaning he can act "off-script" while the heroes are stuck following the path of the original game. To escape this, the heroes kill the Whisper Harbinger and remove the idea of fate completely, freeing them to act as they wish... but this means Sephiroth can manipulate them in entirely new ways for whatever his plan is this time.
 Final Fantasy VII Remake (Video Game) / int_c32ff031
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c32ff031
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c32ff031
 Final Fantasy VII Remake (Video Game) / int_c335b9ec
type
Irony
 Final Fantasy VII Remake (Video Game) / int_c335b9ec
comment
Irony: When we see Barret, he is once again extremely pissed about how Shinra propoganda is linking Avalanche to Wutai, claiming that Avalanche isn't doing anyone's bidding. About 10 feet away are members of the "true" Avalanche that Barret's cell defected from and Yuffie and Sonon, two Wutai agents working with them.
 Final Fantasy VII Remake (Video Game) / int_c335b9ec
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c335b9ec
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c335b9ec
 Final Fantasy VII Remake (Video Game) / int_c368013f
type
Mecha
 Final Fantasy VII Remake (Video Game) / int_c368013f
comment
Mecha: Shinra's army is comprised of not only soldiers, but large mechas as well. They were used in the previous war against Wutai (and against Genesis' forces in Crisis Core), and now serve as security for their bases. A good percentage of boss fights in the game are against these machines.
 Final Fantasy VII Remake (Video Game) / int_c368013f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c368013f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c368013f
 Final Fantasy VII Remake (Video Game) / int_c3bc970f
type
Seers
 Final Fantasy VII Remake (Video Game) / int_c3bc970f
comment
Seers: Multiple characters have this ability, with Cloud having early hallucinations of events that take place later on in the plot (such as a vision of Aerith kneeling on the ground before her materia falls off in Chapter 2 or seeing the Sector 7 Plate fall in Chapter 3) and Aerith having an as-yet unexplained ability to know future events before they happen (exemplified in an early conversation, where she identifies Cloud as a mercenary without him ever saying as much, or occasionally predicting a line of dialogue someone used in the original game). Cloud's power is heavily implied to come from Sephiroth using his Jenova cells to torment Cloud with visions of the future without context that make the originally Bittersweet Ending of the original game look like a Downer Ending to trick Cloud into doing what he wants, meaning Sephiroth somehow knows the future/original events too The Arbiters of Fate have this ability, showing a series of visions to the party in the final chapter (which include Red XIII's cubs (from the opening of Advent Children), Meteor nearing the planet, and Cloud using Omnislash on Sephiroth during their climactic fight), which they perceive as being visions of a Bad Future.
 Final Fantasy VII Remake (Video Game) / int_c3bc970f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c3bc970f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c3bc970f
 Final Fantasy VII Remake (Video Game) / int_c5b47b36
type
Offscreen Moment of Awesome
 Final Fantasy VII Remake (Video Game) / int_c5b47b36
comment
Offscreen Moment of Awesome: Wedge manages to pull off not just one, but two of these. He singlehandedly convinced Avalanche HQ, who had already effectively cut off Barret's group, into coming to their aid by assaulting the Shinra building (apparently by asking "super-duper nicely"), AND snuck into said heavily guarded building on his own just to inform Cloud and the others.
 Final Fantasy VII Remake (Video Game) / int_c5b47b36
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c5b47b36
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c5b47b36
 Final Fantasy VII Remake (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Final Fantasy VII Remake (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: The characters are often pinned down by gunfire from Shinra's forces but, in actual gameplay, most firearm-wielding enemies just deal Scratch Damage you can ignore. Justified however in Hard Mode where said gunfire can really add up and you'd want to have as much HP as possible. On the flip side, you could make a drinking game out of how many times Shinra's troops have their guns pointed squarely at a target but don't actually try to shoot them, or prefer to chase their target instead of trying to shoot them. They only remember to use their guns when the plot calls for it.
 Final Fantasy VII Remake (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c5e42cbd
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c5e42cbd
 Final Fantasy VII Remake (Video Game) / int_c67af1b0
type
Big Bad Wannabe
 Final Fantasy VII Remake (Video Game) / int_c67af1b0
comment
Big Bad Wannabe: The Sahagin Prince. According to the description provided by the Assess Materia, he believes the only way his species can thrive is to conquer the surface world. Those are some pretty bold plans for what's ultimately a King Mook to some sewer-dwelling turtle-men that the protagonists slaughter without a second thought.
 Final Fantasy VII Remake (Video Game) / int_c67af1b0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c67af1b0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c67af1b0
 Final Fantasy VII Remake (Video Game) / int_c75df49a
type
Shout-Out
 Final Fantasy VII Remake (Video Game) / int_c75df49a
comment
Shout-Out: Though it comes in chunks, Scarlet referring to Yuffie and Sonon as "teenage ninjas" after Yuffie had made an offhand comment referring to herself as a "mutant," itself after a sidequest where a turtle featured heavily certainly seems deliberate.
 Final Fantasy VII Remake (Video Game) / int_c75df49a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c75df49a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c75df49a
 Final Fantasy VII Remake (Video Game) / int_c92cf19a
type
Undead Child
 Final Fantasy VII Remake (Video Game) / int_c92cf19a
comment
Undead Child: The ghosts that inhabit the Train Graveyard are the spirits of children who wandered into the area and were subsequently taken by Eligor. Though they appear to be hostile, they're really only trying to "play" with Cloud and the gang.
 Final Fantasy VII Remake (Video Game) / int_c92cf19a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c92cf19a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c92cf19a
 Final Fantasy VII Remake (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Final Fantasy VII Remake (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: Much like the original game, President Shinra is killed by Sephiroth this way. Unlike the original game, Sephiroth also does this to Barret immediately after, although due to a strong deviation from the original story the Whispers quickly intervene and heal his wound.
 Final Fantasy VII Remake (Video Game) / int_c93a6560
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_c93a6560
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_c93a6560
 Final Fantasy VII Remake (Video Game) / int_ca87e3ec
type
No Name Given
 Final Fantasy VII Remake (Video Game) / int_ca87e3ec
comment
There's a recurring minor NPC encountered in the early parts of the game explicitly called "Shinra Middle Manager" who repeatedly gets into arguments with Barret about Avalanche's methods, and while clearly intimidated by the Scary Black Man still stands his ground defending who he thinks are the good guys.
 Final Fantasy VII Remake (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ca87e3ec
 Final Fantasy VII Remake (Video Game) / int_cb42ed9f
type
Counter-Attack
 Final Fantasy VII Remake (Video Game) / int_cb42ed9f
comment
Counter-Attack: Cloud can do one automatically by guarding in Punisher Mode, and a fair number of opponents are most easily defeated by simply turtling up and letting them beat themselves up.
 Final Fantasy VII Remake (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_cb42ed9f
 Final Fantasy VII Remake (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Final Fantasy VII Remake (Video Game) / int_cbe687ab
comment
Even the Shinra execs don't take kindly to what Hojo suggests to keep Aerith's Ancient bloodline going.
 Final Fantasy VII Remake (Video Game) / int_cbe687ab
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_cbe687ab
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_cbe687ab
 Final Fantasy VII Remake (Video Game) / int_cc05f657
type
Begin with a Finisher
 Final Fantasy VII Remake (Video Game) / int_cc05f657
comment
Begin with a Finisher: The Götterdämmerung grants you a Limit Break at the start of combat, allowing you to open up with your ultimate move.
 Final Fantasy VII Remake (Video Game) / int_cc05f657
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_cc05f657
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_cc05f657
 Final Fantasy VII Remake (Video Game) / int_cc7fae30
type
Outside-Context Problem
 Final Fantasy VII Remake (Video Game) / int_cc7fae30
comment
Outside-Context Problem: Sephiroth, to a far greater degree than in the original game. He is mostly exempt from the influence of the Whispers (when he kills Barret, the Whispers revive him rather than try and stop Sephiroth first), while the heroes are bound by the Whispers to follow the road of the original game, severely limiting their ability to fight him until they kill the Whisper Harbinger.
 Final Fantasy VII Remake (Video Game) / int_cc7fae30
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_cc7fae30
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_cc7fae30
 Final Fantasy VII Remake (Video Game) / int_ce6555f0
type
Lighter and Softer
 Final Fantasy VII Remake (Video Game) / int_ce6555f0
comment
Lighter and Softer: While still maintaining the overall gravitas and seriousness of the original, the aesthetic of Midgar is a lot less grungy. While the denizens of lower Midgar in the original often looked like punks and thugs, in the Remake, they are just everyday people trying to get by. This is particularly noticeable with Wall Market (and PARTICULARLY noticeable with the Honey Bee Inn). In the original, Wall Market felt like the scummiest place on earth, filled with all sorts of lowlifes, while Wall Market in the Remake is more of a "legitmate" adult entertainment district (with the shady stuff occuring in the side alleyways). And as far as Honey Bee Inn goes, it was all but stated to be something of a brothel in the original, while in the Remake it's a more classy cabaret. Aside from that, multiple events end up with happier results than they did originally. While basically everybody from the Sector 7 slums died in the original when the plate fell, the party is able to return to the slums fast enough in the Remake to begin an evacuation that gets most of the residents out alive. On top of that, Biggs and Wedge survive the dropping of the plate (though Wedge may have been killed by the Arbiters of Fate later) and it's implied Jessie did as well in the Remake, where they most definitely did not in the original.
 Final Fantasy VII Remake (Video Game) / int_ce6555f0
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ce6555f0
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ce6555f0
 Final Fantasy VII Remake (Video Game) / int_ce75a983
type
Screw Destiny
 Final Fantasy VII Remake (Video Game) / int_ce75a983
comment
In the original VII's development, Barret was originally going to be murdered by Sephiroth, but this was changed because the developers thought his death wouldn't sting enough. Near the game's closing as things go off the rails, Sephiroth does kill Barret this time. Thankfully the Arbiters of Fate don't let it stick as part of their attempt to right the rapidly spiraling out of control series of Screw Destiny the crew is unknowingly undergoing.
 Final Fantasy VII Remake (Video Game) / int_ce75a983
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ce75a983
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ce75a983
 Final Fantasy VII Remake (Video Game) / int_cec8b87a
type
This Is for Emphasis, Bitch!
 Final Fantasy VII Remake (Video Game) / int_cec8b87a
comment
This Is for Emphasis, Bitch!: Used by Reno when assuring Cloud that "it's nothing personal" to emphasize that, yes, it fucking is. Cloud makes a quip in this fashion during a Blade Lock in the penultimate boss fight.
 Final Fantasy VII Remake (Video Game) / int_cec8b87a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_cec8b87a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_cec8b87a
 Final Fantasy VII Remake (Video Game) / int_cf41a26
type
Deadly Upgrade
 Final Fantasy VII Remake (Video Game) / int_cf41a26
comment
Deadly Upgrade: The mako infusion process that turns people into SOLDIERs has serious long-term health implications (namely the Degredation from Crisis Core), something the public as a whole isn't told about, though recruits are - when they've reached a point that they're no longer willing to back down.
 Final Fantasy VII Remake (Video Game) / int_cf41a26
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_cf41a26
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_cf41a26
 Final Fantasy VII Remake (Video Game) / int_cf9b131f
type
Muscles Are Meaningless
 Final Fantasy VII Remake (Video Game) / int_cf9b131f
comment
Muscles Are Meaningless: Cloud has the musculature of a fit young adult, while "too small" to swing around the Buster Sword the way he does, let alone heft it. Justified by the fact he was in SOLDIER and has Super-Strength. Tifa has no real explanation for how she got strong enough to smash through armored robots with her bare fists while looking like an ordinary fit woman.
 Final Fantasy VII Remake (Video Game) / int_cf9b131f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_cf9b131f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_cf9b131f
 Final Fantasy VII Remake (Video Game) / int_d013cd12
type
Lovable Rogue
 Final Fantasy VII Remake (Video Game) / int_d013cd12
comment
Lovable Rogue: Yuffie in the DLC is still the shifty materia hunter she always has been, with an adventurous and daring personality to suit her line of work. The remake introduces Kyrie, a local thief whose sidequest involves tracking her down to get back a wallet she stole from Johnny, and who is as plucky as Yuffie is.
 Final Fantasy VII Remake (Video Game) / int_d013cd12
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d013cd12
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d013cd12
 Final Fantasy VII Remake (Video Game) / int_d01cffbc
type
Badass Longcoat
 Final Fantasy VII Remake (Video Game) / int_d01cffbc
comment
Badass Longcoat: Sephiroth's style is once again complete thanks to his domineering black coat. Rufus Shinra's fabulous white trenchcoat returns and is resdesigned to be decked out to the brim with belts. Impractical? Yes. Imposing? Absolutely.
 Final Fantasy VII Remake (Video Game) / int_d01cffbc
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d01cffbc
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d01cffbc
 Final Fantasy VII Remake (Video Game) / int_d0753edb
type
Evolving Weapon
 Final Fantasy VII Remake (Video Game) / int_d0753edb
comment
Evolving Weapon: Unlike the original game, each individual weapon is now upgradeable and grows alongside the characters themselves, allowing even the starting ones (like Cloud's Buster Sword) to remain viable throughout the game.
 Final Fantasy VII Remake (Video Game) / int_d0753edb
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d0753edb
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d0753edb
 Final Fantasy VII Remake (Video Game) / int_d0883f7e
type
Broken Heel
 Final Fantasy VII Remake (Video Game) / int_d0883f7e
comment
Broken Heel: Jessie of Avalanche in trips and gets her foot stuck while trying to escape from the exploding reactor. Cloud stops to help her and they make it out right as the reactor explodes, even if the timer has not run out yet.
 Final Fantasy VII Remake (Video Game) / int_d0883f7e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d0883f7e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d0883f7e
 Final Fantasy VII Remake (Video Game) / int_d18955e7
type
Cross-Dressing Voices
 Final Fantasy VII Remake (Video Game) / int_d18955e7
comment
Crossdressing Voices: Exaggerated In-Universe. When Don Corneo picks Cloud for his date, Dude Looks Like a Lady but doesn't change his voice. Corneo does not comment on this whatsoever, which could be explained either by the devs not wanting to commission custom voice lines for that outcome or Corneo being into that.
 Final Fantasy VII Remake (Video Game) / int_d18955e7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d18955e7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d18955e7
 Final Fantasy VII Remake (Video Game) / int_d24ed873
type
Developer's Foresight
 Final Fantasy VII Remake (Video Game) / int_d24ed873
comment
Developer's Foresight: During the fight with Rude, he only actively attacks Cloud because he is under orders to take Aerith in unharmed. If the player switches to Aerith, Rude will throw an item at her that puts her to sleep, ensuring she cannot fight but also won't get hurt. Furthermore, Rude will only hurt Aerith if his attacks end up hitting her by accident. A few quests will adjust their dialogue if the player already has a missing component before you're required to get it. For example, one side quest involves going to the Sector 5 cemetery and killing the monsters there, but you need to buy the key from an NPC using Moogle Coins. If you bought it beforehand, Aerith will comment that you already have it. Combat commentators Scotch and Kotch have multiple lines of unique dialogue during Cloud and Aerith's fight with the Hell House. If you manage to get a summon out while fighting it, they will acknowledge it and have a unique dialogue about which summon was called out, including summons that would normally be impossible to have at that point of the game on the first playthrough, although all DLC summons have the same quote.
 Final Fantasy VII Remake (Video Game) / int_d24ed873
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d24ed873
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d24ed873
 Final Fantasy VII Remake (Video Game) / int_d280a296
type
Teen Genius
 Final Fantasy VII Remake (Video Game) / int_d280a296
comment
Teen Genius: Chadley is only 15 years old yet he is working as a scientist for Shinra and is dedicated to studying the world around him. Not only is he able to develop new battle materia for your party to use, but he's also able to create summons, something heretofore thought impossible.
 Final Fantasy VII Remake (Video Game) / int_d280a296
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d280a296
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d280a296
 Final Fantasy VII Remake (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Final Fantasy VII Remake (Video Game) / int_d39e327f
comment
What the Hell, Hero?: After the bombing of Mako Reactor 1, Cloud is forced to navigate through Midgar's streets to link up with the rest of Avalanche. He (and the player) are forced to witness firsthand the massive collateral damage the bombing caused and its far-reaching effects on the people of Midgar. The people themselves are pretty evenly split between supporting Avalanche's environmental activism and denouncing them as terrorists who do nothing but make life harder for everyone else. Sure, Shinra deliberately exacerbated the damage to use as propaganda against Avalanche, but it was Avalanche's idea to bomb the reactor in the first place.
 Final Fantasy VII Remake (Video Game) / int_d39e327f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d39e327f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d39e327f
 Final Fantasy VII Remake (Video Game) / int_d47d9b71
type
Mirror Boss
 Final Fantasy VII Remake (Video Game) / int_d47d9b71
comment
Mirror Boss: The penultimate fight involves a battle against future entities who wield a sword, a gun, and their fists, mirroring Cloud, Barret, and Tifa. You even have that exact party for the first phase of the fight.
 Final Fantasy VII Remake (Video Game) / int_d47d9b71
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d47d9b71
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d47d9b71
 Final Fantasy VII Remake (Video Game) / int_d52d28b6
type
Hypocrite
 Final Fantasy VII Remake (Video Game) / int_d52d28b6
comment
Hypocrite: The main branch of Avalanche has cut ties with Barret's cell before the events of the game, ostensibly because their actions are too extremist. This is despite the fact that, as Biggs bitterly points out, they're the ones who run around in full mil-spec gear. And if players know about Before Crisis, that game revealed that the original Avalanche was actually more extremist then Barret's cell.
 Final Fantasy VII Remake (Video Game) / int_d52d28b6
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d52d28b6
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d52d28b6
 Final Fantasy VII Remake (Video Game) / int_d5eed41c
type
Cry into Chest
 Final Fantasy VII Remake (Video Game) / int_d5eed41c
comment
Cry into Chest: Happens between Cloud and Tifa in Chapter 14 if their affinity rating is high enough. Tifa, whom had until this point maintained a relatively stoic and forward-thinking attitude following the destruction of Sector 7, finally breaks down and cries into Cloud's chest after reflecting upon all that she has lost in her life (note that the aforementioned loss marks the second time that her home and livelihood have been taken from her). Cloud—himself also being a Stoic Woobie who has difficulty connecting with others—finally opens up and hugs her in response; enough that Tifa soon has to interrupt him for holding her so tightly to the point of nearly hurting her.
 Final Fantasy VII Remake (Video Game) / int_d5eed41c
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d5eed41c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d5eed41c
 Final Fantasy VII Remake (Video Game) / int_d6d26e96
type
Just a Kid
 Final Fantasy VII Remake (Video Game) / int_d6d26e96
comment
Yuffie is a super-hot babe... in her head. Everyone else treats her as Average - she's too skinny, and Just a Kid besides.
 Final Fantasy VII Remake (Video Game) / int_d6d26e96
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d6d26e96
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d6d26e96
 Final Fantasy VII Remake (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Final Fantasy VII Remake (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The game tracks progress for battle intel records even if you haven't unlocked the battle intel quest yet. Thus, it's potentially possible to complete a battle intel quest as soon as you get it if you've already incidentally fulfilled all of the requirements. During cutscenes that precede a boss battle, a button prompt will appear asking if you wish to access the menu. If you do, you're given access to the menu just as the fight begins, giving you a chance to change your equipment or upgrade your weapons, since you won't be able to do that once the fight starts. This is particularly handy during consecutive battles that are fought with different parties that don't give you a chance otherwise to change your equipment. Reloading the checkpoint also loads from this moment, in case you forgot to swap or changed your mind. Every time a new weapon is acquired, it automatically has the current max amount of SP gained, allowing you to use them right away with no issues. Also, the materia you have equipped is automatically transferred to the new weapon if you want, provided it has enough slots to fit everything. During periods where you can't use your full party, they still gain levels and SP, allowing them to stay up to date in power and avoid a situation where they Can't Catch Up. The game hands you the Assess Materia (the equivalent of Libra/Scan) early on, letting you view an enemy's weaknesses, affinities, stats, and advising on how to approach fighting them. Assess will also specifically point out, with different-colored text to catch your attention, if an opponent has an attack you can learn with the Enemy Skill Materia as well as the one time a boss has a unique weapon to Steal (Eligor has the Bladed Staff for Aerith, and it's the only place you can get it). Unlike other close-quarter fighters, a melee-equipped Barret can't leap up in the air to deal with flying enemies. So the game allows him to use his ranged abilities with his melee-type arms to shoot enemies anyway. A sidequest in Chapter 14 requires you to find three specific items from other locations for a doctor. You can find these items even if you haven't acquired the sidequest yet, saving the need to backtrack to an area you've already done everything else in. If you take a long time on a puzzle, like the robot arm puzzle with Aerith, the game will give you a hint on how to solve it so you don't remain stuck. If you fail the stealth mini-game of sneaking out of Aerith's house too many times, the game will remove some of the obstacles you have to avoid so that it's easier to complete. Whenever you die, you're given several options on where to retry. Retrying the current fight usually puts you at the position right before it so you can change your equipment. You can also retry from the last checkpoint or load your last save file. Died at the end of a sequence of bosses? You can retry the current fight or start at the very first one. The penultimate battle is one major exception as there are no checkpoints; lose at any point and you'll find yourself at the game's final Point of No Return to do the entire thing all over again. The Chapter Select function after beating the game allows you to go back and pick up items and quests you missed, avoiding Permanently Missable Content. It also allows you to redo choices in the game, instead of needing to load an earlier save, or start a new game entirely. For those who disliked the motorcycle minigame, the game allows you skip the segment in subsequent playthroughs even on Hard Mode without missing any rewards from beating it. The in-game timer will pause after being left idle for about a minute, allowing players to look away from the game to check a walkthrough or do other things without disrupting the ability to tell how long they've actually been playing.
 Final Fantasy VII Remake (Video Game) / int_d6f284a3
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d6f284a3
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d6f284a3
 Final Fantasy VII Remake (Video Game) / int_d8afec40
type
…But He Sounds Handsome
 Final Fantasy VII Remake (Video Game) / int_d8afec40
comment
…But He Sounds Handsome: When you do the Angel of the Slums quest, you encounter a village gossip in Sector 5 named Mireille who provides you information to help you on the quest, though she wouldn't give a Shinra reporter the time of day before. After you complete the quest, if you talk with her again, she comments that "You know, there's a rumor that the Angel of the Slums is as radiant and beautiful as she is daring. I think that one is true." The game drops several hints that Mireille is the Angel of the Slums and outright confirms it if you complete another quest much later in the game. During the "Tomboy Bandit" sidequest, when you confront Kyrie, she denies being Kyrie before claiming that Kyrie is a cool name.
 Final Fantasy VII Remake (Video Game) / int_d8afec40
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d8afec40
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d8afec40
 Final Fantasy VII Remake (Video Game) / int_d8efd609
type
Happy-Ending Massage
 Final Fantasy VII Remake (Video Game) / int_d8efd609
comment
Happy-Ending Massage: Madam M's "Luxury" hand massage is treated as one, as she uses Pressure Points to stimulate the nerve ending on Cloud's hands, and the way Cloud grunts and moans heavily imply he's experiencing an unexpected orgasm. After the massage is over, he walks out of the room in a trance-like, almost euphoric state and a confused Aerith serves as the temporary playable character until he "recovers".
 Final Fantasy VII Remake (Video Game) / int_d8efd609
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d8efd609
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d8efd609
 Final Fantasy VII Remake (Video Game) / int_d933263
type
Have a Nice Death
 Final Fantasy VII Remake (Video Game) / int_d933263
comment
Have a Nice Death: Dying to the Hell House has Scotch and Kotch narrate the player's defeat with an appropriately dramatic line during the Game Over screen.
 Final Fantasy VII Remake (Video Game) / int_d933263
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d933263
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d933263
 Final Fantasy VII Remake (Video Game) / int_d959d421
type
Rotating Protagonist
 Final Fantasy VII Remake (Video Game) / int_d959d421
comment
Rotating Protagonist: Much more than the original game. While Cloud is still the main player character outside of combat, multiple sections of the game involve controlling other party members with Cloud as either an NPC or off elsewhere.
 Final Fantasy VII Remake (Video Game) / int_d959d421
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d959d421
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d959d421
 Final Fantasy VII Remake (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Final Fantasy VII Remake (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Nobody seems to be concerned about the fact there's a guy walking around with a minigun attached to his arm, only his aggressive demeanor. Same with Cloud to a lesser extent; though people do comment on his sword, they don't seem perturbed by him wearing it all the time, just that it makes him more recognizable. This was somewhat justified in the Shinra headquarters, as personnel in the upper lounge assumed the team were hired as mercenaries to combat the terrorist activities. Cloud's attire deserves special mention because, as Crisis Core shows, he's in an outfit extremely close to that used by Shinra's SOLDIER operatives (and "fellow" 1st Class SOLDIERs Sephiroth and Genesis wore Custom Uniforms that deviated quite far from the standard attire worn by Angeal and Zack). Further, he carries a highly distinctive weapon associated with Angeal and Zack, both of whom had prominent fan clubs due to being 1st Class celebrities. Despite this, strangers think of Cloud as a mercenary first, and not once does anyone exclaim "Is that a SOLDIER?" as he passes by. Jessie's mom doesn't seem too concerned that Jessie and her friends are wearing body armor when they visit her, with Biggs having 2 loaded magazines strapped to his shoulders. She still assumes that they are stagehands at the Golden Saucer, since that's what Jessie has been telling her. In a universe where magic has pretty clearly defined rules, being limited by mana and materia, the fact that Aerith can clearly break those rules by using magic missiles as her main attack with no limit, without needing materia for her abilities, and summoning her staff at will should be incredibly interesting to everyone. However, it goes without comment by the heroes or villains.
 Final Fantasy VII Remake (Video Game) / int_d99a228f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_d99a228f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_d99a228f
 Final Fantasy VII Remake (Video Game) / int_da1211b4
type
Security Cling
 Final Fantasy VII Remake (Video Game) / int_da1211b4
comment
Security Cling: Both Aerith and Tifa cling to Cloud's arms during the Train Graveyard sequence. The latter at least partly out of jealousy over the former.
 Final Fantasy VII Remake (Video Game) / int_da1211b4
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_da1211b4
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_da1211b4
 Final Fantasy VII Remake (Video Game) / int_daf4da31
type
Anime Hair
 Final Fantasy VII Remake (Video Game) / int_daf4da31
comment
Cloud's outfit, rather than being the darker purple it was in the original game, is now mostly pure black. His famous Anime Hair has also been toned down to be a bit more realistic, though it's still obviously there.
 Final Fantasy VII Remake (Video Game) / int_daf4da31
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_daf4da31
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_daf4da31
 Final Fantasy VII Remake (Video Game) / int_dc057cf3
type
Adaptation Name Change
 Final Fantasy VII Remake (Video Game) / int_dc057cf3
comment
Adaptation Name Change: Many spells and commands were renamed from the original game's localization. This is in part with modern naming conventions for the FF franchise as a whole, which steadily began with the localization of FFVIII, released in 1999. In turn, Remake keeps up these consistencies, one of which being the FF naming system of spell tiers. As an example, the 2 last tiers of standard fire spells are no longer called "Fire2" and "Fire3" like in the original game. They're now called "Fira" and "Firaga" respectively.
 Final Fantasy VII Remake (Video Game) / int_dc057cf3
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_dc057cf3
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_dc057cf3
 Final Fantasy VII Remake (Video Game) / int_dcb9c541
type
Ship Tease
 Final Fantasy VII Remake (Video Game) / int_dcb9c541
comment
Jessie, Biggs, and Wedge get much more screen time than in the original game to show off more personality and dynamics, and Jessie gets a healthy amount of Ship Tease with Cloud. An early chapter has a new motorcycle section, with Jessie riding behind Cloud as they flee from Shinra soldiers down a set of train tracks.
 Final Fantasy VII Remake (Video Game) / int_dcb9c541
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_dcb9c541
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_dcb9c541
 Final Fantasy VII Remake (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Final Fantasy VII Remake (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Early on, you can see a Shinra recruit get reprimanded for being too soft with civilians. It's played for laughs, but when the Sector Seven plate falls, that recruit goes against orders to open the gates and let people escape.
 Final Fantasy VII Remake (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_dcbe8a6e
 Final Fantasy VII Remake (Video Game) / int_deb39de3
type
Bad Future
 Final Fantasy VII Remake (Video Game) / int_deb39de3
comment
The Arbiters of Fate have this ability, showing a series of visions to the party in the final chapter (which include Red XIII's cubs (from the opening of Advent Children), Meteor nearing the planet, and Cloud using Omnislash on Sephiroth during their climactic fight), which they perceive as being visions of a Bad Future.
 Final Fantasy VII Remake (Video Game) / int_deb39de3
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_deb39de3
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_deb39de3
 Final Fantasy VII Remake (Video Game) / int_e0c00a95
type
Absurdly Sharp Blade
 Final Fantasy VII Remake (Video Game) / int_e0c00a95
comment
Absurdly Sharp Blade: Sephiroth effortlessly cuts through a metal catwalk with his Masamune — a nodachi longer than he is tall. Cloud's swords are capable of effortlessly slicing through steel and concrete without losing their edge.
 Final Fantasy VII Remake (Video Game) / int_e0c00a95
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e0c00a95
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e0c00a95
 Final Fantasy VII Remake (Video Game) / int_e1ec301
type
Cover Drop
 Final Fantasy VII Remake (Video Game) / int_e1ec301
comment
Cover Drop: At the start of Chapter 16, Cloud gives Shinra Headquarters a steady gaze as he readjusts the sword on his back. When Sephiroth disarms Cloud during their duel, Cloud's sword sticks into the ground in an identical fashion to the title screen.
 Final Fantasy VII Remake (Video Game) / int_e1ec301
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e1ec301
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e1ec301
 Final Fantasy VII Remake (Video Game) / int_e1fa333c
type
Hannibal Lecture
 Final Fantasy VII Remake (Video Game) / int_e1fa333c
comment
Hannibal Lecture: President Shinra gives a stinging one to Barret when he tries to take him hostage, pointing out even though Avalanche is opposed to the use of mako reactors, they still haven't given any thought to what would happen if Midgar were to be suddenly deprived of its sole source of energy. The people would immediately turn on them the moment the power shuts off.
 Final Fantasy VII Remake (Video Game) / int_e1fa333c
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e1fa333c
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e1fa333c
 Final Fantasy VII Remake (Video Game) / int_e2c4b927
type
Dub Name Change
 Final Fantasy VII Remake (Video Game) / int_e2c4b927
comment
Dub Name Change: Several bosses have their names changed, such as Guard Scorpion to Scorpion Sentinel, Hundred Gunner to The Arsenal, Heli Gunner to The Valkyrie, and certain enemies also had their names changed such as Chuse Tank to Terpsicolt, or Rufus' dog who had his name changed from Dark Nation to Darkstar. However, the Japanese version of the game retains virtually all of the original enemy names.
 Final Fantasy VII Remake (Video Game) / int_e2c4b927
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e2c4b927
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e2c4b927
 Final Fantasy VII Remake (Video Game) / int_e30c7674
type
Sliding Scale of Beauty
 Final Fantasy VII Remake (Video Game) / int_e30c7674
comment
Sliding Scale of Beauty: Tifa is a World Class Beauty, semi-famous in the city for her good looks. Aerith is a Common Beauty. She's noted by several NPCs to be... sort of pretty, much to her own chagrin. It's put down to a rustic and "down to earth" look. If she gets the best dress for the Wall Market sequence, however, she's definitely World Class Beauty - a crowd gathers to take pictures and admire her (and Johnny has to physically fight some people back) and Cloud the mercenary hardass is left stunned and utterly speechless for a minute until he gathers himself. Yuffie is a super-hot babe... in her head. Everyone else treats her as Average - she's too skinny, and Just a Kid besides.
 Final Fantasy VII Remake (Video Game) / int_e30c7674
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e30c7674
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e30c7674
 Final Fantasy VII Remake (Video Game) / int_e3c36782
type
Call-Forward
 Final Fantasy VII Remake (Video Game) / int_e3c36782
comment
Call-Forward: In the opening cinemantic, a child looks towards the rather violent expulsion of mako out the top of one of the Mako reactors, which then crossfades to what looks like a starscape, visually reflecting the climax of the original game where the Lifestream expels out of the planet to repel Meteo. Once again, a man in black's phone goes off at the end of the battle, using the Victory Theme as its ringtone to signify their opponent got the best of them. In Remake it's Rude, while in Advent Children it's Loz.
 Final Fantasy VII Remake (Video Game) / int_e3c36782
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e3c36782
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e3c36782
 Final Fantasy VII Remake (Video Game) / int_e3cee2e7
type
Empathic Environment
 Final Fantasy VII Remake (Video Game) / int_e3cee2e7
comment
Empathic Environment: Used in the Twist Ending. In the original Crisis Core, the weather turns dark and rainy at the end of Zack's Last Stand as he is ultimately overrun and killed by the last of Shinra's forces. In this game's ending, the weather remains bright and sunny as he holds out, manages to bring down the entirety of the enemy army, and limps off to Midgar with Cloud in tow.
 Final Fantasy VII Remake (Video Game) / int_e3cee2e7
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e3cee2e7
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e3cee2e7
 Final Fantasy VII Remake (Video Game) / int_e409de66
type
Manipulative Editing
 Final Fantasy VII Remake (Video Game) / int_e409de66
comment
Manipulative Editing: Effectively what Sephiroth is doing to the heroes at the end, showing them negative-looking visions of events from the original timeline out of context. For example, a vision of Red XIII running in a wasteland is actually from the Distant Finale after the heroes had won. He also does this with Cloud, only taunting him after abject failures (even when they were "meant" to transpire) so that Cloud gets frustrated with how things are going, and thus is motivated to kill the Whisper Harbinger as Sephiroth intends him to do.
 Final Fantasy VII Remake (Video Game) / int_e409de66
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e409de66
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e409de66
 Final Fantasy VII Remake (Video Game) / int_e43c66bd
type
Art Evolution
 Final Fantasy VII Remake (Video Game) / int_e43c66bd
comment
Art Evolution: In stark contrast to the original game's blocky, anime art style, Remake goes with the stylized realistic look that the Final Fantasy series has been rolling with ever since VIII. Characters overall have had their designs overhauled or updated to fit with the new style, as well, and the end result is something that lies at around the midpoint between characters' original designs and the designs they were subsequently given in the Compilation. Cloud's outfit, rather than being the darker purple it was in the original game, is now mostly pure black. His famous Anime Hair has also been toned down to be a bit more realistic, though it's still obviously there. Barret has had a massive wardrobe update. While his vest is still ripped at the sleeves, it now looks more stylized rather than improvised. He has more tactical gear added to him, like a bulletproof vest and some cargo clothing, as well as an overhaul of how his Arm Cannon is attached. In the original game, it was seamlessly attached to the end of his arm. Here, it has a large cloth covering to hide the spot where his gun connects to his arm. Tifa has had her overall design made to look a bit more sporty. She now wears stockings, she wears a proper gauntlet on one of her arms rather than just an elbow pad, and she now wears a sports bra beneath her shirt. Aerith has seen only subtle changes, as opposed to the overhauls of other characters, mainly in regards to her jewelry. The original game had her wearing some large metal bracelets, whereas here she now wears two sets of three more colorful bracelets. Her dress has also been given some additional details toward the bottom. In INTERGRADE, Yuffie's signature arm cover is now segmented to resemble armor, rather than just being one large piece of clothing. She now wears a holster on one leg and now also wears a belt, too.
 Final Fantasy VII Remake (Video Game) / int_e43c66bd
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e43c66bd
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e43c66bd
 Final Fantasy VII Remake (Video Game) / int_e624f0e8
type
Suspiciously Specific Denial
 Final Fantasy VII Remake (Video Game) / int_e624f0e8
comment
Multiple characters have this ability, with Cloud having early hallucinations of events that take place later on in the plot (such as a vision of Aerith kneeling on the ground before her materia falls off in Chapter 2 or seeing the Sector 7 Plate fall in Chapter 3) and Aerith having an as-yet unexplained ability to know future events before they happen (exemplified in an early conversation, where she identifies Cloud as a mercenary without him ever saying as much, or occasionally predicting a line of dialogue someone used in the original game). Cloud's power is heavily implied to come from Sephiroth using his Jenova cells to torment Cloud with visions of the future without context that make the originally Bittersweet Ending of the original game look like a Downer Ending to trick Cloud into doing what he wants, meaning Sephiroth somehow knows the future/original events too
 Final Fantasy VII Remake (Video Game) / int_e624f0e8
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e624f0e8
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e624f0e8
 Final Fantasy VII Remake (Video Game) / int_e62dfb96
type
No Endor Holocaust
 Final Fantasy VII Remake (Video Game) / int_e62dfb96
comment
No Endor Holocaust: The game does this for the Sector 7 plate falling — while it was devastating, many citizens were able to evacuate in time, some people actually survived in the rubble, and the ending gives hope that the refugees are starting to rebuild. This is a sharp contrast to the original game, where the incident was presumed as having obliterated the area and everyone living in it. This is primarily because the sequence with Aerith on the ground level shows a proper evacuation attempt, where in the original game the few people you could talk to appeared reluctant to even leave, nor was it clear how many people were even aware they were danger to begin with. Further, the "plate" no longer drops as a single solid piece that squashes the slums in one action, but in chunks that fall individually, which is still devastating but not nearly to the extent of the original depiction.
 Final Fantasy VII Remake (Video Game) / int_e62dfb96
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e62dfb96
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e62dfb96
 Final Fantasy VII Remake (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Final Fantasy VII Remake (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: The Turks are supposed to keep tabs on Aerith and keep her safe until she agrees to come to Shinra. So when fighting Rude with Cloud and Aerith, he'll very rarely uses his abilities against her, preferring to stun and/or sleep her, forcing you to switch to Cloud.
 Final Fantasy VII Remake (Video Game) / int_e6630c8b
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e6630c8b
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e6630c8b
 Final Fantasy VII Remake (Video Game) / int_e69173b6
type
Time-Limit Boss
 Final Fantasy VII Remake (Video Game) / int_e69173b6
comment
Time-Limit Boss: The fight against the Airbuster has a rather generous time limit of twenty-one minutes due to Shinra hijacking the bomb Avalanche placed in the 5th mako reactor. Sephiroth's boss fight, however, is not so generous. During the final phase, he'll begin slowly counting down from ten as he summons a meteor upon the arena, incentivising the party to take him down as quickly as possible.
 Final Fantasy VII Remake (Video Game) / int_e69173b6
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e69173b6
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e69173b6
 Final Fantasy VII Remake (Video Game) / int_e70127
type
The Mole
 Final Fantasy VII Remake (Video Game) / int_e70127
comment
The Mole: Chadley is an assistant scientist at Shinra, but is secretly trying to bring them down. Once you meet him, he starts making new materia for Cloud so he can gain the extra skill to topple the corporation. There are some hints throughout the game that someone is helping Avalanche with their operations from behind the scenes. It turns out to be The Mayor of Midgar himself, the self proclaimed "man on the inside". He assists Avalanche out of anger for Shinra using him as little more than a figurehead.
 Final Fantasy VII Remake (Video Game) / int_e70127
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e70127
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e70127
 Final Fantasy VII Remake (Video Game) / int_e8147834
type
Elevator Escape
 Final Fantasy VII Remake (Video Game) / int_e8147834
comment
Elevator Escape: When the party first makes Hojo their hostage at his lab, he manages to distract them by releasing Specimen H0512 and then making a quick exit via the elevator. When they encounter him again after freeing Aerith and Red XIII, Red charges towards Hojo with the intent to kill, but Hojo manages to get into the nearby elevator, and the door slams shut in Red's face Just in Time.
 Final Fantasy VII Remake (Video Game) / int_e8147834
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e8147834
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e8147834
 Final Fantasy VII Remake (Video Game) / int_e8eb7d1e
type
Blade Lock
 Final Fantasy VII Remake (Video Game) / int_e8eb7d1e
comment
Cloud makes a quip in this fashion during a Blade Lock in the penultimate boss fight.
 Final Fantasy VII Remake (Video Game) / int_e8eb7d1e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_e8eb7d1e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_e8eb7d1e
 Final Fantasy VII Remake (Video Game) / int_ea46254a
type
Jiggle Physics
 Final Fantasy VII Remake (Video Game) / int_ea46254a
comment
Jiggle Physics: Don Corneo of all people is given jiggle physics for his belly.
 Final Fantasy VII Remake (Video Game) / int_ea46254a
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ea46254a
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ea46254a
 Final Fantasy VII Remake (Video Game) / int_eadeb4d6
type
Climbing Climax
 Final Fantasy VII Remake (Video Game) / int_eadeb4d6
comment
Climbing Climax: Three of the final four chapters involve the heroes ascending the ruins of Sector 7 and the Shinra HQ building, and Cloud's final battle of the segment takes place on the HQ building's roof.
 Final Fantasy VII Remake (Video Game) / int_eadeb4d6
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_eadeb4d6
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_eadeb4d6
 Final Fantasy VII Remake (Video Game) / int_eaf5a1ac
type
Groin Attack
 Final Fantasy VII Remake (Video Game) / int_eaf5a1ac
comment
Groin Attack: Aerith delivers a sudden kick to Scotch's groin when she and Tifa are taking out Don Corneo's men. The famous "cut 'em", "rip 'em" and "smash 'em" threat returns immediately after when Cloud and co. are extracting information out of the Don.
 Final Fantasy VII Remake (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_eaf5a1ac
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_eaf5a1ac
 Final Fantasy VII Remake (Video Game) / int_eb4ee9eb
type
Guns Are Worthless
 Final Fantasy VII Remake (Video Game) / int_eb4ee9eb
comment
Guns Are Worthless: Played with. Cloud, using a giant sword, has no problem fighting guards with machine guns. However, there are some long-ranged enemies he can't reach with the Buster Sword, prompting players to switch to Barret and use him to get them with his gun-arm. This is lampshaded by Jessie the first time the player encounters such a problem.
 Final Fantasy VII Remake (Video Game) / int_eb4ee9eb
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_eb4ee9eb
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_eb4ee9eb
 Final Fantasy VII Remake (Video Game) / int_eb81c601
type
Big Damn Heroes
 Final Fantasy VII Remake (Video Game) / int_eb81c601
comment
Big Damn Heroes: While the Whispers are an ambiguously neutral force that only serves to protect the Planet, they do come to the heroes' aid multiple times during the end of the Shinra HQ segment, including saving Barret's life and protecting the heroes from meeting a messy end several times during the motorcycle chase sequence.
 Final Fantasy VII Remake (Video Game) / int_eb81c601
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_eb81c601
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_eb81c601
 Final Fantasy VII Remake (Video Game) / int_ecd42310
type
Goldfish Poop Gang
 Final Fantasy VII Remake (Video Game) / int_ecd42310
comment
Goldfish Poop Gang: Beck's Badasses, a group of thugs that reside in the Sector 6 tunnels and come into conflict with Cloud and the gang several times. They're really not as badass or as clever as they think and end up getting humiliated each time they're encountered.
 Final Fantasy VII Remake (Video Game) / int_ecd42310
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ecd42310
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ecd42310
 Final Fantasy VII Remake (Video Game) / int_ef43c232
type
Downloadable Content
 Final Fantasy VII Remake (Video Game) / int_ef43c232
comment
Downloadable Content: The Intergrade has Yuffie's story called "INTERmission" which can be played if you purchased it.
 Final Fantasy VII Remake (Video Game) / int_ef43c232
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ef43c232
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ef43c232
 Final Fantasy VII Remake (Video Game) / int_f0089082
type
Early-Bird Cameo
 Final Fantasy VII Remake (Video Game) / int_f0089082
comment
Early-Bird Cameo: At the end of Chapter 2, Kyrie Canaan (the main female protagonist of The Kids Are Alright, a novella that was published before the release of Advent Children and acts as its prequel) can be spotted in the train, and at the start of Chapter 3 she can be spotted in the background of a cutscene stepping out of the train. Her presence is left unspoiled (with the subtitles referring to her as "???", reserved for important characters), but she appears again in Chapter 14, with greater prominence and her own sidequest. Leslie Kyle, another character from The Kids Are Alright novella, appears as one of Don Corneo's enforcers before turning on him and setting out to search for his missing fiancée. At the end of Chapter 12, Cait Sith makes a brief unvoiced appearance racing to stop the Turks from dropping the Sector Seven plate, only to see he's too late and collapse in grief. By looking through a keyhole, Palmer can be found in the Honey Bee Inn, entertaining himself, long before we meet him at Shinra HQ.
 Final Fantasy VII Remake (Video Game) / int_f0089082
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f0089082
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f0089082
 Final Fantasy VII Remake (Video Game) / int_f062ed89
type
Deconstruction Game
 Final Fantasy VII Remake (Video Game) / int_f062ed89
comment
Deconstruction Game: The first episode is a deconstruction on what a "remake" is. The idea is primarily represented by the Whispers, who practically represent the concept of Railroading — several points in Remake differ from the original game, but any time a significant divergence would occur, the Whispers intervene and force characters to do things as they did in the original game. This includes stopping characters from going places they shouldn't, forcing characters to go places they weren't intending to, killing characters who otherwise might have been Spared by the Adaptation, and saving characters who otherwise would have died before their time. The intent is to demonstrate that Adaptation Expansion means that certain plot events would likely unfold in different ways than the original game, and such minor changes can ripple out and cause larger shifts to the tone and direction of the narrative. It can also be interpreted as deconstructing what the purpose of revisiting the story should be. The Whispers can be seen as representing the fans, who would prefer an authentic, 1:1 remake of a beloved story, while the characters (Sephiroth included) represent the writers, fighting against this notion for a new story in the same setting that they'd find far more interesting. By the end of the game, the characters win and are "freed from the script", throwing the door open for complete divergence in the sequel.
 Final Fantasy VII Remake (Video Game) / int_f062ed89
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f062ed89
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f062ed89
 Final Fantasy VII Remake (Video Game) / int_f06b07ff
type
Locked Out of the Loop
 Final Fantasy VII Remake (Video Game) / int_f06b07ff
comment
Locked Out of the Loop: While President Shinra was the one who masterminded the False Flag Operation to destroy Sector 7 by targeting its support structure, it's clear that only a very small number of those who actually work for Shinra (mostly the board of directors and the Turks, and maybe a select number of mooks who were there at the time as well as those close to the Shinra top brass) are aware of the truth, and the rest are fed the same public lie that Avalanche was responsible.
 Final Fantasy VII Remake (Video Game) / int_f06b07ff
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f06b07ff
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f06b07ff
 Final Fantasy VII Remake (Video Game) / int_f0b0185e
type
BossFight
 Final Fantasy VII Remake (Video Game) / int_f0b0185e
comment
Rare villainous example. The second-to-last chapter adds a Boss Fight against someone from the original game, Jenova, which takes place in three phases. The first phase uses this character's standard motif, but in downplayed orchestral arrangement, at slower tempo, and with the actual melody at half speed. The second phase amps it up a bit with the addition of some snare and normal-speed melody, but still holds back. It's only at the third and final phase when the tempo kicks back up to full, the four-to-the-floor percussion comes in, and the Epic Rocking commences. And, despite being the power-up of a bad guy, it still has the same exhilarating effect because of the nostalgia hit.
 Final Fantasy VII Remake (Video Game) / int_f0b0185e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f0b0185e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f0b0185e
 Final Fantasy VII Remake (Video Game) / int_f130b56f
type
Backported Development
 Final Fantasy VII Remake (Video Game) / int_f130b56f
comment
Backported Development: Sephiroth can manifest his single black wing that he had in Advent Children and several spin-off appearances, although he never did this in the original game. The skull tattoo on Barret's left arm is the redesign from Advent Children and Dirge of Cerberus, rather than the original.
 Final Fantasy VII Remake (Video Game) / int_f130b56f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f130b56f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f130b56f
 Final Fantasy VII Remake (Video Game) / int_f1577797
type
Boss Remix
 Final Fantasy VII Remake (Video Game) / int_f1577797
comment
Boss Remix: Some of the boss battles use a remix of the main battle theme instead of the theme regularly used for boss battles in the original. The boss fights against the Turks and Rufus Shinra even incorporate elements from the regular Shinra theme.
 Final Fantasy VII Remake (Video Game) / int_f1577797
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f1577797
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f1577797
 Final Fantasy VII Remake (Video Game) / int_f2159a54
type
Chain of Deals
 Final Fantasy VII Remake (Video Game) / int_f2159a54
comment
The Wall Market quest to help Johnny is actually made up of several smaller sidequests from the original game strung together via a Chain of Deals plot (revolving around retrieving the dressmaker's Honey Bee Inn VIP card, which was also an important item in the original). In both games, Cloud's effectiveness in these quests determines the quality of the dress he wears to infiltrate Don Corneo's bride selection.
 Final Fantasy VII Remake (Video Game) / int_f2159a54
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f2159a54
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f2159a54
 Final Fantasy VII Remake (Video Game) / int_f364de89
type
Make Wrong What Once Went Right
 Final Fantasy VII Remake (Video Game) / int_f364de89
comment
Make Wrong What Once Went Right: Sephiroth's plan. He knows that in the plot the Arbiters of Fate are enforcing, he's going to lose (he seems to be from the future somehow, possibly because linear time is less meaningful in the Lifestream). By manipulating the heroes into destroying the Arbiters for him, he opens up the possibility of his plans succeeding this time.
 Final Fantasy VII Remake (Video Game) / int_f364de89
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f364de89
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f364de89
 Final Fantasy VII Remake (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Final Fantasy VII Remake (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: As in the original game, you're limited to three party members in battle at a time, even on occasions when all four of them (and Red XIII during the late-game) are present.
 Final Fantasy VII Remake (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f3cf30d9
 Final Fantasy VII Remake (Video Game) / int_f51f4509
type
Tagline
 Final Fantasy VII Remake (Video Game) / int_f51f4509
comment
Tagline: "The legend returns for all generations."
 Final Fantasy VII Remake (Video Game) / int_f51f4509
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f51f4509
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f51f4509
 Final Fantasy VII Remake (Video Game) / int_f55d739f
type
The Baroness
 Final Fantasy VII Remake (Video Game) / int_f55d739f
comment
The Baroness: Scarlet fits this to a T. A glamourous Lady in Red with strong dominatrix vibes such as using a soldier as a footstool and delights in war and violence.
 Final Fantasy VII Remake (Video Game) / int_f55d739f
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f55d739f
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f55d739f
 Final Fantasy VII Remake (Video Game) / int_f594c8a9
type
Fed to the Beast
 Final Fantasy VII Remake (Video Game) / int_f594c8a9
comment
Fed to the Beast: After he's finished using his brides, Don Corneo will drop them into the sewers where he allows his pet, Abzu, to feast on them. He does the same to Cloud, Tifa and Aerith after he reveals to them Shinra's plans for taking care of Avalanche.
 Final Fantasy VII Remake (Video Game) / int_f594c8a9
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f594c8a9
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f594c8a9
 Final Fantasy VII Remake (Video Game) / int_f6f6adeb
type
Railroading
 Final Fantasy VII Remake (Video Game) / int_f6f6adeb
comment
Railroading: In-Universe. If the player attempts to enter 7th Heaven as Yuffie, a barrier will appear to lock her out of entering. This is because Barret's AVALANCHE cell (minus Cloud, as this takes place while he's in Sector 5) is in there, so The Whispers are preventing her from meeting them before she's "supposed" to.
 Final Fantasy VII Remake (Video Game) / int_f6f6adeb
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f6f6adeb
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f6f6adeb
 Final Fantasy VII Remake (Video Game) / int_f8cddfb2
type
Laser Blade
 Final Fantasy VII Remake (Video Game) / int_f8cddfb2
comment
Laser Blade: In Chapter 16 and 17, Shinra's Armored Shock Troopers use "beam swords" that look suspiciously similar to lightsabers.
 Final Fantasy VII Remake (Video Game) / int_f8cddfb2
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f8cddfb2
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f8cddfb2
 Final Fantasy VII Remake (Video Game) / int_f9c17447
type
The Remnant
 Final Fantasy VII Remake (Video Game) / int_f9c17447
comment
The Remnant: Members of the first incarnation of Avalanche from Before Crisis are still active, and come to the rescue of Cloud, Jessie, Biggs, and Wedge, in Chapter 4.
 Final Fantasy VII Remake (Video Game) / int_f9c17447
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_f9c17447
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_f9c17447
 Final Fantasy VII Remake (Video Game) / int_fb01ee16
type
Cyberpunk
 Final Fantasy VII Remake (Video Game) / int_fb01ee16
comment
Cyberpunk: Like the original game, it has super-soldiers, bio augmentations, metropolis, and corrupt enterprises. However, it's less noticeable since the technology of today and the one from the world is similar. It's still a sci-fi game though.
 Final Fantasy VII Remake (Video Game) / int_fb01ee16
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_fb01ee16
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_fb01ee16
 Final Fantasy VII Remake (Video Game) / int_fb4c41b4
type
"Friends" Rent Control
 Final Fantasy VII Remake (Video Game) / int_fb4c41b4
comment
"Friends" Rent Control: In a crowded slum where most buildings are cobbled together out of scrap metal, Aerith lives in a relatively small, three-story wooden house with a large landscaped lawn. Elmyra lived there with her husband before she met Aerith, but it's implied that the girl's presence is what lets the flowers and plants near her house grow with such vigor, especially in the middle of the mako-draining ecological dead zone that is Midgar. That's no explanation for the house itself, its well-kept condition, and its location along one of the only natural creeks in the slums.
 Final Fantasy VII Remake (Video Game) / int_fb4c41b4
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_fb4c41b4
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_fb4c41b4
 Final Fantasy VII Remake (Video Game) / int_fc225bec
type
Artistic License – Physics
 Final Fantasy VII Remake (Video Game) / int_fc225bec
comment
Artistic License – Physics: As per usual, Cloud's iconic BFS, the Buster Sword, is not portrayed realistically. A Real Life version made primarily out of aluminum, with the heavier steel only used for the cutting edge, still weighed 80 lb (36 kg), but Cloud is seen swinging it as though it's a traditional BFS of about 7 lb (3 kg). Downplayed in that Cloud is explicitly a Super-Soldier with Mako infusion, so Super-Strength is not out of the question; nonetheless, it sticks out because FF7 is actually a rather hard science fiction, with The Lifestream being its One Big Lie.
 Final Fantasy VII Remake (Video Game) / int_fc225bec
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_fc225bec
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_fc225bec
 Final Fantasy VII Remake (Video Game) / int_fcdb5fb2
type
Coin-Targeting Trickshot
 Final Fantasy VII Remake (Video Game) / int_fcdb5fb2
comment
Coin-Targeting Trickshot: One of Rufus' attacks in his boss fight involves throwing coins into the air, then firing his shotgun at them so the bullets ricochet off the coins and hit Cloud.
 Final Fantasy VII Remake (Video Game) / int_fcdb5fb2
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_fcdb5fb2
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_fcdb5fb2
 Final Fantasy VII Remake (Video Game) / int_fd725374
type
Pose of Silence
 Final Fantasy VII Remake (Video Game) / int_fd725374
comment
Pose of Silence: In the tenth chapter, Tifa assures Aerith that Cloud can carry all the stuff they buy on their shopping day once they exit the sewers. She bends toward Tifa so Cloud can't hear her what she's saying; presumably because he'd be opposed to the idea.
 Final Fantasy VII Remake (Video Game) / int_fd725374
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_fd725374
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_fd725374
 Final Fantasy VII Remake (Video Game) / int_fd94c4ac
type
Theme Naming
 Final Fantasy VII Remake (Video Game) / int_fd94c4ac
comment
Theme Naming: Wedge introduces Cloud to three cats he names Biggums, Reggie, and Smalls. Big, regular, and small.
 Final Fantasy VII Remake (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_fd94c4ac
 Final Fantasy VII Remake (Video Game) / int_fdad625e
type
Was Once a Man
 Final Fantasy VII Remake (Video Game) / int_fdad625e
comment
Was Once a Man: The Failed Experiment boss and its smaller bretheren encountered within the underground facility and in Hojo's lab are revealed to have been former humans who were experimented on and subsequently mutated into monsters.
 Final Fantasy VII Remake (Video Game) / int_fdad625e
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_fdad625e
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_fdad625e
 Final Fantasy VII Remake (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Final Fantasy VII Remake (Video Game) / int_fe262584
comment
Cutscene Power to the Max: In cutscenes, characters can perform all sorts of fancy acrobatics and attacks. The gameplay is much more restrained — characters can't even jump unless performing a special attack, but they can leap unrealistic distances when a cutscene requires it.
 Final Fantasy VII Remake (Video Game) / int_fe262584
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_fe262584
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_fe262584
 Final Fantasy VII Remake (Video Game) / int_fe614133
type
Beauty Is Never Tarnished
 Final Fantasy VII Remake (Video Game) / int_fe614133
comment
Beauty Is Never Tarnished: Aerith can go through Corneo's rape mansion, an Absurdly Spacious Sewer, a Train Graveyard, and have helicopters explode in her face, and by the time she gets to Marlene, she still smells nice, like a flower. Contrast Biggs and Tifa, who both frequently proclaim their need for a shower. Clearly a Cetra power now.
 Final Fantasy VII Remake (Video Game) / int_fe614133
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_fe614133
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_fe614133
 Final Fantasy VII Remake (Video Game) / int_feaf12e8
type
Survivor Guilt
 Final Fantasy VII Remake (Video Game) / int_feaf12e8
comment
The aftermath of the Sector 7 plate being dropped is given far more weight: many background characters will despair at the loss of their home, feel Survivor Guilt, or fearfully wonder if all the plates can be dropped, whether you interact with them or not (in the original, you can not talk to any NPCs and miss all of this). In one particularly harrowing instance, a woman will suffer an outright panic attack and has to be guided out of it by another civilian.
 Final Fantasy VII Remake (Video Game) / int_feaf12e8
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_feaf12e8
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_feaf12e8
 Final Fantasy VII Remake (Video Game) / int_ff7f34c5
type
Pet the Dog
 Final Fantasy VII Remake (Video Game) / int_ff7f34c5
comment
Pet the Dog: It's no secret that Cloud isn't accustomed to animals or children. During the Sector 8 sidequests, he assists a band of kids with various missions around town, but is still unable to talk to them properly. When they ask Cloud if he can help get rid of the Toad King that's harassing them, he at first demands a sum of money they obviously cannot pay, before changing his mind and only asking for a measly three gil when he sees how distraught they are.
 Final Fantasy VII Remake (Video Game) / int_ff7f34c5
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_ff7f34c5
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_ff7f34c5
 Final Fantasy VII Remake (Video Game) / int_name
type
ItemName
 Final Fantasy VII Remake (Video Game) / int_name
comment
 Final Fantasy VII Remake (Video Game) / int_name
featureApplicability
1.0
 Final Fantasy VII Remake (Video Game) / int_name
featureConfidence
1.0
 Final Fantasy VII Remake (Video Game)
hasFeature
Final Fantasy VII Remake (Video Game) / int_name
 Final Fantasy VII Remake (Video Game) / int_name
itemName
Final Fantasy VII Remake (Video Game)

The following is a list of statements referring to the current page from other pages.

 Final Fantasy VII Remake (Video Game)
hasFeature
A Million Is a Statistic / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
A-Team Firing / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptation Explanation Extrication / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptational Angst Upgrade / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptational Curves / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptational Early Appearance / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptational Intelligence / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptational Jerkass / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptational Nice Guy / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptational Skimpiness / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptational Ugliness / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Adaptational Wimp / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
All Your Powers Combined / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Alliterative Family / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Almighty Janitor / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
And Now for Someone Completely Different / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Animals Hate Him / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Antepiece / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Attack of the Killer Whatever / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Authority in Name Only / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Back-to-Back Badasses / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Bad "Bad Acting" / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Bald Head of Toughness / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Barrier Change Boss / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Battle Theme Music / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Begin with a Finisher / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Beware My Stinger Tail / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Black-and-White Insanity / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Bling-Bling-BANG! / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Blood from the Mouth / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Bloodless Carnage / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Blooper / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Boss-Altering Consequence / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Boss Rush / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Bragging Rights Reward / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Break Meter / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Breaking Old Trends / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Bridal Carry / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Busby Berkeley Number / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
…But He Sounds Handsome / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Butt Biter / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Carpet of Virility / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Celebrity Voice Actor / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Celibate Hero / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Chairman of the Brawl / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Character Check / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Character Rerailment / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Chekhov's Boomerang / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Chromatic Rock Paper Scissors / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Chronic Hero Syndrome / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Climax Boss / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Clock Roaches / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Coin-Targeting Trickshot / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Combat Exclusive Healing / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Combat Stilettos / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Combo Rifle / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Comic-Book Fantasy Casting / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Cool Shades / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Cosmic Plaything / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Costume Evolution / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Costume Porn / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Cover Innocent Eyes and Ears / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Coy, Girlish Flirt Pose / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Creator's Favorite / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Cry into Chest / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Custom Uniform / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Cutscene Power to the Max / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Cyberpunk for Flavor / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Damage Reduction / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Darkhorse Casting / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Deconstruction Game / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Desperately Craves Affection / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Dialog During Gameplay / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Dies Differently in Adaptation / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Diving Kick / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Dominance Through Furniture / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Dragged into Drag / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Dub Text / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
11th-Hour Ranger / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Ending Aversion / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Episodic Game / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Exact Time to Failure / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Failed Attempt at Drama / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Family Eye Resemblance / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Fed to the Beast / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Feigning Intelligence / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Fighter, Mage, Thief / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
First Kiss / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
First Law of Metafictional Thermodynamics / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Fist of Rage / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Five-Finger Discount / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Flair Bartending / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Flashy Protagonists, Bland Extras / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Forced Orgasm / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Foreseeing My Death / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
"Friends" Rent Control / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
G-Rated Sex / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Gang Up on the Human / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Gay Bravado / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Gay Option / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Gender-Equal Ensemble / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Girly Run / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Gladiator Games / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
God-Created Canon Foreigner / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Good Bad Girl / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Good Eyes, Evil Eyes / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Grappling-Hook Pistol / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Greeting Gesture Confusion / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Guest-Star Party Member / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Guns Are Worthless / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Handshake Refusal / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Happy-Ending Massage / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Hates Being Alone / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Have a Nice Death / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Head-Turning Beauty / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Heads I Win, Tails You Lose / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Healer Signs On Early / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Hellish Copter / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
High-Class Fan / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
High-Five Left Hanging / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Hollywood Homely / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Hot Skitty-on-Wailord Action / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Human Doorstop / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Human Hammer-Throw / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
100% Completion / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Hurricane Kick / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
I Call It "Vera" / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
I Control My Minions Through... / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
I Want Them Alive! / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
I Was Quite a Looker / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Iconic Starter Equipment / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
If You Ever Do Anything to Hurt Her... / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Ignored Enemy / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
I'm Crying, but I Don't Know Why / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
I'm Having Soul Pains / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Immune to Fate / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Immune to Flinching / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Informed Deformity / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Insistent Terminology / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Inspiration for the Work / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Japanese Video Games / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Jiggle Physics / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Just Following Orders / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
"Just Frame" Bonus / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Just Like Robin Hood / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Kamehame Hadoken / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Kavorka Man / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Ki Manipulation / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Kimono Fanservice / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Know When to Fold 'Em / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Lag Cancel / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Lame Last Words / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Late Character Syndrome / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Lazy Backup / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Leaked Experience / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Lens Flare / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Let's Just Be Friends / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Literally Falling in Love / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Loose Canon / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Lovable Jock / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Macho Camp / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Makeup Is Evil / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Male Might, Female Finesse / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Manual Leader, A.I. Party / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Marathon Level / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Market-Based Title / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Medical Rape and Impregnate / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Melee Disarming / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Men Don't Cry / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Mercy Mode / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Military and Warfare Video Games / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Miserable Massage / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Modesty Shorts / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Money Mauling / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Mook Promotion / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Movie Superheroes Wear Black / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Mundane Object Amazement / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Museum Level / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Mutually Exclusive Party Members / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Named by the Adaptation / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
New Game Plus / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Nightmare Fetishist / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Ninja Fiction / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
No Hero Discount / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
No Place for a Warrior / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
No Shirt, Long Jacket / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Non-Elemental / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Normal Fish in a Tiny Pond / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Not His Sled / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Nothing but Skin and Bones / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Nothing Is the Same Anymore / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Oddly Small Organization / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Off the Rails / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
One-Handed Zweihänder / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Only One Name / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Orchestral Bombing / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Our Founder / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Over-the-Shoulder Carry / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Personality Powers / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Phantom Thief / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Phony Veteran / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Photo Mode / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Physical Disability in Media / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Physical, Mystical, Technological / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Point of No Return / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Porn with Plot / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Pose of Silence / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Postmodernism / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Pre-Final Boss / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Pre-Rendered Graphics / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Pretender Diss / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Progressively Prettier / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Prolonged Prologue / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Pulling the Rug Out / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Punch a Wall / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Puzzle Boss / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Railroading / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Rape Is a Special Kind of Evil / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Recoil Boost / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Restrained Resistance, Reckless Rebellion / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Retro Universe / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Revisiting the Roots / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Roll Out the Red Carpet / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Rollerblade Good / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Romantic Ride Sharing / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Roundhouse Kick / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Ruder and Cruder / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Rugged Scar / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Saved by Canon / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Scapegoat Creator / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Screw Destiny / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Security Cling / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Sequel in Another Medium / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Shrine to Self / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Sidequest / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Skill Point Reset / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Sliding Scale of Beauty / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Soft Reboot / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Spared by the Adaptation / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Speed Blitz / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Spoil at Your Own Risk / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Squishy Wizard / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Stance System / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Standard Power-Up Pose / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Starter Gear Staying Power / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Stress-Relieving Gameplay / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Strong and Skilled / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Stun Guns / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Stylish Action / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Suggestive Collision / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Super-Reflexes / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Super-Speed / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Tactical Rock–Paper–Scissors / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Take That, Audience! / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Talking in Your Sleep / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Team-Based Tournament / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Tech Points / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Technology Marches On / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
The Baby of the Bunch / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
The Blade Always Lands Pointy End In / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
The Cobbler's Children Have No Shoes / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
The Friends Who Never Hang / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
The Paralyzer / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
The Stations of the Canon / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
The Tooth Hurts / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
The Un-Smile / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Third-Option Love Interest / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
This Is for Emphasis, Bitch! / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Time-Limit Boss / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Time Travel Tales / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
True Neutral / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Two-Headed Coin / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Uncanny Valley / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Uncomfortable Elevator Moment / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Unproblematic Prostitution / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Unsettling Gender-Reveal / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Urban Fantasy / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Video Game Remake / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Villain in a White Suit / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
What Beautiful Eyes! / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
When She Smiles / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
When You Coming Home, Dad? / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Whip of Dominance / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
White Mage / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Workout Fanservice / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Wouldn't Hit a Girl / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
Xenafication / int_7f069934
 Final Fantasy VII Remake (Video Game)
hasFeature
You Fool! / int_7f069934
 FinalFantasyVIIRemake
sameAs
Final Fantasy VII Remake (Video Game)