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Final Fantasy XIII (Video Game)

 Final Fantasy XIII (Video Game)
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TVTItem
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game)
 Final Fantasy XIII (Video Game)
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FinalFantasyXIII
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII is the thirteenth game in the ball-crunchingly popular Final Fantasy series and first entry of the Fabula Nova Crystallis: Final Fantasy series of games. It was first released on PlayStation 3 and Xbox 360 in late 2009/early 2010.In the lore of Fabula Nova Crystallis: Final Fantasy, humankind lives alongside a race of god-like beings known as the fal'Cie. Those who are chosen by the fal'Cie for a greater purpose are known as the l'Cie ("luh-see"), with each one given a special mission called a Focus and magical powers to help accomplish it. Legend states that failure to accomplish one's Focus will transform the l'Cie into a hideous monster, but success will grant "eternal life".Final Fantasy XIII takes place in Cocoon, a futuristic utopia created and operated by the fal'Cie. Not only does Cocoon provide a life of comfort and ease, but it protects its inhabitants from the savage and hostile world of "Pulse" that lurks outside its walls.When a Pulse fal'Cie is discovered within the walls of Cocoon, the ruling government — fearing the creation of Pulse l'Cies — takes drastic measures by quarantining the entire district where it was found and ordering that everyone within be exiled to Pulse. Seeking to rescue her missing sister from the chaos of this "Purge", a young soldier known only by the codename "Lightning" rebels against the government and breaks through the military blockade to the Pulse fal'Cie.There, Lightning and a Ragtag Bunch of Misfits are branded against their will by the Pulse fal'Cie and transformed into l'Cie. With an unclear Focus and the entire world of Cocoon turned against them, Lightning and the others must figure out a way to fulfill their new-found fate... or a way to defy it.Final Fantasy XIII is the first part of the "ten-year project" known as Fabula Nova Crystallis: Final Fantasy, which was envisioned as a series of Final Fantasy games all sharing a common mythology. Unfortunately, development was filled with problems, the two biggest being an excessive amount of time spent developing the game engine, and a general lack of a cohesive vision amongst the development team.A direct sequel was later released. A third game was released in 2014 and completes the trilogy.The game was ported to Steam in October 2014; the entire trilogy is on Steam as of December 2015.
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 Final Fantasy XIII (Video Game) / int_1161fb48
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Bizarre Alien Biology
 Final Fantasy XIII (Video Game) / int_1161fb48
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Bizarre Alien Biology: The fal'Cie are sapient crystals surrounded by biomechanical shells that serve as armor and project their appearance. Beyond that their physiology differs greatly; the Cocoon fal'Cie (like Eden and Carbuncle) are distinguished by their smooth, statuesque designs, and Gran Pulse fal'Cie (like Titan and Atmos) are distinguished by their rough mechanical and utilitarian designs.
 Final Fantasy XIII (Video Game) / int_1161fb48
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 Final Fantasy XIII (Video Game) / int_12628662
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The Call Knows Where You Live
 Final Fantasy XIII (Video Game) / int_12628662
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The Call Knows Where You Live: Boy howdy is there a lot of collateral damage when Vanille remembers her focus, but feigns ignorance to keep both Fang and Cocoon safe.
 Final Fantasy XIII (Video Game) / int_12628662
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Shop Fodder
 Final Fantasy XIII (Video Game) / int_127027b1
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Once you know the Death trick, Mission 63 becomes one for both CP and gil. (Adamantoises give 40000 CP and have a 25% chance of dropping Shop Fodder that sells for 150,000 gil, and you get a guaranteed Gold Nugget (60000 gil) every time you complete the mission)
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 Final Fantasy XIII (Video Game) / int_129074bf
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Sliding Scale of Free Will vs. Fate
 Final Fantasy XIII (Video Game) / int_129074bf
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Sliding Scale of Free Will vs. Fate: It is stated that fate is undefeatable. However, later, it is not only revealed that can fate can be fought, but that humans are the only ones with true free will —- something not even the fal'Cie had. Hence the reason fal'Cie create l'Cie, to use their unlimited potential (free will).
 Final Fantasy XIII (Video Game) / int_129074bf
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Final Fantasy XIII (Video Game) / int_129074bf
 Final Fantasy XIII (Video Game) / int_143939c1
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Trailers Always Spoil
 Final Fantasy XIII (Video Game) / int_143939c1
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Trailers Always Spoil: Even Word of God made no secret that sooner or later, the party is going to leave Cocoon. Trailers Always Lie: Jihl, Yaag and Cid Raines were quite prominent while Dysley was shown little, and only Raines lived up to his implied role. The trailers also implied Fang was a traitor, showing her capturing Snow and raising her lance against the party without context for her actions, and implied Vanille was the one responsible for Serah being branded, showing her apologizing profusely when she sees her mark.
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Magic Missile Storm
 Final Fantasy XIII (Video Game) / int_144cc66b
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Magic Missile Storm: Alexander returns with his Divine Judgment attack from Final Fantasy IX, as the summon for Hope.
 Final Fantasy XIII (Video Game) / int_144cc66b
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 Final Fantasy XIII (Video Game) / int_14ed6ab7
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Does This Remind You of Anything?
 Final Fantasy XIII (Video Game) / int_14ed6ab7
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Does This Remind You of Anything?: Is Vanille having The Immodest Orgasm on her Eidolon? Judge for yourself. Or not... they even cuddle at the end. And on a lesser note, considering the noises she makes throughout the game, it can sound like Vanille might constantly be having one. Fang and Vanille's gasps together during their saving of Cocoon. Related, but neither sexual in context, nor fun at all: Undesirable people getting herded at train stations, put on trains to an unspecified far away destination, and told they get their personal stuff back once they get there? Thankfully, Lightning and Snow got the hint.
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 Final Fantasy XIII (Video Game) / int_16720859
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More Predators Than Prey
 Final Fantasy XIII (Video Game) / int_16720859
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More Predators Than Prey: The world of Gran Pulse is awash with dangerous predator-type animals, and the smaller number of herbivores includes the dinosaur/tortoise Adamantoises, which are big enough to step on anything which tries to eat them.
 Final Fantasy XIII (Video Game) / int_16720859
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Peninsula of Power Leveling
 Final Fantasy XIII (Video Game) / int_16972b3c
comment
Peninsula of Power Leveling: On Gran Pulse, there is a specific area on the Archlyte Steppe where a behemoth and a giant wolf are fighting next to a canyon. (It's unavoidable because the plot steers you towards this area.) Engage them (the encounter will almost always be a Pre-Emptive Strike), kill the behemoth, kill the wolf, run into the canyon until the spot they stood in scrolls off the screen, come back to the spot, and they're there again. Doing this gets you about 13000 CP (with the Growth Egg, which doubles CP) in roughly two minutes, and almost a million within an hour. As you get stronger, the minutes can become seconds. Once you know the Death trick, Mission 63 becomes one for both CP and gil. (Adamantoises give 40000 CP and have a 25% chance of dropping Shop Fodder that sells for 150,000 gil, and you get a guaranteed Gold Nugget (60000 gil) every time you complete the mission) If you reattempt a Cie'th stone mission, you usually get the useful upgrading material Bomb Cores as a reward. The Zenobia mission gives you seven Bomb Cores, is easy for a high-level party, and is very close to the mission stone.
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Not-So-Harmless Villain
 Final Fantasy XIII (Video Game) / int_171ef47c
comment
Not-So-Harmless Villain: Prior to the game's release, many people suspected that the aged Galenth would be nothing more than a powerless figurehead. Then he started frying masses of people with magic blasts...
 Final Fantasy XIII (Video Game) / int_171ef47c
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 Final Fantasy XIII (Video Game) / int_17210967
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Dungeon Town
 Final Fantasy XIII (Video Game) / int_17210967
comment
Dungeon Town: Palumpolum, the mall area of The Nautilus, and Eden. Justified, as you're fugitives who are feared by practically everybody in the world. Later, there are the ruined cities on Pulse.
 Final Fantasy XIII (Video Game) / int_17210967
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All There in the Manual
 Final Fantasy XIII (Video Game) / int_17ce80aa
comment
Also, what happened to Hope's dad? You would've expected him to show up in the ending, but he doesn't. However, in the novel, PSICOM appears and tells Hope that his father is with them.
 Final Fantasy XIII (Video Game) / int_17ce80aa
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 Final Fantasy XIII (Video Game) / int_17fe1048
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Naked on Arrival
 Final Fantasy XIII (Video Game) / int_17fe1048
comment
Naked on Arrival: When a l'Cie awakens from crystal stasis, he or she is naked for the first few seconds. Averted during the ending, when the camera stays on Lightning as she awakens from crystal stasis already clothed, as you might imagine.
 Final Fantasy XIII (Video Game) / int_17fe1048
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 Final Fantasy XIII (Video Game) / int_18d15922
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Title Drop
 Final Fantasy XIII (Video Game) / int_18d15922
comment
Title Drop: Barthandelus, in the pre-Final Boss cutscene makes mention of a "new crystal legend." The title of the last Analect in the Datalog is Fabula Nova Crystallis. Fittingly, said entry makes mention of the goddess Etro.
 Final Fantasy XIII (Video Game) / int_18d15922
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 Final Fantasy XIII (Video Game) / int_190badd4
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Token Non-Human
 Final Fantasy XIII (Video Game) / int_190badd4
comment
Token Nonhuman: Averted for the first time since Final Fantasy VIII. Or subverted if you look at it in another way: the game could be the first in the series to have no human playable characters, as everyone in the party becomes a l'Cie. Which means in the first two chapters of the game Vanille is the Token Non-Human in the group.
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The Right of a Superior Species
 Final Fantasy XIII (Video Game) / int_193adfd1
comment
The Right of a Superior Species: At one point, Lightning realizes that to the fal'Cie, humans are nothing but pets whom they keep for amusement and some housekeeping chores they don't care to do themselves. It is eventually revealed that humans and fal'Cie are related species in the sense that both were created by the same creator deity but fal'Cie were made infinitely stronger, so when the creator has left the building, things went south for the humans.
 Final Fantasy XIII (Video Game) / int_193adfd1
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Second Hour Superpower
 Final Fantasy XIII (Video Game) / int_19787667
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Second Hour Superpower: After the prologue chapters, Anima says hello.
 Final Fantasy XIII (Video Game) / int_19787667
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 Final Fantasy XIII (Video Game) / int_19a293e6
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Programming Game
 Final Fantasy XIII (Video Game) / int_19a293e6
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Programming Game: Paradigms are more or less simplified Gambits, only the AI isn't as rigid (mainly because they have less options to choose from all at once.)
 Final Fantasy XIII (Video Game) / int_19a293e6
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 Final Fantasy XIII (Video Game) / int_1a3a91dd
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Say My Name
 Final Fantasy XIII (Video Game) / int_1a3a91dd
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Say My Name: "SERAAAAAAAAAAAAAAAAAAH!!!" "DYSLEY!"
 Final Fantasy XIII (Video Game) / int_1a3a91dd
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 Final Fantasy XIII (Video Game) / int_1ba09c9d
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Human Resources
 Final Fantasy XIII (Video Game) / int_1ba09c9d
comment
Human Resources: All of Cocoon's population are either slaves or sacrifices to the fal'Cie.
 Final Fantasy XIII (Video Game) / int_1ba09c9d
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The Ghost
 Final Fantasy XIII (Video Game) / int_1ba17583
comment
The Ghost: Eden. You do see an avatar in Orphan's Cradle (three of them, in fact), but the fal'Cie itself remains unseen. Averted, but only through supplementary materials, it is Edenhall itself.
 Final Fantasy XIII (Video Game) / int_1ba17583
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 Final Fantasy XIII (Video Game) / int_1badfb3a
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The Heart
 Final Fantasy XIII (Video Game) / int_1badfb3a
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The Heart (Vanille)
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End of an Age
 Final Fantasy XIII (Video Game) / int_1bc2e445
comment
End of an Age: The end of the game, and also the War of Trangression, 500 years ago. The former changes things for the people of Cocoon, and the latter was a massive shake-up for the people on Pulse.
 Final Fantasy XIII (Video Game) / int_1bc2e445
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Suicidal Cosmic Temper Tantrum
 Final Fantasy XIII (Video Game) / int_1c08ee8f
comment
Suicidal Cosmic Temper Tantrum: The crux of the plot is Orphan's incredibly convoluted attempt to Rage Quit the universe. As one would expect, when the party finally confronts Orphan itself, it acts like, well, an insane child.
 Final Fantasy XIII (Video Game) / int_1c08ee8f
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The Purge
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The Purge: After discovering a fal'Cie from Pulse in some ruins, the Sanctum government decides to send everyone that was "near" that fal'Cie to Pulse because of the irrational fear of everything coming from that planet. Several facilities were constructed for the purged population to live happily there, and a military division known as PSICOM took over and oversaw the removal of the population. However, it quickly becomes apparent that the Sanctum government neither expected nor intended for any of the Purged population to survive - when the population being shipped out began to violently resist, PSICOM used that as an excuse to simply massacre everyone. Lightning's remark implies that this was the plan all along.
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Bag of Sharing
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Bag of Sharing: No matter how far apart the split parties are or what they are doing, they all have access to the same items.
 Final Fantasy XIII (Video Game) / int_1c805a42
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Pay Evil unto Evil
 Final Fantasy XIII (Video Game) / int_1d18887f
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Pay Evil unto Evil: Barthandelus takes a long time to lose the goodwill he earns by killing Jihl Nabaat.
 Final Fantasy XIII (Video Game) / int_1d18887f
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Gender-Equal Ensemble
 Final Fantasy XIII (Video Game) / int_1d9af117
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Gender-Equal Ensemble: Six playable characters: three female (Lightning, Vanille and Fang), three male (Snow, Sazh and Hope).
 Final Fantasy XIII (Video Game) / int_1d9af117
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I Surrender, Suckers
 Final Fantasy XIII (Video Game) / int_1dd14f5a
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I Surrender, Suckers: In the Lake Bresha section of the game, the newly turned l'Cie are surrounded by a PSICOM troop and ordered to surrender. While the rest of the party nervously do as they're told, Lightning clearly has an agenda. She drops her weapon and puts her hands behind her head as ordered, but then goads an officer into approaching her, where she procceds to incapacitate him and rearm herself to cut down the rest of the troop.
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Papa Wolf
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Papa Wolf: Sazh, as well as Hope's dad.
 Final Fantasy XIII (Video Game) / int_1dfd19f9
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Deal with the Devil
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comment
Deal with the Devil: Snow offers to become a l'Cie if Serah gets turned back into a human. It's not clear whether the deal is accepted, or if Anima just curses him out of hand. After all, he did just help beat the crap out of it not two minutes earlier.
 Final Fantasy XIII (Video Game) / int_1fc8335e
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Ominous Latin Chanting
 Final Fantasy XIII (Video Game) / int_1fdaf8ff
comment
Ominous Latin Chanting: MIHI NOMEN ORPHANUS! OR! PHA! NUUUUUUS!!! Par for the course for final bosses in this series, really. Overlaps awesomely with Orchestral Bombing.
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Leaked Experience
 Final Fantasy XIII (Video Game) / int_2055231
comment
Leaked Experience: All characters gain the same amount of CP, regardless of whether they are in the battle or even in the party at the time. Justified, especially in the earlier chapters, by the game not allowing you to change your party and often shifting viewpoints between characters without warning — if CP didn't carry over, you would be very liable to get thrown into a tough boss battle with severely underleveled characters and no way to grind them.
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Non-Standard Skill Learning
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Non-Standard Skill Learning: Most skills (including basic Attack) are represented by nodes on the Crystarium. The exception is the characters' Eidolons, which are obtained during the storyline and stored in the inventory.
 Final Fantasy XIII (Video Game) / int_20b176ea
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type
Notice This
 Final Fantasy XIII (Video Game) / int_20e2a53b
comment
Notice This: Treasure Spheres emit a distinctive chiming noise. You will sometimes hear this before you can see the sphere. The map of Pulse has a subtle one: if a Cie'th stone is active, but you haven't completed its sidequest, then the map icon pulses gently.
 Final Fantasy XIII (Video Game) / int_20e2a53b
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_20e2a53b
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_20e2a53b
 Final Fantasy XIII (Video Game) / int_2493b31d
type
Fire-Forged Friends
 Final Fantasy XIII (Video Game) / int_2493b31d
comment
Fire-Forged Friends: At the start, half the playable cast is at each other's throats. Originally Hope wants to kill Snow because Snow caused his mother's death, Sazh almost shoots Vanille (albeit at her request) because she was responsible for Dajh becoming a l'Cie, and Lightning's antipathy for Snow is obvious from the beginning. By the end, however, all of these things are forgotten as the group unites.
 Final Fantasy XIII (Video Game) / int_2493b31d
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2493b31d
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2493b31d
 Final Fantasy XIII (Video Game) / int_25093f95
type
Slave Brand
 Final Fantasy XIII (Video Game) / int_25093f95
comment
Slave Brand: The l'Cies' brands.
 Final Fantasy XIII (Video Game) / int_25093f95
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_25093f95
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_25093f95
 Final Fantasy XIII (Video Game) / int_25a31943
type
Slave Mooks
 Final Fantasy XIII (Video Game) / int_25a31943
comment
Slave Mooks: L'Cie are only motivated to do their boss' job by the threat of being turned into one of the zombie-like Cie'th.
 Final Fantasy XIII (Video Game) / int_25a31943
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_25a31943
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_25a31943
 Final Fantasy XIII (Video Game) / int_25f41fd3
type
Offscreen Start Bonus
 Final Fantasy XIII (Video Game) / int_25f41fd3
comment
Offscreen Start Bonus: The game likes to teleport you into an area after a cutscene, with a hallway behind you that you supposedly just came through. Backtracking will often get you a treasure sphere.
 Final Fantasy XIII (Video Game) / int_25f41fd3
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_25f41fd3
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_25f41fd3
 Final Fantasy XIII (Video Game) / int_26ac510e
type
Mythology Gag
 Final Fantasy XIII (Video Game) / int_26ac510e
comment
On a lighter note, an NPC in Nautilus references the original line as a Mythology Gag.
 Final Fantasy XIII (Video Game) / int_26ac510e
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_26ac510e
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_26ac510e
 Final Fantasy XIII (Video Game) / int_26eb6287
type
Funny Background Event
 Final Fantasy XIII (Video Game) / int_26eb6287
comment
Funny Background Event: On the Palamecium, when Fang is checking Vanille's brand (it's on her thigh), you can see Snow, Sazh and Hope in the background pointedly turning away and not looking at her.
 Final Fantasy XIII (Video Game) / int_26eb6287
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_26eb6287
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_26eb6287
 Final Fantasy XIII (Video Game) / int_2726d167
type
The World Is Just Awesome
 Final Fantasy XIII (Video Game) / int_2726d167
comment
The World Is Just Awesome: The montage of Gran Pulse after the party leaves Cocoon. Hell, just wandering the Archylte Steppe, where you begin on Gran Pulse, can evoke this reaction.
 Final Fantasy XIII (Video Game) / int_2726d167
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2726d167
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_2726d167
 Final Fantasy XIII (Video Game) / int_2764d432
type
Bitch in Sheep's Clothing
 Final Fantasy XIII (Video Game) / int_2764d432
comment
Bitch in Sheep's Clothing: Jihl Nabaat in her initial appearance.
 Final Fantasy XIII (Video Game) / int_2764d432
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2764d432
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2764d432
 Final Fantasy XIII (Video Game) / int_28a3b1a8
type
Party in My Pocket
 Final Fantasy XIII (Video Game) / int_28a3b1a8
comment
Party in My Pocket: Both are played with, the party members generally just do their own thing and act like NPCs while on the field. However, only the active party members are visible in the field, any not participating in battle play the pocket trope straight.
 Final Fantasy XIII (Video Game) / int_28a3b1a8
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_28a3b1a8
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_28a3b1a8
 Final Fantasy XIII (Video Game) / int_2905964a
type
Manual Leader, A.I. Party
 Final Fantasy XIII (Video Game) / int_2905964a
comment
Manual Leader, A.I. Party: The player controls one party member at once and has the option of customizing the AI of the party.
 Final Fantasy XIII (Video Game) / int_2905964a
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2905964a
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2905964a
 Final Fantasy XIII (Video Game) / int_2937826d
type
Hurricane of Puns
 Final Fantasy XIII (Video Game) / int_2937826d
comment
Hurricane of Puns: It's hard to talk about Hope and not have them sound like this. Snow is also an offender. Concerning the Eidolons, Sazh has a hot rod and Snow has a Cool Bike.
 Final Fantasy XIII (Video Game) / int_2937826d
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2937826d
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2937826d
 Final Fantasy XIII (Video Game) / int_294ed981
type
Bilingual Bonus
 Final Fantasy XIII (Video Game) / int_294ed981
comment
Bilingual Bonus: Lightning's real name being Eclair, which is French for 'lightning'. In the English localization it was changed to Claire, which is French for 'light'. Despite this, both are referenced very frequently in-game. Hope, whose last name "Estheim" means "at home", combines both Latin and German respectively. His full name and his character development frequently lampshade the underlying meaning. Paradigm is the Greek word for pattern (though technically, it's also an English word for pattern).
 Final Fantasy XIII (Video Game) / int_294ed981
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_294ed981
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_294ed981
 Final Fantasy XIII (Video Game) / int_297ab1b9
type
Parental Abandonment
 Final Fantasy XIII (Video Game) / int_297ab1b9
comment
Parental Abandonment: Many of the characters, including the Big Bad Orphan, have issues with either their parents or children.
 Final Fantasy XIII (Video Game) / int_297ab1b9
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_297ab1b9
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_297ab1b9
 Final Fantasy XIII (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Final Fantasy XIII (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Most, if not all, of the Eidolon battles will need to be retried at least once unless you're using a walkthrough or guide. Fortunately, the game included a convenient retry feature for every battle. Not only this, but losing the battle and going into retry allows you to access the menu and arrange things more to your favor going in. The first time you fight Barthandelus at the end of Chapter 9 also comes down to this. There's no hints or mentions of what you should do when he's preparing to pull off Destrudo, an instant-kill attack that can be subverted if he's lost enough HP while charging up, making this a Guide Dang It! moment for the ill-informed after they've had their asses handed to them on a silver platter a few times or so.
 Final Fantasy XIII (Video Game) / int_29c50e28
featureApplicability
-0.3
 Final Fantasy XIII (Video Game) / int_29c50e28
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1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_29c50e28
 Final Fantasy XIII (Video Game) / int_2a44899
type
Plot Armor
 Final Fantasy XIII (Video Game) / int_2a44899
comment
Plot Armor: Both Snow and Nora fall off the same broken bridge at the beginning of the game, but only Snow survives. The difference? Snow is a main character and Nora is not.
 Final Fantasy XIII (Video Game) / int_2a44899
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2a44899
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2a44899
 Final Fantasy XIII (Video Game) / int_2afb1a9
type
Limit Break
 Final Fantasy XIII (Video Game) / int_2afb1a9
comment
Limit Break: Changed in this game, instead you get "Gestalt Mode," where you pilot a vehicle/summon around to do heavy damage. Characters also have true limit breaks, which use an entire ATB bar. These either sharply raise the chain meter (Sazh and Lightning), nuke a wide area and moderately raise the chain meter (Hope), deal heavy damage while clearing the chain gauge (Fang and Snow), or have a chance to cause instant death while dealing damage that increases the more you spam them (Vanille).
 Final Fantasy XIII (Video Game) / int_2afb1a9
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2afb1a9
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1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2afb1a9
 Final Fantasy XIII (Video Game) / int_2b706ca
type
More Dakka
 Final Fantasy XIII (Video Game) / int_2b706ca
comment
More Dakka: Sazh's method of using Guns Akimbo seems to be "spray enough bullets in your target's general direction and maybe some will hit". Particularly, see his version of Blitz and his Limit Break, Cold Blood. His Blitz's unique mechanics (he sprays bullets forward instead of doing a Spin Attack like everyone else) make it pretty powerful against larger enemies. Each bullet does half to three-quarters what it would in a normal attack, but he fires each gun a half-dozen times at least; if you're facing an enemy large enough to get hit by most or all of them, or if a moderately sized enemy is right in his face, it'll do considerably more damage than just having him Attack.
 Final Fantasy XIII (Video Game) / int_2b706ca
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2b706ca
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2b706ca
 Final Fantasy XIII (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Final Fantasy XIII (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Pretty much all of the Tier 3 weapons, due to requiring an extremely rare component that can only be bought for obscene amounts of Gil or won off the Adamantoise-type enemies. Since most Adamantoise varieties are stronger than the final boss, this means the Tier 3's are only really good for killing more turtles and wrapping up the last few marks. A sufficiently leveled party with well-developed Tier 2 weapons can get a five-star rating on the final Superboss. Said components, Trapezohedrons, can be multiplied by using them to build a particular few types of weapons, level them to maximum, and then disassembling them. So for roughly the same price as it costs to buy one (up to 30% less if you do some cost/benefit experimentation beforehand), you can turn one Trapezohedron into three. Still does not mean they're actually that useful... Another limiting factor on the Tier 3 weapons is that as you and your weapons become stronger, the time limits for fights and missions are tightened. In some particular cases, it becomes next to impossible to 5-star a particular mission because a strong party would have mere seconds to finish the fight. On another note, some of the Full ATB Skills (a.k.a. Limit Breaks) can be seen as this. While these moves certainly look pretty, may do a lot of damage, and fill up the chain gauge quickly, it has to be considered whether this is more effective than having six separate moves instead of this one, as it takes up every ATB point available.
 Final Fantasy XIII (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2bdae2ae
 Final Fantasy XIII (Video Game) / int_2dbc1855
type
Ghost City
 Final Fantasy XIII (Video Game) / int_2dbc1855
comment
Ghost City: Hanging Edge and the city seen near Lake Bresha in the cutscene where Sazh escapes PSICOM jets are both devoid of citizens. There are four cities that are visitable on Gran Pulse, one for each corner of the Archylte Steppe, and all of them have been reduced to ruins in various states of decay, thanks to the War of Transgression. The city in the southwest area is so far gone, it doesn't even have a name, and all that's left to remind people that civilization used to be there is a couple of archways and spires. Ghost Planet: The only things living on Gran Pulse are monsters; no humans, only the skeletal remains of cities and landmarks.
 Final Fantasy XIII (Video Game) / int_2dbc1855
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2dbc1855
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2dbc1855
 Final Fantasy XIII (Video Game) / int_2e6a41e0
type
Gratuitous English
 Final Fantasy XIII (Video Game) / int_2e6a41e0
comment
Gratuitous English: Sunleth Waterscape's lyrics in the Japanese version are in fluent, grammatically correct, but nonsensical English. The western versions replaced them with similar but slightly more sensible words.
 Final Fantasy XIII (Video Game) / int_2e6a41e0
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2e6a41e0
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2e6a41e0
 Final Fantasy XIII (Video Game) / int_2f253c94
type
Glass Cannon
 Final Fantasy XIII (Video Game) / int_2f253c94
comment
Glass Cannon: At maximum stats, Hope has the best Magic and worst HP. Lightning has the second worst HP but the second best strength, and ties for second best Magic with Vanille.
 Final Fantasy XIII (Video Game) / int_2f253c94
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_2f253c94
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_2f253c94
 Final Fantasy XIII (Video Game) / int_302730a
type
Fusion Dance
 Final Fantasy XIII (Video Game) / int_302730a
comment
Fusion Dance: Quite a few, actually. Between the two final bosses, there's a section of Cut Scene where they combine together ( Orphan and Barthandelus... Orphandelus?). Supplementary materials explain the latter becomes a "shell" for the former. The two Shiva sisters combine when they enter Gestalt mode, forming a badass motorcyle for Snow. In the final cutscene, Vanille and Fang combine to make Ragnarok and are frozen together in crystal.
 Final Fantasy XIII (Video Game) / int_302730a
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_302730a
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_302730a
 Final Fantasy XIII (Video Game) / int_309b8806
type
Cursed with Awesome
 Final Fantasy XIII (Video Game) / int_309b8806
comment
Cursed with Awesome: Pretty much every main character due to the benefits and downsides of being an L'Cie. Sure, fantastic powers are great and all, but when they end up with you dead or eternally trapped as a living statue? No thanks.
 Final Fantasy XIII (Video Game) / int_309b8806
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_309b8806
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_309b8806
 Final Fantasy XIII (Video Game) / int_316d4c91
type
Auto-Save
 Final Fantasy XIII (Video Game) / int_316d4c91
comment
Autosave: The game autosaves before every battle. If you die, you get the choice of Retry or Quit. Retry returns you to just before the battle, allowing you to fiddle with your strategy or just run away, depending on location. Quit returns you to your last manual save.
 Final Fantasy XIII (Video Game) / int_316d4c91
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_316d4c91
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1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_316d4c91
 Final Fantasy XIII (Video Game) / int_318a6781
type
Body to Jewel
 Final Fantasy XIII (Video Game) / int_318a6781
comment
Body to Jewel: Serah, when completing her Focus.
 Final Fantasy XIII (Video Game) / int_318a6781
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_318a6781
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_318a6781
 Final Fantasy XIII (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Final Fantasy XIII (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: When Yaag Rosch relinquishes war zones and gives orders to fire at will in order to destroy the l'Cie, just about every soldier protests because civilians are still evacuating.
 Final Fantasy XIII (Video Game) / int_319e4a2f
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_319e4a2f
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_319e4a2f
 Final Fantasy XIII (Video Game) / int_31cd5fe7
type
Apologetic Attacker
 Final Fantasy XIII (Video Game) / int_31cd5fe7
comment
Apologetic Attacker: Vanille occasionally chirps "Sorry!" after a kill.
 Final Fantasy XIII (Video Game) / int_31cd5fe7
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_31cd5fe7
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_31cd5fe7
 Final Fantasy XIII (Video Game) / int_337a0f4
type
TrailersAlwaysLie
 Final Fantasy XIII (Video Game) / int_337a0f4
comment
Trailers Always Lie: Jihl, Yaag and Cid Raines were quite prominent while Dysley was shown little, and only Raines lived up to his implied role. The trailers also implied Fang was a traitor, showing her capturing Snow and raising her lance against the party without context for her actions, and implied Vanille was the one responsible for Serah being branded, showing her apologizing profusely when she sees her mark.
 Final Fantasy XIII (Video Game) / int_337a0f4
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_337a0f4
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1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_337a0f4
 Final Fantasy XIII (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 Final Fantasy XIII (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: Most of the party is quick to rejoice after Dysley has been defeated, but Lightning isn't so convinced. Cue shocked expressions and ominous chanting when his owl flies in... The looks on the party members' faces, especially Lightning's, when Dysley reveals his fal'Cie form for the first time on the Palamecia pretty much reads "Oh, Crap!".
 Final Fantasy XIII (Video Game) / int_33fa230b
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_33fa230b
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_33fa230b
 Final Fantasy XIII (Video Game) / int_3441859b
type
Rank Scales with Asskicking
 Final Fantasy XIII (Video Game) / int_3441859b
comment
Rank Scales with Asskicking: Chapter 10 spoiler: Cid Raines and Galenth Dysley/Barthandelus. You'd think this would apply to PSICOM, but Lightning explicitly notes (after easily dispatching a whole squadron in the first chapter) that PSICOM's only real advantage is their superior equipment, and that the majority of PSICOM is made up of inexperienced recruits. As the game progresses, though, you fight more experienced troops until you're eventually fighting the Home Guard: the last line of defense who — because they're hardly ever needed — spend all their time doing combat drills and training. That said, the Homeguard isn't there long, since PSICOM replaces them again. Even though the Homeguard has been supposedly prepared for a Pulsian invasion of Eden for centuries.
 Final Fantasy XIII (Video Game) / int_3441859b
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_3441859b
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_3441859b
 Final Fantasy XIII (Video Game) / int_34ae8c28
type
Rod-and-Reel Repurposed
 Final Fantasy XIII (Video Game) / int_34ae8c28
comment
Rod-and-Reel Repurposed: Pulse tribesmen have complex rods that function as both weapons and lassos-slash-bridles for the various wild mounts flying around.
 Final Fantasy XIII (Video Game) / int_34ae8c28
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_34ae8c28
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1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_34ae8c28
 Final Fantasy XIII (Video Game) / int_34dd5f3
type
La Résistance
 Final Fantasy XIII (Video Game) / int_34dd5f3
comment
La Résistance: The heroes. Team NORA, too, and The Cavalry.
 Final Fantasy XIII (Video Game) / int_34dd5f3
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_34dd5f3
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_34dd5f3
 Final Fantasy XIII (Video Game) / int_34f8ef33
type
Mass Super-Empowering Event
 Final Fantasy XIII (Video Game) / int_34f8ef33
comment
Mass Super-Empowering Event: fal'Cie seem to be able to make as many l'Cie as they want, and multiple times do so to create obstacles for the party. Anima also does this to the party in the beginning.
 Final Fantasy XIII (Video Game) / int_34f8ef33
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_34f8ef33
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_34f8ef33
 Final Fantasy XIII (Video Game) / int_355215ef
type
RandomlyDrops
 Final Fantasy XIII (Video Game) / int_355215ef
comment
Randomly Drops: Thanks to the game's aversion of Money Spider, one of the only ways to accumulate large amounts of Gil involve fighting enemies that drop valuable components designed to be sold, but which often drop at rates of 25% or worse. The other, lategame method, is repeatedly re-doing the Cie'th Stone missions for the guaranteed secondary rewards, which can be sold (particularly the 60,000 Gold Nugget for the Adamantoise mission, which can be Death-tricked). Even with a guide on the upgrade mechanics, it'll take millions of Gil to buy all the catalysts needed to upgrade your weapons/accessories to max, particularly if you don't catch a lucky break on drops.
 Final Fantasy XIII (Video Game) / int_355215ef
featureApplicability
-1.0
 Final Fantasy XIII (Video Game) / int_355215ef
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_355215ef
 Final Fantasy XIII (Video Game) / int_356b1efb
type
Hammerspace
 Final Fantasy XIII (Video Game) / int_356b1efb
comment
Hammerspace: Most of the characters' weapons are kept on their in-game models. The exception is Hope. It's especially obvious on his battle-ending animation, when he shoves a collapsible boomerang as long as his arm into his back pocket. Somehow.
 Final Fantasy XIII (Video Game) / int_356b1efb
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_356b1efb
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_356b1efb
 Final Fantasy XIII (Video Game) / int_35b241c0
type
Ooh, Me Accent's Slipping
 Final Fantasy XIII (Video Game) / int_35b241c0
comment
Ooh, Me Accent's Slipping: To the average American player, Vanille's accent sounds a little... flighty compared to Fang (Ironic considering Vanille's voice actress is Australian...and Fang's is not). However, to the average Australian player, Fang's accent, whilst mostly above average, slips into some very New Zealand sounding vowels and the odd American twang. This is more of a situation from the American audience perspective as for them natural accents do not sound "authentic" to them, and need to be done over-the-top in order to sound "real" or "authentic". Another victim of this is Leliana of the Dragon Age franchise, whose voice actress Corinne Kempa (like Georgia van Cuylenburg (Vanille's voice actress) in regards to using her Australian accent) was accused of her accent being "unauthentic" and "fake", was merely using a native Parisian accent.
 Final Fantasy XIII (Video Game) / int_35b241c0
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_35b241c0
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_35b241c0
 Final Fantasy XIII (Video Game) / int_3698e0f
type
Class and Level System
 Final Fantasy XIII (Video Game) / int_3698e0f
comment
Class and Level System: Outside of Summons and Full-ATB moves, characters do not have their own skillsets, nor do they even level up as per traditional JRPGs. Instead, you level up your Roles, and role combinations in battle (aka Paradigms) determine your effectiveness in fights.
 Final Fantasy XIII (Video Game) / int_3698e0f
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_3698e0f
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_3698e0f
 Final Fantasy XIII (Video Game) / int_36ed3e1e
type
Ascended Meme
 Final Fantasy XIII (Video Game) / int_36ed3e1e
comment
There's also a reference to a meme from the first SaGa game. Vanille's "Death" ability is a one-hit KO on Orphan's final form, much like the instant-kill SAW weapon. This is actually confirmed to be an Homage.
 Final Fantasy XIII (Video Game) / int_36ed3e1e
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1.0
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Final Fantasy XIII (Video Game) / int_36ed3e1e
 Final Fantasy XIII (Video Game) / int_37daf5c5
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Not a Game
 Final Fantasy XIII (Video Game) / int_37daf5c5
comment
Not a Game: An exchange between Lightning and Sazh.
 Final Fantasy XIII (Video Game) / int_37daf5c5
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1.0
 Final Fantasy XIII (Video Game) / int_37daf5c5
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Final Fantasy XIII (Video Game) / int_37daf5c5
 Final Fantasy XIII (Video Game) / int_38119dcf
type
Not the Fall That Kills You
 Final Fantasy XIII (Video Game) / int_38119dcf
comment
Not the Fall That Kills You…: Lightning utilizes a device called a Grav-Con unit to survive incredible falls and jumps (it reverses gravity just before the character hits the ground).
 Final Fantasy XIII (Video Game) / int_38119dcf
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1.0
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Final Fantasy XIII (Video Game) / int_38119dcf
 Final Fantasy XIII (Video Game) / int_3892655c
type
Magical Security Cam
 Final Fantasy XIII (Video Game) / int_3892655c
comment
Magical Security Cam: The "security camera" footage from inside the Euride Gorge power plant showing how Fang and Vanille's actions turned Dajh into a l'Cie is made to look like video with noise and scanline effects, but features dramatic camerawork shot from angles that would be impossible from the viewpoint of security cameras (even the floating ones seen elsewhere in the game, as they are not evident on wide shots of the same scene).
 Final Fantasy XIII (Video Game) / int_3892655c
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1.0
 Final Fantasy XIII (Video Game) / int_3892655c
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_3892655c
 Final Fantasy XIII (Video Game) / int_38d02d44
type
Batman Gambit
 Final Fantasy XIII (Video Game) / int_38d02d44
comment
Batman Gambit: Barthandelus' plan to manipulate the l'Cie into fulfilling their Focus and destroying Cocoon amounts to pushing them past the Despair Event Horizon and letting nature take its course.
 Final Fantasy XIII (Video Game) / int_38d02d44
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1.0
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_38d02d44
 Final Fantasy XIII (Video Game) / int_3946634e
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The Smart Guy
 Final Fantasy XIII (Video Game) / int_3946634e
comment
The Smart Guy (Sazh)
 Final Fantasy XIII (Video Game) / int_3946634e
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1.0
 Final Fantasy XIII (Video Game) / int_3946634e
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1.0
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Final Fantasy XIII (Video Game) / int_3946634e
 Final Fantasy XIII (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Final Fantasy XIII (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: It is possible to make the final boss unwinnable if you fight it with the entire party equipped with Stagger Lock weapons, as those weapons prevent the character from maxing out the Chain Gauge and staggering the enemy. And the final boss is completely invulnerable unless staggered. The reason this is "by insanity" is because staggering is one of the core mechanics, and completely cutting it off by equipping the entire party with Stagger Lock weapons is very questionable.
 Final Fantasy XIII (Video Game) / int_3ac5110b
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1.0
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Final Fantasy XIII (Video Game) / int_3ac5110b
 Final Fantasy XIII (Video Game) / int_3b113b7
type
Character Development
 Final Fantasy XIII (Video Game) / int_3b113b7
comment
Character Development: The Character Development is what's really driving the narrative. It shares a similar narrative structure with Final Fantasy V and Final Fantasy VIII. This reaches its natural climax in Chapter 12. Compare the arguing, Heroic BSODing, murder plotting, and bitch-slapping at the beginning to the confident, cohesive team that invades Eden.
 Final Fantasy XIII (Video Game) / int_3b113b7
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1.0
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Final Fantasy XIII (Video Game) / int_3b113b7
 Final Fantasy XIII (Video Game) / int_3b79029a
type
Crapsaccharine World
 Final Fantasy XIII (Video Game) / int_3b79029a
comment
Crapsaccharine World: The world of Cocoon is a very happy and beautiful place to live... as long as you're not a l'Cie and you don't know the real reason the people are being kept happy and complacent.
 Final Fantasy XIII (Video Game) / int_3b79029a
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Final Fantasy XIII (Video Game) / int_3b79029a
 Final Fantasy XIII (Video Game) / int_3bb81225
type
Recurring Boss
 Final Fantasy XIII (Video Game) / int_3bb81225
comment
Recurring Boss: Many bosses are fought at least twice during the game. The Proudclad (piloted by Yaag Rosch) and Barthandelus stand out.
 Final Fantasy XIII (Video Game) / int_3bb81225
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1.0
 Final Fantasy XIII (Video Game) / int_3bb81225
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Final Fantasy XIII (Video Game) / int_3bb81225
 Final Fantasy XIII (Video Game) / int_3bbf3fef
type
Recurring Riff
 Final Fantasy XIII (Video Game) / int_3bbf3fef
comment
Recurring Riff: A melodic line from one of the vocal tracks appears in several other pieces throughout the game. Surprisingly for a Final Fantasy game, only one of the classic FF tunes appears in its entirety, the vocal J-pop rendition of the Chocobo theme. The series Prelude can be heard briefly in the game's original prelude, and the Final Fantasy theme (the one that usually plays during the credits) can be heard in the track "Miracles". Then again, this is somewhat typical of Masashi Hamauzu, who very rarely if ever pays tribute to Nobuo Uematsu's old musical cues. See: Dirge of Cerberus (scored by Hamauzu), which is bereft of any of the original Final Fantasy VII leitmotifs, compared to Crisis Core (scored by Takeharu Ishimoto) which borders on Continuity Porn in its reuses of FFVII melodies. On a more minor note, Blinded By Light can be heared in Lightning's theme, and it gets a Dark Reprise later.
 Final Fantasy XIII (Video Game) / int_3bbf3fef
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1.0
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Final Fantasy XIII (Video Game) / int_3bbf3fef
 Final Fantasy XIII (Video Game) / int_3c3f28a5
type
Blessed with Suck
 Final Fantasy XIII (Video Game) / int_3c3f28a5
comment
Blessed with Suck: Becoming a l'Cie — chosen of the gods. You leave your family and home to carry out your god-given task. Your options are to A: be continuously crystallized and uncrystallized as the fal'Cie feel like using your services again, for eternity or B: turn into a Cie'th stone and spend forever not only trapped in one place but constantly awake and thinking only of your task, unless someone finishes it for you. It's totally possible that your task will involve killing a loved one who has become a Cie'th. A major theme in the story is why most l'Cie still choose to continue on despite the risk of a much worse fate.
 Final Fantasy XIII (Video Game) / int_3c3f28a5
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 Final Fantasy XIII (Video Game) / int_3c3f28a5
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Final Fantasy XIII (Video Game) / int_3c3f28a5
 Final Fantasy XIII (Video Game) / int_3f11ef74
type
Parental Substitute
 Final Fantasy XIII (Video Game) / int_3f11ef74
comment
Parental Substitute: Lightning became this to Serah following their parents' deaths, and gradually morphs into a mother figure for Hope, as well.
 Final Fantasy XIII (Video Game) / int_3f11ef74
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1.0
 Final Fantasy XIII (Video Game) / int_3f11ef74
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Final Fantasy XIII (Video Game) / int_3f11ef74
 Final Fantasy XIII (Video Game) / int_3f8ef764
type
Bleak Level
 Final Fantasy XIII (Video Game) / int_3f8ef764
comment
Bleak Level: The village of Oerba.
 Final Fantasy XIII (Video Game) / int_3f8ef764
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 Final Fantasy XIII (Video Game) / int_3f8ef764
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Final Fantasy XIII (Video Game) / int_3f8ef764
 Final Fantasy XIII (Video Game) / int_3fbbe6ad
type
Power Tattoo
 Final Fantasy XIII (Video Game) / int_3fbbe6ad
comment
Power Tattoo: The l'Cie brand. It also serves as an abstract Magic Countdown to Cie'thdom. It goes through thirteen stages, becoming more complex each time until it fully develops and the bearer becomes a Cie'th. If the l'Cie manages to complete their focus, they get a cool "ruined" brand like the one Fang sports for the entire game.
 Final Fantasy XIII (Video Game) / int_3fbbe6ad
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1.0
 Final Fantasy XIII (Video Game) / int_3fbbe6ad
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_3fbbe6ad
 Final Fantasy XIII (Video Game) / int_3fca462c
type
Deus ex Machina
 Final Fantasy XIII (Video Game) / int_3fca462c
comment
Deus ex Machina: At first glance, the ending sequence is full of these for no reason... but they are actual interventions of a goddess, Etro, of her own free will rather than any asking on the party's behalf. First most of the party is turned into Cie'th, then abruptly turned back with them thinking it was willpower and/or a trick, though Vanille/Fang were in disbelief because they didn't think that was possible. Then after defeating Orphan, which brings down Cocoon and they can't stop this, Vanille and Fang become Ragnarok to stop Cocoon's descent - literally infused with Etro's warmth as semi-explained in the sequel, allowing them this ability and direction of the otherwise-uncontrollable creature. Then after all's said and done, everyone's crystallized because their Focus is complete, before everyone save Vanille and Fang are somehow freed, despite no fal'Cie to do that for them. As revealed in the datalog below, this isn't exactly a new development; this one is particularly sympathetic to extraordinary acts. Fang's initial Ragnarok rampage being stopped, via her and Vanille being put in crystal stasis 500 years before, is implied (and then confirmed) to literally be the result of divine interference.
 Final Fantasy XIII (Video Game) / int_3fca462c
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Final Fantasy XIII (Video Game) / int_3fca462c
 Final Fantasy XIII (Video Game) / int_407d3e6d
type
Morton's Fork
 Final Fantasy XIII (Video Game) / int_407d3e6d
comment
Snow doesn't bother covering up his Pulse l'Cie tattoo, so he ends up causing the exact kind of panic that the party went back to Cocoon to prevent. However, not long after this Cocoon is mass-invaded by Pulsian creatures thanks to Barthandelus, so even if he'd covered up the panic would've happened anyway - though as a silver lining, the panic happening early did allow for PSICOM and the Guardian Crops to mobilize sooner.
 Final Fantasy XIII (Video Game) / int_407d3e6d
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Final Fantasy XIII (Video Game) / int_407d3e6d
 Final Fantasy XIII (Video Game) / int_40bb59d0
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Blatant Lies
 Final Fantasy XIII (Video Game) / int_40bb59d0
comment
Blatant Lies: "... I knew that would happen."
 Final Fantasy XIII (Video Game) / int_40bb59d0
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 Final Fantasy XIII (Video Game) / int_40bb59d0
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Final Fantasy XIII (Video Game) / int_40bb59d0
 Final Fantasy XIII (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Final Fantasy XIII (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: On the upside, Cocoon is saved, Dajh and Serah are freed of their crystal stasis and reunited with their loved ones, and the party are no longer l'Cie. On the downside, Fang and Vanille are turned to crystal after they become Ragnarok together and stop Cocoon from falling. The bitterness is slightly sweetened by the knowledge that they're at least in crystal stasis together, but it's still a Tear Jerker.
 Final Fantasy XIII (Video Game) / int_40cc0c7e
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Final Fantasy XIII (Video Game) / int_40cc0c7e
 Final Fantasy XIII (Video Game) / int_40e2ac3f
type
Flunky Boss
 Final Fantasy XIII (Video Game) / int_40e2ac3f
comment
Flunky Boss: There are two storyline bosses (the final boss in Palumpolum and Barthandelus where you're basically forced to kill the minions (you can kill them regularly, but they are nearly invulnerable and you face 5 enemies hitting you hard, making it very complicated). To gain access to an optional area on Gran Pulse, you have to beat the boss Sycorax. To reach Sycorax, you have to beat 26 (twenty-six) "Numidia" small flying enemies, six at a time. Sycorax then appears, and starts summoning more Numidia. Allow us to recommend a high-level party with good area-of-effect skills.
 Final Fantasy XIII (Video Game) / int_40e2ac3f
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 Final Fantasy XIII (Video Game) / int_40e2ac3f
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Final Fantasy XIII (Video Game) / int_40e2ac3f
 Final Fantasy XIII (Video Game) / int_4127eb1
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Shut Up, Hannibal!
 Final Fantasy XIII (Video Game) / int_4127eb1
comment
Shut Up, Hannibal!: Lightning pulls one of these on Orphan before the final fight.
 Final Fantasy XIII (Video Game) / int_4127eb1
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Final Fantasy XIII (Video Game) / int_4127eb1
 Final Fantasy XIII (Video Game) / int_4128bc77
type
Broken Tears
 Final Fantasy XIII (Video Game) / int_4128bc77
comment
Broken Tears: Vanille breaks down when she is exposed as the reason why Sazh's son, Dajh, is a l'Cie.
 Final Fantasy XIII (Video Game) / int_4128bc77
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1.0
 Final Fantasy XIII (Video Game) / int_4128bc77
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Final Fantasy XIII (Video Game) / int_4128bc77
 Final Fantasy XIII (Video Game) / int_42846e90
type
Elemental Powers
 Final Fantasy XIII (Video Game) / int_42846e90
comment
Elemental Powers: As always with the series, in this case the notable example is the Eidolons: Fire, Ice, Lightning, Earth, Holy, and non-elemental.
 Final Fantasy XIII (Video Game) / int_42846e90
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 Final Fantasy XIII (Video Game) / int_42846e90
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Final Fantasy XIII (Video Game) / int_42846e90
 Final Fantasy XIII (Video Game) / int_430e15e1
type
Stripperific
 Final Fantasy XIII (Video Game) / int_430e15e1
comment
Stripperific: Lebreau receives commentary from Lightning in the novella.
 Final Fantasy XIII (Video Game) / int_430e15e1
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1.0
 Final Fantasy XIII (Video Game) / int_430e15e1
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_430e15e1
 Final Fantasy XIII (Video Game) / int_43a045de
type
Dropped a Bridge on Him
 Final Fantasy XIII (Video Game) / int_43a045de
comment
At the end of Chapter 9, Jihl Nabaat steps forward to face the party in battle... only to be unceremoniously killed off by Big Bad Galenth Dysley/Barthandelus.
 Final Fantasy XIII (Video Game) / int_43a045de
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 Final Fantasy XIII (Video Game) / int_43a045de
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_43a045de
 Final Fantasy XIII (Video Game) / int_45334bc1
type
Big Damn Hug
 Final Fantasy XIII (Video Game) / int_45334bc1
comment
Big Damn Hug: Over the course of the game, Lightning becomes less cold and forges a bond with Hope in particular. In Chapter 7, after meeting back up with Hope and hearing that Operation Nora didn't work out, Lightning embraces him — the first time she's shown hugging anyone — and vows to keep him safe.
 Final Fantasy XIII (Video Game) / int_45334bc1
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1.0
 Final Fantasy XIII (Video Game) / int_45334bc1
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_45334bc1
 Final Fantasy XIII (Video Game) / int_45a177f1
type
Touched by Vorlons
 Final Fantasy XIII (Video Game) / int_45a177f1
comment
Touched by Vorlons: The l'Cie are created when humans come into contact with a fal'Cie. The l'Cie then gain abilities that transcend that of normal humans, such as the use of "natural" magic instead of "artificial" magic produced by a Manadrive and the ability to summon Eidolons. Basically, they become Player Characters, or in the case of Cid, Bosses. Or if you're a really lousy l'Cie, you become a Cie'th, read: Random Battle Fodder.
 Final Fantasy XIII (Video Game) / int_45a177f1
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1.0
 Final Fantasy XIII (Video Game) / int_45a177f1
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_45a177f1
 Final Fantasy XIII (Video Game) / int_45fe3a2e
type
Utopia Justifies the Means
 Final Fantasy XIII (Video Game) / int_45fe3a2e
comment
Utopia Justifies the Means: The motivation of Barthandelus for destroying Cocoon and killing millions. Also Rosch's reason for participating in atrocities like the purge.
 Final Fantasy XIII (Video Game) / int_45fe3a2e
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1.0
 Final Fantasy XIII (Video Game) / int_45fe3a2e
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Final Fantasy XIII (Video Game) / int_45fe3a2e
 Final Fantasy XIII (Video Game) / int_464dd7cc
type
The Unfought
 Final Fantasy XIII (Video Game) / int_464dd7cc
comment
The Unfought: The players never get the opportunity to give Jihl Nabaat a thrashing. She was more than happy to oblige, but the Big Bad had other plans. Said person however, finally gets to show their stuff as part of the DLC for XIII-2.
 Final Fantasy XIII (Video Game) / int_464dd7cc
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 Final Fantasy XIII (Video Game) / int_464dd7cc
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Final Fantasy XIII (Video Game) / int_464dd7cc
 Final Fantasy XIII (Video Game) / int_474e3977
type
You Have Failed Me
 Final Fantasy XIII (Video Game) / int_474e3977
comment
You Have Failed Me: Cie'th, l'Cie who didn't finish their job on time and got turned into zombies.
 Final Fantasy XIII (Video Game) / int_474e3977
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1.0
 Final Fantasy XIII (Video Game) / int_474e3977
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Final Fantasy XIII (Video Game) / int_474e3977
 Final Fantasy XIII (Video Game) / int_47fea76b
type
Butt-Monkey
 Final Fantasy XIII (Video Game) / int_47fea76b
comment
Butt-Monkey: Both Sazh and Hope have shades of this, though it's much more prominent for Sazh.
 Final Fantasy XIII (Video Game) / int_47fea76b
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1.0
 Final Fantasy XIII (Video Game) / int_47fea76b
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Final Fantasy XIII (Video Game) / int_47fea76b
 Final Fantasy XIII (Video Game) / int_480c69ba
type
Infinity -1 Sword
 Final Fantasy XIII (Video Game) / int_480c69ba
comment
Infinity -1 Sword: The final weapon of each characters' set is NOT their ultimate weapon; since weapons can be augmented, it is best to constantly upgrade weapons that come with some form of stat benefit (such as Vanille's Belladonna Wand).
 Final Fantasy XIII (Video Game) / int_480c69ba
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1.0
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Final Fantasy XIII (Video Game) / int_480c69ba
 Final Fantasy XIII (Video Game) / int_4873d055
type
Use Your Head
 Final Fantasy XIII (Video Game) / int_4873d055
comment
Use Your Head: The chocobo chick's favorite method of attack. Powerful enough to knock down adults mooks (and Sazh)! Beware: this bird is a freakin' monster!
 Final Fantasy XIII (Video Game) / int_4873d055
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1.0
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Final Fantasy XIII (Video Game) / int_4873d055
 Final Fantasy XIII (Video Game) / int_49d59be9
type
Scenery Porn
 Final Fantasy XIII (Video Game) / int_49d59be9
comment
Scenery Porn: Detractors would be hard pressed to find anything bad to say about the graphics. Lampshaded by Sazh in the Sunleth Waterscape. "Where's a camera when you need one?"
 Final Fantasy XIII (Video Game) / int_49d59be9
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Final Fantasy XIII (Video Game) / int_49d59be9
 Final Fantasy XIII (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Final Fantasy XIII (Video Game) / int_4a10e526
comment
You Have Researched Breathing: Hope, Vanille, and Sazh begin the game with the attack command, then lose it pretty early on when they become l'Cie. Sazh gets it back automatically, the other two have to train to regain it when they unlock the Commando role late-game. Particularly jarring in Vanille's case, since she was a l'Cie to begin with.
 Final Fantasy XIII (Video Game) / int_4a10e526
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1.0
 Final Fantasy XIII (Video Game) / int_4a10e526
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_4a10e526
 Final Fantasy XIII (Video Game) / int_4be8e2d4
type
Waterfall into the Abyss
 Final Fantasy XIII (Video Game) / int_4be8e2d4
comment
Waterfall into the Abyss: If you look at the floating Cocoon from Oerba, you will see what must be massive streams of water running down from the bottom of its outer shell.
 Final Fantasy XIII (Video Game) / int_4be8e2d4
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1.0
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Final Fantasy XIII (Video Game) / int_4be8e2d4
 Final Fantasy XIII (Video Game) / int_4c709317
type
Useless Useful Spell
 Final Fantasy XIII (Video Game) / int_4c709317
comment
Useless Useful Spell: Being a recent game, this is a huge aversion; There are two roles that add buffs and debuffs. They're also the most important roles, since you may not even be able to survive bosses' attacks without being hardened by a Synergist, and some bosses you can't even touch without softening them up with a Saboteur. (Saboteur spells even deal damage and the effects stack!) There's also the Death spell, unlike the all or nothing versions in earlier games, Death actually hits pretty hard even when it doesn't score a One-Hit Kill. Orphan is susceptible to Poison. The easiest way to beat him is to let Poison tick away at his health while the party keeps itself alive. Poison, in particular, got a huge buff to usefulness; it drains health from its victim at a constant rate of .32% health per second. Against enemies with especially high HP, like the Long Gui or Vercingetorix, Poison will do more damage than your attacks will.
 Final Fantasy XIII (Video Game) / int_4c709317
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-1.0
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Final Fantasy XIII (Video Game) / int_4c709317
 Final Fantasy XIII (Video Game) / int_4d1e5c25
type
Reduced-Downtime Features
 Final Fantasy XIII (Video Game) / int_4d1e5c25
comment
Reduced-Downtime Features: The game notably lacks towns to explore or to shop at, instead making the universal save points the location where the player can save their game, shop for items and gear, craft and upgrade, and level up their abilties. Furthermore, all hit-points are automatically recovered after each battle, and the early game offers no branching paths for exploration.
 Final Fantasy XIII (Video Game) / int_4d1e5c25
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Final Fantasy XIII (Video Game) / int_4d1e5c25
 Final Fantasy XIII (Video Game) / int_4e7c4536
type
Wham Line
 Final Fantasy XIII (Video Game) / int_4e7c4536
comment
Wham Line: Also: Before that, we get two whams in the same line:
 Final Fantasy XIII (Video Game) / int_4e7c4536
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1.0
 Final Fantasy XIII (Video Game) / int_4e7c4536
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Final Fantasy XIII (Video Game) / int_4e7c4536
 Final Fantasy XIII (Video Game) / int_4efce9e6
type
Thematic Sequel Logo Change
 Final Fantasy XIII (Video Game) / int_4efce9e6
comment
Thematic Sequel Logo Change: The logo shows an end-game spoiler: It's the image of Cocoon with the faces of Vanille, Fang, and the beast that they become: Ragnarok. Cocoon looks almost the same in the logo as at the end of the game (minus the faces, of course). If you are playing the game for the first time, however, it just looks like Serah's pendant with some modifications.
 Final Fantasy XIII (Video Game) / int_4efce9e6
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Final Fantasy XIII (Video Game) / int_4efce9e6
 Final Fantasy XIII (Video Game) / int_4f6d87f7
type
Huge Guy, Tiny Girl
 Final Fantasy XIII (Video Game) / int_4f6d87f7
comment
Huge Guy, Tiny Girl: To the extreme with Snow and Serah. Serah's about average height (5'5"/164cm), but Snow is over a foot taller than her (6'7"/200cm).
 Final Fantasy XIII (Video Game) / int_4f6d87f7
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1.0
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Final Fantasy XIII (Video Game) / int_4f6d87f7
 Final Fantasy XIII (Video Game) / int_500ecfb7
type
The Big Guy
 Final Fantasy XIII (Video Game) / int_500ecfb7
comment
The Big Guy (Snow)
 Final Fantasy XIII (Video Game) / int_500ecfb7
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1.0
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Final Fantasy XIII (Video Game) / int_500ecfb7
 Final Fantasy XIII (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Final Fantasy XIII (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: The game doesn't even have a "flee" command, because you can just as easily "restart", which, like dying, just takes you back to before the battle, as if you never engaged the enemy. This, however, is essential because unlike other Final Fantasies, you lose very easily, and because the world is full of these one bosses and demonic spiders. Eidolons, anyone?
 Final Fantasy XIII (Video Game) / int_50727f8d
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1.0
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Final Fantasy XIII (Video Game) / int_50727f8d
 Final Fantasy XIII (Video Game) / int_50a33496
type
Trap Is the Only Option
 Final Fantasy XIII (Video Game) / int_50a33496
comment
Trap Is the Only Option: The Sanctum publicly announces the capture of Sazh and Vanille in order to trigger a rescue attempt which will bring the rest of the gang out of hiding. The others realize this but waste little time in deciding to launch a rescue attempt anyway.
 Final Fantasy XIII (Video Game) / int_50a33496
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Final Fantasy XIII (Video Game) / int_50a33496
 Final Fantasy XIII (Video Game) / int_50d71a78
type
Dual Wielding
 Final Fantasy XIII (Video Game) / int_50d71a78
comment
Dual Wielding: Lightning does this during Odin's Gestalt mode with twin BFS's split from Odin's. Sazh does this normally with pitsols, and also hits twice for every attack he makes. Fang gets in on the action with the fifth attack in her attack combo.
 Final Fantasy XIII (Video Game) / int_50d71a78
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Final Fantasy XIII (Video Game) / int_50d71a78
 Final Fantasy XIII (Video Game) / int_51640e80
type
Bond One-Liner
 Final Fantasy XIII (Video Game) / int_51640e80
comment
Bond One-Liner: The characters occasionally have a voice response after killing an enemy. They range from charming (Sazh's "Tough times, huh?") to outright disturbing (Fang's chuckle).
 Final Fantasy XIII (Video Game) / int_51640e80
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Final Fantasy XIII (Video Game) / int_51640e80
 Final Fantasy XIII (Video Game) / int_52600ad6
type
Broke Your Arm Punching Out Cthulhu
 Final Fantasy XIII (Video Game) / int_52600ad6
comment
Broke Your Arm Punching Out Cthulhu: This is exactly what Barthandelus and Orphan want to happen — by killing Orphan, Cocoon will lose power and crash into Gran Pulse, and if the party doesn't want to kill him, they will find other methods and pawns to do the deed. Ultimately, this is precisely what happens in the ending, Orphan is killed and its death causes Cocoon to fall, though the party still saves the day.
 Final Fantasy XIII (Video Game) / int_52600ad6
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Final Fantasy XIII (Video Game) / int_52600ad6
 Final Fantasy XIII (Video Game) / int_549cd62d
type
Level Grinding
 Final Fantasy XIII (Video Game) / int_549cd62d
comment
Level Grinding: Referenced to some extent in the game. The entirety of chapter 10 is an training center designed to help Pulse l'Cie become stronger. A bit odd, since Chapter 10 is one of the worst CP grinding spots in the game, and also worse at component/gil grinding than both Chapter 9 and Chapter 11.
 Final Fantasy XIII (Video Game) / int_549cd62d
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Final Fantasy XIII (Video Game) / int_549cd62d
 Final Fantasy XIII (Video Game) / int_54bb502b
type
Nobody Poops
 Final Fantasy XIII (Video Game) / int_54bb502b
comment
Nobody Poops: Specifically, that chocobo chick never seems to make a mess in Sazh's hair.
 Final Fantasy XIII (Video Game) / int_54bb502b
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1.0
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Final Fantasy XIII (Video Game) / int_54bb502b
 Final Fantasy XIII (Video Game) / int_56e0d4cf
type
Gem Tissue
 Final Fantasy XIII (Video Game) / int_56e0d4cf
comment
Gem Tissue: While the physiology of this process is never exactly explored in detail, when the l'Cie in the Final Fantasy XIII mythos make their Faustian Bargain, a small crystal forms somewhere inside their bodies, that allows them to manifest their superpowers and grows larger as they become stronger (this serves as the in-universe justification of the Crystarium subsystem). Eventually, when the l'Cie fulfill their end of the deal they made, the crystal grows so large, it completely encases them, freezing them in an eternal stasis.
 Final Fantasy XIII (Video Game) / int_56e0d4cf
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Final Fantasy XIII (Video Game) / int_56e0d4cf
 Final Fantasy XIII (Video Game) / int_5703ecf
type
Adrenaline Time
 Final Fantasy XIII (Video Game) / int_5703ecf
comment
Adrenaline Time: Lightning's Army of One skill utilizes this style.
 Final Fantasy XIII (Video Game) / int_5703ecf
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1.0
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Final Fantasy XIII (Video Game) / int_5703ecf
 Final Fantasy XIII (Video Game) / int_585da3f0
type
Ambiguous Robots
 Final Fantasy XIII (Video Game) / int_585da3f0
comment
Ambiguous Robots: So the military creates biological weapons from wild creatures, but it's difficult to tell whether the resultant... things are metal, meat, a combination, or neither. Then you have the fal'Cie.
 Final Fantasy XIII (Video Game) / int_585da3f0
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Final Fantasy XIII (Video Game) / int_585da3f0
 Final Fantasy XIII (Video Game) / int_586624e5
type
Genius Loci
 Final Fantasy XIII (Video Game) / int_586624e5
comment
Genius Loci: Many fal'Cie are this, though some blur this with just being huge, and you would not notice all of them from just playing the game. Kujata is a power plant, Eden is Edenhall, Phoenix is ship-like artificial sun, the Palamecia is one, and Anima is clearly connected to the entire Pulse Vestige.
 Final Fantasy XIII (Video Game) / int_586624e5
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Final Fantasy XIII (Video Game) / int_586624e5
 Final Fantasy XIII (Video Game) / int_5874eb12
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Organic Technology
 Final Fantasy XIII (Video Game) / int_5874eb12
comment
Organic Technology: Cocoon has amazing wonders such as iMac-styled Behemoths, snake mechs, cyborg dragons, and tree beasts with radiator grille faces.
 Final Fantasy XIII (Video Game) / int_5874eb12
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Final Fantasy XIII (Video Game) / int_5874eb12
 Final Fantasy XIII (Video Game) / int_598c85e0
type
Enemy Scan
 Final Fantasy XIII (Video Game) / int_598c85e0
comment
Enemy Scan: Libra, in two versions. The Libra technique uses one of your hard-earned and slowly regenerating Technical Points per enemy scanned. The Librascope is a rare single-use item that scans every enemy on the field.
 Final Fantasy XIII (Video Game) / int_598c85e0
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Final Fantasy XIII (Video Game) / int_598c85e0
 Final Fantasy XIII (Video Game) / int_5bd3ff82
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Endgame+
 Final Fantasy XIII (Video Game) / int_5bd3ff82
comment
Endgame+: The final level of the Crystarium.
 Final Fantasy XIII (Video Game) / int_5bd3ff82
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Final Fantasy XIII (Video Game) / int_5bd3ff82
 Final Fantasy XIII (Video Game) / int_5c47585e
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HPToOne
 Final Fantasy XIII (Video Game) / int_5c47585e
comment
HP to One: The final boss has an extremely annoying attack that reduces everyone's HP by 99%. When coupled with the poison status ailment he loves casting, this spells nearly instant death for any party member so afflicted. The attack with the blade? Put a Sentinel in your team before the light orb reaches Orphan. To add insult to injury, this attack also resets its stagger meter. Side note: Regardless of your armor, that attack will deal Over Nine Thousand damage easily. You can't lower it by anything except a Sentinel's resistance. Also, enter the battle with a Sentinel and two Medics to recover fast.
 Final Fantasy XIII (Video Game) / int_5c47585e
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Final Fantasy XIII (Video Game) / int_5c47585e
 Final Fantasy XIII (Video Game) / int_5c5ac0e2
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Really 700 Years Old
 Final Fantasy XIII (Video Game) / int_5c5ac0e2
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Really 700 Years Old: Vanille and Fang and Dysley.
 Final Fantasy XIII (Video Game) / int_5c5ac0e2
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 Final Fantasy XIII (Video Game) / int_5dca2bb
type
Kill on Sight
 Final Fantasy XIII (Video Game) / int_5dca2bb
comment
Kill on Sight: When Lightning, Snow, Sazh, and Hope have been turned into Pulse l'Cie, PSICOM is dispatched to kill them on sight, along with Vanille, and the other Purge survivors.
 Final Fantasy XIII (Video Game) / int_5dca2bb
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Final Fantasy XIII (Video Game) / int_5dca2bb
 Final Fantasy XIII (Video Game) / int_5e4cb57a
type
Tears from a Stone
 Final Fantasy XIII (Video Game) / int_5e4cb57a
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Tears from a Stone: Serah, with the aforementioned Taken for Granite "reward" for fulfilling her l'Cie focus, sheds a tear that turns into a crystal.
 Final Fantasy XIII (Video Game) / int_5e4cb57a
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Final Fantasy XIII (Video Game) / int_5e4cb57a
 Final Fantasy XIII (Video Game) / int_5eb92325
type
Declaration of Protection
 Final Fantasy XIII (Video Game) / int_5eb92325
comment
Declaration of Protection: Lightning and Snow vow to protect Serah. Why? Because Serah is Lightning's sister and Snow's fiancee. It doesn't matter that she's been branded a l'Cie and enemy of the world Cocoon — once Lightning realizes that it's not a weird lie to get around her disapproval of Snow, she jumps on the Purge train to get her back. Even after Serah appears to die by crystallization, Snow refuses to leave her statue and takes up her last wish to protect Cocoon. During Chapter 7, Lightning and Hope promise to protect each other after he decides to abandon Operation Nora.
 Final Fantasy XIII (Video Game) / int_5eb92325
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Final Fantasy XIII (Video Game) / int_5eb92325
 Final Fantasy XIII (Video Game) / int_5f55ee96
type
Spam Attack
 Final Fantasy XIII (Video Game) / int_5f55ee96
comment
Spam Attack: Lightning's Army of One and Sazh's Cold Blood full-ATB moves, as well as Hope's Last Resort if you only have one target. Also, what happens naturally when you're queuing up five or six Attacks or Ruins in a row during the late game.
 Final Fantasy XIII (Video Game) / int_5f55ee96
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 Final Fantasy XIII (Video Game) / int_60b21fa3
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The Lancer
 Final Fantasy XIII (Video Game) / int_60b21fa3
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The Lancer (Hope)
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Final Fantasy XIII (Video Game) / int_60b21fa3
 Final Fantasy XIII (Video Game) / int_60e49895
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The Leader
 Final Fantasy XIII (Video Game) / int_60e49895
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The Leader (Lightning)
 Final Fantasy XIII (Video Game) / int_60e49895
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Final Fantasy XIII (Video Game) / int_60e49895
 Final Fantasy XIII (Video Game) / int_60fa92ac
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Names to Run Away from Really Fast
 Final Fantasy XIII (Video Game) / int_60fa92ac
comment
And then there's the awesome three-way fight you can perform on the Archylte Steppe with a Behemoth King and a Megistotheran. Both of them are extremely powerful, and even Hope comments that it's awesome to watch them duke it out, on top of this being a very good grinding spot.
 Final Fantasy XIII (Video Game) / int_60fa92ac
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Final Fantasy XIII (Video Game) / int_60fa92ac
 Final Fantasy XIII (Video Game) / int_6320eced
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Gameplay and Story Segregation
 Final Fantasy XIII (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: It's odd seeing Hope contemplate killing Snow during a cutscene in Palumpolum and then heal him in the very next battle. Addressed when Hope defends Snow from a monster in a cutscene — he doesn't want Snow to die because then Hope doesn't get his chance to confront him with what he's done. The entirety of Sazh's Eidolon battle. After a heartwrenching scene between him and Vanille where he holds her at gunpoint for getting Dajh turned l'Cie, his Eidolon is summoned and he throws himself into the fight declaring if it wants to kill him, bring it on. During the fight however, their chatter is the same as always, Vanille cheerfully calling "don't give up" and Sazh thanking her for healing spells. The battle ends as always with the Eidolon's Gestalt Mode sequence, during which Sazh is smiling and looks to be having a blast. After Yaag Rosch's final command/request to the PSICOM/Guardian Corps units to focus on evacuation rather then fighting the l'Cie, once you enter Orphan's Cradle you'll see some who haven't been turned to Cie'th and still want to fight you. Maybe they went mad from the revelation, seeing what happened to everyone else? Or maybe they just didn't receive the order, either because the location's shielded, or interference from the fal'Cie? It is a plot point that the party have a very vague Focus, and this is implied to be standard practice. When they reach Pulse, however, they get the opportunity to complete the missions of people who failed their Focuses. These are all very clear, because it would be annoying for the player to have a half-remembered dream as a side quest instruction. The PSICOM Bioweapons are described in the Datalog as just as powerful as their natural-born versions, yet all but the strongest are actually far weaker, and even those are nothing compared to the Pulse versions.
 Final Fantasy XIII (Video Game) / int_6320eced
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 Final Fantasy XIII (Video Game) / int_63557923
type
Death World
 Final Fantasy XIII (Video Game) / int_63557923
comment
Death World: Gran Pulse. While not quite as dangerous as the Sanctum claim (if only because they claim it's Hell), it is still full of creatures that would be quite happy (and fully able) to make you their next meal.
 Final Fantasy XIII (Video Game) / int_63557923
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Final Fantasy XIII (Video Game) / int_63557923
 Final Fantasy XIII (Video Game) / int_6411dac8
type
BadassNormal
 Final Fantasy XIII (Video Game) / int_6411dac8
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This also applies to enemies, too. PSICOM may be a bunch of Badass Normal types with no real supernatural abilities, but they compensate with teamwork. They buff each other, remove your buffs, debuff you, and focus fire. It's far more notable that they cooperate with each other moreso than other enemies.
 Final Fantasy XIII (Video Game) / int_6411dac8
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Final Fantasy XIII (Video Game) / int_6411dac8
 Final Fantasy XIII (Video Game) / int_643618e5
type
Replacement Goldfish
 Final Fantasy XIII (Video Game) / int_643618e5
comment
Replacement Goldfish: Some of the party members' relationships are forged this way. Lightning (replaces Hope's mother, Nora) and Hope (replaces Lightning's sister, Serah) to each other, and Vanille (replaces Sazh's son, Dajh) to Sazh.
 Final Fantasy XIII (Video Game) / int_643618e5
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Final Fantasy XIII (Video Game) / int_643618e5
 Final Fantasy XIII (Video Game) / int_6439de78
type
Heroic Sacrifice
 Final Fantasy XIII (Video Game) / int_6439de78
comment
Heroic Sacrifice: Yaag Rosch, after you defeat his Proudclad for a second time, blows himself and two Humbabas up with a grenade so the party can enter Edenhall without being compromised. Fang and Vanille, who crystallize Cocoon and themselves to prevent it from falling after Orphan's destruction.
 Final Fantasy XIII (Video Game) / int_6439de78
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Final Fantasy XIII (Video Game) / int_6439de78
 Final Fantasy XIII (Video Game) / int_64edb99c
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Always Save the Girl
 Final Fantasy XIII (Video Game) / int_64edb99c
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Always Save the Girl: Fang outright states numerous times that she'd tear down the sky if that's what it took to keep Vanille safe. Same for Snow, but in more of a self-sacrificial way; his sole focus throughout the early game is getting Serah back and marrying her, even if it means abandoning the group, after he said they should stick together. It doesn't go away, but he does get better about how he goes about it/other things.
 Final Fantasy XIII (Video Game) / int_64edb99c
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 Final Fantasy XIII (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 Final Fantasy XIII (Video Game) / int_65163c3a
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Evil Tower of Ominousness: Taejin's Tower. It's made even more creepy by the fact that most of it has fallen over.
 Final Fantasy XIII (Video Game) / int_65163c3a
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 Final Fantasy XIII (Video Game) / int_6566a884
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My God, You Are Serious!
 Final Fantasy XIII (Video Game) / int_6566a884
comment
My God, You Are Serious!: At the Vile Peaks, Lightning says that rather than spin out time trying to find her Focus or become a Cie'th, she's going to really make herself the enemy Cocoon fears by attacking Eden, the fal'Cie that rules over all the others and essentially keeps Cocoon running. Sazh starts to banter as usual, but then he realizes she actually means it and starts pointing out the many reasons that would be a really bad idea.
 Final Fantasy XIII (Video Game) / int_6566a884
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Final Fantasy XIII (Video Game) / int_6566a884
 Final Fantasy XIII (Video Game) / int_6602cad
type
Permanently Missable Content
 Final Fantasy XIII (Video Game) / int_6602cad
comment
Permanently Missable Content: With the exception of the ones on Gran Pulse, every single treasure chest in the game is lost once you leave the dungeon it's in. However, this is subverted in two ways: 1) Most don't give out things that are all that rare, and in particular many accessories/all weapons found before Gran Pulse can be bought from shops later. 2) The seeming exception is three(-of-six) element-resistance rings, as while you might find their advanced variants later, there's no other treasure chests of the basic ones if you miss them, which seems like it'd lock you out of the Treasure Hunter trophy... however, if you max-upgrade the third, most advanced variant and then dismantle it, you get a copy of the basic accessory among other things. Somewhat of a hassle, but still doable. There's a point in late game where if you don't fight an optional boss (way too strong for the party at normal progression, barring the Death trick if you have it unlocked), you'll have to choose between two treasure chests. The one you don't pick will be lost. The final dungeon won't allow you back into its main bulk after you reach the end, so any level grinding will have to be done before then. If you don't find all five parts to repair Vanille's pet robot, Bhakti, before fighting Barthandelus, then they disappear, and you lose out on a bunch of useful items.
 Final Fantasy XIII (Video Game) / int_6602cad
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Final Fantasy XIII (Video Game) / int_6602cad
 Final Fantasy XIII (Video Game) / int_66c725b6
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Inconsistent Spelling
 Final Fantasy XIII (Video Game) / int_66c725b6
comment
Inconsistent Spelling: Orphan, despite all the references (name, the changes between its forms, its music, its dungeon, thirteen orphans, etc) is called Ophan often, because it also alludes to the type of angel, Ophanim. Of course, the English release confirms "Orphan" as canon. Galenth Dysley's true name is another matter of contention. Most agreed that he was named Baldanders after the mythological creature, but they Latinized it to Barthandelus in the English release. Some of the names in the Spanish translation are slightly different, like Baldanders instead of Barthandelus (as referenced above), Paals instead of Pulse, and lu'Cie instead of l'Cie. Some of them are closer to the original Japanese. Some of them are way too different.
 Final Fantasy XIII (Video Game) / int_66c725b6
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Final Fantasy XIII (Video Game) / int_66c725b6
 Final Fantasy XIII (Video Game) / int_67d0342c
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Breaking the Fellowship
 Final Fantasy XIII (Video Game) / int_67d0342c
comment
Breaking the Fellowship: At the outset, a group of humans are marked as l'Cie by the fal'Cie Anima, with an unclear Focus to accomplish. While they initially stick together, they very quickly break apart, due to most of them being complete strangers to one another, and each having their own thoughts and feelings about the task at hand. Snow splits from the group very early on due to his devotion to Serah overriding everything else, while later, Lightning, still reeling from losing her sister, splits off from the group on a suicide mission to defy the fal'Cie, and is followed by Hope. Sazh and Vanille, both overwhelmed by and despairing at their situation, don't follow, and decide to run in the opposite direction. It takes a good amount of story progress for all the heroes to re-unite, and it's not until they reach Pulse that they really come together as a team, and act towards their common goal.
 Final Fantasy XIII (Video Game) / int_67d0342c
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 Final Fantasy XIII (Video Game) / int_67f26dcc
type
Planet of Hats
 Final Fantasy XIII (Video Game) / int_67f26dcc
comment
Planet of Hats: Every single one of Cocoon's uncountable number of fal'Cie are evil and in on Barthandelus and Orphan's plan to summon the Maker via mass sacrifice, even though it would also mean their deaths. Even the ones in charge of operating the automatic doors.
 Final Fantasy XIII (Video Game) / int_67f26dcc
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1.0
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Final Fantasy XIII (Video Game) / int_67f26dcc
 Final Fantasy XIII (Video Game) / int_6839a785
type
Patrolling Mook
 Final Fantasy XIII (Video Game) / int_6839a785
comment
Patrolling Mook: Most Pre Existing Encounters who aren't nailed to a particular spot are this. They are usually easier than stationary enemies because you can get a preemptive attack on them while their back is turned.
 Final Fantasy XIII (Video Game) / int_6839a785
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1.0
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Final Fantasy XIII (Video Game) / int_6839a785
 Final Fantasy XIII (Video Game) / int_68f95429
type
That's No Moon
 Final Fantasy XIII (Video Game) / int_68f95429
comment
That's No Moon: Gran Pulse has no visible moon aside from Cocoon, which floats in its lower atmosphere.
 Final Fantasy XIII (Video Game) / int_68f95429
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1.0
 Final Fantasy XIII (Video Game) / int_68f95429
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Final Fantasy XIII (Video Game) / int_68f95429
 Final Fantasy XIII (Video Game) / int_6a22d156
type
Woolseyism
 Final Fantasy XIII (Video Game) / int_6a22d156
comment
Lightning's real name being Eclair, which is French for 'lightning'. In the English localization it was changed to Claire, which is French for 'light'. Despite this, both are referenced very frequently in-game.
 Final Fantasy XIII (Video Game) / int_6a22d156
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1.0
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Final Fantasy XIII (Video Game) / int_6a22d156
 Final Fantasy XIII (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Final Fantasy XIII (Video Game) / int_6a2ae11f
comment
Improbable Weapon User: Snow uses his coat and fists against automatic weapons - and is specifically powered-up by the patches sewn or ironed on his jacket. Vanille uses a multi-hook 'fishing' pole. Gunblades and giant boomerangs would be considered exotic in any other game series.
 Final Fantasy XIII (Video Game) / int_6a2ae11f
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1.0
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Final Fantasy XIII (Video Game) / int_6a2ae11f
 Final Fantasy XIII (Video Game) / int_6abc1994
type
Video Game Geography
 Final Fantasy XIII (Video Game) / int_6abc1994
comment
Video Game Geography: Square Enix attempted to make its world map of Cocoon conform to the shape of a true sphere, resulting in a kind of exploded map when laid flat.◊ It's interesting to note that almost every pocket of human civilization is on an island, thousands of miles away from the crater in the map's center; an indication that they are that scared of Gran Pulse.
 Final Fantasy XIII (Video Game) / int_6abc1994
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1.0
 Final Fantasy XIII (Video Game) / int_6abc1994
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Final Fantasy XIII (Video Game) / int_6abc1994
 Final Fantasy XIII (Video Game) / int_6b4763f
type
Morph Weapon
 Final Fantasy XIII (Video Game) / int_6b4763f
comment
Morph Weapon: Transformation is a primary theme in Final Fantasy XIII, and most characters' weapons reflect this. Lightning's gunblade shifts between sword and firearm, Sazh's dual pistols link together to form a rifle, Fang's spear pulls apart to act as a sansetsukon, and Hope's boomerang and Vanille's staff fold for easy storage.
 Final Fantasy XIII (Video Game) / int_6b4763f
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Final Fantasy XIII (Video Game) / int_6b4763f
 Final Fantasy XIII (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Final Fantasy XIII (Video Game) / int_6b486b81
comment
Revive Kills Zombie: Inverted, concerning the final boss.
 Final Fantasy XIII (Video Game) / int_6b486b81
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1.0
 Final Fantasy XIII (Video Game) / int_6b486b81
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Final Fantasy XIII (Video Game) / int_6b486b81
 Final Fantasy XIII (Video Game) / int_6bda9a30
type
Meaningful Name
 Final Fantasy XIII (Video Game) / int_6bda9a30
comment
Meaningful Name: The l'Cie's plain English names and their meanings may be obvious, but there are other examples. The Undying, for instance, are all named for people who commanded armies against ancient Rome. Hope spends a lot of the game battling between holding on to hope or giving into despair. Lightning even lampshades this at one point. In the Japanese version of the game, many of PSICOM's gunships and war machines have German and Chinese names.
 Final Fantasy XIII (Video Game) / int_6bda9a30
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1.0
 Final Fantasy XIII (Video Game) / int_6bda9a30
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Final Fantasy XIII (Video Game) / int_6bda9a30
 Final Fantasy XIII (Video Game) / int_6d07bf85
type
Welcome to Corneria
 Final Fantasy XIII (Video Game) / int_6d07bf85
comment
Welcome to Corneria: Deconstructed in Gran Pulse; what would have been NPCs who stand in one spot and repeat a single line of dialogue over and over are literal stone statues that are doomed to repeat the same sentiments for all eternity. Played straight with the human NPCs, however. On a lighter note, an NPC in Nautilus references the original line as a Mythology Gag.
 Final Fantasy XIII (Video Game) / int_6d07bf85
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1.0
 Final Fantasy XIII (Video Game) / int_6d07bf85
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Final Fantasy XIII (Video Game) / int_6d07bf85
 Final Fantasy XIII (Video Game) / int_6dbd3711
type
Affectionate Gesture to the Head
 Final Fantasy XIII (Video Game) / int_6dbd3711
comment
Affectionate Gesture to the Head: Fang gives Vanille a number of these.
 Final Fantasy XIII (Video Game) / int_6dbd3711
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1.0
 Final Fantasy XIII (Video Game) / int_6dbd3711
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Final Fantasy XIII (Video Game) / int_6dbd3711
 Final Fantasy XIII (Video Game) / int_6e6ac290
type
Lore Codex
 Final Fantasy XIII (Video Game) / int_6e6ac290
comment
Lore Codex: The Datalog features thirteen different categories of lore for the player to read, including history, people, and a bestiary.
 Final Fantasy XIII (Video Game) / int_6e6ac290
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1.0
 Final Fantasy XIII (Video Game) / int_6e6ac290
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_6e6ac290
 Final Fantasy XIII (Video Game) / int_6e70b12b
type
Nominal Importance
 Final Fantasy XIII (Video Game) / int_6e70b12b
comment
Nominal Importance: Even if you haven't been spoiled going into the game, you know damn well Hope's mother is doomed when the game's subtitles only refer to her as "Mother." She has a name, but it's not revealed until long after she's dead.
 Final Fantasy XIII (Video Game) / int_6e70b12b
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1.0
 Final Fantasy XIII (Video Game) / int_6e70b12b
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_6e70b12b
 Final Fantasy XIII (Video Game) / int_6ec989d8
type
Guide Dang It!
 Final Fantasy XIII (Video Game) / int_6ec989d8
comment
The first time you fight Barthandelus at the end of Chapter 9 also comes down to this. There's no hints or mentions of what you should do when he's preparing to pull off Destrudo, an instant-kill attack that can be subverted if he's lost enough HP while charging up, making this a Guide Dang It! moment for the ill-informed after they've had their asses handed to them on a silver platter a few times or so.
 Final Fantasy XIII (Video Game) / int_6ec989d8
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Final Fantasy XIII (Video Game) / int_6ec989d8
 Final Fantasy XIII (Video Game) / int_6ee0d388
type
Marathon Boss
 Final Fantasy XIII (Video Game) / int_6ee0d388
comment
Marathon Boss: For main game bosses, it's Barthandelus. The first two fights with him can easily take up to 20 minutes because of his ridiculously high HP. He actually goes down fast in his final incarnation, but that's only the beginning. Vercingetorix, who has 15.8 million HP, though it's worth noting that the default damage cap in this game is 99,999, not 9,999; the fight will probably take no more than 15-20 minutes. Some of the oretoises. An Adamantoise has loads of HP and its resistances mean you only do 10% of normal damage (1% of normal with any elemental attack.), although those resistances can be lowered by attacking its legs, which renders it briefly helpless and vulnerable. The target time for killing one is around 30 minutes (although a high-level party can potentially win in 2-3). The good news is that they're susceptible to Death, so with a little luck or a lot of patience the fight can be very short. Long Gui (the more powerful version of Adamantoise), however, are not vulnerable to Death. One side mission requires you to take on three Tonberries. The target time is over 37 minutes, but this can be considerably reduced if you gain a preemptive strike.
 Final Fantasy XIII (Video Game) / int_6ee0d388
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1.0
 Final Fantasy XIII (Video Game) / int_6ee0d388
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Final Fantasy XIII (Video Game) / int_6ee0d388
 Final Fantasy XIII (Video Game) / int_6f398193
type
Behemoth Battle
 Final Fantasy XIII (Video Game) / int_6f398193
comment
Behemoth Battle: On one memorable location on Gran Pulse, you encounter a behemoth (a huge and nasty monster type) and a giant dog-like monster fighting each other. The two of them block the passage to your destination but are so consumed by their fight that you can sneak past them with a bit of luck. If they do spot you, it results in a Mêlée à Trois where you can play one of them against the other to make it slightly easier. After defeating the Adamanchield in Chapter 12, you can see Behemoth Kings fighting PSICOM Behemoths off to the side. The Behemoth Kings win.
 Final Fantasy XIII (Video Game) / int_6f398193
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 Final Fantasy XIII (Video Game) / int_6f398193
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Final Fantasy XIII (Video Game) / int_6f398193
 Final Fantasy XIII (Video Game) / int_71e8a5c5
type
Trauma Conga Line
 Final Fantasy XIII (Video Game) / int_71e8a5c5
comment
Trauma Conga Line: Everyone, to some extent. Vanille might just have the worst of it, though, especially during the last few boss fights.
 Final Fantasy XIII (Video Game) / int_71e8a5c5
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1.0
 Final Fantasy XIII (Video Game) / int_71e8a5c5
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Final Fantasy XIII (Video Game) / int_71e8a5c5
 Final Fantasy XIII (Video Game) / int_72791e55
type
Weak to Magic
 Final Fantasy XIII (Video Game) / int_72791e55
comment
Weak to Magic: Physical attacks and magic are put on the same weakness/resistance continuum as elemental damage so that their damage multipliers stack with the elemental ones. Most of the winged Cie'th have magic as a weakness.
 Final Fantasy XIII (Video Game) / int_72791e55
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1.0
 Final Fantasy XIII (Video Game) / int_72791e55
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Final Fantasy XIII (Video Game) / int_72791e55
 Final Fantasy XIII (Video Game) / int_735b4101
type
Colour-Coded for Your Convenience
 Final Fantasy XIII (Video Game) / int_735b4101
comment
Colour Coded For Your Inconvenience: The Palamecia's colored security codes in Chapter 9 don't make any sense. First an intruder alert causes Code Red, which later escalates to Code Green, and after the prisoners escape to Code Purple. Hope wonders aloud what the heck it all means, and then it's completely lampshaded when Jihl Nabaat starts having her epic Villainous Breakdown, shouting "This means we have a Code Blue! Or maybe Code Yellow. Or maybe Code Orange. If it was Code Orange that would mean...?" But then Primarch Dysley puts an end to it and remarks that "Desperate times demand flexibility: [Beat] Code White!"
 Final Fantasy XIII (Video Game) / int_735b4101
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 Final Fantasy XIII (Video Game) / int_735b4101
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Final Fantasy XIII (Video Game) / int_735b4101
 Final Fantasy XIII (Video Game) / int_73f7975f
type
Jerkass Gods
 Final Fantasy XIII (Video Game) / int_73f7975f
comment
Jerkass Gods: Although they are not technically gods, the fal'Cie are pretty large and in charge, and largely regard humans as either pets or tools, as Hope cheerfully mentions later on in the story. They're so detached from normal morality that they practically run on Insane Troll Logic — the very concept of becoming a l'Cie is that they give you an objective to fulfill, which they may not even explain to you clearly, and your "reward" is to be turned into a crystal statue until they revive you to give you a new Focus. You're also given a time limit to complete this objective, regardless of if they explained it to you or not, and failure to complete it before time runs out turns you into a zombie.
 Final Fantasy XIII (Video Game) / int_73f7975f
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1.0
 Final Fantasy XIII (Video Game) / int_73f7975f
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_73f7975f
 Final Fantasy XIII (Video Game) / int_74f57438
type
Cell Phones Are Useless
 Final Fantasy XIII (Video Game) / int_74f57438
comment
Cell Phones Are Useless: On a Super-Encrypted Military Phone no less — but to be fair, it was being jammed. In true Plot-Driven Breakdown fashion, it happens just as Lightning is trying to tell Snow that Hope wants to kill him/Hope not to kill Snow.
 Final Fantasy XIII (Video Game) / int_74f57438
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Final Fantasy XIII (Video Game) / int_74f57438
 Final Fantasy XIII (Video Game) / int_766c1cc6
type
Who Would Be Stupid Enough?
 Final Fantasy XIII (Video Game) / int_766c1cc6
comment
Who Would Be Stupid Enough?: The other characters poke fun at Fang for giving into Orphan's nonsense about miracles coming out of misery.
 Final Fantasy XIII (Video Game) / int_766c1cc6
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1.0
 Final Fantasy XIII (Video Game) / int_766c1cc6
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_766c1cc6
 Final Fantasy XIII (Video Game) / int_7719cf90
type
It Began with a Twist of Fate
 Final Fantasy XIII (Video Game) / int_7719cf90
comment
It Began with a Twist of Fate: Four out of six protagonists are forced on an adventure by pure chance of being in New Bodhum when the Pulse fal'Cie Anima awakened near the city. What followed was a chain reaction of events that either killed or crystallized their loved ones, driving the four into an ill-fated attempt to rescue/avenge them.
 Final Fantasy XIII (Video Game) / int_7719cf90
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1.0
 Final Fantasy XIII (Video Game) / int_7719cf90
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Final Fantasy XIII (Video Game) / int_7719cf90
 Final Fantasy XIII (Video Game) / int_77948f9e
type
Global Airship
 Final Fantasy XIII (Video Game) / int_77948f9e
comment
Global Airship: Sort of; you can briefly ride mechs that will keep you safe.
 Final Fantasy XIII (Video Game) / int_77948f9e
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_77948f9e
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Final Fantasy XIII (Video Game) / int_77948f9e
 Final Fantasy XIII (Video Game) / int_78270847
type
Curse Cut Short
 Final Fantasy XIII (Video Game) / int_78270847
comment
Curse Cut Short: When Snow finds out that Barthandelus was pretending to be Serah in Chapter 11, his response is to punch his face in with a very pissed off "You son of a-!" Per Running Gag, he's cut off before he can finish either action.
 Final Fantasy XIII (Video Game) / int_78270847
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1.0
 Final Fantasy XIII (Video Game) / int_78270847
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Final Fantasy XIII (Video Game) / int_78270847
 Final Fantasy XIII (Video Game) / int_78ad42bd
type
The War Sequence
 Final Fantasy XIII (Video Game) / int_78ad42bd
comment
The War Sequence: Chapter 12 begins with the l'Cie party invading the capital city of Cocoon, Eden, by crashing through a racetrack. At the same time, an army of Pulse monsters teleported in by Barthandelus are invading, and the Cavalry has also launched its coup d'état against the Sanctum. In response, all of PSICOM's remaining brigades as well as the Guardian Corps' Homeguard Regiment are mobilized to protect Eden. The end result is basically everyone is fighting everyone. The party even has to fight the Cavalry after most of them get turned into Cie'th.
 Final Fantasy XIII (Video Game) / int_78ad42bd
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 Final Fantasy XIII (Video Game) / int_78ad42bd
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Final Fantasy XIII (Video Game) / int_78ad42bd
 Final Fantasy XIII (Video Game) / int_792e11ec
type
Dance Battler
 Final Fantasy XIII (Video Game) / int_792e11ec
comment
Dance Battler: Enemies of the Daemon subtype seem to be this.
 Final Fantasy XIII (Video Game) / int_792e11ec
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1.0
 Final Fantasy XIII (Video Game) / int_792e11ec
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Final Fantasy XIII (Video Game) / int_792e11ec
 Final Fantasy XIII (Video Game) / int_7a7b093d
type
Mana Meter
 Final Fantasy XIII (Video Game) / int_7a7b093d
comment
Mana Meter: Almost completely averted. While you do have the fast and powerful Techniques that use Tech Points, everything else is based on time.
 Final Fantasy XIII (Video Game) / int_7a7b093d
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-1.0
 Final Fantasy XIII (Video Game) / int_7a7b093d
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Final Fantasy XIII (Video Game) / int_7a7b093d
 Final Fantasy XIII (Video Game) / int_7b20b8d2
type
Alternative Foreign Theme Song
 Final Fantasy XIII (Video Game) / int_7b20b8d2
comment
Alternative Foreign Theme Song: The English version of Final Fantasy XIII changes the Japanese theme, "Kimi ga Iru Kara", to "My Hands", by Leona Lewis. This is because the dubbers weren't able to translate the whole song into English.
 Final Fantasy XIII (Video Game) / int_7b20b8d2
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 Final Fantasy XIII (Video Game) / int_7b20b8d2
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_7b20b8d2
 Final Fantasy XIII (Video Game) / int_7b2e8f85
type
Depth of Field
 Final Fantasy XIII (Video Game) / int_7b2e8f85
comment
Depth of Field: While the depth-of-field works fine in the original console, the PC release has issues rendering, giving everything a displaced, unfocused look when certain actions are performed.
 Final Fantasy XIII (Video Game) / int_7b2e8f85
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1.0
 Final Fantasy XIII (Video Game) / int_7b2e8f85
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Final Fantasy XIII (Video Game) / int_7b2e8f85
 Final Fantasy XIII (Video Game) / int_7b4d0c39
type
Tech Tree
 Final Fantasy XIII (Video Game) / int_7b4d0c39
comment
Tech Tree: A variant. The game uses a system called the crystarium, which is most similar to the AP system seen in Final Fantasy X. However, each character has 1-3 out of 6 different crystarium boards open initially, and each one has a different progress bar and different unlockables — they are basically this game's version of a character class. Skills and spells are only usable when you are in that tech tree, but passive bonuses to HP, Strength, etc. are permanent. All the areas of the boards are locked out until you progress far enough into the plot.
 Final Fantasy XIII (Video Game) / int_7b4d0c39
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 Final Fantasy XIII (Video Game) / int_7b4d0c39
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Final Fantasy XIII (Video Game) / int_7b4d0c39
 Final Fantasy XIII (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Final Fantasy XIII (Video Game) / int_7b7965dd
comment
One side mission requires you to take on three Tonberries. The target time is over 37 minutes, but this can be considerably reduced if you gain a preemptive strike.
 Final Fantasy XIII (Video Game) / int_7b7965dd
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1.0
 Final Fantasy XIII (Video Game) / int_7b7965dd
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_7b7965dd
 Final Fantasy XIII (Video Game) / int_7d561d58
type
Too Awesome to Use
 Final Fantasy XIII (Video Game) / int_7d561d58
comment
Too Awesome to Use: The game has only four elixirs. If you do dare to use them and do so intelligently though, one is usually enough to drop the scales in your favor. Shrouds, which are field items that pre-buff your characters with every conceivable positive status or let you dodge enemies entirely. While they can be bought in shops, they're not available until almost the end of the game, and even then they're ridiculously expensive. On top of that, they almost never drop from enemies unless you either rank extremely low on a Random Encounter or have a certain accessory equipped. Needless to say, you'll want to save the 20 or so you get through the course of normal play for the endgame Bonus Bosses or the later Eidolon fights.
 Final Fantasy XIII (Video Game) / int_7d561d58
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 Final Fantasy XIII (Video Game) / int_7d561d58
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_7d561d58
 Final Fantasy XIII (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 Final Fantasy XIII (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: Lightning gives one to Hope early on, calling him out on his uselessness. She ends up accidentally calling her Eidolon, Odin, who wastes no time in trying to cut Hope in half. She also gives one to the True Final Boss, Orphan.
 Final Fantasy XIII (Video Game) / int_7d89315b
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1.0
 Final Fantasy XIII (Video Game) / int_7d89315b
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_7d89315b
 Final Fantasy XIII (Video Game) / int_7dce646f
type
Wake-Up Call Boss
 Final Fantasy XIII (Video Game) / int_7dce646f
comment
The Manasvin Warmech, technically the first thing you fight in the entire game, fights like a lame duck the first time. Later subverted when he shows up the second time.
 Final Fantasy XIII (Video Game) / int_7dce646f
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-0.3
 Final Fantasy XIII (Video Game) / int_7dce646f
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Final Fantasy XIII (Video Game) / int_7dce646f
 Final Fantasy XIII (Video Game) / int_7f3e75b6
type
Look on My Works, Ye Mighty, and Despair
 Final Fantasy XIII (Video Game) / int_7f3e75b6
comment
Look on My Works, Ye Mighty, and Despair: All of Gran Pulse, but Taejin's Tower in particular.
 Final Fantasy XIII (Video Game) / int_7f3e75b6
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1.0
 Final Fantasy XIII (Video Game) / int_7f3e75b6
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Final Fantasy XIII (Video Game) / int_7f3e75b6
 Final Fantasy XIII (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Final Fantasy XIII (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: It's one of the main themes of the game. The party's mere presence as Pulse l'Cie is making the civilian population panic and the government resorts to increasingly extreme measures to capture them and restore the peace, and as l'Cie the party members can either fulfill their Focus to destroy Cocoon, or refuse it and turn to Cie'th. They come to believe there must be a way to Take a Third Option, but in the meantime they evade capture, mow down enemy soldiers as necessary, show off their l'Cie powers in public note Snow did so to get civilians out of the line-of-fire, when otherwise they would've been hit by friendly fire, and in general escalate the already-thick tensions of the people thanks to situations forcing their hands. A good portion of NPCs, and briefly some of the party members themselves, are of the opinion it would make things easier on the world if they just stopped trying and died. As for specific examples: Cid attempts to free himself of his Focus and save the world by killing the party, only to end up defeated and ripe for resurrection by the Big Bad as a puppet that goes on to fuel discord and destruction on the streets of Cocoon. Snow doesn't bother covering up his Pulse l'Cie tattoo, so he ends up causing the exact kind of panic that the party went back to Cocoon to prevent. However, not long after this Cocoon is mass-invaded by Pulsian creatures thanks to Barthandelus, so even if he'd covered up the panic would've happened anyway - though as a silver lining, the panic happening early did allow for PSICOM and the Guardian Crops to mobilize sooner. The party defeat Barthandelus, causing him to be assimilated by Orphan for usage as a shell in the subsequent battle. Pretty much everything the party does for the whole game, up to and including killing the final boss, is exactly what the Big Bad (said final boss) wants you to do. And worse still, the BigBad intentionally set it all up so that's all you can do - whether it's done by one group of l'Cie or another future group is irrelevant, even if they want it done sooner rather than later.
 Final Fantasy XIII (Video Game) / int_7fbb2a3
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1.0
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_7fbb2a3
 Final Fantasy XIII (Video Game) / int_8029fa50
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True Final Boss
 Final Fantasy XIII (Video Game) / int_8029fa50
comment
She also gives one to the True Final Boss, Orphan.
 Final Fantasy XIII (Video Game) / int_8029fa50
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Final Fantasy XIII (Video Game) / int_8029fa50
 Final Fantasy XIII (Video Game) / int_806786d6
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"Good Luck" Gesture
 Final Fantasy XIII (Video Game) / int_806786d6
comment
"Good Luck" Gesture: Vanille crosses her fingers whenever she is worried things might go wrong. She does it a lot of times throughout the game.
 Final Fantasy XIII (Video Game) / int_806786d6
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Final Fantasy XIII (Video Game) / int_806786d6
 Final Fantasy XIII (Video Game) / int_80a247a9
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Breather Episode
 Final Fantasy XIII (Video Game) / int_80a247a9
comment
Breather Episode: The way that the plot comes to a screeching halt, to show us a parade, and put us into a petting zoo, you know something bad is going to happen...
 Final Fantasy XIII (Video Game) / int_80a247a9
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Final Fantasy XIII (Video Game) / int_80a247a9
 Final Fantasy XIII (Video Game) / int_80ed8406
type
Captain Smooth and Sergeant Rough
 Final Fantasy XIII (Video Game) / int_80ed8406
comment
Captain Smooth and Sergeant Rough: Literally in Lightning's case. Her superior officer, Lt. Amodar, tells her to stay away from fal'Cie business, but Lightning almost immediately sets out to kick ass and ask questions later.
 Final Fantasy XIII (Video Game) / int_80ed8406
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Final Fantasy XIII (Video Game) / int_80ed8406
 Final Fantasy XIII (Video Game) / int_82108e3d
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Attack Its Weak Point
 Final Fantasy XIII (Video Game) / int_82108e3d
comment
Attack Its Weak Point: The Stagger system encourages this, with a damage multiplier that goes up to 999%. Using attacks the enemy is weak to increases it faster, and some enemies become more vulnerable when staggered, such as losing their armor and becoming easier to stunlock.
 Final Fantasy XIII (Video Game) / int_82108e3d
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Final Fantasy XIII (Video Game) / int_82108e3d
 Final Fantasy XIII (Video Game) / int_82d2715f
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Magitek
 Final Fantasy XIII (Video Game) / int_82d2715f
comment
Magitek: All fal'Cies are a mysterious combination of magic and tecnology. Members of Cocoon's military also have access to equipment that lets them use magic (before becoming a l'Cie, Lightning uses one such device to fly through the air). PSICOM also uses "militarized" monsters like a cyborg behemoth.
 Final Fantasy XIII (Video Game) / int_82d2715f
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Final Fantasy XIII (Video Game) / int_82d2715f
 Final Fantasy XIII (Video Game) / int_832c45c4
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Stalked by the Bell
 Final Fantasy XIII (Video Game) / int_832c45c4
comment
Stalked by the Bell: If a fight is taking way too long, a death timer will eventually appear. In some cases, this prevents winning purely through attrition.
 Final Fantasy XIII (Video Game) / int_832c45c4
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1.0
 Final Fantasy XIII (Video Game) / int_832c45c4
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Final Fantasy XIII (Video Game) / int_832c45c4
 Final Fantasy XIII (Video Game) / int_834427cd
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Cap
 Final Fantasy XIII (Video Game) / int_834427cd
comment
Cap: For those who have been playing for a while, you will notice that many enemies after a certain point, especially bosses, have something on the order of millions of Hit Points. Thankfully, these large numbers are irrelevant, because the game has no defense stat, and careful manipulation of the Break Meter means your characters can deal damage in excesses of 50,000 damage per hit (and you can chain up to six attacks, more with Sazh and Fang.) As an example, the final boss has six million hit points, but can be beaten in less than five minutes. The normal damage cap is 99,999, which can be reached in normal playthrough through Stagger-ending abilities (Smite and Scourge), Fang and Snow's character-specific attacks with a Staggered enemy and a full break meter, or liberal use of positive and negative status effects. A hidden item allows you to break this cap, allowing damage up to 999,999. With Fang's Highwind, 1.5 million damage is far from unheard of. Summons can also occasionally break this cap.
 Final Fantasy XIII (Video Game) / int_834427cd
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Final Fantasy XIII (Video Game) / int_834427cd
 Final Fantasy XIII (Video Game) / int_83c0cabe
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Seemingly Hopeless Boss Fight
 Final Fantasy XIII (Video Game) / int_83c0cabe
comment
Seemingly Hopeless Boss Fight: The second fight with the Ushumgal Subjugator. Hope has to go it alone at first. Due to the way the battle system is designed, it is pretty much impossible to defeat a boss enemy with just one character—the best you can hope for is to keep Hope from dying by switching to the healer role often. Luckily, just before he hits 0 HP (or after he survives for a set time), a cutscene plays out where Lightning and Fang finally catch up with them and deliver a sound trashing to the boss.
 Final Fantasy XIII (Video Game) / int_83c0cabe
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Final Fantasy XIII (Video Game) / int_83c0cabe
 Final Fantasy XIII (Video Game) / int_8409a385
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Exactly What It Says on the Tin
 Final Fantasy XIII (Video Game) / int_8409a385
comment
On another note, some of the Full ATB Skills (a.k.a. Limit Breaks) can be seen as this. While these moves certainly look pretty, may do a lot of damage, and fill up the chain gauge quickly, it has to be considered whether this is more effective than having six separate moves instead of this one, as it takes up every ATB point available.
 Final Fantasy XIII (Video Game) / int_8409a385
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Final Fantasy XIII (Video Game) / int_8409a385
 Final Fantasy XIII (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Final Fantasy XIII (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: The military career Lightning with her cold and professional demeanor, and the tribal Fang who is flirty, hot-headed, and impulsive. The colors are inverted though - it's Lightning who wears the red, while Fang wears the blue. It's not a complete inversion, though; at their first meeting, it's Fang who tells Lightning that she should cool that head of hers. Fang is in the end more easygoing than Lightning.
 Final Fantasy XIII (Video Game) / int_8411ab92
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Final Fantasy XIII (Video Game) / int_8411ab92
 Final Fantasy XIII (Video Game) / int_8454f523
type
Superboss
 Final Fantasy XIII (Video Game) / int_8454f523
comment
Superboss: Most of the Undying, most notably Attacus and Vercingetorix. Also, the Oretoises who have insane Strength and Health, with the only exception being the Adamanchelids.
 Final Fantasy XIII (Video Game) / int_8454f523
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Final Fantasy XIII (Video Game) / int_8454f523
 Final Fantasy XIII (Video Game) / int_84bb4978
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SI Prefix Name
 Final Fantasy XIII (Video Game) / int_84bb4978
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SI Prefix Name: There's a monster called Microchu and a stronger version called Picochu.
 Final Fantasy XIII (Video Game) / int_84bb4978
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Final Fantasy XIII (Video Game) / int_84bb4978
 Final Fantasy XIII (Video Game) / int_84f4a870
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Puzzle Boss
 Final Fantasy XIII (Video Game) / int_84f4a870
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Puzzle Boss: The Eidolons do not yield to you based solely on pure strength. Better pay attention to what Libra tells you and act accordingly, that clock isn't slowing down.
 Final Fantasy XIII (Video Game) / int_84f4a870
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Final Fantasy XIII (Video Game) / int_84f4a870
 Final Fantasy XIII (Video Game) / int_85557b38
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Reality Is Unrealistic
 Final Fantasy XIII (Video Game) / int_85557b38
comment
This is more of a situation from the American audience perspective as for them natural accents do not sound "authentic" to them, and need to be done over-the-top in order to sound "real" or "authentic". Another victim of this is Leliana of the Dragon Age franchise, whose voice actress Corinne Kempa (like Georgia van Cuylenburg (Vanille's voice actress) in regards to using her Australian accent) was accused of her accent being "unauthentic" and "fake", was merely using a native Parisian accent.
 Final Fantasy XIII (Video Game) / int_85557b38
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Final Fantasy XIII (Video Game) / int_85557b38
 Final Fantasy XIII (Video Game) / int_8573ac0a
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The Social Darwinist
 Final Fantasy XIII (Video Game) / int_8573ac0a
comment
The Social Darwinist: Titan's entire reason for existing is to create new, strong species to inhabit Gran Pulse, and let them wipe out the weak ones, unless he feels like doing it himself in which case he will. However, he's relatively reasonable about it compared to usual instances of the trope, as he conducts such acts to strengthen all the races of Gran Pulse. His trial missions have briefings worded in a way that invites the party to die at the hands of a superior foe if they are unworthy or unwilling to live, and when the trials are complete, Titan acknowledges their power and that they are worthy of living.
 Final Fantasy XIII (Video Game) / int_8573ac0a
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Final Fantasy XIII (Video Game) / int_8573ac0a
 Final Fantasy XIII (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Final Fantasy XIII (Video Game) / int_863fa679
comment
What Happened to the Mouse?: After Rygdea mercy-kills Raines on his request, he promptly vanishes from the game. Unfortunately, since the rest of the Cavalry became Cie'th before they could reach Orphan, things probably didn't end too well for him. Lightning's real name, Claire, is never mentioned in the game after Serah (read: Dysley) says it. None of the party members call her by it, deciding to call her 'Light' instead. Not even her own sister Serah calls her that in the ending. As a matter of fact, her real name is never mentioned again until the very end of the trilogy. Also, what happened to Hope's dad? You would've expected him to show up in the ending, but he doesn't. However, in the novel, PSICOM appears and tells Hope that his father is with them. And Lightning's commanding officer, Lieutenant Amodar?
 Final Fantasy XIII (Video Game) / int_863fa679
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Final Fantasy XIII (Video Game) / int_863fa679
 Final Fantasy XIII (Video Game) / int_8774fb47
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Eldritch Abomination
 Final Fantasy XIII (Video Game) / int_8774fb47
comment
Eldritch Abomination: The fal'Cie, and many of the Undying.
 Final Fantasy XIII (Video Game) / int_8774fb47
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 Final Fantasy XIII (Video Game) / int_8774fb47
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Final Fantasy XIII (Video Game) / int_8774fb47
 Final Fantasy XIII (Video Game) / int_878bd6cf
type
Sliding Scale of Linearity vs. Openness
 Final Fantasy XIII (Video Game) / int_878bd6cf
comment
Sliding Scale of Linearity vs. Openness: Level 2. The game's linearity created a good deal of discussion, not only about whether it's good or bad, but whether it was true to the series.
 Final Fantasy XIII (Video Game) / int_878bd6cf
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Final Fantasy XIII (Video Game) / int_878bd6cf
 Final Fantasy XIII (Video Game) / int_8829dfa0
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What the Hell Is That Accent?
 Final Fantasy XIII (Video Game) / int_8829dfa0
comment
What the Hell Is That Accent?: Vanille got a lot of flack from American players for her strange, clearly-fake Australian-sounding accent. Her voice actress is actually Australian. For Australian players, Fang's accent (provided by an American actress) is the fake-sounding one and it sounds like a mangled mix of everything including Kiwi. Vanille is putting on the accent deliberately, and after The Reveal she speaks pitch-perfect Aussie rather than the Hollywood Australian from before.
 Final Fantasy XIII (Video Game) / int_8829dfa0
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Final Fantasy XIII (Video Game) / int_8829dfa0
 Final Fantasy XIII (Video Game) / int_885b0b18
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Interplanetary Voyage
 Final Fantasy XIII (Video Game) / int_885b0b18
comment
Interplanetary Voyage: The first time the plot has you doing this in a Final Fantasy title since Final Fantasy IX, and the first time you could travel between planets at will since Final Fantasy IV (although this time it's within the same atmosphere).
 Final Fantasy XIII (Video Game) / int_885b0b18
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Final Fantasy XIII (Video Game) / int_885b0b18
 Final Fantasy XIII (Video Game) / int_8879db82
type
Badass Crew
 Final Fantasy XIII (Video Game) / int_8879db82
comment
Badass Crew: Obviously, given this is a party in a Final Fantasy game, though this group take a while to get there. But incredibly evident when the group assaults Eden in Chapter 12.
 Final Fantasy XIII (Video Game) / int_8879db82
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Final Fantasy XIII (Video Game) / int_8879db82
 Final Fantasy XIII (Video Game) / int_8a295a46
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Cool Car
 Final Fantasy XIII (Video Game) / int_8a295a46
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Concerning the Eidolons, Sazh has a hot rod and Snow has a Cool Bike.
 Final Fantasy XIII (Video Game) / int_8a295a46
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1.0
 Final Fantasy XIII (Video Game) / int_8a295a46
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Final Fantasy XIII (Video Game) / int_8a295a46
 Final Fantasy XIII (Video Game) / int_8af7b342
type
Sibling Yin-Yang
 Final Fantasy XIII (Video Game) / int_8af7b342
comment
Lightning and Serah.
 Final Fantasy XIII (Video Game) / int_8af7b342
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Final Fantasy XIII (Video Game) / int_8af7b342
 Final Fantasy XIII (Video Game) / int_8b6de1eb
type
Airborne Aircraft Carrier
 Final Fantasy XIII (Video Game) / int_8b6de1eb
comment
Airborne Aircraft Carrier: The 'Lindblum' and the 'Palamecia'. The 'Palamecia' looks like the big brother of the Aigaion in Ace Combat 6: Fires of Liberation, and it even has a docking guidance system that resembles the ERS from H.A.W.X.
 Final Fantasy XIII (Video Game) / int_8b6de1eb
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 Final Fantasy XIII (Video Game) / int_8b6de1eb
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_8b6de1eb
 Final Fantasy XIII (Video Game) / int_8b6e8d7
type
Anachronic Order
 Final Fantasy XIII (Video Game) / int_8b6e8d7
comment
Anachronic Order: The first half of the game (up to Palumpolum, at least) flows this way. Flashbacks to the thirteen days prior to the Purge help to develop the characters and the plot. The flashbacks themselves are done in Anachronic Order, and often plot elements set up in one flashback will be paid off in another (like the real story behind Lightning's hunting knife that's in the inventory).
 Final Fantasy XIII (Video Game) / int_8b6e8d7
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 Final Fantasy XIII (Video Game) / int_8b6e8d7
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_8b6e8d7
 Final Fantasy XIII (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 Final Fantasy XIII (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: Cie'th. They're zombies who grow crystals (and bigger) and eventually turn into statues, or fall apart. Or live forever fueled by pure spite.
 Final Fantasy XIII (Video Game) / int_8ba9512b
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1.0
 Final Fantasy XIII (Video Game) / int_8ba9512b
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_8ba9512b
 Final Fantasy XIII (Video Game) / int_8d0785d5
type
Didn't Think This Through
 Final Fantasy XIII (Video Game) / int_8d0785d5
comment
Didn't Think This Through: Anima's plot may still be partly uncertain, but Barthandelus and Orphan planned on summoning the Maker with the apocalyptic fall of Cocoon. Ragnarok's suspending Cocoon via a massive crystal pillar could be seen as a hundred middle fingers aimed at the two of them, courtesy of Vanille and Fang.
 Final Fantasy XIII (Video Game) / int_8d0785d5
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 Final Fantasy XIII (Video Game) / int_8d0785d5
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_8d0785d5
 Final Fantasy XIII (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Final Fantasy XIII (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Although it's less obvious thanks to the fact that the party can jump over numerous obstacles, given the heights and lengths the characters can jump, there are many obstacles they really should be able to go over and areas they should be able to reach that they can't.
 Final Fantasy XIII (Video Game) / int_8d6c8737
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 Final Fantasy XIII (Video Game) / int_8d6c8737
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Final Fantasy XIII (Video Game) / int_8d6c8737
 Final Fantasy XIII (Video Game) / int_8edd1883
type
Colossus Climb
 Final Fantasy XIII (Video Game) / int_8edd1883
comment
Colossus Climb: While you do not fight the entire structure, Anima was actually the entire Pulse Vestige. This is most apparent in one of the flashbacks when the face of the Vestige roars. The boss that the game and Datalog call "Anima" was actually just its core.
 Final Fantasy XIII (Video Game) / int_8edd1883
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Final Fantasy XIII (Video Game) / int_8edd1883
 Final Fantasy XIII (Video Game) / int_8f9ebe06
type
Chained by Fashion
 Final Fantasy XIII (Video Game) / int_8f9ebe06
comment
Chained by Fashion: Many of the enemy designs.
 Final Fantasy XIII (Video Game) / int_8f9ebe06
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1.0
 Final Fantasy XIII (Video Game) / int_8f9ebe06
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Final Fantasy XIII (Video Game) / int_8f9ebe06
 Final Fantasy XIII (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Final Fantasy XIII (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: At first, the boss of Chapter 5 - the Aster Protoflorian (a giant bug thing) - looks to be completely out-of-place with the site's local fauna, and comes almost literally out-of-nowhere. The site in question was developing biological weapons, but this thing looks mechanical... however, looks at the datalog reveal that thing is a bioweapon, i.e. a living creature gone through a whole host of enhancements. Apparently looks can be deceiving, though it's entrance is still quite sudden and somewhat out-of-place.
 Final Fantasy XIII (Video Game) / int_902fa0b4
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Final Fantasy XIII (Video Game) / int_902fa0b4
 Final Fantasy XIII (Video Game) / int_90c018ac
type
Justified Trope
 Final Fantasy XIII (Video Game) / int_90c018ac
comment
Justified Trope: Say what you will about the lack of "traditional" towns, and not being able to really interact with the NPCs, but from a thematic standpoint it makes sense. The party members are basically fugitives and the general population is terrified of them. On the other hand, Welcome to Corneria is deconstructed.
 Final Fantasy XIII (Video Game) / int_90c018ac
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Final Fantasy XIII (Video Game) / int_90c018ac
 Final Fantasy XIII (Video Game) / int_91a2039b
type
I Am the Noun
 Final Fantasy XIII (Video Game) / int_91a2039b
comment
I Am the Noun: Barthandelus, upon revealing himself to be the head fal'Cie. "l'Cie? You mean me? Oh child, perish the thought. I am more than that! I am fal'Cie! My name is Barthandelus! Voice of the Sanctum, and Lord-Sovereign of the Cocoon fal'Cie."
 Final Fantasy XIII (Video Game) / int_91a2039b
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 Final Fantasy XIII (Video Game) / int_91a2039b
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_91a2039b
 Final Fantasy XIII (Video Game) / int_91d3ab1e
type
Ominous Pipe Organ
 Final Fantasy XIII (Video Game) / int_91d3ab1e
comment
Ominous Pipe Organ: Ragnarok combines this with Ominous Latin Chanting. Also, there's an organ right at the beginning of Born Anew, but it's a bit drowned out by the choir. You can hear it much more easily in the instrumental version, though.
 Final Fantasy XIII (Video Game) / int_91d3ab1e
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 Final Fantasy XIII (Video Game) / int_91d3ab1e
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Final Fantasy XIII (Video Game) / int_91d3ab1e
 Final Fantasy XIII (Video Game) / int_91e3910c
type
Ruins of the Modern Age
 Final Fantasy XIII (Video Game) / int_91e3910c
comment
Ruins of the Modern Age: There's hints of this scattered all over Gran Pulse, but it really hits home once you make it to Taejin's Tower, and more importantly: Oerba.
 Final Fantasy XIII (Video Game) / int_91e3910c
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Final Fantasy XIII (Video Game) / int_91e3910c
 Final Fantasy XIII (Video Game) / int_9203bf6
type
Arc Number
 Final Fantasy XIII (Video Game) / int_9203bf6
comment
Arc Number: 13. The story is punctuated by flashbacks of various events taking place over a span of thirteen days before the game begins. The game's plot is divided into thirteen chapters, and there are thirteen Analects found through side missions later on. A l'Cie brand has thirteen stages. There are a lot of minor ones as well. Just some examples: The game begins on Aerorail Trussway 13-E. L'cie brands (from both Pulse and Cocoon) go through a total of 13 phases. All the analog clocks go to 13 rather than 12, and there are even a total of thirteen retail networks to shop from. There are 13 sub-menues in the Datalog, 13 groups of "Militarized Units", and, when counted, there are a total of 13 party members (6 l'Cie and their Eidolons, counting both Shiva Sisters)
 Final Fantasy XIII (Video Game) / int_9203bf6
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1.0
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Final Fantasy XIII (Video Game) / int_9203bf6
 Final Fantasy XIII (Video Game) / int_92587498
type
Five-Man Band
 Final Fantasy XIII (Video Game) / int_92587498
comment
Five-Man Band: The Leader (Lightning) The Lancer (Hope) The Big Guy (Snow) The Heart (Vanille) The Smart Guy (Sazh) Sixth Ranger (Fang)
 Final Fantasy XIII (Video Game) / int_92587498
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1.0
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_92587498
 Final Fantasy XIII (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Final Fantasy XIII (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Most of the bosses and quite a few of the regular enemies can take a lot of damage before they will die.
 Final Fantasy XIII (Video Game) / int_92a1fa1b
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1.0
 Final Fantasy XIII (Video Game) / int_92a1fa1b
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_92a1fa1b
 Final Fantasy XIII (Video Game) / int_934c7e38
type
Paper Tiger
 Final Fantasy XIII (Video Game) / int_934c7e38
comment
Paper Tiger: Behemoths look threatening when first encountered, with their large size and 20,000 hit points. You will soon find out that two low-level characters can Stagger them without undue effort.
 Final Fantasy XIII (Video Game) / int_934c7e38
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Final Fantasy XIII (Video Game) / int_934c7e38
 Final Fantasy XIII (Video Game) / int_940a5958
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Artificial Stupidity
 Final Fantasy XIII (Video Game) / int_940a5958
comment
Artificial Stupidity: The game largely had Artificial Brilliance, but also has instances of this trope. Your party will move closer to one another just as an enemy is about to unleash an area-of-effect attack. Your designated Ravager also tends to alternate between physical and magical attacks, which takes about twice as long to execute as as straight-up physical or magical assault, although alternating between them does charge up the chain gauge faster. AI-controlled Saboteurs start by casting the left-most debuffs (like Deprotect and Deshell) on an enemy's Libra screen and working their way toward the right (like Pain and Fog), provided they know those skills. This is more of an inconvenience, given that most battles end quickly. Fortunately, Snow only learns the debilitating debuffs, making him a very useful Saboteur. Additionally, Saboteurs and Synergists prioritize defensive actions (reducing enemy damage and increasing allies' defenses) over offensive ones. While this does help the party to survive, it can make it much harder to get high ranks on shorter fights. Synergists have the problem of often only casting one buff at a time even if they have the ATB charge to cast more. Though normally this does give the advantage of not having to wait to charge the ATB for the next buff, once they learn Haste, which charges the ATB faster, this is just a waste of time. They're also liable to cast buffs like Faith and Bravery, which boost magic and strength, on characters which may not be able to use attacks of that type. Synergists and Saboteurs don't recast buffs/debuffs on their target until the status has worn off. This means if you can see your buffs are about to wear off, they don't recast them to renew the duration until they have done so. In fights where you need to keep yourself continually buffed, this can be a major problem. Saboteurs can keep casting debuffs on an enemy to build up the Chain Gauge. The AI doesn't seem to realize this and will stop once all relevant debuffs are set, standing there and doing nothing. AI Medics follow a certain AI structure, as do the others, but theirs might not fit every situation. They start with healing anyone alive (particularly the leader) at/below 30% health (ignoring wounded Glass Cannon support characters with less total health), then 70% health, but only once both conditions are satisfied do they turn their attention to those requiring Raise, followed by removing negative status ailments, and ending with whatever damage hasn't been healed yet. You'll need to control a Medic role to do things out-of-order. Commandos are the only role that will refuse to target the same enemy as the party leader if there is more than one Commando in the paradigm at a time. This often greatly limits the usefulness of paradigms like "Aggression" and "Cerberus", as the AI Commandos will waste time attacking different enemies, instead of concentrating their attacks on the ONE you need them to. There are times when that does have its uses; lots of weak enemies that you can mow down many-at-a-time (it happens in The Faultwarrens at least) can save you time and help get high scores or take them all out before one of them summons something really dangerous or at the very least time-consuming to defeat. Or otherwise one big guy with weak but very annoying support where trying to have everyone laser focus on the weaklings is a waste of their time; the second commando can deal with the wimps while the other two can deal with more important matters. In general the game's AI is often a poor judge of when it's appropriate to use single-target attacks vs. multi-target attacks. Especially annoying when you preemptively strike a large group of enemies, and then the AI chooses single-target attacks for everyone, instead of trying to stagger as many enemies as possible with area of effect moves. Thankfully, the two above examples are fixed in the sequel where you can choose if your AI companions attack separate targets, or go after the same enemy as the party leader you control when you customize your paradigms.
 Final Fantasy XIII (Video Game) / int_940a5958
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Final Fantasy XIII (Video Game) / int_940a5958
 Final Fantasy XIII (Video Game) / int_9536245b
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Redundant Rescue
 Final Fantasy XIII (Video Game) / int_9536245b
comment
Redundant Rescue: Sazh and Vanille orchestrate their own escape by utilizing the distraction provided by their rescuers, meeting up with the rest of the party just as they were running into trouble.
 Final Fantasy XIII (Video Game) / int_9536245b
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 Final Fantasy XIII (Video Game) / int_956a6d1e
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Pre-Rendered Graphics
 Final Fantasy XIII (Video Game) / int_956a6d1e
comment
Pre-Rendered Graphics: A handful of important cutscenes are pre-rendered, though most are done in-engine.
 Final Fantasy XIII (Video Game) / int_956a6d1e
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Final Fantasy XIII (Video Game) / int_956a6d1e
 Final Fantasy XIII (Video Game) / int_957a98a2
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Palmtree Panic
 Final Fantasy XIII (Video Game) / int_957a98a2
comment
Palm Tree Panic: Sunset Beach.
 Final Fantasy XIII (Video Game) / int_957a98a2
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Final Fantasy XIII (Video Game) / int_957a98a2
 Final Fantasy XIII (Video Game) / int_9657fe0f
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Transformation Sequence
 Final Fantasy XIII (Video Game) / int_9657fe0f
comment
Transformation Sequence: When a l'Cie is crystallized (i.e. Serah and Dajh). Or uncrystallized, as Vanille was — complete with magically appearing clothes.
 Final Fantasy XIII (Video Game) / int_9657fe0f
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Final Fantasy XIII (Video Game) / int_9657fe0f
 Final Fantasy XIII (Video Game) / int_970c790a
type
Big Bad
 Final Fantasy XIII (Video Game) / int_970c790a
comment
Pretty much everything the party does for the whole game, up to and including killing the final boss, is exactly what the Big Bad (said final boss) wants you to do. And worse still, the BigBad intentionally set it all up so that's all you can do - whether it's done by one group of l'Cie or another future group is irrelevant, even if they want it done sooner rather than later.
 Final Fantasy XIII (Video Game) / int_970c790a
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 Final Fantasy XIII (Video Game) / int_987104cb
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Calling Out for Not Calling
 Final Fantasy XIII (Video Game) / int_987104cb
comment
Calling Out for Not Calling: In Chapter 7, when Fang and Lightning get in touch with Snow, one of the first things Fang does is lay into him for not checking in.
 Final Fantasy XIII (Video Game) / int_987104cb
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 Final Fantasy XIII (Video Game) / int_98b1dc8f
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Luck-Based Mission
 Final Fantasy XIII (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Getting five stars on the Gigantuar fight. Either you get a lucky instant stagger (with very low odds) or the battle takes too long, regardless of your stats.
 Final Fantasy XIII (Video Game) / int_98b1dc8f
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 Final Fantasy XIII (Video Game) / int_9902398a
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Beehive Barrier
 Final Fantasy XIII (Video Game) / int_9902398a
comment
Beehive Barrier: The protect spell manifests as this when a player is hit, and Galenth Dysley has one.
 Final Fantasy XIII (Video Game) / int_9902398a
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Final Fantasy XIII (Video Game) / int_9902398a
 Final Fantasy XIII (Video Game) / int_9918518b
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Press X to Die
 Final Fantasy XIII (Video Game) / int_9918518b
comment
Press X to Die: Picking a fight with an Adamantoise. (Unless you're REALLY overleveled, or you taught Vanille "Death".)
 Final Fantasy XIII (Video Game) / int_9918518b
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 Final Fantasy XIII (Video Game) / int_9a4ff3b1
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Post-End Game Content
 Final Fantasy XIII (Video Game) / int_9a4ff3b1
comment
Post-End Game Content Endgame+: The final level of the Crystarium.
 Final Fantasy XIII (Video Game) / int_9a4ff3b1
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Final Fantasy XIII (Video Game) / int_9a4ff3b1
 Final Fantasy XIII (Video Game) / int_9aaf8eca
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Crippling Overspecialization
 Final Fantasy XIII (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: Each role is only good at one, maybe two thing(s) depending on a combination of role function/damage/chain effects, meaning you have to develop multiple paradigms to deal with different situations.
 Final Fantasy XIII (Video Game) / int_9aaf8eca
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Final Fantasy XIII (Video Game) / int_9aaf8eca
 Final Fantasy XIII (Video Game) / int_9ad6a037
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Mark of the Beast
 Final Fantasy XIII (Video Game) / int_9ad6a037
comment
Mark of the Beast: The l'Cie brand may as well be a triple six or a five-star.
 Final Fantasy XIII (Video Game) / int_9ad6a037
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Final Fantasy XIII (Video Game) / int_9ad6a037
 Final Fantasy XIII (Video Game) / int_9aee92b4
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Four Legs Good, Two Legs Better
 Final Fantasy XIII (Video Game) / int_9aee92b4
comment
Four Legs Good, Two Legs Better: Starting in Palumpolum, Behemoths start going up on their hind legs and wielding swords when their health gets low. Their sword attacks are much stronger than anything they could do on all fours. In theory, even the weakest variants from before this point can do this as the Beta Behemoth is shown swinging its sword around in the opening cutscene, though it stays on all fours during its boss fight.
 Final Fantasy XIII (Video Game) / int_9aee92b4
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Final Fantasy XIII (Video Game) / int_9aee92b4
 Final Fantasy XIII (Video Game) / int_9aef0e13
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They Died Because of You
 Final Fantasy XIII (Video Game) / int_9aef0e13
comment
They Died Because of You: In Chapter 7, Snow inadvertently mentions Nora's death to Hope after battling the Ushumgal Subjugator in Palumpolum. Hope, knowing full well of what happened back in the Hanging Edge, shoves Snow over the edge of the building's roof and tells the latter that Nora died because of him before trying to kill him.
 Final Fantasy XIII (Video Game) / int_9aef0e13
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Final Fantasy XIII (Video Game) / int_9aef0e13
 Final Fantasy XIII (Video Game) / int_9bee1a7f
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Eldritch Location
 Final Fantasy XIII (Video Game) / int_9bee1a7f
comment
Eldritch Location: Orphan's Cradle. It also has touches of Alien Geometries.
 Final Fantasy XIII (Video Game) / int_9bee1a7f
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Final Fantasy XIII (Video Game) / int_9bee1a7f
 Final Fantasy XIII (Video Game) / int_9c5d474d
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Zombify the Living
 Final Fantasy XIII (Video Game) / int_9c5d474d
comment
Zombify the Living: The mindless monsters Cie'th are considered undead, even though to become one, a human must not so much die as fail a Focus given to them by a fal'Cie. When a fal'Cie feels threatened, however, it can give humans an un-completable "null" Focus, which turns them into Cie'th on the spot, rapidly spawning a veritable zombie army around the fal'Cie.
 Final Fantasy XIII (Video Game) / int_9c5d474d
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Final Fantasy XIII (Video Game) / int_9c5d474d
 Final Fantasy XIII (Video Game) / int_9cb3e22e
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Interface Spoiler
 Final Fantasy XIII (Video Game) / int_9cb3e22e
comment
Interface Spoiler A first time player might wonder why cute little Vanille has not just three ATB gauges rather than two, but nearly double the HP, Strength, and Magic stats (the last of which you can't even use yet) compared to the battle-hardened Lightning and Snow? She's already a l'Cie; when the others are also branded as such, their stats increase to around the level of her own. Did Sazh just kill himself? Well, the game just told you he just gained his Eidolon summon and an ATB gauge. So, not likely. The game's manual flat-out states you'll be going to Pulse eventually.
 Final Fantasy XIII (Video Game) / int_9cb3e22e
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Final Fantasy XIII (Video Game) / int_9cb3e22e
 Final Fantasy XIII (Video Game) / int_9d12bbc1
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Foreshadowing
 Final Fantasy XIII (Video Game) / int_9d12bbc1
comment
Foreshadowing: After the party crash lands in the Vile Peaks, Sazh asks Vanille (about her ignorance) "What, did you sleep through history or something?" Vanille laughs and answers, "More or less." The vision that the party has of their Focus at the beginning of the game essentially shows what happens at the end of the game. Whether this is foreshadowing the events of the game or is simply a generic representation of Ragnarok destroying Cocoon is up to your interpretation of the dream. Each character starts the game with two ATB slots, gaining a third when they are turned into l'Cie. Their HP, Strength, and Magic also gain a boost to signify their newfound powers. Vanille, on the other hand, already has three ATB slots, her HP is almost as high as Snow, and her Strength and Magic are notably higher than everyone else long before the party is transformed. When everyone is examining their new l'Cie marks, Vanille's mark is already far more advanced than everyone else's. Fang's Crystarium crystal being used for an achievement icon (one related to treasure hunting) foreshadows her role in Lightning Returns. If you pay attention to the Analects in the Datalog, you'll notice several of them were written by a Paddra Nsu-Yeul, who's full role as a seeress (and other, less-savory developments) only becomes clear in the trilogy's other two games.
 Final Fantasy XIII (Video Game) / int_9d12bbc1
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 Final Fantasy XIII (Video Game) / int_9e943076
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One-Man Army
 Final Fantasy XIII (Video Game) / int_9e943076
comment
One-Man Army: Lightning and Snow start out this way, and everybody else grows into it in short order. l'Cie are powerful. Also, Lightning's Full ATB Skill is called "Army of One."
 Final Fantasy XIII (Video Game) / int_9e943076
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Final Fantasy XIII (Video Game) / int_9e943076
 Final Fantasy XIII (Video Game) / int_9f240209
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Gag Dub
 Final Fantasy XIII (Video Game) / int_9f240209
comment
Gag Dub: Two of them, based on early cutscenes (Snow and Vanille and Lightning and Sazh). Another gag dub was performed by Ali Hillis and Troy Baker themselves.
 Final Fantasy XIII (Video Game) / int_9f240209
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Final Fantasy XIII (Video Game) / int_9f240209
 Final Fantasy XIII (Video Game) / int_9fde2eb1
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Pre-Asskicking One-Liner
 Final Fantasy XIII (Video Game) / int_9fde2eb1
comment
"DYSLEY!"
 Final Fantasy XIII (Video Game) / int_9fde2eb1
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Final Fantasy XIII (Video Game) / int_9fde2eb1
 Final Fantasy XIII (Video Game) / int_a06162e8
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Phlebotinum Rebel
 Final Fantasy XIII (Video Game) / int_a06162e8
comment
Phlebotinum Rebel: Two types: Your party, who use their powers to defy their Foci and battle the fal'Cie, and The Undying, people who resented their fate as l'Cie, ignored their foci, and became immortal super-beings who kept going on nothing but pure spite.
 Final Fantasy XIII (Video Game) / int_a06162e8
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 Final Fantasy XIII (Video Game) / int_a0b2a1a8
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Amazing Technicolor Battlefield
 Final Fantasy XIII (Video Game) / int_a0b2a1a8
comment
Amazing Technicolor Battlefield: Throughout Orphan's Cradle, but then averted for the final battle.
 Final Fantasy XIII (Video Game) / int_a0b2a1a8
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 Final Fantasy XIII (Video Game) / int_a0b62daf
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BGMOverride
 Final Fantasy XIII (Video Game) / int_a0b62daf
comment
BGM Override: Most notably the "Dust to Dust" segment, but the game uses this on many other occasions.
 Final Fantasy XIII (Video Game) / int_a0b62daf
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Final Fantasy XIII (Video Game) / int_a0b62daf
 Final Fantasy XIII (Video Game) / int_a1bb05fb
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Lazy Backup
 Final Fantasy XIII (Video Game) / int_a1bb05fb
comment
Lazy Backup: Even worse than most games with an Arbitrary Headcount Limit. Not only will the non-active party members not lift a finger in battle, but if your lead character dies, it's game over. No matter who that lead character is or whether or not any of the other party members know any revive skills.
 Final Fantasy XIII (Video Game) / int_a1bb05fb
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Final Fantasy XIII (Video Game) / int_a1bb05fb
 Final Fantasy XIII (Video Game) / int_a414c3f0
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One-Hit Kill
 Final Fantasy XIII (Video Game) / int_a414c3f0
comment
Later, one of the Cie'th Stone Missions has you facing off against one of the fearsome Undying Cie'ths... only for it to get shanked from behind by a Tonberry, which is your true opponent. Fortunately, the sequel has a proper battle against it.
 Final Fantasy XIII (Video Game) / int_a414c3f0
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 Final Fantasy XIII (Video Game) / int_a4c37cbe
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Mood Whiplash
 Final Fantasy XIII (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Holy hell is chapter 8 a shining example of this. A carefree festival scene gets interrupted by PSICOM. That might have been expected, but the mood keeps going down from there once you defeat the boss and Sazh's toddler son wanders onto the scene, apparently completing his Focus and getting encased in crystal. Terrible secrets are revealed when Nabaat punts the dog into orbit and poor Sazh can't decide whether he should kill Vanille, who had been trying to keep his spirits up the whole journey. By the end of the entire scene, Sazh has a summon and a gun to his head.
 Final Fantasy XIII (Video Game) / int_a4c37cbe
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 Final Fantasy XIII (Video Game) / int_a588c1cf
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Cool Horse
 Final Fantasy XIII (Video Game) / int_a588c1cf
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Cool Horse: Odin transforms into one in Gestalt mode.
 Final Fantasy XIII (Video Game) / int_a588c1cf
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 Final Fantasy XIII (Video Game) / int_a5e02e9e
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Infinity +1 Sword
 Final Fantasy XIII (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Averted, as mentioned above, due to augmentation in this game. You build your Ultimate Weapon from roughly six to eight different templates, each with their own plusses and minuses, and suitable for different playing styles. Thus, you can also choose not to build an Ultimate Weapon, and complete the game with everyone's starting equipment. It isn't as hard as it sounds.
 Final Fantasy XIII (Video Game) / int_a5e02e9e
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 Final Fantasy XIII (Video Game) / int_a63fd70f
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The Promise
 Final Fantasy XIII (Video Game) / int_a63fd70f
comment
The Promise: The main musical theme is actually called "Final Fantasy XIII - The Promise." The talk page for the song on the Final Fantasy Wiki lists at least five different promises within the game: Snow promised to protect and save Serah, Snow and Vanille both promised to protect and save Cocoon, Vanille claimed that she promised Hope they would visit Gran Pulse together, Fang promised to protect Vanille and not let her turn into a C'ieth and Hope promised to watch out for Lightning.
 Final Fantasy XIII (Video Game) / int_a63fd70f
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 Final Fantasy XIII (Video Game) / int_a8a04f6f
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And I Must Scream
 Final Fantasy XIII (Video Game) / int_a8a04f6f
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And I Must Scream: If you are turned into a Cie'th, your body is twisted and covered in crystals, and you're barely recognizable and unable to interact with anyone. In more advanced stages, you turn into a Cie'th stone, which is the same, but you're an immobile Living Statue. Never mind that the rate in which you turn Cie'th only increases the more panicked and distressed you are on your Focus. Cie'th are practically the game universe's equivalent to the undead, with names like "Ghoul", "Ghast", or "Vampire".
 Final Fantasy XIII (Video Game) / int_a8a04f6f
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Final Fantasy XIII (Video Game) / int_a8a04f6f
 Final Fantasy XIII (Video Game) / int_a8f3e2f6
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Worst. Whatever. Ever!
 Final Fantasy XIII (Video Game) / int_a8f3e2f6
comment
Worst. Whatever. Ever!: Lightning says "Worst birthday ever," in response to Serah announcing that she and Snow are engaged on her birthday. It's hilarious the first time around, but in recalling it after chapter, say, 2 or 3...
 Final Fantasy XIII (Video Game) / int_a8f3e2f6
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 Final Fantasy XIII (Video Game) / int_a969c74a
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Final Solution
 Final Fantasy XIII (Video Game) / int_a969c74a
comment
Final Solution: The Purge at the beginning of the game, meant to "relocate" the residents of Bohdum to Pulse after a Pulse Vestige was discovered to have a Pulse fal'cie within and scared the crap out of everyone on Cocoon. It's just a different word for genocide. Most of the game's conflict stems from the main characters surviving said Purge, the populace of Cocoon being scared to death of their survival and why they're so afraid.
 Final Fantasy XIII (Video Game) / int_a969c74a
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 Final Fantasy XIII (Video Game) / int_a9708f7e
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Practical Taunt
 Final Fantasy XIII (Video Game) / int_a9708f7e
comment
Practical Taunt: This exists as a Sentinel skill. The default tank, Snow, just waves the enemy forward and says something like "Well? Come on!!" or "I can take it!"
 Final Fantasy XIII (Video Game) / int_a9708f7e
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_a9708f7e
 Final Fantasy XIII (Video Game) / int_a9d15a8c
type
Improbable Falling Save
 Final Fantasy XIII (Video Game) / int_a9d15a8c
comment
Improbable Falling Save: While falling off a broken bridge, Snow is able to grab Nora's hand, stopping her fall while he's hanging. Ultimately Deconstructed, as Snow is unable to pull himself up while holding her, Nora falls, and then the ledge collapses due to the weight put on it, sending Snow plummeting to the ground with her.
 Final Fantasy XIII (Video Game) / int_a9d15a8c
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1.0
 Final Fantasy XIII (Video Game) / int_a9d15a8c
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_a9d15a8c
 Final Fantasy XIII (Video Game) / int_aa8fa208
type
Well-Trained, but Inexperienced
 Final Fantasy XIII (Video Game) / int_aa8fa208
comment
Well-Trained, but Inexperienced: Demonstrated with the Elite Mooks of PSICOM. Lightning explicitly notes (after easily dispatching a whole PSICOM squadron in the first chapter) that PSICOM's only real advantage is their superior equipment, and that the majority of PSICOM is made up of inexperienced recruits limited to training simulations. As the game progresses, though, you fight more experienced troops until you're eventually fighting the equally ineffective Home Guard: they're only last line of defense because they're hardly ever needed, and spend all their time doing combat drills and training that was meant to prepare them for a Pulsian invasion of Eden... without actually having experienced one.
 Final Fantasy XIII (Video Game) / int_aa8fa208
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1.0
 Final Fantasy XIII (Video Game) / int_aa8fa208
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Final Fantasy XIII (Video Game) / int_aa8fa208
 Final Fantasy XIII (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Final Fantasy XIII (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: Getting pummeled by monsters to the sound of vocal trance or bossa nova has never been so much fun!
 Final Fantasy XIII (Video Game) / int_abad35b4
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_abad35b4
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_abad35b4
 Final Fantasy XIII (Video Game) / int_ac09dc0f
type
Alas, Poor Villain
 Final Fantasy XIII (Video Game) / int_ac09dc0f
comment
Alas, Poor Villain: At the end of Chapter 12, Yaag Rosch fights your party nearly to the death, but spends the last of his energy ordering his soldiers to evacuate the citizens, then blows himself up in what appears to be an attempt to keep your party safe from outside attack. And the 'Game Over' music plays in the background.
 Final Fantasy XIII (Video Game) / int_ac09dc0f
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1.0
 Final Fantasy XIII (Video Game) / int_ac09dc0f
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_ac09dc0f
 Final Fantasy XIII (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Final Fantasy XIII (Video Game) / int_ac9f78d9
comment
Jack of All Stats: Lightning. She is considered the best Ravager, arguably tied as the second best Commando, has access to the Medic role for most of the game, is an adept Synergist (she is only missing Veil, Bar-, and the two -Ra), and can fill the roles of a Sentinel (filling the unique role of an evasion based Sentinel) and a Saboteur. She has both the second highest strength stat and second highest magic stat (which she is tied for with Vanille.
 Final Fantasy XIII (Video Game) / int_ac9f78d9
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1.0
 Final Fantasy XIII (Video Game) / int_ac9f78d9
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_ac9f78d9
 Final Fantasy XIII (Video Game) / int_ad1db87c
type
Oh, Crap!
 Final Fantasy XIII (Video Game) / int_ad1db87c
comment
The looks on the party members' faces, especially Lightning's, when Dysley reveals his fal'Cie form for the first time on the Palamecia pretty much reads "Oh, Crap!".
 Final Fantasy XIII (Video Game) / int_ad1db87c
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1.0
 Final Fantasy XIII (Video Game) / int_ad1db87c
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_ad1db87c
 Final Fantasy XIII (Video Game) / int_ad4578de
type
Hollow World
 Final Fantasy XIII (Video Game) / int_ad4578de
comment
Hollow World: Cocoon is this and (according to Word of God) is roughly the size of the United States. The fal'Cie Phoenix serves as its sun, and it is essentially floating in the upper Pulsian atmosphere. In addition, the floating city of Eden is located high up in Cocoon's sky, being a floating city in the center of a floating continent.
 Final Fantasy XIII (Video Game) / int_ad4578de
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1.0
 Final Fantasy XIII (Video Game) / int_ad4578de
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Final Fantasy XIII (Video Game) / int_ad4578de
 Final Fantasy XIII (Video Game) / int_af616e40
type
Accidental Misnaming
 Final Fantasy XIII (Video Game) / int_af616e40
comment
Accidental Misnaming: Fang gets quite incensed at Lightning referring to Gran Pulse simply as Pulse. The game's on-board database (which had also been referring to it as Pulse) updates itself after that.
 Final Fantasy XIII (Video Game) / int_af616e40
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1.0
 Final Fantasy XIII (Video Game) / int_af616e40
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Final Fantasy XIII (Video Game) / int_af616e40
 Final Fantasy XIII (Video Game) / int_b06aaffa
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Bifurcated Weapon
 Final Fantasy XIII (Video Game) / int_b06aaffa
comment
Bifurcated Weapon: Sazh's guns, which can combine into a rifle, and Fang's spear, which she can split into a sansetsukon.
 Final Fantasy XIII (Video Game) / int_b06aaffa
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_b06aaffa
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b06aaffa
 Final Fantasy XIII (Video Game) / int_b1346878
type
Fate Worse than Death
 Final Fantasy XIII (Video Game) / int_b1346878
comment
Indeed, it's practically the theme of the game's story. Our heroes are told over and over again that as l'Cie, it's their destiny to fulfill their focus or suffer a Fate Worse than Death. In the end, however, they all decide they're going to make their own fate.
 Final Fantasy XIII (Video Game) / int_b1346878
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1.0
 Final Fantasy XIII (Video Game) / int_b1346878
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b1346878
 Final Fantasy XIII (Video Game) / int_b15b6a35
type
Cosmic Plaything
 Final Fantasy XIII (Video Game) / int_b15b6a35
comment
Cosmic Plaything: The l'Cie are this to the fal'Cie.
 Final Fantasy XIII (Video Game) / int_b15b6a35
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_b15b6a35
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Final Fantasy XIII (Video Game) / int_b15b6a35
 Final Fantasy XIII (Video Game) / int_b1dde8fd
type
Loophole Abuse
 Final Fantasy XIII (Video Game) / int_b1dde8fd
comment
Loophole Abuse: During some longer attack animations, especially Full ATB Skills, you can still change Paradigms and thus your party's passive skill adjustments. Doing this allows ATB Skills used in the Ravager role to benefit from the Commando's damage buff bonus by switching once they begin the attack. In-universe, it's how the fal'Cie mass-produce Cie'th. l'Cie turn into Cie'th if they fail to complete their Focus, so guess what happens when you create a l'Cie without a Focus to complete?.
 Final Fantasy XIII (Video Game) / int_b1dde8fd
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1.0
 Final Fantasy XIII (Video Game) / int_b1dde8fd
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b1dde8fd
 Final Fantasy XIII (Video Game) / int_b3eecaae
type
Colony Drop
 Final Fantasy XIII (Video Game) / int_b3eecaae
comment
Colony Drop: The fal'Cie's plan to destroy Cocoon is to have it fall and crash into Pulse. They believe that this mass killing will summon The Maker. Ironically, this does happen, but the killing is on the fal'Cie side: the game ends with Cocoon perched atop a crystal structure, at the cost of Fang and Vanille becoming Ragnarok and then turning to crystal.
 Final Fantasy XIII (Video Game) / int_b3eecaae
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1.0
 Final Fantasy XIII (Video Game) / int_b3eecaae
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b3eecaae
 Final Fantasy XIII (Video Game) / int_b4e143c7
type
Modesty Shorts
 Final Fantasy XIII (Video Game) / int_b4e143c7
comment
Serah's miniskirt always protects her modesty, regardless of what she does. Interestingly, in FFXIII-2, we learn that Serah also wears black Modesty Shorts.
 Final Fantasy XIII (Video Game) / int_b4e143c7
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1.0
 Final Fantasy XIII (Video Game) / int_b4e143c7
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Final Fantasy XIII (Video Game) / int_b4e143c7
 Final Fantasy XIII (Video Game) / int_b6d0d282
type
Always Check Behind the Chair
 Final Fantasy XIII (Video Game) / int_b6d0d282
comment
Always Check Behind the Chair: Always look behind you when you enter a new area — there could be a treasure sphere lurking.
 Final Fantasy XIII (Video Game) / int_b6d0d282
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1.0
 Final Fantasy XIII (Video Game) / int_b6d0d282
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b6d0d282
 Final Fantasy XIII (Video Game) / int_b731fa6e
type
I Cannot Self-Terminate
 Final Fantasy XIII (Video Game) / int_b731fa6e
comment
I Cannot Self-Terminate: To become free of the fal'Cie's strings, Cid Raines asked to be shot by his right hand man, Rygdea. Orphan's motivation.
 Final Fantasy XIII (Video Game) / int_b731fa6e
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1.0
 Final Fantasy XIII (Video Game) / int_b731fa6e
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b731fa6e
 Final Fantasy XIII (Video Game) / int_b798d379
type
One Stat to Rule Them All
 Final Fantasy XIII (Video Game) / int_b798d379
comment
One Stat to Rule Them All: Your characters only have THREE stats: Hit Points, strength, and magic power. Low strength and magic can be made up for with special abilities, staggering, and customizing weapons and equipment, but low HP means everything can kill you in two hits because you take full damage from every attack in the game. This essentially means that until near the end of the game, you'll want to keep a few HP boosters on your characters, or something that makes them take X% less HP damage per attack. The developers also locked the best HP boosts at the end of the Crystarium so they weren't available until the very end of the game.
 Final Fantasy XIII (Video Game) / int_b798d379
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1.0
 Final Fantasy XIII (Video Game) / int_b798d379
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Final Fantasy XIII (Video Game) / int_b798d379
 Final Fantasy XIII (Video Game) / int_b848b200
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Injured Vulnerability
 Final Fantasy XIII (Video Game) / int_b848b200
comment
Injured Vulnerability: Lightning's Eidolon Odin has a Limit Break called Zantetsuken. It instantly kills any enemies with HP below a certain threshold. Nothing is immune to it; not even the Final Boss or enemies with Instant death immunity.
 Final Fantasy XIII (Video Game) / int_b848b200
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1.0
 Final Fantasy XIII (Video Game) / int_b848b200
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b848b200
 Final Fantasy XIII (Video Game) / int_b8dbbc07
type
Ink-Suit Actor
 Final Fantasy XIII (Video Game) / int_b8dbbc07
comment
Ink-Suit Actor: Not invoked for the English dub, as the actors were chosen well after character design was done, but a few coincidences. Georgia Von Cuylenburg is short, cute, cheerful, and skinny. Ali Hillis is slim and classically beautiful. Troy Baker is a tall blonde guy with plenty of enthusiasm.
 Final Fantasy XIII (Video Game) / int_b8dbbc07
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1.0
 Final Fantasy XIII (Video Game) / int_b8dbbc07
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b8dbbc07
 Final Fantasy XIII (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Final Fantasy XIII (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Jihl Nabaat was given a lot of focus in the trailers and amassed a following prior to the game's release. Unfortunately, she is killed off rather unceremoniously by the Big Bad about halfway through the game without making much of an impact.
 Final Fantasy XIII (Video Game) / int_b8e3f20a
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1.0
 Final Fantasy XIII (Video Game) / int_b8e3f20a
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b8e3f20a
 Final Fantasy XIII (Video Game) / int_b9085a47
type
Summon Magic
 Final Fantasy XIII (Video Game) / int_b9085a47
comment
The l'Cie's Eidolon's count too. In-game, their combat effectiveness varies, depending on how much your party has progressed (becoming impractical at the highest areas). In cutscenes though, they do some pretty amazing things.
 Final Fantasy XIII (Video Game) / int_b9085a47
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1.0
 Final Fantasy XIII (Video Game) / int_b9085a47
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b9085a47
 Final Fantasy XIII (Video Game) / int_b937a16f
type
Break Meter
 Final Fantasy XIII (Video Game) / int_b937a16f
comment
Break Meter: Attacking enemies increases the Stagger gauge (known as the Break gauge in the Japanese version) and damage multiplier. When it gets high enough, the enemy is Staggered, which makes the gauge rise faster, and allows enemies to be launched for massive damage.
 Final Fantasy XIII (Video Game) / int_b937a16f
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1.0
 Final Fantasy XIII (Video Game) / int_b937a16f
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b937a16f
 Final Fantasy XIII (Video Game) / int_b9616deb
type
Transformation Is a Free Action
 Final Fantasy XIII (Video Game) / int_b9616deb
comment
Transformation Is a Free Action: Subverted. When you paradigm shift, the combat doesn't pause, leaving you open for attacks. Especially aggravating the first time in each battle, when the party members do the animation one at a time. Fortunately, they will shift simultaneously for the rest of the battle. On the other hand, savvy players who need to conduct a Paradigm Shift can use launch periods to circumvent this flaw. Enemies will attack whether you're shifting or not; why not shift when they're done attacking?
 Final Fantasy XIII (Video Game) / int_b9616deb
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-0.3
 Final Fantasy XIII (Video Game) / int_b9616deb
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_b9616deb
 Final Fantasy XIII (Video Game) / int_b9d334b2
type
Aerith and Bob
 Final Fantasy XIII (Video Game) / int_b9d334b2
comment
Aerith and Bob: Perfectly normal names like Serah and Claire Farron come from the same town as Snow, Gadot, and Maqui. In fairness, it's a pretty big town, but still.
 Final Fantasy XIII (Video Game) / int_b9d334b2
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1.0
 Final Fantasy XIII (Video Game) / int_b9d334b2
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Final Fantasy XIII (Video Game) / int_b9d334b2
 Final Fantasy XIII (Video Game) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Final Fantasy XIII (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": Experience Points are renamed "Crystal Points" (JP) or "Crystogen Points" (EN), but otherwise function identically to similar systems in God of War and Devil May Cry — specifically, you trade in EXP for direct rewards.
 Final Fantasy XIII (Video Game) / int_ba7c20be
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1.0
 Final Fantasy XIII (Video Game) / int_ba7c20be
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_ba7c20be
 Final Fantasy XIII (Video Game) / int_ba9073e6
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Land Downunder
 Final Fantasy XIII (Video Game) / int_ba9073e6
comment
Land Down Under: Gran Pulse. It's a world of unending wilderness, and powerful beasts and dangerous creatures roam around it. It lies underneath Cocoon, analogous to Australia's geographic location being southwards, literally being the "Land down under" from the above world of Cocoon. Throughout the storyline, Gran Pulse is also depicted as being an inhospitable Death World full of danger and horrible monsters. Fang and Vanille also have Australian accents. As they are both the last remaining survivors of Gran Pulse, it can be assumed the people who once lived there also had similar accents. Notably, the ruins of Gran Pulse's cities depict modern technology and buildings, with concrete, steel, and oil rigs.
 Final Fantasy XIII (Video Game) / int_ba9073e6
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1.0
 Final Fantasy XIII (Video Game) / int_ba9073e6
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_ba9073e6
 Final Fantasy XIII (Video Game) / int_bab88bf0
type
Sweet Sheep
 Final Fantasy XIII (Video Game) / int_bab88bf0
comment
Sweet Sheep: There's the sheep of both Cocoon's Nautlius and Gran Pulse. The sheep of Cocoon in particular are decidedly cute, causing Vanille to comment "Look at these things! I just wanna squeeze 'em till they pop!"
 Final Fantasy XIII (Video Game) / int_bab88bf0
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1.0
 Final Fantasy XIII (Video Game) / int_bab88bf0
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_bab88bf0
 Final Fantasy XIII (Video Game) / int_bc0f0e23
type
Boss Bonanza
 Final Fantasy XIII (Video Game) / int_bc0f0e23
comment
Boss Bonanza: The game ends with Orphan's Cradle. Travel to successive areas of the Cradle requires teleportation, which drops you in a room with a powerful monster and no explanation before taking you to your destination. You end up fighting three bosses because of these teleports (including a Dual Boss), in addition to the Final Boss.
 Final Fantasy XIII (Video Game) / int_bc0f0e23
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1.0
 Final Fantasy XIII (Video Game) / int_bc0f0e23
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_bc0f0e23
 Final Fantasy XIII (Video Game) / int_bc8271df
type
In a Single Bound
 Final Fantasy XIII (Video Game) / int_bc8271df
comment
In a Single Bound: Some of the jumps you make whilst moving around maps are awesome. There are valleys and chasms and the railings of an airship.
 Final Fantasy XIII (Video Game) / int_bc8271df
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1.0
 Final Fantasy XIII (Video Game) / int_bc8271df
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_bc8271df
 Final Fantasy XIII (Video Game) / int_bcba27a1
type
Putting on the Reich
 Final Fantasy XIII (Video Game) / int_bcba27a1
comment
In the Japanese version of the game, many of PSICOM's gunships and war machines have German and Chinese names.
 Final Fantasy XIII (Video Game) / int_bcba27a1
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1.0
 Final Fantasy XIII (Video Game) / int_bcba27a1
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_bcba27a1
 Final Fantasy XIII (Video Game) / int_bcc2f921
type
An Adventurer Is You
 Final Fantasy XIII (Video Game) / int_bcc2f921
comment
An Adventurer Is You: Although each of the characters is The Jack thanks to having up to 6 roles they can shift between, each role fits neatly into an archetypal class role. Sentinel (AKA Defender) - The Damage Sponge Medic - The Healer Ravager (AKA Blaster) - The Magic User and Nuker (increases Break Meter on enemies) Commando (AKA Attacker) - The DPSer Saboteur (AKA Jammer) - The Debuffer, with a hint of Mezzer thanks to skills like Pain Synergist (AKA Enhancer) - The Buffer
 Final Fantasy XIII (Video Game) / int_bcc2f921
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 Final Fantasy XIII (Video Game) / int_bcc2f921
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Final Fantasy XIII (Video Game) / int_bcc2f921
 Final Fantasy XIII (Video Game) / int_bda3d68a
type
Did You Just Flip Off Cthulhu?
 Final Fantasy XIII (Video Game) / int_bda3d68a
comment
Did You Just Flip Off Cthulhu?: Most of the party's interactions with enemy fal'Cie are to tell them, in no uncertain terms, to go to hell before the party sends them there.
 Final Fantasy XIII (Video Game) / int_bda3d68a
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1.0
 Final Fantasy XIII (Video Game) / int_bda3d68a
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Final Fantasy XIII (Video Game) / int_bda3d68a
 Final Fantasy XIII (Video Game) / int_be01ccb
type
Freeze-Frame Introduction
 Final Fantasy XIII (Video Game) / int_be01ccb
comment
Freeze-Frame Introduction: The character selection screen plays a short clip of the party member when they are selected, which then freezes in monochrome when the character faces the camera, as their stats are displayed.
 Final Fantasy XIII (Video Game) / int_be01ccb
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1.0
 Final Fantasy XIII (Video Game) / int_be01ccb
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_be01ccb
 Final Fantasy XIII (Video Game) / int_be102b6a
type
Götterdämmerung
 Final Fantasy XIII (Video Game) / int_be102b6a
comment
Götterdämmerung: The intended outcome of Barthandelus's Evil Plan. It works — just not in the way he intended it to. Eden, Barthandelus, and (possibly) all the other Cocoon fal'Cie die right along with Orphan, but humanity survives Cocoon's (literal) fall.
 Final Fantasy XIII (Video Game) / int_be102b6a
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1.0
 Final Fantasy XIII (Video Game) / int_be102b6a
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Final Fantasy XIII (Video Game) / int_be102b6a
 Final Fantasy XIII (Video Game) / int_bef696dd
type
Mind Screw
 Final Fantasy XIII (Video Game) / int_bef696dd
comment
Mind Screw: The last dungeon. If you have any idea where you are, if you're making progress, or what your objective is besides hitting the next checkpoint, you're lying to yourself.
 Final Fantasy XIII (Video Game) / int_bef696dd
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1.0
 Final Fantasy XIII (Video Game) / int_bef696dd
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Final Fantasy XIII (Video Game) / int_bef696dd
 Final Fantasy XIII (Video Game) / int_bf9163d9
type
Blonde, Brunette, Redhead
 Final Fantasy XIII (Video Game) / int_bf9163d9
comment
Blonde, Brunette, Redhead: Lightning is blonde with a pink tint, Fang is brunette, Vanille is a redhead.
 Final Fantasy XIII (Video Game) / int_bf9163d9
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1.0
 Final Fantasy XIII (Video Game) / int_bf9163d9
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_bf9163d9
 Final Fantasy XIII (Video Game) / int_c03a95d1
type
Respawn on the Spot
 Final Fantasy XIII (Video Game) / int_c03a95d1
comment
Respawn on the Spot: The game auto saves before every battle. If you die, you are offered the choice of Retry or Quit. Retry respawns you just before the battle, allowing you to either try again or walk away.
 Final Fantasy XIII (Video Game) / int_c03a95d1
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1.0
 Final Fantasy XIII (Video Game) / int_c03a95d1
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Final Fantasy XIII (Video Game) / int_c03a95d1
 Final Fantasy XIII (Video Game) / int_c313d43a
type
True Companions
 Final Fantasy XIII (Video Game) / int_c313d43a
comment
True Companions: If you doubt that the group will become this by the end, you are sorely Genre Blind.
 Final Fantasy XIII (Video Game) / int_c313d43a
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1.0
 Final Fantasy XIII (Video Game) / int_c313d43a
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c313d43a
 Final Fantasy XIII (Video Game) / int_c31adf6a
type
Gun Fu
 Final Fantasy XIII (Video Game) / int_c31adf6a
comment
Gun Fu: Used by Lightning in some of her fight animations.
 Final Fantasy XIII (Video Game) / int_c31adf6a
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1.0
 Final Fantasy XIII (Video Game) / int_c31adf6a
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c31adf6a
 Final Fantasy XIII (Video Game) / int_c33c51b2
type
Outside-the-Box Tactic
 Final Fantasy XIII (Video Game) / int_c33c51b2
comment
Outside-the-Box Tactic: Most bosses are immune to Death... except the final boss, when it's staggered.
 Final Fantasy XIII (Video Game) / int_c33c51b2
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1.0
 Final Fantasy XIII (Video Game) / int_c33c51b2
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c33c51b2
 Final Fantasy XIII (Video Game) / int_c36cba70
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Mooks
 Final Fantasy XIII (Video Game) / int_c36cba70
comment
Or if you're a really lousy l'Cie, you become a Cie'th, read: Random Battle Fodder.
 Final Fantasy XIII (Video Game) / int_c36cba70
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1.0
 Final Fantasy XIII (Video Game) / int_c36cba70
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c36cba70
 Final Fantasy XIII (Video Game) / int_c3bafbce
type
Satan
 Final Fantasy XIII (Video Game) / int_c3bafbce
comment
One regarding the final boss: The 'female' half of Orphan's first form? That's Lindzei. You probably won't know this unless you read up on Word of God.
 Final Fantasy XIII (Video Game) / int_c3bafbce
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_c3bafbce
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c3bafbce
 Final Fantasy XIII (Video Game) / int_c4b8e2ae
type
One-Woman Wail
 Final Fantasy XIII (Video Game) / int_c4b8e2ae
comment
One-Woman Wail: Some of the background music, such as that of Oerba, Fang and Vanille's Doomed Hometown.
 Final Fantasy XIII (Video Game) / int_c4b8e2ae
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_c4b8e2ae
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c4b8e2ae
 Final Fantasy XIII (Video Game) / int_c567de02
type
Ghost Planet
 Final Fantasy XIII (Video Game) / int_c567de02
comment
Ghost Planet: The only things living on Gran Pulse are monsters; no humans, only the skeletal remains of cities and landmarks.
 Final Fantasy XIII (Video Game) / int_c567de02
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_c567de02
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c567de02
 Final Fantasy XIII (Video Game) / int_c5abbb83
type
Sole Entertainment Option
 Final Fantasy XIII (Video Game) / int_c5abbb83
comment
Sole Entertainment Option: Nautilus, a huge entertainment city on Cocoon that is full of little spherical transports, the Pompa Sancta parade, lots of lights (of course), an amusement park, and a chocobo and sheep petting zoo, among other things. There's also a Grand Prix track near the end of the game. Sadly, you don't get to participate.
 Final Fantasy XIII (Video Game) / int_c5abbb83
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_c5abbb83
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_c5abbb83
 Final Fantasy XIII (Video Game) / int_c5d25ab4
type
One Cast Member per Cover
 Final Fantasy XIII (Video Game) / int_c5d25ab4
comment
One Cast Member per Cover: The Xbox 360 version is split between three discs, all of which have a different character on them. The first has Lightning, the second is Snow and the third disc is Serah.
 Final Fantasy XIII (Video Game) / int_c5d25ab4
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_c5d25ab4
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Final Fantasy XIII (Video Game) / int_c5d25ab4
 Final Fantasy XIII (Video Game) / int_c5f0119c
type
Insane Troll Logic
 Final Fantasy XIII (Video Game) / int_c5f0119c
comment
Insane Troll Logic: Barthandelus's Evil Plan is basically to summon God by destroying the world. Okay, we get that the fal'Cie are all big time Death Seekers, but do they have any idea how pissed off the Maker is likely to be when He finds out they've blown up his world because of their own selfishness? Subverted. The logic is not insane since Lindzei's plan was exactly to build Cocoon and provoke a massive genocide later to open the Gate Of Etro. So, the Cocoon fal'Cie are just fulfilling their Focus.
 Final Fantasy XIII (Video Game) / int_c5f0119c
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-0.3
 Final Fantasy XIII (Video Game) / int_c5f0119c
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c5f0119c
 Final Fantasy XIII (Video Game) / int_c64db44b
type
Idle Animation
 Final Fantasy XIII (Video Game) / int_c64db44b
comment
Idle Animation: Lightning and Fang put their hands on their hips. Hope sways back and forth a little, and sometimes taps his fingers together nervously. Snow pounds one fist into his palm, Sazh scratches his head, and Vanille crouches down to rest. The characters also have idle animations when on chocobos. From the Final Fantasy Wiki: "When Lightning overlooks the horizon, the chocobo will look at every corner ahead of it. Snow will pose with his head up high. Fang sits sideways, and when stopping, she will stretch out her arms and yawn. The chocobo Vanille rides will doze off, and she will try to rouse it. Hope and Sazh will caress the chocobo and the chocobo will return the gesture."
 Final Fantasy XIII (Video Game) / int_c64db44b
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1.0
 Final Fantasy XIII (Video Game) / int_c64db44b
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c64db44b
 Final Fantasy XIII (Video Game) / int_c6695a49
type
Mêlée à Trois
 Final Fantasy XIII (Video Game) / int_c6695a49
comment
Mêlée à Trois: This game allows you to join in three-way battles. Depending on whether you're spotted doing so or not, both sets of enemies may join forces to wipe you out, or not notice you're even there and continue to fight each other while you annihilate all parties. Regardless, you need to be the victor. And then there's the awesome three-way fight you can perform on the Archylte Steppe with a Behemoth King and a Megistotheran. Both of them are extremely powerful, and even Hope comments that it's awesome to watch them duke it out, on top of this being a very good grinding spot.
 Final Fantasy XIII (Video Game) / int_c6695a49
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1.0
 Final Fantasy XIII (Video Game) / int_c6695a49
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c6695a49
 Final Fantasy XIII (Video Game) / int_c696f3ba
type
Heroic Willpower
 Final Fantasy XIII (Video Game) / int_c696f3ba
comment
Heroic Willpower: The game beats you over the head with the concept of free will being the key to ending the fal'Cie's power and saving the world. Certain humans, when manifesting extreme amounts of independence, can even become something that is stronger than an ordinary human, but not quite a l'Cie or a crystal being either, such as Cid Raines.
 Final Fantasy XIII (Video Game) / int_c696f3ba
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1.0
 Final Fantasy XIII (Video Game) / int_c696f3ba
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c696f3ba
 Final Fantasy XIII (Video Game) / int_c71f715c
type
Three-Stat System
 Final Fantasy XIII (Video Game) / int_c71f715c
comment
Three-Stat System: The game uses the Strength/Magic/Health variation.
 Final Fantasy XIII (Video Game) / int_c71f715c
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_c71f715c
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c71f715c
 Final Fantasy XIII (Video Game) / int_c75df49a
type
Shout-Out
 Final Fantasy XIII (Video Game) / int_c75df49a
comment
Shout-Out: One of the frightened Purge victims can be heard reciting part of the Litany Against Fear. The Eidolons are giant mechanical humanoids who can convert into the forms of vehicles or robotic animals in their Gestalt Modes. Sound familiar? Chapter 13 has you facing off against the Jabberwocky and the Bandersnatch as a duo of mini-bosses. There's also a reference to a meme from the first SaGa game. Vanille's "Death" ability is a one-hit KO on Orphan's final form, much like the instant-kill SAW weapon. This is actually confirmed to be an Homage.
 Final Fantasy XIII (Video Game) / int_c75df49a
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1.0
 Final Fantasy XIII (Video Game) / int_c75df49a
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c75df49a
 Final Fantasy XIII (Video Game) / int_c7e7529c
type
Five Stages of Grief
 Final Fantasy XIII (Video Game) / int_c7e7529c
comment
Five Stages of Grief: Thematically, the party members save for Fang wrestle with one each in the first half of the game, either over the loss of their loved ones or their fate as l'Cie. Lightning and Hope get Anger, just wanting to focus on fighting something to keep themselves going. Snow gets Bargaining, believing that if he tries hard enough there must be some way to put things rightnote Though in a way he's also in Denial, as this belief is due to the fact he doesn't want to admit that there may not a way. Vanille is in Denial, acting cheerful and happy to repress her guilt and despair about the truth. Sazh shoots right up to Acceptance, resigning himself to execution. Then they all get a turn with Despair sooner or later.
 Final Fantasy XIII (Video Game) / int_c7e7529c
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1.0
 Final Fantasy XIII (Video Game) / int_c7e7529c
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c7e7529c
 Final Fantasy XIII (Video Game) / int_c82e751f
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Unspoken Plan Guarantee
 Final Fantasy XIII (Video Game) / int_c82e751f
comment
Unspoken Plan Guarantee: Fang and Vanille becoming Ragnarok and manifesting a crystal pillar to stop Cocoon from crashing into Gran Pulse originally came across like a Deus ex Machina; Final Fantasy XIII-2 and Lightning Returns belatedly revealed that the original intention was for all six of the party's l'Cie to stop Cocoon's plummet together, unmentioned to the player during the game.
 Final Fantasy XIII (Video Game) / int_c82e751f
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1.0
 Final Fantasy XIII (Video Game) / int_c82e751f
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c82e751f
 Final Fantasy XIII (Video Game) / int_c86a6f38
type
Cannon Fodder
 Final Fantasy XIII (Video Game) / int_c86a6f38
comment
Cannon Fodder: It isn't until the party returns from Pulse that the standard PSICOM - and later the Guardian Corps - enemies in general stop being anything more than annoyances, regularly slaughtered with little effort, especially once the player becomes competent at the battle system. This is particularly noticeable with PSICOM, because they are repeatedly stated to be Cocoon's "elite" forces specifically designed to counter anything Pulsian, yet are barely a problem for the party. note On the other hand, considering the power discrepancy between Cocoon-made bioweapons/technology and Pulsian life-forms, it's fairly justified.
 Final Fantasy XIII (Video Game) / int_c86a6f38
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 Final Fantasy XIII (Video Game) / int_c86a6f38
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c86a6f38
 Final Fantasy XIII (Video Game) / int_c87660d5
type
Get a Hold of Yourself, Man!
 Final Fantasy XIII (Video Game) / int_c87660d5
comment
Get A Hold Of Yourself Man: Eidolons will come to snap their masters back into sense when they fall into desperation and doubt; give them helping hands if they can get back on their toes and kill them if they fail.
 Final Fantasy XIII (Video Game) / int_c87660d5
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1.0
 Final Fantasy XIII (Video Game) / int_c87660d5
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 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_c87660d5
 Final Fantasy XIII (Video Game) / int_c88c3c0f
type
Elemental Tiers
 Final Fantasy XIII (Video Game) / int_c88c3c0f
comment
Elemental Tiers: While Aero has the same power as other basic spells, Aerora and Aeroga are stronger than other -ra and -ga spells. Aerora is as strong as -ga spells of other elements, and Aeroga is even stronger. However, they also cost more ATB meter, making them slower to cast. Most characters can't even cast Aeroga until 3/4th of the game.
 Final Fantasy XIII (Video Game) / int_c88c3c0f
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1.0
 Final Fantasy XIII (Video Game) / int_c88c3c0f
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_c88c3c0f
 Final Fantasy XIII (Video Game) / int_c978ad0b
type
Magic Skirt
 Final Fantasy XIII (Video Game) / int_c978ad0b
comment
Magic Skirt: This game plays with this trope quite a bit, at least in regard to cutscenes. Lightning does all manner of acrobatic things, and the camera doesn't care. This is because she wears black modesty shorts. Serah's miniskirt always protects her modesty, regardless of what she does. Interestingly, in FFXIII-2, we learn that Serah also wears black Modesty Shorts. Fang and Vanille, during many events where they should give people a view, have their skirts still cover themselves. However, they are many quick blink-and-you'll-miss-it examples that don't follow this trope.
 Final Fantasy XIII (Video Game) / int_c978ad0b
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1.0
 Final Fantasy XIII (Video Game) / int_c978ad0b
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 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_c978ad0b
 Final Fantasy XIII (Video Game) / int_caf89e54
type
Taking You with Me
 Final Fantasy XIII (Video Game) / int_caf89e54
comment
Yaag Rosch, after you defeat his Proudclad for a second time, blows himself and two Humbabas up with a grenade so the party can enter Edenhall without being compromised.
 Final Fantasy XIII (Video Game) / int_caf89e54
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1.0
 Final Fantasy XIII (Video Game) / int_caf89e54
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_caf89e54
 Final Fantasy XIII (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Final Fantasy XIII (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: The party goes up against several fal'Cie and emerge victorious.
 Final Fantasy XIII (Video Game) / int_cc4d190a
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1.0
 Final Fantasy XIII (Video Game) / int_cc4d190a
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_cc4d190a
 Final Fantasy XIII (Video Game) / int_ce75a983
type
Screw Destiny
 Final Fantasy XIII (Video Game) / int_ce75a983
comment
Screw Destiny: The party, naturally, which in turned inspired Cid Raines as well, but that wasn't a good thing for the party. Or Raines. Indeed, it's practically the theme of the game's story. Our heroes are told over and over again that as l'Cie, it's their destiny to fulfill their focus or suffer a Fate Worse than Death. In the end, however, they all decide they're going to make their own fate.
 Final Fantasy XIII (Video Game) / int_ce75a983
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1.0
 Final Fantasy XIII (Video Game) / int_ce75a983
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_ce75a983
 Final Fantasy XIII (Video Game) / int_cfd569ac
type
Take Your Time
 Final Fantasy XIII (Video Game) / int_cfd569ac
comment
Take Your Time: Although the plot largely tries to avert this — the entire story takes place in the time frame of about two weeks (one month if you include the Thirteen Days), and makes an explicit point that ignoring their Focus runs risk of the party turning Cie'th — once you get to Gran Pulse, you can spend as much time as you want killing King Mooks and riding chocobos around.
 Final Fantasy XIII (Video Game) / int_cfd569ac
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1.0
 Final Fantasy XIII (Video Game) / int_cfd569ac
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_cfd569ac
 Final Fantasy XIII (Video Game) / int_d001c42c
type
Anti-Villain
 Final Fantasy XIII (Video Game) / int_d001c42c
comment
Anti-Villain: Yaag Rosch is sympathetic to the fate of the Pulse l'Cie, but feels that protecting Cocoon is more important.
 Final Fantasy XIII (Video Game) / int_d001c42c
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1.0
 Final Fantasy XIII (Video Game) / int_d001c42c
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d001c42c
 Final Fantasy XIII (Video Game) / int_d01cffbc
type
Badass Longcoat
 Final Fantasy XIII (Video Game) / int_d01cffbc
comment
Badass Longcoat: Sazh is a pretty standard play. Snow takes this to the next level — his coat is the source of his weapon, via the use of special embroidered patches.
 Final Fantasy XIII (Video Game) / int_d01cffbc
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_d01cffbc
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d01cffbc
 Final Fantasy XIII (Video Game) / int_d058677e
type
Amusement Park
 Final Fantasy XIII (Video Game) / int_d058677e
comment
Amusement Park: There is one inside Nautilus. It also holds a farm where series-favorite Chocobos and adorable smiling lambs live.
 Final Fantasy XIII (Video Game) / int_d058677e
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_d058677e
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d058677e
 Final Fantasy XIII (Video Game) / int_d08049db
type
Taken for Granite
 Final Fantasy XIII (Video Game) / int_d08049db
comment
Taken for Granite: l'Cie who fulfill their focus skip the zombie part and go straight to being a paperweight.
 Final Fantasy XIII (Video Game) / int_d08049db
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_d08049db
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d08049db
 Final Fantasy XIII (Video Game) / int_d19dc823
type
The Gods Must Be Lazy
 Final Fantasy XIII (Video Game) / int_d19dc823
comment
The Gods Must Be Lazy:The Maker leaving Pulse is the ultimate reason for everything that happens in the game.
 Final Fantasy XIII (Video Game) / int_d19dc823
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_d19dc823
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d19dc823
 Final Fantasy XIII (Video Game) / int_d24ed873
type
Developer's Foresight
 Final Fantasy XIII (Video Game) / int_d24ed873
comment
Developer's Foresight Move your character side to side real quickly, see what happens. You know that fancy gizmo Lightning carries around to help her survive ridiculously long falls? She also doesn't take damage when falling in battle. If you knock down an oretoise and your character is standing under it, they'll take damage from the falling body of the massive creature. The first time you control Vanille, angling the camera just so will allow you to view part of her brand on her thigh, revealing that she's already a l'Cie before the battle with Anima. Late in the game, you'll come across a choice of two treasure spheres on Cocoon, where picking one will then immediately trigger a small cutscene where an Adamantoise falls through the glass floor both were on (rending the one you didn't pick inaccessible). However, if you managed to defeat the nearby Adamantoise on the map — either legitimately, or via use of Vanille's Death Full-ATB skill — this cutscene won't play and you can access both treasure spheres with no issue.
 Final Fantasy XIII (Video Game) / int_d24ed873
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1.0
 Final Fantasy XIII (Video Game) / int_d24ed873
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d24ed873
 Final Fantasy XIII (Video Game) / int_d2579e9c
type
Career-Revealing Trait
 Final Fantasy XIII (Video Game) / int_d2579e9c
comment
Career-Revealing Trait: Sazh originally realizes that Lightning is an ex-Sanctum soldier by her outfit, which (while unique) had enough similarities to their uniforms for him to notice.
 Final Fantasy XIII (Video Game) / int_d2579e9c
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1.0
 Final Fantasy XIII (Video Game) / int_d2579e9c
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d2579e9c
 Final Fantasy XIII (Video Game) / int_d34590cf
type
Spin Attack
 Final Fantasy XIII (Video Game) / int_d34590cf
comment
His Blitz's unique mechanics (he sprays bullets forward instead of doing a Spin Attack like everyone else) make it pretty powerful against larger enemies. Each bullet does half to three-quarters what it would in a normal attack, but he fires each gun a half-dozen times at least; if you're facing an enemy large enough to get hit by most or all of them, or if a moderately sized enemy is right in his face, it'll do considerably more damage than just having him Attack.
 Final Fantasy XIII (Video Game) / int_d34590cf
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1.0
 Final Fantasy XIII (Video Game) / int_d34590cf
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d34590cf
 Final Fantasy XIII (Video Game) / int_d39a5164
type
Failure-to-Save Murder
 Final Fantasy XIII (Video Game) / int_d39a5164
comment
Failure-to-Save Murder: Hope blames Snow for his mother's death after she volunteered to help Snow's resistance faction fight despite Snow trying to save her and also falling off of the same bridge moments later. Hope plans revenge for quite a while, only to be interrupted before he can stab Snow by a missile attack which causes both of them to fall to their near deaths. Snow's insistence on protecting Hope (as he'd promised Nora) at his own expense, and the revelation of how deeply he blames himself for her death, finally prompts Hope to forgive him.
 Final Fantasy XIII (Video Game) / int_d39a5164
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1.0
 Final Fantasy XIII (Video Game) / int_d39a5164
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Final Fantasy XIII (Video Game) / int_d39a5164
 Final Fantasy XIII (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Final Fantasy XIII (Video Game) / int_d39e327f
comment
What the Hell, Hero?: While Hope and Lightning are in the underground of Palumpolum, they find the fal'Cie Carbuncle, the source of nourishment for the city they are in. The latter actually considers destroying the fal'Cie and starving all the citizens of the city, including military personnel "and" civilians. This even prompts Hope to ask her "I think people hate us enough already, don't you?"
 Final Fantasy XIII (Video Game) / int_d39e327f
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1.0
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Final Fantasy XIII (Video Game) / int_d39e327f
 Final Fantasy XIII (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Final Fantasy XIII (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: When the party leader dies, the game ends, regardless of the state of your other party members. Sticks out since AI medics can revive non-lead characters without any input from the player.
 Final Fantasy XIII (Video Game) / int_d4d98674
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1.0
 Final Fantasy XIII (Video Game) / int_d4d98674
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Final Fantasy XIII (Video Game) / int_d4d98674
 Final Fantasy XIII (Video Game) / int_d4dd2bb5
type
Shapeshifter Guilt Trip
 Final Fantasy XIII (Video Game) / int_d4dd2bb5
comment
Shapeshifter Guilt Trip: Dysley tries pulling one of these on Snow and Lightning by taking Serah's form, even using Lightning's real name (Claire) on her. He gives up after about a minute and puts his trollface back on because he knows he's got the party wrapped so tightly around his finger they're going to do what he wants anyway, so why waste the energy screwing with them?
 Final Fantasy XIII (Video Game) / int_d4dd2bb5
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1.0
 Final Fantasy XIII (Video Game) / int_d4dd2bb5
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d4dd2bb5
 Final Fantasy XIII (Video Game) / int_d53f3abe
type
Tech Points
 Final Fantasy XIII (Video Game) / int_d53f3abe
comment
Tech Points: Two Types: Crystal Points (CP), which are similar to Final Fantasy X's AP, and are given out at the end of combat. CP are how you move along the crystarium level up system. Technique Points (TP), which are a form of Mana, are rewarded at the end of combat if you finish combat quickly, or during combat if you wait until your action bar is full — essentially, wait to do a full Beam Spam type attack.
 Final Fantasy XIII (Video Game) / int_d53f3abe
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1.0
 Final Fantasy XIII (Video Game) / int_d53f3abe
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d53f3abe
 Final Fantasy XIII (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Final Fantasy XIII (Video Game) / int_d54b9eb3
comment
Interservice Rivalry: PSICOM has one going on with not only the Guardian Corps, but the Cavalry AND the Sanctum Homeguard too (which are both under the Guardian Corps). Given who their leader is (Jihl Nabaat), it's no wonder they're a bunch of dicks.
 Final Fantasy XIII (Video Game) / int_d54b9eb3
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1.0
 Final Fantasy XIII (Video Game) / int_d54b9eb3
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d54b9eb3
 Final Fantasy XIII (Video Game) / int_d5a561a0
type
After-Combat Recovery
 Final Fantasy XIII (Video Game) / int_d5a561a0
comment
After-Combat Recovery: Your party is restored to full health after every battle — which is good, because some of the bosses and enemies are seriously hard.
 Final Fantasy XIII (Video Game) / int_d5a561a0
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1.0
 Final Fantasy XIII (Video Game) / int_d5a561a0
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1.0
 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_d5a561a0
 Final Fantasy XIII (Video Game) / int_d6618014
type
Last Request
 Final Fantasy XIII (Video Game) / int_d6618014
comment
Last Request: Nora Estheim asks Snow to "Get him home... please..." She's talking about her son Hope, but Snow doesn't realize this until halfway through the game. When he does realize it, he does everything he can to fulfill her wish.
 Final Fantasy XIII (Video Game) / int_d6618014
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_d6618014
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Final Fantasy XIII (Video Game) / int_d6618014
 Final Fantasy XIII (Video Game) / int_d6de2d34
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Clingy Sleepers
 Final Fantasy XIII (Video Game) / int_d6de2d34
comment
Clingy Sleepers: Happens one-sidedly between Vanille and Sazh. Vanille set up a line between them before they went to sleep and told Sazh not to cross it. A short while later, it was Vanille herself who crossed the line and hugged Sazh from behind while she was asleep. However, this was done to show Vanille secretly being lonely rather than any romantic hints.
 Final Fantasy XIII (Video Game) / int_d6de2d34
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1.0
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Final Fantasy XIII (Video Game) / int_d6de2d34
 Final Fantasy XIII (Video Game) / int_d8fdf777
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Terminally Dependent Society
 Final Fantasy XIII (Video Game) / int_d8fdf777
comment
Terminally Dependent Society: Cocoon is dependent on the fal'Cie for just about everything. In fact, this was part of the fal'Cie's centuries-long plan, so later when conflict arose, the resulting bloodshed/panic would be an even greater contrast. All to rouse the Maker.
 Final Fantasy XIII (Video Game) / int_d8fdf777
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1.0
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Final Fantasy XIII (Video Game) / int_d8fdf777
 Final Fantasy XIII (Video Game) / int_da03a529
type
Bait-and-Switch Boss
 Final Fantasy XIII (Video Game) / int_da03a529
comment
Bait-and-Switch Boss: At the end of Chapter 9, Jihl Nabaat steps forward to face the party in battle... only to be unceremoniously killed off by Big Bad Galenth Dysley/Barthandelus. This also happens to Yaag Rosch a few chapters earlier in Palumpolum — after giving an impassioned Reasons You Suck Speech to Snow, it looks like you're about two seconds away from fighting him when he goes down in a hail of gunfire and you have to fight a flying tank instead. Later, one of the Cie'th Stone Missions has you facing off against one of the fearsome Undying Cie'ths... only for it to get shanked from behind by a Tonberry, which is your true opponent. Fortunately, the sequel has a proper battle against it. The last enemy you face during Titan's trials is one of the Undying, which kills the Kehemoth King that Titan had intended for you to fight. In this case it's less glaring since unlike the above example, the mission makes it clear you're intended to fight the Cie'th.
 Final Fantasy XIII (Video Game) / int_da03a529
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Final Fantasy XIII (Video Game) / int_da03a529
 Final Fantasy XIII (Video Game) / int_da32aec9
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Fake Ultimate Mook
 Final Fantasy XIII (Video Game) / int_da32aec9
comment
Fake Ultimate Mook: Every other mook in each chapter alternates between this or being a Demonic Spider.
 Final Fantasy XIII (Video Game) / int_da32aec9
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1.0
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Final Fantasy XIII (Video Game) / int_da32aec9
 Final Fantasy XIII (Video Game) / int_dabc7a46
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Sixth Ranger
 Final Fantasy XIII (Video Game) / int_dabc7a46
comment
Sixth Ranger (Fang)
 Final Fantasy XIII (Video Game) / int_dabc7a46
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Final Fantasy XIII (Video Game) / int_dabc7a46
 Final Fantasy XIII (Video Game) / int_dcb9c541
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Ship Tease
 Final Fantasy XIII (Video Game) / int_dcb9c541
comment
Ship Tease: An example that's almost invoked, in-universe. In an optional cutscene in the Yaschas Massif, Hope and Vanille have a fairly long conversation, ending with her thanking him for his words. Hope then says she should keep smiling, as it makes him happy when she does - Vanille's terribly flustered in response to this surprise, not knowing what to do... until Hope starts chuckling. He never answers her question of whether it's a joke or not, merely that they're 'even', but it's implied to have been one.
 Final Fantasy XIII (Video Game) / int_dcb9c541
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1.0
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Final Fantasy XIII (Video Game) / int_dcb9c541
 Final Fantasy XIII (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Final Fantasy XIII (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Subverted: Snow's NORA buddies turn up during the siege of Eden at the very end of the game after a near 20-hour absence and... open a locked door. They promptly disappear again and aren't seen again until the sequel, where they're just as useless. Of course, their presence isn't so much to lend them a hand physically as it is emotionally. Rygdea, on the other hand, plays it straight when he reappears for the first time in nearly 10 hours and puts a bullet in Cid's head—upon his request, mind you.
 Final Fantasy XIII (Video Game) / int_dcbe8a6e
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Final Fantasy XIII (Video Game) / int_dcbe8a6e
 Final Fantasy XIII (Video Game) / int_dcff8307
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Multi-Platform
 Final Fantasy XIII (Video Game) / int_dcff8307
comment
Multi-Platform: The news of this being the first game in the series to do this (and the first for the Xbox 360) was a big announcement. Although the advent of a PlayStation 3 price drop has cooled off some of the initial fire from earlier on.
 Final Fantasy XIII (Video Game) / int_dcff8307
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Final Fantasy XIII (Video Game) / int_dcff8307
 Final Fantasy XIII (Video Game) / int_dda99fa8
type
Despair Event Horizon
 Final Fantasy XIII (Video Game) / int_dda99fa8
comment
Fang careens right over the Despair Event Horizon during the final cutscene, only for an equally epic 'You Are Not Alone' moment from her friends.
 Final Fantasy XIII (Video Game) / int_dda99fa8
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1.0
 Final Fantasy XIII (Video Game) / int_dda99fa8
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Final Fantasy XIII (Video Game) / int_dda99fa8
 Final Fantasy XIII (Video Game) / int_debf324f
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Immune to Fate
 Final Fantasy XIII (Video Game) / int_debf324f
comment
Immune to Fate: White l'Cie brands manifest from extreme displays of free will, and with them, they can take as long as they want to complete their Focus. Fang has hers because she held back from vaporizing Cocoon like the Pulse fal'Cie wanted (although wiping a third of the planet off the map satisfied her fulfillment for "destroying" Cocoon). The rest of the party gets theirs from breaking [[spoiler:Orphan's illusion and their belief in wanting to save the planet in the face of all else that was occurring at the time.]]
 Final Fantasy XIII (Video Game) / int_debf324f
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Final Fantasy XIII (Video Game) / int_debf324f
 Final Fantasy XIII (Video Game) / int_df11acbe
type
Artificial Brilliance
 Final Fantasy XIII (Video Game) / int_df11acbe
comment
Artificial Brilliance: The AI will automatically adjust to the needs of the current battle. The battle system gives you very little direct control, but the party's smart enough to do its part without you needing to micromanage it like in Final Fantasy XII. Synergists will buff you with the right elemental protection to suit an enemy's elemental attacks and also with elemental charges to your attacks to hit the enemy's weaknesses, and they don't waste time using such spells if they wouldn't help. Ravagers will never use something an enemy is strong against or absorbs, and will even follow your lead on whether to use single-target or area of effect attacks; if the enemy's strengths and weaknesses are unknown, they'll experiment with different attacks to formulate a strategy from there, because the game is liable to take note on its own the enemy's elemental properties. Medics will adjust healing based on how bad everyone's hurt/what statuses there are, etc., with first priority thankfully going to the party leader unless someone else is about to die. Oh, and Synergists always make casting Haste on everyone, starting with themselves and other Synergists, their first priority. This also applies to enemies, too. PSICOM may be a bunch of Badass Normal types with no real supernatural abilities, but they compensate with teamwork. They buff each other, remove your buffs, debuff you, and focus fire. It's far more notable that they cooperate with each other moreso than other enemies.
 Final Fantasy XIII (Video Game) / int_df11acbe
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Final Fantasy XIII (Video Game) / int_df11acbe
 Final Fantasy XIII (Video Game) / int_e0207930
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Humans Are Special
 Final Fantasy XIII (Video Game) / int_e0207930
comment
Humans Are Special: According to the fal'Cie Orphan, this is why the fal'Cie use l'Cie. fal'Cie are created for a single purpose and can never rise beyond that purpose or act outside it. Humans, on the other hand, have limitless potential for growth and adaptability, so the fal'Cie seek to borrow that power to do what they cannot.
 Final Fantasy XIII (Video Game) / int_e0207930
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Final Fantasy XIII (Video Game) / int_e0207930
 Final Fantasy XIII (Video Game) / int_e1acc872
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From Nobody to Nightmare
 Final Fantasy XIII (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: The player characters, as seen by the authorities on Cocoon: a Ragtag Bunch of Misfits who have been corrupted by agents of Pulse and slaughter their way through everyone and everything sent to stop them.
 Final Fantasy XIII (Video Game) / int_e1acc872
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Final Fantasy XIII (Video Game) / int_e1acc872
 Final Fantasy XIII (Video Game) / int_e1bd14ce
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Free Rotating Camera
 Final Fantasy XIII (Video Game) / int_e1bd14ce
comment
Free Rotating Camera: As with every Final Fantasy game after Final Fantasy X, the player can freely control the camera.
 Final Fantasy XIII (Video Game) / int_e1bd14ce
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1.0
 Final Fantasy XIII (Video Game) / int_e1bd14ce
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Final Fantasy XIII (Video Game) / int_e1bd14ce
 Final Fantasy XIII (Video Game) / int_e1ec301
type
Cover Drop
 Final Fantasy XIII (Video Game) / int_e1ec301
comment
Cover Drop: The logo spoils the ending, depending on your interpretation of it, though, and if you don't know what it represents it won't actually spoil anything anyway.
 Final Fantasy XIII (Video Game) / int_e1ec301
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1.0
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 Final Fantasy XIII (Video Game)
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Final Fantasy XIII (Video Game) / int_e1ec301
 Final Fantasy XIII (Video Game) / int_e26f04b4
type
Last of His Kind
 Final Fantasy XIII (Video Game) / int_e26f04b4
comment
Last Of Their Kind: Fang and Vanille are the last remaining Pulsians.
 Final Fantasy XIII (Video Game) / int_e26f04b4
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1.0
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Final Fantasy XIII (Video Game) / int_e26f04b4
 Final Fantasy XIII (Video Game) / int_e2c4b927
type
Dub Name Change
 Final Fantasy XIII (Video Game) / int_e2c4b927
comment
Dub Name Change: Lightning's real name was changed from Éclair, which is French for lightning to Claire, which is French for light. Vanilla to Vanille.
 Final Fantasy XIII (Video Game) / int_e2c4b927
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1.0
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Final Fantasy XIII (Video Game) / int_e2c4b927
 Final Fantasy XIII (Video Game) / int_e35ab565
type
Indy Ploy
 Final Fantasy XIII (Video Game) / int_e35ab565
comment
Indy Ploy: As Snow says, "Heroes don't need plans!" The rest of the party really take this to heart in the last few chapters.
 Final Fantasy XIII (Video Game) / int_e35ab565
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1.0
 Final Fantasy XIII (Video Game) / int_e35ab565
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Final Fantasy XIII (Video Game) / int_e35ab565
 Final Fantasy XIII (Video Game) / int_e40f41d4
type
Hollywood Spelling
 Final Fantasy XIII (Video Game) / int_e40f41d4
comment
Hollywood Spelling: A pointed aversion, when Hope mentioned "Operation Nora", Lightning says "Nora?", but it's rendered in the subtitles as "NORA", the name of Snow's group. Hope then tells her that Nora was his mother's name, and the true meaning of the operation becomes clear to her.
 Final Fantasy XIII (Video Game) / int_e40f41d4
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 Final Fantasy XIII (Video Game) / int_e40f41d4
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Final Fantasy XIII (Video Game) / int_e40f41d4
 Final Fantasy XIII (Video Game) / int_e4884264
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No Sidepaths, No Exploration, No Freedom
 Final Fantasy XIII (Video Game) / int_e4884264
comment
No Sidepaths, No Exploration, No Freedom: Entirely true until very late in the game, when the sandbox opens up a little for sidequests. There is no backtracking except to one specific area, and there are no towns to visit. This is a big change from earlier installments, even purely linear games like Final Fantasy X. The last chapter of the game is this (though with warps to the free areas) and is reminiscent of Final Destination from Super Smash Bros.. The linearity was explained to be influenced from first person shooters. Make that of what you will.
 Final Fantasy XIII (Video Game) / int_e4884264
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Final Fantasy XIII (Video Game) / int_e4884264
 Final Fantasy XIII (Video Game) / int_e4e86215
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Fake Difficulty
 Final Fantasy XIII (Video Game) / int_e4e86215
comment
For main game bosses, it's Barthandelus. The first two fights with him can easily take up to 20 minutes because of his ridiculously high HP. He actually goes down fast in his final incarnation, but that's only the beginning.
 Final Fantasy XIII (Video Game) / int_e4e86215
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Final Fantasy XIII (Video Game) / int_e4e86215
 Final Fantasy XIII (Video Game) / int_e5a11ab1
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Stopped Dead in Their Tracks
 Final Fantasy XIII (Video Game) / int_e5a11ab1
comment
Stopped Dead in Their Tracks: After finding Serah's crystalized form, everyone sans Lightning tries to dig her out. Lightning instead says goodbye and walks away. Snow catches on and calls her out, but she doesn't stop until he replies that he can't know how Serah feels about this if he leaves her behind. He then goes on to promise that everything will be fine, he'll protect Serah, and save Cocoon, which incenses Lightning to the point of turning around, marching back up to him, and decking him... twice.
 Final Fantasy XIII (Video Game) / int_e5a11ab1
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Final Fantasy XIII (Video Game) / int_e5a11ab1
 Final Fantasy XIII (Video Game) / int_e62dfb96
type
No Endor Holocaust
 Final Fantasy XIII (Video Game) / int_e62dfb96
comment
No Endor Holocaust: The act of Cocoon dropping had to have killed a hell of a lot of people, especially everyone on Eden. But no deadly aftermath is ever shown, so it can be assumed everyone on the planet had parachutes or teleporters. Averted as of the sequel. While no explicit numbers are mentioned, it is stated that people died. But either way, the survivors are dead now, due to the time crash occurring 500 years after the ending of XIII.
 Final Fantasy XIII (Video Game) / int_e62dfb96
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-1.0
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Final Fantasy XIII (Video Game) / int_e62dfb96
 Final Fantasy XIII (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Final Fantasy XIII (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Doubles as Foreshadowing — everyone begins with two ATB bars and gets their third when they receive their l'Cie brand. Except Vanille already has her brand and thus she begins with her third bar already. Angling the camera right during the first time you control Vanille let's you see the corner of said brand on her thigh, long before you have any idea what it is.
 Final Fantasy XIII (Video Game) / int_e6630c8b
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1.0
 Final Fantasy XIII (Video Game) / int_e6630c8b
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Final Fantasy XIII (Video Game) / int_e6630c8b
 Final Fantasy XIII (Video Game) / int_e69173b6
type
Time-Limit Boss
 Final Fantasy XIII (Video Game) / int_e69173b6
comment
Time-Limit Boss: All the Eidolons, as well as the final boss, cast Doom on the party leader at the start of the fight. In addition, many of the normal bosses will eventually cast Doom if you take too long fighting them. Although they are in reality tests to see how savvy you are about the gameplay systems. An interesting note is that the Doom Timers are relatively short, (around 3 minutes max) yet the target time for Eidolon fights ranges anywhere from 20 minutes to half an hour. Orphan's final form. Unfortunately, all fal'Cie appear to be this in a way. If you do not finish them within the alloted time, they will cast Doom on you.
 Final Fantasy XIII (Video Game) / int_e69173b6
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1.0
 Final Fantasy XIII (Video Game) / int_e69173b6
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Final Fantasy XIII (Video Game) / int_e69173b6
 Final Fantasy XIII (Video Game) / int_e69e12b2
type
Combination Attack
 Final Fantasy XIII (Video Game) / int_e69e12b2
comment
Combination Attack: Part of the gameplay's entire basis is coordinating attacks, since combos boost attack strength tremendously, and enemies after Chapter 5 or so start packing millions of hit points.
 Final Fantasy XIII (Video Game) / int_e69e12b2
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1.0
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Final Fantasy XIII (Video Game) / int_e69e12b2
 Final Fantasy XIII (Video Game) / int_e76151c3
type
Battleship Raid
 Final Fantasy XIII (Video Game) / int_e76151c3
comment
Battleship Raid: While you do not fight the entire structure, Anima was actually the entire Pulse Vestige. This is most apparent in one of the flashbacks when the face of the Vestige roars. The boss that the game and Datalog call "Anima" was actually just its core. Also, the entirety of Chapter 9, which fits the trope more closely, but no boss that can be fought is actually involved with the ship itself.
 Final Fantasy XIII (Video Game) / int_e76151c3
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1.0
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Final Fantasy XIII (Video Game) / int_e76151c3
 Final Fantasy XIII (Video Game) / int_e794cb54
type
Powered by a Forsaken Child
 Final Fantasy XIII (Video Game) / int_e794cb54
comment
Powered by a Forsaken Child: The name Orphan seems to be a deliberate subverted reference to this trope.
 Final Fantasy XIII (Video Game) / int_e794cb54
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-0.3
 Final Fantasy XIII (Video Game) / int_e794cb54
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Final Fantasy XIII (Video Game) / int_e794cb54
 Final Fantasy XIII (Video Game) / int_e8878c29
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Despair Speech
 Final Fantasy XIII (Video Game) / int_e8878c29
comment
Despair Speech: Most of the l'Cie just before their Eidolon battles, notably Hope at the beginning of Chapter 11.
 Final Fantasy XIII (Video Game) / int_e8878c29
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1.0
 Final Fantasy XIII (Video Game) / int_e8878c29
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Final Fantasy XIII (Video Game) / int_e8878c29
 Final Fantasy XIII (Video Game) / int_e9d0e7ce
type
Useless Item
 Final Fantasy XIII (Video Game) / int_e9d0e7ce
comment
Useless Item: The debuff protection accessories the game throws at you are mostly useless; there are only a few fights where it's worth spending a valuable accessory slot to prevent a status ailment instead of simply curing it after it connects or warding it off with Veil. One of these fights happens to be the final boss, who is one of the few enemies in the game that can cast Death. Similarly, you can pick up accessories that protect against elemental damage, but there will almost never be a time when losing an accessory slot is preferable to just casting Protect, Shell, and the appropriate Bar- spell.
 Final Fantasy XIII (Video Game) / int_e9d0e7ce
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Final Fantasy XIII (Video Game) / int_e9d0e7ce
 Final Fantasy XIII (Video Game) / int_eadc018f
type
Pinball Protagonist
 Final Fantasy XIII (Video Game) / int_eadc018f
comment
Pinball Protagonist: The party spends more than half the game simply trying to survive in a world where virtually everyone is trying to kill them for reasons beyond their control.
 Final Fantasy XIII (Video Game) / int_eadc018f
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1.0
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Final Fantasy XIII (Video Game) / int_eadc018f
 Final Fantasy XIII (Video Game) / int_eb9afb9d
type
Evil Old Folks
 Final Fantasy XIII (Video Game) / int_eb9afb9d
comment
Evil Old Folks: Dysley is considerably older than most other main antagonists in the series. Of course, considering that he is the leader of the fal'Cie, he is likely even older than he appears.
 Final Fantasy XIII (Video Game) / int_eb9afb9d
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Final Fantasy XIII (Video Game) / int_eb9afb9d
 Final Fantasy XIII (Video Game) / int_f03c046
type
Abstract Apotheosis
 Final Fantasy XIII (Video Game) / int_f03c046
comment
Hope, whose last name "Estheim" means "at home", combines both Latin and German respectively. His full name and his character development frequently lampshade the underlying meaning.
 Final Fantasy XIII (Video Game) / int_f03c046
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1.0
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Final Fantasy XIII (Video Game) / int_f03c046
 Final Fantasy XIII (Video Game) / int_f11c3835
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Anti-Grinding
 Final Fantasy XIII (Video Game) / int_f11c3835
comment
Anti-Grinding: The Crystarium levels are blocked off from you until you finish certain chapters (and beat the game). This was likely done to encourage players to beat bosses and King Mooks with their brains rather than minmaxing, but most people just end up spending hours spamming Death on Adamantoises to max out their CP totals anyway. It also doesn't stop people grinding anyway, and just saving up CP so that when the next tier unlocks they can make instant good progress with it. It also doesn't stop anyone from grinding weapon and equipment upgrades, which can in some cases be more important than a few more Crystarium levels. The most CP you can store at one time is 999,999.
 Final Fantasy XIII (Video Game) / int_f11c3835
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Final Fantasy XIII (Video Game) / int_f11c3835
 Final Fantasy XIII (Video Game) / int_f1492605
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Redemption Equals Death
 Final Fantasy XIII (Video Game) / int_f1492605
comment
Redemption Equals Death: For Yaag Rosch, though his sacrifice merely takes out a couple of monsters the party were capable of taking on. It was either that, or let them tear his wounded body to shreds... but the thought definitely counts.
 Final Fantasy XIII (Video Game) / int_f1492605
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Final Fantasy XIII (Video Game) / int_f1492605
 Final Fantasy XIII (Video Game) / int_f261c8cb
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The Worsening Curse Mark
 Final Fantasy XIII (Video Game) / int_f261c8cb
comment
The Worsening Curse Mark: an l'Cie's brand evolves as time runs out on their Focus, when it reaches the thirteenth stage, the l'Cie becomes a Cie'th. Emotional distress can cause it to advance more quickly. Which naturally does not help the situation.
 Final Fantasy XIII (Video Game) / int_f261c8cb
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Final Fantasy XIII (Video Game) / int_f261c8cb
 Final Fantasy XIII (Video Game) / int_f288cf3
type
Innocent Innuendo
 Final Fantasy XIII (Video Game) / int_f288cf3
comment
Innocent Innuendo: Very nearly — the packaging for the 360 version winds up having the ESRB rating box in-between Lightning's thighs. If only the game had gotten an M rating...
 Final Fantasy XIII (Video Game) / int_f288cf3
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1.0
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Final Fantasy XIII (Video Game) / int_f288cf3
 Final Fantasy XIII (Video Game) / int_f3d5d15f
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Creepy Child
 Final Fantasy XIII (Video Game) / int_f3d5d15f
comment
Creepy Child: Orphan, a several-thousand-year-old fal'Cie with abandonment issue and a death wish.
 Final Fantasy XIII (Video Game) / int_f3d5d15f
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_f3d5d15f
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_f3d5d15f
 Final Fantasy XIII (Video Game) / int_f3dd102d
type
Humans Need Aliens
 Final Fantasy XIII (Video Game) / int_f3dd102d
comment
Humans Need Aliens: Barthandelus invokes this, telling the party that humans are foolish, cowardly and easily deceived, and "without [our] help, death is all of which you're capable". Delving into the backstory reveals that it is largely due to fal'Cie influence that humans have thrived.
 Final Fantasy XIII (Video Game) / int_f3dd102d
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_f3dd102d
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_f3dd102d
 Final Fantasy XIII (Video Game) / int_f3fd818b
type
Dark Reprise
 Final Fantasy XIII (Video Game) / int_f3fd818b
comment
On a more minor note, Blinded By Light can be heared in Lightning's theme, and it gets a Dark Reprise later.
 Final Fantasy XIII (Video Game) / int_f3fd818b
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_f3fd818b
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_f3fd818b
 Final Fantasy XIII (Video Game) / int_f6f6adeb
type
Railroading
 Final Fantasy XIII (Video Game) / int_f6f6adeb
comment
Railroading: A good majority of the game is spent on a single path, with only small detour paths that don't stray very far. This is because the l'Cie are fugitives, fleeing/hiding from authorities + military in general, and must keep moving even before a direction is picked; they can't afford to stop or explore for too long. Whether this reason is good enough to warrant the trope is up to the player.
 Final Fantasy XIII (Video Game) / int_f6f6adeb
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_f6f6adeb
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_f6f6adeb
 Final Fantasy XIII (Video Game) / int_f85b870f
type
Barrier Change Boss
 Final Fantasy XIII (Video Game) / int_f85b870f
comment
Barrier Change Boss: Aster Protoflorian and Dahaka. The also use attacks of different elements to match whichever element(s) they now resist.
 Final Fantasy XIII (Video Game) / int_f85b870f
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_f85b870f
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_f85b870f
 Final Fantasy XIII (Video Game) / int_f88f2449
type
Downer Beginning
 Final Fantasy XIII (Video Game) / int_f88f2449
comment
Downer Beginning: We begin with a whole city's worth of 'undesirables' being put onto trains by the military and taken to an unspecified location on Pulse (read: Hell). Our protagonist later outright states that it was a mass execution from conception. And it still manages to get much worse before it gets any better.
 Final Fantasy XIII (Video Game) / int_f88f2449
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_f88f2449
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_f88f2449
 Final Fantasy XIII (Video Game) / int_f9af4912
type
Theme Music Abandonment
 Final Fantasy XIII (Video Game) / int_f9af4912
comment
Theme Music Abandonment: The game switched out the series' iconic victory fanfare for an original piece, and also completely dropped the Prelude and the Prologue, featured in the series since the first game.
 Final Fantasy XIII (Video Game) / int_f9af4912
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_f9af4912
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_f9af4912
 Final Fantasy XIII (Video Game) / int_f9f2c33
type
Running Gag
 Final Fantasy XIII (Video Game) / int_f9f2c33
comment
Running Gag: Snow trying to punch Barthandelus and getting sent flying away. This happens three times over the course of the game.
 Final Fantasy XIII (Video Game) / int_f9f2c33
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_f9f2c33
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_f9f2c33
 Final Fantasy XIII (Video Game) / int_fb9e25e9
type
Team Mom
 Final Fantasy XIII (Video Game) / int_fb9e25e9
comment
Team Mom: Sazh is a male example.
 Final Fantasy XIII (Video Game) / int_fb9e25e9
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_fb9e25e9
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_fb9e25e9
 Final Fantasy XIII (Video Game) / int_fbcdeede
type
Leap of Faith
 Final Fantasy XIII (Video Game) / int_fbcdeede
comment
Leap of Faith: Many. Sazh and Vanille do not like these. The Manasvin Warmech, technically the first thing you fight in the entire game, fights like a lame duck the first time. Later subverted when he shows up the second time.
 Final Fantasy XIII (Video Game) / int_fbcdeede
featureApplicability
-0.3
 Final Fantasy XIII (Video Game) / int_fbcdeede
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_fbcdeede
 Final Fantasy XIII (Video Game) / int_fc2f4def
type
Non-Indicative Difficulty
 Final Fantasy XIII (Video Game) / int_fc2f4def
comment
Non-Indicative Difficulty: A strange example where while the party levels act as one would expect, enemy levels have no correlation to their actual strength — the first boss is level 75, the last is level 51, and a mid-boss in the final dungeon is level 15; the first regular enemies encountered are level 21 where the strongest version of the same enemy is level 13. Their level is instead used to determine the target time for the end-of-battle scorecard, with higher levels yielding more generous times, and making lower-level enemies harder to achieve high scores on.
 Final Fantasy XIII (Video Game) / int_fc2f4def
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_fc2f4def
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_fc2f4def
 Final Fantasy XIII (Video Game) / int_fc33ff16
type
One-Winged Angel
 Final Fantasy XIII (Video Game) / int_fc33ff16
comment
One-Winged Angel: Cid Raines' l'Cie form. He gains actual wings when he loses half of his HP. While Barthandelus is always a giant monster, the last fight throws on some angel wings to go with his built-in angelic choir.
 Final Fantasy XIII (Video Game) / int_fc33ff16
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_fc33ff16
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_fc33ff16
 Final Fantasy XIII (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Final Fantasy XIII (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: Sazh's chocobo chick and the sheep.
 Final Fantasy XIII (Video Game) / int_fd1f1a63
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_fd1f1a63
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_fd1f1a63
 Final Fantasy XIII (Video Game) / int_fd94c4ac
type
Theme Naming
 Final Fantasy XIII (Video Game) / int_fd94c4ac
comment
Theme Naming: Sazh's weapons are all named after individual stars or star systems, except for his last weapon, although it is named after a celestial event. Hope's weapons count as well; they're all named after some kind of winged mythological beast or deity. (Or is capable of flight in general)
 Final Fantasy XIII (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_fd94c4ac
 Final Fantasy XIII (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Final Fantasy XIII (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Even random NPCs get this sometimes, with ordinary RPGs and grenades being used to take down massive combat mechs that should be able to shrug off a missile strike. The l'Cie's Eidolon's count too. In-game, their combat effectiveness varies, depending on how much your party has progressed (becoming impractical at the highest areas). In cutscenes though, they do some pretty amazing things. The Beta Behemoth, a mini-boss in the first chapter, is shown charging out of a portal on two legs to swing its sword around during the opening cinematic. It never does this during its boss fight despite most other Behemoth variants being able to do so.
 Final Fantasy XIII (Video Game) / int_fe262584
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_fe262584
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_fe262584
 Final Fantasy XIII (Video Game) / int_feb72f62
type
Literal Genie
 Final Fantasy XIII (Video Game) / int_feb72f62
comment
Literal Genie: The party saves the world on a technicality: Anima, Barthandelus, and Orphan simply tell the l'Cie to "destroy Cocoon". They never made mention of what they should do after they accomplish this...
 Final Fantasy XIII (Video Game) / int_feb72f62
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_feb72f62
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_feb72f62
 Final Fantasy XIII (Video Game) / int_ff17ccf1
type
Innocently Insensitive
 Final Fantasy XIII (Video Game) / int_ff17ccf1
comment
Innocently Insensitive: From the beginning to Chapter 8, the game gets a huge amount of play from having one character go on at length about their current partner's worst emotional sore spot, like Sazh telling Lightning that they'd better Mercy Kill any l'Cie they find (while she's searching for her l'Cie sister), Gadot continuing the "we're heroes" schpiel to Snow (after he's been disillusioned on it by Nora's death), and any time the subject of Pulse comes up around Vanille.
 Final Fantasy XIII (Video Game) / int_ff17ccf1
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_ff17ccf1
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_ff17ccf1
 Final Fantasy XIII (Video Game) / int_ff9ddc4f
type
CutScene
 Final Fantasy XIII (Video Game) / int_ff9ddc4f
comment
Between the two final bosses, there's a section of Cut Scene where they combine together ( Orphan and Barthandelus... Orphandelus?). Supplementary materials explain the latter becomes a "shell" for the former.
 Final Fantasy XIII (Video Game) / int_ff9ddc4f
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_ff9ddc4f
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_ff9ddc4f
 Final Fantasy XIII (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Final Fantasy XIII (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Once you get to Pulse, like you knew you were going to eventually, you can come across the somewhat large turtles known as Adamantoise. If you engage it in battle, it will step on you. Lampshaded in a skit done by Snow and Lightning's voice actors.
 Final Fantasy XIII (Video Game) / int_ffd816e7
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_ffd816e7
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_ffd816e7
 Final Fantasy XIII (Video Game) / int_fff371b4
type
Death Seeker
 Final Fantasy XIII (Video Game) / int_fff371b4
comment
Death Seeker: Every single one of the Cocoon fal'Cie. Vanille as well, although it's less evident.
 Final Fantasy XIII (Video Game) / int_fff371b4
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_fff371b4
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_fff371b4
 Final Fantasy XIII (Video Game) / int_name
type
ItemName
 Final Fantasy XIII (Video Game) / int_name
comment
 Final Fantasy XIII (Video Game) / int_name
featureApplicability
1.0
 Final Fantasy XIII (Video Game) / int_name
featureConfidence
1.0
 Final Fantasy XIII (Video Game)
hasFeature
Final Fantasy XIII (Video Game) / int_name
 Final Fantasy XIII (Video Game) / int_name
itemName
Final Fantasy XIII (Video Game)

The following is a list of statements referring to the current page from other pages.

 Brewdening Love Expanded Universe / Fan Fic
seeAlso
Final Fantasy XIII (Video Game)
 Final Fantasy XIII (Video Game)
hasFeature
A Birthday, Not a Break / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
A Shared Suffering / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
A Taste of Power / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
A Wizard Did It / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Abstract Apotheosis / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Accent Adaptation / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Accent Relapse / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Achey Scars / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Action Film, Quiet Drama Scene / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Action Prologue / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Action Survivor / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Actually Four Mooks / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Adorably Precocious Child / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Adrenaline Time / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Advertising-Only Continuity / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Afro Asskicker / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
After-Combat Recovery / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Airborne Aircraft Carrier / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Airborne Mook / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
All in a Row / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
All Part of the Show / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Aloof Big Brother / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Always a Bigger Fish / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Always Save the Girl / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Amazing Technicolor World / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ambiguous Robots / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ambiguously Absent Parent / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Amusement Park / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
An Adventurer Is You / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
And Now for Someone Completely Different / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
And Then What? / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Angelic Abomination / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Angels Pose / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Another Man's Terror / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Anthropomorphic Zig-Zag / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Anti-Debuff / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Anti-Grinding / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Apocalypse Maiden / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Arcology / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Artificial Brilliance / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ascetic Aesthetic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Assist Character / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Attack Animal / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Attack Drone / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Attention Deficit Creator Disorder / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Audience Awareness Advantage / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Auto-Save / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Awesome Aussie / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Background Music Override / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Badass Biker / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Badass Cape / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Badass Long Robe / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Badass Longcoat / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Badass Teacher / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Badasses Wear Bandanas / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Baddie Flattery / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bag of Sharing / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bait-and-Switch Gunshot / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bandage Babe / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Barely-Changed Dub Name / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Barrier Change Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Barrier Warrior / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Battle Boomerang / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Battle Cry / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Battleship Raid / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Beam Spam / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Beast with a Human Face / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Because You Can Cope / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Because You Were Nice to Me / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Beef Gate / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Beehive Barrier / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Behemoth Battle / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Beige Prose / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Better Off Sold / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Beware My Stinger Tail / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bifurcated Weapon / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Big Badass Battle Sequence / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Big Brother Is Employing You / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Big Damn Hug / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Big Fun / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bioweapon Beast / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bizarrchitecture / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Blade Brake / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Blade Spam / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Blatant Item Placement / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bleak Level / int_7e86b2d4
 Final Fantasy XIII (Video Game)
hasFeature
Bloodless Carnage / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Body to Jewel / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bootstrapped Theme / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Boss Banter / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Boss Bonanza / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Boss Corridor / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Boss Remix / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bragging Rights Reward / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Break Meter / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Breather Level / int_eb6802b4
 BrewdeningLoveExpandedUniverse
seeAlso
Final Fantasy XIII (Video Game)
 Final Fantasy XIII (Video Game)
hasFeature
Bring It / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Broke Your Arm Punching Out Cthulhu / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Broken Bridge / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Broken Tears / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Bruiser with a Soft Center / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cactus Person / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Calling Out for Not Calling / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Camera Centering / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cannot Spit It Out / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Can't Drop the Hero / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cap / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Captain Morgan Pose / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Captain Smooth and Sergeant Rough / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Car Fu / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Career-Revealing Trait / int_7e86b2d4
 Final Fantasy XIII (Video Game)
hasFeature
Casual Danger Dialog / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Casual Danger Dialogue / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cataclysm Backstory / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Catch a Falling Star / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Challenge Gamer / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Changing of the Guard / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Chaotic Neutral / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Character Celebrity Endorsement / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Chekhov's Gift / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Child Mage / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Chronic Hero Syndrome / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Church Militant / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Civilians Are Irrelevant / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cleavage Window / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Climax Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Clingy Sleepers / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Clipped-Wing Angel / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Code Emergency / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cognizant Limbs / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Collection Sidequest / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Colony Drop / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Color-Coded Elements / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Combat and Support / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Combat Exclusive Healing / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Combat Parkour / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Combat Pragmatist / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Combat Sadomasochist / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Combo Rifle / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Conspicuously Selective Perception / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Contagious Powers / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Contractual Boss Immunity / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Conveniently an Orphan / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cool Airship / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cool Bike / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cool Car / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Coolest Club Ever / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cores-and-Turrets Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cosmic Keystone / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Costume Evolution / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cover Drop / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Creator's Favorite / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Credit Chip / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Critical Annoyance / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Crossover Ship / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cry into Chest / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Crystal Landscape / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Crystal Prison / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Crystalline Creature / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Custom Uniform / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cut the Safety Rope / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cutscene Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cutscene Power to the Max / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cyberpunk Is Techno / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Cypher Language / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Damage-Increasing Debuff / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Damage Over Time / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Damage Reduction / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Damage-Sponge Boss / int_7e86b2d4
 Final Fantasy XIII (Video Game)
hasFeature
Damager, Healer, Tank / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dance Battler / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dare to Be Badass / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dawn of an Era / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dead-Hand Shot / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Deadly Euphemism / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Death's Hourglass / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Declaration of Protection / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Defend Command / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Degraded Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Depth of Field / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Despair Speech / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dialog During Gameplay / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Die or Fly / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Difficulty Spike / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Direct Continuous Levels / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Disc-One Final Dungeon / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Discard and Draw / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Divide and Conquer / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Do Not Call Me "Paul" / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Door to Before / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dragon Knight / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dragon Rider / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Draw Aggro / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dual Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Duel Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dungeon Punk / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dungeon Town / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dutch Angle / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dynamic Loading / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Dyson Sphere / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Earthquake Machine / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Effortless Amazonian Lift / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Electric Torture / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Elemental Punch / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Elemental Tiers / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Elemental Weapon / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Empowered Badass Normal / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Encyclopedia Exposita / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Endgame+ / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Enemy Scan / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ensemble Cast / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Event-Obscuring Camera / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Everything Is Online / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Evil Old Folks / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Evil Plan / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Evil Tower of Ominousness / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Exact Time to Failure / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Experience Booster / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Experienced Protagonist / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Extended Disarming / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Faceless Goons / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Fade to White / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Failure-to-Save Murder / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Faking Amnesia / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Familiar / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Fan Hater / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Fanservice Pack / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Fantastic Flora / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Fantastic Naming Convention / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Fashion-Based Relationship Cue / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Feminist Fantasy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Femme Fatalons / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Fight Woosh / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Final Boss, New Dimension / int_eb6802b4
 Final Fantasy XIII
seeAlso
Final Fantasy XIII (Video Game)
 Final Fantasy XIII (Video Game)
hasFeature
Final Solution / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Fire, Ice, Lightning / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Firing in the Air a Lot / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Five Stages of Grief / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Flashback Stares / int_7e86b2d4
 Final Fantasy XIII (Video Game)
hasFeature
Flavor Text / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Floating Continent / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Flunky Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Flying Weapon / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
For Doom the Bell Tolls / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Forced into Evil / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Forced Level-Grinding / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Forced Tutorial / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Forgiveness / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Four Legs Good, Two Legs Better / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Free Rotating Camera / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Freeze-Frame Introduction / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Functional Magic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Funny Afro / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Futile Hand Reach / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gag Dub / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gameplay Automation / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gameplay Grading / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gang Up on the Human / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gas Mask Mooks / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Geas / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gem Tissue / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gemstone Assault / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gender-Blender Name / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gender-Equal Ensemble / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gender Flip / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Get Out! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ghost City / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ghost Planet / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ghost Town / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gigantic Adults, Tiny Babies / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gilded Cage / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Girlish Pigtails / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Girly Run / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Given Name Reveal / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Glowing Flora / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
God in Human Form / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
God Is Inept / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
God of Good / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
God of Order / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
God's Hands Are Tied / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Going Through the Motions / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gold and White Are Divine / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Good-Guy Bar / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
"Good Luck" Gesture / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Good Old Fisticuffs / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Götterdämmerung / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Government Conspiracy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gratuitous French / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gratuitous German / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gratuitous Latin / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Great Offscreen War / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Grew a Spine / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Grim Up North / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Guest Fighter / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Guest-Star Party Member / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Gun Fu / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Guns Are Worthless / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Guns vs. Swords / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Guys Smash, Girls Shoot / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
HP to 1 / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hair Color Dissonance / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hair-Contrast Duo / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hammerspace Hair / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Harmful to Minors / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Have You Seen My God? / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Head Pet / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Headbutting Heroes / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Healer Signs On Early / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Healing Hands / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hero with a Unique Name / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Heroes Fight Barehanded / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Heroes Prefer Swords / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Heroic Safe Mode / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hide Your Lesbians / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hit Stop / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hold Your Hippogriffs / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hollow World / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Home Guard / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Home of Monsters / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Homoerotic Subtext / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hope Bringer / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hope Is Scary / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hub City / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Human Pet / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Human Popsicle / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Humanity Is Superior / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Humans Are White / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Humans Need Aliens / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
100% Completion / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hungry Jungle / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Hybrid Monster / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I Cannot Self-Terminate / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I Don't Like the Sound of That Place / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I Don't Pay You to Think / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I Just Want to Be Special / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I Let Gwen Stacy Die / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I Let You Win / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I Need You Stronger / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I Surrender, Suckers / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I Will Only Slow You Down / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Idiosyncratic Ship Naming / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Idle Animation / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ignored Epiphany / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
I'm Having Soul Pains / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Immune to Bullets / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Immune to Fate / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Immune to Flinching / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Impossibly Cool Clothes / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Impossibly Cool Weapon / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Improbable Accessory Effect / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Improbable Falling Save / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Improbable Piloting Skills / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Improbable Power Discrepancy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
In Love with Your Carnage / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
In Medias Res / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Inconsistent Coloring / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Indy Ploy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Inexplicable Treasure Chests / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Info Drop / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Injured Vulnerability / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Instant Home Delivery / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Instant Runes / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Intertwined Fingers / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Intimate Marks / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Invincible Villain / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
It Began with a Twist of Fate / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
It Sucks to Be the Chosen One / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Item Crafting / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Item Farming / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
It's All My Fault / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
It's All Upstairs From Here / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
It's Raining Men / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
It's the Only Way to Be Sure / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Jack of All Stats / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Japanese Video Games / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Jerkass Gods / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Jungle Japes / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Jurisdiction Friction / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Just Between You and Me / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Just the Introduction to the Opposites / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Kill Me Now, or Forever Stay Your Hand / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Killer App / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Knight, Knave, and Squire / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Kudzu Plot / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Kung-Fu Wizard / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Lame Pun Reaction / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Land Downunder / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Last Chance Hit Point / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Last Request / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Last Villain Stand / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Launcher Move / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Lawful Good / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Lawman Baton / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Lazy Backup / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Leaked Experience / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Legacy Boss Battle / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Let's Split Up, Gang! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Linear Warriors, Quadratic Wizards / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Living Polyhedron / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Living Ship / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Load-Bearing Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Load-Bearing Hero / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Loads and Loads of Loading / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Lonely Rich Kid / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Look on My Works, Ye Mighty, and Despair / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Lord Error-Prone / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Lore Codex / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Loss of Identity / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Lost in Medias Res / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Low-Level Run / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Lying to Protect Your Feelings / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
MacGuffin Super-Person / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Macross Missile Massacre / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mage Marksman / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Magic from Technology / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Magic Missile Storm / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Magic Skirt / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Magical Security Cam / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Making a Splash / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Manual Leader, A.I. Party / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Marathon Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mark of the Beast / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mass "Oh, Crap!" / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mass Super-Empowering Event / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Master Swordsman / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mechanical Horse / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mêlée à Trois / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mercy Mode / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Messianic Archetype / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Metal Detector Puzzle / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mid-Season Twist / int_eb6802b4
 Mie Sonozaki
seeAlso
Final Fantasy XIII (Video Game)
 Final Fantasy XIII (Video Game)
hasFeature
Military and Warfare Video Games / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Minidress of Power / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Minigame Zone / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Minmaxer's Delight / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mirror Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Modesty Shorts / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Momma's Boy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Money Spider / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Monster of the Aesop / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mook Maker / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mook Medic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
More Predators Than Prey / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Multi-Platform / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
My God, You Are Serious! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
My Nayme Is / int_7e86b2d4
 Final Fantasy XIII (Video Game)
hasFeature
My Sister Is Off-Limits / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Mythopoeia / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Neutral Good / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
No Cutscene Inventory Inertia / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
No Flow in CGI / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
No Hero Discount / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
No, You / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Nom de Guerre / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Nominal Importance / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Non-Elemental / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Non-Lethal K.O. / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Non-Linear Sequel / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Non-Standard Skill Learning / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Nostalgia Filter / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Nothing Is the Same Anymore / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Notice This / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Now, Where Was I Going Again? / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Number of the Beast / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Odd Job Gods / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Offscreen Start Bonus / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Oh, and X Dies / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Oh, No... Not Again! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Older Sidekick / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ominous Save Prompt / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
One-Handed Zweihänder / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
One Head Taller / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
One Stat to Rule Them All / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
One-Time Dungeon / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Only the Leads Get a Happy Ending / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Opening the Sandbox / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Opposing Combat Philosophies / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Optional Stealth / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
...Or So I Heard / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Organic Technology / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Orgasmic Combat / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Our Goblins Are Different / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Our Wyverns Are Different / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Our Zombies Are Different / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Out of Focus / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Outside-the-Box Tactic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Overly Long Fighting Animation / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Padded Sumo Gameplay / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Palmtree Panic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Paper-Thin Disguise / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Paper Tiger / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Parental Marriage Veto / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Parting-Words Regret / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Party in My Pocket / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Patrick Stewart Speech / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Patrolling Mook / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Paused Interrupt / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
People Farms / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Personality Powers / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Petal Power / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Pinball Protagonist / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Pinball Scoring / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Planet of Hats / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Planimal / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Player Character Calculus / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Player-Exclusive Mechanic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Please Kill Me if It Satisfies You / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Plot Tunnel / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Pose of Supplication / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Posthumous Narration / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Post-Script Season / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Power Crystal / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Power Tattoo / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Practical Taunt / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Pre-Rendered Graphics / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Precision-Guided Boomerang / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Pre-existing Encounters / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Pretty in Mink / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Projectile Spell / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Prolonged Prologue / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Puzzle Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Quicksand Box / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rage Against the Heavens / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rage Quit / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ragnarök Proofing / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Railroading / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Random Drop / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Random Encounters / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rare Random Drop / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Real Is Brown / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Real Song Theme Tune / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rearing Horse / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Recurring Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Recurring Riff / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Red Alert / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Reduced-Downtime Features / int_7e86b2d4
 Final Fantasy XIII (Video Game)
hasFeature
Redundant Rescue / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Released to Elsewhere / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Removable Shell / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Renamed the Same / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Required Party Member / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rescue Arc / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Resentful Guardian / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Respawn on the Spot / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ret-Gone / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ridiculously Cute Critter / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Roaring Rampage of Rescue / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Robot and A.I. Works / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rod-and-Reel Repurposed / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rose-Haired Sweetie / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rotating Protagonist / int_7e86b2d4
 Final Fantasy XIII (Video Game)
hasFeature
Rubber-Band A.I. / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rude Hero, Nice Sidekick / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ruins for Ruins' Sake / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Ruins of the Modern Age / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Rule 63 / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
SI Prefix Name / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sadly Mythcharacterized / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Same Language Dub / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Savage Setpiece / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Save Point / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Scapegoat Creator / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Science Fantasy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Score Screen / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Scoring Points / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Scratch Damage / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Screw Destiny / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Second Hour Superpower / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Security Cling / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
See You in Hell / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Seemingly Hopeless Boss Fight / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Segmented Serpent / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Selective Gravity / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Self-Imposed Challenge / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sequel Reset / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Series Continuity Error / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
She-Fu / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sheathe Your Sword / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Shoo the Dog / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Short Hair with Tail / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Short Range Guy, Long Range Guy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Short Teens, Tall Adults / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Shouting Shooter / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Showgirl Skirt / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sidequest / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sidetrack Bonus / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Signature Move / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Single-Task Robot / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sink or Swim Mentor / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Skill Scores and Perks / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Slave Race / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sliding Scale of Free Will vs. Fate / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sliding Scale of Gender Inequality / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sliding Scale of Plot Versus Characters / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sliding Scale of Robot Intelligence / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Small Girl, Big Gun / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Small, Secluded World / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Snowball Lie / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Social Services Does Not Exist / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sole Entertainment Option / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Something about a Rose / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sorting Algorithm of Evil / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sorting Algorithm of Threatening Geography / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Speak Friend and Enter / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Speedy Techno Remake / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Spell Blade / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Spell Levels / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sphere Factor / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Spoiler Cover / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Squishy Wizard / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Staff of Authority / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Stalked by the Bell / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Stance System / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Standard Establishing Spaceship Shot / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Standard Status Effects / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Start X to Stop X / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Starter Gear Staying Power / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Stat Grinding / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Stat Sticks / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Status-Buff Dispel / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Status Effect-Powered Ability / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Stern Teacher / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Still Wearing the Old Colors / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Stock Shōnen Hero / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Stop Poking Me! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Stopped Dead in Their Tracks / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Story to Gameplay Ratio / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Strange Salute / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Subordinate Excuse / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sufficiently Analyzed Magic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Suicidal Cosmic Temper Tantrum / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Summon Magic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Super-Empowering / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Supermodel Strut / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Supernatural Martial Arts / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Support Party Member / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Supporting Protagonist / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Surprise Difficulty / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Surprisingly Easy Mini-Quest / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sweeping Laser Explosion / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sweet Sheep / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Sword and Gun / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Tagalong Kid / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Take Care of the Kids / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Take Me Instead / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Take My Hand! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Take That, Audience! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Take Your Time / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Tattoo as Character Type / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Team Hand-Stack / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Team Pet / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Tears from a Stone / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Tech-Demo Game / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Technicolor Blade / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Teens Are Short / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Tentacle Rope / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Terminally Dependent Society / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Thanks for the Mammary / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Battle Didn't Count / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Butcher / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Call Knows Where You Live / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Cavalry / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Champion / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Cutie / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Fake Cutie / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Gunslinger / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Immodest Orgasm / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Lad-ette / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Lost Woods / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Maker / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Musketeer / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Outside World / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Promise / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Purge / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Queen's Latin / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Red Mage / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Three Faces of Adam / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Three Faces of Eve / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The World Is Just Awesome / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Worsening Curse Mark / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Thematic Series / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Theme-and-Variations Soundtrack / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Theme Music Abandonment / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
They Copied It, So It Sucks! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
They Look Just Like Everyone Else! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
This Is My Side / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
This Is My Story / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Three-Stat System / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Threshold Guardians / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Thriving Ghost Town / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Time-Limit Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Tin Tyrant / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Tired of Running / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Token Minority / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Token Yuri Girls / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Too Cool to Live / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Total Party Kill / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Touched by Vorlons / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Trend Killer / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Trial-and-Error Gameplay / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Trick Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Triumphant Reprise / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Troperiffic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Troubled, but Cute / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Trouser Space / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Turtle Power / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Two Lines, No Waiting / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Two-Part Trilogy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Underground Level / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Underrated and Overleveled / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Understanding Boyfriend / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Unexplained Accent / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Unorthodox Sheathing / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Urban Fantasy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Using You All Along / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Vehicular Theme Naming / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Video Games and Fate / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Video Game Setpiece / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Villain-by-Proxy Fallacy / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Villain: Exit, Stage Left / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Villain Forgot to Level Grind / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Villain with Good Publicity / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Villain World / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Violation of Common Sense / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Warm-Up Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Warp Whistle / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Waterfall into the Abyss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
We Cannot Go On Without You / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Weak to Magic / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Weaponized Animal / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Weaponized Exhaust / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
What the Hell Is That Accent? / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
What the Hell, Player? / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
When All You Have Is a Hammer… / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
When It All Began / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
When She Smiles / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Where I Was Born and Razed / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
White Mage / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
White Stallion / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Who Would Be Stupid Enough? / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Why Couldn't You Save Them? / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Wild Hair / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Wingdinglish / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
With Lyrics / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Wolfpack Boss / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
World of Technicolor Hair / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Worst. Whatever. Ever! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
You Are Worth Hell / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
You Have GOT to Be Kidding Me! / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
You Have Researched Breathing / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
You Monster! / int_eb6802b4
 YuukiKaji
seeAlso
Final Fantasy XIII (Video Game)
 Final Fantasy XIII (Video Game)
hasFeature
Zombify the Living / int_eb6802b4
 FinalFantasyType-0
seeAlso
Final Fantasy XIII (Video Game)
 FinalFantasyXIII
sameAs
Final Fantasy XIII (Video Game)
 FinalFantasyXIII-2
seeAlso
Final Fantasy XIII (Video Game)
 Final Fantasy XIII (Video Game)
hasFeature
Black Magician Girl / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Monster Modesty / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Not the Fall That Kills You / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Slave Mooks / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
The Right of a Superior Species / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Token Non-Human / int_eb6802b4
 Final Fantasy XIII (Video Game)
hasFeature
Transformation at the Speed of Plot / int_eb6802b4