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Flower (Video Game)

 Flower (Video Game)
type
TVTItem
 Flower (Video Game)
label
Flower (Video Game)
 Flower (Video Game)
page
Flower
 Flower (Video Game)
comment
Flower is an independent game by thatgamecompany, creators of flOw and Journey, and described as their '"video game version of a poem." The game takes place within the dreams of a lonely potted flower upon the windowsill of a rather dreary city apartment.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })With the completion of each dream, more flowers appear upon the windowsill, and the apartment grows ever less run-down while the view out of the window grows ever more picturesque. Actual game-play consists, for the most part, of guiding a single, wind-borne petal of the presently dreaming flower, awakening other flowers and adding a petal from each to your own, until you find yourself guiding a great, winding current of blossoms and petals (along with the occasional leaf) through the game's vast and varied landscapes while the ambient music shifts and changes according to locations, movements, and events.As the game's wordless story progresses, it takes on an increasingly subdued and eventually sinister tone, until the player finds themself witness to a triumphant charge to bring back life to a once beautiful landscape and city.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })
 Flower (Video Game)
fetched
2021-06-21T00:24:52Z
 Flower (Video Game)
parsed
2021-06-21T00:24:52Z
 Flower (Video Game)
isPartOf
DBTropes
 Flower (Video Game) / int_334e48a1
type
After the End
 Flower (Video Game) / int_334e48a1
comment
After the End: In the flower's dreams, it makes its way through a landscape that seems to be the ruins of modern civilization, revitalizing them.
 Flower (Video Game) / int_334e48a1
featureApplicability
1.0
 Flower (Video Game) / int_334e48a1
featureConfidence
1.0
 Flower (Video Game)
hasFeature
Flower (Video Game) / int_334e48a1
 Flower (Video Game) / int_56a6927b
type
All the Worlds Are a Stage
 Flower (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: A subtle version. The final dream passes through areas inspired by each previous dream: beginning with "awakening" the city; then restoring colour; speeding along the highway 'canyons'; the sky darkening to night; and finally an area overrun with girders.
 Flower (Video Game) / int_56a6927b
featureApplicability
1.0
 Flower (Video Game) / int_56a6927b
featureConfidence
1.0
 Flower (Video Game)
hasFeature
Flower (Video Game) / int_56a6927b
 Flower (Video Game) / int_71d75417
type
Anti Poop-Socking
 Flower (Video Game) / int_71d75417
comment
Anti Poop-Socking: There's a trophy for waiting ten minutes between levels. There's another for going a week without playing the game.
 Flower (Video Game) / int_71d75417
featureApplicability
1.0
 Flower (Video Game) / int_71d75417
featureConfidence
1.0
 Flower (Video Game)
hasFeature
Flower (Video Game) / int_71d75417
 Flower (Video Game) / int_77f6cc58
type
100% Completion
 Flower (Video Game) / int_77f6cc58
comment
100% Completion: There are secret flowers throughout the game which can be collected to achieve this.
 Flower (Video Game) / int_77f6cc58
featureApplicability
1.0
 Flower (Video Game) / int_77f6cc58
featureConfidence
1.0
 Flower (Video Game)
hasFeature
Flower (Video Game) / int_77f6cc58
 Flower (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Flower (Video Game) / int_e5066b68
comment
11th-Hour Superpower: In the final level, you gain the power to break the girders, healing the areas around them.
 Flower (Video Game) / int_e5066b68
featureApplicability
1.0
 Flower (Video Game) / int_e5066b68
featureConfidence
1.0
 Flower (Video Game)
hasFeature
Flower (Video Game) / int_e5066b68
 Flower (Video Game) / int_name
type
ItemName
 Flower (Video Game) / int_name
comment
 Flower (Video Game) / int_name
featureApplicability
1.0
 Flower (Video Game) / int_name
featureConfidence
1.0
 Flower (Video Game)
hasFeature
Flower (Video Game) / int_name
 Flower (Video Game) / int_name
itemName
Flower (Video Game)

The following is a list of statements referring to the current page from other pages.

 ElisonCruz
seeAlso
Flower (Video Game)
 Flower (Video Game)
hasFeature
All the Worlds Are a Stage / int_cae9d02e
 Flower (Video Game)
hasFeature
American Video Games / int_cae9d02e
 Flower (Video Game)
hasFeature
Antepiece / int_cae9d02e
 Flower (Video Game)
hasFeature
Anti Poop-Socking / int_cae9d02e
 Flower (Video Game)
hasFeature
Bleak Level / int_cae9d02e
 Flower (Video Game)
hasFeature
Cherry Blossoms / int_cae9d02e
 Flower (Video Game)
hasFeature
Evil Tower of Ominousness / int_cae9d02e
 Flower (Video Game)
hasFeature
Glowing Flora / int_cae9d02e
 Flower (Video Game)
hasFeature
Indie Game / int_cae9d02e
 Flower (Video Game)
hasFeature
Mini-Game Credits / int_cae9d02e
 Flower (Video Game)
hasFeature
No Flow in CGI / int_cae9d02e
 Flower (Video Game)
hasFeature
Petal Power / int_cae9d02e
 Flower (Video Game)
hasFeature
Recurring Riff / int_cae9d02e
 Flower (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_cae9d02e
 Flower (Video Game)
hasFeature
Video Games of 2005–2009 / int_cae9d02e
 Flower (Video Game)
hasFeature
Wind Turbine Power / int_cae9d02e
 Flower (Video Game)
hasFeature
World-Healing Wave / int_cae9d02e