Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Freedom Wars (Video Game)

 Freedom Wars (Video Game)
type
TVTItem
 Freedom Wars (Video Game)
label
Freedom Wars (Video Game)
 Freedom Wars (Video Game)
page
FreedomWars
 Freedom Wars (Video Game)
comment
Freedom Wars is an Action Game with Third-Person Shooter elements for the PS Vita, developed by Japan Studio, Shift, and Dimps, and published by Sony. It was released in Japan on June 26th, 2014, October 28th in the US, and on the 29th in Europe.The year is 102014 PE, one hundred-thousand years into the future. The Earth has been stripped of its resources and mankind has grown too large to sustain itself. To prevent the complete collapse of life, humanity has organised itself into competing "Panopticons": oppressive city-states where control is maintained through draconian law and pervasive surveillance. Those who are not "Citizens" working tirelessly for the greater good of their Panopticon are judged to be "Sinners" and sentenced to one million years imprisonment for the high crime of being an inefficient use of resources.You are one such Sinner, and like all Sinners you have two options: to rot in your holding cell until you die, or to "repay society" by fighting on the frontlines against rival Panopticons and the mysterious "Abductors". With the aid of your Accessory, an android that acts as both your companion and warden, you must fight to earn your freedom amidst an escalating clash of forces that seek to bring about something called "The Great Transformation".Not to be confused with the similarly named Freedom Planet.
 Freedom Wars (Video Game)
fetched
2024-02-07T09:31:05Z
 Freedom Wars (Video Game)
parsed
2024-02-07T09:31:05Z
 Freedom Wars (Video Game)
processingComment
Dropped link to AttackOnTitan: Not a Feature - ITEM
 Freedom Wars (Video Game)
processingComment
Dropped link to MakeMeWannaShout: Not a Feature - ITEM
 Freedom Wars (Video Game)
processingComment
Dropped link to MissionImpossible: Not a Feature - ITEM
 Freedom Wars (Video Game)
processingComment
Dropped link to Mook: Not a Feature - UNKNOWN
 Freedom Wars (Video Game)
processingComment
Dropped link to NeonGenesisEvangelion: Not a Feature - ITEM
 Freedom Wars (Video Game)
processingComment
Dropped link to SuicideSquad: Not a Feature - ITEM
 Freedom Wars (Video Game)
processingComment
Dropped link to TheMentor: Not a Feature - UNKNOWN
 Freedom Wars (Video Game)
processingUnknown
Mook
 Freedom Wars (Video Game)
processingUnknown
TheMentor
 Freedom Wars (Video Game)
isPartOf
DBTropes
 Freedom Wars (Video Game) / int_106381c4
type
SilentProtagonist
 Freedom Wars (Video Game) / int_106381c4
comment
Silent Protagonist: Outside of dialogue choices, you're completely silent in cutscenes. You have a voice in combat, though.
 Freedom Wars (Video Game) / int_106381c4
featureApplicability
1.0
 Freedom Wars (Video Game) / int_106381c4
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_106381c4
 Freedom Wars (Video Game) / int_10c393f5
type
Video-Game Flamethrowers Suck
 Freedom Wars (Video Game) / int_10c393f5
comment
Video Game Flamethrowers Suck: Averted. While having the second-shortest range of all autocannons (the first being the Dragonfang), the Aldering flamethrower is an excellent anti-Sinner weapon, capable of keeping human targets in stunlock as you roast them crispy.
 Freedom Wars (Video Game) / int_10c393f5
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_10c393f5
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_10c393f5
 Freedom Wars (Video Game) / int_10e866aa
type
Fangirl
 Freedom Wars (Video Game) / int_10e866aa
comment
Fangirl: Beatrice is absolutely obsessed with machines, especially Abductors and Accessories, much to the confusion of her friends. She can't help but Squee and ask endless questions about their components when they show up.
 Freedom Wars (Video Game) / int_10e866aa
featureApplicability
1.0
 Freedom Wars (Video Game) / int_10e866aa
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_10e866aa
 Freedom Wars (Video Game) / int_116a941b
type
Applied Phlebotinum
 Freedom Wars (Video Game) / int_116a941b
comment
Applied Phlebotinum: Will'O, short for "Will of the O", the mysterious energy that powers pretty much everything in the game, including the Thorn Whip, your Accessory, Abductors, firearms, etc. It is essentially a future variant of electricity, but fueled by willpower.
 Freedom Wars (Video Game) / int_116a941b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_116a941b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_116a941b
 Freedom Wars (Video Game) / int_12a22bd8
type
Katanas Are Just Better
 Freedom Wars (Video Game) / int_12a22bd8
comment
Katanas Are Just Better: The Hawkshadow and Aftershadow melee weapons. The former is a light melee weapon with very strong critical hits, while the latter is the only heavy melee weapon that can inflict cutting damage.
 Freedom Wars (Video Game) / int_12a22bd8
featureApplicability
1.0
 Freedom Wars (Video Game) / int_12a22bd8
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_12a22bd8
 Freedom Wars (Video Game) / int_135b9977
type
Bloodless Carnage
 Freedom Wars (Video Game) / int_135b9977
comment
Bloodless Carnage: Zigzagged. In gameplay, you can see blood splatters when you get shot by an assault rifle. However, when people die in cutscenes, there's no blood whatsoever, even when they're being Impaled with Extreme Prejudice.
 Freedom Wars (Video Game) / int_135b9977
featureApplicability
1.0
 Freedom Wars (Video Game) / int_135b9977
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_135b9977
 Freedom Wars (Video Game) / int_14184bc7
type
Fake Longevity
 Freedom Wars (Video Game) / int_14184bc7
comment
Fake Longevity: The average player will finish the story with about 900,000 more years to go. After that, the rest of the game is cycling through mission varieties to get your sentence down to zero. Granted, they throw in Special Operations that shave off many more years than the Story Operations and don't suffer from first-time-completion reduction, but even those get recycled and many are too hard to complete without going online and finding allies, anyway.
 Freedom Wars (Video Game) / int_14184bc7
featureApplicability
1.0
 Freedom Wars (Video Game) / int_14184bc7
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_14184bc7
 Freedom Wars (Video Game) / int_143e6c8d
type
Heroic Mime
 Freedom Wars (Video Game) / int_143e6c8d
comment
Heroic Mime: Played with for the Player Sinner. Your character doesn't speak in story cut scenes, yet your character speaks during missions or voice tests. You also have dialogue options to interact with NPCs.
 Freedom Wars (Video Game) / int_143e6c8d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_143e6c8d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_143e6c8d
 Freedom Wars (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Freedom Wars (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: Mandatory Cell Garden trips, which are stealth missions. The guards' ability to detect you is about as good as a straight line from their face, however. Subsequent voluntary trips to the Cell Garden are timed platforming sections that require you to gather resources within a 2 to 5 minute time frame.
 Freedom Wars (Video Game) / int_1467a30c
featureApplicability
1.0
 Freedom Wars (Video Game) / int_1467a30c
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_1467a30c
 Freedom Wars (Video Game) / int_1645005b
type
Evil Versus Evil
 Freedom Wars (Video Game) / int_1645005b
comment
Evil Versus Evil: All Panopticons have the same goal: to steal resources from each other. You're doing their dirty work for them, and you don't really have a say in the matter.
 Freedom Wars (Video Game) / int_1645005b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_1645005b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_1645005b
 Freedom Wars (Video Game) / int_166e33f3
type
Little Miss Badass
 Freedom Wars (Video Game) / int_166e33f3
comment
Little Miss Badass: Elfriede is one of the youngest and physically smallest members of the cast, even compared to the rather short citizens, yet she is the only character besides Uwe to use fist weapons, carries the absolutely massive MG-M7 gatling gun as a back up and is the champion of an underground street fighting tournament. Your Sinner can be one too if you choose to make them on the small side.
 Freedom Wars (Video Game) / int_166e33f3
featureApplicability
1.0
 Freedom Wars (Video Game) / int_166e33f3
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_166e33f3
 Freedom Wars (Video Game) / int_17ce80aa
type
All There in the Manual
 Freedom Wars (Video Game) / int_17ce80aa
comment
Julien's nickname is "Little Big Friend".
 Freedom Wars (Video Game) / int_17ce80aa
featureApplicability
1.0
 Freedom Wars (Video Game) / int_17ce80aa
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_17ce80aa
 Freedom Wars (Video Game) / int_191a3673
type
Graceful Loser
 Freedom Wars (Video Game) / int_191a3673
comment
Graceful Loser: Abel seems to have no qualms about dying, only being disappointed that he won't live to see his dream, probably because the the Sealed Evil in a Can he unleashed wakes up right when he dies.
 Freedom Wars (Video Game) / int_191a3673
featureApplicability
1.0
 Freedom Wars (Video Game) / int_191a3673
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_191a3673
 Freedom Wars (Video Game) / int_1ad6e2da
type
Little Bit Beastly
 Freedom Wars (Video Game) / int_1ad6e2da
comment
Little Bit Beastly: The Cats Love Stripes outfit unlocked in Code 8 is a cat-themed hoodie with cat ears and a cat tail for both male and female characters, at least for its default appearance.
 Freedom Wars (Video Game) / int_1ad6e2da
featureApplicability
1.0
 Freedom Wars (Video Game) / int_1ad6e2da
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_1ad6e2da
 Freedom Wars (Video Game) / int_1b45acae
type
Post-Peak Oil
 Freedom Wars (Video Game) / int_1b45acae
comment
Post-Peak Oil: The central theme of the game. A few mentions are made to pollution doing no favors for what's left of Earth, but it's obvious that humanity's main problem 100,000 years from now is being Post Peak Everything.
 Freedom Wars (Video Game) / int_1b45acae
featureApplicability
1.0
 Freedom Wars (Video Game) / int_1b45acae
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_1b45acae
 Freedom Wars (Video Game) / int_1ba09c9d
type
Human Resources
 Freedom Wars (Video Game) / int_1ba09c9d
comment
Human Resources: Taken to its logical extreme: the whole human, knowledge intact, is the most valuable thing in this world. Hence all the giant robots whose sole purpose is stealing skilled workers. Taken further in that the actual human body is a valuable resource as well. The organs, skin and musculature of the dead are recycled in the manufacturing of Abductors, Accessories and genetic modification.
 Freedom Wars (Video Game) / int_1ba09c9d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_1ba09c9d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_1ba09c9d
 Freedom Wars (Video Game) / int_1d47dc06
type
Alternative Calendar
 Freedom Wars (Video Game) / int_1d47dc06
comment
Alternative Calendar: Subverted. All the dates in the game are still set to the Earth calendar, just increased by 100,000 years and set to PE (Panopticon Era) instead.
 Freedom Wars (Video Game) / int_1d47dc06
featureApplicability
-0.3
 Freedom Wars (Video Game) / int_1d47dc06
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_1d47dc06
 Freedom Wars (Video Game) / int_1f92e4c6
type
Regenerating Health
 Freedom Wars (Video Game) / int_1f92e4c6
comment
Regenerating Health: Players have it, but it regenerates at such a slow rate that it's practically negligible. The Regeneration Augmentation can make it slightly more useful, but it's still easier not to rely on it.
 Freedom Wars (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Freedom Wars (Video Game) / int_1f92e4c6
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_1f92e4c6
 Freedom Wars (Video Game) / int_20e2a53b
type
Notice This
 Freedom Wars (Video Game) / int_20e2a53b
comment
Notice This: If an Abductor with an unoccupied Pod is nearby, unconscious Accessories and unaccompanied Citizens that need rescuing will be marked on your minimap and exude a bright glow made of Will'O.
 Freedom Wars (Video Game) / int_20e2a53b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_20e2a53b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_20e2a53b
 Freedom Wars (Video Game) / int_20e6a6e7
type
It Only Works Once
 Freedom Wars (Video Game) / int_20e6a6e7
comment
It Only Works Once: The Exodus can counteract and negate On High's ability to manipulate emotions... once. After the cutscene it is used in, it reverts back into a regular polearm.
 Freedom Wars (Video Game) / int_20e6a6e7
featureApplicability
1.0
 Freedom Wars (Video Game) / int_20e6a6e7
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_20e6a6e7
 Freedom Wars (Video Game) / int_21d70919
type
Crapsack World
 Freedom Wars (Video Game) / int_21d70919
comment
Crapsack World: It's a hundred thousand years in the future, there's hardly any resources left, and what remains of humanity is fighting to gather and keep a hold of as much as they can. And God help you if you waste anything that's given to you by your benevolent overlords.
 Freedom Wars (Video Game) / int_21d70919
featureApplicability
1.0
 Freedom Wars (Video Game) / int_21d70919
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_21d70919
 Freedom Wars (Video Game) / int_21e1a8e3
type
Utility Weapon
 Freedom Wars (Video Game) / int_21e1a8e3
comment
Utility Weapon: Creamy Screamy Jr.
 Freedom Wars (Video Game) / int_21e1a8e3
featureApplicability
1.0
 Freedom Wars (Video Game) / int_21e1a8e3
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_21e1a8e3
 Freedom Wars (Video Game) / int_23698fa8
type
Aborted Arc
 Freedom Wars (Video Game) / int_23698fa8
comment
Aborted Arc: Quite a few, unfortunately. Nina, Kai and Uwe refer to your Sinner as an old friend and someone near the top of the ladder prior to your amnesia, yet nothing about your character's past ever comes up and Nina and Kai are unimportant side characters at best. The Fraternity and "Them" come up quite often and are often in conflict with you, but there is never a real confrontation or resolution. Hal or Ann's death just sort of happens and has very little attention called to it afterwards, despite being treated as a major development at the time. Especially considering that you can undo it later in the game. The entire plot of the game could be considered one given how it "ends".
 Freedom Wars (Video Game) / int_23698fa8
featureApplicability
1.0
 Freedom Wars (Video Game) / int_23698fa8
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_23698fa8
 Freedom Wars (Video Game) / int_25dc6ef5
type
Apathetic Citizens
 Freedom Wars (Video Game) / int_25dc6ef5
comment
Apathetic Citizens: Invoked and justified. Citizens are far above the social ladder than Sinners, so most of them don't really care what happens to you, since you're as good as disposable grunt units to them.
 Freedom Wars (Video Game) / int_25dc6ef5
featureApplicability
1.0
 Freedom Wars (Video Game) / int_25dc6ef5
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_25dc6ef5
 Freedom Wars (Video Game) / int_26130259
type
Drunk on Milk
 Freedom Wars (Video Game) / int_26130259
comment
Drunk on Milk: Since alcohol pretty much doesn't exist any more, the hard liquor of choice is "So Chlo"...which is essentially just salted seltzer water. Mattias, Marie and others still manage to get tipsy from drinking it. Real sugar is treated as a highly addictive drug, with references to sinners that are hooked on "the white stuff".
 Freedom Wars (Video Game) / int_26130259
featureApplicability
1.0
 Freedom Wars (Video Game) / int_26130259
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_26130259
 Freedom Wars (Video Game) / int_2639f6eb
type
Status Effects
 Freedom Wars (Video Game) / int_2639f6eb
comment
Status Effects: There are stat reductions and poison, but the more common ones come from the four elements. Fire causes a Damage Over Time effect when it is applied enough to Abductor parts. Ice freezes an Abductor part, making it take 1.5x more damage. Lightning paralyzes the Abductor for a short duration. Will'O causes an Abductor part to explode and take massive damage when applied enough.
 Freedom Wars (Video Game) / int_2639f6eb
featureApplicability
1.0
 Freedom Wars (Video Game) / int_2639f6eb
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_2639f6eb
 Freedom Wars (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Freedom Wars (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: Dionaea-class Abductors can fire one from their head using their horns. If you see it charging and don't have Full of Life, run.
 Freedom Wars (Video Game) / int_263bb4ec
featureApplicability
1.0
 Freedom Wars (Video Game) / int_263bb4ec
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_263bb4ec
 Freedom Wars (Video Game) / int_28c1d543
type
Defrosting Ice Queen
 Freedom Wars (Video Game) / int_28c1d543
comment
Defrosting Ice Queen: Natalia eventually gets round to showing you a shred of respect by the time you get to CODE 7. She completely defrosts by the time you finish your sentence. Generally, Citizens get nicer as your CODE Level increases. Most of them, anyway. It's very subtle, but your Accessory becomes slightly friendlier and more concerned about your well-being as you raise your CODE rank.
 Freedom Wars (Video Game) / int_28c1d543
featureApplicability
1.0
 Freedom Wars (Video Game) / int_28c1d543
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_28c1d543
 Freedom Wars (Video Game) / int_294ed981
type
Bilingual Bonus
 Freedom Wars (Video Game) / int_294ed981
comment
Bilingual Bonus: P. ramosa's Japanese vernacular name is "Koushinsou", from which one gets Ramosa's Japanese name, "Koushin". Doubles as a pun meaning "Tiger God" for good measure.
 Freedom Wars (Video Game) / int_294ed981
featureApplicability
1.0
 Freedom Wars (Video Game) / int_294ed981
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_294ed981
 Freedom Wars (Video Game) / int_2a090d00
type
Lampshade Hanging
 Freedom Wars (Video Game) / int_2a090d00
comment
Lampshade Hanging: One Sinner-turned-Citizen talks about not being too thrilled about becoming a Citizen because all they do is stand around and get randomly talked to by strangers like you.
 Freedom Wars (Video Game) / int_2a090d00
featureApplicability
1.0
 Freedom Wars (Video Game) / int_2a090d00
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_2a090d00
 Freedom Wars (Video Game) / int_2a195285
type
Revolvers Are Just Better
 Freedom Wars (Video Game) / int_2a195285
comment
Revolvers Are Just Better: There are two revolvers featured, but neither of them are available to players. The HG-38/HV "Easy Eight" is the handgun wielded by the main Sinner's Accessory in the promotional art. Ironically, it isn't even in the actual game. The Eagle Hunter is a revolver wielded exclusively by Shizuka's Accessory, of all characters.
 Freedom Wars (Video Game) / int_2a195285
featureApplicability
1.0
 Freedom Wars (Video Game) / int_2a195285
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_2a195285
 Freedom Wars (Video Game) / int_2ae29c0d
type
The Dreaded
 Freedom Wars (Video Game) / int_2ae29c0d
comment
The Dreaded: Absolutely everyone except the player character is scared shitless of Abel and Red Rage.
 Freedom Wars (Video Game) / int_2ae29c0d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_2ae29c0d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_2ae29c0d
 Freedom Wars (Video Game) / int_2b706ca
type
More Dakka
 Freedom Wars (Video Game) / int_2b706ca
comment
Automatic Weapons: Arisaka Mk 1, EZ Katze I, EZ Wolf I Ausf. F.
 Freedom Wars (Video Game) / int_2b706ca
featureApplicability
1.0
 Freedom Wars (Video Game) / int_2b706ca
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_2b706ca
 Freedom Wars (Video Game) / int_2e5ada89
type
Grenade Launcher
 Freedom Wars (Video Game) / int_2e5ada89
comment
Grenade Launcher: Blaster, EZ Igel VI.
 Freedom Wars (Video Game) / int_2e5ada89
featureApplicability
1.0
 Freedom Wars (Video Game) / int_2e5ada89
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_2e5ada89
 Freedom Wars (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Freedom Wars (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: The Will'O element, which causes overcharging in Abductors, which causes explosions that deal bonus damage.
 Freedom Wars (Video Game) / int_31a2a33c
featureApplicability
1.0
 Freedom Wars (Video Game) / int_31a2a33c
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_31a2a33c
 Freedom Wars (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Freedom Wars (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: The game has only about nine or so different maps on which to fight on. This is especially egregious with Panopticon Top Level, since the Coffin is still there even when the Operation in question is explicitly mentioned not to take place in Hourai.
 Freedom Wars (Video Game) / int_3273ebb9
featureApplicability
1.0
 Freedom Wars (Video Game) / int_3273ebb9
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_3273ebb9
 Freedom Wars (Video Game) / int_348c1707
type
Sword Beam
 Freedom Wars (Video Game) / int_348c1707
comment
Sword Beam: Abel's got them.
 Freedom Wars (Video Game) / int_348c1707
featureApplicability
1.0
 Freedom Wars (Video Game) / int_348c1707
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_348c1707
 Freedom Wars (Video Game) / int_356b1efb
type
Hammerspace
 Freedom Wars (Video Game) / int_356b1efb
comment
Hammerspace: Averted; it only looks like your weapons come from here. The animation is much too fast to actually see well, but when weapons are switched, the black boxes strapped(?) to Sinners' backs transform into their weapons.
 Freedom Wars (Video Game) / int_356b1efb
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_356b1efb
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_356b1efb
 Freedom Wars (Video Game) / int_37fcf16
type
Death Is Cheap
 Freedom Wars (Video Game) / int_37fcf16
comment
Death is Cheap in battle, and it's even acknowledged in-story several times (including the beginning, where Uwe doesn't seem all that worried that you got squished like a bug and is more annoyed about your amnesia). The only way that death seems to be permanent in-story is when your entire squad is annihilated and there's no chance to be rescued.
 Freedom Wars (Video Game) / int_37fcf16
featureApplicability
1.0
 Freedom Wars (Video Game) / int_37fcf16
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_37fcf16
 Freedom Wars (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Freedom Wars (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Spamming the mission "CP100: Retribution - Jakarta". It's a Citizen Reclamation mission where you must extract three Citizens before Warriors of On High do, while being assaulted by an Abductor. You could eliminate the Abductors while stalling the Warriors from On High so you can safely transport the Citizens... Or you can just cut out the middle man and make a beeline straight for the Citizens. If you use the "Protect Citizens" order for your team, you can finish in one to five minutes. This operation cuts 10,000 years off your sentence. You can shave off 100,000 years in thirty minutes just by playing this mission over and over. Equip Contribution Boosters, and it'll go even faster. In terms of weapons, the EZ Katze snuggly fits this trope, thanks to its decent damage output, good accuracy, large ammo capacity, and decent elemental proc chance. It may not be as fancy as the AAW or its bigger cousin, the EZ Wolfe, but it's an overall popular weapon of choice for both Sinners and Accessories to wield. Since Abductors like to roar whenever they get angry, and the roar deals damage and interrupts your actions, Anti-Howl is the most handy augmentation to use against them. Ignoring roars isn't as flashy as the other augmentations, such as Thorn Master (attacking while using the Thorn) or Last Legs (extra revival time), but it's a Godsend nonetheless. In fact, you can get it pretty early in the game since it's a Rarity 1 augmentation.
 Freedom Wars (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Freedom Wars (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_39b8d3d6
 Freedom Wars (Video Game) / int_3b5fcbb7
type
Artifact of Doom
 Freedom Wars (Video Game) / int_3b5fcbb7
comment
Artifact of Doom: The Casket, which is said to have destroyed the Panopticon of Arcadia overnight. Abel's goal is to use the Casket to turn the world into an endless warzone by releasing the monstrosities within.
 Freedom Wars (Video Game) / int_3b5fcbb7
featureApplicability
1.0
 Freedom Wars (Video Game) / int_3b5fcbb7
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_3b5fcbb7
 Freedom Wars (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Freedom Wars (Video Game) / int_3d699462
comment
Curb-Stomp Battle: Abel against pretty much everyone else except you. Also, Sylvia against pretty much everyone else except you.
 Freedom Wars (Video Game) / int_3d699462
featureApplicability
1.0
 Freedom Wars (Video Game) / int_3d699462
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_3d699462
 Freedom Wars (Video Game) / int_3f0310d6
type
Magikarp Power
 Freedom Wars (Video Game) / int_3f0310d6
comment
Magikarp Power: Weapons that are within 15% of their weapon type's minimum base damage are "Late Bloomers", meaning they get minimal damage from upgrades until about level 6 or 7, at which point they begin to outclass everything else.
 Freedom Wars (Video Game) / int_3f0310d6
featureApplicability
1.0
 Freedom Wars (Video Game) / int_3f0310d6
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_3f0310d6
 Freedom Wars (Video Game) / int_3f8ea5cc
type
Shorter Means Smarter
 Freedom Wars (Video Game) / int_3f8ea5cc
comment
Shorter Means Smarter: Invoked by the Citizens, who are genetically modified to be smaller and weaker than the average human so that they can dedicate more energy to thinking.
 Freedom Wars (Video Game) / int_3f8ea5cc
featureApplicability
1.0
 Freedom Wars (Video Game) / int_3f8ea5cc
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_3f8ea5cc
 Freedom Wars (Video Game) / int_407d3e6d
type
Morton's Fork
 Freedom Wars (Video Game) / int_407d3e6d
comment
Morton's Fork: At the beginning of CODE 5, you're forced to choose between one of two Operations against hostile forces. Take the Liquidation Op, and Ann dies. Take the Citizen Reclamation Op, and her brother Hal dies. Both go into a Heroic BSoD when the other dies.
 Freedom Wars (Video Game) / int_407d3e6d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_407d3e6d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_407d3e6d
 Freedom Wars (Video Game) / int_40e2ac3f
type
Flunky Boss
 Freedom Wars (Video Game) / int_40e2ac3f
comment
Flunky Boss: Natalia, the CODE 7 Exam boss. She has two Accessories and a team of allies that grows each time she dies and respawns. Peltatum starts the fight bearing few attacks but a ton of health and certain areas you can't use the Thorn on. Then you deplete its health a little, and it releases the chains attached to it, which turn into eight separate Demonic Spiders and trash your team while Peltatum snipes you from behind the lines.
 Freedom Wars (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_40e2ac3f
 Freedom Wars (Video Game) / int_4154d5c9
type
Smashing Survival
 Freedom Wars (Video Game) / int_4154d5c9
comment
Smashing Survival: Abductors with hands or jaws (or in Dionaea's case, its tail) can grab you, which will constantly drain your health unless you mash O to break free. If you let it play out, the Abductor will eventually throw you at some point, which is a One-Hit Kill.
 Freedom Wars (Video Game) / int_4154d5c9
featureApplicability
1.0
 Freedom Wars (Video Game) / int_4154d5c9
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_4154d5c9
 Freedom Wars (Video Game) / int_41ba335a
type
Amnesiac Hero
 Freedom Wars (Video Game) / int_41ba335a
comment
Amnesiac Hero: You, after you fell, hit the floor, and got punched in the face by an Abductor.
 Freedom Wars (Video Game) / int_41ba335a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_41ba335a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_41ba335a
 Freedom Wars (Video Game) / int_421e0f6a
type
Mysterious Waif
 Freedom Wars (Video Game) / int_421e0f6a
comment
Mysterious Waif: Aries M, a strange resident of the Immaterial Plane that pops in to give you vague clues to what's going to happen in the near future.
 Freedom Wars (Video Game) / int_421e0f6a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_421e0f6a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_421e0f6a
 Freedom Wars (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Freedom Wars (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: Accessories in the Cell Garden. They're supposed to be super-advanced cyborgs from the future, but as far as the game is concerned, they're straight-up deaf with the sight range of a bat with literal tunnel vision.
 Freedom Wars (Video Game) / int_4508b16b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_4508b16b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_4508b16b
 Freedom Wars (Video Game) / int_4536fd29
type
Energy Weapon
 Freedom Wars (Video Game) / int_4536fd29
comment
Energy Weapon/Wave-Motion Gun: The Pulsar and Phalanx.
 Freedom Wars (Video Game) / int_4536fd29
featureApplicability
1.0
 Freedom Wars (Video Game) / int_4536fd29
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_4536fd29
 Freedom Wars (Video Game) / int_47ea8584
type
Defeat Means Playable
 Freedom Wars (Video Game) / int_47ea8584
comment
Defeat Means Playable: You can add Natalia to your team after beating her in the CODE 7 Exam.
 Freedom Wars (Video Game) / int_47ea8584
featureApplicability
1.0
 Freedom Wars (Video Game) / int_47ea8584
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_47ea8584
 Freedom Wars (Video Game) / int_48081842
type
The Stinger
 Freedom Wars (Video Game) / int_48081842
comment
The Stinger: A special cutscene only viewable through the Audiovisual Library after beating the game reveals how everything started: Cesare, Beatrice's father, used himself to power a Casket so he could reach Simeon and wish for the Great Transformation.
 Freedom Wars (Video Game) / int_48081842
featureApplicability
1.0
 Freedom Wars (Video Game) / int_48081842
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_48081842
 Freedom Wars (Video Game) / int_486466ee
type
Dual Boss
 Freedom Wars (Video Game) / int_486466ee
comment
Dual Boss: Abel and Red Rage.
 Freedom Wars (Video Game) / int_486466ee
featureApplicability
1.0
 Freedom Wars (Video Game) / int_486466ee
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_486466ee
 Freedom Wars (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Freedom Wars (Video Game) / int_4a10e526
comment
You Have Researched Breathing: An interesting take occurs with your Entitlements. From the start of the game, you aren't even allowed to perform the simplest of actions without incurring a penalty, such as sleeping lying down or taking more than three steps in your room. To perform these actions without violation, you are required to purchase them with Entitlement Points earned from Operations.
 Freedom Wars (Video Game) / int_4a10e526
featureApplicability
1.0
 Freedom Wars (Video Game) / int_4a10e526
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_4a10e526
 Freedom Wars (Video Game) / int_4a852458
type
Big Good
 Freedom Wars (Video Game) / int_4a852458
comment
Big Good: It's heavily implied that Simeon fills this role. While he doesn't take any real action, he states that his ultimate goal is the downfall of On High, so that he can begin the Great Transformation. Alas, it never comes to pass.
 Freedom Wars (Video Game) / int_4a852458
featureApplicability
1.0
 Freedom Wars (Video Game) / int_4a852458
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_4a852458
 Freedom Wars (Video Game) / int_4b0ef86e
type
Advertised Extra
 Freedom Wars (Video Game) / int_4b0ef86e
comment
Advertised Extra: The Dionaea-class Abductor that shows up in promo material, the box art, and Soul Sacrifice Delta. You never get to fight such an Abductor until the post-game. Early previews of the game mentioned that you will have access to your own Abductor. Not only does this only happen in one mission, it ends up being an Escort Mission where the Abductor is virtually useless.
 Freedom Wars (Video Game) / int_4b0ef86e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_4b0ef86e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_4b0ef86e
 Freedom Wars (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Freedom Wars (Video Game) / int_4de1a4f7
comment
Improvised Weapon: The Mimas is, for all intents and purposes, a gigantic block of concrete on a stick that you bludgeon stuff with.
 Freedom Wars (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Freedom Wars (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_4de1a4f7
 Freedom Wars (Video Game) / int_4ff7e08
type
Choice of Two Weapons
 Freedom Wars (Video Game) / int_4ff7e08
comment
Choice of Two Weapons: Given the player's options, you can take the route of a Multi-Melee Master, a Multi-Ranged Master, or The Musketeer.
 Freedom Wars (Video Game) / int_4ff7e08
featureApplicability
1.0
 Freedom Wars (Video Game) / int_4ff7e08
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_4ff7e08
 Freedom Wars (Video Game) / int_504e271f
type
But Thou Must!
 Freedom Wars (Video Game) / int_504e271f
comment
But Thou Must!: Some of the infractions you get punished for, such as lying to Natalia or reclining without proper clearance are the only options given to you and required to advance in the game.
 Freedom Wars (Video Game) / int_504e271f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_504e271f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_504e271f
 Freedom Wars (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Freedom Wars (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Even performing the most minute task such as walking more than several steps or lying down on your bed without the proper entitlement will earn a Sinner hundred years in their sentence.
 Freedom Wars (Video Game) / int_50b05d30
featureApplicability
1.0
 Freedom Wars (Video Game) / int_50b05d30
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_50b05d30
 Freedom Wars (Video Game) / int_517266f6
type
Kiss of Life
 Freedom Wars (Video Game) / int_517266f6
comment
Kiss of Life: Not the way you expect. Aries kisses you in the forehead to revive you — to a subconscious state, at least, since your body is still recovering.
 Freedom Wars (Video Game) / int_517266f6
featureApplicability
1.0
 Freedom Wars (Video Game) / int_517266f6
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_517266f6
 Freedom Wars (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Freedom Wars (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: The Light Charged Attack for Polearms allows you to throw them at enemies like a javelin.
 Freedom Wars (Video Game) / int_519f108a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_519f108a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_519f108a
 Freedom Wars (Video Game) / int_51beab21
type
Good Old Fisticuffs
 Freedom Wars (Video Game) / int_51beab21
comment
Good Old Fisticuffs: Uwe and Elfriede both use the KD-M2 series of weapons, which take the form of large, metal gauntlets. Neither you nor anyone else can procure this type of weapon. Interestingly, data for the weapon exists, but is only accessible through hacking.
 Freedom Wars (Video Game) / int_51beab21
featureApplicability
1.0
 Freedom Wars (Video Game) / int_51beab21
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_51beab21
 Freedom Wars (Video Game) / int_53f5119f
type
The Dragon
 Freedom Wars (Video Game) / int_53f5119f
comment
The Dragon: Hourai has Abel, who is their be all, end all trump card when they absolutely need something done. He winds up taking matters into his own hands and achieves Big Bad status once he reveals his plans.
 Freedom Wars (Video Game) / int_53f5119f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_53f5119f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_53f5119f
 Freedom Wars (Video Game) / int_54bb502b
type
Nobody Poops
 Freedom Wars (Video Game) / int_54bb502b
comment
Nobody Poops: Averted. According to La Vie En Rose, each prisoner's cell has a toilet next to their bed that can be accessed via a panel. This has no bearing in the actual game whatsoever.
 Freedom Wars (Video Game) / int_54bb502b
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_54bb502b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_54bb502b
 Freedom Wars (Video Game) / int_54d6f53f
type
Ripple-Effect-Proof Memory
 Freedom Wars (Video Game) / int_54d6f53f
comment
Ripple-Effect-Proof Memory: After Ann/Hal comes Back from the Dead via Simeon, your character remains incredulous at how the person in question resurrected, since your character only remembers that person dying, even though said death was Cosmic Retconned.
 Freedom Wars (Video Game) / int_54d6f53f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_54d6f53f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_54d6f53f
 Freedom Wars (Video Game) / int_5874eb12
type
Organic Technology
 Freedom Wars (Video Game) / int_5874eb12
comment
Organic Technology: Abductors are a mix of computer science, standard machinery and genetically engineered biology, following programmed directives but carrying them out and behaving more like animals. Accessories are more like cybernetic organisms than completely artificial androids, their construction consisting of organs and other organic components recycled from the Panopticon's dead with a mechanical infrastructure.
 Freedom Wars (Video Game) / int_5874eb12
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5874eb12
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5874eb12
 Freedom Wars (Video Game) / int_589e54d3
type
Charged Attack
 Freedom Wars (Video Game) / int_589e54d3
comment
Charged Attack: All Melee weapons get this, and attacks can be charged up to two levels. Heavy Melee and Polearms in particular get both a Light Charged Attack and a Heavy Charged Attack. The Thorn Whip also can be charged up to two levels, with varying effects depending on what kind of whip you have equipped.
 Freedom Wars (Video Game) / int_589e54d3
featureApplicability
1.0
 Freedom Wars (Video Game) / int_589e54d3
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_589e54d3
 Freedom Wars (Video Game) / int_5ac34441
type
Call a Rabbit a "Smeerp"
 Freedom Wars (Video Game) / int_5ac34441
comment
Call a Rabbit a "Smeerp": The food product of choice for Sinners is the "So-Chlo", which sounds like some exotic drink. Check the bartender's wares, however, and you'll discover that it stands for "sodium chloride", or salt.
 Freedom Wars (Video Game) / int_5ac34441
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5ac34441
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5ac34441
 Freedom Wars (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Freedom Wars (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: A minor example with the pre-order weapons. They are the ONLY rank 3 weapons you have access to for a while as you are not allowed to keep any rank 3 weapons you find in battle until you reach CODE 3, and will OHKO early enemy sinners easily. The rocket launcher stays useful if equipped on your accessory even after getting access to rank 3 factories, as its sheer power and the accessory's infinite ammo make it very useful against Abductors.
 Freedom Wars (Video Game) / int_5c17c12f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5c17c12f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5c17c12f
 Freedom Wars (Video Game) / int_5caef4ca
type
Chainsaw Good
 Freedom Wars (Video Game) / int_5caef4ca
comment
Chainsaw Good: The EZ Schwarzfalke Light Melee weapon is this.
 Freedom Wars (Video Game) / int_5caef4ca
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5caef4ca
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5caef4ca
 Freedom Wars (Video Game) / int_5cfeb43f
type
Save Scumming
 Freedom Wars (Video Game) / int_5cfeb43f
comment
Save Scumming: The best way to get the modules you want when modifying weapons, unfortunately.
 Freedom Wars (Video Game) / int_5cfeb43f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5cfeb43f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5cfeb43f
 Freedom Wars (Video Game) / int_5da3f522
type
Big Brother Is Watching
 Freedom Wars (Video Game) / int_5da3f522
comment
Big Brother Is Watching: Every square inch of Panopticon territory is covered by surveillance cameras that watch practically every step you take. The only locales where this doesn't happen are the Cell Gardens, Zakka, and the Fueling Station. The Cell Gardens make up for the deficit by placing patrolling Accessories in restricted areas, just in case someone decides to sneak in to do something like rescue a girl from On High bounded to a structure in the heart of the Cell Garden.
 Freedom Wars (Video Game) / int_5da3f522
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5da3f522
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5da3f522
 Freedom Wars (Video Game) / int_5e782d0c
type
Super Prototype
 Freedom Wars (Video Game) / int_5e782d0c
comment
Super Prototype: Red Rage is one of the three Abductor prototypes from which the generic Abductors were based on. In addition to everything the average All-Purpose Biped Abductor can do, it can also regrow its limbs if broken off to continue using arm-based attacks against you, and has magnitudes more health than other Abductors.
 Freedom Wars (Video Game) / int_5e782d0c
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5e782d0c
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5e782d0c
 Freedom Wars (Video Game) / int_5ec15a79
type
Genetic Engineering Is the New Nuke
 Freedom Wars (Video Game) / int_5ec15a79
comment
Genetic Engineering Is the New Nuke: Citizens are modified to be smarter and more energy efficient, Sinners are augmented to be faster and stronger, Abductors are just as much living creatures as they are machines.
 Freedom Wars (Video Game) / int_5ec15a79
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5ec15a79
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5ec15a79
 Freedom Wars (Video Game) / int_5f55ee96
type
Spam Attack
 Freedom Wars (Video Game) / int_5f55ee96
comment
Spam Attack: The Aftershadow can do this as its Heavy Charged Attack.
 Freedom Wars (Video Game) / int_5f55ee96
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5f55ee96
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5f55ee96
 Freedom Wars (Video Game) / int_5fff364d
type
Combat Medic
 Freedom Wars (Video Game) / int_5fff364d
comment
Combat Medic: Players can be this with the Healing Thorn Hookshot.
 Freedom Wars (Video Game) / int_5fff364d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_5fff364d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_5fff364d
 Freedom Wars (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Freedom Wars (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: Red Rage.
 Freedom Wars (Video Game) / int_60fa92ac
featureApplicability
1.0
 Freedom Wars (Video Game) / int_60fa92ac
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_60fa92ac
 Freedom Wars (Video Game) / int_61c3ca7b
type
Panthera Awesome
 Freedom Wars (Video Game) / int_61c3ca7b
comment
Panthera Awesome: The Ramosa/Koushin-class Abductors, which are giant flying mecha tigers.
 Freedom Wars (Video Game) / int_61c3ca7b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_61c3ca7b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_61c3ca7b
 Freedom Wars (Video Game) / int_61ff365d
type
Deflector Shields
 Freedom Wars (Video Game) / int_61ff365d
comment
Deflector Shields: Some Abductors come equipped with shield generators, which null all incoming attacks except for those performed while latched onto the Abductor.
 Freedom Wars (Video Game) / int_61ff365d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_61ff365d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_61ff365d
 Freedom Wars (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Freedom Wars (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Averted. Characters will audibly show exhaustion when their health dips to low levels.
 Freedom Wars (Video Game) / int_64f0c18c
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_64f0c18c
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_64f0c18c
 Freedom Wars (Video Game) / int_6552b710
type
The Syndicate
 Freedom Wars (Video Game) / int_6552b710
comment
The Syndicate: The Fraternity is played up as one comprised of Sinners, though very little is revealed about them or what they do, and the only hint you're given about their alignment is being warned to "stay away" from them. However, they happen to run a very useful shop at the Level 6 Cell Garden 2, which sells materials you would otherwise need to acquire on the field, and a critical Module Removal service.
 Freedom Wars (Video Game) / int_6552b710
featureApplicability
1.0
 Freedom Wars (Video Game) / int_6552b710
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_6552b710
 Freedom Wars (Video Game) / int_6627695f
type
Author Appeal
 Freedom Wars (Video Game) / int_6627695f
comment
Author Appeal: Going by how the game portrays it, ice cream is THE tastiest thing in the world bar none and even plays a significant role in one of the story cutscenes. It's the only food that has a model in the game, and you even get a bronze PSN trophy for tasting all the ice cream flavors in a small side quest. Also, headphones. All sinners wear headphones of every kind of make and model.
 Freedom Wars (Video Game) / int_6627695f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_6627695f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_6627695f
 Freedom Wars (Video Game) / int_69ab6c58
type
Justified Tutorial
 Freedom Wars (Video Game) / int_69ab6c58
comment
Justified Tutorial: You lost your memories at the beginning, so you need to go through "Re-Education" to relearn how to fight.
 Freedom Wars (Video Game) / int_69ab6c58
featureApplicability
1.0
 Freedom Wars (Video Game) / int_69ab6c58
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_69ab6c58
 Freedom Wars (Video Game) / int_69fb91e8
type
Chewing the Scenery
 Freedom Wars (Video Game) / int_69fb91e8
comment
Chewing the Scenery: Abel sure does love to twirl his katana and pose as he gloats about his strength and trash talks you.
 Freedom Wars (Video Game) / int_69fb91e8
featureApplicability
1.0
 Freedom Wars (Video Game) / int_69fb91e8
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_69fb91e8
 Freedom Wars (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Freedom Wars (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: The bikini and swim trunks you get for working off your sentence. Seriously.
 Freedom Wars (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_6ac6a56a
 Freedom Wars (Video Game) / int_6acf5d1b
type
Trick Boss
 Freedom Wars (Video Game) / int_6acf5d1b
comment
Trick Boss: Abel and Red Rage. They're nothing compared to Peltatum.
 Freedom Wars (Video Game) / int_6acf5d1b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_6acf5d1b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_6acf5d1b
 Freedom Wars (Video Game) / int_6b05b601
type
Jerkass Has a Point
 Freedom Wars (Video Game) / int_6b05b601
comment
Jerkass Has a Point: The Panopticon's higher-ups in general. Some of them are additionally prickish because of their perceived superiority, but it all boils down to the fact that by existing, you are a drain on desperately low resources. But at the same time, you are a potentially valuable resource yourself that can't just be disposed of, forcing your Panopticon to take care of you. It's harsh, but when you're responsible for keeping alive what's left of the human race, you have to really work with what you've got.
 Freedom Wars (Video Game) / int_6b05b601
featureApplicability
1.0
 Freedom Wars (Video Game) / int_6b05b601
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_6b05b601
 Freedom Wars (Video Game) / int_6d7026fa
type
Punny Name
 Freedom Wars (Video Game) / int_6d7026fa
comment
Punny Name: Percy Propa, or Propa-kun in Japan. The "Propa" part comes from propaganda, and in English, it sounds like "proper" with a cockney accent, which quite a few characters in the English translation seem to have.
 Freedom Wars (Video Game) / int_6d7026fa
featureApplicability
1.0
 Freedom Wars (Video Game) / int_6d7026fa
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_6d7026fa
 Freedom Wars (Video Game) / int_6e70b12b
type
Nominal Importance
 Freedom Wars (Video Game) / int_6e70b12b
comment
Nominal Importance: Played with. Enzo is essentially a plot important character, having a name, voice, and unique model to boot. Too bad he's only important to you for all of five minutes (or more, depending on if you know how to get past him or not), after which you never have to talk to him again.
 Freedom Wars (Video Game) / int_6e70b12b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_6e70b12b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_6e70b12b
 Freedom Wars (Video Game) / int_6ec989d8
type
Guide Dang It!
 Freedom Wars (Video Game) / int_6ec989d8
comment
Guide Dang It!: The various item trades and sidequests around your Panopticon. Many are only available for a limited time and require talking to a specific unmarked NPC. Almost all Basic Operations have a secret bonus objective that can net you a good item if you succeed. What's the objective? Well... It's a secret!
 Freedom Wars (Video Game) / int_6ec989d8
featureApplicability
1.0
 Freedom Wars (Video Game) / int_6ec989d8
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_6ec989d8
 Freedom Wars (Video Game) / int_707ee167
type
Secret Circle of Secrets
 Freedom Wars (Video Game) / int_707ee167
comment
Secret Circle of Secrets: The very top of the Panopticon chain of command, a group so secretive that They don't even have an official name and is therefore referred to simply as "Them".
 Freedom Wars (Video Game) / int_707ee167
featureApplicability
1.0
 Freedom Wars (Video Game) / int_707ee167
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_707ee167
 Freedom Wars (Video Game) / int_70e34c75
type
Player Versus Player
 Freedom Wars (Video Game) / int_70e34c75
comment
Player Versus Player: While the standard version exists, it factors into a much larger scale of PVP known as the League of Panopticons. This system allows players to ally with one of fifty Panopticons based on cities around the worldnote Originally 47 Panopticons based on the Japanese prefectures and compete by earning Gross Panopticon Product, or GPP, either through Donations, PVP, or going on Invasion Operations against other Panopticons.
 Freedom Wars (Video Game) / int_70e34c75
featureApplicability
1.0
 Freedom Wars (Video Game) / int_70e34c75
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_70e34c75
 Freedom Wars (Video Game) / int_72dd7026
type
What the Hell, Player?
 Freedom Wars (Video Game) / int_72dd7026
comment
What the Hell, Player?: If you are killed and revived by your Accessory an excessive amount of times without respawning, it will start reprimanding you.
 Freedom Wars (Video Game) / int_72dd7026
featureApplicability
1.0
 Freedom Wars (Video Game) / int_72dd7026
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_72dd7026
 Freedom Wars (Video Game) / int_7360a6b6
type
Noble Demon
 Freedom Wars (Video Game) / int_7360a6b6
comment
Noble Demon: Abel of all people comes across as this. He may be a condescending Blood Knight, but he never breaks his promises, killing only those that attack him first when he invades the Panopticon to kidnap Beatrice and releasing Beatrice instead of killing her after his use for her was done. He even lets the player live after their first encounter simply because the player had the guts and skill to stand up to him.
 Freedom Wars (Video Game) / int_7360a6b6
featureApplicability
1.0
 Freedom Wars (Video Game) / int_7360a6b6
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_7360a6b6
 Freedom Wars (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 Freedom Wars (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: While your AI allies and their Accessories can die, they'll always respawn without consuming your Sustainability count, so the only death you really have to worry about is your own. Also plays into the story. See Gameplay and Story Integration.
 Freedom Wars (Video Game) / int_742a6e78
featureApplicability
1.0
 Freedom Wars (Video Game) / int_742a6e78
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_742a6e78
 Freedom Wars (Video Game) / int_74ee1c2d
type
Out-of-Genre Experience
 Freedom Wars (Video Game) / int_74ee1c2d
comment
Out-of-Genre Experience: After the team is sabotaged and Ann or Hal dies, depending on the player's decision, the rest of your time as a CODE 5 Sinner is spent solving a mysterynote Although everyone else does most of the work and you get to do Operations in between discoveries.
 Freedom Wars (Video Game) / int_74ee1c2d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_74ee1c2d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_74ee1c2d
 Freedom Wars (Video Game) / int_76db0ef5
type
Slobs Versus Snobs
 Freedom Wars (Video Game) / int_76db0ef5
comment
Slobs Versus Snobs: This is essentially On High's relationship with every other Panopticon, with On High as the snobs and everyone else as the slobs. Beatrice quickly finds out that the "slobs" aren't as bad as On High makes them out to be, and eventually mentions that On High residents are naturally taught that they are better than all the other Panopticons.
 Freedom Wars (Video Game) / int_76db0ef5
featureApplicability
1.0
 Freedom Wars (Video Game) / int_76db0ef5
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_76db0ef5
 Freedom Wars (Video Game) / int_77538ed4
type
Admiring the Abomination
 Freedom Wars (Video Game) / int_77538ed4
comment
Admiring the Abomination: Beatrice thinks about Abductors the same way others might think of puppies or kittens.
 Freedom Wars (Video Game) / int_77538ed4
featureApplicability
1.0
 Freedom Wars (Video Game) / int_77538ed4
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_77538ed4
 Freedom Wars (Video Game) / int_77b03c0a
type
Remember the New Guy?
 Freedom Wars (Video Game) / int_77b03c0a
comment
Remember the New Guy?: Julien's boss, Gene, is very briefly introduced early on the in the game, then disappears and loses all significance. Fast forward to a later story arc and he's being talked about like a consistent and important character.
 Freedom Wars (Video Game) / int_77b03c0a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_77b03c0a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_77b03c0a
 Freedom Wars (Video Game) / int_78c61d79
type
Idol Singer
 Freedom Wars (Video Game) / int_78c61d79
comment
Idol Singer: The Propaganda Idols Panna, Opti, and Coni. While they don't appear within the context of the game itself, they appeared in videos released on YouTube and Nico Nico Douga, and their songs are included as Downloadable Content.
 Freedom Wars (Video Game) / int_78c61d79
featureApplicability
1.0
 Freedom Wars (Video Game) / int_78c61d79
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_78c61d79
 Freedom Wars (Video Game) / int_7ab81664
type
Kick Them While They Are Down
 Freedom Wars (Video Game) / int_7ab81664
comment
Played painfully straight in Sinner-to-Sinner combat. If the guy with the assault rifle spots you with your melee weapon before you spot him, it'll take some superhuman dodging skills to arrive at and kill your target before he fills you full of lead. And even then, don't expect to leave unscathed, at which point you're liable to get sniped off by another Sinner.
 Freedom Wars (Video Game) / int_7ab81664
featureApplicability
1.0
 Freedom Wars (Video Game) / int_7ab81664
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_7ab81664
 Freedom Wars (Video Game) / int_7b0b12af
type
Hover Board
 Freedom Wars (Video Game) / int_7b0b12af
comment
Hover Board: The Thrusterboard item, which lets you zoom forward in midair while riding said board. There are two versions; one propels you slowly while the other propels you at high speed.
 Freedom Wars (Video Game) / int_7b0b12af
featureApplicability
1.0
 Freedom Wars (Video Game) / int_7b0b12af
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_7b0b12af
 Freedom Wars (Video Game) / int_7cdfe326
type
Cosmic Retcon
 Freedom Wars (Video Game) / int_7cdfe326
comment
Cosmic Retcon: When you choose The Path of Other Pasts in the Casket, Simeon brings Hal/Ann back from the dead. Choosing to tell Beatrice what your wish was results in her calling you out on your nonsense, as if Hal/Ann were never dead in the first place.
 Freedom Wars (Video Game) / int_7cdfe326
featureApplicability
1.0
 Freedom Wars (Video Game) / int_7cdfe326
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_7cdfe326
 Freedom Wars (Video Game) / int_7e5a2811
type
Virtual Paper Doll
 Freedom Wars (Video Game) / int_7e5a2811
comment
Virtual Paper Doll: You're free to change your outfits and accessories at will from your cell. Halfway through the game, your Accessory gets in on the action as well.
 Freedom Wars (Video Game) / int_7e5a2811
featureApplicability
1.0
 Freedom Wars (Video Game) / int_7e5a2811
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_7e5a2811
 Freedom Wars (Video Game) / int_7e6c0522
type
Off with His Head!
 Freedom Wars (Video Game) / int_7e6c0522
comment
Off with His Head!: While by no means easy, you can sever off the head of an Abductor (where applicable), dealing massive damage to the Abductor and rendering them vulnerable. They're no less functional if they live, though.
 Freedom Wars (Video Game) / int_7e6c0522
featureApplicability
1.0
 Freedom Wars (Video Game) / int_7e6c0522
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_7e6c0522
 Freedom Wars (Video Game) / int_80b5924
type
Left Hanging
 Freedom Wars (Video Game) / int_80b5924
comment
Left Hanging: The plot leaves a lot to be desired by its end. How was the Casket "opened wrong" if there's only one known way to open it? Where did the Peltatum come from? What exactly is Limbo? Who are the "First of the Fallen" and what makes their weapons so powerful? What is the special power that On High has that makes them so powerful and how does Exodus negate it? What is Will'O and why does Beatrice have the unique Will'O signature that opens the Casket? What happened at the end? Why did Carlos betray you? What happened to starting the Great Transformation? And where's the other two Abductor prototypes?
 Freedom Wars (Video Game) / int_80b5924
featureApplicability
1.0
 Freedom Wars (Video Game) / int_80b5924
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_80b5924
 Freedom Wars (Video Game) / int_80ed013b
type
The Chooser of the One
 Freedom Wars (Video Game) / int_80ed013b
comment
The Chooser of the One: Contrary to what the game leads you to believe, it's actually Aries herself. She didn't pick you for any particular reason, she only picked you because she felt like it.
 Freedom Wars (Video Game) / int_80ed013b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_80ed013b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_80ed013b
 Freedom Wars (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Freedom Wars (Video Game) / int_82108e3d
comment
Attack Its Weak Point: All Abductors have weak points of some kind, usually their glowing yellow/orange pod. Breaking the pods will temporarily stun the Abductor for a set period of time, but be prepared if the Abductor Turns Red after recovering. Alternatively, some Abductor parts are more vulnerable to specific damage types than others, such as Ramosa's wings, Paradoxa's eyes, Dionaea's head, and Peltatum's statue being vulnerable against projectile damage (IE: guns). As for Mooks, both enemy Sinners and Accessories take extra damage on their heads, whereas the glowing red eye on Carrier Drones and Armored Drones are their weak points (piercing and project for the former, impact for the latter).
 Freedom Wars (Video Game) / int_82108e3d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_82108e3d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_82108e3d
 Freedom Wars (Video Game) / int_82933b02
type
Button Mashing
 Freedom Wars (Video Game) / int_82933b02
comment
Button Mashing: Used extensively. Be it severing parts, escaping an Abductor's grasp, or performing a Dragdown, you gotta mash Onote Triangle in the Japanese version. That said, you can simply hold down the button when severing parts and dragging down.
 Freedom Wars (Video Game) / int_82933b02
featureApplicability
1.0
 Freedom Wars (Video Game) / int_82933b02
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_82933b02
 Freedom Wars (Video Game) / int_8344209e
type
BFG
 Freedom Wars (Video Game) / int_8344209e
comment
BFG: MG-M7.
 Freedom Wars (Video Game) / int_8344209e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_8344209e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_8344209e
 Freedom Wars (Video Game) / int_834420aa
type
BFS
 Freedom Wars (Video Game) / int_834420aa
comment
BFS: All Heavy Melee weapons are this flavor. The TB-32/H in particular weighs 80kg!
 Freedom Wars (Video Game) / int_834420aa
featureApplicability
1.0
 Freedom Wars (Video Game) / int_834420aa
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_834420aa
 Freedom Wars (Video Game) / int_83856158
type
Worthless Yellow Rocks
 Freedom Wars (Video Game) / int_83856158
comment
Worthless Yellow Rocks: You'll occasionally come across Diamond-Like Carbon, a Material that is considered quite useless as it's from the pre-Panopticon era. Subverted in gameplay, as they can be used to craft weapons.
 Freedom Wars (Video Game) / int_83856158
featureApplicability
-0.3
 Freedom Wars (Video Game) / int_83856158
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_83856158
 Freedom Wars (Video Game) / int_84f4a870
type
Puzzle Boss
 Freedom Wars (Video Game) / int_84f4a870
comment
Puzzle Boss: Peltatum-class Abductors require a deliberate and methodical strategy to defeat, as just attacking them head on like every other Abductor will cause them to release all of their Chains at the same time, making victory borderline impossible.
 Freedom Wars (Video Game) / int_84f4a870
featureApplicability
1.0
 Freedom Wars (Video Game) / int_84f4a870
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_84f4a870
 Freedom Wars (Video Game) / int_85b5dc7
type
Never Bring a Knife to a Gun Fight
 Freedom Wars (Video Game) / int_85b5dc7
comment
Never Bring a Knife to a Gun Fight: Zigzagged. Guns on Abductors are very deadly weapons that will put you down in seconds, but whip out your Flare Knife or Light Melee Weapon and you can cut them down to size by slicing their guns off, although it's a slow and patient process that's likely to kill you at least once. Played painfully straight in Sinner-to-Sinner combat. If the guy with the assault rifle spots you with your melee weapon before you spot him, it'll take some superhuman dodging skills to arrive at and kill your target before he fills you full of lead. And even then, don't expect to leave unscathed, at which point you're liable to get sniped off by another Sinner.
 Freedom Wars (Video Game) / int_85b5dc7
featureApplicability
1.0
 Freedom Wars (Video Game) / int_85b5dc7
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_85b5dc7
 Freedom Wars (Video Game) / int_85e1459a
type
Didn't Need Those Anyway!
 Freedom Wars (Video Game) / int_85e1459a
comment
Didn't Need Those Anyway!: Abductors have enough attacks to kill you without their head, arms, or guns, it's just that having those things makes killing you easier for them. If you cut off an Abductor's parts/limbs, it may also turn red and target you specifically.
 Freedom Wars (Video Game) / int_85e1459a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_85e1459a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_85e1459a
 Freedom Wars (Video Game) / int_8774fb47
type
Eldritch Abomination
 Freedom Wars (Video Game) / int_8774fb47
comment
Eldritch Abomination: Whatever the Peltatum class Abductor is, it's most likely to be this trope and Mechanical Abomination, thanks to its otherworldly appearance (resembling a menacing eye held by a feminine statue with mechanical tentacles underneath) and the lack of a pod. It also uses all elements in its battle, and according to the official lore book, it's sealed inside of The Casket so that its creators, On High, won't be destroyed by their own weapon.
 Freedom Wars (Video Game) / int_8774fb47
featureApplicability
1.0
 Freedom Wars (Video Game) / int_8774fb47
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_8774fb47
 Freedom Wars (Video Game) / int_878282b7
type
Too Long; Didn't Dub
 Freedom Wars (Video Game) / int_878282b7
comment
Too Long; Didn't Dub: Zigzagged. While all instances of "Ibara Hookshot" and "Ibara Gauge" have been renamed to "Thorn Whip" and "Thorn Gauge" in all named references, your HUD still says "Ibara" next to the Ibara/Thorn Gauge. Played straight with Percy Propa's announcements while walking around the panopticon, any in-battle dialogue from characters, and your Accessory's comment upon loading the title screen.
 Freedom Wars (Video Game) / int_878282b7
featureApplicability
1.0
 Freedom Wars (Video Game) / int_878282b7
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_878282b7
 Freedom Wars (Video Game) / int_87ab7f69
type
Sharp-Dressed Man
 Freedom Wars (Video Game) / int_87ab7f69
comment
Sharp-Dressed Man: Every member of the Fraternity wears slick suits with their full-head helmets. You can also get the Fraternity's attire and do it yourself.
 Freedom Wars (Video Game) / int_87ab7f69
featureApplicability
1.0
 Freedom Wars (Video Game) / int_87ab7f69
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_87ab7f69
 Freedom Wars (Video Game) / int_8816272b
type
Blinded by the Light
 Freedom Wars (Video Game) / int_8816272b
comment
Blinded by the Light: Flash Grenades, of course. It also somehow works on Abductors, too, but to what extent is another matter entirely.
 Freedom Wars (Video Game) / int_8816272b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_8816272b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_8816272b
 Freedom Wars (Video Game) / int_8967e17f
type
Back from the Dead
 Freedom Wars (Video Game) / int_8967e17f
comment
Back from the Dead: Ann/Hal, if you choose The Path of Other Pasts.
 Freedom Wars (Video Game) / int_8967e17f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_8967e17f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_8967e17f
 Freedom Wars (Video Game) / int_8b13fbc9
type
Inescapable Net
 Freedom Wars (Video Game) / int_8b13fbc9
comment
Inescapable Net: Spider webs, which are spit out in spades by what else but the resident Giant Spider Abductor. The Creamy Screamy Jr. also generates these, which can be handy in trapping the opposition for an easy kill.
 Freedom Wars (Video Game) / int_8b13fbc9
featureApplicability
1.0
 Freedom Wars (Video Game) / int_8b13fbc9
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_8b13fbc9
 Freedom Wars (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Freedom Wars (Video Game) / int_8b93a168
comment
Macross Missile Massacre: You can launch missile salvos with the Dragonfire and Nambu Mk. 25 guns. Abductors with missile packs and S-Type Abductors can also utilize these.
 Freedom Wars (Video Game) / int_8b93a168
featureApplicability
1.0
 Freedom Wars (Video Game) / int_8b93a168
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_8b93a168
 Freedom Wars (Video Game) / int_8edd1883
type
Colossus Climb
 Freedom Wars (Video Game) / int_8edd1883
comment
Colossus Climb: While optional given the ability to use guns and heavier weapons, you can certainly do this to Abductors to attack higher areas of them, especially when wielding Light Melee weapons or the Flare Knife, which will let you cut off their weapons and limbs.
 Freedom Wars (Video Game) / int_8edd1883
featureApplicability
1.0
 Freedom Wars (Video Game) / int_8edd1883
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_8edd1883
 Freedom Wars (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Freedom Wars (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Retributions are basically this in an event: Abductors from On High invade the surface with no prior warning, wreaking havoc and kidnapping Citizens abound. The final boss, Peltatum, is a more straight example. There's no explanation as to why it pops out of the Casket, especially given what the Casket really contains, and is not even mentioned by Aries or Simeon.
 Freedom Wars (Video Game) / int_902fa0b4
featureApplicability
1.0
 Freedom Wars (Video Game) / int_902fa0b4
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_902fa0b4
 Freedom Wars (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Freedom Wars (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Red Rage. Although it's constantly looked upon as more powerful than any Abductor in existence, once you get a certain MacGuffin and actually fight it, it's no stronger than any other Abductor of its type, except that it can eat multitudes more damage than normal Abductors.
 Freedom Wars (Video Game) / int_92a1fa1b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_92a1fa1b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_92a1fa1b
 Freedom Wars (Video Game) / int_93c04c8a
type
Future Food Is Artificial
 Freedom Wars (Video Game) / int_93c04c8a
comment
Future Food Is Artificial: Sinners are fed a strict diet of tasteless, processed nutrient bars. Real food is a hot black market commodity.
 Freedom Wars (Video Game) / int_93c04c8a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_93c04c8a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_93c04c8a
 Freedom Wars (Video Game) / int_940a5958
type
Artificial Stupidity
 Freedom Wars (Video Game) / int_940a5958
comment
Artificial Stupidity: While the AI is generally competent, it misses a few vital points here and there, such as getting out of the way of various fatal attacks and using the Thorn Whip for anything other than its Charge functions or hooking an Abductor. It's especially egregious in the revival department, since they completely ignore the fact that you can use the Thorn Whip on a dead player to revive them, and at occasions ignore you outright. Your partners are also not very good at actually playing the objectives. You can assign an Accessory to rescue Citizens, for example, but no one will ever reclaim one from an Abductor pod on their own accord, and usually not attempt to actually rescue Citizens in regular gameplay, leaving the player to usually handle the major stuff; even if they do, they never sprint, leaving them wide open to all retaliation. Meanwhile, Sinners vs. Sinners results in everyone randomly dodging around and then piling their attacks into eachother, so both enemies and allies alike will tend to ignore someone else emptying a magazine into their back.
 Freedom Wars (Video Game) / int_940a5958
featureApplicability
1.0
 Freedom Wars (Video Game) / int_940a5958
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_940a5958
 Freedom Wars (Video Game) / int_95a2cbd4
type
Exposition Fairy
 Freedom Wars (Video Game) / int_95a2cbd4
comment
Exposition Fairy: Accessories report to the player a lot. Granted, it's generally useful advice and reminds you that your allies are doing things you may want to partake in, such as Dragdowns.
 Freedom Wars (Video Game) / int_95a2cbd4
featureApplicability
1.0
 Freedom Wars (Video Game) / int_95a2cbd4
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_95a2cbd4
 Freedom Wars (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Freedom Wars (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: The controls change slightly between guns and melee weapons. It may take a second or two to get used to the gun you just switched to mid-combat, and vice versa.
 Freedom Wars (Video Game) / int_963086ce
featureApplicability
1.0
 Freedom Wars (Video Game) / int_963086ce
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_963086ce
 Freedom Wars (Video Game) / int_967809be
type
Small Girl, Big Gun
 Freedom Wars (Video Game) / int_967809be
comment
Small Girl, Big Gun: Elfriede, the smallest member of the cast, wields the MG-M7, which is a giant, hulking minigun.
 Freedom Wars (Video Game) / int_967809be
featureApplicability
1.0
 Freedom Wars (Video Game) / int_967809be
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_967809be
 Freedom Wars (Video Game) / int_96e6522e
type
Gray Is Useless
 Freedom Wars (Video Game) / int_96e6522e
comment
Gray Is Useless: Played With. The names of weapon mods that are incompatible with other weapons are colored gray, meaning gray weapon mods don't positively or negatively affect the weapon, but activate with a compatible weapon. For example, a mod that increases Critical Hit damage doesn't affect a rocket launcher because all critical hit mods aren't compatible with ranged weapons or Life Drain melee weapons, but a non-leeching spear is compatible with the mod, benefitting from the critical damage increase. The same thing applies for negative weapon mods.
 Freedom Wars (Video Game) / int_96e6522e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_96e6522e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_96e6522e
 Freedom Wars (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Freedom Wars (Video Game) / int_96ecc67e
comment
Shotgun/Nailgun: Barbara's Easy Blaster, Dragonfang.
 Freedom Wars (Video Game) / int_96ecc67e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_96ecc67e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_96ecc67e
 Freedom Wars (Video Game) / int_970c790a
type
Big Bad
 Freedom Wars (Video Game) / int_970c790a
comment
Big Bad: Abel.
 Freedom Wars (Video Game) / int_970c790a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_970c790a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_970c790a
 Freedom Wars (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Freedom Wars (Video Game) / int_9712e10
comment
Sword of Plot Advancement: Exodus, a legendary Polearm that draws its strength from the user's emotion. Also crosses with Deus ex Machina, since it's given to you while you're inside the Casket in a subconscious state to solve a plot crisis that started literally five minutes prior. Afterwards, it loses its Cutscene Power to the Max and just becomes a regular polearm (albeit one with a very desirable module on it).
 Freedom Wars (Video Game) / int_9712e10
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9712e10
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9712e10
 Freedom Wars (Video Game) / int_97d0ab1d
type
Damager, Healer, Tank
 Freedom Wars (Video Game) / int_97d0ab1d
comment
Damager, Healer, Tank: Binding, Healing, and Shielding thorns, respectively.
 Freedom Wars (Video Game) / int_97d0ab1d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_97d0ab1d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_97d0ab1d
 Freedom Wars (Video Game) / int_9858c391
type
Chick Magnet
 Freedom Wars (Video Game) / int_9858c391
comment
Chick Magnet: The player who wins over both Beatrice and Sylvia, has Natalia warm up to them, was hinted to have been close to Nina before memory loss as she seems the one most upset, and their interactions with Aries M.
 Freedom Wars (Video Game) / int_9858c391
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9858c391
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9858c391
 Freedom Wars (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Freedom Wars (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Modifying weapons to get Modules onto them to make them better. While the randomness of the process can be mitigated by throwing an extra Material into the process and the fact that Modules already on a weapon being used for parts has a higher chance of being inherited by the target, it's just as easy to get the stuff you want like Power Up (L) accidentally overwritten by something like Carryable Ammo Down (M), or just get a bad Module in general.
 Freedom Wars (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_98b1dc8f
 Freedom Wars (Video Game) / int_98f22e5f
type
Wardens Are Evil
 Freedom Wars (Video Game) / int_98f22e5f
comment
Wardens Are Evil: Averted. Natalia, head of the Office of Peace and Stability and the sinners' warden for all intents and purposes, isn't evil. She's just a hardass.
 Freedom Wars (Video Game) / int_98f22e5f
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_98f22e5f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_98f22e5f
 Freedom Wars (Video Game) / int_991912ca
type
Combos
 Freedom Wars (Video Game) / int_991912ca
comment
Combos: Pressing the Light Attack button at least twice then switching to the Heavy Attack button can perform attack combos with Melee weapons. If you can hit the timing properly, you can even start your finisher at a Level 1 charge.
 Freedom Wars (Video Game) / int_991912ca
featureApplicability
1.0
 Freedom Wars (Video Game) / int_991912ca
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_991912ca
 Freedom Wars (Video Game) / int_99a12edd
type
Cyborg
 Freedom Wars (Video Game) / int_99a12edd
comment
Cyborg: Accessories are manufactured human bodies with cybernetic modifications.
 Freedom Wars (Video Game) / int_99a12edd
featureApplicability
1.0
 Freedom Wars (Video Game) / int_99a12edd
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_99a12edd
 Freedom Wars (Video Game) / int_9b4c842e
type
Longer-Than-Life Sentence
 Freedom Wars (Video Game) / int_9b4c842e
comment
Longer-Than-Life Sentence: Every Sinner, including you, is born with a 1,000,000 year life sentence that they must clear by doing missions from their Panopticon. In your case, this is the premise of the game.
 Freedom Wars (Video Game) / int_9b4c842e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9b4c842e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9b4c842e
 Freedom Wars (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Freedom Wars (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Slow yet heavy-hitting weapons, such as Gration/Hyuga, Caliburn, and Dragon-Fang are clunky to use at first, but planning ahead of your attacks and positioning can make every Abductor battle a breeze. Speaking of the Dragonfang, the weapon's DPS skyrockets with the quick-firing exploit note  cancelling the recoil animation by making a quick dash, and the exploit also works with the SR-42/LA, AR-7/L, and Creamy Screamy.
 Freedom Wars (Video Game) / int_9b9397bb
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9b9397bb
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9b9397bb
 Freedom Wars (Video Game) / int_9be7c205
type
Giant Spider
 Freedom Wars (Video Game) / int_9be7c205
comment
Giant Spider: The Paradoxa-class Abductors are gigantic armored spider-tanks.
 Freedom Wars (Video Game) / int_9be7c205
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9be7c205
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9be7c205
 Freedom Wars (Video Game) / int_9c5e78d0
type
Kill the Cutie
 Freedom Wars (Video Game) / int_9c5e78d0
comment
Kill the Cutie: Ann, if you choose to save Hal.
 Freedom Wars (Video Game) / int_9c5e78d0
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9c5e78d0
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9c5e78d0
 Freedom Wars (Video Game) / int_9cc742f1
type
Level-Locked Loot
 Freedom Wars (Video Game) / int_9cc742f1
comment
Level-Locked Loot: At the end of an Operation, you can only take drops whose rarities are equal to or lower than your current CODE Level. You can try to take anything rarer, but any attempt to do so will result in getting years added to your sentence, then the loot is confiscated anyways. Averted with Operation Rewards, which can be taken even if you don't meet the CODE Level requirement.
 Freedom Wars (Video Game) / int_9cc742f1
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_9cc742f1
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9cc742f1
 Freedom Wars (Video Game) / int_9d12bbc1
type
Foreshadowing
 Freedom Wars (Video Game) / int_9d12bbc1
comment
Foreshadowing: Aries's only effect on the plot is to tell you things that you won't understand until later. Carlos having unusually deep knowledge of what was going on in the Panopticon. It's initially played off as him being a veteran Sinner, but later advice and "requests" he gives shows that he knows stuff that normal sinners do not. To the game's credit, it paints Carlos as a sarcastic troll so most of the things that he waves off just come across as Carlos teasing the player.
 Freedom Wars (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9d12bbc1
 Freedom Wars (Video Game) / int_9d17b859
type
Made of Iron
 Freedom Wars (Video Game) / int_9d17b859
comment
Made of Iron: There is no "armor" to be crafted in-game, save for a few augmentations that increase defense. Your character and all characters can take a hit from a giant mech's hand that would have the force to positively pancake a car with no explanation (or even Hand Wave!) given.
 Freedom Wars (Video Game) / int_9d17b859
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9d17b859
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9d17b859
 Freedom Wars (Video Game) / int_9f4a47f2
type
Competitive Balance
 Freedom Wars (Video Game) / int_9f4a47f2
comment
Competitive Balance: Some rules are tweaked for Versus Operations, such as a revival gauge, increased Will'O consumption for the Thorn Whip and related actions, and Accessories that respawn after being dead for a while.
 Freedom Wars (Video Game) / int_9f4a47f2
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9f4a47f2
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9f4a47f2
 Freedom Wars (Video Game) / int_9fbe06a5
type
Badass in a Nice Suit
 Freedom Wars (Video Game) / int_9fbe06a5
comment
Badass in a Nice Suit: The Reclamation Pack DLC comes with a pair of matching suits for male and female players and Accessories, so you can be this.
 Freedom Wars (Video Game) / int_9fbe06a5
featureApplicability
1.0
 Freedom Wars (Video Game) / int_9fbe06a5
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_9fbe06a5
 Freedom Wars (Video Game) / int_a0eeac39
type
Odd Name Out
 Freedom Wars (Video Game) / int_a0eeac39
comment
Odd Name Out: The Peltatum class of Abductors includes Peltatum, Oltatum, and Blinding Light α.
 Freedom Wars (Video Game) / int_a0eeac39
featureApplicability
1.0
 Freedom Wars (Video Game) / int_a0eeac39
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_a0eeac39
 Freedom Wars (Video Game) / int_a414c3f0
type
One-Hit Kill
 Freedom Wars (Video Game) / int_a414c3f0
comment
One-Hit Kill: Abel can use these, and he does at regular intervals. If you have full health, you can No-Sell attacks of this type with the Full of Life Augmentation.
 Freedom Wars (Video Game) / int_a414c3f0
featureApplicability
1.0
 Freedom Wars (Video Game) / int_a414c3f0
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_a414c3f0
 Freedom Wars (Video Game) / int_a62dca03
type
Year Inside, Hour Outside
 Freedom Wars (Video Game) / int_a62dca03
comment
Year Inside, Hour Outside: Time passes much more slowly in the Casket than in the world outside of it. From the time the player enters to when they return, it's only been a few minutes outside of the Casket.
 Freedom Wars (Video Game) / int_a62dca03
featureApplicability
1.0
 Freedom Wars (Video Game) / int_a62dca03
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_a62dca03
 Freedom Wars (Video Game) / int_a6c97a15
type
Benevolent Genie
 Freedom Wars (Video Game) / int_a6c97a15
comment
Benevolent Genie: Simeon, who is able to grant any wish. There are rumors about him abound, though no one has actually met him. At the climax of the game, you meet him in person at the very end of Limbo, and he helps you out of your current fix with a Deus ex Machina Sword of Plot Advancement. You can later meet him at will in the post-game, and he will grant you some wishes for a little effort.
 Freedom Wars (Video Game) / int_a6c97a15
featureApplicability
1.0
 Freedom Wars (Video Game) / int_a6c97a15
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_a6c97a15
 Freedom Wars (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Freedom Wars (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Averted. Hostile Sinners who die may leave their weapon behind, allowing you to snatch it and use it as a temporary third weapon. Some of your allies on the other hand, use equipment that is impossible for you to acquire. Notably Uwe and Elfriede's fist weapons and Beatrice's pistol.
 Freedom Wars (Video Game) / int_a89efe3c
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_a89efe3c
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_a89efe3c
 Freedom Wars (Video Game) / int_abd29ad8
type
No-Sell
 Freedom Wars (Video Game) / int_abd29ad8
comment
No-Sell: The Full of Life augmentation stops One-Hit Kill attacks in its tracks. Red Rage generates a unique Will'O field that completely neutralizes all attacks launched against it. Part of defeating it means creating special tools that bypasses this field.
 Freedom Wars (Video Game) / int_abd29ad8
featureApplicability
1.0
 Freedom Wars (Video Game) / int_abd29ad8
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_abd29ad8
 Freedom Wars (Video Game) / int_ad641426
type
Trademark Favorite Food
 Freedom Wars (Video Game) / int_ad641426
comment
Trademark Favorite Food: After the Player Character gives Sylvia a cone of ice cream, she takes an instant liking to them. Seconds later, she's holding four different flavors of ice cream, and has another tray of cones at the ready to consume. That is, until Beatrice shows up.
 Freedom Wars (Video Game) / int_ad641426
featureApplicability
1.0
 Freedom Wars (Video Game) / int_ad641426
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_ad641426
 Freedom Wars (Video Game) / int_ad9fbc1e
type
Pyrrhic Victory
 Freedom Wars (Video Game) / int_ad9fbc1e
comment
Pyrrhic Victory: Scraping through a mission with less than 20% sustainability left will net you a sentence extension instead of a reduction.
 Freedom Wars (Video Game) / int_ad9fbc1e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_ad9fbc1e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_ad9fbc1e
 Freedom Wars (Video Game) / int_add931af
type
I Choose to Stay
 Freedom Wars (Video Game) / int_add931af
comment
I Choose to Stay: Cesare's fate and final decision to stay with Simeon to help him bring about the Great Transformation. Justified because Cesare wanted to go to Limbo in the first place, because of the Great Transformation, going so far as to essentially sacrifice his mortal being in order to get there.
 Freedom Wars (Video Game) / int_add931af
featureApplicability
1.0
 Freedom Wars (Video Game) / int_add931af
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_add931af
 Freedom Wars (Video Game) / int_af8974a3
type
Breakable Weapons
 Freedom Wars (Video Game) / int_af8974a3
comment
Breakable Weapons: Anything that isn't an Abductor's torso or legsnote Rear legs, in the case of T-Type Abductors can be severed off with a Light Melee weapon or simply destroyed by dealing enough damage.
 Freedom Wars (Video Game) / int_af8974a3
featureApplicability
1.0
 Freedom Wars (Video Game) / int_af8974a3
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_af8974a3
 Freedom Wars (Video Game) / int_b18700f4
type
The Future Will Be Better
 Freedom Wars (Video Game) / int_b18700f4
comment
The Future Will Be Better: Averted. With the current amount of remaining limited resources unable to sustain the Earth's population, the future is a place of oppressive city-states without love, true freedom, and happiness.
 Freedom Wars (Video Game) / int_b18700f4
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_b18700f4
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_b18700f4
 Freedom Wars (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Freedom Wars (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Averted. Guns have clips and magazines, and you won't be able to use them if you run dry. You can replenish lost ammo by collecting Ammo Boxes or using an Ammo Box item. Played straight for Accessories, AI teammates, and Abductors, however.
 Freedom Wars (Video Game) / int_b2cdd776
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_b2cdd776
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_b2cdd776
 Freedom Wars (Video Game) / int_b3d0270a
type
Non-Standard Skill Learning
 Freedom Wars (Video Game) / int_b3d0270a
comment
Nonstandard Skill Learning: Your growth as a character is tied directly into what Entitlements you own, which in turn are governed by your CODE Level. If you want better things and more options, you will need to increase your CODE Level before you can buy the rights.
 Freedom Wars (Video Game) / int_b3d0270a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_b3d0270a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_b3d0270a
 Freedom Wars (Video Game) / int_b7e1dcc8
type
Empathic Weapon
 Freedom Wars (Video Game) / int_b7e1dcc8
comment
Empathic Weapon: Exodus, a Polearm that draws from the user's emotions as power. It can also combat On High's influence on emotions, which is exactly what it's used for in the cutscene that comes right after getting it. That being said, it loses this trait after being used and becomes a standard Polearm afterward.
 Freedom Wars (Video Game) / int_b7e1dcc8
featureApplicability
1.0
 Freedom Wars (Video Game) / int_b7e1dcc8
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_b7e1dcc8
 Freedom Wars (Video Game) / int_b8ab7dc4
type
Treacherous Advisor
 Freedom Wars (Video Game) / int_b8ab7dc4
comment
Treacherous Advisor: Gene. However, he only begins to show up at the start of the mini-arc where he gets caught, and there is absolutely no indication that he was doing anything behind anyone's back besides vague suspicions towards the engineering department he heads, so his betrayal is completely out of nowhere.
 Freedom Wars (Video Game) / int_b8ab7dc4
featureApplicability
1.0
 Freedom Wars (Video Game) / int_b8ab7dc4
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_b8ab7dc4
 Freedom Wars (Video Game) / int_b9d334b2
type
Aerith and Bob
 Freedom Wars (Video Game) / int_b9d334b2
comment
Aerith and Bob: It's about a fifty-fifty split, given you have names like Uwe and Mattias, and then Carlos and Beatrice.
 Freedom Wars (Video Game) / int_b9d334b2
featureApplicability
1.0
 Freedom Wars (Video Game) / int_b9d334b2
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_b9d334b2
 Freedom Wars (Video Game) / int_bb48f8ba
type
Timed Mission
 Freedom Wars (Video Game) / int_bb48f8ba
comment
Timed Mission: Every Operation has a time limit that you need to complete it under, the most common limit being a lengthy 45 minutes. Don't think for a second that they're being really generous.
 Freedom Wars (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Freedom Wars (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_bb48f8ba
 Freedom Wars (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Freedom Wars (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Dragonfang and Barbara's Easy Blaster, which are both nailguns with shotgun properties. They both also have horribly short effective range, requiring the player to stand in direct proximity to the target for maximum effect. This can be mitigated with Modules that boost a gun's effective range.
 Freedom Wars (Video Game) / int_bcf69f60
featureApplicability
1.0
 Freedom Wars (Video Game) / int_bcf69f60
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_bcf69f60
 Freedom Wars (Video Game) / int_bdacb848
type
Purely Aesthetic Glasses
 Freedom Wars (Video Game) / int_bdacb848
comment
Purely Aesthetic Glasses: Right after his reveal as a Double Agent, Sylvia gives Carlos a pair of glasses, which he puts on. Considering how he was completely fine without them before, the glasses could be this.
 Freedom Wars (Video Game) / int_bdacb848
featureApplicability
1.0
 Freedom Wars (Video Game) / int_bdacb848
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_bdacb848
 Freedom Wars (Video Game) / int_bfc659ba
type
Standard FPS Guns
 Freedom Wars (Video Game) / int_bfc659ba
comment
Standard FPS Guns: Despite being an Action Game, this game has most of them. Knife: Flare Knife. Shotgun/Nailgun: Barbara's Easy Blaster, Dragonfang. Automatic Weapons: Arisaka Mk 1, EZ Katze I, EZ Wolf I Ausf. F. Grenades: Frag Grenades, Sticky Grenades, Bouncing Grenades, Flash Grenades. Sniper Rifle: SR-42/LA. Rocket Launcher: AAW-M2. Grenade Launcher: Blaster, EZ Igel VI. BFG: MG-M7. Utility Weapon: Creamy Screamy Jr. Gun Turret: The BENKEI. Energy Weapon/Wave-Motion Gun: The Pulsar and Phalanx.
 Freedom Wars (Video Game) / int_bfc659ba
featureApplicability
1.0
 Freedom Wars (Video Game) / int_bfc659ba
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_bfc659ba
 Freedom Wars (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Freedom Wars (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Abel can be stunlocked by the flamethrower Adelring. Have fun!
 Freedom Wars (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Freedom Wars (Video Game) / int_c09dbbbb
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_c09dbbbb
 Freedom Wars (Video Game) / int_c121be7b
type
Cycle of Hurting
 Freedom Wars (Video Game) / int_c121be7b
comment
Cycle of Hurting: The resident flamethrower, Adelring, can Stun Lock humanoid targets. When Japanese players found this out the hard way, they weren't happy, so the Version 1.10 patch addressed this. It still works on the players' end, which makes it ridiculously easy to kill a target like Abel. Also present in any kind of mission where you have to fight two, or God forbid three, Abductors at once. They have an uncanny preference for targeting you rather than your Accessory or AI teammates, and are very good at stunlocking you, and everyone around you, to death.
 Freedom Wars (Video Game) / int_c121be7b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_c121be7b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_c121be7b
 Freedom Wars (Video Game) / int_c1d9d74c
type
Win Your Freedom
 Freedom Wars (Video Game) / int_c1d9d74c
comment
Win Your Freedom: Sinners can take years off their sentence through missions carried out in the service of their Panopticon.
 Freedom Wars (Video Game) / int_c1d9d74c
featureApplicability
1.0
 Freedom Wars (Video Game) / int_c1d9d74c
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_c1d9d74c
 Freedom Wars (Video Game) / int_c25c7890
type
Fun with Acronyms
 Freedom Wars (Video Game) / int_c25c7890
comment
Fun with Acronyms: This game loves acronyms, including OPS (Office of Peace and Stability), CODE (Contribution-Oriented Distribution of Entitlements), GPP (Gross Panopticon Product), and RRP (Resource Reclamation Pod).
 Freedom Wars (Video Game) / int_c25c7890
featureApplicability
1.0
 Freedom Wars (Video Game) / int_c25c7890
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_c25c7890
 Freedom Wars (Video Game) / int_c2ab0eaf
type
Double Agent
 Freedom Wars (Video Game) / int_c2ab0eaf
comment
Double Agent: Right after the final boss, Carlos suddenly knifes you In the Back and reveals himself as an agent for On High before making his getaway on an Abductor.
 Freedom Wars (Video Game) / int_c2ab0eaf
featureApplicability
1.0
 Freedom Wars (Video Game) / int_c2ab0eaf
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_c2ab0eaf
 Freedom Wars (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Freedom Wars (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Depending on the gun, you can get bonus damage for shooting a humanoid target in the head.
 Freedom Wars (Video Game) / int_c3585f4a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_c3585f4a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_c3585f4a
 Freedom Wars (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Freedom Wars (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: In gameplay, you can be downed as much as you like, and you won't ever be the worse for wear, but when you get downed in the first cutscene, you lose your memories. Slightly justified in that you PHYSICALLY recover from the attack in the first cutscene easily, but not from the MENTAL damage.
 Freedom Wars (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Freedom Wars (Video Game) / int_c5e42cbd
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_c5e42cbd
 Freedom Wars (Video Game) / int_c75df49a
type
Shout-Out
 Freedom Wars (Video Game) / int_c75df49a
comment
Shout-Out: The Ibara Hookshot will give the player some Attack on Titan vibes. One Citizen on Level 8 opens a conversation with "Your mission, should you choose to accept it..." One of the nicknames you can select for your character is Suicide Squad. Another call-sign you can choose is The Professional. Julien's nickname is "Little Big Friend". The standard All-Purpose Biped Abductors bear quite a few similarities to the Evangelion Units and Sachiel. In fact, the crit-heavy Polearm called Moonshadow has a striking resemblance to the Lance of Longinus. Whether it's intentional or not, Billy "Leopard" Koller's tan pomp, ability to create protective barriers, and yelling the word "dora" reminds the player of Josuke Higashikata.
 Freedom Wars (Video Game) / int_c75df49a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_c75df49a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_c75df49a
 Freedom Wars (Video Game) / int_cabaf736
type
Critical Annoyance
 Freedom Wars (Video Game) / int_cabaf736
comment
Critical Annoyance: A dead or captured Accessory will remind you constantly that they're dead/captured and need reviving/rescuing.
 Freedom Wars (Video Game) / int_cabaf736
featureApplicability
1.0
 Freedom Wars (Video Game) / int_cabaf736
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_cabaf736
 Freedom Wars (Video Game) / int_cb42ed9f
type
Counter-Attack
 Freedom Wars (Video Game) / int_cb42ed9f
comment
Counter-Attack: Don't melee Abel while he's walking.
 Freedom Wars (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_cb42ed9f
 Freedom Wars (Video Game) / int_cc1b3f6f
type
In Case of Boss Fight, Break Glass
 Freedom Wars (Video Game) / int_cc1b3f6f
comment
In Case of Boss Fight, Break Glass: Optional, but breaking the amber pod on an Abductor's head or torso will cause a Pod Break and deal relatively large damage. Performing a Gauge Break on a Pod Broken Abductor will cause another Pod Break.
 Freedom Wars (Video Game) / int_cc1b3f6f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_cc1b3f6f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_cc1b3f6f
 Freedom Wars (Video Game) / int_cc1bd54d
type
Non-Action Guy
 Freedom Wars (Video Game) / int_cc1bd54d
comment
Non-Action Guy: Julien, being a Citizen, never fights, but is still integral to your efforts.
 Freedom Wars (Video Game) / int_cc1bd54d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_cc1bd54d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_cc1bd54d
 Freedom Wars (Video Game) / int_ce7fe38e
type
No Scope
 Freedom Wars (Video Game) / int_ce7fe38e
comment
No Scope: Every gun works just as effectively as when scoped, including the SR-42 series, which are the resident sniper rifles. Justified in that it's an Action Game with Third-Person Shooter elements, which means your unscoped crosshair also determines where your Thorn Whip will go, and anything that would hinder that would walk into Fake Difficulty territory.
 Freedom Wars (Video Game) / int_ce7fe38e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_ce7fe38e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_ce7fe38e
 Freedom Wars (Video Game) / int_ceec4df5
type
Roaring Rampage of Revenge
 Freedom Wars (Video Game) / int_ceec4df5
comment
Roaring Rampage of Revenge: Ann/Hal almost goes on one when Hal/Ann dies. Elfriede intervenes and manages to coax her/him out of it before they do anything reckless. Almost veers into Break the Cutie territory in Ann's case.
 Freedom Wars (Video Game) / int_ceec4df5
featureApplicability
1.0
 Freedom Wars (Video Game) / int_ceec4df5
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_ceec4df5
 Freedom Wars (Video Game) / int_cf9b131f
type
Muscles Are Meaningless
 Freedom Wars (Video Game) / int_cf9b131f
comment
Muscles Are Meaningless: Elfriede, Beatrice and every other small, slender Sinner is just as strong as the hulking Uwe, justified because Sinners are genetically modified for combat and need to be able to lift their sometimes massive weapons.
 Freedom Wars (Video Game) / int_cf9b131f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_cf9b131f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_cf9b131f
 Freedom Wars (Video Game) / int_cfda0ecb
type
Escort Mission
 Freedom Wars (Video Game) / int_cfda0ecb
comment
Escort Mission: You get to carry an allied Abductor for one Operation. It's not nearly as good as the enemy Abductors, since it doesn't fight back unless you hit the beacon while it's on the ground (and even then it's temporary and against sinners who are easy to kill anyways) and you have to guide it manually. All civilian rescues are this as well, except you, your accessory or an ally have to carry them to safety before they are recaptured.
 Freedom Wars (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Freedom Wars (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_cfda0ecb
 Freedom Wars (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Freedom Wars (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Percy Propa and the Committee of Safety do this to you after you lose your memory at the beginning of the game, complaining that you lost a valuable resource.
 Freedom Wars (Video Game) / int_d39e327f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_d39e327f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_d39e327f
 Freedom Wars (Video Game) / int_d565da4
type
Starter Equipment
 Freedom Wars (Video Game) / int_d565da4
comment
Knife: Flare Knife.
 Freedom Wars (Video Game) / int_d565da4
featureApplicability
1.0
 Freedom Wars (Video Game) / int_d565da4
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_d565da4
 Freedom Wars (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Freedom Wars (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: One of the boons granted in Versus Operations as part of Competitive Balance is Accessories that respawn after being downed for a certain amount of time. In the standard game, they stay down until you revive them, which, on later levels, can be a much harder and more annoying job than it sounds.
 Freedom Wars (Video Game) / int_d6f284a3
featureApplicability
1.0
 Freedom Wars (Video Game) / int_d6f284a3
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_d6f284a3
 Freedom Wars (Video Game) / int_d75bf17e
type
Delinquent Hair
 Freedom Wars (Video Game) / int_d75bf17e
comment
Whether it's intentional or not, Billy "Leopard" Koller's tan pomp, ability to create protective barriers, and yelling the word "dora" reminds the player of Josuke Higashikata.
 Freedom Wars (Video Game) / int_d75bf17e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_d75bf17e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_d75bf17e
 Freedom Wars (Video Game) / int_d848560f
type
Unusual Euphemism
 Freedom Wars (Video Game) / int_d848560f
comment
Unusual Euphemism: The Future Slang "shaz" is used in place of, well, you know. Though every other swear word in the game has no future counterpart, strangely enough.
 Freedom Wars (Video Game) / int_d848560f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_d848560f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_d848560f
 Freedom Wars (Video Game) / int_da1c64ef
type
Lethal Joke Item
 Freedom Wars (Video Game) / int_da1c64ef
comment
Lethal Joke Item: The Creamy Screamy Jr. initially seems to be a rather useless weapon, with its use being only to trap enemy sinners, but upgrading it with elemental properties reveals that it's surprisingly very effective in breaking Abductor parts with its shots.
 Freedom Wars (Video Game) / int_da1c64ef
featureApplicability
1.0
 Freedom Wars (Video Game) / int_da1c64ef
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_da1c64ef
 Freedom Wars (Video Game) / int_da2b1604
type
Foe-Tossing Charge
 Freedom Wars (Video Game) / int_da2b1604
comment
Foe-Tossing Charge: Most Abductors can bullrush and knock around everyone who stands in their way.
 Freedom Wars (Video Game) / int_da2b1604
featureApplicability
1.0
 Freedom Wars (Video Game) / int_da2b1604
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_da2b1604
 Freedom Wars (Video Game) / int_dae5c997
type
Action Girl
 Freedom Wars (Video Game) / int_dae5c997
comment
Action Girl: You meet a lot of female Sinners over the course of the game. You can also be one if you're female.
 Freedom Wars (Video Game) / int_dae5c997
featureApplicability
1.0
 Freedom Wars (Video Game) / int_dae5c997
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_dae5c997
 Freedom Wars (Video Game) / int_daf4da31
type
Anime Hair
 Freedom Wars (Video Game) / int_daf4da31
comment
Anime Hair: Aries has a strange looped twintail thing going on with her hair. It's downplayed, though, since this hairstyle is entirely possible to replicate in a few steps, if you have medium-long hair.
 Freedom Wars (Video Game) / int_daf4da31
featureApplicability
1.0
 Freedom Wars (Video Game) / int_daf4da31
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_daf4da31
 Freedom Wars (Video Game) / int_dbc2a0cd
type
Hand Wave
 Freedom Wars (Video Game) / int_dbc2a0cd
comment
Handwave: After clearing your sentence, you don't get moved into a new cell because Percy Propa tells you that all the 2nd Class Citizen blocks are full. He also mentions that you will be moved into one if a 2nd Class Citizen happens to go missing.
 Freedom Wars (Video Game) / int_dbc2a0cd
featureApplicability
1.0
 Freedom Wars (Video Game) / int_dbc2a0cd
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_dbc2a0cd
 Freedom Wars (Video Game) / int_dbca2c99
type
Red Herring
 Freedom Wars (Video Game) / int_dbca2c99
comment
Red Herring: Natalia is HEAVILY implied to be the spy who's leaking information.. If you carefully follow what characters say about the person during the story, however, you'll realize before the reveal that it can't be the case. Carlos is a double subversion. At the end of the game it turns out he IS a spy; just not the one you were looking for.
 Freedom Wars (Video Game) / int_dbca2c99
featureApplicability
1.0
 Freedom Wars (Video Game) / int_dbca2c99
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_dbca2c99
 Freedom Wars (Video Game) / int_dcb9c541
type
Ship Tease
 Freedom Wars (Video Game) / int_dcb9c541
comment
Ship Tease: The player character gets a lot with Beatrice, gender be damned. With Sylvia as well.
 Freedom Wars (Video Game) / int_dcb9c541
featureApplicability
1.0
 Freedom Wars (Video Game) / int_dcb9c541
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_dcb9c541
 Freedom Wars (Video Game) / int_df11acbe
type
Artificial Brilliance
 Freedom Wars (Video Game) / int_df11acbe
comment
Artificial Brilliance: The powers that be in the Panopticon want you alive for as long as it takes to serve out or commute your sentence. As such, your Accessory will prioritize reviving you if you get KO'd, even at its own peril.
 Freedom Wars (Video Game) / int_df11acbe
featureApplicability
1.0
 Freedom Wars (Video Game) / int_df11acbe
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_df11acbe
 Freedom Wars (Video Game) / int_e2c4b927
type
Dub Name Change
 Freedom Wars (Video Game) / int_e2c4b927
comment
Dub Name Change: Ibara Hookshot to Thorn Whip, which is more or less a direct translation. Though confusingly, they kept the Thorn Gauge marked as "Ibara"note Though "ibara" is Japanese for "thorn". Several concepts and characters got their names tweaked for the English release. For example, "Simeon" was originally the more plain "Simon". Propa-kun was translated to Percy Propa, dropping the honorific and giving him a first name, which is more common among Western mascot characters. "Volunteers" are referred to as "Sinners".
 Freedom Wars (Video Game) / int_e2c4b927
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e2c4b927
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e2c4b927
 Freedom Wars (Video Game) / int_e36de06c
type
Combat Stilettos
 Freedom Wars (Video Game) / int_e36de06c
comment
Combat Stilettos: Natalia wears high heels all the time, but she can still kick some ass.
 Freedom Wars (Video Game) / int_e36de06c
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e36de06c
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e36de06c
 Freedom Wars (Video Game) / int_e3ab9e00
type
Turns Red
 Freedom Wars (Video Game) / int_e3ab9e00
comment
Turns Red: All Abductors can do this after they wake up from a Gauge Break/Pod Break or someone rescues a Citizen they were holding hostage. It's possible to get them to calm down in the former situation if you don't aggro them for some time, but in the latter, absolutely nothing will stop them from trying to get their hostage back. Paradoxa-class Abductors start off extremely slow and heavily armored, with almost no direct attacks. Dealing enough damage or rescuing their hostage causes them to detach all their armor, becoming insanely fast and aggressive to compensate for their weaker armor.
 Freedom Wars (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e3ab9e00
 Freedom Wars (Video Game) / int_e3c97e7a
type
Story to Gameplay Ratio
 Freedom Wars (Video Game) / int_e3c97e7a
comment
Story to Gameplay Ratio: While there is a story and it makes up a third of the time you spend in the main scenario, it easily walks into Excuse Plot later on, and by the end of the main scenario, they don't even bother resolving what plot there is.
 Freedom Wars (Video Game) / int_e3c97e7a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e3c97e7a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e3c97e7a
 Freedom Wars (Video Game) / int_e4878443
type
Character Class System
 Freedom Wars (Video Game) / int_e4878443
comment
Character Class System: The three Thorn Whip choices are designed to be this: The offensively-tuned Binding Thorn, the White Magic-powered Healing Thorn, and the defensive Shielding Thorn.
 Freedom Wars (Video Game) / int_e4878443
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e4878443
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e4878443
 Freedom Wars (Video Game) / int_e4dfe2c5
type
DemonicSpider
 Freedom Wars (Video Game) / int_e4dfe2c5
comment
Peltatum starts the fight bearing few attacks but a ton of health and certain areas you can't use the Thorn on. Then you deplete its health a little, and it releases the chains attached to it, which turn into eight separate Demonic Spiders and trash your team while Peltatum snipes you from behind the lines.
 Freedom Wars (Video Game) / int_e4dfe2c5
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e4dfe2c5
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e4dfe2c5
 Freedom Wars (Video Game) / int_e50fa775
type
Damage Over Time
 Freedom Wars (Video Game) / int_e50fa775
comment
Fire causes a Damage Over Time effect when it is applied enough to Abductor parts.
 Freedom Wars (Video Game) / int_e50fa775
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e50fa775
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e50fa775
 Freedom Wars (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Freedom Wars (Video Game) / int_e5d8460d
comment
Unexplained Recovery: Right after you get the Exodus and leave Limbo, you somehow get up in time to save Beatrice from Sylvia's finishing blow, completely omitting the fact that you were knifed in the back five minutes ago.
 Freedom Wars (Video Game) / int_e5d8460d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e5d8460d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e5d8460d
 Freedom Wars (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Freedom Wars (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: A surprisingly large amount of it: The way that Uwe carries the citizen in the beginning, and the way it slows him down, is exactly how characters carry citizens in-game. You can also do virtually everything you see in the opening movie, short of being hit by the flying body of an ally then losing your memory. Death is Cheap in battle, and it's even acknowledged in-story several times (including the beginning, where Uwe doesn't seem all that worried that you got squished like a bug and is more annoyed about your amnesia). The only way that death seems to be permanent in-story is when your entire squad is annihilated and there's no chance to be rescued. The reduction in rights that result from being a CODE 1 even affects your interface, as you are not allowed to even change your control scheme without earning the right. It's just as bad as Uwe makes it sound in the intro cutscene. The government treats citizens like objects, referring to them as "human resources". The game itself actually teaches you to think this way too by making them part of your inventory, where they're used up like items to improve your factories' production.
 Freedom Wars (Video Game) / int_e6630c8b
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e6630c8b
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e6630c8b
 Freedom Wars (Video Game) / int_e70127
type
The Mole
 Freedom Wars (Video Game) / int_e70127
comment
The Mole: Carlos. When the Office of Peace and Stability suspect espionage within the Panopticon, Carlos off-handedly mentions his being a spy when asked by Elfriede, but the comment is brushed off as his being an ass as usual. While not the spy OPS was hunting for at the time, he eventually reveals that he's a spy from On High.
 Freedom Wars (Video Game) / int_e70127
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e70127
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e70127
 Freedom Wars (Video Game) / int_e794cb54
type
Powered by a Forsaken Child
 Freedom Wars (Video Game) / int_e794cb54
comment
Powered by a Forsaken Child: The Casket can only be located and opened by Will'O of a specific signature. Sadly, the only one who gives off that signature is Beatrice. Her father counts too, but he's already inside.
 Freedom Wars (Video Game) / int_e794cb54
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e794cb54
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e794cb54
 Freedom Wars (Video Game) / int_e7b73414
type
Sniper Rifle
 Freedom Wars (Video Game) / int_e7b73414
comment
Sniper Rifle: SR-42/LA.
 Freedom Wars (Video Game) / int_e7b73414
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e7b73414
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e7b73414
 Freedom Wars (Video Game) / int_e83f211c
type
O.O.C. Is Serious Business
 Freedom Wars (Video Game) / int_e83f211c
comment
O.O.C. Is Serious Business: The only time that Carlos acts serious is when he tells the player's team that Hal/Ann's unit was wiped out. The suddenness of his change of behavior adds a lot to the mood for the situation.
 Freedom Wars (Video Game) / int_e83f211c
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e83f211c
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e83f211c
 Freedom Wars (Video Game) / int_e8eb7d1e
type
Blade Lock
 Freedom Wars (Video Game) / int_e8eb7d1e
comment
Blade Lock: You clash with Abel in his introduction cutscene, which makes him peg you as a Worthy Opponent.
 Freedom Wars (Video Game) / int_e8eb7d1e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e8eb7d1e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e8eb7d1e
 Freedom Wars (Video Game) / int_e9e35e8f
type
Exact Words
 Freedom Wars (Video Game) / int_e9e35e8f
comment
Exact Words: Carlos calling himself a spy. The game makes you think that it's just Carlos being his usual trolling self, but he was actually admitting that he was a spy... just not the spy the Panopticon is looking for at the time.
 Freedom Wars (Video Game) / int_e9e35e8f
featureApplicability
1.0
 Freedom Wars (Video Game) / int_e9e35e8f
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_e9e35e8f
 Freedom Wars (Video Game) / int_ea2e9f2d
type
No Ending
 Freedom Wars (Video Game) / int_ea2e9f2d
comment
No Ending: The ending is you and your friends riding off into the sky with Sylvia, with her mentioning that she has something else to take care of. Literally nothing else happens, not even bringing about the Great Transformation that you were supposed to do.
 Freedom Wars (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Freedom Wars (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_ea2e9f2d
 Freedom Wars (Video Game) / int_eb7c34cf
type
Crossover
 Freedom Wars (Video Game) / int_eb7c34cf
comment
Crossover: Crossed into Soul Sacrifice Delta with a special boss fight against Dionaea, Sinner and Accessory outfits, and the Sinner's Thornnote Thorn Whip spell, and Phantasy Star Online 2 with Costumes, Hairstyles, Accessories, and Weapon Camos.
 Freedom Wars (Video Game) / int_eb7c34cf
featureApplicability
1.0
 Freedom Wars (Video Game) / int_eb7c34cf
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_eb7c34cf
 Freedom Wars (Video Game) / int_eb81c601
type
Big Damn Heroes
 Freedom Wars (Video Game) / int_eb81c601
comment
Big Damn Heroes: You manage to wake up in time to save Beatrice from a fatal blow from Sylvia.
 Freedom Wars (Video Game) / int_eb81c601
featureApplicability
1.0
 Freedom Wars (Video Game) / int_eb81c601
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_eb81c601
 Freedom Wars (Video Game) / int_ef42ca88
type
Emergency Weapon
 Freedom Wars (Video Game) / int_ef42ca88
comment
Emergency Weapon: Zigzagged with the Flare Knife. While it's an optional item to take, it can be incredibly handy in Multi-Ranged Master setups due to its infinite uses, and it has a single use, upgraded version that burns off any Abductor part with relative ease.
 Freedom Wars (Video Game) / int_ef42ca88
featureApplicability
1.0
 Freedom Wars (Video Game) / int_ef42ca88
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_ef42ca88
 Freedom Wars (Video Game) / int_f2159a54
type
Chain of Deals
 Freedom Wars (Video Game) / int_f2159a54
comment
Chain of Deals: You can go on a minor Fetch Quest for coupons that will let you taste the ice cream at the Fueling Station, and then you can tell the bartender how it tastes and if you prefer it or the other flavors. It has no effect on the plot and gives you nothing except a Trophy, but it's fun to see how the future reacts to ice cream when it's not widespread anymore.
 Freedom Wars (Video Game) / int_f2159a54
featureApplicability
1.0
 Freedom Wars (Video Game) / int_f2159a54
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_f2159a54
 Freedom Wars (Video Game) / int_f6254414
type
Cute Bruiser
 Freedom Wars (Video Game) / int_f6254414
comment
Cute Bruiser: Elfriede. The knuckles of her gauntlets are even adorned with hearts!
 Freedom Wars (Video Game) / int_f6254414
featureApplicability
1.0
 Freedom Wars (Video Game) / int_f6254414
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_f6254414
 Freedom Wars (Video Game) / int_f62cc38a
type
Stone Wall
 Freedom Wars (Video Game) / int_f62cc38a
comment
Paradoxa-class Abductors start off extremely slow and heavily armored, with almost no direct attacks. Dealing enough damage or rescuing their hostage causes them to detach all their armor, becoming insanely fast and aggressive to compensate for their weaker armor.
 Freedom Wars (Video Game) / int_f62cc38a
featureApplicability
1.0
 Freedom Wars (Video Game) / int_f62cc38a
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_f62cc38a
 Freedom Wars (Video Game) / int_f6db5b1e
type
RidiculouslyHumanRobot
 Freedom Wars (Video Game) / int_f6db5b1e
comment
Ridiculously Human Robot: Accessories. They're basically robotic parole officers made to keep surveillance on you and give you a helping hand in battle.
 Freedom Wars (Video Game) / int_f6db5b1e
featureApplicability
1.0
 Freedom Wars (Video Game) / int_f6db5b1e
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_f6db5b1e
 Freedom Wars (Video Game) / int_f818b637
type
Dude, Where's My Respect?
 Freedom Wars (Video Game) / int_f818b637
comment
Dude, Where's My Respect?: Actually averted. While most Citizens have complete disdain for Sinners, the OPP actually gives you more credit when you do pull your weight, such as granting your CODE 3 clearance (and possibly showing leniency on the prerequisites for doing so) for handling yourself well during a crisis.
 Freedom Wars (Video Game) / int_f818b637
featureApplicability
-1.0
 Freedom Wars (Video Game) / int_f818b637
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_f818b637
 Freedom Wars (Video Game) / int_f910567
type
This Is a Drill
 Freedom Wars (Video Game) / int_f910567
comment
This Is a Drill: The Gration and Hyuga polearm lines are basically lances with drill heads. Despite their clunky moveset, both lances offer excellent damage against specific Abductor parts, such as legs, arms, and pods.
 Freedom Wars (Video Game) / int_f910567
featureApplicability
1.0
 Freedom Wars (Video Game) / int_f910567
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_f910567
 Freedom Wars (Video Game) / int_f9e16ef
type
Distressed Dude
 Freedom Wars (Video Game) / int_f9e16ef
comment
Distressed Dude/Damsel in Distress: A third of the game is made up of rescuing trapped Citizens from Abductors. Your Accessory can also be kidnapped, turning them into this.
 Freedom Wars (Video Game) / int_f9e16ef
featureApplicability
1.0
 Freedom Wars (Video Game) / int_f9e16ef
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_f9e16ef
 Freedom Wars (Video Game) / int_faece9aa
type
The Power of Friendship
 Freedom Wars (Video Game) / int_faece9aa
comment
The Power of Friendship: Enforced by the Nintendo Hard difficulty of later missions, which can be cleared in Request Cooperation mode to net you a free pass to clear the mission in single player. Word of God even encourages this.
 Freedom Wars (Video Game) / int_faece9aa
featureApplicability
1.0
 Freedom Wars (Video Game) / int_faece9aa
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_faece9aa
 Freedom Wars (Video Game) / int_fbd1aeb
type
Living Emotional Crutch
 Freedom Wars (Video Game) / int_fbd1aeb
comment
Living Emotional Crutch: Accessories are actually designed to become this for their assigned Sinner, since human relationships beyond casual friendship are outlawed and people need an outlet for their emotions.
 Freedom Wars (Video Game) / int_fbd1aeb
featureApplicability
1.0
 Freedom Wars (Video Game) / int_fbd1aeb
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_fbd1aeb
 Freedom Wars (Video Game) / int_fcbcc221
type
Robot Buddy
 Freedom Wars (Video Game) / int_fcbcc221
comment
Robot Buddy: Your Accessory, although they are less your "buddy" and more your "personal corrections officer".
 Freedom Wars (Video Game) / int_fcbcc221
featureApplicability
1.0
 Freedom Wars (Video Game) / int_fcbcc221
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_fcbcc221
 Freedom Wars (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Freedom Wars (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Abel wants to end the endless war between Panopticons by uniting all of humanity under a single banner. Only problem is, he plans to do this by turning Earth into a living Hell and forcing everyone to work together just to avoid extinction.
 Freedom Wars (Video Game) / int_fd4f8299
featureApplicability
1.0
 Freedom Wars (Video Game) / int_fd4f8299
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_fd4f8299
 Freedom Wars (Video Game) / int_fd94c4ac
type
Theme Naming
 Freedom Wars (Video Game) / int_fd94c4ac
comment
Theme Naming: All On High abductors and the Final Boss are named after carnivorous plants. Pinguicula ramosa, Drosera paradoxa, Dionaea muscipula and Triphyophyllum peltatum. Bilingual Bonus: P. ramosa's Japanese vernacular name is "Koushinsou", from which one gets Ramosa's Japanese name, "Koushin". Doubles as a pun meaning "Tiger God" for good measure.
 Freedom Wars (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Freedom Wars (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_fd94c4ac
 Freedom Wars (Video Game) / int_fe0330fb
type
Brick Joke
 Freedom Wars (Video Game) / int_fe0330fb
comment
Brick Joke: At one point, you buy Sylvia a cone of ice cream, but after a run in with Beatrice, she leaves before she can repay you. When she helps you and your team escape from Hourai and the impending Retribution, she remarks about having finally paid you back for the ice cream. On the early levels, quite a few people insist that Percy Propa is a real person and that they want to meet him. When you reach CODE 7, an optional conversation with Carlos reveals that this is true. It's Natalia. Non-comedic variant. In his introduction cutscene, Carlos complains that his glasses are missing and you're to blame, but it turns out he's pulling your leg. After Carlos's Double Agent reveal at the very end of the game, Sylvia comes down on an Abductor and gives Carlos his glasses back.
 Freedom Wars (Video Game) / int_fe0330fb
featureApplicability
1.0
 Freedom Wars (Video Game) / int_fe0330fb
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_fe0330fb
 Freedom Wars (Video Game) / int_name
type
ItemName
 Freedom Wars (Video Game) / int_name
comment
 Freedom Wars (Video Game) / int_name
featureApplicability
1.0
 Freedom Wars (Video Game) / int_name
featureConfidence
1.0
 Freedom Wars (Video Game)
hasFeature
Freedom Wars (Video Game) / int_name
 Freedom Wars (Video Game) / int_name
itemName
Freedom Wars (Video Game)

The following is a list of statements referring to the current page from other pages.

 Freedom Wars (Video Game)
hasFeature
And Your Reward Is Clothes / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Beary Friendly / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Big Brother Is Watching / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
But Thou Must! / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Call a Rabbit a "Smeerp" / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Creature-Hunter Organization / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Critical Annoyance / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Cybernetic Mythical Beast / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Damager, Healer, Tank / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Drunk on Milk / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Excalibur / int_4a92890e
 Freedom Wars
seeAlso
Freedom Wars (Video Game)
 Freedom Wars (Video Game)
hasFeature
Grappling-Hook Pistol / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Human Resources / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
In Case of Boss Fight, Break Glass / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Japanese Video Games / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Kukris Are Kool / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Longer-Than-Life Sentence / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Manual Leader, A.I. Party / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Mechanical Insects / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
No Dub for You / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Panopticon of Surveillance / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Police State / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Post-Peak Oil / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Public Domain Artifact / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Robot and A.I. Works / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Robot Buddy / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Shorter Means Smarter / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Stealth-Based Mission / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Sweeping Laser Explosion / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Turns Red / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Video Games of 2010–2014 / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Virtual Paper Doll / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
Win Your Freedom / int_4a92890e
 Freedom Wars (Video Game)
hasFeature
You Have Researched Breathing / int_4a92890e