| Friday the 13th (Video Game) |
type |
TVTItem |
| Friday the 13th (Video Game) |
label |
Friday the 13th (Video Game) |
| Friday the 13th (Video Game) |
page |
FridayThe13th |
| Friday the 13th (Video Game) |
comment |
Released in 1989, Friday the 13th is a licensed NES game published by LJN Toys and developed by Atlus, based on the Friday the 13th films.This game puts you into the role of one of six camp counselors, who must protect themselves and the kids from the wrath of the Ax-Crazy Jason Voorhees. The gameplay consists of wandering from cabin to cabin, waiting for Jason to enter one so you can fight him. The game takes place within three days and Jason grows stronger with each passing day. Your ultimate goal is to survive and defeat Jason.Your main weapon is a bunch of rocks which have a tough time hitting anything. The map screen makes getting lost and confused very easy. And Jason's mask is light blue for no reason.note Okay, technically there is a reason. It's speculated that the design was based on this poster for Friday the 13th Part III, which, partially due to lighting and partially due to the poster being in 3D and thus overcompensating for the viewer seeing it with red and blue glasses, gives Jason the appearance of having a purple outfit and cyan maskAn action figure◊ based on Jason's appearance in the game has been made.For the 2017 Friday the 13th game, go here. Incidentally, this game's version of Jason was added to it as free downloadable content on June 20, 2017. |
| Friday the 13th (Video Game) |
fetched |
2024-04-05T16:18:21Z |
| Friday the 13th (Video Game) |
parsed |
2024-04-05T16:18:21Z |
| Friday the 13th (Video Game) |
processingComment |
Dropped link to ImprovisedArmor: Not a Feature - UNKNOWN |
| Friday the 13th (Video Game) |
processingComment |
Dropped link to SurvivalHorror: Not a Feature - IGNORE |
| Friday the 13th (Video Game) |
processingUnknown |
ImprovisedArmor |
| Friday the 13th (Video Game) |
isPartOf |
DBTropes |
| Friday the 13th (Video Game) / int_15df66d9 |
type |
After Boss Recovery |
| Friday the 13th (Video Game) / int_15df66d9 |
comment |
After Boss Recovery: Each time you defeat Jason, your surviving counselors are all brought back up to full health. |
| Friday the 13th (Video Game) / int_15df66d9 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_15df66d9 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_15df66d9 |
| Friday the 13th (Video Game) / int_1604c69a |
type |
Secret Path |
| Friday the 13th (Video Game) / int_1604c69a |
comment |
Secret Path: There are some in the cave. You need the flashlight to see them, but you can enter them without it; just look for the crooked rocks along the path. |
| Friday the 13th (Video Game) / int_1604c69a |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_1604c69a |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_1604c69a |
| Friday the 13th (Video Game) / int_1b5c9c48 |
type |
The Blank |
| Friday the 13th (Video Game) / int_1b5c9c48 |
comment |
The Blank: The characters in-game are depicted without faces. |
| Friday the 13th (Video Game) / int_1b5c9c48 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_1b5c9c48 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_1b5c9c48 |
| Friday the 13th (Video Game) / int_1d9af117 |
type |
Gender-Equal Ensemble |
| Friday the 13th (Video Game) / int_1d9af117 |
comment |
Gender-Equal Ensemble: Six counselors total, three men (George, Mark and Paul) and three women (Laura, Debbie and Crissy). It even remains equal if you include the villains Jason and Pamela. |
| Friday the 13th (Video Game) / int_1d9af117 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_1d9af117 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_1d9af117 |
| Friday the 13th (Video Game) / int_1da01dce |
type |
The Computer Is a Lying Bastard |
| Friday the 13th (Video Game) / int_1da01dce |
comment |
The Computer Is a Lying Bastard: One of the in-game hints tells you to light the fireplaces with the torch. You're actually supposed to light the fireplaces with the lighter in order to get the flashlight. |
| Friday the 13th (Video Game) / int_1da01dce |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_1da01dce |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_1da01dce |
| Friday the 13th (Video Game) / int_2f30658a |
type |
Eyes Always Shut |
| Friday the 13th (Video Game) / int_2f30658a |
comment |
Eyes Always Shut: Crissy in her Character Portrait. |
| Friday the 13th (Video Game) / int_2f30658a |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_2f30658a |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_2f30658a |
| Friday the 13th (Video Game) / int_3273ebb9 |
type |
Cut-and-Paste Environments |
| Friday the 13th (Video Game) / int_3273ebb9 |
comment |
Cut and Paste Environments: Each cabin is mapped out exactly the same between small and large varieties; only any items located inside are different. |
| Friday the 13th (Video Game) / int_3273ebb9 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_3273ebb9 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_3273ebb9 |
| Friday the 13th (Video Game) / int_3f2f9d48 |
type |
Permadeath |
| Friday the 13th (Video Game) / int_3f2f9d48 |
comment |
Permadeath: If one character dies, they're not coming back. |
| Friday the 13th (Video Game) / int_3f2f9d48 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_3f2f9d48 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_3f2f9d48 |
| Friday the 13th (Video Game) / int_409c3edf |
type |
Zip Mode |
| Friday the 13th (Video Game) / int_409c3edf |
comment |
Zip Mode: Is Jason attacking someone all the way across the map from you? Sprint into the nearest small cabin and hit Start so you can take command of a counselor closer to the threat. You can even have the victim him/herself fend off Jason this way. |
| Friday the 13th (Video Game) / int_409c3edf |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_409c3edf |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_409c3edf |
| Friday the 13th (Video Game) / int_41a48472 |
type |
Bat Out of Hell |
| Friday the 13th (Video Game) / int_41a48472 |
comment |
Bat Out of Hell: Regular bats act as enemies. |
| Friday the 13th (Video Game) / int_41a48472 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_41a48472 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_41a48472 |
| Friday the 13th (Video Game) / int_45e41b66 |
type |
It's a Wonderful Failure |
| Friday the 13th (Video Game) / int_45e41b66 |
comment |
It's a Wonderful Failure: You and your friends are dead. Game Over. |
| Friday the 13th (Video Game) / int_45e41b66 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_45e41b66 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_45e41b66 |
| Friday the 13th (Video Game) / int_479d4e5a |
type |
Would Hurt a Child |
| Friday the 13th (Video Game) / int_479d4e5a |
comment |
Would Hurt a Child: Jason, just like in the movies. In this game, you have to protect the kids from Jason. If you don't show up quickly enough to his location, he starts killing them. |
| Friday the 13th (Video Game) / int_479d4e5a |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_479d4e5a |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_479d4e5a |
| Friday the 13th (Video Game) / int_48cbd223 |
type |
Machete Mayhem |
| Friday the 13th (Video Game) / int_48cbd223 |
comment |
Machete Mayhem: Jason's trademark weapon from the movies is his first weapon in the game. It is also one of the more powerful acquirable weapons, and one will drop for every 60 zombies you kill. |
| Friday the 13th (Video Game) / int_48cbd223 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_48cbd223 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_48cbd223 |
| Friday the 13th (Video Game) / int_4b86a724 |
type |
Getting Crap Past the Radar |
| Friday the 13th (Video Game) / int_4b86a724 |
comment |
Getting Crap Past the Radar: The famous game over screen is in direct violation of Nintendo's Never Say "Die" company policy that existed at the time, and slipped through the censors. |
| Friday the 13th (Video Game) / int_4b86a724 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_4b86a724 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_4b86a724 |
| Friday the 13th (Video Game) / int_4de1a4f7 |
type |
Improvised Weapon |
| Friday the 13th (Video Game) / int_4de1a4f7 |
comment |
Improvised Weapon: Infamously, each counselor's starting weapon are rocks that were lying on the path. Since they arc over almost everything, ducking when throwing them is must. |
| Friday the 13th (Video Game) / int_4de1a4f7 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_4de1a4f7 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_4de1a4f7 |
| Friday the 13th (Video Game) / int_5b81ca8d |
type |
Disc-One Nuke |
| Friday the 13th (Video Game) / int_5b81ca8d |
comment |
Disc-One Nuke: The torch, the second strongest weapon in the game, is terribly easy to find right from the start. |
| Friday the 13th (Video Game) / int_5b81ca8d |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_5b81ca8d |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_5b81ca8d |
| Friday the 13th (Video Game) / int_603b77ec |
type |
Savage Wolves |
| Friday the 13th (Video Game) / int_603b77ec |
comment |
Savage Wolves: Wolves dwell in the forest areas. There are also blue ones inhabiting the cave. |
| Friday the 13th (Video Game) / int_603b77ec |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_603b77ec |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_603b77ec |
| Friday the 13th (Video Game) / int_62259825 |
type |
Nintendo Hard |
| Friday the 13th (Video Game) / int_62259825 |
comment |
Nintendo Hard: After you're managed to take Jason out a couple of times, he's really hard to hit and even harder to dodge. And so is his mom. |
| Friday the 13th (Video Game) / int_62259825 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_62259825 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_62259825 |
| Friday the 13th (Video Game) / int_6602cad |
type |
Permanently Missable Content |
| Friday the 13th (Video Game) / int_6602cad |
comment |
Permanently Missable Content: The sweater, if you decide to skip fighting Pamela Voorhees on Day 2. The pitchfork, if you collect a weapon to override the pitchfork. A knife can randomly pop out and you can accidentally collect it, much to frustration. |
| Friday the 13th (Video Game) / int_6602cad |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_6602cad |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_6602cad |
| Friday the 13th (Video Game) / int_6b7c9f96 |
type |
The Lost Woods |
| Friday the 13th (Video Game) / int_6b7c9f96 |
comment |
The Lost Woods: The forest, which leads to the cave where one can find the remains of Jason's mother Pamela.note Who was actually the main antagonist of the original movie. Jason would become the main antagonist starting with the second movie, but wouldn't start wearing the hockey mask until the third movie. |
| Friday the 13th (Video Game) / int_6b7c9f96 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_6b7c9f96 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_6b7c9f96 |
| Friday the 13th (Video Game) / int_6e9277c |
type |
Real-Time Weapon Change |
| Friday the 13th (Video Game) / int_6e9277c |
comment |
Real-Time Weapon Change: The "Pass" command allows you to swap weapons with another counselor in the same cabin. |
| Friday the 13th (Video Game) / int_6e9277c |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_6e9277c |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_6e9277c |
| Friday the 13th (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| Friday the 13th (Video Game) / int_6ec989d8 |
comment |
Guide Dang It!: As an adventure game that initially looks like a platformer, the game's mechanics are deceptively complex and poorly explained, which is the primary reason for the game's infamy. A good video guide can be found here. |
| Friday the 13th (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_6ec989d8 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_6ec989d8 |
| Friday the 13th (Video Game) / int_7426582d |
type |
Token Minority |
| Friday the 13th (Video Game) / int_7426582d |
comment |
Token Minority: Paul is the sole black guy in the game, as seen here.◊ |
| Friday the 13th (Video Game) / int_7426582d |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_7426582d |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_7426582d |
| Friday the 13th (Video Game) / int_84e189a8 |
type |
Life Meter |
| Friday the 13th (Video Game) / int_84e189a8 |
comment |
Life Meter: Each player character has one, as does Jason when he acts as a Boss Battle inside cabins. |
| Friday the 13th (Video Game) / int_84e189a8 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_84e189a8 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_84e189a8 |
| Friday the 13th (Video Game) / int_8e0430ab |
type |
Non-Standard Game Over |
| Friday the 13th (Video Game) / int_8e0430ab |
comment |
Non-Standard Game Over: Aside from the infamous "You and your friends are dead", there's an alternate Game Over sequence that occurs if Jason kills all the kids. You will get a screen saying, "Jason wiped out the kids. Game Over." |
| Friday the 13th (Video Game) / int_8e0430ab |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_8e0430ab |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_8e0430ab |
| Friday the 13th (Video Game) / int_99fe88e1 |
type |
Event Flag |
| Friday the 13th (Video Game) / int_99fe88e1 |
comment |
Event Flag: Finding notes in cabins would start a chain of finding other notes or possibly weapons if you go to the areas (vaguely) described. |
| Friday the 13th (Video Game) / int_99fe88e1 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_99fe88e1 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_99fe88e1 |
| Friday the 13th (Video Game) / int_9f4a47f2 |
type |
Competitive Balance |
| Friday the 13th (Video Game) / int_9f4a47f2 |
comment |
Competitive Balance: The counselors have specific strengths and weaknesses each. Running speed, jumping height, projectile speed, and rowing speed are affected. |
| Friday the 13th (Video Game) / int_9f4a47f2 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_9f4a47f2 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_9f4a47f2 |
| Friday the 13th (Video Game) / int_a3f6d1b8 |
type |
Action Bar |
| Friday the 13th (Video Game) / int_a3f6d1b8 |
comment |
Action Bar: Appears when you search the cabins. |
| Friday the 13th (Video Game) / int_a3f6d1b8 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_a3f6d1b8 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_a3f6d1b8 |
| Friday the 13th (Video Game) / int_a5e02e9e |
type |
Infinity +1 Sword |
| Friday the 13th (Video Game) / int_a5e02e9e |
comment |
Infinity +1 Sword: The pitchfork, the best weapon in the game, is obtained by conquering the "Jason's Mom's Head" sidequest three times. Not only does it do as much damage as the Torch to Jason, it can kill any other enemy in its path with one shot. |
| Friday the 13th (Video Game) / int_a5e02e9e |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_a5e02e9e |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_a5e02e9e |
| Friday the 13th (Video Game) / int_ae5098a4 |
type |
Summer Campy |
| Friday the 13th (Video Game) / int_ae5098a4 |
comment |
Summer Campy: The game is set in a summer camp besieged by zombies, Jason Voorhees and various other horrors. |
| Friday the 13th (Video Game) / int_ae5098a4 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_ae5098a4 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_ae5098a4 |
| Friday the 13th (Video Game) / int_b4999c69 |
type |
Start Screen |
| Friday the 13th (Video Game) / int_b4999c69 |
comment |
Start Screen: The Final Chapter's poster cover is dropped before it. |
| Friday the 13th (Video Game) / int_b4999c69 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_b4999c69 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_b4999c69 |
| Friday the 13th (Video Game) / int_beac3bec |
type |
Last Chance Hit Point |
| Friday the 13th (Video Game) / int_beac3bec |
comment |
Last Chance Hit Point: Any vitamins you're carrying become this if an enemy depletes all your health; they kick in automatically, letting you go a little further. |
| Friday the 13th (Video Game) / int_beac3bec |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_beac3bec |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_beac3bec |
| Friday the 13th (Video Game) / int_c04b1231 |
type |
Jump Scare |
| Friday the 13th (Video Game) / int_c04b1231 |
comment |
Jump Scare: As with the movies that inspired this game, Jason, accompanied with a Scare Chord, will sometimes attack you in the paths and disappear quickly. |
| Friday the 13th (Video Game) / int_c04b1231 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_c04b1231 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_c04b1231 |
| Friday the 13th (Video Game) / int_c75c63a3 |
type |
Blackout Basement |
| Friday the 13th (Video Game) / int_c75c63a3 |
comment |
Blackout Basement: The cave. In a subversion, it's still easily navigable if you don't have the flashlight.note Just look for chips in the background rocks lining the path. That is where doors are located. |
| Friday the 13th (Video Game) / int_c75c63a3 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_c75c63a3 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_c75c63a3 |
| Friday the 13th (Video Game) / int_cabaf736 |
type |
Critical Annoyance |
| Friday the 13th (Video Game) / int_cabaf736 |
comment |
Critical Annoyance: When Jason enters one of the cabins, an alarm starts ringing. |
| Friday the 13th (Video Game) / int_cabaf736 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_cabaf736 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_cabaf736 |
| Friday the 13th (Video Game) / int_cb643ebb |
type |
Everything's Deader with Zombies |
| Friday the 13th (Video Game) / int_cb643ebb |
comment |
Everything's Deader with Zombies: Zombies are common enemies. According to the manual, they are Jason's past victims given new life in undeath. |
| Friday the 13th (Video Game) / int_cb643ebb |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_cb643ebb |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_cb643ebb |
| Friday the 13th (Video Game) / int_cea7fc1 |
type |
Bottomless Pits |
| Friday the 13th (Video Game) / int_cea7fc1 |
comment |
Bottomless Pits: Found everywhere in the caverns. It's instant death if a counselor falls in one, and characters that die do not come back. |
| Friday the 13th (Video Game) / int_cea7fc1 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_cea7fc1 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_cea7fc1 |
| Friday the 13th (Video Game) / int_d565da4 |
type |
Starter Equipment |
| Friday the 13th (Video Game) / int_d565da4 |
comment |
Starter Equipment: Your first weapon upgrade is a knife. Just the fact it flies straight makes it a huge improvement over the rocks, which you often have to duck in order to hit zombies with. |
| Friday the 13th (Video Game) / int_d565da4 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_d565da4 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_d565da4 |
| Friday the 13th (Video Game) / int_e0606d52 |
type |
Optional Boss |
| Friday the 13th (Video Game) / int_e0606d52 |
comment |
Optional Boss: Pamela Voorhees' floating head is an optional boss in the caves. She can kill you instantly, but she'll give up an item each time you defeat her: first a superior weapon, then her sweater, and finally the pitchfork. |
| Friday the 13th (Video Game) / int_e0606d52 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_e0606d52 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_e0606d52 |
| Friday the 13th (Video Game) / int_e3ab9e00 |
type |
Turns Red |
| Friday the 13th (Video Game) / int_e3ab9e00 |
comment |
Turns Red: Jason gets gradually tougher as you fight him. So does his mother. |
| Friday the 13th (Video Game) / int_e3ab9e00 |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_e3ab9e00 |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_e3ab9e00 |
| Friday the 13th (Video Game) / int_e431c24c |
type |
Not Quite Dead |
| Friday the 13th (Video Game) / int_e431c24c |
comment |
Not Quite Dead: You'll be told this if you manage to kill Jason before the third day. |
| Friday the 13th (Video Game) / int_e431c24c |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_e431c24c |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_e431c24c |
| Friday the 13th (Video Game) / int_e6ce4b |
type |
The Maze |
| Friday the 13th (Video Game) / int_e6ce4b |
comment |
The Maze: The forests and the cave, as you can't pinpoint your location on the map within them like in the regular campgrounds. |
| Friday the 13th (Video Game) / int_e6ce4b |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_e6ce4b |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_e6ce4b |
| Friday the 13th (Video Game) / int_f2407aff |
type |
Infinite Flashlight |
| Friday the 13th (Video Game) / int_f2407aff |
comment |
Infinite Flashlight: The reward for lighting all the fireplaces. Only the counselor who lights the fireplaces gets it, so if Jason kills the counselor holding it, you'll have to light them all over again as someone else to get another. |
| Friday the 13th (Video Game) / int_f2407aff |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_f2407aff |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_f2407aff |
| Friday the 13th (Video Game) / int_f3da74ff |
type |
Creepy Crows |
| Friday the 13th (Video Game) / int_f3da74ff |
comment |
Creepy Crows: There are red-eyed crows as enemies. |
| Friday the 13th (Video Game) / int_f3da74ff |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_f3da74ff |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_f3da74ff |
| Friday the 13th (Video Game) / int_f51c5f3c |
type |
Never Say "Die" |
| Friday the 13th (Video Game) / int_f51c5f3c |
comment |
Never Say "Die": Zigzagged, depending on the lose condition. The game states the campers were "wiped out", but it has no problem declaring the counselors "dead". |
| Friday the 13th (Video Game) / int_f51c5f3c |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_f51c5f3c |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_f51c5f3c |
| Friday the 13th (Video Game) / int_fb09db1f |
type |
Video-Game Lives |
| Friday the 13th (Video Game) / int_fb09db1f |
comment |
Video-Game Lives: You have one life per character. |
| Friday the 13th (Video Game) / int_fb09db1f |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_fb09db1f |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_fb09db1f |
| Friday the 13th (Video Game) / int_name |
type |
ItemName |
| Friday the 13th (Video Game) / int_name |
comment |
|
| Friday the 13th (Video Game) / int_name |
featureApplicability |
1.0 |
| Friday the 13th (Video Game) / int_name |
featureConfidence |
1.0 |
| Friday the 13th (Video Game) |
hasFeature |
Friday the 13th (Video Game) / int_name |
| Friday the 13th (Video Game) / int_name |
itemName |
Friday the 13th (Video Game) |