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Frozen Synapse (Video Game)

 Frozen Synapse (Video Game)
type
TVTItem
 Frozen Synapse (Video Game)
label
Frozen Synapse (Video Game)
 Frozen Synapse (Video Game)
page
FrozenSynapse
 Frozen Synapse (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })So, here's the thing: there's a system called the Shape, a virtual reality that sprang from communication systems, and there's a company, Enyo: Nomad, that uses it to control everything, from the media to the economy to the government to every citizen in the city of Markov Geist.In this dystopia, you are Tactics, a being called for help by Graham Nix, leader of Petrov's Shard and former head of Enyo:Nomad. Petrov's Shard is the Resistance group that calls for Enyo:Nomad to loosen their control of the city and the shape. They refused, and now you're leading Petrov's Shard's humans and vatforms to battle against Enyo:Nomad. The opposition you face is incredible, and will require tactical skill bordering on outright prescience for victory to be achieved, especially once you come to face the shapeform who controls the armies of Enyo: Nomad, Charon's Palm.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Or you could just forget about all the story and jump headlong into the Multiplayer mode.Frozen Synapse is a Cyberpunk simultaneous turn-based tactics game developed by Mode 7 Games. In this game, you and your opponent control a group of soldiers wielding various weapons with the goal to wipe the other side out. Your job is to plan and simulate the movement of both your troops and enemies' troops. Be warned, though; the enemies are doing the same as well, and one mistake could lead to the death of your single-HP soldiers. Each turn, be prepared to adjust your meticulously thought-out plan.
 Frozen Synapse (Video Game)
fetched
2022-03-09T21:40:45Z
 Frozen Synapse (Video Game)
parsed
2022-03-09T21:40:45Z
 Frozen Synapse (Video Game)
processingComment
Dropped link to RoboticReveal: Not a Feature - ITEM
 Frozen Synapse (Video Game)
isPartOf
DBTropes
 Frozen Synapse (Video Game) / int_1206dd74
type
Victory Is Boring
 Frozen Synapse (Video Game) / int_1206dd74
comment
Victory Is Boring: The reason why Charon's Palm created Tactics.
 Frozen Synapse (Video Game) / int_1206dd74
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_1206dd74
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_1206dd74
 Frozen Synapse (Video Game) / int_14fe0d94
type
Older Hero vs. Younger Villain
 Frozen Synapse (Video Game) / int_14fe0d94
comment
Older Hero vs. Younger Villain: Nix vs. Shand.
 Frozen Synapse (Video Game) / int_14fe0d94
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_14fe0d94
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_14fe0d94
 Frozen Synapse (Video Game) / int_17122b19
type
Exactly What I Aimed At
 Frozen Synapse (Video Game) / int_17122b19
comment
Exactly What I Aimed At: Right, so your opponent just fired a rocket launcher and hit a seemingly unimportant section of wall. Enjoy the moment of triumph that you just evaded death by rocket, and then enjoy realizing that this section of wall was blocking another enemy unit's line of sight to your unit's off-guard rear end.
 Frozen Synapse (Video Game) / int_17122b19
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_17122b19
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1.0
 Frozen Synapse (Video Game)
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Frozen Synapse (Video Game) / int_17122b19
 Frozen Synapse (Video Game) / int_2d4d16d9
type
I Know You Know I Know
 Frozen Synapse (Video Game) / int_2d4d16d9
comment
I Know You Know I Know: Much of the game can turn into this depending on the player's skill and paranoia.
 Frozen Synapse (Video Game) / int_2d4d16d9
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_2d4d16d9
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1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_2d4d16d9
 Frozen Synapse (Video Game) / int_2e5ada89
type
Grenade Launcher
 Frozen Synapse (Video Game) / int_2e5ada89
comment
Grenade Launcher: Less explosive than the rocket launcher. Also, bouncy - its main draw is the ability to fire around corners.
 Frozen Synapse (Video Game) / int_2e5ada89
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_2e5ada89
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1.0
 Frozen Synapse (Video Game)
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Frozen Synapse (Video Game) / int_2e5ada89
 Frozen Synapse (Video Game) / int_43a045de
type
Dropped a Bridge on Him
 Frozen Synapse (Video Game) / int_43a045de
comment
Dropped a Bridge on Him: At one point, Enyo:Nomad launches a surprise assault on the base of Petrov's Shard. After defending the base for one very long turn (50 seconds, the equivalent of 10 normal turns), you find out from Charon's Palm and Shand that Soulsby was shot dead by a sniper while trying to escape Markov Geist.
 Frozen Synapse (Video Game) / int_43a045de
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1.0
 Frozen Synapse (Video Game) / int_43a045de
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1.0
 Frozen Synapse (Video Game)
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Frozen Synapse (Video Game) / int_43a045de
 Frozen Synapse (Video Game) / int_43bda213
type
A Taste of Power
 Frozen Synapse (Video Game) / int_43bda213
comment
A Taste of Power: The first time you see a special combat unit, it is swiftly commandeered by the enemy and forced to leave the map.
 Frozen Synapse (Video Game) / int_43bda213
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_43bda213
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1.0
 Frozen Synapse (Video Game)
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Frozen Synapse (Video Game) / int_43bda213
 Frozen Synapse (Video Game) / int_44606d14
type
Becoming the Mask
 Frozen Synapse (Video Game) / int_44606d14
comment
Becoming the Mask: Soulsby notes how she might have started doing this a bit after you rescue her.
 Frozen Synapse (Video Game) / int_44606d14
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_44606d14
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_44606d14
 Frozen Synapse (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 Frozen Synapse (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: Belacqua.
 Frozen Synapse (Video Game) / int_4781adbb
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_4781adbb
featureConfidence
1.0
 Frozen Synapse (Video Game)
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Frozen Synapse (Video Game) / int_4781adbb
 Frozen Synapse (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Frozen Synapse (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Belacqua usually is.
 Frozen Synapse (Video Game) / int_4a3e547f
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_4a3e547f
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_4a3e547f
 Frozen Synapse (Video Game) / int_4ef92d0b
type
The Atoner
 Frozen Synapse (Video Game) / int_4ef92d0b
comment
The Atoner: Nix shows a lot of this, especially after the broadcast. You could interpret yourself as this, after the panarchs start killing the innocent people in the chapel.
 Frozen Synapse (Video Game) / int_4ef92d0b
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_4ef92d0b
featureConfidence
1.0
 Frozen Synapse (Video Game)
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Frozen Synapse (Video Game) / int_4ef92d0b
 Frozen Synapse (Video Game) / int_535ec99d
type
Non-Entity General
 Frozen Synapse (Video Game) / int_535ec99d
comment
Non-Entity General: Tactics controls Petrov's Shard's forces via the Shape and never has any physical contact with the other characters. Soulsby later realises that she can't even remember a single specific thing Tactics has ever said, leading her to deduce that he/she/it is a shapeform.
 Frozen Synapse (Video Game) / int_535ec99d
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_535ec99d
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_535ec99d
 Frozen Synapse (Video Game) / int_60ab69b4
type
Elseworld
 Frozen Synapse (Video Game) / int_60ab69b4
comment
Elseworld: The Red DLC is based on a simple question: What if Dillinger had joined Petrov's Shard?
 Frozen Synapse (Video Game) / int_60ab69b4
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_60ab69b4
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_60ab69b4
 Frozen Synapse (Video Game) / int_6ec989d8
type
Guide Dang It!
 Frozen Synapse (Video Game) / int_6ec989d8
comment
The Ignore Enemy command can easily turn your units into this if you don't use it just right - and in some cases, using that command instead of ignore area (which requires the use of commands NOT listed in the help file) will result in a unit loss or 3.
 Frozen Synapse (Video Game) / int_6ec989d8
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_6ec989d8
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_6ec989d8
 Frozen Synapse (Video Game) / int_715c463e
type
Literal Split Personality
 Frozen Synapse (Video Game) / int_715c463e
comment
Literal Split Personality: Tactics is part of Charon's Palm, who split itself in two in order to have a Worthy Opponent.
 Frozen Synapse (Video Game) / int_715c463e
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_715c463e
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1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_715c463e
 Frozen Synapse (Video Game) / int_8485d41a
type
Interspecies Romance
 Frozen Synapse (Video Game) / int_8485d41a
comment
Interspecies Romance: One of the first lines that appear in the ticker is this:
 Frozen Synapse (Video Game) / int_8485d41a
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_8485d41a
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_8485d41a
 Frozen Synapse (Video Game) / int_84f4a870
type
Puzzle Boss
 Frozen Synapse (Video Game) / int_84f4a870
comment
Puzzle Boss: The final missions offer two in a row: first, you have to defend an area that you attacked and captured in the previous mission against the units you had using the same tactics you used in that mission: in other words, you need to figure out how to defeat yourself. Next, you have to capture a point in the center of a heavily defended area, guarded by a huge number of vatforms that consistently follow a very precise geometric patrol pattern. The latter one takes some metagaming to beat, because you have to capture the point within 10 turns, and you'll need at least five to see the whole cycle of the enemy's movement. Solution? Watch what they do, lose the mission, and retry when you can see a way to punch through.
 Frozen Synapse (Video Game) / int_84f4a870
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_84f4a870
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_84f4a870
 Frozen Synapse (Video Game) / int_86b21114
type
Badass Boast
 Frozen Synapse (Video Game) / int_86b21114
comment
Badass Boast: There are a few of them, here and there in the game.
 Frozen Synapse (Video Game) / int_86b21114
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_86b21114
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_86b21114
 Frozen Synapse (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Frozen Synapse (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Your squad is firmly nailed to the ground. Vaulting or jumping over half-cover, of which there is plenty, is not an option; you'll just have to make them walk around it or blow it up.
 Frozen Synapse (Video Game) / int_8d6c8737
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_8d6c8737
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_8d6c8737
 Frozen Synapse (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Frozen Synapse (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: All units are killed by a single hit, though pretty much every unit type in the game would be expected to kill people in one hit. The closest to an exception is standard rifle soldiers, who, depending on range, often end up exchanging a ton of bullets between each other before one of them gets lucky and hits the other.
 Frozen Synapse (Video Game) / int_8df14c99
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_8df14c99
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_8df14c99
 Frozen Synapse (Video Game) / int_940a5958
type
Artificial Stupidity
 Frozen Synapse (Video Game) / int_940a5958
comment
Artificial Stupidity: Left to their own devices, the Vatforms have no survival instincts and only know how to shoot what's in front of them. Micromanagement (on top of your predictive powers) is necessary for any progress.
 Frozen Synapse (Video Game) / int_940a5958
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_940a5958
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_940a5958
 Frozen Synapse (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Frozen Synapse (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Played straight for bullet-launching weapons, but not for explosives. Interestingly, the bulletproofing seems to affect all units (friendly, enemy, or neutral) except the specific one that the vatform is presently shooting at.
 Frozen Synapse (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_9e8aa11e
 Frozen Synapse (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Frozen Synapse (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: The campaign-only Devastator: a kind of rocket-launching vatform that can fire up to five rockets every single turn, and run as fast as a Shotgun-vatform. Fun to control, terrible to fight against.
 Frozen Synapse (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_a5e02e9e
 Frozen Synapse (Video Game) / int_aa8dcc21
type
MegaCorp
 Frozen Synapse (Video Game) / int_aa8dcc21
comment
Mega-Corp: Enyo:Nomad
 Frozen Synapse (Video Game) / int_aa8dcc21
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_aa8dcc21
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_aa8dcc21
 Frozen Synapse (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Frozen Synapse (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Shand does this every now and then, but Belacqua is the master of this trope. Later:
 Frozen Synapse (Video Game) / int_ae3d6438
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_ae3d6438
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_ae3d6438
 Frozen Synapse (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Frozen Synapse (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Vatforms have very simplistic default programming: they'll shoot at any enemy unit they see within range (and they have No Peripheral Vision), regardless of circumstances. Make sure you are EXCEEDINGLY precise about what you want them to do before you hit the launch button. Also see Escort Mission, above. The Ignore Enemy command can easily turn your units into this if you don't use it just right - and in some cases, using that command instead of ignore area (which requires the use of commands NOT listed in the help file) will result in a unit loss or 3.
 Frozen Synapse (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_b58b4e3c
 Frozen Synapse (Video Game) / int_b79a7274
type
Color-Coded Armies
 Frozen Synapse (Video Game) / int_b79a7274
comment
Color-Coded Armies: The default colors are green for your units, red for the enemy, and yellow for friendlies. You can also customize those defaults to your liking. The background and walls are unchangeable colors of blue, but the Red DLC gives the option to change those to red.
 Frozen Synapse (Video Game) / int_b79a7274
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_b79a7274
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_b79a7274
 Frozen Synapse (Video Game) / int_bc00493f
type
Precision F-Strike
 Frozen Synapse (Video Game) / int_bc00493f
comment
Precision F-Strike: Delivered by Charon's Palm in the ending:
 Frozen Synapse (Video Game) / int_bc00493f
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_bc00493f
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_bc00493f
 Frozen Synapse (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Frozen Synapse (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Shotgun soldiers will only attack enemies that are very close to them, even though the pellets look to fly at least as far as rifle bullets do.
 Frozen Synapse (Video Game) / int_bcf69f60
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_bcf69f60
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_bcf69f60
 Frozen Synapse (Video Game) / int_c9861848
type
Video Game Caring Potential
 Frozen Synapse (Video Game) / int_c9861848
comment
Video Game Caring Potential: You WILL feel it every time one of your very fragile soldiers dies.
 Frozen Synapse (Video Game) / int_c9861848
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_c9861848
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_c9861848
 Frozen Synapse (Video Game) / int_cfda0ecb
type
Escort Mission
 Frozen Synapse (Video Game) / int_cfda0ecb
comment
Escort Mission: Despite any amount of dakka fired their way, the unit you escort will refuse to move at a speed any faster than a brisk, refined walk.
 Frozen Synapse (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_cfda0ecb
 Frozen Synapse (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Frozen Synapse (Video Game) / int_d39e327f
comment
What the Hell, Hero?:
 Frozen Synapse (Video Game) / int_d39e327f
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_d39e327f
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_d39e327f
 Frozen Synapse (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Frozen Synapse (Video Game) / int_d7b34c31
comment
Everyone Calls Him "Barkeep": Charon's Palm lampshades this to Tactics, someone who it describes as "functionally temporal, and your talents are in demand", in the opening scene.
 Frozen Synapse (Video Game) / int_d7b34c31
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_d7b34c31
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_d7b34c31
 Frozen Synapse (Video Game) / int_d8b146b0
type
Barrier Warrior
 Frozen Synapse (Video Game) / int_d8b146b0
comment
Barrier Warrior: The Red DLC adds Riot Shield Vatforms who can generate impenetrable walls in front of them when they're standing still. Great for stopping shooters and messing with the enemy AI's aim.
 Frozen Synapse (Video Game) / int_d8b146b0
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_d8b146b0
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_d8b146b0
 Frozen Synapse (Video Game) / int_e375c858
type
Fog of War
 Frozen Synapse (Video Game) / int_e375c858
comment
Fog of War: A variation thereof found in Dark matches - you can see any terrain unobscured, but enemy units are invisible unless you can see them. A gray, "ghost" version of the enemy unit is created at its last observed position, which can be given commands and manipulated like any other unit.
 Frozen Synapse (Video Game) / int_e375c858
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_e375c858
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_e375c858
 Frozen Synapse (Video Game) / int_e91a2f04
type
Cloning Blues
 Frozen Synapse (Video Game) / int_e91a2f04
comment
Cloning Blues: Vatforms are organisms cloned from humans. They have very limited cognitive function.
 Frozen Synapse (Video Game) / int_e91a2f04
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_e91a2f04
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_e91a2f04
 Frozen Synapse (Video Game) / int_eff26b2b
type
Take Cover!
 Frozen Synapse (Video Game) / int_eff26b2b
comment
Take Cover!: There are two kinds of cover in the game: high walls, which are perfect for shielding and concealment for people on both sides, and low walls, which only cover full cover and concealment if the unit behind them is crouched. Units shooting over a low wall are generally less likely to be hit than those who are shooting without cover (Hint: a vatform with a rocket launcher can blow up low walls if it is crouched). The RED DLC adds a unit who has one specific function: To provide an angled wall for you to shield your units and/or bounce grenades off of.
 Frozen Synapse (Video Game) / int_eff26b2b
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_eff26b2b
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_eff26b2b
 Frozen Synapse (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Frozen Synapse (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Quoth Belacqua:
 Frozen Synapse (Video Game) / int_f87c42d4
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_f87c42d4
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1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_f87c42d4
 Frozen Synapse (Video Game) / int_fb01ee16
type
Cyberpunk
 Frozen Synapse (Video Game) / int_fb01ee16
comment
Cyberpunk
 Frozen Synapse (Video Game) / int_fb01ee16
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_fb01ee16
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_fb01ee16
 Frozen Synapse (Video Game) / int_fc25c2fb
type
Cruelty Is the Only Option
 Frozen Synapse (Video Game) / int_fc25c2fb
comment
Cruelty Is the Only Option: Early on, you get a mission where you are forced to slaughter as many defenseless engineers as you can within the time limit.
 Frozen Synapse (Video Game) / int_fc25c2fb
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_fc25c2fb
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_fc25c2fb
 Frozen Synapse (Video Game) / int_fda454ec
type
Every Bullet is a Tracer
 Frozen Synapse (Video Game) / int_fda454ec
comment
Every Bullet Is a Tracer: For the sake of player convenience, enemy units that haven't been spotted can be approximated by the trails made from their shots (whether from guns aimed at your own units or rockets being fired).
 Frozen Synapse (Video Game) / int_fda454ec
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_fda454ec
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_fda454ec
 Frozen Synapse (Video Game) / int_name
type
ItemName
 Frozen Synapse (Video Game) / int_name
comment
 Frozen Synapse (Video Game) / int_name
featureApplicability
1.0
 Frozen Synapse (Video Game) / int_name
featureConfidence
1.0
 Frozen Synapse (Video Game)
hasFeature
Frozen Synapse (Video Game) / int_name
 Frozen Synapse (Video Game) / int_name
itemName
Frozen Synapse (Video Game)

The following is a list of statements referring to the current page from other pages.

 Frozen Synapse (Video Game)
hasFeature
British Video Games / int_d2bf3d96
 Frozen Synapse (Video Game)
hasFeature
Exactly What I Aimed At / int_d2bf3d96
 Frozen Synapse (Video Game)
hasFeature
I Know You Know I Know / int_d2bf3d96
 Frozen Synapse (Video Game)
hasFeature
Indie Game / int_d2bf3d96
 Frozen Synapse (Video Game)
hasFeature
Real-Time with Pause / int_d2bf3d96
 Frozen Synapse (Video Game)
hasFeature
Turn-Based Tactics / int_d2bf3d96