Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Gauntlet (Video Game)

 Gauntlet (Video Game)
type
TVTItem
 Gauntlet (Video Game)
label
Gauntlet (Video Game)
 Gauntlet (Video Game)
page
Gauntlet
 Gauntlet (Video Game)
comment
Introduced in 1985, Atari's Gauntlet was based on the earlier Dandy, written for the Atari 8-Bit Computers. Up to four heroes — a warrior, a valkyrie, a wizard, and an elf — went Dungeon Crawling, viewed from above in a scrolling window, collecting treasure and defeating monsters. Each player had a joystick and two buttons, labeled "Fire" and "Magic"; the latter button activated a potion which weakened or destroyed all enemies on the screen. Each hero had a specialty: Thor the Warrior excels in melee combat, Thyra the Valkyrie had the best armor, Merlin the Wizard can destroy all hostile targets with magic, and Questor the Elf trumped everyone in agility.To keep you feeding coins, Atari invented the "Wizard Needs Food Badly" trope: While food provides healing, your character loses one Hit Point every second under any and all circumstances, basically guaranteeing a Game Over at some point. (For obvious reasons, this tends to be averted for the console releases.) Mook Makers are another signature trope of the series; they need to be destroyed if you don't want to be swamped. Interchangeable Antimatter Keys need to be collected to get where you're going. You can shoot food and magic potion pickups, which is rarely as beneficial as picking them up, so it pays to be careful with your attacks. It had voice-acting, in extremely limited quantities: in addition to damage grunts from the four characters, there was also a Narrator whose announcements were assembled dynamically from pre-existing snippets: "Wizard needs food, badly" was a famous one. Finally, it was one of the first games to support four players at once, and this emphasis on social multiplayer was probably the biggest part of its success.
 Gauntlet (Video Game)
fetched
2023-12-08T06:30:16Z
 Gauntlet (Video Game)
parsed
2023-12-08T06:30:17Z
 Gauntlet (Video Game)
processingComment
Dropped link to ConanTheBarbarian: Not a Feature - ITEM
 Gauntlet (Video Game)
processingComment
Dropped link to Doom: Not a Feature - ITEM
 Gauntlet (Video Game)
processingComment
Dropped link to DungeonsAndDragons: Not a Feature - ITEM
 Gauntlet (Video Game)
processingComment
Dropped link to LegoDimensions: Not a Feature - ITEM
 Gauntlet (Video Game)
processingComment
Dropped link to RedSonja: Not a Feature - ITEM
 Gauntlet (Video Game)
processingComment
Dropped link to TeleFrag: Not a Feature - ITEM
 Gauntlet (Video Game)
isPartOf
DBTropes
 Gauntlet (Video Game) / int_12478d23
type
Damage Discrimination
 Gauntlet (Video Game) / int_12478d23
comment
Damage Discrimination: Demons and Lobbers in the first two games completely avert this, as their attacks will hurt everyone and everything. Also averted on certain levels in the second game, though players are notified beforehand when their attacks can stun or hurt each other. Ghosts, acid puddles, and Death completely play this straight.
 Gauntlet (Video Game) / int_12478d23
featureApplicability
-1.0
 Gauntlet (Video Game) / int_12478d23
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_12478d23
 Gauntlet (Video Game) / int_17ce80aa
type
All There in the Manual
 Gauntlet (Video Game) / int_17ce80aa
comment
All There in the Manual: the manual for the Amstrad PC version note Unknown whether this is true for the other PC versions had an interesting note buried in the small print: if the characters don't move for thirty seconds, the monster generators will release all the monsters they have left at once. But if the characters don't move for a further thirty seconds, all the walls turn into exits! To escape any level, all you had to do was transport into a closed room with no monster generator, and keep your hands off the joystick for a full minute — in fact, the Amstrad PC version had one level where this was the only way to finish it. (it's theorized it was designed this way specifically to reward players who bothered to read the manual all the way through)
 Gauntlet (Video Game) / int_17ce80aa
featureApplicability
1.0
 Gauntlet (Video Game) / int_17ce80aa
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_17ce80aa
 Gauntlet (Video Game) / int_1a2dc1fd
type
Mission-Pack Sequel
 Gauntlet (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: Some home computer ports had Gauntlet: The Deeper Dungeons, a pack of extra levels for the first game.
 Gauntlet (Video Game) / int_1a2dc1fd
featureApplicability
1.0
 Gauntlet (Video Game) / int_1a2dc1fd
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_1a2dc1fd
 Gauntlet (Video Game) / int_1aa08f77
type
Multiple Endings
 Gauntlet (Video Game) / int_1aa08f77
comment
Multiple Endings: Gauntlet IV has two different endings in its quest mode, which is determined by your answer to the final boss's question. If you answer "Yes" to the question of whether you will enter the land of eternal youth, you are forced to take the final boss's place as the immortal dragon guarding the castle. The original final boss dies, and with you forever trapped in the castle, more adventurers journey into its depths to uncover its secrets, but none of them ever return. If you answer "No", the townsfolk are surprised at your refusal of eternal life, but nonetheless are eager to hear of your exploits. Over time, the foreknowledge you provide of the castle's prize causes adventurers to lose interest in exploring it: the mystery surrounding it, and the appeal of venturing into it, are gone. Eventually, the castle lays undisturbed forevermore.
 Gauntlet (Video Game) / int_1aa08f77
featureApplicability
1.0
 Gauntlet (Video Game) / int_1aa08f77
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_1aa08f77
 Gauntlet (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 Gauntlet (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: Gauntlet NES was meant to utilize the password system at its maximum. Here are the most notorious examples: The game forces you to get all of the Clue "?" levels completed. Miss one and you are forced to guess that letter; getting it wrong before approaching room 00 gives you a Non Standard Game Over. Room 80 has an exit that places you to the title screen. The instruction manual warns you about this. Room 94 has an exit that leads to room 95-96. The only problem is that room 96 is a dead end without any exits.
 Gauntlet (Video Game) / int_1bd4c0bf
featureApplicability
1.0
 Gauntlet (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_1bd4c0bf
 Gauntlet (Video Game) / int_1c4adce1
type
The Siege
 Gauntlet (Video Game) / int_1c4adce1
comment
The Siege: The Battlefield realm in Legends and Dark Legacy sees the heroes defending Sumner's fortress from Skorne or Garm's forces.
 Gauntlet (Video Game) / int_1c4adce1
featureApplicability
1.0
 Gauntlet (Video Game) / int_1c4adce1
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_1c4adce1
 Gauntlet (Video Game) / int_1eb49c19
type
Stripperiffic
 Gauntlet (Video Game) / int_1eb49c19
comment
Stripperiffic: Female characters in Legends and Dark Legacy, especially the secret character Falconess. The outfits get less revealing as the character levels up, but not by much; the Sorceress gains a single pant leg, for example. Inverted by the PC version, in which Thor seems to have little regard for clothes, and Thyra runs around in full plate armor.
 Gauntlet (Video Game) / int_1eb49c19
featureApplicability
1.0
 Gauntlet (Video Game) / int_1eb49c19
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_1eb49c19
 Gauntlet (Video Game) / int_1f92e4c6
type
Regenerating Health
 Gauntlet (Video Game) / int_1f92e4c6
comment
Regenerating Health: Inverted. Each hero's health drains at a pace of one HP per second. The only ways to increase health are to eat food or insert more coins into the machine.
 Gauntlet (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Gauntlet (Video Game) / int_1f92e4c6
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_1f92e4c6
 Gauntlet (Video Game) / int_222caacc
type
Balance, Power, Skill, Gimmick
 Gauntlet (Video Game) / int_222caacc
comment
Balance, Power, Skill, Gimmick: The Valkyries tend to be balanced, Warriors emphasize heavy damage, Elves/Archers emphasize speed, and Wizards are the gimmick, emphasizing magic.
 Gauntlet (Video Game) / int_222caacc
featureApplicability
1.0
 Gauntlet (Video Game) / int_222caacc
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_222caacc
 Gauntlet (Video Game) / int_2319aa2e
type
All or Nothing
 Gauntlet (Video Game) / int_2319aa2e
comment
All or Nothing: The treasure rooms. Make it to the exit before time expires, every treasure chest collected is added to your score. Fail to make it out, you score nothing. Same with the Secret Rooms in the home ports of Legends and Dark Legacy: You must collect all of the coins within the time limit in order to unlock its secret character, or get nothing at all.
 Gauntlet (Video Game) / int_2319aa2e
featureApplicability
1.0
 Gauntlet (Video Game) / int_2319aa2e
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_2319aa2e
 Gauntlet (Video Game) / int_26ac510e
type
Mythology Gag
 Gauntlet (Video Game) / int_26ac510e
comment
Mythology Gag: Morgan notes that his food supply is running low. Orlando quips "Does this mean the wizard needs food badly?" Sumner provides each of the four heroes with signet rings. These rings transform them into their respective secret characters: Minotaur for Warrior, Falconess for Valkyrie, Jackal for Wizard and Tigress for Elf.
 Gauntlet (Video Game) / int_26ac510e
featureApplicability
1.0
 Gauntlet (Video Game) / int_26ac510e
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_26ac510e
 Gauntlet (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Gauntlet (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: NES version: Room 94 (the room that's shaped like a woman's body). The lower left exit eventually leads to a room with no exit, making the game Unwinnable. The lower right leads to a room where the only exit sends you all the way back to Room 32. The correct exit is hidden in a block on the far left. If you take a wrong exit, you'll have to start over at Room 79 and work your way back. There is no indication of which exit goes where. Literally trying to figure out the vault password for level 00. There are a few guides online that can decipher what the password is, but back in the day, you had to stack yourself with written passwords like crazy. You can retrieve the password clues by going to the clue levels; miss any of the clue levels and the game becomes much more difficult to figure out how to get the vault password by getting a ton of game overs.
 Gauntlet (Video Game) / int_29c50e28
featureApplicability
1.0
 Gauntlet (Video Game) / int_29c50e28
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_29c50e28
 Gauntlet (Video Game) / int_2c18b9a3
type
Orphaned Series
 Gauntlet (Video Game) / int_2c18b9a3
comment
Orphaned Series: Due to the demise of the publisher.
 Gauntlet (Video Game) / int_2c18b9a3
featureApplicability
1.0
 Gauntlet (Video Game) / int_2c18b9a3
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_2c18b9a3
 Gauntlet (Video Game) / int_2fc21a19
type
Distaff Counterpart
 Gauntlet (Video Game) / int_2fc21a19
comment
Distaff Counterpart: For the most part, each character type (Strength, Armor, Speed, and Magic) in Dark Legacy has a character of each gender. The only man's club is the Strength type, with the male Warrior and Dwarf.
 Gauntlet (Video Game) / int_2fc21a19
featureApplicability
1.0
 Gauntlet (Video Game) / int_2fc21a19
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_2fc21a19
 Gauntlet (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Gauntlet (Video Game) / int_3011ef28
comment
Gauntlet: The Seven Sorrows (2005) — Sequel to Gauntlet: Dark Legacy released directly to PS2 and Xbox. Despite adding online support for Co-Op Multiplayer, it was not well received due to its obvious Excuse Plot and shallow gameplay (which is saying something in a Hack and Slash title) and has become the series' Franchise Killer.
 Gauntlet (Video Game) / int_3011ef28
featureApplicability
1.0
 Gauntlet (Video Game) / int_3011ef28
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_3011ef28
 Gauntlet (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Gauntlet (Video Game) / int_33ca811a
comment
Game-Breaking Bug: In the NES version of the original game, a password is required to enter the final level. Passwords are also used in lieu of save files, which was common on the NES. Speedrunners know that the first letter of the save file password determines what the vault password is, and they even have tables for it. Woe to you if the first letter of your save file password should happen to be an A — bad luck with some of the later treasure rooms can deny you a needed health refill, forcing a game over, and because A passwords are not accepted, you will be unable to continue! Non speedrunners have a different bug to deal with. if you collect over 2000 treasures (not an uncommon event when trying over and over to beat World 5, since all world five passwords start you at the start instead of where they should) your password is now invalid. Better hope you have a backup.
 Gauntlet (Video Game) / int_33ca811a
featureApplicability
1.0
 Gauntlet (Video Game) / int_33ca811a
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_33ca811a
 Gauntlet (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 Gauntlet (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: Dark Legacy — Skorne's done for, now we can re— "Skorne is dead... Steal his power..." Goddamn it, Garm!
 Gauntlet (Video Game) / int_33fa230b
featureApplicability
1.0
 Gauntlet (Video Game) / int_33fa230b
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_33fa230b
 Gauntlet (Video Game) / int_3700d6d8
type
Pinball Projectile
 Gauntlet (Video Game) / int_3700d6d8
comment
Pinball Projectile: Reflective shots, introduced in Gauntlet II.
 Gauntlet (Video Game) / int_3700d6d8
featureApplicability
1.0
 Gauntlet (Video Game) / int_3700d6d8
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_3700d6d8
 Gauntlet (Video Game) / int_38047858
type
Squishy Wizard
 Gauntlet (Video Game) / int_38047858
comment
Squishy Wizard: In the original game, the Wizard takes full damage, but his magic potions destroy all enemies on screen while it may take other characters two or three uses to defeat the stronger ones. Other characters have a reduction up to 30%. The Sorceress from Dark Legacy also counts as this.
 Gauntlet (Video Game) / int_38047858
featureApplicability
1.0
 Gauntlet (Video Game) / int_38047858
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_38047858
 Gauntlet (Video Game) / int_38f5ed1a
type
Dragged Off to Hell
 Gauntlet (Video Game) / int_38f5ed1a
comment
Dragged Off to Hell: Happens to Sumner in the It's a Wonderful Failure cutscene of Legends and Dark Legacy, in which Skorne’s giant arm yanks him into the Desecrated Temple when the heroes aren’t alive to stop him.
 Gauntlet (Video Game) / int_38f5ed1a
featureApplicability
1.0
 Gauntlet (Video Game) / int_38f5ed1a
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_38f5ed1a
 Gauntlet (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Gauntlet (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: In the NES version of Gauntlet, some levels that require a key to open doors. While it is highly advisable to save your keys when needed, some levels will trap you if you used all your keys pointlessly, like doors that don't need a key. It can be as early as Level 02.
 Gauntlet (Video Game) / int_3ac5110b
featureApplicability
1.0
 Gauntlet (Video Game) / int_3ac5110b
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_3ac5110b
 Gauntlet (Video Game) / int_3eb0f889
type
Pun-Based Title
 Gauntlet (Video Game) / int_3eb0f889
comment
Pun-Based Title: The game from which Gauntlet is derived, Dandy =D&D. Also Gauntlet itself, which has at least two possible explanations: A gauntlet (from the French) is a long glove which covers the wrist and the hand, such as all well dressed fighters in the Middle Ages wore. "Running the gauntlet" (originally "running the gantlopp / gantlope," from the Swedish for "lane," and later "running the gantlet note  The "gantlet" spelling still sometimes appears in American English, e.g. Doom II Level 3, but has disappeared from British English. , before becoming its modern form) was a medieval military punishment wherein the offender was forced to run down a "lane" of his fellow soldiers, while they beat him with sticks. This meaning well suits running around in narrow-passaged mazes fighting off enemies.
 Gauntlet (Video Game) / int_3eb0f889
featureApplicability
1.0
 Gauntlet (Video Game) / int_3eb0f889
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_3eb0f889
 Gauntlet (Video Game) / int_3eee0728
type
Captain Obvious
 Gauntlet (Video Game) / int_3eee0728
comment
Captain Obvious: Pick up food in the later games in the series and listen to what the characters say. The Wizard's is best: "Food is good!" Honorable Mentions go to the Knight: "Sweet nutrients!" and the Jester: "Down the hatch!"
 Gauntlet (Video Game) / int_3eee0728
featureApplicability
1.0
 Gauntlet (Video Game) / int_3eee0728
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_3eee0728
 Gauntlet (Video Game) / int_41d0e801
type
Endless Game
 Gauntlet (Video Game) / int_41d0e801
comment
Endless Game: The arcade game and most of the console ports simply produced new dungeons indefinitely until the player gave up, whereas the NES port had an ending. As did Legends and Dark Legacy, when Skorne and Garm were defeated — though you could bring out other characters by starting over with them, especially the ones you unlocked.
 Gauntlet (Video Game) / int_41d0e801
featureApplicability
1.0
 Gauntlet (Video Game) / int_41d0e801
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_41d0e801
 Gauntlet (Video Game) / int_420ab7c6
type
Smart Bomb
 Gauntlet (Video Game) / int_420ab7c6
comment
Smart Bomb: Potions in I, II, and IV destroy or cause heavy damage to every enemy on the screen, including Death. Shooting a potion only kills some of the monsters and earns the shooter an admonishment from the narrator.
 Gauntlet (Video Game) / int_420ab7c6
featureApplicability
1.0
 Gauntlet (Video Game) / int_420ab7c6
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_420ab7c6
 Gauntlet (Video Game) / int_42259839
type
Spider People
 Gauntlet (Video Game) / int_42259839
comment
Spider People: The Spider Queen, the boss of the Forest Realm.
 Gauntlet (Video Game) / int_42259839
featureApplicability
1.0
 Gauntlet (Video Game) / int_42259839
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_42259839
 Gauntlet (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Gauntlet (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Possibly one of the earliest versions of the trope, given the above iconic quote. It really was a way to keep players pumping quarters.
 Gauntlet (Video Game) / int_4252fdf6
featureApplicability
1.0
 Gauntlet (Video Game) / int_4252fdf6
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_4252fdf6
 Gauntlet (Video Game) / int_42846e90
type
Elemental Powers
 Gauntlet (Video Game) / int_42846e90
comment
Elemental Powers: These applied to the potions and the shot power-ups. Some of the final bosses had elemental weaknesses, so going to the store and stocking up on the right element for your shot power before the boss fight could give you more damaging attacks against that particular boss until the power-ups ran out.
 Gauntlet (Video Game) / int_42846e90
featureApplicability
1.0
 Gauntlet (Video Game) / int_42846e90
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_42846e90
 Gauntlet (Video Game) / int_431b76b5
type
Smash Mook
 Gauntlet (Video Game) / int_431b76b5
comment
Smash Mook: Grunts. As the manual puts it: "Grunts will run up to you and hit you with their clubs over and over."
 Gauntlet (Video Game) / int_431b76b5
featureApplicability
1.0
 Gauntlet (Video Game) / int_431b76b5
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_431b76b5
 Gauntlet (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Gauntlet (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: If you die and refuse to continue in Legends and Dark Legacy, you’ll get a scene where Sumner is shown frantically reading from his tome in the Tower. Suddenly, a wall of fire erupts from the Desecrated Temple’s door behind him. Skorne’s giant arm then bursts through, latches on to Sumner and yanks him in to his death.
 Gauntlet (Video Game) / int_45e41b66
featureApplicability
1.0
 Gauntlet (Video Game) / int_45e41b66
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_45e41b66
 Gauntlet (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Gauntlet (Video Game) / int_485eb589
comment
Sealed Evil in a Can: Death hiding in a barrel or chest; he usually didn't come out until the chest was unlocked or the barrel broken. Using a magic potion on Death while he was still in a chest turned him into an apple starting with Legends. If he was in a barrel, though, the barrel broke and he fled if you used the potion. One of the nasty surprises from the chest was what looked like a barrel head with yellow lensed glasses and a crown of TNT in Dark Legacy: If you opened a chest and HE came out, RUN! You only had a few seconds before he exploded and took out the area around him.
 Gauntlet (Video Game) / int_485eb589
featureApplicability
1.0
 Gauntlet (Video Game) / int_485eb589
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_485eb589
 Gauntlet (Video Game) / int_4881cda1
type
Ãœberwald
 Gauntlet (Video Game) / int_4881cda1
comment
Ãœberwald: The Forsaken Province and its hero, the Sorceress.
 Gauntlet (Video Game) / int_4881cda1
featureApplicability
1.0
 Gauntlet (Video Game) / int_4881cda1
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_4881cda1
 Gauntlet (Video Game) / int_4bd40202
type
Magnus Means Mage
 Gauntlet (Video Game) / int_4bd40202
comment
Magnus Means Mage: In Gauntlet III, Magnus is the wizard who brought peace to the land of Capra, and whom the protagonists have to rescue.
 Gauntlet (Video Game) / int_4bd40202
featureApplicability
1.0
 Gauntlet (Video Game) / int_4bd40202
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_4bd40202
 Gauntlet (Video Game) / int_4f0b6445
type
Announcer Chatter
 Gauntlet (Video Game) / int_4f0b6445
comment
Announcer Chatter: "Red Warrior needs food badly!"
 Gauntlet (Video Game) / int_4f0b6445
featureApplicability
1.0
 Gauntlet (Video Game) / int_4f0b6445
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_4f0b6445
 Gauntlet (Video Game) / int_51327c74
type
Drop-In-Drop-Out Multiplayer
 Gauntlet (Video Game) / int_51327c74
comment
Drop-In-Drop-Out Multiplayer: the original arcade cabinets featured this, quite naturally. It is less preserved in the home ports and later games: In general, you can only join a dungeon-dive in between levels.
 Gauntlet (Video Game) / int_51327c74
featureApplicability
1.0
 Gauntlet (Video Game) / int_51327c74
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_51327c74
 Gauntlet (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Gauntlet (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: As Thyra the Valkyrie can attest. For Thor the Warrior, throwing his axe always works.
 Gauntlet (Video Game) / int_519f108a
featureApplicability
1.0
 Gauntlet (Video Game) / int_519f108a
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_519f108a
 Gauntlet (Video Game) / int_549cd62d
type
Level Grinding
 Gauntlet (Video Game) / int_549cd62d
comment
Level Grinding: In Legends/Dark Legacy you can go back to previously played worlds, especially if you missed a Runestone or Boss Item in a particular world (which is when Skorne laughs wickedly). But to get to the Level 25 and Level 50 you might need to replay worlds with Black Death and a halo. In some versions of Dark Legacy, the Spider Queen gives tons of experience, even more than the bosses that come after her for some reason. Once a character is strong enough to be able to beat her without much trouble, she becomes a great source of experience and gold.
 Gauntlet (Video Game) / int_549cd62d
featureApplicability
1.0
 Gauntlet (Video Game) / int_549cd62d
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_549cd62d
 Gauntlet (Video Game) / int_55bcb669
type
Clown-Car Grave
 Gauntlet (Video Game) / int_55bcb669
comment
Clown-Car Grave: Any generator can be considered this if left intact. A bone pile, a small hut, coffin, or vase can spawn multitudes of ghosts or monsters within moments.
 Gauntlet (Video Game) / int_55bcb669
featureApplicability
1.0
 Gauntlet (Video Game) / int_55bcb669
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_55bcb669
 Gauntlet (Video Game) / int_56f127dc
type
Stereotypical Nerd
 Gauntlet (Video Game) / int_56f127dc
comment
Stereotypical Nerd: Lampshaded. In The Third Encounter, you can pick "Nerd" as your class and your character will be dressed in the stereotypical style (glasses, pocket protector) and carries a textbook with him. He's effectively a Joke Character, as he has the lowest Strength and Missile stats, and only marginally better Speed than some other options.
 Gauntlet (Video Game) / int_56f127dc
featureApplicability
1.0
 Gauntlet (Video Game) / int_56f127dc
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_56f127dc
 Gauntlet (Video Game) / int_57f23855
type
The Death of Death
 Gauntlet (Video Game) / int_57f23855
comment
The Death of Death: Did you just use magic to kill Death? Or, in later games, steal his life and experience? Or even turn him into a delicious apple by using a potion on him while he was trapped in a chest (and somewhat turn you into a Death Eater)?
 Gauntlet (Video Game) / int_57f23855
featureApplicability
1.0
 Gauntlet (Video Game) / int_57f23855
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_57f23855
 Gauntlet (Video Game) / int_5a36f8bc
type
Not His Sled
 Gauntlet (Video Game) / int_5a36f8bc
comment
Not His Sled: In Gauntlet Legends, Skorne is the Big Bad for the entire game, from start to finish. In Dark Legacy, however, Garm turns out to be Not Quite Dead and absorbs Skorne's power after his defeat in the underworld, ursuping Skorne as the villain of the game's final realm.
 Gauntlet (Video Game) / int_5a36f8bc
featureApplicability
1.0
 Gauntlet (Video Game) / int_5a36f8bc
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_5a36f8bc
 Gauntlet (Video Game) / int_5c971dc9
type
Speedrun
 Gauntlet (Video Game) / int_5c971dc9
comment
In the NES version of the original game, a password is required to enter the final level. Passwords are also used in lieu of save files, which was common on the NES. Speedrunners know that the first letter of the save file password determines what the vault password is, and they even have tables for it. Woe to you if the first letter of your save file password should happen to be an A — bad luck with some of the later treasure rooms can deny you a needed health refill, forcing a game over, and because A passwords are not accepted, you will be unable to continue!
 Gauntlet (Video Game) / int_5c971dc9
featureApplicability
1.0
 Gauntlet (Video Game) / int_5c971dc9
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_5c971dc9
 Gauntlet (Video Game) / int_5d753b19
type
The Smurfette Principle
 Gauntlet (Video Game) / int_5d753b19
comment
The Smurfette Principle: Thyra the Valkyrie was the only woman in the original game and all sequels up until Legends, and it took the removal of the Elf to introduce a new female character in the form of the Archer (a female Elf). Dark Legacy added one more in the Sorceress. This, mind, is not counting the numerous secret characters in those latter games.
 Gauntlet (Video Game) / int_5d753b19
featureApplicability
1.0
 Gauntlet (Video Game) / int_5d753b19
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_5d753b19
 Gauntlet (Video Game) / int_603f1a80
type
Pragmatic Adaptation
 Gauntlet (Video Game) / int_603f1a80
comment
Pragmatic Adaptation: The book mentioned four runestones exist (where the heroes find two); while the Province and Castle realms are merged together with an undead army.
 Gauntlet (Video Game) / int_603f1a80
featureApplicability
1.0
 Gauntlet (Video Game) / int_603f1a80
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_603f1a80
 Gauntlet (Video Game) / int_60b97eed
type
Red Hot Masculinity
 Gauntlet (Video Game) / int_60b97eed
comment
Red Hot Masculinity: In Gauntlet Legends and the updated expansion, Dark Legacy, red-colored characters appear to be from some Nordic, Conan-styled tribe. Furthermore, the male-exclusive Attack classes, Warrior and Dwarf, always appear in their Red costumes on the cover art.
 Gauntlet (Video Game) / int_60b97eed
featureApplicability
1.0
 Gauntlet (Video Game) / int_60b97eed
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_60b97eed
 Gauntlet (Video Game) / int_6293c185
type
Sequel Hook
 Gauntlet (Video Game) / int_6293c185
comment
Sequel Hook: The Spider Queen and Lich are defeated, and the rest of the demon lords are winding up. Still no mention of Garm, Skorne, or the other four heroes.
 Gauntlet (Video Game) / int_6293c185
featureApplicability
1.0
 Gauntlet (Video Game) / int_6293c185
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_6293c185
 Gauntlet (Video Game) / int_63c6c615
type
Dynamic Difficulty
 Gauntlet (Video Game) / int_63c6c615
comment
Dynamic Difficulty: As you gain points, monsters appear more quickly and less food becomes available. At 2.1 million points, you hit the first cap where you get maximum food, and at 4.2 million points, the difficulty resets to as if you just started the game.
 Gauntlet (Video Game) / int_63c6c615
featureApplicability
1.0
 Gauntlet (Video Game) / int_63c6c615
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_63c6c615
 Gauntlet (Video Game) / int_66f69cd4
type
Invisibility Cloak
 Gauntlet (Video Game) / int_66f69cd4
comment
Invisibility Cloak: One of the temporary power-ups in the first two games grants temporary invisibility. The player who collects it simply flashes. Sorcerers also have this. They cannot be attacked when invisible.
 Gauntlet (Video Game) / int_66f69cd4
featureApplicability
1.0
 Gauntlet (Video Game) / int_66f69cd4
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_66f69cd4
 Gauntlet (Video Game) / int_68bbaaf
type
Stationary Enemy
 Gauntlet (Video Game) / int_68bbaaf
comment
Stationary Enemy: The baddies have archers, often perched in a compartment or tower with no direct route to engage them. From their vantage point, these mook archers have a near-perfect field of fire, and are only vulnerable to return fire from Questor or the wizard Merlin. Of course, they also have limitless quivers of arrows.
 Gauntlet (Video Game) / int_68bbaaf
featureApplicability
1.0
 Gauntlet (Video Game) / int_68bbaaf
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_68bbaaf
 Gauntlet (Video Game) / int_692c48c4
type
Navel-Deep Neckline
 Gauntlet (Video Game) / int_692c48c4
comment
The female Archer's very minimalist (esp. the green's Navel-Deep Neckline) outfits, and appears to be topless in both beach party postcards.
 Gauntlet (Video Game) / int_692c48c4
featureApplicability
1.0
 Gauntlet (Video Game) / int_692c48c4
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_692c48c4
 Gauntlet (Video Game) / int_6bda9a30
type
Meaningful Name
 Gauntlet (Video Game) / int_6bda9a30
comment
Meaningful Name: The wizard who summons the heroes in Legends / Dark Legacy is named Sumner.
 Gauntlet (Video Game) / int_6bda9a30
featureApplicability
1.0
 Gauntlet (Video Game) / int_6bda9a30
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_6bda9a30
 Gauntlet (Video Game) / int_6bff99d4
type
Secret Character
 Gauntlet (Video Game) / int_6bff99d4
comment
Secret Character: Every character in Legends and Dark Legacy had unlockable forms that were humanoid mythological creatures. They were all pretty much the same character, but they got better bonuses to their preferred stat (Anubis / Medusa gets better magic, Minotaur gets even higher strength, etc.). Furthermore, Sumner could be unlocked and acted as a super powerful Wizard with maxed out stats. For the Dark Legacy unlockables you had to get all the coins under a time limit in certain levels, and if you did the unlockable characters had at least 50 points more in their stats than their "normal versions." There are special codes you can put in as your name in the PS2 and GameCube versions to play as alternate characters. Among them were a waitress Sorceress (complete with throwing plates!), a football hurling quarterback Knight, and an alien Wizard. In the end you've got a total of 25 playable secret characters, outside of the normal secret characters.
 Gauntlet (Video Game) / int_6bff99d4
featureApplicability
1.0
 Gauntlet (Video Game) / int_6bff99d4
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_6bff99d4
 Gauntlet (Video Game) / int_6ec03ba1
type
Mook Maker
 Gauntlet (Video Game) / int_6ec03ba1
comment
Mook Maker: Quite likely the Trope Codifier, being one of the first, and certainly one of the most famous, among all of videogames. They're referred to as generators, and can easily fill up a screen with enemies, based on the strength of the generator.
 Gauntlet (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Gauntlet (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_6ec03ba1
 Gauntlet (Video Game) / int_6ec989d8
type
Guide Dang It!
 Gauntlet (Video Game) / int_6ec989d8
comment
Entering the wrong combination passcode to access the final level 00. See Guide Dang It! above.
 Gauntlet (Video Game) / int_6ec989d8
featureApplicability
1.0
 Gauntlet (Video Game) / int_6ec989d8
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_6ec989d8
 Gauntlet (Video Game) / int_6f3498bc
type
Collision Damage
 Gauntlet (Video Game) / int_6f3498bc
comment
Collision Damage: Physical contact with ghosts and acid puddles will automatically damage the players. Death will also do the same, but this is justified considering his outstretched hand.
 Gauntlet (Video Game) / int_6f3498bc
featureApplicability
1.0
 Gauntlet (Video Game) / int_6f3498bc
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_6f3498bc
 Gauntlet (Video Game) / int_70645f69
type
Money Grinding
 Gauntlet (Video Game) / int_70645f69
comment
Money Grinding: If you need to get cash in Legends/Dark Legacy to buy health (250 coins = 100 health) or stat points (500 coins for 5 permanent extra points in Armor, Speed, Strength or Magic) you might need to do that too.
 Gauntlet (Video Game) / int_70645f69
featureApplicability
1.0
 Gauntlet (Video Game) / int_70645f69
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_70645f69
 Gauntlet (Video Game) / int_71748a39
type
Named by the Adaptation
 Gauntlet (Video Game) / int_71748a39
comment
Named by the Adaptation: Orlando the Warrior, Layla the Valkyrie, Kore the Elf Archer, and Morgan the Wizard. The setting is Viridus, while the game's individual realms are named like Buchanan Castle and Doomed Forest.
 Gauntlet (Video Game) / int_71748a39
featureApplicability
1.0
 Gauntlet (Video Game) / int_71748a39
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_71748a39
 Gauntlet (Video Game) / int_72c04e0d
type
Door to Before
 Gauntlet (Video Game) / int_72c04e0d
comment
Door to Before: The quest mode from IV is all about these.
 Gauntlet (Video Game) / int_72c04e0d
featureApplicability
1.0
 Gauntlet (Video Game) / int_72c04e0d
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_72c04e0d
 Gauntlet (Video Game) / int_7315fd38
type
Covers Always Lie
 Gauntlet (Video Game) / int_7315fd38
comment
Covers Always Lie: The book's cover features the Wizard, Valkyrie, and Elf, along with Dark Legacy's Knight and Dwarf. The latter two do not exist in the novel.
 Gauntlet (Video Game) / int_7315fd38
featureApplicability
1.0
 Gauntlet (Video Game) / int_7315fd38
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_7315fd38
 Gauntlet (Video Game) / int_74440b13
type
Our Genies Are Different
 Gauntlet (Video Game) / int_74440b13
comment
Our Genies Are Different: The Desert Realm's Genie boss comes from an urn, and is armed with Sinister Scimitars. He also has one red eye, which he uses to shoot optic blasts or sweep half the arena.
 Gauntlet (Video Game) / int_74440b13
featureApplicability
1.0
 Gauntlet (Video Game) / int_74440b13
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_74440b13
 Gauntlet (Video Game) / int_7506ec90
type
Fashionable Asymmetry
 Gauntlet (Video Game) / int_7506ec90
comment
Female characters in Legends and Dark Legacy, especially the secret character Falconess. The outfits get less revealing as the character levels up, but not by much; the Sorceress gains a single pant leg, for example.
 Gauntlet (Video Game) / int_7506ec90
featureApplicability
1.0
 Gauntlet (Video Game) / int_7506ec90
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_7506ec90
 Gauntlet (Video Game) / int_75eb8771
type
Mad Libs Dialogue
 Gauntlet (Video Game) / int_75eb8771
comment
Mad Libs Dialogue: "[color] [class] is now a level [X] [title]!" Which might also lead to a bit of Department of Redundancy Department in the Warrior's case: "[color] Warrior is now a Level 10 Hero!" Which is strange, since he's already a hero... The original had brief but noticable pauses: "Wizard (beat) needs food (beat) badly!"
 Gauntlet (Video Game) / int_75eb8771
featureApplicability
1.0
 Gauntlet (Video Game) / int_75eb8771
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_75eb8771
 Gauntlet (Video Game) / int_7764f879
type
Level Drain
 Gauntlet (Video Game) / int_7764f879
comment
Level Drain: Black-robed Death in Dark Legacy (arcade and consoles) steals Character Levels. If you're armed with the halo, the tide is reversed, which is actually one of the best ways to rack up easy level-ups.
 Gauntlet (Video Game) / int_7764f879
featureApplicability
1.0
 Gauntlet (Video Game) / int_7764f879
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_7764f879
 Gauntlet (Video Game) / int_7a7b093d
type
Mana Meter
 Gauntlet (Video Game) / int_7a7b093d
comment
Mana Meter: The Turbo Meter in Dark Legacy. It gives you a close area attack good when surrounded by enemies when yellow, and a deadly forward wave / straight shot attack when red. Otherwise it merely powers up your regular attack (such as the Archer firing a stronger arrow, or the Jester dropping a crate of chickens).
 Gauntlet (Video Game) / int_7a7b093d
featureApplicability
1.0
 Gauntlet (Video Game) / int_7a7b093d
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_7a7b093d
 Gauntlet (Video Game) / int_7ae00dcc
type
Driven by Envy
 Gauntlet (Video Game) / int_7ae00dcc
comment
Driven by Envy: Garm summons Skorne out of jealousy of his more famous brother Sumner.
 Gauntlet (Video Game) / int_7ae00dcc
featureApplicability
1.0
 Gauntlet (Video Game) / int_7ae00dcc
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_7ae00dcc
 Gauntlet (Video Game) / int_7ae4d273
type
Point of No Return
 Gauntlet (Video Game) / int_7ae4d273
comment
Point of No Return: Dark Legacy has several levels that are effectively split into sublevels; miss something before you step onto the transporter/go through the gate and hopefully you didn't need it. The game will (usually) warn you first, though.
 Gauntlet (Video Game) / int_7ae4d273
featureApplicability
1.0
 Gauntlet (Video Game) / int_7ae4d273
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_7ae4d273
 Gauntlet (Video Game) / int_7f0f2e2
type
Recycled Title
 Gauntlet (Video Game) / int_7f0f2e2
comment
Gauntlet (2014) — A Recycled Title reboot of the franchise produced by Warner Bros.. Released for PC via Steam on September 23rd 2014, it was developed Arrowhead, developers of Magicka. A PlayStation 4 port was released on August 8th, 2015 under the title Gauntlet: Slayer Edition
 Gauntlet (Video Game) / int_7f0f2e2
featureApplicability
1.0
 Gauntlet (Video Game) / int_7f0f2e2
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_7f0f2e2
 Gauntlet (Video Game) / int_8029fa50
type
True Final Boss
 Gauntlet (Video Game) / int_8029fa50
comment
True Final Boss: Garm in Dark Legacy. The very same mage trounced by Skorne in the intro of Legends.
 Gauntlet (Video Game) / int_8029fa50
featureApplicability
1.0
 Gauntlet (Video Game) / int_8029fa50
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_8029fa50
 Gauntlet (Video Game) / int_810a3df5
type
Pivotal Boss
 Gauntlet (Video Game) / int_810a3df5
comment
Pivotal Boss: Nine of the 11 bosses in Dark Legacy are like this.
 Gauntlet (Video Game) / int_810a3df5
featureApplicability
1.0
 Gauntlet (Video Game) / int_810a3df5
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_810a3df5
 Gauntlet (Video Game) / int_823c6e3e
type
Large Ham
 Gauntlet (Video Game) / int_823c6e3e
comment
Large Ham: The narrator. Would it really be Gauntlet without him? Legends gave the audience Skorne, who manages to be even hammier when he taunts the player for missing a runestone or making threats.
 Gauntlet (Video Game) / int_823c6e3e
featureApplicability
1.0
 Gauntlet (Video Game) / int_823c6e3e
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_823c6e3e
 Gauntlet (Video Game) / int_82933b02
type
Button Mashing
 Gauntlet (Video Game) / int_82933b02
comment
Button Mashing: The point of the game. On the GC and PS2 ports, you can switch it to Robotron: 2084 style strafing controls in addition to just holding the button to fire. Both of them really help your thumbs.
 Gauntlet (Video Game) / int_82933b02
featureApplicability
1.0
 Gauntlet (Video Game) / int_82933b02
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_82933b02
 Gauntlet (Video Game) / int_8344209e
type
BFG
 Gauntlet (Video Game) / int_8344209e
comment
BFG: In Legends and Dark Legacy, the Archer's fully charged Turbo Attack is actually called "BFG."
 Gauntlet (Video Game) / int_8344209e
featureApplicability
1.0
 Gauntlet (Video Game) / int_8344209e
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_8344209e
 Gauntlet (Video Game) / int_834427cd
type
Cap
 Gauntlet (Video Game) / int_834427cd
comment
Cap: Gauntlet caps leveling up when a player reaches 1600 treasures. However, reach past 3200 and passwords generated afterwards will be invalid. Gauntlet and Gauntlet II both have a seven-digit score cap, which is extremely generous, considering that few items and enemies score more than 100 points when killed or collectednote Death being a major exception, having a max value of 8,000. However, that hasn't stopped people from reaching ten million. Additionally, the first two games in the series limited players to any combination of twelve keys and/or potions—e.g., if a player has eight keys, only four potions can be carried.
 Gauntlet (Video Game) / int_834427cd
featureApplicability
1.0
 Gauntlet (Video Game) / int_834427cd
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_834427cd
 Gauntlet (Video Game) / int_84685817
type
Life Drain
 Gauntlet (Video Game) / int_84685817
comment
Life Drain: Most incarnations of Death sap 100~200 Health, including Legends. In Dark Legacy, red-robed Death does the life-stealing. If you have the Anti-Death Halo, you steal Health from Death. Level Drain: Black-robed Death in Dark Legacy (arcade and consoles) steals Character Levels. If you're armed with the halo, the tide is reversed, which is actually one of the best ways to rack up easy level-ups. Level Grinding: In Legends/Dark Legacy you can go back to previously played worlds, especially if you missed a Runestone or Boss Item in a particular world (which is when Skorne laughs wickedly). But to get to the Level 25 and Level 50 you might need to replay worlds with Black Death and a halo. In some versions of Dark Legacy, the Spider Queen gives tons of experience, even more than the bosses that come after her for some reason. Once a character is strong enough to be able to beat her without much trouble, she becomes a great source of experience and gold.
 Gauntlet (Video Game) / int_84685817
featureApplicability
1.0
 Gauntlet (Video Game) / int_84685817
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_84685817
 Gauntlet (Video Game) / int_869ffa6b
type
Random Number God
 Gauntlet (Video Game) / int_869ffa6b
comment
Random Number God: Some food bags in Gauntlet II have randomized values, denoted by a question mark. Collecting one will either grant as few as 25 health or as many as 400 health.
 Gauntlet (Video Game) / int_869ffa6b
featureApplicability
1.0
 Gauntlet (Video Game) / int_869ffa6b
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_869ffa6b
 Gauntlet (Video Game) / int_89499ccf
type
Dolled-Up Installment
 Gauntlet (Video Game) / int_89499ccf
comment
Gauntlet: The Third Encounter (1990) — A Dolled-Up Installment for the Atari Lynx. It was originally developed by Epyx as a new IP titled Time Quests and Treasure Chests, but was repurposed as a Gauntlet sequel by Atari for brand recognition purposes. The objective is to retrieve the extraterrestrial Star Gem from an ancient castle guarded by monsters powered by the jewel. The game consists of 40 levels and features eight classes to play as, with the Valkyrie and the Wizard being the only returning classes from the original Gauntlet (the rest of the roster being unusual archetypes such as an android, a punk rocker and a gunfighter).
 Gauntlet (Video Game) / int_89499ccf
featureApplicability
1.0
 Gauntlet (Video Game) / int_89499ccf
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_89499ccf
 Gauntlet (Video Game) / int_8a888e34
type
Exploding Barrels
 Gauntlet (Video Game) / int_8a888e34
comment
Exploding Barrels: Red barrels were straight up explosives in Dark Legacy, while in the Jester's levels, boxes of fireworks were the same way.
 Gauntlet (Video Game) / int_8a888e34
featureApplicability
1.0
 Gauntlet (Video Game) / int_8a888e34
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_8a888e34
 Gauntlet (Video Game) / int_8acbc572
type
Fire and Brimstone Hell
 Gauntlet (Video Game) / int_8acbc572
comment
Fire and Brimstone Hell: The Underworld where Skorne retreats to after being defeated in the Desecrated Temple.
 Gauntlet (Video Game) / int_8acbc572
featureApplicability
1.0
 Gauntlet (Video Game) / int_8acbc572
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_8acbc572
 Gauntlet (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Gauntlet (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: The main weakness of golems in Legends and Dark Legacy is to lure them against a wall or fence and hack them down from the opposite side without fear of retaliation.
 Gauntlet (Video Game) / int_8d6c8737
featureApplicability
1.0
 Gauntlet (Video Game) / int_8d6c8737
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_8d6c8737
 Gauntlet (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Gauntlet (Video Game) / int_8d718b9e
comment
Bears Are Bad News: The Ice Domain in Dark Legacy is notable for having polar bears as the realm's golems. These bears' mouths have a more zombified look to it.
 Gauntlet (Video Game) / int_8d718b9e
featureApplicability
1.0
 Gauntlet (Video Game) / int_8d718b9e
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_8d718b9e
 Gauntlet (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Gauntlet (Video Game) / int_8e0430ab
comment
The game forces you to get all of the Clue "?" levels completed. Miss one and you are forced to guess that letter; getting it wrong before approaching room 00 gives you a Non Standard Game Over.
 Gauntlet (Video Game) / int_8e0430ab
featureApplicability
1.0
 Gauntlet (Video Game) / int_8e0430ab
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_8e0430ab
 Gauntlet (Video Game) / int_8f5b3862
type
No Such Thing as Dehydration
 Gauntlet (Video Game) / int_8f5b3862
comment
No Such Thing as Dehydration: The games have a time-based food counter that doubles as a health meter. The only foods that can be eaten are fruits and meats, but no beverages need to be drunk.
 Gauntlet (Video Game) / int_8f5b3862
featureApplicability
1.0
 Gauntlet (Video Game) / int_8f5b3862
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_8f5b3862
 Gauntlet (Video Game) / int_8f788a30
type
Color-Coded Elements
 Gauntlet (Video Game) / int_8f788a30
comment
Legends/Dark Legacy also has the magic of a potion be determined by what color it is: green is acid, yellow is light, blue is lightning and red is fire. Alchemy Is Magic: The Strength-type and Magic-type groups could under certain circumstances use the potions for a secondary transformation effect in Legends/Dark Legacy: The Fighter/Minotaur/Dwarf/Ogre could turn junk (worth 10 gold coins) in the area into a chest of pure silver with a magic potion at level 25 worth 100 gold coins, then at level 50 could turn it into a chest of pure gold for 200 gold coins. (Keep in mind, though, a potion is 250 gold in the shop.) In contrast, the Wizard/Jackal/Sorceress/Medusa could turn poisoned food in the area into good food: a poison apple (green with two crossbones sticking out of it and causes you to lose 50 health) into a good red apple for 50 health at level 25, while at level 50 they could also turn poison meat (a green-brown drumstick with two bones sticking out of it that causes you to lose 100 health) into a good drumstick good for 100 health (which normally costs 250 coins in the shop).
 Gauntlet (Video Game) / int_8f788a30
featureApplicability
1.0
 Gauntlet (Video Game) / int_8f788a30
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_8f788a30
 Gauntlet (Video Game) / int_906365a2
type
Demonic Possession
 Gauntlet (Video Game) / int_906365a2
comment
Demonic Possession: The near-death Garm absorbs Skorne's essence after the latter's destruction in the Underworld, prompting Garm to take over as the True Final Boss in Dark Legacy.
 Gauntlet (Video Game) / int_906365a2
featureApplicability
1.0
 Gauntlet (Video Game) / int_906365a2
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_906365a2
 Gauntlet (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Gauntlet (Video Game) / int_92a1fa1b
comment
It doesn't end there. After defeating the 3-headed dragon (Hydra), you may see an exit that should end in completing the game, right? Wrong. Do that and you get a Non Standard Game Over. You have to find the hidden panels that allow you to retrieve the sacred orb near the exit to get the actual ending.
 Gauntlet (Video Game) / int_92a1fa1b
featureApplicability
1.0
 Gauntlet (Video Game) / int_92a1fa1b
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_92a1fa1b
 Gauntlet (Video Game) / int_979f41a
type
Continuity Reboot
 Gauntlet (Video Game) / int_979f41a
comment
Gauntlet Legends (1998) — The first arcade installment since Gauntlet II, it ran on Midway's Vodoo Banshee-based Vegas board. It has an air of the Continuity Reboot about it; the Hack and Slash nature was left unchanged, and there were still four players, but the levels were quite different, and the controls of Weak, Strong, and Turbo attacks, the latter being a Limit Break that charged every time you used one of the other two attacks. It also added persistent characters: When you started (or joined) a game, you could enter your initials, and it would then load up the characters that that particular machine had stored for those initials. Therefore, you could play for a while, have your character level up a bit, but if you had to leave, you could then come back later and have your character the same level as it was before. The console versions (released for the Nintendo 64, PlayStation and Dreamcast) just used memory card saves.
 Gauntlet (Video Game) / int_979f41a
featureApplicability
1.0
 Gauntlet (Video Game) / int_979f41a
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_979f41a
 Gauntlet (Video Game) / int_9bfbf9f3
type
Chainmail Bikini
 Gauntlet (Video Game) / int_9bfbf9f3
comment
Thyra's chest-and-thigh-baring Chainmail Bikini in the earlier games. The Valkyrie in Legends is also sunbathing in the ending postcard and even has an infamous nude code.
 Gauntlet (Video Game) / int_9bfbf9f3
featureApplicability
1.0
 Gauntlet (Video Game) / int_9bfbf9f3
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_9bfbf9f3
 Gauntlet (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 Gauntlet (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: The latter is the boss of the Ice Domain.
 Gauntlet (Video Game) / int_9c23f3a0
featureApplicability
1.0
 Gauntlet (Video Game) / int_9c23f3a0
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_9c23f3a0
 Gauntlet (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Gauntlet (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: In Gauntlet, shooting other players initially carries no penalty, but after enough levels, they will start to stun or even damage other players. Woe unto you if your allies are griefers.
 Gauntlet (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Gauntlet (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_9e8aa11e
 Gauntlet (Video Game) / int_9f80e1da
type
Sarcasm Mode
 Gauntlet (Video Game) / int_9f80e1da
comment
Sarcasm Mode: The narrator in the first game tends to do this. "That was a heroic effort." Killing Golems often require a lot of backing up and shooting. Upon victory, the narrator remarks "I have never seen such bravery". In Dark Legacy the Jester goes: "I'm so happy for you" if in multiplayer you steal an item HE was trying to get. The other straighter forward voices go: "Thou art greedy" or "Pardon me, but that was Mine!"
 Gauntlet (Video Game) / int_9f80e1da
featureApplicability
1.0
 Gauntlet (Video Game) / int_9f80e1da
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_9f80e1da
 Gauntlet (Video Game) / int_9fb2452d
type
Evil Is Not a Toy
 Gauntlet (Video Game) / int_9fb2452d
comment
Evil Is Not a Toy: Something Garm learns rather quickly in Legends and Dark Legacy. Later subverted in the latter.
 Gauntlet (Video Game) / int_9fb2452d
featureApplicability
-0.3
 Gauntlet (Video Game) / int_9fb2452d
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_9fb2452d
 Gauntlet (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Gauntlet (Video Game) / int_a4cb54b4
comment
It should be noted that the ports themselves also starkly differ from each other. This is most obvious with the Dreamcast port vs the N64 and Playstation as the former includes more stark changes that bring it closer to the arcade (namely including the Desert and Forest realms, which were replaced with the Town and Ice realms) along with new character classes that would later appear in Dark Legacy, but the latter two versions have differences between themselves as well.
 Gauntlet (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Gauntlet (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_a4cb54b4
 Gauntlet (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Gauntlet (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Sumner in Dark Legacy. He has the same moves as the wizard but all of his stats are maxed out making him the strongest character in the game. You can't unlock until the final realm however so there isn't a lot of areas where he's worth using.
 Gauntlet (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Gauntlet (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_a5e02e9e
 Gauntlet (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Gauntlet (Video Game) / int_b032e4ed
comment
Ms. Fanservice: All three heroines, especially in their Mountain/red and Forest/green costumes in Legends / Dark Legacy. Thyra's chest-and-thigh-baring Chainmail Bikini in the earlier games. The Valkyrie in Legends is also sunbathing in the ending postcard and even has an infamous nude code. The female Archer's very minimalist (esp. the green's Navel-Deep Neckline) outfits, and appears to be topless in both beach party postcards. The Sorceress exudes Hot Witch by strutting like a supermodel and leans forward whenever she shoots magic bolts. The secret heroine Falconess (any color) walks around with her half-human female form wearing very meager pieces of clothing.
 Gauntlet (Video Game) / int_b032e4ed
featureApplicability
1.0
 Gauntlet (Video Game) / int_b032e4ed
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_b032e4ed
 Gauntlet (Video Game) / int_b4a7756d
type
I Was Just Joking
 Gauntlet (Video Game) / int_b4a7756d
comment
I Was Just Joking: In the first two games, the announcer will count down the final ten seconds left to escape each treasure room. However, he will occasionally randomize the numbers, then proclaim, "Just kidding!"
 Gauntlet (Video Game) / int_b4a7756d
featureApplicability
1.0
 Gauntlet (Video Game) / int_b4a7756d
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_b4a7756d
 Gauntlet (Video Game) / int_b709120e
type
Inexplicably Preserved Dungeon Meat
 Gauntlet (Video Game) / int_b709120e
comment
Inexplicably Preserved Dungeon Meat: A staple of the series. Apparently when Red Warrior needs food badly it doesn't matter where it's been. In Dark Legacy there were green drumsticks with crossbones in them and a bite taken out of them. These were poisoned meat that could take away 100 Health, and unless you were a Wizard or a Sorceress of at least Level 50 you had to avoid them (if you were that Wizard / Sorceress of at least Level 50, though, you could use a potion to turn it into a healthy drumstick for 100 Health).
 Gauntlet (Video Game) / int_b709120e
featureApplicability
1.0
 Gauntlet (Video Game) / int_b709120e
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_b709120e
 Gauntlet (Video Game) / int_b915b765
type
Boss-Altering Consequence
 Gauntlet (Video Game) / int_b915b765
comment
Boss-Altering Consequence: In titles Legends and Dark Legacy, there are special artifacts found in each realm which can give players an advantage against each boss. These artifacts will have effects from inflicting a chunk of early damage to temporarily incapacitating the boss.
 Gauntlet (Video Game) / int_b915b765
featureApplicability
1.0
 Gauntlet (Video Game) / int_b915b765
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_b915b765
 Gauntlet (Video Game) / int_b9d334b2
type
Aerith and Bob
 Gauntlet (Video Game) / int_b9d334b2
comment
Aerith and Bob: We have Layla, Kore and then... Morgan and Orlando. Most of the book's NPCs also have very ordinary (or at least real-world) names like Sebastian and Celeste.
 Gauntlet (Video Game) / int_b9d334b2
featureApplicability
1.0
 Gauntlet (Video Game) / int_b9d334b2
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_b9d334b2
 Gauntlet (Video Game) / int_c185022a
type
"Instant Death" Radius
 Gauntlet (Video Game) / int_c185022a
comment
"Instant Death" Radius: Death in the 2014 remake and Slayer Edition has been changed into an invulnerable One-Hit Kill creature. Not even magic can banish it unlike previous games. Death only appears on certain stages of Campaign and every 6th floor of Endless, which pursues the players until it has made a kill (or after some time), and then comes back again later.
 Gauntlet (Video Game) / int_c185022a
featureApplicability
1.0
 Gauntlet (Video Game) / int_c185022a
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_c185022a
 Gauntlet (Video Game) / int_c3182167
type
Golem
 Gauntlet (Video Game) / int_c3182167
comment
Golem: A notable enemy in Legends and Dark Legacy, where each realm has its own golem motif. They are heavy hitters and can soak up a lot of damage, which means they are also a good source of experience. Bears Are Bad News: The Ice Domain in Dark Legacy is notable for having polar bears as the realm's golems. These bears' mouths have a more zombified look to it.
 Gauntlet (Video Game) / int_c3182167
featureApplicability
1.0
 Gauntlet (Video Game) / int_c3182167
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_c3182167
 Gauntlet (Video Game) / int_c4b8e2ae
type
One-Woman Wail
 Gauntlet (Video Game) / int_c4b8e2ae
comment
One-Woman Wail: The Underworld theme in Seven Sorrows.
 Gauntlet (Video Game) / int_c4b8e2ae
featureApplicability
1.0
 Gauntlet (Video Game) / int_c4b8e2ae
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_c4b8e2ae
 Gauntlet (Video Game) / int_c54d550d
type
Novelization
 Gauntlet (Video Game) / int_c54d550d
comment
Novelization: The book adapts Sumner's Tower, Forest Realm, Forsaken Province and Castle Stronghold from Dark Legacy.
 Gauntlet (Video Game) / int_c54d550d
featureApplicability
1.0
 Gauntlet (Video Game) / int_c54d550d
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_c54d550d
 Gauntlet (Video Game) / int_c57b21f9
type
Global Currency
 Gauntlet (Video Game) / int_c57b21f9
comment
Global Currency: Gold coins are the local currency. In Legends and Dark Legacy junk is worth 10 gold. Chests of treasure vary in value depending on what's in it: Pure silver is 100 gold coins, pure gold is 200 gold, and pure gems are 300 gold. Mix of silver and gold is worth 150 gold coins, and mix of gold and gems are 250 gold. After chests, half a barrel of gold is 500 gold coins, and a whole barrel is 1000 gold. Killing a boss uses Big Coins: a Copper Big Coin is 500 gold, a Silver Big Coin is 1000 gold, and a Gold Big Coin is 5000 gold.
 Gauntlet (Video Game) / int_c57b21f9
featureApplicability
1.0
 Gauntlet (Video Game) / int_c57b21f9
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_c57b21f9
 Gauntlet (Video Game) / int_c75df49a
type
Shout-Out
 Gauntlet (Video Game) / int_c75df49a
comment
Shout-Out: Morgan the Wizard is an obvious reference to Morgan Le Fay.
 Gauntlet (Video Game) / int_c75df49a
featureApplicability
1.0
 Gauntlet (Video Game) / int_c75df49a
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_c75df49a
 Gauntlet (Video Game) / int_c923e7a6
type
Metal Slime
 Gauntlet (Video Game) / int_c923e7a6
comment
Metal Slime: The Thief.
 Gauntlet (Video Game) / int_c923e7a6
featureApplicability
1.0
 Gauntlet (Video Game) / int_c923e7a6
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_c923e7a6
 Gauntlet (Video Game) / int_c9d9a85f
type
Hot Witch
 Gauntlet (Video Game) / int_c9d9a85f
comment
The Sorceress exudes Hot Witch by strutting like a supermodel and leans forward whenever she shoots magic bolts.
 Gauntlet (Video Game) / int_c9d9a85f
featureApplicability
1.0
 Gauntlet (Video Game) / int_c9d9a85f
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_c9d9a85f
 Gauntlet (Video Game) / int_ca3d2067
type
Mook Debut Cutscene
 Gauntlet (Video Game) / int_ca3d2067
comment
Mook Debut Cutscene: Done in Legends.
 Gauntlet (Video Game) / int_ca3d2067
featureApplicability
1.0
 Gauntlet (Video Game) / int_ca3d2067
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_ca3d2067
 Gauntlet (Video Game) / int_cab5085a
type
Rain of Arrows
 Gauntlet (Video Game) / int_cab5085a
comment
Rain of Arrows: The Archer's Double Bow and BFG Turbo attacks, the latter ending with a huge energy bolt.
 Gauntlet (Video Game) / int_cab5085a
featureApplicability
1.0
 Gauntlet (Video Game) / int_cab5085a
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_cab5085a
 Gauntlet (Video Game) / int_cabaf736
type
Critical Annoyance
 Gauntlet (Video Game) / int_cabaf736
comment
Critical Annoyance: Aside from announcements when your health reaches certain checkpoints, the arcade version produces a dull alert tone to advise that a player is running low on health.
 Gauntlet (Video Game) / int_cabaf736
featureApplicability
1.0
 Gauntlet (Video Game) / int_cabaf736
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_cabaf736
 Gauntlet (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Gauntlet (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: Some food or potion is poisonous and inflicts damage rather than healing. However, Gauntlet II permits shooting poisoned items in order to slow down the monsters.
 Gauntlet (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Gauntlet (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_cb5cf4a5
 Gauntlet (Video Game) / int_d15c1086
type
Boss-Only Level
 Gauntlet (Video Game) / int_d15c1086
comment
Boss-Only Level: Exaggerated in Dark Legacy; every boss has its own level.
 Gauntlet (Video Game) / int_d15c1086
featureApplicability
1.0
 Gauntlet (Video Game) / int_d15c1086
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_d15c1086
 Gauntlet (Video Game) / int_d24ed873
type
Developer's Foresight
 Gauntlet (Video Game) / int_d24ed873
comment
Developer's Foresight: It's quite possible that players may find themselves in a maze full of locked doors with insufficient keys to unlock them all, or which is so complicated that they can't find the exit (or where the path to the exit is blocked by a key or potion which they can't pick up because their inventory is full, hence can't get past). Because of this, after a certain amount of health is lost all locked doors will spring open, and after still more health is lost, all walls turn to exits.
 Gauntlet (Video Game) / int_d24ed873
featureApplicability
1.0
 Gauntlet (Video Game) / int_d24ed873
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_d24ed873
 Gauntlet (Video Game) / int_d251db87
type
Alchemy Is Magic
 Gauntlet (Video Game) / int_d251db87
comment
Alchemy Is Magic: The Strength-type and Magic-type groups could under certain circumstances use the potions for a secondary transformation effect in Legends/Dark Legacy: The Fighter/Minotaur/Dwarf/Ogre could turn junk (worth 10 gold coins) in the area into a chest of pure silver with a magic potion at level 25 worth 100 gold coins, then at level 50 could turn it into a chest of pure gold for 200 gold coins. (Keep in mind, though, a potion is 250 gold in the shop.) In contrast, the Wizard/Jackal/Sorceress/Medusa could turn poisoned food in the area into good food: a poison apple (green with two crossbones sticking out of it and causes you to lose 50 health) into a good red apple for 50 health at level 25, while at level 50 they could also turn poison meat (a green-brown drumstick with two bones sticking out of it that causes you to lose 100 health) into a good drumstick good for 100 health (which normally costs 250 coins in the shop).
 Gauntlet (Video Game) / int_d251db87
featureApplicability
1.0
 Gauntlet (Video Game) / int_d251db87
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_d251db87
 Gauntlet (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 Gauntlet (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: The color-coding in the original Gauntlet corresponded to each character class, but since the characters are fixed by control panel in the 4-player version anyway, it still applies to to some extent. They were assigned from left to right in the following order: Thor the Warrior is Red, Thyra the Valkyrie is Blue, Merlin the Wizard is Yellow, and Questor the Elf is Green. Gauntlet II, which allows multiple players to be the same characters class, has the player's colors fixed in the same order. This means that only red and blue are available in the 2-player version of the cabinet, whereas the 4-player version adds yellow and green. In the arcade versions of both, Gauntlet Legends and Gauntlet: Dark Legacy, the player order goes yellow, blue, red and green. Each color is meant to represent a different race/kingdom that the player character hails from. However, the console ports ditch the fixed coloring and instead allow each player to choose their colors as an alternate costume and hair/skin color after selecting a class. Gauntlet 2014 went back to using unique characters for each player. It features all four characters from the original arcade game and adds Lilith the Necromancer as a fifth character via DLC, who is clad in purple. Not only is the character's UI appropriately tinted, but in the PS4 version the DualShock 4 controller's LED panel switches to the appropriate color.
 Gauntlet (Video Game) / int_d5a66181
featureApplicability
1.0
 Gauntlet (Video Game) / int_d5a66181
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_d5a66181
 Gauntlet (Video Game) / int_d639cf57
type
Reformulated Game
 Gauntlet (Video Game) / int_d639cf57
comment
Reformulated Game: The home ports of Legends are drastically different from the arcade to the point that players are confused why certain levels are different. The console Legends adopted the arcade's Mountain and Castle with Dark Legacy's Province/Sky and Ice. The arcade versions have much simpler goals of collecting all 12 or 13 Rune Stones, but the consoles added even more monsters and quest items to unlock other realms like obelisks and crystals. Dark Legacy's Battlefield realm existed in the arcade and consoles, but not in the original Legends. In the arcades, by having a Level 10 hero, you may unlock his/her corresponding secret character. In the consoles, you have to collect all tokens from the secret character's specific Treasure Room: You are awarded nothing if you miss one token. Arcade version items run for a limited time once they are picked up. In consoles, items are stocked in an inventory and can be toggled on or off whenever you want. A portal brings you to specific stages in the console versions. In the arcade, each realm is an entire stage, so if you miss a certain stone or item from a sub-stage, you can't go back unless you restart the whole realm from the beginning. It should be noted that the ports themselves also starkly differ from each other. This is most obvious with the Dreamcast port vs the N64 and Playstation as the former includes more stark changes that bring it closer to the arcade (namely including the Desert and Forest realms, which were replaced with the Town and Ice realms) along with new character classes that would later appear in Dark Legacy, but the latter two versions have differences between themselves as well.
 Gauntlet (Video Game) / int_d639cf57
featureApplicability
1.0
 Gauntlet (Video Game) / int_d639cf57
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_d639cf57
 Gauntlet (Video Game) / int_d687ba2a
type
Guest Fighter
 Gauntlet (Video Game) / int_d687ba2a
comment
Guest Fighter: In Legends and Dark Legacy, Pojo the Chicken from Mace: The Dark Age is playable temporarily when using Pojo's Egg, and is a playable character when entering a code.
 Gauntlet (Video Game) / int_d687ba2a
featureApplicability
1.0
 Gauntlet (Video Game) / int_d687ba2a
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_d687ba2a
 Gauntlet (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Gauntlet (Video Game) / int_d88e125e
comment
Our Dragons Are Different: The NES version had a three-headed dragon as the final boss. In the arcade version of Gauntlet II, the dragon is a rare enemy that guards various areas by shooting fire for a long distance (or rapidly cooking players that try getting too close). Dark Legacy had one as the boss of the Warrior's region. The story mode has five bosses that are increasingly powerful dragons. The last one is the cursed adventurer that beat all five before you. Literally.
 Gauntlet (Video Game) / int_d88e125e
featureApplicability
1.0
 Gauntlet (Video Game) / int_d88e125e
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_d88e125e
 Gauntlet (Video Game) / int_d9e48d0
type
Company Cross References
 Gauntlet (Video Game) / int_d9e48d0
comment
Company Cross References: The Lich in Dark Legacy is an undead who taunts you "COME HERE!". Midway Games was involved with both franchises.
 Gauntlet (Video Game) / int_d9e48d0
featureApplicability
1.0
 Gauntlet (Video Game) / int_d9e48d0
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_d9e48d0
 Gauntlet (Video Game) / int_da1c8191
type
Writers Cannot Do Math
 Gauntlet (Video Game) / int_da1c8191
comment
Writers Cannot Do Math: While scouting the town infested with undead, Morgan counts 180 skeletons and 285 zombies. Orlando remarks "almost 400 enemies", which Morgan responds with "fighting 365 undead won't be easy".
 Gauntlet (Video Game) / int_da1c8191
featureApplicability
1.0
 Gauntlet (Video Game) / int_da1c8191
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_da1c8191
 Gauntlet (Video Game) / int_dc28d5a
type
Score Milking
 Gauntlet (Video Game) / int_dc28d5a
comment
Score Milking: Players are free to spend as much time as desired to kill enemies, so long as their health holds out.
 Gauntlet (Video Game) / int_dc28d5a
featureApplicability
1.0
 Gauntlet (Video Game) / int_dc28d5a
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_dc28d5a
 Gauntlet (Video Game) / int_e42c07e6
type
Holy Hand Grenade
 Gauntlet (Video Game) / int_e42c07e6
comment
Holy Hand Grenade: The magic potions, often called "bomb potions". They affect the whole area of the screen, but their effect is based on: The magic ability of the player using them: the Warrior/Dwarf has the worst magic and the Wizard/Sorceress the best. Legends/Dark Legacy also has the magic of a potion be determined by what color it is: green is acid, yellow is light, blue is lightning and red is fire. Alchemy Is Magic: The Strength-type and Magic-type groups could under certain circumstances use the potions for a secondary transformation effect in Legends/Dark Legacy: The Fighter/Minotaur/Dwarf/Ogre could turn junk (worth 10 gold coins) in the area into a chest of pure silver with a magic potion at level 25 worth 100 gold coins, then at level 50 could turn it into a chest of pure gold for 200 gold coins. (Keep in mind, though, a potion is 250 gold in the shop.) In contrast, the Wizard/Jackal/Sorceress/Medusa could turn poisoned food in the area into good food: a poison apple (green with two crossbones sticking out of it and causes you to lose 50 health) into a good red apple for 50 health at level 25, while at level 50 they could also turn poison meat (a green-brown drumstick with two bones sticking out of it that causes you to lose 100 health) into a good drumstick good for 100 health (which normally costs 250 coins in the shop). Whether the potions are picked up, then used with the "magic" button or just simply shot. A picked-up-and-used potion is stronger than one simply shot at. Also, in both Legends and Dark Legacy the potions can be thrown to blast a group of enemies either adjacent to the player, or below him/her if the player is on a ledge or area above them. In Gauntlet II, some potions were poison, and shooting them slows the enemies.
 Gauntlet (Video Game) / int_e42c07e6
featureApplicability
1.0
 Gauntlet (Video Game) / int_e42c07e6
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_e42c07e6
 Gauntlet (Video Game) / int_e482cfa7
type
To the Pain
 Gauntlet (Video Game) / int_e482cfa7
comment
To the Pain: Skorne makes various threats about this to the player when they defeat a boss.
 Gauntlet (Video Game) / int_e482cfa7
featureApplicability
1.0
 Gauntlet (Video Game) / int_e482cfa7
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_e482cfa7
 Gauntlet (Video Game) / int_e4965307
type
Composite Character
 Gauntlet (Video Game) / int_e4965307
comment
Composite Character: The Dark Lord Asrioth is a Lich (the Province boss) but has the appearance and attacks of the Shadow Wraith (the Dream boss) from the games.
 Gauntlet (Video Game) / int_e4965307
featureApplicability
1.0
 Gauntlet (Video Game) / int_e4965307
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_e4965307
 Gauntlet (Video Game) / int_e50fa775
type
Damage Over Time
 Gauntlet (Video Game) / int_e50fa775
comment
Damage Over Time: In the original game, the players' HP decreased at a constant rate throughout the game. The only means to replenish HP? Food items in various levels or putting more coins in the machine.
 Gauntlet (Video Game) / int_e50fa775
featureApplicability
1.0
 Gauntlet (Video Game) / int_e50fa775
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_e50fa775
 Gauntlet (Video Game) / int_e5421161
type
Expy
 Gauntlet (Video Game) / int_e5421161
comment
Expy: The Necromancer in the 2014 revival can be seen as one for the Sorceress from Dark Legacy. In fact, the Sorceress' Level 90 rank title is Necromancer. Thor is essentially Conan the Barbarian with a battle axe. Thyra in the original games can be considered a blonde Red Sonja with blue Chainmail Bikini.
 Gauntlet (Video Game) / int_e5421161
featureApplicability
1.0
 Gauntlet (Video Game) / int_e5421161
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_e5421161
 Gauntlet (Video Game) / int_e7eb0474
type
Hub Level
 Gauntlet (Video Game) / int_e7eb0474
comment
Hub Level: Legends/Dark Legacy has Sumner's Tower. While the appearance and layout differs between versions, it is functionally similar: It hosts a series of portals used to reach different levels, ala Crash Bandicoot 3: Warped. The Playstation and N64 versions also include a shop.
 Gauntlet (Video Game) / int_e7eb0474
featureApplicability
1.0
 Gauntlet (Video Game) / int_e7eb0474
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_e7eb0474
 Gauntlet (Video Game) / int_e807c3ec
type
Levitating Lotus Position
 Gauntlet (Video Game) / int_e807c3ec
comment
Levitating Lotus Position: The Wizard class has this as an Idle Animation in Dark Legacy.
 Gauntlet (Video Game) / int_e807c3ec
featureApplicability
1.0
 Gauntlet (Video Game) / int_e807c3ec
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_e807c3ec
 Gauntlet (Video Game) / int_e8aa2b1d
type
Tactical Withdrawal
 Gauntlet (Video Game) / int_e8aa2b1d
comment
Killing Golems often require a lot of backing up and shooting. Upon victory, the narrator remarks "I have never seen such bravery".
 Gauntlet (Video Game) / int_e8aa2b1d
featureApplicability
1.0
 Gauntlet (Video Game) / int_e8aa2b1d
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_e8aa2b1d
 Gauntlet (Video Game) / int_eba6a077
type
Cain and Abel
 Gauntlet (Video Game) / int_eba6a077
comment
Cain and Abel: The benevolent mage Sumner and his evil younger brother Garm.
 Gauntlet (Video Game) / int_eba6a077
featureApplicability
1.0
 Gauntlet (Video Game) / int_eba6a077
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_eba6a077
 Gauntlet (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 Gauntlet (Video Game) / int_ee828827
comment
Morgan notes that his food supply is running low. Orlando quips "Does this mean the wizard needs food badly?"
 Gauntlet (Video Game) / int_ee828827
featureApplicability
1.0
 Gauntlet (Video Game) / int_ee828827
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_ee828827
 Gauntlet (Video Game) / int_efe63dcf
type
Creepy Cathedral
 Gauntlet (Video Game) / int_efe63dcf
comment
Creepy Cathedral: The aptly named Desecrated Temple overflows with monster generators, along with Ominous Latin Chanting (specifically the opening stanza of Carmina Burana).
 Gauntlet (Video Game) / int_efe63dcf
featureApplicability
1.0
 Gauntlet (Video Game) / int_efe63dcf
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_efe63dcf
 Gauntlet (Video Game) / int_f0089082
type
Early-Bird Cameo
 Gauntlet (Video Game) / int_f0089082
comment
Early-Bird Cameo: The Dreamcast port of Legends included the new character classes from Dark Legacy, plus the Poison Field and Mausoleum levels.
 Gauntlet (Video Game) / int_f0089082
featureApplicability
1.0
 Gauntlet (Video Game) / int_f0089082
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_f0089082
 Gauntlet (Video Game) / int_f11c3835
type
Anti-Grinding
 Gauntlet (Video Game) / int_f11c3835
comment
Anti-Grinding: While players are free to kill as many monsters as they want during their playthroughs, Gauntlet actually discourages credit feeding. Rather than ranking players based on cumulative score, Gauntlet is one of Atari's first arcade games that ranks players based on their per-credit average.
 Gauntlet (Video Game) / int_f11c3835
featureApplicability
1.0
 Gauntlet (Video Game) / int_f11c3835
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_f11c3835
 Gauntlet (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Gauntlet (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: The Dragon in Legends. He's the first boss in the game and will beat down inexperienced players who easily blew through the first few levels. The Lich is this for Dark Legacy, especially for people expecting something like the Dragon. As one of two bosses that moves around, the Lich is tough, he has a leaping slam that lets him close the distance quick, and has some surprisingly powerful attacks with wide ranges that'll cut unseasoned heroes down to size like greased lightning.
 Gauntlet (Video Game) / int_f4a0408f
featureApplicability
1.0
 Gauntlet (Video Game) / int_f4a0408f
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_f4a0408f
 Gauntlet (Video Game) / int_f4f01ac
type
Deadly Rotary Fan
 Gauntlet (Video Game) / int_f4f01ac
comment
Deadly Rotary Fan: The propeller blades in the docks of the Sky Domain. A Nightmare Realm level has several huge fans blocking your way. You can hit the "slow down" switch to make it past them.
 Gauntlet (Video Game) / int_f4f01ac
featureApplicability
1.0
 Gauntlet (Video Game) / int_f4f01ac
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_f4f01ac
 Gauntlet (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Gauntlet (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: The Desecrated Temple is the area accessed by beating all of the world bosses, features enemies from all four realms and has Skorne as the boss. Of course the appearance of a 13th rune stone on the UI around the game along with the final gate (which, in the Dreamcast version, has a massive bust of Skorne over it) means that a player likely won't be too fooled. Dark Legacy turns the Underworld into this although, again, players can find the teleporters for the final set of levels regardless.
 Gauntlet (Video Game) / int_f55a1990
featureApplicability
1.0
 Gauntlet (Video Game) / int_f55a1990
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_f55a1990
 Gauntlet (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Gauntlet (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Generally averted in the original arcade games. The only exceptions are Ghosts (who don't have any attacks) and Death (whose right hand is stretched out, but switches to his left hand when facing right).
 Gauntlet (Video Game) / int_f5a22215
featureApplicability
-1.0
 Gauntlet (Video Game) / int_f5a22215
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_f5a22215
 Gauntlet (Video Game) / int_fc57cbb1
type
Destroyable Items
 Gauntlet (Video Game) / int_fc57cbb1
comment
Destroyable Items: It is possible to accidentally shoot your food. Blue potions can also be shot; in Gauntlet II, shooting poison caused monsters to slow down for a few seconds. Legends and Dark Legacy had green poison gas releasing barrels (which hurts players and turns food poisonous), and as red explosive barrels (damaging nearby players and destroys adjacent items). Barrels can also be split open. Potions could be shot in which they had a lesser effect of elemental magic than if a character used one from inventory.
 Gauntlet (Video Game) / int_fc57cbb1
featureApplicability
1.0
 Gauntlet (Video Game) / int_fc57cbb1
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_fc57cbb1
 Gauntlet (Video Game) / int_fdf22cfd
type
Evil Is Hammy
 Gauntlet (Video Game) / int_fdf22cfd
comment
Evil Is Hammy: Skorne, who is heard taunting players in a hammy fashion if they don't find the Runestones or talking about how he will gruesomely murder them after killing a boss.
 Gauntlet (Video Game) / int_fdf22cfd
featureApplicability
1.0
 Gauntlet (Video Game) / int_fdf22cfd
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_fdf22cfd
 Gauntlet (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Gauntlet (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Skorne seems significantly more powerful in the intro FMV of Legends and Dark Legacy, where he pounds down Garm with a few decisive blows. When fought in-game, he behaves much like any other boss, content to hurl ranged attacks at you while soaking your own. Granted, Skorne can still pound your character for horrific damage.
 Gauntlet (Video Game) / int_fe262584
featureApplicability
1.0
 Gauntlet (Video Game) / int_fe262584
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_fe262584
 Gauntlet (Video Game) / int_fe48cea2
type
Lady of War
 Gauntlet (Video Game) / int_fe48cea2
comment
Lady of War: The Valkyrie.
 Gauntlet (Video Game) / int_fe48cea2
featureApplicability
1.0
 Gauntlet (Video Game) / int_fe48cea2
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_fe48cea2
 Gauntlet (Video Game) / int_fff371b4
type
Death Seeker
 Gauntlet (Video Game) / int_fff371b4
comment
Death Seeker: The last boss of Gauntlet 4.
 Gauntlet (Video Game) / int_fff371b4
featureApplicability
1.0
 Gauntlet (Video Game) / int_fff371b4
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_fff371b4
 Gauntlet (Video Game) / int_name
type
ItemName
 Gauntlet (Video Game) / int_name
comment
 Gauntlet (Video Game) / int_name
featureApplicability
1.0
 Gauntlet (Video Game) / int_name
featureConfidence
1.0
 Gauntlet (Video Game)
hasFeature
Gauntlet (Video Game) / int_name
 Gauntlet (Video Game) / int_name
itemName
Gauntlet (Video Game)

The following is a list of statements referring to the current page from other pages.

 Gauntlet (Video Game)
hasFeature
Absurdly High Level Cap / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Affirmative Action Girl / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Airborne Aircraft Carrier / int_e37825ad
 Gauntlet (Video Game)
hasFeature
American Video Games / int_e37825ad
 Gauntlet (Video Game)
hasFeature
And Your Reward Is Clothes / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Animated Armor / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Announcer Chatter / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Annoying Video Game Helper / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Attack Drone / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Attackable Pickup / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Automatic Crossbows / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Balance, Power, Skill, Gimmick / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Bandit Mook / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Barbarian Hero / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Barbaric Battleaxe / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Battle Trophy / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Big Boo's Haunt / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Boss-Altering Consequence / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Boss-Arena Idiocy / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Boss Arena Recovery / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Bottomless Magazines / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Breather Level / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Brutal Bonus Level / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Button Mashing / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Classical Chimera / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Clown-Car Base / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Clown-Car Grave / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Color-Coded Multiplayer / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Continuing is Painful / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Critical Annoyance / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Damage Discrimination / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Damage Over Time / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Deadly Rotary Fan / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Destroyable Items / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Developer's Room / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Difficulty Spike / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Disadvantageous Disintegration / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Don't Wake the Sleeper / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Drop-In-Drop-Out Multiplayer / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Dungeon Crawling / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Ethnic Magician / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Expansion Pack / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Expressive Health Bar / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Forest Ranger / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Friendly Fireproof / int_e37825ad
 Gauntlet
seeAlso
Gauntlet (Video Game)
 Gauntlet (Video Game)
hasFeature
Gimmick Level / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Go for the Eye / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Gone Horribly Wrong / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Green Is Gross / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Hollywood Acid / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Hyperactive Metabolism / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Inexplicably Preserved Dungeon Meat / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Interchangeable Antimatter Keys / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Invisibility Flicker / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Invisible Monsters / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Joke Character / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Large-Ham Announcer / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Level Drain / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Mad Libs Dialogue / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Magic Countdown / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Mega Dungeon / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Metal Slime / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Mook Debut Cutscene / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Mook Maker / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Mook-Themed Level / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Mutually Exclusive Power-Ups / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Nerf / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Nipple and Dimed / int_e37825ad
 Gauntlet (Video Game)
hasFeature
No Such Thing as Dehydration / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Non-Ironic Clown / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Numbered Sequels / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Our Minotaurs Are Different / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Peninsula of Power Leveling / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Point of No Return / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Poison Mushroom / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Polished Port / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Port Overdosed / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Recycled Title / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Red Hot Masculinity / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Reformulated Game / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Schrödinger's Player Character / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Score Milking / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Smart Bomb / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Songs in the Key of Panic / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Squishy Wizard / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Stationary Boss / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Stationary Enemy / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Stereotypical Nerd / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Teleportation / int_e37825ad
 Gauntlet (Video Game)
hasFeature
The Death of Death / int_e37825ad
 Gauntlet (Video Game)
hasFeature
The Grim Reaper / int_e37825ad
 Gauntlet (Video Game)
hasFeature
The War Sequence / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Three-Quarters View / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Throwing Your Sword Always Works / int_e37825ad
 Gauntlet (Video Game)
hasFeature
True Final Boss / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Updated Re-release / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Valkyries / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Video Game Remake / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Wave-Motion Gun / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Wins by Doing Absolutely Nothing / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Womb Level / int_e37825ad
 Gauntlet (Video Game)
hasFeature
Wrap Around / int_e37825ad
 ZXSpectrum
seeAlso
Gauntlet (Video Game)
 GauntLet
sameAs
Gauntlet (Video Game)
 Gauntlet
sameAs
Gauntlet (Video Game)