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Ghostbusters: The Video Game (Video Game)

 Ghostbusters: The Video Game (Video Game)
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TVTItem
 Ghostbusters: The Video Game (Video Game)
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Ghostbusters: The Video Game (Video Game)
 Ghostbusters: The Video Game (Video Game)
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GhostbustersTheVideoGame
 Ghostbusters: The Video Game (Video Game)
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Being the popular franchise that it is, Ghostbusters has managed to spawn a few video games in its lifetime. These games have generally been hit or miss, depending on the console and the development.But the most successful of these games came out in 2009, developed by Terminal Reality and published by Atari, in celebration of the 25th Anniversary of the original movie. Given a major multi-platform release and significant support from multiple companies, on top of featuring the voice talents of the core four Ghostbusters and other key members of the films, the game was a strong success and renewed interest in the third movie. Sadly, it was also the last Ghostbusters media in which the late Harold Ramis appeared.The plot of the 2009 game is set two years after the events of the second movie, around Thanksgiving 1991. The Ghostbusters have been set up as official exterminators by the city, allowing you to mostly do your job with little concern of being sued as you have a massive insurance policy financed by the city. The game opens with a Gozer exhibit at the Museum of Natural History and a massive paranormal presence rippling out, pushing the Ghostbusters to become even busier than anticipated. Luckily, they have already hired on an intern, whose name is never actually spoken, and he goes on to help the original four Ghostbusters get rid of ghosts all throughout the city and uncover mysteries behind the first two movies, which allows you to visit many of the same locales. It also serves to tie the second movie in as an indirect consequence of Shandor's actions.The original release came out for PlayStation 3, Xbox 360, PC, PlayStation Portable, PlayStation 2 and the Wii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the The Real Ghostbusters, making it look more cartoon-y; it likewise gave you the option to play as a woman, had co-op mode, a greater emphasis on puzzle-solving, and a few additional scenes and dialogue not featured in the realistic version, making it a nice collector piece.Ten years after the original release, a remastered edition of the Realistic version by Saber Interactive and Mad Dog Studios was announced for the PlayStation 4, Xbox One, Nintendo Switch and Epic Games Store. Released, fittingly, on October 4, 2019.For the earlier 1984 Activision game based on the movie, see Ghostbusters (1984). For the 1990 game for the Sega Genesis, see Ghostbusters (1990). For the 2016 tie-in game, see Ghostbusters (2016).
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Heroic Mime
 Ghostbusters: The Video Game (Video Game) / int_143e6c8d
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Heroic Mime: The Rookie.
 Ghostbusters: The Video Game (Video Game) / int_143e6c8d
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You Can't Thwart Stage One
 Ghostbusters: The Video Game (Video Game) / int_15385326
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You Can't Thwart Stage One: Actually Double Subverted. The Ghostbusters shut down Shandor's mandala, forcing Shandor to resort to a backup plan by releasing all the ghosts from Containment.
 Ghostbusters: The Video Game (Video Game) / int_15385326
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type
Tempting Fate
 Ghostbusters: The Video Game (Video Game) / int_15b2cab3
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Tempting Fate: After the Rookie takes the Gozerian Codex from the Grey Lady and she vanishes, Ray suggests that taking the book - the reason she was murdered by the Collector - allowed her to finally cross over. Seconds later, she crosses right back.
 Ghostbusters: The Video Game (Video Game) / int_15b2cab3
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Purely Aesthetic Gender
 Ghostbusters: The Video Game (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: The stylized versions let you choose to play as either a male or female Recruit, but the only change is the character model; Girl Recruit has the exact same stats, capabilities, and even pronouns as Guy Recruit does.
 Ghostbusters: The Video Game (Video Game) / int_164583e3
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Right Behind Me
 Ghostbusters: The Video Game (Video Game) / int_170128e9
comment
Right Behind Me: The Collector (or his mask, in the HD version) appeared behind Ray after he made the comment about the Ghostbusters taking the Gozerian Codex. It was even lampshaded.
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Not-So-Harmless Villain
 Ghostbusters: The Video Game (Video Game) / int_171ef47c
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Not-So-Harmless Villain Subverted by Walter Peck in the game, going hand in hand with the below-mentioned Red Herring.
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Never Trust a Trailer
 Ghostbusters: The Video Game (Video Game) / int_19ebe383
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Never Trust a Trailer: This trailer has scenes of the Ghostbusters dancing down the street and a parade looking up at a float, as well as a scene of several ghost chasing the Ecto-1B down a street, none of which shows up in the game. This was actually a reference to The Real Ghostbusters animated series, or possibly this old music video. Many of those scenes are from the Thanksgiving Day Parade level, which was cut from the game for unknown reasons (but is still referenced by the mayor).
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 Ghostbusters: The Video Game (Video Game) / int_1e7c47ab
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Stealth Pun
 Ghostbusters: The Video Game (Video Game) / int_1e7c47ab
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And it's absolutely true -- assuming they eat marshmallows.
 Ghostbusters: The Video Game (Video Game) / int_1e7c47ab
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Regenerating Health
 Ghostbusters: The Video Game (Video Game) / int_1f92e4c6
comment
Regenerating Health: The player's health will start to regenerate if he is kept out of harm's way for a few seconds.
 Ghostbusters: The Video Game (Video Game) / int_1f92e4c6
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Reality Bleed
 Ghostbusters: The Video Game (Video Game) / int_21d1512f
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Reality Bleed: Thanks to the mandala powering up, the ghost world starts to fuse with the real world, warping the real world locations into bizarre and sometimes impossible sets.
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Ambiguously Human
 Ghostbusters: The Video Game (Video Game) / int_225d8ff9
comment
Ambiguously Human: The Spiderwitch, even before becoming a Node Guardian. While she looked human back in the 1920's, the dialogue indicates that there already may have been more to her than just being a serial killer.
 Ghostbusters: The Video Game (Video Game) / int_225d8ff9
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Anachronism Stew
 Ghostbusters: The Video Game (Video Game) / int_259d5879
comment
Anachronism Stew: Mostly averted in the 2009 game, though some of the Doritos Product Placement uses the logo used in 2009, along with the modern Frito-Lay logo appearing on the early '90s-styled Doritos vending machines, though the Remaster replaced the Doritos with the more aesthetically-appropriate "Crispy's", averting the stew further. A Ghostbusters DVD appears as a cursed artifact as well. This is explained as the Shandor cult having tried to see the future and only finding that.
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type
Disposable Intern
 Ghostbusters: The Video Game (Video Game) / int_25ae077
comment
Disposable Intern: The player's main purpose in-game is to be the guinea pig for dangerous upgrades.
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Mythology Gag
 Ghostbusters: The Video Game (Video Game) / int_26ac510e
comment
Mythology Gag: After you collect the Stay Puft figure, it appears back at headquarters in Ray's bed. This is likely a reference to The Real Ghostbusters, in which Ray also slept with a Stay Puft toy. There are multiple references to The Real Ghostbusters in the form of Slimer being the Team Pet, the upgraded containment unit looking like a bank vault and the show's PKE meter showing up on a table as a piece of random technology. The Ghost Traps from both The Real Ghostbusters and Extreme Ghostbusters can be seen in the basement too. Replaced with the movie versions of the same in the Wii version. The online Tobin's Spirit Guide may be a reference to "The Bird of Kildarby," in which an electronic version of the book appeared. The Reduced Slime Consumption upgrade for the Slime Blower is based on an improved growth medium for the slime that was discovered in Egon's collection of spores, molds and fungi. If the player interacts with Vigo's painting in the game, one of Vigo's possible responses is commanding the Rookie to bring him a child, but from some of the other things he says, he seems depressed and resigned to the idea that he isn't getting out. Vigo's painting identifies itself as Vigo Von Homburg Deutschendorf. This is a combination of the last names of the actor who played Vigo's face (Wilhelm Von Homburg) and the twin "actors" who played Baby Oscar (Will and Hank Deutschendorf). The 1984 game (released for NES etc.) is possibly referenced in the 2009 video game during the ghost-dimension-library level. Which might also be a reference to the end of the first movie, where they had to walk up the stairs all the way up to Dana's apartment and were already exhausted before they even got there. (Maybe the NES game took that scene too literally?) This game contains the infamous NES ending screen: "Conglaturation!!! You have completed a great game. And prooved the justice of our culture. Now go and rest our heroes!" It appears on a computer monitor in the Firehouse.
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Funny Background Event
 Ghostbusters: The Video Game (Video Game) / int_26eb6287
comment
Funny Background Event: Right before the Cemetery level, the 'Busters are standing in a line, lookin' real badass, and the Recruit is a few feet behind him, playing with the Neutrona Wand (Perhaps experiencing a malfunction?). He accidentally fires a stream, which brings a tree down... blocking the only exit.
 Ghostbusters: The Video Game (Video Game) / int_26eb6287
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Blood Magic
 Ghostbusters: The Video Game (Video Game) / int_270c1778
comment
Blood Magic: Ivo Shandor reveals that one of the components he needs to assume his own Destructor form is his own blood, which he notes is not easy to come by when you've been dead for over 50 years. However, it turns out that the blood of a direct descendent still qualifies, which is why he's after Ilyssa Selwyn.
 Ghostbusters: The Video Game (Video Game) / int_270c1778
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type
Mini-Game Credits
 Ghostbusters: The Video Game (Video Game) / int_2748caec
comment
Mini-Game Credits: The end credits of the stylized version take place inside the firehouse, where you can catch Slimer over and over again with a limited subset of your controls (i.e. you can only use your Blast Stream and move from side to side).
 Ghostbusters: The Video Game (Video Game) / int_2748caec
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type
Bitch in Sheep's Clothing
 Ghostbusters: The Video Game (Video Game) / int_2764d432
comment
Bitch in Sheep's Clothing: The Spider Witch.
 Ghostbusters: The Video Game (Video Game) / int_2764d432
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type
Uncertain Doom
 Ghostbusters: The Video Game (Video Game) / int_2854b56d
comment
Uncertain Doom: Russell, the guard at the Gozer Exhibit at the beginning. Illysa pushes past him and then he turns as something (the Chairman?) rushes at him in a P.O.V. shot, and as he screams we cut to black. But Russell's exact fate is never mentioned. Unexplained Recovery: Despite this, he's one of the guards Peck orders to kick the Ghostbusters out of the museum later.
 Ghostbusters: The Video Game (Video Game) / int_2854b56d
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type
Lampshade Hanging
 Ghostbusters: The Video Game (Video Game) / int_2a090d00
comment
Lampshaded by Egon during the fight when he mentions that, in terms of scientific probability, the Slor doesn't necessarily have a weak point, but advises that the node is the best place to try.
 Ghostbusters: The Video Game (Video Game) / int_2a090d00
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Haunted Fetter
 Ghostbusters: The Video Game (Video Game) / int_2b38e788
comment
Haunted Fetter: The myriad "Animator"-type ghosts found throughout.
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Readings Are Off the Scale
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comment
Readings Are Off the Scale: At one point, Egon reports that PKE readings are off the charts. Then he mentions with mild annoyance that he's going to have to make new charts.
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Potty Emergency
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Potty Emergency: At one point in the museum level, the team are barricaded by a door coated in black slime. Winston Zeddemore complains that he has to "go".
 Ghostbusters: The Video Game (Video Game) / int_2cc5703c
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The Cavalry Arrives Late
 Ghostbusters: The Video Game (Video Game) / int_2e338ce4
comment
The Cavalry Arrives Late: The final battle with Stay Puft has him climbing up the building you're on while you try to stall him until the ECTO-1 arrives with the super ghost trap. Instead, you fight until Stay Puft loses his grip and winds up a very large marshmallow-y smear on the pavement and surrounding buildings, at which point the ECTO-1 finally gets through traffic.
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Vocal Evolution
 Ghostbusters: The Video Game (Video Game) / int_2ef005ab
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Vocal Evolution: The 2009 game is set 2 years after the second movie, but it's obvious some of the voice actors have aged more than 2 years since that movie came out in 1989.
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type
Auto-Save
 Ghostbusters: The Video Game (Video Game) / int_315ec0b1
comment
Auto-Save: All versions except the DS version automatically save progress, whether after a Checkpoint (realistic versions) or a level (stylized versions).
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Game-Breaking Bug
 Ghostbusters: The Video Game (Video Game) / int_33ca811a
comment
Game-Breaking Bug: As stated further in this article, there is a chance that the PC version's Copy Protection may mistakenly flag your purchased copy as a stolen one, making it difficult to shoot the Candelabra Crawlers in the Sedgewick hotel and quartering your overall damage output. The PlayStation 3 version of the game may also incorrectly deny that you have ever created and used a particular save profile, even if the system's "save data folder" says that you had, meaning that you might have to start over. A lesser game-breaking bug also haunts the Realistic versions, specifically with regards to achievements. This particular error prevents two completed achievements from being registered as such. A software patch identified the problem, but such fix doesn't work for enthusiastic achievement hunters who already fulfilled the bugged achievements. The Stylized version may have some situations where the game could softlock due to critical items (such as generator batteries) or enemies being stuck. However, the PS2 version is a bit worse, with a slight chance that the game may freeze, as an unfortunate consequence of that version being a somewhat rushed direct port of the Wii version. There is also a chance that a save file for the Stylized version can be corrupted, causing the game to crash at the start of the boss battle against the Black Slime T-Rex in the level "Ilyssa Found". If this happens, you will have to erase your save and start over.
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type
Mad Scientist
 Ghostbusters: The Video Game (Video Game) / int_3517000d
comment
Mad Scientist: Egon used to be a licensed coroner... but now it's "just a hobby."
 Ghostbusters: The Video Game (Video Game) / int_3517000d
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Ascended Meme
 Ghostbusters: The Video Game (Video Game) / int_36ed3e1e
comment
This game contains the infamous NES ending screen: "Conglaturation!!! You have completed a great game. And prooved the justice of our culture. Now go and rest our heroes!" It appears on a computer monitor in the Firehouse.
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featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_36ed3e1e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_36ed3e1e
 Ghostbusters: The Video Game (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 Ghostbusters: The Video Game (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: The Spider Witch in the stylized versions is immune to all of your weaponry. The only way to defeat her is to destroy the webbing she's on so that she drops to the floor and takes damage from the fall.
 Ghostbusters: The Video Game (Video Game) / int_38d17b6c
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_38d17b6c
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_38d17b6c
 Ghostbusters: The Video Game (Video Game) / int_392372f9
type
Actor Allusion
 Ghostbusters: The Video Game (Video Game) / int_392372f9
comment
Actor Allusion: Among the many nicknames the ghostbusters give you, Peter at one point refers to you as "the Caddy", most likely referencing Caddyshack.
 Ghostbusters: The Video Game (Video Game) / int_392372f9
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_392372f9
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_392372f9
 Ghostbusters: The Video Game (Video Game) / int_39a8fc83
type
The Can Kicked Him
 Ghostbusters: The Video Game (Video Game) / int_39a8fc83
comment
The Can Kicked Him: The game has this in the form of a Cursed Artifact—a commode with a demon bound to it.
 Ghostbusters: The Video Game (Video Game) / int_39a8fc83
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_39a8fc83
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_39a8fc83
 Ghostbusters: The Video Game (Video Game) / int_3ba4a520
type
Double-Sided Book
 Ghostbusters: The Video Game (Video Game) / int_3ba4a520
comment
Double-Sided Book: The Strategy Guide has one side to be the "Realistic" version for PlayStation 3, Xbox 360, and PC, while the other is the "Stylistic" version for Wii and PlayStation 2.
 Ghostbusters: The Video Game (Video Game) / int_3ba4a520
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_3ba4a520
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_3ba4a520
 Ghostbusters: The Video Game (Video Game) / int_3c0a4666
type
Noodle Incident
 Ghostbusters: The Video Game (Video Game) / int_3c0a4666
comment
Noodle Incident: The handwave for the player-character's anonymity (and what happened to his predecessor) in the game, see No Name Given above. Also, Egon talking to Peter in the first level about "the Ellis Island Incident," never spoken of again.note It's possible this was supposed to be a reference to animating the Statue of Liberty in the 2nd movie; however, the Statue is located on Liberty Island, not Ellis Island, which is about half-a-mile away.
 Ghostbusters: The Video Game (Video Game) / int_3c0a4666
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_3c0a4666
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_3c0a4666
 Ghostbusters: The Video Game (Video Game) / int_3c3f28a5
type
Blessed with Suck
 Ghostbusters: The Video Game (Video Game) / int_3c3f28a5
comment
Blessed with Suck: Late in the video game, Ray wonders why Gozer didn't take on a more effective Destructor form than the Stay Puft Marshmallow Man again, and thinks that gods are probably limited to one Destructor form per dimension.
 Ghostbusters: The Video Game (Video Game) / int_3c3f28a5
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_3c3f28a5
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_3c3f28a5
 Ghostbusters: The Video Game (Video Game) / int_3e7cad99
type
Overheating
 Ghostbusters: The Video Game (Video Game) / int_3e7cad99
comment
Overheating: The Blast Stream (and also, other equipment in the realistic versions) can overheat if used too frequently, and you'll have to wait to cool it down (or press a button to vent out your pack on the realistic versions). This trope's principle also governs the use of your Slime Blower and Dark Matter Generator in the stylized versions, which do not overheat, but rather deplete and reload automatically.
 Ghostbusters: The Video Game (Video Game) / int_3e7cad99
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_3e7cad99
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_3e7cad99
 Ghostbusters: The Video Game (Video Game) / int_3ef5a484
type
Final Boss, New Dimension
 Ghostbusters: The Video Game (Video Game) / int_3ef5a484
comment
Final Boss, New Dimension: The final battle of the game takes place in the ghost world.
 Ghostbusters: The Video Game (Video Game) / int_3ef5a484
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_3ef5a484
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_3ef5a484
 Ghostbusters: The Video Game (Video Game) / int_3f4ec001
type
DestructiveSavior
 Ghostbusters: The Video Game (Video Game) / int_3f4ec001
comment
Destructive Savior: The game keeps track of how much property damage you cause through the course of the game. From the smallest glass to the biggest car, everything is worth something if you break it. Times Square and the History Museum are particularly bad about this, being full of lots of expensive things that you can easily break while trying to take out the ghosts. Of the six levels that penalize you for breaking things, they'll make up 90% or more of your total. Consider yourself careful if your damage total by the end of the game is under $500 thousand. There are achievements/trophies for causing more than three million in damage (The Destructor) and less than $100,000 (Nice Shooting, Tex!). The Stylized versions actually encourage this, as despite the money being useless, re-playing levels shows your "high score." The damage values only ever go up, meaning the goal is to break ALL THE THINGSnote There is exactly one thing that cannot be destroyed, and it's the Doritos truck in the Times Square level, and the reason why is unknown: other example of product placement (even Doritos product placement) are perfectly destroyable, but this one truck will not explode.
 Ghostbusters: The Video Game (Video Game) / int_3f4ec001
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_3f4ec001
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_3f4ec001
 Ghostbusters: The Video Game (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Ghostbusters: The Video Game (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: The Stay Puft Marshmallow Man. Getting too close in Times Square gets the player "stomped into jelly."
 Ghostbusters: The Video Game (Video Game) / int_409d3c07
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_409d3c07
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_409d3c07
 Ghostbusters: The Video Game (Video Game) / int_411a35bd
type
Body Surf
 Ghostbusters: The Video Game (Video Game) / int_411a35bd
comment
Body Surf: Midway into the game, Possessor-type ghosts appear, who can hijack your teammates. It is revealed that the Mayor had this happen to him with Ivo Shandor.
 Ghostbusters: The Video Game (Video Game) / int_411a35bd
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_411a35bd
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_411a35bd
 Ghostbusters: The Video Game (Video Game) / int_4156b553
type
Copy Protection
 Ghostbusters: The Video Game (Video Game) / int_4156b553
comment
Also, the PC version's Copy Protection alters gameplay if it's set off; a pirated copy with a poorly done crack or a legitimate copy flagged as a false-positive will give the candelabra enemies in the Sedgewick smaller collision boxes so they're nearly impossible to hit, as well as reduce the player's weapon damage to 25%, making it a literal and unwinnable Hell Hotel.
 Ghostbusters: The Video Game (Video Game) / int_4156b553
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_4156b553
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_4156b553
 Ghostbusters: The Video Game (Video Game) / int_42502bbe
type
Updated Re-release
 Ghostbusters: The Video Game (Video Game) / int_42502bbe
comment
Updated Re Release: The 2019 remaster has marginally improved graphics (mostly due to better contrast and less post-processing blur), and also can be played at up to 120 fps, compared to the original game's 60 fps lock.
 Ghostbusters: The Video Game (Video Game) / int_42502bbe
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_42502bbe
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_42502bbe
 Ghostbusters: The Video Game (Video Game) / int_44e013e4
type
Stance System
 Ghostbusters: The Video Game (Video Game) / int_44e013e4
comment
Stance System: The proton pack has four firing modes which can be switched between on the fly, allowing you to counter any ghost that may come your way: Particle Accelerator: Contains the iconic Proton Stream, which can weaken and wrangle ghosts, and the Boson Dart, which fires a concentrated ball of proton energy, useful for blowing up groups of weaker ghosts, or dealing decent burst damage to singular larger ones. Firing a Boson Dart while the Blast Stream is active causes the Dart to travel along the Stream. Dark Matter Generator: Contains the Shock Blast, a dark matter shotgun that is powerful in close quarters, and great against most Corporeal-type ghosts, and the Stasis Stream, which uses order-reversing particles to paralyze enemies for a short period of time. Plasm Distribution System: Contains the Slime Blower, which, just like in the second movie, fires a stream of positively charged slime to neutralize negatively charge black slime and force ghosts from humans they possess, and either the Slime Tether or the Slime Mine, depending on if you're playing the realistic or stylized version, respectively. The Slime Tether creates strands of slime that contract, dragging whatever they're connected to together, and can be used as an alternate way of trapping ghosts if your aim is good and you have the Slam Dunk Trapping upgrade, while the Slime Mine acts as a delayed explosive that covers things with slime, and that's about it. Composite Particle System: Contains the Meson Collider, a powerful and precise energy bolt, and the Overload Pulse, a rapid-fire, low-powered variation of the Meson Collider. If an enemy is shot with the former, the latter's shot will follow the target until they connect.
 Ghostbusters: The Video Game (Video Game) / int_44e013e4
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_44e013e4
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_44e013e4
 Ghostbusters: The Video Game (Video Game) / int_46e53efd
type
Screams Like a Little Girl
 Ghostbusters: The Video Game (Video Game) / int_46e53efd
comment
Screams Like a Little Girl: The Sedgewick Hotel manager.
 Ghostbusters: The Video Game (Video Game) / int_46e53efd
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_46e53efd
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_46e53efd
 Ghostbusters: The Video Game (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Ghostbusters: The Video Game (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: This line: One cutscene involving a tilted TV with a news broadcast cuts to the team looking at the broadcast with their heads tilted, which most players also would've likely done.
 Ghostbusters: The Video Game (Video Game) / int_4a3e547f
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_4a3e547f
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_4a3e547f
 Ghostbusters: The Video Game (Video Game) / int_4b220918
type
Godhood Seeker
 Ghostbusters: The Video Game (Video Game) / int_4b220918
comment
Godhood Seeker: Ivo Shandor becomes rather disenchanted with Gozer after the Destroyer he summoned to bring about the end of the world is defeated by the Ghostbusters twice. So he decides to do it himself.
 Ghostbusters: The Video Game (Video Game) / int_4b220918
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_4b220918
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_4b220918
 Ghostbusters: The Video Game (Video Game) / int_4b4ac0ca
type
Homing Projectile
 Ghostbusters: The Video Game (Video Game) / int_4b4ac0ca
comment
Homing Projectile: Tagging a ghost with the Meson Collider will allow the Overload Pulse to home in on the specter.
 Ghostbusters: The Video Game (Video Game) / int_4b4ac0ca
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_4b4ac0ca
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_4b4ac0ca
 Ghostbusters: The Video Game (Video Game) / int_4fa26bf8
type
And Your Reward Is Interior Decorating
 Ghostbusters: The Video Game (Video Game) / int_4fa26bf8
comment
And Your Reward Is Interior Decorating: The various cursed items you can pick up throughout the game appear back in the firehouse. Many of them are genuine decorative items, like paintings.
 Ghostbusters: The Video Game (Video Game) / int_4fa26bf8
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_4fa26bf8
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_4fa26bf8
 Ghostbusters: The Video Game (Video Game) / int_4fdd0d29
type
Place Worse Than Death
 Ghostbusters: The Video Game (Video Game) / int_4fdd0d29
comment
Place Worse Than Death: When describing the horrors of Ghostworld, Pete Venkman says, "It ain't pretty. It's like Brooklyn and the Bronx with no Queens in the middle."
 Ghostbusters: The Video Game (Video Game) / int_4fdd0d29
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_4fdd0d29
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_4fdd0d29
 Ghostbusters: The Video Game (Video Game) / int_51300dbf
type
Fat Bastard
 Ghostbusters: The Video Game (Video Game) / int_51300dbf
comment
Fat Bastard: The Chairman, Chef DeForrest/Sargossa, and the Sloth Ghost from the firehouse.
 Ghostbusters: The Video Game (Video Game) / int_51300dbf
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_51300dbf
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_51300dbf
 Ghostbusters: The Video Game (Video Game) / int_53c5f30e
type
Happy Ending Override
 Ghostbusters: The Video Game (Video Game) / int_53c5f30e
comment
Happy Ending Override: A mostly non-depressing example. Peter and Dana clearly aren't together anymore, and Louis doesn't become a full time Ghostbuster and also evidently didn't end up with Janine. Both cases are expanded on in the IDW comics. Mitigated somewhat by the fact that Louis's jumpsuit and earmuffs can be seen in the firehouse in between levels. There's also a sick note on his computer that says he's out sick during the events of the game. Maybe he caught something helping the guys out on a bust?
 Ghostbusters: The Video Game (Video Game) / int_53c5f30e
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_53c5f30e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_53c5f30e
 Ghostbusters: The Video Game (Video Game) / int_56515a39
type
Artistic License – History
 Ghostbusters: The Video Game (Video Game) / int_56515a39
comment
Artistic License – History: The original World Trade Center is inexplicably absent from shots of the New York City skyline, even though the game takes place in 1991, a full ten years before the September 11 attacks.
 Ghostbusters: The Video Game (Video Game) / int_56515a39
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_56515a39
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_56515a39
 Ghostbusters: The Video Game (Video Game) / int_5989e3b6
type
Enemy Mine
 Ghostbusters: The Video Game (Video Game) / int_5989e3b6
comment
Enemy Mine: The Grey Lady secretly helps the Ghostbusters by letting them have the Gozerian Codex, as well as showing them how to get to Azeltor to disable the library's mandala node, which also includes them unknowingly taking revenge on him in her place for her murder.
 Ghostbusters: The Video Game (Video Game) / int_5989e3b6
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_5989e3b6
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_5989e3b6
 Ghostbusters: The Video Game (Video Game) / int_598c85e0
type
Enemy Scan
 Ghostbusters: The Video Game (Video Game) / int_598c85e0
comment
Enemy Scan: The PKE Meter, in addition to tracking down paranormal disturbances, can also help identifying ghosts with categories from Tobin's Spirit Guide, listing their particular strengths and weaknesses.
 Ghostbusters: The Video Game (Video Game) / int_598c85e0
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_598c85e0
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_598c85e0
 Ghostbusters: The Video Game (Video Game) / int_5cdbd1f9
type
You Could Have Used Your Powers for Good!
 Ghostbusters: The Video Game (Video Game) / int_5cdbd1f9
comment
You Could Have Used Your Powers for Good!: Ray feels this way about Shandor, who developed tech on par with the Ghostbusters decades ahead of them, but used it for destructive purposes.
 Ghostbusters: The Video Game (Video Game) / int_5cdbd1f9
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_5cdbd1f9
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_5cdbd1f9
 Ghostbusters: The Video Game (Video Game) / int_5db314c8
type
Goo It Up
 Ghostbusters: The Video Game (Video Game) / int_5db314c8
comment
Goo It Up: There is an obstacle called "Black Slime", negatively charged slime that hurts you if you touch it. You are given a Slime Launcher to shoot positively charged green slime to neutralize it. You can also use the slime to tether objects together, using them to do various things such as pull platforms together, break crumbling walls down, or loosen things that were stuck in place. Many enemies can also cover you in slime, just like Peter was in the first movie. This negatively affects your movement speed, making it harder for you to avoid incoming attacks. Enemies can cover you and your fellow Ghostbusters in the aforementioned black slime as well. This is also their safest option when dealing with ghosts possessing humans, which either kicks out possessors or only hurts the Chairman Ghost when he holds Ilyssa hostage since he's made of black slime.
 Ghostbusters: The Video Game (Video Game) / int_5db314c8
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_5db314c8
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_5db314c8
 Ghostbusters: The Video Game (Video Game) / int_60ea2a89
type
Starter Villain
 Ghostbusters: The Video Game (Video Game) / int_60ea2a89
comment
Starter Villain: Pappy Sargassi in the realistic versions and Chef Sargossa in the stylized versions. Both are the first level boss you fight, and the only level boss without any ties to the Gozer Cult or the overarching plot.
 Ghostbusters: The Video Game (Video Game) / int_60ea2a89
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_60ea2a89
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_60ea2a89
 Ghostbusters: The Video Game (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Ghostbusters: The Video Game (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: When used in cutscenes or by the other Ghostbusters, the PKE Meter acts as it does in the movies - measures all paranormal energy and always being active in supernatural zones. In gameplay, it only points towards towards important objects and gameplay objectives, which not only means that even when surrounded by paranormal weirdness it'll do nothing unless there's something specific nearby, but it occasionally points to things that aren't paranormal at all (like switches).
 Ghostbusters: The Video Game (Video Game) / int_6320eced
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_6320eced
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_6320eced
 Ghostbusters: The Video Game (Video Game) / int_691dc915
type
Construction Catcalls
 Ghostbusters: The Video Game (Video Game) / int_691dc915
comment
Construction Catcalls: The ghosts of the construction workers can be heard murmuring things like "Yeah, baby!" Apparently this is purely out of habit, since they do it even when no women are present.
 Ghostbusters: The Video Game (Video Game) / int_691dc915
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_691dc915
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_691dc915
 Ghostbusters: The Video Game (Video Game) / int_69906c41
type
Menacing Museum
 Ghostbusters: The Video Game (Video Game) / int_69906c41
comment
Menacing Museum: The Natural History Museum in New York has become a hotbed of paranormal activity due to it being one of the places where a node for Ivo's mandala was placed. It has become haunted by the ghosts of Civil War soldiers still fighting each other, and various other hostile spirits, such as Cornelius Wellesley, the old chairman of the museum).
 Ghostbusters: The Video Game (Video Game) / int_69906c41
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_69906c41
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_69906c41
 Ghostbusters: The Video Game (Video Game) / int_6a47a1e2
type
Knight of Cerebus
 Ghostbusters: The Video Game (Video Game) / int_6a47a1e2
comment
Knight of Cerebus: The game starts off with the typical lighthearted humor that the Ghostbusters films are known for, but things start to get especially creepy when the Spider Witch turns up in the mission where the Ghostbusters revisit the Sedgewick Hotel.
 Ghostbusters: The Video Game (Video Game) / int_6a47a1e2
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_6a47a1e2
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_6a47a1e2
 Ghostbusters: The Video Game (Video Game) / int_6c62b1a8
type
Covered in Gunge
 Ghostbusters: The Video Game (Video Game) / int_6c62b1a8
comment
Plasm Distribution System: Contains the Slime Blower, which, just like in the second movie, fires a stream of positively charged slime to neutralize negatively charge black slime and force ghosts from humans they possess, and either the Slime Tether or the Slime Mine, depending on if you're playing the realistic or stylized version, respectively. The Slime Tether creates strands of slime that contract, dragging whatever they're connected to together, and can be used as an alternate way of trapping ghosts if your aim is good and you have the Slam Dunk Trapping upgrade, while the Slime Mine acts as a delayed explosive that covers things with slime, and that's about it.
 Ghostbusters: The Video Game (Video Game) / int_6c62b1a8
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_6c62b1a8
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_6c62b1a8
 Ghostbusters: The Video Game (Video Game) / int_6dc206c9
type
Marathon Level
 Ghostbusters: The Video Game (Video Game) / int_6dc206c9
comment
Marathon Level: The stylized versions have a few, namely "Splitting Up", "Rivers of Slime" and "The Coming Storm". Take note that you cannot save mid-level if you get to such levels.
 Ghostbusters: The Video Game (Video Game) / int_6dc206c9
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_6dc206c9
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_6dc206c9
 Ghostbusters: The Video Game (Video Game) / int_6f619fab
type
Let's Split Up, Gang!
 Ghostbusters: The Video Game (Video Game) / int_6f619fab
comment
Let's Split Up, Gang!: There are lots of times when the Ghostbusters will split up to investigate different things or cover multiple approaches. However, they almost always split off into pairs so that each of them has another to watch their back, and they maintain frequent radio contact between the groups. Those few times where they end up apart as lone individuals are usually the result of circumstances outside of their control.
 Ghostbusters: The Video Game (Video Game) / int_6f619fab
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_6f619fab
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_6f619fab
 Ghostbusters: The Video Game (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Ghostbusters: The Video Game (Video Game) / int_716c0b1b
comment
And the Adventure Continues: The Rookie heading off to open his own Ghostbusters franchise in Chicago due to the events of the story ending up with the dimensional barrier between the ghost world and the living being pushed back, resulting in less ghost appearances and rendering the New York division overstaffed.
 Ghostbusters: The Video Game (Video Game) / int_716c0b1b
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_716c0b1b
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_716c0b1b
 Ghostbusters: The Video Game (Video Game) / int_72073a3
type
Isle of Giant Horrors
 Ghostbusters: The Video Game (Video Game) / int_72073a3
comment
Isle of Giant Horrors: In the Shandor Island level, there is a huge Slor which is not only the source of all of Shandor's experiments, but also the final node guardian, making it the Boss Battle. It's explicitly a Juvenile Slor, which suddenly makes the Third Reconciliation of the Last of the McKetrick Supplicants (where Gozer came as a giant Slor) all the more unnerving to imagine.
 Ghostbusters: The Video Game (Video Game) / int_72073a3
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_72073a3
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_72073a3
 Ghostbusters: The Video Game (Video Game) / int_7301ae04
type
Serial Killer
 Ghostbusters: The Video Game (Video Game) / int_7301ae04
comment
Serial Killer: All of the Node Guardians in the video game were stated to be this during life (except the Juvenile Slor, of course). After seeing the inside of the Spider Witch's domain, it's not hard to doubt.
 Ghostbusters: The Video Game (Video Game) / int_7301ae04
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_7301ae04
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_7301ae04
 Ghostbusters: The Video Game (Video Game) / int_735e71c2
type
Recursive Canon
 Ghostbusters: The Video Game (Video Game) / int_735e71c2
comment
Recursive Canon: A DVD copy of the first Ghostbusters film appears in the realistic versions as a collectible Cursed Artifact.
 Ghostbusters: The Video Game (Video Game) / int_735e71c2
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_735e71c2
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_735e71c2
 Ghostbusters: The Video Game (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Ghostbusters: The Video Game (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Your Neutrona Wand weapons are predominantly marked with a particular color in all but the DS versions. For the realistic versions, they are red for Blast Stream, blue for Shock Blast, green for Slime Blower and yellow for Meson Collider. The Stylized version colors the Shock Blast purple instead of blue.
 Ghostbusters: The Video Game (Video Game) / int_740f59b4
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_740f59b4
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_740f59b4
 Ghostbusters: The Video Game (Video Game) / int_754df088
type
Put on a Bus
 Ghostbusters: The Video Game (Video Game) / int_754df088
comment
Put on a Bus: Heavily implied in regards to the Player Character from the 2009 game, although it makes sense, considering the game was polished by the original writers, and a Ghostbusters 3 in movie form was still a possibility at the time. They probably just didn't want to make him a Canon Immigrant to the movies and focus on the original four. Also within the game, Louis Tully (due to Rick Moranis's semi-retirement) and Dana Barrett (due to Sigourney Weaver having scheduling conflicts) are absent, though referenced; a note at his desk indicates Louis is out sick during the events of the game.
 Ghostbusters: The Video Game (Video Game) / int_754df088
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_754df088
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_754df088
 Ghostbusters: The Video Game (Video Game) / int_75f626a5
type
Nostalgia Filter
 Ghostbusters: The Video Game (Video Game) / int_75f626a5
comment
Nostalgia Filter: Played for Laughs between Ray and Winston. They're nostalgic for days when they would only have to go up against Class 2 and 3 Possessor ghosts, which would have only been a couple of months ago. For the record, the Museum's possessors are Class 7.
 Ghostbusters: The Video Game (Video Game) / int_75f626a5
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_75f626a5
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_75f626a5
 Ghostbusters: The Video Game (Video Game) / int_77538ed4
type
Admiring the Abomination
 Ghostbusters: The Video Game (Video Game) / int_77538ed4
comment
Admiring the Abomination: Egon admires Ivo Shandor's work from time to time. He's quick to add that he was completely evil. Winston reminds Egon to "stay in the light." "I'm trying."
 Ghostbusters: The Video Game (Video Game) / int_77538ed4
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_77538ed4
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_77538ed4
 Ghostbusters: The Video Game (Video Game) / int_775c2cb4
type
Possession Levitation
 Ghostbusters: The Video Game (Video Game) / int_775c2cb4
comment
Possession Levitation: The possessor ghosts take over the guests' bodies during a gala in the New York Museum of History and float around the room along with the possessed Walter Peck.
 Ghostbusters: The Video Game (Video Game) / int_775c2cb4
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_775c2cb4
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_775c2cb4
 Ghostbusters: The Video Game (Video Game) / int_79cce27b
type
Law Enforcement, Inc.
 Ghostbusters: The Video Game (Video Game) / int_79cce27b
comment
Law Enforcement, Inc.: Averted, in time. By the 2009 video game, the Ghostbusters have become licensed state agents in the direct employ of New York City. A good thing, considering they seem to solely provide a service that seems nearly, if not equally, crucial as firefighting or crime deterrence.
 Ghostbusters: The Video Game (Video Game) / int_79cce27b
featureApplicability
-1.0
 Ghostbusters: The Video Game (Video Game) / int_79cce27b
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_79cce27b
 Ghostbusters: The Video Game (Video Game) / int_7a3dd888
type
Real Men Wear Pink
 Ghostbusters: The Video Game (Video Game) / int_7a3dd888
comment
Real Men Wear Pink: In the game, Winston - the most down to earth of the Ghostbusters - is revealed to have a vested interest in theatre.
 Ghostbusters: The Video Game (Video Game) / int_7a3dd888
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_7a3dd888
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_7a3dd888
 Ghostbusters: The Video Game (Video Game) / int_7c0bfb83
type
Obviously Evil
 Ghostbusters: The Video Game (Video Game) / int_7c0bfb83
comment
Obviously Evil: The Node Guardians, including Shandor, are all people who, in life, had a definite creep factor going for them.
 Ghostbusters: The Video Game (Video Game) / int_7c0bfb83
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_7c0bfb83
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_7c0bfb83
 Ghostbusters: The Video Game (Video Game) / int_7c7ee131
type
Nightmarish Nursery
 Ghostbusters: The Video Game (Video Game) / int_7c7ee131
comment
Nightmarish Nursery: Both the Realistic and Stylized versions have Juvenile Curriculum, a section of the New York Public Library dedicated to children's literature. Despite the colorful decorations and child-friendly appearance, disembodied children's voices can be heard and objects move on their own.
 Ghostbusters: The Video Game (Video Game) / int_7c7ee131
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_7c7ee131
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_7c7ee131
 Ghostbusters: The Video Game (Video Game) / int_7cb1cbb5
type
Herd-Hitting Attack
 Ghostbusters: The Video Game (Video Game) / int_7cb1cbb5
comment
Herd-Hitting Attack: The Boson Dart can take out groups of minor enemies, especially the Marshmallow Minis and Flying Skulls. The shock blast, a dark-matter powered shotgun, works well on large groups of weak enemies.
 Ghostbusters: The Video Game (Video Game) / int_7cb1cbb5
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_7cb1cbb5
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_7cb1cbb5
 Ghostbusters: The Video Game (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Ghostbusters: The Video Game (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: Ivo Shandor turns into a giant entity reminiscent of the Devil at the end of the HD versions. Azetlor, the Collector, is a 40-foot long bookworm in the Stylized version. Also, Stay Puft is back for Round 2.
 Ghostbusters: The Video Game (Video Game) / int_7ccd3698
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_7ccd3698
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_7ccd3698
 Ghostbusters: The Video Game (Video Game) / int_7fa7b32e
type
Make My Monster Grow
 Ghostbusters: The Video Game (Video Game) / int_7fa7b32e
comment
Make My Monster Grow: The Chairman absorbs energy from the mandala node before confronting the Ghostbusters, becoming nearly as large as Stay Puft.
 Ghostbusters: The Video Game (Video Game) / int_7fa7b32e
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_7fa7b32e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_7fa7b32e
 Ghostbusters: The Video Game (Video Game) / int_7fc4e9ce
type
Freeze Ray
 Ghostbusters: The Video Game (Video Game) / int_7fc4e9ce
comment
Freeze Ray: Subverted: The Stasis Stream function on the Proton Pack functions near-identically to one, but is stated to have nothing to do with cold. Instead, its effects derive from order-reversing particles.
 Ghostbusters: The Video Game (Video Game) / int_7fc4e9ce
featureApplicability
-0.3
 Ghostbusters: The Video Game (Video Game) / int_7fc4e9ce
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_7fc4e9ce
 Ghostbusters: The Video Game (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Ghostbusters: The Video Game (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: The Ghostbusters's descriptions of the chaos the mandala node will cause - whole city blocks vanishing into other dimensions, cockroaches the size of ponies, panic in the streets... and the return of disco. Winston discussing the results of Shandor's antics: "...booger snot ghosts, marshmallow ghouls, spider witches, the comeback of the Civil War, King Tut, and new property in the Hudson that I can't afford."
 Ghostbusters: The Video Game (Video Game) / int_808cbaeb
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_808cbaeb
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_808cbaeb
 Ghostbusters: The Video Game (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Ghostbusters: The Video Game (Video Game) / int_82108e3d
comment
Attack Its Weak Point: The Juvenile Slor has a glowing green node on top of its head. Lampshaded by Egon during the fight when he mentions that, in terms of scientific probability, the Slor doesn't necessarily have a weak point, but advises that the node is the best place to try. In the Wii version, its replacement, the Black Slime Behemoth, has weak points in its mouths. They're only visible with the Ectogoggles.
 Ghostbusters: The Video Game (Video Game) / int_82108e3d
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_82108e3d
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_82108e3d
 Ghostbusters: The Video Game (Video Game) / int_85aaedbf
type
Mystical City Planning
 Ghostbusters: The Video Game (Video Game) / int_85aaedbf
comment
Mystical City Planning: The buildings designed by Ivo Shandor form a Mandala on the map of New York.
 Ghostbusters: The Video Game (Video Game) / int_85aaedbf
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_85aaedbf
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_85aaedbf
 Ghostbusters: The Video Game (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Ghostbusters: The Video Game (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Dana Barrett is mentioned in the game, but no information on her current whereabouts circa 1991 is given. Sigourney Weaver initially refused a role in the game on account of Bill Murray not having any creative involvement, but the game was too far along to swap characters in and out by the time she was told this had changed.
 Ghostbusters: The Video Game (Video Game) / int_863fa679
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_863fa679
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_863fa679
 Ghostbusters: The Video Game (Video Game) / int_86b21114
type
Badass Boast
 Ghostbusters: The Video Game (Video Game) / int_86b21114
comment
Badass Boast: Egon to Ivo Shandor in the game. And it's absolutely true -- assuming they eat marshmallows.
 Ghostbusters: The Video Game (Video Game) / int_86b21114
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_86b21114
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_86b21114
 Ghostbusters: The Video Game (Video Game) / int_875615dd
type
Truth in Television
 Ghostbusters: The Video Game (Video Game) / int_875615dd
comment
Truth in Television: It's repeatedly stated that the Sedgewick doesn't have a 13th floor. While this may confuse some players due to the exterior clearly being taller than 12 floors, the manager mentions that none of the "grand old hotels" like the Sedgewick have a 13th floor. In Real Life, this is usually the case with hotels in general due to superstitions; not having a Room 13 and/or large hotels outright not having a listed 13th floor, meaning that floor 12 would be followed by floor 14.
 Ghostbusters: The Video Game (Video Game) / int_875615dd
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_875615dd
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_875615dd
 Ghostbusters: The Video Game (Video Game) / int_8cb1a369
type
Took a Level in Jerkass
 Ghostbusters: The Video Game (Video Game) / int_8cb1a369
comment
Took a Level in Jerkass: Peter Venkman.
 Ghostbusters: The Video Game (Video Game) / int_8cb1a369
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_8cb1a369
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_8cb1a369
 Ghostbusters: The Video Game (Video Game) / int_8ec0abf
type
The Voiceless
 Ghostbusters: The Video Game (Video Game) / int_8ec0abf
comment
The Voiceless: Your character in the 2009 game has no dialogue whatsoever (apart from the occasional scream). His facial expressions and body language are detailed enough to tell what he's thinking, though. He DOES attempt to talk a few times, but always gets cut off.
 Ghostbusters: The Video Game (Video Game) / int_8ec0abf
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_8ec0abf
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_8ec0abf
 Ghostbusters: The Video Game (Video Game) / int_906365a2
type
Demonic Possession
 Ghostbusters: The Video Game (Video Game) / int_906365a2
comment
Demonic Possession: In the Museum level, Possessor Ghosts are able to take over civilians and even your fellow Ghostbusters. Ray also gets possessed multiple times to the point where the others don't even display concern, just mild annoyance. He wanders off speaking in tongues, and all that happens is Ilyssa and the Mayor are told to keep an eye on him while the player and the other Ghostbusters catch up. Later, near the end of the game, it is revealed that the Mayor has been possessed for the last few months.
 Ghostbusters: The Video Game (Video Game) / int_906365a2
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_906365a2
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_906365a2
 Ghostbusters: The Video Game (Video Game) / int_940a5958
type
Artificial Stupidity
 Ghostbusters: The Video Game (Video Game) / int_940a5958
comment
Artificial Stupidity: A fairly common complaint. People have complained about Egon and Ray especially, seeing as they're the two you spend the most time around in the game, getting stuck on furniture, in doorways, doing things they specifically told you not to do (most apparent as you attempt to deactivate the librarian ghost's shield; you are instructed to shoot at the floating bookstands instead of directly at her due to said shield as swarms of book bats fly at you and chip away at your health, and what do your companions do? Shoot directly at the Gray Lady!), and dying constantly. You will always be running around in-mission to scrape your fellow Ghostbusters off the pavement... but they'll do the same for you multiple times, as well.
 Ghostbusters: The Video Game (Video Game) / int_940a5958
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_940a5958
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_940a5958
 Ghostbusters: The Video Game (Video Game) / int_94680696
type
Shaped Like Itself
 Ghostbusters: The Video Game (Video Game) / int_94680696
comment
Shaped Like Itself: When asked what a backup generator switch looks like, Egon suggests that it "probably looks like a switch, or something that would start up a generator". In the Wii version of the game, your Wii Remote becomes the remote for the firehouse's television if you go up to it to replay a previous level, using the Plus and Minus buttons as if they were the channel buttons to cycle through levels.
 Ghostbusters: The Video Game (Video Game) / int_94680696
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_94680696
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_94680696
 Ghostbusters: The Video Game (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Ghostbusters: The Video Game (Video Game) / int_96ecc67e
comment
Dark Matter Generator: Contains the Shock Blast, a dark matter shotgun that is powerful in close quarters, and great against most Corporeal-type ghosts, and the Stasis Stream, which uses order-reversing particles to paralyze enemies for a short period of time.
 Ghostbusters: The Video Game (Video Game) / int_96ecc67e
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_96ecc67e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_96ecc67e
 Ghostbusters: The Video Game (Video Game) / int_970c790a
type
Big Bad
 Ghostbusters: The Video Game (Video Game) / int_970c790a
comment
Egon developed a "Stream governor" which allows you to cross streams without killing yourself. It's not good for you, but at least you don't have every molecule in your body exploding at the speed of light. It only gets disabled during the final cutscene, where the Ghostbusters cross the streams to destroy Shandor's Destructor Form.
 Ghostbusters: The Video Game (Video Game) / int_970c790a
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_970c790a
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_970c790a
 Ghostbusters: The Video Game (Video Game) / int_978937d6
type
Brand X
 Ghostbusters: The Video Game (Video Game) / int_978937d6
comment
Brand X: Something players of the original may notice upon playing the 2019 remaster, all the Dorito's machines are replaced with generic snack machines, with an obvious Bland-Name Product called "Crispy's" being most prominent.
 Ghostbusters: The Video Game (Video Game) / int_978937d6
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_978937d6
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_978937d6
 Ghostbusters: The Video Game (Video Game) / int_9843be73
type
As You Know
 Ghostbusters: The Video Game (Video Game) / int_9843be73
comment
As You Know: Ray uses this term when explaining to the Sedgewick Hotel manager about how the city's new policies and insurance means coverage for all Ghostbusters-related damage.
 Ghostbusters: The Video Game (Video Game) / int_9843be73
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_9843be73
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_9843be73
 Ghostbusters: The Video Game (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Ghostbusters: The Video Game (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: There are three difficulty levels in every version but the DS version, and they are idiosyncratically named. What they are called depends on the version. For the realistic version, it's Casual, Experienced and Professional. For the Stylized version, it's Rookie, Buster and Gozerian.
 Ghostbusters: The Video Game (Video Game) / int_9a117348
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_9a117348
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_9a117348
 Ghostbusters: The Video Game (Video Game) / int_9b54d536
type
Evil Counterpart
 Ghostbusters: The Video Game (Video Game) / int_9b54d536
comment
Evil Counterpart: Shandor's methods are a Raygun Gothic-influenced evil counterpart to the Ghostbusters', more specifically the "slime science" aspect of his work.
 Ghostbusters: The Video Game (Video Game) / int_9b54d536
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_9b54d536
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_9b54d536
 Ghostbusters: The Video Game (Video Game) / int_9b853e85
type
Paper Destruction of Anger
 Ghostbusters: The Video Game (Video Game) / int_9b853e85
comment
Paper Destruction of Anger: Egon furiously shreds the notice that Peck puts up at the Sedgewick after learning that it explicitly singles out the Ghostbusters.
 Ghostbusters: The Video Game (Video Game) / int_9b853e85
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_9b853e85
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_9b853e85
 Ghostbusters: The Video Game (Video Game) / int_9dab0a6e
type
Continuity Nod
 Ghostbusters: The Video Game (Video Game) / int_9dab0a6e
comment
Continuity Nod: The plot of the game is essentially an excuse to re-visit every location and set-piece from the first film. The second film is also given some smaller nods, notably the painting of Vigo the Carpathian being disarmingly approachable and quite talkative in the firehouse, the use of the mood slime and slime blowers, and revealing where that slime came from.
 Ghostbusters: The Video Game (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_9dab0a6e
 Ghostbusters: The Video Game (Video Game) / int_a0db7803
type
It's Personal
 Ghostbusters: The Video Game (Video Game) / int_a0db7803
comment
It's Personal: Played for laughs after the escaped Slimer slimes Peter again. For Venkman, This Means War!.
 Ghostbusters: The Video Game (Video Game) / int_a0db7803
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_a0db7803
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_a0db7803
 Ghostbusters: The Video Game (Video Game) / int_a25b0db9
type
Murderous Mannequin
 Ghostbusters: The Video Game (Video Game) / int_a25b0db9
comment
Murderous Mannequin: These exist within the Natural History Museum. Their spears pack a punch.
 Ghostbusters: The Video Game (Video Game) / int_a25b0db9
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_a25b0db9
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_a25b0db9
 Ghostbusters: The Video Game (Video Game) / int_a65288e2
type
Ascended Extra
 Ghostbusters: The Video Game (Video Game) / int_a65288e2
comment
Ascended Extra: The game's plot is heavily influenced by characters and places that played relatively minor roles in the movies, notably the Librarian ghost, the Sedgewick Hotel, and Ivo Shandor.
 Ghostbusters: The Video Game (Video Game) / int_a65288e2
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_a65288e2
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_a65288e2
 Ghostbusters: The Video Game (Video Game) / int_a6920765
type
Party Scattering
 Ghostbusters: The Video Game (Video Game) / int_a6920765
comment
Party Scattering: For various reasons, usually a bit of architectural malevolence or some minor task that has to be seen to elsewhere, the Ghostbusters are always splitting up into groups of 1-4 and never work together as a full team until the finale.
 Ghostbusters: The Video Game (Video Game) / int_a6920765
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_a6920765
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_a6920765
 Ghostbusters: The Video Game (Video Game) / int_a7372109
type
Rewarding Vandalism
 Ghostbusters: The Video Game (Video Game) / int_a7372109
comment
Rewarding Vandalism: In the Stylized versions, you'll need to destroy some stuff to find art pages.
 Ghostbusters: The Video Game (Video Game) / int_a7372109
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_a7372109
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_a7372109
 Ghostbusters: The Video Game (Video Game) / int_a8826e1e
type
Giant Mook
 Ghostbusters: The Video Game (Video Game) / int_a8826e1e
comment
Giant Mook: Each level has its own variation, starting with the Kitchen Golem in Sargassi's.
 Ghostbusters: The Video Game (Video Game) / int_a8826e1e
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_a8826e1e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_a8826e1e
 Ghostbusters: The Video Game (Video Game) / int_a9667a3b
type
Hero Insurance
 Ghostbusters: The Video Game (Video Game) / int_a9667a3b
comment
Hero Insurance: It's mentioned that the City pays for any and all damages that the Ghostbusters create.
 Ghostbusters: The Video Game (Video Game) / int_a9667a3b
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_a9667a3b
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_a9667a3b
 Ghostbusters: The Video Game (Video Game) / int_b131168b
type
Where's the Fun in That?
 Ghostbusters: The Video Game (Video Game) / int_b131168b
comment
Where's the Fun in That?:
 Ghostbusters: The Video Game (Video Game) / int_b131168b
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_b131168b
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_b131168b
 Ghostbusters: The Video Game (Video Game) / int_b1bf5c9b
type
Removing the Head or Destroying the Brain
 Ghostbusters: The Video Game (Video Game) / int_b1bf5c9b
comment
Removing the Head or Destroying the Brain: Several of the Golem monsters are animated by a single object which serves as their head, drawing in other objects to form the body. Once you've sufficiently weakened them, you have to wrangle their head off with the proton stream, which will promptly cause them to explode.
 Ghostbusters: The Video Game (Video Game) / int_b1bf5c9b
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_b1bf5c9b
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_b1bf5c9b
 Ghostbusters: The Video Game (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Ghostbusters: The Video Game (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Ammo for the Slime Blower and the Dark Matter Generator in the stylized versions is kept in limited reserves that automatically refill when they are not used. Egon justifies the former by stating that the mixture of substances and slime samples used for the Slime Blower regenerate in the small tank added onto the Proton Pack.
 Ghostbusters: The Video Game (Video Game) / int_b2cdd776
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_b2cdd776
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_b2cdd776
 Ghostbusters: The Video Game (Video Game) / int_b3d72fde
type
Lone Wolf Boss
 Ghostbusters: The Video Game (Video Game) / int_b3d72fde
comment
Lone Wolf Boss: Papa Sargassi (realistic version) or Chef Sargossa (stylized version), the boss ghost(s) of your first visit to the Sedgewick Hotel, are the only level boss not affiliated with Ivo Shandor and his cult.
 Ghostbusters: The Video Game (Video Game) / int_b3d72fde
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_b3d72fde
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_b3d72fde
 Ghostbusters: The Video Game (Video Game) / int_b5171e10
type
Tragic Villain
 Ghostbusters: The Video Game (Video Game) / int_b5171e10
comment
Tragic Villain: While not so much as a villain, The Grey Lady is revealed to have been killed by her boyfriend, who was exploiting her librarian position to get his hands on the Gozerian Codex.
 Ghostbusters: The Video Game (Video Game) / int_b5171e10
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_b5171e10
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_b5171e10
 Ghostbusters: The Video Game (Video Game) / int_b71c764e
type
Demonic Spiders
 Ghostbusters: The Video Game (Video Game) / int_b71c764e
comment
Demonic Spiders: In-Universe: The Spider Witch spawns literal, skull-faced demonic spiders. She herself is the Queen of the Demonic Spiders when you do battle with her.
 Ghostbusters: The Video Game (Video Game) / int_b71c764e
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_b71c764e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_b71c764e
 Ghostbusters: The Video Game (Video Game) / int_b8dbbc07
type
Ink-Suit Actor
 Ghostbusters: The Video Game (Video Game) / int_b8dbbc07
comment
Ink-Suit Actor: Subverted with the characters returning from the film - whilst they're all voiced by the original actors, the character models resemble how the actors looked in 1991. The Rookie (In the PS3/360 version) resembles his voice actor. Of course, the Rookie never actually speaks, only letting out the occasional grunt and scream in battle. Dr. Illysa Selwyn resembles Alyssa Milano, her voice actress.
 Ghostbusters: The Video Game (Video Game) / int_b8dbbc07
featureApplicability
-0.3
 Ghostbusters: The Video Game (Video Game) / int_b8dbbc07
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_b8dbbc07
 Ghostbusters: The Video Game (Video Game) / int_b8fdf22a
type
Fighting a Shadow
 Ghostbusters: The Video Game (Video Game) / int_b8fdf22a
comment
Fighting a Shadow: The video game battle against Gozer's Stay Puft Marshmallow Man.
 Ghostbusters: The Video Game (Video Game) / int_b8fdf22a
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_b8fdf22a
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_b8fdf22a
 Ghostbusters: The Video Game (Video Game) / int_bb01ad0e
type
Cool Boat
 Ghostbusters: The Video Game (Video Game) / int_bb01ad0e
comment
Cool Boat: Ecto-8.
 Ghostbusters: The Video Game (Video Game) / int_bb01ad0e
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_bb01ad0e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_bb01ad0e
 Ghostbusters: The Video Game (Video Game) / int_bda3d68a
type
Did You Just Flip Off Cthulhu?
 Ghostbusters: The Video Game (Video Game) / int_bda3d68a
comment
Did You Just Flip Off Cthulhu?: You're starting a career out of flipping the bird to Cthulhu.
 Ghostbusters: The Video Game (Video Game) / int_bda3d68a
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_bda3d68a
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_bda3d68a
 Ghostbusters: The Video Game (Video Game) / int_bf192fd7
type
Top-Down View
 Ghostbusters: The Video Game (Video Game) / int_bf192fd7
comment
Played straight when you put on PKE Goggles in every version except for the DS version, which is usually played from a Top-Down View.
 Ghostbusters: The Video Game (Video Game) / int_bf192fd7
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_bf192fd7
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_bf192fd7
 Ghostbusters: The Video Game (Video Game) / int_c04b1231
type
Jump Scare
 Ghostbusters: The Video Game (Video Game) / int_c04b1231
comment
Jump Scare: Frequent, and enforced by the goggle-vision, which leads you slowly toward the nearest haunted item, and you know something's going to burst out of said item when you're right in front of it. Done in-game at one point, when Venkman runs ahead of the player and hides, then jumps out from around the corner with a loud "BOO!"
 Ghostbusters: The Video Game (Video Game) / int_c04b1231
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c04b1231
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c04b1231
 Ghostbusters: The Video Game (Video Game) / int_c0b1772f
type
Ghost Invasion
 Ghostbusters: The Video Game (Video Game) / int_c0b1772f
comment
Ghost Invasion: This is the entire plot. Ivo Shandor, deceased architect of the events of Ghostbusters (1984), not only built the high rise near central park; he built a mandala out of several New York landmarks, including the Sedgewick Hotel and the Central Library. A series of underground tunnels channeled spirits from site to site, ending at Central Park. The end result is several locations completely overrun by spirits, and the barrier between the spirit world and the real world weakened until some areas were transformed.
 Ghostbusters: The Video Game (Video Game) / int_c0b1772f
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c0b1772f
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c0b1772f
 Ghostbusters: The Video Game (Video Game) / int_c121be7b
type
Cycle of Hurting
 Ghostbusters: The Video Game (Video Game) / int_c121be7b
comment
Cycle of Hurting: Part of what makes Azetlor That One Boss in the realistic version is that his slam attacks don't just knock you down, they send you flying into the air like a rag-doll. Assuming you aren't knocked out, by the time you're done flopping around helplessly and finally stand up again, it's just about time for Azetlor to perform another slam attack...
 Ghostbusters: The Video Game (Video Game) / int_c121be7b
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c121be7b
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c121be7b
 Ghostbusters: The Video Game (Video Game) / int_c2299d6e
type
Cutting the Knot
 Ghostbusters: The Video Game (Video Game) / int_c2299d6e
comment
Cutting the Knot: In the final level of the realistic version, ECTO-1 is blocked by a gate which has been rendered invulnerable through a significant PKE charge. Lacking any weapon strong enough to directly dissipate the charge, they instead solve the problem by destroying the extremely dilapidated supports holding the gate up.
 Ghostbusters: The Video Game (Video Game) / int_c2299d6e
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c2299d6e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c2299d6e
 Ghostbusters: The Video Game (Video Game) / int_c2cedc1c
type
Big "NO!"
 Ghostbusters: The Video Game (Video Game) / int_c2cedc1c
comment
Big "NO!": Shandor lets out one when you finally destroy his true form. More subtle in the realistic version as it sounds more like a demonic roar of pain, but in the stylized version it's more pronounced.
 Ghostbusters: The Video Game (Video Game) / int_c2cedc1c
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c2cedc1c
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c2cedc1c
 Ghostbusters: The Video Game (Video Game) / int_c2d978fe
type
Car Fu
 Ghostbusters: The Video Game (Video Game) / int_c2d978fe
comment
Car Fu: In the DS version, Janine temporarily drives the Ecto-1 to smash a hole through the kitchen of the Sedgewick Hotel at the end of the first mission to help the team escape after ghosts trap them in there.
 Ghostbusters: The Video Game (Video Game) / int_c2d978fe
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c2d978fe
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c2d978fe
 Ghostbusters: The Video Game (Video Game) / int_c3e4b9fd
type
Final-Exam Boss
 Ghostbusters: The Video Game (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: The Stylized version of the final boss. You will use Boson Darts, the Stasis Stream, Shock Blast, and Slime Blower by the time the fight's over.
 Ghostbusters: The Video Game (Video Game) / int_c3e4b9fd
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c3e4b9fd
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c3e4b9fd
 Ghostbusters: The Video Game (Video Game) / int_c6aa9afc
type
First-Person Perspective
 Ghostbusters: The Video Game (Video Game) / int_c6aa9afc
comment
First-Person Perspective: Played straight when you put on PKE Goggles in every version except for the DS version, which is usually played from a Top-Down View. The Stylized versions seem to do this a lot when the main characters are talking to the player character. Apparently this was due to the developers not bothering to add facial animations for the player character for in-game cutscnces. Notice how your characters is either not in frame with the others and just hanging back like a plank of wood.
 Ghostbusters: The Video Game (Video Game) / int_c6aa9afc
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c6aa9afc
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c6aa9afc
 Ghostbusters: The Video Game (Video Game) / int_c75c63a3
type
Blackout Basement
 Ghostbusters: The Video Game (Video Game) / int_c75c63a3
comment
Blackout Basement: Several segments in the Sedgewick have the power knocked out.
 Ghostbusters: The Video Game (Video Game) / int_c75c63a3
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c75c63a3
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c75c63a3
 Ghostbusters: The Video Game (Video Game) / int_c75df49a
type
Shout-Out
 Ghostbusters: The Video Game (Video Game) / int_c75df49a
comment
Shout-Out: To another famous set of "busters", when after an explosion, Egon asks if he still has eyebrows. The Sloth Ghost is a shout-out to Monty Python; more specifically, the "Mr. Creosote" sketch from The Meaning of Life. A crayon drawing in the firehouse gives one to amateur Ghostbusters movies Freddy Vs Ghostbusters and its sequel Return of the Ghostbusters. You can also see the ending screen of the 8-bit Ghostbusters game on the computer monitor in the firehouse. Also featured in the game is an answering machine message from one Professor Jones demanding the Ghostbusters return the Vigo painting. Statues attacking people are standard horror fare, but you can find the head of a weeping stone angel. That stretches chance a bit. When the Ghostbusters are talking about possessions, Winston mentions "having your head spin around and puking pea soup", a clear shout-out to The Exorcist. The opening sequence at the museum includes the line "Wanna hear something really creepy?", which is very similar to Dan Aykroyd's signature Schmuck Bait line ("Wanna see something really scary?") in Twilight Zone: The Movie. In the stylized versions, Tobin's Spirit Guide entry on Phantom Craftwork (Chef Sargossa's wedding cake) says that many of his contemporaries believe it's a hoax — in other words, that the cake is a lie. Also, the level "Going Up" in the stylized versions take place inside a video game developer studio with posters parodying famous video games, such as Fungus Dudes (parodying Red Fly Studio's Mushroom Men) and Captain Blast'em (parodying the Duke Nukem series). At least in the 2019 remaster, in the sewer Peter mentions, among other sewer dwellers, Morlocks. An obscure one: The painting "The Ravishing Red Prince" was painted by an artist named "Remco deGroot." His name combines two 60s-era toy companies: Remco, which produced Mr. Machine among others, and Cowan deGroot, which most notably produced Clockwork Dalek toys.
 Ghostbusters: The Video Game (Video Game) / int_c75df49a
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c75df49a
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c75df49a
 Ghostbusters: The Video Game (Video Game) / int_c76ab3f5
type
Cow Tools
 Ghostbusters: The Video Game (Video Game) / int_c76ab3f5
comment
Cow Tools: The firehouse is full of strange equipment of indeterminate purpose, most of which glows and/or beeps constantly.
 Ghostbusters: The Video Game (Video Game) / int_c76ab3f5
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c76ab3f5
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c76ab3f5
 Ghostbusters: The Video Game (Video Game) / int_c77510a1
type
Company Cameo
 Ghostbusters: The Video Game (Video Game) / int_c77510a1
comment
Company Cameo: In the Stylized versions, advertisements around New York City depict the logos of Red Fly Studios and Atari, the developers of the game.
 Ghostbusters: The Video Game (Video Game) / int_c77510a1
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c77510a1
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c77510a1
 Ghostbusters: The Video Game (Video Game) / int_c960826
type
Supporting Protagonist
 Ghostbusters: The Video Game (Video Game) / int_c960826
comment
Supporting Protagonist: Suffice it to say that this game is not the Rookie's story. He's just the player character, not much more. He does save the day a few times — particularly on Shandor Island — but the story is solidly about the movie cast.
 Ghostbusters: The Video Game (Video Game) / int_c960826
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c960826
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c960826
 Ghostbusters: The Video Game (Video Game) / int_c978d895
type
Canon Name
 Ghostbusters: The Video Game (Video Game) / int_c978d895
comment
Canon Name: The Rookie from the realistic games was named Bryan Welsh in the IDW comics. This is a play on the name of Ryan French, the Rookie's model. Similarly, the Rookies from the stylized games were named Chad Fuller and Maddie Collins.
 Ghostbusters: The Video Game (Video Game) / int_c978d895
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c978d895
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c978d895
 Ghostbusters: The Video Game (Video Game) / int_c9cab11
type
Falling Damage
 Ghostbusters: The Video Game (Video Game) / int_c9cab11
comment
Falling Damage: The key to defeating the Spider Witch in the stylized version.
 Ghostbusters: The Video Game (Video Game) / int_c9cab11
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_c9cab11
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_c9cab11
 Ghostbusters: The Video Game (Video Game) / int_ca87e3ec
type
No Name Given
 Ghostbusters: The Video Game (Video Game) / int_ca87e3ec
comment
The handwave for the player-character's anonymity (and what happened to his predecessor) in the game, see No Name Given above.
 Ghostbusters: The Video Game (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_ca87e3ec
 Ghostbusters: The Video Game (Video Game) / int_cabaf736
type
Critical Annoyance
 Ghostbusters: The Video Game (Video Game) / int_cabaf736
comment
Critical Annoyance: The realistic versions do show a red haze around the screen to warn of low health. All console and PC versions use this to warn of equipment overuse, as shown below: Over-using equipment in the realistic version will cause your proton pack to overheat. You can quickly vent out your pack with the press of a button at any time, but if you fully overheat your pack, it will automatically vent, but at a punishingly slower rate as a penalty for over-using equipment. A beeping sound will let you know when auto-venting is imminent and you need to stop using your equipment immediately. If your Blast Stream is about to overheat in the Wii and PS2 versions (which you can do all too easily or often because the equipment status meter can be small enough to overlook), your controller will vibrate to warn you to cease fire and cool it off a little. The same goes for when your Slime Blower or Dark Matter Generator is running out of ammo.
 Ghostbusters: The Video Game (Video Game) / int_cabaf736
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_cabaf736
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_cabaf736
 Ghostbusters: The Video Game (Video Game) / int_cb538ca3
type
Let's Mock the Monsters
 Ghostbusters: The Video Game (Video Game) / int_cb538ca3
comment
Let's Mock the Monsters: In keeping with series tradition, Peter Venkman takes no monster seriously, not even the Big Bad. Being old hands in the business, the other three get in on it, too, to lesser degrees. When they stop doing this the scare factor of the game ramps up quite a bit.
 Ghostbusters: The Video Game (Video Game) / int_cb538ca3
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_cb538ca3
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_cb538ca3
 Ghostbusters: The Video Game (Video Game) / int_cc374ba6
type
It's Up to You
 Ghostbusters: The Video Game (Video Game) / int_cc374ba6
comment
It's Up to You: In-Universe: During the Times Square level you can see scrolling text that says.
 Ghostbusters: The Video Game (Video Game) / int_cc374ba6
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_cc374ba6
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_cc374ba6
 Ghostbusters: The Video Game (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Ghostbusters: The Video Game (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: You're testing weaponry designed to back up the aforementioned insulting of Cthulhu.
 Ghostbusters: The Video Game (Video Game) / int_cc4d190a
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_cc4d190a
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_cc4d190a
 Ghostbusters: The Video Game (Video Game) / int_cd7ef676
type
Seen It All
 Ghostbusters: The Video Game (Video Game) / int_cd7ef676
comment
Seen It All: Based on the answering machine messages, it seems that New Yorkers have become rather blasé about ghosts. Ray has been possessed so many times that the other Ghostbusters treat it as an annoyance at worst. They can just slime him later.
 Ghostbusters: The Video Game (Video Game) / int_cd7ef676
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_cd7ef676
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_cd7ef676
 Ghostbusters: The Video Game (Video Game) / int_ce6555f0
type
Lighter and Softer
 Ghostbusters: The Video Game (Video Game) / int_ce6555f0
comment
Lighter and Softer: The PS2 and Wii versions. While having the same plot, the ghosts are not shown to be as menacing as their HD counterparts, including certain dialogue, such as detail of the Spider Witch's victims was removed.
 Ghostbusters: The Video Game (Video Game) / int_ce6555f0
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_ce6555f0
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_ce6555f0
 Ghostbusters: The Video Game (Video Game) / int_cf41a26
type
Deadly Upgrade
 Ghostbusters: The Video Game (Video Game) / int_cf41a26
comment
Deadly Upgrade: A lot of the equipment the Rookie gets is untested (though the other Ghostbusters will start using it on the next level after you get it), and the warnings are hilariously dangerous. Stripping off some metal from the Neutrona Wand, for example, can cause numbness in the hands, while altering the PKE Meter can leave stains on your hands that will never come off. Most importantly, the Rookie is the one testing the equipment because, in case there's a problem, the other Ghostbusters don't want to be blown to New Jersey. The Rookie is not reassured by this.
 Ghostbusters: The Video Game (Video Game) / int_cf41a26
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_cf41a26
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_cf41a26
 Ghostbusters: The Video Game (Video Game) / int_d129e13e
type
"Eureka!" Moment
 Ghostbusters: The Video Game (Video Game) / int_d129e13e
comment
"Eureka!" Moment: See Godhood Seeker.
 Ghostbusters: The Video Game (Video Game) / int_d129e13e
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_d129e13e
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_d129e13e
 Ghostbusters: The Video Game (Video Game) / int_d1c12c05
type
Secondary Fire
 Ghostbusters: The Video Game (Video Game) / int_d1c12c05
comment
Secondary Fire: Each of the Proton Pack's functions have two firing modes (see Stance System for more information): Particle Accelerator: Proton Stream & Boson Dart. Dark Matter Generator: Shock Blaster & Stasis Stream. Plasm Distribution System: Slime Blower & Slime Tether (Realistic)/Slime Mine (Stylized). Composite Particle System (Realistic Only): Meson Collider & Overload Pulse.
 Ghostbusters: The Video Game (Video Game) / int_d1c12c05
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_d1c12c05
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_d1c12c05
 Ghostbusters: The Video Game (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Ghostbusters: The Video Game (Video Game) / int_d2c0e2ed
comment
The opening sequence at the museum includes the line "Wanna hear something really creepy?", which is very similar to Dan Aykroyd's signature Schmuck Bait line ("Wanna see something really scary?") in Twilight Zone: The Movie.
 Ghostbusters: The Video Game (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_d2c0e2ed
 Ghostbusters: The Video Game (Video Game) / int_d565da4
type
Starter Equipment
 Ghostbusters: The Video Game (Video Game) / int_d565da4
comment
Particle Accelerator: Contains the iconic Proton Stream, which can weaken and wrangle ghosts, and the Boson Dart, which fires a concentrated ball of proton energy, useful for blowing up groups of weaker ghosts, or dealing decent burst damage to singular larger ones. Firing a Boson Dart while the Blast Stream is active causes the Dart to travel along the Stream.
 Ghostbusters: The Video Game (Video Game) / int_d565da4
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_d565da4
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_d565da4
 Ghostbusters: The Video Game (Video Game) / int_d62dd556
type
The Chessmaster
 Ghostbusters: The Video Game (Video Game) / int_d62dd556
comment
The Chessmaster: Gozer cult leader Ivo Shandor, mentioned in the original film but featured much more prominently in the video game.
 Ghostbusters: The Video Game (Video Game) / int_d62dd556
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_d62dd556
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_d62dd556
 Ghostbusters: The Video Game (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Ghostbusters: The Video Game (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: In the Stylized version, the only way to defeat the Stay Puft Marshmallow Man while he is climbing up the building is to use the Capture Stream to catch the ectoplasm-imbued slabs of concrete he tosses at you, then drop them right back on him.
 Ghostbusters: The Video Game (Video Game) / int_d6dee153
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_d6dee153
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_d6dee153
 Ghostbusters: The Video Game (Video Game) / int_dba4ae4f
type
Arc Welding
 Ghostbusters: The Video Game (Video Game) / int_dba4ae4f
comment
Arc Welding: The game manages to tie the plots of the two films together, revealing that the Mood Slime from Ghostbusters II was actually created by Gozer cultists.
 Ghostbusters: The Video Game (Video Game) / int_dba4ae4f
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_dba4ae4f
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_dba4ae4f
 Ghostbusters: The Video Game (Video Game) / int_dbca2c99
type
Red Herring
 Ghostbusters: The Video Game (Video Game) / int_dbca2c99
comment
Red Herring: In the game, the flagrant, obvious implications that Walter Peck is a Gozer cultist, thus explaining his completely unreasonable attitude towards the Ghostbusters, turns out to be untrue. Subverted; from dialogue at the end of the game, it's obvious that Egon figured it out before the actual reveal.
 Ghostbusters: The Video Game (Video Game) / int_dbca2c99
featureApplicability
-0.3
 Ghostbusters: The Video Game (Video Game) / int_dbca2c99
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1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_dbca2c99
 Ghostbusters: The Video Game (Video Game) / int_dc1761bd
type
A God Am I
 Ghostbusters: The Video Game (Video Game) / int_dc1761bd
comment
A God Am I: After becoming a god, Ivo Shandor's power goes straight to his head.
 Ghostbusters: The Video Game (Video Game) / int_dc1761bd
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_dc1761bd
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_dc1761bd
 Ghostbusters: The Video Game (Video Game) / int_dd608032
type
Hell Hotel
 Ghostbusters: The Video Game (Video Game) / int_dd608032
comment
Hell Hotel: The Sedgewick Hotel on the second visit. Also, the PC version's Copy Protection alters gameplay if it's set off; a pirated copy with a poorly done crack or a legitimate copy flagged as a false-positive will give the candelabra enemies in the Sedgewick smaller collision boxes so they're nearly impossible to hit, as well as reduce the player's weapon damage to 25%, making it a literal and unwinnable Hell Hotel.
 Ghostbusters: The Video Game (Video Game) / int_dd608032
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_dd608032
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_dd608032
 Ghostbusters: The Video Game (Video Game) / int_dda12cb3
type
Cat Scare
 Ghostbusters: The Video Game (Video Game) / int_dda12cb3
comment
Cat Scare: Your teammates can do this to you. Forgetting they're behind you and then turning around and suddenly being half an inch away from their faces is alarming.
 Ghostbusters: The Video Game (Video Game) / int_dda12cb3
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_dda12cb3
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_dda12cb3
 Ghostbusters: The Video Game (Video Game) / int_df4b69d6
type
Uncomfortable Elevator Moment
 Ghostbusters: The Video Game (Video Game) / int_df4b69d6
comment
Uncomfortable Elevator Moment: If this quote is any indication:
 Ghostbusters: The Video Game (Video Game) / int_df4b69d6
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_df4b69d6
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_df4b69d6
 Ghostbusters: The Video Game (Video Game) / int_e17ca895
type
The Cake Is a Lie
 Ghostbusters: The Video Game (Video Game) / int_e17ca895
comment
In the stylized versions, Tobin's Spirit Guide entry on Phantom Craftwork (Chef Sargossa's wedding cake) says that many of his contemporaries believe it's a hoax — in other words, that the cake is a lie.
 Ghostbusters: The Video Game (Video Game) / int_e17ca895
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_e17ca895
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_e17ca895
 Ghostbusters: The Video Game (Video Game) / int_e386dc9
type
Staying Alive
 Ghostbusters: The Video Game (Video Game) / int_e386dc9
comment
Staying Alive: In a minor case, the haunted painting of Vigo the Carpathian is inexplicably whole, despite being blown back to the middle ages in the second film. But since Vigo seems unable to get out of the painting, his only role is to provide some mild taunting if you ever happen to be in the mood for it. It's possible that Vigo had more than one painting, just in case.
 Ghostbusters: The Video Game (Video Game) / int_e386dc9
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_e386dc9
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_e386dc9
 Ghostbusters: The Video Game (Video Game) / int_e3ab9e00
type
Turns Red
 Ghostbusters: The Video Game (Video Game) / int_e3ab9e00
comment
Turns Red: The Spider Witch will periodically disappear during her boss battle, appearing somewhere else in her lair and feeding upon one of her webbed-up victims. Not only does she regenerate some of her health from this, but if you don't manage to track her down and blast her soon enough, she literally starts glowing red and her attacks are temporarily supercharged.
 Ghostbusters: The Video Game (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_e3ab9e00
 Ghostbusters: The Video Game (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Ghostbusters: The Video Game (Video Game) / int_e5d8460d
comment
Unexplained Recovery: Despite this, he's one of the guards Peck orders to kick the Ghostbusters out of the museum later.
 Ghostbusters: The Video Game (Video Game) / int_e5d8460d
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_e5d8460d
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_e5d8460d
 Ghostbusters: The Video Game (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Ghostbusters: The Video Game (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: In the realistic version, anything you destroy in the Ghost World portion of the library, the secret catacombs under the museum, the Spider Witch's lair, Shandor Island, or the cemetery that appears in Central Park does NOT count towards your property damage total. The city of New York isn't going to reimburse the ghosts or Shandor's cult. Egon developed a "Stream governor" which allows you to cross streams without killing yourself. It's not good for you, but at least you don't have every molecule in your body exploding at the speed of light. It only gets disabled during the final cutscene, where the Ghostbusters cross the streams to destroy Shandor's Destructor Form.
 Ghostbusters: The Video Game (Video Game) / int_e6630c8b
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_e6630c8b
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_e6630c8b
 Ghostbusters: The Video Game (Video Game) / int_e7b73414
type
Sniper Rifle
 Ghostbusters: The Video Game (Video Game) / int_e7b73414
comment
Composite Particle System: Contains the Meson Collider, a powerful and precise energy bolt, and the Overload Pulse, a rapid-fire, low-powered variation of the Meson Collider. If an enemy is shot with the former, the latter's shot will follow the target until they connect.
 Ghostbusters: The Video Game (Video Game) / int_e7b73414
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_e7b73414
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_e7b73414
 Ghostbusters: The Video Game (Video Game) / int_ebcf99b5
type
The Unmasqued World
 Ghostbusters: The Video Game (Video Game) / int_ebcf99b5
comment
The Unmasqued World: The New York City municipal government, after the events of second film have fully accepted that the supernatural is real and now contract the Ghostbusters to deal with it, unfortunately with Walter Peck as their liaison.
 Ghostbusters: The Video Game (Video Game) / int_ebcf99b5
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_ebcf99b5
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_ebcf99b5
 Ghostbusters: The Video Game (Video Game) / int_eef90616
type
Bread, Eggs, Milk, Squick
 Ghostbusters: The Video Game (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: A mild example, Peter has a voice mail that goes, for the most part, like this.
 Ghostbusters: The Video Game (Video Game) / int_eef90616
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_eef90616
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_eef90616
 Ghostbusters: The Video Game (Video Game) / int_ef255df8
type
High Turnover Rate
 Ghostbusters: The Video Game (Video Game) / int_ef255df8
comment
High Turnover Rate: Implied with the rookies in the game.
 Ghostbusters: The Video Game (Video Game) / int_ef255df8
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_ef255df8
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_ef255df8
 Ghostbusters: The Video Game (Video Game) / int_eff83d77
type
Mundane Utility
 Ghostbusters: The Video Game (Video Game) / int_eff83d77
comment
Mundane Utility: A Cursed Artifact is the "Swiss Death Clock"; a clock which shows the exact time nearest person will die. Unfortunately, placing it near the firehouse makes the hands turn really fast due to being constantly near lots of ghosts with varying death times. Peter uses it as a desk fan.
 Ghostbusters: The Video Game (Video Game) / int_eff83d77
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_eff83d77
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_eff83d77
 Ghostbusters: The Video Game (Video Game) / int_f23ad6de
type
Food Porn
 Ghostbusters: The Video Game (Video Game) / int_f23ad6de
comment
Food Porn: Slimer has a calendar with pictures of large banquets inside his containment unit (November's is a rather delicious-looking Thanksgiving turkey). Also taken literally with a collectible Cursed Artifact being a vegetable-based pinup calendar.
 Ghostbusters: The Video Game (Video Game) / int_f23ad6de
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_f23ad6de
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_f23ad6de
 Ghostbusters: The Video Game (Video Game) / int_f2d2ec5f
type
Evil Chef
 Ghostbusters: The Video Game (Video Game) / int_f2d2ec5f
comment
Evil Chef: The Chef ghost in both the stylized and realistic versions of the 2009 game.
 Ghostbusters: The Video Game (Video Game) / int_f2d2ec5f
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_f2d2ec5f
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_f2d2ec5f
 Ghostbusters: The Video Game (Video Game) / int_f4fb7564
type
Diegetic Interface
 Ghostbusters: The Video Game (Video Game) / int_f4fb7564
comment
Diegetic Interface: Every important element in the game is displayed on your proton pack. Which mode is selectednote which is even color-coded: red/orange for the Proton Accelerator (Proton Stream & Boson Dart), blue/purple for the Dark Matter Generator (Shock Blast & Stasis Stream), green for the Plasm Distributor (Slime Blower & Slime Tether/Mine), and yellow for the Composite Particle System (Meson Collider & Overload Pulse), your current heat level, and your active health are visible at all times.
 Ghostbusters: The Video Game (Video Game) / int_f4fb7564
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_f4fb7564
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_f4fb7564
 Ghostbusters: The Video Game (Video Game) / int_f511ea9b
type
Product Placement
 Ghostbusters: The Video Game (Video Game) / int_f511ea9b
comment
Product Placement: The developers of the game hope you'll get hungry for Doritos. It's possible that the "what about the Twinkie" scene was, as well, but it also plays into Egon's lovable fondness for junk food. Q*bert is one of the arcade games at the firehouse (Sony owns it via Columbia Pictures— Columbia owned Gottlieb at the time).
 Ghostbusters: The Video Game (Video Game) / int_f511ea9b
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_f511ea9b
featureConfidence
1.0
 Ghostbusters: The Video Game (Video Game)
hasFeature
Ghostbusters: The Video Game (Video Game) / int_f511ea9b
 Ghostbusters: The Video Game (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Ghostbusters: The Video Game (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: There's an entire game mechanic based around slamming ghosts really hard into walls. Your teammates will comment on particularly nasty hits. Most of the ghosts probably deserve it, but still.
 Ghostbusters: The Video Game (Video Game) / int_f87c42d4
featureApplicability
1.0
 Ghostbusters: The Video Game (Video Game) / int_f87c42d4
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1.0
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type
Evil Cannot Comprehend Good
 Ghostbusters: The Video Game (Video Game) / int_f8e010ce
comment
Evil Cannot Comprehend Good: One of the major functions for the Proton Pack is a slime blower armed with positively-charged slime, which is usually used for black slime obstacles and enemies, which are associated with negative emotions.
 Ghostbusters: The Video Game (Video Game) / int_f8e010ce
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type
Sidetrack Bonus
 Ghostbusters: The Video Game (Video Game) / int_fb12cf50
comment
Sidetrack Bonus: Most of the collectible items are to be found down dead-end hallways when the rest of the 'busters are indicating the correct path.
 Ghostbusters: The Video Game (Video Game) / int_fb12cf50
featureApplicability
1.0
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type
Good Luck Charm
 Ghostbusters: The Video Game (Video Game) / int_fbec00a4
comment
Good Luck Charm: The Rookie keeps his name tag post-game initially because he sees it as this, and later because clients angry with his Chicago franchise see it and storm off to call his non-existent supervisor instead of harassing him.
 Ghostbusters: The Video Game (Video Game) / int_fbec00a4
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type
One-Winged Angel
 Ghostbusters: The Video Game (Video Game) / int_fc33ff16
comment
One-Winged Angel: Whatever version you play, Ivo Shandor truly becomes a monster to behold for the Final Boss.
 Ghostbusters: The Video Game (Video Game) / int_fc33ff16
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1.0
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type
Beware the Nice Ones
 Ghostbusters: The Video Game (Video Game) / int_fccd06b6
comment
Beware the Nice Ones: After hearing that Peck's PCOC order at the closed Sedgewick Hotel mentions "especially the Ghostbusters", Egon's response is to tear the notice to shreds.
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Ghostbusters: The Video Game (Video Game)

The following is a list of statements referring to the current page from other pages.

 Ghostbusters / Comicbook
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Ghostbusters: The Video Game (Video Game)
 Ghostbusters: The Video Game (Video Game)
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A.I. Breaker / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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A True Story in My Universe / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Alliteration & Adventurers / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Annoying Video Game Helper / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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As Lethal as It Needs to Be / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Bad with the Bone / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Beat the Curse Out of Him / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Billions of Buttons / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Black Speech / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Black Widow / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Brawn Hilda / int_a0b025d2
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Ghostbusters: The Video Game (Video Game)
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Casual Danger Dialogue / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Chekhov's Exhibit / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Christmas Creep / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Collector of the Strange / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Come Out, Come Out, Wherever You Are / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Construction Catcalls / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Continue Your Mission, Dammit! / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Copy Protection / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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*Cough* Snark *Cough* / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Dancing Pants / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Death by Gluttony / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Deity of Human Origin / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Development Gag / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Die, Chair, Die! / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Disco Sucks / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Discontinuity Nod / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Disposable Intern / int_a0beb1b2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Embedded Precursor / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Everything-Is-Smashable Area / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Evil Phone / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Featureless Protagonist / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Final Boss, New Dimension / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Final-Exam Boss / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Flying Books / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Freeze Ray / int_a0b025d2
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Friendly Fireproof / int_a0b025d2
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Genius Sweet Tooth / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Ghost Invasion / int_a0b025d2
 Ghostbusters The Video Game
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Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Go for the Eye / int_a0b025d2
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Gold Fever / int_a0b025d2
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Goo It Up / int_a0b025d2
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Harmful to Touch / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Haunted Fetter / int_a0b025d2
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 Ghostbusters: The Video Game (Video Game)
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Healing Hands / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Hell Hotel / int_a0b025d2
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Heroic Mime / int_a0b025d2
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High Turnover Rate / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Hollywood Acid / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Idiosyncratic Difficulty Levels / int_a0b025d2
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Improvised Golems / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Incongruously-Dressed Zombie / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Internal Homage / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Isle of Giant Horrors / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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It's Probably Nothing / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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It's Up to You / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Justified Tutorial / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Kitschy Local Commercial / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Layered World / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Let's Mock the Monsters / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Life Will Kill You / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Limited Advancement Opportunities / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Lip Lock / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Literally Shattered Lives / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Living Clothes / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Loading Screen / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Magnetic Plot Device / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Marionette Motion / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Menacing Museum / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Metaphorgotten / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Misbegotten Multiplayer Mode / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Mishmash Museum / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Monster Media / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Mouthful of Pi / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Mystical City Planning / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Naïve Newcomer / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Network to the Rescue / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Nightmarish Nursery / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Off the Chart / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Old Media Are Evil / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Our Gargoyles Rock / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Overheating / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Party Scattering / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Perpetual Poverty / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Player Headquarters / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Possession Levitation / int_a0b025d2
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Potty Emergency / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Priceless Paperweight / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Protagonist Power-Up Privileges / int_a0b025d2
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Purely Aesthetic Gender / int_a0b025d2
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Put Their Heads Together / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Random Power Ranking / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Readings Are Off the Scale / int_a0beb1b2
 Ghostbusters: The Video Game (Video Game)
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Red Herring Mole / int_a0b025d2
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Reformulated Game / int_a0b025d2
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Rewarding Vandalism / int_a0b025d2
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Sci-Fi Horror / int_a0b025d2
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Sean Connery Is About to Shoot You / int_a0b025d2
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Secret A.I. Moves / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Seductive Spider / int_a0b025d2
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Sequel in Another Medium / int_a0b025d2
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Solve the Soup Cans / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Spider People / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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 Ghostbusters: The Video Game (Video Game)
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Standard FPS Guns / int_a0b025d2
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Stupidity Is the Only Option / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Supernatural Phone / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Take It to the Bridge / int_a0b025d2
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Techno Wreckage / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Temporary Online Content / int_a0b025d2
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That One Achievement / int_a0b025d2
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The '90s / int_a0b025d2
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The Can Kicked Him / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
hasFeature
The Last Straw / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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The Little Detecto / int_eb63edb2
 Ghostbusters: The Video Game (Video Game)
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The Shelf of Movie Languishment / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Throw the Book at Them / int_a0b025d2
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Title: The Adaptation / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Tome of Eldritch Lore / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Toxic Dinosaur / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Toxic Phlebotinum / int_a0b025d2
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Training Dummy / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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20 Minutes into the Past / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Uncomfortable Elevator Moment / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Undead Fossils / int_a0b025d2
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 Ghostbusters: The Video Game (Video Game)
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Video Games of 2005–2009 / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Villain Ball Magnet / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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War Reenactors / int_a0beb1b2
 Ghostbusters: The Video Game (Video Game)
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West Coast Team / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
hasFeature
What the Hell, Player? / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Where's the Fun in That? / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Whispering Ghosts / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Whoopee Cushion / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Why We Can't Have Nice Things / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Wreaking Havok / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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X Days Since / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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You Could Have Used Your Powers for Good! / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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Younger and Hipper / int_a0b025d2
 Ghostbusters: The Video Game (Video Game)
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No Problem with Licensed Games / Sugar Wiki / int_a0b025d2
 GhostBustersTheVideoGame
sameAs
Ghostbusters: The Video Game (Video Game)
 GhostbustersTheVideogame
sameAs
Ghostbusters: The Video Game (Video Game)
 GhostbusterstheVideoGame
sameAs
Ghostbusters: The Video Game (Video Game)