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Glitch (Video Game)
- 33 statements
- 5 feature instances
- 9 referencing feature instances
Glitch (Video Game) | type |
TVTItem | |
Glitch (Video Game) | label |
Glitch (Video Game) | |
Glitch (Video Game) | page |
Glitch | |
Glitch (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Glitch was a browser-based MMO game billed as a "Game of Giant Imagination." It was set in the world of Ur, which was imagined into existence by a group of eleven Giants. The Giants, in turn, imagined doll-like beings called Glitches (or Glitchen), who were the player characters. Ur contained a variety of opportunities and challenges. Glitch was conceptualized as 'an online game with no fighting,' and had elaborate crafting, cooking, and creating mechanics. Most of the game was focused on interaction, finding stuff, making stuff out of other stuff, and exploring the world. There were, however, whispered rumors of a threat to imagination itself, and after a certain series of quests Glitchen could educate themselves on that problem and defend Ur from it.The game could be played with a mouse and keyboard, and was built in Adobe Flash by the company Tiny Speck. The entire world of Ur was persistent and could be changed in a variety of ways. For example, an Egg Plant one Glitch planted in a public place could be harvested, watered, petted, or poisoned by any other player.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Glitch shut down on December 9, 2012 due to limited audience appeal, but the art, animations and client code have been released by the developers into the public domain, which can be found here. Additionally, in December 2014 fans of Glitch began a project to relaunch Glitch under the name Eleven Giants, retaining many of the original's gameplay features and mechanics. | |
Glitch (Video Game) | fetched |
2022-07-15T09:54:16Z | |
Glitch (Video Game) | parsed |
2022-07-15T09:54:16Z | |
Glitch (Video Game) | isPartOf |
DBTropes | |
Glitch (Video Game) / int_2bc48235 | type |
Dream Apocalypse | |
Glitch (Video Game) / int_2bc48235 | comment |
Dream Apocalypse: Consequently, this is how the game ended. | |
Glitch (Video Game) / int_2bc48235 | featureApplicability |
1.0 | |
Glitch (Video Game) / int_2bc48235 | featureConfidence |
1.0 | |
Glitch (Video Game) | hasFeature |
Glitch (Video Game) / int_2bc48235 | |
Glitch (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Glitch (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: Harvesting from animals and plants, especially at high skill levels, is a cheap way to get energy and food sources. Much of the game was about things like nibbling piggies and cooking food. | |
Glitch (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Glitch (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Glitch (Video Game) | hasFeature |
Glitch (Video Game) / int_39b8d3d6 | |
Glitch (Video Game) / int_7eebe99c | type |
The Alcoholic | |
Glitch (Video Game) / int_7eebe99c | comment |
The Alcoholic: Friendly is the Giant affiliated with partying, beer, and mixed drinks. Mab, Giant of harvests, is responsible for teaching Glitchen the Distilling skill, with which one could turn grain, corn, or potatoes into Hooch. Many Glitches produce and consume alcoholic beverages in very large quantities. | |
Glitch (Video Game) / int_7eebe99c | featureApplicability |
1.0 | |
Glitch (Video Game) / int_7eebe99c | featureConfidence |
1.0 | |
Glitch (Video Game) | hasFeature |
Glitch (Video Game) / int_7eebe99c | |
Glitch (Video Game) / int_ea85d6ea | type |
All Just a Dream | |
Glitch (Video Game) / int_ea85d6ea | comment |
All Just a Dream: The world of Ur was powered entirely by the imaginations of the eleven Giants, and the imaginations of the Glitchen who were imagined by the Giants. The Giants imagined the world while they were dreaming. Dream Apocalypse: Consequently, this is how the game ended. | |
Glitch (Video Game) / int_ea85d6ea | featureApplicability |
1.0 | |
Glitch (Video Game) / int_ea85d6ea | featureConfidence |
1.0 | |
Glitch (Video Game) | hasFeature |
Glitch (Video Game) / int_ea85d6ea | |
Glitch (Video Game) / int_name | type |
ItemName | |
Glitch (Video Game) / int_name | comment |
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Glitch (Video Game) / int_name | featureApplicability |
1.0 | |
Glitch (Video Game) / int_name | featureConfidence |
1.0 | |
Glitch (Video Game) | hasFeature |
Glitch (Video Game) / int_name | |
Glitch (Video Game) / int_name | itemName |
Glitch (Video Game) |
The following is a list of statements referring to the current page from other pages.
Glitch (Video Game) | hasFeature |
Creation Myth / int_cc9be308 | |
Glitch (Video Game) | hasFeature |
Defunct Online Video Games / int_cc9be308 | |
Glitch (Video Game) | hasFeature |
Dream Apocalypse / int_cc9be308 | |
Glitch (Video Game) | hasFeature |
Gluttonous Pig / int_cc9be308 | |
Glitch (Video Game) | hasFeature |
Instant Gravestone / int_cc9be308 | |
Glitch (Video Game) | hasFeature |
Interface Screw / int_cc9be308 | |
Glitch (Video Game) | hasFeature |
Oh, My Gods! / int_cc9be308 | |
Glitch (Video Game) | hasFeature |
Recursive Canon / int_cc9be308 | |
Glitch (Video Game) | hasFeature |
Road Apples / int_cc9be308 |
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