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GoldenEye Wii (Video Game)

 GoldenEye Wii (Video Game)
type
TVTItem
 GoldenEye Wii (Video Game)
label
GoldenEye Wii (Video Game)
 GoldenEye Wii (Video Game)
page
GoldenEyeWii
 GoldenEye Wii (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })The One with... Daniel Craig in a Video Game Remake of the classic game, released in 2010 by Activision.The story and setting have all been brought into the 21st century and the latest Bond, Daniel Craig, takes over the original Pierce Brosnan role (although the writer of the GoldenEye film was brought on). Considering Craig's 007 is a darker, grittier agent, the overall tone of the game reflects this difference. As a result things like Alec Trevelyan's motivations have changed as the character's backstory involving a Lienz Cossack father would make him at least 71 years old and Valentin Zukovsky is no longer connected to the KGB.Naturally, considering the original was groundbreaking 13 years ago, the gameplay has been significantly altered to reflect modern advancements in the FPS genre.Heavily inspired by the much loved multiplayer of its predecessor, the game also features not only the classic four player split-screen gameplay of old but adds 8-player online to the experience. The multiplayer also includes 8 classic Bond characters (Jaws, Baron Samedi, Oddjob, Francisco Scaramanga, Ernst Stavro Blofeld, Red Grant, Rosa Klebb, and Dr. No), several classic and brand new game modes, and even enhanced versions of classic multiplayer maps from the original game. A special edition of the game is also available with a "golden" Wii Classic Controller.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })A Nintendo DS version made by n-Space was released alongside the Wii game. While the plot is the same, the levels are radically different and the gameplay has some changes to accommodate the DS.There is an Updated Re-release, Goldeneye 007: Reloaded, on the PlayStation 3 and Xbox 360. They were originally meant to be released alongside the Wii/DS version, but the latter versions were released first as a nod to the N64 version.A synopsis of the updated story can be found here. For the other two games starring Craig's Bond, see Blood Stone and 007 Legends.
 GoldenEye Wii (Video Game)
fetched
2019-11-21T17:35:46Z
 GoldenEye Wii (Video Game)
parsed
2020-06-25T10:49:28Z
 GoldenEye Wii (Video Game)
processingComment
Dropped link to Bowdlerise: Not a Feature - ITEM
 GoldenEye Wii (Video Game)
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Dropped link to TheWorldIsNotEnough: Not a Feature - ITEM
 GoldenEye Wii (Video Game)
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Dropped link to UnorthodoxReload: Not a Feature - ITEM
 GoldenEye Wii (Video Game)
processingComment
Dropped link to lampshadehanging: Not a Feature - UNKNOWN
 GoldenEye Wii (Video Game)
processingUnknown
Lampshade Hanging
 GoldenEye Wii (Video Game)
isPartOf
DBTropes
 GoldenEye Wii (Video Game) / int_14beeefd
type
Darker and Edgier
 GoldenEye Wii (Video Game) / int_14beeefd
comment
Darker and Edgier: Possibly due to taking place in the 21st century, and that Daniel Craig is now Bond instead of Pierce Brosnan.
 GoldenEye Wii (Video Game) / int_14beeefd
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_14beeefd
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1.0
 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_14beeefd
 GoldenEye Wii (Video Game) / int_1563860d
type
Big Damn Fire Exit
 GoldenEye Wii (Video Game) / int_1563860d
comment
Big Damn Fire Exit: Several, including the Bunker, Carrier, and Tank levels.
 GoldenEye Wii (Video Game) / int_1563860d
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1.0
 GoldenEye Wii (Video Game) / int_1563860d
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_1563860d
 GoldenEye Wii (Video Game) / int_15b2cab3
type
Tempting Fate
 GoldenEye Wii (Video Game) / int_15b2cab3
comment
Tempting Fate: In the "Dam" level, the two soldiers complain about the lack of action and excitement in their jobs, right before Bond and Trevelyan surprise them from behind. Likewise, Sky Briggs claims the helicopter in the Dubai Arms Fair mission "couldn't be in safer hands" as he walks through a door, only to be gunned down on the other side.
 GoldenEye Wii (Video Game) / int_15b2cab3
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1.0
 GoldenEye Wii (Video Game) / int_15b2cab3
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1.0
 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_15b2cab3
 GoldenEye Wii (Video Game) / int_1f92e4c6
type
Regenerating Health
 GoldenEye Wii (Video Game) / int_1f92e4c6
comment
Regenerating Health: Much to the horror of purists. It's probably one of the most contentious elements of the entire remake. Though the "007 Classic" difficulty mode does bring back the health bar and bulletproof vests of old.
 GoldenEye Wii (Video Game) / int_1f92e4c6
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1.0
 GoldenEye Wii (Video Game) / int_1f92e4c6
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_1f92e4c6
 GoldenEye Wii (Video Game) / int_24e8329
type
Stuck Items
 GoldenEye Wii (Video Game) / int_24e8329
comment
Stuck Items: The P99 is always in your base loadout and can never be swapped for something found on the mission. You're also stuck with a silencer, which is perfect for stealth sections.
 GoldenEye Wii (Video Game) / int_24e8329
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1.0
 GoldenEye Wii (Video Game) / int_24e8329
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GoldenEye Wii (Video Game) / int_24e8329
 GoldenEye Wii (Video Game) / int_2b706ca
type
More Dakka
 GoldenEye Wii (Video Game) / int_2b706ca
comment
More Dakka: The Vargen FH-7, successor of the infamous RC-P90 from Nintendo 64; though its magazine capacity has been reduced to the more realistic 50 rounds (equipping it with High-Cap Mag extends it to 63 rounds), it's still quite the bullet-hose. But it lacks the 'shoot through ten mooks in a row AND two steel blast doors' power. The Beretta 93R (called the "Kunara V" in-game) is a fully-automatic handgun. In real life, this weapon is fired as a three-round burst, which is its primary fire in-game, but can be set to full-auto when you pick it up. Eats up a lot of ammo, though. The DS version features the Saiga-12 shotgun as the "ARP Shotgun" with a ludicrous 50-round magazine capacity and a three-round burst, neither of which the Saiga-12 has in Real Life. Also, all assault rifles have 50-round magazines.
 GoldenEye Wii (Video Game) / int_2b706ca
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1.0
 GoldenEye Wii (Video Game) / int_2b706ca
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_2b706ca
 GoldenEye Wii (Video Game) / int_2be271c7
type
Hollywood Hacking
 GoldenEye Wii (Video Game) / int_2be271c7
comment
Hollywood Hacking: You can hack into drone guns, defense mechanisms, door locks, and the like with the push of one button on your Smartphone. In fairness, it's James Bond's Smartphone, so naturally it's going to be full of Hollywood Hacking gadgets.
 GoldenEye Wii (Video Game) / int_2be271c7
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1.0
 GoldenEye Wii (Video Game) / int_2be271c7
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_2be271c7
 GoldenEye Wii (Video Game) / int_2d364343
type
Frame-Up
 GoldenEye Wii (Video Game) / int_2d364343
comment
Frameup: Happens to Bond thrice in the game — first for the death of Valentin Zhukovsky, then Sky Briggs, then later for Russian Defense Minister Mishkin.
 GoldenEye Wii (Video Game) / int_2d364343
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1.0
 GoldenEye Wii (Video Game) / int_2d364343
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_2d364343
 GoldenEye Wii (Video Game) / int_316d4c91
type
Auto-Save
 GoldenEye Wii (Video Game) / int_316d4c91
comment
Autosave: The game uses auto save.
 GoldenEye Wii (Video Game) / int_316d4c91
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1.0
 GoldenEye Wii (Video Game) / int_316d4c91
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GoldenEye Wii (Video Game) / int_316d4c91
 GoldenEye Wii (Video Game) / int_33287e20
type
One Bullet Clips
 GoldenEye Wii (Video Game) / int_33287e20
comment
One Bullet Clips: Played straight in the same manner as Call of Duty, naturally. Reloaded adds the usual empty- versus mid-magazine reloading with separate animations for either case, whereas the Wii version went for a Dramatic Gun Cock for every reload.
 GoldenEye Wii (Video Game) / int_33287e20
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1.0
 GoldenEye Wii (Video Game) / int_33287e20
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_33287e20
 GoldenEye Wii (Video Game) / int_33d5b7f2
type
Adapted Out
 GoldenEye Wii (Video Game) / int_33d5b7f2
comment
Adapted Out: There is no update of Alan Cumming's Boris in this version (though a mook of the same name is playable in multiplayer), while Joe Don Baker's Jack Wade is replaced by the much less prominent Sky Briggs. The DS version leaves out the Nightclub level, which also means Valentin Zukovsky, who dies before the level is out on the console versions, gets the boot in that version.
 GoldenEye Wii (Video Game) / int_33d5b7f2
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1.0
 GoldenEye Wii (Video Game) / int_33d5b7f2
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_33d5b7f2
 GoldenEye Wii (Video Game) / int_3821b813
type
I Can Rule Alone
 GoldenEye Wii (Video Game) / int_3821b813
comment
I Can Rule Alone: An interesting example because it isn't necessarily what the villain would have wanted. Janus says that Bond would have made a formidable ally but his loyalties to his country are too strong and so instead he determines he must be eliminated. It's not so much "I Can Rule Alone" but rather "I Have to Rule Alone".
 GoldenEye Wii (Video Game) / int_3821b813
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 GoldenEye Wii (Video Game) / int_3821b813
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_3821b813
 GoldenEye Wii (Video Game) / int_39a8fc83
type
The Can Kicked Him
 GoldenEye Wii (Video Game) / int_39a8fc83
comment
The Can Kicked Him: Occurs in the same scene/area as the original game. In a Shout-Out to the movie, Bond punches out the guard instead of using his P99. It's possible to shoot the guard in the head before getting close enough to trigger the cutscene, or scare him into leaving the stall (which results in him being able to shoot you). Either way skips the cutscene.
 GoldenEye Wii (Video Game) / int_39a8fc83
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 GoldenEye Wii (Video Game) / int_39a8fc83
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GoldenEye Wii (Video Game) / int_39a8fc83
 GoldenEye Wii (Video Game) / int_3ca55d2e
type
Protection Mission
 GoldenEye Wii (Video Game) / int_3ca55d2e
comment
Protection Mission: One part of the game requires you to protect Natalya from enemy gunfire while she tries to stop the Goldeneye satellite. This is a Call-Back to the Control level from the N64 game.
 GoldenEye Wii (Video Game) / int_3ca55d2e
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1.0
 GoldenEye Wii (Video Game) / int_3ca55d2e
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_3ca55d2e
 GoldenEye Wii (Video Game) / int_3ec7c277
type
Every Car Is a Pinto
 GoldenEye Wii (Video Game) / int_3ec7c277
comment
Every Car Is a Pinto: Trucks have conspicuous fuel tanks which blow up when shot. Even more standard cars blow up with enough damage.
 GoldenEye Wii (Video Game) / int_3ec7c277
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1.0
 GoldenEye Wii (Video Game) / int_3ec7c277
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_3ec7c277
 GoldenEye Wii (Video Game) / int_3eee0728
type
Captain Obvious
 GoldenEye Wii (Video Game) / int_3eee0728
comment
Captain Obvious: Some of the tips in the game are this, such as "Shotguns are very powerful at close range".
 GoldenEye Wii (Video Game) / int_3eee0728
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_3eee0728
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_3eee0728
 GoldenEye Wii (Video Game) / int_405f6f52
type
Recycled Soundtrack
 GoldenEye Wii (Video Game) / int_405f6f52
comment
Recycled Soundtrack: The remix of deadmau5 and Kaskade's "I Remember" from the Barcelona level came from DJ Hero 2, another Activision title.
 GoldenEye Wii (Video Game) / int_405f6f52
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1.0
 GoldenEye Wii (Video Game) / int_405f6f52
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_405f6f52
 GoldenEye Wii (Video Game) / int_40e2ac3f
type
Flunky Boss
 GoldenEye Wii (Video Game) / int_40e2ac3f
comment
Flunky Boss: The final boss isn't much of a threat by himself: he simply follows a pre-set path around the room, stopping behind specific pieces of cover to blaze away at Bond with an automatic weapon. The real threats are the minions (and, eventually, the helicopter) he summons as backup, who have real AI, grenades, and endless reinforcements waiting in the wings. The kicker? You don't even kill Alec; you just weaken him enough until he leaves, then you chase him for the real final showdown.
 GoldenEye Wii (Video Game) / int_40e2ac3f
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_40e2ac3f
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1.0
 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_40e2ac3f
 GoldenEye Wii (Video Game) / int_43a045de
type
Dropped a Bridge on Him
 GoldenEye Wii (Video Game) / int_43a045de
comment
Dropped a Bridge on Him: Zukovsky and Sky Briggs are killed merely over a minute after you meet them. And Ourumov is betrayed by Xenia rather than you having to take him out.
 GoldenEye Wii (Video Game) / int_43a045de
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_43a045de
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1.0
 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_43a045de
 GoldenEye Wii (Video Game) / int_44f5d199
type
Pretty in Mink
 GoldenEye Wii (Video Game) / int_44f5d199
comment
Pretty in Mink: Xenia has a fur-trimmed coat◊. Although she's a villain, fur rendering is still a way to show off with the graphics, and thus this trope.
 GoldenEye Wii (Video Game) / int_44f5d199
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1.0
 GoldenEye Wii (Video Game) / int_44f5d199
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1.0
 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_44f5d199
 GoldenEye Wii (Video Game) / int_464dd7cc
type
The Unfought
 GoldenEye Wii (Video Game) / int_464dd7cc
comment
The Unfought: Ourumov is killed and betrayed by Xenia during the train scene.
 GoldenEye Wii (Video Game) / int_464dd7cc
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_464dd7cc
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_464dd7cc
 GoldenEye Wii (Video Game) / int_48c99e19
type
Death by Adaptation
 GoldenEye Wii (Video Game) / int_48c99e19
comment
Death by Adaptation: Zukovsky in the film goes on to help Bond in The World Is Not Enough. In the game, he was killed by Xenia.
 GoldenEye Wii (Video Game) / int_48c99e19
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_48c99e19
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_48c99e19
 GoldenEye Wii (Video Game) / int_49d59be9
type
SceneryPorn
 GoldenEye Wii (Video Game) / int_49d59be9
comment
Scenery Porn: While the Nintendo Wii is hardly a graphical powerhouse, the graphics in Goldeneye 007 look stunning considering the system it's on. The impressively-destructible environments are immensely detailed, featuring impressive lighting and particle effects and some damn nicely-rendered textures to boot. The character models also look amazing, with full detail and stunning motion capture work; each key or major character has their own distinct look and come fully equipped with their own ranges of motion, subtle quirks and realistic facial expressions. And, as previously stated, this is all running on the Nintendo Wii at a mostly stable framerate (it drops a bit when too much is happening on-screen, but that doesn't happen very often). If that isn't impressive enough, note that Reloaded barely added much other than the increased graphical detail.
 GoldenEye Wii (Video Game) / int_49d59be9
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1.0
 GoldenEye Wii (Video Game) / int_49d59be9
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1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_49d59be9
 GoldenEye Wii (Video Game) / int_4aed3ed
type
Right-Handed Left-Handed Guns
 GoldenEye Wii (Video Game) / int_4aed3ed
comment
Right-Handed Left-Handed Guns: Though it never reaches the point of having brass ejecting across Bond's field of vision; only one gun actually has a flipped ejection port (the Anova DP3), and even then it still ejects to the right. Otherwise it's just a gun with reversible charging handles in real life put on the wrong side (Kallos TT-9 and Ivana Spec-R) or the safety lever on the wrong side (AK-47, which is fixed in Reloaded).
 GoldenEye Wii (Video Game) / int_4aed3ed
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1.0
 GoldenEye Wii (Video Game) / int_4aed3ed
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_4aed3ed
 GoldenEye Wii (Video Game) / int_4c08ef5
type
Gun Accessories
 GoldenEye Wii (Video Game) / int_4c08ef5
comment
Gun Accessories: An array of Modern Warfare-esque gun add-ons are now available, like underbarrel grenade launchers, reflex sights, ACOG scopes, and more.
 GoldenEye Wii (Video Game) / int_4c08ef5
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_4c08ef5
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1.0
 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_4c08ef5
 GoldenEye Wii (Video Game) / int_50f848cc
type
Technology Porn
 GoldenEye Wii (Video Game) / int_50f848cc
comment
Technology Porn: The mission briefing before each new locale is a cavalcade of tactical maps, personnel profiles, and target identifiers all spinning, sliding, and panning in rapid choreography.
 GoldenEye Wii (Video Game) / int_50f848cc
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1.0
 GoldenEye Wii (Video Game) / int_50f848cc
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_50f848cc
 GoldenEye Wii (Video Game) / int_54bb502b
type
Nobody Poops
 GoldenEye Wii (Video Game) / int_54bb502b
comment
Nobody Poops: Averted in the same scene/area as the movie and the original game. At least he's sitting down properly now, but he's still fully clothed. Maybe he just wanted someplace quiet to read his newspaper.
 GoldenEye Wii (Video Game) / int_54bb502b
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-1.0
 GoldenEye Wii (Video Game) / int_54bb502b
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_54bb502b
 GoldenEye Wii (Video Game) / int_561fc6cf
type
Insecurity Camera
 GoldenEye Wii (Video Game) / int_561fc6cf
comment
Insecurity Camera: If you are spotted by a security camera, additional reinforcements quickly arrive. However, shooting out the cameras doesn't warrant any reaction from whoever's on monitor duty. Nothing will also happen if you kill a guard near the vicinity of a security camera.
 GoldenEye Wii (Video Game) / int_561fc6cf
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1.0
 GoldenEye Wii (Video Game) / int_561fc6cf
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_561fc6cf
 GoldenEye Wii (Video Game) / int_56b5a6b7
type
Nostalgia Level
 GoldenEye Wii (Video Game) / int_56b5a6b7
comment
Nostalgia Level: There are few small areas that are very reminiscent of the N64 game, such as the guard tower at the very beginning of the game and the bathroom of the facility level.
 GoldenEye Wii (Video Game) / int_56b5a6b7
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1.0
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_56b5a6b7
 GoldenEye Wii (Video Game) / int_580be152
type
Adaptational Modesty
 GoldenEye Wii (Video Game) / int_580be152
comment
Adaptational Modesty: In this game Xenia Onatopp wears a white blouse and light armor vest and shorts, which is significantly more modest and practical than the midriff-bearing black latex crop top she wore in the original N64 game. Her Combat Sadomasochist tendencies are also significantly downplayed.
 GoldenEye Wii (Video Game) / int_580be152
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1.0
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GoldenEye Wii (Video Game) / int_580be152
 GoldenEye Wii (Video Game) / int_5832e916
type
Die, Chair, Die!
 GoldenEye Wii (Video Game) / int_5832e916
comment
Die, Chair! Die!: Wouldn't be Goldeneye without it. The more advanced tech also allows for greater damage to the levels.
 GoldenEye Wii (Video Game) / int_5832e916
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_5832e916
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GoldenEye Wii (Video Game) / int_5832e916
 GoldenEye Wii (Video Game) / int_5a36f8bc
type
Not His Sled
 GoldenEye Wii (Video Game) / int_5a36f8bc
comment
Not His Sled: Overlapping with Pragmatic Adaptation, a number of changes were made to the Goldeneye plot both to mix things up and to fit with the change in timeline. Most notably, 006's motivations are changed from getting revenge for Britain's betrayal of his Lienz Cossack parents (since such a motivation would have him in his early 70s by 2010) to anger over the War on Terror and the Great Financial Meltdown, and how big banks made a killing while everyone else suffered. One of the most iconic moments in the N64 game is at the end of Dam, where Bond bungee jumps to the bottom in the last cutscene. The game mixes it up twice: first by trading the bungee jump for parachutes, and again by having Bond captured at the end of the dam and forced to hand over his parachute, before making the jump without it. Zukovsky is killed about three minutes after you meet him. After all, he does die in the films eventually, and it's not like they're planning on remaking The World Is Not Enough later. Ouromov dies like a bitch at Xenia's hand, rather than Bond having an epic standoff having to gun down the General himself.
 GoldenEye Wii (Video Game) / int_5a36f8bc
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1.0
 GoldenEye Wii (Video Game) / int_5a36f8bc
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GoldenEye Wii (Video Game) / int_5a36f8bc
 GoldenEye Wii (Video Game) / int_5c96a5a9
type
SpeedRun
 GoldenEye Wii (Video Game) / int_5c96a5a9
comment
Speed Run: Completing each level the first time unlocks the Timed Mission for that level. You don't get anything for completing it, but it can be a nice challenge.
 GoldenEye Wii (Video Game) / int_5c96a5a9
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1.0
 GoldenEye Wii (Video Game) / int_5c96a5a9
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GoldenEye Wii (Video Game) / int_5c96a5a9
 GoldenEye Wii (Video Game) / int_5ed1b6d3
type
Limited Loadout
 GoldenEye Wii (Video Game) / int_5ed1b6d3
comment
Limited Loadout: Unlike the original, Bond can only carry his P99 and two other weapons. You can also only carry two weapons in multiplayer mode.
 GoldenEye Wii (Video Game) / int_5ed1b6d3
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_5ed1b6d3
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 GoldenEye Wii (Video Game)
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GoldenEye Wii (Video Game) / int_5ed1b6d3
 GoldenEye Wii (Video Game) / int_62259825
type
Nintendo Hard
 GoldenEye Wii (Video Game) / int_62259825
comment
Nintendo Hard: Dear God, 007 Classic Mode. Harkening back to the original GoldenEye, it removes the health regen and replaces it with the classic dual-health bar system (the yellow one for player health and the blue one for body armor). That may not sound bad at first, but you'll need body armor more than ever because you take damage very quickly. And any health you lose stays lost, even if you restart at a checkpoint. DO NOT pick this mode unless you're either a masochist or an expert at the game.
 GoldenEye Wii (Video Game) / int_62259825
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hasFeature
GoldenEye Wii (Video Game) / int_62259825
 GoldenEye Wii (Video Game) / int_6486a1a9
type
Shoot the Dangerous Minion
 GoldenEye Wii (Video Game) / int_6486a1a9
comment
Shoot the Dangerous Minion: In reference to the movie, the cutscene at the end of Facility has Ourumov shoot one of his mooks after said mook starts shooting at Bond while he's taking cover behind some warheads. And this is after Ouromov warned another soldier against shooting.
 GoldenEye Wii (Video Game) / int_6486a1a9
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_6486a1a9
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_6486a1a9
 GoldenEye Wii (Video Game) / int_66f763c0
type
Interface Screw
 GoldenEye Wii (Video Game) / int_66f763c0
comment
Interface Screw: Some of the weapon models are very big, most notoriously the Talon HL 450◊. While the Ivana Spec-R is a small assault rifle, when mounted with a thermal scope◊, the scope itself is as big, if not bigger than the gun itself.
 GoldenEye Wii (Video Game) / int_66f763c0
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_66f763c0
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_66f763c0
 GoldenEye Wii (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 GoldenEye Wii (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: In online objective-based modes (like Black Box) only. While your faction's Mission Control will tell you to stay on task, you don't really have to as at worst the match will end with a loss to you and you can go on to the next match (unless the host quits). Some people choose to ignore the objectives and just focus on killing enemies to farm them for extra XP. One notorious tactic in Black Box is to get the box to somewhere well-guarded and then go to town on your opponents (and keeping them from the box) for the entire 10 minutes per match.
 GoldenEye Wii (Video Game) / int_6ae137d5
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_6ae137d5
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_6ae137d5
 GoldenEye Wii (Video Game) / int_6e0898f9
type
Silliness Switch
 GoldenEye Wii (Video Game) / int_6e0898f9
comment
Silliness Switch: Paintball Mode. Every gun will also have their firing sound changed to one when it is turned on in multiplayer, including the MJR-409 (the rocket launcher).
 GoldenEye Wii (Video Game) / int_6e0898f9
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_6e0898f9
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_6e0898f9
 GoldenEye Wii (Video Game) / int_70321789
type
Video Game Remake
 GoldenEye Wii (Video Game) / int_70321789
comment
Video Game Remake: Complete with an Updated Re-release for the other consoles, as well.
 GoldenEye Wii (Video Game) / int_70321789
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_70321789
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_70321789
 GoldenEye Wii (Video Game) / int_71a223fc
type
Up to Eleven
 GoldenEye Wii (Video Game) / int_71a223fc
comment
One of the most iconic moments in the N64 game is at the end of Dam, where Bond bungee jumps to the bottom in the last cutscene. The game mixes it up twice: first by trading the bungee jump for parachutes, and again by having Bond captured at the end of the dam and forced to hand over his parachute, before making the jump without it.
 GoldenEye Wii (Video Game) / int_71a223fc
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_71a223fc
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_71a223fc
 GoldenEye Wii (Video Game) / int_7464705c
type
Arc Words
 GoldenEye Wii (Video Game) / int_7464705c
comment
Arc Words: "For England, James?"
 GoldenEye Wii (Video Game) / int_7464705c
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_7464705c
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_7464705c
 GoldenEye Wii (Video Game) / int_7d53bc0b
type
Hollywood Silencer
 GoldenEye Wii (Video Game) / int_7d53bc0b
comment
Hollywood Silencer: Bond can attach a silencer to his P99, and some weapons you pick up will have silencers. While it makes the classic "fwip" sound, enemies will still notice if you shoot at them and miss.
 GoldenEye Wii (Video Game) / int_7d53bc0b
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_7d53bc0b
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_7d53bc0b
 GoldenEye Wii (Video Game) / int_80580ffe
type
Optional Stealth
 GoldenEye Wii (Video Game) / int_80580ffe
comment
Optional Stealth: Just like the original, you can play some levels stealthily, using melee takedowns and the P99's detachable suppressor.
 GoldenEye Wii (Video Game) / int_80580ffe
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_80580ffe
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_80580ffe
 GoldenEye Wii (Video Game) / int_823c6e3e
type
LargeHam
 GoldenEye Wii (Video Game) / int_823c6e3e
comment
Large Ham: A lot of the announcers act this way during online multiplayer. Zukovsky and Janus stand out.
 GoldenEye Wii (Video Game) / int_823c6e3e
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_823c6e3e
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_823c6e3e
 GoldenEye Wii (Video Game) / int_8344209e
type
BFG
 GoldenEye Wii (Video Game) / int_8344209e
comment
BFG: The Masterton M-557 is a fully automatic shotgun and is quite effective at range, but the recoil causes severe muzzle climb.
 GoldenEye Wii (Video Game) / int_8344209e
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_8344209e
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_8344209e
 GoldenEye Wii (Video Game) / int_86000262
type
WilhelmScream
 GoldenEye Wii (Video Game) / int_86000262
comment
Wilhelm Scream: A Russian soldier at the end of the Facility level.
 GoldenEye Wii (Video Game) / int_86000262
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_86000262
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_86000262
 GoldenEye Wii (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 GoldenEye Wii (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: Possible with a sniper rifle or the Wolfe. 44 Magnum.
 GoldenEye Wii (Video Game) / int_88e5fcbc
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_88e5fcbc
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_88e5fcbc
 GoldenEye Wii (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 GoldenEye Wii (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Averted; you can jump over walls and objects that are about chest-high, but there are a few pieces of rubble in Memorial that you can't vault over.
 GoldenEye Wii (Video Game) / int_8d6c8737
featureApplicability
-1.0
 GoldenEye Wii (Video Game) / int_8d6c8737
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_8d6c8737
 GoldenEye Wii (Video Game) / int_940a5958
type
Artificial Stupidity
 GoldenEye Wii (Video Game) / int_940a5958
comment
Artificial Stupidity: During the final boss fight, 006 often tries to take cover behind barricades even when you're standing right behind him shooting him in the back. Eventually he'll often stop bothering and just stand in one spot while you shoot him.
 GoldenEye Wii (Video Game) / int_940a5958
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_940a5958
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_940a5958
 GoldenEye Wii (Video Game) / int_9823c800
type
PrivateMilitaryContractor
 GoldenEye Wii (Video Game) / int_9823c800
comment
Also, Sky Briggs says the pilots he wants to introduce flew Cobras for Blackwater. AH-1s aren't used by military contractors. The Blackhawk would be more fitting as there is a civil variant.
 GoldenEye Wii (Video Game) / int_9823c800
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_9823c800
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_9823c800
 GoldenEye Wii (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 GoldenEye Wii (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: You have your Operative (Easy), Secret Agent (Normal), and 007 (Hard) difficulties, and then you have 007 Classic, which removes the regenerating health and adds body armor throughout the levels as a call back to the N64 game.
 GoldenEye Wii (Video Game) / int_9a117348
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_9a117348
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_9a117348
 GoldenEye Wii (Video Game) / int_9ab240e4
type
Rapid-Fire Typing
 GoldenEye Wii (Video Game) / int_9ab240e4
comment
Rapid-Fire Typing: Bond typing in the password to redirect the Goldeneye satellite. It looks like he doesn't even move his fingers.
 GoldenEye Wii (Video Game) / int_9ab240e4
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_9ab240e4
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_9ab240e4
 GoldenEye Wii (Video Game) / int_9b7a0921
type
Split Screen
 GoldenEye Wii (Video Game) / int_9b7a0921
comment
Split Screen: Classic fourway like the original.
 GoldenEye Wii (Video Game) / int_9b7a0921
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_9b7a0921
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_9b7a0921
 GoldenEye Wii (Video Game) / int_9d12bbc1
type
Foreshadowing
 GoldenEye Wii (Video Game) / int_9d12bbc1
comment
Foreshadowing: Overlaps with "Continue Your Mission, Dammit!" — at the beginning in Arkhangelsk, Bond wants to take a picture of an arriving helicopter for MI-6, reasoning that it looks like a model designed to survive EMPs and that the commander of an out-of-the-way Russian outpost having one is bad news. Alec implores him to press on. Why so impatient, 006?
 GoldenEye Wii (Video Game) / int_9d12bbc1
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_9d12bbc1
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_9d12bbc1
 GoldenEye Wii (Video Game) / int_9e0c3153
type
Punctuated! For! Emphasis!
 GoldenEye Wii (Video Game) / int_9e0c3153
comment
Punctuated! For! Emphasis!: "An enemy hero has joined the fight! BRING. ME. HIS. HEAD!"
 GoldenEye Wii (Video Game) / int_9e0c3153
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_9e0c3153
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_9e0c3153
 GoldenEye Wii (Video Game) / int_9edbda07
type
Elite Mooks
 GoldenEye Wii (Video Game) / int_9edbda07
comment
Elite Mooks: Any mook wearing a flak jacket is going to be much harder to kill. They also wear balaclavas and have dark, ominous voices.
 GoldenEye Wii (Video Game) / int_9edbda07
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_9edbda07
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_9edbda07
 GoldenEye Wii (Video Game) / int_a1f82f86
type
Enemy Chatter
 GoldenEye Wii (Video Game) / int_a1f82f86
comment
Enemy Chatter: Some mooks and NPCs will have scripted dialogue with each other, and some of them are pretty funny, such as this one between two guards in the beginning of the Solar mission.
 GoldenEye Wii (Video Game) / int_a1f82f86
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_a1f82f86
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_a1f82f86
 GoldenEye Wii (Video Game) / int_a4916876
type
Blown Across the Room
 GoldenEye Wii (Video Game) / int_a4916876
comment
Blown Across the Room: Enemies in singleplayer will be blown backwards a good distance when shot with any shotgun or with the Wolfe. 44 Magnum.
 GoldenEye Wii (Video Game) / int_a4916876
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_a4916876
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_a4916876
 GoldenEye Wii (Video Game) / int_a6c99b08
type
Shoot Out the Lock
 GoldenEye Wii (Video Game) / int_a6c99b08
comment
Shoot Out the Lock: Returns from the original, and actually occurs more often than it did before.
 GoldenEye Wii (Video Game) / int_a6c99b08
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_a6c99b08
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_a6c99b08
 GoldenEye Wii (Video Game) / int_a8559a9f
type
RealLife
 GoldenEye Wii (Video Game) / int_a8559a9f
comment
The DS version features the Saiga-12 shotgun as the "ARP Shotgun" with a ludicrous 50-round magazine capacity and a three-round burst, neither of which the Saiga-12 has in Real Life. Also, all assault rifles have 50-round magazines.
 GoldenEye Wii (Video Game) / int_a8559a9f
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_a8559a9f
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_a8559a9f
 GoldenEye Wii (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 GoldenEye Wii (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: "I Remember" by deadmau5 plays while Bond searches a Barcelona nightclub for a contact. When he later escapes the club in a hail of bullets, the song continues to play.
 GoldenEye Wii (Video Game) / int_abad35b4
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_abad35b4
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_abad35b4
 GoldenEye Wii (Video Game) / int_b1a7cd14
type
Tap on the Head
 GoldenEye Wii (Video Game) / int_b1a7cd14
comment
Tap on the Head: The Quick Melee consists of knocking enemies out with either the butt of your gun or a punch to the face, depending on how close you are.
 GoldenEye Wii (Video Game) / int_b1a7cd14
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_b1a7cd14
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_b1a7cd14
 GoldenEye Wii (Video Game) / int_b2cdd776
type
Bottomless Magazines
 GoldenEye Wii (Video Game) / int_b2cdd776
comment
Bottomless Magazines: The DS version gives you infinite magazines for your P99.
 GoldenEye Wii (Video Game) / int_b2cdd776
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_b2cdd776
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_b2cdd776
 GoldenEye Wii (Video Game) / int_b4eff8a8
type
Epic Fail
 GoldenEye Wii (Video Game) / int_b4eff8a8
comment
Epic Fail: Sky Briggs' background checks, apparently, since it seems every member of his security team turned out to be The Mole. Alternatively, the fail could fall on every member of his security team for listening to a stranger with a Russian accent, wearing their uniform but not part of the unit, waving a gun, telling them to kill their boss's guest.
 GoldenEye Wii (Video Game) / int_b4eff8a8
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_b4eff8a8
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_b4eff8a8
 GoldenEye Wii (Video Game) / int_b5476fec
type
All-or-Nothing Reloads
 GoldenEye Wii (Video Game) / int_b5476fec
comment
All-or-Nothing Reloads: Played straight for every weapon except the SEGS 550, PT-9 Interdictus and Drumhead Type-12 shotguns, which all reload one shell at a time, allowing you to interrupt the reload at any time and still fire so long as you got at least one shell into the gun.
 GoldenEye Wii (Video Game) / int_b5476fec
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_b5476fec
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_b5476fec
 GoldenEye Wii (Video Game) / int_b5ba2c2b
type
It's Raining Men
 GoldenEye Wii (Video Game) / int_b5ba2c2b
comment
It's Raining Men: The remake swaps out 007's bungee cord for a parachute - which he jumps off the dam without, and uses the water flowing out of the dam to break his fall instead.
 GoldenEye Wii (Video Game) / int_b5ba2c2b
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_b5ba2c2b
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_b5ba2c2b
 GoldenEye Wii (Video Game) / int_b8dbbc07
type
Ink-Suit Actor
 GoldenEye Wii (Video Game) / int_b8dbbc07
comment
Ink-Suit Actor: In addition to Daniel Craig lending his likeness to Bond, Alec Trevelyan, Xenia Onatopp, General Ourumov, Valentin Zukovsky, and Natalya Simonova are modeled after their voice actors (Elliot Cowan, Kate Magowan, Laurence Possa, Alec Newman, and Kirsty Mitchell, respectively).
 GoldenEye Wii (Video Game) / int_b8dbbc07
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_b8dbbc07
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_b8dbbc07
 GoldenEye Wii (Video Game) / int_bb040b01
type
Cool Guns
 GoldenEye Wii (Video Game) / int_bb040b01
comment
Cool Guns: Even moreso than the original. FN SCAR, USAS-12, Vector, G36C...there's a whole slew of 'em.
 GoldenEye Wii (Video Game) / int_bb040b01
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_bb040b01
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_bb040b01
 GoldenEye Wii (Video Game) / int_bebf0356
type
Mission Control
 GoldenEye Wii (Video Game) / int_bebf0356
comment
Mission Control: M. Also counts as The Voice during some multiplayer modes, bringing to mind a certain Announcer.
 GoldenEye Wii (Video Game) / int_bebf0356
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_bebf0356
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_bebf0356
 GoldenEye Wii (Video Game) / int_bffb777a
type
Sawed-Off Shotgun
 GoldenEye Wii (Video Game) / int_bffb777a
comment
Sawed-Off Shotgun: The SLY 2020 is one, and is the only shotgun to be this. It's the most powerful shotgun in the game, has good range and uses a magazine as opposed to the other pump shotguns using individual shells. The downsides to it however, is that its accuracy is lower than the other shotguns due to it being sawn off, its magazine capacity is the lowest with 7 (though the other pump shotguns all have 8 and the Masterton has 12. The use of High-Cap Mag extends the SLY's magazine size to 9 rounds) and it has no iron sights.
 GoldenEye Wii (Video Game) / int_bffb777a
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_bffb777a
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_bffb777a
 GoldenEye Wii (Video Game) / int_c121be7b
type
Cycle of Hurting
 GoldenEye Wii (Video Game) / int_c121be7b
comment
Cycle of Hurting: In team multiplayer. The spawns are bad because when someone dies, they respawn around a teammate's location. When everyone on a side is taken out, the other side can gradually confine the opposing side into a small section of a map and go to town on them. The most infamous map you can ''Spawn Lock" on is Outpost, but Industrial and Jungle are sometimes prone to this.
 GoldenEye Wii (Video Game) / int_c121be7b
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_c121be7b
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_c121be7b
 GoldenEye Wii (Video Game) / int_c2b28f75
type
A.K.A.-47
 GoldenEye Wii (Video Game) / int_c2b28f75
comment
A.K.A.-47: Averted for some of the arsenal. Unlike the original, guns like the "AK-47", "WA 2000", and "P99" are labeled as such (the latter two probably due to Walther's licensing deal with the Bond films). Everything else, though, has a made-up (or generic, in the case of the hand grenade) name.
 GoldenEye Wii (Video Game) / int_c2b28f75
featureApplicability
-1.0
 GoldenEye Wii (Video Game) / int_c2b28f75
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_c2b28f75
 GoldenEye Wii (Video Game) / int_c3448a6f
type
Informed Attribute
 GoldenEye Wii (Video Game) / int_c3448a6f
comment
Informed Attribute: Tanner states that Zukovsky's only identifying feature is a facial scar. When we see him, however, his arms and chest are covered in tattoos.
 GoldenEye Wii (Video Game) / int_c3448a6f
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_c3448a6f
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_c3448a6f
 GoldenEye Wii (Video Game) / int_c513249
type
Harder Than Hard
 GoldenEye Wii (Video Game) / int_c513249
comment
Harder Than Hard: "007 Classic". A throwback to the days of a health bar and controller-throwing difficulty.
 GoldenEye Wii (Video Game) / int_c513249
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_c513249
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_c513249
 GoldenEye Wii (Video Game) / int_c7eaae49
type
Renegade Russian
 GoldenEye Wii (Video Game) / int_c7eaae49
comment
Renegade Russian: General Ourumov and Xenia Onatopp, just as the in the old game and film. Ourumov became an under-the-table arms dealer out of jealousy toward rich, post-Soviet era oligarchs, while Xenia is a veteran of the 2008 South Ossetia War who left the Russian army and went mercenary.
 GoldenEye Wii (Video Game) / int_c7eaae49
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_c7eaae49
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_c7eaae49
 GoldenEye Wii (Video Game) / int_cd809603
type
Tank Goodness
 GoldenEye Wii (Video Game) / int_cd809603
comment
Tank Goodness: In the same level as the original, now with more destruction than ever!
 GoldenEye Wii (Video Game) / int_cd809603
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_cd809603
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_cd809603
 GoldenEye Wii (Video Game) / int_ce1c73e2
type
Just Plane Wrong
 GoldenEye Wii (Video Game) / int_ce1c73e2
comment
Just Plane Wrong: The Russian Federation doesn't have Ch-53s (in Dam* granted, this case is noted by Bond, so one of the objectives is to take pictures of it so MI6 can figure out why it's there) or OH/AH-6s (in Tank). Plus the SAM launchers are American MIM-23 HAWKs rather than the more likely SA-19/SA-22. Also, Sky Briggs says the pilots he wants to introduce flew Cobras for Blackwater. AH-1s aren't used by military contractors. The Blackhawk would be more fitting as there is a civil variant.
 GoldenEye Wii (Video Game) / int_ce1c73e2
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_ce1c73e2
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_ce1c73e2
 GoldenEye Wii (Video Game) / int_cfd569ac
type
Take Your Time
 GoldenEye Wii (Video Game) / int_cfd569ac
comment
Take Your Time: Aside from a handful of Timed Missions, this occurs throughout the game. It doesn't matter if Ourumov is stealing a helicopter or the research base is collapsing around you, nothing happens until you saunter to the next trigger point and advance the plot.
 GoldenEye Wii (Video Game) / int_cfd569ac
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_cfd569ac
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_cfd569ac
 GoldenEye Wii (Video Game) / int_d3ce4122
type
Dynamic Loading
 GoldenEye Wii (Video Game) / int_d3ce4122
comment
Dynamic Loading: The loading screen usually informs you about various tips about the game.
 GoldenEye Wii (Video Game) / int_d3ce4122
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_d3ce4122
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_d3ce4122
 GoldenEye Wii (Video Game) / int_de999021
type
Rage Quit
 GoldenEye Wii (Video Game) / int_de999021
comment
Rage Quit: Of course the online aspect of the game would not be complete without people quitting. However, it gets worse when the host quits since the game immediately ends, screwing over anyone who would have legitimately won or anyone on the losing team who earned a lot of XP.
 GoldenEye Wii (Video Game) / int_de999021
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_de999021
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_de999021
 GoldenEye Wii (Video Game) / int_e41b38d3
type
Classic Cheat Code
 GoldenEye Wii (Video Game) / int_e41b38d3
comment
Classic Cheat Code: Unlockable Cheats are once again available in the remake, as well as cheat codes for Invisibility Mode, Tag mode, and Big-headed mode here.
 GoldenEye Wii (Video Game) / int_e41b38d3
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_e41b38d3
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_e41b38d3
 GoldenEye Wii (Video Game) / int_e4884264
type
No Sidepaths, No Exploration, No Freedom
 GoldenEye Wii (Video Game) / int_e4884264
comment
No Sidepaths, No Exploration, No Freedom: Despite using the gameplay style of modern Call of Duty games, this trope is miraculously averted. There is always more than one path to complete your objective, and there are many ways to achieve most goals.
 GoldenEye Wii (Video Game) / int_e4884264
featureApplicability
-1.0
 GoldenEye Wii (Video Game) / int_e4884264
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_e4884264
 GoldenEye Wii (Video Game) / int_e6661fc2
type
Press X to Not Die
 GoldenEye Wii (Video Game) / int_e6661fc2
comment
Press X to Not Die: Several points in the game require you to press a button or make a flailing gesture with the remote/nunchuck or you will get owned.
 GoldenEye Wii (Video Game) / int_e6661fc2
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_e6661fc2
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_e6661fc2
 GoldenEye Wii (Video Game) / int_eff26b2b
type
Take Cover!
 GoldenEye Wii (Video Game) / int_eff26b2b
comment
Take Cover!: The game doesn't have an explicit cover system but if you're crouched behind a solid object, aiming down the sights will have Bond stand up to see over the obstruction to return fire.
 GoldenEye Wii (Video Game) / int_eff26b2b
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_eff26b2b
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_eff26b2b
 GoldenEye Wii (Video Game) / int_f15a53da
type
RareGuns
 GoldenEye Wii (Video Game) / int_f15a53da
comment
Rare Guns: As mentioned in A.K.A.-47 above, the WA2000. This is a sniper rifle with only 176 units in existence, and yet turns up multiple times in the campaign.
 GoldenEye Wii (Video Game) / int_f15a53da
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_f15a53da
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_f15a53da
 GoldenEye Wii (Video Game) / int_f51c5f3c
type
Never Say "Die"
 GoldenEye Wii (Video Game) / int_f51c5f3c
comment
Never Say "Die": Zig-zagged in multiplayer. Players are "eliminated" upon death, but during the Heroes gameplay mode all of the team captains heard Talking during specific events (M, Trevelyan, Ourumov and Zukovsky) will actually say "Our Hero Is Dead"! In Team Deathmatch multiplayer, when an MI-6 team is about to win, this is what M says along the lines of "Never Give In, Never Surrender, etc."
 GoldenEye Wii (Video Game) / int_f51c5f3c
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_f51c5f3c
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_f51c5f3c
 GoldenEye Wii (Video Game) / int_fb9afaab
type
Attack Drone
 GoldenEye Wii (Video Game) / int_fb9afaab
comment
Attack Drone: Wouldn't be Goldeneye without them. Although they were Demonic Spiders in the original, here you can hack them and make them kill guards for you.
 GoldenEye Wii (Video Game) / int_fb9afaab
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_fb9afaab
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_fb9afaab
 GoldenEye Wii (Video Game) / int_fda454ec
type
Every Bullet is a Tracer
 GoldenEye Wii (Video Game) / int_fda454ec
comment
Every Bullet Is a Tracer: In singleplayer. Noticeably averted in multiplayer, where only the impact and the muzzle flash is seen; the bullets themselves are not seen in flight.
 GoldenEye Wii (Video Game) / int_fda454ec
featureApplicability
-1.0
 GoldenEye Wii (Video Game) / int_fda454ec
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_fda454ec
 GoldenEye Wii (Video Game) / int_name
type
ItemName
 GoldenEye Wii (Video Game) / int_name
comment
 GoldenEye Wii (Video Game) / int_name
featureApplicability
1.0
 GoldenEye Wii (Video Game) / int_name
featureConfidence
1.0
 GoldenEye Wii (Video Game)
hasFeature
GoldenEye Wii (Video Game) / int_name
 GoldenEye Wii (Video Game) / int_name
itemName
GoldenEye Wii (Video Game)

The following is a list of statements referring to the current page from other pages.

 GoldenEye Wii (Video Game)
hasFeature
Blofeld Ploy / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Blown Across the Room / int_91b485c2
 GoldenEye Wii (Video Game)
hasFeature
Camera Screw / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Capture the Flag / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Die, Chair, Die! / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Dynamic Loading / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Enemy Chatter / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Every Bullet is a Tracer / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Flunky Boss / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Hack Your Enemy / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Handguns / int_91b485c2
 GoldenEye Wii (Video Game)
hasFeature
Harder Than Hard / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Insecurity Camera / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
It's Raining Men / int_91b485c2
 GoldenEye Wii (Video Game)
hasFeature
Polished Port / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Pretty in Mink / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Protection Mission / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Railing Kill / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Regenerating Health / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Renegade Russian / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Shoot the Dangerous Minion / int_70553202
 GoldenEye Wii (Video Game)
hasFeature
Stock Scream / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Take Cover! / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Technology Porn / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
The '80s / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
The '90s / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
The '80s / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
Zero-Effort Boss / int_5b1971e2
 GoldenEye Wii (Video Game)
hasFeature
No Problem with Licensed Games / Sugar Wiki / int_5b1971e2
 GoldeneyeWii
sameAs
GoldenEye Wii (Video Game)
 GoldenEyeWii
sameAs
GoldenEye Wii (Video Game)