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Golden Sun (Video Game)

 Golden Sun (Video Game)
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 Golden Sun (Video Game)
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Golden Sun (Video Game)
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GoldenSun
 Golden Sun (Video Game)
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Golden Sun is a series of Eastern RPGs from Nintendo and Camelot Software Planning, who you may recall also made Mario Golf and Mario Tennis as well as Sega's Shining Series.Golden Sun, subtitled The Broken Seal in Japan, tells the story of Isaac, a teenager from the village of Vale, gifted with the power of Psynergy, and his journey to stop a dangerous group of antagonists from releasing the ancient power of Alchemy and to rescue his friend Jenna. The resulting journey takes him and three companions through many lands and cultures to the Elemental Lighthouses, the seals preventing Alchemy's release.Golden Sun: The Lost Age, released in 2003, is a Perspective Flip starting at the end of The Broken Seal, centered around the least dangerous of those antagonists.Golden Sun: Dark Dawn, released in 2010 for the Nintendo DS, takes place thirty years later and stars the children of the characters from the original game, who are collectively called the Warriors of Vale.The games, in addition to an enormous (if somewhat underdeveloped) cast of main characters, support characters, and recurring antagonists and villains, feature large, vibrant worlds, a deep character class system, superb music, clever Zelda-style puzzles, and some of the best graphics and sound to be found on the Game Boy Advance. Definitely worth a look for fans of the genre.The game's battle system revolves around the presence of Djinn, elemental manifestations of nature released from the Sol Sanctum, where the Golden Sun lies. They, like the adepts who wield them, make up the different elements: Mercury for water and ice, Venus for the earth, plants and death, Mars for fire and magma, and Jupiter, for wind and lightning. There are a number of Djinn scattered throughout the gameworld (28 in the first game alone), and you Gotta Catch 'Em All. Once you have them, you equip them to your characters, which alters their Character Class depending on how many Djinn of which element you gave them. Of course, in battle you can also deploy your Djinn for burst damage, Status Buffs, etc, and if you had enough unattached Djinn floating around, you could then use Summon Magic for extra beat-down. ...Of course, deploying Djinn removed them from your character, reducing their stats and even changing their class mid-battle, so there was a trade-off involved.There is a character sheet, which all are invited to add to help out in.Each game in the series has its own page. Please keep this in mind before adding tropes that only apply to one game on this page.
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Katanas Are Just Better
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Katanas Are Just Better: The Kikuichimonji and Muramasa in the first game, Masamune in the second.
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Another Side, Another Story
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Another Side, Another Story: The first game takes place through Isaac's perspective, as he chases down Felix. Meanwhile, the second game takes place through Felix's perspective, as he's chased down by Isaac.
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Heal It with Water
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Heal It with Water: The water element healing spell series are the most potent, those being Ply for single-target and Wish for multi-target healing. Water is also the only element to provide status recovery spells, and one of only two to have a status recovery Djinni (Tonic). The Water of Life item revives a fallen party member. In general, Mercury (Water) Adept characters are slanted towards healing and support. Best exemplified by Mia, a water user who works as a healer and acts as the White Magician Girl. Egregiously, she and Piers (the other Mercury Adept in the party) are the only ones to attempt to heal Isaac's dad and Felix and Jenna's parents after nearly killing them as the Doom Dragon, despite over half of the party having healing spells in their base classes as well. Mia's son Rief shares her abilities. The Water of Hermes is obtained after igniting the Mercury Lighthouse, and is used to restore Tret after his insane evil personality has been defeated and keep Imil's inhabitants safe from any disease. If reobtained, it can be used to fully heal a party member. It re-appears in Dark Dawn to restore Tret again, though only the one can be obtained. Lemuria's inhabitants live multiple centuries thanks to the properties of the water from their island's fountain. Babi escaped the island with several bottles of the water, but his supply is running out after decades and he sends the heroes to get more.
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Heroic Mime
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Heroic Mime: Isaac and Felix. Possibly the most ridiculous example of silent protagonists in any RPG, because both talk like anyone else when they're not playable (Felix in the first game; Isaac in the second game). Even The Lost Age's ending has Felix give up the idea and talk to Isaac, Garet, and Kyle to reassure them. Although, at some point in both games, the playable character does make some form of expression. Isaac goes "!!!" at the end of the events in the Venus Lighthouse and Felix pulls the classic "..." on Piers after Jenna and Sheba bug him about his age. Felix also blurts out "Why?" when someone was explaining the rules to a competition he was in, but this is a slight mistranslation from the Japanese version text that is just "???". This trait is inherited by Matthew in Dark Dawn, and yes, Isaac speaks just fine in that game too.
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Magic Missile Storm
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Magic Missile Storm: Several summons that take this form: Mercury hits the enemy with blasts of water, Jupiter with blasts of wind, Atalanta with hundreds of magic arrows, and Boreas with huge chunks of ice.
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Encounter Repellant
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Encounter Repellant: The Avoid Psynergy and Sacred Feather item lowers encounter rates.
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Warp Whistle
 Golden Sun (Video Game) / int_159850a5
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Warp Whistle: The Teleport Lapis, found in the second game's last dungeon. Retreat, a default power of the heroes, lets you escape a dungeon quickly, unless the plot actively wants to prevent you doing so.
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Final Dungeon Preview
 Golden Sun (Video Game) / int_15fa54bf
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Final Dungeon Preview: Inverted in that Venus Lighthouse is the final dungeon of the first game, while it's the starting location for the second game. This makes sense as the second game starts a little bit before the end of the first game's story.
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The Philosopher
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The Philosopher: Kraden the Sage.
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Run, Don't Walk
 Golden Sun (Video Game) / int_1778d9a0
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Run, Don't Walk: You walk so slowly outside of battle it is practically required to hold the B button down at all times.
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All There in the Manual
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The vast majority of classes depend on what Djinn are attached to the character (giving a Mars Djinni to a Venus character makes him go from Squire to Brute, for example). Most non-standard classes require all but two Djinn to be of the same element, but some like the Ninja, Samurai and Dark Mage require three of each. This tends to verge into Awesome, but Impractical territory, as Djinn can be summoned in battle as spells, which lowers stats and completely changes available spells.
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Maximum HP Reduction
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Maximum HP Reduction: A variation: Stats and classes are mostly determined by what Djinn are on a character, and using them in battle cancels the stat boosts (including HP) until summoned or reset. Some bosses have abilities that "drain" the Djinn, causing loss of all stats until they recover. The Superboss and the Final Boss's last form have one that hits every Djinni on every party member, nearly guaranteeing Total Party Kill.
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Title Drop
 Golden Sun (Video Game) / int_18d15922
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Title Drop: The Golden Sun is a mass of energy that rises above Mt. Aleph in the second game indicating the restoration of Alchemy to the world. The Lost Age is dropped a few times, as well, being the 'age' that was 'lost' when Psynergy was weakened by the dimming of the lighthouses.
 Golden Sun (Video Game) / int_18d15922
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Never Trust a Trailer
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Never Trust a Trailer: A chamber orchestra performing Peer Gynt is beset by monsters spawned from the architecture and fights them off using their instruments, culminating in the conductor stabbing a chandelier dragon in the face with her baton as some guy in the audience turns off his GameBoy Advance. Awesome? Yes. Anything to do with the game? Not until Dark Dawn made the chandelier dragon into a summon.
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Violation of Common Sense
 Golden Sun (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: There is a sign, deep within the Altin Mines, that says, "Do not strike the walls! Rocks may fall!" Right next to it is one of those logs you keep knocking over with Force, positioned right by a wall... unfortunately Stupidity Is the Only Option in this case - using Psynergy on the wall/letting Garet kick it is necessary to advance further in the cave. In the Apojii Islands you must jump off the edge of the world to find a hidden Djinni.
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The Cameo
 Golden Sun (Video Game) / int_1b65dfad
comment
The Cameo: The fairy Mia summons as her Ply spell is Primula from Shining Force III. Additionally, in the Japanese version, the Superboss of the first game, Deadbeard, is called Talos, which is the name of a recurring boss from the Shining series (which would explain why he looks less like a pirate and more like a giant suit of armor). The Lost Age has a sprite sheet for Link in game but unused.
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End of an Age
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End of an Age: The results of sealing off Alchemy and letting the world waste away for centuries.
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The Medic
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The Medic: If you can be bothered to play around with the Djinn, nearly every character can be a healer. However, whenever someone needs healing in-story, it's usually provided by Mercury Adepts Mia and Piers, regardless of your current class setups.
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Poor Communication Kills
 Golden Sun (Video Game) / int_1c445e86
comment
Poor Communication Kills: The Proxians' goals are actually in the world's best interests and you end up siding with them in the end. If Saturos and Menardi had just bothered to explain, you would not have needed to fight and kill them. Unfortunately, they did try to warn the elders of Vale about the end of the world, and probably reasoned that Isaac, having come from Vale, wouldn't listen either. This finally gets averted when the 2 groups finally sorted things out in Contigo.
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Bag of Sharing
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Bag of Sharing: Averted; each character has his/her own inventory.
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Playing with Fire
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Playing with Fire: Garet, Jenna, Tyrell, Eoleo, and seemingly everyone from Prox are Mars Adepts, allowing them to use spells like the Starburst series, which attacks with an explosion, or the Fume series, which conjures a giant serpentine dragon made of fire to crash into one target.
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Digitized Sprites
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Digitized Sprites: Almost all sprites were pre-rendered.
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Chekhov's Gun
 Golden Sun (Video Game) / int_22cf536c
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Chekhov's Gun: Pretty much any time you see a puddle of water before you acquire your party's Mercury Adept (or the Frost Jewel in the first game). The first game also has the heavy boulders that require the Lift Psynergy (acquired roughly halfway through the game) located in the first couple of towns. Usually returning once you have the appropriate Psynergy yields a bit of treasure, often including a Djinni. The second game, however, has one of the prongs of the Trident of Ankohl, a plot-critical item, hidden in the very first dungeon, unreachable on your first trip due to Piers not yet being in the party. The Wise One's action before Isaac takes the Mars Star in the first game finally becomes significant in the ending.
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Palette Swap
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Palette Swap: Occurs frequently with many monsters in the Random Encounters, but this trope also applies to the Linked Battles where your friend's party appears as different colors to help distinguish themselves should you be using the same party and are dubbed with "Enemy" before their name, such as Enemy Isaac.
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Kid Hero
 Golden Sun (Video Game) / int_2673425b
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Kid Hero: Most of the playable cast is 18 or under. The only exceptions are Piers, who is probably several hundred years old and Felix (who is 18), though most of the cast is 17 with implications that the journey has taken a year or more (it is stated to be winter when at Imil and winter to have just ended when in Contigo after lighting the light house with many references to months between the events indicating it is not the same winter, Colosso is mentioned to have taken place last year in the final stretch of The Lost Age), making Ivan and Sheba the only examples by the end.
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Funny Background Event
 Golden Sun (Video Game) / int_26eb6287
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Funny Background Event: This happens quite a bit throughout all three of the games, mostly courtesy of NPCs. In the scene before Isaac and Garet are sent off on their journey, two children are talking about it. In the background, first a dog runs around the shop behind them, and later the children notice a cat being chased by said dog. Most of the people of Kolima are not happy (or at best philosophical) about being stuck as trees. On the other hand... When Briggs is leaving Alhafra, with all the overt humour of the scene, it's easy to miss the amusing things the people on land are doing.
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Kill Sat
 Golden Sun (Video Game) / int_26f41623
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Kill Sat: The Venus summon, Judgment, who is a giant knight that shoots a bolt of destructive energy from a lion head on one arm. Eclipse, a giant dragon who fires a breath weapon from low orbit, and Catastrophe, who's Judgment's Evil Twin.
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Water Is Blue
 Golden Sun (Video Game) / int_274ccd96
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Mercury/Water is, of course, blue. Mercury Djinn have blue bodies with green thoraxes and pink tailclaws.
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Spiritual Successor
 Golden Sun (Video Game) / int_27a42ebc
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Spiritual Successor: The Golden Sun series is this to the Shining Force series, at least as it was back on the Sega Genesis and Game Gear, when Camelot was the developer. Those original SF games were strategy RPGs instead of Golden Sun's traditional RPG style, but the plots, graphics, menus, and visual effects carry obvious similarities regardless. More directly, to "Beyond The Beyond", which itself was a Spiritual Successor to "Shining in the Darkness" and "Shining the Holy Ark".
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Master of None
 Golden Sun (Video Game) / int_2804d516
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Master of None: Putting Djinn of every element on a character gives much worse results that sticking to a single one. All classes are either based on a two-element structure (capping at seven Djinn of the other element and two of the character's own) or a three-element structure (capping at five of the primary added element and four of the secondary), with most of the three-element classes being considerably stronger than the two-element ones. Lost Age introduces classes which require equipping a certain key item and using an equal number of Djinn of every element except the character's own, though since there are only three of these items to go around, at least one character will be stuck as a Master of None if any of the item classes are used.
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Party in My Pocket
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Party in My Pocket: Your travelling companions, including the Djinn and Kraden.
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Bilingual Bonus
 Golden Sun (Video Game) / int_294ed981
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Bilingual Bonus: While the Western release lacks the overt Cthulhu Mythos reference, the Tomegathericon is still a neat treat. "To Mega Therion" is Greek for the Beast, as in the one in the Book of Revelations. The city of Contigo has a Meaningful Name. "Contigo" is a Spanish phrase meaning "with you". In Spanish-language versions, the city's name is changed to Mitdir, from the German "mit dir" with the same meaning. Contigo/Mitdir is the city where Felix's group and Isaac's group finally settle their differences and team up with each other for the final parts of the game. The name of the werewolf town in Lost Age, "Garoh", is possibly derived from the French "loup-garou", meaning werewolf. The emblem on the antagonists' armor can be seen as the kanji for "fire", fitting their element.
 Golden Sun (Video Game) / int_294ed981
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 Golden Sun (Video Game) / int_2a6b9a7a
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Minigame Zone
 Golden Sun (Video Game) / int_2a6b9a7a
comment
Minigame Zone: Tolbi in Golden Sun and Contigo in The Lost Age have several gambling minigames each.
 Golden Sun (Video Game) / int_2a6b9a7a
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 Golden Sun (Video Game) / int_2af0378f
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Mayincatec
 Golden Sun (Video Game) / int_2af0378f
comment
Finally, the Western Sea has native Americans in Hesperia, and a Mayincatec civilisation in Atteka.
 Golden Sun (Video Game) / int_2af0378f
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Golden Sun (Video Game) / int_2af0378f
 Golden Sun (Video Game) / int_2af679a6
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Sidequest
 Golden Sun (Video Game) / int_2af679a6
comment
Sidequest: Not too many, but some are long and most are important if you want 100% Completion.
 Golden Sun (Video Game) / int_2af679a6
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1.0
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 Golden Sun (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 Golden Sun (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Weapon unleashes are this by default. They get increasingly more dramatic and powerful as the game goes on but are random, making them increasingly unreliable to use against boss level enemies also. Their main purpose is to end random encounter battles more quickly without using up the psynergy, djinn and items better spent on more unique foes. However, if a player knows how to use and gets enough unleash rate boosting equipment, they instead become Boring, but Practical, making everything else almost pointless. Iris, the game's ultimate summon, simultaneously completely heals your entire party (all eight, including dead party members) AND deals an insane amount of damage, more than three times as much as a level four summon. The drawback? It requires 13 standby djinn (9 Mars and 4 Mercury) to unleash. If you don't set them to standby outside of battle, you'll need a minimum of three turns dedicated solely to setting up for this summon. And don't forget that setting djinn to standby temporarily gimps your characters' stats. Also factor in three turns of recovery after doing the summon before your stats return to normal, and you've got an incredibly high cost summon that, while nice, isn't nearly worth the effort when you could accomplish the same thing with mundane but effective healing skills. Adding to that, the only way to earn Iris is to defeat the secret superboss. There's nothing else to use the summon on except the final story boss, who has a slight resistance against it. However, Iris still has one effective way of using it in the final battle, as it revives all members of the party, including inactive ones. So if you prepare the Djinn of your second party to immediately summon Iris, you can easily revive your first party as soon as they are defeated. But that is pretty much the only use this summon still has at this point in the game. The Wings of Anemos on your ship. While you do indeed need it in order to bypass a few obstacles on the overworld, its other use is to move around the world quicker and avoid random sea battles. However, doing so drains the PP of your entire party in order to stay aloft. Useful, but only if you're impatient. Pure Ply, which is generally available to Mercury-aligned adepts at around mid-level 30's. Heals about 1000HP, give or take depending on their Mercury power and costs 12PP to do so. Awesome, but it targets only a single adept and is pretty expensive for a single target heal. While it IS very useful for targeting a single warrior adept and bringing them back from near death, the likelihood of your heroes breaking over 1000 max HP without abusing the massive HP boosts of some of the more special classes is pretty slim without excessive level grinding. As a result, typically the lower Ply spells or even Cure spells will function just as well while Pure Ply will hardly ever see much use, especially if you're abusing the multi-target healing spells.
 Golden Sun (Video Game) / int_2bdae2ae
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 Golden Sun (Video Game) / int_2ec87029
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Sadly Mythtaken
 Golden Sun (Video Game) / int_2ec87029
comment
Sadly Mythtaken: Over and over. The way the elements are associated is hint enough of not following any mythology to a T. There are many examples, but some bizarre examples stand out: It becomes very interesting when you summon Neptune against Poseidon. Poseidon, stop hitting yourself! Coatlicue, the hideous all-devouring snake goddess of the Aztecs, is routinely portrayed in summons as a cute underwater-dwelling Shrine Maiden who heals your party. In comparison, Boreas the giant snow-cone machine doesn't seem nearly as bad. Cybele is a dopey tree-horned frog who spits seeds at enemies.
 Golden Sun (Video Game) / int_2ec87029
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Golden Sun (Video Game) / int_2ec87029
 Golden Sun (Video Game) / int_2f074524
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Enigmatic Minion
 Golden Sun (Video Game) / int_2f074524
comment
Enigmatic Minion: Alex. Saturos, Menardi, Karst, and Agatio fit as well, but we eventually do figure out what they all want and what their problem is. There is still a good deal of mystery surrounding Alex, other than that it's fairly certain his ultimately loyalty is ultimately to himself and only himself.
 Golden Sun (Video Game) / int_2f074524
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Golden Sun (Video Game) / int_2f074524
 Golden Sun (Video Game) / int_302730a
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Fusion Dance
 Golden Sun (Video Game) / int_302730a
comment
Fusion Dance: Each of the games' final boss is a fusion of characters; Saturos and Menardi in the first game become a two-headed dragon, the parents of Felix and Isaac's dad are turned into a three-headed dragon, and in Dark Dawn, Volechek as the Chaos Hound, Blados, Chalis, and the Dark Adepts are turned into the Chaos Chimera.
 Golden Sun (Video Game) / int_302730a
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Golden Sun (Video Game) / int_302730a
 Golden Sun (Video Game) / int_31118d46
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Ice Magic Is Water
 Golden Sun (Video Game) / int_31118d46
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Ice Magic Is Water: Mercury adepts have abilities mainly based around water, but use ice for several of their offensive abilities, and start off with Freeze as a field move.
 Golden Sun (Video Game) / int_31118d46
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Golden Sun (Video Game) / int_31118d46
 Golden Sun (Video Game) / int_3121f1e6
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Noob Cave
 Golden Sun (Video Game) / int_3121f1e6
comment
Noob Cave: Sol Sanctum in the original, which goes as far as to prevent grinding beyond a certain level and is inaccessible later. Kandorean Temple in the sequel, though it houses more advanced sections for returns.
 Golden Sun (Video Game) / int_3121f1e6
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Golden Sun (Video Game) / int_3121f1e6
 Golden Sun (Video Game) / int_3373a2e3
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"Stop the Hero" Twist
 Golden Sun (Video Game) / int_3373a2e3
comment
"Stop the Hero" Twist: The first game has you pursuing the bad guys and their hostages to prevent them from lighting the Elemental Lighthouses, as doing so would cause the return of Alchemy to the world and therefore its destruction. The second game instead has you control said hostages and actively light the beacons until you're reunited with the heroes of the first game. Unbeknownst to the party of the first game, the return of Alchemy wouldn't necessarily spell the end of the world (it would certainly have the potential to do so in the wrong hands, sort of like going from no nation having nukes to every nation having them), but leaving it sealed will cause the world to crumble away. The villains of the first game are retroactively revealed as Well Intentioned Extremists whose village was threatened by the world eroding, and took a particularly ruthless course of action to save it.
 Golden Sun (Video Game) / int_3373a2e3
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Golden Sun (Video Game) / int_3373a2e3
 Golden Sun (Video Game) / int_33f1c576
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Not Helping Your Case
 Golden Sun (Video Game) / int_33f1c576
comment
Not Helping Your Case: Everything the Proxians do. Those who stayed behind at the village apologize for the quartet being so extreme but couldn't do anything about it because they were the strongest of the village and they did ultimately believe they were doing the best for everyone, even every passerby they treated callously without provocation.
 Golden Sun (Video Game) / int_33f1c576
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Golden Sun (Video Game) / int_33f1c576
 Golden Sun (Video Game) / int_38047858
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Squishy Wizard
 Golden Sun (Video Game) / int_38047858
comment
Squishy Wizard: Ivan and Sheba should be shielded should the enemy single them out, in their default classes anyway.
 Golden Sun (Video Game) / int_38047858
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1.0
 Golden Sun (Video Game) / int_38047858
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Golden Sun (Video Game) / int_38047858
 Golden Sun (Video Game) / int_38d02d44
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Batman Gambit
 Golden Sun (Video Game) / int_38d02d44
comment
Batman Gambit: Common in this series... Alex is full of these, always seeming to be one step ahead of everyone else, knowing more than anyone at any time, and with plans for himself that go farther than anyone else is ever aware of until it's effectively too late. It's confusing at first, but by the end of The Lost Age, you discover the entire first two games was one of these concocted by The Wise One. Knowing that the seal on Alchemy would spell Weyard's doom, but not telling Isaac any of this and simply insisting he chase after Saturos and Menardi and eventually Felix as they continue to light the Lighthouses and restore Alchemy in hopes that Isaac will slowly understand the state of the world and both the dangers it presents...but also how necessary it is for the world to survive. At Mars Lighthouse, he tests the combined party's resolve and dedication to their cause and the responsibility they'll assume in restoring Alchemy by forcing them to fight their parents merged as the Doom Dragon, knowing that even if they succeed, their parents will be safe with Mars' reactivation. And finally, he was always one step ahead of Alex, infusing the Mars Star with power so that Isaac would inherit power of the Golden Sun and not Alex way back in the first game, outgambitting the chessmaster himself.
 Golden Sun (Video Game) / int_38d02d44
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Golden Sun (Video Game) / int_38d02d44
 Golden Sun (Video Game) / int_39aeb09e
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Rare Candy
 Golden Sun (Video Game) / int_39aeb09e
comment
Rare Candy: Peanuts, cookies, bread, apples, mint leaves, and... pepper. Each will boost a single stat.
 Golden Sun (Video Game) / int_39aeb09e
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1.0
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Golden Sun (Video Game) / int_39aeb09e
 Golden Sun (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Golden Sun (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Due to certain pieces of equipment having the capability of boosting Unleash rates (certain combinations allow up to one hundred and four percent chance to Unleash, normal attacks generally outclass attack Psynergy (with the exception of psynergy such as Astral Blast, Planet Dive, and Cutting Edge, which factor weapon damage into the damage of the psynergy) in terms of sheer damage. Especially deadly when combined with the Sol Blade's Unleash effect, which does three times the normal damage every time. Granted, many of the endgame weapon unleashes are even more fantastical (and outright necessary if you want to win quickly) than most attack Psynergy. Passive PP regeneration items for mages are extremely unexciting yet highly valuable against most of the end-game bosses and the Arena mode. Probably the most boring but practical strategy is to utilize shield Djinn. Flash gives you 90% damage reduction for one turn, and Shade gives you 60% damage reduction for another turn. Have two party members spend their actions alternating these two unleashes while a third heals any damage that you take, while the fourth party member chips away at the enemy's HP. You're essentially invincible against anything that can't mess with your Djinn, but don't expect this method to be any fun. Learning equipment slots and making use of them all. Undershirts aren't very fancy (with the logical exceptions of the Mythril Shirt and the Golden Shirt in TLA), but give good stat boosts. The default class (also referred to as mono-Type), as in only equipping djinn to the character of that element. They may not offer anything fancy, but they are pretty reliable when it comes to elemental power and psynergy. They are also the most recoverable against Djinn recoveries from either a summon or a monster's ability that wears out djinn like Djinn Storm. Lighthouses refilling PP to the assigned adept. Go ahead and use as much PP magic that you need during the lighthouses because you won't run out.
 Golden Sun (Video Game) / int_39b8d3d6
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Golden Sun (Video Game) / int_39b8d3d6
 Golden Sun (Video Game) / int_3b06f9b5
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Floating Platforms
 Golden Sun (Video Game) / int_3b06f9b5
comment
Floating Platforms: Many dungeons feature these, sometimes justified by some wind generating mechanism, often times not.
 Golden Sun (Video Game) / int_3b06f9b5
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1.0
 Golden Sun (Video Game) / int_3b06f9b5
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Golden Sun (Video Game) / int_3b06f9b5
 Golden Sun (Video Game) / int_3bb81225
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Recurring Boss
 Golden Sun (Video Game) / int_3bb81225
comment
When Ivan realizes that Saturos and Menardi have not only tricked them into handing over the Shaman's Rod, but are also now going to try and kill them. Again.
 Golden Sun (Video Game) / int_3bb81225
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1.0
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Golden Sun (Video Game) / int_3bb81225
 Golden Sun (Video Game) / int_3d699462
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Curb-Stomp Battle
 Golden Sun (Video Game) / int_3d699462
comment
Alex, when The Wise One knew what he was doing. The Wise one easily defeats him so that the heroes don't have to do so.
 Golden Sun (Video Game) / int_3d699462
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1.0
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Golden Sun (Video Game) / int_3d699462
 Golden Sun (Video Game) / int_3e5425c9
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Elemental Nation
 Golden Sun (Video Game) / int_3e5425c9
comment
Elemental Nation: The Adept clans of Golden Sun fall into this, particularly the Mars Clan of Prox, the Mercury Clan of Imil, and the (functionally-extinct) Jupiter Clan of (vanished) Anemos. Lemuria would also qualify, being exclusively Mercury, though it doesn't identify as such as readily as the others. There's no sign of where or who the Venus Clan was, and Adepts of all four elements have been known to exist elsewhere.
 Golden Sun (Video Game) / int_3e5425c9
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Golden Sun (Video Game) / int_3e5425c9
 Golden Sun (Video Game) / int_3f2503af
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Ability Required to Proceed
 Golden Sun (Video Game) / int_3f2503af
comment
Ability Required to Proceed: Various psynergy powers are required to solve puzzles or remove barriers. Most notable is Grind from the second game, which is almost never used after its first use to break the rock barriers that separate the oceans. Similarly, Lift is used maybe once or twice to get into Magma Rock, which the first used quite a bit more. In addition to Lift, Force was used a lot in the first game for various reasons. Here, its only use is to acquire a djinni if you intend on entering Anemos Sanctum, which you're locked out of if you don't transfer data with the Force Gem
 Golden Sun (Video Game) / int_3f2503af
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Golden Sun (Video Game) / int_3f2503af
 Golden Sun (Video Game) / int_3f737576
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Climax Boss
 Golden Sun (Video Game) / int_3f737576
comment
Climax Boss: The first fight against Saturos in the first game and the fight against Karst and Agatio in the second game, both at the top of one of the elemental lighthouses.
 Golden Sun (Video Game) / int_3f737576
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Golden Sun (Video Game) / int_3f737576
 Golden Sun (Video Game) / int_401bfa84
type
Immortality Field
 Golden Sun (Video Game) / int_401bfa84
comment
Immortality Field: The waters of the fountain of Lemuria greatly slow the aging process of those who drink it, allowing them to extend their lifespan for centuries. Only one outsider ever stole water from there, but as his supply ran out he mounted doomed expeditions to retrieve more, eventually dying offscreen between the first two games
 Golden Sun (Video Game) / int_401bfa84
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Golden Sun (Video Game) / int_401bfa84
 Golden Sun (Video Game) / int_40680cf6
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Stupidity Is the Only Option
 Golden Sun (Video Game) / int_40680cf6
comment
There is a sign, deep within the Altin Mines, that says, "Do not strike the walls! Rocks may fall!" Right next to it is one of those logs you keep knocking over with Force, positioned right by a wall... unfortunately Stupidity Is the Only Option in this case - using Psynergy on the wall/letting Garet kick it is necessary to advance further in the cave.
 Golden Sun (Video Game) / int_40680cf6
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Golden Sun (Video Game) / int_40680cf6
 Golden Sun (Video Game) / int_40c57041
type
Manipulative Bastard
 Golden Sun (Video Game) / int_40c57041
comment
Manipulative Bastard: Alex knows a lot more about the plot than everyone else, except for The Wise One. Jenna and Agatio figure out fairly quickly that he's using them but to what end they know not.
 Golden Sun (Video Game) / int_40c57041
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Golden Sun (Video Game) / int_40c57041
 Golden Sun (Video Game) / int_4108bb3e
type
Doomed Hometown
 Golden Sun (Video Game) / int_4108bb3e
comment
Doomed Hometown Double Subversion. Golden Sun opens with a (mostly successful) attempt to keep it from happening to Vale, then the town is destroyed anyway after the finale to The Lost Age. And subverted again at that point since Mr. Floating Rock warned the villagers of the impending catastrophe beforehand, allowing them to stay out of town before it happens. Also, an inversion when it turns out that Saturos and Menardi were motivated by the fact that their home town of Prox was on the verge of being consumed by an encroaching abyss, and only the restoration of Alchemy would save it.
 Golden Sun (Video Game) / int_4108bb3e
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 Golden Sun (Video Game) / int_41d128e4
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Non-Lethal K.O.
 Golden Sun (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: Defeating an enemy in a Golden Sun usually results in them turning to stone and them breaking into several pieces, but rarely is anyone or anything ever described as "killed" and indeed, several enemies reappear after the battle screen transitions back to the over world, fairly beat up but still alive and with their non petrified bodies in one piece.
 Golden Sun (Video Game) / int_41d128e4
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 Golden Sun (Video Game) / int_42846e90
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Elemental Powers
 Golden Sun (Video Game) / int_42846e90
comment
Inverted. Four teenagers battle the extremely powerful Saturos on the top of Mercury Lighthouse about 25% through the game and would normally not be a match for him, but the location's influence on Elemental Powers lets the group manage to defeat him and render him in this position.
 Golden Sun (Video Game) / int_42846e90
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 Golden Sun (Video Game) / int_44c55e9d
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Teleportation with Drawbacks
 Golden Sun (Video Game) / int_44c55e9d
comment
Teleportation with Drawbacks: On the overworld, Teleport brings you directly to a town you've already been to. In dungeons and towns, it can only be used on some ritual circles which then take you to the paired circle. Every main character has the Retreat power, which is basically an Escape Rope that teleports you back to the entrance of a dungeon.
 Golden Sun (Video Game) / int_44c55e9d
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Golden Sun (Video Game) / int_44c55e9d
 Golden Sun (Video Game) / int_4534a70b
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You ALL Look Familiar
 Golden Sun (Video Game) / int_4534a70b
comment
You All Look Familiar: The shop and inn girls/dudes are the same in all locations.
 Golden Sun (Video Game) / int_4534a70b
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1.0
 Golden Sun (Video Game) / int_4534a70b
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 Golden Sun (Video Game) / int_45f1f973
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Status-Buff Dispel
 Golden Sun (Video Game) / int_45f1f973
comment
Bosses in particular tend to shrug off status ailments in about a round or so. And your buffs are useless against the Fire Clan enemies, since they all apparently know Break.
 Golden Sun (Video Game) / int_45f1f973
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Golden Sun (Video Game) / int_45f1f973
 Golden Sun (Video Game) / int_464dd7cc
type
The Unfought
 Golden Sun (Video Game) / int_464dd7cc
comment
The Unfought: Alex, through three games.
 Golden Sun (Video Game) / int_464dd7cc
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1.0
 Golden Sun (Video Game) / int_464dd7cc
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Golden Sun (Video Game) / int_464dd7cc
 Golden Sun (Video Game) / int_48081842
type
The Stinger
 Golden Sun (Video Game) / int_48081842
comment
The Stinger: The first game has this as a setup for the sequel. The second game has this as a setup for... nothing, for six years. Then Dark Dawn happened, but it still resolved very few of the Sequel Hooks set up in The Lost Age.
 Golden Sun (Video Game) / int_48081842
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 Golden Sun (Video Game) / int_486466ee
type
Dual Boss
 Golden Sun (Video Game) / int_486466ee
comment
Dual Boss: Several times throughout each game, usually against whoever the antagonistic duo happens to be.
 Golden Sun (Video Game) / int_486466ee
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Golden Sun (Video Game) / int_486466ee
 Golden Sun (Video Game) / int_48e8fe57
type
Happily Adopted
 Golden Sun (Video Game) / int_48e8fe57
comment
Happily Adopted: Sheba. None of her family even mention that she's adopted, despite her unknown origins being a plot point. Ivan doesn't even bother referring to Hammet and Layana as his parents, as he's fully aware he's fostered... but don't mess with them. Ever.
 Golden Sun (Video Game) / int_48e8fe57
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1.0
 Golden Sun (Video Game) / int_48e8fe57
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_48e8fe57
 Golden Sun (Video Game) / int_48f7d7a3
type
Sleeves Are for Wimps
 Golden Sun (Video Game) / int_48f7d7a3
comment
Sleeves Are for Wimps: The Proxians seem to follow this trope, and it makes sense as well - look closely, and you realise that their arms are actually covered not in armor, but scales (with what seem to be jutting spikes on their shoulders). This is a fairly good hint towards their more draconian-than-human traits, too.
 Golden Sun (Video Game) / int_48f7d7a3
featureApplicability
1.0
 Golden Sun (Video Game) / int_48f7d7a3
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_48f7d7a3
 Golden Sun (Video Game) / int_49363199
type
Random Drop Booster
 Golden Sun (Video Game) / int_49363199
comment
Random Drop Booster: Killing monsters with the elemental Djinn they're weakest to gives more experience, money, better stat boosts if levelling up, and increases the item drop chance.
 Golden Sun (Video Game) / int_49363199
featureApplicability
1.0
 Golden Sun (Video Game) / int_49363199
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_49363199
 Golden Sun (Video Game) / int_49d59be9
type
Scenery Porn
 Golden Sun (Video Game) / int_49d59be9
comment
Scenery Porn: Golden Sun was, without a doubt, one of the most beautiful handheld titles ever released if not the most beautiful at its time. One reason the game stood out a lot was the fact that you started off in a Medieval European Fantasy and spent it climbing mountains, going to Wutai, ending in Shifting Sand Land, and even parts that looked directly inspired by Africa and the Americas.
 Golden Sun (Video Game) / int_49d59be9
featureApplicability
1.0
 Golden Sun (Video Game) / int_49d59be9
featureConfidence
1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_49d59be9
 Golden Sun (Video Game) / int_4afad1b9
type
Rare Random Drop
 Golden Sun (Video Game) / int_4afad1b9
comment
Rare Random Drop: The games use this, but it was discovered in the GBA titles that the random number generator used to determine drop rates wasn't really random at all. Thus, by making a specific party and conducting battles in just the right amount of turns and action orders, you can guarantee that an enemy will drop even the most powerful weapons, armor and materials in the game. So far no such methods are discovered for Dark Dawn, making obtaining such items near impossible.
 Golden Sun (Video Game) / int_4afad1b9
featureApplicability
1.0
 Golden Sun (Video Game) / int_4afad1b9
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_4afad1b9
 Golden Sun (Video Game) / int_4be8e2d4
type
Waterfall into the Abyss
 Golden Sun (Video Game) / int_4be8e2d4
comment
Waterfall into the Abyss: This appears here, which has a Flat World: the entire world map.
 Golden Sun (Video Game) / int_4be8e2d4
featureApplicability
1.0
 Golden Sun (Video Game) / int_4be8e2d4
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_4be8e2d4
 Golden Sun (Video Game) / int_4c709317
type
Useless Useful Spell
 Golden Sun (Video Game) / int_4c709317
comment
Useless Useful Spell: Bosses in particular tend to shrug off status ailments in about a round or so. And your buffs are useless against the Fire Clan enemies, since they all apparently know Break. Venus Psynergy are mostly useful all-around, but most of their status effects are flat-out worthless in your hands. Condemn and Death Card calls upon the Grim Reaper to perform an instant kill, but fails most of the time. Curse and Haunt are more reliable note Curse takes 7 turns to kill the target while Haunt is a randomized version of the Poison status, but who wants to wait for the effects to activate while normal attacks dispose enemies much faster? To add insult to injury, enemies and bosses with such spells will almost always be successful in using them.
 Golden Sun (Video Game) / int_4c709317
featureApplicability
1.0
 Golden Sun (Video Game) / int_4c709317
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_4c709317
 Golden Sun (Video Game) / int_4c798fd5
type
Shock and Awe
 Golden Sun (Video Game) / int_4c798fd5
comment
Shock and Awe: Jupiter Adepts, including Ivan, Sheba, Karis, and Sveta, can cast spells like Ray, Bolt, and Plasma, which are all different variations on "strike the enemy with lightning".
 Golden Sun (Video Game) / int_4c798fd5
featureApplicability
1.0
 Golden Sun (Video Game) / int_4c798fd5
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_4c798fd5
 Golden Sun (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Golden Sun (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: It's quite easy to go without hearing the theme for multiplayer battles more than once, because outside of that it only plays when Isaac's party has to outrun a boulder in the first game and only has the former usage in the second.
 Golden Sun (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Golden Sun (Video Game) / int_4cefd8a6
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_4cefd8a6
 Golden Sun (Video Game) / int_4d54bb0d
type
Spiteful A.I.
 Golden Sun (Video Game) / int_4d54bb0d
comment
Spiteful A.I.: The Djinn you fight as random encounters plus the Phoenix type monsters will usually decide to run away from battle before you can finish it off. In dungeons, Djinn that flee can be fought again by just leaving the area and returning while those on the overworld map just have to be found in the area again. The Phoenix monsters, however, appear randomly like any other monster, but since they are Metal Slime type monsters, they give TONS of experience points.
 Golden Sun (Video Game) / int_4d54bb0d
featureApplicability
1.0
 Golden Sun (Video Game) / int_4d54bb0d
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_4d54bb0d
 Golden Sun (Video Game) / int_4f8a2bbc
type
Going Through the Motions
 Golden Sun (Video Game) / int_4f8a2bbc
comment
Going Through the Motions: Basically every emotional reaction is represented by jumping up and down. There is even a scene in the first game where the two main-characters try to explain that the world is going to end and stuff by running around and jumping. Luckily they still have Pictorial Speech Bubbles to express emotions with.
 Golden Sun (Video Game) / int_4f8a2bbc
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1.0
 Golden Sun (Video Game) / int_4f8a2bbc
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_4f8a2bbc
 Golden Sun (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 Golden Sun (Video Game) / int_5049f19d
comment
Do Well, But Not Perfect: What the Wise One hopes will happen with Isaac's quest. It wants Isaac to be strong enough to defeat Saturos and Menardi and protect the world but not quite capable enough to pull ahead of Felix and find out the world would be destroyed anyways. It's possible that every miraculous event between Isaac defeating Saturos and Menardi and the beginning of the second game is nothing but the Wise One interfering to ensure that Isaac doesn't complete his quest perfectly.
 Golden Sun (Video Game) / int_5049f19d
featureApplicability
1.0
 Golden Sun (Video Game) / int_5049f19d
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5049f19d
 Golden Sun (Video Game) / int_504e271f
type
But Thou Must!
 Golden Sun (Video Game) / int_504e271f
comment
But Thou Must!: In every cutscene you're presented several yes/no choices of opinion that don't affect anything other than the next two lines of the dialogue, except for once early in the game, where refusing the quest results in a Non Standard Gameover. The Lost Age spoofs it if you answer no on every question up to a certain point. There is one scene at the beginning of the first game where Jenna will keep asking Isaac the same thing over and over until you says yes. The same goes for Flint and Echo, the first Djinni in each game. After enough refusals, the Djinn force themselves into the party anyways. Double-subverted in Champa in the second game. When Obaba asks Felix to leave, the player can choose to say "Yes" and walk away without a fight. The problem is: The plot can't progress until after the boss battle at Champa, meaning that at some point, Felix will have to go back and refuse to back down.
 Golden Sun (Video Game) / int_504e271f
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-0.3
 Golden Sun (Video Game) / int_504e271f
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_504e271f
 Golden Sun (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Golden Sun (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: More like a heavy strap. If you have access to the Revive psynergy, "downed" characters aren't much of a problem, but during the first half of a game a fallen ally means walking all the way back to the nearest Sanctum to pay a hefty fee in order to bring them back. Waters of Life accomplish the same thing, but those are expensive, and very hard to come by.
 Golden Sun (Video Game) / int_50727f8d
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1.0
 Golden Sun (Video Game) / int_50727f8d
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_50727f8d
 Golden Sun (Video Game) / int_515edb43
type
Fantasy Landmark Equivalent
 Golden Sun (Video Game) / int_515edb43
comment
Fantasy Landmark Equivalent: Air's Rock, a wind-themed dungeon that lies in the middle of a desert and gives the heroes the Reveal ability is heavily based on Ayers Rock / Uluru, a big sandstone formation in the middle of the Australian desert.
 Golden Sun (Video Game) / int_515edb43
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1.0
 Golden Sun (Video Game) / int_515edb43
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_515edb43
 Golden Sun (Video Game) / int_5318f34d
type
Conveniently Coherent Thoughts
 Golden Sun (Video Game) / int_5318f34d
comment
Conveniently Coherent Thoughts: Mind-reading functions much the same as dialogue, typically adding to or clarifying whatever an NPC says. (This can be amusing if you read someone's mind before talking to him, and he thinks something related to a question you haven't yet asked him.)
 Golden Sun (Video Game) / int_5318f34d
featureApplicability
1.0
 Golden Sun (Video Game) / int_5318f34d
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5318f34d
 Golden Sun (Video Game) / int_5345de5
type
Strange-Syntax Speaker
 Golden Sun (Video Game) / int_5345de5
comment
Strange-Syntax Speaker: The people of Xian use some strange sentence structures (though not nearly as strange as some fanfic writers portray it), presumably to show that they normally speak a different language from the heroes. This is present even in the Japanese versions, as references to it are made in the 4koma Gag Battle doujinshi. Curiously, Xian's successor-nations in Dark Dawn are filled with people who speak normally. Master Hama also speaks normally, but that's because she's not from Xian. According to the 4 Koma Gag Battle, becoming a Samurai class causes you to use Antiquated Linguistics ("This one shall summon Venus!").
 Golden Sun (Video Game) / int_5345de5
featureApplicability
1.0
 Golden Sun (Video Game) / int_5345de5
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5345de5
 Golden Sun (Video Game) / int_5475a026
type
Block Puzzle
 Golden Sun (Video Game) / int_5475a026
comment
Block Puzzle: A lot. Several Psynergies are introduced to remove blocks in various ways.
 Golden Sun (Video Game) / int_5475a026
featureApplicability
1.0
 Golden Sun (Video Game) / int_5475a026
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5475a026
 Golden Sun (Video Game) / int_54956f54
type
Flat World
 Golden Sun (Video Game) / int_54956f54
comment
Flat World: Weyard is a flat world that is eroding as water spills over its edges. It's up to you to fix that.
 Golden Sun (Video Game) / int_54956f54
featureApplicability
1.0
 Golden Sun (Video Game) / int_54956f54
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_54956f54
 Golden Sun (Video Game) / int_549cd62d
type
Level Grinding
 Golden Sun (Video Game) / int_549cd62d
comment
The piece of equipment in question, however, is incredibly useful near the end of the second game, because you will need to level-grind to beat the Superbosses, and the best place for doing so has a below-average encounter rate. Annoyingly enough, it's only available in the first game, so people who threw it away going "the encounter rate is high enough, thank you very much" (or didn't transfer data at all) end up having to spend even more time doing so than everyone else.
 Golden Sun (Video Game) / int_549cd62d
featureApplicability
1.0
 Golden Sun (Video Game) / int_549cd62d
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_549cd62d
 Golden Sun (Video Game) / int_5527dc0c
type
Plot Coupon
 Golden Sun (Video Game) / int_5527dc0c
comment
Plot Coupon: This game has many a plot coupon. Most of them are a specific Psynergy that is gained by completing a quest (or series of quests), and are required to proceed to the next stage of the central story. However, the most notable example of Plot Coupon in these games is the Trident from The Lost Age. To obtain it, the player must first obtain the three prongs of the trident by travelling to 3 separate towers across a great sea. The Trident is then forged at a fourth tower and at the conclusion of an entirely separate story arc. The Trident's only function is to break the barrier of an otherwise immortal boss (called Poseidon) so your attacks can actually do damage. After this the trident is never mentioned and you never need to use it again (though you might as well, it's not useless by any means).
 Golden Sun (Video Game) / int_5527dc0c
featureApplicability
1.0
 Golden Sun (Video Game) / int_5527dc0c
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5527dc0c
 Golden Sun (Video Game) / int_55c63e0
type
Saving the World
 Golden Sun (Video Game) / int_55c63e0
comment
Saving the World: Yes, that's what they're doing. Or at least that's what they think they're doing. Felix's party is the one that is actually working towards that goal, although no one (not even Felix himself) knew it until Lemuria.
 Golden Sun (Video Game) / int_55c63e0
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1.0
 Golden Sun (Video Game) / int_55c63e0
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_55c63e0
 Golden Sun (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Golden Sun (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Beating the superboss Dullahan rewards the player with the Iris summon, a ridiculouly powerful and impractical summon that has no use except as eye candy because you've already defeated the strongest enemy in the game to get it. After you earn it, you'll never encounter another battle where you need it.
 Golden Sun (Video Game) / int_55e5b37c
featureApplicability
1.0
 Golden Sun (Video Game) / int_55e5b37c
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_55e5b37c
 Golden Sun (Video Game) / int_560e8d61
type
Deceptive Disciple
 Golden Sun (Video Game) / int_560e8d61
comment
Deceptive Disciple: Alex. Exactly who he was disciple to varies by the translation. It's either Mia or Mia's father.
 Golden Sun (Video Game) / int_560e8d61
featureApplicability
1.0
 Golden Sun (Video Game) / int_560e8d61
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_560e8d61
 Golden Sun (Video Game) / int_5669577c
type
Yin-Yang Bomb
 Golden Sun (Video Game) / int_5669577c
comment
In the second and third games, summons can use multiple elements together, including opposites. One of the most powerful summons is Charon, who uses Venus and Jupiter, and can potentially take out enemies in a One-Hit Kill. It's awkward to set up and usually not worth using against enemies, which is likely why the Dullahan uses it against the party.
 Golden Sun (Video Game) / int_5669577c
featureApplicability
1.0
 Golden Sun (Video Game) / int_5669577c
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1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_5669577c
 Golden Sun (Video Game) / int_5793fdbb
type
Meta Power
 Golden Sun (Video Game) / int_5793fdbb
comment
Meta Power: Djinn are the basis for the game's class system, switching them around gives new classes and abilities, while stacking them in the right proportions increases stats, class rank and spell power. Later games give some enemies the ability to neutralize some (or even all) the party's Djinn, making the odds of a Total Party Kill rise as the party's stats are drastically lowered and reviving and most multiheal spells are now unavailable.
 Golden Sun (Video Game) / int_5793fdbb
featureApplicability
1.0
 Golden Sun (Video Game) / int_5793fdbb
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5793fdbb
 Golden Sun (Video Game) / int_57a8305d
type
Our Hydras Are Different
 Golden Sun (Video Game) / int_57a8305d
comment
Our Hydras Are Different: Several hydra variants appear, essentially giant three-headed venom-spewing snakes whose unique ability is a triple bite attack (the strongest one, the Pyrodra, breathes fire as well). One, somehow formed from several cuttlefish-like monsters joining together, is fought as a boss. The Doom Dragon is the three-headed final boss of Golden Sun: The Lost Age. While it doesn't respawn heads, it has an interesting mechanic to let it counter the Disc-One Nuke summon rush strategy (where huge damage is done in one turn, but leaves the summoner vulnerable and greatly weakened for several turns) where every head is treated as a separate battle, meaning any extra damage done to one head is wasted.
 Golden Sun (Video Game) / int_57a8305d
featureApplicability
1.0
 Golden Sun (Video Game) / int_57a8305d
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_57a8305d
 Golden Sun (Video Game) / int_57a91010
type
Green Rocks
 Golden Sun (Video Game) / int_57a91010
comment
Green Rocks: Purple Psynergy stones showered over the world by the eruption of Mt. Aleph change everything — wild animals becoming monsters, normal people gaining Psynergy powers, etc.
 Golden Sun (Video Game) / int_57a91010
featureApplicability
1.0
 Golden Sun (Video Game) / int_57a91010
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_57a91010
 Golden Sun (Video Game) / int_57c25438
type
Green Thumb
 Golden Sun (Video Game) / int_57c25438
comment
Green Thumb: There are a few Venus Psynergy effects that attack with plants, but only Himi can use them without changing classes. Thorn, Growth, and their respective upgrades attack by rapidly growing thorned plants under the caster's targets.
 Golden Sun (Video Game) / int_57c25438
featureApplicability
1.0
 Golden Sun (Video Game) / int_57c25438
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_57c25438
 Golden Sun (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Golden Sun (Video Game) / int_57d43e40
comment
Air's Rock. It's a massive singular rock in the middle of a desert, on the Australia-based continent.
 Golden Sun (Video Game) / int_57d43e40
featureApplicability
1.0
 Golden Sun (Video Game) / int_57d43e40
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_57d43e40
 Golden Sun (Video Game) / int_58204b95
type
Magic Knight
 Golden Sun (Video Game) / int_58204b95
comment
Magic Knight: Almost everyone who isn't a Squishy Wizard, since all the characters have access to attack magic.
 Golden Sun (Video Game) / int_58204b95
featureApplicability
1.0
 Golden Sun (Video Game) / int_58204b95
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_58204b95
 Golden Sun (Video Game) / int_586624e5
type
Genius Loci
 Golden Sun (Video Game) / int_586624e5
comment
Genius Loci: Tret Tree in the first game, which doesn't just serve as the home of several creatures but can even talk to those who enter it/him. The Great Gabomba in the second is an obstacle course of sorts brought to life by a godly possessor.
 Golden Sun (Video Game) / int_586624e5
featureApplicability
1.0
 Golden Sun (Video Game) / int_586624e5
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_586624e5
 Golden Sun (Video Game) / int_5889ca1d
type
Mineral MacGuffin
 Golden Sun (Video Game) / int_5889ca1d
comment
Mineral MacGuffin: The Elemental Stars are said to have great power, but all they really do is light lighthouses. A credit cards with specialized bar codes or blessed packs of matches could have easily replaced them.
 Golden Sun (Video Game) / int_5889ca1d
featureApplicability
1.0
 Golden Sun (Video Game) / int_5889ca1d
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1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_5889ca1d
 Golden Sun (Video Game) / int_5979acea
type
Fragile Speedster
 Golden Sun (Video Game) / int_5979acea
comment
Fragile Speedster: The default classes of Ivan, Sheba, and Jenna are designed for striking first and hoping the recipient does not strike back. Karst is their counterpart on the opposing side.
 Golden Sun (Video Game) / int_5979acea
featureApplicability
1.0
 Golden Sun (Video Game) / int_5979acea
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5979acea
 Golden Sun (Video Game) / int_5a5de5ca
type
Boss Rush
 Golden Sun (Video Game) / int_5a5de5ca
comment
Boss Rush: The battle mode has a potential to turn into this, as it randomly selects creatures you have encountered during the main game. Sometimes, the game selects multiple bosses in a row. This can become very painful with an endgame party in The Lost Age, as you can potentially encounter multiple of the game's superbosses, all of which were difficult on their own, but almost impossible when fighting them without a pause.
 Golden Sun (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Golden Sun (Video Game) / int_5a5de5ca
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5a5de5ca
 Golden Sun (Video Game) / int_5b0eaf89
type
Upgrade Artifact
 Golden Sun (Video Game) / int_5b0eaf89
comment
Upgrade Artifact: Psynergy-bestowing equipment, Psynergy-teaching tablets in the Elemental Rock dungeons, etc.
 Golden Sun (Video Game) / int_5b0eaf89
featureApplicability
1.0
 Golden Sun (Video Game) / int_5b0eaf89
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5b0eaf89
 Golden Sun (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Golden Sun (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: The Useless Useful Spell is anything but for most of the first game but status effects get progressively less useful as the second game chugs along.
 Golden Sun (Video Game) / int_5bb56482
featureApplicability
1.0
 Golden Sun (Video Game) / int_5bb56482
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5bb56482
 Golden Sun (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 Golden Sun (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Babi and the Lemurians. This is played with in the case of Piers, the Lemurian sailor, who refuses to admit his age.
 Golden Sun (Video Game) / int_5c5ac0e2
featureApplicability
1.0
 Golden Sun (Video Game) / int_5c5ac0e2
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1.0
 Golden Sun (Video Game)
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Golden Sun (Video Game) / int_5c5ac0e2
 Golden Sun (Video Game) / int_5e260ea6
type
Conveniently an Orphan
 Golden Sun (Video Game) / int_5e260ea6
comment
Conveniently an Orphan: Zig-zagged for all of the main cast. Isaac's father and Jenna's parents and brother are killed off right in the intro. Then it quickly turns out that the brother survived and seems to be an enemy. Then in the second game, it turns out the trope is completely subverted: the parents and Isaac's dad also survived and were made hostages, and saving them is a big motivator to the quest. So the kids are not actually orphans... then they accidentally almost kill their own parents themselves near the end of the game. Poor Isaac's mother has to almost force her son to keep going on his quest and is a source of worry, as she falls gravely ill in his absence. Ivan is an orphan and his adoptive father is kidnapped as you meet him, but the trope is toyed with: you're told that you can't do anything about it and you should just leave the father behind, but Ivan worries a lot, and you get an optional sidequest to free his father and ease his mind; and in the second game Ivan's mysterious parentage is a plot point. Sheba is also an adopted orphan and joins the group because she was kidnapped, but she's an inversion of the trope: in the second game, she refuses to drop by her hometown because her worried adoptive family would force her to stay. Piers is a straight and extreme example: he spends the first half of the game trying to go home, then when he finally does, he learns that his mother just died and he quickly gets exiled. Mia would be a straight example, having simply no mentioned family at all... but she is the one character who is sad to leave (she says farewell to her two young apprentices) and it's more a case of "conveniently rid of her town-healer duties". Dark Dawn implies that Mia and Alex are cousins, but since Alex doesn't live in Imil, the trope still applies to her. And Garet is a complete inversion: he's the only cast member who has a large, living and functional family, but they all encourage him to leave the town and fatherless Isaac gets more angst (since he's leaving his mother alone); then in the epilogue cutscene of the second game Garet comes home, finds Vale destroyed, and thinks for a moment that they all died.
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 Golden Sun (Video Game) / int_5e6ee70e
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Takes One to Kill One
 Golden Sun (Video Game) / int_5e6ee70e
comment
Takes One to Kill One: While Jupiter and Venus are supposed to be super-effective against each other most enemies who are obviously Jupiter-aligned (e.g.; flying monsters with wind attacks) are only weak to their own element and highly resist Venus attacks, completely defying the Elemental Rock-Paper-Scissors that has been established in the first place. However, the same cannot be applied to Venus-aligned monsters (with the exception of Skeleton Warriors and Gargoyles) resulting in only a handful monsters being weak to Venus-based offenses. Call Dullahan, a spell exclusive to the Dark Mage class series is super-effective against its namesake.
 Golden Sun (Video Game) / int_5e6ee70e
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 Golden Sun (Video Game) / int_5e7c0ab7
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Kleptomaniac Hero
 Golden Sun (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: As is typical for the genre, you barge into a lot of people's homes and steal all of their stuff.
 Golden Sun (Video Game) / int_5e7c0ab7
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1.0
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Golden Sun (Video Game) / int_5e7c0ab7
 Golden Sun (Video Game) / int_5fe81fea
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Cursed Item
 Golden Sun (Video Game) / int_5fe81fea
comment
Cursed Item: In gameplay, curses from equipping this on occasion prevent your character from acting, and you cannot remove the equipped item in question unless you visit a sanctum.
 Golden Sun (Video Game) / int_5fe81fea
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1.0
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Golden Sun (Video Game) / int_5fe81fea
 Golden Sun (Video Game) / int_6131606c
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Hitchhiker Heroes
 Golden Sun (Video Game) / int_6131606c
comment
Hitchhiker Heroes: Ivan and Mia in the first game, Piers in the second game. Justified, as an adept of each type is necessary to enter each lighthouse. It's stranger that half of your party comes from the same town in spite of the fact it only produces two kinds of adepts. Though given the town is something of a Hidden Elf Village, it makes the hitchhiking nature of the party even more justified, in the first two games.
 Golden Sun (Video Game) / int_6131606c
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 Golden Sun (Video Game) / int_61b9028c
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Sinister Scythe
 Golden Sun (Video Game) / int_61b9028c
comment
Sinister Scythe: Menardi and Karst's Death Scythes, which in turn produce a second death scythe when they're trying to down one of your party in a single swing.
 Golden Sun (Video Game) / int_61b9028c
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Golden Sun (Video Game) / int_61b9028c
 Golden Sun (Video Game) / int_6293c185
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Sequel Hook
 Golden Sun (Video Game) / int_6293c185
comment
Sequel Hook: At the end of the first game, setting up the second. At the end of the second game, too, when The Wise One takes some of the power from the Golden Sun and seals it away in the Mars Star, not to mention the fact that the villain, though vanquished, did not technically die, setting up...over six years of waiting until Golden Sun DS was finally revealed at E3 2009. Don't forget that if you cheat, you can give Felix Mind Read and you can read the minds of the people in Prox. This is normally impossible, but if you do do it, you will hear thoughts that hint at a sequel.
 Golden Sun (Video Game) / int_6293c185
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Golden Sun (Video Game) / int_6293c185
 Golden Sun (Video Game) / int_6366c81c
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Planar Shockwave
 Golden Sun (Video Game) / int_6366c81c
comment
Planar Shockwave: Seen in quite a few Summons' attacks and weapons' Unleashes. Sol Blade's Unleash, Megiddo, is one of the more prominent examples.
 Golden Sun (Video Game) / int_6366c81c
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Golden Sun (Video Game) / int_6366c81c
 Golden Sun (Video Game) / int_6411dac8
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BadassNormal
 Golden Sun (Video Game) / int_6411dac8
comment
Badass Normal: You fight several non-Adept humans in each game, and they are quite challenging, being devoid of Psynergy but having no elemental weakness and possessing mundane yet effective means of gaining the upper hand, such as throwing smoke bombs (the Thieves), calling allies to gang up on the enemy (Briggs), using flares to dazzle and incapacitate Djinni (the Dragon Generals) or just being extremely good warriors (The Gladiators). Taken further in Dark Dawn as by that point, psynergy is more well-known and commonplace, meaning advancements in fighting Adepts. For example, the Tuaparang soldiers, non-adepts themselves, carry Psygrenades to reduce your PP to prevent you from casting psynergy.
 Golden Sun (Video Game) / int_6411dac8
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 Golden Sun (Video Game) / int_6467c4b8
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Escape Rope
 Golden Sun (Video Game) / int_6467c4b8
comment
Every main character has the Retreat power, which is basically an Escape Rope that teleports you back to the entrance of a dungeon.
 Golden Sun (Video Game) / int_6467c4b8
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1.0
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Golden Sun (Video Game) / int_6467c4b8
 Golden Sun (Video Game) / int_64fa0ea8
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Random Encounters
 Golden Sun (Video Game) / int_64fa0ea8
comment
Random Encounters Staple of the JRPG genre. You get into fights every few steps if your party's level is below or around the levels of the enemies. Being higher leveled reduces the encounter rate. Using a certain spell/item also helps reduce the encounter rate, depending on your level. One piece of equipment actually increases the encounter rate. The piece of equipment in question, however, is incredibly useful near the end of the second game, because you will need to level-grind to beat the Superbosses, and the best place for doing so has a below-average encounter rate. Annoyingly enough, it's only available in the first game, so people who threw it away going "the encounter rate is high enough, thank you very much" (or didn't transfer data at all) end up having to spend even more time doing so than everyone else. To the dev's credit, they do usually turn off random encounters (or turn the rates down) in rooms with particularly difficult puzzles, which makes it a great deal less frustrating than it would have been. If the puzzle in question spans the entire dungeon *cough elemental rocks cough*, you're out of luck. Lampshaded by Amiti in Golden Sun: Dark Dawn when The Luna Tower is activated and unleashes dark monsters on the world. He complains that the party could not walk five feet without being attacked.
 Golden Sun (Video Game) / int_64fa0ea8
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 Golden Sun (Video Game) / int_65163c3a
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Evil Tower of Ominousness
 Golden Sun (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: The Elemental Lighthouses, sort of.
 Golden Sun (Video Game) / int_65163c3a
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Golden Sun (Video Game) / int_65163c3a
 Golden Sun (Video Game) / int_65c4d0fa
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Changing Gameplay Priorities
 Golden Sun (Video Game) / int_65c4d0fa
comment
Changing Gameplay Priorities: In the early game, managing Djinn is very important and very difficult, because of the way the game assigns new Djinni that you find. Come endgame, you have enough Djinn to keep summoning various gods over and over again, and it's much easier to line up the correct numbers of Djinn for massive stat boosts.
 Golden Sun (Video Game) / int_65c4d0fa
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Golden Sun (Video Game) / int_65c4d0fa
 Golden Sun (Video Game) / int_6638c7f7
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Stealth-Based Mission
 Golden Sun (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: Lunpa Fortress in the first game, Kibombo Mountains in the second, both with Swiss-Cheese Security.
 Golden Sun (Video Game) / int_6638c7f7
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 Golden Sun (Video Game) / int_67b0bd0e
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An Ice Person
 Golden Sun (Video Game) / int_67b0bd0e
comment
An Ice Person: The Mercury Clan (including Mia, Rief, and Alex) and the Lemurians (such as Piers) all have an affinity for freezing Psynergy. Some spells available to Mercury Adepts include Diamond Berg, which encases an enemy in ice that the caster then strikes with their weapon; the Frost series, which freezes the area around up to three enemies; and the Prism series, which batter the caster's foes with a flurry of giant ice crystals.
 Golden Sun (Video Game) / int_67b0bd0e
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 Golden Sun (Video Game) / int_680bb6b1
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Hot-Blooded
 Golden Sun (Video Game) / int_680bb6b1
comment
Fire Adepts are typically Hot-Blooded Fiery Redheads.
 Golden Sun (Video Game) / int_680bb6b1
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Golden Sun (Video Game) / int_680bb6b1
 Golden Sun (Video Game) / int_68f95429
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That's No Moon
 Golden Sun (Video Game) / int_68f95429
comment
That's No Moon: Anemos is said to be an artificial moon, specifically a city on Weyard that was raised into the sky.
 Golden Sun (Video Game) / int_68f95429
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1.0
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 Golden Sun (Video Game) / int_69a83d74
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Elemental Hair Colors
 Golden Sun (Video Game) / int_69a83d74
comment
Elemental Hair Colors: Venus Adepts have brown hair, Mars Adepts have bright red hair (unless from the Mars Clan of Prox), and Mercury Adepts have blue hair. Jupiter Adepts tend toward blonde (with overlap for light-haired Venus Adepts) or purple, but Dark Dawn gives them more variety.
 Golden Sun (Video Game) / int_69a83d74
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 Golden Sun (Video Game) / int_6ae137d5
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Continue Your Mission, Dammit!
 Golden Sun (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: In the first game, Layana tells Ivan off for trying to rescue Hammet from being held for ransom with the explanation that whatever quest he's on with Isaac & Co. must be more urgent, even though she doesn't know what it is. In the second, his sister Hama tells him off for trying to find out more about his birth family for similar reasons (though at least she knows what's going on).
 Golden Sun (Video Game) / int_6ae137d5
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Golden Sun (Video Game) / int_6ae137d5
 Golden Sun (Video Game) / int_6bda9a30
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Meaningful Name
 Golden Sun (Video Game) / int_6bda9a30
comment
The city of Contigo has a Meaningful Name. "Contigo" is a Spanish phrase meaning "with you". In Spanish-language versions, the city's name is changed to Mitdir, from the German "mit dir" with the same meaning. Contigo/Mitdir is the city where Felix's group and Isaac's group finally settle their differences and team up with each other for the final parts of the game.
 Golden Sun (Video Game) / int_6bda9a30
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Golden Sun (Video Game) / int_6bda9a30
 Golden Sun (Video Game) / int_6d07bf85
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Welcome to Corneria
 Golden Sun (Video Game) / int_6d07bf85
comment
Welcome to Corneria: An interesting variation; all NPCs seem to follow this trope to the letter, but each one thinks a second static line of dialogue you can Mind Read for. Oftentimes, these reveal they're hypocrites.
 Golden Sun (Video Game) / int_6d07bf85
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 Golden Sun (Video Game) / int_6d7026fa
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Punny Name
 Golden Sun (Video Game) / int_6d7026fa
comment
Punny Name: The Mercury Adept sailor named Piers. Air's Rock. It's a massive singular rock in the middle of a desert, on the Australia-based continent. Hydros, the King of Lemuria. Conservato, leader of the Lemurian Senate. Steel, originally Kiss, steals the opponent's HP. Tret Tree (treachery) in the first game.
 Golden Sun (Video Game) / int_6d7026fa
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Golden Sun (Video Game) / int_6d7026fa
 Golden Sun (Video Game) / int_6dc206c9
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Marathon Level
 Golden Sun (Video Game) / int_6dc206c9
comment
Marathon Level: Plenty to be found, and most are necessary stops on the way to completing the game. Air's Rock in the second game is by far the worst offender.
 Golden Sun (Video Game) / int_6dc206c9
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Golden Sun (Video Game) / int_6dc206c9
 Golden Sun (Video Game) / int_6ec989d8
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Guide Dang It!
 Golden Sun (Video Game) / int_6ec989d8
comment
Guide Dang It!: There are Djinn that are fought as Random Encounters on the overworld map in somewhat arbitrary regions that don't look like they could be hiding anything, and there's only a chance they'll appear in battles instead of the usual monsters when you wander in those areas. In The Lost Age, though, most people never realize that the fortune teller in Naribwe is a hint-system that gives a vague clue as to where the next Djinni not yet in your collection is. Just show him one of your pieces of armor. Killing an enemy with a Djinni unleash of the element it's weak to will give you a major boost in XP, coins, and item drop probability. The game doesn't have any indication that this mechanic exists (except for the target monster glowing different colors and screaming twice as it dies), even though it's almost required to get some of the game's rarer item drops. Some classes ended up relatively obscure. While classes like Brute, Hermit and Swordsman are intuitive, classes like Ninja and Samurainote The best character classes in the game don't as they require a specific number and type of Djinn on a specific type of adept. Some players may figure out other classes outside of internet guides and manuals but the same usually cannot be said for those two. Most players have a hard time even knowing about the existence of weapons and gear obtained through Rare Drops without a guide since the chances of getting such items are very low under normal circumstances. There are no indications on what spells, weapon unleashes, and the two-element summons actually do in-game, especially the ones with fancy effects and damage multipliers. All you're given is a name for weapon unleashes and one sentence of flavor text for spells and summons.
 Golden Sun (Video Game) / int_6ec989d8
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 Golden Sun (Video Game) / int_6edd96b8
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Making a Splash
 Golden Sun (Video Game) / int_6edd96b8
comment
Making a Splash: Mercury Adepts like Mia, Piers, Alex, Rief, and Amiti can use water-based Psynergy attacks like the Froth series, which involves conjuring a flurry of magical bubbles, or Plume Edge, which traps one target in a geyser to set up for a weapon attack.
 Golden Sun (Video Game) / int_6edd96b8
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 Golden Sun (Video Game) / int_704d7e91
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No Ontological Inertia
 Golden Sun (Video Game) / int_704d7e91
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No Ontological Inertia: Averted - killing Tret will not actually cause his curse to be undone, he has to consciously remove it.
 Golden Sun (Video Game) / int_704d7e91
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 Golden Sun (Video Game) / int_7086b98
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Port Town
 Golden Sun (Video Game) / int_7086b98
comment
Port Town: Kalay, Lalivero, Alhafra, and Champa. The latter is not a typical example, as it's known to raid the others rather than for its own attractive commerce. Lemuria seems to have been a more active port town in its heyday.
 Golden Sun (Video Game) / int_7086b98
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 Golden Sun (Video Game) / int_70e34c75
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Player Versus Player
 Golden Sun (Video Game) / int_70e34c75
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Player Versus Player: Both games have a two-player duel mode.
 Golden Sun (Video Game) / int_70e34c75
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 Golden Sun (Video Game) / int_72791e55
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Weak to Magic
 Golden Sun (Video Game) / int_72791e55
comment
Weak to Magic: Enemies attacked with elemental Djinn not only take more damage from the ones they're weak to, they give extra gold and experience if killed via Djinn rather than standard attacks or Psynergy.
 Golden Sun (Video Game) / int_72791e55
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 Golden Sun (Video Game) / int_73f7b5a5
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Total Party Kill
 Golden Sun (Video Game) / int_73f7b5a5
comment
Later games give some enemies the ability to neutralize some (or even all) the party's Djinn, making the odds of a Total Party Kill rise as the party's stats are drastically lowered and reviving and most multiheal spells are now unavailable.
 Golden Sun (Video Game) / int_73f7b5a5
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 Golden Sun (Video Game) / int_744d8092
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Invisible Means Undodgeable
 Golden Sun (Video Game) / int_744d8092
comment
Invisible Means Undodgeable: To at least the people in universe who can't see Psynergy.
 Golden Sun (Video Game) / int_744d8092
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 Golden Sun (Video Game) / int_75e96897
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Embarrassing Superpower
 Golden Sun (Video Game) / int_75e96897
comment
Embarrassing Superpower: Inverted early on in the first game, where Ivan uses his Mind Read ability (he needs to touch the other person or at least be very close) on the heroes without asking for their permission. After he apologizes for it and the ability is used to capture three thieves... the game gives no penalty for using the Psynergy on other people (mitigated by the fact that non-Adepts can't feel or see Psynergy, but they seem unfazed about these teens with No Sense of Personal Space). Thirty years later in Golden Sun: Dark Dawn, it's said he no longer uses the power, possibly due to A Mind Is a Terrible Thing to Read.
 Golden Sun (Video Game) / int_75e96897
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 Golden Sun (Video Game) / int_765a84eb
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Slap-on-the-Wrist Nuke
 Golden Sun (Video Game) / int_765a84eb
comment
Slap-on-the-Wrist Nuke: Being tossed into the sun and back, for those who linked up for the bonus dungeon.
 Golden Sun (Video Game) / int_765a84eb
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1.0
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Golden Sun (Video Game) / int_765a84eb
 Golden Sun (Video Game) / int_7764f879
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Level Drain
 Golden Sun (Video Game) / int_7764f879
comment
Probably the most boring but practical strategy is to utilize shield Djinn. Flash gives you 90% damage reduction for one turn, and Shade gives you 60% damage reduction for another turn. Have two party members spend their actions alternating these two unleashes while a third heals any damage that you take, while the fourth party member chips away at the enemy's HP. You're essentially invincible against anything that can't mess with your Djinn, but don't expect this method to be any fun.
 Golden Sun (Video Game) / int_7764f879
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Golden Sun (Video Game) / int_7764f879
 Golden Sun (Video Game) / int_780a078e
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Self-Made Orphan
 Golden Sun (Video Game) / int_780a078e
comment
Isaac's father and Jenna's parents and brother are killed off right in the intro. Then it quickly turns out that the brother survived and seems to be an enemy. Then in the second game, it turns out the trope is completely subverted: the parents and Isaac's dad also survived and were made hostages, and saving them is a big motivator to the quest. So the kids are not actually orphans... then they accidentally almost kill their own parents themselves near the end of the game.
 Golden Sun (Video Game) / int_780a078e
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The Missing Faction
 Golden Sun (Video Game) / int_783ff962
comment
The Missing Faction: Several. A lot is made about the Anemos tribe, of which (at least) two major characters are descendants and whose entire city apparently lifted off to become the Moon. There are at least two elf-related artifacts in the first game. There's no sign of elves anywhere else in the series (unless you count the Mars Clan, who are more draconic). While the Anemos tribe is at least mentioned, there is no explanation at all for the missing Venus Clan. Are they hunted to extinction, still in hiding or just vanished? Nobody in the game knows. Most conspicuously, Lalivero is the only Lighthouse-adjacent town without a single adept of the corresponding element.
 Golden Sun (Video Game) / int_783ff962
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 Golden Sun (Video Game) / int_79eaeef6
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Healing Winds
 Golden Sun (Video Game) / int_79eaeef6
comment
Healing Winds: The Jupiter (Wind) Djinni Breath is one of the first ones found in both The Lost Age and Dark Dawn, who heals 40% of a character's HP, making the early game easier to survive. Note that this association is absent in Japanese, where its name is Rescue because the healing always occurs at the start of the party's turn. Dark Dawn also introduces the Fresh Breeze series for Karis, which heals the party and is the main source of healing until Rief, as noted in the entry above, joins the party.
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 Golden Sun (Video Game) / int_7a007c83
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Betting Mini-Game
 Golden Sun (Video Game) / int_7a007c83
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Betting Mini-Game: Lucky Dice (Dice-throwing for coins) and the Lucky Medal Fountain (tossing coins and Lucky Medals into a fountain for equipment) are introduced in Tolbi in the first game. They return in different towns in the second with a new game, Super Lucky Dice (random dice-throwing and betting on if the value would sink or rise).
 Golden Sun (Video Game) / int_7a007c83
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 Golden Sun (Video Game) / int_7ae4d273
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Point of No Return
 Golden Sun (Video Game) / int_7ae4d273
comment
Point of No Return: A couple temporary ones in the first game: There's a point in Mogall Forest after which you can no longer return to Fuchin Temple or Kolima, and once you reach the end of Lamakan Desert, you can't backtrack to Lama Temple. However, once you reach Kalay, the Broken Bridge will be repaired, allowing you to return to Vault and from there, you can choose to circle around to find anything you missed. You'll still have to make a lengthy journey all the way through Goma Range and Angara's coastline, though. Yampi Desert has a sandfall that you can't climb (yet). They are nice enough to put a sign warning you though. Save early and often during "Dark Dawn", because you'll run into more than one of these.
 Golden Sun (Video Game) / int_7ae4d273
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 Golden Sun (Video Game) / int_7d561d58
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Too Awesome to Use
 Golden Sun (Video Game) / int_7d561d58
comment
Too Awesome to Use: Waters of Life and Psy Crystals, although the second game is a bit more generous with the amount you can get (as random drops), but both are in bonus dungeons, the latter of which is in the Anemos Sanctum, needing all djinn from the previous game.
 Golden Sun (Video Game) / int_7d561d58
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 Golden Sun (Video Game) / int_7e4dfa2d
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Oculothorax
 Golden Sun (Video Game) / int_7e4dfa2d
comment
Oculothorax: The Wise One. A floating rock with an eyeball encased in it.
 Golden Sun (Video Game) / int_7e4dfa2d
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 Golden Sun (Video Game) / int_7fb91c0d
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Cooldown Manipulation
 Golden Sun (Video Game) / int_7fb91c0d
comment
Cooldown Manipulation: After Djinn are used to summon a spirit, they need to recover and are unavailable for use, becoming available one at a time per turn, in the order they were used. The Mercury Djinni Eddy resets one Djinni per character in a single turn. The Jupiter Djinni Kite gives one character an extra turn on the turn after it's used. The Superboss Valukar can use your own summons against you, after which your Djinn will need to recover. Thankfully he often uses this ability without waiting for strong, multi-Djinn summons to be available and his speed is nothing to write home about. In the second and third games, some enemies have abilities that put Djinn in the recovery state one or two at a time. One of the (many) reasons the Dullahan is so feared is because he can force every Djinni on every character into recovery (an ability shared with the Final Boss), not only massively lowering their stats, but also depriving them of Summon Magic, group healing and revive spells.
 Golden Sun (Video Game) / int_7fb91c0d
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 Golden Sun (Video Game) / int_811dfb3f
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Voice Grunting
 Golden Sun (Video Game) / int_811dfb3f
comment
Voice Grunting: Females get higher-pitched squeaks than males.
 Golden Sun (Video Game) / int_811dfb3f
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 Golden Sun (Video Game) / int_812ee32b
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Linear Warriors, Quadratic Wizards
 Golden Sun (Video Game) / int_812ee32b
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Linear Warriors, Quadratic Wizards: Played straight with healing Psynergy. Isaac's (the leader and warrior type of the team) healing psynergy exactly doubles whenever he learns another. Mia's (The Medic and White Mage of the group) healing Psynergy doubles and then pentuples as they are learned. Inverted in the case of attacks, warriors are weaker than mages early-game but as the player progresses warriors get stronger weapons, superior weapon unleashesnote only if you're lucky and EPA Psynergiesnote Stands for Elemental Physical Attack, a type of Psynergy where damage is calculated with the user's attack stat and since those who can access this class are mostly warriors(who generally have high attack stat) the damage output is way higher than other kinds of Psynergy while being cheaper to use as well while the mages are stuck with the inferior set damage Psynergies that are expensive to use but only deal relatively small damage. This is because physical damage scales with level (up to 99), while Psynergy scales with the number of Djinn attached to your characters (up to 7 in the first game, 9 in the second and third), of which there a finite number, and therefore, a finite amount of power increase.
 Golden Sun (Video Game) / int_812ee32b
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 Golden Sun (Video Game) / int_815556aa
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Tome of Eldritch Lore
 Golden Sun (Video Game) / int_815556aa
comment
Tome of Eldritch Lore: Tomegathericon, a spellbook in the second game which gives you a demon-summoning character class. The Japanese version even calls it "Necronomicon". It lets you summon a Superboss as a Psynergy attack.
 Golden Sun (Video Game) / int_815556aa
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Star Wars (Franchise)
 Golden Sun (Video Game) / int_816a4e80
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Ki is named Force in the West. Makes sense in context, and possibly was unintentional, but it was too funny to let it pass.
 Golden Sun (Video Game) / int_816a4e80
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 Golden Sun (Video Game) / int_81f909f2
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Dishing Out Dirt
 Golden Sun (Video Game) / int_81f909f2
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Dishing Out Dirt: Venus Adepts. Isaac's and Felix's default class in particular has a lot of rock- and dirt-themed Psynergy spells, like the Spire series, which drops giant stalactites on enemies, or the Quake series, which shakes the ground so hard that it launches enemies in the air.
 Golden Sun (Video Game) / int_81f909f2
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 Golden Sun (Video Game) / int_834420aa
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BFS
 Golden Sun (Video Game) / int_834420aa
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BFS: The aptly named Huge Sword from the second game and its Unleash effect, "Heavy Divide". Also, Felix and Isaac's Ragnarok/Odyssey Psynergy spells. And the colossal sword held by the multi-elemental summon Catastrophe. And the Excalibur's "Legend" unleash. And the Gaia Blade's "Titan Blade" unleash. And the Darksword's "Acheron's Grief" unleash.
 Golden Sun (Video Game) / int_834420aa
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 Golden Sun (Video Game) / int_83adb272
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Crystal Dragon Jesus
 Golden Sun (Video Game) / int_83adb272
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Crystal Dragon Jesus: Sanctums (usually staffed by priests and monks) that drive away evil spirits, a Clan's worship and protection of its corresponding element/sacred place, calling upon pagan gods to smite thine enemies into oblivion...
 Golden Sun (Video Game) / int_83adb272
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 Golden Sun (Video Game) / int_83b89a9c
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Elemental Rock-Paper-Scissors
 Golden Sun (Video Game) / int_83b89a9c
comment
While Jupiter and Venus are supposed to be super-effective against each other most enemies who are obviously Jupiter-aligned (e.g.; flying monsters with wind attacks) are only weak to their own element and highly resist Venus attacks, completely defying the Elemental Rock-Paper-Scissors that has been established in the first place. However, the same cannot be applied to Venus-aligned monsters (with the exception of Skeleton Warriors and Gargoyles) resulting in only a handful monsters being weak to Venus-based offenses.
 Golden Sun (Video Game) / int_83b89a9c
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 Golden Sun (Video Game) / int_8454f523
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Superboss
 Golden Sun (Video Game) / int_8454f523
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Even though a dramatic track plays in the presence of the villains in the original, it's used for the game's Superboss as well.
 Golden Sun (Video Game) / int_8454f523
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 Golden Sun (Video Game) / int_85df362c
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Fire Is Red
 Golden Sun (Video Game) / int_85df362c
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Mars/Fire is red, orange, or yellow— the "warm" colors. The main exception is the Mars Clan, though they do all have red eyes. Mars Djinn are orange with blue eyes.
 Golden Sun (Video Game) / int_85df362c
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It's All Upstairs From Here
 Golden Sun (Video Game) / int_85f8dc9d
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It's All Upstairs From Here: With four lighthouses (technically five and a mountain sanctuary) between two games, expect to be doing a lot of climbing. Compared to the lighthouses, the hugenormous Elemental Rock dungeons involve long stretches of literal mountain climbing. And the three towers containing the Trident of Ankohl also qualify — though one of them had an elevator, so there wasn't as much climbing involved there.
 Golden Sun (Video Game) / int_85f8dc9d
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 Golden Sun (Video Game) / int_874176be
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Psychic Powers
 Golden Sun (Video Game) / int_874176be
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Psychic Powers: Psynergy, mostly In Name Only, though several utility variants of it such as "Move", "Lift", "Carry", "Catch" and "Scoop" are stylistic depictions of classical Mind over Matter psychic abilities.
 Golden Sun (Video Game) / int_874176be
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 Golden Sun (Video Game) / int_875d8ab9
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Utility Party Member
 Golden Sun (Video Game) / int_875d8ab9
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Utility Party Member: It's possible (but frankly stupid) to make one character hold all the non-combat Psynergy-bestowing items (such as freezing water into ice pillars or lifting boulders out of the way). Stupid because the game averts Bag of Sharing, every character has at least one non-combat skill that sees regular use, and mana is regenerated by walking around, making it more efficient to spread it around the party.
 Golden Sun (Video Game) / int_875d8ab9
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 Golden Sun (Video Game) / int_88c9e3d5
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Percent-Based Values
 Golden Sun (Video Game) / int_88c9e3d5
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Percent-Based Values: Every restorative Djinni works off of a percentage. Spring heals someone for 70% of their max HP, Spark may revive someone at 60% of their max HP, and Wisp restores 10% of everyone's max PP, among many others. All stat buffs and debuffs that affect attack, defense, and agility also operate on percentages. The Impact spell increases someone's attack rating by 25%, while the Mercury Djinni Foam will cut all enemies' agility in half. Summon Magic attacks factor the target's maximum health into the damage calculation. They all have a base elemental power similar to regular Psynergy, but they're also guaranteed to hit your target for anywhere from 3%note the one-Djinni summons like Mars or Jupiter to 40%note Iris, received as a reward for defeating the game's strongest Superboss of their max HP.
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Spell My Name with an S
 Golden Sun (Video Game) / int_89a17726
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Spell My Name With An S: Some characters that appear or are referred to in both games have differently-spelled names, or different names altogether. The most notable are Hsu in the first game -> Ulmuch in the second, and Hama in the first game -> Hamma in the second. One of Dullahan's attacks is called "Formina Sage". However, in Dark Dawn, this attack is called "Fulminous Edge", most likely the correct translation.
 Golden Sun (Video Game) / int_89a17726
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 Golden Sun (Video Game) / int_8ad43dc9
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Ragtag Bunch of Misfits
 Golden Sun (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: Or as Agatio puts it, "This is an unlikely bunch of ragamuffins."
 Golden Sun (Video Game) / int_8ad43dc9
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 Golden Sun (Video Game) / int_8b268e47
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One Game for the Price of Two
 Golden Sun (Video Game) / int_8b268e47
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One Game for the Price of Two: The two games are technically standalone, but you'll only be getting half the story and, in the sequel, miss out on getting the most powerful Summon.
 Golden Sun (Video Game) / int_8b268e47
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 Golden Sun (Video Game) / int_8b682bd5
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The Magic Comes Back
 Golden Sun (Video Game) / int_8b682bd5
comment
The Magic Comes Back: The duology revolves around a deliberate attempt to bring back the magic, with the first game following those who think magic is too dangerous to restore, and the second following those who think it must be brought back. The heroes of the second game are right. Magic was a basic part of nature, and without its influence rising tides are slowly submerging the land. In addition, magic was the foundation of most of the technology in the setting, and without it, technology stagnated — as one character observes, no extant civilization has built or could build anything as impressive as the ancient ruins you spend most of the series trekking through.
 Golden Sun (Video Game) / int_8b682bd5
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Insurmountable Waist-Height Fence
 Golden Sun (Video Game) / int_8d6c8737
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Insurmountable Waist-Height Fence: And not just the fences. Oftentimes your path is blocked by less-than-knee-high ROCKS. As lampshaded by Feizhi, "Waah! Silk Road! Boulders block the road!". Played with in the prologue of the first game, when Saturos and Menardi jump up and down cliffs without a second thought. There's a Venus Djinni in Kolima walled-in by fences that might or might not be the same height as said Djinni. The only way to obtain it is to find a secret passage leading to said spot, and not simply climbing over the fence. Another Venus Djinni near the Kalay Docks is trapped behind a landslide-which are around Isaac's height at most on the overworld. Similar thing with the Living Statues - you see the Statue cast frost on a puddle, then proceed to jump up a precipice and onto the frozen pillar, rather than just jumping up on the other side...
 Golden Sun (Video Game) / int_8d6c8737
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 Golden Sun (Video Game) / int_8e5b3b57
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Western Samurai
 Golden Sun (Video Game) / int_8e5b3b57
comment
Western Samurai: Played for Laughs in the Golden Sun 4Koma: Isaac (a blond teenager from the game world's equivalent of the Alps) changes to the Samurai character class and gains a black Samurai Topknot and Antiquated Linguistics.note Notably, both times you visit Izumo (the Japan equivalent) three decades apart, there aren't any samurai to be seen.
 Golden Sun (Video Game) / int_8e5b3b57
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 Golden Sun (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: Similar to the "Fire Bracelet/Breath" issue from Final Fantasy, there are several enemy moves in the first game called "Blessings" (Fire Blessing, Water Blessing, Evil Blessing), where the foe would spout said "Blessing" from its mouth. These were properly translated as "Breath" attacks in the second game. Menardi's "Death Size" attack. This was fixed for Karst in The Lost Age, who used the exact same attack. The Lost Age had Dullahan's Fulminous Edge attack mistranslated as "Formina Sage", and his Dark Contact attack mistranslated as "True Collide". Both were corrected in his appearance in Dark Dawn. The Venus Psynergy "Fear Puppet" is translated as "Fire Puppet". Its attack sequence shows a ghost projecting out of the user to induce fear on the enemy, not spitting fire.
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Color-Coded Elements
 Golden Sun (Video Game) / int_8f788a30
comment
Color-Coded Elements: In general, the elemental affinities are treated this way. Adepts will have hair, eyes, and/or clothes that follow the color scheme for their element. Mars/Fire is red, orange, or yellow— the "warm" colors. The main exception is the Mars Clan, though they do all have red eyes. Mars Djinn are orange with blue eyes. Venus/Earth is yellow, brown, or plant-green. Isaac is also a Primary-Color Champion (as is his eventual son) while Felix gets green. The only exception is the Venus Lighthouse, which has purple decorations on pale green-grey walls. Venus Djinn, though, are straight brown and tan. Mercury/Water is, of course, blue. Mercury Djinn have blue bodies with green thoraxes and pink tailclaws. Jupiter/Wind is a strange case, since it's also the typical element Psychic Powers are associated with. As a result, Jupiter is predominantly purple, but sometimes paired with green. Jupiter Djinn are lavender.
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Absurdly High Level Cap
 Golden Sun (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: The level cap in each game is 99. A complete playthrough of the first game will end with your party in the high 20s to low 30s, the second and third will end in the low to mid 40s, and there are no Psynergies to learn beyond level 54.
 Golden Sun (Video Game) / int_91526ff7
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 Golden Sun (Video Game) / int_931405b2
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Monster Arena
 Golden Sun (Video Game) / int_931405b2
comment
Monster Arena: The Battle mode in each game, including elements of a Boss Rush.
 Golden Sun (Video Game) / int_931405b2
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 Golden Sun (Video Game) / int_94d0eb61
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Lighthouse Point
 Golden Sun (Video Game) / int_94d0eb61
comment
Lighthouse Point: They are called lighthouses, but they're really more towers that store magical energy. They also act as the Disc-One Final Dungeon and the Very Definitely Final Dungeon in each game.
 Golden Sun (Video Game) / int_94d0eb61
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 Golden Sun (Video Game) / int_952bcf83
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The Phoenix
 Golden Sun (Video Game) / int_952bcf83
comment
The Phoenix: The Phoenix enemy line, consisting of the Phoenix, Fire Bird, and Wonder Bird. In addition to having multiple high-level Mars Psynergy attacks like Supernova and Searing Beam, they can also resurrect their allies. They also act multiple times per turn (and are the only non-boss enemies to do so) and have a high Experience Point yield. Adepts in the Beast Lord class can also summon a Phoenix to revive their friends.
 Golden Sun (Video Game) / int_952bcf83
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 Golden Sun (Video Game) / int_9600368d
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Behind the Black
 Golden Sun (Video Game) / int_9600368d
comment
There's a Venus Djinni in Kolima walled-in by fences that might or might not be the same height as said Djinni. The only way to obtain it is to find a secret passage leading to said spot, and not simply climbing over the fence.
 Golden Sun (Video Game) / int_9600368d
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Meteor-Summoning Attack
 Golden Sun (Video Game) / int_968bd0f8
comment
Meteor-Summoning Attack: The 4-Mars-djinn summon is Meteor, which brings a giant meteor crashing down on the enemy. Golden Sun: Dark Dawn's summon sequence adds a constellation figure launching the meteor.
 Golden Sun (Video Game) / int_968bd0f8
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 Golden Sun (Video Game) / int_970c790a
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Big Bad
 Golden Sun (Video Game) / int_970c790a
comment
Big Bad: Remarkable only in that it is ultimately averted. While there are malignant forces at play, such as greedy politicians or violent pirates, most of the evil monsters are only cruel out of madness or the deterioration of psynergy throughout Weyard. There is a Big Bad Wannabe, but Alex ends up being an Outside-Context Problem, since his whole plan relied on the heroes winning anyway and Isaac was a Spanner in the Works against Alex's plan the moment he got involved. No one even fights him - he effectively beats himself. This causes the series to focus more on exploration to solve a general threat, with White-and-Grey Morality being the major issue for the heroes to deal with in regards to humans and other sentient creatures they come to blows with.
 Golden Sun (Video Game) / int_970c790a
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Golden Sun (Video Game) / int_970c790a
 Golden Sun (Video Game) / int_9918518b
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Press X to Die
 Golden Sun (Video Game) / int_9918518b
comment
Press X to Die: After the prologue dungeon, when asked by Mister Exposition if you are willing to take on this dangerous quest to save the world, you can just say no and walk out of the house, resulting in a Non Standard Game Over where the game tells you that the world began drifting towards its end due to your choice.
 Golden Sun (Video Game) / int_9918518b
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Golden Sun (Video Game) / int_9918518b
 Golden Sun (Video Game) / int_9b0b8109
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Floating Continent
 Golden Sun (Video Game) / int_9b0b8109
comment
Floating Continent: Mentioned in gossip in the second game that this world's moon is one of these. Source of many Epileptic Trees. And the main world itself appears to be a giant floating landmass above an abyss.
 Golden Sun (Video Game) / int_9b0b8109
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Golden Sun (Video Game) / int_9b0b8109
 Golden Sun (Video Game) / int_9bcd82c0
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Took a Level in Badass
 Golden Sun (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Isaac and Felix, in different ways in The Lost Age: Once he stops the Heroic Mime business, Isaac speaks like a kind but hard-cutting warrior, especially evident in the way he stands up to Karst and Agatio. Once Felix begins fighting for himself instead of apparently letting Saturos and Menardi kill everything, it's very possible for him to be more powerful than Isaac when the two parties join up near the end of The Lost Age. It's not just Felix, either; each of his companions, sans Piers, were never exceptional warriors to begin with, but largely grow to eclipse the first game's heroes due to the tougher tribulations they go through. Jenna and Sheba go from being hostages to powerful combatants in their own right. From a gameplay perspective, it is entirely possible and downright likely that each Lost Age hero will outperform their previous game's counterpart.
 Golden Sun (Video Game) / int_9bcd82c0
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Golden Sun (Video Game) / int_9bcd82c0
 Golden Sun (Video Game) / int_9d12bbc1
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Foreshadowing
 Golden Sun (Video Game) / int_9d12bbc1
comment
Foreshadowing: If you have played The Lost Age and know Saturos and Menardi's true intentions, Jenna's actions in the Mercury Lighthouse suddenly seem a lot more like her trying to bring Isaac, Garet, Ivan, and Mia up to speed but being intimidated by Menardi (and being shuffled away quickly), rather than her attempting to warn them of Saturos hiding nearby. A number of NPCs also hint of what is to come. For example, if you use Mind Read on a certain old man in Madra, he will mention in his thoughts about Poseidon and the Trident of Ankohl as early as your first visit.
 Golden Sun (Video Game) / int_9d12bbc1
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 Golden Sun (Video Game) / int_9e236a98
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Sliding Scale of Gameplay and Story Integration
 Golden Sun (Video Game) / int_9e236a98
comment
Sliding Scale of Gameplay and Story Integration: While the game doesn't quite make everything mesh together, adepts do get a small boost if they are in an elemental lighthouse matching their element. For example, Jenna and Garet get a passive PP regen during battles inside the Mars Lighthouse.
 Golden Sun (Video Game) / int_9e236a98
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Golden Sun (Video Game) / int_9e236a98
 Golden Sun (Video Game) / int_9e83f027
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Amazing Technicolor Population
 Golden Sun (Video Game) / int_9e83f027
comment
Amazing Technicolor Population: The Fire Clan have skin and hair of various odd colors, assuming that's even supposed to be skin and hair on them. Official art implies they may have scales.
 Golden Sun (Video Game) / int_9e83f027
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1.0
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Golden Sun (Video Game) / int_9e83f027
 Golden Sun (Video Game) / int_9e8aa11e
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Friendly Fireproof
 Golden Sun (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Many summons and a couple of weapon unleashes only affect enemies. Often times your party appears to be spirited to safety but as for the general environment? This becomes ridiculous in the first game when fighting the Kraken on the Tolbi-bound ship. You can use the Meteor and Judgment summons against it and said ship will not be damaged in any way.
 Golden Sun (Video Game) / int_9e8aa11e
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Golden Sun (Video Game) / int_9e8aa11e
 Golden Sun (Video Game) / int_9f6fb586
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Leitmotif
 Golden Sun (Video Game) / int_9f6fb586
comment
Leitmotif: Babi has one in the original game. Ivan does too, which is also used for Hama because, as revealed in The Lost Age, she's Ivan's sister. Even though a dramatic track plays in the presence of the villains in the original, it's used for the game's Superboss as well. Briggs has a laid-back one that plays during one scene, specifically during his getaway scene. The sequel gives the game's villains, Karst and Agatio, one that's used more often (and unlike what their predecessors had, it's used exclusively for them), with theirs being a dramatic-sounding one that their battle music is based on.
 Golden Sun (Video Game) / int_9f6fb586
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Golden Sun (Video Game) / int_9f6fb586
 Golden Sun (Video Game) / int_a20b2263
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Purple Is Powerful
 Golden Sun (Video Game) / int_a20b2263
comment
Purple Is Powerful Much was released when Mount Aleph erupted, including many purple psynergy stones. These were the first of many agents that changed Weyard as alchemy became closer to being released. Jupiter, represented by the color purple is the most effective element in the series from The Lost Age onwards, being super effective against 80% of the enemies and bosses. The same bunch of enemies and bosses are highly resistant to the intended strongest element (Venus) making said element's offenses ironically useless most of the time.
 Golden Sun (Video Game) / int_a20b2263
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Golden Sun (Video Game) / int_a20b2263
 Golden Sun (Video Game) / int_a24989ce
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Save Point
 Golden Sun (Video Game) / int_a24989ce
comment
Save Point: Averted — you can save anywhere, anytime outside of battles and cutscenes. Once the final battle is done in the second game, the game refuses to save if you try to do it until after the credits are over.
 Golden Sun (Video Game) / int_a24989ce
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Golden Sun (Video Game) / int_a24989ce
 Golden Sun (Video Game) / int_a414c3f0
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One-Hit Kill
 Golden Sun (Video Game) / int_a414c3f0
comment
One-Hit Kill: The Crystal Rod's unleash, Drown, will sometimes cause this via suffocation. Some of the darker Venus Psynergies tend to do this; there is the Thanatos Mace unleash (Heartbreak) which summons some kind of demon to literally tear out your enemy's heart and crush it in his hand, the Charon summon, the Death Card and Condemn to name a few.
 Golden Sun (Video Game) / int_a414c3f0
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Golden Sun (Video Game) / int_a414c3f0
 Golden Sun (Video Game) / int_a45ca6ee
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Fantasy Counterpart Map
 Golden Sun (Video Game) / int_a45ca6ee
comment
Fantasy Counterpart Map: The map of Weyard in Golden Sun resembles a map of Earth in the Late Cretaceous Period around 90 million years ago. Bonus points for the continents named Angara (after the ancient continent of the same name, now part of Siberia), Gondowan (after Gondwanaland, which includes Africa which corresponds to the same), and Indra (after the Indian subcontinent).
 Golden Sun (Video Game) / int_a45ca6ee
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 Golden Sun (Video Game) / int_a46ce039
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Superstitious Sailors
 Golden Sun (Video Game) / int_a46ce039
comment
Superstitious Sailors: Before the crossing of the monster-infested Karagol Sea, a sailor steals the captain's lucky anchor charm and hides it in the crows' nest so he won't risk being killed. When the captain finds out, he refuses to cast off without it. Isaac and crew find it and return it to the captain, allowing the ship to leave (the sailor goes unpunished).
 Golden Sun (Video Game) / int_a46ce039
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Golden Sun (Video Game) / int_a46ce039
 Golden Sun (Video Game) / int_a4cb54b4
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Shifting Sand Land
 Golden Sun (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Two deserts in The Broken Seal, one in The Lost Age. The Lamakan Desert is unnaturally hot, and so you need to use Reveal to find oases to cool off. The Suhalla Desert has a sandstorm blowing over it caused by giant lizards, and you need to cast Douse to reveal them so you can progress. The Yampi Desert is covered in flowing sand waterfalls, and you have to force the boss of the area to stop burrowing through the sand before you can fight it.
 Golden Sun (Video Game) / int_a4cb54b4
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 Golden Sun (Video Game) / int_a4f2570d
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Muggles
 Golden Sun (Video Game) / int_a4f2570d
comment
Muggles: A strong majority in Weyard. Usually can't even see Psynergy in action (though they can see its effects just fine), let alone use it. In Dark Dawn, an NPC discussing the Precursors of Weyard's peoples even mentions a racial group of ancestral Muggles called the Fori.
 Golden Sun (Video Game) / int_a4f2570d
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Golden Sun (Video Game) / int_a4f2570d
 Golden Sun (Video Game) / int_a51467fe
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Chest Monster
 Golden Sun (Video Game) / int_a51467fe
comment
Chest Monster: Played straight with Mimics in several areas in each game. They drop good items, though, so it's worth battling each one.
 Golden Sun (Video Game) / int_a51467fe
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Golden Sun (Video Game) / int_a51467fe
 Golden Sun (Video Game) / int_a5e02e9e
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Infinity +1 Sword
 Golden Sun (Video Game) / int_a5e02e9e
comment
The ultimate weapon in both games is earth-aligned. The Infinity Plus One summon is fire-aligned, but so very impractical (and seeing little use) that the Infinity Minus One summons are used (and more for their effects than straight damage).
 Golden Sun (Video Game) / int_a5e02e9e
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 Golden Sun (Video Game) / int_a6cda066
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Rule of Three
 Golden Sun (Video Game) / int_a6cda066
comment
Rule of Three: Monster lines come in three variants. Though some only appear to have two, the third is present but unused.
 Golden Sun (Video Game) / int_a6cda066
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Golden Sun (Video Game) / int_a6cda066
 Golden Sun (Video Game) / int_a8cff6a
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Familiar
 Golden Sun (Video Game) / int_a8cff6a
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Familiar: Djinn act mostly like familiars, enhancing or changing the abilities of their Adept master and granting Summon Magic.
 Golden Sun (Video Game) / int_a8cff6a
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1.0
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Golden Sun (Video Game) / int_a8cff6a
 Golden Sun (Video Game) / int_a971e83c
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Hidden Elf Village
 Golden Sun (Video Game) / int_a971e83c
comment
Hidden Elf Village: Vale is this, keeping themselves secret so knowledge of Psynergy doesn't get out. Shaman Village fits too—when you arrive, the inhabitants won't even speak to you. Garoh as well, because they're afraid of persecution for the whole werewolf thing.
 Golden Sun (Video Game) / int_a971e83c
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 Golden Sun (Video Game) / int_aba00dba
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Mole Monster
 Golden Sun (Video Game) / int_aba00dba
comment
Mole Monster: The King Scorpion boss spends most of his time under the sand, and you have to force him out to fight him.
 Golden Sun (Video Game) / int_aba00dba
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Golden Sun (Video Game) / int_aba00dba
 Golden Sun (Video Game) / int_ac9f78d9
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Jack of All Stats
 Golden Sun (Video Game) / int_ac9f78d9
comment
Piers suffers under the class system— Mercury Adept cross-class options are primarily mage-types, and he's a warrior-type character. Jenna is a mage-type Mars Adept whose cross-class options are mainly warrior-types, but she doesn't have it quite so bad, as she's more balanced than Piers.
 Golden Sun (Video Game) / int_ac9f78d9
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Golden Sun (Video Game) / int_ac9f78d9
 Golden Sun (Video Game) / int_ad1db87c
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Oh, Crap!
 Golden Sun (Video Game) / int_ad1db87c
comment
Oh, Crap!: Quite a few actually. Isaac gets one right before a giant boulder falls down in Altin mines and threatens to crush him. Should have taken the the sign more seriously, Isaac. When Ivan realizes that Saturos and Menardi have not only tricked them into handing over the Shaman's Rod, but are also now going to try and kill them. Again. Piers, similar to Ivan, when he realizes that Agaito and Karst are going to try and murder him and Felix after stealing the Mars Star. Isaac and Garet, right when they realize The Wise One has been watching the whole entire time since the beginning of the journey. And then.... Kraden right before the Final Boss, when he realizes that the Doom Dragon is actually Isaac's father and Felix's parents, as The Wise One's final trap. Alex, when The Wise One knew what he was doing. The Wise one easily defeats him so that the heroes don't have to do so.
 Golden Sun (Video Game) / int_ad1db87c
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Golden Sun (Video Game) / int_ad1db87c
 Golden Sun (Video Game) / int_ad497a2
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What Were They Selling Again?
 Golden Sun (Video Game) / int_ad497a2
comment
What Were They Selling Again?: Golden Sun's commercials distracts the viewers from the actual product they are selling. The first one is notorious for this; it shows monsters rampaging in an opera house while being attacked by tuxedo-wearing musicians using their violins as makeshift bows as commanded by the conductor. Following the destruction of those monsters, a chandelier dragon storms into the place. After mostly avoiding the dragon's attacks the conductor finally uses her magic wand to destroy it. The real content of the game is only shown in the last five seconds. While the setting is completely out of the games' timeline, said dragon is re-introduced in Dark Dawn as the new Venus summon Crystallux. An opera house is also featured in the summon sequence.
 Golden Sun (Video Game) / int_ad497a2
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 Golden Sun (Video Game) / int_ad4a45be
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Final Boss
 Golden Sun (Video Game) / int_ad4a45be
comment
Kraden right before the Final Boss, when he realizes that the Doom Dragon is actually Isaac's father and Felix's parents, as The Wise One's final trap.
 Golden Sun (Video Game) / int_ad4a45be
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Golden Sun (Video Game) / int_ad4a45be
 Golden Sun (Video Game) / int_adc974b6
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Earth/Wind Juxtaposition
 Golden Sun (Video Game) / int_adc974b6
comment
Earth/Wind Juxtaposition: As a game mechanic, Venus (earth and plants) and Jupiter (wind and lightning) are opposed to each other, with earth-aligned enemies taking more damage from wind attacks and vice-versa. Killing one with a Djinni of the appropriate element gives not only extra gold and experience, but increases the chance of it dropping an item. However, the characters themselves have no problems with each other for the element they're most attuned to (apart from their resistance to the opposite element being only slightly lower than the ones they're neutral towards). If anything the Magic Knight Venus-aligned characters are protective of the Squishy Wizard Jupiters. In the second and third games, summons can use multiple elements together, including opposites. One of the most powerful summons is Charon, who uses Venus and Jupiter, and can potentially take out enemies in a One-Hit Kill. It's awkward to set up and usually not worth using against enemies, which is likely why the Dullahan uses it against the party.
 Golden Sun (Video Game) / int_adc974b6
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Golden Sun (Video Game) / int_adc974b6
 Golden Sun (Video Game) / int_ae3d6438
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Deadpan Snarker
 Golden Sun (Video Game) / int_ae3d6438
comment
Water Adepts are calm, generally keep to themselves or are outright secretive, and are intellectual, usually trained as medics. They're also frequently the resident Deadpan Snarkers, especially when it seems counterintuitive for them to be.
 Golden Sun (Video Game) / int_ae3d6438
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 Golden Sun (Video Game) / int_affd30b0
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Stupid Evil
 Golden Sun (Video Game) / int_affd30b0
comment
Stupid Evil: Pretty much everything Saturos and Menardi do in The Broken Seal qualifies for this. They never try to explain their motives or try to reason or negotiate with anyone outside their party, and repeatedly resort to extreme measures to accomplish their goals while being as randomly cruel and petty as possible. It's no wonder they get beaten by Isaac's party at the end of the game.
 Golden Sun (Video Game) / int_affd30b0
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 Golden Sun (Video Game) / int_b0e1ca3f
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Non-Elemental
 Golden Sun (Video Game) / int_b0e1ca3f
comment
Non-Elemental: Some Psynergies are not identified with any element.
 Golden Sun (Video Game) / int_b0e1ca3f
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1.0
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Golden Sun (Video Game) / int_b0e1ca3f
 Golden Sun (Video Game) / int_b288a349
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White Magician Girl
 Golden Sun (Video Game) / int_b288a349
comment
In general, Mercury (Water) Adept characters are slanted towards healing and support. Best exemplified by Mia, a water user who works as a healer and acts as the White Magician Girl. Egregiously, she and Piers (the other Mercury Adept in the party) are the only ones to attempt to heal Isaac's dad and Felix and Jenna's parents after nearly killing them as the Doom Dragon, despite over half of the party having healing spells in their base classes as well. Mia's son Rief shares her abilities.
 Golden Sun (Video Game) / int_b288a349
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Golden Sun (Video Game) / int_b288a349
 Golden Sun (Video Game) / int_b4fddee
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McGuffin
 Golden Sun (Video Game) / int_b4fddee
comment
McGuffin: For the longest time the four elemental lighthouses fulfill this role. It's not until late in both games that their true purposes are revealed, and in either case they could simply be swapped out for any other elementally significant object or location. Your goal in the first game is to reach the lighthouses before your enemy does-unsuccessfully, and lock it so that they can't light it. In the second game your goal is the same: to reach the lighthouses first (but with slightly different intentions).
 Golden Sun (Video Game) / int_b4fddee
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Golden Sun (Video Game) / int_b4fddee
 Golden Sun (Video Game) / int_b50475dd
type
Kamaitachi
 Golden Sun (Video Game) / int_b50475dd
comment
Kamaitachi: While the critter itself doesn't appear in the game, there is an item (called Weasel's Claw in the translation) that lets the user attack with Jupiter (wind) Psynergy by hurling Razor Wind at enemies.
 Golden Sun (Video Game) / int_b50475dd
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Golden Sun (Video Game) / int_b50475dd
 Golden Sun (Video Game) / int_b7371b70
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Mechanically Unusual Class
 Golden Sun (Video Game) / int_b7371b70
comment
Mechanically Unusual Class: The vast majority of classes depend on what Djinn are attached to the character (giving a Mars Djinni to a Venus character makes him go from Squire to Brute, for example). Most non-standard classes require all but two Djinn to be of the same element, but some like the Ninja, Samurai and Dark Mage require three of each. This tends to verge into Awesome, but Impractical territory, as Djinn can be summoned in battle as spells, which lowers stats and completely changes available spells. In The Lost Age, there are items that can be equipped to change the character's class. These tend to be drastically different from the base classes made through djinn.
 Golden Sun (Video Game) / int_b7371b70
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Golden Sun (Video Game) / int_b7371b70
 Golden Sun (Video Game) / int_b798d379
type
One Stat to Rule Them All
 Golden Sun (Video Game) / int_b798d379
comment
One Stat to Rule Them All: For warriors, it's unleash rate. Getting more unleash rate means you can trigger your unleashes more, and the game's strongest weapon will always triple damage dealt when unleashing. This makes unleashes the most powerful source of single-target damage in the game, meaning you really want unleash rate.
 Golden Sun (Video Game) / int_b798d379
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Golden Sun (Video Game) / int_b798d379
 Golden Sun (Video Game) / int_b82c2930
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World Sundering
 Golden Sun (Video Game) / int_b82c2930
comment
World Sundering: Happens after Venus Lighthouse is activated. This is commented on by several NPCs.
 Golden Sun (Video Game) / int_b82c2930
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Golden Sun (Video Game) / int_b82c2930
 Golden Sun (Video Game) / int_b9085a47
type
Summon Magic
 Golden Sun (Video Game) / int_b9085a47
comment
Summon Magic: The Djinn. And, you know, the Summons themselves and some weapon unleashes. Also the magic provided by the class-changing Trainer's Whip and Tomegathericon items.
 Golden Sun (Video Game) / int_b9085a47
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1.0
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Golden Sun (Video Game) / int_b9085a47
 Golden Sun (Video Game) / int_b9d334b2
type
Aerith and Bob
 Golden Sun (Video Game) / int_b9d334b2
comment
Aerith and Bob: The antagonists, especially: you have Alex and Felix alongside Karst (the most normal of the others), Saturos, Menardi, and Agatio. Though it's somewhat justified as they're a slightly different civilization from a distant corner of the world, and possibly not even human to boot.
 Golden Sun (Video Game) / int_b9d334b2
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1.0
 Golden Sun (Video Game) / int_b9d334b2
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Golden Sun (Video Game) / int_b9d334b2
 Golden Sun (Video Game) / int_b9e82f09
type
Playable Epilogue
 Golden Sun (Video Game) / int_b9e82f09
comment
In the Playable Epilogue, you can actually mind read various NPCs and they have dialogue. You can't do this in normal gameplay however - as Ivan and Sheba are not in your party.
 Golden Sun (Video Game) / int_b9e82f09
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Golden Sun (Video Game) / int_b9e82f09
 Golden Sun (Video Game) / int_bed31639
type
Mind Probe
 Golden Sun (Video Game) / int_bed31639
comment
Mind Probe: One of the trademark skills of the Jupiter element.
 Golden Sun (Video Game) / int_bed31639
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1.0
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Golden Sun (Video Game) / int_bed31639
 Golden Sun (Video Game) / int_beda4b12
type
Warm-Up Boss
 Golden Sun (Video Game) / int_beda4b12
comment
Warmup Boss: The three thieves in the first game, the three gorilla Chestbeaters in the second.
 Golden Sun (Video Game) / int_beda4b12
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Golden Sun (Video Game) / int_beda4b12
 Golden Sun (Video Game) / int_bf8de9e4
type
Sand Is Water
 Golden Sun (Video Game) / int_bf8de9e4
comment
The Yampi Desert is covered in flowing sand waterfalls, and you have to force the boss of the area to stop burrowing through the sand before you can fight it.
 Golden Sun (Video Game) / int_bf8de9e4
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1.0
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Golden Sun (Video Game) / int_bf8de9e4
 Golden Sun (Video Game) / int_c042eee9
type
Invisible to Normals
 Golden Sun (Video Game) / int_c042eee9
comment
Invisible to Normals: Psynergy cannot be seen by non-Adepts. This disparity naturally comes into play during a few different places during the story, for instance, when the party first meets Piers. However, if the Psynergy produces any physical effects, then anyone can see it. Whether or not they notice it...
 Golden Sun (Video Game) / int_c042eee9
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1.0
 Golden Sun (Video Game) / int_c042eee9
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Golden Sun (Video Game) / int_c042eee9
 Golden Sun (Video Game) / int_c145f69b
type
Subverted Trope
 Golden Sun (Video Game) / int_c145f69b
comment
However, about 80% of the enemies and bosses are weak against Jupiter and resists Venus including the Final Boss of the second game, making Venus-based offenses not worth using most of the time. The fact that most mid-to-end game weapons having powerful Jupiter unleashes also says something about said element's complete dominance in battles.
 Golden Sun (Video Game) / int_c145f69b
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1.0
 Golden Sun (Video Game) / int_c145f69b
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Golden Sun (Video Game) / int_c145f69b
 Golden Sun (Video Game) / int_c2a64338
type
Classical Elements Ensemble
 Golden Sun (Video Game) / int_c2a64338
comment
Classical Elements Ensemble: Each game features a playable party of four with each member representing one of the four (fire, water, earth, wind) elements in the series and having the respective Elemental Power associated.
 Golden Sun (Video Game) / int_c2a64338
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Golden Sun (Video Game) / int_c2a64338
 Golden Sun (Video Game) / int_c34ddc34
type
Kirin
 Golden Sun (Video Game) / int_c34ddc34
comment
Kirin: The second Mars summon is a kirin that appears through a portal, gallops at full tilt towards the enemy and rams it to deal damage.
 Golden Sun (Video Game) / int_c34ddc34
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1.0
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Golden Sun (Video Game) / int_c34ddc34
 Golden Sun (Video Game) / int_c3fb85cc
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Barely-Changed Dub Name
 Golden Sun (Video Game) / int_c3fb85cc
comment
Barely-Changed Dub Name: Some characters had vastly different names in Japanese (Felix was Garcia, Kraden was Sclater), while others are less extreme: Mia (Mary), Matt(hew) (Muto), Tyrell (Terry), and Eoleo (Leoleo) in Japanese.
 Golden Sun (Video Game) / int_c3fb85cc
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1.0
 Golden Sun (Video Game) / int_c3fb85cc
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Golden Sun (Video Game) / int_c3fb85cc
 Golden Sun (Video Game) / int_c3fc7139
type
Wutai
 Golden Sun (Video Game) / int_c3fc7139
comment
Wutai: Izumo, although it represents an older Japan than the standard trope. The first game plays this straight with the Chinese village Xian.
 Golden Sun (Video Game) / int_c3fc7139
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1.0
 Golden Sun (Video Game) / int_c3fc7139
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Golden Sun (Video Game) / int_c3fc7139
 Golden Sun (Video Game) / int_c5abbb83
type
Sole Entertainment Option
 Golden Sun (Video Game) / int_c5abbb83
comment
Sole Entertainment Option: Long lived or not, Lemurians might not be so bored if they had more than one game to play.
 Golden Sun (Video Game) / int_c5abbb83
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1.0
 Golden Sun (Video Game) / int_c5abbb83
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Golden Sun (Video Game) / int_c5abbb83
 Golden Sun (Video Game) / int_c5f23623
type
Broken Bridge
 Golden Sun (Video Game) / int_c5f23623
comment
A couple temporary ones in the first game: There's a point in Mogall Forest after which you can no longer return to Fuchin Temple or Kolima, and once you reach the end of Lamakan Desert, you can't backtrack to Lama Temple. However, once you reach Kalay, the Broken Bridge will be repaired, allowing you to return to Vault and from there, you can choose to circle around to find anything you missed. You'll still have to make a lengthy journey all the way through Goma Range and Angara's coastline, though.
 Golden Sun (Video Game) / int_c5f23623
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1.0
 Golden Sun (Video Game) / int_c5f23623
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Golden Sun (Video Game) / int_c5f23623
 Golden Sun (Video Game) / int_c75df49a
type
Shout-Out
 Golden Sun (Video Game) / int_c75df49a
comment
Shout-Out: To... Monty Python? Yes. Amazing the Easter Eggs you can find with Mind Read... in Kolima, one of the NPCs is thinking the Lumberjack Song to himself. If you keep telling the first Djinni in the second game "no", he'll eventually launch into a Billy Mays-esque sales pitch. There's a mob in the second game called an Alec Goblin, which may or may not be a shout out pun to Alec Baldwin. The Japanese version has a Captain Picard (Piers in English). Due to Camelot's (then Sonic! Software Planning) involvement with the Shining Force series there are a number of nods to it. Beyond the the easily noticed graphical similarities in the interface, one injured person in the 2nd game thinks "Eyes... Shining in the Darkness... No! Go away!!!" and the final boss has an attack called "Darksol Gasp". Mia's Ply power, the few times it can be used in the overworld, is represented by Primula from Shining Force III. Additionally, Deadbeard, the superboss of the first game, is referred to as Talos in the Japanese version (Talos is the name of a recurring enemy/boss in the Shining series). One of the guards at the Lunpa gate will get pissed if you claim to be from Kalay but deny you're there to save Hammet: "You don't want to make me angry! You wouldn't like me when I'm angry!". Ki is named Force in the West. Makes sense in context, and possibly was unintentional, but it was too funny to let it pass. The Djinni Rime is found in Old Lemuria... home of the "ancient mariner". The Excalibur is one to the famous sword wielded by King Arthur, but its status as a late game weapon and being Wind-elemental will bring Fire Emblem's Excalibur tome to mind. The Lucky Medal Fountains have turtles and crabs that change colors and move faster when hit.
 Golden Sun (Video Game) / int_c75df49a
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Golden Sun (Video Game) / int_c75df49a
 Golden Sun (Video Game) / int_c887dc21
type
You Can Barely Stand
 Golden Sun (Video Game) / int_c887dc21
comment
You Can Barely Stand: Inverted. Four teenagers battle the extremely powerful Saturos on the top of Mercury Lighthouse about 25% through the game and would normally not be a match for him, but the location's influence on Elemental Powers lets the group manage to defeat him and render him in this position. Inverted again after the second-to-last boss of the first game, where they do it again only without the bosses being handicapped. Of course, said bosses end up getting very creative with how they use the new fountain of Earth energy they just activated... And inverted again in the second game, when Felix & co. do this to Agatio and Karst.
 Golden Sun (Video Game) / int_c887dc21
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 Golden Sun (Video Game) / int_c887dc21
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Golden Sun (Video Game) / int_c887dc21
 Golden Sun (Video Game) / int_c88c3c0f
type
Elemental Tiers
 Golden Sun (Video Game) / int_c88c3c0f
comment
Elemental Tiers: The ultimate weapon in both games is earth-aligned. The Infinity Plus One summon is fire-aligned, but so very impractical (and seeing little use) that the Infinity Minus One summons are used (and more for their effects than straight damage). However, about 80% of the enemies and bosses are weak against Jupiter and resists Venus including the Final Boss of the second game, making Venus-based offenses not worth using most of the time. The fact that most mid-to-end game weapons having powerful Jupiter unleashes also says something about said element's complete dominance in battles.
 Golden Sun (Video Game) / int_c88c3c0f
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1.0
 Golden Sun (Video Game) / int_c88c3c0f
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Golden Sun (Video Game) / int_c88c3c0f
 Golden Sun (Video Game) / int_c923e7a6
type
Metal Slime
 Golden Sun (Video Game) / int_c923e7a6
comment
Metal Slime: Phoenix and its palette-swapped variants are very powerful and can wreck an unprepared or ambushed party. They're also very quick and prone to fleeing, so a prepared party still may not defeat them.
 Golden Sun (Video Game) / int_c923e7a6
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 Golden Sun (Video Game) / int_c923e7a6
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Golden Sun (Video Game) / int_c923e7a6
 Golden Sun (Video Game) / int_c948fd40
type
Ki Manipulation
 Golden Sun (Video Game) / int_c948fd40
comment
Ki Manipulation: For some reason, Ki and Chi are described as two different things on Weyard. A rudimentary form of former can be generated by your psynergy with, provided you can earn the appropriate item, but the latter can only be obtained through harsh training and you aint got time for that!
 Golden Sun (Video Game) / int_c948fd40
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1.0
 Golden Sun (Video Game) / int_c948fd40
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Golden Sun (Video Game) / int_c948fd40
 Golden Sun (Video Game) / int_ca3a6dbd
type
Informed Ability
 Golden Sun (Video Game) / int_ca3a6dbd
comment
Informed Ability: Kraden says even a single one of the elemental stars would allow one to conquer the world, but you carry one around for the majority of both games with no gameplay-related effect other than having one inventory spot being taken up by them.
 Golden Sun (Video Game) / int_ca3a6dbd
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Golden Sun (Video Game) / int_ca3a6dbd
 Golden Sun (Video Game) / int_cb1fe02e
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Magic by Any Other Name
 Golden Sun (Video Game) / int_cb1fe02e
comment
Magic by Any Other Name: Psynergy is elemental magic with psychic trappings and design influences.
 Golden Sun (Video Game) / int_cb1fe02e
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1.0
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Golden Sun (Video Game) / int_cb1fe02e
 Golden Sun (Video Game) / int_cc05f657
type
Begin with a Finisher
 Golden Sun (Video Game) / int_cc05f657
comment
Begin with a Finisher: By holding enough un-equipped Djinn, a character can unleash a powerful Summon attack, at the cost of those Djinn becoming unusable for several turns. An effective strategy for bosses throughout the series, up to and including Superbosses, is to un-equip all the party's Djinn before the battle and fire off every Summon available to take the boss down on the first turn. (However, since equipped Djinn provide stat boosts and abilities, any boss that isn't overwhelmed by the Summon barrage can easily take down the weakened party - and the final bosses of each game have multiple stages specifically to block this strategy.)
 Golden Sun (Video Game) / int_cc05f657
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Golden Sun (Video Game) / int_cc05f657
 Golden Sun (Video Game) / int_cf62fe44
type
Wishing Well
 Golden Sun (Video Game) / int_cf62fe44
comment
Wishing Well: The fountains in Tolbi and Lemuria consist in a minigame where you throw a coin or lucky medal behind you and get coins/items based on where it lands (crabs and turtles in the drained fountain increase the chance of the toss going nowhere). In Lemuria the fountain also contains the Eclipse summon.
 Golden Sun (Video Game) / int_cf62fe44
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 Golden Sun (Video Game) / int_cf62fe44
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Golden Sun (Video Game) / int_cf62fe44
 Golden Sun (Video Game) / int_cfd569ac
type
Take Your Time
 Golden Sun (Video Game) / int_cfd569ac
comment
Take Your Time: It's going to take a few years before the end of the world, yes, but take all the time you need to reach the next lighthouse before those other guys racing towards it. The order in which you arrive will always be the same.
 Golden Sun (Video Game) / int_cfd569ac
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Golden Sun (Video Game) / int_cfd569ac
 Golden Sun (Video Game) / int_d001c42c
type
Anti-Villain
 Golden Sun (Video Game) / int_d001c42c
comment
Anti-Villain: Saturos, Menardi, Karst and Agatio, ruthless in their aim to release the potentially dangerous force of Alchemy to the world but motivated by the fact their hometown, and eventually the world, would deteriorate and collapse over time if they didn't.
 Golden Sun (Video Game) / int_d001c42c
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 Golden Sun (Video Game) / int_d001c42c
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Golden Sun (Video Game) / int_d001c42c
 Golden Sun (Video Game) / int_d02a7d70
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Divine Race Lift
 Golden Sun (Video Game) / int_d02a7d70
comment
Divine Race Lift: The Nereid summon is a turtle-riding Japanese princess in the first two games. The Lost Age also introduced Coatlicue and Ulysses summons, both who vaguely resemble Japanese shrine maidens.
 Golden Sun (Video Game) / int_d02a7d70
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1.0
 Golden Sun (Video Game) / int_d02a7d70
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Golden Sun (Video Game) / int_d02a7d70
 Golden Sun (Video Game) / int_d24ed873
type
Developer's Foresight
 Golden Sun (Video Game) / int_d24ed873
comment
Developer's Foresight: The "Halt" Psynergy will work on just about every NPC you meet - and talking to them will cause them to suddenly speak slowly before wearing off. It will even work if you imported it into the second game. In the Playable Epilogue, you can actually mind read various NPCs and they have dialogue. You can't do this in normal gameplay however - as Ivan and Sheba are not in your party. There is a part in the second game wherein Piers leaves. But, however, the party will still be required to use the Lash psynergy without Piers. If the player had given the Lash Pebble to Piers, the game will have extra dialogue wherein the player is chastized for being beaten by a simple rope. In the first game, it's possible to not pick up the Force orb before entering an area where it is mandatory. If the player does this, Garet will instead kick the item in frustration. In the first game, it's also possible to go straight to Imil instead of Kolyma Forest - which is the event that prompts the player to go to Imil in the first place. The game will in fact have extra dialogue that will take this into account - and the player won't have to backtrack to Imil as they will already have a bottle of the water from when they went to the Mercury Lighthouse.
 Golden Sun (Video Game) / int_d24ed873
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Golden Sun (Video Game) / int_d24ed873
 Golden Sun (Video Game) / int_d2e75a73
type
More Diverse Sequel
 Golden Sun (Video Game) / int_d2e75a73
comment
More Diverse Sequel: The game is set on a world map that resembles Earth before the continents as we know them were formed, although the Fantasy Counterpart Cultures are more or less those of Earth. The first game's characters are from the equivalent of Western Europe (and one from Russia). The second one has those characters and adds two more from the same area, revealing one of the first ones was actually from Atteka, South America's equivalent. Two remaining characters have no corresponding origin in reality: one is from Lemuria (essentially Atlantis, but in the Indian Ocean), and the other fell from either a flying city or the moon. Among the plot-important NPCs, several Gondowans (Africans) and Hesperians (North America) appear. The third game adds characters from the local equivalents of Mongolia, Thailand, Vietnam, and Japan, the other four being the children of the first game's heroes.
 Golden Sun (Video Game) / int_d2e75a73
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Golden Sun (Video Game) / int_d2e75a73
 Golden Sun (Video Game) / int_d68c925d
type
Creator Provincialism
 Golden Sun (Video Game) / int_d68c925d
comment
Creator Provincialism: A variation that applies to character classes; the Ninja and Samurai classes gets the strongest and fanciest spells while having high stats for everything compared to the others.
 Golden Sun (Video Game) / int_d68c925d
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1.0
 Golden Sun (Video Game) / int_d68c925d
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Golden Sun (Video Game) / int_d68c925d
 Golden Sun (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Golden Sun (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: In some of the larger rooms that require you to run around a lot in order to complete the Block Puzzle, Random Encounters will be turned off for that room.
 Golden Sun (Video Game) / int_d6f284a3
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1.0
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Golden Sun (Video Game) / int_d6f284a3
 Golden Sun (Video Game) / int_d73309d5
type
Technicolor Wind
 Golden Sun (Video Game) / int_d73309d5
comment
Jupiter/Wind is a strange case, since it's also the typical element Psychic Powers are associated with. As a result, Jupiter is predominantly purple, but sometimes paired with green. Jupiter Djinn are lavender.
 Golden Sun (Video Game) / int_d73309d5
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1.0
 Golden Sun (Video Game) / int_d73309d5
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Golden Sun (Video Game) / int_d73309d5
 Golden Sun (Video Game) / int_d88faed2
type
Scarf of Asskicking
 Golden Sun (Video Game) / int_d88faed2
comment
Scarf of Asskicking: Isaac. 17-year-old + bright yellow scarf = many dead monsters. Menardi's Sash of Asskicking. Felix, too, has an amazing cape that billows over his shoulder. Isaac's son inherited the scarf and kicks just as much ass. The Lachesis' Rule's unleash summons a heavenly maiden who uses her scarf to attack the enemy.
 Golden Sun (Video Game) / int_d88faed2
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1.0
 Golden Sun (Video Game) / int_d88faed2
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Golden Sun (Video Game) / int_d88faed2
 Golden Sun (Video Game) / int_da12bcfb
type
You Can't Go Home Again
 Golden Sun (Video Game) / int_da12bcfb
comment
You Can't Go Home Again: Inverted; In the first game, after Isaac and Garet set out from their hometown on their journey after agreeing to the Wise One's instruction to stop the villains, they can return home at several points, and the villagers will even ask how things are going. This is double inverted because Dora apparently made Isaac promise (off-screen) not to come back before he has completed his quest, yet not only are you allowed to return to the home town, you are actually encouraged as there's a Bonus Dungeon hidden in there. Quasi-inverted in The Lost Age. You can see the part of the world map where the first game took place (it takes maybe 1/4 of the overall map used in part 2), but it is surrounded on all sides by mountains and impassible barriers making it impossible to access in Part 2; however, there is a glitch somewhere on the western shore where if you angle your ship just right, you can exit and your character will spawn on the other side of the mountains letting you onto the Part 1 world map complete with towns and dungeon icons all the way to Mt. Aleph and Venus Lighthouse. However, again, these icons aren't linked to any actual towns or dungeons; when your character walks over them, he passes right through them without shifting from the world map. Still, even though you can't actually go home, it makes for a nice sightseeing tour.
 Golden Sun (Video Game) / int_da12bcfb
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1.0
 Golden Sun (Video Game) / int_da12bcfb
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Golden Sun (Video Game) / int_da12bcfb
 Golden Sun (Video Game) / int_daf4da31
type
Anime Hair
 Golden Sun (Video Game) / int_daf4da31
comment
Anime Hair: Largely averted, the more outlandish hair styles and colors belong to Adepts which are the minority in the series.
 Golden Sun (Video Game) / int_daf4da31
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-1.0
 Golden Sun (Video Game) / int_daf4da31
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Golden Sun (Video Game) / int_daf4da31
 Golden Sun (Video Game) / int_db6230b7
type
Lightning Bruiser
 Golden Sun (Video Game) / int_db6230b7
comment
Lightning Bruiser: The Ninja class, with high stats in everything and two EPAs. The Samurai class is borderlining on Mighty Glacier with some traits of a Support Party Member but can be one once they reached a high-enough level to access their own EPAs Helm Breaker and Quick Strike. The only really useful spells they don't have access to are healing spells. Most of the other tri-element classes also qualify to a lesser degree, having higher stats and more diverse Psynergy options than the dual-element classes.
 Golden Sun (Video Game) / int_db6230b7
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1.0
 Golden Sun (Video Game) / int_db6230b7
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Golden Sun (Video Game) / int_db6230b7
 Golden Sun (Video Game) / int_dc67d9ba
type
Kiss of Death
 Golden Sun (Video Game) / int_dc67d9ba
comment
Steel, originally Kiss, steals the opponent's HP.
 Golden Sun (Video Game) / int_dc67d9ba
featureApplicability
1.0
 Golden Sun (Video Game) / int_dc67d9ba
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Golden Sun (Video Game) / int_dc67d9ba
 Golden Sun (Video Game) / int_dc774000
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Start X to Stop X
 Golden Sun (Video Game) / int_dc774000
comment
Start X to Stop X: Restoring Alchemy might destroy the world, and will most likely cause wars. Not restoring Alchemy will result in the world's destruction eventually.
 Golden Sun (Video Game) / int_dc774000
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1.0
 Golden Sun (Video Game) / int_dc774000
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Golden Sun (Video Game) / int_dc774000
 Golden Sun (Video Game) / int_dcb9c541
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Ship Tease
 Golden Sun (Video Game) / int_dcb9c541
comment
Ship Tease: What powers the above developed shipping fandom. Most of the major ships get a moment or two. I.e: Jenna blushing when Kraden and Sheba call her and Isaac an "item." How about a Ship Tease for both Valeshipping and Mudshipping in the first game? Go back to Vale, and some of the NPCs will express alarm that you're traveling with a girl who isn't Jenna. Isaac, you old two-timer, you!
 Golden Sun (Video Game) / int_dcb9c541
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Golden Sun (Video Game) / int_dcb9c541
 Golden Sun (Video Game) / int_de98d218
type
Poke in the Third Eye
 Golden Sun (Video Game) / int_de98d218
comment
Poke in the Third Eye: Adepts can detect their minds being read, and respond in a way that interrupts the reading. Alex, for instance, asks aloud if you really thought he'd let you do that, while Karst notices and starts mocking and threatening you in her mind. Even Garet gets in on this in the first game, shielding his thoughts with mental complaints about Ivan reading his mind.
 Golden Sun (Video Game) / int_de98d218
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Golden Sun (Video Game) / int_de98d218
 Golden Sun (Video Game) / int_dee6ef31
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Enemy Summoner
 Golden Sun (Video Game) / int_dee6ef31
comment
Enemy Summoner: Several common monsters, and bosses like Briggs and Star Magician. The Superboss Valukar can even turn your own Summons against you, at the expense of your party's Standby Djinn.
 Golden Sun (Video Game) / int_dee6ef31
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Golden Sun (Video Game) / int_dee6ef31
 Golden Sun (Video Game) / int_e08fcc99
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Battle Theme Music
 Golden Sun (Video Game) / int_e08fcc99
comment
Battle Theme Music: Isaac, Felix, and Jenna each have separate battle themes associated with them. Once they join up in The Lost Age, Felix's plays if Felix is in the front party or none of the three are, Isaac's plays if he's in front but Felix isn't, and Jenna's plays if she's in front but neither Venus Adept is.
 Golden Sun (Video Game) / int_e08fcc99
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Golden Sun (Video Game) / int_e08fcc99
 Golden Sun (Video Game) / int_e0f41c94
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Delayed "Oh, Crap!"
 Golden Sun (Video Game) / int_e0f41c94
comment
Delayed "Oh, Crap!": When Isaac's party argues over Saturos's terms over Sheba's well being (they thought he would let her go, but he only said she wouldn't be harmed), Menardi points out that Sheba can't return to Laviero alone. Ivan insists that his party would escort her back, only for him to realize that Saturos and Menardi are going to kill them instead.
 Golden Sun (Video Game) / int_e0f41c94
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 Golden Sun (Video Game) / int_e1721fd1
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Antiquated Linguistics
 Golden Sun (Video Game) / int_e1721fd1
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According to the 4 Koma Gag Battle, becoming a Samurai class causes you to use Antiquated Linguistics ("This one shall summon Venus!").
 Golden Sun (Video Game) / int_e1721fd1
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Golden Sun (Video Game) / int_e1721fd1
 Golden Sun (Video Game) / int_e27e757e
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Trauma Inn
 Golden Sun (Video Game) / int_e27e757e
comment
Trauma Inn: Only for HP and MP though. All status ailments like poison and death must be removed either by magic spells, elixirs or antidotes, or visiting the town's Sanctum and paying for each individual cure. Note that being haunted by the Grim Reaper can be fixed with Restore. Being haunted by evil spirits requires a professional exorcist.
 Golden Sun (Video Game) / int_e27e757e
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Golden Sun (Video Game) / int_e27e757e
 Golden Sun (Video Game) / int_e2c4b927
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Dub Name Change
 Golden Sun (Video Game) / int_e2c4b927
comment
Dub Name Change: Most of the playable characters (Robin, Gerald, Mary, Garcia, Jasmine, and Picard to Isaac, Garet, Mia, Felix, Jenna, and Piers. And those only for the English version. See the character sheet for details.), and several of the Psynergy, itself changed from Energy, to give a better idea of their functions (such as changing the debuffer Psynergy known as "Splash" in the Japanese version to "Break" in English) or to fit within the character limit ("Scramble Beam" in Japanese became "Searing Beam" in English, for example; also applies to several character names).
 Golden Sun (Video Game) / int_e2c4b927
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Golden Sun (Video Game) / int_e2c4b927
 Golden Sun (Video Game) / int_e4878443
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Character Class System
 Golden Sun (Video Game) / int_e4878443
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Djinn are the basis for the game's class system, switching them around gives new classes and abilities, while stacking them in the right proportions increases stats, class rank and spell power.
 Golden Sun (Video Game) / int_e4878443
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Golden Sun (Video Game) / int_e4878443
 Golden Sun (Video Game) / int_e4965307
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Composite Character
 Golden Sun (Video Game) / int_e4965307
comment
Composite Character: Some of the summons are a composite of deities from several myths; Atalanta is mixed with Artemis, Iris is a cross between her namesake in Classical Mythology and several solar deities, and Coatlicue's animation is inspired from Aphrodite's birth from the sea.
 Golden Sun (Video Game) / int_e4965307
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Golden Sun (Video Game) / int_e4965307
 Golden Sun (Video Game) / int_e49a7b31
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Regenerating Mana
 Golden Sun (Video Game) / int_e49a7b31
comment
Regenerating Mana: Walking around restores Psynergy Points.
 Golden Sun (Video Game) / int_e49a7b31
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Golden Sun (Video Game) / int_e49a7b31
 Golden Sun (Video Game) / int_e8bb3043
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Kill It with Water
 Golden Sun (Video Game) / int_e8bb3043
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Kill It with Water: Most fire-breathing enemies are weak to water, including the Proxians. The most obvious example are the tornado lizards however. One does not need to kill them with water but your adepts cannot even harm them unless they get wet.
 Golden Sun (Video Game) / int_e8bb3043
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Golden Sun (Video Game) / int_e8bb3043
 Golden Sun (Video Game) / int_ea8168f
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Crossover Cosmology
 Golden Sun (Video Game) / int_ea8168f
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Crossover Cosmology: The summons feature gods and creatures from Greco-Roman, Phrygian, Norse, Egyptian, Aztec and Chinese pantheon in addition to some demons to the measure.
 Golden Sun (Video Game) / int_ea8168f
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Golden Sun (Video Game) / int_ea8168f
 Golden Sun (Video Game) / int_ec1eb05e
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LeastCommonSkinTone
 Golden Sun (Video Game) / int_ec1eb05e
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Least Common Skin Tone: Averted amongst the NPCs at least — with its liberal use of Fantasy Counterpart Culture, the player will meet Africans, Middle Eastern people, Asians, Native Americans, and even Pacific Islanders (though the sprites are recycled from one edge of the world to another). The party members, however, all share the same ethnicity. Justified in that the majority of them literally came from the same hometown and general area.
 Golden Sun (Video Game) / int_ec1eb05e
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 Golden Sun (Video Game) / int_ec21bb62
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Sea Serpents
 Golden Sun (Video Game) / int_ec21bb62
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Sea Serpents: The final Mercury summon is a huge serpent named Azul which attacks by trapping the enemy in water and then ramming through it.
 Golden Sun (Video Game) / int_ec21bb62
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 Golden Sun (Video Game) / int_ec21bb62
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Golden Sun (Video Game) / int_ec21bb62
 Golden Sun (Video Game) / int_ed991026
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Our Dark Matter Is Mysterious
 Golden Sun (Video Game) / int_ed991026
comment
Our Dark Matter Is Mysterious: Lost Age and Dark Dawn use dark matter as one of the rarest of crafting material, dropped by firebirds. The gear crafted from it is among the best there is, but it's all cursed (can't be unequipped without a priest, and occasionally stuns the wielder without a specific one-of-a-kind item).
 Golden Sun (Video Game) / int_ed991026
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Golden Sun (Video Game) / int_ed991026
 Golden Sun (Video Game) / int_edac5ef5
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Sidetracked by the Gold Saucer
 Golden Sun (Video Game) / int_edac5ef5
comment
Sidetracked by the Gold Saucer: In-Universe example: When Babi first came to Lemuria, he got so sidetracked by the Lucky Medal Fountain that when he returned home, he immediately had one installed in his home of Tolbi.
 Golden Sun (Video Game) / int_edac5ef5
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Golden Sun (Video Game) / int_edac5ef5
 Golden Sun (Video Game) / int_ee19033d
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Atlantis
 Golden Sun (Video Game) / int_ee19033d
comment
The second one has those characters and adds two more from the same area, revealing one of the first ones was actually from Atteka, South America's equivalent. Two remaining characters have no corresponding origin in reality: one is from Lemuria (essentially Atlantis, but in the Indian Ocean), and the other fell from either a flying city or the moon. Among the plot-important NPCs, several Gondowans (Africans) and Hesperians (North America) appear.
 Golden Sun (Video Game) / int_ee19033d
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Golden Sun (Video Game) / int_ee19033d
 Golden Sun (Video Game) / int_ee2b9d1c
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I'll Be Your Best Friend
 Golden Sun (Video Game) / int_ee2b9d1c
comment
I'll Be Your Best Friend: Used in Golden Sun 2 by the first Djinni you meet, if you keep refusing to take him along with you. He comes along anyway.
 Golden Sun (Video Game) / int_ee2b9d1c
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Golden Sun (Video Game) / int_ee2b9d1c
 Golden Sun (Video Game) / int_eea93c96
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Blow You Away
 Golden Sun (Video Game) / int_eea93c96
comment
Blow You Away: Ivan, Sheba, Karis, Sveta, and all other Jupiter Adepts have wind Psynergy as one of their main abilities. They can cast spells such as the Whirlwind series, which conjure one or more tornadoes (that are charged with lightning) to attack enemies or clear away leaves and sand, or the Slash series, which launches blades of Razor Wind. Also, the Jupiter Djinni Gale deals damage and has a chance to literally blow the enemy "far away!", removing the enemy from battle.
 Golden Sun (Video Game) / int_eea93c96
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Golden Sun (Video Game) / int_eea93c96
 Golden Sun (Video Game) / int_efd8c308
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Lava Magic Is Fire
 Golden Sun (Video Game) / int_efd8c308
comment
Lava Magic Is Fire: Garet's highest-level fire-based Herd-Hitting Attack summons pillars of lava from underground underneath the enemy.
 Golden Sun (Video Game) / int_efd8c308
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1.0
 Golden Sun (Video Game) / int_efd8c308
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Golden Sun (Video Game) / int_efd8c308
 Golden Sun (Video Game) / int_eff83d77
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Mundane Utility
 Golden Sun (Video Game) / int_eff83d77
comment
Mundane Utility: Getting apples down from trees, tying ropes to protrusions across a gap...Utility psynergies in Weyard seem to be extremely specialised. Then you realise there's separate Psynergy for shaking things left-and-right and shaking things up-and-down, both of which are distinct from the combat Earthquake psynergy.
 Golden Sun (Video Game) / int_eff83d77
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Golden Sun (Video Game) / int_eff83d77
 Golden Sun (Video Game) / int_f06b07ff
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Locked Out of the Loop
 Golden Sun (Video Game) / int_f06b07ff
comment
Strangely averted when you would expect it: although they are blamed for the storm, no one confronts Saturos and Menardi for said storm having caused the death of Isaac's father and both of Felix and Jenna's parents. Well, they have to be stopped anyway, but revenge doesn't seem to be a motivation. Then again, all three are actually still alive... and held as hostages, but Isaac doesn't know that.
 Golden Sun (Video Game) / int_f06b07ff
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Golden Sun (Video Game) / int_f06b07ff
 Golden Sun (Video Game) / int_f158eb96
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RareDrop
 Golden Sun (Video Game) / int_f158eb96
comment
Most players have a hard time even knowing about the existence of weapons and gear obtained through Rare Drops without a guide since the chances of getting such items are very low under normal circumstances.
 Golden Sun (Video Game) / int_f158eb96
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Golden Sun (Video Game) / int_f158eb96
 Golden Sun (Video Game) / int_f1c860c4
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Spider-Sense
 Golden Sun (Video Game) / int_f1c860c4
comment
Spider-Sense: Apparently all Jupiter Adepts develop this after a while. Hama is particularly good at it.
 Golden Sun (Video Game) / int_f1c860c4
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Golden Sun (Video Game) / int_f1c860c4
 Golden Sun (Video Game) / int_f1d38725
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Engrish
 Golden Sun (Video Game) / int_f1d38725
comment
Engrish: The people of Xian have a few noticeable lines with odd grammar ("Using much armor is good for them") and use a number of 1- or 2-word sentences in sequence ("Relax. Stay long."). Thankfully, it is done pretty subtly.
 Golden Sun (Video Game) / int_f1d38725
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Golden Sun (Video Game) / int_f1d38725
 Golden Sun (Video Game) / int_f1e837cc
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Mind over Matter
 Golden Sun (Video Game) / int_f1e837cc
comment
Mind over Matter: Most non-combat Psynergy involves moving objects. Move lets you slide pillars around, while Lash will tie a coiled rope to a distant post, and Slap is a telekinetic attack.
 Golden Sun (Video Game) / int_f1e837cc
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Golden Sun (Video Game) / int_f1e837cc
 Golden Sun (Video Game) / int_f2227354
type
Powers as Programs
 Golden Sun (Video Game) / int_f2227354
comment
Powers as Programs: Quite apart from the Djinn-based class system, many "utility" powers are gained from certain items — most Broken Bridges throughout the games are dealt with by finding the relevant item. With the exception of Grind, which is limited to Earth adepts for some reason, these powers can be used by anyone who equips the item (Dark Dawn changes this; all the psynergy-granting items - except the Slap Glove, which you only have for a single dungeon - are locked to certain elements like Grind was).
 Golden Sun (Video Game) / int_f2227354
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Golden Sun (Video Game) / int_f2227354
 Golden Sun (Video Game) / int_f22f395f
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Keep It Foreign
 Golden Sun (Video Game) / int_f22f395f
comment
Keep It Foreign: A few of the Japanese names were actually typical Western ones, and got changed in Western releases to sound a bit more exotic. Notable examples include Robin -> Isaac, and Mary -> Mia.
 Golden Sun (Video Game) / int_f22f395f
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Golden Sun (Video Game) / int_f22f395f
 Golden Sun (Video Game) / int_f23ad6de
type
Food Porn
 Golden Sun (Video Game) / int_f23ad6de
comment
Food Porn: Looking in the ovens and stoves in both games can get you power-up food items or descriptions of what the people who live there are having for dinner. Some of these can be quite appetizing, others are a bit more exotic.
 Golden Sun (Video Game) / int_f23ad6de
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Golden Sun (Video Game) / int_f23ad6de
 Golden Sun (Video Game) / int_f45ab4c0
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HostageForMcGuffin
 Golden Sun (Video Game) / int_f45ab4c0
comment
Hostage for MacGuffin: Jenna and Kraden in the first game in exchange for the Mars Star, Felix and Jenna's parents in the second in exchange for lighting the Lighthouses.
 Golden Sun (Video Game) / int_f45ab4c0
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Golden Sun (Video Game) / int_f45ab4c0
 Golden Sun (Video Game) / int_f6b7820b
type
Cosmic Keystone
 Golden Sun (Video Game) / int_f6b7820b
comment
Cosmic Keystone: The Elemental Stars and their Elemental Lighthouses are a system that was created ages ago to seal away the power of Alchemy. It was sealed because people misused it to wage war, but Saturos, Menardi, and Alex want to unleash that power again. And as the second game establishes, the world is withering away without Alchemy. Undoing the seal is vital to prevent the world from undergoing a slow, painful death.
 Golden Sun (Video Game) / int_f6b7820b
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Golden Sun (Video Game) / int_f6b7820b
 Golden Sun (Video Game) / int_f7bbb0ec
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Automatic New Game
 Golden Sun (Video Game) / int_f7bbb0ec
comment
Automatic New Game: Both games start by prompting the player to name the character, before proceeding into a New Game.
 Golden Sun (Video Game) / int_f7bbb0ec
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1.0
 Golden Sun (Video Game) / int_f7bbb0ec
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Golden Sun (Video Game) / int_f7bbb0ec
 Golden Sun (Video Game) / int_f821e963
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The Very Definitely Final Dungeon
 Golden Sun (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon Venus Lighthouse in "Golden Sun", Mars Lighthouse in "The Lost Age". Initially, many gamers are disappointed to find the Venus Lighthouse battle is the end of the first game before The Lost Age is announced. The Apollo Lens in Dark Dawn.
 Golden Sun (Video Game) / int_f821e963
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Golden Sun (Video Game) / int_f821e963
 Golden Sun (Video Game) / int_f87c42d4
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Video Game Cruelty Potential
 Golden Sun (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: You know that guy at the beginning of the game who appears to be injured, and asks you if he's going to die? If you say "no," he gets up and finds that he's not injured at all. But if you say "yes," he actually dies. Likewise, you can completely miss the tree situation at Bilibin Junction, so Jill the tree gets washed away downriver. Either she never reverts to being a human when Tret restores everybody else, or she reverts to human and then drowns, or she washes ashore far away from her home and everybody she's ever loved, probably in monster-infested territory. The Anti-Grinding mechanic in Sol Sanctum can be duped by getting Jenna KO'd. You can also loot her stuff before she gets kidnapped.
 Golden Sun (Video Game) / int_f87c42d4
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1.0
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Golden Sun (Video Game) / int_f87c42d4
 Golden Sun (Video Game) / int_fa08bcdd
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Bittersweet 17
 Golden Sun (Video Game) / int_fa08bcdd
comment
Bittersweet 17: At age 14, Isaac's father and Jenna's parents and brother are lost, when thieves break into the village sanctum and set off a trap that causes a giant boulder to fall. Three years later, the thieves return, stealing the Elemental Stars and kidnapping Jenna (Felix now working with them). Isaac and his best friend Garet are sent out to retrieve them, leaving the village for possibly the first time.
 Golden Sun (Video Game) / int_fa08bcdd
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Golden Sun (Video Game) / int_fa08bcdd
 Golden Sun (Video Game) / int_fb6b207f
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You Killed My Father
 Golden Sun (Video Game) / int_fb6b207f
comment
You Killed My Father: Definitely invoked by Karst, with the variation that it's her sister who was killed, and Karst doesn't know she actually committed suicide. Strangely averted when you would expect it: although they are blamed for the storm, no one confronts Saturos and Menardi for said storm having caused the death of Isaac's father and both of Felix and Jenna's parents. Well, they have to be stopped anyway, but revenge doesn't seem to be a motivation. Then again, all three are actually still alive... and held as hostages, but Isaac doesn't know that.
 Golden Sun (Video Game) / int_fb6b207f
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Golden Sun (Video Game) / int_fb6b207f
 Golden Sun (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Golden Sun (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: The prologue in the first game has a young Isaac and Garet being ambushed by Saturos and Menardi. You cannot win the fight. If you somehow do beat them (mostly through hacks or cheats), the game still proceeds as if you lost.
 Golden Sun (Video Game) / int_fc07d409
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Golden Sun (Video Game) / int_fc07d409
 Golden Sun (Video Game) / int_fccd06b6
type
Beware the Nice Ones
 Golden Sun (Video Game) / int_fccd06b6
comment
Ivan doesn't even bother referring to Hammet and Layana as his parents, as he's fully aware he's fostered... but don't mess with them. Ever.
 Golden Sun (Video Game) / int_fccd06b6
featureApplicability
1.0
 Golden Sun (Video Game) / int_fccd06b6
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_fccd06b6
 Golden Sun (Video Game) / int_fcdbeaca
type
Elemental Personalities
 Golden Sun (Video Game) / int_fcdbeaca
comment
Elemental Personalities: Fire Adepts are typically Hot-Blooded Fiery Redheads. Earth Adepts are prone to laconic speech, leadership roles, and puzzle-solving. Water Adepts are calm, generally keep to themselves or are outright secretive, and are intellectual, usually trained as medics. They're also frequently the resident Deadpan Snarkers, especially when it seems counterintuitive for them to be. Wind Adepts tend to be mysterious and often have traditional Psychic Powers (mind-reading, clairvoyance, and precognition) in addition to wind and lightning powers.
 Golden Sun (Video Game) / int_fcdbeaca
featureApplicability
1.0
 Golden Sun (Video Game) / int_fcdbeaca
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_fcdbeaca
 Golden Sun (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Golden Sun (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: The Djinn. Some NPCs even keep them as pets.
 Golden Sun (Video Game) / int_fd1f1a63
featureApplicability
1.0
 Golden Sun (Video Game) / int_fd1f1a63
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_fd1f1a63
 Golden Sun (Video Game) / int_fdbcff18
type
Yellow Earth, Green Earth
 Golden Sun (Video Game) / int_fdbcff18
comment
Venus/Earth is yellow, brown, or plant-green. Isaac is also a Primary-Color Champion (as is his eventual son) while Felix gets green. The only exception is the Venus Lighthouse, which has purple decorations on pale green-grey walls. Venus Djinn, though, are straight brown and tan.
 Golden Sun (Video Game) / int_fdbcff18
featureApplicability
1.0
 Golden Sun (Video Game) / int_fdbcff18
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_fdbcff18
 Golden Sun (Video Game) / int_fea27091
type
Buffy Speak
 Golden Sun (Video Game) / int_fea27091
comment
Buffy Speak: Kraden amusingly refers to the Black Crystal that controls Lemurian ships as "The thingie... that makes it go."
 Golden Sun (Video Game) / int_fea27091
featureApplicability
1.0
 Golden Sun (Video Game) / int_fea27091
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_fea27091
 Golden Sun (Video Game) / int_fef0037b
type
Unnaturally Looping Location
 Golden Sun (Video Game) / int_fef0037b
comment
Unnaturally Looping Location: Mogall Forest, a dungeon where one screen keeps looping unless you take the right corridor.
 Golden Sun (Video Game) / int_fef0037b
featureApplicability
1.0
 Golden Sun (Video Game) / int_fef0037b
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_fef0037b
 Golden Sun (Video Game) / int_ff4bc337
type
Flaming Meteor
 Golden Sun (Video Game) / int_ff4bc337
comment
Flaming Meteor: 'Meteor' is the highest-level pure fire-element summon, which brings down a meteor the size of the screen into the enemy. The animation is even more complex in the third game, where it breaks apart slightly and is seen heating up in the atmosphere.
 Golden Sun (Video Game) / int_ff4bc337
featureApplicability
1.0
 Golden Sun (Video Game) / int_ff4bc337
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_ff4bc337
 Golden Sun (Video Game) / int_name
type
ItemName
 Golden Sun (Video Game) / int_name
comment
 Golden Sun (Video Game) / int_name
featureApplicability
1.0
 Golden Sun (Video Game) / int_name
featureConfidence
1.0
 Golden Sun (Video Game)
hasFeature
Golden Sun (Video Game) / int_name
 Golden Sun (Video Game) / int_name
itemName
Golden Sun (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crossover / Fan Fic
seeAlso
Golden Sun (Video Game)
 Video Games / Fan Fic
seeAlso
Golden Sun (Video Game)
 Game Guy 888 (Lets Play)
seeAlso
Golden Sun (Video Game)
 McGammar
seeAlso
Golden Sun (Video Game)
 Golden Sun (Video Game)
hasFeature
A.I. Roulette / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Ability Mixing / int_4be1bdd0
 Golden Sun (Video Game)
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Ability Required to Proceed / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Accidental Aesop / int_4be1bdd0
 Golden Sun (Video Game)
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Action Initiative / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Actually, That's My Assistant / int_4be1bdd0
 Golden Sun (Video Game)
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Adorably Precocious Child / int_4be1bdd0
 Golden Sun (Video Game)
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Alchemic Elementals / int_4be1bdd0
 Golden Sun (Video Game)
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Alchemy Is Magic / int_4be1bdd0
 Golden Sun (Video Game)
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All-Powerful Bystander / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
All Swords Are the Same / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Alpha Strike / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Always Save the Girl / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Amphibian Assault / int_879af1b0
 Golden Sun (Video Game)
hasFeature
Amphibian at Large / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Amplified Animal Aptitude / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Animate Inanimate Object / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Anthropic Principle / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Anti-Grinding / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Anti-Magic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Armless Biped / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Artistic License – Geology / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Background Magic Field / int_4be1bdd0
 Golden Sun (Video Game)
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Bag of Sharing / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Barely-Changed Dub Name / int_4be1bdd0
 Golden Sun (Video Game)
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Battle Theme Music / int_4be1bdd0
 Golden Sun (Video Game)
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Begin with a Finisher / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Behind the Black / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Benevolent A.I. / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Betting Mini-Game / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Breakable Weapons / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Broken Bridge / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Bubblegloop Swamp / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Call a Hit Point a "Smeerp" / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Can't Drop the Hero / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Carry a Big Stick / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Character Class System / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Character Name Limits / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Character Portrait / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Check-Point Starvation / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Chronic Hero Syndrome / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Class and Level System / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Class Change Level Reset / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Classical Chimera / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Cleaning Up Romantic Loose Ends / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Climax Boss / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Clingy Costume / int_4be1bdd0
 Golden Sun (Video Game)
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Clingy MacGuffin / int_4be1bdd0
 Golden Sun (Video Game)
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Colony Drop / int_4be1bdd0
 Golden Sun (Video Game)
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Color-Coded Elements / int_4be1bdd0
 Golden Sun (Video Game)
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Colour-Coded Emotions / int_4be1bdd0
 Golden Sun (Video Game)
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Combat and Support / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Combat Exclusive Healing / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Combatant Cooldown System / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Competence Zone / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Contain the Kaboom / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Continue Your Mission, Dammit! / int_4be1bdd0
 Golden Sun (Video Game)
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Continuing is Painful / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Contractual Boss Immunity / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Conveniently an Orphan / int_4be1bdd0
 Golden Sun (Video Game)
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Conveniently Coherent Thoughts / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Cooldown Manipulation / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Crate Expectations / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Cross-Popping Veins / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Crystal Dragon Jesus / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Cursed Item / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Curtains Match the Window / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Damage Over Time / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Debug Room / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Decade Dissonance / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Defence Mechanism Superpower / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Defend Command / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Deity of Human Origin / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Delicious Distraction / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Depth Perplexion / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Design Preservation Villain / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Difficulty Spike / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Digitized Sprites / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Dirty Mind-Reading / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Disc-One Final Dungeon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Draconic Humanoid / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Dragon with an Agenda / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Drone Deployer / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Dual Boss / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Earth/Wind Juxtaposition / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Elaborate Equals Effective / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Elemental Baggage / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Elemental Embodiment / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Elemental Ignorance / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Elemental Nation / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Elemental Personalities / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Elemental Rock-Paper-Scissors / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Elemental Tiers / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Elemental Weapon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Embarrassing Superpower / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Emoticon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Encounter Bait / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Encounter Repellant / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Enemy Summoner / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Energy Donation / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Energy Ring Attack / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Enigmatic Minion / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Escape Rope / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Everything Fades / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Everything Trying to Kill You / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Evil Tower of Ominousness / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Excalibur / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Expansion Pack World / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Expecting Someone Taller / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Experience Booster / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Extra Turn / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Facial Markings / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Failure Hero / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fake Longevity / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Falling Chandelier of Doom / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Familiar / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fanfare / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fantasy Counterpart Map / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fantasy Landmark Equivalent / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fantasy World Map / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Feelies / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fiery Salamander / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fight Woosh / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fights Like a Normal / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Final Boss Preview / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Final Dungeon Preview / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fireballs / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Fission Mailed / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Five-Aces Cheater / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Flaming Meteor / int_879af1b0
 Golden Sun (Video Game)
hasFeature
Flaming Skulls / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Flat World / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Flexible Tourney Rules / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Floating Continent / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Floating Platforms / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Flying Weapon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Follow the Plotted Line / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Food Porn / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Force and Finesse / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Forced Sleep / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Foreign Queasine / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Formal Characters Use Keigo / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Foster Kid / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Frictionless Ice / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Functional Magic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Gangplank Galleon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Gender-Restricted Gear / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Genius Loci / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Gentleman and a Scholar / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Geo Effects / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Get on the Boat / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Giant Hands of Doom / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Gladiator Subquest / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Global Airship / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
God Is Good / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Godhood Seeker / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Going Through the Motions / int_4be1bdd0
 GoldenSun
seeAlso
Golden Sun (Video Game)
 Golden Sun (Video Game)
hasFeature
Good All Along / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Gotta Ship 'Em All / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Graphics-Induced Super-Deformed / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Gratuitous Ninja / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Green Rocks / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Grim Up North / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Guest-Star Party Member / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Gusty Glade / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Guys Smash, Girls Shoot / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
HP to 1 / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hair Color Spoiler / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hard Levels, Easy Bosses / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Harping on About Harpies / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Heal It With Fire / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Heal It with Water / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Healer Signs On Early / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Healing Hands / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Healing Herb / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Healing Winds / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Health/Damage Asymmetry / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hello, [Insert Name Here] / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hero of Another Story / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Heroes Prefer Swords / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Heroes Want Redheads / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Heroic Mime / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hidden Agenda Villain / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hidden Elf Village / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hit Stop / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hitchhiker Heroes / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Honorary Uncle / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hostage for MacGuffin / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hub City / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Humongous-Headed Hammer / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Hurl It into the Sun / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
I Need You Stronger / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Ice Magic Is Water / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Ice Palace / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Ick Barrier / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Iconic Item / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Idea Bulb / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Identically Powered Team / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Identity Concealment Disposal / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Idiosyncratic Ship Naming / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Idiot Hair / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
If It Swims, It Flies / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
I'll Be Your Best Friend / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
I'm Cold... So Cold... / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
I'm Standing Right Here / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Immortal Ruler / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Immortality Field / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Improbable Age / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Incest Subtext / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Inconsistent Coloring / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Inevitable Tournament / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Inevitable Waterfall / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Inexplicable Treasure Chests / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Infinity -1 Sword / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Inn Between the Worlds / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Interesting Situation Duel / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Inventory Management Puzzle / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Inverse Law of Complexity to Power / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Inverse Law of Utility and Lethality / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Invincibility Power-Up / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Invisible Block / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Invisible Grid / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Invisible Means Undodgeable / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Invisible to Normals / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Ironic Name / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Istanbul (Not Constantinople) / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
It Sucks to Be the Chosen One / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Item Crafting / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
It's a Wonderful Failure / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
It's All Upstairs From Here / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
It's Always Mardi Gras in New Orleans / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Jack of All Stats / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Japanese Ranguage / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Japanese Video Games / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Job System / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Kamaitachi / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Ki Manipulation / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Kid Hero All Grown-Up / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Kill Sat / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Killer Gorilla / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Kirin / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Kleptomaniac Hero / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Kleptomaniac Hero Found Underwear / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Kraken and Leviathan / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Landmark of Lore / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Last Disc Magic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Late Character Syndrome / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lava Magic Is Fire / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Law of Cartographical Elegance / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lawful Evil / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lazy Backup / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Leaked Experience / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Legendary in the Sequel / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lens Flare / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lesser of Two Evils / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lethal Harmless Powers / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lethal Lava Land / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Level Drain / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Levitating Lotus Position / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Light and Mirrors Puzzle / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lily-Pad Platform / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Linear Warriors, Quadratic Wizards / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Live Item / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Living Statue / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Locked Out of the Fight / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Long-Lived / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Loot-Making Attack / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lost Technology / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Lottery of Doom / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Love to Hate / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Low-Tier Letdown / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Luck Stat / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Luminescent Blush / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
MacGuffin Delivery Service / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
MacGuffin Escort Mission / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Machete Mayhem / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Machine Worship / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Macross Missile Massacre / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Magic by Any Other Name / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Magic Is Mental / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Magic Is Rare, Health Is Cheap / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Magic Missile Storm / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Magic Mushroom / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Magic Skirt / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Magic Staff / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Magma Man / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Making a Splash / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mana / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Marathon Boss / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Marathon Level / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mass Super-Empowering Event / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mass Transformation / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Maximum HP Reduction / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
McNinja / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Meaningful Background Event / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Meaningless Villain Victory / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mechanically Unusual Class / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Medieval Stasis / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mega Maelstrom / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Meta Power / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Meteor-Summoning Attack / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Miko / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mind over Manners / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Minecart Madness / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Minigame Zone / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Misbegotten Multiplayer Mode / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Missing Secret / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mithril / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Modest Royalty / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mole Monster / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Monster Arena / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Monster Town / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mook Medic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
More Diverse Sequel / int_4be1bdd0
 Motoi Sakuraba
seeAlso
Golden Sun (Video Game)
 Golden Sun (Video Game)
hasFeature
Moved to the Next Console / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Muggle Born of Mages / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Muggle Foster Parents / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Muggle with a Degree in Magic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Muggles / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Multi-Mook Melee / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
My Rules Are Not Your Rules / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mysterious Antarctica / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Mysterious Mist / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Narrow Annihilation Escape / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Necromancer / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Never Mess with Granny / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
New Game Plus / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
No Cure for Evil / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
No Cutscene Inventory Inertia / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
No One Could Survive That! / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Non-Action Big Bad / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Non-Action Guy / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Non-Elemental / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Non-Lethal K.O. / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Noob Bridge / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Noob Cave / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
North Is Cold, South Is Hot / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Not Always Evil / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Not Cheating Unless You Get Caught / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Not Completely Useless / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Not Growing Up Sucks / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Not Helping Your Case / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Not Just a Tournament / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Ocean Awe / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Odd Couple / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Older and Wiser / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Omniscient Morality License / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
One of These Doors Is Not Like the Other / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
One-Time Dungeon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Open-Ended Boss Battle / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Opening Boss Battle / int_879af1b0
 Golden Sun (Video Game)
hasFeature
Our Dark Matter Is Mysterious / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Our Dwarves Are All the Same / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Our Gargoyles Rock / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Our Genies Are Different / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Our Hydras Are Different / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Our Manticores Are Spinier / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Our Orcs Are Different / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Our Wights Are Different / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Outside-the-Box Tactic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Outsourcing Fate / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Overly Long Fighting Animation / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Overworld Not to Scale / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
P.O.V. Sequel / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Panty Thief / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Party in My Pocket / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Party of Representatives / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Password Save / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Peninsula of Power Leveling / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Percent-Based Values / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Percent Damage Attack / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Perpetual Storm / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Personality Powers / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Philosopher's Stone / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Pictorial Speech-Bubble / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Pig Man / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Pillar of Light / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Pink Girl, Blue Boy / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Place of Power / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Playable Epilogue / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Player Character Calculus / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Plot Armor / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Plot Coupon That Does Something / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Point of No Return / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Poison Mushroom / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Poor, Predictable Rock / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Port Town / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Post-Game Retaliation / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Post-Victory Collapse / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Power Perversion Potential / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Precocious Crush / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Prestige Class / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Previous Player-Character Cameo / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Primal Chest-Pound / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Proactive Boss / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Prolonged Prologue / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Promoted to Playable / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Protagonist Power-Up Privileges / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Psychic Block Defense / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Psychic Link / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Psychic Static / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Public Domain Artifact / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Purple Is Powerful / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Purple Prose / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Puzzle Boss / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Quicksand Box / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Raised by Natives / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Random Drop / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Random Drop Booster / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Random Encounters / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Random Number God / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Rare Candy / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Rare Random Drop / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Razor Wind / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Reaction Shot / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Recruit Teenagers with Attitude / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Recurring Boss / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Red Pill, Blue Pill / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Red Right Hand / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Reduce Aggro / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Regenerating Mana / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Rescue Arc / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Right Hand Versus Left Hand / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Roaring Rampage of Rescue / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Roc Birds / int_879af1b0
 Golden Sun (Video Game)
hasFeature
Rocket-Tag Gameplay / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Rogue Protagonist / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Run, Don't Walk / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sadly Mythcharacterized / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sadly Mythtaken / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Samurai / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sand Is Water / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Scaled Up / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Scarf of Asskicking / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Scary Scorpions / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Scripted Battle / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Scunthorpe Problem / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sea of Sand / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sea Serpents / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Self-Disposing Villain / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Self-Imposed Challenge / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sequence Breaking / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Shadow Dictator / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Shifting Sand Land / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Short Hair with Tail / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Shrouded in Myth / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sidequest Sidestory / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Signature Team Transport / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Silent Snarker / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Simple, yet Awesome / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sinister Scythe / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sir Not-Appearing-in-This-Trailer / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Situational Sword / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Skippable Boss / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Slap-on-the-Wrist Nuke / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Slave Galley / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sleeves Are for Wimps / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Slippy-Slidey Ice World / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Slow Laser / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sociopathic Hero / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Soft Water / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sole Entertainment Option / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Speaking Simlish / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Speaks Fluent Animal / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Spell Book / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Spoiled Brat / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Squishy Wizard / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Standard RPG Items / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Standard Status Effects / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Standardized Leader / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Starter Mon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Static Stun Gun / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Status-Buff Dispel / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Stealth-Based Mission / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Stern Chase / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Stock Weapon Names / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
"Stop the Hero" Twist / int_879af1b0
 Golden Sun (Video Game)
hasFeature
Story Overwrite / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Storyboarding the Apocalypse / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Stuck Items / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Stun Guns / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Stupidity Is the Only Option / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Suddenly Speaking / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Summon Bigger Fish / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Summon Magic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Supernatural Gold Eyes / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Supernatural Suffocation / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Supernatural Team / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Supernaturally Young Parent / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Superstitious Sailors / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Surplus Damage Bonus / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Surprise Incest / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Swiss-Cheese Security / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Sword of Plot Advancement / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Take Your Time / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Teamwork Puzzle Game / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Technicolor Blade / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Teleportation Rescue / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Teleportation with Drawbacks / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
That One Puzzle / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Cassandra / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Last Dance / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Law of Power Proportionate to Effort / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Leader / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Magic Comes Back / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Magic Goes Away / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Maze / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Missing Faction / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Old North Wind / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Phoenix / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Power of the Sun / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Red Mage / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Silent Bob / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Unmasqued World / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
The Voiceless / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
This Looks Like a Job for Aquaman / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Three-Quarters View / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Thunderbolt Iron / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Tide Level / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Time-Delayed Death / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Token Adult / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Tom the Dark Lord / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Tome of Eldritch Lore / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Took a Shortcut / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Tornado Move / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Touch Telepathy / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Tournament Arc / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Town with a Dark Secret / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Tragic Monster / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Trauma Inn / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Tree Trunk Tour / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
True Sight / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Try Not to Die / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Turn-Based Combat / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Turns Red / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Turtle Power / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Two Beings, One Body / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Two-Part Trilogy / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Ultimate Blacksmith / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Unbreakable Weapons / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Un-Canceled / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Underground Monkey / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Unintentionally Unwinnable / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Unnamed Parent / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Unnaturally Looping Location / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Unwinnable by Insanity / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Useless Useful Stealth / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Utility Magic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Utility Party Member / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Utility Weapon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Video Game 3D Leap / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Video Game Geography / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Video Game Caring Potential / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Villain Forgot to Level Grind / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Villain Reveals the Secret / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Violation of Common Sense / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Visible Silence / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Waking Up Elsewhere / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Walk on Water / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Warm-Up Boss / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Warp Whistle / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Water-Geyser Volley / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Waterfront Boss Battle / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
We Buy Anything / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Weak to Magic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Weird Moon / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Weirdness Censor / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Welcome to Corneria / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Western Samurai / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
What Were They Selling Again? / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
When Trees Attack / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
White Magician Girl / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Wind Is Green / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Wise Tree / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Wishing Well / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
With My Dying Breath I Summon You / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
World in the Sky / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
World Sundering / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Wrong Side All Along / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Wutai / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
"YEAH!" Shot / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Yellow Earth, Green Earth / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Yellow/Purple Contrast / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Yin-Yang Bomb / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Yonkoma / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
You Can Barely Stand / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
You Can't Thwart Stage One / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
You Have Researched Breathing / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Your Door Was Open / int_4be1bdd0
 Video Game Edition Series (Roleplay)
seeAlso
Golden Sun (Video Game)
 Golden Sun: Dark Dawn (Video Game)
seeAlso
Golden Sun (Video Game)
 GoldenSun
sameAs
Golden Sun (Video Game)
 Golden Sun (Video Game)
hasFeature
Exposition Break / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Here There Were Dragons / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Luck Manipulation Mechanic / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Not the Fall That Kills You / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Orichalcum / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
Upgrade Artifact / int_4be1bdd0
 Golden Sun (Video Game)
hasFeature
You ALL Look Familiar / int_4be1bdd0
 goldensun
sameAs
Golden Sun (Video Game)