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Gotcha (Video Game)

 Gotcha (Video Game)
type
TVTItem
 Gotcha (Video Game)
label
Gotcha (Video Game)
 Gotcha (Video Game)
page
Gotcha
 Gotcha (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })Gotcha was an early Arcade Game from Atari made in 1973, created by Al Acorn and Nolan Bushnell. It was Atari's fourth game after Pong, Space Race and Pong Doubles. It's a Player Versus Player game of cat and mouse, played in an ever-changing maze. The Pursuer (represented by a square) scores points by touching the Pursued (represented by a plus sign), and the Pursued scores points as time goes by without being touched by the Pursuer.
 Gotcha (Video Game)
fetched
2019-01-18T17:43:37Z
 Gotcha (Video Game)
parsed
2020-06-25T10:49:57Z
 Gotcha (Video Game)
isPartOf
DBTropes
 Gotcha (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Gotcha (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: No mention of why a dot is chasing a plus sign around or where the maze came from.
 Gotcha (Video Game) / int_1fffccf7
featureApplicability
1.0
 Gotcha (Video Game) / int_1fffccf7
featureConfidence
1.0
 Gotcha (Video Game)
hasFeature
Gotcha (Video Game) / int_1fffccf7
 Gotcha (Video Game) / int_70e34c75
type
Player Versus Player
 Gotcha (Video Game) / int_70e34c75
comment
Player Versus Player: One player plays a pursuing dot, and the other player plays the pursued plus sign.
 Gotcha (Video Game) / int_70e34c75
featureApplicability
1.0
 Gotcha (Video Game) / int_70e34c75
featureConfidence
1.0
 Gotcha (Video Game)
hasFeature
Gotcha (Video Game) / int_70e34c75
 Gotcha (Video Game) / int_bf192fd7
type
Top-Down View
 Gotcha (Video Game) / int_bf192fd7
comment
Top-Down View: The maze and characters are seen from above.
 Gotcha (Video Game) / int_bf192fd7
featureApplicability
1.0
 Gotcha (Video Game) / int_bf192fd7
featureConfidence
1.0
 Gotcha (Video Game)
hasFeature
Gotcha (Video Game) / int_bf192fd7
 Gotcha (Video Game) / int_c64bdacd
type
Scoring Points
 Gotcha (Video Game) / int_c64bdacd
comment
Scoring Points: The Pursuer scores points by touching the Pursued, and the Pursued scores points as time goes by.
 Gotcha (Video Game) / int_c64bdacd
featureApplicability
1.0
 Gotcha (Video Game) / int_c64bdacd
featureConfidence
1.0
 Gotcha (Video Game)
hasFeature
Gotcha (Video Game) / int_c64bdacd
 Gotcha (Video Game) / int_f79aed36
type
Maze Game
 Gotcha (Video Game) / int_f79aed36
comment
Maze Game: The game draws and then continuously re-draws a simple maze of walls.
 Gotcha (Video Game) / int_f79aed36
featureApplicability
1.0
 Gotcha (Video Game) / int_f79aed36
featureConfidence
1.0
 Gotcha (Video Game)
hasFeature
Gotcha (Video Game) / int_f79aed36
 Gotcha (Video Game) / int_name
type
ItemName
 Gotcha (Video Game) / int_name
comment
 Gotcha (Video Game) / int_name
featureApplicability
1.0
 Gotcha (Video Game) / int_name
featureConfidence
1.0
 Gotcha (Video Game)
hasFeature
Gotcha (Video Game) / int_name
 Gotcha (Video Game) / int_name
itemName
Gotcha (Video Game)

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