| Grand Prix Legends (Video Game) |
type |
TVTItem |
| Grand Prix Legends (Video Game) |
label |
Grand Prix Legends (Video Game) |
| Grand Prix Legends (Video Game) |
page |
GrandPrixLegends |
| Grand Prix Legends (Video Game) |
comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Simulation Game, based around Formula One as it was in 1967. One of the most realistic, and impossibly difficult, driving sims ever created.Following the success of their Indycar and NASCAR games the Papyrus Design Group decided to make a Formula One game... with a slight twist. Although historic Flight Sims had become a very popular genre, the Driving Game was always set in the present time, with contemporary cars. Although modern Formula One was a very high tech and glamorous activity, it had lost some of the danger and excitement it had in the 'sixties. Perfect for a simulation...Notable for being an extremely difficult to master, and for being kept alive many years after its release by a modding community. |
| Grand Prix Legends (Video Game) |
fetched |
2021-02-22T02:09:52Z |
| Grand Prix Legends (Video Game) |
parsed |
2021-02-22T02:09:52Z |
| Grand Prix Legends (Video Game) |
isPartOf |
DBTropes |
| Grand Prix Legends (Video Game) / int_3618ebb9 |
type |
TheSixties |
| Grand Prix Legends (Video Game) / int_3618ebb9 |
comment |
The '60s: The initial release consisted of most of the cars and tracks of the 1967 Formula One World Championship, set during that year. Later, mods were released with other F1 cars (and some tracks) during those years, as well as Can-Am, Sports Cars, and a few other disciplines/series of the time. |
| Grand Prix Legends (Video Game) / int_3618ebb9 |
featureApplicability |
1.0 |
| Grand Prix Legends (Video Game) / int_3618ebb9 |
featureConfidence |
1.0 |
| Grand Prix Legends (Video Game) |
hasFeature |
Grand Prix Legends (Video Game) / int_3618ebb9 |
| Grand Prix Legends (Video Game) / int_6f3498bc |
type |
Collision Damage |
| Grand Prix Legends (Video Game) / int_6f3498bc |
comment |
Collision Damage |
| Grand Prix Legends (Video Game) / int_6f3498bc |
featureApplicability |
1.0 |
| Grand Prix Legends (Video Game) / int_6f3498bc |
featureConfidence |
1.0 |
| Grand Prix Legends (Video Game) |
hasFeature |
Grand Prix Legends (Video Game) / int_6f3498bc |
| Grand Prix Legends (Video Game) / int_7706dd0f |
type |
Cosmetically Different Sides |
| Grand Prix Legends (Video Game) / int_7706dd0f |
comment |
Cosmetically Different Sides: Notably averted. All seven cars in the game handle and perform very differently. |
| Grand Prix Legends (Video Game) / int_7706dd0f |
featureApplicability |
-1.0 |
| Grand Prix Legends (Video Game) / int_7706dd0f |
featureConfidence |
1.0 |
| Grand Prix Legends (Video Game) |
hasFeature |
Grand Prix Legends (Video Game) / int_7706dd0f |
| Grand Prix Legends (Video Game) / int_856a425a |
type |
TheFifties |
| Grand Prix Legends (Video Game) / int_856a425a |
comment |
The '50s: The 1955 F1 mod has the cars, tracks, and drivers of that year's F1 championship. |
| Grand Prix Legends (Video Game) / int_856a425a |
featureApplicability |
1.0 |
| Grand Prix Legends (Video Game) / int_856a425a |
featureConfidence |
1.0 |
| Grand Prix Legends (Video Game) |
hasFeature |
Grand Prix Legends (Video Game) / int_856a425a |
| Grand Prix Legends (Video Game) / int_8a295a46 |
type |
Cool Car |
| Grand Prix Legends (Video Game) / int_8a295a46 |
comment |
Cool Car |
| Grand Prix Legends (Video Game) / int_8a295a46 |
featureApplicability |
1.0 |
| Grand Prix Legends (Video Game) / int_8a295a46 |
featureConfidence |
1.0 |
| Grand Prix Legends (Video Game) |
hasFeature |
Grand Prix Legends (Video Game) / int_8a295a46 |
| Grand Prix Legends (Video Game) / int_9b9397bb |
type |
Difficult, but Awesome |
| Grand Prix Legends (Video Game) / int_9b9397bb |
comment |
Difficult, but Awesome: The Lotus. It's easily the fastest car if you can deal with the ridiculous torque. |
| Grand Prix Legends (Video Game) / int_9b9397bb |
featureApplicability |
1.0 |
| Grand Prix Legends (Video Game) / int_9b9397bb |
featureConfidence |
1.0 |
| Grand Prix Legends (Video Game) |
hasFeature |
Grand Prix Legends (Video Game) / int_9b9397bb |
| Grand Prix Legends (Video Game) / int_e4e86215 |
type |
Fake Difficulty |
| Grand Prix Legends (Video Game) / int_e4e86215 |
comment |
Fake Difficulty: The sim would keep the faster cars if the player reduced the number of opponents. A three player race would result in a race with the two Team Lotus AI cars of Jim Clark and Graham Hill. |
| Grand Prix Legends (Video Game) / int_e4e86215 |
featureApplicability |
1.0 |
| Grand Prix Legends (Video Game) / int_e4e86215 |
featureConfidence |
1.0 |
| Grand Prix Legends (Video Game) |
hasFeature |
Grand Prix Legends (Video Game) / int_e4e86215 |
| Grand Prix Legends (Video Game) / int_name |
type |
ItemName |
| Grand Prix Legends (Video Game) / int_name |
comment |
|
| Grand Prix Legends (Video Game) / int_name |
featureApplicability |
1.0 |
| Grand Prix Legends (Video Game) / int_name |
featureConfidence |
1.0 |
| Grand Prix Legends (Video Game) |
hasFeature |
Grand Prix Legends (Video Game) / int_name |
| Grand Prix Legends (Video Game) / int_name |
itemName |
Grand Prix Legends (Video Game) |