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Grand Theft Auto (Video Game)

 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game)
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In 1997, when controversy was still running high over the "immoral" content of games such as Doom, Mortal Kombat, and Carmageddon, Scottish games studio DMA (of Lemmings fame) came out with a game to top them all. Called Grand Theft Auto, it allowed the player to take the role of a ruthless criminal working his way up the ladder of organised crime. The game offered an overhead view of a city, through which your character could walk or drive; the basic objective was to gain enough points — or rather, in the context of the game, earn enough money — to progress to the next level. The lowest-paying activity was damaging cars by fender-benders or by shooting them; more money was earned by stealing cars, destroying cars, and running down pedestrians; more still by selling the stolen cars down at the docks and by killing police officers.The main source of income, though, was by accepting missions from a faceless, voiceless criminal boss, by either answering certain phones or getting into certain cars. It wasn't necessary to complete or even accept these missions (which could be done in whatever order the player wished), but doing so was worth a lot of money, and raised the amount of money the lesser activities were worth. The missions included such noble exploits as robberies, assassinations, drug-running, kidnappings, and blowing up buildings. All the while, the player had to keep from losing all his lives, as well as keeping out of the clutches of the police.Ironically, the first game wasn't all that gruesome - simple blotches of red on the pavement marked your kills, and the detail regarding damage to your current car was not high. Still, the game was a massive success, almost entirely on the basis of the controversy it generated. This was deliberately contrived by the game's publishers: they hired the notorious tabloid publicist Max Clifford to create a furor in the media, which resulted in a huge demand for the game.In 1999, two expansions were released: Grand Theft Auto: London, 1969 and Grand Theft Auto: London, 1961. Both were essentially the original game with somewhat different art design, a new setting (London in opposite ends of The '60s), and a batch of new missions. Also that year came Grand Theft Auto 2, which was almost the same as the original but set 20 Minutes into the Future, with the chance to save your game (at a steep cost), much improved graphics, and a finicky "Respect" system whereby you could strengthen your standing with one of three gangs by carrying out acts against the other two.Grand Theft Auto III was an entirely different ball game. It's probably not a coincidence that DMA were now working on a new console and attached to a new publisher: the wealthy Rockstar Games division of Take Two Interactive. First and foremost, the overhead view was done away with, bringing the game into three dimensions instead and allowing for a LOT more gore. An overhead camera could be selected for those who liked the old way, but only in that particular game. Vice City and onwards did away with the option fully.Also, an actual story was implemented, about a thug who escapes from a prison van, and plots revenge against his traitorous partner in crime/ex-girlfriend while establishing himself in the underworld of Liberty City. Voice actors were brought in for the first timenote but ironically, not for the main character — including respected Hollywood character actors like Robert Loggia, Kyle MacLachlan, Michael Madsen, Debi Mazar, Joe Pantoliano, and Michael Rapaport. The number, variety, and complexity of the missions were raised. The radio stations started using licensed material (though most of the soundtrack was still made in-house) and send-ups of radio commercials and DJ chatter.The game's success paved the way for a series of games which blurred the line between expansion pack and sequel. DMA, now wholly incorporated into Rockstar as "Rockstar North", came up with two more titles. Grand Theft Auto: Vice City moved the action to a cheery mockery of '80s Miami, introduced motorcycles, was the first entry where the lead character spoke (with the voice of Ray Liotta, no less), and the first to have a soundtrack fully composed of licensed music. After that came Grand Theft Auto: San Andreas, set in early '90s California with a flavor that was less Goodfellas or Miami Vice and more Boyz n the Hood. It allowed the player jet aircraft and more than enough airspace to get the use out of them, as well as three cities (expies of Los Angeles, San Francisco, and Las Vegas) with vast, open countryside in between. It also cast Samuel L. Muthafukkin Jackson as the Big Bad. Meanwhile, Rockstar's other studios crafted Grand Theft Auto: Liberty City Stories (a prequel to GTA3) and Vice City Stories (a prequel to Vice City) for the PlayStation Portable, and Grand Theft Auto Advance (another GTA3 prequel in the original overhead style) for the Game Boy Advance.The series' seventh-gen debut, Grand Theft Auto IV, reset the series' canon and went in a Darker and Edgier direction, and saw a return to Liberty City, now fully redesigned to look more like its inspiration. It was the first GTA since 2 to have online multiplayer, and it also had two DLC mission packs, The Lost and Damned and The Ballad of Gay Tony, made for it. Grand Theft Auto: Chinatown Wars, set in the same canon, returned to overhead action for the Nintendo DS, the PSP, and Apple's iDevices.Grand Theft Auto V was released on 17 September 2013, amassing over a billion dollars in sales over three days, over 8 billion dollars by 2023, and became the fastest selling entertainment blockbuster in history. Taking criticism of GTA IV's downer tone to heart, Grand Theft Auto V follows the story of three new villain protagonists fighting to better themselves in a cynical, morally bankrupt world in and around the city of Los Santos. In addition to many new activities and gameplay refinements, such as the ability to switch to other player characters instantly, the new Grand Theft Auto Online boasts an ever-expanding compliment of up to a thousand missions and other diversions.After a decade of silence, with Rockstar almost exclusively focusing on Grand Theft Auto Online; December 4, 2023, marked the beginning of a new era for GTA—the day they finally released the highly anticipated trailer for Grand Theft Auto VI after announcing it on November 8, 2023. Set in the fictional state of Leonida (parodying Florida) in The New '20s, the story will revolve around a pair of thieves, Jason and Lucia, in a Bonnie and Clyde style. This installment is expected to be one of the most ambitious video games of the decade.Compare to Driver, Mafia: The City of Lost Heaven, Saints Row, and The Simpsons Hit & Run. Also, there's Red Dead Redemption and L.A. Noire, both considered to be Spiritual Successors to the Grand Theft Auto franchise.A Docudrama based on the franchise entitled The Gamechangers was produced by BBC in 2015, starring Daniel Radcliffe as Sam Houser.Not to be confused with the Ron Howard movie of the same name.
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SilentProtagonist
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Silent Protagonist: Claude from III. This is naturally lampshaded during his cameo in San Andreas.
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Video-Game Flamethrowers Suck
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Video Game Flamethrowers Suck: This depends on the game. In the PSX titles, flamethrowers compensate for their short range with their One-Hit Kill properties — basically, once you're on fire, there's no putting it out. Later games have reduced the flamethrower's effectiveness; In Vice City Stories, a boss character more or less signs his own death warrant by wielding one.
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That Nostalgia Show
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That Nostalgia Show: Whenever the series goes into the past for its setting, it's usually this, with Vice City set in a nostalgic '80s Miami and San Andreas set in a nostalgic early '90s California.
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Anyone Can Die
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Anyone Can Die: If you’re the main protagonist, you’re guaranteed to canonically survive to at least the end of the game (they need to in order for the post-game to happen, after all) but everyone along the way, friend or foe, might want to take out a nice life insurance policy. And even then, protagonists might want to watch out when they’re in a game that chronologically comes after their own, as Vic Vance and Johnny Klebitz can attest to.
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No Celebrities Were Harmed
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No Celebrities Were Harmed: This series loves this trope. In Vice City, you get Pastor Richards, an expy of Jim Bakker and other corrupt televangelists, Jack Howitzer, a parody of '80s action stars like Arnold Schwarzenegger and Sylvester Stallone (who reappears in San Andreas), and Love Fist, a gleeful mockery of every Hair Metal band ever. In San Andreas, you've got rapper Madd Dogg (three guesses as to who he's an expy of, and the first two don't count — oh, and he's voiced by Ice-T), and Cris Fromage, a parody of L. Ron Hubbard who founded a Church of Happyology-style group called the Epsilon Program. Averted somewhat in Vice City Stories. Phil Collins appears As Himself in a few missions, complete with an in-game performance of "In The Air Tonight". IV, meanwhile, gives us Samantha Muldoon (a Madonna-esque pop singer who has adopted pretty much half the babies in Africa), Jill Von Crastenberg, Cloe Parker, and January Natasha Vasquez (parodies of famous-for-being-famous celebutantes like Paris Hilton and Kim Kardashian), Tony McTony (a club-friendly glam rapper whose lyrics are about nothing but money, bling, guns, pimped-out cars, and hot bitches), and Brandon Roberts (a big-name actor who associates himself with liberal causes solely to enhance his public image — oh, and he's also a Scientologist an Epsilonist). V, being set in a pastiche of Los Angeles, has too many to list here. One of the, an anorexic, coke-snorting Teen Idol named Lacey Jonas, apparently hit a bit too close to home for Lindsay Lohan, who sued the developers over it. Donald Love, an eccentric and corrupt Liberty City media and real estate mogul, is essentially Donald Trump (as he was seen in the '90s and '00s as opposed to today) meets Rupert Murdoch. His failed run for mayor of Liberty City in LCS is also inspired by Michael Bloomberg's real-life (and successful) run for mayor of New York in 2001.
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Gatling Good
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Gatling Good: The minigun in Vice City, San Andreas, and Chinatown Wars.
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Katanas Are Just Better
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Katanas Are Just Better: In Vice City and San Andreas, the katana is one of the best melee weapons, as it's a one-hit kill most of the time. One mission in San Andreas ends with CJ dueling a mob boss on a cargo ship with katana. Or you could just shoot him.
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Drunk Driver
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Drunk Driver: In IV, you can get drunk at a bar with a friend. The screen gets very blurry, and you swerve all over the road. If the cops see you, they start chasing you. In Vice City, Tommy Vercetti has to drive Phil Cassidy to the hospital after a boomshine accident. Problem is, Tommy is messed up from merely smelling the boomshine, and the cops think he's drunk (which he is). And the screen gets all blurry and the car hard to control. San Andreas did something similar with the last of The Truth's first set of missions, though it's not "drunk" so much as it is "high from the marijuana field you just torched," and the effects aren't as severe as in the Vice City example. Vice City Stories has "Purple Haze", where Vic gets knocked unconscious, falls face-first into a pile of cocaine, wakes up a few minutes later having inhaled a fair amount of it, and has to carry out the rest of the mission (retrieving a stolen van full of drugs) while coked out of his head. The effect is pretty much the same as the drunk effect from previous games, except a purple tint is also applied to the screen.
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Heroic Mime
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Heroic Mime: Claude (unnamed until San Andreas — and an actual mute). He is also believed to be the protagonist in GTA2, thus making his full name Claude Speed.
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Warp Whistle
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In Vice City, you can buy a cab company, and get into a violent turf-war with the other cab companies in the city. You're also able to take taxi rides to instantly return to the start of any mission that you just failed.
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Relationship Values
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Starting with IV, you're given the ability to ride in taxis at any time as a means of fast travel across the map. In the same game, Niko's cousin Roman runs a cab service and can offer rides free of charge if his friendship stat is high enough.
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Mission-Pack Sequel
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Mission-Pack Sequel: Vice City and San Andreas. It's debatable, though, because they were so much bigger than III, and added so many new elements to gameplay (especially San Andreas), that many fans will argue that they are the superior games. The Stories games, however, fall very cleanly into this trope. According to Word of God, the idea was to give each city featured in the original GTA its own game, starting with GTA III. Hence the two sequels are called Vice City and San Andreas instead of IV and V, respectively. Once they had completed this inofficial trilogy, they continued numbering their games. But why GTA III isn't simply called GTA: Liberty City is anyone's guess. GTA London plays this trope more straight.
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Rule of Fun
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Rule of Fun: The protagonists never run into bumper-to-bumper gridlock that would prevent progress. Ever.
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Womanliness as Pathos
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Womanliness as Pathos: The franchise makes extensive use of this trope, with women often being the causes of game's events or important motivators for the male protagonists. In Grand Theft Auto III, the story proper begins when the protagonist Claude is betrayed by his girlfriend, Catalina, during a bank robbery and gets arrested for it. Catalina thus becomes the story's main antagonist and is demonstrated to be a complete psychopath. Further, Claude is later betrayed by one of his mafioso bosses because the mafioso falsely thinks Claude is sleeping with one of his mistresses, Maria, who becomes both the Damsel in Distress as well as the closest thing Claude has to a Love Interest. Grand Theft Auto: San Andreas This game is a prequel reintroduces Catalina as one of Carl "CJ" Johnson's "girlfriends" (although it's clear that CJ is only putting up with her to try and get money to bail his older brother out of jail). Once again, Catalina is a complete psychopath and further demonstrates herself to be an extremely impulsive and inept criminal due to her Hair-Trigger Temper. She continuously nags, screams, and derides CJ, using him as an example of why she "hates men" while ignoring any of the problems she herself causes. Further, when confronted by CJ on her actions (and her refusal to pay him the money she promised), she changes the subject by accusing him of eyeing other women and being a bad boyfriend, and blames her chaotic actions on "the female heart". The protagonist's sister, Kendl, is portrayed as the "brains" of the Johnson family and is constantly frustrated by her brothers' attempts at gangbanging and criminal activities (although she has no qualms about using the ill-gotten gains). Further, her brothers show constant concern about her virtue, at first staunchly disapproving that she is dating the Latino gangster, Cesar. The main antagonist, Officer Tenpenny, even constantly tries to intimidate and anger Carl by threatening Kendl with harm and rape, stating at one point that Carl should be glad that she currently "only sucking one greaseball's dick". A very obscure mechanic in San Andreas can have Carl's date with one of his girlfriends interrupted by another one of his girlfriends. Grand Theft Auto IV: Early in the game, Niko finds out that his cousin Roman is being cuckolded by a small-time criminal with powerful connections. Roman is devastated to learn of it but begs Niko to do nothing that would draw the wrath of the more powerful criminals. Niko is appalled by his cousin's resignation and kills the criminal anyway to retaliate. Later in the game, it's also revealed that Niko's girlfriend Michelle is actually a government agent named Karen Daniels, and depending on the ending, Niko's other canonical girlfriend, Kate, can also be accidentally killed during a drive-by, prompting Niko to go on a Roaring Rampage of Revenge. Grand Theft Auto V: The Inciting Incident for the events of the game is the moment when Michael chooses to wreck what he thinks is the house of the man (or one of the men) his wife has been having an affair with. The fact that he himself cheats on her with random strippers and prostitutes is barely addressed at all; it's her infidelity that the game mostly focuses on. We also see many other examples of important or secondary male characters whose love interests or girlfriends are seeing other people. Franklin is motivated to get rich primarily to try and win back his ex-girlfriend from her rich fiancé, and Trevor points out that his unwilling accomplice, Floyd, is being cheated on by his fiancée Debra—something given credence when Debra mentions a "Robert" later. Trevor himself is also introduced in the game cuckolding Johnny from Lost and Damned (soon after killing him), and one of the few characters that elicits Trevor's sympathy (and, in fact, outright love) is the beleaguered but loyal wife of the mob boss whose house Michael ruined.
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Soft Water
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Soft Water: Any game where the protagonist doesn't have Super Drowning Skills. They averted this in V, however.
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Camera Centering
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Camera Centering: A side effect of using the side view buttons while driving.
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Vice City
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Vice City: The Trope Namer.
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Punch-Clock Villain
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Punch-Clock Villain: The player character.
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Just a Gangster
 Grand Theft Auto (Video Game) / int_21b4a391
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Just a Gangster: GTA has a running conflict between gangsters who broaden their horizons and go into other areas, and those who want to stick to what they're good at: Grand Theft Auto: Vice City has Tommy Vercetti, who was a mob hitman who wants to make a transition into legitimate business, while his mob bosses back in Liberty City wanted him to remain as a gangster. Lance Vance is likewise not as competent in civilian endeavors, so they turn on Tommy and Tommy ends up killing them both. In the Playable Epilogue, he is both a drug lord and a business owner, though we never quite learn if he ever went completely legit. Grand Theft Auto: San Andreas has CJ fleeing the 'Hood of Los Santos to carjacking in Liberty City, and comes to be regarded as a Prodigal Hero by the Grove Street Families, who have decayed even more after his departure. CJ sees no hope in the old community-oriented gang represented by his elder brother Sweet, because they don't make enough money and can't compete with the drug dealing Ballas gangs, but Sweet is unwilling or incapable to do anything else. His friends Big Smoke and Ryder also agree, but they betray Sweet and CJ and go into the drug business, leaving Sweet imprisoned and CJ forced by the Big Bad and circumstances to work as a freelance mercenary doing jobs for the Triads, the US Government, and eventually becoming a legitimate entertainment mogul with business interests across the state. Indeed, when he reunites with Sweet, he brings up his legitimate success as Madd Dogg's manager and as a stakeholder in a Las Venturas casino, but Sweet insists that they deal with the Hood first. So CJ, out of love for Sweet, returns to his gangster ways to reclaim the hood, purge the Ballas and restore Sweet and the Grove Street Families, and at the end "fixing to hit the block, and see what's up." Grand Theft Auto IV and its two expansion pack also explores it. Niko Bellic laments that it's unlikely he'll ever be anything more than a hitman and thug, since it's all he's ever known. In The Ballad of Gay Tony, Luis actually likes being a club manager and dislikes doing gangster work, even if he is good at it. The most tragic case is The Lost and Damned. The Lost MC club are stuck in a timewarp of '50s and '60s biker tropes, and are little more than hired thugs for other gangs while the Angels of Death have managed to build a legitimate criminal empire. The one time Johnny Klebitz tries to fix things, he ends up destroying the club, and from what we see of them in Grand Theft Auto V, they've gone nowhere but down since then. Grand Theft Auto V has Michael, who is an ex-gangster bored by Stepford Suburbia, and Franklin, a gang banger who, like CJ, wants to move up the crime ladder and work for bigger scores. Trevor, however, is entirely comfortable being a gangster, and wouldn't dream of being anything else.
 Grand Theft Auto (Video Game) / int_21b4a391
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Grand Theft Auto (Video Game) / int_21b4a391
 Grand Theft Auto (Video Game) / int_21d70919
type
Crapsack World
 Grand Theft Auto (Video Game) / int_21d70919
comment
Crapsack World: In all the cities where the franchise takes place, organized crime and corruption is rampant. It's not very different from the reality of some of the most corrupt cities in the world though.
 Grand Theft Auto (Video Game) / int_21d70919
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1.0
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Grand Theft Auto (Video Game) / int_21d70919
 Grand Theft Auto (Video Game) / int_22071825
type
I'm a Humanitarian
 Grand Theft Auto (Video Game) / int_22071825
comment
I'm a Humanitarian: Donald Love is discovered to be one in Liberty City Stories. In GTA2, you get to gather a bus full of "ingredients" and drop them off at the hot dog factory for the Russian Mafia. Trevor is also known to eat some of his unfortunate victims.
 Grand Theft Auto (Video Game) / int_22071825
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Grand Theft Auto (Video Game) / int_22071825
 Grand Theft Auto (Video Game) / int_2207b002
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Ambiguously Brown
 Grand Theft Auto (Video Game) / int_2207b002
comment
Vice City and San Andreas play it fully straight, however. Vice City's cover has, on the left side, an Ambiguously Brown bikini babe holding a martini glass, while in roughly the same spot on San Andreas' cover is a bleached-blonde woman in sunglasses leaning over and licking her lips. While the latter doesn't appear in her game, the former features a bartender and a stripper that strongly resemble the bikini babe. Either way, both do not contribute to the story.
 Grand Theft Auto (Video Game) / int_2207b002
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Grand Theft Auto (Video Game) / int_2207b002
 Grand Theft Auto (Video Game) / int_222dc873
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Black Comedy
 Grand Theft Auto (Video Game) / int_222dc873
comment
Black Comedy: A sizable chunk of the game's humor is either this or social satire. Seeing both together can be quite jarring.
 Grand Theft Auto (Video Game) / int_222dc873
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Grand Theft Auto (Video Game) / int_222dc873
 Grand Theft Auto (Video Game) / int_24bc06a
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I Fought the Law and the Law Won
 Grand Theft Auto (Video Game) / int_24bc06a
comment
I Fought the Law and the Law Won: Since 2, the FBI gets sent in at 5 wanted stars; this is usually the death knell (at least on land). Later sequels gave the FBI hulking (and fast) black SUVs, which means you can't even evade them. Even the sky won't protect you; in San Andreas, the air force gets called in.
 Grand Theft Auto (Video Game) / int_24bc06a
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Grand Theft Auto (Video Game) / int_24bc06a
 Grand Theft Auto (Video Game) / int_251bce7c
type
Cardboard Prison
 Grand Theft Auto (Video Game) / int_251bce7c
comment
Cardboard Prison: When you are arrested, you are simply taken to the police station, stripped of your weapons, and charged with a fine (a hundred dollars in past games, and ten percent of your cash in IV).
 Grand Theft Auto (Video Game) / int_251bce7c
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Grand Theft Auto (Video Game) / int_251bce7c
 Grand Theft Auto (Video Game) / int_25c60be7
type
Only in Florida
 Grand Theft Auto (Video Game) / int_25c60be7
comment
Only in Florida: Leonida, the fictionalized version of Florida.
 Grand Theft Auto (Video Game) / int_25c60be7
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1.0
 Grand Theft Auto (Video Game) / int_25c60be7
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Grand Theft Auto (Video Game) / int_25c60be7
 Grand Theft Auto (Video Game) / int_262be073
type
Lemming Cops
 Grand Theft Auto (Video Game) / int_262be073
comment
Lemming Cops: The police can be extremely reckless when it comes to chasing down the player, they'll drive off cliffs, on the wrong side of the highway, and through crowds of people just to get closer to the players car. Ambulances can also act like this, often running over multiple people just to get to one corpse.
 Grand Theft Auto (Video Game) / int_262be073
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Grand Theft Auto (Video Game) / int_262be073
 Grand Theft Auto (Video Game) / int_2793e42b
type
Only in Miami
 Grand Theft Auto (Video Game) / int_2793e42b
comment
Only in Miami: Vice City, the fictionalized version of Miami.
 Grand Theft Auto (Video Game) / int_2793e42b
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1.0
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Grand Theft Auto (Video Game) / int_2793e42b
 Grand Theft Auto (Video Game) / int_27a42ebc
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Spiritual Successor
 Grand Theft Auto (Video Game) / int_27a42ebc
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Spiritual Successor: The 3D games are this to Body Harvest, DMA Design/Rockstar North's previous 3D open-world game.
 Grand Theft Auto (Video Game) / int_27a42ebc
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1.0
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Grand Theft Auto (Video Game) / int_27a42ebc
 Grand Theft Auto (Video Game) / int_29a39f6
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Easter Egg
 Grand Theft Auto (Video Game) / int_29a39f6
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Easter Egg: A huge amount.
 Grand Theft Auto (Video Game) / int_29a39f6
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1.0
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Grand Theft Auto (Video Game) / int_29a39f6
 Grand Theft Auto (Video Game) / int_2a7e7af1
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Limited Wardrobe
 Grand Theft Auto (Video Game) / int_2a7e7af1
comment
Limited Wardrobe: In III, Claude wears only two outfits — a prison uniform (which he only wears in the first mission, or after you enter the proper cheat code), and a black leather jacket with olive drab cargo pants. In later games, the player character has a wide variety of outfits, but most other characters still wear the same outfit whenever you see them. The cutscenes in Vice City seem to assume that you are always wearing the default outfit. For example, the first time you meet Big Mitch Baker he tells you "You don't look like the law, so that's bought you a minute," even if you are wearing the police uniform. The exceptions are the boat yard purchase cutscene and the final cutscene, which assume you're wearing the Mr. Vercetti suit. Averted even more in the fifth installment, where the main characters aren't the only ones with multiple outfits.
 Grand Theft Auto (Video Game) / int_2a7e7af1
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 Grand Theft Auto (Video Game) / int_2b5ea43c
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Bland-Name Product
 Grand Theft Auto (Video Game) / int_2b5ea43c
comment
Bland-Name Product: Besides vehicles (see Fauxrrari below), most of the brands in-game are fictional, and satirical to boot, sometimes with lewd connotations as well.
 Grand Theft Auto (Video Game) / int_2b5ea43c
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Grand Theft Auto (Video Game) / int_2b5ea43c
 Grand Theft Auto (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Grand Theft Auto (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Cinematic Camera introduced in III and onwards lets you watch your vehicle you're driving in the most cinematic way as if you're on TV or in a Movie, however you can't see the roads and obstacles ahead of you or blocks your view from buildings and trees, resulting in humiliating moments by your own actions. It's either awesome or risky when you are giving cops or enemies a chase particularly if you're being surrounded.
 Grand Theft Auto (Video Game) / int_2bdae2ae
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Grand Theft Auto (Video Game) / int_2bdae2ae
 Grand Theft Auto (Video Game) / int_2bdb6280
type
The Big Rotten Apple
 Grand Theft Auto (Video Game) / int_2bdb6280
comment
The Big Rotten Apple: Various incarnations of Liberty City, first visited in the original title and recurring twice since then. GTA3 proudly proclaimed it "the worst city in America", and its sister city is Beirut. IV toned it down somewhat, given that it's based more on the "cleaned-up" New York of Rudy Giuliani and Mike Bloomberg rather than the Wretched Hive that it was in The '70s. Of course, this means that this trope has been replaced with stereotypes of modern New York, such as the city's gentrification into The Theme Park Version of itself, its "nanny state" attitude to things like guns and junk food, and its post-9/11 police presence. Case in point: the Statue of Liberty's stand-in is a monument to "Happiness", i.e. crass commercialism.
 Grand Theft Auto (Video Game) / int_2bdb6280
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Grand Theft Auto (Video Game) / int_2bdb6280
 Grand Theft Auto (Video Game) / int_2ed5e99d
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Depraved Bisexual
 Grand Theft Auto (Video Game) / int_2ed5e99d
comment
Depraved Bisexual: Asuka, from Grand Theft Auto III.
 Grand Theft Auto (Video Game) / int_2ed5e99d
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Grand Theft Auto (Video Game) / int_2ed5e99d
 Grand Theft Auto (Video Game) / int_2f996c5c
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Dumbass DJ
 Grand Theft Auto (Video Game) / int_2f996c5c
comment
Dumbass DJ: Pretty much all of them.
 Grand Theft Auto (Video Game) / int_2f996c5c
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Grand Theft Auto (Video Game) / int_2f996c5c
 Grand Theft Auto (Video Game) / int_2fe85254
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Camera Lock-On
 Grand Theft Auto (Video Game) / int_2fe85254
comment
Camera Lock-On: All the 3D games.
 Grand Theft Auto (Video Game) / int_2fe85254
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1.0
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Grand Theft Auto (Video Game) / int_2fe85254
 Grand Theft Auto (Video Game) / int_31e92640
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Japan Takes Over the World
 Grand Theft Auto (Video Game) / int_31e92640
comment
Japan Takes Over the World: Zaibatsu is a recurring name in the series, which is kind of like an American company naming itself "NGO". In GTA2, they were given a cyberpunk MegaCorp flair befitting the game's 20 Minutes into the Future setting. The Zaibatsu Corporation were the de facto rulers of Anywhere City, controlling everything from the army to its power resources. Although Zaibatsu has easter eggs in GTA 3, the 3D-era games introduced Maibatsu (which also works as a portmanteau of Mitsubishi and Daihatsu) and used them to parody real-life fears of this trope. In Vice City, they are starting to put a crimp on the US economy, with radio adverts from the Buy American Coalition guilt-tripping people for purchasing "cheaper, more efficient" Maibatsu cars instead of shoddier American-made ones. III poked fun at oversized SUVs with the Maibatsu Monstrosity, a small monster truck marketed toward insecure, middle-aged men and soccer moms who misplace their cars in parking lots.
 Grand Theft Auto (Video Game) / int_31e92640
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Grand Theft Auto (Video Game) / int_31e92640
 Grand Theft Auto (Video Game) / int_331881f8
type
Absurd Brand Name
 Grand Theft Auto (Video Game) / int_331881f8
comment
Absurd Brand Name: Almost 100% of the brand names are jokes. You have the Maibatsu Monstrosity SUV, TransFender auto body shop, and Give 'Em Boners pet food, among hundreds of others.
 Grand Theft Auto (Video Game) / int_331881f8
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Grand Theft Auto (Video Game) / int_331881f8
 Grand Theft Auto (Video Game) / int_33a82edb
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HammerSpace
 Grand Theft Auto (Video Game) / int_33a82edb
comment
Hammerspace: This is where the protagonists store their arsenals. Slightly resized since Vice City, and IV puts limits on how much ammo you can carry. Niko Bellic is still able to pull helmets out of hammerspace every time he climbs onto a motorbike, however.
 Grand Theft Auto (Video Game) / int_33a82edb
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Grand Theft Auto (Video Game) / int_33a82edb
 Grand Theft Auto (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Grand Theft Auto (Video Game) / int_34bd7be2
comment
Super Drowning Skills: All the 2D versions instantly kill the player when they enter water. Most III titles had an Oxygen Meter, but only San Andreas permitted the player any meaningful amount of time underwater. It was averted completely in IV and V with a strict Oxygen Meter, although V allows for the player's lung capacity to be extended.
 Grand Theft Auto (Video Game) / int_34bd7be2
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Grand Theft Auto (Video Game) / int_34bd7be2
 Grand Theft Auto (Video Game) / int_35a858b3
type
Cluster F-Bomb
 Grand Theft Auto (Video Game) / int_35a858b3
comment
Cluster F-Bomb: Particularly San Andreas, which is justified in that it helped the "gangbanger" theme. III and Vice City had surprisingly little use of the F word, which is especially surprising for the latter given the film it was based on. The uncensored version of the first game also had this, with Bubby (your boss on the first two chapters) and Deever (on "Bent Cop Blues) being the worst offenders. Other bosses are actually quite calm and clean with their language. Ditto for IV as well. V really pushes this, with 1018 uses of the F word in the story missions alone.
 Grand Theft Auto (Video Game) / int_35a858b3
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Grand Theft Auto (Video Game) / int_35a858b3
 Grand Theft Auto (Video Game) / int_364afa90
type
Law of Cartographical Elegance
 Grand Theft Auto (Video Game) / int_364afa90
comment
Law of Cartographical Elegance: In the Grand Theft Auto III-era games, Liberty City consists of 2 islands and a peninsula with mountains separating it from mainland, Vice City is made of 2 long, parallel islands, and the state of San Andreas is pretty much a huge, neatly formed square of land. Out in the middle of nowhere, too - try flying just straight north/west/south/east. You'll run out of attention span (and maybe trigger a few glitches) before hitting a barrier. In the Grand Theft Auto IV games, Liberty City is three large islands and several smaller ones, all of which fit roughly in a large square. The ocean around them seems to stretch out forever in all directions. In Grand Theft Auto V, Los Santos and Blaine County consist of one large lozenge-shaped island surrounded by endless waters extending for miles.
 Grand Theft Auto (Video Game) / int_364afa90
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Grand Theft Auto (Video Game) / int_364afa90
 Grand Theft Auto (Video Game) / int_3658c6ff
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Eternal Equinox
 Grand Theft Auto (Video Game) / int_3658c6ff
comment
Eternal Equinox: Evert real-life second is 1 in-game minute and night/day cycles are always the same length.
 Grand Theft Auto (Video Game) / int_3658c6ff
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Grand Theft Auto (Video Game) / int_3658c6ff
 Grand Theft Auto (Video Game) / int_372bc105
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Sliding Scale of Idealism Versus Cynicism
 Grand Theft Auto (Video Game) / int_372bc105
comment
Sliding Scale of Idealism Versus Cynicism: Pretty far on the cynical end, especially in IV.
 Grand Theft Auto (Video Game) / int_372bc105
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1.0
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Grand Theft Auto (Video Game) / int_372bc105
 Grand Theft Auto (Video Game) / int_393ec3f9
type
Zeerust
 Grand Theft Auto (Video Game) / int_393ec3f9
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GTA 2 is probably the weirdest of them all. It is, to date, the only GTA game set in the future, specifically a zeerust-y Retro Universe that combined '50s-styled cars ("as if Havana got transported to the 21st Century", as the game's website describes it) with the aesthetics of '70s/'80s cyberpunk and dystopian sci-fi movies. On a gameplay level, it had a "respect" system where, instead of a linear story path, you could choose to do missions for one of the three gangs in each district in order to build your reputation with them, at the expense of your reputation with their rivals — a mechanic that no other GTA game followed up on. Andy Kelly, writing for PC Gamer, noted that, whereas later games (especially from Vice City onward) each had a very unified aesthetic from the art design to the music, GTA 2 was far more offbeat, disjointed, and anarchic in its presentation.
 Grand Theft Auto (Video Game) / int_393ec3f9
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 Grand Theft Auto (Video Game) / int_3cb9ed4d
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Bulletproof Vest
 Grand Theft Auto (Video Game) / int_3cb9ed4d
comment
Bulletproof Vest: In every game, these act as basically a second health bar when you pick them up. Big Smoke also wears one when you fight him at the end of San Andreas, as does either Dimitri or Jimmy Pegorino (depending on which ending you chose) at the end of IV.
 Grand Theft Auto (Video Game) / int_3cb9ed4d
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 Grand Theft Auto (Video Game) / int_3d4f0586
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Units Not to Scale
 Grand Theft Auto (Video Game) / int_3d4f0586
comment
Units Not to Scale: Every now and then in the GTAIII era, you'll walk past a storefront with doors either too tiny or a little too big for the character scale. These storefronts are simply filler they didn't have time to scale.
 Grand Theft Auto (Video Game) / int_3d4f0586
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 Grand Theft Auto (Video Game) / int_3ec7c277
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Every Car Is a Pinto
 Grand Theft Auto (Video Game) / int_3ec7c277
comment
Every Car Is a Pinto: Before IV, cars that took enough damage would start flaming and explode within a few seconds. In Vice City and San Andreas, this could even happen if you stomped on the roof long enough. Somewhat averted in IV, where, after enough damage, the car's engine will die. They'll still explode given enough extra rounds though.
 Grand Theft Auto (Video Game) / int_3ec7c277
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Grand Theft Auto (Video Game) / int_3ec7c277
 Grand Theft Auto (Video Game) / int_40cbee83
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Wretched Hive
 Grand Theft Auto (Video Game) / int_40cbee83
comment
Wretched Hive
 Grand Theft Auto (Video Game) / int_40cbee83
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Grand Theft Auto (Video Game) / int_40cbee83
 Grand Theft Auto (Video Game) / int_41dd77d
type
Zerg Rush
 Grand Theft Auto (Video Game) / int_41dd77d
comment
Zerg Rush: The only strategy the police from all games use. Send waves after waves of reckless cops until the player gives up, runs out of ammo or suffers Death by a Thousand Cuts.
 Grand Theft Auto (Video Game) / int_41dd77d
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1.0
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Grand Theft Auto (Video Game) / int_41dd77d
 Grand Theft Auto (Video Game) / int_4387800d
type
Pressure-Sensitive Interface
 Grand Theft Auto (Video Game) / int_4387800d
comment
Pressure-Sensitive Interface: The various Play Station 2 releases make good use of the console's pressure-sensitive buttons. They allow you to go faster and modulate the throttle by modifying your pushing of the X button. The square, meanwhile, handles the intensity of the main brakes. The handbrake and reverse (circle and triangle, respectively) are not pressure-sensitive. Same story for all shoulder buttons.
 Grand Theft Auto (Video Game) / int_4387800d
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Grand Theft Auto (Video Game) / int_4387800d
 Grand Theft Auto (Video Game) / int_440d55b3
type
Expansion Pack
 Grand Theft Auto (Video Game) / int_440d55b3
comment
GTA: London 1969, the Expansion Pack for the first game, is the only one to be set in a real-world city rather than a fictionalized version of one.
 Grand Theft Auto (Video Game) / int_440d55b3
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1.0
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Grand Theft Auto (Video Game) / int_440d55b3
 Grand Theft Auto (Video Game) / int_44467fe1
type
Made in Country X
 Grand Theft Auto (Video Game) / int_44467fe1
comment
Although Zaibatsu has easter eggs in GTA 3, the 3D-era games introduced Maibatsu (which also works as a portmanteau of Mitsubishi and Daihatsu) and used them to parody real-life fears of this trope. In Vice City, they are starting to put a crimp on the US economy, with radio adverts from the Buy American Coalition guilt-tripping people for purchasing "cheaper, more efficient" Maibatsu cars instead of shoddier American-made ones. III poked fun at oversized SUVs with the Maibatsu Monstrosity, a small monster truck marketed toward insecure, middle-aged men and soccer moms who misplace their cars in parking lots.
 Grand Theft Auto (Video Game) / int_44467fe1
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Grand Theft Auto (Video Game) / int_44467fe1
 Grand Theft Auto (Video Game) / int_44990492
type
Parody Commercial
 Grand Theft Auto (Video Game) / int_44990492
comment
Parody Commercial: Wouldn't be GTA without them.
 Grand Theft Auto (Video Game) / int_44990492
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1.0
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Grand Theft Auto (Video Game) / int_44990492
 Grand Theft Auto (Video Game) / int_450c5a85
type
Alternate Continuity
 Grand Theft Auto (Video Game) / int_450c5a85
comment
Alternate Continuity: Every major graphical leap in the series marks the start of a new continuity, or "Universe". 2D Universe: GTA 1, London 1961 and 1969, GTA 2 3D Universe: GTA III, Vice City, San Andreas, Advance, Liberty City Stories, Vice City Stories, Bully, Manhunt HD Universe: GTA IV, The Lost and Damned, The Ballad of Gay Tony, Chinatown Wars, GTA V & Online
 Grand Theft Auto (Video Game) / int_450c5a85
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Grand Theft Auto (Video Game) / int_450c5a85
 Grand Theft Auto (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Grand Theft Auto (Video Game) / int_4534a70b
comment
You All Look Familiar: Pedestrian variety in the 3D era titles was noticeably limited. As there were only a few pre-set models being used to occupy the world (only a few of which could be used at a time, depending on the locale), it was easy to run into two people with the exact same body type and clothing, especially in the case of gang members who had two or three different models at most. The HD era games downplay this by having more pedestrian models available and allowing each model to swap between accessories and outfit sets.
 Grand Theft Auto (Video Game) / int_4534a70b
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Grand Theft Auto (Video Game) / int_4534a70b
 Grand Theft Auto (Video Game) / int_4548e6d9
type
Innocent Bystander
 Grand Theft Auto (Video Game) / int_4548e6d9
comment
Also more or less averted in GTA 1 & 2. While you could withstand more punishment than the average Innocent Bystander, you were still relatively fragile and could often be instantly killed by explosions, long falls, fire or simply being run over.
 Grand Theft Auto (Video Game) / int_4548e6d9
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 Grand Theft Auto (Video Game) / int_454fd2d
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Bang, Bang, BANG
 Grand Theft Auto (Video Game) / int_454fd2d
comment
Bang, Bang, BANG: III and Vice City have pistols that make a loud "BANG!" when fired, though later games downplayed this by having the pistol make a higher-pitched "pop" sound when fired instead. Hand Cannons, such as the Python in Vice City and the Desert Eagle in IV, play it relatively straight.
 Grand Theft Auto (Video Game) / int_454fd2d
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Grand Theft Auto (Video Game) / int_454fd2d
 Grand Theft Auto (Video Game) / int_45cd286c
type
Corrupt Politician
 Grand Theft Auto (Video Game) / int_45cd286c
comment
Corrupt Politician: GTA loves to give us senators who dress up in women's clothing and have kinky sex, get caught on film, then murder their way out of scandal.
 Grand Theft Auto (Video Game) / int_45cd286c
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Grand Theft Auto (Video Game) / int_45cd286c
 Grand Theft Auto (Video Game) / int_4a4d6f7c
type
Comedic Sociopathy
 Grand Theft Auto (Video Game) / int_4a4d6f7c
comment
Comedic Sociopathy: The radio and television shows and in-game websites all depict the GTA world as an over-the-top whacky Crapsaccharine World to rival the likes of Futurama and South Park. This is rather jarring when compared to the (relatively) realistic behavior and human motivations of the characters you actually interact with in the game's cutscenes and storyline, at least in the later games in the series (San Andreas and GTA IV in particular).
 Grand Theft Auto (Video Game) / int_4a4d6f7c
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Grand Theft Auto (Video Game) / int_4a4d6f7c
 Grand Theft Auto (Video Game) / int_4a932556
type
Compilation Re-release
 Grand Theft Auto (Video Game) / int_4a932556
comment
Compilation Rerelease: The 2D-era games received a compilation re-release via Grand Theft Auto: The Classics Collection in 2004, bundling a Windows port of Grand Theft Auto 1, 2, and the London 1961 expansion for GTA1. The 3D-era games received a Double Pack in 2003 for the PlayStation 2 and Xbox that comes with III and Vice City together. This was later followed by Grand Theft Auto: The Trilogy collection which also included San Andreas in 2005 for the Xbox, 2006 for the PlayStation 2, 2009 for Windows, and 2010 for Macintosh. The side-games, Vice City Stories and Liberty City Stories later received a double pack of respective their PlayStation 2 port in 2009. Episodes from Liberty City was bundled with other Rockstar titles in 2012 for PlayStation 3 and Xbox 360 as Rockstar Games Collection: Edition 1, along with L.A. Noire, Red Dead Redemption, and Midnight Club: Los Angeles.
 Grand Theft Auto (Video Game) / int_4a932556
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Grand Theft Auto (Video Game) / int_4a932556
 Grand Theft Auto (Video Game) / int_4cf817e6
type
Fast-Food Nation
 Grand Theft Auto (Video Game) / int_4cf817e6
comment
Fast-Food Nation: In the series, most of the places you can get food are fast food places, hot dog vendors, or food trucks. (This makes sense as most players probably don't want to take a break from unfettered chaos for a fancy meal at a fancy restaurant.) The only exceptions to this are when the player is on a date or out with friends, then a diner or fancy restaurant is an option.
 Grand Theft Auto (Video Game) / int_4cf817e6
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Grand Theft Auto (Video Game) / int_4cf817e6
 Grand Theft Auto (Video Game) / int_4d45aa06
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Banana Republic
 Grand Theft Auto (Video Game) / int_4d45aa06
comment
The general gameplay more or less only works with a satirical distorted view that Rockstar submit its portrayal too, since the cities are portrayed to be as corrupt as a Banana Republic with suspects of multiple felonies buying their way out of murders with a slap on the wrist, an income system that doesn't punish you for losing your health (when American health care is incredibly expensive) and allowing a single individual to somehow learn how to drive multiple vehicles on land, sea and air which in real-life only few individuals ever accumulate the required knowledge to do so, leave alone the proficiency which allows for vehicle stunts as the games invites you to do.
 Grand Theft Auto (Video Game) / int_4d45aa06
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Grand Theft Auto (Video Game) / int_4d45aa06
 Grand Theft Auto (Video Game) / int_4da6ac
type
Rated M for Manly
 Grand Theft Auto (Video Game) / int_4da6ac
comment
Rated M for Manly: This is what the series is known for! Assaultive course language, graphic violence, drug use, criminal activity as incentive for rewards, it's like a troll was given free reign to make a game.
 Grand Theft Auto (Video Game) / int_4da6ac
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Grand Theft Auto (Video Game) / int_4da6ac
 Grand Theft Auto (Video Game) / int_4dd6313f
type
It's Always Spring
 Grand Theft Auto (Video Game) / int_4dd6313f
comment
It's Always Spring: Justified in Vice City by virtue of the fact that Miami is actually like this. Not so much in III though... San Andreas is a particularly egregious example. One mission has CJ going to Liberty City, where we see snow on the groundnote The first time snow would be seen in a GTA game, not to be seen again until GTA V, implying that it's winter at the time of this mission. Yet when he returns home, there's no snow anywhere, not even atop the state's highest mountain. Averted in IV, which takes place in October. All the clothes in the game are long-sleeved (mostly jackets and coats), the leaves on the trees have already turned, and there are times where you can see the characters' breath. A specific quote in The Ballad of Gay Tony puts the events of the games after October 3rd.
 Grand Theft Auto (Video Game) / int_4dd6313f
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 Grand Theft Auto (Video Game) / int_4f4372e9
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Early-Installment Weirdness
 Grand Theft Auto (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The first two games were 2D, played from an overhead camera. Also, the box art showing multiple images in a sort of "mosaic", from which the series is famous for, appeared for the first time in GTA III. The box art in previous games consisted in just one single image. The first game was brutally Nintendo Hard due to you being a One-Hit-Point Wonder and having limited lives while armor only protected you from three bullets. The first game is the only one you could also choose the character you want to play between a few avaliable and also change their names, instead of having the protagonist fixed to the plot. Also, there was women between the possible protagonists, making it the only game in the franchise which can have a female protagonist (if you don't count GTA Online). However, those choices don't affect the gameplay whatsoever. GTA: London 1969, the Expansion Pack for the first game, is the only one to be set in a real-world city rather than a fictionalized version of one. GTA 2 is probably the weirdest of them all. It is, to date, the only GTA game set in the future, specifically a zeerust-y Retro Universe that combined '50s-styled cars ("as if Havana got transported to the 21st Century", as the game's website describes it) with the aesthetics of '70s/'80s cyberpunk and dystopian sci-fi movies. On a gameplay level, it had a "respect" system where, instead of a linear story path, you could choose to do missions for one of the three gangs in each district in order to build your reputation with them, at the expense of your reputation with their rivals — a mechanic that no other GTA game followed up on. Andy Kelly, writing for PC Gamer, noted that, whereas later games (especially from Vice City onward) each had a very unified aesthetic from the art design to the music, GTA 2 was far more offbeat, disjointed, and anarchic in its presentation. GTA III still had many mechanics as a leftover from GTA 2 which were dropped in Vice City. For example, many of its collectibles (hidden packages, weapons, etc) were only available through jumping to high locations (in 2, the 2D view came with a lot of platforming), as opposed to the rest of the 3D-era games, where they're usually found in secluded places and corners, or occasionally through a car jump or aircraft. The overhead camera is also available as an option, the last game in which it would be so. The games up through Vice City (and the later Stories games) had "Rampages" giving you a free weapon and X time to destroy X cars/people. These were dropped in San Andreas and IV, though V brought them back as side-missions for Trevor, fewer in number but with introductory cutscenes and commentary on Trevor's part. In the early 3D Universe titles, San Andreas is mentioned and treated as though it were a single city (like in the original GTA, where it was a San Francisco expy). It wasn't until Grand Theft Auto: San Andreas that San Andreas became an entire state.
 Grand Theft Auto (Video Game) / int_4f4372e9
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 Grand Theft Auto (Video Game) / int_4fd28a9d
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Loads and Loads of Sidequests
 Grand Theft Auto (Video Game) / int_4fd28a9d
comment
Loads and Loads of Sidequests: The series in general, with its trademark Wide-Open Sandbox gameplay, falls into this. Grand Theft Auto: San Andreas is the biggest offender in this regard, as the story missions only count for a very limited percentage for the 100% Completion.
 Grand Theft Auto (Video Game) / int_4fd28a9d
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 Grand Theft Auto (Video Game) / int_50727f8d
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Death Is a Slap on the Wrist
 Grand Theft Auto (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: See Cardboard Prison, but replace "arrested" with "killed", and "police station" with "hospital" and the loss of your weapons. Except in IV, where that doesn't happen.
 Grand Theft Auto (Video Game) / int_50727f8d
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Grand Theft Auto (Video Game) / int_50727f8d
 Grand Theft Auto (Video Game) / int_515edb43
type
Fantasy Landmark Equivalent
 Grand Theft Auto (Video Game) / int_515edb43
comment
Fantasy Landmark Equivalent: The franchise has a parody of the Statue of Liberty called the Statue of Happiness that holds a coffee cup instead of a torch, and in Grand Theft Auto IV, the face appears to be modeled after Hillary Clinton.
 Grand Theft Auto (Video Game) / int_515edb43
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 Grand Theft Auto (Video Game) / int_52246caa
type
The Colored Cross
 Grand Theft Auto (Video Game) / int_52246caa
comment
The Colored Cross: From II until Vice City Stories, first aid kits were portrayed as red hearts that are occasionally placed within a circle. One exception is the Advance version where the kits are barely visible red crosses. The First Aid kits found in IV and V are green with a white cross on the side.
 Grand Theft Auto (Video Game) / int_52246caa
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 Grand Theft Auto (Video Game) / int_537dd8fe
type
Affably Evil
 Grand Theft Auto (Video Game) / int_537dd8fe
comment
Affably Evil: Almost all main playable protagonists tend to qualify as this. At best they are anti villains and A Lighter Shade of Black at worst.
 Grand Theft Auto (Video Game) / int_537dd8fe
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 Grand Theft Auto (Video Game) / int_548bd053
type
Guns Akimbo
 Grand Theft Auto (Video Game) / int_548bd053
comment
Guns Akimbo: In San Andreas, you can dual wield the standard pistol (although not the Desert Eagle or silenced variant), the sawed-off shotgun, and the standard sub-machine guns (but not the MP5) after you max out your skill with each respective weapon. Also appears in Chinatown Wars and GTA2 with the dual pistols.
 Grand Theft Auto (Video Game) / int_548bd053
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Grand Theft Auto (Video Game) / int_548bd053
 Grand Theft Auto (Video Game) / int_54e24bd
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Slo-Mo Big Air
 Grand Theft Auto (Video Game) / int_54e24bd
comment
Slo-Mo Big Air: In III and onward, this happens when you hit a stunt ramp at top speed. IV allows this at any moment, provided you're in the (nigh-unusable) cinematic camera.
 Grand Theft Auto (Video Game) / int_54e24bd
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Grand Theft Auto (Video Game) / int_54e24bd
 Grand Theft Auto (Video Game) / int_553c27bb
type
Sliding Scale of Silliness vs. Seriousness
 Grand Theft Auto (Video Game) / int_553c27bb
comment
Sliding Scale of Silliness vs. Seriousness: The series has gone up and down like a yo-yo. The first several games were pretty silly, GTA III crept a little towards the serious, Vice City was big silly fun, San Andreas mixed both to great effect and GTA IV was very serious and dark. The Lost and Damned became even darker and more depressing, while The Ballad of Gay Tony was more lighthearted. GTA V is centered on the economy and is a lighter shade of seriousness than IV.
 Grand Theft Auto (Video Game) / int_553c27bb
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Grand Theft Auto (Video Game) / int_553c27bb
 Grand Theft Auto (Video Game) / int_55501673
type
Crooks Are Better Armed
 Grand Theft Auto (Video Game) / int_55501673
comment
Crooks Are Better Armed: When you start out, the guns you have are laughable compared to the police (and in some games, getting in a cop car gets you a shotgun and ammo). Some missions are directly set up so there's an in-story reason to get more powerful weapons. By the end of the game, though, you have more bullets than there are enemies.
 Grand Theft Auto (Video Game) / int_55501673
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Grand Theft Auto (Video Game) / int_55501673
 Grand Theft Auto (Video Game) / int_55be8fcb
type
Oil Slick
 Grand Theft Auto (Video Game) / int_55be8fcb
comment
Oil Slick: Can be used in GTA2 by the player to cause any vehicle make a sharp left or right turn, often crashing into a wall.
 Grand Theft Auto (Video Game) / int_55be8fcb
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 Grand Theft Auto (Video Game) / int_55be8fcb
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Grand Theft Auto (Video Game) / int_55be8fcb
 Grand Theft Auto (Video Game) / int_5663a595
type
Adaptation-Induced Plot Hole
 Grand Theft Auto (Video Game) / int_5663a595
comment
Adaptation-Induced Plot Hole: The mobile ports of the 3D Era games change the FBI to the FIB to match the HD Era. The FBI is still mentioned, and the FBI Car is still called that.
 Grand Theft Auto (Video Game) / int_5663a595
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Grand Theft Auto (Video Game) / int_5663a595
 Grand Theft Auto (Video Game) / int_5730ba86
type
Pop the Tires
 Grand Theft Auto (Video Game) / int_5730ba86
comment
Pop the Tires: A possible tactic in the series since Grand Theft Auto: Vice City. In fact, Crazy-Prepared players might just preemptively take out the tires of stationary vehicles near the mission to prevent their opponents to escape by driving them.
 Grand Theft Auto (Video Game) / int_5730ba86
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Grand Theft Auto (Video Game) / int_5730ba86
 Grand Theft Auto (Video Game) / int_573b8452
type
Hollywood California
 Grand Theft Auto (Video Game) / int_573b8452
comment
Hollywood California: The state of San Andreas, with some Nevada mixed in for good measure.
 Grand Theft Auto (Video Game) / int_573b8452
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 Grand Theft Auto (Video Game) / int_577a8665
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EscapeConvenientBoat
 Grand Theft Auto (Video Game) / int_577a8665
comment
Escape Convenient Boat: Many, though the boats are rarely actually all that convenient. IV, however, plays this straight a couple of times.
 Grand Theft Auto (Video Game) / int_577a8665
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Grand Theft Auto (Video Game) / int_577a8665
 Grand Theft Auto (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Grand Theft Auto (Video Game) / int_57d43e40
comment
All its cities (Liberty City, Los Santos, Vice City) are Fantasy Counterpart Culture of New York, Los Angeles and Miami respectively but much, much smaller than the real thing, far easier to navigate but with just enough of the general feel and look of the real-world counterparts to give players a facsimile of the real thing. A common observation is how Los Santos doesn't have the notorious traffic of Los Angeles and no traffic jams, which obviously helps the central game mechanic but makes it less convincing as a simulation.
 Grand Theft Auto (Video Game) / int_57d43e40
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 Grand Theft Auto (Video Game) / int_588d766f
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BlackAndGreyMorality
 Grand Theft Auto (Video Game) / int_588d766f
comment
Black-and-Grey Morality: The good guys tend to be criminals and the bad guys tend to be even worse criminals.
 Grand Theft Auto (Video Game) / int_588d766f
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Grand Theft Auto (Video Game) / int_588d766f
 Grand Theft Auto (Video Game) / int_59907e4f
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Police Are Useless
 Grand Theft Auto (Video Game) / int_59907e4f
comment
Police Are Useless: You're certainly lucky they are. Gets hilarious if they manage to cause more destruction than you during chases. However, this is averted in V in the fact that they are very accurate, in addition to the fact that people have tested the police cruiser and found it faster than most supercars.
 Grand Theft Auto (Video Game) / int_59907e4f
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Grand Theft Auto (Video Game) / int_59907e4f
 Grand Theft Auto (Video Game) / int_5b0e3d8a
type
Non-Linear Sequel
 Grand Theft Auto (Video Game) / int_5b0e3d8a
comment
Non-Linear Sequel: The first game in the GTA III canon to be released was chronologically the last game in the series, while the last game in that canon, Vice City Stories, was chronologically the first.
 Grand Theft Auto (Video Game) / int_5b0e3d8a
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 Grand Theft Auto (Video Game) / int_5b58b42b
type
Ominous Legal Phrase Title
 Grand Theft Auto (Video Game) / int_5b58b42b
comment
Ominous Legal Phrase Title: The series is named after a term for carjacking - which you will be doing a whole lot of in these games.
 Grand Theft Auto (Video Game) / int_5b58b42b
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 Grand Theft Auto (Video Game) / int_5c2aea32
type
Hot Pursuit
 Grand Theft Auto (Video Game) / int_5c2aea32
comment
Hot Pursuit: The police can start hunting you down for simple misdemeanors such as tapping the side of one of their patrol cars while driving, which can turn into a full-blown chase if you escalate in kind.
 Grand Theft Auto (Video Game) / int_5c2aea32
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Grand Theft Auto (Video Game) / int_5c2aea32
 Grand Theft Auto (Video Game) / int_5caef4ca
type
Chainsaw Good
 Grand Theft Auto (Video Game) / int_5caef4ca
comment
Chainsaw Good: The chainsaw in Vice City is a one-hit kill weapon, limited only by the fact that the player can't run while wielding it. The chainsaw in San Andreas is slightly less powerful, but still incredibly deadly. Grand Theft Auto: Chinatown Wars gets rid of the speed limitation, making for maximum "split tiny tiny people in half" carnage.
 Grand Theft Auto (Video Game) / int_5caef4ca
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Grand Theft Auto (Video Game) / int_5caef4ca
 Grand Theft Auto (Video Game) / int_62259825
type
Nintendo Hard
 Grand Theft Auto (Video Game) / int_62259825
comment
The first game was brutally Nintendo Hard due to you being a One-Hit-Point Wonder and having limited lives while armor only protected you from three bullets.
 Grand Theft Auto (Video Game) / int_62259825
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1.0
 Grand Theft Auto (Video Game) / int_62259825
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_62259825
 Grand Theft Auto (Video Game) / int_62f74908
type
Road Block
 Grand Theft Auto (Video Game) / int_62f74908
comment
Road Block: This can be found in some games, mainly Vice City (where the roads are closed due to an hurricane threat), San Andreas (where the roads are blocked due to an earthquake some time prior to the game events that has destroyed most bridges), and IV (where the bridges are closed due to an ongoing terrorism threat). In Vice City, it serves as an effective Broken Bridge, but in the latter two, since your character can swim, there's also a Border Patrol in the shape of a wanted level whenever you leaved the unlocked area. The police will also set up road blocks at three-star wanted levels and higher to try and slow you down.
 Grand Theft Auto (Video Game) / int_62f74908
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1.0
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_62f74908
 Grand Theft Auto (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Grand Theft Auto (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: GTA2 was the only game to avert this. There, if you killed members of a particular gang while free roaming, your respect with them will go down, and eventually they will stop giving you missions and start shooting you on sight. In every other game, you can kill a hundred members of a gang, and then take a mission from them five seconds later.
 Grand Theft Auto (Video Game) / int_6320eced
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1.0
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_6320eced
 Grand Theft Auto (Video Game) / int_657bb751
type
The Yardies
 Grand Theft Auto (Video Game) / int_657bb751
comment
III and LCS have The Yardies existing in the New York pastiche of Liberty City, despite being a primarily British criminal trope.
 Grand Theft Auto (Video Game) / int_657bb751
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_657bb751
featureConfidence
1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_657bb751
 Grand Theft Auto (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Grand Theft Auto (Video Game) / int_681077c5
comment
Wide-Open Sandbox: While not the Trope Maker, it is the Trope Codifier, to the point where the term "GTA clone" or "GTA meets X" was used to describe any open-world game in the early-mid '00s (much like "Doom clone" for first-person shooters in The '90s).
 Grand Theft Auto (Video Game) / int_681077c5
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_681077c5
featureConfidence
1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_681077c5
 Grand Theft Auto (Video Game) / int_68da6712
type
Canon Welding
 Grand Theft Auto (Video Game) / int_68da6712
comment
Canon Welding: Two other Rockstar games, Bully and Manhunt are set in the same continuity as the 3D Universe. Locations from both games also exist in the HD Universe.
 Grand Theft Auto (Video Game) / int_68da6712
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_68da6712
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_68da6712
 Grand Theft Auto (Video Game) / int_69655022
type
Gigantic Moon
 Grand Theft Auto (Video Game) / int_69655022
comment
Gigantic Moon: In the 3D era games, there's an Easter Egg where, if you shoot the moon with a sniper rifle, it grows larger and larger until, after 5-6 shots, it reverts to its normal size.
 Grand Theft Auto (Video Game) / int_69655022
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_69655022
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_69655022
 Grand Theft Auto (Video Game) / int_6aace27c
type
Take Over the City
 Grand Theft Auto (Video Game) / int_6aace27c
comment
Take Over the City: In each game you're defeating every possible opposing faction. Though Tommy Vercetti in Vice City is perhaps the straightest example of actively aiming for this goal.
 Grand Theft Auto (Video Game) / int_6aace27c
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_6aace27c
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_6aace27c
 Grand Theft Auto (Video Game) / int_6cbcd596
type
Gangbangers
 Grand Theft Auto (Video Game) / int_6cbcd596
comment
Gangbangers: While your archetypical 'bangers are present, organized crime isn't treated as particularly different. As such, Claude and Niko are the only protagonists not affiliated with any one gang throughout their game.
 Grand Theft Auto (Video Game) / int_6cbcd596
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_6cbcd596
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_6cbcd596
 Grand Theft Auto (Video Game) / int_6d7026fa
type
Punny Name
 Grand Theft Auto (Video Game) / int_6d7026fa
comment
Punny Name: The series is loaded with places and vehicles which have names that are thinly veiled terms relating to sex. The tw@ internet cafe, Sanchez dirtbike, Camel's Toe casino...
 Grand Theft Auto (Video Game) / int_6d7026fa
featureApplicability
1.0
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_6d7026fa
 Grand Theft Auto (Video Game) / int_6d7bc0f
type
Fake Band
 Grand Theft Auto (Video Game) / int_6d7bc0f
comment
Fake Band: They take up most of the radio airtime on I and II but get less prominent as the series progresses, consigned to two stations in III and LCS, and just four bands in Vice City though one of them plays a part in the storyline. Some of these bands make cameos in IV and V, chiefly as in-game CD props or ringtones.
 Grand Theft Auto (Video Game) / int_6d7bc0f
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_6d7bc0f
featureConfidence
1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_6d7bc0f
 Grand Theft Auto (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Grand Theft Auto (Video Game) / int_6de71c57
comment
Disc-One Final Boss: There are quite a few of these in the series. Grand Theft Auto III: Salvatore Leone Grand Theft Auto: Vice City: Ricardo Diaz Grand Theft Auto: Liberty City Stories: Vincenzo Cilli Grand Theft Auto: Vice City Stories: Marty Jay Williams Grand Theft Auto IV: Mikhail Faustin and Dimitri in the Revenge ending Grand Theft Auto V: Martin Madrazo
 Grand Theft Auto (Video Game) / int_6de71c57
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1.0
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_6de71c57
 Grand Theft Auto (Video Game) / int_6e95f5c1
type
Nutritional Nightmare
 Grand Theft Auto (Video Game) / int_6e95f5c1
comment
Nutritional Nightmare: The food in the game is incredibly unhealthy across the board, as befitting a parody of modern overstuffed America. In particular, Cluckin Bell cheerfully admits that they use growth hormones on top of factory farming to maximize production because "at least we no longer had to slip in a rat", Burger Shot stands out as openly advertising a 6 pound burger designed to give you a heart attack, while in V, the Ego Chaser energy bar has over 20,000 calories.
 Grand Theft Auto (Video Game) / int_6e95f5c1
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1.0
 Grand Theft Auto (Video Game) / int_6e95f5c1
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_6e95f5c1
 Grand Theft Auto (Video Game) / int_722171e7
type
Straw Character
 Grand Theft Auto (Video Game) / int_722171e7
comment
Straw Character: Much like South Park and The Howard Stern Show, Rockstar loves to mock activists on every corner of the political spectrum, left and right, often from a cynical, broadly libertarian standpoint — and even libertarian causes aren't safe.note GTA V was quite unsympathetic towards New Atheists and pro-marijuana activists, for instance. It's probably easier to name a political position, other than a generic defense of freedom of speech, that they haven't made fun of.
 Grand Theft Auto (Video Game) / int_722171e7
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_722171e7
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_722171e7
 Grand Theft Auto (Video Game) / int_744e3311
type
Police Brutality
 Grand Theft Auto (Video Game) / int_744e3311
comment
Police Brutality: Even without a wanted level, police would rather run you over instead of braking if you're in their way.
 Grand Theft Auto (Video Game) / int_744e3311
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_744e3311
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_744e3311
 Grand Theft Auto (Video Game) / int_74a7d2d
type
Creator's Culture Carryover
 Grand Theft Auto (Video Game) / int_74a7d2d
comment
Creator's Culture Carryover: III and LCS have The Yardies existing in the New York pastiche of Liberty City, despite being a primarily British criminal trope. The games have signs reading "Maximum headroom X meters", while the American phrasing would be "Maximum clearance". In V, the pop music station Non Stop Pop FM features tracks by Mis-Teeq, N Joi, Modjo, and All Saints, all of whom were successful in the UK but fairly unknown in the US, despite the station being based in a pastiche of Los Angeles. The first Updated Re-release for V updated the traffic to include cars from the first year of Online updates. This includes the Pigalle, which is based on the Citroën SM which was mostly sold outside America, has a Europe-styled plate, and yet is extremely common to find on the streets of Los Santos.
 Grand Theft Auto (Video Game) / int_74a7d2d
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1.0
 Grand Theft Auto (Video Game) / int_74a7d2d
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_74a7d2d
 Grand Theft Auto (Video Game) / int_753cdedd
type
Third Is 3D
 Grand Theft Auto (Video Game) / int_753cdedd
comment
Third Is 3D: III was the first in the series to feature three-dimensional camera angles, as opposed to the top-down angle of previous titles.
 Grand Theft Auto (Video Game) / int_753cdedd
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_753cdedd
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_753cdedd
 Grand Theft Auto (Video Game) / int_784a71d0
type
Crime of Self-Defense
 Grand Theft Auto (Video Game) / int_784a71d0
comment
Crime of Self-Defense: Generally, it doesn't matter who starts a gunfight - if the cops see you shooting someone, they will always start blasting you. Various possible justifications include the protagonists not excercising their legal duty to retreat (the Liberty City protagonists), the police being corrupt and in cahoots with the hostile gangs (San Andreas), or just plain not being able to tell on the spot who started it and deciding to shoot first and ask questions later.
 Grand Theft Auto (Video Game) / int_784a71d0
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1.0
 Grand Theft Auto (Video Game) / int_784a71d0
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_784a71d0
 Grand Theft Auto (Video Game) / int_79aa292e
type
Car Chase Shoot-Out
 Grand Theft Auto (Video Game) / int_79aa292e
comment
Car Chase Shoot-Out: Utilized in several missions, with either the player character or a NPC companion taking aim at other vehicles during a chase. From IV onwards, this can also occur during any free-roam police chase, as the cops will open fire from their vehicles at higher wanted levels and the player can respond in kind.
 Grand Theft Auto (Video Game) / int_79aa292e
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_79aa292e
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_79aa292e
 Grand Theft Auto (Video Game) / int_7a199cc7
type
Rocket Jump
 Grand Theft Auto (Video Game) / int_7a199cc7
comment
Rocket Jump: The "Rhino boost" in III, Vice City, and the Stories games is a variation on this. When driving the Rhino tank, you can turn the turret around so that it is pointed behind you. The recoil created by firing the cannon provides you with a speed boost, which easily turns one of the slowest vehicles in the game into one of the fastest. Combine that with the fact that any vehicle that the Rhino so much as bumps into explodes, as well as the vehicle's Nigh Invulnerablity (it takes innumerable rocket hits to finally destroy it), and the Rhino practically becomes a Game-Breaker. San Andreas nerfed this ability, though it came back in the later Stories games.
 Grand Theft Auto (Video Game) / int_7a199cc7
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_7a199cc7
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_7a199cc7
 Grand Theft Auto (Video Game) / int_7a265daa
type
Eagleland
 Grand Theft Auto (Video Game) / int_7a265daa
comment
Eagleland: The setting of every GTA game, with the exception of the London expansions for the original. Played as Type 2, without exception.
 Grand Theft Auto (Video Game) / int_7a265daa
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_7a265daa
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_7a265daa
 Grand Theft Auto (Video Game) / int_7a6e47f6
type
Instant Emergency Response
 Grand Theft Auto (Video Game) / int_7a6e47f6
comment
Instant Emergency Response: A recurring element of the series. The police can descend on your position mere seconds after you obtain a wanted level, and paramedics and firefighters tend to arrive at the location of a murdered pedestrian or fire in a similarly punctual manner. In IV onwards, you can use your phone to call 911 and summon the emergency service of your choosing, even in the absence of an actual emergency, and they'll likewise pull up not too long after you finish the call.
 Grand Theft Auto (Video Game) / int_7a6e47f6
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_7a6e47f6
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_7a6e47f6
 Grand Theft Auto (Video Game) / int_7e8a8eac
type
Body Armor as Hit Points
 Grand Theft Auto (Video Game) / int_7e8a8eac
comment
Body Armor as Hit Points: Played straight for much of the series. Though averted in San Andreas and even more so in IV: in the former, damage from falls and suffocation while submerged in water bypass armor; the latter applies this to damage from melee attacks and being run down by vehicles or heavy objects as well.
 Grand Theft Auto (Video Game) / int_7e8a8eac
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-1.0
 Grand Theft Auto (Video Game) / int_7e8a8eac
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_7e8a8eac
 Grand Theft Auto (Video Game) / int_7fd142ef
type
Shared Universe
 Grand Theft Auto (Video Game) / int_7fd142ef
comment
Shared Universe: Both the 3D and HD Universes make multiple references to Bullworth Academy and Carcer City. Both of the games these locations originate from take place in the 3D Universe.
 Grand Theft Auto (Video Game) / int_7fd142ef
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_7fd142ef
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_7fd142ef
 Grand Theft Auto (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Grand Theft Auto (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: A minor character in the original GTA, Samuel Deever, was arrested for suspected cannibalism during a stakeout, urinating on a superior officer's desk, theft of impounded narcotics, malicious wounding of fellow officer on five separate counts, incestuous practices, sexual harassment, reporting for duty under the influence of alcohol, kidnapping, alleged sodomy of a superior officer and enjoying all of the Police Academy movies.
 Grand Theft Auto (Video Game) / int_808cbaeb
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_808cbaeb
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_808cbaeb
 Grand Theft Auto (Video Game) / int_8103b995
type
Post-9/11 Terrorism Movie
 Grand Theft Auto (Video Game) / int_8103b995
comment
Post-9/11 Terrorism Movie: Grand Theft Auto IV, of all games. It's set in a fictionalized pastiche of New York City in The 2000s, and heavily mines the post-9/11 mood of the city for both its story and its satire. In GTA IV, elements of the War on Terror and the neoconservative/jingoistic political climate of the Bush era are very much present in the game's storyline here and there. In fact, the theme of terrorism plays a significant role in the game's narrative. For instance, when working for the U.L. Paper contact, you have to confront literal Russian terrorists. One mission even requires you to dispose of a North Korean mob boss who counterfeits dollars and directly serves the interests of North Korea. The reason you have to eliminate him? Because you have to serve the interests of the U.S., and what he's doing isn't good for the economy. Dimitri Rascalov himself, the Big Bad of the entire story, is treated as a high-profile national threat, even going so far as to commit acts that could very well be classified as narco-terrorism, such as launching a large-scale nation-wide cocaine operation that threatens to destabilize the nation and orchestrating an attack on a senator's convoy to silence his campaign. As with the previous game, the War on Terror plays a significant role in some portions of Grand Theft Auto V. Merryweather Security went from a small-time security firm to a full-on private military company thanks to making bloody profits on conflicts in the Middle East, and are now one of the most powerful entities in the United States. The FIB and IAA both exhibit paranoia and fear akin to their real-life counterparts over Islamic terrorism, and Weazel News is quick to report on any potential un-American activities or threats. Many of the in-universe politicians cite an end to the War on Terror, either peacefully or through evermore security and policing, as their campaign qualities. This makes a lot of sense and reflects the time quite well, considering that GTA V is set in The New '10s during the Obama era, a period when the first signs of the Pyrrhic Victory of the War on Terror in Iraq were observed, and the war was becoming increasingly unpopular worldwide. This negativity is vividly reflected in the Cold-Blooded Torture mission, where you are the interrogator.
 Grand Theft Auto (Video Game) / int_8103b995
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1.0
 Grand Theft Auto (Video Game) / int_8103b995
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_8103b995
 Grand Theft Auto (Video Game) / int_8271663b
type
Suspicious Ski Mask
 Grand Theft Auto (Video Game) / int_8271663b
comment
Suspicious Ski Mask Grand Theft Auto: San Andreas: Carl wears this during the burglary side missions. Grand Theft Auto: Vice City Stories: An outfit including this mask known as the "Hood Outfit" is unlockable by owning a high roller robbery empire building. Grand Theft Auto IV: Niko Belic, Patrick Mcreary, Derrick Mcreary, and Michael Keane wear these during the "Three Leaf Clover" mission. The mask is then unlockable after the mission is complete. Grand Theft Auto V: Michael De Santa, Trevor Phillips, and Brad wear these during the opening bank robbery. They are then used again by Michael, Trevor, and the third gunman during the Paleto Score. Michael, Franklin, and the third gunman will also wear this if the player selects the roof entry approach for the bureau raid. Several variations of this mask are available for purchase to equip with either Michael, Franklin, or Trevor. An even wider variety you can equip to your customizable player character are available in online mode.
 Grand Theft Auto (Video Game) / int_8271663b
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1.0
 Grand Theft Auto (Video Game) / int_8271663b
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_8271663b
 Grand Theft Auto (Video Game) / int_8361df5
type
Fauxrrari
 Grand Theft Auto (Video Game) / int_8361df5
comment
Fauxrrari: Given the violent nature of the game, it would be unlikely for real-world automobile companies to grant licences to Rockstar for use in GTA, so fictional substitutes such as the "Huntley", a parody of the Land Rover Discovery in San Andreas, to name one, make up for the lack of actual marques. Naturally, some of the most common mods for the games are those that replace the vehicles with their real-life counterparts.
 Grand Theft Auto (Video Game) / int_8361df5
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_8361df5
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_8361df5
 Grand Theft Auto (Video Game) / int_8391b1c7
type
Artistic License – Law
 Grand Theft Auto (Video Game) / int_8391b1c7
comment
Artistic License – Law: Oh, quite a bit of it. The most notable being that as you are driving down the streets causing many fender benders as you weave through traffic the police don't react or pull you over unless you actually hit their car. Evidently "Leaving the scene of an accident" isn't against the law in this universe, but the reason this is the case is that you would spend the entire game evading police for hit and run rather than playing. Also, the police don't seem that interested in you speeding excessively, running red lights, making illegal U-turns, or driving on the wrong side of the street. Or on the pavement.
 Grand Theft Auto (Video Game) / int_8391b1c7
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1.0
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_8391b1c7
 Grand Theft Auto (Video Game) / int_8410bf3b
type
Quad Damage
 Grand Theft Auto (Video Game) / int_8410bf3b
comment
Quad Damage: Prevalent in early games. 1 has the Speed Up power-up, 2 has the Double Damage, Fast Reload, Invisibility and ElectroFingers power-ups (alongside the "Invulnerability*" power-up), and III and Vice City has the adrenaline pill which slows down time and make melee attacks ultra-powerful. For V, trigger Trevor's special ability to increase your damage tolerance while dealing a lot more to your foes.
 Grand Theft Auto (Video Game) / int_8410bf3b
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1.0
 Grand Theft Auto (Video Game) / int_8410bf3b
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_8410bf3b
 Grand Theft Auto (Video Game) / int_84702256
type
Combat Cue Stick
 Grand Theft Auto (Video Game) / int_84702256
comment
Combat Cue Stick: A pool cue is available as a melee weapon in Grand Theft Auto: San Andreas, Grand Theft Auto IV: The Lost and Damned, and Grand Theft Auto V's Online Mode.
 Grand Theft Auto (Video Game) / int_84702256
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_84702256
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_84702256
 Grand Theft Auto (Video Game) / int_848153ef
type
Viva Las Vegas!
 Grand Theft Auto (Video Game) / int_848153ef
comment
Viva Las Vegas!: The city of Las Venturas in San Andreas is all about this trope, with most of the missions revolving around the Triad-run Four Dragons Casino and the Mafia-run Caligula's Palace.
 Grand Theft Auto (Video Game) / int_848153ef
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1.0
 Grand Theft Auto (Video Game) / int_848153ef
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_848153ef
 Grand Theft Auto (Video Game) / int_85bd6357
type
Conveniently Empty Roads
 Grand Theft Auto (Video Game) / int_85bd6357
comment
Conveniently Empty Roads: Downplayed during certain missions in the series. In order to allow scripted events to play out more smoothly, there is typically less traffic on the road during most missions than there is on those same roads during free roam. While helpful during the driving sequences, this can actually be a hindrance if the mission later calls for, for example, stealing a car to escape the authorities.
 Grand Theft Auto (Video Game) / int_85bd6357
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1.0
 Grand Theft Auto (Video Game) / int_85bd6357
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_85bd6357
 Grand Theft Auto (Video Game) / int_86af7ab0
type
Badass Biker
 Grand Theft Auto (Video Game) / int_86af7ab0
comment
The Lost and Damned has an anonymous Badass Biker girl situated to the right of Johnny.
 Grand Theft Auto (Video Game) / int_86af7ab0
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_86af7ab0
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_86af7ab0
 Grand Theft Auto (Video Game) / int_87629455
type
No Communities Were Harmed
 Grand Theft Auto (Video Game) / int_87629455
comment
No Communities Were Harmed: New York is called Liberty City, New Jersey becomes Alderney, Miami becomes Vice City, Los Angeles becomes Los Santos, San Francisco becomes San Fierro, Las Vegas becomes Las Venturas, and California becomes San Andreas. GTA III's Liberty City is loosely based in New York City, but includes elements of other American cities such as Los Angeles, Chicago, and Detroit, among others.
 Grand Theft Auto (Video Game) / int_87629455
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1.0
 Grand Theft Auto (Video Game) / int_87629455
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Grand Theft Auto (Video Game) / int_87629455
 Grand Theft Auto (Video Game) / int_880cb529
type
Optional Traffic Laws
 Grand Theft Auto (Video Game) / int_880cb529
comment
Optional Traffic Laws: One of the signature feature of the game is that cops will pretty much ignore any and all traffic or automobile-related violations except for hit and run or hitting their car.
 Grand Theft Auto (Video Game) / int_880cb529
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1.0
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Grand Theft Auto (Video Game) / int_880cb529
 Grand Theft Auto (Video Game) / int_8966382e
type
Bank Robbery
 Grand Theft Auto (Video Game) / int_8966382e
comment
Bank Robbery: Occurs in every game since III. The prologue of III is set up by a bank robbery gone bad, and you act as a getaway driver for the Mafia after one in a mission. Vice City has a major one, as the culmination of a lengthy questline. San Andreas has CJ committing a string of robberies with Catalina, one of which is in a bank, as well as robbing a casino in a Shout-Out to Ocean's Eleven. IV has the iconic Heat-esque Bank of Liberty heist. Plays a big part in V, where the player can make a number of decisions about carrying out the job and split the workload between any of the three playable characters as is demanded by swapping between them freely.
 Grand Theft Auto (Video Game) / int_8966382e
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1.0
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Grand Theft Auto (Video Game) / int_8966382e
 Grand Theft Auto (Video Game) / int_898ff050
type
Villain Protagonist
 Grand Theft Auto (Video Game) / int_898ff050
comment
Villain Protagonist: One of the main reasons for the series' original controversy. In later games, however, Rockstar began to favour anti-heroes.
 Grand Theft Auto (Video Game) / int_898ff050
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1.0
 Grand Theft Auto (Video Game) / int_898ff050
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Grand Theft Auto (Video Game) / int_898ff050
 Grand Theft Auto (Video Game) / int_8a07e085
type
Denser and Wackier
 Grand Theft Auto (Video Game) / int_8a07e085
comment
Denser and Wackier: Zig-zagged throughout the series. It began as a rather subdued criminal to-power story in the 2D games and III, with an 80's soundtrack and more complex plots in Vice City; but really took off in San Andreas with crazy conspiracy theories all over, raiding an Area 51 expy with a freaking jetpack to boot, RC planes being used (albeit quite poorly), a heist on a full-blown casino; and even more. IV on the other hand went for a more realistic and darker path, but V takes things to back to a wackier state with more conspiracy theories with Bigfoot and aliens becoming realized, complex plots of heists; among more madness!
 Grand Theft Auto (Video Game) / int_8a07e085
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1.0
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Grand Theft Auto (Video Game) / int_8a07e085
 Grand Theft Auto (Video Game) / int_8a295a46
type
Cool Car
 Grand Theft Auto (Video Game) / int_8a295a46
comment
Cool Car: Several varieties in all games, just waiting to be stolen.
 Grand Theft Auto (Video Game) / int_8a295a46
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_8a295a46
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1.0
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Grand Theft Auto (Video Game) / int_8a295a46
 Grand Theft Auto (Video Game) / int_8ae880f7
type
Deconstruction
 Grand Theft Auto (Video Game) / int_8ae880f7
comment
Deconstructed in V, however. The wealthy and affluent Michael is living a pretty clean life in Rockford Hills, while his dingy and strung-out partner Trevor is a drug addict living out of a dilapidated trailer in the middle of nowhere.
 Grand Theft Auto (Video Game) / int_8ae880f7
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1.0
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Grand Theft Auto (Video Game) / int_8ae880f7
 Grand Theft Auto (Video Game) / int_8c3dc1b5
type
Video Game Time
 Grand Theft Auto (Video Game) / int_8c3dc1b5
comment
Video Game Time: There's a timescale for days and nights and the passage of time in later games, but for timed missions they revert to timing with real time so they give you three minutes to drive to such and such place and this three minutes takes the equivalent of three hours.
 Grand Theft Auto (Video Game) / int_8c3dc1b5
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1.0
 Grand Theft Auto (Video Game) / int_8c3dc1b5
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Grand Theft Auto (Video Game) / int_8c3dc1b5
 Grand Theft Auto (Video Game) / int_8c99369f
type
Sliding Scale of Realistic vs. Fantastic
 Grand Theft Auto (Video Game) / int_8c99369f
comment
Sliding Scale of Realistic vs. Fantastic: Generally on the "Unrealistic" end of the scale, though Grand Theft Auto: Vice City and Grand Theft Auto V have enough supernatural weirdness to put it in the "Unusual" tier.
 Grand Theft Auto (Video Game) / int_8c99369f
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1.0
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Grand Theft Auto (Video Game) / int_8c99369f
 Grand Theft Auto (Video Game) / int_940a5958
type
Artificial Stupidity
 Grand Theft Auto (Video Game) / int_940a5958
comment
Artificial Stupidity: The civilian AI will attempt to dive out of the way should you try to run them over with a car, but most of the time, they will dive into your path, getting themselves killed and getting the cops pissed off if they happen to see the unintentional act.
 Grand Theft Auto (Video Game) / int_940a5958
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1.0
 Grand Theft Auto (Video Game) / int_940a5958
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Grand Theft Auto (Video Game) / int_940a5958
 Grand Theft Auto (Video Game) / int_94680696
type
Shaped Like Itself
 Grand Theft Auto (Video Game) / int_94680696
comment
Played straight in the HD Universe games, which sees generic names applied to all weapons. The AK-47 is aptly named "Assault Rifle", while hilariously, the M4 is called "Carbine Rifle".
 Grand Theft Auto (Video Game) / int_94680696
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1.0
 Grand Theft Auto (Video Game) / int_94680696
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_94680696
 Grand Theft Auto (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Grand Theft Auto (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: The games have different control schemes depending on the system. IV makes it even worse with the change in the driving system.
 Grand Theft Auto (Video Game) / int_963086ce
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_963086ce
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_963086ce
 Grand Theft Auto (Video Game) / int_970c790a
type
Big Bad
 Grand Theft Auto (Video Game) / int_970c790a
comment
Big Bad: They pop up regulary in the games. Grand Theft Auto 2: The Zaibatsu Corporation. Grand Theft Auto III: Catalina. Grand Theft Auto: Vice City: Sonny Forelli. Grand Theft Auto: San Andreas: Frank Tenpenny and Big Smoke. Grand Theft Auto Advance: Vinnie and King Courtney. Grand Theft Auto: Liberty City Stories: Massimo Torini. Grand Theft Auto: Vice City Stories: Jerry Martinez and the Mendez Brothers. Grand Theft Auto IV: Dimitri Rascalov, who is responsible for almost all the major conflicts in the game. If you choose the Revenge Ending, Jimmy Pegorino becomes the Big Bad and Final Boss. Grand Theft Auto IV: The Lost and Damned: Billy Grey. Grand Theft Auto IV: The Ballad of Gay Tony: Ray Bulgarin. Grand Theft Auto: Chinatown Wars: Wu "Kenny" Lee. Grand Theft Auto V: Devin Weston and Steve Haines.
 Grand Theft Auto (Video Game) / int_970c790a
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1.0
 Grand Theft Auto (Video Game) / int_970c790a
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_970c790a
 Grand Theft Auto (Video Game) / int_978937d6
type
Brand X
 Grand Theft Auto (Video Game) / int_978937d6
comment
Brand X: Played for laughs — in keeping with the game's satirical tone, there are parodies of just about every consumer product in America, from fast food to sneakers to friending networks, and almost all of them have Double Entendre names. To list them all would require a separate page, since they number in the hundreds.
 Grand Theft Auto (Video Game) / int_978937d6
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1.0
 Grand Theft Auto (Video Game) / int_978937d6
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_978937d6
 Grand Theft Auto (Video Game) / int_985f0a0f
type
Production Throwback
 Grand Theft Auto (Video Game) / int_985f0a0f
comment
Production Throwback: The signature "comic panel" cover art since III requires no introduction. Less known is the equivalently long-running practice of featuring a helicopter on the upper left panel, a tradition which Chinatown Wars' cover art has only recently broken out of (The Lost and Damned's group shot is exempted, and Advance doesn't count).
 Grand Theft Auto (Video Game) / int_985f0a0f
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1.0
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Grand Theft Auto (Video Game) / int_985f0a0f
 Grand Theft Auto (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Grand Theft Auto (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The "Rhino boost" from the 3D era gamesnote Except San Andreas, where it didn't work due to the different handling for the Rhino tank allowed you to get a speed boost while driving the Rhino tank by turning the turret around so it faced behind you, then firing it and allowing the recoil to propel you forward (similar to a Rocket Jump). This turned the Rhino from one of the slowest vehicles in the game to one of the fastest... which, when compounded with its already terrible handling, made it nearly impossible to control. But damn if it isn't awesome propelling the Nigh-Invulnerable wrecking ball that is the Rhino straight into traffic at a speed to rival the Infernus using the power of a tank cannon. This is especially true in Vice City and VCS, where the long boulevards mean you can cross half the map doing this.
 Grand Theft Auto (Video Game) / int_9b9397bb
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1.0
 Grand Theft Auto (Video Game) / int_9b9397bb
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_9b9397bb
 Grand Theft Auto (Video Game) / int_9c495599
type
Hide Your Children
 Grand Theft Auto (Video Game) / int_9c495599
comment
Hide Your Children: For obvious reasons, children under the age of 18 are very few and far between in the GTA games, only showing up as story characters (like Louise's infant daughter in Vice City Stories and Tracey in V) — and even then, they're rare. This is also a recommendation for when you're playing the game. There were meant to be children and even school buses◊ in GTA III, but they were dropped when the production was delayed after 9/11.
 Grand Theft Auto (Video Game) / int_9c495599
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Grand Theft Auto (Video Game) / int_9c495599
 Grand Theft Auto (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Grand Theft Auto (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: See Hammerspace.
 Grand Theft Auto (Video Game) / int_9c7e3137
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1.0
 Grand Theft Auto (Video Game) / int_9c7e3137
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1.0
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Grand Theft Auto (Video Game) / int_9c7e3137
 Grand Theft Auto (Video Game) / int_9d17b859
type
Made of Iron
 Grand Theft Auto (Video Game) / int_9d17b859
comment
Made of Iron: The final boss of San Andreas, Big Smoke, takes several dozen assault rifle bullets to the face to kill and serves as a traditional boss fight (complete with health bar) in a game series which has generally avoided such conventions. In contrast, the final shootouts against Lance Vance and Sonny Forelli in Vice City, Sgt. Martinez and Diego Mendez in Vice City Stories, and Dimitri Rascalov or Jimmy Pegorino in GTA 4 were against reasonably realistic opponents, who had somewhat more health than standard mooks, but who still went down after a second or so of concentrated gunfire. In the case of Big Smoke, it's justified due to him snorting crack before you run into him, thus he wouldn't feel anything unless his body completely gives out. The body armor he wears also makes the trope more true. Most of the player characters also fall into this. Tommy Vercetti, for example, could jump out the 30th floor of a high-rise office building and live. The main exception is Niko, who, in keeping with IV's increased realism, can't survive falls greater than a couple of stories, and gets cut down by gunfire fairly quickly. Also more or less averted in GTA 1 & 2. While you could withstand more punishment than the average Innocent Bystander, you were still relatively fragile and could often be instantly killed by explosions, long falls, fire or simply being run over. Trevor in GTA V is this when using his special ability.
 Grand Theft Auto (Video Game) / int_9d17b859
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Grand Theft Auto (Video Game) / int_9d17b859
 Grand Theft Auto (Video Game) / int_9dab0a6e
type
Continuity Nod
 Grand Theft Auto (Video Game) / int_9dab0a6e
comment
Continuity Nod: Tons. Some of the radio DJs alone have their own stories spanning multiple games.
 Grand Theft Auto (Video Game) / int_9dab0a6e
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1.0
 Grand Theft Auto (Video Game) / int_9dab0a6e
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Grand Theft Auto (Video Game) / int_9dab0a6e
 Grand Theft Auto (Video Game) / int_9e943076
type
One-Man Army
 Grand Theft Auto (Video Game) / int_9e943076
comment
One-Man Army: Basically, each protagonist of the Grand Theft Auto series is the closest thing one could call an unstoppable killing machine that destroys everything in its path, perfectly capable of annihilating an entire criminal organization if they set their mind to it. Occasionally lampshaded by some characters:
 Grand Theft Auto (Video Game) / int_9e943076
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_9e943076
 Grand Theft Auto (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Grand Theft Auto (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: At a rate of one minute per second in the GTA III canon games, and at one minute per two seconds in IV.
 Grand Theft Auto (Video Game) / int_9f93adcd
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1.0
 Grand Theft Auto (Video Game) / int_9f93adcd
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_9f93adcd
 Grand Theft Auto (Video Game) / int_9fb2a335
type
Event-Driven Clock
 Grand Theft Auto (Video Game) / int_9fb2a335
comment
Event-Driven Clock: Averted. Time and weather change and march on regardless of progress. You can have the same mission twice, once at night in heavy fog, and another at noon in full sunlight. This can even make missions harder: try flying a plane (San Andreas) in a sandstorm. At night.
 Grand Theft Auto (Video Game) / int_9fb2a335
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 Grand Theft Auto (Video Game) / int_9fb2a335
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Grand Theft Auto (Video Game) / int_9fb2a335
 Grand Theft Auto (Video Game) / int_a3912d0e
type
Sexy Discretion Shot
 Grand Theft Auto (Video Game) / int_a3912d0e
comment
Sexy Discretion Shot: Usually played straight. In every game from III to Vice City Stories, if you picked up a prostitute, the only sign that they were having sex was the car rocking; if you changed the camera angles, all you saw was the protagonist and the hooker sitting next to each other. In San Andreas and IV, whenever the protagonist has an Optional Sexual Encounter with one of his girlfriends, the camera is outside with the player overhearing the action. However, there are some notable aversions. When you pick up a prostitute in IV, you can swivel the camera around and see exactly what she's doing. And in San Andreas, one player found and unlocked the code which allows the player to actually participate in the sex, causing a firestorm of moral outrage. (And selling another Eleventy Zillion copies.)
 Grand Theft Auto (Video Game) / int_a3912d0e
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-1.0
 Grand Theft Auto (Video Game) / int_a3912d0e
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Grand Theft Auto (Video Game) / int_a3912d0e
 Grand Theft Auto (Video Game) / int_a3eea2ea
type
Cop Killer
 Grand Theft Auto (Video Game) / int_a3eea2ea
comment
Cop Killer: Depending on your wanted level, you could have a legion of cops (with SWAT and even the military) chasing you down. Of course, you have the option to fight them all with no restraints.
 Grand Theft Auto (Video Game) / int_a3eea2ea
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1.0
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_a3eea2ea
 Grand Theft Auto (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Grand Theft Auto (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The first few GTA games were known for their zany, over the top humor and for not taking themselves too seriously. Then IV came along and the humor was toned down in favor of gritty realism and drama. Many fans didn't like this change, so V returned to that zany, over the top humor.
 Grand Theft Auto (Video Game) / int_a4c37cbe
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1.0
 Grand Theft Auto (Video Game) / int_a4c37cbe
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_a4c37cbe
 Grand Theft Auto (Video Game) / int_a65288e2
type
Ascended Extra
 Grand Theft Auto (Video Game) / int_a65288e2
comment
Ascended Extra: GTA III's arms dealer Phil Cassidy and corrupt cop Leon McCaffrey in Vice City and Liberty City Stories respectively.
 Grand Theft Auto (Video Game) / int_a65288e2
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1.0
 Grand Theft Auto (Video Game) / int_a65288e2
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_a65288e2
 Grand Theft Auto (Video Game) / int_a7372109
type
Rewarding Vandalism
 Grand Theft Auto (Video Game) / int_a7372109
comment
Rewarding Vandalism: In every game up to Vice City, you get money for smashing up cars. (Not to mention just about every other illegal activity your character does.) With "Rampages" (and their forerunners, "Kill Frenzies"), the player is given a weapon with infinite ammo, a target and a time limit.
 Grand Theft Auto (Video Game) / int_a7372109
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1.0
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Grand Theft Auto (Video Game) / int_a7372109
 Grand Theft Auto (Video Game) / int_a789adca
type
Emergency Services
 Grand Theft Auto (Video Game) / int_a789adca
comment
Emergency Services: The "Firefighter", "Vigilante", and "Paramedic" missions can all be played by driving a firetruck, police vehicle, or ambulance respectively.
 Grand Theft Auto (Video Game) / int_a789adca
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1.0
 Grand Theft Auto (Video Game) / int_a789adca
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Grand Theft Auto (Video Game) / int_a789adca
 Grand Theft Auto (Video Game) / int_ab8f31bd
type
Equal-Opportunity Offender
 Grand Theft Auto (Video Game) / int_ab8f31bd
comment
Equal-Opportunity Offender: Starting with the third game, each installment mocks the sad state of society, the sad state of people who refuse to take part in society, minorities, white people, gay people, straight people, transpeople, feminists, misogynists, you, game developers, religion, atheists, cults, the military, the government, those against the government, foreign art, and old people. It's like Bret Easton Ellis and Todd Solondz teamed up with MAD and Charlie Brooker to make gangster flicks.
 Grand Theft Auto (Video Game) / int_ab8f31bd
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Grand Theft Auto (Video Game) / int_ab8f31bd
 Grand Theft Auto (Video Game) / int_ac007f3e
type
Lady Not-Appearing-in-This-Game
 Grand Theft Auto (Video Game) / int_ac007f3e
comment
Lady Not-Appearing-in-This-Game: The covers for most games typically feature, as part of their Idiosyncratic Cover Art, a Ms. Fanservice woman who often does not actually appear in-game. Averted in III, where the woman in the upper-right square on the cover is Misty, a supporting character in the game's first chapter. Vice City and San Andreas play it fully straight, however. Vice City's cover has, on the left side, an Ambiguously Brown bikini babe holding a martini glass, while in roughly the same spot on San Andreas' cover is a bleached-blonde woman in sunglasses leaning over and licking her lips. While the latter doesn't appear in her game, the former features a bartender and a stripper that strongly resemble the bikini babe. Either way, both do not contribute to the story. In Chinatown Wars, the woman on the cover holding a sword is named Ling Shan, and she appears in two missions. She just dies almost immediately in the second one. IV has the lollipop girl. While she doesn't appear in-game, she does get a name, Lola Del Rio, that can be looked up in the LCPD database. The Lost and Damned has an anonymous Badass Biker girl situated to the right of Johnny. V keeps the tradition with the smartphone-and-peace-sign bikini girl.
 Grand Theft Auto (Video Game) / int_ac007f3e
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Grand Theft Auto (Video Game) / int_ac007f3e
 Grand Theft Auto (Video Game) / int_ad551ef4
type
Robot Maid
 Grand Theft Auto (Video Game) / int_ad551ef4
comment
Robot Maid: Domestobot! Mentioned on the radio in Vice City and becomes controllable for a mission in Vice City Stories.
 Grand Theft Auto (Video Game) / int_ad551ef4
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1.0
 Grand Theft Auto (Video Game) / int_ad551ef4
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_ad551ef4
 Grand Theft Auto (Video Game) / int_ad786c6b
type
Hookers and Blow
 Grand Theft Auto (Video Game) / int_ad786c6b
comment
Hookers and Blow: A frequent feature of the series. Deconstructed in V, however. The wealthy and affluent Michael is living a pretty clean life in Rockford Hills, while his dingy and strung-out partner Trevor is a drug addict living out of a dilapidated trailer in the middle of nowhere.
 Grand Theft Auto (Video Game) / int_ad786c6b
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 Grand Theft Auto (Video Game) / int_ad786c6b
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_ad786c6b
 Grand Theft Auto (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Grand Theft Auto (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Tommy Vercetti in Vice City, Niko Bellic in IV and Huang Lee in Grand Theft Auto: Chinatown Wars.
 Grand Theft Auto (Video Game) / int_ae3d6438
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1.0
 Grand Theft Auto (Video Game) / int_ae3d6438
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_ae3d6438
 Grand Theft Auto (Video Game) / int_aec9eb4a
type
Fictional Province
 Grand Theft Auto (Video Game) / int_aec9eb4a
comment
Fictional Province: Liberty City (the game's stand-in for New York City) is in the fictional state of Liberty. Grand Theft Auto: San Andreas and Grand Theft Auto V take place in the fictional state of San Andreas. GTAV also introduces the fictional state of North Yankton and a town called Ludendorff within it.
 Grand Theft Auto (Video Game) / int_aec9eb4a
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1.0
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Grand Theft Auto (Video Game) / int_aec9eb4a
 Grand Theft Auto (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Grand Theft Auto (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Nearly every game has at least one.
 Grand Theft Auto (Video Game) / int_af3ea0e3
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1.0
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Grand Theft Auto (Video Game) / int_af3ea0e3
 Grand Theft Auto (Video Game) / int_affd30b0
type
Stupid Evil
 Grand Theft Auto (Video Game) / int_affd30b0
comment
This game is a prequel reintroduces Catalina as one of Carl "CJ" Johnson's "girlfriends" (although it's clear that CJ is only putting up with her to try and get money to bail his older brother out of jail). Once again, Catalina is a complete psychopath and further demonstrates herself to be an extremely impulsive and inept criminal due to her Hair-Trigger Temper. She continuously nags, screams, and derides CJ, using him as an example of why she "hates men" while ignoring any of the problems she herself causes. Further, when confronted by CJ on her actions (and her refusal to pay him the money she promised), she changes the subject by accusing him of eyeing other women and being a bad boyfriend, and blames her chaotic actions on "the female heart".
 Grand Theft Auto (Video Game) / int_affd30b0
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1.0
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Grand Theft Auto (Video Game) / int_affd30b0
 Grand Theft Auto (Video Game) / int_b408c009
type
City of Adventure
 Grand Theft Auto (Video Game) / int_b408c009
comment
City of Adventure: Liberty City, Vice City, and San Andreas. And Anytown, USA.
 Grand Theft Auto (Video Game) / int_b408c009
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1.0
 Grand Theft Auto (Video Game) / int_b408c009
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Grand Theft Auto (Video Game) / int_b408c009
 Grand Theft Auto (Video Game) / int_b53077b3
type
Take That!
 Grand Theft Auto (Video Game) / int_b53077b3
comment
Take That!: The games are filled with Take Thats against other open-world titles. For example, in III, one mission had you killing an undercover cop named Tanner, who is said to be useless outside of his car — a reference to Driver 2, which was trashed for its on-foot controls. San Andreas, meanwhile, had a billboard reading "True Grime," and a scene with a security guard playing a video game console and proceeding to insult "Refractions" for making such a bad game (DRIV3R). "Tanner, you suck ass!" Also, the War Memorial in San Andreas has, at the very top, "R.I.P Opposition 1997-2004".
 Grand Theft Auto (Video Game) / int_b53077b3
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1.0
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Grand Theft Auto (Video Game) / int_b53077b3
 Grand Theft Auto (Video Game) / int_b532642f
type
Drugs Causing Slow-Motion
 Grand Theft Auto (Video Game) / int_b532642f
comment
Drugs Causing Slow-Motion: In Grand Theft Auto III, the player can find "adrenaline pills" that briefly slow down time and give the player a form of "super strength" when they attack anyone while unarmed. In Grand Theft Auto: Vice City, the player can find these same "adrenaline pills" imparting the same effect.
 Grand Theft Auto (Video Game) / int_b532642f
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1.0
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Grand Theft Auto (Video Game) / int_b532642f
 Grand Theft Auto (Video Game) / int_b58b4e3c
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Too Dumb to Live
 Grand Theft Auto (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Many NPCs in this series arguably qualify, though how much is due to deliberate portrayal and how much due to Artificial Stupidity is unclear.
 Grand Theft Auto (Video Game) / int_b58b4e3c
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Grand Theft Auto (Video Game) / int_b58b4e3c
 Grand Theft Auto (Video Game) / int_b5a47148
type
Captain Crash
 Grand Theft Auto (Video Game) / int_b5a47148
comment
Captain Crash: It's surprising how many cab rides in IV end up knocking a light pole over as they drop you off.
 Grand Theft Auto (Video Game) / int_b5a47148
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1.0
 Grand Theft Auto (Video Game) / int_b5a47148
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Grand Theft Auto (Video Game) / int_b5a47148
 Grand Theft Auto (Video Game) / int_b5b4bd37
type
The Don
 Grand Theft Auto (Video Game) / int_b5b4bd37
comment
The Don: Salvatore Leone from III, Sonny Forelli from Vice City, and Jimmy Pegorino from IV, to name a few.
 Grand Theft Auto (Video Game) / int_b5b4bd37
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1.0
 Grand Theft Auto (Video Game) / int_b5b4bd37
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Grand Theft Auto (Video Game) / int_b5b4bd37
 Grand Theft Auto (Video Game) / int_ba9073e6
type
Land Downunder
 Grand Theft Auto (Video Game) / int_ba9073e6
comment
Land Down Under: A Running Gag in the series, starting with III, is a fictional war between the US and Australia, which the US won handily. Radio ads for the AmmuNation gun store, for example, mention weapons "from when we whooped Australia's ass!" This could be seen as a Take That! against Australia's overzealous Media Watchdogs, although the gag dates back to before the Australians earned their reputation for video game censorship.
 Grand Theft Auto (Video Game) / int_ba9073e6
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1.0
 Grand Theft Auto (Video Game) / int_ba9073e6
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_ba9073e6
 Grand Theft Auto (Video Game) / int_bb48f8ba
type
Timed Mission
 Grand Theft Auto (Video Game) / int_bb48f8ba
comment
Timed Mission: Featured in many flavors througout the series, from more mundane cases where you have to assassinate a target before they're out of range or help someone who is critically injured, to more asinine situations like "Shakedown" in Vice City, where you given five minutes to smash several storefronts in North Point Mall just because Tommy said he'd be back in five.
 Grand Theft Auto (Video Game) / int_bb48f8ba
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1.0
 Grand Theft Auto (Video Game) / int_bb48f8ba
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Grand Theft Auto (Video Game) / int_bb48f8ba
 Grand Theft Auto (Video Game) / int_bc03c871
type
Child Hater
 Grand Theft Auto (Video Game) / int_bc03c871
comment
A running gag in Vice City is Tommy's inability to run a legal business, even if it's frozen yogurt. When you buy the Cherry Popper factory, it turns to be owned by a crazy old woman who hates children, and the ice cream trucks sell drugs instead. It's also impossible to sell ice cream to kids, even if you wanted to, considering there are no kids in the game.
 Grand Theft Auto (Video Game) / int_bc03c871
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Grand Theft Auto (Video Game) / int_bc03c871
 Grand Theft Auto (Video Game) / int_bdddc73e
type
Yakuza
 Grand Theft Auto (Video Game) / int_bdddc73e
comment
Yakuza: Appears in GTA2 and Liberty City Stories, and features heavily in the plot of III and Chinatown.
 Grand Theft Auto (Video Game) / int_bdddc73e
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1.0
 Grand Theft Auto (Video Game) / int_bdddc73e
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Grand Theft Auto (Video Game) / int_bdddc73e
 Grand Theft Auto (Video Game) / int_be8f3491
type
The Theme Park Version
 Grand Theft Auto (Video Game) / int_be8f3491
comment
The Theme Park Version: The games are over the top satirical theme park versions of American cities, American culture, American institutions and American popular culture. All its cities (Liberty City, Los Santos, Vice City) are Fantasy Counterpart Culture of New York, Los Angeles and Miami respectively but much, much smaller than the real thing, far easier to navigate but with just enough of the general feel and look of the real-world counterparts to give players a facsimile of the real thing. A common observation is how Los Santos doesn't have the notorious traffic of Los Angeles and no traffic jams, which obviously helps the central game mechanic but makes it less convincing as a simulation. The general gameplay more or less only works with a satirical distorted view that Rockstar submit its portrayal too, since the cities are portrayed to be as corrupt as a Banana Republic with suspects of multiple felonies buying their way out of murders with a slap on the wrist, an income system that doesn't punish you for losing your health (when American health care is incredibly expensive) and allowing a single individual to somehow learn how to drive multiple vehicles on land, sea and air which in real-life only few individuals ever accumulate the required knowledge to do so, leave alone the proficiency which allows for vehicle stunts as the games invites you to do. The games are based on many popular American crime movies and tropes but often the distorted the popular-culture vision rather than the Unbuilt Trope of the original. Brian de Palma's Scarface starring Al Pacino is an anti-drug story and a tragedy, the Spiritual Adaptation Grand Theft Auto: Vice City is a sociopath's gleeful and successful Roaring Rampage of Revenge with none of the qualms and drawbacks of dealing drugs addressed once in the game. Grand Theft Auto IV faced the problem of trying to portray crime in New York after the city underwent gentrification and historically low drops in the crime rate. The later games have a mechanic by which gamers can buy and invest in property and businesses which unlock missions that involve improving and building said works. Actual property acquisition and businesses is a complex process that involves mortgage, electricity and maintenance which is usually handwaved with a one-time cash payment with no additional expenses incurred on the part of the owner.
 Grand Theft Auto (Video Game) / int_be8f3491
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Grand Theft Auto (Video Game) / int_be8f3491
 Grand Theft Auto (Video Game) / int_beb9a361
type
Anti-Hero
 Grand Theft Auto (Video Game) / int_beb9a361
comment
Anti-Hero: Just about every main character in every GTA game falls into this trope, along with plenty of side characters.
 Grand Theft Auto (Video Game) / int_beb9a361
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1.0
 Grand Theft Auto (Video Game) / int_beb9a361
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Grand Theft Auto (Video Game) / int_beb9a361
 Grand Theft Auto (Video Game) / int_c10da874
type
The '80s
 Grand Theft Auto (Video Game) / int_c10da874
comment
The '80s: In Vice City and VCS.
 Grand Theft Auto (Video Game) / int_c10da874
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Grand Theft Auto (Video Game) / int_c10da874
 Grand Theft Auto (Video Game) / int_c2b28f75
type
A.K.A.-47
 Grand Theft Auto (Video Game) / int_c2b28f75
comment
A.K.A.-47: Averted in San Andreas with the Desert Eagle, AK-47, and TEC-9, and Vice City with the MAC-10, TEC-9, and MP5, (but NOT the M4, the model used in both games is a Colt Model 733) but played straight with every other weapon. Played straight in the HD Universe games, which sees generic names applied to all weapons. The AK-47 is aptly named "Assault Rifle", while hilariously, the M4 is called "Carbine Rifle".
 Grand Theft Auto (Video Game) / int_c2b28f75
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 Grand Theft Auto (Video Game) / int_c2b28f75
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Grand Theft Auto (Video Game) / int_c2b28f75
 Grand Theft Auto (Video Game) / int_c2d978fe
type
Car Fu
 Grand Theft Auto (Video Game) / int_c2d978fe
comment
Car Fu: One of the most effective ways to finish some of the missions is to just run the fool over.
 Grand Theft Auto (Video Game) / int_c2d978fe
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1.0
 Grand Theft Auto (Video Game) / int_c2d978fe
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Grand Theft Auto (Video Game) / int_c2d978fe
 Grand Theft Auto (Video Game) / int_c34f8d07
type
LOL, 69
 Grand Theft Auto (Video Game) / int_c34f8d07
comment
LOL, 69: The series loves this number. A comprehensive list of its appearances can be found on the GTA Wiki.
 Grand Theft Auto (Video Game) / int_c34f8d07
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1.0
 Grand Theft Auto (Video Game) / int_c34f8d07
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Grand Theft Auto (Video Game) / int_c34f8d07
 Grand Theft Auto (Video Game) / int_c5c0b2ed
type
Ultra Super Death Gore Fest Chainsawer 3000
 Grand Theft Auto (Video Game) / int_c5c0b2ed
comment
Ultra Super Death Gore Fest Chainsawer 3000: This game probably spawned more examples of this trope than any other.
 Grand Theft Auto (Video Game) / int_c5c0b2ed
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1.0
 Grand Theft Auto (Video Game) / int_c5c0b2ed
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Grand Theft Auto (Video Game) / int_c5c0b2ed
 Grand Theft Auto (Video Game) / int_c5f23623
type
Broken Bridge
 Grand Theft Auto (Video Game) / int_c5f23623
comment
Broken Bridge: Played straight in almost every game between III and IV. In the original GTA you can jump the Broken Bridge in a Ferrari Itali. And indeed, in III, the bridges to Staunton Island and Shoreside Vale are literally broken. CJ is warned not to exit Los Santos at the start of San Andreas, or else Tenpenny makes good on his threat to pin a cop's murder on him. Realistically, this only results in a maximum wanted level and an unavoidable trip back to Los Santos. CJ is only allowed to leave when Tenpenny changes his mind, tosses a bag over CJ's head, and kicks him out of Los Santos. Las Venturas, however, is unreachable due to an earthquake which has shut down San Fierro's bridges. In keeping with GTA's tradition of rewarding cheats, you can access the entire San Andreas map early; just hop the airport fence and steal a Shamal (CJ isn't rewarded with access to planes until much later in the game), or drive a train in reverse until you are out of the city, then wipe your wanted level. Finally averted in V, where the entire map is opened at the beginning of the game and there are no convenient bridges or invisible walls blocking Los Santos off from the countryside. Although a later event in the game creates a broken bridge until it is resolved, in which Trevor kidnaps Martin Madrazo's wife, causing him and Michael to be restricted to Blaine County under threat that he will send his goons to kill either one of them when one enters Los Santos.
 Grand Theft Auto (Video Game) / int_c5f23623
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Grand Theft Auto (Video Game) / int_c5f23623
 Grand Theft Auto (Video Game) / int_c67af1b0
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Big Bad Wannabe
 Grand Theft Auto (Video Game) / int_c67af1b0
comment
Big Bad Wannabe: The Mafia has been reduced to this level in the latest sequels, particularly in GTA IV and GTA V. They are no match for The Cartel, let alone Merryweather and the corrupt forces
 Grand Theft Auto (Video Game) / int_c67af1b0
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Grand Theft Auto (Video Game) / int_c67af1b0
 Grand Theft Auto (Video Game) / int_c69902e7
type
Church of Happyology
 Grand Theft Auto (Video Game) / int_c69902e7
comment
Church of Happyology: The Epsilon Program, first referenced in San Andreas.
 Grand Theft Auto (Video Game) / int_c69902e7
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Grand Theft Auto (Video Game) / int_c69902e7
 Grand Theft Auto (Video Game) / int_c75df49a
type
Shout-Out
 Grand Theft Auto (Video Game) / int_c75df49a
comment
Shout-Out: Mainly to classic crime films, like Scarface (1983), Goodfellas and Boyz n the Hood. The games also occasionally make offhand mentions to Carcer City, where Manhunt, another Rockstar game, was set.
 Grand Theft Auto (Video Game) / int_c75df49a
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Grand Theft Auto (Video Game) / int_c75df49a
 Grand Theft Auto (Video Game) / int_ca87e3ec
type
No Name Given
 Grand Theft Auto (Video Game) / int_ca87e3ec
comment
No Name Given: The player character in III, until San Andreas revealed his name to be Claude. Before that, he was referred to once as "Fido" by Maria.
 Grand Theft Auto (Video Game) / int_ca87e3ec
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1.0
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Grand Theft Auto (Video Game) / int_ca87e3ec
 Grand Theft Auto (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Grand Theft Auto (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: The Zaibatsu Corporation in GTA2, Donald Love in III and Liberty City Stories, Avery Carrington in Vice City, and Devin Weston in V.
 Grand Theft Auto (Video Game) / int_cbe687ab
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1.0
 Grand Theft Auto (Video Game) / int_cbe687ab
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Grand Theft Auto (Video Game) / int_cbe687ab
 Grand Theft Auto (Video Game) / int_cc374ba6
type
It's Up to You
 Grand Theft Auto (Video Game) / int_cc374ba6
comment
It's Up to You: Subverted in games where you have a gang, who will happily take down anyone that they see attacking you. Played straight in missions, though. This is especially glaring in the bank robbery mission in Vice City, for which you need to recruit a gunman, a safecracker, and a driver. None of whom perform their roles and require the player to do them.
 Grand Theft Auto (Video Game) / int_cc374ba6
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 Grand Theft Auto (Video Game) / int_cc374ba6
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_cc374ba6
 Grand Theft Auto (Video Game) / int_cc4b45f6
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Word of God
 Grand Theft Auto (Video Game) / int_cc4b45f6
comment
According to Word of God, the idea was to give each city featured in the original GTA its own game, starting with GTA III. Hence the two sequels are called Vice City and San Andreas instead of IV and V, respectively. Once they had completed this inofficial trilogy, they continued numbering their games. But why GTA III isn't simply called GTA: Liberty City is anyone's guess.
 Grand Theft Auto (Video Game) / int_cc4b45f6
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 Grand Theft Auto (Video Game) / int_cc4b45f6
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Grand Theft Auto (Video Game) / int_cc4b45f6
 Grand Theft Auto (Video Game) / int_cc86a5a1
type
Ballistic Discount
 Grand Theft Auto (Video Game) / int_cc86a5a1
comment
Ballistic Discount: Subverted. You can kill the gun shop owners after doing business with them but you won't be able to get your money back or raid their shelves — and that's assuming you can kill them without getting blasted by them first (as well as their friends popping out of the back room in IV).
 Grand Theft Auto (Video Game) / int_cc86a5a1
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Grand Theft Auto (Video Game) / int_cc86a5a1
 Grand Theft Auto (Video Game) / int_cd809603
type
Tank Goodness
 Grand Theft Auto (Video Game) / int_cd809603
comment
Tank Goodness: Many players never bothered with the plot, instead using the "summon tank" cheat code and going on a rampage around the town.
 Grand Theft Auto (Video Game) / int_cd809603
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1.0
 Grand Theft Auto (Video Game) / int_cd809603
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Grand Theft Auto (Video Game) / int_cd809603
 Grand Theft Auto (Video Game) / int_d1673f5c
type
Bad Humor Truck
 Grand Theft Auto (Video Game) / int_d1673f5c
comment
Bad Humor Truck: Mr. Whoopee. Toggle the jingle by honking the horn! The truck debuted in GTA2 as a means of luring out the asylum inmates, and as targets in the bonus mission. It appeared in GTA III in the same capacity, except overweight mobsters are lured to their deaths this time around. It doesn't appear in GTA IV, but Mr. Tasty takes it's place. A running gag in Vice City is Tommy's inability to run a legal business, even if it's frozen yogurt. When you buy the Cherry Popper factory, it turns to be owned by a crazy old woman who hates children, and the ice cream trucks sell drugs instead. It's also impossible to sell ice cream to kids, even if you wanted to, considering there are no kids in the game.
 Grand Theft Auto (Video Game) / int_d1673f5c
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1.0
 Grand Theft Auto (Video Game) / int_d1673f5c
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Grand Theft Auto (Video Game) / int_d1673f5c
 Grand Theft Auto (Video Game) / int_d46a809e
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Gangland Drive-By
 Grand Theft Auto (Video Game) / int_d46a809e
comment
Gangland Drive-By: In the games from the 3D-era on, the player can dispatch opponents by firing their gun from their car, and in San Andreas, CJ can recruit friendly gangsters to act as gunmen.
 Grand Theft Auto (Video Game) / int_d46a809e
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 Grand Theft Auto (Video Game) / int_d46a809e
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_d46a809e
 Grand Theft Auto (Video Game) / int_d5139ac
type
Reality Has No Soundtrack
 Grand Theft Auto (Video Game) / int_d5139ac
comment
Reality Has No Soundtrack: Up until V, which contained a fully-featured score, the series is rather famous for its complete lack of background music - only a few, very rare cases up until V featured any sort of non-digetic music.
 Grand Theft Auto (Video Game) / int_d5139ac
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1.0
 Grand Theft Auto (Video Game) / int_d5139ac
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_d5139ac
 Grand Theft Auto (Video Game) / int_d80fb43b
type
Murder Simulators
 Grand Theft Auto (Video Game) / int_d80fb43b
comment
Murder Simulators: Only because it's hard to disassociate this game from the idiocy of Jack Thompson. Thanks to him, it is the Trope Namer in a roundabout fashion.
 Grand Theft Auto (Video Game) / int_d80fb43b
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1.0
 Grand Theft Auto (Video Game) / int_d80fb43b
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_d80fb43b
 Grand Theft Auto (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Grand Theft Auto (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: You can generally walk around brandishing any weapon you want without drawing attention to yourself. Also, you can indulge in any amount of destruction and carnage, but people will walk past the wreckage without a curious glance. Blow up something and they'll flee in terror... for a few hundred yards, then they forget all about it.
 Grand Theft Auto (Video Game) / int_d99a228f
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1.0
 Grand Theft Auto (Video Game) / int_d99a228f
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_d99a228f
 Grand Theft Auto (Video Game) / int_da9d2f16
type
'90s Anti-Hero
 Grand Theft Auto (Video Game) / int_da9d2f16
comment
'90s Anti-Hero: If you don't consider any player character a Villain Protagonist.
 Grand Theft Auto (Video Game) / int_da9d2f16
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1.0
 Grand Theft Auto (Video Game) / int_da9d2f16
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Grand Theft Auto (Video Game) / int_da9d2f16
 Grand Theft Auto (Video Game) / int_dbd8e795
type
Gaiden Game
 Grand Theft Auto (Video Game) / int_dbd8e795
comment
Gaiden Game: GTA Advance, Liberty City Stories and Vice City Stories, without a doubt.
 Grand Theft Auto (Video Game) / int_dbd8e795
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1.0
 Grand Theft Auto (Video Game) / int_dbd8e795
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_dbd8e795
 Grand Theft Auto (Video Game) / int_dc2912f
type
Armoured Closet Gay
 Grand Theft Auto (Video Game) / int_dc2912f
comment
Also from IV, Brucie, despite his firm conviction of his heterosexuality.
 Grand Theft Auto (Video Game) / int_dc2912f
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1.0
 Grand Theft Auto (Video Game) / int_dc2912f
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_dc2912f
 Grand Theft Auto (Video Game) / int_dc8ba6d5
type
The Scapegoat
 Grand Theft Auto (Video Game) / int_dc8ba6d5
comment
The Scapegoat: Seems to have replaced Doom and Mortal Kombat as this for teen violence.
 Grand Theft Auto (Video Game) / int_dc8ba6d5
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1.0
 Grand Theft Auto (Video Game) / int_dc8ba6d5
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Grand Theft Auto (Video Game) / int_dc8ba6d5
 Grand Theft Auto (Video Game) / int_dc955e66
type
Inspired by…
 Grand Theft Auto (Video Game) / int_dc955e66
comment
Inspired by…: In more than one of the games, you get a mission where you drive an ice cream van. It's hinted at that these are fronts for drug dealing. Older readers in Scotland will remember the Ice Cream Wars.
 Grand Theft Auto (Video Game) / int_dc955e66
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1.0
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Grand Theft Auto (Video Game) / int_dc955e66
 Grand Theft Auto (Video Game) / int_dd050410
type
Defeat Means Respect
 Grand Theft Auto (Video Game) / int_dd050410
comment
Defeat Means Respect: This is a fairly regular trope, particularly in Vice City, where you set up a crew by proving you're better than each of your specialists in their specialty.
 Grand Theft Auto (Video Game) / int_dd050410
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1.0
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Grand Theft Auto (Video Game) / int_dd050410
 Grand Theft Auto (Video Game) / int_dd797c1c
type
Universal Driver's License
 Grand Theft Auto (Video Game) / int_dd797c1c
comment
Universal Driver's License: Mostly averted in III, where the only vehicles available were automobiles and boats (and one plane that Claude can't get in the airnote can, but requires extreme skill). Played straight, however, in Vice City, San Andreas and Liberty City Stories, where you had common thugs/mobsters hijacking airplanes, helicopters, motorcycles, and even jetpacks. Somewhat justified in San Andreas as far as aircraft; pilot training is a late-game mandatory mission. Also justified by the fact that you have to gain skill with various vehicles before you can drive them competently. Also justified in V to in a few cases, as Trevor was trained (though not licensed) by the Canadian Air Force, explaining his ability to fly planes and helicopters, and Michael was a yacht owner, which justifies his ability to drive boats.
 Grand Theft Auto (Video Game) / int_dd797c1c
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Grand Theft Auto (Video Game) / int_dd797c1c
 Grand Theft Auto (Video Game) / int_ddbbcf6a
type
Idiosyncratic Cover Art
 Grand Theft Auto (Video Game) / int_ddbbcf6a
comment
Idiosyncratic Cover Art: The cover for each game from III onwards (discounting IV's expansions) has been a collage of various characters and scenes from each game, drawn in a comic-book style. Typical features include a helicopter in the top-left corner (Chinatown Wars excluded) and a Ms. Fanservice woman who, more often than not, doesn't appear in-game.
 Grand Theft Auto (Video Game) / int_ddbbcf6a
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1.0
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Grand Theft Auto (Video Game) / int_ddbbcf6a
 Grand Theft Auto (Video Game) / int_de7b7cbf
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Drugs Are Bad
 Grand Theft Auto (Video Game) / int_de7b7cbf
comment
Drugs Are Bad: Played surprisingly straight, most of the time. Drugs are shown to turn people into hollow, emotionally broken wrecks and lead to their relationships and power falling apart. Weed, however, does generally gets a pass, though it's often shown being smoked by losers and burnouts. Not to mention that the darkest and easily most batshit insane protagonist in the series, Trevor Philips, is shown to be a major meth supplier, and one of the more heroic, CJ, is shown to be working to get it off of the streets. (Though, this is averted to an extent with Chinatown Wars, where drug dealing is a major component of the game and its protagonist is still depicted as fairly sympathetic)
 Grand Theft Auto (Video Game) / int_de7b7cbf
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Grand Theft Auto (Video Game) / int_de7b7cbf
 Grand Theft Auto (Video Game) / int_de80e030
type
Social Climber
 Grand Theft Auto (Video Game) / int_de80e030
comment
Social Climber: Progression in Wide-Open Sandbox games forces characters to be this. It's all about building connections, nursing favors and networking so you can get better opportunities. In Grand Theft Auto, the Player Character starts poor but eventually becomes super-wealthy, his mission-givers also show the same progression. The joke among critics is that the inventory often resembles real-life portfolio or property and asset management, albeit in a criminal vent. The most extreme example is Grand Theft Auto: San Andreas where the hero Carl Johnson grows up in a Los Angeles slum with poor weapons and neighbourhood gun-fights, graduates to building a garage in San Fierro while working with the Triads, moonlights with a corrupt American agent and then becomes a wealthy entrepreneur in the casino business while tussling with the Italian Mob for turf while at the same time being the proud owner of an abandoned airstrip. After this game, the makers generally tried to complicate progression by pointing out that, as in Grand Theft Auto IV it comes at a personal cost, or in the case of Grand Theft Auto V, showing in the case of the hero - Michael - someone who already has climbed the social ladder to start with but isn't very happy.
 Grand Theft Auto (Video Game) / int_de80e030
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1.0
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Grand Theft Auto (Video Game) / int_de80e030
 Grand Theft Auto (Video Game) / int_df1793de
type
Updated Re-release
 Grand Theft Auto (Video Game) / int_df1793de
comment
The first Updated Re-release for V updated the traffic to include cars from the first year of Online updates. This includes the Pigalle, which is based on the Citroën SM which was mostly sold outside America, has a Europe-styled plate, and yet is extremely common to find on the streets of Los Santos.
 Grand Theft Auto (Video Game) / int_df1793de
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1.0
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Grand Theft Auto (Video Game) / int_df1793de
 Grand Theft Auto (Video Game) / int_df332911
type
Hellish L.A.
 Grand Theft Auto (Video Game) / int_df332911
comment
Hellish L.A.: Los Santos in San Andreas and V is an exaggerated parody of the city and its culture.
 Grand Theft Auto (Video Game) / int_df332911
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1.0
 Grand Theft Auto (Video Game) / int_df332911
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Grand Theft Auto (Video Game) / int_df332911
 Grand Theft Auto (Video Game) / int_df514fe9
type
Crew of One
 Grand Theft Auto (Video Game) / int_df514fe9
comment
Crew of One: Tanks.
 Grand Theft Auto (Video Game) / int_df514fe9
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1.0
 Grand Theft Auto (Video Game) / int_df514fe9
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Grand Theft Auto (Video Game) / int_df514fe9
 Grand Theft Auto (Video Game) / int_e0789c2a
type
Your Head A-Splode
 Grand Theft Auto (Video Game) / int_e0789c2a
comment
Your Head A-Splode: The usual result of shooting someone with a sniper rifle in the 3D era games. Averted in the HD era-even the .50-caliber Heavy Sniper from V will always leave the enemy's head intact.
 Grand Theft Auto (Video Game) / int_e0789c2a
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Grand Theft Auto (Video Game) / int_e0789c2a
 Grand Theft Auto (Video Game) / int_e1acc872
type
From Nobody to Nightmare
 Grand Theft Auto (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: A lot of the protagonists, particularly in the III-era games start out as small time thugs but end up becoming some of the most notorious crime lords in their respective cities
 Grand Theft Auto (Video Game) / int_e1acc872
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1.0
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Grand Theft Auto (Video Game) / int_e1acc872
 Grand Theft Auto (Video Game) / int_e1bd14ce
type
Free Rotating Camera
 Grand Theft Auto (Video Game) / int_e1bd14ce
comment
Free Rotating Camera: Standard since San Andreas.
 Grand Theft Auto (Video Game) / int_e1bd14ce
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1.0
 Grand Theft Auto (Video Game) / int_e1bd14ce
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Grand Theft Auto (Video Game) / int_e1bd14ce
 Grand Theft Auto (Video Game) / int_e2d7b14c
type
Made of Explodium
 Grand Theft Auto (Video Game) / int_e2d7b14c
comment
Made of Explodium: Almost every vehicle in the GTA series can explode, usually either because of crashes or gunfire. This is more noticable in the 3D eranote GTA 3, Vice City, & San Andreas because any car that gets flipped upside-down will explode after a few seconds.
 Grand Theft Auto (Video Game) / int_e2d7b14c
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1.0
 Grand Theft Auto (Video Game) / int_e2d7b14c
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Grand Theft Auto (Video Game) / int_e2d7b14c
 Grand Theft Auto (Video Game) / int_e2f13529
type
World of Jerkass
 Grand Theft Auto (Video Game) / int_e2f13529
comment
World of Jerkass: It's Grand Theft Auto. Of course there's going to be a full world of assholes in the entire franchise, even the pedestrians behave as such.
 Grand Theft Auto (Video Game) / int_e2f13529
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1.0
 Grand Theft Auto (Video Game) / int_e2f13529
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Grand Theft Auto (Video Game) / int_e2f13529
 Grand Theft Auto (Video Game) / int_e34400ab
type
Ambiguously Gay
 Grand Theft Auto (Video Game) / int_e34400ab
comment
Ambiguously Gay: Asuka and Maria in III are implied to be lesbian lovers. Likewise, in IV, it is suggested strongly that Elizabeta is a lesbian. Also from IV, Brucie, despite his firm conviction of his heterosexuality.
 Grand Theft Auto (Video Game) / int_e34400ab
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1.0
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Grand Theft Auto (Video Game) / int_e34400ab
 Grand Theft Auto (Video Game) / int_e35b1a96
type
Everything Is Big in Texas
 Grand Theft Auto (Video Game) / int_e35b1a96
comment
Everything is Big in Texas: Real estate mogul Avery Carrington is a stereotypical Texan, right down to the cowboy hat.
 Grand Theft Auto (Video Game) / int_e35b1a96
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1.0
 Grand Theft Auto (Video Game) / int_e35b1a96
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Grand Theft Auto (Video Game) / int_e35b1a96
 Grand Theft Auto (Video Game) / int_e4ce314
type
The Triads and the Tongs
 Grand Theft Auto (Video Game) / int_e4ce314
comment
The Triads and the Tongs: Appears as bad guys in III and LCS, and as allies in San Andreas. They are the main focus of Chinatown Wars.
 Grand Theft Auto (Video Game) / int_e4ce314
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1.0
 Grand Theft Auto (Video Game) / int_e4ce314
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_e4ce314
 Grand Theft Auto (Video Game) / int_e5421161
type
Expy
 Grand Theft Auto (Video Game) / int_e5421161
comment
In Vice City, you get Pastor Richards, an expy of Jim Bakker and other corrupt televangelists, Jack Howitzer, a parody of '80s action stars like Arnold Schwarzenegger and Sylvester Stallone (who reappears in San Andreas), and Love Fist, a gleeful mockery of every Hair Metal band ever.
 Grand Theft Auto (Video Game) / int_e5421161
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1.0
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Grand Theft Auto (Video Game) / int_e5421161
 Grand Theft Auto (Video Game) / int_e58a7b9f
type
A Girl in Every Port
 Grand Theft Auto (Video Game) / int_e58a7b9f
comment
A Girl in Every Port: Some protagonists have the ability to acquire multiple girlfriends throughout that game's city or state.
 Grand Theft Auto (Video Game) / int_e58a7b9f
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1.0
 Grand Theft Auto (Video Game) / int_e58a7b9f
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Grand Theft Auto (Video Game) / int_e58a7b9f
 Grand Theft Auto (Video Game) / int_e5fd8bc2
type
Hate Sink
 Grand Theft Auto (Video Game) / int_e5fd8bc2
comment
Hate Sink: Has its own page.
 Grand Theft Auto (Video Game) / int_e5fd8bc2
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1.0
 Grand Theft Auto (Video Game) / int_e5fd8bc2
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Grand Theft Auto (Video Game) / int_e5fd8bc2
 Grand Theft Auto (Video Game) / int_e73e6672
type
Hammerspace Police Force
 Grand Theft Auto (Video Game) / int_e73e6672
comment
Hammerspace Police Force
 Grand Theft Auto (Video Game) / int_e73e6672
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1.0
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Grand Theft Auto (Video Game) / int_e73e6672
 Grand Theft Auto (Video Game) / int_e7ecdeb0
type
Weight Woe
 Grand Theft Auto (Video Game) / int_e7ecdeb0
comment
V, being set in a pastiche of Los Angeles, has too many to list here. One of the, an anorexic, coke-snorting Teen Idol named Lacey Jonas, apparently hit a bit too close to home for Lindsay Lohan, who sued the developers over it.
 Grand Theft Auto (Video Game) / int_e7ecdeb0
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1.0
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Grand Theft Auto (Video Game) / int_e7ecdeb0
 Grand Theft Auto (Video Game) / int_e9fcaa
type
The Taxi
 Grand Theft Auto (Video Game) / int_e9fcaa
comment
The Taxi: Taxi sidequests have been in the series since III, as well as occasional missions involving carjacking a taxi and using it for some nefarious purpose. In Vice City, you can buy a cab company, and get into a violent turf-war with the other cab companies in the city. You're also able to take taxi rides to instantly return to the start of any mission that you just failed. Starting with IV, you're given the ability to ride in taxis at any time as a means of fast travel across the map. In the same game, Niko's cousin Roman runs a cab service and can offer rides free of charge if his friendship stat is high enough.
 Grand Theft Auto (Video Game) / int_e9fcaa
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1.0
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Grand Theft Auto (Video Game) / int_e9fcaa
 Grand Theft Auto (Video Game) / int_ea5f3ee1
type
Metropolis Level
 Grand Theft Auto (Video Game) / int_ea5f3ee1
comment
Metropolis Level: The series takes place in fictional cities, although Grand Theft Auto: San Andreas had a large, yet underused countryside.
 Grand Theft Auto (Video Game) / int_ea5f3ee1
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1.0
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Grand Theft Auto (Video Game) / int_ea5f3ee1
 Grand Theft Auto (Video Game) / int_eab212a8
type
Period Piece
 Grand Theft Auto (Video Game) / int_eab212a8
comment
Period Piece: Every single GTA (whether set decidedly in the past or during present day at the time the game's release) is an intentional and, of course, over-the-top period piece satirizing that particular year. So never expect any of the games to be subtle or restrained in their dated pop culture references and parodies (or eventually to be dated, a la 2013's GTA V).
 Grand Theft Auto (Video Game) / int_eab212a8
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1.0
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Grand Theft Auto (Video Game) / int_eab212a8
 Grand Theft Auto (Video Game) / int_eb251937
type
Dirty Cop
 Grand Theft Auto (Video Game) / int_eb251937
comment
Dirty Cop: Implied to be, at it's very least, a high percentage of the cops in the series.
 Grand Theft Auto (Video Game) / int_eb251937
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1.0
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Grand Theft Auto (Video Game) / int_eb251937
 Grand Theft Auto (Video Game) / int_eb502d31
type
Gangsterland
 Grand Theft Auto (Video Game) / int_eb502d31
comment
Gangsterland: Every game in this series is pretty much the embodiment of this trope.
 Grand Theft Auto (Video Game) / int_eb502d31
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1.0
 Grand Theft Auto (Video Game) / int_eb502d31
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Grand Theft Auto (Video Game) / int_eb502d31
 Grand Theft Auto (Video Game) / int_eb5b71fe
type
Clingy Jealous Girl
 Grand Theft Auto (Video Game) / int_eb5b71fe
comment
A very obscure mechanic in San Andreas can have Carl's date with one of his girlfriends interrupted by another one of his girlfriends.
 Grand Theft Auto (Video Game) / int_eb5b71fe
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1.0
 Grand Theft Auto (Video Game) / int_eb5b71fe
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Grand Theft Auto (Video Game) / int_eb5b71fe
 Grand Theft Auto (Video Game) / int_eb76a524
type
Earth Drift
 Grand Theft Auto (Video Game) / int_eb76a524
comment
Earth Drift: Occurred over the course of the III era. Grand Theft Auto III had a reference to the city of Miami and to the then-newly elected president George W. Bush; later installments had almost no real life persons (barring figures like Ronald Reagan that are intrinsically tied to the setting, and Phil Collins' cameo in Vice City Stories), and Miami was replaced with Vice City in the next game. Then Grand Theft Auto IV comes out, which does away with even more real-life stuff — the FBI is renamed as the FIB, SWAT is replaced with NOOSE (which is also based on the Department of Homeland Security), all guns are A.K.A.-47 now, and the president in 2008 was Joe Lawton, who is stated to be a buffoon and whose father was also president several decades prior.
 Grand Theft Auto (Video Game) / int_eb76a524
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1.0
 Grand Theft Auto (Video Game) / int_eb76a524
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Grand Theft Auto (Video Game) / int_eb76a524
 Grand Theft Auto (Video Game) / int_ecbf37ff
type
Disposable Sex Worker
 Grand Theft Auto (Video Game) / int_ecbf37ff
comment
Disposable Sex Worker: And how. Provided the cops don't witness it, you can kill prostitutes after requesting their services without recourse and get your money back in the process.
 Grand Theft Auto (Video Game) / int_ecbf37ff
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1.0
 Grand Theft Auto (Video Game) / int_ecbf37ff
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Grand Theft Auto (Video Game) / int_ecbf37ff
 Grand Theft Auto (Video Game) / int_ecc8b108
type
Damn, It Feels Good to Be a Gangster!
 Grand Theft Auto (Video Game) / int_ecc8b108
comment
Damn, It Feels Good to Be a Gangster!: Oh yes it does. However, IV deconstructs this, while Grand Theft Auto: Chinatown Wars averts this trope altogether.
 Grand Theft Auto (Video Game) / int_ecc8b108
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1.0
 Grand Theft Auto (Video Game) / int_ecc8b108
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Grand Theft Auto (Video Game) / int_ecc8b108
 Grand Theft Auto (Video Game) / int_ef2d2bae
type
Mafia Princess
 Grand Theft Auto (Video Game) / int_ef2d2bae
comment
Mafia Princess: Maria, although she abandons this lifestyle in III.
 Grand Theft Auto (Video Game) / int_ef2d2bae
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1.0
 Grand Theft Auto (Video Game) / int_ef2d2bae
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Grand Theft Auto (Video Game) / int_ef2d2bae
 Grand Theft Auto (Video Game) / int_efbd4c52
type
All Bikers are Hells Angels
 Grand Theft Auto (Video Game) / int_efbd4c52
comment
All Bikers are Hells Angels: The biker gangs in Vice City and Vice City Stories, and the Lost MC and the Angels of Death in IV.
 Grand Theft Auto (Video Game) / int_efbd4c52
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1.0
 Grand Theft Auto (Video Game) / int_efbd4c52
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_efbd4c52
 Grand Theft Auto (Video Game) / int_f0e85546
type
Unbuilt Trope
 Grand Theft Auto (Video Game) / int_f0e85546
comment
The games are based on many popular American crime movies and tropes but often the distorted the popular-culture vision rather than the Unbuilt Trope of the original. Brian de Palma's Scarface starring Al Pacino is an anti-drug story and a tragedy, the Spiritual Adaptation Grand Theft Auto: Vice City is a sociopath's gleeful and successful Roaring Rampage of Revenge with none of the qualms and drawbacks of dealing drugs addressed once in the game. Grand Theft Auto IV faced the problem of trying to portray crime in New York after the city underwent gentrification and historically low drops in the crime rate.
 Grand Theft Auto (Video Game) / int_f0e85546
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Grand Theft Auto (Video Game) / int_f0e85546
 Grand Theft Auto (Video Game) / int_f381e8e0
type
Built with LEGO
 Grand Theft Auto (Video Game) / int_f381e8e0
comment
Everything's Built With LEGO: Grand Theft Auto: Lego City.
 Grand Theft Auto (Video Game) / int_f381e8e0
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1.0
 Grand Theft Auto (Video Game) / int_f381e8e0
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Grand Theft Auto (Video Game) / int_f381e8e0
 Grand Theft Auto (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Grand Theft Auto (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit In the 3D incarnations in the series, cars with two doors but four seats can't be used to carry more than two people. The same goes for coach buses, semis, freight helicopters — you name it. In GTA2, however, certain vehicles increase the amount one can bring along at one time. Buses could load over twenty passengers, vans could hold up to seven goons, and so on.
 Grand Theft Auto (Video Game) / int_f3cf30d9
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1.0
 Grand Theft Auto (Video Game) / int_f3cf30d9
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_f3cf30d9
 Grand Theft Auto (Video Game) / int_f3f1a9e2
type
Not My Driver
 Grand Theft Auto (Video Game) / int_f3f1a9e2
comment
Not My Driver
 Grand Theft Auto (Video Game) / int_f3f1a9e2
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1.0
 Grand Theft Auto (Video Game) / int_f3f1a9e2
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1.0
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Grand Theft Auto (Video Game) / int_f3f1a9e2
 Grand Theft Auto (Video Game) / int_f47bdd2a
type
Violent Glaswegian
 Grand Theft Auto (Video Game) / int_f47bdd2a
comment
Violent Glaswegian: The developers of the games, Rockstar North, are from Edinburgh. They were previously DMA Designs based in Dundee.
 Grand Theft Auto (Video Game) / int_f47bdd2a
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1.0
 Grand Theft Auto (Video Game) / int_f47bdd2a
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 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_f47bdd2a
 Grand Theft Auto (Video Game) / int_f818b637
type
Dude, Where's My Respect?
 Grand Theft Auto (Video Game) / int_f818b637
comment
Dude, Where's My Respect?: Rather obvious in III. Returns to some degree in IV.
 Grand Theft Auto (Video Game) / int_f818b637
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1.0
 Grand Theft Auto (Video Game) / int_f818b637
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1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_f818b637
 Grand Theft Auto (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Grand Theft Auto (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Really, it's what the games are all about. The crowner, however, may be a mission in San Andreas where you have to dump a foreman in a hole and bury him alive under cement. While he's in the port-a-potty. The reason? He had been catcalling CJ's sister Kendl, and she didn't like it. Despite this, you're usually not encouraged to kill innocents, though. Grand Theft Auto V now extends the cruelty to animals, where you have the option of running them over with a vehicle if shooting doesn't cut it.
 Grand Theft Auto (Video Game) / int_f87c42d4
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Grand Theft Auto (Video Game) / int_f87c42d4
 Grand Theft Auto (Video Game) / int_f96f188c
type
Drives Like Crazy
 Grand Theft Auto (Video Game) / int_f96f188c
comment
Drives Like Crazy: Good luck getting from one side of town to the other without driving like that. You may be polite the first couple times, but on your umpteenth attempt of a tough mission where you have to drive all the way back to the start point to try again, and you've gotten really angry... well, let's just say the title will fit more and more.
 Grand Theft Auto (Video Game) / int_f96f188c
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_f96f188c
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_f96f188c
 Grand Theft Auto (Video Game) / int_f97ab6a5
type
Suicidal Overconfidence
 Grand Theft Auto (Video Game) / int_f97ab6a5
comment
Suicidal Overconfidence: Cops, hostile gangsters and other unfriendly people will charge the player without hesitation regardless of how many corpses you've made, how heavily armed you are or other conditions unfavorable them. One-Man Army on a vantage point armed with a minigun with no cover for aggressors? Nah We can still take him!
 Grand Theft Auto (Video Game) / int_f97ab6a5
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_f97ab6a5
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_f97ab6a5
 Grand Theft Auto (Video Game) / int_f9f2c33
type
Running Gag
 Grand Theft Auto (Video Game) / int_f9f2c33
comment
Running Gag: Repeated references to the number 69.
 Grand Theft Auto (Video Game) / int_f9f2c33
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_f9f2c33
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_f9f2c33
 Grand Theft Auto (Video Game) / int_fa6622fc
type
Instant Gravestone
 Grand Theft Auto (Video Game) / int_fa6622fc
comment
Instant Gravestone: Later games (third game onwards) have a variation. Bodies will eventually fade away and be replaced by a Chalk Outline (irrespective of whether the police have arrived at the scene or not).
 Grand Theft Auto (Video Game) / int_fa6622fc
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_fa6622fc
featureConfidence
1.0
 Grand Theft Auto (Video Game)
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Grand Theft Auto (Video Game) / int_fa6622fc
 Grand Theft Auto (Video Game) / int_fb01ee16
type
Cyberpunk
 Grand Theft Auto (Video Game) / int_fb01ee16
comment
In GTA2, they were given a cyberpunk MegaCorp flair befitting the game's 20 Minutes into the Future setting. The Zaibatsu Corporation were the de facto rulers of Anywhere City, controlling everything from the army to its power resources.
 Grand Theft Auto (Video Game) / int_fb01ee16
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_fb01ee16
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_fb01ee16
 Grand Theft Auto (Video Game) / int_fb04ced0
type
Excuse Me, Coming Through!
 Grand Theft Auto (Video Game) / int_fb04ced0
comment
Excuse Me, Coming Through!: All of them have this in some fashion.
 Grand Theft Auto (Video Game) / int_fb04ced0
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_fb04ced0
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_fb04ced0
 Grand Theft Auto (Video Game) / int_fb111d49
type
Sequence Breaking
 Grand Theft Auto (Video Game) / int_fb111d49
comment
Sequence Breaking: The fans have come up with several ways you can get into the initially blocked off sections of the city in III and Vice City.
 Grand Theft Auto (Video Game) / int_fb111d49
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_fb111d49
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_fb111d49
 Grand Theft Auto (Video Game) / int_fb56b948
type
My Sister Is Off-Limits
 Grand Theft Auto (Video Game) / int_fb56b948
comment
The protagonist's sister, Kendl, is portrayed as the "brains" of the Johnson family and is constantly frustrated by her brothers' attempts at gangbanging and criminal activities (although she has no qualms about using the ill-gotten gains). Further, her brothers show constant concern about her virtue, at first staunchly disapproving that she is dating the Latino gangster, Cesar. The main antagonist, Officer Tenpenny, even constantly tries to intimidate and anger Carl by threatening Kendl with harm and rape, stating at one point that Carl should be glad that she currently "only sucking one greaseball's dick".
 Grand Theft Auto (Video Game) / int_fb56b948
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_fb56b948
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_fb56b948
 Grand Theft Auto (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Grand Theft Auto (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: That doesn't mean that anything goes, however. Start killing a bunch of civilians and they'll eventually send tanks after you, although it would take a long time to get to that level of law enforcement aggressiveness. Killing cops or any other person of law enforcement shoots up your wanted meter tons faster than killing innocent people. In Liberty City Stories, the cops were much more aggressive, with fast police cars (often four at a time) that would ram you constantly, spike strips every ten seconds, and deliberate aiming at the tires (which greatly decreased your car's performance). If any cop managed to get next to your vehicle door, you were insta-busted.
 Grand Theft Auto (Video Game) / int_fcd993bd
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_fcd993bd
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_fcd993bd
 Grand Theft Auto (Video Game) / int_fe0330fb
type
Brick Joke
 Grand Theft Auto (Video Game) / int_fe0330fb
comment
Brick Joke: One that stretches between games. In III on Flackback FM when Toni is leading out the song "She's On Fire", she says she's done a lot of crazy things but she's never been literally on fire. Then in Vice City she mentions that she actually did set herself on fire once, by accident — she was dancing with a lighter in her hand and a head full of hairspray.
 Grand Theft Auto (Video Game) / int_fe0330fb
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_fe0330fb
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_fe0330fb
 Grand Theft Auto (Video Game) / int_name
type
ItemName
 Grand Theft Auto (Video Game) / int_name
comment
 Grand Theft Auto (Video Game) / int_name
featureApplicability
1.0
 Grand Theft Auto (Video Game) / int_name
featureConfidence
1.0
 Grand Theft Auto (Video Game)
hasFeature
Grand Theft Auto (Video Game) / int_name
 Grand Theft Auto (Video Game) / int_name
itemName
Grand Theft Auto (Video Game)

The following is a list of statements referring to the current page from other pages.

 GrandTheftAuto
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Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
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A Girl in Every Port / int_5425ce75
 Grand Theft Auto (Video Game)
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A Homeowner Is You / int_5425ce75
 Grand Theft Auto (Video Game)
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A.I. Breaker / int_5425ce75
 Grand Theft Auto (Video Game)
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A.K.A.-47 / int_5425ce75
 Grand Theft Auto (Video Game)
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AM/FM Characterization / int_5425ce75
 Grand Theft Auto (Video Game)
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A Winner Is You / int_5425ce75
 Grand Theft Auto (Video Game)
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Abandoned Warehouse / int_5425ce75
 Grand Theft Auto (Video Game)
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Absurd Brand Name / int_9720695
 Grand Theft Auto (Video Game)
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Accent Depundent / int_5425ce75
 Grand Theft Auto (Video Game)
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Adam Westing / int_5425ce75
 Grand Theft Auto (Video Game)
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Advertising Campaigns / int_5425ce75
 Grand Theft Auto (Video Game)
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Affectionate Nickname / int_5425ce75
 Grand Theft Auto (Video Game)
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All Your Base Are Belong to Us / int_5425ce75
 Grand Theft Auto (Video Game)
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An Economy Is You / int_5425ce75
 Grand Theft Auto (Video Game)
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An Entrepreneur Is You / int_5425ce75
 Grand Theft Auto (Video Game)
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Announcer Chatter / int_5425ce75
 Grand Theft Auto (Video Game)
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Annoying Younger Sibling / int_5425ce75
 Grand Theft Auto (Video Game)
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Anti-Frustration Features / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Arbitrary Mission Restriction / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Arc Number / int_5425ce75
 Grand Theft Auto (Video Game)
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Armed Blag / int_5425ce75
 Grand Theft Auto (Video Game)
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Armor Meter/Points / int_5425ce75
 Grand Theft Auto (Video Game)
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Armor Points / int_5425ce75
 Grand Theft Auto (Video Game)
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Arms Dealer / int_5425ce75
 Grand Theft Auto (Video Game)
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Artifact Mook / int_5425ce75
 Grand Theft Auto (Video Game)
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Artificial Atmospheric Actions / int_5425ce75
 Grand Theft Auto (Video Game)
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As the Good Book Says... / int_5425ce75
 Grand Theft Auto (Video Game)
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Ascended Glitch / int_5425ce75
 Grand Theft Auto (Video Game)
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Aspect Ratio Switch / int_5425ce75
 Grand Theft Auto (Video Game)
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Attack of the Political Ad / int_5425ce75
 Grand Theft Auto (Video Game)
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Auto Erotica / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Automatic New Game / int_5425ce75
 Grand Theft Auto (Video Game)
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Awesomeness Meter / int_5425ce75
 Grand Theft Auto (Video Game)
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Babysitting Episode / int_5425ce75
 Grand Theft Auto (Video Game)
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Back-Alley Doctor / int_5425ce75
 Grand Theft Auto (Video Game)
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Back Seats are Just for Show / int_5425ce75
 Grand Theft Auto (Video Game)
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Badass Biker / int_5425ce75
 Grand Theft Auto (Video Game)
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Badass Driver / int_5425ce75
 Grand Theft Auto (Video Game)
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Ballad of X / int_5425ce75
 Grand Theft Auto (Video Game)
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Band of Brothels / int_5425ce75
 Grand Theft Auto (Video Game)
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Bang, Bang, BANG / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Bank Robbery / int_9720695
 Grand Theft Auto (Video Game)
hasFeature
Banned in China / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Basement-Dweller / int_5425ce75
 Grand Theft Auto (Video Game)
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Batter Up! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Beating a Dead Player / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Because I'm Good At It / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Benevolent Architecture / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Betting Mini-Game / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Big Applesauce / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Big Bad Friend / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Big Badass Battle Sequence / int_5425ce75
 Grand Theft Auto (Video Game)
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Big Dam Plot / int_5425ce75
 Grand Theft Auto (Video Game)
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Big Fun / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Bigfoot, Sasquatch, and Yeti / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Black Best Friend / int_5425ce75
 Grand Theft Auto (Video Game)
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Black Market / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Blatant Burglar / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Bling-Bling-BANG! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Blown Across the Room / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Body Armor as Hit Points / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Bond One-Liner / int_5425ce75
 Grand Theft Auto (Video Game)
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Boomerang Bigot / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Boots of Toughness / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Border Patrol / int_5425ce75
 Grand Theft Auto (Video Game)
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Born Unlucky / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Borrowing from the Sister Series / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Boss Arena Recovery / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Bottomless Fuel Tanks / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Brand X / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Briefcase Full of Money / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Britain Is Only London / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
British Rockstar / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
British Video Games / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Broken Bridge / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Built with LEGO / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Bulletproof Vest / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Bullet Time / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
CPR: Clean, Pretty, Reliable / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Caltrops / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Camera Centering / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Camera Lock-On / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Can't Get Away with Nuthin' / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cap / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Capitalism Is Bad / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Captain Crash / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Car Chase Shoot-Out / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Car Fu / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Car Skiing / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Changing Clothes Is a Free Action / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Chaos Architecture / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Chaotic Neutral / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Check-Point Starvation / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Christmas Rushed / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Chubby Chaser / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Church of Happyology / int_5425ce75
 Cinematech
seeAlso
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
City of Adventure / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
City of Weirdos / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Classically-Trained Extra / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cold-Blooded Torture / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Collection Sidequest / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Combat Cue Stick / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Compilation Re-release / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Conspicuously Light Patch / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Conspicuously Selective Perception / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Conspiracy Theorist / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Construction Vehicle Rampage / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Contractual Boss Immunity / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Convenient Escape Boat / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Conveniently Empty Roads / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cool Car / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cool Garage / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cool Old Lady / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Coolest Club Ever / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cop Killer Manhunt / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Corrupt Hick / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Country Matters / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Covered Up / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cranium Ride / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Creator Provincialism / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Creator Worship / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Creator's Culture Carryover / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Creator's Oddball / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Crew of One / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Crime of Self-Defense / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Crooks Are Better Armed / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cruelty Is the Only Option / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cultural Rebel / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cutscene Incompetence / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cutting Off the Branches / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Cycle of Hurting / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Damage-Proof Vehicle / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Damage-Sponge Boss / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Damn, It Feels Good to Be a Gangster! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Dead Man Honking / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Deadly Remote Control Toy / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Death by Ambulance / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Death Is Not Permanent / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Defeat Means Respect / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Denser and Wackier / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Descriptiveville / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Despite the Plan / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Deus Sex Machina / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Diabolical Mastermind / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Dialog During Gameplay / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Different States of America / int_9720695
 Grand Theft Auto (Video Game)
hasFeature
Disappointing Last Level / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Disc-One Nuke / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Disco Dan / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Discriminate and Switch / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Disposable Sex Worker / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Do Well, But Not Perfect / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Don't Come A-Knockin' / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Donut Mess with a Cop / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Down L.A. Drain / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Dragon-in-Chief / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Drugs Causing Slow-Motion / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Dumbass DJ / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Dungeon Town / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Dynamic Loading / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Earth Drift / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Easy Level Trick / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Emasculated Cuckold / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Emergency Services / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Enemy Chatter / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Enemy-Detecting Radar / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Equal-Opportunity Offender / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Eternal Equinox / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Event-Driven Clock / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Every Car Is a Pinto / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Everyone Is Armed / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Everything Fades / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Everything Trying to Kill You / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Evil Pays Better / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Excuse Me, Coming Through! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Experienced Protagonist / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Exploding Barrels / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
External Combustion / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
FBI Agent / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fake Band / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fake Radio Show Album / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Falling Damage / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Family-Friendly Stripper / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fan Translation / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fantasy Helmet Enforcement / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fantasy Landmark Equivalent / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fast-Food Nation / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fast-Forward Mechanic / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fast-Roping / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fauxrrari / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Feelies / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fiction Isn't Fair / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fictional Counterpart / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fictional Province / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fictional Video Game / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fingerless Hands / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Finishing Stomp / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Fire-Breathing Weapon / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
First-Person Snapshooter / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
555 / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Flip-Flop of God / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Foreign Cuss Word / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Franchise Codifier / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Free Rotating Camera / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Friendly Local Chinatown / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
From Camouflage to Criminal / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Functional Addict / int_5425ce75
 GTARadio
processingCategory1
Grand Theft Auto (Video Game)
 GTARadio
seeAlso
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
Gaiden Game / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Game Mod / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Game Music / int_5425ce75
 GameShark
seeAlso
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
Gameplay and Story Segregation / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gameplay Derailment / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gangbangers / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gang Up on the Human / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gangland Drive-By / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gangster Fiction / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gangsterland / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gasoline Dousing / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gasshole / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gateless Ghetto / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gay Option / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gayngster / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Generic Ethnic Crime Gang / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Generic Graffiti / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
"Get Back Here!" Boss / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Getaway Driver / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Getting High on Their Own Supply / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Ghost Ship / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gigantic Moon / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Go Fast or Go Boom / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Going Through the Motions / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Golf Clubbing / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Good Bad Bugs / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Government Agency of Fiction / int_5425ce75
 GrandTheftAutoEffect
seeAlso
Grand Theft Auto (Video Game)
 GrandTheftAutoNickSeries
seeAlso
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
Gratuitous Spanish / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Grave Humor / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gravity Barrier / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Grenade Launcher / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Guns in Church / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Gunship Rescue / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hair Metal / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hair-Trigger Temper / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hand Cannon / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Handguns / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hard-Coded Hostility / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hard Levels, Easy Bosses / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hassle-Free Hotwire / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Healing Serpent / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hearts Are Health / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hellish Copter / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hellish L.A. / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hero of Another Story / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hero Stole My Bike / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Heroic Comedic Sociopath / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hide Your Children / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
High-Speed Hijack / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hippie Van / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hipster / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hockey Mask and Chainsaw / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hollywood California / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Honey Trap / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Honking Arriving Car / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hood Hopping / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hookers and Blow / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hot Coffee Minigame / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hot Paint Job / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hot Pursuit / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hub City / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Human Shield / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Human Traffickers / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hummer Dinger / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
100% Completion / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hydrant Geyser / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Hyperactive Metabolism / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
I Am Not Spock / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
I Fell for Hours / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
I Fought the Law and the Law Won / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
I Know Mortal Kombat / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
iPhony / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Idle Animation / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
If It Bleeds, It Leads / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Impairment Shot / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Impersonating an Officer / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Improbable Hairstyle Sequence / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Improbable Infant Survival / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Improbable Parking Skills / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
In-Universe Factoid Failure / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
In-Universe Game Clock / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
In-Universe Soundtrack / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Informal Eulogy / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Informed Deformity / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Innocent Bystander / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Instant Death Bullet / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Instant Emergency Response / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Instant Expert / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Instant Gravestone / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Instant Messenger Pigeon / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Interface Screw / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Interface Spoiler / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Internal Deconstruction / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Intoxication Mechanic / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Invisible Wall / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Istanbul (Not Constantinople) / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Item-Drop Mechanic / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
It's A Small Net After All / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
It's Always Spring / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
It's Up to You / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Jaywalking Will Ruin Your Life / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Joke Item / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Jury and Witness Tampering / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Just a Gangster / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Just Here for Godzilla / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Just Keep Driving / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Katanas Are Just Better / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Kick Them While They Are Down / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Kill the Cutie / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Killer App / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Kitschy Themed Restaurant / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
LOL, 69 / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Lady Not-Appearing-in-This-Game / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Land Downunder / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Last Lousy Point / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Last-Second Ending Choice / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Laughably Evil / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Law of Cartographical Elegance / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Lawful Stupid / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Lawman Baton / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Legendary in the Sequel / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Lemming Cops / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Lens Flare / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Level-Up at Intimacy 5 / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Loads and Loads of Sidequests / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Logging onto the Fourth Wall / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Look Both Ways / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Love to Hate / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mass Monster-Slaughter Sidequest / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Master Forger / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Media Scaremongering / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Men Are the Expendable Gender / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Metropolis Level / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mexicans Love Speedy Gonzales / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mini-Game / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Minimalist Run / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Minor Major Character / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mission-Pack Sequel / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mob Debt / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mob War / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Molotov Cocktail / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Molotov Truck / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Money Grinding / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Money to Throw Away / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mook Chivalry / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mooks, but no Bosses / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
More Despicable Minion / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mugged for Disguise / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Multi-Track Drifting / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Murder Simulators / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Mysterious Employer / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Name Order Confusion / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Nature Adores a Virgin / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Nerf / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
New York Is Only Manhattan / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Next Sunday A.D. / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Nipple and Dimed / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Nitro Express / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
No Communities Were Harmed / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
No-Damage Run / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
No Dub for You / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
No Fair Cheating / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
No Flow in CGI / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
No-Gear Level / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Non-Indicative Difficulty / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Non-Linear Sequel / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Non-Standard Game Over / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Nostalgia Filter / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Nostalgia Level / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Not My Driver / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Nothing but Hits / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Notice This / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Numbered Sequels / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Nutritional Nightmare / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Off with His Head! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Offscreen Rebuilding / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Old Save Bonus / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Ominous Legal Phrase Title / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
On-Ride/On-Foot Combat / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
One Bullet Clips / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
One Size Fits All / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Only in Florida / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Only in It for the Money / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Opening the Sandbox / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Optional Sexual Encounter / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Optional Traffic Laws / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Our Graphics Will Suck in the Future / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Outside-Genre Foe / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Outside Ride / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Oxygen Meter / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
PG Explosives / int_9720695
 Grand Theft Auto (Video Game)
hasFeature
P.O.V. Cam / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pac-Man Fever / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pacifist Run / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Palmtree Panic / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Parallel Porn Titles / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Parking Garage / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Parody Commercial / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Parody Religion / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pass Through the Rings / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Password Slot Machine / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Patriotic Fervor / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pesky Pigeons / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pink Mist / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pipe Pain / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pistol-Whipping / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Play the Game, Skip the Story / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Playable Epilogue / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Player Headquarters / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Plot Lock / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Polished Port / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pompous Political Pundit / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pop-Culture Isolation / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pop the Tires / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Post-9/11 Terrorism Movie / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Post-Processing Video Effects / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pretty Fly for a White Guy / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Pretty Little Headshots / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Previous Player-Character Cameo / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Prison Rape / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Product Displacement / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Prolonged Video Game Sequel / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Punk in the Trunk / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Quad Damage / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Quest Giver / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Quick Melee / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Quicksand Box / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
RPG Elements / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Race Against the Clock / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Racing Minigame / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Racing the Train / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Rags to Riches / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Railroading / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Rambunctious Italian / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Ramp Jump / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Ramprovisation / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Rated M for Manly / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Re-Release Soundtrack / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Real Is Brown / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Reality Has No Soundtrack / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Reclusive Artist / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Recurring Riff / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Reformulated Game / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Relationship Values / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Religion of Evil / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Remaster / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Rereleased for Free / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Respawn Point / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Respawning Enemies / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Revival by Commercialization / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Revolvers Are Just Better / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Reward from Nowhere / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Rice Burner / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Right Through His Pants / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Right Through the Wall / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Right-Wing Militia Fanatic / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Ring Around the Collar / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Road Block / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Roaring Rampage of Rescue / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Rocket Jump / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Ruder and Cruder / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Runaway Train / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Rural Gangsters / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Ruthless Foreign Gangsters / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
SWAT Team / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sadist / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sadist Show / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Satchel Charge / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Savage Setpiece / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Save-Game Limits / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sawed-Off Shotgun / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Schizophrenic Difficulty / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Schrödinger's Gun / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Scoring Points / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Scrappy Weapon / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Screw the Rules, I Have Money! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Seduction-Proof Marriage / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Selective Condemnation / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Selective Enforcement / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Self-Imposed Challenge / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sell-Out / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sequel Goes Foreign / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sequence Breaking / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Set a Mook to Kill a Mook / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sex Sells / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sex Signals Death / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sexy Discretion Shot / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Shaped Like What It Sells / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Shared Universe / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Ship Out of Water / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Shoplift and Die / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Short-Range Shotgun / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Shotguns Are Just Better / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Shows Damage / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Side Effects Include... / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sidequest / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sidequest Sidestory / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sidetracked by the Gold Saucer / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Silliness Switch / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Simple, yet Awesome / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Simultaneous Warning and Action / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sleazy Politician / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sliding Scale of Gender Inequality / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sliding Scale of Silliness vs. Seriousness / int_5425ce75
 SlidingScaleOfVideoGameObscurity
seeAlso
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
Sliding Scale of Video Game World Size and Scale / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Slippery Skid / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Slo-Mo Big Air / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sniping Mission / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sniping the Cockpit / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Snow Means Death / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Soccer-Hating Americans / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Social Climber / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Soft Water / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Source Music / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Space Compression / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Spelling Song / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Spinventory / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Spiteful A.I. / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Spiteful Spit / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sprint Meter / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Standard Police Motto / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Stealth-Based Mission / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Stealth Parody / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Sticky Bomb / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Stock British Phrases / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Stocking Mask / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Stop, or I Will Shoot! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Stopped Numbering Sequels / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Story Branch Favoritism / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Story-Driven Invulnerability / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Story Overwrite / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Strange Secret Entrance / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Straw Character / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Straw Feminist / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Street Musician / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Streetwalker / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Stress-Relieving Gameplay / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Suicidal Overconfidence / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Super Cell Reception / int_5425ce75
 SuperLuigiGirl12
seeAlso
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
Super Swimming Skills / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Super Title 64 Advance / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Supporting Protagonist / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Surprisingly Improved Sequel / int_5425ce75
 SurvivalCrisisZ
seeAlso
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
Suspiciously Apropos Music / int_5425ce75
 T.G.I.O'ChiliBee's
seeAlso
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
Take Over the City / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Take That, Audience! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
"Take That!" Tit-for-Tat / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Take Your Time / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Tanks, but No Tanks / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Tattooed Crook / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Tech Bro / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Teeny Weenie / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Terminology Title / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
That Nostalgia Show / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
That One Sidequest / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The All-Seeing A.I. / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Alleged Car / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Big Rotten Apple / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Caper / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Cartel / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Casino / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Colored Cross / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Don / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Driver / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Exile / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Family That Slays Together / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Handler / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Last DJ / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Lopsided Arm of the Law / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Main Characters Do Everything / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Mockbuster / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Napoleon / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The One Who Made It Out / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Pete Best / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Syndicate / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Taxi / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Theme Park Version / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
The Triads and the Tongs / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Thematic Series / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Themed Cursor / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
There Are Two Kinds of People in the World / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
They Copied It, So It Sucks! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
This Is for Emphasis, Bitch! / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Thriving Ghost Town / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Throat-Slitting Gesture / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Throw-Away Guns / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Timed Mission / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Title In / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Token Black Friend / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Tomboyish Name / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Too Awesome to Use / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Top-Down View / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Toros y Flamenco / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Totally Not a Criminal Front / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Toxic Friend Influence / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Translator Buddy / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Trauma Inn / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Trojan Prisoner / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Trope Codifier / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Trumplica / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
24-Hour Armor / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
20 Minutes into the Future / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
20 Minutes into the Past / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Two Lines, No Waiting / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Ultra Super Death Gore Fest Chainsawer 3000 / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Unconventional Vehicle Chase / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Unexpected Shmup Level / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Unintentionally Unwinnable / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Unique Enemy / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Units Not to Scale / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Universal Ammunition / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Universal Driver's License / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Unnecessary Combat Roll / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Unsuspectingly Soused / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Unwinnable by Insanity / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Updated Re-release / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Vanilla Edition / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Vehicular Combat / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Vice City / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Video Game Cruelty Punishment / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Video Game Flight / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Video Game Geography / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Video Game Long-Runners / int_9720695
 Grand Theft Auto (Video Game)
hasFeature
Video Games of 2000-2004 / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Video Games of 2005–2009 / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Vigilante Man / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Villainous Gentrification / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Viral Marketing / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Visual Innuendo / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Vomit Indiscretion Shot / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Vulnerable Convoy / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Walking Armory / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Wallbonking / int_9720695
 Grand Theft Auto (Video Game)
hasFeature
Wanted Meter / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Watch the Paint Job / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Wealthy Yacht Owner / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Welcome to Corneria / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Wet Blanket Wife / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
White-Collar Crime / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
White Gangbangers / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Womanliness as Pathos / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Word Sequel / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Work Off the Debt / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Wronski Feint / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
Yakuza / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
You Break It, You Profit / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
You Can't Thwart Stage One / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
You Lose at Zero Trust / int_5425ce75
 GrandTheftAuto
seeAlso
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
No Problem with Licensed Games / Sugar Wiki / int_5425ce75
 Bully (Video Game)
seeAlso
Grand Theft Auto (Video Game)
 The Getaway (Video Game)
seeAlso
Grand Theft Auto (Video Game)
 GrandTheftAuto
sameAs
Grand Theft Auto (Video Game)
 Grand Theft Auto (Video Game)
hasFeature
Real Place Background / int_5425ce75
 Grand Theft Auto (Video Game)
hasFeature
You ALL Look Familiar / int_5425ce75