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Grand Theft Auto 2 (Video Game)

 Grand Theft Auto 2 (Video Game)
type
TVTItem
 Grand Theft Auto 2 (Video Game)
label
Grand Theft Auto 2 (Video Game)
 Grand Theft Auto 2 (Video Game)
page
GrandTheftAuto2
 Grand Theft Auto 2 (Video Game)
comment
In 1999, DMA Design released its first sequel to the original Grand Theft Auto. Set 20 Minutes into the Future in an unknown city known as "Anywhere City", each zone is controlled by numerous gangs and the powerful Zaibatsu Corporation. The player controls the hoodlum "Claude Speed" as he plays all sides to get the money to leave the city.Grand Theft Auto 2 took the top-down free roaming gameplay of its predecessor and made several improvements: introducing the ability to save, the law enforcement hierarchy present in all future installments, and a "respect" system regarding other gangs and the missions they make available. The city is also huge, with a distinctive look and feel for each neighborhood (unlike the recycled textures of the previous game).Mostly remembered for its live-action intro featuring Claude performing all sorts of tricks from the game, such as respraying his car and getting shot (presumably to no lasting effect). Most of the various gangs also make an appearance: the Rednecks, Yakuza, a captive Krishna, a group of Russian mobsters, and a Zaibatsu janitor-cum-hitman. The movie is set in New York (the original World Trade Center is visible), foreshadowing GTA III's Liberty City locale.Rockstar has made the game available for free downloading alongside GTA 1. It can be downloaded here
 Grand Theft Auto 2 (Video Game)
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Dropped link to EnemyOfMyEnemy: Not a Feature - UNKNOWN
 Grand Theft Auto 2 (Video Game)
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Dropped link to GrandTheftAutoClassic: Not a Feature - ITEM
 Grand Theft Auto 2 (Video Game)
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Dropped link to GrandTheftAutoIII: Not a Feature - ITEM
 Grand Theft Auto 2 (Video Game)
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 Grand Theft Auto 2 (Video Game)
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EnemyOfMyEnemy
 Grand Theft Auto 2 (Video Game)
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DBTropes
 Grand Theft Auto 2 (Video Game) / int_10c393f5
type
Video-Game Flamethrowers Suck
 Grand Theft Auto 2 (Video Game) / int_10c393f5
comment
Video Game Flamethrowers Suck: Thoroughly averted. You can wipe out just about anyone with a short burst of a flamethrower, and they have decent range that makes them ideal for crowd control. They don't instantly kill anything, but they render them harmless while they run around burning.
 Grand Theft Auto 2 (Video Game) / int_10c393f5
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 Grand Theft Auto 2 (Video Game) / int_12213488
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Random Smoking Scene
 Grand Theft Auto 2 (Video Game) / int_12213488
comment
Random Smoking Scene: The player character's Idle Animation was to light up a cigarette.
 Grand Theft Auto 2 (Video Game) / int_12213488
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 Grand Theft Auto 2 (Video Game) / int_12ac916e
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Score Multiplier
 Grand Theft Auto 2 (Video Game) / int_12ac916e
comment
Score Multiplier: You often receive a fixed amount of points (which equal money), but it is then multiplied by a number you can increase by completing missions, and picking up some power-ups.
 Grand Theft Auto 2 (Video Game) / int_12ac916e
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 Grand Theft Auto 2 (Video Game) / int_14beeefd
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Darker and Edgier
 Grand Theft Auto 2 (Video Game) / int_14beeefd
comment
Darker and Edgier: While its sequel started kicking this trope into the franchise, this game has no slouch in exploring darker themes compared to its predecessor. Within the game itself, Industrial District, AKA Zone 3. Gone the bustling metropolitan of the Downtown District and the contemporary Residential District, welcome the post-Soviet brutalist looking, bleak Industrial District. It's the only place where the military can be called on, and the missions are far harder than before. Even the missions are Darker and Edgier, this zone features a mission where you deliver innocents in the guise of a bus driver as a replacement livestock for the Russian Mafia!.
 Grand Theft Auto 2 (Video Game) / int_14beeefd
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Unexpectedly Realistic Gameplay
 Grand Theft Auto 2 (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: One of the ways to get to the next district and ultimately leave town is to simply make enough money to get out. The other is to do enough missions for all three gangs in a given area, playing the respect of the three against each other, until they collectively realize that doing missions for all three of them means you've been hurting all of them at every opportunity, and they all come to kill you.
 Grand Theft Auto 2 (Video Game) / int_15264ac9
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Shows Damage
 Grand Theft Auto 2 (Video Game) / int_15aed120
comment
Shows Damage: The Grand Theft Auto series has increasingly polished the art of showing how messed up a car is as the series has progressed. This game had merely changing sprites and an increasingly more broken sounding engine.
 Grand Theft Auto 2 (Video Game) / int_15aed120
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 Grand Theft Auto 2 (Video Game) / int_1686e91
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Live-Action Cutscene
 Grand Theft Auto 2 (Video Game) / int_1686e91
comment
Live-Action Cutscene: The intro of the game is in live-action, and features an angrier and more talkative Claude.
 Grand Theft Auto 2 (Video Game) / int_1686e91
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Title Drop
 Grand Theft Auto 2 (Video Game) / int_18d15922
comment
Title Drop: There's a mission named "Grand Theft Auto", which is one of the longest and hardest missions.
 Grand Theft Auto 2 (Video Game) / int_18d15922
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Relationship Values
 Grand Theft Auto 2 (Video Game) / int_19a781f
comment
Relationship Values: The respect meter. It impacts the missions available to the player as well as the gangs' behavior towards them. Gangs with high respect towards the player will be friendly and protect them if necessary - and gangs with low respect will use their biggest guns whenever they spot the player.
 Grand Theft Auto 2 (Video Game) / int_19a781f
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 Grand Theft Auto 2 (Video Game) / int_19b89d63
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Hard Mode Filler
 Grand Theft Auto 2 (Video Game) / int_19b89d63
comment
Hard Mode Filler: A lot of the missions in the industrial district are basically a rehash of missions in the two first districts, only harder. "Tanks A Lot" is "Stop the Tank" (the difference being that there are two tanks instead of one, and they're shooting at you), "Army Base Alert" is "Tanksgiving", "Grand Theft Auto" is "Operation Z", "Russian Sailors" is "Sink or Swim", "Karma Assassins" is "Greatest Hits", and "Gang War" is "Double Cross Crush". The worst is what happens with "SWAT Van Swipe", a mission from the downtown district which involves stealing a SWAT Van; it gets repeated in the residential district with "Law Enforcement Larceny", which involves stealing a SWAT Van and a Special Agent Car; and it gets repeated again in the industrial district with "I'd Like A Tank, Please, Bob", which involves stealing a SWAT Van, a Special Agent Car and a tank.
 Grand Theft Auto 2 (Video Game) / int_19b89d63
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 Grand Theft Auto 2 (Video Game) / int_1a2dc1fd
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Mission-Pack Sequel
 Grand Theft Auto 2 (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: The game reuses a lot of game mechanics and sounds from the first game while tweaking the gameplay, such as being able to take a few gunshots before dying.
 Grand Theft Auto 2 (Video Game) / int_1a2dc1fd
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Crapsack World
 Grand Theft Auto 2 (Video Game) / int_21d70919
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Crapsack World: Society is hanging on the edge of collapse, organized crime runs rampant, and morally dubious corporations control people's lives.
 Grand Theft Auto 2 (Video Game) / int_21d70919
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I'm a Humanitarian
 Grand Theft Auto 2 (Video Game) / int_22071825
comment
I'm a Humanitarian: In the Industrial District, during one mission, the Russian mob gathers a busload of people, dumps them into a meat grinder and uses them for hotdogs.
 Grand Theft Auto 2 (Video Game) / int_22071825
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Last Lousy Point
 Grand Theft Auto 2 (Video Game) / int_23168b93
comment
Last Lousy Point: The usual assortment of Insane Stunts and Kill Frenzy icons. Also, this is the first GTA game to feature collectables — you don't earn anything apart from a bare-bones bonus stage (which passwords unlock more easily, anyway).
 Grand Theft Auto 2 (Video Game) / int_23168b93
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 Grand Theft Auto 2 (Video Game) / int_27b418da
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A Winner Is You
 Grand Theft Auto 2 (Video Game) / int_27b418da
comment
A Winner Is You: The game has nothing but a screen with "GAME COMPLETE" and a bunch of random pictures once you finally complete the last area. Thankfully the following games introduced an actual plot.
 Grand Theft Auto 2 (Video Game) / int_27b418da
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 Grand Theft Auto 2 (Video Game) / int_294ed981
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Bilingual Bonus
 Grand Theft Auto 2 (Video Game) / int_294ed981
comment
Bilingual Bonus: The Zaibatsu Corporation takes its name from the Japanese word for massive financial conglomerates that function like real-world Mega Corps. Funami FM has the Japanese DJ called Teriyaki-chan, and she speaks various things in Japanese.
 Grand Theft Auto 2 (Video Game) / int_294ed981
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Awesome, but Impractical
 Grand Theft Auto 2 (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The dual pistols. They fire much faster than the regular pistol and allow you to shoot two bullets at the same time, but the bullets don't go in a straight line, requiring you to keep it for groups of enemies.
 Grand Theft Auto 2 (Video Game) / int_2bdae2ae
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Japan Takes Over the World
 Grand Theft Auto 2 (Video Game) / int_31e92640
comment
Japan Takes Over the World: The largest of the various organizations the player can take missions from is Zaibatsu (presented as the name of a specific Mega-Corp, not a generic noun).
 Grand Theft Auto 2 (Video Game) / int_31e92640
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 Grand Theft Auto 2 (Video Game) / int_34bd7be2
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Super Drowning Skills
 Grand Theft Auto 2 (Video Game) / int_34bd7be2
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Super Drowning Skills: Much like every game in the series up until San Andreas, falling into water means instant death.
 Grand Theft Auto 2 (Video Game) / int_34bd7be2
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Boring, but Practical
 Grand Theft Auto 2 (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The trusty S-Machinegun is available in unlimited quantities at nearly every phone. It lacks the instant-death firepower of the flamethrower or the auto aiming of the Electrogun, but it has good range, rate of fire, and damage, so it's very likely that you will be using it throughout the game. Even better is the silenced version, but this one is very hard to find.
 Grand Theft Auto 2 (Video Game) / int_39b8d3d6
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 Grand Theft Auto 2 (Video Game) / int_3b39c254
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Dystopia
 Grand Theft Auto 2 (Video Game) / int_3b39c254
comment
Dystopia: One disc jockey complains his car's been stolen five times. This month alone.
 Grand Theft Auto 2 (Video Game) / int_3b39c254
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 Grand Theft Auto 2 (Video Game) / int_3cf29583
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Trojan Prisoner
 Grand Theft Auto 2 (Video Game) / int_3cf29583
comment
Trojan Prisoner: The "Alma Mater Return" mission revolves around intentionally going to prison, stealing a guard uniform, and sparking a riot.
 Grand Theft Auto 2 (Video Game) / int_3cf29583
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 Grand Theft Auto 2 (Video Game) / int_402140eb
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Why Am I Ticking?
 Grand Theft Auto 2 (Video Game) / int_402140eb
comment
Why Am I Ticking?: The demo version has a six-minute time limit. The explanation? Your character's belly is full of explosives. Better make the most of it. Once time runs out, you actually gain bonus points for the destruction caused by you exploding.
 Grand Theft Auto 2 (Video Game) / int_402140eb
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 Grand Theft Auto 2 (Video Game) / int_403e3315
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Wanted Meter
 Grand Theft Auto 2 (Video Game) / int_403e3315
comment
Wanted Meter: This game had SWAT teams called in at a four-star wanted level, and added two additional levels after that. At level five, the police would be replaced by the FBI, while at level six, they send in the Army to stop you. At the other end, if you manage to escape from the police at a one-star wanted level, eventually it will disappear and things will go back to normal.
 Grand Theft Auto 2 (Video Game) / int_403e3315
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 Grand Theft Auto 2 (Video Game) / int_41dd77d
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Zerg Rush
 Grand Theft Auto 2 (Video Game) / int_41dd77d
comment
Zerg Rush: The main threat of the army, aside from their tanks. On an individual basis, the soldiers are less dangerous than the FBI agents; they only carry machine guns, which the FBI also carried, but the FBI also wore body armor, so the soldiers die more easily. The reason the army is more dangerous is that when they are called in, they don't simply send men in vehicles out after you, they are everywhere. Almost every NPC you'd find normally is replaced with a soldier, meaning if you stay in one place you will get swamped.
 Grand Theft Auto 2 (Video Game) / int_41dd77d
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Sound-Effect Bleep
 Grand Theft Auto 2 (Video Game) / int_42839f8b
comment
Sound-Effect Bleep: The PlayStation version had the song "Taxi Drivers (Must Die!)", by Bula Matari, censored with the sound of car horns.
 Grand Theft Auto 2 (Video Game) / int_42839f8b
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 Grand Theft Auto 2 (Video Game) / int_42c9f1ec
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Downplayed Trope
 Grand Theft Auto 2 (Video Game) / int_42c9f1ec
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Downplayed in this case, but the civilian and cop voices (when outside a car) are also rather cartoonish.
 Grand Theft Auto 2 (Video Game) / int_42c9f1ec
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No Fair Cheating
 Grand Theft Auto 2 (Video Game) / int_42d9daf9
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No Fair Cheating: Having the 'No Police' cheat active makes some missions impossible.
 Grand Theft Auto 2 (Video Game) / int_42d9daf9
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 Grand Theft Auto 2 (Video Game) / int_447f9fa5
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Remote, Yet Vulnerable
 Grand Theft Auto 2 (Video Game) / int_447f9fa5
comment
Remote, Yet Vulnerable: The game double-subverts this with remotely operated vehicles; yes, the game is designed such that the player character is unlikely to be attacked while the camera perspective focuses on the remotely controlled vehicle. But that won't protect you if you're standing next to a burning car when the remotely operated part starts, and if said burning car explodes before said remotely operated part is over.
 Grand Theft Auto 2 (Video Game) / int_447f9fa5
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 Grand Theft Auto 2 (Video Game) / int_44990492
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Parody Commercial
 Grand Theft Auto 2 (Video Game) / int_44990492
comment
Parody Commercial: The game has parody ads on the radio:
 Grand Theft Auto 2 (Video Game) / int_44990492
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 Grand Theft Auto 2 (Video Game) / int_45262f16
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Big Dam Plot
 Grand Theft Auto 2 (Video Game) / int_45262f16
comment
Big Dam Plot: There's a mission in the second district where you must put bombs into a dam.
 Grand Theft Auto 2 (Video Game) / int_45262f16
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 Grand Theft Auto 2 (Video Game) / int_4534a70b
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You ALL Look Familiar
 Grand Theft Auto 2 (Video Game) / int_4534a70b
comment
You All Look Familiar: Gang members all share the same sprite. The SRS scientists are implied to be a Clone Army.
 Grand Theft Auto 2 (Video Game) / int_4534a70b
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 Grand Theft Auto 2 (Video Game) / int_4c798fd5
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Shock and Awe
 Grand Theft Auto 2 (Video Game) / int_4c798fd5
comment
Shock and Awe: The electric gun. All that's left of the poor sap you fried is a blueish skeleton.
 Grand Theft Auto 2 (Video Game) / int_4c798fd5
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 Grand Theft Auto 2 (Video Game) / int_4cecb933
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Signs of Disrepair
 Grand Theft Auto 2 (Video Game) / int_4cecb933
comment
Signs of Disrepair: The game features churches with neon signs that say JESUS SAVES. The letters flicker to reveal that they're save points (U SAVE).
 Grand Theft Auto 2 (Video Game) / int_4cecb933
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 Grand Theft Auto 2 (Video Game) / int_4d92da97
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Get into Jail Free
 Grand Theft Auto 2 (Video Game) / int_4d92da97
comment
Get into Jail Free: The second district features a mission where the Rednecks want the protagonist to shoot up Alma Mater Prison from the inside. The player has to get arrested while selling moonshine to get in.
 Grand Theft Auto 2 (Video Game) / int_4d92da97
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 Grand Theft Auto 2 (Video Game) / int_4f4372e9
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Early-Installment Weirdness
 Grand Theft Auto 2 (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Even more so than the first game. The use of codenames for the player, the strange neo-noir setting, the sound effects, and so on make GTA 2 difficult to consider part of the same series that later went hyper realistic in IV and V. Also, along with its predecessor, this game has limited continues, unlike later games' infinite continues; the player would get a literal Game Over text after wasting all continues. This, along with the London expansions of the first game, are the only ones to not take place in Liberty City, Vice City, or San Andreas. Missions can be completed in any gang order or even swapped between gangs whenever, and are optional. You can also permanently miss missions by completing one that destroys a gang completely, which hasn't been seen since the third game. Barring a few one-off missions, this is the last game where you travel between areas that aren't connected to one another and cannot be revisited. Cheats were handled differently than both the first game and the subsequent games. In the PlayStation version, which is most like the first game's cheats, you either entered your name as one of a number of things for a permanent cheat, or named your character WUGGLES to have a second controller do some neat, but mostly pointless things. For the PC version, you needed to type "gouranga" (yes, all lower case) in the cheat option, which would allow you to type in other cheats at any time while playing the game. The PlayStation version is the only console GTA game to not be rated M by the ESRB, instead being rated T following some considerable Bowdlerisation. The only other GTAs with this distinction are the Game Boy Color versions of the first two games.
 Grand Theft Auto 2 (Video Game) / int_4f4372e9
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_4f4372e9
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_4f4372e9
 Grand Theft Auto 2 (Video Game) / int_4fdd0d29
type
Place Worse Than Death
 Grand Theft Auto 2 (Video Game) / int_4fdd0d29
comment
Place Worse Than Death: It's hinted at through the radio that the city is on the verge of complete chaos. Poor Dean Frantz has had his car stolen five times in as many weeks.
 Grand Theft Auto 2 (Video Game) / int_4fdd0d29
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_4fdd0d29
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_4fdd0d29
 Grand Theft Auto 2 (Video Game) / int_5473668f
type
Logo Joke
 Grand Theft Auto 2 (Video Game) / int_5473668f
comment
Logo Joke: The game has police car lights rush past the DMA logo, causing it to spin out and fall to the ground.
 Grand Theft Auto 2 (Video Game) / int_5473668f
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_5473668f
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_5473668f
 Grand Theft Auto 2 (Video Game) / int_548bd053
type
Guns Akimbo
 Grand Theft Auto 2 (Video Game) / int_548bd053
comment
Guns Akimbo: An equippable variation on the standard pistol.
 Grand Theft Auto 2 (Video Game) / int_548bd053
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_548bd053
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_548bd053
 Grand Theft Auto 2 (Video Game) / int_54d5074
type
Speaking Simlish
 Grand Theft Auto 2 (Video Game) / int_54d5074
comment
Speaking Simlish: Aside from the radio which is fully in English (or Engrish for a certain radio station), when an NPC speaks, usually in a telephone, it's audible in a sped-up, unintelligible language.
 Grand Theft Auto 2 (Video Game) / int_54d5074
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_54d5074
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_54d5074
 Grand Theft Auto 2 (Video Game) / int_55be8fcb
type
Oil Slick
 Grand Theft Auto 2 (Video Game) / int_55be8fcb
comment
Oil Slick: Can be used by the player to cause any vehicle to make a sharp left or right turn, often crashing into a wall.
 Grand Theft Auto 2 (Video Game) / int_55be8fcb
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_55be8fcb
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_55be8fcb
 Grand Theft Auto 2 (Video Game) / int_5bf69547
type
Gang of Hats
 Grand Theft Auto 2 (Video Game) / int_5bf69547
comment
Gang of Hats: More prevelent here than in any other GTA. The Zaibatsus are a Megacorp that operate in all three sections of the city, the Yakuza are, well Yakuza, the Loonies are all completely insane, the Rednecks drive pickups and operate out of a trailer park, the SRS Scientists are a faction dedicated to gang violence For Science!, the Russian Mafia are mobsters from Russia and the Hare Krishna are a group of pacifists that have turned to gang violence.
 Grand Theft Auto 2 (Video Game) / int_5bf69547
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_5bf69547
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_5bf69547
 Grand Theft Auto 2 (Video Game) / int_5d9ce92c
type
Save-Game Limits
 Grand Theft Auto 2 (Video Game) / int_5d9ce92c
comment
Save-Game Limits: You could only save by walking into a church (there's only one in each level). This would cost $50000 (which could be hard to come by at the beginning of the game), and it wasn't possible to save during a mission.
 Grand Theft Auto 2 (Video Game) / int_5d9ce92c
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_5d9ce92c
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_5d9ce92c
 Grand Theft Auto 2 (Video Game) / int_5e01640d
type
X-Ray Sparks
 Grand Theft Auto 2 (Video Game) / int_5e01640d
comment
X-Ray Sparks: Invoked when either an ElectroGun is used on a person, or when someone stands on the electrified rails for just a few seconds.
 Grand Theft Auto 2 (Video Game) / int_5e01640d
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_5e01640d
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_5e01640d
 Grand Theft Auto 2 (Video Game) / int_5fc3eff4
type
Time Bomb
 Grand Theft Auto 2 (Video Game) / int_5fc3eff4
comment
Time Bomb: You in the demo.
 Grand Theft Auto 2 (Video Game) / int_5fc3eff4
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_5fc3eff4
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_5fc3eff4
 Grand Theft Auto 2 (Video Game) / int_615aa8d5
type
Tomorrowland
 Grand Theft Auto 2 (Video Game) / int_615aa8d5
comment
Tomorrowland: The Industrial District is a stark change to what has come before. Loads and loads of mazelike, mile-high catwalks; a strange power plant which wouldn't look out of place in Sonic the Hedgehog; a Ridley Scott aesthetic in the Russian-owned factories, etc.
 Grand Theft Auto 2 (Video Game) / int_615aa8d5
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_615aa8d5
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_615aa8d5
 Grand Theft Auto 2 (Video Game) / int_62fd5552
type
Bavarian Fire Drill
 Grand Theft Auto 2 (Video Game) / int_62fd5552
comment
Bavarian Fire Drill / Trojan Prisoner: The "Alma Mater Return" mission revolves around intentionally going to prison, stealing a guard uniform, and sparking a riot.
 Grand Theft Auto 2 (Video Game) / int_62fd5552
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_62fd5552
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_62fd5552
 Grand Theft Auto 2 (Video Game) / int_6d7026fa
type
Punny Name
 Grand Theft Auto 2 (Video Game) / int_6d7026fa
comment
Punny Name: Your Russian contact, Jerkov.
 Grand Theft Auto 2 (Video Game) / int_6d7026fa
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_6d7026fa
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_6d7026fa
 Grand Theft Auto 2 (Video Game) / int_6dc206c9
type
Marathon Level
 Grand Theft Auto 2 (Video Game) / int_6dc206c9
comment
Marathon Level: If you went for the "collect enough cash to escape the town" route, you won't want to save as it costs a really huge sum of money.
 Grand Theft Auto 2 (Video Game) / int_6dc206c9
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_6dc206c9
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_6dc206c9
 Grand Theft Auto 2 (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Grand Theft Auto 2 (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: GTA2 also introduces the illegal car ring. In the Residential Sector, 8 hidden cars are placed around the map, each with a number painted on the roof. Jacking these cars automatically warps you to Wang Car$ (the same dealership from San Andreas) and nets a small bonus. Completing the sidequest unlocks a fleet of rare vehicles in the lot, including a Tank, the Fire Truck with a flamethrower instead of a water cannon (previously used in a Scientists mission), and a Special Agent Car with a mounted machine gun.
 Grand Theft Auto 2 (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_6e9e1e32
 Grand Theft Auto 2 (Video Game) / int_70c5e859
type
Justified Save Point
 Grand Theft Auto 2 (Video Game) / int_70c5e859
comment
Justified Save Point: The game had save points in churches, but you had to pay 50,000 dollars to save your game. The preacher would declare "HALLELUJAH! Another soul saved!" if you had the money, or "DAMNATION! No donation, no salvation!" if you didn't.
 Grand Theft Auto 2 (Video Game) / int_70c5e859
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_70c5e859
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_70c5e859
 Grand Theft Auto 2 (Video Game) / int_7228d0cb
type
Game Over
 Grand Theft Auto 2 (Video Game) / int_7228d0cb
comment
Also, along with its predecessor, this game has limited continues, unlike later games' infinite continues; the player would get a literal Game Over text after wasting all continues.
 Grand Theft Auto 2 (Video Game) / int_7228d0cb
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_7228d0cb
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_7228d0cb
 Grand Theft Auto 2 (Video Game) / int_7276d0de
type
Mugging the Monster
 Grand Theft Auto 2 (Video Game) / int_7276d0de
comment
Mugging the Monster: You'll see muggers occasionally pickpocketing gang members. Sure enough, this puts them into the Too Dumb to Live territory.
 Grand Theft Auto 2 (Video Game) / int_7276d0de
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_7276d0de
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_7276d0de
 Grand Theft Auto 2 (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 Grand Theft Auto 2 (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: All the gang leaders. The Zaibatsu seem to come out on top as the promo movie implies, and the fact they are the most recurring gang in the city.
 Grand Theft Auto 2 (Video Game) / int_72cdfc33
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_72cdfc33
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_72cdfc33
 Grand Theft Auto 2 (Video Game) / int_72d2ac55
type
Clone Army
 Grand Theft Auto 2 (Video Game) / int_72d2ac55
comment
Clone Army: The SRS Scientists have developed a large number of clones, who are the foot soldiers you can find and fight around the streets and during missions.
 Grand Theft Auto 2 (Video Game) / int_72d2ac55
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_72d2ac55
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_72d2ac55
 Grand Theft Auto 2 (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Grand Theft Auto 2 (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: With so many rival gangs to tell apart, they now have to wear bright clothes. You will also meet a few NPCs dressed in lime green or red: the former likes to jack cars, much like the roving punks in Grand Theft Auto III. The chap in red will approach you, shout "GIMMIEYOURMONEY" and run off in the opposite direction with your cash.
 Grand Theft Auto 2 (Video Game) / int_740f59b4
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_740f59b4
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_740f59b4
 Grand Theft Auto 2 (Video Game) / int_7464705c
type
Arc Words
 Grand Theft Auto 2 (Video Game) / int_7464705c
comment
Arc Words: "Respect is everything". Don't be so stupid to attack a gang unless you want any of their members to shoot at you for the rest of the level. And choosing to work for one gang in particular will naturally earn the wrath of a rival one.
 Grand Theft Auto 2 (Video Game) / int_7464705c
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_7464705c
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_7464705c
 Grand Theft Auto 2 (Video Game) / int_7c862b8a
type
Chronic Backstabbing Disorder
 Grand Theft Auto 2 (Video Game) / int_7c862b8a
comment
Chronic Backstabbing Disorder: You. In order to complete all missions, you will have to eventually start killing members of a previously friendly gang to get their rival to offer you jobs. Once all missions from all gangs in an area are completed, the gangs catch on and all their leaders will be out to get you. Note that the other way is to simply accumulate enough money until you'll be shown the way to escape the city.
 Grand Theft Auto 2 (Video Game) / int_7c862b8a
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_7c862b8a
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_7c862b8a
 Grand Theft Auto 2 (Video Game) / int_7d36715f
type
Gasshole
 Grand Theft Auto 2 (Video Game) / int_7d36715f
comment
Gasshole: The player character, considering how there's a dedicated button that makes either a fart or burp noise. Ahh, the nineties.
 Grand Theft Auto 2 (Video Game) / int_7d36715f
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_7d36715f
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_7d36715f
 Grand Theft Auto 2 (Video Game) / int_7e499910
type
Obligatory Joke
 Grand Theft Auto 2 (Video Game) / int_7e499910
comment
The Krishnas from the previous game are now a legitimate gang. They've all been replaced by Elvis impersonators, but result in the same bonus if you run them all over. You can probably guess the message which flashes onscreen if you do: Elvis has left the building!.
 Grand Theft Auto 2 (Video Game) / int_7e499910
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_7e499910
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_7e499910
 Grand Theft Auto 2 (Video Game) / int_7eb2bc15
type
Ambiguous Time Period
 Grand Theft Auto 2 (Video Game) / int_7eb2bc15
comment
Ambiguous Time Period: The game is set in an impossible time with contradictory hints or statements. The introductory video was filmed in late 90's New York City and looks nothing like the game. The game itself is set in "Anywhere City" where several factions vying for control of the criminal underground, the largest being a company called Zaibatsu Pharmaceuticals. The city is generally has a Cyberpunk Used Future look to it, and the cars are designed with a retro-futuristic look ranging from 30's to 70's style vehicles, and including styles from America, Europe, and even Soviet Europe (exclusive to The Mafiya). More specific clues are: The leader of the Russian Mafiya is a former Red Army Soldier, implying it takes place within a lifetime of the dissolution of the Soviet Union. Promotional material for the game lists it as "3 weeks into the future", and a promotional website also references police records from 2013. Johnny Riccaro mentions the new millennium is coming, which would put it just before 2000 or just before 3000.
 Grand Theft Auto 2 (Video Game) / int_7eb2bc15
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_7eb2bc15
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_7eb2bc15
 Grand Theft Auto 2 (Video Game) / int_8125d8f6
type
Easy Level Trick
 Grand Theft Auto 2 (Video Game) / int_8125d8f6
comment
Easy Level Trick: One of the mission in the second zone involves a car that is immune to any damage except car bombs. It's also parked nearby a railway, and it can be pushed to the railroad.
 Grand Theft Auto 2 (Video Game) / int_8125d8f6
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_8125d8f6
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_8125d8f6
 Grand Theft Auto 2 (Video Game) / int_823c6e3e
type
Large Ham
 Grand Theft Auto 2 (Video Game) / int_823c6e3e
comment
Large Ham: The priest in the church that serves as a save point in all three districts. Downplayed in this case, but the civilian and cop voices (when outside a car) are also rather cartoonish.
 Grand Theft Auto 2 (Video Game) / int_823c6e3e
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_823c6e3e
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_823c6e3e
 Grand Theft Auto 2 (Video Game) / int_8410bf3b
type
Quad Damage
 Grand Theft Auto 2 (Video Game) / int_8410bf3b
comment
Quad Damage: The game had some "Fast Reload" and "Double Damage" pickups, which do exactly what they say.
 Grand Theft Auto 2 (Video Game) / int_8410bf3b
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_8410bf3b
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_8410bf3b
 Grand Theft Auto 2 (Video Game) / int_8504b817
type
Where the Hell Is Springfield?
 Grand Theft Auto 2 (Video Game) / int_8504b817
comment
Where the Hell Is Springfield?: The setting is literally called Anywhere City, practically daring players to pin down its location. Among other things, it houses the Russian Mafia, the Yakuza, and a Confederate-flag-waving redneck gang.
 Grand Theft Auto 2 (Video Game) / int_8504b817
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_8504b817
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_8504b817
 Grand Theft Auto 2 (Video Game) / int_87bb6874
type
Villain with Good Publicity
 Grand Theft Auto 2 (Video Game) / int_87bb6874
comment
Villain with Good Publicity: The Zaibatsu Corporation is a prominent and powerful crime syndicate with a private army of armed thugs and a fleet of Z-Types that patrol the streets in droves and partake in many criminal activities, including using a radio station at one point to broadcast a signal that puts people listening to it in a murderous frenzy. Despite this, they seem to only be known by the general public as an energy company that also sells (among other things) pharmaceuticals.
 Grand Theft Auto 2 (Video Game) / int_87bb6874
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_87bb6874
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_87bb6874
 Grand Theft Auto 2 (Video Game) / int_8966382e
type
Bank Robbery
 Grand Theft Auto 2 (Video Game) / int_8966382e
comment
Bank Robbery: In two different missions in the first district.
 Grand Theft Auto 2 (Video Game) / int_8966382e
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_8966382e
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_8966382e
 Grand Theft Auto 2 (Video Game) / int_898ff050
type
Villain Protagonist
 Grand Theft Auto 2 (Video Game) / int_898ff050
comment
Villain Protagonist: The player character, though to some extent it depends on how you play the game.
 Grand Theft Auto 2 (Video Game) / int_898ff050
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_898ff050
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_898ff050
 Grand Theft Auto 2 (Video Game) / int_89a17726
type
Spell My Name with an S
 Grand Theft Auto 2 (Video Game) / int_89a17726
comment
Spell My Name with an S: The Yakuza boss likes to address you as "Kosai", when possibly the correct Japanese spelling is "Kohai".
 Grand Theft Auto 2 (Video Game) / int_89a17726
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_89a17726
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_89a17726
 Grand Theft Auto 2 (Video Game) / int_8a295a46
type
Cool Car
 Grand Theft Auto 2 (Video Game) / int_8a295a46
comment
Cool Car: While standard for the series, the Zaibatsu Z-Type gets special mention for being so cool that Rockstar decided to bring it back almost fifteen years later.
 Grand Theft Auto 2 (Video Game) / int_8a295a46
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_8a295a46
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_8a295a46
 Grand Theft Auto 2 (Video Game) / int_8e6a882b
type
Prison Episode
 Grand Theft Auto 2 (Video Game) / int_8e6a882b
comment
Prison Episode: The second district had a mission where you specifically had to get arrested and then spend time in prison before escaping again.
 Grand Theft Auto 2 (Video Game) / int_8e6a882b
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_8e6a882b
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_8e6a882b
 Grand Theft Auto 2 (Video Game) / int_940a5958
type
Artificial Stupidity
 Grand Theft Auto 2 (Video Game) / int_940a5958
comment
Artificial Stupidity: The game features fellow carjackers who drive into cars already on the verge of exploding, civilians who run around in circles when a tank is driving through an alley they are in, and cops in a vehicle running over cops who are pursuing you on foot. However, given the nature of the GTA series, one should not rule out the possibility that they are portraying people that way on purpose.
 Grand Theft Auto 2 (Video Game) / int_940a5958
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_940a5958
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_940a5958
 Grand Theft Auto 2 (Video Game) / int_970c790a
type
Big Bad
 Grand Theft Auto 2 (Video Game) / int_970c790a
comment
Big Bad: The Zaibatsu Corporation.
 Grand Theft Auto 2 (Video Game) / int_970c790a
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_970c790a
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_970c790a
 Grand Theft Auto 2 (Video Game) / int_97ebe48b
type
Pacifist Run
 Grand Theft Auto 2 (Video Game) / int_97ebe48b
comment
Pacifist Run: Unexpectedly for a GTA game, it's entirely possible to finish each district without killing anyone. Points can be scored for performing stunts, taking cars to a crusher, or simply giving people rides in Taxis. Each district can also be finished by collecting tokens that are scattered around the map. While many tokens are hard to reach, various actions give you access to a vehicle...making it possible to finish the game without committing any crimes at all.
 Grand Theft Auto 2 (Video Game) / int_97ebe48b
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_97ebe48b
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_97ebe48b
 Grand Theft Auto 2 (Video Game) / int_985795ab
type
Medium Blending
 Grand Theft Auto 2 (Video Game) / int_985795ab
comment
Medium Blending: The live-action introduction movie.
 Grand Theft Auto 2 (Video Game) / int_985795ab
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_985795ab
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_985795ab
 Grand Theft Auto 2 (Video Game) / int_98e87f7
type
Sinister Silhouettes
 Grand Theft Auto 2 (Video Game) / int_98e87f7
comment
Sinister Silhouettes: The Zaibatsu executive in the cinematic.
 Grand Theft Auto 2 (Video Game) / int_98e87f7
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_98e87f7
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_98e87f7
 Grand Theft Auto 2 (Video Game) / int_9beffa1c
type
Hard-Coded Hostility
 Grand Theft Auto 2 (Video Game) / int_9beffa1c
comment
Hard-Coded Hostility: There are seven gangs you can gain respect from, and losing respect from one of them will cause that gang to become hostile. However, there's an extra gang in the third level that only appears on the small Mad Island, and it's always at negative respect, so they will always attack you on sight.
 Grand Theft Auto 2 (Video Game) / int_9beffa1c
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_9beffa1c
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_9beffa1c
 Grand Theft Auto 2 (Video Game) / int_9c1f758a
type
Kill It with Fire
 Grand Theft Auto 2 (Video Game) / int_9c1f758a
comment
Kill It with Fire: The flamethrower kills stuff with fire, obviously. Catching fire is certain death for Mooks and nearly always for the player as well - the only way to survive is to find a health pickup in time.
 Grand Theft Auto 2 (Video Game) / int_9c1f758a
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_9c1f758a
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_9c1f758a
 Grand Theft Auto 2 (Video Game) / int_9d49a7cd
type
Alliance Meter
 Grand Theft Auto 2 (Video Game) / int_9d49a7cd
comment
Alliance Meter: One for each of the gangs in the district. This is a very important aspect of the game.
 Grand Theft Auto 2 (Video Game) / int_9d49a7cd
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_9d49a7cd
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_9d49a7cd
 Grand Theft Auto 2 (Video Game) / int_9eca61c8
type
Production Foreshadowing
 Grand Theft Auto 2 (Video Game) / int_9eca61c8
comment
Production Foreshadowing: There's a automobile repair shop called Max Paynt, a pun on the title of Rockstar Games' future release, Max Payne.
 Grand Theft Auto 2 (Video Game) / int_9eca61c8
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_9eca61c8
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_9eca61c8
 Grand Theft Auto 2 (Video Game) / int_a07afea2
type
Random Events Plot
 Grand Theft Auto 2 (Video Game) / int_a07afea2
comment
Random Events Plot: Sort of. The game has numerous organizations you work with, none of which are connected through multiple areas, and none of which tie into the goal of getting enough money to leave. In fact, you don't even have to do any missions - all you need in such a case is knowledge of how to do expeditious executions.
 Grand Theft Auto 2 (Video Game) / int_a07afea2
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_a07afea2
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_a07afea2
 Grand Theft Auto 2 (Video Game) / int_a3eea2ea
type
Cop Killer
 Grand Theft Auto 2 (Video Game) / int_a3eea2ea
comment
Cop Killer: Referenced with the "Cop Killa" bonus (worth 5000 points), which one can get by destroying twenty police cars.
 Grand Theft Auto 2 (Video Game) / int_a3eea2ea
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_a3eea2ea
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_a3eea2ea
 Grand Theft Auto 2 (Video Game) / int_a43b3e3
type
Fame Gate
 Grand Theft Auto 2 (Video Game) / int_a43b3e3
comment
Fame Gate: Which missions are available to you depends on how much respect you have from each gang. There are three gangs in each level, and killing members of one gang decreases respect with that gang, and increases respect with another gang. Once your respect becomes negative with a gang, the gang stops giving you missions, and might even start shooting at you.
 Grand Theft Auto 2 (Video Game) / int_a43b3e3
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_a43b3e3
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_a43b3e3
 Grand Theft Auto 2 (Video Game) / int_a698ad42
type
City with No Name
 Grand Theft Auto 2 (Video Game) / int_a698ad42
comment
City with No Name: Or rather, the generic name "Anywhere City". The game takes place in America, but unlike the cities in the first game (or any future GTA games as well), Anywhere City doesn't resemble any real town in particular.
 Grand Theft Auto 2 (Video Game) / int_a698ad42
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_a698ad42
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_a698ad42
 Grand Theft Auto 2 (Video Game) / int_a70223
type
Karma Houdini
 Grand Theft Auto 2 (Video Game) / int_a70223
comment
Karma Houdini: The player character himself, especially if you're good at the game.
 Grand Theft Auto 2 (Video Game) / int_a70223
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_a70223
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_a70223
 Grand Theft Auto 2 (Video Game) / int_a78c8f27
type
Sex for Product
 Grand Theft Auto 2 (Video Game) / int_a78c8f27
comment
Sex for Product: Orgasmo chocolate bars. I'll have what she's having, indeed. Lampshaded in a radio ad disclaimer: "A Lad Rover purchase does not guarantee a satisfied sex life."
 Grand Theft Auto 2 (Video Game) / int_a78c8f27
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_a78c8f27
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_a78c8f27
 Grand Theft Auto 2 (Video Game) / int_a7defafd
type
Code Name
 Grand Theft Auto 2 (Video Game) / int_a7defafd
comment
Code Name: Each of the gang bosses bestow a codename upon you: Gecko for the Zaibatsu, Jumbo for the Loonies, Kosai for the Yakuza, Rooster (Tough Guy in some translations) for the Rednecks, Grasshopper for the Krishnas, THC-303 for the SRS and Comrade for the Russians.
 Grand Theft Auto 2 (Video Game) / int_a7defafd
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_a7defafd
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_a7defafd
 Grand Theft Auto 2 (Video Game) / int_aa8dcc21
type
MegaCorp
 Grand Theft Auto 2 (Video Game) / int_aa8dcc21
comment
Mega-Corp: The Zaibatsu Corporation.
 Grand Theft Auto 2 (Video Game) / int_aa8dcc21
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_aa8dcc21
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_aa8dcc21
 Grand Theft Auto 2 (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Grand Theft Auto 2 (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: You'll find this Christian pop song in what should be a dark cyberpunk future, coupled with lyrics that preach the exact opposite of what a player would normally be doing in a GTA game.
 Grand Theft Auto 2 (Video Game) / int_abad35b4
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_abad35b4
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_abad35b4
 Grand Theft Auto 2 (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Grand Theft Auto 2 (Video Game) / int_ac9f78d9
comment
Jack of All Stats: The Z-Type may well be the best car in the game, despite not being the fastest, toughest, easiest to drive, or carrying the most people.
 Grand Theft Auto 2 (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_ac9f78d9
 Grand Theft Auto 2 (Video Game) / int_b43dfc8d
type
Your Days Are Numbered
 Grand Theft Auto 2 (Video Game) / int_b43dfc8d
comment
Your Days Are Numbered: Exaggerated in the very rare demo for the game. In this version of the game, Claude's got a belly full of explosives and only has 6 minutes to live.
 Grand Theft Auto 2 (Video Game) / int_b43dfc8d
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_b43dfc8d
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_b43dfc8d
 Grand Theft Auto 2 (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 Grand Theft Auto 2 (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: On the edge of Mooks, but no Bosses - there are actually nine bosses to fight throughout the game, but they're not really any different from your average mooks. And the levels? Well, you get to blow up a couple of heavily guarded power plants (somehow not powering out the whole city).
 Grand Theft Auto 2 (Video Game) / int_b4696bc
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_b4696bc
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_b4696bc
 Grand Theft Auto 2 (Video Game) / int_b4ac1655
type
Molotov Cocktail
 Grand Theft Auto 2 (Video Game) / int_b4ac1655
comment
Molotov Cocktail: Molotovs somehow function more like a grenade but with a (presumably) much shorter time fuse compared to the actual version. The former is far more popular with players compared to the latter for this reason.
 Grand Theft Auto 2 (Video Game) / int_b4ac1655
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_b4ac1655
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_b4ac1655
 Grand Theft Auto 2 (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Grand Theft Auto 2 (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: This game features fellow carjackers who drive into cars already on the verge of exploding, muggers brazen enough to pickpocket gang members, civilians who run around in circles when a tank is driving through an alley they are in, and gang members who trust the player character after he killed several members of their gang, so long as they killed a larger number of members of a gang they hate. However, given the nature of the GTA series, how much of this is due to deliberate portrayal, and how much is due to the programming, is left unclear.
 Grand Theft Auto 2 (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_b58b4e3c
 Grand Theft Auto 2 (Video Game) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Grand Theft Auto 2 (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": Both this game and Grand Theft Auto: San Andreas have a Respect based system in place. Here it was simply a 'reputation' meter replacement for the factions in the game.
 Grand Theft Auto 2 (Video Game) / int_ba7c20be
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_ba7c20be
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_ba7c20be
 Grand Theft Auto 2 (Video Game) / int_be009bbc
type
Alliterative Name
 Grand Theft Auto 2 (Video Game) / int_be009bbc
comment
Billy Bob Bean, the chief of the Rednecks, has a pompadour and sunglasses. What's more, his tavern is named "DisGraceland."
 Grand Theft Auto 2 (Video Game) / int_be009bbc
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_be009bbc
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_be009bbc
 Grand Theft Auto 2 (Video Game) / int_c1967d3e
type
Retro Universe
 Grand Theft Auto 2 (Video Game) / int_c1967d3e
comment
Retro Universe: For a futuristic setting (the electric gun, anyone?), the game seems to feature an awful lot of vehicles with retro designs rooted in the 1920s through to the 1960s; a few cars are even based on real-life models from that period.
 Grand Theft Auto 2 (Video Game) / int_c1967d3e
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_c1967d3e
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_c1967d3e
 Grand Theft Auto 2 (Video Game) / int_c3d60914
type
Continuing is Painful
 Grand Theft Auto 2 (Video Game) / int_c3d60914
comment
Continuing is Painful: This game had the funniest (and most biting) save mechanic in the series. You're free to save in churches whenever you want — so long as you paid the church a $50,000 bribe. A Baptist preacher shouted "HALLELUJAH! ANOTHER SOUL SAVED!" once the transaction—er, service was over. Bearing in mind that it takes a LONG time to accumulate that much money, and money is the one of the other way to clear a stage. Either way, you would lose all your weapons every time you died or got busted, which led to lots of reloading. San Andreas averted this by letting you keep your guns if you dated certain girls.
 Grand Theft Auto 2 (Video Game) / int_c3d60914
featureApplicability
-1.0
 Grand Theft Auto 2 (Video Game) / int_c3d60914
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_c3d60914
 Grand Theft Auto 2 (Video Game) / int_c452da2f
type
Southern Gothic
 Grand Theft Auto 2 (Video Game) / int_c452da2f
comment
Southern Gothic: The Rednecks' RV park. The roads are even replaced by dirt paths.
 Grand Theft Auto 2 (Video Game) / int_c452da2f
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_c452da2f
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_c452da2f
 Grand Theft Auto 2 (Video Game) / int_c64bdacd
type
Scoring Points
 Grand Theft Auto 2 (Video Game) / int_c64bdacd
comment
Scoring Points: Extremely important - saving the player's progress costs 50,000 points. Points are also basically cash, and accumulating a large enough sum of money is one of the two ways to be shown the exit to the next level.
 Grand Theft Auto 2 (Video Game) / int_c64bdacd
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_c64bdacd
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_c64bdacd
 Grand Theft Auto 2 (Video Game) / int_c64db44b
type
Idle Animation
 Grand Theft Auto 2 (Video Game) / int_c64db44b
comment
Idle Animation: The player character would light up a cigarette.
 Grand Theft Auto 2 (Video Game) / int_c64db44b
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_c64db44b
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_c64db44b
 Grand Theft Auto 2 (Video Game) / int_c6c5ce4
type
Bedlam House
 Grand Theft Auto 2 (Video Game) / int_c6c5ce4
comment
Bedlam House: The asylum in Sunnyside has literally been taken over by the inmates.
 Grand Theft Auto 2 (Video Game) / int_c6c5ce4
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_c6c5ce4
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_c6c5ce4
 Grand Theft Auto 2 (Video Game) / int_c75df49a
type
Shout-Out
 Grand Theft Auto 2 (Video Game) / int_c75df49a
comment
Shout-Out: Crossed with Development Gag, as at the time Rockstar was in the process of negotiating publishing rights and the game it references did not see release until 2 years after, the car paint shops are called "Max Paynt".
 Grand Theft Auto 2 (Video Game) / int_c75df49a
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_c75df49a
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_c75df49a
 Grand Theft Auto 2 (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Grand Theft Auto 2 (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: The entire Zaibatsu Corporation.
 Grand Theft Auto 2 (Video Game) / int_cbe687ab
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_cbe687ab
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_cbe687ab
 Grand Theft Auto 2 (Video Game) / int_cedeae6a
type
Wacky Wayside Tribe
 Grand Theft Auto 2 (Video Game) / int_cedeae6a
comment
Wacky Wayside Tribe: The PC version of the game features a location called Mad Island, which is inhabited by an unidentified gang that is constantly hostile and aggressive towards the player's character, regardless of the amount of Respect they have with the other gangs.
 Grand Theft Auto 2 (Video Game) / int_cedeae6a
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_cedeae6a
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_cedeae6a
 Grand Theft Auto 2 (Video Game) / int_d026cad8
type
Sigil Spam
 Grand Theft Auto 2 (Video Game) / int_d026cad8
comment
Sigil Spam: The distinctive "Z" signs hanging overhead, not unlike the Third Reich's banners.
 Grand Theft Auto 2 (Video Game) / int_d026cad8
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_d026cad8
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_d026cad8
 Grand Theft Auto 2 (Video Game) / int_d0447c7b
type
Lightning Gun
 Grand Theft Auto 2 (Video Game) / int_d0447c7b
comment
Lightning Gun: The Electro Gun you can find in the second and third districts.
 Grand Theft Auto 2 (Video Game) / int_d0447c7b
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_d0447c7b
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_d0447c7b
 Grand Theft Auto 2 (Video Game) / int_d0b95b85
type
Used Future
 Grand Theft Auto 2 (Video Game) / int_d0b95b85
comment
The city is generally has a Cyberpunk Used Future look to it, and the cars are designed with a retro-futuristic look ranging from 30's to 70's style vehicles, and including styles from America, Europe, and even Soviet Europe (exclusive to The Mafiya).
 Grand Theft Auto 2 (Video Game) / int_d0b95b85
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_d0b95b85
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_d0b95b85
 Grand Theft Auto 2 (Video Game) / int_d43a63c3
type
Elvis Impersonator
 Grand Theft Auto 2 (Video Game) / int_d43a63c3
comment
Elvis Impersonator: The Krishnas from the previous game are now a legitimate gang. They've all been replaced by Elvis impersonators, but result in the same bonus if you run them all over. You can probably guess the message which flashes onscreen if you do: Elvis has left the building!. Billy Bob Bean, the chief of the Rednecks, has a pompadour and sunglasses. What's more, his tavern is named "DisGraceland."
 Grand Theft Auto 2 (Video Game) / int_d43a63c3
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_d43a63c3
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_d43a63c3
 Grand Theft Auto 2 (Video Game) / int_d93c5989
type
Stepford Suburbia
 Grand Theft Auto 2 (Video Game) / int_d93c5989
comment
Stepford Suburbia: The Zaibatsu corporation owns an upscale suburb called "The Village", apparently a shout out to The Prisoner. It's a swanky community with pink cobblestone streets, art deco houses, and luxury cars roving the streets.
 Grand Theft Auto 2 (Video Game) / int_d93c5989
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_d93c5989
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_d93c5989
 Grand Theft Auto 2 (Video Game) / int_dd43121c
type
Money Multiplier
 Grand Theft Auto 2 (Video Game) / int_dd43121c
comment
Money Multiplier: Completing a mission (and collecting a few pickups in the second level) rises the game multiplier, which is the number every amount of money is multiplied by every time you complete a mission or just cause mayhem. Thus, it's wise to complete the easiest missions first to rise the multiplier, and save the hardest missions for the end to get the most benefit from them.
 Grand Theft Auto 2 (Video Game) / int_dd43121c
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_dd43121c
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_dd43121c
 Grand Theft Auto 2 (Video Game) / int_df1793de
type
Updated Re-release
 Grand Theft Auto 2 (Video Game) / int_df1793de
comment
Updated Re-release: The PC port has various differences, including "Dawn" and "Dusk" settings, enhanced lighting to reflect city lights and car lights, elevated trains you can ride around the city (or blow up), and a modified Industrial District map featuring an offshore island. The Sega Dreamcast port has the same bells and whistles, with the notable difference that "Dawn" lighting has been removed completely.
 Grand Theft Auto 2 (Video Game) / int_df1793de
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_df1793de
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_df1793de
 Grand Theft Auto 2 (Video Game) / int_e542d80a
type
Gonk
 Grand Theft Auto 2 (Video Game) / int_e542d80a
comment
Gonk: Everyone in the game (not the live action cutscene) who have mugshots.
 Grand Theft Auto 2 (Video Game) / int_e542d80a
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_e542d80a
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_e542d80a
 Grand Theft Auto 2 (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Grand Theft Auto 2 (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: The first part of the city; one of the early missions for the Loonies involves blowing up a Radio Station. After doing so, the station in question, Futuro FM, is unavailable for the rest of the level.
 Grand Theft Auto 2 (Video Game) / int_e6630c8b
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_e6630c8b
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_e6630c8b
 Grand Theft Auto 2 (Video Game) / int_ea10a2de
type
Hearts Are Health
 Grand Theft Auto 2 (Video Game) / int_ea10a2de
comment
Hearts Are Health: Your remaining life is shown using heart icons. You can also regain life by grabbing heart-shaped pickups.
 Grand Theft Auto 2 (Video Game) / int_ea10a2de
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_ea10a2de
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_ea10a2de
 Grand Theft Auto 2 (Video Game) / int_f0089082
type
Early-Bird Cameo
 Grand Theft Auto 2 (Video Game) / int_f0089082
comment
Early-Bird Cameo: The game introduced the ability to change the radio station in your car, as well as having different ones for each district. This could be considered in a way foreshadowing to GTA Radio. As another added touch, a gang radio station's reception degrades the further you are from its source in a district.
 Grand Theft Auto 2 (Video Game) / int_f0089082
featureApplicability
1.0
 Grand Theft Auto 2 (Video Game) / int_f0089082
featureConfidence
1.0
 Grand Theft Auto 2 (Video Game)
hasFeature
Grand Theft Auto 2 (Video Game) / int_f0089082
 Grand Theft Auto 2 (Video Game) / int_f068cba
type
Oddball in the Series
 Grand Theft Auto 2 (Video Game) / int_f068cba
comment
Oddball in the Series: While the first two Grand Theft Auto games in general have some Early-Installment Weirdness compared to what the series would later become (most notably with their top-down 2D gameplay and limited number of extra lives), this game goes above and beyond its predecessor and its successors alike. For one thing, it's the only GTA game set in the future, specifically in a Retro Universe 2013 inspired by a mix of '70s/'80s dystopian sci-fi, cyberpunk, and postwar-era aesthetics, the latter most visible in the vehicle designs. Furthermore, gameplay is built around a mechanic that no subsequent GTA game has used since. Rather than following a linear story path, the "respect" system allows players to take missions from different gangs and kill gang members in the streets (in or out of missions) in order to play them off of one another, building or hurting their reputation with one at the expense or benefit of their rivals.
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"Get Out of Jail Free" Card
 Grand Theft Auto 2 (Video Game) / int_f142296a
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"Get Out of Jail Free" Card: You can get one of these as a pickup, which lets you keep your weapons the next time you get busted.
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20 Minutes into the Future
 Grand Theft Auto 2 (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: The game took place 'in the near future'. Three hints to its time were given, yet they all contradict each other. The manual states "3 weeks into the future" while entries on the official website are dated 2013. As if that wasn't enough to throw you off, the Head Radio DJ Johnny Riccaro states "The millennium's a' commin'!". There wasn't much future technology to be seen, although a few examples exist - one of the weapons is an electric arc gun and one of the gangs is hinted to use Expendable Clones as mooks.
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Fission Mailed
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Fission Mailed: Getting arrested is an integral part of the jailbreak mission.
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Screen Crunch
 Grand Theft Auto 2 (Video Game) / int_f453e39e
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Screen Crunch: In contrast to the first Grand Theft Auto, where the limited field of view surrounding your character could be mitigated once you got into a vehicle, where it would helpfully zoom out so you could see more of the surroundings in front of yourself, in Grand Theft Auto 2 the zoom-out function appears to have been weakened drastically, to the point that it is much more difficult for you to properly utilize any of the benefits that could have assisted you in the first game. As well as not having a good-enough field of vision to see the amount of traffic in front of you, (especially in the first sector where fast cars are scarce) or be able to make out where you were going, it also rendered your character much more susceptible to ambushes from threats. It could also wind up compromising your ability to see enemies from far away if you were looking for them, or needed a strategy to approach them without blindly walking into danger. Worse still, even playing the game for a long time with this kind of view has been known to cause nausea because of how the camera swings around while following the player whenever they are going at high speeds, even dipping into outrunning the screen at times, especially if the player were to make a tight turn while trying to navigate around the streets. For the PC version, you would need to download a debug patch in order to just zoom the camera out in order to mitigate this problem, barring that you don't mind fewer vehicles and pedestrians appearing on the screen (which will compromise any Kill Frenzy that you attempt, as not enough people and vehicles will appear close enough to you in order to pass one) while doing so.
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External Combustion
 Grand Theft Auto 2 (Video Game) / int_f70bcdc3
comment
External Combustion: While car bombs can still be found in later GTA games, they aren't as relevant as in this game. Every garage (as opposed to later games, which require a travel to a special garage found on a hidden location) has, as one of its services, the ability to put a bomb in the chosen car. Many missions have objectives that are completely invulnerable to your weapons — whenever you find one of these, those easily available car bombs will be your only option, as nothing is immune to them.
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No-Gear Level
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No-Gear Level: In order to complete the "Penal Ties" mission in the Residential District, you have to get arrested, and thereby get stripped of all your weapons.
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Cyberpunk
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Cyberpunk
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Video-Game Lives
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Video-Game Lives: Grand Theft Auto (Classic) and this game used lives as continues, the total expiration of which led to a complete Game Over. These would be the only games in the series to have limited continues: starting with Grand Theft Auto III, players would simply respawn after dying while free-roaming, or start back at a checkpoint during missions, while given infinite continues to boot.
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Driven to Villainy
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Driven to Villainy: The manual jokes that the Krishnas went crazy on account of being run over all the time.
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Hopeless Boss Fight
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comment
Hopeless Boss Fight: The third district featured a mission that required you to "die" while attempting to break into an enemy gang's stronghold. Your employer then picks you up at the hospital and sends you back to the fort with a better plan and better equipment.
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Video Game Cruelty Punishment
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comment
Video Game Cruelty Punishment: Grand Theft Auto 2 introduced the six-star/level law enforcement hierarchy of three levels of police pursuit, then SWAT teams, then an FBI stand-in, and then the military. The wanted levels are capped, so the player won't encounter FBI in the first level and the military until the final level outside missions where they've been scripted to appear.
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Racing Minigame
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comment
Racing Minigame: A mission for the SRS Scientists involves racing a remote-controlled full-size car on a course on their compound, which is otherwise inaccesible.
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Everything Trying to Kill You
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comment
Everything Trying to Kill You: If you max out the Wanted Meter, the unarmed civilians running around are replaced with machine gun-wielding soldiers trying to turn you into Swiss cheese. Vehicles driving on the streets, which kill you in one hit if they run you over, still ignore you, except for tanks set up in certain areas, which can kill the player instantly with their cannons.
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Grand Theft Auto 2 (Video Game)

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