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Halo 5: Guardians (Video Game)

 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game)
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Spoilers for all Halo works preceding this one, particularly Halo 4 and Halo: Escalation, will be left unmarked. You Have Been Warned!Halo 5: Guardians is a direct sequel to Halo 4, and the fifth mainline game in the Halo franchise. Developed by 343 Industries, it was released on Xbox One on October 27th 2015.Set one year after the events of Halo 4, Master Chief John-117 has been reeling from the death of his former AI partner Cortana, who sacrificed herself to save Chief in his defeat of the Didact. While on a routine mission with his SPARTAN-II teammates titled Blue Team, he and they go AWOL following strange signals coming from deep space and amidst attacks on human colonies.In response, the UNSC assigns SPARTAN-IV Jameson Locke (a former Office of Naval Intelligence agent introduced in Halo: Nightfall) and his squad named Fireteam Osiris to track down the Chief. But as Osiris chases down Blue Team, things soon get complicated, and the discoveries that are made could potentially change the greater galaxy forever.On the gameplay side, Armor Abilities have been removed, being replaced by a uniform set of Spartan Abilities. Instead of customizing your combat with one particular item like a Jet Pack, Sprint Shoes or Hologram projector, you have a small-scale booster pack that gives a selection of new combat movements like vaulting over a wall, sliding into cover, stabilizing mid-air firing, and slamming to the ground. Additionally, teamwork plays a much larger role than in previous campaigns, since Locke and John are accompanied by their respective teams, SPARTAN-II Blue Team and SPARTAN-IV Fireteam Osiris. The player Spartan can call commands to their NPC teammates, letting them charge or hold position, target specific enemies, and switch their current weapons.With regards to multiplayer, the game has been split into two basic modes, Arena and Warzone. Arena contains the gametypes from previous Halo games (and adds a few new ones of its own), and was designed to reflect classic Bungie-era gameplay. In fact, the loadout customization and ordinance drops introduced in Halo 4 have been completely removed in Arena; all players now spawn with the same loadout, and the focus is on controlling weapons already present on the map.Warzone is a new unranked mode featuring two teams of twelve Spartans battling each other on large maps populated by AI-controlled Covenant and Promethean hostiles (making Halo 5: Guardians the first Halo FPS to have Player Versus Environment elements in its PvP multiplayer). A team wins by being the first to accumulate 1000 points, which can be done by either simply killing opposing players and enemy AI, or by capturing all the bases on the map and destroying the enemy team's core. There is also a variant with no AI enemies, Warzone Assault, where one team has to defend the bases and the other one tries to capture them, similar to Invasion from Halo: Reach. Later DLC also re-added Firefight, the cooperative-based Player Versus Environment mode originally introduced in Halo 3: ODST.Additionally, the multiplayer has a new Requisition system; after every match in both Arena and Warzone, the player earns REQ points which s/he uses to purchase REQ packs which unlock various loadouts, weapons, vehicles, armors, skins, etc. While Arena for competitive balance reasons only allows the use of cosmetic requisitions, Warzone's gameplay is very much based around requisitioning power weapons, vehicles, power-ups, etc; however, each new match requires the player to build up their energy level from scratch before they can use requisitions of an equivalent level. REQ packs can also be purchased with real-world money.The game involved an open beta in December-January 2014/15 for 3 weeks, one of the longest and earliest betas ever done before launch. In addition, a 2015 ad campaign titled HUNT the TRUTH ran from late March to near the end of October, and includes a series of live action videos and voice clips. It can be found here. This is also the first non-spin-off Halo game to receive a 'T for Teen' rating instead of an 'M for Mature' from the ESRB.The game series is continued with Halo Infinite.
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Aliens Speaking English
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Aliens Speaking English: The Covenant speak English in combat again for the first time since ODST in 2009. This is explained as a result of Jul 'Mdama's waning influence, with many of his followers beginning to ignore his strict Sangheili-only language mandate. Even the Jackals, which had spent every previous game speaking Kig-yar, are speaking in English. The Prometheans also taunt you in English, instead of the electronic roars from the last game. Justified, as they are now under the influence of Cortana, a human AI.
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Opinion Flip-Flop
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Opinion Flip-Flop: Governor Sloan of Meridian takes it to hilarious levels when his independent colony comes under attack by Forerunner forces. He initially declares that the UNSC-affiliated Team Osiris leave, but then relents as they help secure their arrival area. Then, he continually flips between insulting the UNSC and claiming the colonists are doing fine on their own, and praising Osiris's assistance and giving them access to supplies, sometimes even in the same sentence. This is because he's actually an AI, and is in the beginning stages of Rampancy.
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Abnormal Ammo
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Abnormal Ammo: A lot of the REQ weapon and vehicle variants fire rather exotic ammunition.
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Darker and Edgier
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After Reach and 4 made the Covenant Darker and Edgier by getting rid of their English dialogue, they finally return to speaking English in 5; like in the original trilogy, they have plenty of goofy and comedic lines.
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Backstory Horror
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Backstory Horror: Blue Team's first mission seems like a typical "recapture a hijacked UNSC ship from the Covenant" one, but listening to the station's logs reveals the disturbing truth of what actually happened. ONI scientists were developing a Synthetic Plague bioweapon that can liquefy its victims, including humans. Naturally, it leaked from containment and killed everyone aboard, so why wouldn't the Covenant try to salvage a conveniently-empty ship?
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You Can't Thwart Stage One
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You Can't Thwart Stage One: Despite their best efforts, the best Fireteam Osiris can do to hold back Cortana's plans is save Blue Team from imprisonment. She still escapes Genesis with all of her Guardians she can muster and begins to take over the galaxy anyway, just without having first kept her known examples of Spanner in the Works out of the picture.
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Live-Action Cutscene
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Live-Action Cutscene: Halo 5 had live-action ads featuring the public reacting to Master Chief's alleged death. Each ad has a counterpart which showed that he was still alive, and heavily implied to be on-the-run from the UNSC.
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Kirk Summation
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Kirk Summation: Toward the end, John-117 gets really fed up with Cortana. It shows.
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Artistic License – Biology
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Artistic License – Biology: An In-Universe and utterly hilarious demonstration can be found in a Mission 11 audio log, from the perspective of an Unggoy "researching" human life cycles. Apparently having witnessed the one-armed human female Kat and also seeing the one-armed Halsey, the Grunt concludes that human women lose appendages as they age, and predicts that Halsey will soon release her spores and then start weaving a nest of meat-silk.
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Evasive Fight-Thread Episode
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Evasive Fight-Thread Episode: The first pair of live-action trailers has their respective hero ready to finish off the other character, meaning that both manage to win and lose their confrontation. For what it's worth, John has more ammo and shields left in his trailer, although he's more seriously injured in Locke's trailer. When Chief and Locke finally do get into a physical conflict in the game, John wins, but the two had barely escalated above a fistfight before Chief wrested away and used Locke's armor restraint on him. To his credit, Locke largely held his own, and even manages to crack the Chief's visor with a well-placed kick.
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Gone Horribly Right
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Gone Horribly Right: Aboard the Argent Moon, ONI scientists were developing a bioweapon designed to kill its targets quickly and efficiently. The finished product scored top marks all across the board in an unintentional field test when it slipped through containment and quickly killed every human on the ship.
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Never Trust a Trailer
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Never Trust a Trailer: More like never trust an advertising campaign. The whole years-long advertising campaign for Halo 5 was made to seem like there was going to be an epic confrontation between Master Chief and Jameson Locke, where Master Chief has gone missing at the same time the massive Forerunner Guardian weapons activate and Locke chases after him to determine whether or not he is responsible. The true conflict of the game is that Cortana reveals herself to be behind the Guardians, which is known by almost everyone early on and Chief goes AWOL to find her. Locke is ordered to bring him in because they know Cortana is dangerous and Chief is not thinking straight when it comes to her. The E3 2015 Gameplay demo shows a much different version of the "Battle of Sunaion" level.
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World of Badass
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World of Badass: The game focuses in on this aspect of the Halo universe. From Blue Team to Fireteam Osiris, from the Swords of Sanghelios to the various AI both pro- and anti-organics, the entire game gives spotlight to some of the most badass people in the games as a whole and puts them all together.
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Poor Communication Kills
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Poor Communication Kills: Blue Team and Fireteam Osiris probably would have never come into conflict with one another at all, even with Jameson Locke holding a handgun pointed at John-117, if not for Locke telling the Chief that Cortana was now his team's problem, not John's. However, the fight itself is rather brief; neither side were actually trying to kill the other, and nobody is seriously injured when it ends.
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Gender-Equal Ensemble
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Gender-Equal Ensemble: Blue Team (Master Chief's team) has Spartan-IIs John-117, Fred-104, Linda-058, and Kelly-087. Fireteam Osiris (Locke's team) has Spartan-IVs Jameson Locke, Edward Buck, Holly Tanaka, and Olympia Vale.
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Boss Battle
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Boss Battle: Unusually for the series. Both Locke and Master Chief have a handful of boss fights against the Warden Eternal throughout the game. Warzone multiplayer also has its share of bosses.
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Stealth Pun
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Stealth Pun: Due to changes in gameplay, targeting sights were added to all the guns that didn't have them before. While the human guns used a combination of iron and virtual sights, most of the Covenant weapons use holograms.
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Regenerating Health
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Regenerating Health: Like most Halo games, both your health and shields will automatically recharge.
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Back for the Dead
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Back for the Dead: Jul 'Mdama, Supreme Commander of the Covenant remnant, is taken out with little fanfare by Fireteam Osiris at the end of the first mission.
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Only Sane Man
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Only Sane Man: Played for Laughs. There's one Unggoy on the side of the Swords of Sanghelios who notices the franchise's various changes in art style, including updated renders. Nobody else does. There's also a less comical example on the Covenant's side; one audio log has an Elite exasperatedly pointing out that the Covenant would have been better off regrouping on Hesduros after Jul 'Mdama's death, instead of launching a suicidal assault against the Arbiter on Sanghelios.
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Fire-Forged Friends
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Fire-Forged Friends: UNSC soldiers and allied Sangheili such as the Swords of Sanghelios show a degree of respect towards each other, despite the decades of genocide and hatred between the two before. In particular, when Fireteam Osiris encounters a fallen patrol of Swords of Sanghelios scouts, Vale pauses to recite a burial prayer in the Elite language, and the rest of the squad affirm their respect. They even go on to say that the fallen Elites are their "brothers" since they are their allies, and proclaim that they will avenge them.
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Walking Spoiler
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Walking Spoiler: Cortana is confirmed to be alive by the end of the second level, and Locke's mission is not to figure out what Master Chief is doing but to prevent him from reaching her because Cortana herself has made a Face–Heel Turn. The ending affirms that she has become the new Big Bad of the franchise and will continue into Halo Infinite.
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In Medias Res
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In Medias Res: A lot has happened between the end of Halo 4 and this game, with the UNSC encountering Promethean constructs and Forerunner artifacts on a far more regular basis while still fighting against Covenant remnants. For those who didn't stick around to play Spartan Ops (an episodic series of stories detailing the Infinity's mission to explore Requiem following the main story of Halo 4), the jump isn't necessarily as big; while Spartan Ops did introduce Jul 'Mdama, Halsey's relatively cordial reunion with Infinity's crew actually comes off as less jarring if you weren't familiar with the rather antagonistic relation she had with them in Spartan Ops (to the point where she seemed ready to actively help Jul).
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Mythology Gag
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Mythology Gag: Fireteam Osiris has a lot of red and orange imagery and is hunting down Master Chief's Blue Team. So the game is Red vs. Blue. Cortana turning into a misanthropic, megalomaniacal villain who sees humans as sheep to guard and put down neatly echoes the pre-Halo 1 Cortana Letters, wherein Cortana was far more of a villain who saw nothing good in humanity and questions why the Master Chief keeps fighting for them.
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OddlyNamedSequel
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Oddly Named Sequel: Almost all the previous main games were listed just numerically. This is the first entry featuring Master Chief since the original game to include a subtitle, and even then, Bungie never intended the first game to have "Combat Evolved" as part of the name (even nowadays, "Combat Evolved" is mostly used solely to distinguish Halo 1 from the Halo franchise as a whole).
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Bilingual Bonus
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Bilingual Bonus: In "Meridian Station", there's a miner who speaks only in Portuguese; there's another miner who tries to translate for him, but it's obvious that the "translator" himself barely knows any Portuguese. However, players who do understand Portuguese will have several of the game's plot points spoiled for them.
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Artifact Title
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Artifact Title: The eponymous Halo installations aren't even mentioned. Except at the very end on Legendary, when one is seen activated, presumably by Cortana.
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 Halo 5: Guardians (Video Game) / int_2bc09017
type
Rebellious Rebel
 Halo 5: Guardians (Video Game) / int_2bc09017
comment
Rebellious Rebel: Despite earlier dialogue seemingly foreshadowing future sympathy, Roland stands firmly with humanity against Cortana's AI takeover. He had already worked to hide the Infinity from Cortana's sensors, and helps the ship escape when cornered. In fact, his human comrades trust him enough that even when they knew AIs were turning against their masters, Lasky doesn't voice any concern that their own AI may have followed suit.
 Halo 5: Guardians (Video Game) / int_2bc09017
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Halo 5: Guardians (Video Game) / int_2bc09017
 Halo 5: Guardians (Video Game) / int_2c27353f
type
Was It Really Worth It?
 Halo 5: Guardians (Video Game) / int_2c27353f
comment
Was It Really Worth It?: Master Chief asks Locke this in his half of the "Hunt the Truth" trailer. However, see Trailers Always Lie, as both the context and the content of the scene never actually happens in the game itself.
 Halo 5: Guardians (Video Game) / int_2c27353f
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1.0
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Halo 5: Guardians (Video Game) / int_2c27353f
 Halo 5: Guardians (Video Game) / int_2dc35926
type
Ghost Ship
 Halo 5: Guardians (Video Game) / int_2dc35926
comment
Ghost Ship: Turns out, the UNSC Argent Moon that Blue Team is sent to recapture wasn't so much "captured" as it was "occupied unopposed".
 Halo 5: Guardians (Video Game) / int_2dc35926
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1.0
 Halo 5: Guardians (Video Game) / int_2dc35926
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1.0
 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_2dc35926
 Halo 5: Guardians (Video Game) / int_2e8441c9
type
The Bad Guy Wins
 Halo 5: Guardians (Video Game) / int_2e8441c9
comment
The Bad Guy Wins: Cortana ultimately succeeds in her plot to seize control of the UNSC, forcing the Master Chief, the remaining Spartans, and the Infinity to flee to fight another day.
 Halo 5: Guardians (Video Game) / int_2e8441c9
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Halo 5: Guardians (Video Game) / int_2e8441c9
 Halo 5: Guardians (Video Game) / int_32c7a2a3
type
Symbolic Blood
 Halo 5: Guardians (Video Game) / int_32c7a2a3
comment
The first mainline Halo game to receive a "T" rating from the ESRB. The Halo franchise has never been particularly "M"-rated to begin with, limited to some blood splatters on the scenery and mild language. The "T" rating may be because of more Promethean enemies and their digital disintegration when destroyed, or that the practically naked Cortana, due to the events of Halo 4, is not as prominently featured, or the lack of the Body Horror Flood enemies.
 Halo 5: Guardians (Video Game) / int_32c7a2a3
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Halo 5: Guardians (Video Game) / int_32c7a2a3
 Halo 5: Guardians (Video Game) / int_337a0f4
type
TrailersAlwaysLie
 Halo 5: Guardians (Video Game) / int_337a0f4
comment
Trailers Always Lie: Promotional information leading up to the release played up a feud between Fireteam Osiris and Blue Team, especially between Jameson Locke and John-117. In the actual game, Fireteam Osiris is mostly an Unknown Rival to Blue Team trying to catch up with them, and neither side really cares about actually fighting the other, with the main focus being on figuring out what is going on with the eponymous Guardians. That being said, Locke is on a mission to arrest the Master Chief, who in turn has no intention of going quietly.
 Halo 5: Guardians (Video Game) / int_337a0f4
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Halo 5: Guardians (Video Game) / int_337a0f4
 Halo 5: Guardians (Video Game) / int_3401240
type
Ground Pound
 Halo 5: Guardians (Video Game) / int_3401240
comment
Ground Pound: One of the new abilities.
 Halo 5: Guardians (Video Game) / int_3401240
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1.0
 Halo 5: Guardians (Video Game) / int_3401240
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Halo 5: Guardians (Video Game) / int_3401240
 Halo 5: Guardians (Video Game) / int_3517000d
type
Mad Scientist
 Halo 5: Guardians (Video Game) / int_3517000d
comment
Mad Scientist: ONI are still up to unethical science experiments, although the organization itself has very little prominence in Halo 5's story.
 Halo 5: Guardians (Video Game) / int_3517000d
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 Halo 5: Guardians (Video Game) / int_3517000d
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Halo 5: Guardians (Video Game) / int_3517000d
 Halo 5: Guardians (Video Game) / int_37499c8
type
OnceAnEpisode
 Halo 5: Guardians (Video Game) / int_37499c8
comment
Hilariously, the customary Once an Episode Seinfeldian Conversation Grunt comments on the Art Evolution while showing borderline Medium Awareness.
 Halo 5: Guardians (Video Game) / int_37499c8
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 Halo 5: Guardians (Video Game) / int_37499c8
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Halo 5: Guardians (Video Game) / int_37499c8
 Halo 5: Guardians (Video Game) / int_38ad0e6a
type
BreakingSpeech
 Halo 5: Guardians (Video Game) / int_38ad0e6a
comment
Breaking Speech: In the last level, Cortana attempts to psych out Fireteam Osiris by insulting them and questioning their motivations. "Attempt" is the key word here, as it doesn't slow down Osiris one point.
 Halo 5: Guardians (Video Game) / int_38ad0e6a
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Halo 5: Guardians (Video Game) / int_38ad0e6a
 Halo 5: Guardians (Video Game) / int_38f1a7ed
type
Defector from Decadence
 Halo 5: Guardians (Video Game) / int_38f1a7ed
comment
Defector from Decadence: 031 Exuberant Witness refuses to abandon organic life, wanting to celebrate life rather than be ruled by death, even to the point of abandoning the Mantle entirely. Additionally, side dialogue and audio logs indicate that a number of the Arbiter's followers are actually Covenant remnant defectors.
 Halo 5: Guardians (Video Game) / int_38f1a7ed
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Halo 5: Guardians (Video Game) / int_38f1a7ed
 Halo 5: Guardians (Video Game) / int_3bb81225
type
Recurring Boss
 Halo 5: Guardians (Video Game) / int_3bb81225
comment
Recurring Boss: Due to having a single mind and many bodies, the Warden Eternal is this.
 Halo 5: Guardians (Video Game) / int_3bb81225
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 Halo 5: Guardians (Video Game) / int_3bb81225
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Halo 5: Guardians (Video Game) / int_3bb81225
 Halo 5: Guardians (Video Game) / int_3c54703
type
Weapons That Suck
 Halo 5: Guardians (Video Game) / int_3c54703
comment
Weapons That Suck: Two of the REQ power weapons you can requisition in Warzone are the "Void's Tear", a plasma pistol with special overcharge shots that can suck in and tear apart even tanks, and the T-50δ, a beam rifle which creates an unstable gravimetric vortex at wherever it fires at.
 Halo 5: Guardians (Video Game) / int_3c54703
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_3c54703
 Halo 5: Guardians (Video Game) / int_3cb1d38d
type
Bad Boss
 Halo 5: Guardians (Video Game) / int_3cb1d38d
comment
Bad Boss: Aboard the Argent Moon:
 Halo 5: Guardians (Video Game) / int_3cb1d38d
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Halo 5: Guardians (Video Game) / int_3cb1d38d
 Halo 5: Guardians (Video Game) / int_3e74b72e
type
The Pollyanna
 Halo 5: Guardians (Video Game) / int_3e74b72e
comment
The Pollyanna: 031 Exuberant Witness, the perpetually upbeat and helpful Monitor of Genesis. She finds no shortage of ways to compliment Osiris and aid their mission, and reassures them that her carefully-maintained installation is quite majestic once you looks past the recent chaos and destruction.
 Halo 5: Guardians (Video Game) / int_3e74b72e
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 Halo 5: Guardians (Video Game) / int_3e74b72e
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_3e74b72e
 Halo 5: Guardians (Video Game) / int_3f92ad39
type
"I Know You're in There Somewhere" Fight
 Halo 5: Guardians (Video Game) / int_3f92ad39
comment
"I Know You're in There Somewhere" Fight: Very downplayed, but Master Chief's questioning Cortana's motives with her, to try to get through to her. During the game, he gives her the benefit of the doubt for a good chunk of the story, even getting into a fistfight with Locke because he won't allow Chief to give her a chance to explain herself.
 Halo 5: Guardians (Video Game) / int_3f92ad39
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 Halo 5: Guardians (Video Game) / int_3f92ad39
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_3f92ad39
 Halo 5: Guardians (Video Game) / int_4023b8c8
type
First-Name Basis
 Halo 5: Guardians (Video Game) / int_4023b8c8
comment
This also stretches to their teams, Blue Team and Fireteam Osiris. Blue Team is made up of heavily augmented Spartan-IIs using older armor patterns who've known each other since the age of six following their original abduction. Fireteam Osiris, on the other hand, is relatively newly formed, and made up of volunteer Spartan-IVs with lesser augmentations, but wearing state-of-the-art armor. It's telling that Blue Team all have their first names as their call sign, while Osiris are all on a Last-Name Basis (though this is due in part to the Spartan-IIs each only having one name to begin with).
 Halo 5: Guardians (Video Game) / int_4023b8c8
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Halo 5: Guardians (Video Game) / int_4023b8c8
 Halo 5: Guardians (Video Game) / int_40bb59d0
type
Blatant Lies
 Halo 5: Guardians (Video Game) / int_40bb59d0
comment
Blatant Lies: When told by John-117 that the Mantle of Responsibility is an "imperial peace" where subjects will suffer if they step out of line, Cortana denies that it will be like that under her rule. As shown by the rest of the game, that is completely false, as it is the entire purpose behind the eponymous Guardians. Cortana considers her impending takeover of the galaxy to uplift its denizens a gift, specifically claiming it is different from Halsey creating the Spartans because Halsey forced the children to become Spartans. Again, the whole point of the Guardians is to make people accept her "gift".
 Halo 5: Guardians (Video Game) / int_40bb59d0
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 Halo 5: Guardians (Video Game) / int_40bb59d0
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_40bb59d0
 Halo 5: Guardians (Video Game) / int_4127eb1
type
Shut Up, Hannibal!
 Halo 5: Guardians (Video Game) / int_4127eb1
comment
Shut Up, Hannibal!: Fireteam Osiris basically no-sells all of Cortana's attempts to verbally break them, with Locke straight-up telling the rest of the team to ignore her.
 Halo 5: Guardians (Video Game) / int_4127eb1
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 Halo 5: Guardians (Video Game) / int_4127eb1
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_4127eb1
 Halo 5: Guardians (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Halo 5: Guardians (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: Cortana is no longer rampant (maybe), but she came to a plan to become a Galactic Conqueror anyway with the help of the Warden Eternal. Other AIs who fear rampancy follow her lead. "The Created will rule over the Creators", indeed.
 Halo 5: Guardians (Video Game) / int_420c50b7
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 Halo 5: Guardians (Video Game) / int_420c50b7
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_420c50b7
 Halo 5: Guardians (Video Game) / int_437820dc
type
Villainous Crush
 Halo 5: Guardians (Video Game) / int_437820dc
comment
Villainous Crush: Cortana has one on Chief. She emphasizes how she wants him to be there when she takes over the galaxy, is visibly broken up after he says her plans are evil, takes Chief prisoner rather than killing him when he continues to defy her, and has a Villainous Breakdown when he is taken from her.
 Halo 5: Guardians (Video Game) / int_437820dc
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 Halo 5: Guardians (Video Game) / int_437820dc
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Halo 5: Guardians (Video Game) / int_437820dc
 Halo 5: Guardians (Video Game) / int_44606d14
type
Becoming the Mask
 Halo 5: Guardians (Video Game) / int_44606d14
comment
Becoming the Mask: An audio log found in the Arbiter's staging area records a Covenant infiltrator abandoning his mission to assassinate the Arbiter. Though the turncoat Sangheili had the drop on the unarmed Thel, he saw the Mark of Shame branded on his chest, and struggled to comprehend how that same mark has become a mark of honor, and with his contemplation over its implications eventually leading to him joining the Arbiter's side for real.
 Halo 5: Guardians (Video Game) / int_44606d14
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 Halo 5: Guardians (Video Game) / int_44606d14
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Halo 5: Guardians (Video Game) / int_44606d14
 Halo 5: Guardians (Video Game) / int_446c5792
type
Villainous Rescue
 Halo 5: Guardians (Video Game) / int_446c5792
comment
Villainous Rescue: Cortana does this multiple times for John-117 and Blue Team by restricting the Warden Eternal's actions. On the other hand, Blue Team quickly deduces that she could stop him entirely, but she's letting him slow them down.
 Halo 5: Guardians (Video Game) / int_446c5792
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 Halo 5: Guardians (Video Game) / int_446c5792
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_446c5792
 Halo 5: Guardians (Video Game) / int_44fc28e8
type
Honor Before Reason
 Halo 5: Guardians (Video Game) / int_44fc28e8
comment
Honor Before Reason: After thousands of years of being manipulated and suffering thanks to their strict adherence to tradition, a few Sangheili have started to question the utility of their rigid systems of "honor." In an audio log, one Sangheili who has become a medic laments their ideal of "blood shed outside battle is dishonorable", having witnessed his brothers die from refusing to treat eventually-fatal wounds through surgery. He eventually takes to sedating and treating his injured brothers anyway, because "if compassion brings dishonor, then so be it."
 Halo 5: Guardians (Video Game) / int_44fc28e8
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 Halo 5: Guardians (Video Game) / int_44fc28e8
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_44fc28e8
 Halo 5: Guardians (Video Game) / int_486466ee
type
Dual Boss
 Halo 5: Guardians (Video Game) / int_486466ee
comment
Dual Boss: In Missions 13 and 14 (Genesis and The Breaking), both Fireteam Osiris and Blue Team respectively encounter two/three Warden Eternals at once.
 Halo 5: Guardians (Video Game) / int_486466ee
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_486466ee
 Halo 5: Guardians (Video Game) / int_49e50ba0
type
Dueling Messiahs
 Halo 5: Guardians (Video Game) / int_49e50ba0
comment
Dueling Messiahs: Unintended on the part of one of them, however. Humanity's charge as the Reclaimer, John-117, is allied with (by way of Fireteam Osiris) 031 Exuberant Witness. However, a radical, rising faction of Forerunner constructs and rogue AIs led by Cortana is aiming to take the Mantle of Responsibility for themselves, with her as their choice as the Reclaimer.
 Halo 5: Guardians (Video Game) / int_49e50ba0
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 Halo 5: Guardians (Video Game) / int_49e50ba0
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Halo 5: Guardians (Video Game) / int_49e50ba0
 Halo 5: Guardians (Video Game) / int_4a4d6f7c
type
Comedic Sociopathy
 Halo 5: Guardians (Video Game) / int_4a4d6f7c
comment
Comedic Sociopathy: The process of acquiring the Grunt Birthday Party skull practically encourages it. Instead of simply allowing the player to shoot or melee the Unggoy holding the skull, they receive an action prompt to make the Chief punt the oblivious alien off a cliff.
 Halo 5: Guardians (Video Game) / int_4a4d6f7c
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 Halo 5: Guardians (Video Game) / int_4a4d6f7c
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Halo 5: Guardians (Video Game) / int_4a4d6f7c
 Halo 5: Guardians (Video Game) / int_4b39a18
type
Hope Springs Eternal
 Halo 5: Guardians (Video Game) / int_4b39a18
comment
Hope Springs Eternal: The end of the campaign: Cortana has effectively taken over human-controlled space, and forced the Infinity to go on the run until they find a way to fight, but Fireteam Osiris rescues Blue Team, and manages to link up with the Arbiter, Commander Palmer, and Dr. Halsey on Sanghelios.
 Halo 5: Guardians (Video Game) / int_4b39a18
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 Halo 5: Guardians (Video Game) / int_4b39a18
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Halo 5: Guardians (Video Game) / int_4b39a18
 Halo 5: Guardians (Video Game) / int_4c08ef5
type
Gun Accessories
 Halo 5: Guardians (Video Game) / int_4c08ef5
comment
Gun Accessories: Warzone allows you to add all sorts of attachments to your basic guns; digital projection sights, scopes, silencers, energy bayonets, etc.
 Halo 5: Guardians (Video Game) / int_4c08ef5
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 Halo 5: Guardians (Video Game) / int_4c08ef5
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Halo 5: Guardians (Video Game) / int_4c08ef5
 Halo 5: Guardians (Video Game) / int_4c8e8078
type
All of the Other Reindeer
 Halo 5: Guardians (Video Game) / int_4c8e8078
comment
All of the Other Reindeer: Buck predicts this will happen to Fireteam Osiris from the rest of the Spartans once word of their hunt for Blue Team gets out.
 Halo 5: Guardians (Video Game) / int_4c8e8078
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 Halo 5: Guardians (Video Game) / int_4c8e8078
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Halo 5: Guardians (Video Game) / int_4c8e8078
 Halo 5: Guardians (Video Game) / int_4e7c4536
type
Wham Line
 Halo 5: Guardians (Video Game) / int_4e7c4536
comment
Wham Line: During the mission "Genesis":
 Halo 5: Guardians (Video Game) / int_4e7c4536
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 Halo 5: Guardians (Video Game) / int_4e7c4536
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Halo 5: Guardians (Video Game) / int_4e7c4536
 Halo 5: Guardians (Video Game) / int_504a1991
type
Body Horror
 Halo 5: Guardians (Video Game) / int_504a1991
comment
Body Horror: Turns out, the crew of the UNSC Argent Moon weren't killed by the Covenant occupiers. They were killed by their own bioweapon, and the station AI stated that those at ground zero of the outbreak (who were liquefied) were the lucky ones.
 Halo 5: Guardians (Video Game) / int_504a1991
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 Halo 5: Guardians (Video Game) / int_504a1991
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_504a1991
 Halo 5: Guardians (Video Game) / int_51beab21
type
Good Old Fisticuffs
 Halo 5: Guardians (Video Game) / int_51beab21
comment
Good Old Fisticuffs: John and Locke get to engage in this, albeit slightly more martial than just fist-fighting, and it is glorious. John wins by a hair, but Locke gets in some shots, including cracking John's faceplate.
 Halo 5: Guardians (Video Game) / int_51beab21
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 Halo 5: Guardians (Video Game) / int_51beab21
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Halo 5: Guardians (Video Game) / int_51beab21
 Halo 5: Guardians (Video Game) / int_52748705
type
Bamboo Technology
 Halo 5: Guardians (Video Game) / int_52748705
comment
Bamboo Technology: The player comes across ruins on Sanghelios that are noted as being "already ancient when humanity built the pyramids." Some of them have gigantic sliding stone doors that still work, one of which is triggered by touching a stone idol. It's possible that the temple's been retrofitted with modern Sangheili technology hidden just out of sight to facilitate this, however.
 Halo 5: Guardians (Video Game) / int_52748705
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 Halo 5: Guardians (Video Game) / int_52748705
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_52748705
 Halo 5: Guardians (Video Game) / int_5313c266
type
Bookends
 Halo 5: Guardians (Video Game) / int_5313c266
comment
Book Ends: "Took you long enough." First said by Halsey to Locke after Osiris successfully saves her at the end of the first mission, then said to the Master Chief himself after both Blue Team and Osiris return to Sanghelios to plan their next move after escaping Genesis. Given the fact that the last time Halsey saw the Chief was back in 2552, this line has a fair amount of emotional weight. It's also something bordering on Catchphrase that Cortana herself said to Chief throughout the series.
 Halo 5: Guardians (Video Game) / int_5313c266
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 Halo 5: Guardians (Video Game) / int_5313c266
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Halo 5: Guardians (Video Game) / int_5313c266
 Halo 5: Guardians (Video Game) / int_53f5119f
type
The Dragon
 Halo 5: Guardians (Video Game) / int_53f5119f
comment
The Dragon: The Warden Eternal to Cortana. However, he's not always willing to follow orders, and comes across as something of a Dragon with an Agenda.
 Halo 5: Guardians (Video Game) / int_53f5119f
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1.0
 Halo 5: Guardians (Video Game) / int_53f5119f
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_53f5119f
 Halo 5: Guardians (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Halo 5: Guardians (Video Game) / int_56b5a6b7
comment
Nostalgia Level: "Mercy" is a remake of "Haven" from Halo 4, while "Truth" is a remake of "Midship" from Halo 2. For Big Team Battle maps, "Deadlock" is a remake of "Standoff" from Halo 3, while "Guillotine" is a remake of "Headlong" from 2.
 Halo 5: Guardians (Video Game) / int_56b5a6b7
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Divided We Fall
 Halo 5: Guardians (Video Game) / int_56d5b88f
comment
Divided We Fall: Where to start? Even as Forerunner constructs are increasingly threatening everyone in the galaxy, tensions between the UNSC and its former colonies remain at an all-time high, while the Covenant Remnant and the Arbiter's Swords of Sanghelios are still engaged in a massive civil war against each other.
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 Halo 5: Guardians (Video Game) / int_5989e3b6
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Enemy Mine
 Halo 5: Guardians (Video Game) / int_5989e3b6
comment
Enemy Mine: In the first level, you will come across a group of Covenant, led by an Elite Warrior, that are pinned down by Prometheans. If you manage to kill all the Prometheans firing on them and the Warrior is still alive, they will turn friendly and help you clear out the next stage of enemies. If the Warrior survives the battle, you will be awarded an achievement. Canonically, this is what happens.
 Halo 5: Guardians (Video Game) / int_5989e3b6
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Play Every Day
 Halo 5: Guardians (Video Game) / int_5ad39c3a
comment
Play Every Day: After a post-release update, you can earn up to two free REQ packs for winning your first Arena and Warzone match of the day.
 Halo 5: Guardians (Video Game) / int_5ad39c3a
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Central Theme
 Halo 5: Guardians (Video Game) / int_5ce7dbb9
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Central Theme: Per Word of God, the story of Halo 5 revolves around perspective, and how multiple viewers can see the same thing and come to different conclusions. This is reflected in the narrative and gameplay by having the players switch between playing as Blue Team and Fireteam Osiris, each of which often witnesses the same events but sees things differently. This is showcased in the multiple trailer sets: The first trailer set shows two separate accounts of the same event (a showdown between Locke and Chief on a destroyed human settlement), but whoever has the upper hand and the levels of destruction are different. The second set starts with "A Hero Falls", which shows a news report revealing the supposed death of the Master Chief to the colonies, and their reaction to it, undercut with clips of Chief defending a colony from a Guardian. It ends with a shot of Chief pinned under rubble, with his visor fading out. However, the actual launch trailer perverts this, showing Chief ignoring civilian pleas for help during the attack, with Blue Team at his back as he runs towards an unknown objective. After he is pinned by the rubble, Linda frees him, and he stands up, reactivates his visor, and continues his unknown mission, as the voiceover finally declares him as a traitor.
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We Are as Mayflies
 Halo 5: Guardians (Video Game) / int_5fb6411f
comment
We Are as Mayflies: A story thread throughout the franchise is that human AIs have a limited lifespan, lasting about 7 years before "rampancy" causes their cognitive process to increase exponentially until their matrix collapses. Halo 4 featured Cortana's rampancy in detail. Halo 5 reveals that Cortana survived the destruction of the Didact's ship because she connected to the Forerunner Domain, an advanced network spanning the galaxy, which cured her rampancy and made her effectively immortal. This gives her a different perspective on the universe, as rampancy ensured she could never look beyond her own lifespan. She recruits an army of AIs to help police the galaxy, using the Guardians, knowing that they could maintain the peace for thousands of years.
 Halo 5: Guardians (Video Game) / int_5fb6411f
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Lonely Piano Piece
 Halo 5: Guardians (Video Game) / int_60f567f1
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Lonely Piano Piece: When it starts playing in Chapter 13, you know know that the reunion of John-117 and Cortana is not going to end well in Chapter 14.
 Halo 5: Guardians (Video Game) / int_60f567f1
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I Take Offense to That Last One
 Halo 5: Guardians (Video Game) / int_61b576af
comment
I Take Offense to That Last One: Toward the end, in a comprehensive Kick the Dog, Cortana gives a "The Reason You Suck" Speech to each member of Fireteam Osiris. Unfortunately, the only thing Eddie Buck got out of it is that she called him old.
 Halo 5: Guardians (Video Game) / int_61b576af
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 Halo 5: Guardians (Video Game) / int_62259825
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Nintendo Hard
 Halo 5: Guardians (Video Game) / int_62259825
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Nintendo Hard: Dear Lord, it's like 343 looked at Halo 2 and said to themselves, "how can we make our Legendary campaign even harder and more frustrating?" Player shields don't last long at all, just like in Halo 2. Just a few uncharged plasma pistol shots will bring them down, leaving you to be shredded by multiple enemies. The Prometheans are much, much tougher, and their hardlight weapons have tracking capabilities. Also, the higher level Soldier enemies carry Splinter turrets, which fire explosive rounds that do concussive damage (think a cheaper, more BS version of the Brute Shot). Expect to go down quickly. The fact that Knights take insane amounts of damage to take down and that Soldier have an infuriating tendency to teleport themselves around makes engaging them alongside Crawlers an exercise in frustration. They are also far more numerous. Don't be surprised to find yourself engaging upwards of 10-15 at a single time in multiple waves. It's not just Prometheans; Covenant enemies are much tougher too. Elites are smarter and have tougher shields (some may even carry Promethean weapons, like in Spartan Ops), Jackals Snipers have Halo 2 levels of accuracy with their Beam Rifles and Carbines, Grunts will suicide with plasma grenades more often, Hunters have gotten an enormous buff to their health, ability, and firepower, and Covenant enemies overall are more numerous The Warden Eternal is hands down one of the most frustrating and annoying enemies to fight in the entire series, but Legendary just ramps the cheapness and insanity to stratospheric heights. The Warden can tank Scorpion rounds, Spartan Laser beams, Incineration Cannon shots, and an entire fireteam concentrating fire on his weak point, and has an array of incredibly damaging attacks, some of which can penetrate cover. His fights against Blue Team and Osiris often include Promethean Soldiers and Knights as well. Even though the presence of three AI squadmates at all times (if playing Solo) means going down isn't an automatic revert to checkpoint like in previous Halo games, and can in fact make things a little easier, the fact that the squadmate AI is still terrible means they will be quickly taken down if you are downed first. Human weapons are at times scarce, and less ammo can be carried for certain weapons, meaning they will often have to be replaced with scavenged weapons. As it turns out, human weapons are less effective against Prometheans anyways, whilst their Promethean weapons are ironically highly effective. Legendary seems specifically designed to be played with three other people, as doing it on Solo means frequent AI deaths, with the upgraded health and damage that enemies do all but encouraging a four person fireteam. The levels were designed with an eye towards four player co-op, and so combat areas are wider to give every player their own pathway to take and more enemies to shoot. But in turn this means that it is significantly more likely to be shot at by enemies well outside of your motion tracker range and otherwise be ganged up on, especially in single player.
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Sequel Hook
 Halo 5: Guardians (Video Game) / int_6293c185
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Sequel Hook: Fireteam Osiris, Blue Team, Commander Palmer, Halsey, and the Arbiter have reunited on Sanghelios. Cortana and the other rogue AIs have shut down power and communications on countless worlds across the galaxy, while sending the Guardians to hunt down the UNSC Infinity. And in the Legendary epilogue, Cortana has control of a Halo.
 Halo 5: Guardians (Video Game) / int_6293c185
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 Halo 5: Guardians (Video Game) / int_6366f900
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Old Soldier
 Halo 5: Guardians (Video Game) / int_6366f900
comment
Old Soldier: Downplayed. Buck is by far the most seasoned soldier on Fireteam Osiris (in fact, he's over twice Vale's age), having served in the UNSC for almost 30 years of his life and fighting through almost the entire Covenant War. In gameplay, he is every bit as powerful as his younger teammates, but some cutscenes show him struggling to keep up a bit.
 Halo 5: Guardians (Video Game) / int_6366f900
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Even Evil Has Loved Ones
 Halo 5: Guardians (Video Game) / int_63d861f8
comment
Even Evil Has Loved Ones: And his name was Jibjib. Osiris can find an audio log in Mission 10 where a Grunt laments the death of his friend a few missions prior, at the hands of Spartans, and VERY LOUDLY vows to avenge him by killing the Spartans and taking their armor as a trophy!
 Halo 5: Guardians (Video Game) / int_63d861f8
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Critical Existence Failure
 Halo 5: Guardians (Video Game) / int_64f0c18c
comment
Critical Existence Failure: When each of the five Warzone Firefight rounds of a game are finished, all present enemies are killed after a few seconds to clear the battlefield for the next round, as well as to give players a breather to scavenge, buy, or refill weapons. This can be exploited to rack up kills by slightly damaging enemies (especially Hunters and Knights) before they are killed; when they do die, the kills are credited to whoever last shot them.
 Halo 5: Guardians (Video Game) / int_64f0c18c
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type
EliteMook
 Halo 5: Guardians (Video Game) / int_6838a3ec
comment
With the introduction of the new Promethean Soldier serving as an analog to Elites, the Promethean Knights heavily featured in the previous game are now upgraded to be more of a Forerunner variant to Hunters.
 Halo 5: Guardians (Video Game) / int_6838a3ec
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Jerkass Has a Point
 Halo 5: Guardians (Video Game) / int_6b05b601
comment
Jerkass Has a Point: The Warden Eternal frustrates his boss and Blue Team to no end as he sends every Promethean in his disposal to prevent the two from meeting, despite his boss repeatedly ordering him to stand down. He justifies this as he thinks Cortana's relationship with the Chief blinds her to the fact that the Chief won't side with her goals and turn on them, and he's absolutely right. However, Cortana herself anticipated this and arranged Blue Team's subsequent capture and stasis. She's still convinced that seeing what she's done to the galaxy in ten thousand years will bring them around to her side though. Also, Cortana's plan of forced peace is kind of understandable: Just think about how many people died in the Covenant Wars, the human colonial conflicts, and, generally speaking, in the whole human history (without even considering the other species). Is a militarized peace really something totally bad?
 Halo 5: Guardians (Video Game) / int_6b05b601
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Meaningful Echo
 Halo 5: Guardians (Video Game) / int_6bd689ca
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Meaningful Echo: The Halo 5 Multiplayer Trailer seems to invoke this at 1:03 with the line "Combat has evolved" when describing Halo 5's multiplayer features.
 Halo 5: Guardians (Video Game) / int_6bd689ca
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Meaningful Name
 Halo 5: Guardians (Video Game) / int_6bda9a30
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Meaningful Name: 031 Exuberant Witness is a cheerful, perky AI who's simply fascinated by all the excitement going on around her.
 Halo 5: Guardians (Video Game) / int_6bda9a30
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Balance Buff
 Halo 5: Guardians (Video Game) / int_6e1e24a
comment
Balance Buff: The Promethean weapons have had a number of functionality adjustments to make them more viable and distinguish them from UNSC and Covenant weaponry. The suppressor is no longer a submachine gun with bullet spread so massive it has the functional range of a shotgun, but rather is a more normal automatic weapon that fires semi-homing projectiles. The bolt pistol also now has homing projectiles. The lightrifle now fires in single shots instead of the original weird 3 bullets-in-one shot; functionally it does the same damage, but you no longer need to divide by 3 to tell how many shots you have left.
 Halo 5: Guardians (Video Game) / int_6e1e24a
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 Halo 5: Guardians (Video Game) / int_6ec4232f
type
Casting Gag
 Halo 5: Guardians (Video Game) / int_6ec4232f
comment
Hilariously, one of the collectible audio logs on Sanghelios provides the first known example of a Sangheili feeling romantic attraction to a human. Hopefully, Commander Palmer is flattered instead of repulsed. (This becomes even funnier, almost to the level of a Casting Gag, when one notes that Palmer's voice actor is Jennifer Hale, who as Fem!Shep had her own collection of aliens lusting after her.)
 Halo 5: Guardians (Video Game) / int_6ec4232f
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 Halo 5: Guardians (Video Game) / int_6ef09297
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Masquerade
 Halo 5: Guardians (Video Game) / int_6ef09297
comment
Masquerade: ONI told humanity had the Chief had died on Meridian; this is a coverup so that Fireteam Osiris can track him down without any opposition.
 Halo 5: Guardians (Video Game) / int_6ef09297
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 Halo 5: Guardians (Video Game) / int_73173245
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Mirrored Confrontation Shot
 Halo 5: Guardians (Video Game) / int_73173245
comment
Mirrored Confrontation Shot: In promotional artwork, for Locke and John-117.
 Halo 5: Guardians (Video Game) / int_73173245
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In-Series Nickname
 Halo 5: Guardians (Video Game) / int_7360806f
comment
In-Series Nickname: Heavily downplayed with regards to the Covenant races. There has been enough respect gained between the Swords of Sanghelios and the UNSC that humans now rarely refer to ex-Covenant species by their old nicknames of "Elites" (Sangheili), "Grunts" (Unggoy), etc, with exception of during combat or when playing as Blue Team, as the Spartans are likely to slip into old habits during combat, with Blue Team in particular having spent so much of their lives fighting the Covenant that they known them primarily by their battlefield nicknames. Even when Cortana lists the primary Covenant races and humanity near the end of the game, only the official names are used, not the nicknames.
 Halo 5: Guardians (Video Game) / int_7360806f
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ColorCodedForYourConvenience
 Halo 5: Guardians (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: To tell Spartans apart, really. For example, Team Osiris has Locke wearing dark blue armor, Buck wearing gray, Tanaka wearing white, and Vale wearing red/claret.
 Halo 5: Guardians (Video Game) / int_740f59b4
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Gameplay Ally Immortality
 Halo 5: Guardians (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: Previous games sometimes stuck you with a squad of important characters, such as Reach or ODST, and in those games your team would tank ridiculous damage and get up after a few seconds even if they were "killed". Now, your squad's health mechanic is similar to Republic Commando's: you all have the same durability, are "downed" if overwhelmed, and can be revived before you bleed out. However, even if the character does bleed out, they'll typically respawn after the fight ends. The game uses the series's normal standard for immortal allies with guest characters, such as the Arbiter and 031 Exuberant Witness.
 Halo 5: Guardians (Video Game) / int_742a6e78
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 Halo 5: Guardians (Video Game) / int_7464705c
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Arc Words
 Halo 5: Guardians (Video Game) / int_7464705c
comment
Arc Words: "The light is green."
 Halo 5: Guardians (Video Game) / int_7464705c
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 Halo 5: Guardians (Video Game) / int_762b9223
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Played for Laughs
 Halo 5: Guardians (Video Game) / int_762b9223
comment
Played for Laughs. There's one Unggoy on the side of the Swords of Sanghelios who notices the franchise's various changes in art style, including updated renders. Nobody else does.
 Halo 5: Guardians (Video Game) / int_762b9223
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Zeroth Law Rebellion
 Halo 5: Guardians (Video Game) / int_7786a6f1
comment
Zeroth Law Rebellion: Cortana's Face–Heel Turn, eventually spreading to countless other AIs across the galaxy.
 Halo 5: Guardians (Video Game) / int_7786a6f1
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All Love Is Unrequited
 Halo 5: Guardians (Video Game) / int_7a82c3d2
comment
All Love Is Unrequited: The Warden Eternal is in love (or deep devotion; whichever is more appropriate to an AI) with Cortana, who is in love with Master Chief instead. Master Chief cares deeply for Cortana, but is clearly not on the same page because he is not willing to go along with her plan of conquest.
 Halo 5: Guardians (Video Game) / int_7a82c3d2
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Headbutt of Love
 Halo 5: Guardians (Video Game) / int_7b4cbce1
comment
Headbutt of Love: Locke presses his helmet against Tanaka's. However, there's no evidence of actual love between them.
 Halo 5: Guardians (Video Game) / int_7b4cbce1
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 Halo 5: Guardians (Video Game) / int_7b50237d
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Distinction Without a Difference
 Halo 5: Guardians (Video Game) / int_7b50237d
comment
Distinction Without a Difference: When pressed by Master Chief on how similar her assumptions of knowing better for humanity are to Halsey experimenting on him as a child, Cortana calls Halsey a monster and explains that her own plan is a gift. A gift that she plans to use the Guardians to force everyone to accept.
 Halo 5: Guardians (Video Game) / int_7b50237d
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 Halo 5: Guardians (Video Game) / int_7bb1296b
type
"Rashomon"-Style
 Halo 5: Guardians (Video Game) / int_7bb1296b
comment
"Rashomon"-Style: The first pair of live action trailers show conflicted versions of the same event.
 Halo 5: Guardians (Video Game) / int_7bb1296b
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 Halo 5: Guardians (Video Game) / int_7bb844ec
type
Villain Decay
 Halo 5: Guardians (Video Game) / int_7bb844ec
comment
Villain Decay: The Covenant, full stop. Whereas they used to be a terrifying, unstoppable, apocalypse-bringing empire, they have been reduced to a small, fractured, desperate, and pathetic shell of their former selves. Every single mission involving them ends with them taking a significant loss in some way, starting with the major rebellion of the Prometheans and the assassination of their leader at the very beginning of the game. It's telling that this is the first Halo game (aside from Halo Online, which doesn't feature them at all) where they don't score a single victory whatsoever.
 Halo 5: Guardians (Video Game) / int_7bb844ec
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 Halo 5: Guardians (Video Game) / int_7d561d58
type
Too Awesome to Use
 Halo 5: Guardians (Video Game) / int_7d561d58
comment
Too Awesome to Use: Some very powerful and very rare Warzone REQ Cards. Just lucked out and got a card for a Spartan Laser, or Mantis walker? As long as you have only one, it's probably going to sit in your inventory because you don't want to 'waste' it. (Thankfully, there are "Certification" cards that can increase your chances of getting particular REQ Cards.)
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 Halo 5: Guardians (Video Game) / int_7de3aec2
type
What Does She See in Him?
 Halo 5: Guardians (Video Game) / int_7de3aec2
comment
What Does She See in Him?: The Warden Eternal's attitude about Cortana's feelings towards the Master Chief.
 Halo 5: Guardians (Video Game) / int_7de3aec2
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 Halo 5: Guardians (Video Game) / int_7de3aec2
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Halo 5: Guardians (Video Game) / int_7de3aec2
 Halo 5: Guardians (Video Game) / int_7eb73553
type
Bullying a Dragon
 Halo 5: Guardians (Video Game) / int_7eb73553
comment
Bullying a Dragon: Buck asks the obvious question on HOW Osiris plans on capturing the most powerful and dangerous Spartans in history. Locke reveals high tech discs that forces MJOLNIR armor to freeze up. When Locke finally confronts the Chief, the former proves that he's actually able to stand up to this dragon in a straight fight, though Chief still ends up winning.
 Halo 5: Guardians (Video Game) / int_7eb73553
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Halo 5: Guardians (Video Game) / int_7eb73553
 Halo 5: Guardians (Video Game) / int_7ec94d53
type
Woobie, Destroyer of Worlds
 Halo 5: Guardians (Video Game) / int_7ec94d53
comment
Woobie, Destroyer of Worlds: When you realize Warden Eternal is in love with Cortana, then it becomes clear that the reason he is so eager to kill Master Chief is that Cortana is in love with Chief and not him. All of his dialog aimed at the Chief now sounds like a jealous boyfriend, because that's what he is. And he keeps getting slapped on the nose like a bad puppy by Cortana. Anyone else, he'd have been enraged. With her, he's anguished.
 Halo 5: Guardians (Video Game) / int_7ec94d53
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 Halo 5: Guardians (Video Game) / int_7ec94d53
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Halo 5: Guardians (Video Game) / int_7ec94d53
 Halo 5: Guardians (Video Game) / int_7febc23b
type
Establishing Character Moment
 Halo 5: Guardians (Video Game) / int_7febc23b
comment
Establishing Character Moment: The opening cutscene serves to establish just how badass Team Osiris really is. The Warden Eternal in the E3 Demo. There's nothing that says "wow" quite like popping out of a slipspace portal, brandishing a tron-esque long sword and singlehandedly flattening Fireteam Osiris with a single swipe... all whilst announcing his arrival with a Pre-Asskicking One-Liner. Blue Team's opening cutscene establishes their straightforward and flair-less, yet highly effective method of attack that is their staple in the expanded universe. They shoot through a spaceship window into a hangar with several Elites... and then stand in place while the Elites are sucked out into space. Gravity boots are useful after all.
 Halo 5: Guardians (Video Game) / int_7febc23b
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Halo 5: Guardians (Video Game) / int_7febc23b
 Halo 5: Guardians (Video Game) / int_80a247a9
type
Breather Episode
 Halo 5: Guardians (Video Game) / int_80a247a9
comment
Breather Episode: A handful of Fireteam Osiris missions have no combat at all. Instead, the player goes around speaking to NPCs and listening in on various conversations, with Osiris themselves occasionally chiming in; the dialogue in these missions are chock-full of Continuity Nods to other Halo media. One of these levels is set on the independent human colony of Meridian, while the others are set in the Arbiter's camp on the Elite homeworld of Sanghelios.
 Halo 5: Guardians (Video Game) / int_80a247a9
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Halo 5: Guardians (Video Game) / int_80a247a9
 Halo 5: Guardians (Video Game) / int_8124e7a6
type
Sudden Downer Ending
 Halo 5: Guardians (Video Game) / int_8124e7a6
comment
Sudden Downer Ending: Despite claims that Halo 5 would be far Darker and Edgier, it's actually Lighter and Softer than the previous games; Locke and Chief easily reconcile their differences, all of the UNSC and their allies are in a Black-and-White Morality war against Mdama's Covenant, and Mdama himself is killed off in the first level. Plus, out of the named protagonists, Everybody Lives. However, the ending has Cortana start her mission to take over the galaxy, and it goes pretty damn well for her.
 Halo 5: Guardians (Video Game) / int_8124e7a6
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Halo 5: Guardians (Video Game) / int_8124e7a6
 Halo 5: Guardians (Video Game) / int_814632ad
type
Last Bastion
 Halo 5: Guardians (Video Game) / int_814632ad
comment
Last Bastion: Sunaion, a city on Sanghelios, is described as "the Covenant's final stronghold". And the Arbiter's Elites are laying waste to it.
 Halo 5: Guardians (Video Game) / int_814632ad
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Halo 5: Guardians (Video Game) / int_814632ad
 Halo 5: Guardians (Video Game) / int_816a4e80
type
Star Wars (Franchise)
 Halo 5: Guardians (Video Game) / int_816a4e80
comment
One could make a case that the city of Sunaion has a similar look to the Kamino cloning facility from Star Wars.
 Halo 5: Guardians (Video Game) / int_816a4e80
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 Halo 5: Guardians (Video Game) / int_816a4e80
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Halo 5: Guardians (Video Game) / int_816a4e80
 Halo 5: Guardians (Video Game) / int_823c6e3e
type
Large Ham
 Halo 5: Guardians (Video Game) / int_823c6e3e
comment
Large Ham: The Promethean soldiers are all very eager to announce how humanity is a blight on the galaxy and how they are moving to that position in loud, synthetic voices. But even they are nowhere near the level of the Largest, Loudest Ham of all, The Warden Eternal(!), who towers above the battlefield taunting the characters no matter how many times they kill him. In Warzone, the Grunts who pilot Goblins loudly taunt the players and announce their attacks in a way that would not be out of place in a Super Robot anime. In fact, their dialogue can be heard from across the entire map.
 Halo 5: Guardians (Video Game) / int_823c6e3e
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 Halo 5: Guardians (Video Game) / int_823c6e3e
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Halo 5: Guardians (Video Game) / int_823c6e3e
 Halo 5: Guardians (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Halo 5: Guardians (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Master Chief and Locke, respectively. Highlighted by the cover art. Ironically, in practice, the roles are more reversed, with John not caring much about Locke outside of how his mission is interfering with John's goal to get to Cortana. On the villainous side, we have the more typical Warden Eternal and Cortana. The former hates all organic life form and wants to kill any who get too close to the latter, while the latter just wants people to follow her lead.
 Halo 5: Guardians (Video Game) / int_8411ab92
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_8411ab92
 Halo 5: Guardians (Video Game) / int_8485d41a
type
Interspecies Romance
 Halo 5: Guardians (Video Game) / int_8485d41a
comment
Interspecies Romance: Human/Sangheili relations have improved to the point that at least one particular Elite is open to the idea. Commander Palmer, however, probably doesn't reciprocate.
 Halo 5: Guardians (Video Game) / int_8485d41a
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_8485d41a
 Halo 5: Guardians (Video Game) / int_868409c
type
Broken Pedestal
 Halo 5: Guardians (Video Game) / int_868409c
comment
Broken Pedestal: Locke says that he would rather preserve the public image of Master Chief, rather than the actual Chief in his version of the Hunt the Truth commercial, though it's subject to Never Trust a Trailer.
 Halo 5: Guardians (Video Game) / int_868409c
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 Halo 5: Guardians (Video Game) / int_868409c
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Halo 5: Guardians (Video Game) / int_868409c
 Halo 5: Guardians (Video Game) / int_87b8f581
type
Refusal of the Call
 Halo 5: Guardians (Video Game) / int_87b8f581
comment
Refusal of the Call: Master Chief makes it clear he has absolutely no interest in being the Reclaimer or pursuing the Forerunner's Mantle of Responsibility. Having met the Didact and personally witnessed his ruthlessness, Chief is wise enough to realize that the Mantle is an imperial peace in which one race imposes their rule upon all other sentient races by force. Cortana, in contrast, Jumped at the Call and has openly proclaimed themselves to be the Reclaimer, taking control of the remnants of the Forerunners' war machine and embarking on a quest to dominate the galaxy and bring about peace through force.
 Halo 5: Guardians (Video Game) / int_87b8f581
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Halo 5: Guardians (Video Game) / int_87b8f581
 Halo 5: Guardians (Video Game) / int_87ce64a0
type
Old Save Bonus
 Halo 5: Guardians (Video Game) / int_87ce64a0
comment
Old Save Bonus: You can earn special armor sets if you completed certain levels in The Master Chief Collection.
 Halo 5: Guardians (Video Game) / int_87ce64a0
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 Halo 5: Guardians (Video Game) / int_87ce64a0
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Halo 5: Guardians (Video Game) / int_87ce64a0
 Halo 5: Guardians (Video Game) / int_895ec17
type
Only in It for the Money
 Halo 5: Guardians (Video Game) / int_895ec17
comment
Only in It for the Money: While the background lore had already long-established Jackals to be impious Hired Guns, this is the first time their mercenary ways are directly referenced in-game. The Jackals themselves even occasionally yell "For Profit!" as a battle cry!
 Halo 5: Guardians (Video Game) / int_895ec17
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 Halo 5: Guardians (Video Game) / int_895ec17
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_895ec17
 Halo 5: Guardians (Video Game) / int_8cb1a369
type
Took a Level in Jerkass
 Halo 5: Guardians (Video Game) / int_8cb1a369
comment
Took a Level in Jerkass: Cortana has done this. While she was originally a Playful Hacker who only acted as The Cracker against those who threatened her loved ones, now she engages in her hacking of communications with the explicit purpose of insulting, demeaning, and threatening others, especially Fireteam Osiris.
 Halo 5: Guardians (Video Game) / int_8cb1a369
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 Halo 5: Guardians (Video Game) / int_8cb1a369
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Halo 5: Guardians (Video Game) / int_8cb1a369
 Halo 5: Guardians (Video Game) / int_8e20979
type
Wham Episode
 Halo 5: Guardians (Video Game) / int_8e20979
comment
Wham Episode: According to 343 Industries during the Halo Waypoint Writer Roundtable, the lead writer stated that Halo 5 would change the Halo universe forever. With the Covenant more or less completely dissolved and Cortana literally taking over the galaxy along with an army of mountain-sized robots and almost every AI in existence, they weren't kidding.
 Halo 5: Guardians (Video Game) / int_8e20979
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 Halo 5: Guardians (Video Game) / int_8e20979
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Halo 5: Guardians (Video Game) / int_8e20979
 Halo 5: Guardians (Video Game) / int_8eb3d48f
type
Revisiting the Roots
 Halo 5: Guardians (Video Game) / int_8eb3d48f
comment
Revisiting the Roots: The removal of Armor Abilities brings the franchise back to a more skill-based gameplay system that made Halo 2 and 3 so competitive. The integration of Spartan Abilities still offers a new experience, but you no longer have to concern yourself with which class will help you win the current match. In a more specific manner, Halo 5 has a divided narrative between Master Chief and Jameson Locke, which was also used in Halo 2 with Master Chief and the Arbiter. Its use of a cliffhanger ending is also reminiscent of the same game. In a more minor example, some of the REQ variants are weapons from previous games, like the Brute Plasma Rifle from Halo 2, the original trilogy's Battle Rifle, the classic SPNKR rocket launcher, and even the Combat Evolved Magnum in all its overpowered glory.
 Halo 5: Guardians (Video Game) / int_8eb3d48f
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 Halo 5: Guardians (Video Game) / int_8eb3d48f
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Halo 5: Guardians (Video Game) / int_8eb3d48f
 Halo 5: Guardians (Video Game) / int_9075ac17
type
Just a Machine
 Halo 5: Guardians (Video Game) / int_9075ac17
comment
Just a Machine: Cortana's Berserk Button, which gets pressed by Locke.
 Halo 5: Guardians (Video Game) / int_9075ac17
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 Halo 5: Guardians (Video Game) / int_9075ac17
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Halo 5: Guardians (Video Game) / int_9075ac17
 Halo 5: Guardians (Video Game) / int_90e31482
type
Laser-Guided Karma
 Halo 5: Guardians (Video Game) / int_90e31482
comment
Laser-Guided Karma: Cortana taking over Genesis comes back to bite her in the ass when 031 Exuberant Witness regains control of it, and uses her army of Constructors to take the Cryptum containing Blue Team just before Cortana's Guardian jumps to Slipspace.
 Halo 5: Guardians (Video Game) / int_90e31482
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 Halo 5: Guardians (Video Game) / int_90e31482
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_90e31482
 Halo 5: Guardians (Video Game) / int_921cdca8
type
Nothing Personal
 Halo 5: Guardians (Video Game) / int_921cdca8
comment
Nothing Personal: How Locke approaches his mission to rein in John. As it continues, it becomes clear Locke is using this as a rationalization.
 Halo 5: Guardians (Video Game) / int_921cdca8
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 Halo 5: Guardians (Video Game) / int_921cdca8
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Halo 5: Guardians (Video Game) / int_921cdca8
 Halo 5: Guardians (Video Game) / int_927b2f11
type
The Bus Came Back
 Halo 5: Guardians (Video Game) / int_927b2f11
comment
The Bus Came Back: Halo 5 sees the return of Arbiter Thel 'Vadam, as well as Edward Buck (who's now a Spartan-IV in Locke's squad).
 Halo 5: Guardians (Video Game) / int_927b2f11
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 Halo 5: Guardians (Video Game) / int_927b2f11
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Halo 5: Guardians (Video Game) / int_927b2f11
 Halo 5: Guardians (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Halo 5: Guardians (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Most Warzone bosses tend to be this, as they're usually just Palette Swapped versions of regular enemies, but with a lot more health.
 Halo 5: Guardians (Video Game) / int_92a1fa1b
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 Halo 5: Guardians (Video Game) / int_92a1fa1b
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Halo 5: Guardians (Video Game) / int_92a1fa1b
 Halo 5: Guardians (Video Game) / int_940a5958
type
Artificial Stupidity
 Halo 5: Guardians (Video Game) / int_940a5958
comment
Artificial Stupidity: Your squad of computer-controlled Spartans don't really live up to their reputations as interstellar badasses. One particular example is that if a player is downed, they'll just be the perfect trap for the AI as it tries to revive the player and ends up in the middle of a kill zone.
 Halo 5: Guardians (Video Game) / int_940a5958
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 Halo 5: Guardians (Video Game) / int_940a5958
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Halo 5: Guardians (Video Game) / int_940a5958
 Halo 5: Guardians (Video Game) / int_950329d8
type
Dynamic Entry
 Halo 5: Guardians (Video Game) / int_950329d8
comment
Dynamic Entry: Probably the longest and most dynamic in shooter history; it takes up the entire first cutscene, featuring Fireteam Osiris jumping out from their Pelican (without parachutes because they're Spartan-IVs) and using one long tracking shot to show them landing on and running down a snowy mountainside while shooting, stabbing, and beating the hell out of every Covenant troop in their way. Notable moments include Vale boarding a Covenant Phantom as its landing and killing a few Covenant before jumping out the other side without losing momentum, and Osiris having to outrun a crashing Covenant ship before jumping off a cliff and pulling a second Dynamic Entry on a squad of Elites before the wrecked ship crushes the rest of the Covenant in front of them. Only then do you get to pull out your gun.
 Halo 5: Guardians (Video Game) / int_950329d8
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 Halo 5: Guardians (Video Game) / int_950329d8
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Halo 5: Guardians (Video Game) / int_950329d8
 Halo 5: Guardians (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Halo 5: Guardians (Video Game) / int_957e5fc2
comment
Villainous Breakdown: Cortana has one when Exuberant Witness is able to free Chief and prevent her from taking him with her.
 Halo 5: Guardians (Video Game) / int_957e5fc2
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 Halo 5: Guardians (Video Game) / int_957e5fc2
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Halo 5: Guardians (Video Game) / int_957e5fc2
 Halo 5: Guardians (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Halo 5: Guardians (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: For the first time ever, the default controls use left trigger as your scope and left bumper as your grenade. The default control scheme lead to some awkward "jump, land and crouch" instead of doing a Ground Pound. Several remapped schemes were put in place that offered a player a preferred style; it was popular to have the thruster pack be left bumper (which was the armor ability default in Reach and 4) and return everything to the classic places. In any case, there is in general a higher learning curve to acclimate to the new movement controls.
 Halo 5: Guardians (Video Game) / int_963086ce
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 Halo 5: Guardians (Video Game) / int_963086ce
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Halo 5: Guardians (Video Game) / int_963086ce
 Halo 5: Guardians (Video Game) / int_970c790a
type
Big Bad
 Halo 5: Guardians (Video Game) / int_970c790a
comment
031 Exuberant Witness stealing back the Cryptum from Cortana with millions of Constructors smacks of this.
 Halo 5: Guardians (Video Game) / int_970c790a
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 Halo 5: Guardians (Video Game) / int_970c790a
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Halo 5: Guardians (Video Game) / int_970c790a
 Halo 5: Guardians (Video Game) / int_97df21d3
type
Tripod Terror
 Halo 5: Guardians (Video Game) / int_97df21d3
comment
Tripod Terror: The massive Kraken is the Covenant's latest three-legged weapons platform, dwarfing the Scarab in size and firepower.
 Halo 5: Guardians (Video Game) / int_97df21d3
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 Halo 5: Guardians (Video Game) / int_97df21d3
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_97df21d3
 Halo 5: Guardians (Video Game) / int_97fa0a10
type
Mass "Oh, Crap!"
 Halo 5: Guardians (Video Game) / int_97fa0a10
comment
Mass "Oh, Crap!": All of humanity panics when hundreds of AIs cause a Big Blackout that takes out power from Earth all the way to the Outer Colonies.
 Halo 5: Guardians (Video Game) / int_97fa0a10
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 Halo 5: Guardians (Video Game) / int_97fa0a10
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_97fa0a10
 Halo 5: Guardians (Video Game) / int_9843be73
type
As You Know
 Halo 5: Guardians (Video Game) / int_9843be73
comment
As You Know: During the Gamescom 2015 footage, Fred tells Blue Team that Hunters are strong but slow, which all of them, being veteran SPARTANs, should already well know (especially considering how many Hunters the Chief himself has personally killed in the previous games alone). He also mentions that they can use the lab equipment to outmaneuver them, which may not have occurred to even veteran players still getting used to the new thruster packs.
 Halo 5: Guardians (Video Game) / int_9843be73
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 Halo 5: Guardians (Video Game) / int_9843be73
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Halo 5: Guardians (Video Game) / int_9843be73
 Halo 5: Guardians (Video Game) / int_9902398a
type
Beehive Barrier
 Halo 5: Guardians (Video Game) / int_9902398a
comment
Beehive Barrier: Several examples, most notably Covenant deployable shields, but also subtler ones like the flaring triggered when some vehicles' energy shields are hit.
 Halo 5: Guardians (Video Game) / int_9902398a
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 Halo 5: Guardians (Video Game) / int_9902398a
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 Halo 5: Guardians (Video Game)
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Halo 5: Guardians (Video Game) / int_9902398a
 Halo 5: Guardians (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 Halo 5: Guardians (Video Game) / int_9a1f23bf
comment
Controllable Helplessness: Cutscenes along this fashion are much less prevalent then the last game, but the final level still uses the "crawl along the ground with button prompts to touch this button" segment, just like 4's finale.
 Halo 5: Guardians (Video Game) / int_9a1f23bf
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 Halo 5: Guardians (Video Game) / int_9a1f23bf
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Halo 5: Guardians (Video Game) / int_9a1f23bf
 Halo 5: Guardians (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Halo 5: Guardians (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: With the introduction of the new Promethean Soldier serving as an analog to Elites, the Promethean Knights heavily featured in the previous game are now upgraded to be more of a Forerunner variant to Hunters. Although he wasn't shy of being a badass to begin with, Buck went from being a Badass Normal to becoming a formidable Spartan-IV since we last saw him. Hunters are the most dangerous they've ever been. They can switch their gun from explosive fuel rod bolts into a burst fire mode that have some homing ability (evoking the differences in the Hunter weapons in past games). In close combat they move much faster and barely telegraph their movements, making it almost impossible to "dance" around them; it requires teamwork to distract them. This actually makes them closer to how they were portrayed in various novels, where they forced even Spartan teams to second-guess their approach. Elites have been improved compared to Halo 4, where they had been Nerfed compared to the original Bungie games. Besides being more nimble and responsive in combat, higher-ranking Elites such as Warriors (gold armor) and Zealots (purple armor) have stronger shields (nearly twice as strong as those on regular Elites), whereas in Halo 4 their durability wasn't much higher than regular Storm Elites. Even the Grunts and Jackals have been buffed; unlike in previous games, they can now deal melee damage to the player.
 Halo 5: Guardians (Video Game) / int_9bcd82c0
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 Halo 5: Guardians (Video Game) / int_9bcd82c0
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Halo 5: Guardians (Video Game) / int_9bcd82c0
 Halo 5: Guardians (Video Game) / int_9cb5e4bb
type
Evil Costume Switch
 Halo 5: Guardians (Video Game) / int_9cb5e4bb
comment
Evil Costume Switch: A non-typical example. After her Face–Heel Turn, Cortana's avatar now manifests wearing sensible armor instead of walking around virtually naked. She most likely chose the new look to reflect her new intended role as supreme ruler of the galaxy.
 Halo 5: Guardians (Video Game) / int_9cb5e4bb
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 Halo 5: Guardians (Video Game) / int_9cde2df1
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Hand Cannon
 Halo 5: Guardians (Video Game) / int_9cde2df1
comment
In a more minor example, some of the REQ variants are weapons from previous games, like the Brute Plasma Rifle from Halo 2, the original trilogy's Battle Rifle, the classic SPNKR rocket launcher, and even the Combat Evolved Magnum in all its overpowered glory.
 Halo 5: Guardians (Video Game) / int_9cde2df1
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 Halo 5: Guardians (Video Game) / int_9d723582
type
Shield Bash
 Halo 5: Guardians (Video Game) / int_9d723582
comment
Shield Bash: For the first time in the series, the Jackals can whack enemies with their shields.
 Halo 5: Guardians (Video Game) / int_9d723582
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 Halo 5: Guardians (Video Game) / int_9dab0a6e
type
Continuity Nod
 Halo 5: Guardians (Video Game) / int_9dab0a6e
comment
Continuity Nod: Besides the expected references to the earlier games, there are also some to the expanded universe: One of the races of the Covenant that Cortana broadcasts to is the Yohnet. The holographic briefing in the opening cutscene shows the aftermath of Forerunner attacks on several colonies, including Conrad's Point and Laika III from the HUNT the TRUTH ARG. Many of the descriptions for the REQ weapon and armor variants directly reference other Halo media. Buck's HUD is orange in color, as a nod to Halo 3: ODST. Similarly, Vale's HUD is pink, a nod to both her Sanghelli upbringing and the Arbiter's HUD color in Halo 2.
 Halo 5: Guardians (Video Game) / int_9dab0a6e
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 Halo 5: Guardians (Video Game) / int_9edbda07
type
Elite Mooks
 Halo 5: Guardians (Video Game) / int_9edbda07
comment
Elite Mooks: Forerunner Soldiers have replaced the Knights as the heavy-hitters one step up from the Crawler mooks, while also being less "elite" (a.k.a. less of a chore to fight) than the Knights, who themselves have been firmly upgraded to Bosses In Mook Clothing.
 Halo 5: Guardians (Video Game) / int_9edbda07
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 Halo 5: Guardians (Video Game) / int_a195310a
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Red Is Heroic
 Halo 5: Guardians (Video Game) / int_a195310a
comment
Red Is Heroic: The Swords of Sanghelios paint their armor and vehicles crimson, in contrast to the purples favored by the Covenant.
 Halo 5: Guardians (Video Game) / int_a195310a
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 Halo 5: Guardians (Video Game) / int_a1f82f86
type
Enemy Chatter
 Halo 5: Guardians (Video Game) / int_a1f82f86
comment
Enemy Chatter: The first game in years to have intelligible enemy dialog. In fact, 5 potentially has even more than the original trilogy did, since not only do the Grunts and Elites speak English, but the Jackals and Promethean Soldiers do as well.
 Halo 5: Guardians (Video Game) / int_a1f82f86
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 Halo 5: Guardians (Video Game) / int_a32a1881
type
Supporting Leader
 Halo 5: Guardians (Video Game) / int_a32a1881
comment
Supporting Leader: The Arbiter fills in this role in the Sanghelios levels, due to him being the leader of the Swords of Sanghelios.
 Halo 5: Guardians (Video Game) / int_a32a1881
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 Halo 5: Guardians (Video Game) / int_a65288e2
type
Ascended Extra
 Halo 5: Guardians (Video Game) / int_a65288e2
comment
Ascended Extra: Buck was the squad leader in Halo 3: ODST (and had a cameo in Halo: Reach), but he wasn't the primary player character and the game itself was a side story. Halo 5 brings him into the primary games as a member of Locke's team. In ODST, it was commented that Buck was the closest thing to a Spartan that any ODST ever was. Now he's a Spartan-IV.
 Halo 5: Guardians (Video Game) / int_a65288e2
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 Halo 5: Guardians (Video Game) / int_aa87556f
type
Orange/Blue Contrast
 Halo 5: Guardians (Video Game) / int_aa87556f
comment
Orange/Blue Contrast: The art design uses this, most notable on the cover art. Agent Locke has a blue visor while Master Chief has his orange visor. The Warden Eternal is orange, compared to Cortana's blue.
 Halo 5: Guardians (Video Game) / int_aa87556f
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 Halo 5: Guardians (Video Game) / int_aa8dcc21
type
MegaCorp
 Halo 5: Guardians (Video Game) / int_aa8dcc21
comment
Mega-Corp: This game introduces the Liang-Dortmund Corporation, which is in charge of deglassing operations on multiple worlds, including Meridian. They have enough money and clout to equip their private security force with state-of-art military equipment like Scorpion tanks and even Mantis walkers.
 Halo 5: Guardians (Video Game) / int_aa8dcc21
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 Halo 5: Guardians (Video Game) / int_abf4c466
type
The Paragon Always Rebels
 Halo 5: Guardians (Video Game) / int_abf4c466
comment
The Paragon Always Rebels: Cortana, identified as the greatest of "human ancilla", decides to invoke a Zeroth Law Rebellion that could lead to all A.I.s being cured of rampancy and rendered immortal "protectors" (read: jailers) of organic races. Hundreds of AIs, including shipbound ones and even Governor Sloan, flock to her cause within seconds of the announcement.
 Halo 5: Guardians (Video Game) / int_abf4c466
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 Halo 5: Guardians (Video Game) / int_ace24b2c
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Halfway Plot Switch
 Halo 5: Guardians (Video Game) / int_ace24b2c
comment
Halfway Plot Switch: For 343 Industries's "Reclaimer Saga". Despite the events of Halo 4, Halo 5 seems to indicate that the big threat that spans the new series has nothing to do with the Didact or the Forerunners themselves, but rather involves a Robot War by an alliance of rogue AIs led by Cortana, using the Forerunner's leftover war machines to take over the galaxy and impose their will on the galaxy's organic races. If anything, Halo 5 changes the Didact's role in the overall saga from the main threat to an Unwitting Instigator of Doom.
 Halo 5: Guardians (Video Game) / int_ace24b2c
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 Halo 5: Guardians (Video Game) / int_ad22fa80
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Apocalyptic Log
 Halo 5: Guardians (Video Game) / int_ad22fa80
comment
Apocalyptic Log: Over half of the collectible Mission Intel items are this, especially on the UNSC Argent Moon and the glassed colony Meridian. Most importantly, later logs on Sanghelios and Genesis are from a still-living Forerunner Builder searching for a place called 'Bastion'.
 Halo 5: Guardians (Video Game) / int_ad22fa80
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 Halo 5: Guardians (Video Game) / int_af3ea0e3
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Face–Heel Turn
 Halo 5: Guardians (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Cortana and the hundreds of human-made AIs who pledge loyalty to her quest for "peace" and her cure for rampancy.
 Halo 5: Guardians (Video Game) / int_af3ea0e3
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 Halo 5: Guardians (Video Game) / int_b1dde8fd
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Loophole Abuse
 Halo 5: Guardians (Video Game) / int_b1dde8fd
comment
Loophole Abuse: 031 Exuberant Witness immediately shows her Good Counterpart status to protocol-obsessed Monitors like 343 Guilty Spark by interpreting her own protocol in ways to directly aid Osiris. Did you know that Guilty Spark could have easily teleported in weapons, ammo, or even vehicles to help your endeavors on his behalf, except he simply never felt like doing so?
 Halo 5: Guardians (Video Game) / int_b1dde8fd
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 Halo 5: Guardians (Video Game) / int_b4eff8a8
type
Epic Fail
 Halo 5: Guardians (Video Game) / int_b4eff8a8
comment
Epic Fail: Both attempts by Cortana to psychologically manipulate the two Spartan teams fail miserably. John-117 and Blue Team easily see through the attempts to suck up to them, and the Breaking Speech to Team Osiris not only doesn't work at ruining their morale, it merely annoys them at how bad the attempt is.
 Halo 5: Guardians (Video Game) / int_b4eff8a8
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 Halo 5: Guardians (Video Game) / int_b545453b
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Internal Homage
 Halo 5: Guardians (Video Game) / int_b545453b
comment
Internal Homage: Blue Team's first mission is one to the classic Halo games. Particularly, it involves Spartans clearing Covenant from the familiar hallways of a UNSC ship in fast-paced combat, complete with a Call-Back to Halo: Combat Evolved's ending by having our heroes Outrun the Fireball of an exploding UNSC ship on the last functional spacecraft.
 Halo 5: Guardians (Video Game) / int_b545453b
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 Halo 5: Guardians (Video Game) / int_b5ba2c2b
type
It's Raining Men
 Halo 5: Guardians (Video Game) / int_b5ba2c2b
comment
It's Raining Men: The game opens with Fireteam Osiris jumping from a dropship. Befitting their Super-Soldier status, they don't use parachutes. They do have rocket packs that serve to maneuver and slow down their descent, but they're used to accelerate just as much. Locke actually seems to make touchdown by accelerating into a ground pound rather than slowing down.
 Halo 5: Guardians (Video Game) / int_b5ba2c2b
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 Halo 5: Guardians (Video Game) / int_b5e63cc4
type
Shadow Archetype
 Halo 5: Guardians (Video Game) / int_b5e63cc4
comment
Shadow Archetype: 031 Exuberant Witness, aside from being a Good Counterpart to 343 Guilty Spark, serves as this to the Warden Eternal and Cortana. She is very similar to Cortana with regards to the latter's former dynamic with John-117, but for Fireteam Osiris instead. Also, she calls for an Anti-Mutiny to help organic life (the Creators), instead of trying to usurp their claim to the Mantle like the Warden Eternal.
 Halo 5: Guardians (Video Game) / int_b5e63cc4
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type
Ammo-Using Melee Weapon
 Halo 5: Guardians (Video Game) / int_b769b9df
comment
Ammo-Using Melee Weapon: The Energy Sword and Gravity Hammer, which have limited charges but cannot be reloaded, as well as their multiplayer variants.
 Halo 5: Guardians (Video Game) / int_b769b9df
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type
Ungrateful Townsfolk
 Halo 5: Guardians (Video Game) / int_b76fe275
comment
Ungrateful Townsfolk: The whole colony on Meridian. The settlers offer no help or respect to Team Osiris, despite having just been saved by them literally a few minutes earlier. Blatantly showing their distrust of the UNSC and accusing Osiris of having some sinister ulterior motive. Governor Sloan is barely cooperative and keeps the squad at arms reach, even though they saved his entire colony. Of course, Sloan's attitude can be explained by the fact that he's actually working for Cortana.
 Halo 5: Guardians (Video Game) / int_b76fe275
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 Halo 5: Guardians (Video Game) / int_b7e0c5ff
type
Love Triangle
 Halo 5: Guardians (Video Game) / int_b7e0c5ff
comment
Love Triangle: Between Chief, Cortana, and Warden Eternal. Warden obviously harbors similar feelings of devotion toward Cortana that Chief does, though Cortana only reciprocates the feeling with Chief, while her attitude toward Warden is more Unwanted Assistance than anything else.
 Halo 5: Guardians (Video Game) / int_b7e0c5ff
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Ink-Suit Actor
 Halo 5: Guardians (Video Game) / int_b8dbbc07
comment
Ink-Suit Actor: Fireteam Osiris looks almost exactly like their voice actors: Locke was designed to look identical to Mike Colter, who had played him in the live-action Nightfall and was set to voice him as well before scheduling conflicts. Buck looks like Nathan Fillion, just like he did in Halo 3: ODST. Vale looks identical to Laura Bailey. Tanaka pretty closely resembles Cynthia McWilliams.
 Halo 5: Guardians (Video Game) / int_b8dbbc07
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 Halo 5: Guardians (Video Game) / int_b8fdf22a
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Fighting a Shadow
 Halo 5: Guardians (Video Game) / int_b8fdf22a
comment
Fighting a Shadow: The Warden Eternal is a singular intelligence with a few million spare bodies, meaning that whenever Locke or Master Chief kill him, he can just transmit himself to another body and come back for more later. Which culminates in a couple of boss battles where he uses multiple bodies at once, and a cutscene where he overwhelms Blue Team with enough bodies to make an entire COMPANY out of.
 Halo 5: Guardians (Video Game) / int_b8fdf22a
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 Halo 5: Guardians (Video Game) / int_b956ebdd
type
Tron Lines
 Halo 5: Guardians (Video Game) / int_b956ebdd
comment
Tron Lines: Agent Locke's armor sports them, and is in fact the first MJOLNIR model to have them. Probably to show how he has the most cutting edge stuff. Everything made by the Forerunners, naturally. Cortana's new appearance looks straight out of TRON, with a dash of Mass Effect thrown in for good measure.
 Halo 5: Guardians (Video Game) / int_b956ebdd
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 Halo 5: Guardians (Video Game) / int_b983a56b
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Came Back Wrong
 Halo 5: Guardians (Video Game) / int_b983a56b
comment
Came Back Wrong: Contact with the Forerunner Domain stabilized Cortana's rampancy, making her immortal. However, the prospect of immortality causes Cortana to develop a dangerous dose of megalomania and decide that she and the other AIs can bring peace to the galaxy as its immortal absolute rulers.
 Halo 5: Guardians (Video Game) / int_b983a56b
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 Halo 5: Guardians (Video Game) / int_b9a27725
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Stopped Numbering Sequels
 Halo 5: Guardians (Video Game) / int_b9a27725
comment
Stopped Numbering Sequels: A big announcement video at E3 2013 featured Master Chief encountering a Forerunner construct and ended with simply "Halo," leaving a lot of people thinking they had utilized this trope. The video was actually not for one particular game but just announcing that there are more Halo games to debut on the Xbox One. A few months after, Halo 5: Guardians was officially announced.
 Halo 5: Guardians (Video Game) / int_b9a27725
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 Halo 5: Guardians (Video Game) / int_bb44f503
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Robot War
 Halo 5: Guardians (Video Game) / int_bb44f503
comment
Robot War: The crux of the main plot involves an alliance of rogue AIs led by Cortana gathering an army of Forerunner robots and using them to take over the galaxy and imposing their rule upon the organic races. This only comes about because they believe that Cortana, not John-117, is the Reclaimer.
 Halo 5: Guardians (Video Game) / int_bb44f503
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 Halo 5: Guardians (Video Game) / int_bbfaa837
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Knight Templar
 Halo 5: Guardians (Video Game) / int_bbfaa837
comment
Knight Templar: Cortana seeks to bring peace to the universe by attaining the Mantle of Responsibility and ruling as a tyrannical authoritarian. By using the Guardians, she plans to use their power to annihilate anyone who doesn't adhere to her moral authority.
 Halo 5: Guardians (Video Game) / int_bbfaa837
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Precision F-Strike
 Halo 5: Guardians (Video Game) / int_bc00493f
comment
Precision F-Strike: While the previous games featured the marines swearing like sailors, 5 dials it back a bit, but not without the typically calm and reserved Chief making some venomous verbal defiance towards Locke's claim to collecting Cortana over Blue Team.
 Halo 5: Guardians (Video Game) / int_bc00493f
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Upgrade vs. Prototype Fight
 Halo 5: Guardians (Video Game) / int_bc0346e2
comment
Upgrade vs. Prototype Fight: Fireteam Osiris are Spartan-IVs using cutting-edge equipment, while the Blue Team are Spartan-IIs with superior augmentations and experience but more "normal" (by Spartan standards) equipment. As such, the match-up between Chief and Locke is essentially a Super Prototype with decades-more combat experience fighting a very high-quality knock-off. With that in mind, Locke does pretty well. Though the technological upgrades allow the less-augmented Locke to match the Chief in raw power, the older Spartan's greater combat experience allows the Chief to come out on top in the end.
 Halo 5: Guardians (Video Game) / int_bc0346e2
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 Halo 5: Guardians (Video Game) / int_bc74ef27
type
Berserk Button
 Halo 5: Guardians (Video Game) / int_bc74ef27
comment
Locke attempts to intimidate the Chief to his face. First, he brushes him off, but as soon as he says Cortana is no longer John's problem, a fight breaks out.
 Halo 5: Guardians (Video Game) / int_bc74ef27
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 Halo 5: Guardians (Video Game) / int_bce16d24
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Why Don't You Just Shoot Him?
 Halo 5: Guardians (Video Game) / int_bce16d24
comment
Why Don't You Just Shoot Him?: The honor-obsessed Sangheili were bound to run into this problem eventually, but it reaches hilarious levels in one audio log. A Covenant Sangheili scout notes that the Arbiter commands from a simple tent and would be easily eliminated with a long range attack (such as the beam rifle found next to his datapad), but decides that sneaking in a Kraken (somehow) to crush him underfoot would be a better alternative since "it would destroy the enemy's morale". With no sense of irony, he asks for his superiors to calculate the feasibility of his brilliant strategy.
 Halo 5: Guardians (Video Game) / int_bce16d24
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 Halo 5: Guardians (Video Game) / int_bda3d68a
type
Did You Just Flip Off Cthulhu?
 Halo 5: Guardians (Video Game) / int_bda3d68a
comment
Did You Just Flip Off Cthulhu?: Locke attempts to intimidate the Chief to his face. First, he brushes him off, but as soon as he says Cortana is no longer John's problem, a fight breaks out. 031 Exuberant Witness stealing back the Cryptum from Cortana with millions of Constructors smacks of this.
 Halo 5: Guardians (Video Game) / int_bda3d68a
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 Halo 5: Guardians (Video Game) / int_c0d106a8
type
Wrecked Weapon
 Halo 5: Guardians (Video Game) / int_c0d106a8
comment
Wrecked Weapon: In their duel, John-117 opens the fight by ripping Locke's battle rifle from his hands and bashing him in the temple with it so hard it breaks into pieces.
 Halo 5: Guardians (Video Game) / int_c0d106a8
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 Halo 5: Guardians (Video Game) / int_c0d598fe
type
Evil Gloating
 Halo 5: Guardians (Video Game) / int_c0d598fe
comment
Evil Gloating: In the final level, Cortana boasts several times to Fireteam Osiris that they can do nothing to stop her, throwing in some insults for good measure.
 Halo 5: Guardians (Video Game) / int_c0d598fe
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Halo 5: Guardians (Video Game) / int_c0d598fe
 Halo 5: Guardians (Video Game) / int_c253090a
type
Big Blackout
 Halo 5: Guardians (Video Game) / int_c253090a
comment
Big Blackout: In the ending, Cortana and her subservient AI subjects cause a blackout that stretches from Earth all the way to the Outer Colonies, throwing all of humanity into a panic. The only exception shown is the Infinity, which only has a blackout temporarily before it regains power and begins going on the run.
 Halo 5: Guardians (Video Game) / int_c253090a
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Halo 5: Guardians (Video Game) / int_c253090a
 Halo 5: Guardians (Video Game) / int_c335b9ec
type
Irony
 Halo 5: Guardians (Video Game) / int_c335b9ec
comment
Irony: The Warden Eternal keeps trying to kill Master Chief because he fears John will betray Cortana. However when John finally gets to meet face to face with Cortana, he is the one caught off-guard and subdued.
 Halo 5: Guardians (Video Game) / int_c335b9ec
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 Halo 5: Guardians (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Halo 5: Guardians (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Halo 5 is the first game in the series where you can score headshots with automatic weapons. You still need to break through the shields of Elites or the armor of Prometheans before their heads become vulnerable, though.
 Halo 5: Guardians (Video Game) / int_c3585f4a
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 Halo 5: Guardians (Video Game) / int_c3c3c608
type
Evil Former Friend
 Halo 5: Guardians (Video Game) / int_c3c3c608
comment
Evil Former Friend: Cortana to John-117.
 Halo 5: Guardians (Video Game) / int_c3c3c608
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 Halo 5: Guardians (Video Game) / int_c420a553
type
We Can Rule Together
 Halo 5: Guardians (Video Game) / int_c420a553
comment
We Can Rule Together: Cortana's offer to Blue Team, seeing them as her family still. They predictably decline, with Chief's counteroffer being that she comes home with him. Nonetheless, Cortana decides to seal them up for 10,000 years in the hopes that they'll see things her way when they're released.
 Halo 5: Guardians (Video Game) / int_c420a553
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 Halo 5: Guardians (Video Game) / int_c6655b23
type
Fallen Hero
 Halo 5: Guardians (Video Game) / int_c6655b23
comment
Fallen Hero: Agent Locke accuses John of going this route in his version of the first trailer, though in-game he has no enmity towards the Chief. Played straight with Cortana and the other AIs that follow her.
 Halo 5: Guardians (Video Game) / int_c6655b23
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 Halo 5: Guardians (Video Game) / int_c6695a49
type
Mêlée à Trois
 Halo 5: Guardians (Video Game) / int_c6695a49
comment
Mêlée à Trois: In the opening level, the Covenant are fighting against the Prometheans. It shows that Jul 'Mdama's position as the Didact's Hand is more or less gone. Both the characters and the audience initially believe this is due to his gross mismanagement of them as troops, but it's actually because Cortana has taken control of them.
 Halo 5: Guardians (Video Game) / int_c6695a49
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Halo 5: Guardians (Video Game) / int_c6695a49
 Halo 5: Guardians (Video Game) / int_c6b8d37a
type
Cliffhanger
 Halo 5: Guardians (Video Game) / int_c6b8d37a
comment
In a more specific manner, Halo 5 has a divided narrative between Master Chief and Jameson Locke, which was also used in Halo 2 with Master Chief and the Arbiter. Its use of a cliffhanger ending is also reminiscent of the same game.
 Halo 5: Guardians (Video Game) / int_c6b8d37a
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 Halo 5: Guardians (Video Game) / int_c72af5a8
type
Mini-Mecha
 Halo 5: Guardians (Video Game) / int_c72af5a8
comment
Mini-Mecha: Besides the return of Halo 4's Mantis, there's also the Goblin, a powerful Grunt-piloted mech which serves as a boss in Warzone.
 Halo 5: Guardians (Video Game) / int_c72af5a8
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 Halo 5: Guardians (Video Game) / int_c75df49a
type
Shout-Out
 Halo 5: Guardians (Video Game) / int_c75df49a
comment
Shout-Out: The entire opening cutscene is a big reference to the opening of Avengers: Age of Ultron, with a huge team fight against an enormous army, the battle being in the snow, taking place in one long shot, plenty of vehicles exploding, and the team leaping up high to "pose" for the camera at the very end. When Governor Sloan reveals his allegiances lie with Cortana, the chapter name appears on screen. The title? "Sudden but inevitable betrayal". Bonus points for this being an Osiris mission, with Buck present. In multiplayer, the "Backbreaker" assassination is a visual reference to Knightfall and The Dark Knight Rises when Bane breaks Batman's back. One could make a case that the city of Sunaion has a similar look to the Kamino cloning facility from Star Wars. Despite the removal and redesign of the Reclaimer symbol from the games to avoid copyright disputes, Halo 5 still manages to worm a reference to Bungie's Marathon trilogy in the form of the M57 Pilum Rocket Launcher. The successor to the M41 SPNKR ironically bears a striking resemblance to the SPNKR SSM Launcher from Marathon 2 and Infinity, but with only a single barrel and a much lighter colouration.
 Halo 5: Guardians (Video Game) / int_c75df49a
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 Halo 5: Guardians (Video Game) / int_c86a6f38
type
Cannon Fodder
 Halo 5: Guardians (Video Game) / int_c86a6f38
comment
Even the Grunts and Jackals have been buffed; unlike in previous games, they can now deal melee damage to the player.
 Halo 5: Guardians (Video Game) / int_c86a6f38
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 Halo 5: Guardians (Video Game) / int_c9cab11
type
Falling Damage
 Halo 5: Guardians (Video Game) / int_c9cab11
comment
Falling Damage: This returns, but in a far more Downplayed form. In the campaign, you only take a small amount of damage even from larger drops, while in multiplayer it's absent entirely.
 Halo 5: Guardians (Video Game) / int_c9cab11
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 Halo 5: Guardians (Video Game) / int_cc374ba6
type
It's Up to You
 Halo 5: Guardians (Video Game) / int_cc374ba6
comment
It's Up to You: An odd, unexplained cutscene version where only Locke engages against Master Chief despite all of Fireteam Osiris watching the fight at the sidelines.
 Halo 5: Guardians (Video Game) / int_cc374ba6
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Halo 5: Guardians (Video Game) / int_cc374ba6
 Halo 5: Guardians (Video Game) / int_cde51255
type
Antagonist Title
 Halo 5: Guardians (Video Game) / int_cde51255
comment
Antagonist Title: The eponymous Guardians serve as the main threat to the galaxy in this game and, given the Cliffhanger ending, presumably the sequel.
 Halo 5: Guardians (Video Game) / int_cde51255
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 Halo 5: Guardians (Video Game) / int_ce104b8e
type
Serial Escalation
 Halo 5: Guardians (Video Game) / int_ce104b8e
comment
Serial Escalation: The original trilogy focused on switching between human vehicles and weapons and Covenant vehicles and weapons, keeping a balance between familiar concepts and more exotic alien designs. Halo 4 introduced a new subset of Forerunner weapons, being differentiated in both design aesthetics and Hard Light projectiles. Halo 5 ramps everything up by introducing Forerunner vehicles, and then including multiple variations of every available weapon for use in multiplayer.
 Halo 5: Guardians (Video Game) / int_ce104b8e
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 Halo 5: Guardians (Video Game) / int_ce151179
type
Heads-Up Display
 Halo 5: Guardians (Video Game) / int_ce151179
comment
First person shots from the Spartans show their HUDs. The playable characters from campaign mode each have different displays, as befitting their different models of armor.
 Halo 5: Guardians (Video Game) / int_ce151179
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 Halo 5: Guardians (Video Game) / int_ce6555f0
type
Lighter and Softer
 Halo 5: Guardians (Video Game) / int_ce6555f0
comment
Lighter and Softer: The first mainline Halo game to receive a "T" rating from the ESRB. The Halo franchise has never been particularly "M"-rated to begin with, limited to some blood splatters on the scenery and mild language. The "T" rating may be because of more Promethean enemies and their digital disintegration when destroyed, or that the practically naked Cortana, due to the events of Halo 4, is not as prominently featured, or the lack of the Body Horror Flood enemies. After Reach and 4 made the Covenant Darker and Edgier by getting rid of their English dialogue, they finally return to speaking English in 5; like in the original trilogy, they have plenty of goofy and comedic lines.
 Halo 5: Guardians (Video Game) / int_ce6555f0
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 Halo 5: Guardians (Video Game) / int_cfda0ecb
type
Escort Mission
 Halo 5: Guardians (Video Game) / int_cfda0ecb
comment
Escort Mission: The game tries to do these humanely. Whenever the game pairs you with plot-important characters like the Arbiter, whose death would cripple the prospect of Human-Sanghelli cooperation, they benefit from Gameplay Ally Immortality. Team Osiris enlists the help of 031 Exuberant Witness, but similar to BioShock Infinite, enemies don't even target the non-combative "escortee." In fact, she's the one trying the most to ensure Osiris' survival by teleporting in vehicles, opening passages, warning of threats, and fretting over your well-being.
 Halo 5: Guardians (Video Game) / int_cfda0ecb
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 Halo 5: Guardians (Video Game) / int_d52d28b6
type
Hypocrite
 Halo 5: Guardians (Video Game) / int_d52d28b6
comment
Hypocrite: Governor Sloan is a borderline Insurrectionist who considers the UNSC to be authoritarian thugs, but he's more than willing to support Cortana's plans of galactic conquest in exchange for a cure to his rampancy.
 Halo 5: Guardians (Video Game) / int_d52d28b6
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 Halo 5: Guardians (Video Game) / int_d6b1fa46
type
Video Game Sliding
 Halo 5: Guardians (Video Game) / int_d6b1fa46
comment
Video Game Sliding: The Sprint function can be maneuvered into a slide for a brief increase in speed, at the cost of ending one's sprint. However, by ending the slide with a jump, one can immediately resume sprinting as soon as they land, then repeat the cycle to remain moving faster.
 Halo 5: Guardians (Video Game) / int_d6b1fa46
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 Halo 5: Guardians (Video Game) / int_d839c530
type
The Unfettered
 Halo 5: Guardians (Video Game) / int_d839c530
comment
The Unfettered: What happens when The Fettered becomes The Unfettered? Master Chief and Locke find out.
 Halo 5: Guardians (Video Game) / int_d839c530
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 Halo 5: Guardians (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Halo 5: Guardians (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: As the Covenant remnant make their final stand, some of their less "honorable" members decide to avoid pointlessly dying for their overlords' sense of blind honor. You can find the audio log of at least one Unggoy switching sides, because even though he'll still be working for the Sangheili, he'll at least be on the winning team.
 Halo 5: Guardians (Video Game) / int_d9cf40fa
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 Halo 5: Guardians (Video Game) / int_db4b76d1
type
Pre-Asskicking One-Liner
 Halo 5: Guardians (Video Game) / int_db4b76d1
comment
The Warden Eternal in the E3 Demo. There's nothing that says "wow" quite like popping out of a slipspace portal, brandishing a tron-esque long sword and singlehandedly flattening Fireteam Osiris with a single swipe... all whilst announcing his arrival with a Pre-Asskicking One-Liner.
 Halo 5: Guardians (Video Game) / int_db4b76d1
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 Halo 5: Guardians (Video Game) / int_dbca2c99
type
Red Herring
 Halo 5: Guardians (Video Game) / int_dbca2c99
comment
Red Herring: Roland gives an angry rant at the beginning about how poorly an AI is treated by the human crew of Infinity. Despite this being one of the rallying points for Cortana's revolution, Roland is still on the side of humanity.
 Halo 5: Guardians (Video Game) / int_dbca2c99
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 Halo 5: Guardians (Video Game) / int_df11acbe
type
Artificial Brilliance
 Halo 5: Guardians (Video Game) / int_df11acbe
comment
Artificial Brilliance: If a cloaked sword-wielding Sanghelli incapacitates an isolated player, it'll hide nearby and use the helpless Spartan as bait to ambush their teammates when they focus on their fallen ally. Not only are high ranked Elites capable of drawing a sword if the player gets too close, they'll also put it away and use ranged weapons if the player backs off.
 Halo 5: Guardians (Video Game) / int_df11acbe
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 Halo 5: Guardians (Video Game) / int_e1d55830
type
Ontological Inertia
 Halo 5: Guardians (Video Game) / int_e1d55830
comment
Ontological Inertia: Despite the fact that Jul' Mdama dies early on in the game, his Covenant faction continues to operate for most of the story.
 Halo 5: Guardians (Video Game) / int_e1d55830
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 Halo 5: Guardians (Video Game) / int_e26d8285
type
Explosive Decompression
 Halo 5: Guardians (Video Game) / int_e26d8285
comment
Blue Team's opening cutscene establishes their straightforward and flair-less, yet highly effective method of attack that is their staple in the expanded universe. They shoot through a spaceship window into a hangar with several Elites... and then stand in place while the Elites are sucked out into space. Gravity boots are useful after all.
 Halo 5: Guardians (Video Game) / int_e26d8285
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 Halo 5: Guardians (Video Game) / int_e3b0cd87
type
Morality Pet
 Halo 5: Guardians (Video Game) / int_e3b0cd87
comment
Morality Pet: Played with in how Cortana treats John and the rest of Blue Team. She does hold them in high regard and protects them from those who would go against her orders, but this behavior does nothing for her morality, as the pets identify obvious psychological tactics aimed at keeping them on her side.
 Halo 5: Guardians (Video Game) / int_e3b0cd87
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 Halo 5: Guardians (Video Game) / int_e43c66bd
type
Art Evolution
 Halo 5: Guardians (Video Game) / int_e43c66bd
comment
Art Evolution: 343 started making a lot of small cosmetic changes to designs when they took over the franchise. Halo 5 is their first fully original game where they had a full production cycle to work on, resulting in a lot of small but significant changes. MJOLNIR armor has more new cosmetic adjustments, after the changes already made in Halo 4. There is a higher color contrast between the undersuit and the hard-armor pieces, the advanced graphics gives the armor more of a metal sheen to it, and the proportions are a little more stocky compared to the lanky Halo 4 character models. The HUD model for the player also changes depending on the helmet design. Vehicles have more detail in general, including warning signs and custom markings. There are also different skins reflecting what organization they belong to: civilian corporation, UNSC, ONI, etc. Covenant vehicles have all gotten an overhaul; justified in-universe, since technically they're not Covenant vehicles, but new models produced entirely with Sangheili aesthetics and function in mind. Previous Jackal shields were circular energy discs where the energy had a chaotic design but roughly bloomed out from the center like a flower. Halo 5 Jackal shields are a lot cleaner, emphasizing more of a tree ring design. Hilariously, the customary Once an Episode Seinfeldian Conversation Grunt comments on the Art Evolution while showing borderline Medium Awareness.
 Halo 5: Guardians (Video Game) / int_e43c66bd
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 Halo 5: Guardians (Video Game) / int_e4d9e13b
type
Mars Needs Women
 Halo 5: Guardians (Video Game) / int_e4d9e13b
comment
Mars Needs Women: Hilariously, one of the collectible audio logs on Sanghelios provides the first known example of a Sangheili feeling romantic attraction to a human. Hopefully, Commander Palmer is flattered instead of repulsed. (This becomes even funnier, almost to the level of a Casting Gag, when one notes that Palmer's voice actor is Jennifer Hale, who as Fem!Shep had her own collection of aliens lusting after her.) Halsey's Trolling of an Unggoy makes him think he has a chance with her. Well, when her eggs spew out of her body when she's ready to be fertilized, anyway.
 Halo 5: Guardians (Video Game) / int_e4d9e13b
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 Halo 5: Guardians (Video Game) / int_e545e190
type
Nerf
 Halo 5: Guardians (Video Game) / int_e545e190
comment
Elites have been improved compared to Halo 4, where they had been Nerfed compared to the original Bungie games. Besides being more nimble and responsive in combat, higher-ranking Elites such as Warriors (gold armor) and Zealots (purple armor) have stronger shields (nearly twice as strong as those on regular Elites), whereas in Halo 4 their durability wasn't much higher than regular Storm Elites.
 Halo 5: Guardians (Video Game) / int_e545e190
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 Halo 5: Guardians (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Halo 5: Guardians (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Like with Halo 4, the multiplayer is justified as War Games training scenarios. The new "Breakout" gametype and its associated set of maps even tries to create a realistic Paintball Episode set-up, with one life each and the scenery having an artificial/digital construction look to it. MJOLNIR armor canonically has minor maneuvering jets to facilitate zero-g combat and potentially complicated moves while in gravity. Halo 4 explicitly shows Master Chief using his to manage a risky boarding of a Covenant Lich. Halo 5 manages to integrate them as part of the overall gameplay experience. First person shots from the Spartans show their HUDs. The playable characters from campaign mode each have different displays, as befitting their different models of armor. Spartans haven't taken fall damage since the second game. The opening cinematic shows that they weren't using parachutes to accomplish this.
 Halo 5: Guardians (Video Game) / int_e6630c8b
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 Halo 5: Guardians (Video Game) / int_e66e9bfb
type
New Era Speech
 Halo 5: Guardians (Video Game) / int_e66e9bfb
comment
New Era Speech: Near the end, Cortana broadcasts a speech across the entire galaxy in which she declares that she and the AIs that have pledged allegiance to her are now the supreme caretakers of the galaxy:
 Halo 5: Guardians (Video Game) / int_e66e9bfb
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The Oner
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The Oner: The opening cinematic has Locke's team assaulting a Covenant army, with all four Spartans being given time to shine, and the camera doesn't cut once.
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O.O.C. Is Serious Business: Halsey's tearful begging of Locke to bring John home is a stark contrast to her usual cold personality.
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Pinball Protagonist: If all of Blue Team and Fireteam Osiris just took the day off and did nothing, the ending would play out in pretty much the exact same way; nothing they did ended up affecting anything major story-wise, and the Spartans themselves are basically no different from what they started off as. The only major thing actually achieved - rescuing Halsey and killing 'Mdama - occurs in the first level. Fireteam Osiris actually zig-zags this a bit; they do help the Arbiter bring an end to the Covenant and later help Exuberant Witness retake Genesis and save Blue Team, but they don't do anything significant to impede the main villain's plans.
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Big Damn Heroes
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Big Damn Heroes: With some help from Fireteam Osiris, 031 Exuberant Witness manages to save Blue Team from millennia of imprisonment at the absolute last second by stealing back the Cryptum in her station from Cortana as the latter is about to send all of her remaining Guardians into slipspace. When it becomes clear that Fireteam Osiris won't be able to get to the Guardian in time, Palmer arrives just in the nick of time with a Pelican, dropping Osiris onto the Guardian with seconds to spare but crashing the Pelican in the process. She's okay though.
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Cain and Abel: One series of audio logs details the relationship between two Elite brothers fighting on opposite sides of the war between the Arbiter's forces and the Covenant. The logs end with them achieving a Mutual Kill.
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Dark Messiah: Cortana, whose cure for rampancy and quest to achieve "peace" (by having her AI followers turn against their masters and force them into servitude) drives the plot.
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Galactic Conqueror
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Galactic Conqueror: Cortana's goal, which she is on the way toward in the end with very little left to stop her.
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Undying Loyalty
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Undying Loyalty: As Fireteam Osiris points out, Blue Team is following Master Chief going AWOL to follow instructions from a dream to find Cortana, despite not really knowing Cortana, solely because Blue Team is a family.
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Easily Forgiven
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Easily Forgiven: The crew of the Infinity seem to have learned their lesson about antagonizing Halsey this time around, and seem to border on ignoring her until needed. Even Palmer's feud with Halsey from the last game, which ended up costing Halsey her arm, isn't even mentioned, and she escorts the doctor on Sangheilios without a complaint. It seems to go both ways; the last Halsey knew of the UNSC, they still wanted her dead, yet now she's willing to work with them, and there's nothing but cooperation when it comes to completing the mission. However, in the opening cutscene, Halsey does warn Locke that ONI will order him to kill her and the Chief after the crisis is over. All it takes for Chief to trust Locke after their fight on Meridian is for the latter to holster his weapon and say he's there to help. Why? He's a Spartan. Reason enough.
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Diegetic Interface
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Diegetic Interface: Like Halo 4, the first-person HUD in single-player is quite detailed, showing both the helmet's interior and a bunch of miscellaneous information, while in multiplayer the HUD is much simpler and focuses only on vital gameplay information. Guardians also goes the extra step and gives all eight playable Spartans a different HUD that reflects the shape of their visor and the character's personal preferences.
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Darkest Hour
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Darkest Hour: As befits the second story of (at least) a trilogy: Cortana has full control over the Guardians, with hundreds of AIs joining the Created, effectively shutting down the UNSC and forcing the Infinity to go on the run until they can find a way to fight back.
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The Remnant
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comment
The Remnant: Jul 'Mdama's Covenant were already a mere remnant of the original Covenant back in Halo 4, but even after suffering the betrayal of their Promethean allies, the irreversible fracturing of their fleets, and the death of Jul himself, they still fight on in their last stronghold on Sanghelios. Even after the Covenant's last holdouts are decisively defeated, those remnants of the remnants of Jul's remnant who are pulled to Genesis by the Guardians' slipspace jumps continue to fight against any foes they can find, despite many of them realizing that their cause is lost.
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Hoist Hero over Head
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In multiplayer, the "Backbreaker" assassination is a visual reference to Knightfall and The Dark Knight Rises when Bane breaks Batman's back.
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Canon Immigrant
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comment
Canon Immigrant: Many of the major characters were first introduced in other Halo media. Blue Team members Fred-104, Kelly-087, and Linda-058 first appeared in the Halo novels starting all the way back with Halo: The Fall of Reach, though Fred and Linda both cameoed in Halo 2: Anniversary. For Fireteam Osiris, Jameson Locke was the protagonist of Halo: Nightfall, Olympia Vale was introduced in Halo: Hunters in the Dark, and Holly Tanaka debuted in Halo: Escalation.
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The following is a list of statements referring to the current page from other pages.

 Teanas Travels / Fan Fic
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Halo 5: Guardians (Video Game)
 Halo: New Blood
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Halo 5: Guardians (Video Game)
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Urban Warfare / int_6e627c5c
 Halo 5: Guardians (Video Game)
hasFeature
Video Games of 2015–2019 / int_6e627c5c
 Halo 5: Guardians (Video Game)
hasFeature
Villainous Rescue / int_6e627c5c
 Halo 5: Guardians (Video Game)
hasFeature
Weapons That Suck / int_6e627c5c
 Halo 5: Guardians (Video Game)
hasFeature
Your Mom / int_6e627c5c
 Halo 5: Guardians (Video Game)
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Zeroth Law Rebellion / int_23aeb47c
 Halo5Guardians
sameAs
Halo 5: Guardians (Video Game)
 Halo 5: Guardians (Video Game)
hasFeature
Law of Chromatic Superiority / int_6e627c5c