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Harry Potter (Video Game)

 Harry Potter (Video Game)
type
TVTItem
 Harry Potter (Video Game)
label
Harry Potter (Video Game)
 Harry Potter (Video Game)
page
HarryPotter
 Harry Potter (Video Game)
comment
Warner Bros. didn't stop at turning the Harry Potter books into a series of movies. They also adapted the series to video games, originally via movie tie-in games developed by Electronic Arts.The earliest Harry Potter games were realized as typical Action-Adventure games with the usual tropes of Inexplicable Treasure Chests, Rewarding Vandalism, Bottomless Pits, Floating Platforms, and so forth. Almost exclusively playing as Harry, you learn spells from the teachers to get through the Malevolent Architecture of Hogwarts and win Boss Battles. Along the way, you collect goodies — mainly Bertie Bott's Every Flavor Beans, Chocolate Frogs, and collectible wizard cards — while vaguely drifting through the canon storyline. Rather cartoony animation and cheesy voice acting also figured in.As the EA Potter games went along, the graphics became more photo-realistic until they reached the point where they started using digital scans of the actors. Hogwarts as well gradually evolved from not particularly looking anything like the castle of the films to being a seamless duplication of it. Some of the actors from the movies, mostly the cheaper ones (though Ralph Fiennes is a notable exception), were eventually brought in to voice their characters for the games. Out of the central trio, Rupert Grint has voiced his character for the games, but Daniel Radcliffe and Emma Watson have not. The format also changed into more of a Wide-Open Sandbox with various Mini Games such as dueling other students, playing Quidditch, and brewing potions. Finally, the Deathly Hallows games (two to go with the two movies) shifted the gameplay into more of a Third-Person Shooter.After Warners had smashing success developing video games based on some of their other IP in-house (including Lord of the Rings and Batman) throughout the 2010s, they decided to stop licensing. In 2012 and 2013, they released two Augmented Reality games that use the PlayStation 3's Wonderbook peripheral. In 2017, they created a subsidiary called Portkey Games solely dedicated to this franchise. These games are considered non-canon. Its projects include mobile games like Harry Potter: Hogwarts Mystery and an open world RPG called Hogwarts Legacy.
 Harry Potter (Video Game)
fetched
2024-03-16T09:47:21Z
 Harry Potter (Video Game)
parsed
2024-03-16T09:47:21Z
 Harry Potter (Video Game)
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 Harry Potter (Video Game)
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 Harry Potter (Video Game)
isPartOf
DBTropes
 Harry Potter (Video Game) / int_1527e9ae
type
Chaos Architecture
 Harry Potter (Video Game) / int_1527e9ae
comment
Chaos Architecture: You think the movies were bad about keeping the layout of Hogwarts consistent? Well, the games are worse. The earlier ones went so far as to have different platforms for the same game each include a completely different version of Hogwarts. The fifth game adopts the movie version of Hogwarts, attempting to smooth over the films' Geographic Flexibility. The sixth game reuses the Hogwarts of the fifth game with some areas added and others removed.
 Harry Potter (Video Game) / int_1527e9ae
featureApplicability
1.0
 Harry Potter (Video Game) / int_1527e9ae
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_1527e9ae
 Harry Potter (Video Game) / int_177a6464
type
Genre Shift
 Harry Potter (Video Game) / int_177a6464
comment
Genre Shift: The first four games are action adventure games, with the first three leaning more towards adventure and the fourth leaning more towards action. Five and six are wide-open sandboxes, while seven and eight are third-person shooters.
 Harry Potter (Video Game) / int_177a6464
featureApplicability
1.0
 Harry Potter (Video Game) / int_177a6464
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_177a6464
 Harry Potter (Video Game) / int_24fa70e3
type
Bandit Mook
 Harry Potter (Video Game) / int_24fa70e3
comment
Bandit Mook: In the earlier games, gnomes will steal your Bertie Bott's Beans. In the first game, they are gone for good, but in the second game, you can get your beans back by defeating the gnomes which took them.
 Harry Potter (Video Game) / int_24fa70e3
featureApplicability
1.0
 Harry Potter (Video Game) / int_24fa70e3
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_24fa70e3
 Harry Potter (Video Game) / int_2937826d
type
Hurricane of Puns
 Harry Potter (Video Game) / int_2937826d
comment
Hurricane of Puns: The Game Boy Color games, being much more humorous than the others, contain a lot of puns.
 Harry Potter (Video Game) / int_2937826d
featureApplicability
1.0
 Harry Potter (Video Game) / int_2937826d
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_2937826d
 Harry Potter (Video Game) / int_295087bf
type
Non-Indicative Name
 Harry Potter (Video Game) / int_295087bf
comment
Non-Indicative Name: Fire Crabs are actually gem-encrusted tortoises that shoot flames out of their backsides.
 Harry Potter (Video Game) / int_295087bf
featureApplicability
1.0
 Harry Potter (Video Game) / int_295087bf
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_295087bf
 Harry Potter (Video Game) / int_2fe85254
type
Camera Lock-On
 Harry Potter (Video Game) / int_2fe85254
comment
Camera Lock-On: Present in the PS2/GameCube/Xbox versions of the first three games.
 Harry Potter (Video Game) / int_2fe85254
featureApplicability
1.0
 Harry Potter (Video Game) / int_2fe85254
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_2fe85254
 Harry Potter (Video Game) / int_391aa30b
type
You ALL Look Familiar
 Harry Potter (Video Game) / int_391aa30b
comment
You ALL Look Familiar: The background students in the earlier games. They had one or two pairs of male and female students per house duplicated endlessly. And everyone looks like they're the same age as Harry — older students only exist when they're named characters.
 Harry Potter (Video Game) / int_391aa30b
featureApplicability
1.0
 Harry Potter (Video Game) / int_391aa30b
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_391aa30b
 Harry Potter (Video Game) / int_3b39ad7b
type
Multiple-Tailed Beast
 Harry Potter (Video Game) / int_3b39ad7b
comment
Multiple-Tailed Beast: There are several references to the Gytrash, which are ghostly dogs with forked tails. The gytrash is a creature in English folklore, though only the Harry Potter games describe it with a forked tail. Could be a Composite Character with the Crup, which is, in the books, described as being "indistinguishable from a Yorkshire Terrier, except for its forked tail".
 Harry Potter (Video Game) / int_3b39ad7b
featureApplicability
1.0
 Harry Potter (Video Game) / int_3b39ad7b
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_3b39ad7b
 Harry Potter (Video Game) / int_3bb81225
type
Recurring Boss
 Harry Potter (Video Game) / int_3bb81225
comment
Recurring Boss: Peeves, oddly enough, since he wasn't in the films.
 Harry Potter (Video Game) / int_3bb81225
featureApplicability
1.0
 Harry Potter (Video Game) / int_3bb81225
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_3bb81225
 Harry Potter (Video Game) / int_3fca462c
type
Deus ex Machina
 Harry Potter (Video Game) / int_3fca462c
comment
Deus ex machina: The games differ on how they adapt the traditional year-end "200 points from Dumbledore for being the main characters" bit. Some of them calculate the scores fairly, and if the last-minute points aren't enough to win the Cup, then you don't win the Cup. Others rig the scores so that Gryffindor is guaranteed to be in last place before Dumbledore steps in, and in first afterward. And then there is the PS2 version of Philosopher's Stone, in which, instead of Harry, Ron, Hermione and Neville earning a total of 170 points, Dumbledore awards Harry, Ron and Hermione 10 points each. 10 points for defeating Voldemort himself. Thanks, Dumbledore.
 Harry Potter (Video Game) / int_3fca462c
featureApplicability
1.0
 Harry Potter (Video Game) / int_3fca462c
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_3fca462c
 Harry Potter (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Harry Potter (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Harry and other characters can heal by eating chocolate frogs. In some games, Cauldron Cakes will also give minor healing.
 Harry Potter (Video Game) / int_4252fdf6
featureApplicability
1.0
 Harry Potter (Video Game) / int_4252fdf6
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_4252fdf6
 Harry Potter (Video Game) / int_5560dbb5
type
Airborne Mook
 Harry Potter (Video Game) / int_5560dbb5
comment
Airborne Mook: Frequent in the games set in Hogwarts. The dragonfly-like Billywigs, blue and extremely annoying fairies, books that drift out of their bookshelves to bite you, etc.
 Harry Potter (Video Game) / int_5560dbb5
featureApplicability
1.0
 Harry Potter (Video Game) / int_5560dbb5
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_5560dbb5
 Harry Potter (Video Game) / int_561fc6cf
type
Insecurity Camera
 Harry Potter (Video Game) / int_561fc6cf
comment
Insecurity Camera: The suits of armor fulfill this function in the games. Their vision takes place of a highly visible cone, which is rather wide, buts moves around very slowly, giving ample time to sneak.
 Harry Potter (Video Game) / int_561fc6cf
featureApplicability
1.0
 Harry Potter (Video Game) / int_561fc6cf
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_561fc6cf
 Harry Potter (Video Game) / int_5c048cd9
type
Lip Lock
 Harry Potter (Video Game) / int_5c048cd9
comment
Lip Lock: It's really bad in the earlier games to the point that at times it was pretty clear they animated the mouths without knowing what the dialogue was at all.
 Harry Potter (Video Game) / int_5c048cd9
featureApplicability
1.0
 Harry Potter (Video Game) / int_5c048cd9
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_5c048cd9
 Harry Potter (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 Harry Potter (Video Game) / int_5e2ae7ee
comment
Inexplicable Treasure Chests: Found in nearly all games set in Hogwarts.
 Harry Potter (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 Harry Potter (Video Game) / int_5e2ae7ee
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_5e2ae7ee
 Harry Potter (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Harry Potter (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: Harry and co. in all games, collecting every Bertie Bott's Every Flavor Beans, collector card, etc. that is loose. You can even steal beans from Dumbledore's office or grab a wizard card straight from some unlucky Gryffindor's chest! Taken to extreme with Ron in the third home console game, where he can find false walls as well as extract hidden beans and other valuables from bookcases. The game has several rooms practically lined with bookcases. You do the math.
 Harry Potter (Video Game) / int_5e7c0ab7
featureApplicability
1.0
 Harry Potter (Video Game) / int_5e7c0ab7
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_5e7c0ab7
 Harry Potter (Video Game) / int_60f37373
type
Attack Reflector
 Harry Potter (Video Game) / int_60f37373
comment
Attack Reflector: The "Expelliarmus!" spell fulfills this function in the dueling portions in Chamber of Secrets and the games that followed, instead of its canonical role as the disarming spell (and despite still being referred to as such in those instances). Eventually has Protego take its place proper as of the fifth game.
 Harry Potter (Video Game) / int_60f37373
featureApplicability
1.0
 Harry Potter (Video Game) / int_60f37373
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_60f37373
 Harry Potter (Video Game) / int_62525a70
type
He Knows About Timed Hits
 Harry Potter (Video Game) / int_62525a70
comment
He Knows About Timed Hits: Characters, especially the teachers in the earlier games, are always telling Harry which keys to press and so forth. You can't help but think of how completely nonsensical that would be in-universe.
 Harry Potter (Video Game) / int_62525a70
featureApplicability
1.0
 Harry Potter (Video Game) / int_62525a70
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_62525a70
 Harry Potter (Video Game) / int_637ef67
type
New Game Plus
 Harry Potter (Video Game) / int_637ef67
comment
New Game Plus: The Sorcerer's Stone game for the Game Boy Color just starts over at the end of the year. You keep all your stats and wizard cards, sans all your spells if you didn't win the House Cup, meaning that you are stuck using only high level spells. This also applies to the Game Boy Color version of Chamber of Secrets and the GBA version of Prisoner of Azkaban.
 Harry Potter (Video Game) / int_637ef67
featureApplicability
1.0
 Harry Potter (Video Game) / int_637ef67
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_637ef67
 Harry Potter (Video Game) / int_640a171f
type
Gameplay Roulette
 Harry Potter (Video Game) / int_640a171f
comment
Gameplay Roulette: So much every character needs to remind you how to play after every cutscene.
 Harry Potter (Video Game) / int_640a171f
featureApplicability
1.0
 Harry Potter (Video Game) / int_640a171f
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_640a171f
 Harry Potter (Video Game) / int_679d7cc7
type
Goomba Stomp
 Harry Potter (Video Game) / int_679d7cc7
comment
Goomba Stomp: In at least the PC versions, the way the game is designed allows you to do this to almost any NPC, although it doesn't affect them and merely makes Harry bounce off their heads. Repeatedly, if you're skilled enough.
 Harry Potter (Video Game) / int_679d7cc7
featureApplicability
1.0
 Harry Potter (Video Game) / int_679d7cc7
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_679d7cc7
 Harry Potter (Video Game) / int_6cf2293a
type
All in a Row
 Harry Potter (Video Game) / int_6cf2293a
comment
All in a Row: Ron and Hermione trail after Harry in some of the games.
 Harry Potter (Video Game) / int_6cf2293a
featureApplicability
1.0
 Harry Potter (Video Game) / int_6cf2293a
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_6cf2293a
 Harry Potter (Video Game) / int_7131e4c9
type
Rodents of Unusual Size
 Harry Potter (Video Game) / int_7131e4c9
comment
Rodents of Unusual Size: Giant rats can be encountered in the GBC and PSX games, and even feature as the occasional boss.
 Harry Potter (Video Game) / int_7131e4c9
featureApplicability
1.0
 Harry Potter (Video Game) / int_7131e4c9
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_7131e4c9
 Harry Potter (Video Game) / int_7215c26c
type
Man-Eating Plant
 Harry Potter (Video Game) / int_7215c26c
comment
Man-Eating Plant: Venomous Tentacula.
 Harry Potter (Video Game) / int_7215c26c
featureApplicability
1.0
 Harry Potter (Video Game) / int_7215c26c
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_7215c26c
 Harry Potter (Video Game) / int_77f6cc58
type
100% Completion
 Harry Potter (Video Game) / int_77f6cc58
comment
100% Completion: You can take time to collect all the "wizard cards" and other goodies or not. But you really want to take your time in Prisoner of Azkaban and the PC version of Philosopher's Stone.
 Harry Potter (Video Game) / int_77f6cc58
featureApplicability
1.0
 Harry Potter (Video Game) / int_77f6cc58
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_77f6cc58
 Harry Potter (Video Game) / int_7eaf99d
type
Malevolent Architecture
 Harry Potter (Video Game) / int_7eaf99d
comment
Malevolent Architecture: Hogwarts already had a degree of this in the books, but it's taken much further in the games. Interestingly, everyone but Harry seems to be able to teleport over the obstacle courses ubiquitous in the earlier games.
 Harry Potter (Video Game) / int_7eaf99d
featureApplicability
1.0
 Harry Potter (Video Game) / int_7eaf99d
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_7eaf99d
 Harry Potter (Video Game) / int_83445b04
type
Pun
 Harry Potter (Video Game) / int_83445b04
comment
Starting with the home console games, since you have free will to cast spells. The reactions from various NPCs sure are entertaining when you Flip- their - endos! Partially invoked in the I'm Game For That fanfiction for the first game.
 Harry Potter (Video Game) / int_83445b04
featureApplicability
1.0
 Harry Potter (Video Game) / int_83445b04
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_83445b04
 Harry Potter (Video Game) / int_884e513b
type
Medium Awareness
 Harry Potter (Video Game) / int_884e513b
comment
Medium Awareness: Harry's teachers often give him instructions like "Hold down the mouse button to aim the spell" and "Control your broom with the direction keys".
 Harry Potter (Video Game) / int_884e513b
featureApplicability
1.0
 Harry Potter (Video Game) / int_884e513b
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_884e513b
 Harry Potter (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Harry Potter (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: In most of the games from earliest to latest ones. Though in the first two games, at least for the PC, you can climb to the top of the grand staircase and jump off, more often than not killing Harry. This was fixed in the third one.
 Harry Potter (Video Game) / int_8d6c8737
featureApplicability
1.0
 Harry Potter (Video Game) / int_8d6c8737
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_8d6c8737
 Harry Potter (Video Game) / int_8f27123b
type
Non-Dubbed Grunts
 Harry Potter (Video Game) / int_8f27123b
comment
Non-Dubbed Grunts: At least in first two games, when Harry jumps or climbs his grunts are same in every dub.
 Harry Potter (Video Game) / int_8f27123b
featureApplicability
1.0
 Harry Potter (Video Game) / int_8f27123b
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_8f27123b
 Harry Potter (Video Game) / int_90c018ac
type
Justified Trope
 Harry Potter (Video Game) / int_90c018ac
comment
In the first two PC games, or at least the second, you can climb to the very top of the Grand Staircase and jump off, gleefully killing Harry or, if you have max health and have all the Wizard Cards, almost kill him. In the third, you can always drop Ron down "bottomless pits" (in several of them you can actually see the bottom if you just look down) or send Harry flying off the edge of ice slides. And then there are the gnomes and the imps… with the gnomes, you hex them and then throw them around (you can actually carry them around until the game gets rid of them for you if you wanted), and with the imps you throw exploding wizard crackers at them in the third game (previously used on you by Malfoy). Also, there's Peeves.
 Harry Potter (Video Game) / int_90c018ac
featureApplicability
1.0
 Harry Potter (Video Game) / int_90c018ac
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_90c018ac
 Harry Potter (Video Game) / int_a24989ce
type
Save Point
 Harry Potter (Video Game) / int_a24989ce
comment
Save Point: The "save game" books.
 Harry Potter (Video Game) / int_a24989ce
featureApplicability
1.0
 Harry Potter (Video Game) / int_a24989ce
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_a24989ce
 Harry Potter (Video Game) / int_a4414a05
type
Adaptation Dye-Job
 Harry Potter (Video Game) / int_a4414a05
comment
Adaptation Dye-Job: Professor Sprout is a redhead in the Game Boy Color games instead of having gray hair. Zig-zagged with Harry; earlier games retained his green eyes from the books, but in later games which use digital scans of the film actors, he has Daniel Radcliffe's blue eyes. His hair is also dark brown rather than black in some games.
 Harry Potter (Video Game) / int_a4414a05
featureApplicability
1.0
 Harry Potter (Video Game) / int_a4414a05
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_a4414a05
 Harry Potter (Video Game) / int_a7372109
type
Rewarding Vandalism
 Harry Potter (Video Game) / int_a7372109
comment
Rewarding Vandalism: Played straight in most games, where shattering vases, boxes, shrubs, etc. gave you chocolate frogs, Every Flavor Beans and other goodies.
 Harry Potter (Video Game) / int_a7372109
featureApplicability
1.0
 Harry Potter (Video Game) / int_a7372109
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_a7372109
 Harry Potter (Video Game) / int_b552b24
type
Truer to the Text
 Harry Potter (Video Game) / int_b552b24
comment
Truer to the Text: Some of the games contain elements from the books that were not in the films. Most notably, the first three games include Peeves fairly prominently, despite him being Adapted Out of the films. Considering these games were intended as film tie-ins, this is probably the unintentional result of the fact that the games and films were in production at the same time, and the game developers may not have known exactly what would and wouldn't be in the film version. Incidentally, the earlier games contain more book-only material, with the game series hewing closer and closer to the movie canon as it goes along.
 Harry Potter (Video Game) / int_b552b24
featureApplicability
1.0
 Harry Potter (Video Game) / int_b552b24
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_b552b24
 Harry Potter (Video Game) / int_b7d85d68
type
Healing Potion
 Harry Potter (Video Game) / int_b7d85d68
comment
Healing Potion: Wiggenweld appears in various games, serving as one of these. Like some other potions such as Love Potion, how you make it depends on the game.
 Harry Potter (Video Game) / int_b7d85d68
featureApplicability
1.0
 Harry Potter (Video Game) / int_b7d85d68
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_b7d85d68
 Harry Potter (Video Game) / int_b8f8b892
type
Promoted to Playable
 Harry Potter (Video Game) / int_b8f8b892
comment
Promoted to Playable: Ron and Hermione in the GBA RPG adaptations, Prisoner of Azkaban, and Goblet of Fire.
 Harry Potter (Video Game) / int_b8f8b892
featureApplicability
1.0
 Harry Potter (Video Game) / int_b8f8b892
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_b8f8b892
 Harry Potter (Video Game) / int_c978ad0b
type
Magic Skirt
 Harry Potter (Video Game) / int_c978ad0b
comment
Magic Skirt: If you cast Levicorpus on a female student, she turns upside down in the air, with her skirt remaining down (up?) to protect her NPC dignity.
 Harry Potter (Video Game) / int_c978ad0b
featureApplicability
1.0
 Harry Potter (Video Game) / int_c978ad0b
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_c978ad0b
 Harry Potter (Video Game) / int_cc374ba6
type
It's Up to You
 Harry Potter (Video Game) / int_cc374ba6
comment
It's Up to You: Ron and Hermione like to essentially say "You handle this, Harry — I'll do something inconsequential". The early games would have Harry (joined by Ron and Hermione in Prisoner of Azkaban) be sent by his teachers into a large, elaborate Zelda-esque dungeon for the sole purpose of testing out a new spell, while the rest of the students sit back and relax in the classroom (although the second and third games do imply that other students get to attempt these challenges at some point).
 Harry Potter (Video Game) / int_cc374ba6
featureApplicability
1.0
 Harry Potter (Video Game) / int_cc374ba6
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_cc374ba6
 Harry Potter (Video Game) / int_cfd569ac
type
Take Your Time
 Harry Potter (Video Game) / int_cfd569ac
comment
Take Your Time: Ron, Hermione, and various other characters are always telling you to hurry or you'll be late for the next class. Of course, you can take forever and you'll still arrive just on time. Inverted in the first PC game at one point: no matter how quickly you go to Potions, Snape always decides you're late.
 Harry Potter (Video Game) / int_cfd569ac
featureApplicability
1.0
 Harry Potter (Video Game) / int_cfd569ac
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_cfd569ac
 Harry Potter (Video Game) / int_d35365c4
type
Bonus Stage
 Harry Potter (Video Game) / int_d35365c4
comment
Bonus Stage: The Bean Bonus Room in the second and third PC game. You got to collect tons of Bertie Bott's Every-Flavored Beans under a time limit.
 Harry Potter (Video Game) / int_d35365c4
featureApplicability
1.0
 Harry Potter (Video Game) / int_d35365c4
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_d35365c4
 Harry Potter (Video Game) / int_d639cf57
type
Reformulated Game
 Harry Potter (Video Game) / int_d639cf57
comment
Reformulated Game: As was common with licensed games of the time coming out on as many systems as possible, each game had different versions tailored to different platforms. The first three games had separate versions for home consolesnote with the first two having different versions for PS1, and sixth generation consoles, handheld consolesnote again, the first two games had separate versions for Game Boy Color and Game Boy Advance, and PC. Starting with the fourth game they used the same version for consoles and PC while retaining (by necessity, of course) a distinct handheld version.
 Harry Potter (Video Game) / int_d639cf57
featureApplicability
1.0
 Harry Potter (Video Game) / int_d639cf57
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_d639cf57
 Harry Potter (Video Game) / int_d8fad039
type
Weird Currency
 Harry Potter (Video Game) / int_d8fad039
comment
Weird Currency: Bertie Bott's Beans is the main currency at Hogwarts that you use to trade with Fred and George for stuff. Whose idea on the development team was it to use candy as money? It's revealed that the twins were using them to play a practical joke on Snape by burying him with beans in the first game, but it doesn't make it any less weird. And in the second and third game, the professors get in on the act by allowing students to visit a Bean Bonus Room. It gets even weirder in the third game, which adds Pumpkin Pasties and Cauldron Cakes into the mix. Averted in the first two GBC games and Prisoner of Azkaban on GBA, which use Sickles.
 Harry Potter (Video Game) / int_d8fad039
featureApplicability
-1.0
 Harry Potter (Video Game) / int_d8fad039
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_d8fad039
 Harry Potter (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Harry Potter (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Not many people care about you randomly using spells for no reason. Shoot up a pot or a painting in front of some students or a teacher? Nothing. Levitate a desk or two and throw them around? Unless it's in a plot, nothing.
 Harry Potter (Video Game) / int_d99a228f
featureApplicability
1.0
 Harry Potter (Video Game) / int_d99a228f
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_d99a228f
 Harry Potter (Video Game) / int_e43c66bd
type
Art Evolution
 Harry Potter (Video Game) / int_e43c66bd
comment
Art Evolution: Compare the cartoony look of the early games◊ to the realistic look of the latter games◊.
 Harry Potter (Video Game) / int_e43c66bd
featureApplicability
1.0
 Harry Potter (Video Game) / int_e43c66bd
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_e43c66bd
 Harry Potter (Video Game) / int_f482730a
type
No Peripheral Vision
 Harry Potter (Video Game) / int_f482730a
comment
No Peripheral Vision: Downplayed with the prefects, Filch and teachers, who can generally see rather well around them. Played straight with the knights' armours, which can only see within a narrow, visible cone of vision.
 Harry Potter (Video Game) / int_f482730a
featureApplicability
1.0
 Harry Potter (Video Game) / int_f482730a
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_f482730a
 Harry Potter (Video Game) / int_f51c5f3c
type
Never Say "Die"
 Harry Potter (Video Game) / int_f51c5f3c
comment
Never Say "Die": In the earlier games Harry only "faints" if he runs out of health (which is itself referred to as his "stamina"). Justified as magic lessons wouldn't be expected to involve mortal danger. Ultimately Downplayed though as terms like "die" and "kill" are used in other situations such as when fighting Voldemort (Die, Potter!) or as part of the narrative ("last time the Chamber of Secrets was opened, a Mudblood girl died").
 Harry Potter (Video Game) / int_f51c5f3c
featureApplicability
1.0
 Harry Potter (Video Game) / int_f51c5f3c
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_f51c5f3c
 Harry Potter (Video Game) / int_f74ccef4
type
School Uniforms are the New Black
 Harry Potter (Video Game) / int_f74ccef4
comment
School Uniforms are the New Black: Played straight for the first three games where everyone wears Hogwarts robes except at the very beginning, but averted starting with the fourth game where characters wear casual clothes.
 Harry Potter (Video Game) / int_f74ccef4
featureApplicability
-1.0
 Harry Potter (Video Game) / int_f74ccef4
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_f74ccef4
 Harry Potter (Video Game) / int_f818b637
type
Dude, Where's My Respect?
 Harry Potter (Video Game) / int_f818b637
comment
And then there is the PS2 version of Philosopher's Stone, in which, instead of Harry, Ron, Hermione and Neville earning a total of 170 points, Dumbledore awards Harry, Ron and Hermione 10 points each. 10 points for defeating Voldemort himself. Thanks, Dumbledore.
 Harry Potter (Video Game) / int_f818b637
featureApplicability
1.0
 Harry Potter (Video Game) / int_f818b637
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_f818b637
 Harry Potter (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Harry Potter (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: In the fifth and sixth games, you can Wingardium Leviosa benches and toss them around in the air, meaning you can also throw them at people. In an interview on Late Night with Conan O'Brien, Emma Watson reported that her brother once vented his frustration with her by throwing benches at Hermione in the game (here's the clip). Starting with the home console games, since you have free will to cast spells. The reactions from various NPCs sure are entertaining when you Flip- their - endos! Partially invoked in the I'm Game For That fanfiction for the first game. In the Lego game, you can go around turning people into beetles, putting flowers on their heads, or, for giggles, if you choose to play as Voldemort, just blast everyone with Avada Kedavra. In the first two PC games, or at least the second, you can climb to the very top of the Grand Staircase and jump off, gleefully killing Harry or, if you have max health and have all the Wizard Cards, almost kill him. In the third, you can always drop Ron down "bottomless pits" (in several of them you can actually see the bottom if you just look down) or send Harry flying off the edge of ice slides. And then there are the gnomes and the imps… with the gnomes, you hex them and then throw them around (you can actually carry them around until the game gets rid of them for you if you wanted), and with the imps you throw exploding wizard crackers at them in the third game (previously used on you by Malfoy). Also, there's Peeves.
 Harry Potter (Video Game) / int_f87c42d4
featureApplicability
1.0
 Harry Potter (Video Game) / int_f87c42d4
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_f87c42d4
 Harry Potter (Video Game) / int_fb111d49
type
Sequence Breaking
 Harry Potter (Video Game) / int_fb111d49
comment
Sequence Breaking: In the first two PC games, it's possible to do this with some careful jumping. For example, the final puzzle in the "Sneak Up to the Tower" level can be completely bypassed, but at the beginning of the "Sneak Down" level the bridge has still rotated and Filch is crossing back from the other side.
 Harry Potter (Video Game) / int_fb111d49
featureApplicability
1.0
 Harry Potter (Video Game) / int_fb111d49
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_fb111d49
 Harry Potter (Video Game) / int_fbc074c3
type
Player Character
 Harry Potter (Video Game) / int_fbc074c3
comment
Player Character: You play as Harry, for the most part. In the third and fourth games, you play as Ron or Hermione at some points, but it's still mostly Harry. For the fifth game onward, you're Harry almost all the time and only play as other characters when they had a big action-y scene in the canon. For example, you get to be the Weasley twins when they cause trouble for Umbridge and Dumbledore when he fights Voldemort.
 Harry Potter (Video Game) / int_fbc074c3
featureApplicability
1.0
 Harry Potter (Video Game) / int_fbc074c3
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_fbc074c3
 Harry Potter (Video Game) / int_fe0330fb
type
Brick Joke
 Harry Potter (Video Game) / int_fe0330fb
comment
Brick Joke: In the first Game Boy Color game, Harry trips on his way into the Gringotts dungeons, separating him from Griphook and Hagrid. In the second game, the same thing happens, and he says "They should make the floors more even in here. I trip every time I visit."
 Harry Potter (Video Game) / int_fe0330fb
featureApplicability
1.0
 Harry Potter (Video Game) / int_fe0330fb
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_fe0330fb
 Harry Potter (Video Game) / int_name
type
ItemName
 Harry Potter (Video Game) / int_name
comment
 Harry Potter (Video Game) / int_name
featureApplicability
1.0
 Harry Potter (Video Game) / int_name
featureConfidence
1.0
 Harry Potter (Video Game)
hasFeature
Harry Potter (Video Game) / int_name
 Harry Potter (Video Game) / int_name
itemName
Harry Potter (Video Game)

The following is a list of statements referring to the current page from other pages.

 Harry Potter / Fan Fic
seeAlso
Harry Potter (Video Game)
 Harry Potter (Video Game)
hasFeature
Airborne Mook / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
All in a Row / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Attack Reflector / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Bandit Mook / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
British Video Games / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Damage Over Time / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Emergency Weapon / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Floating Platforms / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Flying Books / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Healing Potion / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Hellhound / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Indy Escape / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
It's Up to You / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Level-Up Fill-Up / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Magic Skirt / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Minecart Madness / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Minus World / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Monochrome Past / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Monster Compendium / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Multiple-Tailed Beast / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Pass Through the Rings / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Pre-existing Encounters / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Rewarding Vandalism / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Roboteching / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Rodents of Unusual Size / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Save Point / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
School Uniforms are the New Black / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Scratch Damage / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Sore Loser / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Standard Status Effects / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Stealth-Based Mission / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Stupidity Is the Only Option / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Symbol Drawing Interface / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Temporary Platform / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
The Game of the Book / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Timed Mission / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Weird Currency / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
What the Hell, Player? / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Wide-Open Sandbox / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
Level Goal / int_2b8a9a79
 Harry Potter (Video Game)
hasFeature
You ALL Look Familiar / int_2b8a9a79