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Hasslevania (Video Game)
- 44 statements
- 7 feature instances
- 1 referencing feature instances
Hasslevania (Video Game) | type |
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Hasslevania (Video Game) | label |
Hasslevania (Video Game) | |
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Hasslevania (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Hasslevania: The Quest For Shuteye is a 2007 PC action/metroidvania Freeware Game by DXF Games that's something of an Affectionate Parody of the Castlevania series.It tells the story of Rovert Bellhump, who just bought a nice and cheap house. The problem is that his new neighbor happens to be Dracula and evil is a noisy business. Rovert can't sleep with all those skelecopters flying around, so he decides to invade Drac's castle to tell him to stop, or else he'll call the cops!While the game is a metroidvania, it plays more like the older Castlevanias, with plenty of platforming, level gimmicks and traps. You can get it here.A sequel named Hasslevania 2: This Space For Rent began to be developed back in 2007, but went through a severe Development Hell and was eventually cancelled in 2016. The final beta build was made publicly available by the developer. Its story begins right after the original ended: after Hasslevania's explosion, Rovert and a demon named Chris Subdevil escape on a small spaceship and end up crashing on a derelict ship — an accident that fuses Rovert and Chris together. After taking over the place and refurbishing it, the duo must explore a trio of alien planets and fight off the Baron who originally owned their new home.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Hasslevania (Video Game) | fetched |
2021-10-20T05:31:50Z | |
Hasslevania (Video Game) | parsed |
2021-10-20T05:31:50Z | |
Hasslevania (Video Game) | processingComment |
Dropped link to AffectionateParody: Not a Feature - ITEM | |
Hasslevania (Video Game) | isPartOf |
DBTropes | |
Hasslevania (Video Game) / int_4a8c4e5f | type |
Big "WHAT?!" | |
Hasslevania (Video Game) / int_4a8c4e5f | comment |
Big "WHAT?!": Like Alucard, Rovert sometimes says this. | |
Hasslevania (Video Game) / int_4a8c4e5f | featureApplicability |
1.0 | |
Hasslevania (Video Game) / int_4a8c4e5f | featureConfidence |
1.0 | |
Hasslevania (Video Game) | hasFeature |
Hasslevania (Video Game) / int_4a8c4e5f | |
Hasslevania (Video Game) / int_606776dd | type |
Healing Checkpoint | |
Hasslevania (Video Game) / int_606776dd | comment |
Healing Checkpoint: The design choice more likely to get complaints in those games is how save points won't heal you at all. In the first game save points do heal you in easy mode, but even then it's only up to half of the HP gauge. | |
Hasslevania (Video Game) / int_606776dd | featureApplicability |
1.0 | |
Hasslevania (Video Game) / int_606776dd | featureConfidence |
1.0 | |
Hasslevania (Video Game) | hasFeature |
Hasslevania (Video Game) / int_606776dd | |
Hasslevania (Video Game) / int_66755d29 | type |
Author Avatar | |
Hasslevania (Video Game) / int_66755d29 | comment |
Author Avatar: In the first game the author, Del Duio, can be found as a miserable little pile of bones in a certain room. Rovert gets the Blade of Del Duio from him. In the second game, his ghost is a boss. | |
Hasslevania (Video Game) / int_66755d29 | featureApplicability |
1.0 | |
Hasslevania (Video Game) / int_66755d29 | featureConfidence |
1.0 | |
Hasslevania (Video Game) | hasFeature |
Hasslevania (Video Game) / int_66755d29 | |
Hasslevania (Video Game) / int_b01abe4f | type |
Catchphrase | |
Hasslevania (Video Game) / int_b01abe4f | comment |
Catchphrase: Rovert's "I can do it!". | |
Hasslevania (Video Game) / int_b01abe4f | featureApplicability |
1.0 | |
Hasslevania (Video Game) / int_b01abe4f | featureConfidence |
1.0 | |
Hasslevania (Video Game) | hasFeature |
Hasslevania (Video Game) / int_b01abe4f | |
Hasslevania (Video Game) / int_d933263 | type |
Have a Nice Death | |
Hasslevania (Video Game) / int_d933263 | comment |
Have a Nice Death: The game over screen in the first game shows Rovert as a skeleton in hell. In reference to Symphony of the Night, the game over screen has some random silly phrases for flavor. In the second game the game over screen features Rovert flying towards heaven, chuckling as Chris falls into a lava lake on hell. | |
Hasslevania (Video Game) / int_d933263 | featureApplicability |
1.0 | |
Hasslevania (Video Game) / int_d933263 | featureConfidence |
1.0 | |
Hasslevania (Video Game) | hasFeature |
Hasslevania (Video Game) / int_d933263 | |
Hasslevania (Video Game) / int_f8035cdd | type |
An Axe to Grind | |
Hasslevania (Video Game) / int_f8035cdd | comment |
An Axe to Grind: The Lost Axe. Slow but powerful and required to beat armored enemies. In the second game it also lowers enemies' defenses. | |
Hasslevania (Video Game) / int_f8035cdd | featureApplicability |
1.0 | |
Hasslevania (Video Game) / int_f8035cdd | featureConfidence |
1.0 | |
Hasslevania (Video Game) | hasFeature |
Hasslevania (Video Game) / int_f8035cdd | |
Hasslevania (Video Game) / int_name | type |
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Hasslevania (Video Game) / int_name | comment |
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Hasslevania (Video Game) / int_name | featureApplicability |
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Hasslevania (Video Game) / int_name | featureConfidence |
1.0 | |
Hasslevania (Video Game) | hasFeature |
Hasslevania (Video Game) / int_name | |
Hasslevania (Video Game) / int_name | itemName |
Hasslevania (Video Game) |
The following is a list of statements referring to the current page from other pages.
Hasslevania (Video Game) | hasFeature |
Metroidvania / int_9c2ee476 |
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