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Heist: The Crime of the Century (Video Game)
- 43 statements
- 7 feature instances
- 5 referencing feature instances
Heist: The Crime of the Century (Video Game) | type |
TVTItem | |
Heist: The Crime of the Century (Video Game) | label |
Heist: The Crime of the Century (Video Game) | |
Heist: The Crime of the Century (Video Game) | page |
HeistTheCrimeOfTheCentury | |
Heist: The Crime of the Century (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Heist: The Crime of the Century is an Interactive Fiction (text adventure) game written by Andy Phillips (his second following Time: All Things Come to an End) and published in 1997.As the name implies, the game revolves around a heist - several in fact - and puts the player in control of a young woman named Elaine. When attending her hated Uncle Henry's funeral, Elaine is approached by a mysterious man who offers her a letter from the recently deceased. It seems Henry was a master thief and wishes Elaine to follow in his footsteps. To do so, she must pull off a series of daring thefts (and solve many puzzles along the way), before going after the ultimate prize: the Crown Jewels of Denario in the National Depository vault.While not as linear or difficult as the author's first game, Heist still rates as cruel on the Zarfian forgiveness scale because of some very hard puzzles and certain situations that can easily put the game into a permanently unwinnable state.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The game was a finalist for two 1997 XYZZY awards: Best Puzzles and Best Individual Puzzle (setting the digital clock). More information on the game can be found at Interactive Fiction Database. | |
Heist: The Crime of the Century (Video Game) | fetched |
2020-11-16T13:44:09Z | |
Heist: The Crime of the Century (Video Game) | parsed |
2020-11-16T13:44:09Z | |
Heist: The Crime of the Century (Video Game) | isPartOf |
DBTropes | |
Heist: The Crime of the Century (Video Game) / int_2da1421 | type |
Booby Trap | |
Heist: The Crime of the Century (Video Game) / int_2da1421 | comment |
Booby Trap: Stealing from the tomb of the nefarious female pirate was never going to be easy. A working knowledge of Roman numerals is required to bypass a trapped door. | |
Heist: The Crime of the Century (Video Game) / int_2da1421 | featureApplicability |
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Heist: The Crime of the Century (Video Game) / int_2da1421 | featureConfidence |
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Heist: The Crime of the Century (Video Game) | hasFeature |
Heist: The Crime of the Century (Video Game) / int_2da1421 | |
Heist: The Crime of the Century (Video Game) / int_5313c266 | type |
Bookends | |
Heist: The Crime of the Century (Video Game) / int_5313c266 | comment |
Book-Ends: The game begins and ends with a message from your deceased Uncle Henry. | |
Heist: The Crime of the Century (Video Game) / int_5313c266 | featureApplicability |
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Heist: The Crime of the Century (Video Game) / int_5313c266 | featureConfidence |
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Heist: The Crime of the Century (Video Game) | hasFeature |
Heist: The Crime of the Century (Video Game) / int_5313c266 | |
Heist: The Crime of the Century (Video Game) / int_8966382e | type |
Bank Robbery | |
Heist: The Crime of the Century (Video Game) / int_8966382e | comment |
Bank Robbery: The final heist at the National Depository. | |
Heist: The Crime of the Century (Video Game) / int_8966382e | featureApplicability |
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Heist: The Crime of the Century (Video Game) / int_8966382e | featureConfidence |
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Heist: The Crime of the Century (Video Game) | hasFeature |
Heist: The Crime of the Century (Video Game) / int_8966382e | |
Heist: The Crime of the Century (Video Game) / int_beb9a361 | type |
Anti-Hero | |
Heist: The Crime of the Century (Video Game) / int_beb9a361 | comment |
Anti-Hero: The central character is a thief. | |
Heist: The Crime of the Century (Video Game) / int_beb9a361 | featureApplicability |
1.0 | |
Heist: The Crime of the Century (Video Game) / int_beb9a361 | featureConfidence |
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Heist: The Crime of the Century (Video Game) | hasFeature |
Heist: The Crime of the Century (Video Game) / int_beb9a361 | |
Heist: The Crime of the Century (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Heist: The Crime of the Century (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: Each scenario is independent. At the start of each heist Elaine only has her trademark gloves, and any items needed to solve puzzles are found within that particular scenario. Not that solving the puzzles within those scenarios is easy. | |
Heist: The Crime of the Century (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Heist: The Crime of the Century (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Heist: The Crime of the Century (Video Game) | hasFeature |
Heist: The Crime of the Century (Video Game) / int_d6f284a3 | |
Heist: The Crime of the Century (Video Game) / int_ea0d06f0 | type |
Bookcase Passage | |
Heist: The Crime of the Century (Video Game) / int_ea0d06f0 | comment |
Bookcase Passage: A creepy mansion? A breeze from a bookcase? It's obvious there's a secret passage, but the question is how to open it. Answer: The change channel button on the TV remote control. | |
Heist: The Crime of the Century (Video Game) / int_ea0d06f0 | featureApplicability |
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Heist: The Crime of the Century (Video Game) / int_ea0d06f0 | featureConfidence |
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Heist: The Crime of the Century (Video Game) | hasFeature |
Heist: The Crime of the Century (Video Game) / int_ea0d06f0 | |
Heist: The Crime of the Century (Video Game) / int_name | type |
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Heist: The Crime of the Century (Video Game) / int_name | featureApplicability |
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Heist: The Crime of the Century (Video Game) | hasFeature |
Heist: The Crime of the Century (Video Game) / int_name | |
Heist: The Crime of the Century (Video Game) / int_name | itemName |
Heist: The Crime of the Century (Video Game) |
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