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Hello Neighbor (Video Game)

 Hello Neighbor (Video Game)
type
TVTItem
 Hello Neighbor (Video Game)
label
Hello Neighbor (Video Game)
 Hello Neighbor (Video Game)
page
HelloNeighbor
 Hello Neighbor (Video Game)
comment
A young boy is playing on the street where two kids have recently gone missing when he hears a horrifying, panicked scream from a nearby house. Sneaking up to the window, he sees the man who lives there wrestling with something unseen and locking it up in his basement. When the man notices the kid spying on him, he promply throws him out, but the boy is now determined to find out who - or what - is in the basement and rescue them.Thus begins Hello Neighbor, a First-Person Perspective Stealth Survival Horror game developed by DynamicPixels and published by tinyBuild about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. The Neighbor's A.I. is highly advanced, and will learn from what happens in the game and adapt tactics to stop you. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There'll be cameras there soon. Trying to escape? The Neighbor will find a shortcut and catch you.The game, while originally slated for release on August 29, 2017, was eventually released on December 8 for PC and Xbox One to allow more time for QA testing. A Nintendo Switch version was released in 2018.The game was followed by: A series of Prequel novels written by Carly Anne West and published by Scholastic. Hello Neighbor: Missing Pieces (2018) Hello Neighbor: Waking Nightmare (2018) Hello Neighbor: Buried Secrets (2019) Hello Neighbor: Bad Blood (2020) Hello Neighbor: Grave Mistakes (2020) Hello Neighbor: Puzzle Master (2020) Hello Neighbor: Reset Day (2021) Hello Neighbor: Hide & Seek (2018): A Prequel game called that delves into the Neighbor's backstory. Secret Neighbor (2019): A multiplayer game set between Act 1 and Act 2 of the main game. Players control one of a group of children attempting to rescue their friend from the basement. However, one of them is actually the Neighbor in disguise trying to pick off the children one by one. Hello Neighbor: Welcome To Raven Brooks (2022): An animated series with the pilot premiering in 2020. Hello Neighbor: The Secret Neighbor Party Game (2020) Hello Neighbor A Graphic Novel: The Secret of Bosco Bay (2020): A Graphic Novel written by Zac Gorman and illustrated by Chris Fenoglio. Hello Neighbor A Graphic Novel: The Raven Brooks Disaster (2021) Hello Engineer (2021): A multiplayer vehicle building Spin-Off. Hello Neighbor 2 (formerly Hello Guest) (2022): A Sequel about a reporter investigating a series of Missing Child cases.
 Hello Neighbor (Video Game)
fetched
2023-11-18T08:01:19Z
 Hello Neighbor (Video Game)
parsed
2023-11-18T08:01:19Z
 Hello Neighbor (Video Game)
processingComment
Dropped link to ChaseScene: Not a Feature - IGNORE
 Hello Neighbor (Video Game)
isPartOf
DBTropes
 Hello Neighbor (Video Game) / int_11e0d645
type
Arc Symbol
 Hello Neighbor (Video Game) / int_11e0d645
comment
Arc Symbol: Golden Apples.
 Hello Neighbor (Video Game) / int_11e0d645
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_11e0d645
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_11e0d645
 Hello Neighbor (Video Game) / int_135b9977
type
Bloodless Carnage
 Hello Neighbor (Video Game) / int_135b9977
comment
Bloodless Carnage: Invoked as the developers did not depict the dead as actual corpses in the game, so the missing girl that gets pushed to her death is only a cardboard cut-out, the neighbor's wife who dies (presumably of serious injuries) in the hospital is represented by an empty bed and a heart monitor, and there's a coffin with a key to a dollhouse in it that may serve as a stand-in for the dead girl.
 Hello Neighbor (Video Game) / int_135b9977
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_135b9977
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_135b9977
 Hello Neighbor (Video Game) / int_1b122c5d
type
Scare Chord
 Hello Neighbor (Video Game) / int_1b122c5d
comment
Scare Chord: When the Neighbor catches you.
 Hello Neighbor (Video Game) / int_1b122c5d
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_1b122c5d
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_1b122c5d
 Hello Neighbor (Video Game) / int_2673425b
type
Kid Hero
 Hello Neighbor (Video Game) / int_2673425b
comment
Kid Hero: In the beginning of the game, the protagonist is a kid, and it's as a kid that he breaks into the Neighbor's house.
 Hello Neighbor (Video Game) / int_2673425b
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_2673425b
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_2673425b
 Hello Neighbor (Video Game) / int_2a9b1de6
type
Bear Trap
 Hello Neighbor (Video Game) / int_2a9b1de6
comment
Bear Trap: The Neighbor lays these all over his house and even throws them at you in pre-Alpha 3, where he throws glue instead.
 Hello Neighbor (Video Game) / int_2a9b1de6
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_2a9b1de6
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_2a9b1de6
 Hello Neighbor (Video Game) / int_2de495bb
type
Missing Child
 Hello Neighbor (Video Game) / int_2de495bb
comment
Missing Child: The missing children posters, and the implications once you see the basement.
 Hello Neighbor (Video Game) / int_2de495bb
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_2de495bb
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_2de495bb
 Hello Neighbor (Video Game) / int_2f755152
type
Invisible Wall
 Hello Neighbor (Video Game) / int_2f755152
comment
Invisible Wall: Some of these block you from the neighborhood in the background. Interestingly enough, in the Alpha at least they're not insurmountable, because they aren't infinitely high and there's a glitch that allows you to ascend above the map using a trashcan.
 Hello Neighbor (Video Game) / int_2f755152
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_2f755152
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_2f755152
 Hello Neighbor (Video Game) / int_3121f1e6
type
Noob Cave
 Hello Neighbor (Video Game) / int_3121f1e6
comment
Noob Cave: Act I is a lot more easy-going compared to the rest of the game. The house is fairly small and is for the most part a normal house without Alien Geometries, the neighbor is a lot slower (you're able to outrun him easily, unlike later Acts in which he's actually faster than you), and is also a lot less vigilant, patrolling much less and only using basic traps.
 Hello Neighbor (Video Game) / int_3121f1e6
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_3121f1e6
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_3121f1e6
 Hello Neighbor (Video Game) / int_326a44a1
type
Create Your Own Villain
 Hello Neighbor (Video Game) / int_326a44a1
comment
Create Your Own Villain: Whatever his dark secrets, your Neighbor starts out as an ordinary-looking man trying to keep up a façade of ordinary-looking life, and even treats his invading neighbors with ordinary mercy. As you blatantly invade his privacy, steal his stuff, wreck his belongings, and refuse to take a hint at the fact that this is highly illegal, he grows more and more unhinged in his attempts to keep you out. To be fair though, he likely wasn't a normal person to begin with, and if he didn't have something strange or illegal to hide, he could've simply called the police.
 Hello Neighbor (Video Game) / int_326a44a1
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_326a44a1
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_326a44a1
 Hello Neighbor (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Hello Neighbor (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Happens a couple times. In the first two alphas, the Neighbor will sometimes enter your house. While this would severely freak out players, it was also an A.I. Breaker, and the Neighbor wouldn't move away once he was there, meaning you got free reign of his house. In Alpha 3, the Neighbor will occasionally get stuck in walls, to the same effect- he can't chase you, so you can do whatever you want. In Alpha 4, the Neighbor can now jump over static scenery and if you're too high up for him to normally run forward and catch you. However, luring him to the street on the right out of the playable area makes him try to jump after you. He can be lured towards the fences and not be able to return to his house unless he chases you and jumps back into the "playable" area.
 Hello Neighbor (Video Game) / int_33ca811a
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_33ca811a
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_33ca811a
 Hello Neighbor (Video Game) / int_36ed3e1e
type
Ascended Meme
 Hello Neighbor (Video Game) / int_36ed3e1e
comment
Ascended Meme: In the first three alphas, the Golden Apple was an Urban Legend of Zelda. In Alpha 4, it's actually in the game. It's a pain in the rear to get, but once you do, you can put it in a funnel hidden to the side of the Neighbor's property to unlock a short secret cutscene. It's from the Neighbor's point of view, and features the Shadow Person.
 Hello Neighbor (Video Game) / int_36ed3e1e
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_36ed3e1e
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_36ed3e1e
 Hello Neighbor (Video Game) / int_479d4e5a
type
Would Hurt a Child
 Hello Neighbor (Video Game) / int_479d4e5a
comment
Would Hurt a Child: The Neighbor, who sets up bear traps and throws glass bottles at the kid Protagonist, and eventually moves from simply removing the boy from his house whenever he catches him to locking him up in his basement at the end of Act I.
 Hello Neighbor (Video Game) / int_479d4e5a
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_479d4e5a
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_479d4e5a
 Hello Neighbor (Video Game) / int_47a740ad
type
FreakInTheAttic
 Hello Neighbor (Video Game) / int_47a740ad
comment
Freak in the Attic: The dream sequences point to this being the neighbor's secret, depending on how you interpret them. After his wife died, his son pushed the daughter to her death. This boy is the one that the neighbor is holding prisoner in the game, as seen if you look through the keyhole to see who sets you free from your cell.
 Hello Neighbor (Video Game) / int_47a740ad
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_47a740ad
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_47a740ad
 Hello Neighbor (Video Game) / int_4e3d253b
type
Downer Ending
 Hello Neighbor (Video Game) / int_4e3d253b
comment
Downer Ending: In Alpha 1, once you unlock the basement door, the Neighbor knocks you out. Eventually, the protagonist wakes up and finds out that he's been Buried Alive.
 Hello Neighbor (Video Game) / int_4e3d253b
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_4e3d253b
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_4e3d253b
 Hello Neighbor (Video Game) / int_4e7f703c
type
Wham Shot
 Hello Neighbor (Video Game) / int_4e7f703c
comment
Wham Shot: Three in quick succession. The entire washing machine being revealed to be the secret door leading into the real basement. Opening the door beyond leads to a room with a cot, some candles and cans of food, with screens set up behind the windows to imitate the outside world. Removing one of the screens reveals an entire network of corridors connecting this room to many others set up in the same fashion. One of the dream sequences features a wham shot to the effect of the boy from the missing poster pushing the girl from the missing poster, presumably to her death.
 Hello Neighbor (Video Game) / int_4e7f703c
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_4e7f703c
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_4e7f703c
 Hello Neighbor (Video Game) / int_4f52ac6a
type
World Limited to the Plot
 Hello Neighbor (Video Game) / int_4f52ac6a
comment
World Limited to the Plot: While there is a very detailed outside world in the game, it bears no, as far as we know, relevance to the plot. It's merely scenery behind the Invisible Walls.
 Hello Neighbor (Video Game) / int_4f52ac6a
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_4f52ac6a
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_4f52ac6a
 Hello Neighbor (Video Game) / int_50f66629
type
Crazy-Prepared
 Hello Neighbor (Video Game) / int_50f66629
comment
Crazy-Prepared: In all five versions currently available, the Neighbor boards up his basement door and outfits it with a keycard lock. In the pre-Alpha, Alpha 1, Alpha 3, and Alpha 4, he eventually places beartraps and motion detectors around his house as well. In the aforementioned Alphas, he'll board up his windows to prevent you from getting in through them a second time. In the pre-Alpha, in addition to boarding up his basement and using a keycard lock, he also uses a number keypad. In Alpha 1, he has a tiny robotic shark to attack intruders. In the second alpha, he boards up the room with the keycard in it and locks up the room with the crowbar and carries the key on him at all times. In the fourth alpha, he keeps the keycard frozen in a block of ice in the fridge, so even if someone were to find it, they would have to melt the ice to retrieve it, with the generator to the fridge being at the top floor of his house. He also keeps the crowbar in a room attached to a pair of electrical cables, so even if someone found it, they couldn't pick it up with their bare hands while it was still hot.
 Hello Neighbor (Video Game) / int_50f66629
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_50f66629
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_50f66629
 Hello Neighbor (Video Game) / int_53322bef
type
New House, New Problems
 Hello Neighbor (Video Game) / int_53322bef
comment
New House, New Problems: When you first move to your new house you immediately become suspicious of your new neighbor.
 Hello Neighbor (Video Game) / int_53322bef
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_53322bef
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_53322bef
 Hello Neighbor (Video Game) / int_5369c081
type
Invisible Parents
 Hello Neighbor (Video Game) / int_5369c081
comment
Invisible Parents: While the kid Protagonist's house has a master bedroom and a room with two pillows in it, his parents are never seen.
 Hello Neighbor (Video Game) / int_5369c081
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_5369c081
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_5369c081
 Hello Neighbor (Video Game) / int_547bb916
type
Living with the Villain
 Hello Neighbor (Video Game) / int_547bb916
comment
Living with the Villain: The Big Bad is your across-the-street neighbor.
 Hello Neighbor (Video Game) / int_547bb916
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_547bb916
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_547bb916
 Hello Neighbor (Video Game) / int_558ae6f6
type
Moon Logic Puzzle
 Hello Neighbor (Video Game) / int_558ae6f6
comment
Moon Logic Puzzle: The game's core gameplay is solving fairly wonky Moon Logic Puzzles to progress through the house while at the same time evading the neighbor as he patrols around the house.
 Hello Neighbor (Video Game) / int_558ae6f6
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_558ae6f6
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_558ae6f6
 Hello Neighbor (Video Game) / int_57cd63e6
type
Art-Style Dissonance
 Hello Neighbor (Video Game) / int_57cd63e6
comment
Art-Style Dissonance: A horror game that happens to look like a Pixar movie.
 Hello Neighbor (Video Game) / int_57cd63e6
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_57cd63e6
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_57cd63e6
 Hello Neighbor (Video Game) / int_586589bc
type
Journey to the Center of the Mind
 Hello Neighbor (Video Game) / int_586589bc
comment
Journey to the Center of the Mind: It is heavily implied that most of Act 3 takes place inside the protagonist's head, as all of the surreal events that occur are him trying to come to terms with his experiences being kidnapped by the Neighbor.
 Hello Neighbor (Video Game) / int_586589bc
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_586589bc
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_586589bc
 Hello Neighbor (Video Game) / int_5b9925f7
type
Curiosity Killed the Cast
 Hello Neighbor (Video Game) / int_5b9925f7
comment
Curiosity Killed the Cast: Can quite easily happen to you if you get caught by the Neighbor.
 Hello Neighbor (Video Game) / int_5b9925f7
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_5b9925f7
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_5b9925f7
 Hello Neighbor (Video Game) / int_5c0fc07b
type
Nightmare Sequence
 Hello Neighbor (Video Game) / int_5c0fc07b
comment
Nightmare Sequence: Two in the pre-Alpha and one in the Alpha.
 Hello Neighbor (Video Game) / int_5c0fc07b
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_5c0fc07b
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_5c0fc07b
 Hello Neighbor (Video Game) / int_61a503a7
type
Hell Is That Noise
 Hello Neighbor (Video Game) / int_61a503a7
comment
Hell Is That Noise: Any noise the Neighbor makes.
 Hello Neighbor (Video Game) / int_61a503a7
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_61a503a7
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_61a503a7
 Hello Neighbor (Video Game) / int_63cad64b
type
Threatening Shark
 Hello Neighbor (Video Game) / int_63cad64b
comment
Threatening Shark: In the Alpha, the Neighbor has a pet shark on the 2nd floor, that can and will attack you. It turns out it's actually a robot.
 Hello Neighbor (Video Game) / int_63cad64b
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_63cad64b
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_63cad64b
 Hello Neighbor (Video Game) / int_63d861f8
type
Even Evil Has Loved Ones
 Hello Neighbor (Video Game) / int_63d861f8
comment
Even Evil Has Loved Ones: One of the photos in the Neighbor's house depicts himself kissing another person. Since the game has a circus theme by its soundtrack and design, it might be the Neighbor's wife, a Bearded Lady with Birds of a Feather. It also can be the Neighbor's brother or even his lover.
 Hello Neighbor (Video Game) / int_63d861f8
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_63d861f8
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_63d861f8
 Hello Neighbor (Video Game) / int_659ef759
type
Implacable Man
 Hello Neighbor (Video Game) / int_659ef759
comment
Implacable Man: The titular Neighbor.
 Hello Neighbor (Video Game) / int_659ef759
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_659ef759
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_659ef759
 Hello Neighbor (Video Game) / int_669c4caa
type
Produce Pelting
 Hello Neighbor (Video Game) / int_669c4caa
comment
Produce Pelting: The Neighbor will throw tomatoes at you, which will cause your vision to blur and turn red.
 Hello Neighbor (Video Game) / int_669c4caa
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_669c4caa
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_669c4caa
 Hello Neighbor (Video Game) / int_677c65ea
type
Scream Discretion Shot
 Hello Neighbor (Video Game) / int_677c65ea
comment
Scream Discretion Shot: We - and the Protagonist - don't actually see the person screaming at the beginning of the game, only the Neighbor wresting something on the ground.
 Hello Neighbor (Video Game) / int_677c65ea
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_677c65ea
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_677c65ea
 Hello Neighbor (Video Game) / int_67a70f33
type
Creepy Circus Music
 Hello Neighbor (Video Game) / int_67a70f33
comment
Creepy Circus Music: A few of the tracks fit this, most notably the song that plays when you access the basement in Alpha 2.
 Hello Neighbor (Video Game) / int_67a70f33
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_67a70f33
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_67a70f33
 Hello Neighbor (Video Game) / int_67fedd35
type
Bizarrchitecture
 Hello Neighbor (Video Game) / int_67fedd35
comment
Bizarrchitecture: Even on the outside, the Neighbor's home is incredibly strange, apparently cobbled together from several houses, leading to such things as odd placements of windows, doors that open onto sheer drops, random holes in the floor leading outside, and the trolley car that goes through one side of it.
 Hello Neighbor (Video Game) / int_67fedd35
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_67fedd35
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_67fedd35
 Hello Neighbor (Video Game) / int_6ec989d8
type
Guide Dang It!
 Hello Neighbor (Video Game) / int_6ec989d8
comment
Guide Dang It!: Getting the hidden cutscene in Alpha 4. You have to first find a seed hidden in a hard-to-reach part of the Neighbor's house, plant it in the dirt patch in his yard, water it with a watering can, wait four hours (real time) for the tree to grow, knock the golden apple off its (very high up) branch, and then put it into the funnel hidden to the side of the Neighbor's property. Once you do this, you'll be rewarded with a short cutscene from the Neighbor's point of view, featuring a shadowy person. Note that there is no in-game hint towards this.
 Hello Neighbor (Video Game) / int_6ec989d8
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_6ec989d8
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_6ec989d8
 Hello Neighbor (Video Game) / int_7286e96d
type
Idiot Ball
 Hello Neighbor (Video Game) / int_7286e96d
comment
Idiot Ball: It takes a special brand of stupid (or simply immature) for a kid to be breaking into a house of a man who he probably suspects of being a child kidnapper. Bonus points for playing with an actual ball in the opening cutscene.
 Hello Neighbor (Video Game) / int_7286e96d
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_7286e96d
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_7286e96d
 Hello Neighbor (Video Game) / int_7a6eac7f
type
Biblical Motifs
 Hello Neighbor (Video Game) / int_7a6eac7f
comment
Biblical Motifs: The neighbor's mailbox 14:14 is a reference to the Bible, 2 Kings 14:14 and the mug in multiple screenshots has an image of a golden bull which a reference to the golden calf. The picture of the neighbor and another man is inspired by The Capture of Christ.
 Hello Neighbor (Video Game) / int_7a6eac7f
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_7a6eac7f
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_7a6eac7f
 Hello Neighbor (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Hello Neighbor (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: During one of the Nightmare Sequences in the pre-Alpha, the Neighbor turns into a giant and tries to capture you inside your bedroom. At the end of Beta 3, you find a giant Neighbor in the basement, and you have to get inside the house on his back to beat him.
 Hello Neighbor (Video Game) / int_7ccd3698
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_7ccd3698
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_7ccd3698
 Hello Neighbor (Video Game) / int_80d0d980
type
The Generic Guy
 Hello Neighbor (Video Game) / int_80d0d980
comment
The Generic Guy: When he isn't trying to catch you, the Neighbor is performing some normal housekeeping task such as dishwashing, gardening or minding his own business by drinking milk, watching TV, taking a nap, etc..
 Hello Neighbor (Video Game) / int_80d0d980
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_80d0d980
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_80d0d980
 Hello Neighbor (Video Game) / int_851dda8f
type
Humanoid Abomination
 Hello Neighbor (Video Game) / int_851dda8f
comment
Humanoid Abomination: It's possible in some Alphas to encounter what appears to be a rapidly shifting shadow person in certain areas (including some only accessible through no-clip). What exactly it means hasn't been revealed yet.
 Hello Neighbor (Video Game) / int_851dda8f
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_851dda8f
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_851dda8f
 Hello Neighbor (Video Game) / int_8c41d6e9
type
Nameless Narrative
 Hello Neighbor (Video Game) / int_8c41d6e9
comment
Nameless Narrative: Neither of the characters are named in the game. The prequel novel reveals the protagonist to be named Nicky Roth, while The Neighbor's last name is Peterson.
 Hello Neighbor (Video Game) / int_8c41d6e9
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_8c41d6e9
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_8c41d6e9
 Hello Neighbor (Video Game) / int_8e3b5b4d
type
Minimalist Cast
 Hello Neighbor (Video Game) / int_8e3b5b4d
comment
Minimalist Cast: There are two characters — You, and The Neighbor. There might be more, if you count the shadow person and if there's people in the basement.
 Hello Neighbor (Video Game) / int_8e3b5b4d
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_8e3b5b4d
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_8e3b5b4d
 Hello Neighbor (Video Game) / int_92163e88
type
Locked in a Room
 Hello Neighbor (Video Game) / int_92163e88
comment
Locked in a Room: How Act 2 begins.
 Hello Neighbor (Video Game) / int_92163e88
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_92163e88
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_92163e88
 Hello Neighbor (Video Game) / int_95be648c
type
Creepy Basement
 Hello Neighbor (Video Game) / int_95be648c
comment
Creepy Basement: Duh. In the first act, it's a dark maze of access corridors surrounding a bunch of locked-up rooms with pictures put up to imitate the outside world.
 Hello Neighbor (Video Game) / int_95be648c
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_95be648c
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_95be648c
 Hello Neighbor (Video Game) / int_970c790a
type
Big Bad
 Hello Neighbor (Video Game) / int_970c790a
comment
Big Bad: The Neighbor. Though the existence of the Shadow throws this into doubt.
 Hello Neighbor (Video Game) / int_970c790a
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_970c790a
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_970c790a
 Hello Neighbor (Video Game) / int_9bee1a7f
type
Eldritch Location
 Hello Neighbor (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Neighbor's house, which becomes even more twisted and nonsensical with every update. As of Alpha 4, making it far enough into the house reveals rooms leading to nowhere, a fully-operating train supported by nothing, winding hallways, and all sorts of additional physics-defying hazards.
 Hello Neighbor (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_9bee1a7f
 Hello Neighbor (Video Game) / int_9d12bbc1
type
Foreshadowing
 Hello Neighbor (Video Game) / int_9d12bbc1
comment
Foreshadowing: In the opening segment of the game, you can see dozens of "Missing" (or "simming") posters on the streets, which foreshadows what's in the basement, as well as the protagonist's fate at the end of Act I. The boy in the missing poster (if you look through the keyhole at the right time) also unlocks the door for you in Act II, and he and the girl show up in one of the dream sequences. Similarily, if you look to your right after going through the front door, you'll see a boot rack with a suspicious amount of child-sized shoes.
 Hello Neighbor (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_9d12bbc1
 Hello Neighbor (Video Game) / int_a4905771
type
Double-Meaning Title
 Hello Neighbor (Video Game) / int_a4905771
comment
Double-Meaning Title: The title Hello Neighbor is obvious, in that it's a game literally about rummaging through your neighbor's house. However, the current logo replaces the "o" in "Hello" with a keyhole. This can make it look like the title of the game is "Hell Neighbor," which can be interpreted as a reference to the Neighbor's implied dealings with a Humanoid Abomination.
 Hello Neighbor (Video Game) / int_a4905771
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_a4905771
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_a4905771
 Hello Neighbor (Video Game) / int_a68421bb
type
Animated Adaptation
 Hello Neighbor (Video Game) / int_a68421bb
comment
Animated Adaptation: A cartoon based on Act 1 of the original game, with elements from the multiplayer title, Secret Neighbor.
 Hello Neighbor (Video Game) / int_a68421bb
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_a68421bb
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_a68421bb
 Hello Neighbor (Video Game) / int_a939d96a
type
Adults Are Useless
 Hello Neighbor (Video Game) / int_a939d96a
comment
Adults Are Useless: It seems only the kid Protagonist hears the scream coming from the basement, despite it being very loud and in the middle of the street. In fact, apart from an occasional passing car, there don't seem to be any adults other than the Neighbor around at all.
 Hello Neighbor (Video Game) / int_a939d96a
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_a939d96a
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_a939d96a
 Hello Neighbor (Video Game) / int_abc60c5d
type
Harmful to Minors
 Hello Neighbor (Video Game) / int_abc60c5d
comment
Harmful to Minors: As a child, the Protagonist does a lot of highly dangerous things, including breaking and entering, gallivanting on slanting rooftops, messing with a potential child kidnapper and playing in the middle of the street.
 Hello Neighbor (Video Game) / int_abc60c5d
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_abc60c5d
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_abc60c5d
 Hello Neighbor (Video Game) / int_ac1156ea
type
Ominously Open Door
 Hello Neighbor (Video Game) / int_ac1156ea
comment
Ominously Open Door: In the beginning of the pre-Alpha the Neighbor's basement door seems to be open, but then...
 Hello Neighbor (Video Game) / int_ac1156ea
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_ac1156ea
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_ac1156ea
 Hello Neighbor (Video Game) / int_b3bdf232
type
Alien Geometries
 Hello Neighbor (Video Game) / int_b3bdf232
comment
Alien Geometries: In the pre-Alpha, there is one room in the Neighbor's house that is locked from every door. However if you manage to go through the window you can see a dark red room where all the furniture is on the ceiling and a small rat-sized door on the corner. In the Alpha, the Neighbor's house was revamped, and it becomes even weirder. For one, that train whistle you hear? There is a small trolley car on the side of his house.
 Hello Neighbor (Video Game) / int_b3bdf232
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_b3bdf232
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_b3bdf232
 Hello Neighbor (Video Game) / int_b6060b7
type
Run or Die
 Hello Neighbor (Video Game) / int_b6060b7
comment
Run or Die: When the Neighbor spots you around his house.
 Hello Neighbor (Video Game) / int_b6060b7
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_b6060b7
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_b6060b7
 Hello Neighbor (Video Game) / int_bbf11c0
type
Genius Bruiser
 Hello Neighbor (Video Game) / int_bbf11c0
comment
Genius Bruiser: While he's a Top-Heavy Guy, the Neighbor is quite strong and fast enough to chase you around his own house. He's also smart enough to place cameras, motion detectors, bear traps and other household items to make sure that you can't get into his basement.
 Hello Neighbor (Video Game) / int_bbf11c0
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_bbf11c0
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_bbf11c0
 Hello Neighbor (Video Game) / int_bf798be
type
Dangerous Windows
 Hello Neighbor (Video Game) / int_bf798be
comment
Dangerous Windows: The Neighbor can throw bear traps (in previous alphas) and other objects through windows to catch the player.
 Hello Neighbor (Video Game) / int_bf798be
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_bf798be
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_bf798be
 Hello Neighbor (Video Game) / int_c04b1231
type
Jump Scare
 Hello Neighbor (Video Game) / int_c04b1231
comment
Jump Scare: The Neighbor can deliver a nasty surprise to players who weren't paying enough attention.
 Hello Neighbor (Video Game) / int_c04b1231
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_c04b1231
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_c04b1231
 Hello Neighbor (Video Game) / int_c75c63a3
type
Blackout Basement
 Hello Neighbor (Video Game) / int_c75c63a3
comment
Blackout Basement: The basement you break into as a kid, as it takes a while to find a flashlight and there are only a few illuminated spots.
 Hello Neighbor (Video Game) / int_c75c63a3
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_c75c63a3
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_c75c63a3
 Hello Neighbor (Video Game) / int_c9cab11
type
Falling Damage
 Hello Neighbor (Video Game) / int_c9cab11
comment
Falling Damage: In the fourth alpha, falling from too high up will send you back to your front lawn.
 Hello Neighbor (Video Game) / int_c9cab11
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_c9cab11
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_c9cab11
 Hello Neighbor (Video Game) / int_ca22ca46
type
Madwoman in the Attic
 Hello Neighbor (Video Game) / int_ca22ca46
comment
Madwoman in the Attic: This trailer implies this is what's in the Neighbor's basement, since when the player enters the basement, there are silhouettes of other figures, and the sound of a woman sobbing, before the voice of a young girl screams "RUN!!!", causing the lights to go out, and the woman's sobs to stop. The player tries to see who or what made the noise, but doesn't find anything... Until the end of the level where, right when the Neighbor is about to drag the protagonist from his hiding place, the little girl screams, causing the Neighbor to ignore the player, and go after the little girl's voice. The implications of this scene are... disturbing, to say the least.
 Hello Neighbor (Video Game) / int_ca22ca46
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_ca22ca46
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_ca22ca46
 Hello Neighbor (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Hello Neighbor (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: It’s not clear whether the Shadow is real or a shared delusion between the protagonist and Neighbor.
 Hello Neighbor (Video Game) / int_cb70651c
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_cb70651c
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_cb70651c
 Hello Neighbor (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Hello Neighbor (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: At the start of the second act, you can find a small gap in the wooden wall that shows a vast, dark space behind. You can't see anything in it... but you can hear some kind of heavy breathing.
 Hello Neighbor (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_cdfe12c3
 Hello Neighbor (Video Game) / int_d0ea147f
type
A.I. Breaker
 Hello Neighbor (Video Game) / int_d0ea147f
comment
In the first two alphas, the Neighbor will sometimes enter your house. While this would severely freak out players, it was also an A.I. Breaker, and the Neighbor wouldn't move away once he was there, meaning you got free reign of his house.
 Hello Neighbor (Video Game) / int_d0ea147f
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_d0ea147f
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_d0ea147f
 Hello Neighbor (Video Game) / int_d24ed873
type
Developer's Foresight
 Hello Neighbor (Video Game) / int_d24ed873
comment
Developer's Foresight: You'll be surprised on just how smart the Neighbor's A.I. is.
 Hello Neighbor (Video Game) / int_d24ed873
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_d24ed873
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_d24ed873
 Hello Neighbor (Video Game) / int_d2566b32
type
Hunting the Most Dangerous Game
 Hello Neighbor (Video Game) / int_d2566b32
comment
Hunting the Most Dangerous Game: The Neighbor will do this once he's aware that you're in his house.
 Hello Neighbor (Video Game) / int_d2566b32
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_d2566b32
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_d2566b32
 Hello Neighbor (Video Game) / int_df11acbe
type
Artificial Brilliance
 Hello Neighbor (Video Game) / int_df11acbe
comment
Artificial Brilliance: The primary selling point in terms of gameplay — if and when you get caught the Neighbor will change things up in his house in order to prevent you getting into the basement and will actively learn from how you play the game.
 Hello Neighbor (Video Game) / int_df11acbe
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_df11acbe
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_df11acbe
 Hello Neighbor (Video Game) / int_e2a6ebc1
type
Closed Circle
 Hello Neighbor (Video Game) / int_e2a6ebc1
comment
Closed Circle: Act II sees the Protagonist stuck on the Neighbor's property, which is now surrounded by a fence that's at least two floors high.
 Hello Neighbor (Video Game) / int_e2a6ebc1
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_e2a6ebc1
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_e2a6ebc1
 Hello Neighbor (Video Game) / int_e5cffa61
type
Dreaming of Times Gone By
 Hello Neighbor (Video Game) / int_e5cffa61
comment
Dreaming of Times Gone By: Sometimes when the kid protagonist is caught, they can get short interactive dreams/visions hinting at several tragedies that may have happened in the neighbor's life.
 Hello Neighbor (Video Game) / int_e5cffa61
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_e5cffa61
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_e5cffa61
 Hello Neighbor (Video Game) / int_ea0d06f0
type
Bookcase Passage
 Hello Neighbor (Video Game) / int_ea0d06f0
comment
Bookcase Passage: The first time you get into the basement, it looks like an ordinary storage room... until you open the washing machine, that is.
 Hello Neighbor (Video Game) / int_ea0d06f0
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_ea0d06f0
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_ea0d06f0
 Hello Neighbor (Video Game) / int_ea2e9f2d
type
No Ending
 Hello Neighbor (Video Game) / int_ea2e9f2d
comment
No Ending: Back when the game was unfinished, once you unlocked the basement door in the pre-Alpha, the player would find that there was no actual basement room or any secret. The Teaser Trailer shows that there indeed is something in the basement. Behind a very long corridor leading downwards is what appears to be a corpse in a room full of candles, looking like some kind of ceremony or something and at least another room which is not shown, only the door leading to it. So as it looks, the basement will be its own part of the house to discover.
 Hello Neighbor (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_ea2e9f2d
 Hello Neighbor (Video Game) / int_ee1bd506
type
Curiosity Is a Crapshoot
 Hello Neighbor (Video Game) / int_ee1bd506
comment
Curiosity Is a Crapshoot: The protagonist decides to investigate the neighbor's house and ends up kidnapped and locked up in the basement.
 Hello Neighbor (Video Game) / int_ee1bd506
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_ee1bd506
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_ee1bd506
 Hello Neighbor (Video Game) / int_f3da74ff
type
Creepy Crows
 Hello Neighbor (Video Game) / int_f3da74ff
comment
Creepy Crows: The opening screen has an crow perched on a shelf next to the basement door.
 Hello Neighbor (Video Game) / int_f3da74ff
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_f3da74ff
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_f3da74ff
 Hello Neighbor (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Hello Neighbor (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: While there's no way to kill the Neighbor, it's possible to torture the bastard by throwing stuff at him such as a garbage bin, which will knock him out as the latter screams in pain. Unless if he survives from getting knocked down and finally gets you, though.
 Hello Neighbor (Video Game) / int_f87c42d4
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_f87c42d4
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_f87c42d4
 Hello Neighbor (Video Game) / int_f8f71b5f
type
Buried Alive
 Hello Neighbor (Video Game) / int_f8f71b5f
comment
Buried Alive: The fate the protagonist receives at the end of the first trailer. Again, in the ending of the first Alpha.
 Hello Neighbor (Video Game) / int_f8f71b5f
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_f8f71b5f
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_f8f71b5f
 Hello Neighbor (Video Game) / int_f909b16b
type
Dark Secret
 Hello Neighbor (Video Game) / int_f909b16b
comment
Dark Secret: The main driving point of the plot is to see what your Neighbor is hiding in his basement.
 Hello Neighbor (Video Game) / int_f909b16b
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_f909b16b
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_f909b16b
 Hello Neighbor (Video Game) / int_fe1b2e75
type
Bigger on the Inside
 Hello Neighbor (Video Game) / int_fe1b2e75
comment
Bigger on the Inside: The basement is clearly much larger than the house it sits under.
 Hello Neighbor (Video Game) / int_fe1b2e75
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_fe1b2e75
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_fe1b2e75
 Hello Neighbor (Video Game) / int_name
type
ItemName
 Hello Neighbor (Video Game) / int_name
comment
 Hello Neighbor (Video Game) / int_name
featureApplicability
1.0
 Hello Neighbor (Video Game) / int_name
featureConfidence
1.0
 Hello Neighbor (Video Game)
hasFeature
Hello Neighbor (Video Game) / int_name
 Hello Neighbor (Video Game) / int_name
itemName
Hello Neighbor (Video Game)

The following is a list of statements referring to the current page from other pages.

 Hello Neighbor (Video Game)
hasFeature
Animated Adaptation / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Artificial Brilliance / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Bear Trap / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Bizarrchitecture / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Conlang / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Conspicuous Gloves / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Dark Secret / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
First-Person Ghost / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Heroic Mime / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Indie Game / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Invisible Wall / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Madwoman in the Attic / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Mascot Horror / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Minimalist Cast / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Murderous Mannequin / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Nameless Narrative / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
New House, New Problems / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Nosy Neighbor / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Produce Pelting / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Right Through His Pants / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Russian Video Games / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Scrappy Mechanic / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Silent Antagonist / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Stealth-Based Game / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
The Chris Carter Effect / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
They Look Just Like Everyone Else! / int_9c174cb1
 Hello Neighbor (Video Game)
hasFeature
Video Games of 2015–2019 / int_9c174cb1