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Hero Must Die (Video Game)
- 203 statements
- 39 feature instances
- 9 referencing feature instances
Hero Must Die (Video Game) | type |
TVTItem | |
Hero Must Die (Video Game) | label |
Hero Must Die (Video Game) | |
Hero Must Die (Video Game) | page |
HeroMustDie | |
Hero Must Die (Video Game) | comment |
Hero must die. is a Japanese RPG developed by Pyramid. It was originally released on mobile phones in Japan in 2007, and an enhanced remake by Nippon Ichi Software was released on PlayStation Vita in 2016. A port for PlayStation 4, Nintendo Switch, and PC via Steam titled Hero must die. again released in February 2020, marking the first time the game was released outside of Japan.The player takes on the role of the eponymous Hero, and the story begins with the Final Battle against the Big Bad Guille. Ultimately, the battle is won, but at great cost, as the Hero is killed while landing the final blow. In recognition of his deeds that saved the world from Guille, however, the Hero is given one last gift from Heaven: he is allowed five more days to live.Since Guille's demise doesn't solve all of the problems that plague the land, the player is tasked with helping people, including their allies in the fight against Guille, while searching for their long-lost love and putting their final affairs in order. As time passes, the Hero will grow progressively weaker, forcing the player to rely on the aid of others as their life ebbs away. Finally, at the end of five days, the Hero will pass away, at which point the game ends with a funeral attended by the people the Hero aided in his final days.No relation with Heroes Must Die. | |
Hero Must Die (Video Game) | fetched |
2023-04-15T00:44:13Z | |
Hero Must Die (Video Game) | parsed |
2023-04-15T00:44:14Z | |
Hero Must Die (Video Game) | isPartOf |
DBTropes | |
Hero Must Die (Video Game) / int_10f5b375 | type |
"Get Back Here!" Boss | |
Hero Must Die (Video Game) / int_10f5b375 | comment |
"Get Back Here!" Boss: The Bloodsucker Brothers will run away after a set number of turns, forcing the Hero to track them down again unless they can kill them quickly. | |
Hero Must Die (Video Game) / int_10f5b375 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_10f5b375 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_10f5b375 | |
Hero Must Die (Video Game) / int_159850a5 | type |
Warp Whistle | |
Hero Must Die (Video Game) / int_159850a5 | comment |
Warp Whistle: The Wings of Nostalgia item allows players to teleport to the nearest settlement. The Hero, Vivi, and (potentially) Yona also have spells that allow them to teleport, although they have their limits. | |
Hero Must Die (Video Game) / int_159850a5 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_159850a5 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_159850a5 | |
Hero Must Die (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Hero Must Die (Video Game) / int_1aa08f77 | comment |
Multiple Endings: There are over fifty different funerals that can be held for you at the end of the game, depending on who you helped, how much good you did for the world before dying, and how many people attend. | |
Hero Must Die (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_1aa08f77 | |
Hero Must Die (Video Game) / int_382a6399 | type |
The Hero Dies | |
Hero Must Die (Video Game) / int_382a6399 | comment |
The Hero Dies: It's right there in the game's title! It's also the literal translation of the game's Japanese title, Yuusha Shisu. | |
Hero Must Die (Video Game) / int_382a6399 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_382a6399 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_382a6399 | |
Hero Must Die (Video Game) / int_3f0310d6 | type |
Magikarp Power | |
Hero Must Die (Video Game) / int_3f0310d6 | comment |
Magikarp Power: When first recruited, Yona is quite weak. If you take the time to train her, however, she will quickly grow as strong as the Hero was during his fight with Guille. | |
Hero Must Die (Video Game) / int_3f0310d6 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_3f0310d6 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_3f0310d6 | |
Hero Must Die (Video Game) / int_4160410d | type |
Damsel in Distress | |
Hero Must Die (Video Game) / int_4160410d | comment |
Damsel in Distress: Guille had kidnapped your beloved to force you to fight him alone. With Guille's defeat, one of your tasks during your final days is to find her now that she is safe. Who she is isn't known, however, since neither you nor your assistant Thomas can remember, so another thing you must do with your remaining time is find out who it was you were trying to save. | |
Hero Must Die (Video Game) / int_4160410d | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_4160410d | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_4160410d | |
Hero Must Die (Video Game) / int_4e3d253b | type |
Downer Ending | |
Hero Must Die (Video Game) / int_4e3d253b | comment |
Downer Ending: In playthroughs where you don't accomplish anything of consequence, the story ends badly. In one of the worst examples, the Kingdom falls sixteen years after your passing due to rebellions from the nonhuman races. | |
Hero Must Die (Video Game) / int_4e3d253b | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_4e3d253b | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_4e3d253b | |
Hero Must Die (Video Game) / int_50739d68 | type |
Healer Signs On Early | |
Hero Must Die (Video Game) / int_50739d68 | comment |
Healer Signs On Early: The first character to join your party at the beginning of the game is Thomas, an elderly steward who knows healing spells. | |
Hero Must Die (Video Game) / int_50739d68 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_50739d68 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_50739d68 | |
Hero Must Die (Video Game) / int_50ed1af4 | type |
Our Demons Are Different | |
Hero Must Die (Video Game) / int_50ed1af4 | comment |
Our Demons Are Different: The Abyssians look like Big Red Devils, but they are noted for being kindhearted. Actual demons, on the other hand, are not so nice. | |
Hero Must Die (Video Game) / int_50ed1af4 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_50ed1af4 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_50ed1af4 | |
Hero Must Die (Video Game) / int_51a3ba7 | type |
We Used to Be Friends | |
Hero Must Die (Video Game) / int_51a3ba7 | comment |
We Used to Be Friends: The mercenary captain Zoro was a Friendly Rival to the Hero during his quest, but began to despise him after Guille's defeat for "taking all the glory", despite the fact that the Hero's beloved would have likely been killed if the Hero hadn't come to the final battle alone. | |
Hero Must Die (Video Game) / int_51a3ba7 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_51a3ba7 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_51a3ba7 | |
Hero Must Die (Video Game) / int_5534431f | type |
Money for Nothing | |
Hero Must Die (Video Game) / int_5534431f | comment |
Money for Nothing: Thoroughly averted. You start out with your gold capped out, trivializing almost everything you could possibly want to buy. At the start. There’s a significant number of things that are worth buying, and some sidequests are very expensive to finish, to the point where you need to meet the cap a number of times over if you want to do everything. | |
Hero Must Die (Video Game) / int_5534431f | featureApplicability |
-1.0 | |
Hero Must Die (Video Game) / int_5534431f | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_5534431f | |
Hero Must Die (Video Game) / int_57b80b45 | type |
Fantastic Racism | |
Hero Must Die (Video Game) / int_57b80b45 | comment |
Fantastic Racism: A major issue that the kingdom is still dealing with. Yona even goes so far as to refer to non-humans as "scum" under her breath. She will also force you to kill the Half-Human Hybrid Demon Children if she's in your party. | |
Hero Must Die (Video Game) / int_57b80b45 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_57b80b45 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_57b80b45 | |
Hero Must Die (Video Game) / int_5989e3b6 | type |
Enemy Mine | |
Hero Must Die (Video Game) / int_5989e3b6 | comment |
Enemy Mine: The humans, Sylvans, and Abyssians were all united in the war against Guille. After the Demon Lord was laid low, however, the long-standing animosity between these peoples becomes an issue once more... | |
Hero Must Die (Video Game) / int_5989e3b6 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_5989e3b6 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_5989e3b6 | |
Hero Must Die (Video Game) / int_5dff009d | type |
As Long as There Is Evil | |
Hero Must Die (Video Game) / int_5dff009d | comment |
As Long as There Is Evil: Although he isn't active, Guille does revive in his throneroom for a boss fight if you visit it. Beat him again and he practically recites this line verbatim. Depending on choices, he may not respawn at all during gameplay, and choices affect how soon he respawns after the hero dies. | |
Hero Must Die (Video Game) / int_5dff009d | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_5dff009d | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_5dff009d | |
Hero Must Die (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Hero Must Die (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: Regardless of your physical condition, you will drop dead at the stroke of 6:00 AM on Saturday. | |
Hero Must Die (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_64f0c18c | |
Hero Must Die (Video Game) / int_704d7e91 | type |
No Ontological Inertia | |
Hero Must Die (Video Game) / int_704d7e91 | comment |
No Ontological Inertia: Subverted. Guille's monsters are still out and about, they've just been scattered as a result of his demise. In addition, without a singular enemy to unite against, the various peoples of the realm struggle to maintain unity as civil conflicts brew. | |
Hero Must Die (Video Game) / int_704d7e91 | featureApplicability |
-0.3 | |
Hero Must Die (Video Game) / int_704d7e91 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_704d7e91 | |
Hero Must Die (Video Game) / int_77a55dfa | type |
Endless Daytime | |
Hero Must Die (Video Game) / int_77a55dfa | comment |
Endless Daytime: As an additional reward for defeating Guille, the gods have seen fit to ensure it is always sunny, no matter the time of day, during your final days. The Night That Never Ends: This is followed by five days of night after the hero passes away. Things go back to normal afterwards, though. | |
Hero Must Die (Video Game) / int_77a55dfa | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_77a55dfa | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_77a55dfa | |
Hero Must Die (Video Game) / int_7f67e11 | type |
The Night That Never Ends | |
Hero Must Die (Video Game) / int_7f67e11 | comment |
The Night That Never Ends: This is followed by five days of night after the hero passes away. Things go back to normal afterwards, though. | |
Hero Must Die (Video Game) / int_7f67e11 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_7f67e11 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_7f67e11 | |
Hero Must Die (Video Game) / int_834427cd | type |
Cap | |
Hero Must Die (Video Game) / int_834427cd | comment |
Cap: You start with your gold capped out at 99999. One of the sidequests involves repairing a church that costs almost three times more than you can carry. | |
Hero Must Die (Video Game) / int_834427cd | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_834427cd | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_834427cd | |
Hero Must Die (Video Game) / int_83b89a9c | type |
Elemental Rock-Paper-Scissors | |
Hero Must Die (Video Game) / int_83b89a9c | comment |
Elemental Rock-Paper-Scissors: Water beats fire, fire beats wind, wind beats water. | |
Hero Must Die (Video Game) / int_83b89a9c | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_83b89a9c | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_83b89a9c | |
Hero Must Die (Video Game) / int_8ae880f7 | type |
Deconstruction | |
Hero Must Die (Video Game) / int_8ae880f7 | comment |
Deconstruction: Of JRPGs. Instead of beginning when the hero starts his journey and working his way up to defeating the Big Bad, the game works in reverse, starting from the Big Bad's demise and making the hero lose his strength over time. | |
Hero Must Die (Video Game) / int_8ae880f7 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_8ae880f7 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_8ae880f7 | |
Hero Must Die (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Hero Must Die (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: It is entirely possible to become weakened to the point that you only have one health point and one mana point. | |
Hero Must Die (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_8df14c99 | |
Hero Must Die (Video Game) / int_a55ab01e | type |
Jerkass Realization | |
Hero Must Die (Video Game) / int_a55ab01e | comment |
Jerkass Realization: As you inch closer to death, the citizens’ dialogue goes from complaining about what needs to still be done to your face, to realizing what you’ve done and how hard a fate it must be knowing that you’ve died and are only temporarily alive because a divine power allowed you to be. | |
Hero Must Die (Video Game) / int_a55ab01e | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_a55ab01e | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_a55ab01e | |
Hero Must Die (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Hero Must Die (Video Game) / int_a5e02e9e | comment |
Inverted. The Hero starts the game with the Infinity +1 Sword, as well as the Infinity +1 Armor, but he gradually loses the ability to wield them. They won't got to waste if Yona's on your team, however. | |
Hero Must Die (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_a5e02e9e | |
Hero Must Die (Video Game) / int_ac4c677f | type |
De-power | |
Hero Must Die (Video Game) / int_ac4c677f | comment |
De-power: You start the game at the peak of your strength. As time passes, however, you will grow progressively weaker: you forget your most powerful spells, your most powerful weapons and armor drain your dwindling stamina, and you become increasingly reliant on your allies. | |
Hero Must Die (Video Game) / int_ac4c677f | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_ac4c677f | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_ac4c677f | |
Hero Must Die (Video Game) / int_b43dfc8d | type |
Your Days Are Numbered | |
Hero Must Die (Video Game) / int_b43dfc8d | comment |
Your Days Are Numbered: You have five days to live. Use them wisely. | |
Hero Must Die (Video Game) / int_b43dfc8d | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_b43dfc8d | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_b43dfc8d | |
Hero Must Die (Video Game) / int_b5ac90ac | type |
"Groundhog Day" Loop | |
Hero Must Die (Video Game) / int_b5ac90ac | comment |
"Groundhog Day" Loop: What the cycles are implied to be. | |
Hero Must Die (Video Game) / int_b5ac90ac | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_b5ac90ac | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_b5ac90ac | |
Hero Must Die (Video Game) / int_b8fdf22a | type |
Fighting a Shadow | |
Hero Must Die (Video Game) / int_b8fdf22a | comment |
Fighting a Shadow: It's revealed that Guille was killed a number of years ago, well before your fight with him killed you. His return from the dead, and subsequent returns, are due to his armour possessing individuals with strong enough sorrow. | |
Hero Must Die (Video Game) / int_b8fdf22a | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_b8fdf22a | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_b8fdf22a | |
Hero Must Die (Video Game) / int_b97c1d0b | type |
Standard Hero Reward | |
Hero Must Die (Video Game) / int_b97c1d0b | comment |
Standard Hero Reward: Subverted; the hero is going to die soon, so marrying the princess had to be called off. Can be double-subverted if you choose, however. | |
Hero Must Die (Video Game) / int_b97c1d0b | featureApplicability |
-0.3 | |
Hero Must Die (Video Game) / int_b97c1d0b | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_b97c1d0b | |
Hero Must Die (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Hero Must Die (Video Game) / int_bb48f8ba | comment |
Timed Mission: The game is one long timed mission, since the player is given five in-game days (ten hours in realtime, at most) to do as much good as they can before the Hero dies. | |
Hero Must Die (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_bb48f8ba | |
Hero Must Die (Video Game) / int_c3d60914 | type |
Continuing is Painful | |
Hero Must Die (Video Game) / int_c3d60914 | comment |
Continuing is Painful: If the Hero loses all of his HP in a fight, he will be forced to rest for six hours, burning through valuable time. If the entire party is KO'd, you will also be forced out of the dungeon. | |
Hero Must Die (Video Game) / int_c3d60914 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_c3d60914 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_c3d60914 | |
Hero Must Die (Video Game) / int_c64bdacd | type |
Scoring Points | |
Hero Must Die (Video Game) / int_c64bdacd | comment |
Scoring Points: At the end of the game, a tally of how many people attended your funeral is taken, as well as how many mourners were left in tears. The better you do in the game, the more people will attend, and the more people will be heartbroken at your passing. | |
Hero Must Die (Video Game) / int_c64bdacd | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_c64bdacd | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_c64bdacd | |
Hero Must Die (Video Game) / int_c7270d1c | type |
With This Herring | |
Hero Must Die (Video Game) / int_c7270d1c | comment |
With This Herring: Inverted. The Hero starts the game with the Infinity +1 Sword, as well as the Infinity +1 Armor, but he gradually loses the ability to wield them. They won't got to waste if Yona's on your team, however. Also inverted in that your reward from the king for saving the entire kingdom is... a simple fishing rod. Downplayed in that he already has all the gold he could possibly want, and marrying the princess had to be cancelled due to his limited lifespan. | |
Hero Must Die (Video Game) / int_c7270d1c | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_c7270d1c | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_c7270d1c | |
Hero Must Die (Video Game) / int_d39e327f | type |
What the Hell, Hero? | |
Hero Must Die (Video Game) / int_d39e327f | comment |
What the Hell, Hero?: If you fail to complete sidequests for certain characters before dying, they will have some stern words for you at your funeral. | |
Hero Must Die (Video Game) / int_d39e327f | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_d39e327f | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_d39e327f | |
Hero Must Die (Video Game) / int_e43c66bd | type |
Art Evolution | |
Hero Must Die (Video Game) / int_e43c66bd | comment |
Art Evolution: The original mobile phone version of the game used an art style reminiscent of seinen manga,◊ while the Vita re-release has character designs that are more cartoony and cutesy. | |
Hero Must Die (Video Game) / int_e43c66bd | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_e43c66bd | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_e43c66bd | |
Hero Must Die (Video Game) / int_ec3768a | type |
Sprint Meter | |
Hero Must Die (Video Game) / int_ec3768a | comment |
Sprint Meter: The Hero's stamina is something that players will need to keep an eye on: failing to rest and trying to push through fatigue will increase the rate at which the Hero weakens. | |
Hero Must Die (Video Game) / int_ec3768a | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_ec3768a | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_ec3768a | |
Hero Must Die (Video Game) / int_f88f2449 | type |
Downer Beginning | |
Hero Must Die (Video Game) / int_f88f2449 | comment |
Downer Beginning: Good news, the Big Bad is dead. Bad news, so are you. More good news, the gods have seen fit to let you live. More bad news, they only give you five days. | |
Hero Must Die (Video Game) / int_f88f2449 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_f88f2449 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_f88f2449 | |
Hero Must Die (Video Game) / int_fc9bedc9 | type |
TwoPointFiveD | |
Hero Must Die (Video Game) / int_fc9bedc9 | comment |
2.5D: The game is played from a side-scrolling perspective. This also goes for the Vita version and its ports, which use 3D graphics. | |
Hero Must Die (Video Game) / int_fc9bedc9 | featureApplicability |
1.0 | |
Hero Must Die (Video Game) / int_fc9bedc9 | featureConfidence |
1.0 | |
Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_fc9bedc9 | |
Hero Must Die (Video Game) / int_name | type |
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Hero Must Die (Video Game) / int_name | comment |
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Hero Must Die (Video Game) / int_name | featureApplicability |
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Hero Must Die (Video Game) / int_name | featureConfidence |
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Hero Must Die (Video Game) | hasFeature |
Hero Must Die (Video Game) / int_name | |
Hero Must Die (Video Game) / int_name | itemName |
Hero Must Die (Video Game) |
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