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Hunter: The Reckoning (Video Game)

 Hunter: The Reckoning (Video Game)
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 Hunter: The Reckoning (Video Game)
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Hunter: The Reckoning (Video Game)
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HunterTheReckoning
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Hunter: The Reckoning spawned three beat-'em-up video games for the Xbox, PlayStation 2, and Nintendo GameCube, which were published by Interplay and Vivendi and developed by High Voltage Software. All three are multi-player hack-and-slashers in the spirit of the original Gauntlet, and developed a modest fan following as excellent four-player party games.The original game, Hunter: The Reckoning, is set in the small town of Ashcroft, which was built around a penitentiary of the same name. For more than fifty years, the prison was run by a vampire named Cornelius as his own private playground and feeding pen. Cornelius's necromancy barely managed to bottle up the angry ghosts that haunted the prison grounds.One day, the convicted murderer Nathaniel Arkady is executed at Ashcroft Penitentiary, and all hell breaks loose. The vengeful dead rise up all at once and attack everyone inside the prison. Four ordinary people are abruptly Imbued, given powers by an unknown agent to defend humanity against the supernatural. These four - the Avenger, Spencer "Deuce" Wyatt, a biker whose mother was killed by Arkady; the Defender, Samantha Alexander, one of the cops who arrested Arkady; the Martyr, Kassandra Cheyung, a teenage raver and heir to a manufacturing fortune; and the Judge, Father Estaban Cortez, the priest who gave Arkady his last rites - are able to work together long enough to escape the prison and seal the ghosts up inside it.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })A short time thereafter, the prison is the site of an illegal rave, which draws in kids from all over the state, and that's enough to unleash the angry ghosts against the entirety of the town of Ashcroft. The four hunters return to Ashcroft to find it burning to the ground, and must rescue the surviving civilians while finishing off the ghosts of Ashcroft once and for all.Two years later, in Wayward, Ashcroft is mostly empty, although people are slowly returning to it. It's still a focus of dark power, though, and two Wayward Hunters go missing within the city limits. The original four hunters, after seeing the calls for help on Hunter.net, reunite and return to Ashcroft.The final game in the series, Redeemer, is set ten years after the original game. Kaylie Winter, who was orphaned by the monsters in the original outbreak, has grown up under Estaban's care and become a hunter herself. She calls her adopted father and his allies back to Ashcroft, which has been revitalized by the presence of the corporation Genefex. Unfortunately for Genefex, it's unaware of Ashcroft's history, and it's being manipulated by unseen forces.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })Interesting trivia for webcomic fans: the lead designer on the original Hunter, David Rodriguez, is the writer of Shadowgirls, as well as the independent comic Starkweather.
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Unexpectedly Realistic Gameplay
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Unexpectedly Realistic Gameplay: The final boss is a Lasombra Vampire. The Lasombra are a clan who specialize in turning darkness and shadows into physically controlled weapons and tendrils, and as a balance are particularly sensitive to bright light and sunlight. The Boss is in the top floor of its hideout, a boarded up abandoned building that, three levels earlier, you entered during the day. The quick and easy way to defeat the vampire? Don't aim at him, instead aim at the boarded up windows behind him. Shatter the boards, the sun streams in, and he's toast.
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Stripperiffic
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Stripperiffic: In the original game, Kass is dressed like she's on her way to a candy rave and Sam has mislaid an entire leg of her leather pants. Both get distinctly more sensible as they get older, and are more covered up by the time of Redeemer... just in time for a teenage Kaylie to begin a career of fighting off monsters while wearing an extremely low-cut leather minidress.
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Adaptational Villainy
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Adaptational Villainy: Carpenter is more directly hostile to towards the Imbued here than he was in the tabletop game.
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Bag of Spilling
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Bag of Spilling: The main characters survive for ten years' worth of adventures, but are still at level 1 with level 1 Edges at the start of each game.
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Squishy Wizard
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Squishy Wizard: If either Kass or Estaban winds up in an extended fight at melee range, they're probably dead. If they can keep their distance, though, Estaban has the best direct-damage Edges and Kass can whittle just about anything down with constant gunfire.
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Noodle Incident
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Noodle Incident: The story of how the original four characters became imbued in the first place actually sounds a lot more interesting than the plot of the first game.
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Wretched Hive
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Wretched Hive: Ashcroft gets wrecked by four separate massive supernatural disasters over the course of the games' storyline. The fact that Genefex is willing to do anything in Ashcroft other than burn it down and salt the earth probably counts as some kind of early clue that they're up to something.
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Cast from Hit Points
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Cast from Hit Points: Demand costs the user both Health and Conviction, in exchange for a temporary boost to running and firing speed.
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Adaptation Distillation
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Adaptation Distillation: A lot of the Hunter tropes get worked fairly naturally into the game, like Hunter.net being used as a source of notes for the tutorial.
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Chainsaw Good
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Chainsaw Good: Chainsaws can be found as limited-use weapons that can make short work of enemies, but burn through their fuel supply fairly quickly.
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Nintendo Hard
 Hunter: The Reckoning (Video Game) / int_62259825
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Nintendo Hard: The original Hunter is explicitly balanced for four players and becomes extremely difficult with fewer than that. Wayward only allows two-player co-op, and is relatively easy right up until the final boss, who will kick your face in. Finally, Redeemer is a bit better-balanced than the previous two games and can be played solo relatively easily, although it's still a really good idea to use either Kaylie or Sam.
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"The Reason You Suck" Speech
 Hunter: The Reckoning (Video Game) / int_7d89315b
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"The Reason You Suck" Speech: Carpenter delivers one to the Hunters when they first meet. He gives another to the Final Boss of Wayward in regards to how it handled the current situation in Ashcroft. Suffice it to say, he was not impressed. He also informs the creature that once the Hunters are done with it, when it's sent back to the Underworld Carpenter is going to kick its ass for messing with his town.
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Badass Biker
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Badass Biker: Deuce is a former Hell's Angel and sports a mustache of epic proportions.
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Giant Space Flea from Nowhere
 Hunter: The Reckoning (Video Game) / int_902fa0b4
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Giant Space Flea from Nowhere: There's almost zero foreshadowing that Kaylie's teddy bear is going to turn into a giant monster. But it's one of the most memorable moments of the first game, and gives Kaylie a pretty epic backstory by the third.
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Nothing Personal
 Hunter: The Reckoning (Video Game) / int_921cdca8
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Nothing Personal: Carpenter, in Redeemer says this to the Hunters before he fights them. Essentially he was given an An Offer You Can't Refuse, the terms of which currently involve him having to kill them. He's not overly sad about it, but he also doesn't want to do it.
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Bare Your Midriff
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Bare Your Midriff: Kassandra Cheyung's outfit does this.
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ThoseWhoFightMonsters
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Those Who Fight Monsters: The Waywards in the game of the same name. One can be saved. The other... can't. And then there's Lucien, who is a Fallen Hunter, who sold his soul to... something... in exchange for power. It ends up turning him into a demon, and you have to cut him down as he's the Final Boss of Redeemer.
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Final Boss
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And then there's Lucien, who is a Fallen Hunter, who sold his soul to... something... in exchange for power. It ends up turning him into a demon, and you have to cut him down as he's the Final Boss of Redeemer.
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Crowbar Combatant
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Crowbar Combatant: Joshua, the surviving Wayward wields a large crowbar as his melee weapon.
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Cool Guns
 Hunter: The Reckoning (Video Game) / int_bb040b01
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Cool Guns: Kass's dual pistols are distinctly Desert Eagles, and Deuce is using an old lever-action rifle.
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Escort Mission
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Escort Mission: In the first game, The Hunters are tasked with escorting Kaylie through the cemetery to the church.
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Action Bomb
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Action Bomb: Skitters will explode at close range, lighting any players caught in the blast on fire.
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Mind-Control Device
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Mind-Control Device: Kaylie has the unique Edge, Shame, which forces ordinary enemies to turn against each other.
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Expy
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Expy: Each of the four original Hunters has roughly equivalent areas of specialization to the original four characters from Gauntlet. Deuce is the Warrior (high health, moves slowly, entirely focused on melee), Sam is the Valkyrie (well-balanced character with defensive abilities, making her the hardest to kill), Kass is the Elf (the fastest character, specializing in ranged combat), and Estaban is the Wizard (he's built around using his Edges, to the point where a high-level Judge player won't really use his weapons that much). Genefex, the evil corporation in Redeemer, will be instantly familiar to any fan of Werewolf: The Apocalypse. It is never explicitly said to be a Pentex subsidiary, but one of the Genefx advert boards in the background of the earlier levels does mention it being connected to some of the subsidiaries mentioned in the Pentex source book. A bit of an obscure Shout-Out but it is there.
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Well-Intentioned Extremist
 Hunter: The Reckoning (Video Game) / int_fd4f8299
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Well-Intentioned Extremist: Lucien in Redeemer is doing all this because he wants the werewolves around Ashcroft destroyed, and in his corrupted state can't see his own misdeeds. Esteban personally cuts him down just after Lucien's Motive Rant.
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Badass Preacher
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Badass Preacher: Father Esteban Cortez has an awesome leather trenchcoat, and by the time of Redeemer, is in his fifties.
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