...it's like TV Tropes, but LINKED DATA!
I Miss the Sunrise (Video Game)
- 1394 statements
- 276 feature instances
- 42 referencing feature instances
I Miss the Sunrise (Video Game) | type |
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I Miss the Sunrise (Video Game) | label |
I Miss the Sunrise (Video Game) | |
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IMissTheSunrise | |
I Miss the Sunrise (Video Game) | comment |
Reconstruction Zero: I Miss the Sunrise is a prequel to The Reconstruction, made by Space Lizard of Tilde One Games.Thousands of years from now, mankind had achieved a perfect, utopian society. Marvels of science and technology allowed every need to be cared for and granted worldwide peace. Even immortality had been achieved. Humans traveled to the farthest reaches of the galaxy, discovering a new HumanoidAlien species, the lacertians. In time, they were integrated seamlessly into human culture (though their evolutionary relatives, the "Lessers", were too barbaric to be reasoned with). The dreams of humanity across the galaxy had been achieved, and progress was poised to march ever onwards. Everything was perfect.But in an instant, that all changed.A strange, inexplicable event, known only as "the Shine", wrought havoc across all of civilization. A blinding flash of light appeared to warp reality, slicing mechanical constructs and ships into fragments as if it was peeling them apart. For an unknown reason, planets were not affected, but little else was spared from the destruction. Billions died, and relay nodes were destroyed, isolating communication and fragmenting civilization further. In addition, emotions, suppressed for aeons, began to surface, leading to chaos as people tried to fight over what was left. Bandits and marauders fought survivors over the scraps of civilization, and, to make matters worse, the Lessers became far more intelligent, stealing ships and using them to cause even more destruction.However, emotions are not purely negative. Determination and hope also arose, and with them, a light in the darkness was formed: the Inquiry Project, headed by commander Virgil Sorenson. Its goal is to repair the fractured world to its former glory, to restore peace and order once more. A daunting and nigh-impossible task, to be sure, but they have hope...You are Ros Ouranos, a pilot with no knowledge of their prior identity. You awake in a stasis pod aboard the Inquiry, and are told you are one of three pilots the crew found in a strange, abandoned ship. Your abilities are unique, as you have a special protein in your body that, when combined with another chemical, grants you the ability to think in a sort of stasis, taking as long as necessary to analyze a situation while appearing to take no time at all from an outside perspective. This is, obviously, an incredibly important ability for a commander to have, and thus, like it or not, you are the Inquiry Project's last hope.Oh, and you'd better be careful...the other two pilots didn't last very long.Gameplay-wise, I Miss the Sunrise plays a bit like a blend of an Eastern RPG and a Western RPG. There is an extensive character customization screen for Ros; you can change their gender and make them either a human, cyborg, or lacertian, the latter options having major effects on his/her stats and some changes to dialogue. Perhaps the biggest aspect of customization, however, is the ability to fine-tune Ros' personality — and not just in the bland Character Alignment sense, either. Every character in the game, including Ros, has three separate personality scales: Logical vs. Imaginative, Conservative vs. Aggressive, and Lawful vs. Flexible. And they aren't either/or choices — there are up to ten different steps of the scale that can be used to define where a character stands. The closer you are to another character on the scale, the easier it will be to get along with them. Personality will also slightly change Ros' dialogue during cutscenes. To add on to this, there are some important choices during sidequests that will have far-reaching consequences depending on what you choose, in addition to changing Ros' personality slightly.Combat is very similar to that of The Reconstruction, taking place in a grid map. Every ship has three meters that serve as both Life Meters and Mana Meters: Hull, Systems, and Pilot. However, every character and enemy in the game has the exact same health value for all three — 1000. The only difference in survivability are defensive stats. There is also no generic "attack" command — every ship must select from a number of up to five weapons to attack. They come in four varieties: Auroral (long range, low damage, high accuracy), Ballistic (medium in everything), Contact (short range, high damage, low accuracy), and eXtension (which are not weapons at all, but passive buffers, similar to armour). Each species specializes in a different type of weapon. You can also create new weapons between missions — doing so is the main method of power progression, in fact.It can be downloaded here, in addition to more details on the story, item crafting system, and gameplay.You can see the trailer here, and there is also some trivia on the developer's blog here (beware of spoilers in the latter, obviously).Do note that, as a prequel to The Reconstruction, there will be unmarked spoilers relating to it ahead. If you want to see the full saga, you should play that game first.Characters, locations, and ideas from this game, as well as its sequels, made their way into a Spiritual Successor game, called Eden's Last Sunrise, by Sungazer Software. | |
I Miss the Sunrise (Video Game) | fetched |
2023-08-23T00:59:14Z | |
I Miss the Sunrise (Video Game) | parsed |
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Dropped link to AnAesop: Not a Feature - IGNORE | |
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Dropped link to Prequel: Not a Feature - ITEM | |
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I Miss the Sunrise (Video Game) | isPartOf |
DBTropes | |
I Miss the Sunrise (Video Game) / int_10b6b5f7 | type |
Cherry Tapping | |
I Miss the Sunrise (Video Game) / int_10b6b5f7 | comment |
Cherry Tapping: There's a merit for doing this to an enemy, as well as a merit for an enemy doing it to you. | |
I Miss the Sunrise (Video Game) / int_10b6b5f7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_10b6b5f7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_10b6b5f7 | |
I Miss the Sunrise (Video Game) / int_11b90e87 | type |
SnarkKnight | |
I Miss the Sunrise (Video Game) / int_11b90e87 | comment |
Snark Knight: Mahk. | |
I Miss the Sunrise (Video Game) / int_11b90e87 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_11b90e87 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_11b90e87 | |
I Miss the Sunrise (Video Game) / int_13d20b89 | type |
Immortals Fear Death | |
I Miss the Sunrise (Video Game) / int_13d20b89 | comment |
Immortals Fear Death: Because of failsafes in combat craft, battles almost never lead to Permadeath. Fighting under jamming-pulse conditions is absolutely terrifying to the immortal Inquiry crew, and even killing hostiles is seen as a major Shoot the Dog. | |
I Miss the Sunrise (Video Game) / int_13d20b89 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_13d20b89 | featureConfidence |
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I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_13d20b89 | |
I Miss the Sunrise (Video Game) / int_141a6acb | type |
Madness Mantra | |
I Miss the Sunrise (Video Game) / int_141a6acb | comment |
Madness Mantra: | |
I Miss the Sunrise (Video Game) / int_141a6acb | featureApplicability |
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I Miss the Sunrise (Video Game) / int_141a6acb | featureConfidence |
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I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_141a6acb | |
I Miss the Sunrise (Video Game) / int_1439161f | type |
Heroic BSoD | |
I Miss the Sunrise (Video Game) / int_1439161f | comment |
Heroic BSoD: Tezkhra, after discovering that the Black One wasn't just spouting nonsense — the work that he loved so passionately nearly caused all of reality to be destroyed. This is what leads him to running away and crash-landing on the PLSE surface of The Reconstruction. Mahk, after learning that the Machinatorium has been destroyed, becomes unresponsive and uncharacteristically quiet, eventually culminating in him freaking out and running away to find Tezkhra. It is also potentially kicked up a notch by Ivoronus' Heroic Sacrifice. | |
I Miss the Sunrise (Video Game) / int_1439161f | featureApplicability |
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I Miss the Sunrise (Video Game) / int_1439161f | featureConfidence |
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I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1439161f | |
I Miss the Sunrise (Video Game) / int_1533b84a | type |
Rush Boss | |
I Miss the Sunrise (Video Game) / int_1533b84a | comment |
Rush Boss: All of them, except for perhaps the Diamond, Lazarus, and the Tatzylvurm. The combat system in general tends to favor quick, dangerous skirmishes over long, drawn-out battles. | |
I Miss the Sunrise (Video Game) / int_1533b84a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1533b84a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1533b84a | |
I Miss the Sunrise (Video Game) / int_159ce749 | type |
Ensign Newbie | |
I Miss the Sunrise (Video Game) / int_159ce749 | comment |
Ensign Newbie: Ouranos is recruited specifically to be given field command of the Inquiry's forces. Of course, this is because of her having access to special proteins that give her hyperspeed thinking ability, not command experience. | |
I Miss the Sunrise (Video Game) / int_159ce749 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_159ce749 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_159ce749 | |
I Miss the Sunrise (Video Game) / int_16e4b425 | type |
20 Bear Asses | |
I Miss the Sunrise (Video Game) / int_16e4b425 | comment |
20 Bear Asses: Occurs with scrap carboderm. Fortunately it's just a sidequest with minor rewards, and it's more for giving the carboderm you accumulate over time a purpose beyond Shop Fodder than for making you go Item Farming. | |
I Miss the Sunrise (Video Game) / int_16e4b425 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_16e4b425 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_16e4b425 | |
I Miss the Sunrise (Video Game) / int_1779f10e | type |
"Well Done, Son" Guy | |
I Miss the Sunrise (Video Game) / int_1779f10e | comment |
"Well Done, Son" Guy: Ivoronus, to Mahk. Mahk does actually get a So Proud of You speech, but only if you don't recruit Ivoronus. | |
I Miss the Sunrise (Video Game) / int_1779f10e | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1779f10e | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1779f10e | |
I Miss the Sunrise (Video Game) / int_17975d1b | type |
Unstable Equilibrium | |
I Miss the Sunrise (Video Game) / int_17975d1b | comment |
Unstable Equilibrium: The Zone of Control mechanic. Unlike in The Reconstruction, the "Rally" command isn't the only way to raise it — it also changes automatically at the end of every turn depending on a number of factors. One of these factors is the total number of enemies, which means that defeating an enemy will make your attacks stronger and more accurate, thereby allowing you to kill more enemies, and so on. | |
I Miss the Sunrise (Video Game) / int_17975d1b | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_17975d1b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_17975d1b | |
I Miss the Sunrise (Video Game) / int_1871c897 | type |
Kirk Summation | |
I Miss the Sunrise (Video Game) / int_1871c897 | comment |
Kirk Summation: Marie delivers one to Thomas in the optimist ending. | |
I Miss the Sunrise (Video Game) / int_1871c897 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1871c897 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1871c897 | |
I Miss the Sunrise (Video Game) / int_18aff462 | type |
Artistic License – Biology | |
I Miss the Sunrise (Video Game) / int_18aff462 | comment |
Artistic License – Biology: Emitter radiation is stated to work by stopping the division of cells. While it's true that this would prevent telomere erosion and therefore stop aging, it doesn't say anything about making the cells immortal. Thus, shouldn't this just mean that everyone dies within the span of a few months as all their cells die with no new replacements? | |
I Miss the Sunrise (Video Game) / int_18aff462 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_18aff462 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_18aff462 | |
I Miss the Sunrise (Video Game) / int_18d15922 | type |
Title Drop | |
I Miss the Sunrise (Video Game) / int_18d15922 | comment |
Title Drop: Upon witnessing a sunrise for the first time in millennia, Marie's reaction is "God, I missed this." A title drop for an individual episode. Strangely, it actually happens in the episode that comes after it. When Jessamine visits her "girls" in the ending: "Always and always! Forever and ever!" | |
I Miss the Sunrise (Video Game) / int_18d15922 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_18d15922 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_18d15922 | |
I Miss the Sunrise (Video Game) / int_19a781f | type |
Relationship Values | |
I Miss the Sunrise (Video Game) / int_19a781f | comment |
Relationship Values: Personal trust. It's gained by taking dialogue options during cutscenes or conversations that the character likes or agrees with. Max it out by the end of a crewmate's Character Arc, and you can fall in love with them. There's a bit of Gameplay and Story Integration, too, as higher trust values increase the pilot's damage and accuracy. | |
I Miss the Sunrise (Video Game) / int_19a781f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_19a781f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_19a781f | |
I Miss the Sunrise (Video Game) / int_1a237409 | type |
Order Versus Chaos | |
I Miss the Sunrise (Video Game) / int_1a237409 | comment |
Order Versus Chaos: Discussed to some degree. The society at large (and a lawful Ros) falls squarely on the "order" side. However, with the resurgence of emotions, chaos is starting to drift in. In the background, many characters wonder about this and question what the balance between the two should be. The conflict between Typelog and EROS fits this, though EROS members themselves are firmly lawful. Typelog members retain their emotional suppression, are scrupulously polite, and consider computerization and data to be the highest form of advancement. EROS follows a very emotional form of For Science!, runs on a scientific variant of Asskicking Leads to Leadership, and their members tend to constantly analyze and disparage the Inquiry's methods. Neither group is especially nice. | |
I Miss the Sunrise (Video Game) / int_1a237409 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1a237409 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1a237409 | |
I Miss the Sunrise (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
I Miss the Sunrise (Video Game) / int_1aa08f77 | comment |
In the final ending choice, the pessimist ending is cynical (Ros believes the current world cannot be saved), while the optimist ending makes an attempt to push back towards idealism (Ros believes the universe is worth saving, and everyone pulls together to try and fix the damage from the war). | |
I Miss the Sunrise (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1aa08f77 | |
I Miss the Sunrise (Video Game) / int_1b44c21 | type |
GrayAndGreyMorality | |
I Miss the Sunrise (Video Game) / int_1b44c21 | comment |
Gray-and-Grey Morality: There's no unambiguous good guys here. There are technologically-advanced superpowers fighting to impose their visions upon the galaxy, renegade Space Pirates who want to live free of the squabbling great powers' influence while taking what they want through combat, barbarian space lizards who don't have the intelligence to be any better ...except when they do, and a group of intrepid explorers just trying to knit society back together, until their leader decides to knock everyone's heads together to restore peace. As for the Big Bad? He's an Omnicidal Maniac Übermensch who happens to have a very good point, but whose solution is somewhat questionable. | |
I Miss the Sunrise (Video Game) / int_1b44c21 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1b44c21 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1b44c21 | |
I Miss the Sunrise (Video Game) / int_1b65dfad | type |
The Cameo | |
I Miss the Sunrise (Video Game) / int_1b65dfad | comment |
The Cameo: Luke is apparently from a novel written by one of the developer's friends. This novel is currently unpublished however. | |
I Miss the Sunrise (Video Game) / int_1b65dfad | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1b65dfad | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1b65dfad | |
I Miss the Sunrise (Video Game) / int_1be36a63 | type |
Immortal Procreation Clause | |
I Miss the Sunrise (Video Game) / int_1be36a63 | comment |
Immortal Procreation Clause: Done voluntarily, since there was no longer any need to reproduce once the +ii emitter was invented. | |
I Miss the Sunrise (Video Game) / int_1be36a63 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1be36a63 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1be36a63 | |
I Miss the Sunrise (Video Game) / int_1be7d298 | type |
Easy-Mode Mockery | |
I Miss the Sunrise (Video Game) / int_1be7d298 | comment |
Easy-Mode Mockery / Hard Mode Perks: Very minor. Adjusting the AI rating will change the amount of credits you get from battles. Seeing as most of your income comes from Shop Fodder and that money is nigh-worthless anyway, it's not a big deal. | |
I Miss the Sunrise (Video Game) / int_1be7d298 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1be7d298 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1be7d298 | |
I Miss the Sunrise (Video Game) / int_1c5002bc | type |
The Stoic | |
I Miss the Sunrise (Video Game) / int_1c5002bc | comment |
The Stoic: Tezkhra and Sorenson, so very much, as well as Dispatcher Amalas. Also Ros, if s/he is very Logical or Conservative. The backstory mentions that for a long time, everyone's emotions were technologically suppressed to prevent conflict. Shock caused by the Shine made most people snap out of it, but it seems like all Typelog employees are still in this state. Not So Stoic: Tezkhra's reaction to finding out that Typelog stole his Stardraw technology: "Damn it all!!" The rest of the crew is rightfully freaked out by this. He also gets rather aggressive whenever Mahk annoys him. However, it's later revealed to be subverted. His reaction was because his technology wasn't designed to store that much energy, and could cause a catastrophic failure, so he wanted to warn Typelog. It seems like that's just what he's telling the crew, though; he still appears to be seething with barely-concealed rage when talking to Typelog. Also, Sorenson sounds like they're on the verge of going berserk in the ending cutscene of And Yet It Moves. | |
I Miss the Sunrise (Video Game) / int_1c5002bc | featureApplicability |
-0.3 | |
I Miss the Sunrise (Video Game) / int_1c5002bc | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1c5002bc | |
I Miss the Sunrise (Video Game) / int_1da5941e | type |
The Quiet One | |
I Miss the Sunrise (Video Game) / int_1da5941e | comment |
The Quiet One: You're lucky to get a response from Cole that's anything other than "Mmph". And even when you do, expect it to be monosyllabic. | |
I Miss the Sunrise (Video Game) / int_1da5941e | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1da5941e | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1da5941e | |
I Miss the Sunrise (Video Game) / int_1e122f24 | type |
Boss Banter | |
I Miss the Sunrise (Video Game) / int_1e122f24 | comment |
Boss Banter: Lazarus talks to you every round. | |
I Miss the Sunrise (Video Game) / int_1e122f24 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1e122f24 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1e122f24 | |
I Miss the Sunrise (Video Game) / int_1e669b8e | type |
Humanoid Aliens | |
I Miss the Sunrise (Video Game) / int_1e669b8e | comment |
Humanoid Aliens: The lacertians. Justified, as they didn't evolve naturally. They were synthesized in a lab by human scientists, so it makes sense that they would copy the basic structure. | |
I Miss the Sunrise (Video Game) / int_1e669b8e | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_1e669b8e | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_1e669b8e | |
I Miss the Sunrise (Video Game) / int_22cf536c | type |
Chekhov's Gun | |
I Miss the Sunrise (Video Game) / int_22cf536c | comment |
Chekhov's Gun: Early in the game, in one of the optional side conversations, a character makes note of how Ros shows no signs of emotional suppression, despite not witnessing the Shine (which is what cracked other characters' stoicism). In episode 4, it's revealed that this is because the Ouranos project was designed by those who avoided suppression — thus, they did not incorporate it into their creations. | |
I Miss the Sunrise (Video Game) / int_22cf536c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_22cf536c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_22cf536c | |
I Miss the Sunrise (Video Game) / int_23168b93 | type |
Last Lousy Point | |
I Miss the Sunrise (Video Game) / int_23168b93 | comment |
Last Lousy Point: The fourth merit, "By A Thread", requires you to dodge an attack while having health in the double digits. Getting it requires extremely good luck — getting into double-digit health without dying relies an awful lot on random damage variance in the first place, and accuracy is almost completely up to the whims of luck as well. (Plus, if the enemy decides to attack someone else instead, the pilot hanging by a thread will just regenerate, which could waste all your hard work.) Since there's no hint on how to obtain a merit until you actually get it, this may also count as a Guide Dang It!. "I'm Insured" is no easy task either. It requires you to finish a battle with all three health values at critical (<300) levels. Most likely, you'll have to fight very weak enemies to avoid being defeated while being that vulnerable, and wear down your health with high-level weapons. | |
I Miss the Sunrise (Video Game) / int_23168b93 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_23168b93 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_23168b93 | |
I Miss the Sunrise (Video Game) / int_234073a4 | type |
Your Mind Makes It Real | |
I Miss the Sunrise (Video Game) / int_234073a4 | comment |
Your Mind Makes It Real: The Hand Wave used for how you can obtain items from Splice i, as well as why enemies can hurt you. | |
I Miss the Sunrise (Video Game) / int_234073a4 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_234073a4 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_234073a4 | |
I Miss the Sunrise (Video Game) / int_234bd900 | type |
For Science! | |
I Miss the Sunrise (Video Game) / int_234bd900 | comment |
The conflict between Typelog and EROS fits this, though EROS members themselves are firmly lawful. Typelog members retain their emotional suppression, are scrupulously polite, and consider computerization and data to be the highest form of advancement. EROS follows a very emotional form of For Science!, runs on a scientific variant of Asskicking Leads to Leadership, and their members tend to constantly analyze and disparage the Inquiry's methods. Neither group is especially nice. | |
I Miss the Sunrise (Video Game) / int_234bd900 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_234bd900 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_234bd900 | |
I Miss the Sunrise (Video Game) / int_237404cc | type |
Ironic Echo | |
I Miss the Sunrise (Video Game) / int_237404cc | comment |
Ironic Echo: In episode 5, after rescuing the Inquiry crew, Thomas echoes Ros' sarcastic "you're welcome" line from the previous episode. | |
I Miss the Sunrise (Video Game) / int_237404cc | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_237404cc | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_237404cc | |
I Miss the Sunrise (Video Game) / int_2482df9c | type |
Companion Cube | |
I Miss the Sunrise (Video Game) / int_2482df9c | comment |
Companion Cube: Deirdre's ship, apparently. Justified for a number of reasons; its stasis chamber kept her from going insane from emitter radiation, she was naturally inclined towards science and technology to begin with, and the other members of Purity Point shunned her, leaving her with little other companionship. | |
I Miss the Sunrise (Video Game) / int_2482df9c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_2482df9c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_2482df9c | |
I Miss the Sunrise (Video Game) / int_2612a967 | type |
It Has Been an Honor | |
I Miss the Sunrise (Video Game) / int_2612a967 | comment |
It Has Been an Honor: Chac, before their Heroic Sacrifice in the optimist ending, and also before they fight you in the pessimist ending. | |
I Miss the Sunrise (Video Game) / int_2612a967 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_2612a967 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_2612a967 | |
I Miss the Sunrise (Video Game) / int_2630ef75 | type |
Emergency Transformation | |
I Miss the Sunrise (Video Game) / int_2630ef75 | comment |
Emergency Transformation: To save Deirdre's life from horrible radiation poisoning, Rami has to convert them into an AUG. They join your fleet afterwards. | |
I Miss the Sunrise (Video Game) / int_2630ef75 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_2630ef75 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_2630ef75 | |
I Miss the Sunrise (Video Game) / int_263bb4ec | type |
Wave-Motion Gun | |
I Miss the Sunrise (Video Game) / int_263bb4ec | comment |
Wave-Motion Gun: High-level Auroral weapons can feel a bit like this sometimes, though by far the best example is the prismatic Stardraw array in episode 4, which can take out entire armies. | |
I Miss the Sunrise (Video Game) / int_263bb4ec | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_263bb4ec | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_263bb4ec | |
I Miss the Sunrise (Video Game) / int_27ec6351 | type |
Like Is, Like, a Comma | |
I Miss the Sunrise (Video Game) / int_27ec6351 | comment |
Like Is, Like, a Comma: Luke. | |
I Miss the Sunrise (Video Game) / int_27ec6351 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_27ec6351 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_27ec6351 | |
I Miss the Sunrise (Video Game) / int_2854b56d | type |
Uncertain Doom | |
I Miss the Sunrise (Video Game) / int_2854b56d | comment |
Uncertain Doom: In the optimist ending, the last thing we see of Ros, they are dragging the Core towards a black hole. Other characters say that it's not certain whether or not they will actually have to pass the event horizon, but it is a possibility that they don't make it back, and Word of God has stated that they don't plan on the character reappearing in any future games. | |
I Miss the Sunrise (Video Game) / int_2854b56d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_2854b56d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_2854b56d | |
I Miss the Sunrise (Video Game) / int_28c1d543 | type |
Defrosting Ice Queen | |
I Miss the Sunrise (Video Game) / int_28c1d543 | comment |
Defrosting Ice Queen: A bit of an odd example, as Marie is hardly an "ice queen", and doesn't even "defrost" all that much. However, she does have a softer side, and can warm up to Ros if you take the time to talk to her. | |
I Miss the Sunrise (Video Game) / int_28c1d543 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_28c1d543 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_28c1d543 | |
I Miss the Sunrise (Video Game) / int_29428ef | type |
Difficulty Levels | |
I Miss the Sunrise (Video Game) / int_29428ef | comment |
Difficulty Levels: You can adjust the AI of enemies at a console on the Inquiry. | |
I Miss the Sunrise (Video Game) / int_29428ef | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_29428ef | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_29428ef | |
I Miss the Sunrise (Video Game) / int_2973d31b | type |
Modular Epilogue | |
I Miss the Sunrise (Video Game) / int_2973d31b | comment |
Modular Epilogue: The Golden Ending has some additional scenes depending on how many characters you recruited, and Alicia's opinion of Ros will change depending on if you targeted the rogues with the superweapon. | |
I Miss the Sunrise (Video Game) / int_2973d31b | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_2973d31b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_2973d31b | |
I Miss the Sunrise (Video Game) / int_29a39f6 | type |
Easter Egg | |
I Miss the Sunrise (Video Game) / int_29a39f6 | comment |
Easter Egg: Word of God claims that there is a secret, super-hard difficulty mode involving the AI console. It is unlocked by entering the menu for setting the difficulty to "normal", then scrolling down to select an invisible option. There are a few special weapons named after beta testers. They can be found by inputting a certain weapon code: Fool's Errata (Auroral, Luminous, Pilot damage, Acc+ III): ITHINKIMESSEDUPAGAIN Ace in the Hole (Ballistic, Pulse, Systems damage, Acc+ III): NOTHINGUPMYSLEEVE | |
I Miss the Sunrise (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_29a39f6 | |
I Miss the Sunrise (Video Game) / int_2a019fef | type |
Gay Option | |
I Miss the Sunrise (Video Game) / int_2a019fef | comment |
Gay Option: Kara and Mahk. The former is technically bi; she will make romantic overtures regardless of Ros' gender, as long as you fit her personality requirements. Mahk, on the other hand, will only be attracted to a male Ros. | |
I Miss the Sunrise (Video Game) / int_2a019fef | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_2a019fef | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_2a019fef | |
I Miss the Sunrise (Video Game) / int_2dc0d2bf | type |
Hidden Depths | |
I Miss the Sunrise (Video Game) / int_2dc0d2bf | comment |
Hidden Depths: A lot of the characters are shown to have this, if you talk to them between missions. | |
I Miss the Sunrise (Video Game) / int_2dc0d2bf | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_2dc0d2bf | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_2dc0d2bf | |
I Miss the Sunrise (Video Game) / int_2f30658a | type |
Eyes Always Shut | |
I Miss the Sunrise (Video Game) / int_2f30658a | comment |
Eyes Always Shut: Ivoronus. Until you recruit him, anyway. | |
I Miss the Sunrise (Video Game) / int_2f30658a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_2f30658a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_2f30658a | |
I Miss the Sunrise (Video Game) / int_2f36d97 | type |
Older Than They Look | |
I Miss the Sunrise (Video Game) / int_2f36d97 | comment |
Older Than They Look: Everyone, since they all have Biological Immortality, though particularly Marie, who has apparently been living since before the Immortal Procreation Clause came into effect (for reference: everyone else on the Inquiry only vaguely know what a "child" is). Also Deirdre, who was exposed to emitter radiation while she was still a kid. Unfortunately, this makes her look like a kid despite being as mature as everyone else. This is a source of irritation for her. | |
I Miss the Sunrise (Video Game) / int_2f36d97 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_2f36d97 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_2f36d97 | |
I Miss the Sunrise (Video Game) / int_30d1e0df | type |
Full-Name Basis | |
I Miss the Sunrise (Video Game) / int_30d1e0df | comment |
Full-Name Basis: Fitting the pattern, the extremely formal and emotionless Typelog employees address Ros this way. | |
I Miss the Sunrise (Video Game) / int_30d1e0df | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_30d1e0df | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_30d1e0df | |
I Miss the Sunrise (Video Game) / int_3126c34a | type |
Insufferable Genius | |
I Miss the Sunrise (Video Game) / int_3126c34a | comment |
Insufferable Genius: Mahk, at first. He gets better. | |
I Miss the Sunrise (Video Game) / int_3126c34a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3126c34a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3126c34a | |
I Miss the Sunrise (Video Game) / int_31ae6183 | type |
Got Me Doing It | |
I Miss the Sunrise (Video Game) / int_31ae6183 | comment |
Got Me Doing It: | |
I Miss the Sunrise (Video Game) / int_31ae6183 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_31ae6183 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_31ae6183 | |
I Miss the Sunrise (Video Game) / int_327b5216 | type |
Black Market | |
I Miss the Sunrise (Video Game) / int_327b5216 | comment |
Black Market: The Hole & Corner Market, first introduced in Episode 3, which sells high-level components for extremely high prices. | |
I Miss the Sunrise (Video Game) / int_327b5216 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_327b5216 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_327b5216 | |
I Miss the Sunrise (Video Game) / int_32821ceb | type |
The Unintelligible | |
I Miss the Sunrise (Video Game) / int_32821ceb | comment |
The Unintelligible: All attempts at reasoning or communicating with Lessers ended in failure in the past, and they're still impossible to communicate with. There are a number of counterpoints, however: The Black One not only speaks to the crew, but has an augmented leg, something that should be triply impossible.note Lacertians can't be augmented in the first place, they shouldn't have the technology to perform an augmentation, and even if they did, they don't have the intelligence or knowledge necessary. Or so it would seem. Turns out that the rational, intelligent Tezkhra is a Lesser. In episode 4, you can find an abandoned EROS laboratory inhabited by Lessers, but they are actually quite calm and nonthreatening. Furthermore, they exhibit intelligent traits — they can talk, read, and make observational deductions. They are still not at human- or lacertian-level intelligence, however. | |
I Miss the Sunrise (Video Game) / int_32821ceb | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_32821ceb | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_32821ceb | |
I Miss the Sunrise (Video Game) / int_334e48a1 | type |
After the End | |
I Miss the Sunrise (Video Game) / int_334e48a1 | comment |
After the End: Despite this, it manages to be pretty upbeat and hopeful. | |
I Miss the Sunrise (Video Game) / int_334e48a1 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_334e48a1 | |
I Miss the Sunrise (Video Game) / int_33864ee8 | type |
Collection Sidequest | |
I Miss the Sunrise (Video Game) / int_33864ee8 | comment |
Collection Sidequest: Kind of. Scrap Carboderm, otherwise just low-value Shop Fodder, can be traded to an NPC in Habitation Zero for more useful items. They aren't unique items, though (they're actually pretty common). | |
I Miss the Sunrise (Video Game) / int_33864ee8 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_33864ee8 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_33864ee8 | |
I Miss the Sunrise (Video Game) / int_34ffa400 | type |
Bonus Dungeon | |
I Miss the Sunrise (Video Game) / int_34ffa400 | comment |
Bonus Dungeon: Splice i, only accessible in the postgame. | |
I Miss the Sunrise (Video Game) / int_34ffa400 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_34ffa400 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_34ffa400 | |
I Miss the Sunrise (Video Game) / int_3517000d | type |
Mad Scientist | |
I Miss the Sunrise (Video Game) / int_3517000d | comment |
Mad Scientist: Willis is a toned down example. He's not really crazy or evil, he's just way to far towards the "logic" end of the Emotions Versus Stoicism scale. The Big Bad (The Progenitor) is a straight example. He created the Shine, for one, and his later notes have him growing increasingly deranged and desperate. | |
I Miss the Sunrise (Video Game) / int_3517000d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3517000d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3517000d | |
I Miss the Sunrise (Video Game) / int_355215ef | type |
RandomlyDrops | |
I Miss the Sunrise (Video Game) / int_355215ef | comment |
Randomly Drops: Not only for enemies, but treasures gained from capsules and investigations are random as well. | |
I Miss the Sunrise (Video Game) / int_355215ef | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_355215ef | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_355215ef | |
I Miss the Sunrise (Video Game) / int_357ae9b4 | type |
Suspiciously Cracked Wall | |
I Miss the Sunrise (Video Game) / int_357ae9b4 | comment |
Suspiciously Cracked Wall: A similar thing is found in the Purity Point hab. | |
I Miss the Sunrise (Video Game) / int_357ae9b4 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_357ae9b4 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_357ae9b4 | |
I Miss the Sunrise (Video Game) / int_35fa1ba0 | type |
Drill Tank | |
I Miss the Sunrise (Video Game) / int_35fa1ba0 | comment |
Drill Tank: Well, Drill Ship. One of the side-missions has you trying to catch 'The Tunneller' who uses a gigantic drill to bore through a planet. | |
I Miss the Sunrise (Video Game) / int_35fa1ba0 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_35fa1ba0 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_35fa1ba0 | |
I Miss the Sunrise (Video Game) / int_36249acd | type |
Lethal Joke Character | |
I Miss the Sunrise (Video Game) / int_36249acd | comment |
Lethal Joke Character: However, if you take the time to level Luke up, his fleet leader bonus increases from +1 AT to +1 AT and RT, which basically makes everyone faster and dodgier to boot. | |
I Miss the Sunrise (Video Game) / int_36249acd | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_36249acd | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_36249acd | |
I Miss the Sunrise (Video Game) / int_36c64123 | type |
Gentle Giant | |
I Miss the Sunrise (Video Game) / int_36c64123 | comment |
Gentle Giant: Tezkhra has quite an imposing frame (plus an Arm Cannon), but is generally rather calm and introverted. Daszk is huge, due to being half-Lesser, but he is also extremely shy and meek. | |
I Miss the Sunrise (Video Game) / int_36c64123 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_36c64123 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_36c64123 | |
I Miss the Sunrise (Video Game) / int_372bc105 | type |
Sliding Scale of Idealism Versus Cynicism | |
I Miss the Sunrise (Video Game) / int_372bc105 | comment |
Sliding Scale of Idealism Versus Cynicism: Pretty idealistic at first, but slinks towards cynicism as time goes on. Has the potential to plunge off the deep end or bounce back to idealism, depending on the player's final choice. On the one hand: Civilization was on the brink of collapse, but is managing to pull itself back together, and it is definitely possible to restore it to its former glory. The cast contains a number of enthusiastic scientists working to undo the damage of the Shine. On the other hand: Things go downhill fast in episode 4. A war breaks out, with Typelog and EROS as the main aggressors, and minor factions go into a free-for-all mentality. Death and destruction is rampant, and Virgil remarks that it's exactly like what led to the Breach in the first place — only this time, there's nowhere to run. In the final ending choice, the pessimist ending is cynical (Ros believes the current world cannot be saved), while the optimist ending makes an attempt to push back towards idealism (Ros believes the universe is worth saving, and everyone pulls together to try and fix the damage from the war). | |
I Miss the Sunrise (Video Game) / int_372bc105 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_372bc105 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_372bc105 | |
I Miss the Sunrise (Video Game) / int_38b2491d | type |
The Fog of Ages | |
I Miss the Sunrise (Video Game) / int_38b2491d | comment |
The Fog of Ages: The amount of memories the human brain can store is limited, and you have to regularly clean up your mind by "dropping" minor memories into the Typelog database. | |
I Miss the Sunrise (Video Game) / int_38b2491d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_38b2491d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_38b2491d | |
I Miss the Sunrise (Video Game) / int_3b113b7 | type |
Character Development | |
I Miss the Sunrise (Video Game) / int_3b113b7 | comment |
Character Development: Mahk is...different...than in his sequel appearance. Naturally, he goes through a lot of this. In his final dialogue in His Master's Voice, he reflects on the conflict he's seen and begins to question the purpose of his weaponcraft. By the end of And Yet It Moves, he reveals that the purpose of Sikohlon weaponcraft was deterrence, not destruction, and being forced to kill (or narrowly avoid killing) the rebel colony actually makes him feel horrible. | |
I Miss the Sunrise (Video Game) / int_3b113b7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3b113b7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3b113b7 | |
I Miss the Sunrise (Video Game) / int_3babae20 | type |
Degraded Boss | |
I Miss the Sunrise (Video Game) / int_3babae20 | comment |
Degraded Boss: Previous bosses become normal enemies in Splice i. | |
I Miss the Sunrise (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3babae20 | |
I Miss the Sunrise (Video Game) / int_3bb81225 | type |
Recurring Boss | |
I Miss the Sunrise (Video Game) / int_3bb81225 | comment |
Recurring Boss: Depends on what choices you make, though. The Black One is fought once fairly early in the story. If you choose to pursue the pessimist ending, he becomes the Final Boss. | |
I Miss the Sunrise (Video Game) / int_3bb81225 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3bb81225 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3bb81225 | |
I Miss the Sunrise (Video Game) / int_3bbf3fef | type |
Recurring Riff | |
I Miss the Sunrise (Video Game) / int_3bbf3fef | comment |
Recurring Riff: It can be found in most of the tracks. Try to listen for it. (It can most easily be heard in the bell section of "Engorging", the Boss Battle music.) | |
I Miss the Sunrise (Video Game) / int_3bbf3fef | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3bbf3fef | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3bbf3fef | |
I Miss the Sunrise (Video Game) / int_3bc88a7f | type |
Foregone Conclusion | |
I Miss the Sunrise (Video Game) / int_3bc88a7f | comment |
Foregone Conclusion: To those who have played The Reconstruction, Tezkhra's death is this. | |
I Miss the Sunrise (Video Game) / int_3bc88a7f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3bc88a7f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3bc88a7f | |
I Miss the Sunrise (Video Game) / int_3c88d6c2 | type |
Flat "What" | |
I Miss the Sunrise (Video Game) / int_3c88d6c2 | comment |
Flat "What": In a Continuity Nod to The Reconstruction, this is Rami's reaction to seeing the Tatzylvurm. | |
I Miss the Sunrise (Video Game) / int_3c88d6c2 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3c88d6c2 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3c88d6c2 | |
I Miss the Sunrise (Video Game) / int_3d585167 | type |
Damage-Increasing Debuff | |
I Miss the Sunrise (Video Game) / int_3d585167 | comment |
Damage-Increasing Debuff: Similarly to The Reconstruction, if a side loses the Zone of Control, they take more damage while also inflicting less. | |
I Miss the Sunrise (Video Game) / int_3d585167 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3d585167 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3d585167 | |
I Miss the Sunrise (Video Game) / int_3d92b13e | type |
Research, Inc. | |
I Miss the Sunrise (Video Game) / int_3d92b13e | comment |
Research, Inc.: EROS, sort of. Due to living in a post-scarcity society, they are more focused on For Science! than money, but other than that they fit the bill. | |
I Miss the Sunrise (Video Game) / int_3d92b13e | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3d92b13e | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3d92b13e | |
I Miss the Sunrise (Video Game) / int_3f737576 | type |
Climax Boss | |
I Miss the Sunrise (Video Game) / int_3f737576 | comment |
Lazarus. They have high defenses, are a Duel Boss, and are fought under the effects of a jamming pulse, so they have more health than normal. | |
I Miss the Sunrise (Video Game) / int_3f737576 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3f737576 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3f737576 | |
I Miss the Sunrise (Video Game) / int_3fef1f9b | type |
Optional Party Member | |
I Miss the Sunrise (Video Game) / int_3fef1f9b | comment |
Optional Party Member: There are usually two per episode; Luke and Chac in Castles of Sand, Jessamine and Deirdre in His Master's Voice, and Cassidy and Cole in And Yet It Moves. Forever And Ever only has one, though: Ivoronus. Usually, one is pretty easy to find, but the other requires more effort, such as completing a sidequest. | |
I Miss the Sunrise (Video Game) / int_3fef1f9b | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3fef1f9b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3fef1f9b | |
I Miss the Sunrise (Video Game) / int_3ffca0b1 | type |
CanonEnding | |
I Miss the Sunrise (Video Game) / int_3ffca0b1 | comment |
Canon Ending: The optimist ending. It also requires significantly more effort. | |
I Miss the Sunrise (Video Game) / int_3ffca0b1 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_3ffca0b1 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_3ffca0b1 | |
I Miss the Sunrise (Video Game) / int_401bfa84 | type |
Immortality Field | |
I Miss the Sunrise (Video Game) / int_401bfa84 | comment |
Immortality Field: +ii works by emitting radiation that stops cell aging around an area. | |
I Miss the Sunrise (Video Game) / int_401bfa84 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_401bfa84 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_401bfa84 | |
I Miss the Sunrise (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
I Miss the Sunrise (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: The optimist ending. The universe is preserved at its current state — no more, no less. The war is over, but it has taken its toll — now there is even more work to do before society gets back to pre-Shine levels of stability. Neff, Chac, Cassidy, Cole, and Ivoronus are dead, and Tezkhra and Mahk have disappeared. Ros is possibly dead as well. As the ending title says, you pretty much have to believe that everything will turn out alright in the end. | |
I Miss the Sunrise (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_40cc0c7e | |
I Miss the Sunrise (Video Game) / int_40e2ac3f | type |
Flunky Boss | |
I Miss the Sunrise (Video Game) / int_40e2ac3f | comment |
Flunky Boss: All of them, except for a few Bonus Bosses. The one story boss who averts this is the Black One, both times. | |
I Miss the Sunrise (Video Game) / int_40e2ac3f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_40e2ac3f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_40e2ac3f | |
I Miss the Sunrise (Video Game) / int_411a35bd | type |
Body Surf | |
I Miss the Sunrise (Video Game) / int_411a35bd | comment |
Body Surf: The Black One does this every time they die, essentially giving them Resurrective Immortality. However, their consciousness can only take over the body of a Lesser. Since their brains aren't as complex as other creatures', this leads to memory problems. | |
I Miss the Sunrise (Video Game) / int_411a35bd | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_411a35bd | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_411a35bd | |
I Miss the Sunrise (Video Game) / int_41d128e4 | type |
Non-Lethal K.O. | |
I Miss the Sunrise (Video Game) / int_41d128e4 | comment |
Non-Lethal K.O.: Justified and somewhat deconstructed. The big explosions you see are just stylistic choice; what actually happens when one of a ship's parts reaches critical levels is that it shuts down and disengages from combat. This mainly shows just how sheltered from death the whole world is. | |
I Miss the Sunrise (Video Game) / int_41d128e4 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_41d128e4 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_41d128e4 | |
I Miss the Sunrise (Video Game) / int_442a6995 | type |
Stupid Sacrifice | |
I Miss the Sunrise (Video Game) / int_442a6995 | comment |
Stupid Sacrifice: Though they couldn't have known this at the time, Vergil's Heroic Sacrifice is this in hindsight, as the entire purpose of the attack was to smoke out the person they were trying to save — the Big Bad would never have allowed Ros to die, so by staying behind to get them to safety, they did nothing but spell their own doom. The Heroic Sacrifice to protect the Core in the optimist ending. The participants only die because disabled craft get crushed by the Core... except this doesn't happen when fighting the Final Boss, which is fought much closer to the Core. If they had just moved a bit farther out, they probably would have survived. | |
I Miss the Sunrise (Video Game) / int_442a6995 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_442a6995 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_442a6995 | |
I Miss the Sunrise (Video Game) / int_46911ea7 | type |
Player and Protagonist Integration | |
I Miss the Sunrise (Video Game) / int_46911ea7 | comment |
Player and Protagonist Integration: Type 4. | |
I Miss the Sunrise (Video Game) / int_46911ea7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_46911ea7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_46911ea7 | |
I Miss the Sunrise (Video Game) / int_4781adbb | type |
Jerk with a Heart of Gold | |
I Miss the Sunrise (Video Game) / int_4781adbb | comment |
Jerk with a Heart of Gold: Mahk. | |
I Miss the Sunrise (Video Game) / int_4781adbb | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_4781adbb | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_4781adbb | |
I Miss the Sunrise (Video Game) / int_486466ee | type |
Dual Boss | |
I Miss the Sunrise (Video Game) / int_486466ee | comment |
Dual Boss: Subverted by the twins. From their name alone, you'd imagine they'd be this...but in actuality, they're on opposite ends of the map, and you need to split into two fleets to capture them. | |
I Miss the Sunrise (Video Game) / int_486466ee | featureApplicability |
-0.3 | |
I Miss the Sunrise (Video Game) / int_486466ee | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_486466ee | |
I Miss the Sunrise (Video Game) / int_4a0e2f8d | type |
White Hair, Black Heart | |
I Miss the Sunrise (Video Game) / int_4a0e2f8d | comment |
White Hair, Black Heart: Willis. He isn't completely evil, but he does some pretty unscrupulous things for the sake of his organization, and the word "ethics" does not appear to be in his vocabulary. | |
I Miss the Sunrise (Video Game) / int_4a0e2f8d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_4a0e2f8d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_4a0e2f8d | |
I Miss the Sunrise (Video Game) / int_4a3e547f | type |
Leaning on the Fourth Wall | |
I Miss the Sunrise (Video Game) / int_4a3e547f | comment |
Leaning on the Fourth Wall: After you have exhausted all their bounty hunts, Mr. Right and Mr. Left will say, for example... | |
I Miss the Sunrise (Video Game) / int_4a3e547f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_4a3e547f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_4a3e547f | |
I Miss the Sunrise (Video Game) / int_4e3d253b | type |
Downer Ending | |
I Miss the Sunrise (Video Game) / int_4e3d253b | comment |
Downer Ending: Judging by the fact that the Black One says that it will destroy all of reality, the pessimist ending may be this. | |
I Miss the Sunrise (Video Game) / int_4e3d253b | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_4e3d253b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_4e3d253b | |
I Miss the Sunrise (Video Game) / int_4e7c4536 | type |
Wham Line | |
I Miss the Sunrise (Video Game) / int_4e7c4536 | comment |
Wham Line: In episode 3: Episode 4 has a wham word. In Ivoronus' final scene, you get a piece of paper with their name on it. It's "PRIME", the name that #1213 gave to their most beloved creation. | |
I Miss the Sunrise (Video Game) / int_4e7c4536 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_4e7c4536 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_4e7c4536 | |
I Miss the Sunrise (Video Game) / int_4f37c96a | type |
Duel Boss | |
I Miss the Sunrise (Video Game) / int_4f37c96a | comment |
Duel Boss: The Black One looks like it's going to be this, but then the rest of your crew shows up and it turns into a normal battle. Played straight with Lazarus. | |
I Miss the Sunrise (Video Game) / int_4f37c96a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_4f37c96a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_4f37c96a | |
I Miss the Sunrise (Video Game) / int_5009999d | type |
Painting the Medium | |
I Miss the Sunrise (Video Game) / int_5009999d | comment |
Painting the Medium: The heavily simplified and stylized battle and exploration screens are what Ros literally sees on his/her monitor. The fact that the battles are turn-based is also justified due to Ros' special protein. | |
I Miss the Sunrise (Video Game) / int_5009999d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5009999d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5009999d | |
I Miss the Sunrise (Video Game) / int_50385f24 | type |
Immortality Inducer | |
I Miss the Sunrise (Video Game) / int_50385f24 | comment |
Immortality Inducer: The +ii emitter, affectionately called "Immortality Inducer" by some characters. Overexposure to its radiation is very, very bad, though; if people don't use stasis chambers to block it, it can ruin their minds. | |
I Miss the Sunrise (Video Game) / int_50385f24 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_50385f24 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_50385f24 | |
I Miss the Sunrise (Video Game) / int_51567188 | type |
Cast from Hit Points | |
I Miss the Sunrise (Video Game) / int_51567188 | comment |
Cast from Hit Points: As in The Reconstruction, all three meters serve as both Life Meters and Mana Meters. | |
I Miss the Sunrise (Video Game) / int_51567188 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_51567188 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_51567188 | |
I Miss the Sunrise (Video Game) / int_5313c266 | type |
Bookends | |
I Miss the Sunrise (Video Game) / int_5313c266 | comment |
Book Ends: Kind of. Each episode (except the final one) begins and ends with Ros in a stasis pod. Episode 5 mixes things up a bit by destroying the stasis pod. | |
I Miss the Sunrise (Video Game) / int_5313c266 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5313c266 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5313c266 | |
I Miss the Sunrise (Video Game) / int_533bc7ae | type |
Cybernetics Eat Your Soul | |
I Miss the Sunrise (Video Game) / int_533bc7ae | comment |
Cybernetics Eat Your Soul: Inverted, if anything; all the playable cyborgs thus far have been some of the most cheerful and optimistic characters. (Except Tezkhra, anyway, who is The Stoic, but otherwise a perfectly nice guy.) | |
I Miss the Sunrise (Video Game) / int_533bc7ae | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_533bc7ae | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_533bc7ae | |
I Miss the Sunrise (Video Game) / int_53c47260 | type |
You Monster! | |
I Miss the Sunrise (Video Game) / int_53c47260 | comment |
You Monster!: This is Alicia's reaction if you attack the Rogues with the superweapon. | |
I Miss the Sunrise (Video Game) / int_53c47260 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_53c47260 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_53c47260 | |
I Miss the Sunrise (Video Game) / int_5526b660 | type |
Humans Are White | |
I Miss the Sunrise (Video Game) / int_5526b660 | comment |
Humans Are White: Averted. Even among Non Player Characters, there is a large variety of skin tones. | |
I Miss the Sunrise (Video Game) / int_5526b660 | featureApplicability |
-1.0 | |
I Miss the Sunrise (Video Game) / int_5526b660 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5526b660 | |
I Miss the Sunrise (Video Game) / int_5534431f | type |
Money for Nothing | |
I Miss the Sunrise (Video Game) / int_5534431f | comment |
Money for Nothing: Your money will pile up fast. Weapons don't cost much to make (though making them from blueprints is rather expensive). The components sold at the Machinatorium become obsolete midway through episode 1, so you'll rarely be buying those. Bounty hunts pay for themselves. At the end of the day, the only real money sink is unlocking new splices. However, the black market in episode 3 can help to thin your purse, since the components are fairly expensive, and you'll want to head there after every mission. | |
I Miss the Sunrise (Video Game) / int_5534431f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5534431f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5534431f | |
I Miss the Sunrise (Video Game) / int_55e5b37c | type |
Bragging Rights Reward | |
I Miss the Sunrise (Video Game) / int_55e5b37c | comment |
Bragging Rights Reward: Lampshaded. After defeating the final Bonus Boss, you gain a massive windfall of top-tier weapon components...but your contractors dryly comment that the reward is largely meaningless, since you would need to have unparalleled weaponry in order to beat the thing in the first place. | |
I Miss the Sunrise (Video Game) / int_55e5b37c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_55e5b37c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_55e5b37c | |
I Miss the Sunrise (Video Game) / int_56b5a6b7 | type |
Nostalgia Level | |
I Miss the Sunrise (Video Game) / int_56b5a6b7 | comment |
Nostalgia Level: Splice i is a bit of an in-universe example; it's formed entirely out of Ros' previous experiences. This is represented by its enemies all being previous bosses. | |
I Miss the Sunrise (Video Game) / int_56b5a6b7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_56b5a6b7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_56b5a6b7 | |
I Miss the Sunrise (Video Game) / int_56df9ba7 | type |
Easier Than Easy | |
I Miss the Sunrise (Video Game) / int_56df9ba7 | comment |
Easier Than Easy: Casual mode. | |
I Miss the Sunrise (Video Game) / int_56df9ba7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_56df9ba7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_56df9ba7 | |
I Miss the Sunrise (Video Game) / int_57b80b45 | type |
Fantastic Racism | |
I Miss the Sunrise (Video Game) / int_57b80b45 | comment |
Fantastic Racism: Averted for the most part — lacertians were welcomed by the humans with open arms, and by the point the story starts, have been integrated seamlessly into human culture. However, everyone hates Lessers, to the point the crew torments and repeatedly threatens to murder someone who is merely half Lesser. Interestingly, this is never clearly rebuked. Late in the game, a sidequest allows you to discover that Lessers are indeed capable of the same intelligence and compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to murder the colony of peaceful Lessers on principle with no repercussions. However, the members of Purity Point hate lacertians and cyborgs for unknown reasons, saying that they are "corrupt". When you visit, they force your lacertian crew members to sit in a small room. It's probable that their insanity has given them xenophobia. Interestingly, the Lesser Habitation in episode 4 does seem to show that Lessers are not as unintelligible as they seem, and are definitely sapient. There appears to be a deal of negative stigma towards Cyborgs. | |
I Miss the Sunrise (Video Game) / int_57b80b45 | featureApplicability |
-1.0 | |
I Miss the Sunrise (Video Game) / int_57b80b45 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_57b80b45 | |
I Miss the Sunrise (Video Game) / int_583ec33e | type |
Snark-to-Snark Combat | |
I Miss the Sunrise (Video Game) / int_583ec33e | comment |
Snark-to-Snark Combat: In his optional dialogues, if you have Ros be a Deadpan Snarker. | |
I Miss the Sunrise (Video Game) / int_583ec33e | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_583ec33e | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_583ec33e | |
I Miss the Sunrise (Video Game) / int_584a8581 | type |
Field Power Effect | |
I Miss the Sunrise (Video Game) / int_584a8581 | comment |
The manual also mentions certain Field Power Effects that inflict small amounts of damage to all combatants every turn, but only two are actually in the game. | |
I Miss the Sunrise (Video Game) / int_584a8581 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_584a8581 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_584a8581 | |
I Miss the Sunrise (Video Game) / int_5a3b8032 | type |
The Un-Reveal | |
I Miss the Sunrise (Video Game) / int_5a3b8032 | comment |
A few of the crew members' final interaction scenes can take this form, usually answering lingering questions about their character arcs. It's even lampshaded in the case of Tezkhra, where the reveal is so obvious that everyone admits they already knew it. | |
I Miss the Sunrise (Video Game) / int_5a3b8032 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5a3b8032 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5a3b8032 | |
I Miss the Sunrise (Video Game) / int_5ad79501 | type |
Humans are Leaders | |
I Miss the Sunrise (Video Game) / int_5ad79501 | comment |
Humans Are Leaders: Humans are capable of rallying fighters of the other races in battle. | |
I Miss the Sunrise (Video Game) / int_5ad79501 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5ad79501 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5ad79501 | |
I Miss the Sunrise (Video Game) / int_5b81ca8d | type |
Disc-One Nuke | |
I Miss the Sunrise (Video Game) / int_5b81ca8d | comment |
Disc-One Nuke: If you know the codes, you can obtain any of the powerful Easter Egg weapons mentioned below during the prologue. Even beyond that, if you keep a record of every weapon code you create, you can recreate them as soon as you have the cash on a new playthrough. You can get very high-quality weapon components before they start appearing normally if you unlock high-level splices early...which is pretty easy. | |
I Miss the Sunrise (Video Game) / int_5b81ca8d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5b81ca8d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5b81ca8d | |
I Miss the Sunrise (Video Game) / int_5ce7dbb9 | type |
Central Theme | |
I Miss the Sunrise (Video Game) / int_5ce7dbb9 | comment |
Central Theme: Scope, again, though in an inversion of what it was in the sequel. Tezkhra says at the end of The Reconstruction, "How far back must we stand before we can see everything ahead? And...does that mean we must lose sight of what was closest to begin with?" The Reconstruction analyzed the first part; this game analyzes the second. A secondary theme seems to be nihilism. Despite our best efforts, we can never create something truly eternal; entropy will always catch up with us eventually. | |
I Miss the Sunrise (Video Game) / int_5ce7dbb9 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5ce7dbb9 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5ce7dbb9 | |
I Miss the Sunrise (Video Game) / int_5e2ae7ee | type |
Inexplicable Treasure Chests | |
I Miss the Sunrise (Video Game) / int_5e2ae7ee | comment |
Inexplicable Treasure Chests: Some of them, like the ones in storage areas, aren't as inexplicable, but many can get pretty ridiculous, appearing in the middle of rooms/corridors and even blocking paths in some cases. | |
I Miss the Sunrise (Video Game) / int_5e2ae7ee | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5e2ae7ee | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5e2ae7ee | |
I Miss the Sunrise (Video Game) / int_5e7c0ab7 | type |
Kleptomaniac Hero | |
I Miss the Sunrise (Video Game) / int_5e7c0ab7 | comment |
Kleptomaniac Hero: Those inexplicable item containers, probably containing the last possessions of ruined, frightened survivors? You've looted them all, haven't you? You can even loot your crewmates' personal lockers. Doing so does incur a personal trust penalty (albeit a surprisingly minor one), however. This is lampshaded in Episode 5. One of the NPCs in the Ezekiel will inform you that there are no item boxes to pilfer in the area, and that "We know all about your kleptomania!" | |
I Miss the Sunrise (Video Game) / int_5e7c0ab7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5e7c0ab7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5e7c0ab7 | |
I Miss the Sunrise (Video Game) / int_5f3bb274 | type |
Late-Arrival Spoiler | |
I Miss the Sunrise (Video Game) / int_5f3bb274 | comment |
Late-Arrival Spoiler: The very existence of a sci-fi prequel of The Reconstruction is a spoiler for those who didn't get the Golden Ending there. | |
I Miss the Sunrise (Video Game) / int_5f3bb274 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_5f3bb274 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_5f3bb274 | |
I Miss the Sunrise (Video Game) / int_6041e4f4 | type |
The Computer Is a Cheating Bastard | |
I Miss the Sunrise (Video Game) / int_6041e4f4 | comment |
Some rare weapons (usually wielded by bosses) have elemental properties that are not normally compatible with their shell. | |
I Miss the Sunrise (Video Game) / int_6041e4f4 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6041e4f4 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6041e4f4 | |
I Miss the Sunrise (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
I Miss the Sunrise (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: The flashy explosions that occur when ships are defeated aren't meant to represent what actually happens, but a ship shutting down and disengaging looks far less impressive. | |
I Miss the Sunrise (Video Game) / int_6320eced | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6320eced | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6320eced | |
I Miss the Sunrise (Video Game) / int_6400a34 | type |
Arm Cannon | |
I Miss the Sunrise (Video Game) / int_6400a34 | comment |
Tezkhra has quite an imposing frame (plus an Arm Cannon), but is generally rather calm and introverted. | |
I Miss the Sunrise (Video Game) / int_6400a34 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6400a34 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6400a34 | |
I Miss the Sunrise (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
I Miss the Sunrise (Video Game) / int_6439de78 | comment |
The Heroic Sacrifice to protect the Core in the optimist ending. The participants only die because disabled craft get crushed by the Core... except this doesn't happen when fighting the Final Boss, which is fought much closer to the Core. If they had just moved a bit farther out, they probably would have survived. | |
I Miss the Sunrise (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6439de78 | |
I Miss the Sunrise (Video Game) / int_6602cad | type |
Permanently Missable Content | |
I Miss the Sunrise (Video Game) / int_6602cad | comment |
Permanently Missable Content: Anything you don't pick up in missions. Fortunately, they're only minor items. The most you'll miss is a high-level weapon component that you can get from random missions anyway. For everything else (characters, bounty hunts, etc.), this is averted. There is one thing of importance that can be missed, though: if you have not already seen Tezkhra's previous personal conversations in episode 1, he will permanently skip over them to talk about events that occurred in the third mission. | |
I Miss the Sunrise (Video Game) / int_6602cad | featureApplicability |
-1.0 | |
I Miss the Sunrise (Video Game) / int_6602cad | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6602cad | |
I Miss the Sunrise (Video Game) / int_68913e61 | type |
Hello, [Insert Name Here] | |
I Miss the Sunrise (Video Game) / int_68913e61 | comment |
Hello, [Insert Name Here]: Though "Ros" is the main character's default name, you can change it to whatever you want. Also subverted; his/her last name, "Ouranos", is always a constant and cannot be changed. | |
I Miss the Sunrise (Video Game) / int_68913e61 | featureApplicability |
-0.3 | |
I Miss the Sunrise (Video Game) / int_68913e61 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_68913e61 | |
I Miss the Sunrise (Video Game) / int_68f95429 | type |
That's No Moon | |
I Miss the Sunrise (Video Game) / int_68f95429 | comment |
That's No Moon: Typelog Superhubs are big enough that, like Surfaces, they were shielded from the effects of the Shine on reality. | |
I Miss the Sunrise (Video Game) / int_68f95429 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_68f95429 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_68f95429 | |
I Miss the Sunrise (Video Game) / int_6b05b601 | type |
Jerkass Has a Point | |
I Miss the Sunrise (Video Game) / int_6b05b601 | comment |
Jerkass Has a Point: Thomas may be a cold, arrogant, and generally unpleasant individual, but he does bring up many salient, logical points. This is especially prevalent at the end of episode 4, where he points out the negative consequences of all the choices they have made. | |
I Miss the Sunrise (Video Game) / int_6b05b601 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6b05b601 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6b05b601 | |
I Miss the Sunrise (Video Game) / int_6b2b3b59 | type |
The Reveal | |
I Miss the Sunrise (Video Game) / int_6b2b3b59 | comment |
Turns out that the rational, intelligent Tezkhra is a Lesser. | |
I Miss the Sunrise (Video Game) / int_6b2b3b59 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6b2b3b59 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6b2b3b59 | |
I Miss the Sunrise (Video Game) / int_6bff99d4 | type |
Secret Character | |
I Miss the Sunrise (Video Game) / int_6bff99d4 | comment |
Secret Character: The fifteenth and final crew member, Ivoronus. There are no in-game hints as to what you have to do to find him, and the method of doing so is somewhat counter-intuitive (see Guide Dang It!, above). | |
I Miss the Sunrise (Video Game) / int_6bff99d4 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6bff99d4 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6bff99d4 | |
I Miss the Sunrise (Video Game) / int_6d57a234 | type |
Lemony Narrator | |
I Miss the Sunrise (Video Game) / int_6d57a234 | comment |
Lemony Narrator: Less than in The Reconstruction, but it's still there in some places, most notably the save station. | |
I Miss the Sunrise (Video Game) / int_6d57a234 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6d57a234 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6d57a234 | |
I Miss the Sunrise (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
I Miss the Sunrise (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Getting the Secret Character. In The Reconstruction, there was a blazing neon sign if you met the requirements. Here, not only do you have to recruit all the characters, you have to see all of their personal interaction scenes. Then, after you think there is no reason to interact with your crew anymore (except to fall in love with them), you need to talk to Mahk. The game gives you absolutely zero hints on this. | |
I Miss the Sunrise (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6ec989d8 | |
I Miss the Sunrise (Video Game) / int_6ee0d388 | type |
Marathon Boss | |
I Miss the Sunrise (Video Game) / int_6ee0d388 | comment |
Marathon Boss: Lazarus. They have high defenses, are a Duel Boss, and are fought under the effects of a jamming pulse, so they have more health than normal. The ultimate Bonus Boss, the Tatzylvurm, has one hundred thousand hit points. It has poor defense, though, so you'll wear through it faster than usual. | |
I Miss the Sunrise (Video Game) / int_6ee0d388 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6ee0d388 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6ee0d388 | |
I Miss the Sunrise (Video Game) / int_6fc21d06 | type |
Fiction 500 | |
I Miss the Sunrise (Video Game) / int_6fc21d06 | comment |
Fiction 500: Ivoronus. He says that 500,000 half-credits is but a minor fraction of what he owns. Interestingly, however, he does not flaunt this wealth, and doesn't seem to use it for much more than perfecting his Machinatorium. | |
I Miss the Sunrise (Video Game) / int_6fc21d06 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_6fc21d06 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_6fc21d06 | |
I Miss the Sunrise (Video Game) / int_70c5e859 | type |
Justified Save Point | |
I Miss the Sunrise (Video Game) / int_70c5e859 | comment |
Justified Save Point: The Typelog database that functions as a save system is a key element of the setting; it's part of what allows immortal society to function properly. | |
I Miss the Sunrise (Video Game) / int_70c5e859 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_70c5e859 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_70c5e859 | |
I Miss the Sunrise (Video Game) / int_711714da | type |
Opposites Attract | |
I Miss the Sunrise (Video Game) / int_711714da | comment |
Opposites Attract: Cassidy and Cole. | |
I Miss the Sunrise (Video Game) / int_711714da | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_711714da | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_711714da | |
I Miss the Sunrise (Video Game) / int_7228d0cb | type |
Game Over | |
I Miss the Sunrise (Video Game) / int_7228d0cb | comment |
Game Over: The only way to get one is to lose against a boss, or lose a party member while under the effects of a jamming pulse. | |
I Miss the Sunrise (Video Game) / int_7228d0cb | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_7228d0cb | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_7228d0cb | |
I Miss the Sunrise (Video Game) / int_729c69f3 | type |
Politically Incorrect Villain | |
I Miss the Sunrise (Video Game) / int_729c69f3 | comment |
Politically Incorrect Villain: If you make Ros a lacertian, Lazarus will sneer that s/he is "one of those disgusting lizard things," making him the only character in the game to express such Fantastic Racism. Given that the developer is a proud reptile lover, this is clearly used as a mark against him. | |
I Miss the Sunrise (Video Game) / int_729c69f3 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_729c69f3 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_729c69f3 | |
I Miss the Sunrise (Video Game) / int_72cc2b00 | type |
The Dividual | |
I Miss the Sunrise (Video Game) / int_72cc2b00 | comment |
The Dividual: Mr. Right and Mr. Left are classic examples of the Twindividual. Even their names imply they are never seen apart. | |
I Miss the Sunrise (Video Game) / int_72cc2b00 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_72cc2b00 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_72cc2b00 | |
I Miss the Sunrise (Video Game) / int_738d1a0f | type |
Because You Were Nice to Me | |
I Miss the Sunrise (Video Game) / int_738d1a0f | comment |
Because You Were Nice to Me: Downplayed; it only leads to one favor. If you attempt to rescue the Black One in episode 3, he'll cite this as his motivation when he returns to help you later on. | |
I Miss the Sunrise (Video Game) / int_738d1a0f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_738d1a0f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_738d1a0f | |
I Miss the Sunrise (Video Game) / int_7464705c | type |
Arc Words | |
I Miss the Sunrise (Video Game) / int_7464705c | comment |
Arc Words: "Forever", particularly in the episode that has the word in its title. | |
I Miss the Sunrise (Video Game) / int_7464705c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_7464705c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_7464705c | |
I Miss the Sunrise (Video Game) / int_74e9a5b1 | type |
Scavenger World | |
I Miss the Sunrise (Video Game) / int_74e9a5b1 | comment |
Scavenger World: The Shine destroyed galactic civilization, and now the usual means of finding resources is to explore the ruins and look for supply caches or usable scraps of carboderm. | |
I Miss the Sunrise (Video Game) / int_74e9a5b1 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_74e9a5b1 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_74e9a5b1 | |
I Miss the Sunrise (Video Game) / int_780fff66 | type |
EmotionsVersusStoicism | |
I Miss the Sunrise (Video Game) / int_780fff66 | comment |
Willis is a toned down example. He's not really crazy or evil, he's just way to far towards the "logic" end of the Emotions Versus Stoicism scale. | |
I Miss the Sunrise (Video Game) / int_780fff66 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_780fff66 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_780fff66 | |
I Miss the Sunrise (Video Game) / int_7976e429 | type |
2-D Space | |
I Miss the Sunrise (Video Game) / int_7976e429 | comment |
2-D Space: Lampshaded by Ivoronus in Habitation Zero. | |
I Miss the Sunrise (Video Game) / int_7976e429 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_7976e429 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_7976e429 | |
I Miss the Sunrise (Video Game) / int_7a4013f3 | type |
Deuteragonist | |
I Miss the Sunrise (Video Game) / int_7a4013f3 | comment |
Deuteragonist: Marie. The developer even makes an argument that she could be considered the protagonist, with Ros as the deuteragonist. Tezkhra is eligible for the role of tritagonist, also, as his subplot gets a great deal of focus and is significant to the main story. | |
I Miss the Sunrise (Video Game) / int_7a4013f3 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_7a4013f3 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_7a4013f3 | |
I Miss the Sunrise (Video Game) / int_7ae4d273 | type |
Point of No Return | |
I Miss the Sunrise (Video Game) / int_7ae4d273 | comment |
Point of No Return: The end of episode 4. You're given fair warning; Thomas says "you will not be returning to these halls again" in dark red text. You can return in the postgame, however. | |
I Miss the Sunrise (Video Game) / int_7ae4d273 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_7ae4d273 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_7ae4d273 | |
I Miss the Sunrise (Video Game) / int_7aeb0635 | type |
Arms Dealer | |
I Miss the Sunrise (Video Game) / int_7aeb0635 | comment |
Arms Dealer: The Sikohlon (to the extreme surprise of everyone who's played The Reconstruction) are a mix of type 2 (they're the only known arms dealer in the galaxy) and type 3. | |
I Miss the Sunrise (Video Game) / int_7aeb0635 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_7aeb0635 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_7aeb0635 | |
I Miss the Sunrise (Video Game) / int_7ec94d53 | type |
Woobie, Destroyer of Worlds | |
I Miss the Sunrise (Video Game) / int_7ec94d53 | comment |
Woobie, Destroyer of Worlds: During his Villainous Breakdown, Lazarus reveals that he is jealous that Ros was accepted and befriended by the Inquiry crew, while he was given the cold shoulder. | |
I Miss the Sunrise (Video Game) / int_7ec94d53 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_7ec94d53 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_7ec94d53 | |
I Miss the Sunrise (Video Game) / int_82accf22 | type |
Gainax Ending | |
I Miss the Sunrise (Video Game) / int_82accf22 | comment |
Gainax Ending: The pessimist ending. Ros enters the Core and absorbs the universe into a single point of energy, thereby completing the Progenitor's plan...then the game just ends. | |
I Miss the Sunrise (Video Game) / int_82accf22 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_82accf22 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_82accf22 | |
I Miss the Sunrise (Video Game) / int_834427cd | type |
Cap | |
I Miss the Sunrise (Video Game) / int_834427cd | comment |
Cap: Damage of normal attacks caps at 900, probably to prevent cheap One Hit Kills (damage being counted in permille). Critical Hits deal 50% more damage, so the max damage you can inflict is 1350. Also, accuracy is capped at 950‰, probably so that there is always a chance, however slight, of attacks missing. | |
I Miss the Sunrise (Video Game) / int_834427cd | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_834427cd | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_834427cd | |
I Miss the Sunrise (Video Game) / int_83c9369b | type |
Simple Score of Sadness | |
I Miss the Sunrise (Video Game) / int_83c9369b | comment |
Simple Score of Sadness: "Too Late" | |
I Miss the Sunrise (Video Game) / int_83c9369b | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_83c9369b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_83c9369b | |
I Miss the Sunrise (Video Game) / int_8485d41a | type |
Interspecies Romance | |
I Miss the Sunrise (Video Game) / int_8485d41a | comment |
Interspecies Romance: Your options of crewmates to pursue romantically are not limited by species. | |
I Miss the Sunrise (Video Game) / int_8485d41a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_8485d41a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_8485d41a | |
I Miss the Sunrise (Video Game) / int_84f4a870 | type |
Puzzle Boss | |
I Miss the Sunrise (Video Game) / int_84f4a870 | comment |
Puzzle Boss: Most of the bounty hunt bosses, as mentioned above. | |
I Miss the Sunrise (Video Game) / int_84f4a870 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_84f4a870 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_84f4a870 | |
I Miss the Sunrise (Video Game) / int_863fa679 | type |
What Happened to the Mouse? | |
I Miss the Sunrise (Video Game) / int_863fa679 | comment |
What Happened to the Mouse?: In Episode 1, the crew encounters a Lesser with an augmented (cybernetic) leg. They note that this should be impossible, as Lesser biology is incompatible with cybernetics, and Lessers shouldn't have the resources anyway. How the augmentation happened is never explained. In Episode 2, Daszk is mentioned to be part of an Inquiry-like peacekeeping force who left him for dead. They never appear. Ral, at one point in Episode 2, says the enigmatic line, "That lacertian agrees with me". We never learn who she was referring to. | |
I Miss the Sunrise (Video Game) / int_863fa679 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_863fa679 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_863fa679 | |
I Miss the Sunrise (Video Game) / int_87854c3d | type |
The Usual Adversaries | |
I Miss the Sunrise (Video Game) / int_87854c3d | comment |
Averted for the most part — lacertians were welcomed by the humans with open arms, and by the point the story starts, have been integrated seamlessly into human culture. However, everyone hates Lessers, to the point the crew torments and repeatedly threatens to murder someone who is merely half Lesser. Interestingly, this is never clearly rebuked. Late in the game, a sidequest allows you to discover that Lessers are indeed capable of the same intelligence and compassion as anyone else... but the characters' opinions of Lessers remain unchanged by the revelation, and it is possible to murder the colony of peaceful Lessers on principle with no repercussions. However, the members of Purity Point hate lacertians and cyborgs for unknown reasons, saying that they are "corrupt". When you visit, they force your lacertian crew members to sit in a small room. It's probable that their insanity has given them xenophobia. Interestingly, the Lesser Habitation in episode 4 does seem to show that Lessers are not as unintelligible as they seem, and are definitely sapient. | |
I Miss the Sunrise (Video Game) / int_87854c3d | featureApplicability |
-1.0 | |
I Miss the Sunrise (Video Game) / int_87854c3d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_87854c3d | |
I Miss the Sunrise (Video Game) / int_87f943a7 | type |
Holding Back the Phlebotinum | |
I Miss the Sunrise (Video Game) / int_87f943a7 | comment |
Holding Back the Phlebotinum: When the crew finds a strange Lesser that seems to recognize Tezkhra, but who Tezkhra says he's never seen before, it should be easy to confirm who's telling the truth through a simple trip to the Typelog archives. However, Tezkhra apparently deletes files he deems "unnecessary", so, even if he did know the Lesser once, it could be impossible to tell. | |
I Miss the Sunrise (Video Game) / int_87f943a7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_87f943a7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_87f943a7 | |
I Miss the Sunrise (Video Game) / int_8b606a51 | type |
There Is No Kill Like Overkill | |
I Miss the Sunrise (Video Game) / int_8b606a51 | comment |
There is No Kill Like Overkill: Quite literally; there's a merit for inflicting over 1000 damage in a single attack. | |
I Miss the Sunrise (Video Game) / int_8b606a51 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_8b606a51 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_8b606a51 | |
I Miss the Sunrise (Video Game) / int_8e20979 | type |
Wham Episode | |
I Miss the Sunrise (Video Game) / int_8e20979 | comment |
Wham Episode: The penultimate mission of And Yet It Moves, where the crew discovers the true nature of the Shine (it was manmade). The final offices of the abandoned databanks. Lacertians did not evolve naturally; they were synthesized in a lab, and Lessers were the prototypes. Ivoronus was also the first one created. Plus, the rationale behind the creation of the Shine — it was an attempt to combat entropy. And to kick it all off, latent energy (a.k.a. magic) is from a quantifiable wellspring point that appears to be a portal to another plane of reality. Big stuff, and some of it appears to be Foreshadowing for an even greater reveal! A Plan For Everything is pretty much this non-stop. It begins with the Inquiry being destroyed, and goes downhill from there. | |
I Miss the Sunrise (Video Game) / int_8e20979 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_8e20979 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_8e20979 | |
I Miss the Sunrise (Video Game) / int_8ed601a6 | type |
Two-Part Trilogy | |
I Miss the Sunrise (Video Game) / int_8ed601a6 | comment |
Two-Part Trilogy: Though The Reconstruction left quite a few Sequel Hooks of its own, this game is much less of a self-contained narrative. Many plot threads regarding latent energy, The Black One, Tezkhra, and the overall state of the universe are introduced, but all of them are left to be resolved in the sequel, and the ending is extremely open-ended. | |
I Miss the Sunrise (Video Game) / int_8ed601a6 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_8ed601a6 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_8ed601a6 | |
I Miss the Sunrise (Video Game) / int_901dbf9a | type |
Cliff Hanger | |
I Miss the Sunrise (Video Game) / int_901dbf9a | comment |
Cliffhanger: To an extent. Every episode has an ending cutscene that foreshadows or mentions some major event that will drive the plot in the next episode. | |
I Miss the Sunrise (Video Game) / int_901dbf9a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_901dbf9a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_901dbf9a | |
I Miss the Sunrise (Video Game) / int_913f683a | type |
Discussed | |
I Miss the Sunrise (Video Game) / int_913f683a | comment |
Discussed to some degree. The society at large (and a lawful Ros) falls squarely on the "order" side. However, with the resurgence of emotions, chaos is starting to drift in. In the background, many characters wonder about this and question what the balance between the two should be. | |
I Miss the Sunrise (Video Game) / int_913f683a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_913f683a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_913f683a | |
I Miss the Sunrise (Video Game) / int_91526ff7 | type |
Absurdly High Level Cap | |
I Miss the Sunrise (Video Game) / int_91526ff7 | comment |
Absurdly High Level Cap: The maximum rank is 30. Good luck getting much higher than 20 before the end of the game. | |
I Miss the Sunrise (Video Game) / int_91526ff7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_91526ff7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_91526ff7 | |
I Miss the Sunrise (Video Game) / int_91697559 | type |
Half the Man He Used to Be | |
I Miss the Sunrise (Video Game) / int_91697559 | comment |
Half the Man He Used to Be: Chac. You can give him Artificial Limbs if you complete a sidequest, though. | |
I Miss the Sunrise (Video Game) / int_91697559 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_91697559 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_91697559 | |
I Miss the Sunrise (Video Game) / int_91e894b4 | type |
Apocalypse How | |
I Miss the Sunrise (Video Game) / int_91e894b4 | comment |
Apocalypse How: The Shine was a Galactic (possibly Universal) Societal Disruption. And, according to the Black One, the Big Bad's plan (compressing the universe into a single point of energy — essentially an artificial big crunch) will cause Universal (possibly Omniversal) Metaphysical Annihilation — "It will be the end of all things!". It's not entirely clear how or why, though. | |
I Miss the Sunrise (Video Game) / int_91e894b4 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_91e894b4 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_91e894b4 | |
I Miss the Sunrise (Video Game) / int_9203bf6 | type |
Arc Number | |
I Miss the Sunrise (Video Game) / int_9203bf6 | comment |
Arc Number: 1000, to a very minor extent. Since all statistical numbers are out of one thousand, you'll see it (or at the very least "[number] permille") come up a lot. | |
I Miss the Sunrise (Video Game) / int_9203bf6 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9203bf6 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9203bf6 | |
I Miss the Sunrise (Video Game) / int_92a1fa1b | type |
Damage-Sponge Boss | |
I Miss the Sunrise (Video Game) / int_92a1fa1b | comment |
Damage-Sponge Boss: Averted. Space Lizard states that he wanted to avoid the usual "high HP = tough enemy" mechanic. | |
I Miss the Sunrise (Video Game) / int_92a1fa1b | featureApplicability |
-1.0 | |
I Miss the Sunrise (Video Game) / int_92a1fa1b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_92a1fa1b | |
I Miss the Sunrise (Video Game) / int_957e5fc2 | type |
Villainous Breakdown | |
I Miss the Sunrise (Video Game) / int_957e5fc2 | comment |
Villainous Breakdown: Lazarus, already somewhat unstable to begin with, really starts losing it if you let him talk for long enough during your duel. | |
I Miss the Sunrise (Video Game) / int_957e5fc2 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_957e5fc2 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_957e5fc2 | |
I Miss the Sunrise (Video Game) / int_970c790a | type |
Big Bad | |
I Miss the Sunrise (Video Game) / int_970c790a | comment |
And, according to the Black One, the Big Bad's plan (compressing the universe into a single point of energy — essentially an artificial big crunch) will cause Universal (possibly Omniversal) Metaphysical Annihilation — "It will be the end of all things!". It's not entirely clear how or why, though. | |
I Miss the Sunrise (Video Game) / int_970c790a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_970c790a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_970c790a | |
I Miss the Sunrise (Video Game) / int_97fa0a10 | type |
Mass "Oh, Crap!" | |
I Miss the Sunrise (Video Game) / int_97fa0a10 | comment |
Mass "Oh, Crap!": The crew's reaction to encountering a jamming pulse in episode 4, as it places them in a dire "kill or be killed" situation. | |
I Miss the Sunrise (Video Game) / int_97fa0a10 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_97fa0a10 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_97fa0a10 | |
I Miss the Sunrise (Video Game) / int_98b1dc8f | type |
Luck-Based Mission | |
I Miss the Sunrise (Video Game) / int_98b1dc8f | comment |
Luck-Based Mission: Many of the sidequests that require items, since treasures are random. However, you come across so many that you usually get what you need before long. The components sold at the black market are also completely random. You'll just have to hope that one of the components being sold is the one you need, otherwise you'll have to do another mission to refresh them. The battle with Lazarus can be this if you only use one weapon type. Each of their attacks has a high chance of inflicting one of the blockage effects, which can make you a sitting duck for a number of phases. You basically have to hope that the A.I. Roulette picks one that won't cripple you. | |
I Miss the Sunrise (Video Game) / int_98b1dc8f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_98b1dc8f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_98b1dc8f | |
I Miss the Sunrise (Video Game) / int_9902398a | type |
Beehive Barrier | |
I Miss the Sunrise (Video Game) / int_9902398a | comment |
Beehive Barrier: Ral seems to create large, physical versions of these using raw mechanical materials in the final mission of His Master's Voice. They don't actually use it in combat, though. | |
I Miss the Sunrise (Video Game) / int_9902398a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9902398a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9902398a | |
I Miss the Sunrise (Video Game) / int_992aa05b | type |
Space Friction | |
I Miss the Sunrise (Video Game) / int_992aa05b | comment |
Space Friction: Drifting. | |
I Miss the Sunrise (Video Game) / int_992aa05b | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_992aa05b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_992aa05b | |
I Miss the Sunrise (Video Game) / int_99a12edd | type |
Cyborg | |
I Miss the Sunrise (Video Game) / int_99a12edd | comment |
There appears to be a deal of negative stigma towards Cyborgs. | |
I Miss the Sunrise (Video Game) / int_99a12edd | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_99a12edd | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_99a12edd | |
I Miss the Sunrise (Video Game) / int_9a1f23bf | type |
Controllable Helplessness | |
I Miss the Sunrise (Video Game) / int_9a1f23bf | comment |
Controllable Helplessness / Hopeless Boss Fight: The absolute final battle, where Neff tries to take on the entire Lesser horde. You can't win — enemies will just continually respawn. The odds are even stacked against you — you're constantly losing Zone of Control every phase, and the difficulty is automatically set to expert level. | |
I Miss the Sunrise (Video Game) / int_9a1f23bf | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9a1f23bf | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9a1f23bf | |
I Miss the Sunrise (Video Game) / int_9a4ff3b1 | type |
Post-End Game Content | |
I Miss the Sunrise (Video Game) / int_9a4ff3b1 | comment |
Post-End Game Content: A bonus splice and three new bonus bounty hunts, as well as the ability to reset the target of the superweapon and your romance choice. | |
I Miss the Sunrise (Video Game) / int_9a4ff3b1 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9a4ff3b1 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9a4ff3b1 | |
I Miss the Sunrise (Video Game) / int_9aaf8eca | type |
Crippling Overspecialization | |
I Miss the Sunrise (Video Game) / int_9aaf8eca | comment |
Crippling Overspecialization: YMMV on the "crippling", but there are a number of characters who are highly specialized in on one offensive/defensive type, to the exclusion of all their other stats, making them kind of Squishy Wizards. | |
I Miss the Sunrise (Video Game) / int_9aaf8eca | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9aaf8eca | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9aaf8eca | |
I Miss the Sunrise (Video Game) / int_9aca7084 | type |
Playing the Heart Strings | |
I Miss the Sunrise (Video Game) / int_9aca7084 | comment |
Playing the Heart Strings: Everything, the ending theme. | |
I Miss the Sunrise (Video Game) / int_9aca7084 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9aca7084 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9aca7084 | |
I Miss the Sunrise (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
I Miss the Sunrise (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: You'll get tons of this if you recover Typelog fragments when investigating, since most of them are lines spoken by characters in the future. | |
I Miss the Sunrise (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9d12bbc1 | |
I Miss the Sunrise (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
I Miss the Sunrise (Video Game) / int_9dab0a6e | comment |
Continuity Nod: "The winner shall inherit the ashes of the universe!" Skywatch birds were an enemy in The Reconstruction, and here, a type of MOD is named "Skywatch". This may be looking a bit too much into things, but lacertians being unable to have augmentations is oddly similar to shra being unable to use magic in The Reconstruction. The Cryocarrier bears an intentional similarity with a similar Bonus Boss from The Reconstruction. The Final Boss uses the same Video Game Set Piece as The Reconstruction's — you have to deplete all three of their life meters to win. The entire Tatzylvurm mission is a giant Call-Forward to The Reconstruction, with characters saying the exact same dialogue as in that game. The music is also from The Reconstruction, and even the gameplay bears similarities — the boss has pitiful defense, but massive health, an inversion of how the gameplay normally is. | |
I Miss the Sunrise (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9dab0a6e | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9dab0a6e | |
I Miss the Sunrise (Video Game) / int_9dfd7154 | type |
Fridge Logic | |
I Miss the Sunrise (Video Game) / int_9dfd7154 | comment |
Fridge Logic: One bit of it is actually addressed In-Universe. How does a robot take Pilot damage, you might ask? The answer is that Pilot damage usually works by overloading sensory input, which is, for some reason, different than Systems damage for robots. (Don't ask how weapons that attack life support systems still work...) | |
I Miss the Sunrise (Video Game) / int_9dfd7154 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9dfd7154 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9dfd7154 | |
I Miss the Sunrise (Video Game) / int_9eed0694 | type |
Video Game Setpiece | |
I Miss the Sunrise (Video Game) / int_9eed0694 | comment |
Video Game Set Piece: The third boss, the Augmented Mind, is immune to Pilot damage. Some rare weapons (usually wielded by bosses) have elemental properties that are not normally compatible with their shell. Jamming pulses, a mechanic introduced in Forever and Ever. They shut down crafts' safety mechanisms, so pilots don't regenerate health, and if they're shot down, they're dead. Craft get extra health to reflect this, but they're still very dangerous and just serve to underline how nasty things have gotten by that point. The Final Boss of Forever and Ever is also fought under the effects of one. As in the previous game, the Final Boss requires all of its health meters to be depleted. | |
I Miss the Sunrise (Video Game) / int_9eed0694 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9eed0694 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9eed0694 | |
I Miss the Sunrise (Video Game) / int_9f6fb586 | type |
Leitmotif | |
I Miss the Sunrise (Video Game) / int_9f6fb586 | comment |
Leitmotif: Jessamine has one. The Black One also has "Enlightenment", though this is shared with Lazarus in episode 4. Though they're organizations, not specific characters, Typelog and EROS have leitmotifs as well. | |
I Miss the Sunrise (Video Game) / int_9f6fb586 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9f6fb586 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9f6fb586 | |
I Miss the Sunrise (Video Game) / int_9f9540ae | type |
We Can Rebuild Him | |
I Miss the Sunrise (Video Game) / int_9f9540ae | comment |
We Can Rebuild Him: Cybernetic surgery is a common practice. | |
I Miss the Sunrise (Video Game) / int_9f9540ae | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_9f9540ae | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_9f9540ae | |
I Miss the Sunrise (Video Game) / int_a04eb363 | type |
Lizard Folk | |
I Miss the Sunrise (Video Game) / int_a04eb363 | comment |
Lizard Folk: Lacertians and Lessers. | |
I Miss the Sunrise (Video Game) / int_a04eb363 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a04eb363 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a04eb363 | |
I Miss the Sunrise (Video Game) / int_a0b62daf | type |
BGMOverride | |
I Miss the Sunrise (Video Game) / int_a0b62daf | comment |
BGM Override: In the penultimate mission of episode 3, as well as the final missions of episodes 3, 4, and 5, the background music continues to play even during battles. | |
I Miss the Sunrise (Video Game) / int_a0b62daf | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a0b62daf | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a0b62daf | |
I Miss the Sunrise (Video Game) / int_a1b0c1c2 | type |
Revealing Cover-Up | |
I Miss the Sunrise (Video Game) / int_a1b0c1c2 | comment |
Revealing Cover-Up: After Cassidy decides to sequester herself on a test subject planet, she deletes the planet from the list to ensure she isn't followed. Her supervisor kept a changelog, however, so this actually just provides a blazing neon sign. | |
I Miss the Sunrise (Video Game) / int_a1b0c1c2 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a1b0c1c2 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a1b0c1c2 | |
I Miss the Sunrise (Video Game) / int_a1e5faab | type |
Doomed by Canon | |
I Miss the Sunrise (Video Game) / int_a1e5faab | comment |
Doomed by Canon: Actually inverted in a few cases — Marie and Rami are mentioned in the Golden Ending of The Reconstruction, so they can't die (by extension, the rest of the main crew is probably safe as well). Mahk is also a prominent character in The Reconstruction, so he's got Plot Armour too. Played straight with Tezkhra. | |
I Miss the Sunrise (Video Game) / int_a1e5faab | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a1e5faab | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a1e5faab | |
I Miss the Sunrise (Video Game) / int_a2cbad1 | type |
Half-Human Hybrid | |
I Miss the Sunrise (Video Game) / int_a2cbad1 | comment |
Half-Lacertian Hybrid: Daszk is half-Lesser. | |
I Miss the Sunrise (Video Game) / int_a2cbad1 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a2cbad1 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a2cbad1 | |
I Miss the Sunrise (Video Game) / int_a536f3a3 | type |
Gender-Blender Name | |
I Miss the Sunrise (Video Game) / int_a536f3a3 | comment |
Gender-Blender Name: Ros, which is necessary due to their variable gender. | |
I Miss the Sunrise (Video Game) / int_a536f3a3 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a536f3a3 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a536f3a3 | |
I Miss the Sunrise (Video Game) / int_a5ab6ea3 | type |
Panspermia | |
I Miss the Sunrise (Video Game) / int_a5ab6ea3 | comment |
Panspermia: Something of an inversion in that we see it from the perspective of the Sufficiently Advanced Aliens. The terraforming and population of the planet of The Reconstruction is a subplot here, performed by EROS. | |
I Miss the Sunrise (Video Game) / int_a5ab6ea3 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a5ab6ea3 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a5ab6ea3 | |
I Miss the Sunrise (Video Game) / int_a627a930 | type |
Gender Is No Object | |
I Miss the Sunrise (Video Game) / int_a627a930 | comment |
Gender Is No Object: Except to Luke, gender seems to be a completely meaningless distinction. Possibly justified due to the mass sterilization of the human race; there is literally no functional difference between the two genders anymore. | |
I Miss the Sunrise (Video Game) / int_a627a930 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a627a930 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a627a930 | |
I Miss the Sunrise (Video Game) / int_a6e8221e | type |
Status Quo Is God | |
I Miss the Sunrise (Video Game) / int_a6e8221e | comment |
Status Quo Is God: Many of your crewmates' final personal scenes are built up to seem like they will be making major changes to themselves or the world, but these plans are always prevented or shut down for various reasons. Some characters' subplots do get proper resolutions in the ending, though. | |
I Miss the Sunrise (Video Game) / int_a6e8221e | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a6e8221e | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a6e8221e | |
I Miss the Sunrise (Video Game) / int_a7850fbf | type |
Only Known by Their Nickname | |
I Miss the Sunrise (Video Game) / int_a7850fbf | comment |
Only Known by Their Nickname: The Progenitor. | |
I Miss the Sunrise (Video Game) / int_a7850fbf | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a7850fbf | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a7850fbf | |
I Miss the Sunrise (Video Game) / int_a7aef9ff | type |
Obfuscating Stupidity | |
I Miss the Sunrise (Video Game) / int_a7aef9ff | comment |
Obfuscating Stupidity: Luke isn't actually The Ditz. He acts dumb and ineffectual so that people will let down their guard and he can rob them blind. | |
I Miss the Sunrise (Video Game) / int_a7aef9ff | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_a7aef9ff | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a7aef9ff | |
I Miss the Sunrise (Video Game) / int_a8a4b41e | type |
Not So Stoic | |
I Miss the Sunrise (Video Game) / int_a8a4b41e | comment |
Not So Stoic: Tezkhra's reaction to finding out that Typelog stole his Stardraw technology: "Damn it all!!" The rest of the crew is rightfully freaked out by this. He also gets rather aggressive whenever Mahk annoys him. However, it's later revealed to be subverted. His reaction was because his technology wasn't designed to store that much energy, and could cause a catastrophic failure, so he wanted to warn Typelog. It seems like that's just what he's telling the crew, though; he still appears to be seething with barely-concealed rage when talking to Typelog. Also, Sorenson sounds like they're on the verge of going berserk in the ending cutscene of And Yet It Moves. | |
I Miss the Sunrise (Video Game) / int_a8a4b41e | featureApplicability |
-0.3 | |
I Miss the Sunrise (Video Game) / int_a8a4b41e | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_a8a4b41e | |
I Miss the Sunrise (Video Game) / int_aa6c24ee | type |
Slept Through the Apocalypse | |
I Miss the Sunrise (Video Game) / int_aa6c24ee | comment |
Slept Through the Apocalypse: Ros was kept in a suspension tank during the Shine. | |
I Miss the Sunrise (Video Game) / int_aa6c24ee | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_aa6c24ee | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_aa6c24ee | |
I Miss the Sunrise (Video Game) / int_aa8dcc21 | type |
MegaCorp | |
I Miss the Sunrise (Video Game) / int_aa8dcc21 | comment |
Mega-Corp: Typelog, though they are fairly benevolent, serving a vital role in society. However, they do not appear to follow any privacy laws, as they steal Tezkhra's research without his knowledge. They also declare war on EROS, leading to a galaxy-wide catastrophe — though in fairness, they were attacked first. They also seem to battle with unmanned drones rather than throw people into the meat grinder. | |
I Miss the Sunrise (Video Game) / int_aa8dcc21 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_aa8dcc21 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_aa8dcc21 | |
I Miss the Sunrise (Video Game) / int_abad35b4 | type |
Soundtrack Dissonance | |
I Miss the Sunrise (Video Game) / int_abad35b4 | comment |
Soundtrack Dissonance: "Lights" is a slow-paced, somewhat ominous and discordant but not particularly tense track. It plays during the destruction of the Inquiry. | |
I Miss the Sunrise (Video Game) / int_abad35b4 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_abad35b4 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_abad35b4 | |
I Miss the Sunrise (Video Game) / int_abd29ad8 | type |
No-Sell | |
I Miss the Sunrise (Video Game) / int_abd29ad8 | comment |
The third boss, the Augmented Mind, is immune to Pilot damage. | |
I Miss the Sunrise (Video Game) / int_abd29ad8 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_abd29ad8 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_abd29ad8 | |
I Miss the Sunrise (Video Game) / int_ad4a45be | type |
Final Boss | |
I Miss the Sunrise (Video Game) / int_ad4a45be | comment |
The Final Boss uses the same Video Game Set Piece as The Reconstruction's — you have to deplete all three of their life meters to win. | |
I Miss the Sunrise (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_ad4a45be | |
I Miss the Sunrise (Video Game) / int_ae3d6438 | type |
Deadpan Snarker | |
I Miss the Sunrise (Video Game) / int_ae3d6438 | comment |
Deadpan Snarker: You can turn Ros into one of these if you so desire, depending on the personality you choose and which choices you pick in Dialogue Trees. | |
I Miss the Sunrise (Video Game) / int_ae3d6438 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_ae3d6438 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_ae3d6438 | |
I Miss the Sunrise (Video Game) / int_afd181c7 | type |
Xtreme Kool Letterz | |
I Miss the Sunrise (Video Game) / int_afd181c7 | comment |
Xtreme Kool Letterz: Likely the reason why "X" is the representative letter for Extension modules rather than "E". | |
I Miss the Sunrise (Video Game) / int_afd181c7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_afd181c7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_afd181c7 | |
I Miss the Sunrise (Video Game) / int_b1619b3c | type |
Omnicidal Maniac | |
I Miss the Sunrise (Video Game) / int_b1619b3c | comment |
Omnicidal Maniac: Lazarus, possibly. He's a mentally unstable Blood Knight, and characters claim that he would annihilate everything in the galaxy For the Evulz if he had the chance, but when you do meet him, he claims that such things are beneath him. Given what the Big Bad's plan is, though, it's possible that he wants to permanently destroy all of reality by ascending to godhood and then preventing the new universe from being born. | |
I Miss the Sunrise (Video Game) / int_b1619b3c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_b1619b3c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_b1619b3c | |
I Miss the Sunrise (Video Game) / int_b37adf1 | type |
Multiple Life Bars | |
I Miss the Sunrise (Video Game) / int_b37adf1 | comment |
Multiple Life Bars: Exactly the same as in The Reconstruction. They're even analogues for the meters used in that game: Hull instead of Body, Systems instead of Mind, and Pilot instead of Soul. | |
I Miss the Sunrise (Video Game) / int_b37adf1 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_b37adf1 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_b37adf1 | |
I Miss the Sunrise (Video Game) / int_b4eff8a8 | type |
Epic Fail | |
I Miss the Sunrise (Video Game) / int_b4eff8a8 | comment |
Epic Fail: There's a merit for achieving this: | |
I Miss the Sunrise (Video Game) / int_b4eff8a8 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_b4eff8a8 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_b4eff8a8 | |
I Miss the Sunrise (Video Game) / int_b55e8979 | type |
Science Hero | |
I Miss the Sunrise (Video Game) / int_b55e8979 | comment |
On the one hand: Civilization was on the brink of collapse, but is managing to pull itself back together, and it is definitely possible to restore it to its former glory. The cast contains a number of enthusiastic scientists working to undo the damage of the Shine. | |
I Miss the Sunrise (Video Game) / int_b55e8979 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_b55e8979 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_b55e8979 | |
I Miss the Sunrise (Video Game) / int_b58b7975 | type |
Kindhearted Simpleton | |
I Miss the Sunrise (Video Game) / int_b58b7975 | comment |
Kindhearted Simpleton: Daszk. | |
I Miss the Sunrise (Video Game) / int_b58b7975 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_b58b7975 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_b58b7975 | |
I Miss the Sunrise (Video Game) / int_b7c53a22 | type |
Blood Knight | |
I Miss the Sunrise (Video Game) / int_b7c53a22 | comment |
Blood Knight: Lazarus. | |
I Miss the Sunrise (Video Game) / int_b7c53a22 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_b7c53a22 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_b7c53a22 | |
I Miss the Sunrise (Video Game) / int_b922a720 | type |
Standard Time Units | |
I Miss the Sunrise (Video Game) / int_b922a720 | comment |
Standard Time Units: "Spins" are based on the regular rotation of a Typelog artifact, and have no reference whatsoever to the time units of the Surface that humanity evolved on. | |
I Miss the Sunrise (Video Game) / int_b922a720 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_b922a720 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_b922a720 | |
I Miss the Sunrise (Video Game) / int_bafac7bc | type |
Sad Battle Music | |
I Miss the Sunrise (Video Game) / int_bafac7bc | comment |
Sad Battle Music: Not quite sad so much as contemplative, but Fortissimo, the final boss music for the optimist ending, is much calmer and quieter than you'd expect from Battle Theme Music. The very final battle featuring Neff's Last Stand against the Lesser Horde marks the introduction of the ending theme, which is extremely melancholy. | |
I Miss the Sunrise (Video Game) / int_bafac7bc | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_bafac7bc | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_bafac7bc | |
I Miss the Sunrise (Video Game) / int_bb48f8ba | type |
Timed Mission | |
I Miss the Sunrise (Video Game) / int_bb48f8ba | comment |
Timed Mission: A variant; the limit is in turns rather than real-time. Like in The Reconstruction, they're only for additional bonuses at the end. However, in bounty hunts (and, rarely, some storyline missions), you will lose instantly if you exceed the time limit. | |
I Miss the Sunrise (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_bb48f8ba | |
I Miss the Sunrise (Video Game) / int_bbca7a41 | type |
Mirror Match | |
I Miss the Sunrise (Video Game) / int_bbca7a41 | comment |
Mirror Match: The battle with Lazarus, if you chose an AUG Ros. | |
I Miss the Sunrise (Video Game) / int_bbca7a41 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_bbca7a41 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_bbca7a41 | |
I Miss the Sunrise (Video Game) / int_bc00493f | type |
Precision F-Strike | |
I Miss the Sunrise (Video Game) / int_bc00493f | comment |
Precision F-Strike: You know things have gotten serious when Tezkhra swears. | |
I Miss the Sunrise (Video Game) / int_bc00493f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_bc00493f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_bc00493f | |
I Miss the Sunrise (Video Game) / int_bc37d80d | type |
So Proud of You | |
I Miss the Sunrise (Video Game) / int_bc37d80d | comment |
Mahk does actually get a So Proud of You speech, but only if you don't recruit Ivoronus. | |
I Miss the Sunrise (Video Game) / int_bc37d80d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_bc37d80d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_bc37d80d | |
I Miss the Sunrise (Video Game) / int_bd0d6395 | type |
No Social Skills | |
I Miss the Sunrise (Video Game) / int_bd0d6395 | comment |
No Social Skills: Deirdre has a bit of trouble adapting to being around people, and really prefers machines. | |
I Miss the Sunrise (Video Game) / int_bd0d6395 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_bd0d6395 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_bd0d6395 | |
I Miss the Sunrise (Video Game) / int_be009bbc | type |
Alliterative Name | |
I Miss the Sunrise (Video Game) / int_be009bbc | comment |
Alliterative Name: Rami Ransed. | |
I Miss the Sunrise (Video Game) / int_be009bbc | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_be009bbc | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_be009bbc | |
I Miss the Sunrise (Video Game) / int_bf9ed416 | type |
Immortality | |
I Miss the Sunrise (Video Game) / int_bf9ed416 | comment |
Immortality: Radiation from a +ii emitter causes Biological Immortality. As pointed out by numerous characters, it's pretty much a necessity for space travel. Immortal Procreation Clause: Done voluntarily, since there was no longer any need to reproduce once the +ii emitter was invented. Immortals Fear Death: Because of failsafes in combat craft, battles almost never lead to Permadeath. Fighting under jamming-pulse conditions is absolutely terrifying to the immortal Inquiry crew, and even killing hostiles is seen as a major Shoot the Dog. The Fog of Ages: The amount of memories the human brain can store is limited, and you have to regularly clean up your mind by "dropping" minor memories into the Typelog database. Immortality Field: +ii works by emitting radiation that stops cell aging around an area. | |
I Miss the Sunrise (Video Game) / int_bf9ed416 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_bf9ed416 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_bf9ed416 | |
I Miss the Sunrise (Video Game) / int_bfaff026 | type |
Arrogant Kung-Fu Guy | |
I Miss the Sunrise (Video Game) / int_bfaff026 | comment |
Arrogant Kung-Fu Guy: Mahk, in stark contrast with his personality in the sequel. | |
I Miss the Sunrise (Video Game) / int_bfaff026 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_bfaff026 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_bfaff026 | |
I Miss the Sunrise (Video Game) / int_c03fec8b | type |
Non-Standard Game Over | |
I Miss the Sunrise (Video Game) / int_c03fec8b | comment |
Non-Standard Game Over: Pretty much anything that nets you a Game Over is this. It's actually pretty hard to do so, since it only happens under a select few circumstances. | |
I Miss the Sunrise (Video Game) / int_c03fec8b | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c03fec8b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c03fec8b | |
I Miss the Sunrise (Video Game) / int_c0974135 | type |
Science Fiction | |
I Miss the Sunrise (Video Game) / int_c0974135 | comment |
Science Fiction: As stated by the developer, "I ruined your fantasy, now I'm going to ruin your sci-fi too." | |
I Miss the Sunrise (Video Game) / int_c0974135 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c0974135 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c0974135 | |
I Miss the Sunrise (Video Game) / int_c1c29f00 | type |
Character Level | |
I Miss the Sunrise (Video Game) / int_c1c29f00 | comment |
Character Level: Ranks, though the bonuses they provide are minor for the most part, and are only awarded every 3 levels. | |
I Miss the Sunrise (Video Game) / int_c1c29f00 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c1c29f00 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c1c29f00 | |
I Miss the Sunrise (Video Game) / int_c2cedc1c | type |
Big "NO!" | |
I Miss the Sunrise (Video Game) / int_c2cedc1c | comment |
Big "NO!": Ros' reaction to witnessing the destruction of the Inquiry. | |
I Miss the Sunrise (Video Game) / int_c2cedc1c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c2cedc1c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c2cedc1c | |
I Miss the Sunrise (Video Game) / int_c3478f1d | type |
Badass Bookworm | |
I Miss the Sunrise (Video Game) / int_c3478f1d | comment |
Badass Bookworm: Due to the fact that every single character you meet has lived a very long time, almost all of the playable characters are very knowledgeable, in addition to being good fighters. | |
I Miss the Sunrise (Video Game) / int_c3478f1d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c3478f1d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c3478f1d | |
I Miss the Sunrise (Video Game) / int_c4286511 | type |
For Doom the Bell Tolls | |
I Miss the Sunrise (Video Game) / int_c4286511 | comment |
For Doom the Bell Tolls: Used during a section of the Boss Battle music. | |
I Miss the Sunrise (Video Game) / int_c4286511 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c4286511 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c4286511 | |
I Miss the Sunrise (Video Game) / int_c4acda54 | type |
Item Farming | |
I Miss the Sunrise (Video Game) / int_c4acda54 | comment |
Item Farming: Since you can't buy high-level components, this is your main source of them. | |
I Miss the Sunrise (Video Game) / int_c4acda54 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c4acda54 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c4acda54 | |
I Miss the Sunrise (Video Game) / int_c513249 | type |
Harder Than Hard | |
I Miss the Sunrise (Video Game) / int_c513249 | comment |
Harder Than Hard: Expert mode. Additionally, Word of God mentions a hidden "Masochist" difficulty. | |
I Miss the Sunrise (Video Game) / int_c513249 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c513249 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c513249 | |
I Miss the Sunrise (Video Game) / int_c530519c | type |
Fan Nickname | |
I Miss the Sunrise (Video Game) / int_c530519c | comment |
Fan Nickname: In-Universe; some affectionately refer to the +ii emitter as the "immortality inducer", because the Roman numeral looks like two i's. | |
I Miss the Sunrise (Video Game) / int_c530519c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c530519c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c530519c | |
I Miss the Sunrise (Video Game) / int_c57b21f9 | type |
Global Currency | |
I Miss the Sunrise (Video Game) / int_c57b21f9 | comment |
Global Currency: Half-credits. Justified, since credits were probably made universal long before the game started. | |
I Miss the Sunrise (Video Game) / int_c57b21f9 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c57b21f9 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c57b21f9 | |
I Miss the Sunrise (Video Game) / int_c71f715c | type |
Three-Stat System | |
I Miss the Sunrise (Video Game) / int_c71f715c | comment |
Three-Stat System: Hull, Systems, and Pilot. | |
I Miss the Sunrise (Video Game) / int_c71f715c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c71f715c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c71f715c | |
I Miss the Sunrise (Video Game) / int_c75df49a | type |
Shout-Out | |
I Miss the Sunrise (Video Game) / int_c75df49a | comment |
Shout-Out: One of the merits is called "Still Alive". Two characters who work together (on exploration of lost sectors, not banking) are called Fannie and Freddie. | |
I Miss the Sunrise (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c75df49a | |
I Miss the Sunrise (Video Game) / int_c8a8c595 | type |
Retirony | |
I Miss the Sunrise (Video Game) / int_c8a8c595 | comment |
Retirony: Kind of. Cassidy and Cole frequently mention how they're going to retire for good after Ros' mission is finished, but in the optimist ending, they make a Heroic Sacrifice instead. | |
I Miss the Sunrise (Video Game) / int_c8a8c595 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c8a8c595 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c8a8c595 | |
I Miss the Sunrise (Video Game) / int_c8d6d621 | type |
I Will Wait for You | |
I Miss the Sunrise (Video Game) / int_c8d6d621 | comment |
I Will Wait for You: Mahk's response to Ros' maybe-Heroic Sacrifice in the ending if you chose them as your Love Interest. Subverted, however, as canonically, he dies in The Reconstruction without ever seeing Ros again... | |
I Miss the Sunrise (Video Game) / int_c8d6d621 | featureApplicability |
-0.3 | |
I Miss the Sunrise (Video Game) / int_c8d6d621 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c8d6d621 | |
I Miss the Sunrise (Video Game) / int_c96c96d | type |
Unlockable Difficulty Levels | |
I Miss the Sunrise (Video Game) / int_c96c96d | comment |
Unlockable Difficulty Levels: There's a super hard difficulty that can be unlocked with a cheat code. | |
I Miss the Sunrise (Video Game) / int_c96c96d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c96c96d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c96c96d | |
I Miss the Sunrise (Video Game) / int_c9861848 | type |
Video Game Caring Potential | |
I Miss the Sunrise (Video Game) / int_c9861848 | comment |
Video Game Caring Potential / Video Game Cruelty Potential: You can treat your crew very nicely, talking to them whenever they're troubled and giving them advice. Or you could mock them relentlessly and rob them blind. Video Game Cruelty Punishment: However, personal trust is a really important stat, since it improves the pilot's damage and accuracy and it's a limited resource. Letting it go down too far will negatively impact your crew's performance. Furthermore, at certain trust levels, your crew members will give you gifts that you can use for money or weapon crafting. | |
I Miss the Sunrise (Video Game) / int_c9861848 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_c9861848 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_c9861848 | |
I Miss the Sunrise (Video Game) / int_ca87e3ec | type |
No Name Given | |
I Miss the Sunrise (Video Game) / int_ca87e3ec | comment |
No Name Given: We never learn the names of the scientists mentioned in the EROS abandoned databanks, though they do have individual ID numbers. | |
I Miss the Sunrise (Video Game) / int_ca87e3ec | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_ca87e3ec | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_ca87e3ec | |
I Miss the Sunrise (Video Game) / int_cb92ce71 | type |
DefeatEqualsFriendship | |
I Miss the Sunrise (Video Game) / int_cb92ce71 | comment |
Defeat Equals Friendship: You need to fight them twice, though. Jessamine is fought as a Mini-Boss towards the beginning of His Master's Voice, and can be fought again as a Bonus Boss later. They join your party after that. | |
I Miss the Sunrise (Video Game) / int_cb92ce71 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_cb92ce71 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_cb92ce71 | |
I Miss the Sunrise (Video Game) / int_cc4b45f6 | type |
Word of God | |
I Miss the Sunrise (Video Game) / int_cc4b45f6 | comment |
Word of God claims that there is a secret, super-hard difficulty mode involving the AI console. It is unlocked by entering the menu for setting the difficulty to "normal", then scrolling down to select an invisible option. | |
I Miss the Sunrise (Video Game) / int_cc4b45f6 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_cc4b45f6 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_cc4b45f6 | |
I Miss the Sunrise (Video Game) / int_cd8ca67a | type |
DoubleSubverted | |
I Miss the Sunrise (Video Game) / int_cd8ca67a | comment |
However, it's later revealed to be subverted. His reaction was because his technology wasn't designed to store that much energy, and could cause a catastrophic failure, so he wanted to warn Typelog. It seems like that's just what he's telling the crew, though; he still appears to be seething with barely-concealed rage when talking to Typelog. | |
I Miss the Sunrise (Video Game) / int_cd8ca67a | featureApplicability |
-0.3 | |
I Miss the Sunrise (Video Game) / int_cd8ca67a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_cd8ca67a | |
I Miss the Sunrise (Video Game) / int_cfbc6ec5 | type |
Not-Actually-Cosmetic Award | |
I Miss the Sunrise (Video Game) / int_cfbc6ec5 | comment |
Not-Actually-Cosmetic Award: Merits will grant slight bonuses to the Personal and Battle Trust of all allies, including ones not recruited yet. | |
I Miss the Sunrise (Video Game) / int_cfbc6ec5 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_cfbc6ec5 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_cfbc6ec5 | |
I Miss the Sunrise (Video Game) / int_cfd569ac | type |
Take Your Time | |
I Miss the Sunrise (Video Game) / int_cfd569ac | comment |
Take Your Time: Lampshaded. Justified in Episode 5, where the Inquiry is being torn to pieces by a swarm of all-powerful MODs, with frequent explosion and alarm effects — but of course, you can take as much time as you need. This is actually because the Progenitor was just trying to smoke Ros out — once they've escaped, he calls in the big guns and destroys the Inquiry immediately. | |
I Miss the Sunrise (Video Game) / int_cfd569ac | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_cfd569ac | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_cfd569ac | |
I Miss the Sunrise (Video Game) / int_d01cffbc | type |
Badass Longcoat | |
I Miss the Sunrise (Video Game) / int_d01cffbc | comment |
Badass Longcoat: Chac's uniform. | |
I Miss the Sunrise (Video Game) / int_d01cffbc | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_d01cffbc | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_d01cffbc | |
I Miss the Sunrise (Video Game) / int_d038afba | type |
Creating Life | |
I Miss the Sunrise (Video Game) / int_d038afba | comment |
Creating Life: The lacertians were created by ambitious scientists, likely by mutating Earth reptiles. | |
I Miss the Sunrise (Video Game) / int_d038afba | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_d038afba | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_d038afba | |
I Miss the Sunrise (Video Game) / int_d16e293f | type |
Creating Life Is Awesome | |
I Miss the Sunrise (Video Game) / int_d16e293f | comment |
Creating Life Is Awesome: Scientist #1213 certainly sees it this way. See the quotes page for details. | |
I Miss the Sunrise (Video Game) / int_d16e293f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_d16e293f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_d16e293f | |
I Miss the Sunrise (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
I Miss the Sunrise (Video Game) / int_d24ed873 | comment |
Developer's Foresight: Due to the way the weapon creation code works, there is a hard limit on the number of weapons that can be created in a single game. The limit is absurdly high, so the player probably won't even get close to it in normal gameplay, but if they do, Mahk changes his dialogue when weapon creation is attempted. | |
I Miss the Sunrise (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_d24ed873 | |
I Miss the Sunrise (Video Game) / int_d332bf54 | type |
Lampshaded | |
I Miss the Sunrise (Video Game) / int_d332bf54 | comment |
This is lampshaded in Episode 5. One of the NPCs in the Ezekiel will inform you that there are no item boxes to pilfer in the area, and that "We know all about your kleptomania!" | |
I Miss the Sunrise (Video Game) / int_d332bf54 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_d332bf54 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_d332bf54 | |
I Miss the Sunrise (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
I Miss the Sunrise (Video Game) / int_d397657d | comment |
Hoist by His Own Petard: Invoking this is how you defeat The Drinker. | |
I Miss the Sunrise (Video Game) / int_d397657d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_d397657d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_d397657d | |
I Miss the Sunrise (Video Game) / int_d39e327f | type |
What the Hell, Hero? | |
I Miss the Sunrise (Video Game) / int_d39e327f | comment |
What the Hell, Hero?: Thomas delivers one of these late in the game, criticizing you for all the personality-altering choices you made previously and throwing the consequences in your face. Neff, Kara, Alicia, or Daszk will give Ros one of these, depending on what side you attack with the superweapon. In the pessimist ending, every single character will give you a verbal smackdown as you systematically murder them. | |
I Miss the Sunrise (Video Game) / int_d39e327f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_d39e327f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_d39e327f | |
I Miss the Sunrise (Video Game) / int_d4d98674 | type |
We Cannot Go On Without You | |
I Miss the Sunrise (Video Game) / int_d4d98674 | comment |
We Cannot Go On Without You: If the leader of a fleet is defeated, the battle is lost instantly. Somewhat justified in that they're the ones giving the orders, but still... | |
I Miss the Sunrise (Video Game) / int_d4d98674 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_d4d98674 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_d4d98674 | |
I Miss the Sunrise (Video Game) / int_d7639dba | type |
Achilles' Heel | |
I Miss the Sunrise (Video Game) / int_d7639dba | comment |
Achilles' Heel: Neff has outstanding Hull and Pilot defenses, but the lowest Systems defense in the game. | |
I Miss the Sunrise (Video Game) / int_d7639dba | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_d7639dba | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_d7639dba | |
I Miss the Sunrise (Video Game) / int_dae5c997 | type |
Action Girl | |
I Miss the Sunrise (Video Game) / int_dae5c997 | comment |
Action Girl: Virtually every female character, a female Ros in particular. | |
I Miss the Sunrise (Video Game) / int_dae5c997 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_dae5c997 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_dae5c997 | |
I Miss the Sunrise (Video Game) / int_db2022bb | type |
Episodic Game | |
I Miss the Sunrise (Video Game) / int_db2022bb | comment |
Episodic Game: You can read Space Lizard's musings on the format here. | |
I Miss the Sunrise (Video Game) / int_db2022bb | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_db2022bb | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_db2022bb | |
I Miss the Sunrise (Video Game) / int_db5e046d | type |
Immortal Immaturity | |
I Miss the Sunrise (Video Game) / int_db5e046d | comment |
Immortal Immaturity: Inverted with Deirdre, who was exposed to emitter radiation before she was an adult — as such, she looks like a child despite being just as mature as everyone else. | |
I Miss the Sunrise (Video Game) / int_db5e046d | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_db5e046d | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_db5e046d | |
I Miss the Sunrise (Video Game) / int_dcb9c541 | type |
Ship Tease | |
I Miss the Sunrise (Video Game) / int_dcb9c541 | comment |
Ship Tease: Marie and Rami in the optimist ending. | |
I Miss the Sunrise (Video Game) / int_dcb9c541 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_dcb9c541 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_dcb9c541 | |
I Miss the Sunrise (Video Game) / int_dda99fa8 | type |
Despair Event Horizon | |
I Miss the Sunrise (Video Game) / int_dda99fa8 | comment |
Despair Event Horizon: A lacertian man named Chac seems to have passed it; he was the lone survivor of a ship that was wrecked by the Shine, and is wracked with survivor guilt. In addition, he lost both his wife and his legs. Turns out he hasn't quite passed the brink; though it takes a Herculean effort, his sidequest involves bringing him back from the event horizon. | |
I Miss the Sunrise (Video Game) / int_dda99fa8 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_dda99fa8 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_dda99fa8 | |
I Miss the Sunrise (Video Game) / int_dfe120e5 | type |
Functional Magic | |
I Miss the Sunrise (Video Game) / int_dfe120e5 | comment |
The final offices of the abandoned databanks. Lacertians did not evolve naturally; they were synthesized in a lab, and Lessers were the prototypes. Ivoronus was also the first one created. Plus, the rationale behind the creation of the Shine — it was an attempt to combat entropy. And to kick it all off, latent energy (a.k.a. magic) is from a quantifiable wellspring point that appears to be a portal to another plane of reality. Big stuff, and some of it appears to be Foreshadowing for an even greater reveal! | |
I Miss the Sunrise (Video Game) / int_dfe120e5 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_dfe120e5 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_dfe120e5 | |
I Miss the Sunrise (Video Game) / int_e08fcc99 | type |
Battle Theme Music | |
I Miss the Sunrise (Video Game) / int_e08fcc99 | comment |
Battle Theme Music: Engagement for normal battles, Engorging for Boss Battles. And "Ouranos" for the Climax Boss at the end of episode 4, Lazarus Ouranos. There are two final boss themes, depending on which ending you choose — the optimist ending has Fortissimo, while the pessimist ending has Pianissimo. | |
I Miss the Sunrise (Video Game) / int_e08fcc99 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e08fcc99 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e08fcc99 | |
I Miss the Sunrise (Video Game) / int_e28f88b8 | type |
Last-Name Basis | |
I Miss the Sunrise (Video Game) / int_e28f88b8 | comment |
Last-Name Basis / First-Name Basis: Formal and/or stoic characters will address Ros as "Ouranos", while more informal and/or emotional characters will address Ros by his/her first name. The exception to this is Mahk, who addresses Ros on a Last-Name Basis, despite being a passive-aggressive Deadpan Snarker (though he likely does so sarcastically; it's hard to tell in pure text). | |
I Miss the Sunrise (Video Game) / int_e28f88b8 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e28f88b8 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e28f88b8 | |
I Miss the Sunrise (Video Game) / int_e2a73e74 | type |
Quip to Black | |
I Miss the Sunrise (Video Game) / int_e2a73e74 | comment |
Quip to Black: Virgil tends to make one of these at the end of each episode. Subverted in the ending for And Yet It Moves, however, where he noticeably loses his composure and ends on a much more serious and ominous One-Liner. | |
I Miss the Sunrise (Video Game) / int_e2a73e74 | featureApplicability |
-0.3 | |
I Miss the Sunrise (Video Game) / int_e2a73e74 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e2a73e74 | |
I Miss the Sunrise (Video Game) / int_e2d457 | type |
The Ditz | |
I Miss the Sunrise (Video Game) / int_e2d457 | comment |
The Ditz: Daszk. Justified, since Lessers are less intelligent than lacertians. Subverted with Luke; it's obfuscating stupidity done in order to make people let down their guard. | |
I Miss the Sunrise (Video Game) / int_e2d457 | featureApplicability |
-0.3 | |
I Miss the Sunrise (Video Game) / int_e2d457 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e2d457 | |
I Miss the Sunrise (Video Game) / int_e3c36782 | type |
Call-Forward | |
I Miss the Sunrise (Video Game) / int_e3c36782 | comment |
The entire Tatzylvurm mission is a giant Call-Forward to The Reconstruction, with characters saying the exact same dialogue as in that game. The music is also from The Reconstruction, and even the gameplay bears similarities — the boss has pitiful defense, but massive health, an inversion of how the gameplay normally is. | |
I Miss the Sunrise (Video Game) / int_e3c36782 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e3c36782 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e3c36782 | |
I Miss the Sunrise (Video Game) / int_e50fa775 | type |
Damage Over Time | |
I Miss the Sunrise (Video Game) / int_e50fa775 | comment |
Damage Over Time: During certain boss missions, you can place your secondary fleets on certain tiles to gain "fire support" from them, causing a small but reliable amount of damage to the boss per turn. (If they are occupied by enemy fleets, though, this can happen to you.) The manual also mentions certain Field Power Effects that inflict small amounts of damage to all combatants every turn, but only two are actually in the game. The Cryocarrier's advancing ice cloud of doom also has this effect to anything trapped inside it. | |
I Miss the Sunrise (Video Game) / int_e50fa775 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e50fa775 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e50fa775 | |
I Miss the Sunrise (Video Game) / int_e57198a4 | type |
Advancing Wall of Doom | |
I Miss the Sunrise (Video Game) / int_e57198a4 | comment |
Advancing Wall of Doom: In the battle with the Cryocarrier, as an intentional Continuity Nod to the Cryomancer. | |
I Miss the Sunrise (Video Game) / int_e57198a4 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e57198a4 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e57198a4 | |
I Miss the Sunrise (Video Game) / int_e57bd3dd | type |
Wolfpack Boss | |
I Miss the Sunrise (Video Game) / int_e57bd3dd | comment |
Wolfpack Boss: Your crew in the pessimist ending. | |
I Miss the Sunrise (Video Game) / int_e57bd3dd | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e57bd3dd | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e57bd3dd | |
I Miss the Sunrise (Video Game) / int_e6630c8b | type |
GameplayAndStoryIntegration | |
I Miss the Sunrise (Video Game) / int_e6630c8b | comment |
There's a bit of Gameplay and Story Integration, too, as higher trust values increase the pilot's damage and accuracy. | |
I Miss the Sunrise (Video Game) / int_e6630c8b | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e6630c8b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e6630c8b | |
I Miss the Sunrise (Video Game) / int_e6d4b4e6 | type |
Society of Immortals | |
I Miss the Sunrise (Video Game) / int_e6d4b4e6 | comment |
Society of Immortals: Everyone has type II immortality due to the mass-production of the +ii emitter. | |
I Miss the Sunrise (Video Game) / int_e6d4b4e6 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e6d4b4e6 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e6d4b4e6 | |
I Miss the Sunrise (Video Game) / int_e7b0229a | type |
Laser-Guided Amnesia | |
I Miss the Sunrise (Video Game) / int_e7b0229a | comment |
Laser-Guided Amnesia: Ros, who can remember everything except what happened before s/he was put in stasis. Anyone can have this, and it is a necessary side effect of immortality; Typelog has devised a system allowing people to replace unused memories with ones they currently need. | |
I Miss the Sunrise (Video Game) / int_e7b0229a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e7b0229a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e7b0229a | |
I Miss the Sunrise (Video Game) / int_e90a93b2 | type |
Creepy Monotone | |
I Miss the Sunrise (Video Game) / int_e90a93b2 | comment |
Creepy Monotone: It's hard to convey through text, but Mr. Right and Mr. Left seem to speak in a robotic monotone, indicated by the fact that the sentences appear instantly instead of letter by letter. | |
I Miss the Sunrise (Video Game) / int_e90a93b2 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_e90a93b2 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_e90a93b2 | |
I Miss the Sunrise (Video Game) / int_eb8e4fa8 | type |
Jerkass | |
I Miss the Sunrise (Video Game) / int_eb8e4fa8 | comment |
Jerkass: Thomas, who constantly derides and condescends towards your crew. He also dehumanizes Ros, treating him/her as nothing but a tool. | |
I Miss the Sunrise (Video Game) / int_eb8e4fa8 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_eb8e4fa8 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_eb8e4fa8 | |
I Miss the Sunrise (Video Game) / int_eba6a077 | type |
Cain and Abel | |
I Miss the Sunrise (Video Game) / int_eba6a077 | comment |
Cain and Abel: Ros and Lazarus. | |
I Miss the Sunrise (Video Game) / int_eba6a077 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_eba6a077 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_eba6a077 | |
I Miss the Sunrise (Video Game) / int_ec6b0734 | type |
Mystical White Hair | |
I Miss the Sunrise (Video Game) / int_ec6b0734 | comment |
Mystical White Hair: Ral, the transhumanist leader of the Typelog Corporation, who seeks to evolve herself to a higher form of augmented being. | |
I Miss the Sunrise (Video Game) / int_ec6b0734 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_ec6b0734 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_ec6b0734 | |
I Miss the Sunrise (Video Game) / int_ee0327e7 | type |
Bonus Boss | |
I Miss the Sunrise (Video Game) / int_ee0327e7 | comment |
The Cryocarrier bears an intentional similarity with a similar Bonus Boss from The Reconstruction. | |
I Miss the Sunrise (Video Game) / int_ee0327e7 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_ee0327e7 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_ee0327e7 | |
I Miss the Sunrise (Video Game) / int_ee7556fc | type |
Idiosyncratic Menu Labels | |
I Miss the Sunrise (Video Game) / int_ee7556fc | comment |
Idiosyncratic Menu Labels: As evidenced by the page image that depicts the game's Start Screen. | |
I Miss the Sunrise (Video Game) / int_ee7556fc | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_ee7556fc | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_ee7556fc | |
I Miss the Sunrise (Video Game) / int_f1577797 | type |
Boss Remix | |
I Miss the Sunrise (Video Game) / int_f1577797 | comment |
Boss Remix: Inverted; Hunting, the BGM for bounty hunt missions, quotes the boss battle music in certain parts. | |
I Miss the Sunrise (Video Game) / int_f1577797 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_f1577797 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f1577797 | |
I Miss the Sunrise (Video Game) / int_f1d3f0c9 | type |
Sesquipedalian Loquaciousness | |
I Miss the Sunrise (Video Game) / int_f1d3f0c9 | comment |
Sesquipedalian Loquaciousness: Chac can be rather verbose in his optional conversations. | |
I Miss the Sunrise (Video Game) / int_f1d3f0c9 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_f1d3f0c9 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f1d3f0c9 | |
I Miss the Sunrise (Video Game) / int_f36c4f98 | type |
Easily Forgiven | |
I Miss the Sunrise (Video Game) / int_f36c4f98 | comment |
Easily Forgiven: Daszk is very quick to forgive the crew for imprisoning and threatening to murder him, even though Vergil is the only one who actually apologizes. | |
I Miss the Sunrise (Video Game) / int_f36c4f98 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_f36c4f98 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f36c4f98 | |
I Miss the Sunrise (Video Game) / int_f3cf30d9 | type |
Arbitrary Headcount Limit | |
I Miss the Sunrise (Video Game) / int_f3cf30d9 | comment |
Arbitrary Headcount Limit: You can only have five ships per fleet. There isn't a justification for it this time around. | |
I Miss the Sunrise (Video Game) / int_f3cf30d9 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_f3cf30d9 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f3cf30d9 | |
I Miss the Sunrise (Video Game) / int_f4fd424c | type |
All Your Base Are Belong to Us | |
I Miss the Sunrise (Video Game) / int_f4fd424c | comment |
All Your Base Are Belong to Us: In A Plan For Everything, the Inquiry is destroyed by the Big Bad's MOD units. | |
I Miss the Sunrise (Video Game) / int_f4fd424c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_f4fd424c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f4fd424c | |
I Miss the Sunrise (Video Game) / int_f68664dc | type |
Science Is Bad | |
I Miss the Sunrise (Video Game) / int_f68664dc | comment |
Science Is Bad: Averted in the main narrative, where the effects of scientific advancement on society are discussed in a (mostly) fair and balanced manner, but the members of Purity Point believe this due to their insanity, saying that it brings corruption. The painful irony here is that they're both right and wrong; overexposure to radiation during the Shine ruined their bodies and minds, but that same radiation is the only thing keeping them alive. | |
I Miss the Sunrise (Video Game) / int_f68664dc | featureApplicability |
-1.0 | |
I Miss the Sunrise (Video Game) / int_f68664dc | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f68664dc | |
I Miss the Sunrise (Video Game) / int_f7991a5c | type |
Wrap Around | |
I Miss the Sunrise (Video Game) / int_f7991a5c | comment |
Wrap Around: Since the Inquiry is a set of centrifugal rings, all of its corridors do this. | |
I Miss the Sunrise (Video Game) / int_f7991a5c | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_f7991a5c | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f7991a5c | |
I Miss the Sunrise (Video Game) / int_f7cee9b | type |
Last Stand | |
I Miss the Sunrise (Video Game) / int_f7cee9b | comment |
The very final battle featuring Neff's Last Stand against the Lesser Horde marks the introduction of the ending theme, which is extremely melancholy. | |
I Miss the Sunrise (Video Game) / int_f7cee9b | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_f7cee9b | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f7cee9b | |
I Miss the Sunrise (Video Game) / int_f85b870f | type |
Barrier Change Boss | |
I Miss the Sunrise (Video Game) / int_f85b870f | comment |
Barrier Change Boss: The Queen. However, she isn't outright immune to anything, so it is entirely possible to just brute force your way through the battle without ever hitting a weakness. | |
I Miss the Sunrise (Video Game) / int_f85b870f | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_f85b870f | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f85b870f | |
I Miss the Sunrise (Video Game) / int_f8cddfb2 | type |
Laser Blade | |
I Miss the Sunrise (Video Game) / int_f8cddfb2 | comment |
Laser Blade: Most likely how Ivoronus' "White Cleave" weapon works. | |
I Miss the Sunrise (Video Game) / int_f8cddfb2 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_f8cddfb2 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_f8cddfb2 | |
I Miss the Sunrise (Video Game) / int_fbc074c3 | type |
Player Character | |
I Miss the Sunrise (Video Game) / int_fbc074c3 | comment |
Player Character: Ros. | |
I Miss the Sunrise (Video Game) / int_fbc074c3 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_fbc074c3 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_fbc074c3 | |
I Miss the Sunrise (Video Game) / int_fcd993bd | type |
Video Game Cruelty Punishment | |
I Miss the Sunrise (Video Game) / int_fcd993bd | comment |
Video Game Cruelty Punishment: However, personal trust is a really important stat, since it improves the pilot's damage and accuracy and it's a limited resource. Letting it go down too far will negatively impact your crew's performance. Furthermore, at certain trust levels, your crew members will give you gifts that you can use for money or weapon crafting. | |
I Miss the Sunrise (Video Game) / int_fcd993bd | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_fcd993bd | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_fcd993bd | |
I Miss the Sunrise (Video Game) / int_fd4f8299 | type |
Well-Intentioned Extremist | |
I Miss the Sunrise (Video Game) / int_fd4f8299 | comment |
Well-Intentioned Extremist: The Progenitor really did have the best of intentions — he was only trying to save humanity — and the universe — from entropy. In fact, his biggest mistake that everyone blames him for happened due to circumstances outside of his control. The Black One isn't as crazed and violent as they first appear — they are actually trying to save the universe in their own way. Unfortunately, those methods involve killing Tezkhra. | |
I Miss the Sunrise (Video Game) / int_fd4f8299 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_fd4f8299 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_fd4f8299 | |
I Miss the Sunrise (Video Game) / int_fd94c4ac | type |
Theme Naming | |
I Miss the Sunrise (Video Game) / int_fd94c4ac | comment |
Theme Naming: Except for Father Ivoronus, all of the Sikohlon have four-letter names. One NPC speculates that they're abbreviations for their real names. This is possibly a Shout-Out to NES games, like fih'jik names were in The Reconstruction. And from the named Sikohlon we see in The Reconstruction — Rehm, Dehl, Moke, and Xopi — it would appear that Mahk continued the trend when he founded the clan. (It would seem he even continued the "fathers get full names" rule, as the one Sikohlon who breaks the pattern, Skint, is one of the three fathers.) | |
I Miss the Sunrise (Video Game) / int_fd94c4ac | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_fd94c4ac | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_fd94c4ac | |
I Miss the Sunrise (Video Game) / int_fe48cea2 | type |
Lady of War | |
I Miss the Sunrise (Video Game) / int_fe48cea2 | comment |
Lady of War: An assertive but stoic female Ros can be this. | |
I Miss the Sunrise (Video Game) / int_fe48cea2 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_fe48cea2 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_fe48cea2 | |
I Miss the Sunrise (Video Game) / int_fea27091 | type |
Buffy Speak | |
I Miss the Sunrise (Video Game) / int_fea27091 | comment |
Buffy Speak: Marie refers to the FOCS construct as "big spinny ring thing" at one point when talking to someone who didn't know its actual name. | |
I Miss the Sunrise (Video Game) / int_fea27091 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_fea27091 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_fea27091 | |
I Miss the Sunrise (Video Game) / int_ff34c05a | type |
Item Crafting | |
I Miss the Sunrise (Video Game) / int_ff34c05a | comment |
Item Crafting: It's the main form of progression, since rank bonuses are minor and infrequent. | |
I Miss the Sunrise (Video Game) / int_ff34c05a | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_ff34c05a | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_ff34c05a | |
I Miss the Sunrise (Video Game) / int_ff7f34c5 | type |
Pet the Dog | |
I Miss the Sunrise (Video Game) / int_ff7f34c5 | comment |
They also declare war on EROS, leading to a galaxy-wide catastrophe — though in fairness, they were attacked first. They also seem to battle with unmanned drones rather than throw people into the meat grinder. | |
I Miss the Sunrise (Video Game) / int_ff7f34c5 | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_ff7f34c5 | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_ff7f34c5 | |
I Miss the Sunrise (Video Game) / int_name | type |
ItemName | |
I Miss the Sunrise (Video Game) / int_name | comment |
||
I Miss the Sunrise (Video Game) / int_name | featureApplicability |
1.0 | |
I Miss the Sunrise (Video Game) / int_name | featureConfidence |
1.0 | |
I Miss the Sunrise (Video Game) | hasFeature |
I Miss the Sunrise (Video Game) / int_name | |
I Miss the Sunrise (Video Game) / int_name | itemName |
I Miss the Sunrise (Video Game) |
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