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Ikaruga (Video Game)

 Ikaruga (Video Game)
type
TVTItem
 Ikaruga (Video Game)
label
Ikaruga (Video Game)
 Ikaruga (Video Game)
page
Ikaruga
 Ikaruga (Video Game)
comment
Ikaruga is a Vertical Scrolling Shooter developed by Treasure, as a follow-up to Radiant Silvergun.Here, everything comes in one of two polarities: black or white. Black ships fire black shots, and white ships fire white. Your ship is unique in that you can switch between the two polarities at will. Your ship's Battle Aura can absorb bullets of the same polarity, but is destroyed by shots of the opposite polarity. However, your shots do damage to both polarities, with double damage to targets of the opposite polarity, giving you the option to fly with your defences down to increase your offensive power. Absorbed bullets charge up your special attack, a homing Beam Spam. Finally, the scoring system allows you to accumulate "chain" multipliers by destroying three enemies of the same polarity in a row.That's all there is to the game: no other gimmicks, no other features. Just five levels of careful design, switching polarity, and more bullets than you can shake a stick at. Ikaruga is a work of art that way: it takes a simple idea and plays that idea to its most logical extreme. All five levels are difficult in one way or another, but there is something to be said for elegance.Released as an arcade game (using the Sega NAOMI platform) and on the Sega Dreamcast in Japan in 2001, it was later ported to the Nintendo GameCube around the world in 2003. In 2008, it was ported to Xbox 360 via Xbox Live Arcade. In 2013, a port of the game was released for Android smartphones. In the same year, an arcade rerelease of the game was released on the Taito NESiCAxLive digital distribution platform. A Windows PC port based on the Xbox 360 version of Ikaruga was greenlit for Steam, and consequently released on February 18, 2014. A version for Nintendo Switch was released on May 29, 2018, followed by a PlayStation 4 port on June 29 of the same year.
 Ikaruga (Video Game)
fetched
2024-02-21T01:17:22Z
 Ikaruga (Video Game)
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2024-02-21T01:17:23Z
 Ikaruga (Video Game)
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Dropped link to Anime: Not a Feature - IGNORE
 Ikaruga (Video Game)
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Dropped link to Inverted: Not a Feature - UNKNOWN
 Ikaruga (Video Game)
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DBTropes
 Ikaruga (Video Game) / int_136d170b
type
Unreadably Fast Text
 Ikaruga (Video Game) / int_136d170b
comment
Unreadably Fast Text: Seen (very briefly) at the start of each stage.
 Ikaruga (Video Game) / int_136d170b
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1.0
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Ikaruga (Video Game) / int_136d170b
 Ikaruga (Video Game) / int_14beeefd
type
Darker and Edgier
 Ikaruga (Video Game) / int_14beeefd
comment
Darker and Edgier: Treasure somehow took the incredible bleakness of Radiant Silvergun and make it darker, in particular with the nearly monochrome watercolor artwork and dysfunctional heroes. However, it has a Lighter and Softer ending.
 Ikaruga (Video Game) / int_14beeefd
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Ikaruga (Video Game) / int_14beeefd
 Ikaruga (Video Game) / int_17ce80aa
type
All There in the Manual
 Ikaruga (Video Game) / int_17ce80aa
comment
All There in the Manual: In the true tradition of shoot 'em ups, the only place you will find anything remotely resembling a coherent plot for the game. And not even in that for the GameCube version. CTRL+F 'Extras' to read an English translation of the prologue from the Dreamcast GD-ROM.
 Ikaruga (Video Game) / int_17ce80aa
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Ikaruga (Video Game) / int_17ce80aa
 Ikaruga (Video Game) / int_18d15922
type
Title Drop
 Ikaruga (Video Game) / int_18d15922
comment
Title Drop: In the weirdest sense. The birds that are flying in the credits? Japanese Grosbeaks. Ikaruga literally means "Japanese Grosbeak."
 Ikaruga (Video Game) / int_18d15922
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1.0
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Ikaruga (Video Game) / int_18d15922
 Ikaruga (Video Game) / int_1c0d4155
type
Necessary Drawback
 Ikaruga (Video Game) / int_1c0d4155
comment
Necessary Drawback: Ikaruga is one of the few shmups where, in a two-player game, the player ships cannot overlap each other; they will just push one another. Why? Because if this was possible, one player could stay in white polarity and the other in black, then stay close together so that their shields will intercept enemy attacks before they can reach either ship's hitboxes, which are smaller than that of their shields. At that point the only hazards would be damage from colliding with enemies and walls.
 Ikaruga (Video Game) / int_1c0d4155
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 Ikaruga (Video Game) / int_1dce4748
type
Power Limiter
 Ikaruga (Video Game) / int_1dce4748
comment
Power Limiter: The Ikaruga and Ginkei have these to prevent their ships from blowing up from storing too much excess power. Turning this off allows the pilot(s) to use the Dangerous Forbidden Technique and destroy the Post-Final Boss in a Heroic Sacrifice.
 Ikaruga (Video Game) / int_1dce4748
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 Ikaruga (Video Game) / int_237404cc
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Ironic Echo
 Ikaruga (Video Game) / int_237404cc
comment
Ironic Echo: Kagari uses the game's opening proverb to convince Amanai to drop the Ikaruga's and Ginkei's restraining devices.
 Ikaruga (Video Game) / int_237404cc
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Ikaruga (Video Game) / int_237404cc
 Ikaruga (Video Game) / int_2b50986a
type
Arrange Mode
 Ikaruga (Video Game) / int_2b50986a
comment
Arrange Mode: The console and PC ports include the Prototype Mode, where both normal fire and the Beam Spam consume ammo, but absorbing bullets will give it back. Firing with no ammo leaves you with a weak short-range weapon.
 Ikaruga (Video Game) / int_2b50986a
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 Ikaruga (Video Game) / int_2b9272d7
type
Misbegotten Multiplayer Mode
 Ikaruga (Video Game) / int_2b9272d7
comment
Misbegotten Multiplayer Mode: 2-player mode is overall a worse experience than 1-player. First, players don't overlap each other's ships, they will push one anothernote This is because if both players could overlap, one player could just stay in white and the other in black, and as long as they stuck together they would be invulnerable to attacks of both polarities since the bullets would be eaten by either shield before they could reach the ships' hitboxes., potentially into an object and killing each other. Second, the game's scoring system heavily emphasizes precision shooting, and chains are separated by player, meaning that both players will have a very difficult time trying to score well due to accidentally or otherwise shooting each other's targets. The only real reason it exists is to allow the second player slot to be filled on an arcade cabinet (and thus allow the operator to make more money).
 Ikaruga (Video Game) / int_2b9272d7
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Ikaruga (Video Game) / int_2b9272d7
 Ikaruga (Video Game) / int_2e6a41e0
type
Gratuitous English
 Ikaruga (Video Game) / int_2e6a41e0
comment
Gratuitous English: A few Ikaruga-related art pieces can be seen with the phrase "I'm not regret."◊
 Ikaruga (Video Game) / int_2e6a41e0
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Ikaruga (Video Game) / int_2e6a41e0
 Ikaruga (Video Game) / int_34dd5f3
type
La Résistance
 Ikaruga (Video Game) / int_34dd5f3
comment
La Résistance: Tenkaku, which was defeated before the game even starts.
 Ikaruga (Video Game) / int_34dd5f3
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Ikaruga (Video Game) / int_34dd5f3
 Ikaruga (Video Game) / int_38f1a7ed
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Defector from Decadence
 Ikaruga (Video Game) / int_38f1a7ed
comment
Defector from Decadence: Kagari defected from the Horai because she wanted to see the "freedom" Shinra and the villagers were talking about.
 Ikaruga (Video Game) / int_38f1a7ed
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 Ikaruga (Video Game) / int_3a1c2171
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The Man Behind the Man
 Ikaruga (Video Game) / int_3a1c2171
comment
The Man Behind the Man: The Stone-Like is this to Horai, and it's confronted right after defeating Tageri.
 Ikaruga (Video Game) / int_3a1c2171
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 Ikaruga (Video Game) / int_3b5fcbb7
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Artifact of Doom
 Ikaruga (Video Game) / int_3b5fcbb7
comment
Artifact of Doom: The Post-Final Boss, the Stone-Like.
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Ikaruga (Video Game) / int_3b5fcbb7
 Ikaruga (Video Game) / int_3bbf3fef
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Recurring Riff
 Ikaruga (Video Game) / int_3bbf3fef
comment
Recurring Riff: Certain riffs are present in the majority of the songs.
 Ikaruga (Video Game) / int_3bbf3fef
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 Ikaruga (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Ikaruga (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: Chapter 3's Boss in Mook Clothing near the end.
 Ikaruga (Video Game) / int_409d3c07
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 Ikaruga (Video Game) / int_40cc0c7e
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Bittersweet Ending
 Ikaruga (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Shinra and Kagari destroy the Stone-Like, breaking the cycle from Radiant Silvergun, but they die in the process. However, it's implied (according to the Japanese version) they Ascend to a Higher Plane of Existence.
 Ikaruga (Video Game) / int_40cc0c7e
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 Ikaruga (Video Game) / int_42d9daf9
type
No Fair Cheating
 Ikaruga (Video Game) / int_42d9daf9
comment
No Fair Cheating: Don't try to cheese the Chapter 3 boss by dying and then abusing Mercy Invincibility to move into one of the corners outside of the boss's ring. It will just move to box you against the nearest corner of the screen, killing you again.
 Ikaruga (Video Game) / int_42d9daf9
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Ikaruga (Video Game) / int_42d9daf9
 Ikaruga (Video Game) / int_4510b368
type
Ambiguous Gender
 Ikaruga (Video Game) / int_4510b368
comment
Ambiguous Gender: Horai Tenro.
 Ikaruga (Video Game) / int_4510b368
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Ikaruga (Video Game) / int_4510b368
 Ikaruga (Video Game) / int_45a177f1
type
Touched by Vorlons
 Ikaruga (Video Game) / int_45a177f1
comment
Touched by Vorlons: The ruler of the Horai was a beautiful woman who came across the Stone-Like during an excavation. She turns into a powerful, insane old hag bent on conquest.
 Ikaruga (Video Game) / int_45a177f1
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Ikaruga (Video Game) / int_45a177f1
 Ikaruga (Video Game) / int_4aa98555
type
Evil All Along
 Ikaruga (Video Game) / int_4aa98555
comment
Evil All Along: The Stone-Like, in contrast to its Blue-and-Orange Morality nature in Radiant Silvergun, is shown to be downright evil here, being the driving factor that motivates the Horai to begin their conquest of the world in the first place.
 Ikaruga (Video Game) / int_4aa98555
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Ikaruga (Video Game) / int_4aa98555
 Ikaruga (Video Game) / int_4ef92d0b
type
The Atoner
 Ikaruga (Video Game) / int_4ef92d0b
comment
The Atoner: Kagari, as she used to be a mercenary for the Horai.
 Ikaruga (Video Game) / int_4ef92d0b
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Ikaruga (Video Game) / int_4ef92d0b
 Ikaruga (Video Game) / int_549a92e7
type
Minimalism
 Ikaruga (Video Game) / int_549a92e7
comment
Minimalism: In contrast to Radiant Silvergun and its complex weapon scheme and weapon levels, Ikaruga only gives you a basic rapid-fire blaster with constant firepower and a homing laser Charged Attack.
 Ikaruga (Video Game) / int_549a92e7
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Ikaruga (Video Game) / int_549a92e7
 Ikaruga (Video Game) / int_54ec2f0c
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Not Completely Useless
 Ikaruga (Video Game) / int_54ec2f0c
comment
Not Completely Useless: In Prototype Mode, if you run out of bullets you'll be switched over to emergency bullets that have barely any range. However, given that the game's scoring system relies heavily on precision shooting, it is very useful for picking off specific enemies without accidentally destroying other ones, and indeed many superplays of Prototype Mode rely on this weapon in places.
 Ikaruga (Video Game) / int_54ec2f0c
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Ikaruga (Video Game) / int_54ec2f0c
 Ikaruga (Video Game) / int_556a4e20
type
The Empire
 Ikaruga (Video Game) / int_556a4e20
comment
The Empire: The Horai
 Ikaruga (Video Game) / int_556a4e20
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Ikaruga (Video Game) / int_556a4e20
 Ikaruga (Video Game) / int_589e54d3
type
Charged Attack
 Ikaruga (Video Game) / int_589e54d3
comment
Charged Attack: The "collect" kind. Notably, you can use the attack even if the meter isn't fully charged; you just get fewer homing lasers from your Beam Spam.
 Ikaruga (Video Game) / int_589e54d3
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Ikaruga (Video Game) / int_589e54d3
 Ikaruga (Video Game) / int_5969d512
type
Computer Voice
 Ikaruga (Video Game) / int_5969d512
comment
Computer Voice: The Ikaruga and Ginkei fighters. Their voice is somewhat hard to comprehend, though, especially during the epilogue.
 Ikaruga (Video Game) / int_5969d512
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 Ikaruga (Video Game) / int_5969d512
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Ikaruga (Video Game) / int_5969d512
 Ikaruga (Video Game) / int_617f0563
type
Heel–Face Turn
 Ikaruga (Video Game) / int_617f0563
comment
Heel–Face Turn: Shinra is attacked by Kagari in the prologue. After he defeats her and stops her from committing suicide, she decides to help him out instead.
 Ikaruga (Video Game) / int_617f0563
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Ikaruga (Video Game) / int_617f0563
 Ikaruga (Video Game) / int_6651bba7
type
Bio-Augmentation
 Ikaruga (Video Game) / int_6651bba7
comment
Bio-Augmentation: This is Kagari's Informed Ability, which in-universe makes her more resistant to Combat Breakdown than a normal human like Shinra.
 Ikaruga (Video Game) / int_6651bba7
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Ikaruga (Video Game) / int_6651bba7
 Ikaruga (Video Game) / int_6bda9a30
type
Meaningful Name
 Ikaruga (Video Game) / int_6bda9a30
comment
Meaningful Name: Ikaruga is the name of the Japanese Grosbeak (and a village where said birds are found). All the mooks, the bosses, and the Ginkei (Player 2 ship) are also named after a bird in Japanese. The Sword of Acala and the Stone-Like are references to Vajrayana Buddhism.
 Ikaruga (Video Game) / int_6bda9a30
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Ikaruga (Video Game) / int_6bda9a30
 Ikaruga (Video Game) / int_7464705c
type
Arc Words
 Ikaruga (Video Game) / int_7464705c
comment
Arc Words: Ikaruga departs. I will not die until I achieve something
 Ikaruga (Video Game) / int_7464705c
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1.0
 Ikaruga (Video Game) / int_7464705c
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Ikaruga (Video Game) / int_7464705c
 Ikaruga (Video Game) / int_75f38750
type
Kaizo Trap
 Ikaruga (Video Game) / int_75f38750
comment
Kaizo Trap: When the boss of Chapter 2 dies, the second plate-like object that protects its weak points gets blown off. If your ship is directly below it, you can still die from getting hit by it, like so. If you defeat the Final Boss but fail to survive the Stone-Like, whose battle takes place after the final chapter, you get No Ending. Inverted with the Stone-Like, which is destroyed by the last volleys from your ships after your own self-destruct.
 Ikaruga (Video Game) / int_75f38750
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 Ikaruga (Video Game) / int_779128c0
type
2½D
 Ikaruga (Video Game) / int_779128c0
comment
2½D: Almost everything in the game is 3D, but the game, being a Bullet Hell shooter, plays out on a 2D plane with some cutscenes shown on a full 3D plane at the start of each stage and boss, as well as at the end of the entire game.
 Ikaruga (Video Game) / int_779128c0
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 Ikaruga (Video Game) / int_7a7d698d
type
Challenge Run
 Ikaruga (Video Game) / int_7a7d698d
comment
Challenge Run: At least in the Xbox 360 version, there's a scoreboard for "Dot Eater" play - meaning you don't fire a single shot, collecting points by surviving and by using your shield to absorb every last bullet you can. This is much harder than you may think, as there are points throughout the game that are literal walls. Without the ability to fire and destroy these walls, you have to align the Ikaruga just right to slip through the single pixel holes in them.
 Ikaruga (Video Game) / int_7a7d698d
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Ikaruga (Video Game) / int_7a7d698d
 Ikaruga (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Ikaruga (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: Subverted in Chapter 5 with the huge ships that fire massive sprays of bullets... except the bullets are all in one color, allowing you to safely rapidly soak up bullets for a counterattack.
 Ikaruga (Video Game) / int_7b7965dd
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 Ikaruga (Video Game) / int_7fc8cf2c
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Airstrike Impossible
 Ikaruga (Video Game) / int_7fc8cf2c
comment
Airstrike Impossible: Several of the levels hew closely to this trope, with the Ikaruga flying through incredibly tight corridors to reach its target. The high-speed trench run in Level 3, and the boss of Level 4, are particular stand-outs.
 Ikaruga (Video Game) / int_7fc8cf2c
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 Ikaruga (Video Game) / int_83c0cabe
type
Seemingly Hopeless Boss Fight
 Ikaruga (Video Game) / int_83c0cabe
comment
Seemingly Hopeless Boss Fight: After defeating Tageri, the Stone-Like emerges from the remains and attacks you with several different patterns of bullets for 60 seconds. You can't even shoot, much less damage it. After you dodge and absorb the Bullet Hell, your ship performs a Heroic Sacrifice Beam Spam with the energy charged up during that time. Shinra and Kagari ascends to a higher plane of existence according to the storyline in the Japanese version.
 Ikaruga (Video Game) / int_83c0cabe
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Ikaruga (Video Game) / int_83c0cabe
 Ikaruga (Video Game) / int_8aeccf04
type
Bullet Hell
 Ikaruga (Video Game) / int_8aeccf04
comment
Bullet Hell: While its difficulty has arguably been eclipsed by some of the more recent entries in the genre, the game will still throw some truly intimidating patterns at you. Perhaps the most infamous example...◊ Though this game allows you to fly straight into enemy attacks so long as your color matches what's being shot at you. The real trick is knowing how to flow seamlessly between the polarities in times when both colors are staggeringly close to one another (you might be absorbing a black laser, but as you are, tiny white globs are making their way towards your ship and you need to figure out how to either dodge them or safely switch polarities without getting yourself blown up by the black laser).
 Ikaruga (Video Game) / int_8aeccf04
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 Ikaruga (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Ikaruga (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: The Ikaruga and Ginkei can absorb unlimited hits from shots of the same color as their current polarity. Take one hit from a shot of the opposite color, however, and...boom.
 Ikaruga (Video Game) / int_8df14c99
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hasFeature
Ikaruga (Video Game) / int_8df14c99
 Ikaruga (Video Game) / int_8f0dc93c
type
Dangerous Forbidden Technique
 Ikaruga (Video Game) / int_8f0dc93c
comment
Dangerous Forbidden Technique: The Ikaruga's and Ginkei's final attack, which involves releasing all the ship's restraining devices and has a very good chance of blowing it up.
 Ikaruga (Video Game) / int_8f0dc93c
featureApplicability
1.0
 Ikaruga (Video Game) / int_8f0dc93c
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_8f0dc93c
 Ikaruga (Video Game) / int_916c72b3
type
Rule of Symbolism
 Ikaruga (Video Game) / int_916c72b3
comment
Rule of Symbolism: The chapter titles — Ideal, Trial, Faith, Reality, and Metempsychosis — represent man's struggle towards enlightenment, with the aura-enveloped Ikaruga craft symbolising the human soul.
 Ikaruga (Video Game) / int_916c72b3
featureApplicability
1.0
 Ikaruga (Video Game) / int_916c72b3
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_916c72b3
 Ikaruga (Video Game) / int_958aa273
type
Deadly Walls
 Ikaruga (Video Game) / int_958aa273
comment
Deadly Walls: Half of the stages are filled to the brim with these. Sometimes, avoiding these and Collision Damage is harder than avoiding the bullets.
 Ikaruga (Video Game) / int_958aa273
featureApplicability
1.0
 Ikaruga (Video Game) / int_958aa273
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_958aa273
 Ikaruga (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Ikaruga (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: The Xbox 360 port slightly changes some of the enemy formations, which can trip up players who are used to previous ports.
 Ikaruga (Video Game) / int_963086ce
featureApplicability
1.0
 Ikaruga (Video Game) / int_963086ce
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_963086ce
 Ikaruga (Video Game) / int_970c790a
type
Big Bad
 Ikaruga (Video Game) / int_970c790a
comment
Big Bad: Horai Tenro
 Ikaruga (Video Game) / int_970c790a
featureApplicability
1.0
 Ikaruga (Video Game) / int_970c790a
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_970c790a
 Ikaruga (Video Game) / int_97ebe48b
type
Pacifist Run
 Ikaruga (Video Game) / int_97ebe48b
comment
Radiant Silvergun requires learning how to score in order to keep weapons powered up, but Ikaruga can be reliably completed without learning how to score and, in fact, recognizes Pacifist Runs.
 Ikaruga (Video Game) / int_97ebe48b
featureApplicability
1.0
 Ikaruga (Video Game) / int_97ebe48b
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_97ebe48b
 Ikaruga (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Ikaruga (Video Game) / int_9b06e314
comment
Greater-Scope Villain: The Stone-Like, which was responsible for corrupting Horai.
 Ikaruga (Video Game) / int_9b06e314
featureApplicability
1.0
 Ikaruga (Video Game) / int_9b06e314
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_9b06e314
 Ikaruga (Video Game) / int_9bc66bb1
type
Belated Happy Ending
 Ikaruga (Video Game) / int_9bc66bb1
comment
Belated Happy Ending: To Radiant Silvergun — whereas that story ends with the revelation that the events of the game are all a "Groundhog Day" Loop, Ikaruga ends with the heroes destroying the entity that was causing it.
 Ikaruga (Video Game) / int_9bc66bb1
featureApplicability
1.0
 Ikaruga (Video Game) / int_9bc66bb1
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_9bc66bb1
 Ikaruga (Video Game) / int_a4d8473b
type
Stealth Sequel
 Ikaruga (Video Game) / int_a4d8473b
comment
Stealth Sequel: The appearance of the Stone-Like as the Post-Final Boss implies that Ikaruga and Radiant Silvergun are set in the same Continuity, albeit Ikaruga occurs in the final cycle of the Eternal Recurrence set-up from Silvergun.
 Ikaruga (Video Game) / int_a4d8473b
featureApplicability
1.0
 Ikaruga (Video Game) / int_a4d8473b
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_a4d8473b
 Ikaruga (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 Ikaruga (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: Knowing the exact position of your hitbox is vital to getting the Dot Eater! rank. You have to be very precise in your positioning in order to get past walls, blocks, and enemies you're normally supposed to shoot to safely progress.
 Ikaruga (Video Game) / int_a5e998f0
featureApplicability
1.0
 Ikaruga (Video Game) / int_a5e998f0
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_a5e998f0
 Ikaruga (Video Game) / int_ad4a45be
type
Final Boss
 Ikaruga (Video Game) / int_ad4a45be
comment
If you defeat the Final Boss but fail to survive the Stone-Like, whose battle takes place after the final chapter, you get No Ending.
 Ikaruga (Video Game) / int_ad4a45be
featureApplicability
1.0
 Ikaruga (Video Game) / int_ad4a45be
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_ad4a45be
 Ikaruga (Video Game) / int_afb088a5
type
Impressive Pyrotechnics
 Ikaruga (Video Game) / int_afb088a5
comment
Impressive Pyrotechnics: Any time a boss is destroyed.
 Ikaruga (Video Game) / int_afb088a5
featureApplicability
1.0
 Ikaruga (Video Game) / int_afb088a5
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_afb088a5
 Ikaruga (Video Game) / int_b0218885
type
Mickey Mousing
 Ikaruga (Video Game) / int_b0218885
comment
Mickey Mousing: The musical score is synchronized to the progression of the levels.
 Ikaruga (Video Game) / int_b0218885
featureApplicability
1.0
 Ikaruga (Video Game) / int_b0218885
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_b0218885
 Ikaruga (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Ikaruga (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Averted in the console-exclusive Prototype Mode. Firing a shot uses one bullet, and firing your Homing Lasers uses 120. If you run out of bullets, you'll be downgraded to a short-range attack. Bullets can be replenished by absorbing enemy bullets, and you can store up to 999 bullets.
 Ikaruga (Video Game) / int_b2cdd776
featureApplicability
-1.0
 Ikaruga (Video Game) / int_b2cdd776
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_b2cdd776
 Ikaruga (Video Game) / int_b38ebb09
type
Miles to Go Before I Sleep
 Ikaruga (Video Game) / int_b38ebb09
comment
Miles to Go Before I Sleep: Kagari, although this is not apparent beyond the back-story. After meeting Shinra, as well as the villagers who gave him the Ikaruga and outfitted her Ginkei with the same Reverse Polarity technology that exists on the Ikaruga, she found their idea of "freedom" to be something that could possibly surpass Horai's goal of conquest, and wants to see it for herself before she dies.
 Ikaruga (Video Game) / int_b38ebb09
featureApplicability
1.0
 Ikaruga (Video Game) / int_b38ebb09
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_b38ebb09
 Ikaruga (Video Game) / int_b4215a8d
type
Tennis Boss
 Ikaruga (Video Game) / int_b4215a8d
comment
Tennis Boss: Battling Tageri can provide shades of this as both it and you trade homing lasers with each other. Even better, its health is scaled so that if you hit every return shot, it'll die exactly at the end of the musical phrase. However, given that Tageri has 30-odd life bars, which are progressively depleted each time it takes a hit from your weapons fire, this trope is ultimately a subversion.
 Ikaruga (Video Game) / int_b4215a8d
featureApplicability
1.0
 Ikaruga (Video Game) / int_b4215a8d
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_b4215a8d
 Ikaruga (Video Game) / int_c1105f41
type
Hold the Line
 Ikaruga (Video Game) / int_c1105f41
comment
Hold the Line: Just like Radiant Silvergun, the Post-Final Boss disables your weapons. The only objective is to survive for 60 seconds.
 Ikaruga (Video Game) / int_c1105f41
featureApplicability
1.0
 Ikaruga (Video Game) / int_c1105f41
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_c1105f41
 Ikaruga (Video Game) / int_c32201f6
type
Good Colors, Evil Colors
 Ikaruga (Video Game) / int_c32201f6
comment
Good Colors, Evil Colors: Averted, as the heroes switch between Light Is Good and Dark Is Not Evil, while the villains switch between Light Is Not Good and Dark Is Evil (in fact, the bosses use both tropes simultaneously), befitting the game's polarity mechanic.
 Ikaruga (Video Game) / int_c32201f6
featureApplicability
-1.0
 Ikaruga (Video Game) / int_c32201f6
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_c32201f6
 Ikaruga (Video Game) / int_c64bdacd
type
Scoring Points
 Ikaruga (Video Game) / int_c64bdacd
comment
Scoring Points: The game uses the chaining system from Radiant Silvergun, but with a few twists to make it more beginner-friendly — after every three enemies, you are allowed to change enemy color, and the chain bonus maxes out sooner at 25,600 points for your 9th chain and above, meaning screwing up once won't completely wreck your score. Additionally, since scoring is not tied to your ship's firepower, it is possible to complete the game in a reasonable timeframe without any regard to scoring.
 Ikaruga (Video Game) / int_c64bdacd
featureApplicability
1.0
 Ikaruga (Video Game) / int_c64bdacd
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_c64bdacd
 Ikaruga (Video Game) / int_caf89e54
type
Taking You with Me
 Ikaruga (Video Game) / int_caf89e54
comment
Taking You with Me: On Normal difficulty, enemies that match your current polarity will fire a cluster of same-polarity "revenge bullets" when destroyed, potentially getting you killed if you switch to the opposite polarity immediately afterwards. On Hard difficulty, all enemies will fire bullets of their respective polarities when destroyed.
 Ikaruga (Video Game) / int_caf89e54
featureApplicability
1.0
 Ikaruga (Video Game) / int_caf89e54
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_caf89e54
 Ikaruga (Video Game) / int_cb87452d
type
Reverse Polarity
 Ikaruga (Video Game) / int_cb87452d
comment
Reverse Polarity: The main gameplay mechanic.
 Ikaruga (Video Game) / int_cb87452d
featureApplicability
1.0
 Ikaruga (Video Game) / int_cb87452d
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_cb87452d
 Ikaruga (Video Game) / int_ce2969d8
type
Spiritual Antithesis
 Ikaruga (Video Game) / int_ce2969d8
comment
Spiritual Antithesis: Despite the similarities of gameplay concepts, Radiant Silvergun and Ikaruga have distinct differences between each other. Radiant Silvergun featured a large assortment of weapons that can be leveled up through scoring, while Ikaruga only have two and foregoes the leveling system altogether. Radiant Silvergun requires learning how to score in order to keep weapons powered up, but Ikaruga can be reliably completed without learning how to score and, in fact, recognizes Pacifist Runs. Radiant Silvergun has stages that are broken up into smaller sections that each culminates with a boss battle, while Ikaruga's stages are singular, continuous levels with fewer boss encounters. Radiant Silvergun was developed using an in-house engine that features a mixture of 2D sprites with occasional use of 3D models, whereas Ikaruga uses a fully 3D game engine that was co-developed by G.rev Ltd.. Radiant Silvergun is displayed on a TATE (horizontal) screen, whereas Ikaruga is displayed on a YOKO (vertical) screen. Radiant Silvergun has a bright, colorful environments with an anime artstyle, and an engrossing plot throughout the game (in the Saturn/Story Modes of its home ports at least), while Ikaruga's environments are confined mostly to red/blacks and white/blues, uses realistic character designs, and the story beats are left to the manual and (in the later home ports) in-game documentation. The story of Radiant Silvergun starts off comical, but swiftly becomes an impossible struggle against an omnipotent god-like entity which ends with a Eternal Recurrence; Ikaruga begins with the Sole Survivor of a failed La Résistance charging off to face an unstoppable army's entire force alone and winning, even managing to destroy the entity from Radiant Silvergun in a Dying Moment of Awesome.
 Ikaruga (Video Game) / int_ce2969d8
featureApplicability
1.0
 Ikaruga (Video Game) / int_ce2969d8
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_ce2969d8
 Ikaruga (Video Game) / int_ce6555f0
type
Lighter and Softer
 Ikaruga (Video Game) / int_ce6555f0
comment
Lighter and Softer: The story is somewhat more positive in tone, and ends with a Bittersweet Ending rather than one where nothing gets fixed.
 Ikaruga (Video Game) / int_ce6555f0
featureApplicability
1.0
 Ikaruga (Video Game) / int_ce6555f0
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_ce6555f0
 Ikaruga (Video Game) / int_cfbc6ec5
type
Not-Actually-Cosmetic Award
 Ikaruga (Video Game) / int_cfbc6ec5
comment
Not-Actually-Cosmetic Award: Only if you're playing the Xbox 360 port and also have Radiant Silvergun on the same platform — unlocking any achievement in Ikaruga unlocks its scoring system for use in RSG.
 Ikaruga (Video Game) / int_cfbc6ec5
featureApplicability
1.0
 Ikaruga (Video Game) / int_cfbc6ec5
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_cfbc6ec5
 Ikaruga (Video Game) / int_d5995bfd
type
Roboteching
 Ikaruga (Video Game) / int_d5995bfd
comment
Roboteching: Your homing lasers and some of the enemies projectiles will arch and bend to their targets.
 Ikaruga (Video Game) / int_d5995bfd
featureApplicability
1.0
 Ikaruga (Video Game) / int_d5995bfd
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_d5995bfd
 Ikaruga (Video Game) / int_d8f3dc8
type
Eternal Recurrence
 Ikaruga (Video Game) / int_d8f3dc8
comment
Eternal Recurrence: Spelled out as such in the final chapter and then defied with the destruction of the Post-Final Boss.
 Ikaruga (Video Game) / int_d8f3dc8
featureApplicability
1.0
 Ikaruga (Video Game) / int_d8f3dc8
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_d8f3dc8
 Ikaruga (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 Ikaruga (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: Most of the bosses do this when killed, with parts of them breaking away and blowing up with smaller accompanying shockwaves just before their central part explodes violently.
 Ikaruga (Video Game) / int_d9384864
featureApplicability
1.0
 Ikaruga (Video Game) / int_d9384864
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_d9384864
 Ikaruga (Video Game) / int_da76b18
type
Hijacked by Ganon
 Ikaruga (Video Game) / int_da76b18
comment
Hijacked by Ganon: The Stone-Like from Radiant Silvergun is once again the cause of Ikaruga's troubles, this time having corrupted Horai into a power hungry dictator and granting her unimaginable powers, and is later confronted as the Final Boss after Tageri is destroyed.
 Ikaruga (Video Game) / int_da76b18
featureApplicability
1.0
 Ikaruga (Video Game) / int_da76b18
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_da76b18
 Ikaruga (Video Game) / int_dae5c997
type
Action Girl
 Ikaruga (Video Game) / int_dae5c997
comment
Action Girl: Kagari, pilot of the Ginkei.
 Ikaruga (Video Game) / int_dae5c997
featureApplicability
1.0
 Ikaruga (Video Game) / int_dae5c997
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_dae5c997
 Ikaruga (Video Game) / int_dc1761bd
type
A God Am I
 Ikaruga (Video Game) / int_dc1761bd
comment
A God Am I: Horai Tenro and her followers, once they found the Power of the Gods and started calling themselves the Divine Ones.
 Ikaruga (Video Game) / int_dc1761bd
featureApplicability
1.0
 Ikaruga (Video Game) / int_dc1761bd
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_dc1761bd
 Ikaruga (Video Game) / int_e2ccee25
type
Animal Motifs
 Ikaruga (Video Game) / int_e2ccee25
comment
Animal Motifs: Ikaruga and Ginkei, the two ships, are named after birds. Ikaruga is also the name of the village where it was built.
 Ikaruga (Video Game) / int_e2ccee25
featureApplicability
1.0
 Ikaruga (Video Game) / int_e2ccee25
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_e2ccee25
 Ikaruga (Video Game) / int_e567510d
type
Determinator
 Ikaruga (Video Game) / int_e567510d
comment
Determinator: Shinra is stated in the backstory as someone who, despite being cool-headed, is also very adamant in his beliefs. This, combined with his goal of wanting to have absolutely no regrets when he dies, sometimes makes him look like a Death Seeker in the eyes of others.
 Ikaruga (Video Game) / int_e567510d
featureApplicability
1.0
 Ikaruga (Video Game) / int_e567510d
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_e567510d
 Ikaruga (Video Game) / int_e69173b6
type
Time-Limit Boss
 Ikaruga (Video Game) / int_e69173b6
comment
Time-Limit Boss: Every boss battle, though you don't lose if time runs out... the boss simply moves on to other, more important things, leaving you free to go on. Apparently. Eboshidori will even Face Palm!
 Ikaruga (Video Game) / int_e69173b6
featureApplicability
1.0
 Ikaruga (Video Game) / int_e69173b6
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_e69173b6
 Ikaruga (Video Game) / int_e76151c3
type
Battleship Raid
 Ikaruga (Video Game) / int_e76151c3
comment
Battleship Raid: The whole of stage four.
 Ikaruga (Video Game) / int_e76151c3
featureApplicability
1.0
 Ikaruga (Video Game) / int_e76151c3
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_e76151c3
 Ikaruga (Video Game) / int_ef42ca88
type
Emergency Weapon
 Ikaruga (Video Game) / int_ef42ca88
comment
Emergency Weapon: The console ports offer a "Prototype Mode" that averts the genre-standard Bottomless Magazines trope. If you run out of bullets, you can still fire weak short-range shots.
 Ikaruga (Video Game) / int_ef42ca88
featureApplicability
1.0
 Ikaruga (Video Game) / int_ef42ca88
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_ef42ca88
 Ikaruga (Video Game) / int_f711f899
type
Rank Inflation
 Ikaruga (Video Game) / int_f711f899
comment
Rank Inflation: Good luck getting those elusive "S++" rankings, buddy!
 Ikaruga (Video Game) / int_f711f899
featureApplicability
1.0
 Ikaruga (Video Game) / int_f711f899
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_f711f899
 Ikaruga (Video Game) / int_f763003b
type
Boss Warning Siren
 Ikaruga (Video Game) / int_f763003b
comment
Boss Warning Siren: In the same vein as Radiant Silvergun.
 Ikaruga (Video Game) / int_f763003b
featureApplicability
1.0
 Ikaruga (Video Game) / int_f763003b
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_f763003b
 Ikaruga (Video Game) / int_fbba5e98
type
Gadgeteer Genius
 Ikaruga (Video Game) / int_fbba5e98
comment
Gadgeteer Genius: Amanai is the Ikaruga village's chief engineer who built the Ikaruga for Shinra and (reluctantly) gave Kagari's Ginkei the same abilities that the Ikaruga has.
 Ikaruga (Video Game) / int_fbba5e98
featureApplicability
1.0
 Ikaruga (Video Game) / int_fbba5e98
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_fbba5e98
 Ikaruga (Video Game) / int_fd206d08
type
Cores-and-Turrets Boss
 Ikaruga (Video Game) / int_fd206d08
comment
Cores-and-Turrets Boss: Misago, the Stage 4 boss and Mini-Boss.
 Ikaruga (Video Game) / int_fd206d08
featureApplicability
1.0
 Ikaruga (Video Game) / int_fd206d08
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_fd206d08
 Ikaruga (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Ikaruga (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Horai and the Divine Ones paint themselves as this, claiming to conquer one nation after another “in the name of peace�.
 Ikaruga (Video Game) / int_fd4f8299
featureApplicability
1.0
 Ikaruga (Video Game) / int_fd4f8299
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_fd4f8299
 Ikaruga (Video Game) / int_fd94c4ac
type
Theme Naming
 Ikaruga (Video Game) / int_fd94c4ac
comment
Theme Naming: The levels are named after the stages of enlightenment in Buddhism, and the ships (including bosses) are named after birds.
 Ikaruga (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Ikaruga (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_fd94c4ac
 Ikaruga (Video Game) / int_fe1b2e75
type
Bigger on the Inside
 Ikaruga (Video Game) / int_fe1b2e75
comment
Bigger on the Inside: The arcade version of the game takes up only eighteen megabytes. Trust us, that's impressive. The Dreamcast version's disc image, when compressed, took up around 20-100 megabytes depending on the compression method, and the size of an average CD-ROM (around 650-700mb) uncompressed. The XBLA version is no slouch either; for a game enhanced for 720p, it squeezes by at fifty megabytes, which is saying more than other shooters on the service enhanced for high-definition.
 Ikaruga (Video Game) / int_fe1b2e75
featureApplicability
1.0
 Ikaruga (Video Game) / int_fe1b2e75
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_fe1b2e75
 Ikaruga (Video Game) / int_ff074ad4
type
Cast from Lifespan
 Ikaruga (Video Game) / int_ff074ad4
comment
Cast from Lifespan: Simply piloting the Ikaruga and Ginkei prematurely ages the pilots' brain cells.
 Ikaruga (Video Game) / int_ff074ad4
featureApplicability
1.0
 Ikaruga (Video Game) / int_ff074ad4
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_ff074ad4
 Ikaruga (Video Game) / int_ffb34813
type
Obi-Wan Moment
 Ikaruga (Video Game) / int_ffb34813
comment
Obi-Wan Moment: From the Ikaruga right after its restraining device is turned off.
 Ikaruga (Video Game) / int_ffb34813
featureApplicability
1.0
 Ikaruga (Video Game) / int_ffb34813
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_ffb34813
 Ikaruga (Video Game) / int_name
type
ItemName
 Ikaruga (Video Game) / int_name
comment
 Ikaruga (Video Game) / int_name
featureApplicability
1.0
 Ikaruga (Video Game) / int_name
featureConfidence
1.0
 Ikaruga (Video Game)
hasFeature
Ikaruga (Video Game) / int_name
 Ikaruga (Video Game) / int_name
itemName
Ikaruga (Video Game)

The following is a list of statements referring to the current page from other pages.

 Ikaruga (Video Game)
hasFeature
Airborne Aircraft Carrier / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Arrange Mode / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Barrier Change Boss / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Battle Theme Music / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Battleship Raid / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Beam Spam / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Boss Remix / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Boss Subtitles / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Boss Warning Siren / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Bottomless Magazines / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Breather Level / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Chain Reaction Destruction / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Challenge Gamer / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Challenge Run / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Charged Attack / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Color Contrast / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Computer Voice / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Cores-and-Turrets Boss / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Cut Song / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Dangerous Forbidden Technique / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Deadly Walls / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Depth Perplexion / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Difficulty Spike / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Double Play / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Dual Boss / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Easier Than Easy / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Emergency Weapon / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Eternal Recurrence / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Explosive Overclocking / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Falling Bass / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Fighter-Launching Sequence / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Gameplay Grading / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Good Colors, Evil Colors / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
He Was Right There All Along / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Heroic RRoD / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Hitbox Dissonance / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Homage / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Hopeless Boss Fight / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Japanese Video Games / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Level 1 Music Represents / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Mickey Mousing / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Minimalism / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Mirror Boss / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Multiple Life Bars / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Not-Actually-Cosmetic Award / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Orchestra Hit Techno Battle / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Orchestral Version / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Pacifist Run / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Post-Defeat Explosion Chain / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Reactor Boss / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Red Alert / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Remade for the Export / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Reverse Polarity / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Roboteching / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Seemingly Hopeless Boss Fight / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Sequential Boss / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Sheathe Your Sword / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Solemn Ending Theme / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Stress-Relieving Gameplay / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Tennis Boss / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
The Empire / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Theme-and-Variations Soundtrack / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Time-Limit Boss / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Timed Mission / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Trial-and-Error Gameplay / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Triumphant Reprise / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Turns Red / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Underused Game Mechanic / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Unique Enemy / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Unreadably Fast Text / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Updated Re-release / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Vertical Scrolling Shooter / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Warm-Up Boss / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Working Title / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Xenomorph Xerox / int_2e86bae9
 Ikaruga (Video Game)
hasFeature
Yin-Yang Bomb / int_2e86bae9
 Iwanaga (Video Game)
seeAlso
Ikaruga (Video Game)
 Ikaruga
sameAs
Ikaruga (Video Game)