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Imscared (Video Game)

 Imscared (Video Game)
type
TVTItem
 Imscared (Video Game)
label
Imscared (Video Game)
 Imscared (Video Game)
page
Imscared
 Imscared (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Imscared: A Pixelated Nightmare (also spelled as the more grammatically correct I'm Scared) is a short indie horror game produced by the independent game developer Ivan Zanotti in October 2012. At first, this game appears to be an experimental project made by a novice at best. The novella-length introductory text includes a profuse apology for any errors or glitches that will inevitably appear in the game. The game's graphics themselves look like they were either drawn in Microsoft Paint or otherwise came right out of a Windows 95 screensaver. During the first few minutes of gameplay, the player encounters half-hearted scares such as pixelated blood and some creepy music that doesn't even continue playing for more than a minute. And then the game abruptly crashes when a monster ambushes the player. Well, this game definitely lives up to its title of "pixelated nightmare" all right...Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })But the game's introductory text also mentioned that outside files would appear once the game glitches occurred. The player opens these up, and the text file mentions something about entities becoming data. It seems that one of the game's glitches has taken a life of its own, and wants the player to continue the game...This game can be downloaded here, if you dare to interact with the sentient game glitch yourself. A sequel is in the makings as well, information about that as well as instructions to download the demo found here. A new version of the game was released on Steam on January 31, 2016. For the 10th year anniversary, a new version of the game was released October 12, 2022, adding modern settings and mixing the content from previous versions.Because this is a relatively unknown horror game, expect many spoilers ahead. Remember, players will have the best possible horror experience if they cannot anticipate any of the frightening events that await them.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })
 Imscared (Video Game)
fetched
2023-01-11T06:44:12Z
 Imscared (Video Game)
parsed
2023-01-11T06:44:12Z
 Imscared (Video Game)
processingComment
Dropped link to SurvivalHorror: Not a Feature - IGNORE
 Imscared (Video Game)
processingComment
Dropped link to YouTube: Not a Feature - ITEM
 Imscared (Video Game)
isPartOf
DBTropes
 Imscared (Video Game) / int_106381c4
type
SilentProtagonist
 Imscared (Video Game) / int_106381c4
comment
Silent Protagonist: The player character.
 Imscared (Video Game) / int_106381c4
featureApplicability
1.0
 Imscared (Video Game) / int_106381c4
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_106381c4
 Imscared (Video Game) / int_10dffb47
type
Stringy-Haired Ghost Girl
 Imscared (Video Game) / int_10dffb47
comment
Stringy-Haired Ghost Girl: HER has this design.
 Imscared (Video Game) / int_10dffb47
featureApplicability
1.0
 Imscared (Video Game) / int_10dffb47
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_10dffb47
 Imscared (Video Game) / int_15827a31
type
Morphic Resonance
 Imscared (Video Game) / int_15827a31
comment
Morphic Resonance: White Face/HER can take many different forms, but they are all recognizable by having a skeletal, maniacally smiling face.
 Imscared (Video Game) / int_15827a31
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1.0
 Imscared (Video Game) / int_15827a31
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1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_15827a31
 Imscared (Video Game) / int_170128e9
type
Right Behind Me
 Imscared (Video Game) / int_170128e9
comment
Right Behind Me: White Face will be this if the static sounds get really loud during the game of "tag." Before that, it is how the game first "ends". HER does this in the parlor chase, with bold red text. In the valve rooms, one sign (presumably left by White Face) announces "I'm Right Behind You".
 Imscared (Video Game) / int_170128e9
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1.0
 Imscared (Video Game) / int_170128e9
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1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_170128e9
 Imscared (Video Game) / int_18d15922
type
Title Drop
 Imscared (Video Game) / int_18d15922
comment
Title Drop: Also doubles as a Lampshade Hanging, as White Face's otherwise out-of-place dialogue may also express the players' feelings while playing this game:
 Imscared (Video Game) / int_18d15922
featureApplicability
1.0
 Imscared (Video Game) / int_18d15922
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1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_18d15922
 Imscared (Video Game) / int_1909dc30
type
Died Standing Up
 Imscared (Video Game) / int_1909dc30
comment
Died Standing Up: HER dies like this after you shoot her six times.
 Imscared (Video Game) / int_1909dc30
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1.0
 Imscared (Video Game) / int_1909dc30
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1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_1909dc30
 Imscared (Video Game) / int_1f0c1d33
type
Couldn't Find a Pen
 Imscared (Video Game) / int_1f0c1d33
comment
Couldn't Find a Pen: White Face writes its notes to the player in pixelated blood.
 Imscared (Video Game) / int_1f0c1d33
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1.0
 Imscared (Video Game) / int_1f0c1d33
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1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_1f0c1d33
 Imscared (Video Game) / int_1fb440a6
type
Voluntary Shapeshifting
 Imscared (Video Game) / int_1fb440a6
comment
Voluntary Shapeshifting: White Face has this ability, and has another major form known as HER.
 Imscared (Video Game) / int_1fb440a6
featureApplicability
1.0
 Imscared (Video Game) / int_1fb440a6
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_1fb440a6
 Imscared (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Imscared (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: The introductory text (and tutorial area in the 2016 release) advises the player to inspect and interact with everything in the game's surroundings. This game offers nothing else to do until White Face make its debut.
 Imscared (Video Game) / int_1fffccf7
featureApplicability
1.0
 Imscared (Video Game) / int_1fffccf7
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_1fffccf7
 Imscared (Video Game) / int_22cf536c
type
Chekhov's Gun
 Imscared (Video Game) / int_22cf536c
comment
Chekhov's Gun: While in the room containing the rusted key, if the player is observant enough they may notice a line of pixels on the concrete wall that are darker that the rest of the gray textures. When the player inspects this darkened spot more closely, it turns out to be the game's rendition of a crack in the wall. What can the player see through the crack? A pitch-black room with only a chair and noose in view. The latter is also the game's file icon. These items have immense significance near the end of the game. The flower from the tutorial comes back in a big way during the game's ending.
 Imscared (Video Game) / int_22cf536c
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1.0
 Imscared (Video Game) / int_22cf536c
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1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_22cf536c
 Imscared (Video Game) / int_27b418da
type
A Winner Is You
 Imscared (Video Game) / int_27b418da
comment
A Winner Is You: The second ending. NOT!.
 Imscared (Video Game) / int_27b418da
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1.0
 Imscared (Video Game) / int_27b418da
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_27b418da
 Imscared (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Imscared (Video Game) / int_33ca811a
comment
Game-Breaking Bug: White Face itself. Whenever it touches the player, the game will automatically crash.
 Imscared (Video Game) / int_33ca811a
featureApplicability
1.0
 Imscared (Video Game) / int_33ca811a
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_33ca811a
 Imscared (Video Game) / int_34e095ed
type
Beat Still, My Heart
 Imscared (Video Game) / int_34e095ed
comment
Beat Still, My Heart: At one point the player finds a still-pulsating heart on the ground. The door ending involves deleting White Face's heart from your computer.
 Imscared (Video Game) / int_34e095ed
featureApplicability
1.0
 Imscared (Video Game) / int_34e095ed
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_34e095ed
 Imscared (Video Game) / int_3b4185fb
type
Stalker without a Crush
 Imscared (Video Game) / int_3b4185fb
comment
Stalker Without A Crush: White Face really enjoys watching the player...
 Imscared (Video Game) / int_3b4185fb
featureApplicability
1.0
 Imscared (Video Game) / int_3b4185fb
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1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_3b4185fb
 Imscared (Video Game) / int_3b4f620a
type
No Fourth Wall
 Imscared (Video Game) / int_3b4f620a
comment
No Fourth Wall: White Face talks directly to the player, repeatedly asks them to check files in the game's folder, and he's an alter ego of the real life author of the game, Ivan Zanotti, who also engages in deceiving players about the game's content. In the 2022 remake's epilogue, the Restorer plots to hijack the game from Ivan after White Face's death and to make a sequel of it after learning how to convert entities into data.
 Imscared (Video Game) / int_3b4f620a
featureApplicability
1.0
 Imscared (Video Game) / int_3b4f620a
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1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_3b4f620a
 Imscared (Video Game) / int_419f37b9
type
ShapeshifterSwansong
 Imscared (Video Game) / int_419f37b9
comment
Shapeshifter Swan Song: During the door ending, White Face chaotically flickers through each form it has taken through out the game as it pursues the player.
 Imscared (Video Game) / int_419f37b9
featureApplicability
1.0
 Imscared (Video Game) / int_419f37b9
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_419f37b9
 Imscared (Video Game) / int_41eab669
type
Daylight Horror
 Imscared (Video Game) / int_41eab669
comment
Daylight Horror: The brightly lit dormitory area is still creepy because White Face is always watching...
 Imscared (Video Game) / int_41eab669
featureApplicability
1.0
 Imscared (Video Game) / int_41eab669
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_41eab669
 Imscared (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Imscared (Video Game) / int_485eb589
comment
Sealed Evil in a Can: Apparently White Face is a glitch/virus/spirit who was sealed into Imscared's game file.
 Imscared (Video Game) / int_485eb589
featureApplicability
1.0
 Imscared (Video Game) / int_485eb589
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_485eb589
 Imscared (Video Game) / int_48e138e0
type
Footprints of Muck
 Imscared (Video Game) / int_48e138e0
comment
Footprints of Muck: Or more like "streaks of blood" since White Face doesn't have feet.
 Imscared (Video Game) / int_48e138e0
featureApplicability
1.0
 Imscared (Video Game) / int_48e138e0
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_48e138e0
 Imscared (Video Game) / int_4ab9720d
type
I'm Cold... So Cold...
 Imscared (Video Game) / int_4ab9720d
comment
I'm Cold... So Cold...: This quote isn't said outright, but White Face mentions how cold and dark its room is. In this pitch-dark and enclosed area there is a chair and noose in the background, and the skull-like White Face is slowly approaching the player who cannot move away. The player would certainly feel like they're about to die in this eerie situation...
 Imscared (Video Game) / int_4ab9720d
featureApplicability
1.0
 Imscared (Video Game) / int_4ab9720d
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_4ab9720d
 Imscared (Video Game) / int_4e3d253b
type
Downer Ending
 Imscared (Video Game) / int_4e3d253b
comment
Downer Ending: The final ending of the game requires the player to interact with the chair and noose in White Face's room. Presumably, the player must commit suicide in order to leave White Face's exitless domain. After this, the game will always immediately crash when opened. The final appearing text file also implies that White Face may still be dwelling within the player's computer despite the game file having crashed. The Steam release has an even more depressing ending. Choosing to leave the game involves literally deleting White Face's heart from your computer, killing "it" and lifting the curse from the game.
 Imscared (Video Game) / int_4e3d253b
featureApplicability
1.0
 Imscared (Video Game) / int_4e3d253b
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_4e3d253b
 Imscared (Video Game) / int_4e3e577a
type
Psychological Horror
 Imscared (Video Game) / int_4e3e577a
comment
Psychological Horror: White Face may or may not like to screw with the terrified player's head.
 Imscared (Video Game) / int_4e3e577a
featureApplicability
1.0
 Imscared (Video Game) / int_4e3e577a
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_4e3e577a
 Imscared (Video Game) / int_4e4e98fa
type
Touch of the Monster
 Imscared (Video Game) / int_4e4e98fa
comment
Touch of the Monster: White Face never does anything to actually harm the player per se besides terrifying them and crashing their game. However, the panicked player may flinch back/scream whenever White Face flies by and touches them (Touch of Evil variant), or the player notices White Face silently watching them from a distance (Death Ray Vision variant). HER has the Touch of Evil variant as well. It's implied that she doesn't like doing this, but has to anyway. This is most evident when she begs you to kill her as she lunges towards you.
 Imscared (Video Game) / int_4e4e98fa
featureApplicability
1.0
 Imscared (Video Game) / int_4e4e98fa
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_4e4e98fa
 Imscared (Video Game) / int_4e7f703c
type
Wham Shot
 Imscared (Video Game) / int_4e7f703c
comment
Wham Shot: Upon confronting HER in the end of the second scenario, the featureless protagonist appears to raise a gun on their right arm to kill HER. Then, once the deed is done, the arm remains frozen in place as you move around and it is seen the one actually shooting was White Face.
 Imscared (Video Game) / int_4e7f703c
featureApplicability
1.0
 Imscared (Video Game) / int_4e7f703c
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_4e7f703c
 Imscared (Video Game) / int_51c68d06
type
Surprise Creepy
 Imscared (Video Game) / int_51c68d06
comment
Surprise Creepy: Who knew that a game with such low pixel count could produce so many screams and nightmares?
 Imscared (Video Game) / int_51c68d06
featureApplicability
1.0
 Imscared (Video Game) / int_51c68d06
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_51c68d06
 Imscared (Video Game) / int_5313c266
type
Bookends
 Imscared (Video Game) / int_5313c266
comment
Book Ends: The message "Forgive me" appears as the last sentence in the game's instructional text in the game's beginning as well as the last sentence in the last text file given after the player achieves the final ending. The phrase "Bury Her" appears when you start encountering HER and appears again in the credits. The game's beginning and ending both involve a heart. Both the beginning tutorial and the ending involve giving White Face a flower. The phrase "Choose wisely, for it is irreversible" appears both at the very beginning of the game and during the ending.
 Imscared (Video Game) / int_5313c266
featureApplicability
1.0
 Imscared (Video Game) / int_5313c266
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_5313c266
 Imscared (Video Game) / int_537dd8fe
type
Affably Evil
 Imscared (Video Game) / int_537dd8fe
comment
Affably Evil: The caption to this page's image are some of White Face's first lines of dialogue to the player. And while White Face is creepy and seemingly finds pleasure in the player's terror, it also seems to enjoy simply watching the player's behavior and playing tag with them.
 Imscared (Video Game) / int_537dd8fe
featureApplicability
1.0
 Imscared (Video Game) / int_537dd8fe
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_537dd8fe
 Imscared (Video Game) / int_53c47260
type
You Monster!
 Imscared (Video Game) / int_53c47260
comment
You Monster!: White Face calls you out for wanting to erase it and end the game. To say it doesn't take it well is an understatement.
 Imscared (Video Game) / int_53c47260
featureApplicability
1.0
 Imscared (Video Game) / int_53c47260
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_53c47260
 Imscared (Video Game) / int_549a92e7
type
Minimalism
 Imscared (Video Game) / int_549a92e7
comment
Minimalism: There's no item inventory, health bar, ability to save the game, nor anything really explaining why these crazy things are happening. We don't even see, hear, or learn anything about the player character.
 Imscared (Video Game) / int_549a92e7
featureApplicability
1.0
 Imscared (Video Game) / int_549a92e7
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_549a92e7
 Imscared (Video Game) / int_558f5da6
type
Cryptic Conversation
 Imscared (Video Game) / int_558f5da6
comment
Cryptic Conversation: Many of the things White Face says to the player or leaves as notes consist of this. While White Face's statements are coherent, they come with no provocation or known context, likely leaving the player confused as well as terrified. It's easy to miss, but the 2016 version has this message appear at the same time someone's footsteps can be heard running past you and a door opening. Is it White Face? Who knows...
 Imscared (Video Game) / int_558f5da6
featureApplicability
1.0
 Imscared (Video Game) / int_558f5da6
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_558f5da6
 Imscared (Video Game) / int_6126185e
type
You Wake Up in a Room
 Imscared (Video Game) / int_6126185e
comment
You Wake Up in a Room: And the exit door requires a heart for some reason...
 Imscared (Video Game) / int_6126185e
featureApplicability
1.0
 Imscared (Video Game) / int_6126185e
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_6126185e
 Imscared (Video Game) / int_663b80bf
type
Law of Disproportionate Response
 Imscared (Video Game) / int_663b80bf
comment
Law of Disproportionate Response: Being too loud in the parlor? You'll get a warning. Do it again, and you'll have to reopen the game.
 Imscared (Video Game) / int_663b80bf
featureApplicability
1.0
 Imscared (Video Game) / int_663b80bf
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_663b80bf
 Imscared (Video Game) / int_66479d0
type
Our Ghosts Are Different
 Imscared (Video Game) / int_66479d0
comment
Our Ghosts Are Different: While White Face is actually considered an entity, it can certainly be considered a "ghost" due to its appearance and behavior. It seems to enjoy following and scaring the player, as well as doing freaky things to their computer outside the game.
 Imscared (Video Game) / int_66479d0
featureApplicability
1.0
 Imscared (Video Game) / int_66479d0
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_66479d0
 Imscared (Video Game) / int_66f763c0
type
Interface Screw
 Imscared (Video Game) / int_66f763c0
comment
Interface Screw: White Face disables your run key in two separate rooms in the valve area.
 Imscared (Video Game) / int_66f763c0
featureApplicability
1.0
 Imscared (Video Game) / int_66f763c0
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_66f763c0
 Imscared (Video Game) / int_66faa669
type
Silence, You Fool!
 Imscared (Video Game) / int_66faa669
comment
Silence, You Fool!: At one point, you are told to be quiet. Failing to heed that warning results in a quick image of a red face saying "Quiet I said" Get too loud again, and the face suddenly gets much bigger and louder before closing your game.
 Imscared (Video Game) / int_66faa669
featureApplicability
1.0
 Imscared (Video Game) / int_66faa669
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_66faa669
 Imscared (Video Game) / int_6b2b3b59
type
The Reveal
 Imscared (Video Game) / int_6b2b3b59
comment
The Reveal: The unknown author of the outside text files was White Face all along.
 Imscared (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Imscared (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_6b2b3b59
 Imscared (Video Game) / int_6cc2137b
type
The Scream
 Imscared (Video Game) / int_6cc2137b
comment
The Scream: White Face lets loose an absolutely HORRIFYING one in the door ending. Keep your volume WAY down when listening to it.
 Imscared (Video Game) / int_6cc2137b
featureApplicability
1.0
 Imscared (Video Game) / int_6cc2137b
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_6cc2137b
 Imscared (Video Game) / int_6ec989d8
type
Guide Dang It!
 Imscared (Video Game) / int_6ec989d8
comment
Guide Dang It!: Some of the keys or other items are so well hidden that it may take a frustrating amount of time to find them. In the Steam version, the labyrinth area, where at one point, you have to edit a certain file to unlock a gate. You are given no indication that you could do this, aside from a very cryptic hint. Also from the Steam edition, the Market area. Specifically, rebooting the PC in the office.
 Imscared (Video Game) / int_6ec989d8
featureApplicability
1.0
 Imscared (Video Game) / int_6ec989d8
featureConfidence
1.0
 Imscared (Video Game)
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Imscared (Video Game) / int_6ec989d8
 Imscared (Video Game) / int_730c2e3
type
Void Between the Worlds
 Imscared (Video Game) / int_730c2e3
comment
Void Between the Worlds: White Face's "room" simply consists of White Face, a chair, and a noose. It's cold, dark, and seems to have no walls or boundaries.
 Imscared (Video Game) / int_730c2e3
featureApplicability
1.0
 Imscared (Video Game) / int_730c2e3
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_730c2e3
 Imscared (Video Game) / int_7464705c
type
Arc Words
 Imscared (Video Game) / int_7464705c
comment
Arc Words: "I'm scared" and lines about regret. In the Steam release, BURY HER and "Six will do". The former is the name of the game's YouTube channel and appears in title screens. The latter is used to promote the game on Twitter and shows up exactly once in the game. A small one, but HER asks the player if they "want this nightmare to end" - a reference to the game's "Pixelated Nightmare" title.
 Imscared (Video Game) / int_7464705c
featureApplicability
1.0
 Imscared (Video Game) / int_7464705c
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_7464705c
 Imscared (Video Game) / int_77f6cc58
type
100% Completion
 Imscared (Video Game) / int_77f6cc58
comment
100% Completion: The Steam version has 11 achievements, and you're required to get the first ten in order to get to the final decision. You only get the last one when you purge White Face from your computer.
 Imscared (Video Game) / int_77f6cc58
featureApplicability
1.0
 Imscared (Video Game) / int_77f6cc58
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_77f6cc58
 Imscared (Video Game) / int_7896ecc3
type
Perpetual Smiler
 Imscared (Video Game) / int_7896ecc3
comment
Perpetual Smiler: White Face/HER is seen grinning and laughing most of the time.
 Imscared (Video Game) / int_7896ecc3
featureApplicability
1.0
 Imscared (Video Game) / int_7896ecc3
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_7896ecc3
 Imscared (Video Game) / int_7c8d301a
type
Villain Shoes
 Imscared (Video Game) / int_7c8d301a
comment
Villain Shoes: The player takes control of White Face itself when shooting HER. Word of God reveals that White Face is essentially killing off HER due to her stealing its spotlight in a Final Battle-like fashion to appease the player.
 Imscared (Video Game) / int_7c8d301a
featureApplicability
1.0
 Imscared (Video Game) / int_7c8d301a
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_7c8d301a
 Imscared (Video Game) / int_7d7c8e54
type
Being Watched
 Imscared (Video Game) / int_7d7c8e54
comment
Being Watched: Constantly, by White Face.
 Imscared (Video Game) / int_7d7c8e54
featureApplicability
1.0
 Imscared (Video Game) / int_7d7c8e54
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_7d7c8e54
 Imscared (Video Game) / int_7fb533de
type
Author Powers
 Imscared (Video Game) / int_7fb533de
comment
Author Powers: Upon digging around looking to reset the game to play it from scratch, players can find a note from Ivan himself asking the player to not mess with the files, and to let White Face do it itself. He also thanks the player for playing. Doubles as Heartwarming, because at the end of the note, Ivan writes "You're great and so is your life! Don't commit suicide, okay? I love you :).
 Imscared (Video Game) / int_7fb533de
featureApplicability
1.0
 Imscared (Video Game) / int_7fb533de
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_7fb533de
 Imscared (Video Game) / int_806b07e7
type
Black Eyes of Evil
 Imscared (Video Game) / int_806b07e7
comment
White Face, of course. Black Eyes of Evil combined with a gaping mouth and few teeth.
 Imscared (Video Game) / int_806b07e7
featureApplicability
1.0
 Imscared (Video Game) / int_806b07e7
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_806b07e7
 Imscared (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Imscared (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: "I'm scared" is exactly what players will say once they get into Imscared's more intensely scary parts. Additionally, the entity called "White Face" is well, a white face. Additionally, HER is the spirit of a woman.
 Imscared (Video Game) / int_8409a385
featureApplicability
1.0
 Imscared (Video Game) / int_8409a385
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_8409a385
 Imscared (Video Game) / int_88574a
type
Narrator All Along
 Imscared (Video Game) / int_88574a
comment
At times, White Face quotes lines from the author's texts and writes their own files because they were the Narrator All Along.
 Imscared (Video Game) / int_88574a
featureApplicability
1.0
 Imscared (Video Game) / int_88574a
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_88574a
 Imscared (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Imscared (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: During the game of "tag" White Face will immediately crash the game if it touches the player. The player then has to start this section of the game all over again. The same thing happens when HER chases you twice: once through the parlor, and again in the Station. There is a checkpoint in the parlor chase, though.
 Imscared (Video Game) / int_8df14c99
featureApplicability
1.0
 Imscared (Video Game) / int_8df14c99
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_8df14c99
 Imscared (Video Game) / int_8e3b5b4d
type
Minimalist Cast
 Imscared (Video Game) / int_8e3b5b4d
comment
Minimalist Cast: Aside from the First-Person Ghost, there is only one real character- White Face itself. There is also the Arc Villainess HER, but White Face claims that she is the same being with another name. Other than that, there is possibly the unknown author of all those outside text files, who never makes an appearance, except it is revealed to be White Face yet again.
 Imscared (Video Game) / int_8e3b5b4d
featureApplicability
1.0
 Imscared (Video Game) / int_8e3b5b4d
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_8e3b5b4d
 Imscared (Video Game) / int_947ac4b0
type
White Mask of Doom
 Imscared (Video Game) / int_947ac4b0
comment
White Mask of Doom: While White Face may not be a creepy white mask itself, it certainly looks like one.
 Imscared (Video Game) / int_947ac4b0
featureApplicability
1.0
 Imscared (Video Game) / int_947ac4b0
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_947ac4b0
 Imscared (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Imscared (Video Game) / int_957e5fc2
comment
Villainous Breakdown: White Face goes through a particularly terrifying one in the door ending.
 Imscared (Video Game) / int_957e5fc2
featureApplicability
1.0
 Imscared (Video Game) / int_957e5fc2
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_957e5fc2
 Imscared (Video Game) / int_95be648c
type
Creepy Basement
 Imscared (Video Game) / int_95be648c
comment
Creepy Basement: One of the first areas of this game is presumably some very poorly lit, concrete basement-like area. Among the more notable eerie things, it includes a dark jail cell with bloody chunks of flesh scattered on the floor; a previously locked fleshy hallway that leads to a dead-end; and a gaping abyss in which one can hear echo-like chuckles if the player approaches. The cellar when you encounter HER. Things get creepy immediately after solving the puzzle.
 Imscared (Video Game) / int_95be648c
featureApplicability
1.0
 Imscared (Video Game) / int_95be648c
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_95be648c
 Imscared (Video Game) / int_970c790a
type
Big Bad
 Imscared (Video Game) / int_970c790a
comment
Big Bad: White Face, also known as HER and Ivan Zanotti, is the mysterious entity that hijacks the game to torment the player. Given that the game is merely a completely empty walking simulator with no threat whatsoever, it can be said that White Face is responsible for literally everything in the game except the Player downloading it (which in itself is debatable, given that White Face claims the name of the developer as its own.)
 Imscared (Video Game) / int_970c790a
featureApplicability
1.0
 Imscared (Video Game) / int_970c790a
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_970c790a
 Imscared (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 Imscared (Video Game) / int_9a1f23bf
comment
Controllable Helplessness: The second ending seems to end well and the game closes itself... revealing White Face invaded the player's internet browser, after which the game opens again, with the player locked up in a cell as White Face floats by. Also, when you first enter White Face's room, you are unable to move, only look at White Face slowly approach you.
 Imscared (Video Game) / int_9a1f23bf
featureApplicability
1.0
 Imscared (Video Game) / int_9a1f23bf
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_9a1f23bf
 Imscared (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Imscared (Video Game) / int_9cb3e22e
comment
Interface Spoiler: An interesting example in the Steam version. After getting the rope, you receive an achievement called "Don't touch me". If you're the type of person that checks achievements immediately after getting them, you'll note that there actually is no achievement by that name. Another fake achievement pops up moments later, giving you a hint on how to escape HER.
 Imscared (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Imscared (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_9cb3e22e
 Imscared (Video Game) / int_9cd91b8a
type
Enemy-Detecting Radar
 Imscared (Video Game) / int_9cd91b8a
comment
Enemy-Detecting Radar: According to Attention.txt, "A sound will predict its [White Face's] arrival." That sound happens to be static-like sounds that get louder as White Face approaches. It's the same for HER, except her chase theme starts with a pounding sound. In the basement, this is first heard when the message "BEHIND YOU" appears.
 Imscared (Video Game) / int_9cd91b8a
featureApplicability
1.0
 Imscared (Video Game) / int_9cd91b8a
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_9cd91b8a
 Imscared (Video Game) / int_9d12bbc1
type
Foreshadowing
 Imscared (Video Game) / int_9d12bbc1
comment
Foreshadowing: Inputting one of the achievement names ("Loneliness") in the text field results in this message: At times, White Face quotes lines from the author's texts and writes their own files because they were the Narrator All Along.
 Imscared (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Imscared (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_9d12bbc1
 Imscared (Video Game) / int_9e86e227
type
The End... Or Is It?
 Imscared (Video Game) / int_9e86e227
comment
The End... Or Is It?: This game has false endings. Players will know that the game has ended for good once they encounter the ending that involves killing themselves. Expanded upon in the Steam version. After attempting to hang yourself, the ending gives you another name to input after collecting the heart: HER.
 Imscared (Video Game) / int_9e86e227
featureApplicability
1.0
 Imscared (Video Game) / int_9e86e227
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_9e86e227
 Imscared (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Imscared (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: The last text file in the demo version is reminiscent of this:
 Imscared (Video Game) / int_a1b141f4
featureApplicability
1.0
 Imscared (Video Game) / int_a1b141f4
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_a1b141f4
 Imscared (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Imscared (Video Game) / int_ad22fa80
comment
Apocalyptic Log: When compiled into chronological order, the game's introduction, as well as the text files the player receives outside the game can be considered this.
 Imscared (Video Game) / int_ad22fa80
featureApplicability
1.0
 Imscared (Video Game) / int_ad22fa80
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_ad22fa80
 Imscared (Video Game) / int_ad982e04
type
Super-Persistent Predator
 Imscared (Video Game) / int_ad982e04
comment
Super-Persistent Predator: White Face constantly trails the player.
 Imscared (Video Game) / int_ad982e04
featureApplicability
1.0
 Imscared (Video Game) / int_ad982e04
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_ad982e04
 Imscared (Video Game) / int_b0155044
type
Always Night
 Imscared (Video Game) / int_b0155044
comment
Always Night: Once the player does get to look out some windows, it's pitch black most of the time just like every other area of the game. The darkness outside is also where White Face prefers to watch the player. The beginning room gets even darker in the door ending. This is no longer the case after deleting White Face, which suddenly makes the entire area sunny. Averted in the ending. The entire sky becomes clear blue instead of the dark fog that covers the rest of the game. Considering the context, it doesn't make the place anywhere near happier looking.
 Imscared (Video Game) / int_b0155044
featureApplicability
-1.0
 Imscared (Video Game) / int_b0155044
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_b0155044
 Imscared (Video Game) / int_b3bdf232
type
Alien Geometries
 Imscared (Video Game) / int_b3bdf232
comment
Alien Geometries: All the in-game locations. Everything is darkly lit and the unrelated, bizarrely constructed locations seem to blend into one another. At times the darkness turns blindingly bright for no apparent reason or morphs into a darkened Womb Level. Available entryways can appear and vanish in an instant, and their destinations can be variable.
 Imscared (Video Game) / int_b3bdf232
featureApplicability
1.0
 Imscared (Video Game) / int_b3bdf232
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_b3bdf232
 Imscared (Video Game) / int_b9e82f09
type
Playable Epilogue
 Imscared (Video Game) / int_b9e82f09
comment
Playable Epilogue: If you kill White Face, then you'll be able to walk around through the various areas again, which are now bright and peaceful. The 2022 remake adds a Sequel Hook, in which an entity named Restorer who's a fan of the game unveils her plans to port it to consoles and create a sequel with a new hostile entity according to her own whims.
 Imscared (Video Game) / int_b9e82f09
featureApplicability
1.0
 Imscared (Video Game) / int_b9e82f09
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_b9e82f09
 Imscared (Video Game) / int_bd4264a3
type
Slasher Smile
 Imscared (Video Game) / int_bd4264a3
comment
HER, which is basically White Face but worse, since she has a wide Slasher Smile and Maniac Tongue. Especially when she warns you to be quiet.
 Imscared (Video Game) / int_bd4264a3
featureApplicability
1.0
 Imscared (Video Game) / int_bd4264a3
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_bd4264a3
 Imscared (Video Game) / int_bef696dd
type
Mind Screw
 Imscared (Video Game) / int_bef696dd
comment
Mind Screw: Is White Face hiding in some of those shadows? Ugh, what is that horrible sound? Did this game give my computer some sort of virus, or is it actually possessed by a malevolent spirit? When White Face says the things it does, is it truly scared and regretful for some unknown reason, or is it just mocking and screwing with the terrified player? If you move right after you kill HER, you can briefly see that the player character looks nearly identical to White Face before the screen fades to black.
 Imscared (Video Game) / int_bef696dd
featureApplicability
1.0
 Imscared (Video Game) / int_bef696dd
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_bef696dd
 Imscared (Video Game) / int_c03860d2
type
Womb Level
 Imscared (Video Game) / int_c03860d2
comment
Womb Level: Either some of the areas are this, or all the walls, floors, and ceilings are covered with blood or rust. One such location near the end of the game even has accompanying distorted moaning and gurgling sounds.
 Imscared (Video Game) / int_c03860d2
featureApplicability
1.0
 Imscared (Video Game) / int_c03860d2
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_c03860d2
 Imscared (Video Game) / int_c04b1231
type
Jump Scare
 Imscared (Video Game) / int_c04b1231
comment
Jump Scare: Many of them are by White Face or otherwise any other loud and sudden sounds. Exaggerated when you try deleting White Face. Hope your volume is low when it happens.
 Imscared (Video Game) / int_c04b1231
featureApplicability
1.0
 Imscared (Video Game) / int_c04b1231
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_c04b1231
 Imscared (Video Game) / int_c3945f1f
type
Rustproof Blood
 Imscared (Video Game) / int_c3945f1f
comment
Rustproof Blood: Most of the blood stains in this game are bright red. Justified since this is a pixelated game.
 Imscared (Video Game) / int_c3945f1f
featureApplicability
1.0
 Imscared (Video Game) / int_c3945f1f
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_c3945f1f
 Imscared (Video Game) / int_c3c18143
type
Hope Spot
 Imscared (Video Game) / int_c3c18143
comment
Hope Spot: When things might be looking up, they aren't. Unsurprising, since this is a horror game.
 Imscared (Video Game) / int_c3c18143
featureApplicability
1.0
 Imscared (Video Game) / int_c3c18143
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_c3c18143
 Imscared (Video Game) / int_c4db6423
type
Yank the Dog's Chain
 Imscared (Video Game) / int_c4db6423
comment
Yank the Dog's Chain: White Face does this very often.
 Imscared (Video Game) / int_c4db6423
featureApplicability
1.0
 Imscared (Video Game) / int_c4db6423
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_c4db6423
 Imscared (Video Game) / int_c5835f29
type
Ghostly Goals
 Imscared (Video Game) / int_c5835f29
comment
Ghostly Goals: Why is the ghostly White Face pursuing and tormenting the player? Not even its cryptic statements allude to any possible answer. HER ultimate goal is to be put to rest.
 Imscared (Video Game) / int_c5835f29
featureApplicability
1.0
 Imscared (Video Game) / int_c5835f29
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_c5835f29
 Imscared (Video Game) / int_c95d04f2
type
It Can Think
 Imscared (Video Game) / int_c95d04f2
comment
It Can Think: When referring to how "entities" can become data files to possess our computers (also doubles as Paranoia Fuel):
 Imscared (Video Game) / int_c95d04f2
featureApplicability
1.0
 Imscared (Video Game) / int_c95d04f2
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_c95d04f2
 Imscared (Video Game) / int_c9861848
type
Video Game Caring Potential
 Imscared (Video Game) / int_c9861848
comment
Video Game Caring Potential: Ultimately, all White Face wants is to be friends with you, so if you choose to start the story over at the end instead of getting rid of it, it smiles warmly and says it loves you.
 Imscared (Video Game) / int_c9861848
featureApplicability
1.0
 Imscared (Video Game) / int_c9861848
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_c9861848
 Imscared (Video Game) / int_ca87e3ec
type
No Name Given
 Imscared (Video Game) / int_ca87e3ec
comment
No Name Given: HER. White Face indicates that it is one of its many names.
 Imscared (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Imscared (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_ca87e3ec
 Imscared (Video Game) / int_cc82b744
type
It Won't Turn Off
 Imscared (Video Game) / int_cc82b744
comment
It Won't Turn Off: Even after beating the game and getting the final ending, 0.txt suggests that White Face may still be "haunting" the player's computer.
 Imscared (Video Game) / int_cc82b744
featureApplicability
1.0
 Imscared (Video Game) / int_cc82b744
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_cc82b744
 Imscared (Video Game) / int_ccc73c34
type
Spooky Painting
 Imscared (Video Game) / int_ccc73c34
comment
Spooky Painting: There's a painting that will become bloodstained when the player isn't looking. The first couple of portraits of HER in the Steam edition don't do anything, but later on you'll see a corridor of empty ones. After solving a puzzle, multiple HERS appear in them, reaching out for you.
 Imscared (Video Game) / int_ccc73c34
featureApplicability
1.0
 Imscared (Video Game) / int_ccc73c34
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_ccc73c34
 Imscared (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Imscared (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: The ever-present shadows and silence in this game serve to enhance players' paranoia. In the Market area, sounds such as breathing and items being knocking over are heard in the darkness until you turn the power back on.
 Imscared (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Imscared (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_cdfe12c3
 Imscared (Video Game) / int_cf48c17
type
Nightmare Face
 Imscared (Video Game) / int_cf48c17
comment
Nightmare Face: White Face, of course. Black Eyes of Evil combined with a gaping mouth and few teeth. HER, which is basically White Face but worse, since she has a wide Slasher Smile and Maniac Tongue. Especially when she warns you to be quiet.
 Imscared (Video Game) / int_cf48c17
featureApplicability
1.0
 Imscared (Video Game) / int_cf48c17
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_cf48c17
 Imscared (Video Game) / int_d24ed873
type
Developer's Foresight
 Imscared (Video Game) / int_d24ed873
comment
Developer's Foresight: Inputting any of the other names before you know what they are will result in White Face asking if you're in a hurry, or will flat out tell you that you're not supposed to know yet.
 Imscared (Video Game) / int_d24ed873
featureApplicability
1.0
 Imscared (Video Game) / int_d24ed873
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_d24ed873
 Imscared (Video Game) / int_d5d976dd
type
I Have Many Names
 Imscared (Video Game) / int_d5d976dd
comment
I Have Many Names: White Face also goes by HER and Ivan Zanotti.
 Imscared (Video Game) / int_d5d976dd
featureApplicability
1.0
 Imscared (Video Game) / int_d5d976dd
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_d5d976dd
 Imscared (Video Game) / int_d687ba2a
type
Guest Fighter
 Imscared (Video Game) / int_d687ba2a
comment
Guest Fighter: White Face becomes one of the monsters in the Endless Mode DLC of Spooky's Jump Scare Mansion
 Imscared (Video Game) / int_d687ba2a
featureApplicability
1.0
 Imscared (Video Game) / int_d687ba2a
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_d687ba2a
 Imscared (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Imscared (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If you're near the end of the Steam Version (specifically, when you've placed the three valves and activated the device), a bunch of shortcuts to the various stages open up in the first stage's basement.
 Imscared (Video Game) / int_d6f284a3
featureApplicability
1.0
 Imscared (Video Game) / int_d6f284a3
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_d6f284a3
 Imscared (Video Game) / int_dae59ff8
type
Empty Room Psych
 Imscared (Video Game) / int_dae59ff8
comment
Empty Room Psych: This game's introductory text encourages avid exploration of surroundings. Therefore players may spend a lot of time during their first-time playthroughs thoroughly searching for items in the most unlikely of places, or trying to access locked doors that will never open.
 Imscared (Video Game) / int_dae59ff8
featureApplicability
1.0
 Imscared (Video Game) / int_dae59ff8
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_dae59ff8
 Imscared (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Imscared (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: The player first encounters White Face as an eerie, ghost-like apparition that then slowly fades from view into the shadows. The player may have assumed that this apparition was a brief jump scare provided by the game. Not long later it turns out that White Face is the entity that will actively torment the player for the rest of the game.
 Imscared (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Imscared (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_dcbe8a6e
 Imscared (Video Game) / int_e0aced16
type
Giggling Villain
 Imscared (Video Game) / int_e0aced16
comment
Giggling Villain: White Face lets out child-like giggles whenever it does something behind the player's back.
 Imscared (Video Game) / int_e0aced16
featureApplicability
1.0
 Imscared (Video Game) / int_e0aced16
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_e0aced16
 Imscared (Video Game) / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 Imscared (Video Game) / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: The longer one plays this game, the more likely sinister files will show up on the computer and the more likely White Face will "hijack" the computer.
 Imscared (Video Game) / int_e0c470a1
featureApplicability
1.0
 Imscared (Video Game) / int_e0c470a1
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_e0c470a1
 Imscared (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Imscared (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: Who are you playing as? What made your character trapped in a weird room that has a bloody wardrobe and an exit that requires a still-pulsating heart to open anyway? No one ever knows.
 Imscared (Video Game) / int_e3f34fb4
featureApplicability
1.0
 Imscared (Video Game) / int_e3f34fb4
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_e3f34fb4
 Imscared (Video Game) / int_e43c66bd
type
Art Evolution
 Imscared (Video Game) / int_e43c66bd
comment
Art Evolution: White Face has become much more expressive in the Steam release, being able to close its eyes and mouth now.
 Imscared (Video Game) / int_e43c66bd
featureApplicability
1.0
 Imscared (Video Game) / int_e43c66bd
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_e43c66bd
 Imscared (Video Game) / int_e6ce4b
type
The Maze
 Imscared (Video Game) / int_e6ce4b
comment
The Maze: The game has two of these, both of which are in HER's sections, of the Tricky variety and the Homogenous type.
 Imscared (Video Game) / int_e6ce4b
featureApplicability
1.0
 Imscared (Video Game) / int_e6ce4b
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_e6ce4b
 Imscared (Video Game) / int_f283319c
type
Tortured Monster
 Imscared (Video Game) / int_f283319c
comment
Tortured Monster: White Face says certain things indicating it to be this, such as "I'm suffering" and "I'm crying." HER may also be this, if her pleading to be put down is any indication. White Face literally is one in the door ending.
 Imscared (Video Game) / int_f283319c
featureApplicability
1.0
 Imscared (Video Game) / int_f283319c
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_f283319c
 Imscared (Video Game) / int_fb23483d
type
Undeath Always Ends
 Imscared (Video Game) / int_fb23483d
comment
Undeath Always Ends: See Death Seeker above.
 Imscared (Video Game) / int_fb23483d
featureApplicability
1.0
 Imscared (Video Game) / int_fb23483d
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_fb23483d
 Imscared (Video Game) / int_fff371b4
type
Death Seeker
 Imscared (Video Game) / int_fff371b4
comment
Death Seeker: HER begs the player to shoot them... with a revolver that has no bullets. Initially.
 Imscared (Video Game) / int_fff371b4
featureApplicability
1.0
 Imscared (Video Game) / int_fff371b4
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_fff371b4
 Imscared (Video Game) / int_name
type
ItemName
 Imscared (Video Game) / int_name
comment
 Imscared (Video Game) / int_name
featureApplicability
1.0
 Imscared (Video Game) / int_name
featureConfidence
1.0
 Imscared (Video Game)
hasFeature
Imscared (Video Game) / int_name
 Imscared (Video Game) / int_name
itemName
Imscared (Video Game)

The following is a list of statements referring to the current page from other pages.

 Markiplier (Lets Play)
seeAlso
Imscared (Video Game)
 Imscared (Video Game)
hasFeature
Being Watched / int_29f80617
 Imscared (Video Game)
hasFeature
Cryptic Conversation / int_29f80617
 Imscared (Video Game)
hasFeature
Digital Horror / int_29f80617
 Imscared (Video Game)
hasFeature
Electromagnetic Ghosts / int_29f80617
 Imscared (Video Game)
hasFeature
Faux First-Person 3D / int_f35cf237
 Imscared (Video Game)
hasFeature
Game-Breaking Bug / int_29f80617
 Imscared (Video Game)
hasFeature
Giggling Villain / int_29f80617
 Imscared (Video Game)
hasFeature
Haunted Technology / int_29f80617
 Imscared (Video Game)
hasFeature
It Won't Turn Off / int_29f80617
 Markiplier
seeAlso
Imscared (Video Game)
 Imscared (Video Game)
hasFeature
One-Hit-Point Wonder / int_29f80617
 Imscared (Video Game)
hasFeature
Paradiegetic Gameplay / int_29f80617
 Imscared (Video Game)
hasFeature
Psychological Horror / int_29f80617
 Imscared (Video Game)
hasFeature
Sci-Fi Horror / int_29f80617
 Imscared (Video Game)
hasFeature
Stalker without a Crush / int_29f80617
 Imscared (Video Game)
hasFeature
Stringy-Haired Ghost Girl / int_29f80617
 Imscared (Video Game)
hasFeature
The Most Dangerous Video Game / int_29f80617
 Imscared (Video Game)
hasFeature
Video Games of 2010–2014 / int_29f80617
 Imscared (Video Game)
hasFeature
Void Between the Worlds / int_29f80617
 Imscared (Video Game)
hasFeature
You Wake Up in a Room / int_29f80617
 ImScared
sameAs
Imscared (Video Game)
 Imscared
sameAs
Imscared (Video Game)